Stylized Undead Orc by Ake
Polygon count: 8K Verts
Number of Materials: X6 (X4 skin color X1 Sword , X1 Axe)
- Brown
- Pink
- Purple
- Green
- Axe Weapon
- Sword Weapon
UV mapping: Yes
Animation count: X12
Animation type list:
- Attack1
- Attack2
- Attack3
- Attack4
- Attack5
- Die
- Walk
- Run
- Idle
- Jump
- Stun
- Take_Damage
A game-ready Stylized Undead Orc optimized for both Built-in and URP. Includes clean topology, stylized PBR textures, and 12 polished animations. Perfect for fantasy and stylized projects on Mobile or PC.
Features:
- Stylized Undead Orc
- X12 animations
- 10K Tris
- Built-in & URP compatible
- Stylized textures
- X4 Skin colors (see screenshots for details)
Stylized Undead Orc ANIMATIONS LIST:
- Attack1
- Attack2
- Attack3
- Attack4
- Attack5
- Die
- Walk
- Run
- Idle
- Jump
- Stun
- Take_Damage
Price $15.00
Stylized Treant Creature by Ake
Animation count: X14
Rigging: Yes
Polygon count: 15K Tris
Number of textures: X4
1.Albedo Texture
2.Emission Texture
3.Roughness Metallic Texture
4.Normal Map Texture
Stylized Animated Treant character is designed for stylized and fantasy games, perfect for both First and Third Person perspectives. All assets are optimized for modern pipelines.
Features:
- High-quality stylized Treant character
- hand-painted skin color
- X14 Animation
- X3 Skin colors (see screenshots for details)
Treant Creature including Animation List:
- Attack_Meele1
- Attack_Meele2
- Attack_Meele3
- Attack_Meele4
- Attack_Ranged1
- Attack_Ranged2
- Attack_Ranged3
- Death
- Idle
- Jump
- Run
- Stun
- Take_Damage
- Walk
Price $15.00
Stylized Pumpkin Enemy 2 by Ake
Rigged: Yes
Triangle Count : 10k Tris
Number of Textures: X7
Pumpkin Mage : X4
Schyte: X3
Animation count: X13
UV mapping: Yes
A game-ready stylized Pumpkin Mage optimized for both Built-in and URP. Includes clean topology, stylized PBR textures, and 13 polished animations. Perfect for fantasy and stylized projects on Mobile or PC.
Features:
- Stylized Pumpkin Mage Enemy
- X13 animations
- 10K Tris
- Built-in & URP compatible
- Stylized textures
- X3 Skin colors (see screenshots for details)
Pumpkin Enemy 2 ANIMATIONS LIST:
- Attack1_Meele
- Attack1_Target
- Attack2_Meele
- Attack2_Target
- Die_Meele
- Die_Target
- Walk
- Idle_meele
- Idle_Target
- Stun_Idle
- Stun_Target
- Take_Damage_Meele
- Take_Damage_Target
Price $15.00
Stylized Pumpkin Enemy 1 by Ake
Triangle Count: 10K Tris
Number of Materials: X1
Rigging: Yes
UV mapping: Yes
Stylized Pumpkin Enemy 1 is a game-ready Pumpkin creature featuring 10 animations, optimized topology, clean UVs, and a stylized PBR look. Ready for Unity, works smoothly on PC, mobile, and console. Perfect for Halloween events, stylized RPGs,MMORPGs, dungeon levels, and spooky environments.
