BuildPresetTool by KIRVAS games
Core Features
- One-click preset application for Development, Production, and Custom configurations
- Pre-application validation with warnings and errors
- Post-application verification to ensure settings were applied correctly
- Visual comparison view showing current vs expected settings
- Color-coded indicators (green = match, red = mismatch)
- Detailed console reports for troubleshooting
Supported Platforms
- WebGL
- Android
- iOS
- Windows
- macOS
Settings Managed (30+ per platform)
- Player Settings: GPU Skinning, Static Batching, Graphics Jobs, Incremental GC, Managed Stripping Level, IL2CPP Code Generation, Texture Compression, Strip Engine Code
- WebGL: Compression (Gzip/Brotli), Exception Support, Memory Settings (Initial/Maximum/Growth Mode), Data Caching, Debug Symbols, Threads Support, WebAssembly 2023, Code Optimization
- Build Settings: Development Build, Script Debugging, Deep Profiling Support, Scripts Only Build
- Burst AOT: Compilation, Optimizations, Debug Info, Debug Data Kind, Optimize For, Float Mode
- Mobile: Accelerometer Frequency (Android/iOS)
Technical Implementation
- Uses Unity's SerializedObject API for safe ProjectSettings.asset modification
- Reflection-based access for internal Unity APIs (with proper error handling)
- JSON-based preset storage for easy editing and sharing
- Unity version compatibility checks (#if UNITY_6000_0_OR_NEWER)
- Assembly Definition (asmdef) for modular compilation
Requirements
- Unity 6.0 or newer (recommended: Unity 6.3+)
- No external dependencies
Integration
- Menu item: Tools > Build Presets > Settings Window
- Presets stored in BuildPresets.json inside the package folder (path is resolved automatically; package can be placed anywhere under Assets)
- Fully compatible with Unity's Package Manager (UPM)
Build Preset Tool is a powerful Unity Editor utility that eliminates the tedious task of manually changing dozens of build settings every time you switch between Development and Production builds.
🎯 Key Benefits
- Save Time: switch between build configurations in seconds instead of minutes
- Reduce Errors: built-in validation ensures settings are applied correctly
- Best Practices: default presets are based on official Unity optimization guides (links in documentation)
- Visual Feedback: see exactly what changed with side-by-side comparison
🛠 What It Does
This tool manages over 30 build settings across 5 platforms (WebGL, Android, iOS, Windows, macOS), including:
- Player Settings (GPU Skinning, Static Batching, Graphics Jobs, etc.)
- WebGL Settings (Compression, Memory, WebAssembly 2023, etc.)
- Build Settings (Development Build, Script Debugging, Deep Profiling)
- Burst AOT Settings (Compilation, Optimizations, Debug Info)
- Mobile Settings (Accelerometer Frequency)
✅ Perfect For
- Teams that frequently switch between debug and release builds
- Developers who want to ensure consistent build configurations
- Projects targeting multiple platforms
- Anyone tired of manually configuring Unity build settings
💡 Customizable
Save your own presets, edit them in JSON format, and share configurations between team members or projects.
Price $5.99
Modular Turnstile Barrier System by Alexander Lipin
Number of textures 13
Texture dimensions 512 - 2048
Polygon count 18 284
Minimum polygon count 202
Maximum polygon count 1824
Number of meshes/prefabs 16/18
Rigging: No
Animation count 0
Animation type list 0
UV mapping: Yes
LOD information 0
Types of materials and texture maps PBR
This package contains multiple barrier segments and two interactive turnstiles. One turnstile rotates using physics interaction when pushed by the player, while the second uses a proximity trigger to rotate automatically.
All elements follow a 5 cm grid snapping standard, allowing fast assembly of queue layouts and barrier configurations.
Each information panel supports decals, so developers can easily add their own graphics such as advertisements, navigation signs, or informational displays.
Suitable for environments such as:
- metro stations
- airports
- stadium entrances
- security checkpoints
- ticket control areas
- public transport hubs
The modular design allows developers to quickly create different layouts and crowd control systems.
All logos, names, and graphics used in the asset are fictional. Any resemblance to real brands or organizations is purely coincidental.
Price $4.99
8-Bit System SFX Pack - UI, Menus, Buttons, Notifications, Feedback, Dialogues by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
No AI was used to create any aspects of this product.
A clean 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes UI, menus, buttons, notifications, feedback, dialogues, and system cues.
What’s inside:
– 60+ original high-quality sound effects
– 60+ total files
– Unlimited royalty-free usage
Listen to this Sound Effects Pack here.
Why This Pack Works
Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.
Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.
Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.
Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.
What people are saying:
“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.
“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.
“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.
About Composer:
Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).
Support & Help:
Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.
Price $15.99
8-Bit Weapons SFX Pack - Swings, Hits, Shots, Impacts, Charges Explosions Sounds by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
No AI was used to create any aspects of this product.
A complete 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes swings, hits, shots, impacts, charges, and explosions.
What’s inside:
– 110+ original high-quality sound effects
– 110+ total files
– Unlimited royalty-free usage
Listen to this Sound Effects Pack here.
Why This Pack Works
Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.
Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.
Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.
Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.
What people are saying:
“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.
“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.
“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.
About Composer:
Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).
Support & Help:
Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.
Price $15.99
Creature Grim Maw by 3D Nodo
Number of textures: 9
Texture dimensions: 4096x4096
Polygon count: 12131
Number of meshes/prefabs: 30
Rigging: Yes
Animation count: 25
Animation type list: Idle_5 Attack_7 Walk_4 Death StandUp Get Hit Roar Jump Crawl Turn_2 Walk to crawl
UV mapping: Yes
Creature Grim Maw - Stylized Animated Monster
Bring your world to life with the Creature Grim Maw!
This high-quality, stylized monster is a perfect fit for RPG, Horror, Fantasy, or Adventure games. Whether it's a dungeon boss or a forest dweller, its 5 unique color variations allow it to fit into any environment (Forest, Ice, Fire, Void, or Toxic).
Key Features:
Fully Animated: Includes essential animations (Idle, Walk, Run, Attack, Hit, Death).
Highly Optimized: Only 22.6k triangles and 1 Material — runs perfectly on Mobile, VR, and PC.
5 Texture Skins: Easily switch between 5 different color schemes to create variety in your game.
Plug & Play: Ready-to-use Prefabs.
Technical Details:
Polygon Count: 22,688 Tris / 11,908 Verts.
Rigging: Professional skeleton (Humanoid compatible).
Textures: 4096x4096 PBR (Base Color, Normal, Metallic/Smoothness,Emissive).
Customization: Clean UVs and simple material setup for easy color tweaks.
Why choose Grim Maw?
This asset is designed to save you days of work. It’s not just a mesh — it’s a game-ready character with smooth animations and a optimized setup that won't lag your project.
Price $19.90
Stylized-To-Realistic Melee Weapon Pack by Luna Szymanska
Technical specifications
- The project was created in URP, but can be upgraded to different Pipelines.
- All runes on fantasy weapons are controlled by emission colour directly in Unity.
- All prefabs have setup box coliders
- All Textures are 4k by default, so they can be downgraded if needed.
- All prefabs have origins at the base or middle of the handles of the model
Contains
- 13 Total Weapon Models
- 39 Materials
- 3 Sword models
- 3 Axe models
- 3 Spear Models
- 4 Miscellaneous Weapon Models
Specifications
Compatible with all render pipelines (URP, HDRP, and Standard)
Each Model has 3 Materials for 3 different styles (Cartoon, Fantasy, Realistic)
PBR Textures, including- Metallic, BaseMap, Normal, and Emission, where necessary
UV mapped-Yes
All 13 models have a total of 15.5k Tris
All runes on fantasy weapons are controlled by emission colour directly in Unity
Price $12.99
Mei 3D Anime Style Character by Rolo
Polygons: 221K
Vertices: 117K
Texture Resolution: 2K-4K Textures
Texture Maps: Base Texture, Outline Mask Texture, Alpha Textures & Matcap
Shader: Lil Toon Shader, Shader included with the package (https://github.com/lilxyzw/lilToon).
Materials: Nine Materials
Prefabs: Two
Rigged: Yes (Humanoid Rig)
UV Mapping: Yes
This Character is setup with Magica Cloth 2 for Hair & Cloth physics, if you don't have magica cloth 2 you will not be able to use realtime physics. Two prefabs are provided for each use case: one with magica cloth 2 setup & other with just basic constraints setup.