Technical Details
- Animations: 10 (Idle, Walk, Run,Jump, Attacks, Take Damage, Death)
- Rig: Humanoid
- Textures: PBR / Stylized
- Triangle Count: 10K
- Texture Resolution: 2K
- Engine Compatibility: Unity 2021+
- Development Render Pipeline: Built-In & URP
ANIMATIONS LIST:
- Walk
- Run
- Jump
- Attack1
- Attack2
- Attack3
- Death
- Take_Damage
- Idle
- Stun
Price $15.00
Ultimate 2D Trail System by TLD
Unity Version: 2019.4 or higher
Render Pipeline: Built-in, URP compatible
Platform: Windows, Mac, Linux, iOS, Android, WebGL
Scripting Backend: Mono or IL2CPP
4 Core Trail Types: Motion, Projectile, Path History, and Ribbon trails
Beautiful Custom Editor: Visual preview, organized sections, and intuitive controls
25 Built-in Presets: Sword Slash, Magic Streak, Jet Trail, Rainbow Dash, Ghost Replay, Flowing Ribbon
Advanced Effects: Turbulence, speed-based stretching, tapering, trail splitting
Unique Features: Rainbow mode, sprite stamping, physics effects, collision detection
Performance Optimized: Object pooling, automatic optimization, mobile-ready
Real-time Preview: See your trail changes instantly in the editor
Additive/Alpha Blending: Configurable blend modes
Extra Effects: Glow Effect, Dashed Trails, Gravity , Sparkles and Edge Softness
Price $15.00
Cozy Stylized : Trees Pack by Phruet Bubpazan
- Render Pipeline: Built-in, URP
- Color Sets: Normal / Colorful / Mix Color
- Models:
Trunks 36 models
Foliange 36 models
12 designs per color set
3 sizes (Large / Medium / Small)
108+ total variations
- Triangles: 200 – 6000
- LOD: 3–4 levels per model
- Meshes: Modular (separated foliage & trunk)
- Textures: Atlas 2048 × 2048 (PNG)
- Formats: FBX
✔ Includes LODs for better performance
✔ Optimized for outdoor scenes
✔ Suitable for mobile & PC
The highlight of this pack is its modular design.
Foliage and trunks are separated, allowing you to freely mix and match parts to create your own unique trees.
From small bushes to tall trees, you can easily build countless variations beyond the default presets.
The pack includes 3 color sets:
- Normal for natural forests
- Colorful for vibrant and joyful worlds
- Mix Color for playful, magical environments
Each color set contains 12 designs in 3 sizes, resulting in 108+ tree variations, all optimized with 3–4 LOD levels and 200–6000 tris.
Compatible with Built-in and URP, this pack is perfect for cozy games, stylized adventures, and creative world-building.
This tree pack is designed to feel friendly, flexible, and fun to work with.
Instead of fixed tree models, you get a tree-building playground where trunks and leaves can be combined freely.
🌱 Create your own trees
- Swap foliage between different trunks
- Mix colors to match your world’s mood
- Scale and combine parts to form new silhouettes
Whether you want a calm green forest, a colorful fantasy land, or a magical mixed-color grove, this pack lets you build trees your way.
🍃 Designed for real projects
- Clean stylized shapes that read well from any distance
- Optimized geometry with multiple LOD levels
- Easy drag-and-drop prefabs with consistent scale
Because of the modular system, a small set of assets can grow into dozens of unique trees, helping your scenes feel rich and alive without extra cost or complexity.
Perfect for:
- Cozy & casual games
- Fantasy and stylized worlds
- Indie projects and prototypes
- Mobile and PC games
Price $29.99
Futuristic Spaceship Curved Corridors – Modular Sci-Fi Environment by Friday Night Studio
🧩 Technical Details
- Total prefabs: 9 prefabs per pipelines.
- Total tris for all prefabs: between 1k and 20k verts.
- 7 unique material sets for optimal quality and performance per pipeline.
- Colliders: Mesh colliders included
- Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile or other consoles.
⭐ Community ⭐
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages 🎁:
🚀 FRIDAY NIGHT STUDIO - DISCORD 🚀
🤝 Overview
This modular Futuristic Environment Pack was made in collaboration with Tom leGuennec, Environment Artist, and is ready to use in any production.
Take a look at my unity asset store page for more futuristic environments! ✨🏞️
Perfect for PC, consoles, VR, Mobile, games, cinematic projects, and interactive experiences. 🎮🎥
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs with optimized materials.
- Colliders on every prefab for the best optimisation.
- Demo scenes included for easy showcase and testing.
🚀 Pipeline Compatibility
🛠️ All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
Lighting and post-processing settings vary between pipelines — adjust as needed for your scene. 💡
⭐Follow us for updates, promotions, previews & more⭐:
Price $29.99
Behavior Designer Pro - Complete AI Gameplay Bundle by Opsive
⭐Get the complete Behavior Designer Pro AI suite for 28% off the total price of individual assets during the New Release Discount! ⭐
Behavior Designer Pro – Complete AI Gameplay Bundle is an all-in-one gameplay AI solution for Unity. It brings together Behavior Designer Pro, a Unity Verified Solution, with essential expansion packs that cover every core aspect of agent behavior, from perception and movement to group coordination and tactical decision-making.
At the core of the bundle is Behavior Designer Pro – DOTS Powered Behavior Trees, a high-performance behavior tree system designed for scalable and modern Unity workflows. The included packs extend Behavior Designer Pro with reusable behaviors for intelligent movement, environmental sensing, dynamic formations, and tactical gameplay.
This bundle is ideal for creating enemies, NPCs, squads, and large-scale simulations, offering a modular and production-ready AI foundation that scales from indie projects to complex studio productions.
📚Documentation | 🎥Videos | 💬Discussions | 🌐Discord
Included Assets
- Behavior Designer Pro – DOTS Powered Behavior Trees
- A Unity Verified Solution for authoring high-performance behavior trees.
- Movement Pack for Behavior Designer Pro
- Reusable movement behaviors for navigating and positioning agents.
- Senses Pack for Behavior Designer Pro
- Perception systems for sight, hearing, and environmental awareness.
- Tactical Pack for Behavior Designer Pro
- Tactical behaviors for combat and positioning.
- Formations Pack for Behavior Designer Pro
- Tasks for coordinating groups and maintaining dynamic formations.
Key Benefits
- Build intelligent, believable gameplay AI with modular components
- Scale performance using DOTS-powered behavior trees
- Author AI visually while supporting advanced workflows
- Save 20% compared to purchasing assets individually
Price $176.00
Targeting | Game Creator 2 by Adaptive Assets
- Single character targeting
- Multiple characters targeting
- Area location selection
- Point location selection
- Exclusive Targeting
- Easy customization
Includes
- Source code
- Multiple examples for most of use-cases
- Shooter package usage examples
- Melee package usages examples
- Isometric Navigation package usage examples
This module requires Unity 6 and Game Creator 2 in order to work.
Improve your game by adding a Targeting system that can handle most of RPG game use-cases!
Targeting module will help you to pick a target or area of effect using an isometric, pointer-based selection.
Select single target or multiple targets, areas, locations, etc.
This asset provides a generic selection tool that can be extended easily using provided helper methods and classes.
Easy and self-explanatory integration into Game Creator 2 ecosystem.
Supports Shooter and Melee target selection.
You will find various example scenes to show each use-case.
Includes
- Source code
- Examples & Templates
Having trouble with integration or other questions? Please contact us at adaptive.assets.studio@gmail.com or in Discord and we will be happy to help!
Price $19.00
SoulsLike Combat Core – Modular Combat Framework (6+) by MaxShDev
Key Features
- Modular Player FSM (Idle, Move, Sprint, Roll, Jump, Attack)
- Stamina & Invulnerability (i-Frames) system
- Souls-like Lock-On System (mouse & gamepad friendly)
- Camera Follow + Orbit + Lock-On integration
- Unity Input System based
- Animation-agnostic (Animator optional)
- Clean namespaces & extensible architecture
- Demo scene included
Requirements
- Unity 6.0 or newer
- Input System package enabled
- Rigidbody-based character (Rigidbody.linearVelocity)
- One camera tagged as MainCamera
Render Pipeline Compatibility
✔ Built-in
✔ URP
✔ HDRP
SoulsLike Combat Core is a technical combat foundation designed for Unity 6 and above.