Character: Mei
Sex: Female
Rig: Humanoid
Facial Expressions (Blendshapes/Shape Keys): Total 128 Blendshapes. Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Comes with 52 ARKit iPhone Blendshapes, Basic MMD Blendshapes, VRChat Visemes & Eye Look Blendshapes, Many other Blendshapes for Face expressions etc.
Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.
Support: Unity 2021.3 or Later
Pipeline: All Render Pipelines Supported (Built-in, URP, HDRP).
A Readme file is provided inside the package, please make sure to read & follow the necessary instructions before using the asset.
For any requests or issues, contact me on: Twitter/X or email me at contactroloart@gmail.com
Price $20.00
Conifer.Forest by IL.ranch
In package:
- Mesh trees with LOD's;
- Mesh triangles count ~15-20000 tris (lod0);
- HDRP + URP patches included;
- Textures - 4K (Diffuse, HDRP Mask, Normal).
-=Conifer.Forest=-
Pack includes:
- Conifer trees variety;
- Fir trees variety;
- Bend trees variety;
- Hill;
- Demo from video.
- Textures - 4096;
- Meshes - 15-20.000 tris;
- hdrp + urp.
Price $15.00
Marine Mammals Pack by WDallgraphics
Bottlenose Dolphin Low poly 3D model Animated
12 Animations in Root Motion
12 Animations In-place
3 Textures (4096x4096)
1 Material
4 Scripts
1 Shader
1 Skybox
1 Sample Scene
Polygons 5120
Vertices 5339
Polygonal Quads only Geometry
Textures
T_Dolphin_D
T_Dolphin_N
T_Dolphin_S
Animations List
Idle (0-100)
SwimFast(103-127)
Run (130-142)
Swim (145-181)
Leap (184-244)
SlappingTail (247-260)
Lookout (263-449)
Breathing (452-527)
SwimLeft (530-566)
SwimRight (569-605)
SwimFastLeft (608-632)
SwimFastRight (635-659)
RunLeft (662-674)
RunRight (677-689)
Humpback Whale Low poly 3D model Animated
9 Animations in Root Motion
9 Animations In-place
4 Textures (4096x4096)
2 Materials
1 Sample Scene
1 Skybox
4 Scripts
1 Shader
1 Animator Controller
Polygons 4690
Vertices 4744
Polygonal Quads only Geometry
Textures
T_Humpback_D
T_Humpback_N
T_Humpback_S
T_HumpbackBaleen_D
Animations List
Idle (0-100)
Breathing (103-308)
Swim (311-379)
Leap1 (382-441)
Leap2 (444-550)
SlappingFin (553-1127)
SlappingTail (1130-1309)
SwimLeft (1312-1380)
SwimRight (1383-1451)
Orca Whale Low Poly 3D Model Animated
14 Animations In-place and Root Motion
3 Textures (4096x4096)
2 Material
1 Sample Scene
1 Prefab
3 Scripts
1 Skybox
1 Shader
Low Poly Model
5686 Polygons
5770 Vertices
Polygonal Quads Only Geometry
Textures
T_Orca_D (Diffuse)
T_Orca_N (Normal)
T_Orca_S (Specular)
Animations list
Swim (0-40)
SwimFast (43-69)
Idle (72-172)
TurnLeft (175-215)
TurnRight (218-258)
QuickTurnLeft (261-287)
QuickTurnRight (290-316)
BiteAttack (319-359)
Death (362-628)
Hit (631-677)
Jump (680-755)
AirAttack (758-839)
TailSlap (842-932)
Breathing (935-1116)
🌊 Marine Mammals Pack – Low Poly Animated Animals for Unity
Bring your ocean scenes to life with this high-quality collection of animated marine mammals, including a powerful Orca, a massive Humpback Whale, and a detailed Bottlenose Dolphin.
Each model is fully rigged and comes with multiple animations, making them perfect for games, simulations, and cinematic projects.