This package provides a modular player controller, state machine, stamina and i-frame system, camera follow/orbit, and a Souls-style lock-on system — all built to be animation-agnostic and fully extensible.
Unlike monolithic controllers, this asset focuses on clean architecture, separation of concerns, and developer freedom. It works out of the box with simple geometry, but is ready to be integrated with your own models, animations, and gameplay rules.
Ideal for Souls-likes, action RPGs, and combat-driven prototypes.
Price $24.99
Editor Tools Constructor - Function Runner by Dincrid Games
- Execute static and non‑static methods from the Unity Editor
- Support for parameters: primitive types, structs, classes, Unity objects, and collections
- Trigger Unity Menu Items and custom methods via hotkeys
- Group functions into reusable tool panels for different tasks
- Drag‑and‑drop organization and quick search
- Smart target memory - remembers last used objects
- Built‑in parameter editor UI
- Keyboard or mouse execution modes
- Share tools between projects using class‑based groups
- Built in Performance Analyzer Memory and CPU
- Not increases final game build
- Documentation
- Example Scene
Compatibility
- Unity versions: 2021.3 LTS and higher
- Tested on: Windows. macOS not tested (Testers are welcome. E-mail me)
- Works in Unity only: Editor and Play mode. Not in final game builds.
Dependencies / Integrations
- Uses the built-in Unity.Plastic.Newtonsoft.Json (provided by com.unity.services.core or com.unity.plastic-scmm). Ensure one of these packages is enabled in the Package Manager. (Enabled by default in most cases)
- Compatible with URP / HDRP / Built‑in pipeline
- Works with any C# scripts and Unity API methods
Included Content
- Editor window for Tools Constructor
- Example scripts and demo scene
- Documentation (PDF + online version)
- Editor icons and serialized settings
Tools Constructor:
Create and Run Your Own Methods and Functions in Unity Editor
Group and organize methods into reusable tools
Overview
Tools Constructor is a powerful Unity Editor Extension that lets you build your own editor tools without writing custom editor scripts. Add and run any method with parameters or Unity menu items via hotkeys, and structure them into groups to fit your workflow. Boost productivity and reduce routine repetitive actions inside the Editor.
Perfect shortcuts work even if tool window is closed pressing Space + [1-10] will execute appropriate method when [Alt] + [1-10] will switch current page
⚙️ Core Features:
Methods support:
Parameter and parameterless methods
Static and non‑static methods
Main Menu Items
Parameters support:
Parameter system supports a wide range of types including:
• Primitive types: int, float, bool, string, etc.
• Structs: Color, Vector2, Vector3, Rect, Quaternion, etc.
• Classes and Unity objects: ScriptableObjects, MonoBehaviours, custom C# classes, serialized objects, etc.
• Unity objects: GameObject, Material, Texture, Transform, Component, etc.
• Collections: arrays, lists of all previously mentioned types
Smart execution:
Easily target scene objects or assets and execute methods directly on selected instances. The tool remembers previous targets for quick reuse.
Groups (Pages):
Create separate sets of functions (grouped as independent tools) for different tasks or projects.
Global Shortcuts and Hotkeys:
Shortcuts work even when the tool window is closed –
Press or Hold (for continiously executing like painting):
[Space] + [1-10] to Run Methods,
[Alt] + [1-10] to Switch Pages.
Drag and drop organization:
Reorder functions or groups intuitively to customize your tool layout.
Parameter editing UI:
All method arguments are displayed in the tool window for easy tweaking and re‑execution.
🧠 Use Cases
• Level Designers: spawn, rename or reorganize scene objects with parameterized methods.
• Technical Artists: apply materials, prefabs or components on hundreds of objects instantly.
• Developers: collect debug, test, and utility functions in a single panel for quick access.
✨ Why Choose Tools Constructor
- No need to write separate Editor scripts for each utility function.
- No need to build custom interfaces to run your methods.
- All your frequently used methods live in a single keyboard‑friendly panel.
- Supports parameterized calls for maximum flexibility.
- Designed for teams: share collections of tools in a single class and access all its methods automatically.