🎮 Key Features
✔ 3 fully animated marine mammals
✔ Root Motion and In-place animations included
✔ Optimized low poly models
✔ High-resolution textures (4096x4096)
✔ Ready-to-use prefabs and sample scenes
✔ Compatible with standard Unity pipelines
🧾 Technical Details
🐬 Bottlenose Dolphin
- 12 Root Motion + 12 In-place animations
- 3 Textures (4096x4096)
- 1 Material
- 5120 Polygons / 5339 Vertices
- Includes scripts, shader, skybox and sample scene
🐋 Humpback Whale
- 9 Root Motion + 9 In-place animations
- 4 Textures (4096x4096)
- 2 Materials
- 4690 Polygons / 4744 Vertices
- Includes scripts, shader, animator controller, skybox and sample scene
🐳 Orca Whale
- 14 animations (Root Motion & In-place)
- 3 Textures (4096x4096)
- 2 Materials
- 5686 Polygons / 5770 Vertices
- Includes prefab, scripts, shader, skybox and sample scene
🧩 Ideal For
✔ Underwater games
✔ Wildlife simulations
✔ Educational projects
✔ Cinematics and animations
✔ VR / AR experiences
👉 Watch Animations on YouTube : Dolphin, Whale and Orca
Price $59.99
Cyclope 1 by Panchenko Lyudmila
Number of Materials:3
Number of Material Instances:9
Number of Textures:42
Texture Resolutions: 2048x2048, 4096x4096
Extra bones:
Jaw
Eye
Number of Animations:29
Animation Types:
Attack(x5)
Death(x4)
GetHit(x4)
Idle(x6)
Walk(x4)
Run(x2)
Strafe l/r(x4)
faces 17692
verts 11145
tris 20555
Cyclops is a powerful one-eyed fantasy creature designed for action RPGs, hack-and-slash games, survival projects, and dark fantasy worlds. Features a strong silhouette, detailed outfit and weapon, and is perfect for use as an enemy, boss, guardian, or brutal melee unit. Great for cinematic scenes, gameplay encounters, and stylized or realistic fantasy environments.
Price $60.00
Mega Open World City Simulator Environment Pack Realistic city Transport Assets by Universe of 3D
Technical details
Tris Count:
AirPlane_Model 1049 Tris
AirportBuilding_Model 936 Tris
BasketBall_Ground_Fence 88 Tris
Beach_Model 783 Tris
BGAlpha_Model 114 Tris
Buildings01_Model 1684 Tris
Buildings02_Model 1202 Tris
BusTerminal_Model 1434 Tris
BusTerWall02_Model 1694 Tris
ConMach_Depot_Model 1186 Tris
ConsMat_Depo_Model 392 Tris
ContainerSet_Model 1125 Tris
Crane_Model 2185 Tris
DepotWall_Model 648 Tris
Dockyard_Ground_Model 278 Tris
DoorofRoad_Model 264 Tris
Electronics Market_Model 1369 Tris
External_Boundry_Collider_Model 754 Tris
FamousePlaces_Model 1562 Tris
FireStation_Model 1158Tris
Fuel_Station_Model 1113 Tris
Ground_Base_Model 10714 Tris
Hospital_Model 1238 Tris
HotelWall_Model 686 Tris
JunkYard_Model 1266 Tris
Monument_Model 318 Tris
Ocean_Model 61 Tris
Parking_Model 118 Tris
RailwayStation_Model 2743 Tris
Recycling_Point_Model 1445 Tris
Refinery_Model 318 Tris
RoadBarrier_Model 343 Tris
School_Model 1204Tris
ShoppingMall_Model 528 Tris
Shops01_Model 114 Tris
Shops02_Mesh 362 Tris
Showroom_Model 764 Tris
Signal_Light_Model 165 Tris
Signal_Light_Model_Night 112Tris
Stadium_Model 536 Tris
SkyScraper_Buildings_Model
TheHotel_Model 580 Tris
Trees_Model 5104 Tris
TruckParking_Model 656 Tris
Warehouse_Model 302 Tris
Warehouse_Model 906 Tris
WashStation_Model 1384 Tris
WaterLake_Model 94Tris
Windmill_Model 30 Tris
WorkShop_Model 2350 Tris
ZooBuilding_Model 2568 Tris
Texture Resolutions: (PNG Format)
2048*2048 Pixels
Number of Unique Assets:
AirPlane_Model
AirportBuilding_Model
BasketBall_Ground_Fence
Beach_Model
BGAlpha_Model
Buildings01_Model
Buildings02_Model
BusTerminal_Model
BusTerWall02_Model
ConMach_Depot_Model
ConsMat_Depo_Model
ContainerSet_Model
Crane_Model
DepotWall_Model
Dockyard_Ground_Model
DoorofRoad_Model
Electronics Market_Model
External_Boundry_Collider_Model
FamousePlaces_Model
FireStation_Model
Fuel_Station_Model
Ground_Base_Model
Hospital_Model
HotelWall_Model
JunkYard_Model
Monument_Model
Ocean_Model
Parking_Model
RailwayStation_Model
Recycling_Point_Model
Refinery_Model
RoadBarrier_Model
School_Model
ShoppingMall_Model
Shops01_Model 1
Shops02_Mesh
Showroom_Model
Signal_Light_Model
Signal_Light_Model_Night
Stadium_Model
SkyScraper_Buildings_Model
TheHotel_Model
Trees_Model
TruckParking_Model
Warehouse_Model
Warehouse_Model
WashStation_Model
WaterLake_Model
Windmill_Model
WorkShop_Model
ZooBuilding_Model
Number of Textures: 89
Number of Materials: 89 Day Materials 89 Night Materials
Rigging: None
Animation: None
Types of materials: Standard/Mobile Diffuse
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Mega Open World City & Industrial Environment is a realistic environment pack designed for Truck Simulator, Driving Simulator, Open World and Urban Games.