📘 Summary
Tools Constructor transforms the way you interact with the Unity Editor. Instead of writing and maintaining dozens of individual utility scripts, simply add your own methods, configure parameters, and execute them instantly. It is a universal tool constructor that keeps your workflow organized, efficient, and your hands on the keyboard.
It works like inventory of functions, where you can put any Functions or MenuItems which you find usefull, customize them and use them even when you need, even if tool's window is closed.
Uses the built-in Unity.Plastic.Newtonsoft.Json (provided by com.unity.services.core or com.unity.plastic-scmm). Ensure one of these packages is enabled in the Package Manager. (Enabled by default in most cases)
Price $19.99
Ambient City Complete Bundle by Megacrush Interactive
- Rigged: Yes (Humanoid)
- Animation Type: Generic / Humanoid compatible
- Texture Sizes: Varies
- Materials: Standard / URP / HDRP compatible
- Platforms: PC, Console, VR (performance dependent on usage)
Third-Party Content Notice
This package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.
This bundle includes the complete Ambient City character and animation library for building believable urban populations, crowds, and background NPCs.
All characters are fully rigged, compatible with Unity’s Humanoid animation system, and designed for efficient use in ambient simulations, city scenes, and large-scale environments.
Included assets
This bundle includes the following packages:
- Ambient City Animations
- Ambient City Characters – Female
- Ambient City Characters – Male
- Ambient City Characters – Professionals
- Ambient City Characters – Security & Emergency
After purchasing this bundle, visit each linked package to claim them for free.
Recommended usage
These assets are perfect for:
- Ambient city populations
- Background NPCs and crowds
- Simulation and sandbox environments
- Open-world and hub-based games
- Cinematics, previs, and prototyping
Notes
- Characters are compatible with Unity’s Humanoid animation system
- All characters with full set of 175 ARKit compatible blendshapes
- Designed to work standalone or alongside ambient AI / spawning systems
- Demo scenes and sample setups may require additional packages
Megacrush Open World Toolset
Check out the ever-growing Megacrush Open World toolset
- Runtime Ambient AI
- Runtime Spawner
- Runtime Navmesh Baker
Online Documentation
- User Manual: https://megacrush.gitbook.io/ambient-city
Feedback / Get in Touch
For support, please email support@megacrush.app or visit our website at:
https://www.megacrush.app/support
You can also get in touch:
- Discord: https://discord.com/invite/kvsMqeFS7Y
- Bluesky: https://bsky.app/profile/megacrush.bsky.social
Price $34.99
Pet Dogs Pixel Art Pack by Luiz Melo
Features:
- 6 Dog Breeds in high-quality pixel art.
- 11 Animations per dog: Idle (10 frames), Walk (8 frames), Run (8 frames), Bark (3 frames), Lying Down (7 frames), Itching (2 frames), Sleeping (1 frame), Sitting (1 frame), Licking 1 (4 frames), Licking 2 (4 frames), and Stretching (10 frames).
- Format: Sprite sheets (PNG) and individual frames.
- Style: Consistent 2D Pixel Art.
Sprite Dimensions (Average):
- Ranges from 19x15 px (Akita) to 43x29 px (Saint Bernard).
Note: These assets are easy to re-color or modify to create even more variety in your game.
Bring life to your game with this Pet Dogs Pixel Art Pack! This collection features 6 distinct dog breeds, each carefully crafted and animated to provide variety and charm to your project.
Whether you are making a cozy farm sim, an RPG, or a platformer, these sprites are designed to fit perfectly into any 2D environment. Each dog comes with 11 essential animations, covering everything from basic movement to cute interactions like barking and itching.