This complete modular city environment includes everything you need to build a large-scale open world map for truck driving games and transport simulations.
🚛 Included Locations & Areas:
- Truck Parking Areas
- Industrial Zone & Factory Area
- Construction Depot
- Workshop & Wash Station
- Petrol Pump & Bus Stations
- Airport & Railway Station
- Dockyard & Harbor Area
- Beach, River & Ocean
- School, Hospital & Fire Station
- Stadium & Basketball Ground
- Shopping Mall & Shops
- Housing Societies & Skyscrapers
- Junkyard & Warehouse
- Zoo & Monument
- Hotels & City Buildings
- Clock Tower & Urban Landmarks
🌎 Perfect For:
- Truck Simulator Games
- Car Driving Simulators
- Open World Games
- Delivery & Transport Games
- Emergency Simulation Games
- City Builder Projects
⚡ Features:
- Realistic Quality Assets
- Fully Modular Design
- Optimized for Performance
- URP / HDRP Compatible
- PBR Materials
- Day & Night Ready
- Large Scale Open World Support
Price $149.00
Merge Energy Kit — Complete 2D Merge Game Template by lemonana
• Complete 2D Merge Game Template
• Modular MergeChainData system for creating custom merge chains
• Drag & Drop merge mechanics
• Fully customizable generators and items
• Energy-based resource system
• Dynamic customer orders with smart request generation
• Player progression system (XP & Levels)
• Island map with unlockable content progression
• Unlockable generators and merge chains via islands
• Full save/load system (board, vault, stash, islands, currencies, XP)
• Inventory management: Vault & Stash systems
• Ready-to-use UI, prefabs, sprites, and ScriptableObjects
• Clean, organized, and extendable project architecture
• Includes full, step-by-step documentation (PDF)
• Includes step-by-step video tutorial (YouTube)
• Optimized for mobile resolutions (1080×2400 workspace recommended)
• Compatible with the Built-in Render Pipeline
• Pre-integrated with DOTween (Free) and AdMob (Easy 1-click setup via docs)
• Supported Platforms: Android, iOS, Windows, Mac
• Supported OS: Unity 6000.0.60f1 or higher
Merge Energy Kit is a complete and production-ready 2D Merge Game template designed to help developers create their own merge-based mobile game quickly and efficiently.
This template includes a fully modular MergeChainData system, drag-and-drop merging, customizable generators, a complete energy economy, dynamic customer orders, a world-map island progression system, player leveling, and a robust save/load system that preserves the entire game state.
All systems are clean, extensible, and easy to modify without touching core code. The project is built using standard Unity UI and Sprite rendering (Built-in pipeline), and includes detailed documentation plus a step-by-step video tutorial showing how to add new merge chains, new islands, and new content.
Whether you want to create a casual merge game, prototype new gameplay ideas, or build a full commercial title — this kit gives you everything you need to start immediately.
Price $79.00
Yellow Parrot Restaurant ( Restaurant Cafe Pub Diner Bar Dining Kitchen Parrot ) by Leartes Studios
Features:
- 74 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 32K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Birdcage, Bar Stool, Sofa, Seat, Piano, Chandelier, Cup, Vestibule, Table Lamp, Table, Flower Pot, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Floor, Walls, Column, Roof, Ceiling, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Vegetation: Ivy, Plant, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 74 Unique Meshes
Number of Materials: 72
Number of Textures: 119
Supported Development Platforms: All Platforms
Yellow Parrot Restaurant Environment with 74 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT
Price $39.99
Tuyul Brotherhood by Nusantara Art World
Number of textures 12
Texture dimensions 1024x1024
Minimum polygon count 64
Maximum polygon count 1.284
Number of meshes/prefabs 4
Rigging: Yes
Animation count 7
Animation type list idle. walk, run, attack, dodge, angry, defeat
UV mapping: Yes
Types of materials and texture maps (PBR)
The Legends of the "Small Spirits."
The Tuyul Bersaudara (Tuyul Siblings) bundle explores the diverse legends of child-like spirits found across the Indonesian archipelago. While they may appear small, each entity carries a unique legacy—from wealth-seeking tricksters to harbingers of misfortune and sickness.
The Legendary Entities:
- Tuyul (The Wealth Seeker): A prominent figure in Javanese and Malay mythology. Depicted as a bald child, the Tuyul is often bound to a master (pesugihan) to stealthily steal money from neighbors. He is the ultimate rogue for any supernatural heist.
- Janggitan (The Pond Raider): Similar in size to the Tuyul but with a different appetite. Janggitan are the bane of fish farmers, known to move in groups to raid ponds and steal the day’s catch.
- Kupuk (The White Ghost of Merauke): Originating from the legends of Muting Village, Papua, this spirit is short and covered in white powder. Though small, Kupuk is incredibly fast. Legend says colliding with one brings terrible luck, causing the victim to fall ill with mysterious bruises.
- Budak Hideung (The Black Child): A terrifying figure from Sundanese lore. This "dark child" has jet-black skin and haunts filthy, abandoned places. He speaks with a nasal voice and lures people into playing games that often result in sudden sickness.
Price $48.00
Nusantara Spear Bundle by Nusantara Art World
Number of textures 104
Texture dimensions 1024x1024
Polygon count of
Papua Spear
Papua Spear A 104
Papua Spear B 136
Papua Spear C 120
Papua Spear D 72
Papua Spear E 80
Papua Spear F 88
Papua Spear G 208
Papua Spear H 256
Papua Spear I 88
Papua Spear J 80
Papua Spear K 320
Papua Spear L 208
Papua Spear M 192
Papua Spear N 92
Nias Spear
Toho A 364
Toho B 144
Toho C 176
Toho D 176
Toho E 396
Toho F 208
Toho G 176
Toho H 160
Toho I 136
Toho J 176
Toho K 136
Toho L 104
Sulawesi Spear
Tolaki Spear A 76
Tolaki Spear B 104
Tolaki Spear C 256
Tolaki Spear D 48
Tolaki Spear E 108
Arajang I 220
Arajang II 208
Arajang III 268
Minahasa Spear 136
Javanese Spear
Javanese Spear A 228
Javanese Spear B 528
Javanese Spear C 292
Javanese Spear D 204
Javanese Spear E 268
Javanese Spear F 300
Javanese Spear G 156
Javanese Spear H 84
Javanese Spear I 212
Javanese Spear J 164
Javanese Spear K 116
Javanese Spear L 124
Sumatra Spear
Hujor A 88
Hujor B 64
Hujor C 80
Malay Spear A 72
Malay Spear B 112
Number of meshes/prefabs 52
UV mapping: Yes
Types of materials and texture maps PBR
Uniting the Martial Heritage of Nusantara.
This comprehensive bundle is the definitive collection for developers seeking authentic, historically-inspired weaponry from Indonesia. Each spear is meticulously crafted to reflect the unique regional aesthetics, materials, and combat philosophies of the diverse tribes and kingdoms across the archipelago.
What’s Inside the Bundle:
- Dayak Spears: Featuring the iconic hunting lances adorned with traditional culture.
- Javanese Spears: Elegant and lethal spears (Tombak) from the era of Majapahit, showcasing refined blade smithing.
- Maluku & Irian Spears: Raw and primal designs, including serrated harpoons and bone-tipped guardians from the eastern frontiers.