Included Breeds:
- Golden Retriever
- Akita
- Great Dane
- Schnauzer
- Saint Bernard
- Siberian Husky
Price $0.00
Vampire05Pack by Bir_Studio
Number of Unique Meshes: 1
Vertex Count: 18428
LODs: (No)
Rigged: (Yes)
Number of Animations: 17
Number of Materials: 3
Number of Textures: 4
Texture Resolutions: Normals, Ao, Albedo, Metallic, ID (4096-4096)
Supported Development Platforms:
• Windows: (Yes)
• Mac: (Yes)
Ideal for horror, survival, medieval, post-apocalyptic, shooter and RPG projects looking for a high-quality fantasy undead enemy.
Price $20.00
Vampire04Pack by Bir_Studio
Number of Unique Meshes: 1
Vertex Count: 17941
LODs: (No)
Rigged: (Yes)
Number of Animations: 17
Number of Materials: 4
Number of Textures: 4
Texture Resolutions: Normals, Ao, Albedo, Metallic, ID (4096-4096)
Supported Development Platforms:
• Windows: (Yes)
• Mac: (Yes)
Ideal for horror, survival, medieval, post-apocalyptic, shooter and RPG projects looking for a high-quality fantasy undead enemy.
Price $20.00
Vampire03Pack by Bir_Studio
Number of Unique Meshes: 1
Vertex Count: 18042
LODs: (No)
Rigged: (Yes)
Number of Animations: 17
Number of Materials: 4
Number of Textures: 4
Texture Resolutions: Normals, Ao, Albedo, Metallic, ID (4096-4096)
Supported Development Platforms:
• Windows: (Yes)
• Mac: (Yes)
Ideal for horror, survival, medieval, post-apocalyptic, shooter and RPG projects looking for a high-quality fantasy undead enemy.
Price $20.00
Vampire02Pack by Bir_Studio
Number of Unique Meshes: 1
Vertex Count: 18266
LODs: (No)
Rigged: (Yes)
Number of Animations: 17
Number of Materials: 3
Number of Textures: 4
Texture Resolutions: Normals, Ao, Albedo, Metallic, ID (4096-4096)
Supported Development Platforms:
• Windows: (Yes)
• Mac: (Yes)
Ideal for horror, survival, medieval, post-apocalyptic, shooter and RPG projects looking for a high-quality fantasy undead enemy.
Price $20.00
Box Util Energy Series Utility Electric G1 - N1 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 3110
- Ver: 1634
Texture Size 2K
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Box Util Energy Series - UE G1 - N1
3D Model of Box Utility Electrical with PBR materials, ideal for scenes and renders.
Price $23.00
Vampire01Pack by Bir_Studio
Number of Unique Meshes: 1
Vertex Count: 19111
LODs: (No)
Rigged: (Yes)
Number of Animations: 18
Number of Materials: 3
Number of Textures: 4
Texture Resolutions: Normals, Ao, Albedo, Metallic, ID (4096-4096)
Supported Development Platforms:
• Windows: (Yes)
• Mac: (Yes)
Ideal for horror, survival, medieval, post-apocalyptic, shooter and RPG projects looking for a high-quality fantasy undead enemy.
Price $20.00
Stylized Lowpoly Male - Modular Character by BundleSmith
- Highly optimized for quick use and customization
- 148 Unique low poly models
- Models ~20-2800 Tris
- 512x512 Color palette for texturing and smoothness
- FBX File included
- Colliders not setup
- Using Unity Toon Shader
- Animations not included
◼ - Pack Content - ◼
Models use a simple palette for coloring, easily customizable using FBX file. Optimized and ready to be used.
Only includes male character parts. Animations not included.
◼ - Models- ◼
Beard x10 ~20-180 tris
Ears x5 ~150 tris
Eyebrows x12 ~ 50 tris
Eyes x14 ~ 50 tris
Hair x13 ~ 100-250 tris
Feet/Shoes x16 ~500-800 tris
Hands/Gloves x13 ~ 400-2800 tris
Head/Helmet/Mask x24 ~ 200-800 tris
Legs/Pants/Shorts x18 ~ 600-900 tris
Torso x22 ~ 1000-1400 tris
Stand x1 - 1280 tris
◼ - Compatibility - ◼
- Models work in any rendering pipelines
- Animations not included
Price $18.99