- Sulawesi Spears: Robust lances used by the cavalry and infantry of the Gowa and Bugis maritime kingdoms.
- Sumatra Spears: Includes the heavy-duty Hujor of the Batak highlands and the slender Tombak Melayu from the island once known as Swarnabhumi.
- Nias Spears: The distinct, heavy-headed lances of the Ono Niha warriors, built for the legendary stone-jumping battles.
Historical Context:These weapons represent centuries of history, from the unification efforts of the Majapahit Empire mentioned in the Nagarakretagama to the tribal defenses of the deep jungles. Whether it’s for a historical RPG, a survival game, or a cultural showcase, this bundle provides unmatched diversity.
Price $48.00
Traffic Engine - Core by Blackbyte Games
Dependencies:
- com.unity.entities 1.0.16
- com.unity.entities.graphics 1.0.16
- com.unity.burst 1.8.4
- com.unity.collections 2.1.4
- com.unity.mathematics 1.2.6
- LaneGraph (Unity Asset Store)
Systems included:
- TrafficLaneGraphSingletonSystem — LaneGraph → ECS blob baking
- TrafficLODCameraSystem — per-frame camera and frustum update
- TrafficLODSystem — per-entity LOD tier classification
Public API classes:
- TrafficEngineLaneGraphAPI
- TrafficEngineLODAPI
No MonoBehaviours, no scene components, no authoring required. Pure DOTS runtime.
Traffic Engine - Core is the free shared runtime layer that powers the Traffic Engine suite. It is a required dependency for Traffic Engine - Vehicle and is designed to be consumed by any plugin built on top of Traffic Engine infrastructure.
LaneGraph ECS Integration
Bridges LaneGraph runtime data into Burst-accessible ECS blob assets at initialization. Lane spline geometry, connection topology, lane tags, intersection flags, and live traffic signal states are all available to simulation jobs with zero managed overhead. Geometry and state blobs are kept separate so high-frequency signal updates never trigger a full geometry rebuild.
Four-Tier LOD System
Classifies all LOD-eligible entities each frame based on camera distance, frustum visibility, per-entity importance bias, and optional forced overrides. The four tiers — High, Medium, Low, and Culled — are represented as enableable tag components, keeping archetype changes minimal. A global bias multiplier lets you tune aggressiveness at runtime without touching individual entities.
Public API
TrafficEngineLaneGraphAPI covers lane metadata, connection queries, live signal state, and nearest-lane spatial search. TrafficEngineLODAPI covers camera assignment, distance thresholds, frustum culling, global bias, and per-entity level overrides. Both are designed to be called from MonoBehaviours and event-driven code without boilerplate.
Price $0.00
Tropical Merge UI by FlowerStone
The backgrounds and characters shown were created using AI and are provided for demo purposes only.
TropiMerge is a tropical-themed UI asset pack designed for casual merge games.
With its bright colors, clean layout, and friendly visuals, it helps developers quickly build polished merge game interfaces.
-Background and character images displayed are for demonstration purposes only.-
-Animations are not included in this package.-
1. Resolution (1920x1080)
2. Include PSD files
PNG
-Icons-
- 120 Button Icon
- 72 UI Icon
- 142 Merge Icon
-Image-
- 44 Image
- 26 Title Image
-Bg-
- 73 Multi Bg
- 22 Gauge
-Font-
- JALNAN
- NOTOSANSCJKKR-BOLD
All resources in the demo scene are included
- Frefab
- icons
- popups
- buttens
- Font
Please visit our blog for detailed source images!
Price $17.99
SemiTruck_I_3DModel/(Game Ready) by 3DVice Studio
Technical Details
Geometry
- Triangles: 246,593
- Vertices: 141,556
- Unique Meshes: 42
Textures & Materials
- Textures: 29
- Maximum Texture Resolution: 4096
- Materials: 13
- Vertex Colors: No
- Square Textures: Yes
Animations
- Animation Clips: 0
- Rigged Animations: No
- Transform Animations: No
High-quality optimized 3D semi-truck model, perfect for professional projects. Includes a detailed trailer with fully independent doors and wheels for realistic animations. Built with a clean, optimized mesh to ensure excellent performance in real-time applications. Features high-quality PBR materials and properly unwrapped UVs, ready to use. Ideal for video games, simulations, cinematics, and any 3D project
Price $25.99
Wooden Fence Mini Set V3-Optimized PBR Environment (Built-in/URP/HDRP Ready) by Sihidzir
TECHNICAL DETAILS
- Total Assets: 18 (5 Fences + 3 Gates)
- Total Triangle Count (All LODs Included): 39,478 tris
- Average LOD0: ~1000 tris per asset
- Average LOD2: ~300 tris per asset
- LOD Levels: LOD0, LOD1, LOD2
- Materials: 1
- Texture Resolution: 4096x4096 (4K)
- Texture Maps Included:
Base Color (Albedo)
Normal Map
Height Map
Metallic
Roughness
Mask Map
Metallic Gloss Map
Emissive - Colliders: Box Colliders included
- Pivot Points: Ground-aligned for easy placement
- Lightmap: Lightmap UVs supported
- Scale: Real-world scale
- Render Pipeline Compatibility:
Built-in Render Pipeline ready
Textures compatible with URP and HDRP material setup - Demo Scene: Overview scene included
- Unity Version: 6000.3.8f1
Wooden Fence Mini Set V3-Modular Medieval Fences is a game-ready environment asset package designed for medieval, fantasy, RPG, survival, and village-style environments. The pack includes modular wooden fence and gate elements that allow developers to quickly create natural borders, farms, settlements, and outdoor scenes.
The package contains 5 unique wooden fence variations and 3 gate variations, built with modular workflows in mind for fast and flexible level design. All assets are created in real-world scale with optimized topology, making them suitable for both indie projects and large environments.
All models share a single material setup, helping reduce draw calls and improve performance when used in large scenes. Multiple LOD levels ensure efficient rendering at different distances while maintaining visual quality.
An overview demo scene is included, showcasing all assets as seen in the preview images for quick setup and easy integration into existing projects.
This pack is ideal for building villages, farms, camps, boundaries, and landscape details in medieval or fantasy environments.
Features
- Modular medieval wooden fence system
- 5 fence variations
- 3 gate variations
- Game-ready optimized models
- Real-world scale
- Single material setup for performance
- LOD0, LOD1, LOD2 included
- Box colliders included
- Overview demo scene included
- 4K textures (can be easily downscaled)
- Suitable for PC, console, and mobile projects
Price $4.99
Floaty Arrows: Complete Project by IntenseNation
Tweening
Object Pooling
Levels Generator
Notch Support
Levels Mode
Endless Mode
OVERVIEW
Floaty Arrows is a casual complete project ready to deploy for mobile, it features both endless and levels-based modes that will entertain you for hours with thousands of levels!
tap your screen to throw a pin, try not to hit any placed pin or else you lose, throw all the pins to finish the level
SEE IT IN ACTION
Play the game on your device to see how this asset works out of the box, Try The Web Demo
2 MODES INCLUDED
Change modes easily from the mainmenu, play the levels mode or challenge yourself in the endless mode
LEVELS GENERATOR
Generate hundreds or even thousands of levels easily using the built-in levels generator.
Type how many levels you need, control the difficulty factor, and then click Generate, the generator takes care of the rest
PERFORMANT ANIMATION
Every animation is controlled using tweening, making the asset much smoother
OBJECT POOLING
Instead of instantiating and destroying gameobjects in runtime, the asset uses object pooling which improves performance drastically
READY TO DEPLOY
This is a complete project which is game-ready, all you have to do is to change the package name, and you are ready!
EASILY CUSTOMIZABLE
You can easily customize each level, colors, add/generate more levels, change the sounds, etc. Basically everything can be easily customized to suit your taste
FEATURE RICH
Levels Mode
Endless Mode
Levels Generator
Notch Support
FULLY DOCUMENTED
Beginner-friendly documentation to ease the setup process, the code is well written and is documented as well. To get started check the Guide
ULTIMATE SAVE AND LOAD SUPPORT
Don't want anyone to tamper with the saved data? Get the Ultimate Save And Load, import it to your project, and then set the Save Provider in the Game Manager to Ultimate Save And Load, that's it!
DEPENDENCIES
This project requires TextMeshPRO and LeanTween
FOLLOW INTENSENATION
Tersala | Discord | Instagram | Facebook | Threads | TikTok | Bluesky | Telegram | Reddit | X (Twitter) | Tumblr | LinkedIn | YouTube
Price $19.99