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The newest packages in the Unity Asset Store.
Updated: 18 min 23 sec ago

Game VFX - Slash Pack by EricWang

1 hour 2 min ago
Slash Effects created using the Unity particle system ,contains a total of 16 VFX files, which can be sized and rotated according to needs.

Includes 16 VFX prefabs

Slash Effects created using the Unity particle system ,contains a total of 16 VFX files, 

which can be sized and rotated according to needs.


Version:Unity 2022.3.45f1

Render Mode:Built-In & URP


This package provides both URP and Built-in versions of the shaders.


Price $6.99

Peasant_Pack_v2 by Feyloom

5 hours 29 min ago
Peasant Pack v2 - Medieval NPC characters

Number of textures: 8

Texture dimensions: (2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 4333

Maximum polygon count: 4788

Number of meshes/prefabs: 3x5

Rigging: Yes

Animation count: 2x20+1 Blacksmith Forning

Animation type list: 

  • Idle_1
  • Idle_2
  • Idle_3
  • Walk
  • Run
  • Flee
  • Jump
  • Block
  • Anger
  • Sitting
  • Talking_1
  • Talking_2
  • Greeting
  • Death_1
  • Death_2
  • Hit
  • Attack_1
  • Attack_2
  • Attack_3
  • Attack_4
  • Forning

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Number of characters: 2


In addition, you can buy each of the characters separately on my store page.


Rig: Generic


---Characters---


Barmaid:

  • Polygons: 4333
  • Vertices: 4890
  • Triangles: 8474

Blacksmith:

  • Polygons: 4788
  • Vertices: 5389
  • Triangles: 9250

Animation list:

  • Idle_1
  • Idle_2
  • Idle_3
  • Walk
  • Run
  • Flee
  • Jump
  • Block
  • Anger
  • Sitting
  • Talking_1
  • Talking_2
  • Greeting
  • Death_1
  • Death_2
  • Hit
  • Attack_1
  • Attack_2
  • Attack_3
  • Attack_4
  • Forning

Price $25.00

Poly HP - GoblinWatcher by Downrain DC

5 hours 32 min ago

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No

GoblinWatcher


Triangles ​: 5250

​Vertices​ : 2827


Texture Resolutions :​ 1024x1024​

Number of Textures :​ ​​3


Weapon can be removed

(Includes projectile : arrow / ​vertices​ : 80)


Rigged :​​ Yes

Number of Animations :​​​ 10

- Idle

- Walk

- Run

- Jump

- Attack_01

- Attack_02

- CastSpell

- Dizzy

- Damage

- Die


Price $8.99

SciFi Soundlogos and UI Music by cplomedia

6 hours 32 min ago
SciFi Soundlogos & UI Music includes 391 high-quality sound files designed to give your game, film, or app a clean, futuristic identity.

Number of Audio Wavs: 391

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: Yes, many files loop

Minutes of Audio Provided: 70 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

SciFi Soundlogos & UI Music includes 391 high-quality sound files designed to give your game, film, or app a clean, futuristic identity.

Start levels and highlight key moments with modern sci-fi sound logos, and enhance your UI with minimalist, polished interface sounds that feel immersive without being intrusive.

Perfect for:
• Game menus, intros, and transitions
• UI interactions and notifications
• Futuristic branding and sci-fi environments

Give your project the sound of the future.

DEMO

DEMO on Youtube - Mystical

DEMO on Youtube - Minimal

DEMO on Youtube - Intros

DEMO on Youtube - Dark

DEMO on Youtube - Background Loops


Price $15.00

Rock Riffs Loops by cplomedia

6 hours 47 min ago
Rock Riffs Loops offers a collection of 73 seamlessly loopable rock riffs, perfect for enhancing your game's soundtrack.

Number of Audio Wavs: 73

Sample Rate / Bit Rate: 44,100 Hz / 16 bit / Stereo

Does Audio Loop: YES

Minutes of Audio Provided: 15 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Rock Riffs Loops offers a collection of 73 seamlessly loopable rock riffs, perfect for enhancing your game's soundtrack. Each riff is designed to loop smoothly and can, in some cases, be combined for even more variety. Whether you need dynamic short sequences or want to save data on lengthy music tracks, this pack provides the perfect solution for an immersive audio experience.

DEMO

DEMO on Youtube


Price $15.00

Wind Atmosphere by cplomedia

6 hours 47 min ago
Wind Atmosphere includes 79 SFX files and over 60 minutes of audio.

Number of Audio Wavs: 79

Sample Rate / Bit Rate: 44,100 Hz / 16 bit / Stereo

Does Audio Loop: Yes

Minutes of Audio Provided: 65 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: Demo

Important/Additional Notes: Have fun with it!

Wind Atmosphere includes 79 SFX files and over 60 minutes of audio. From a gentle breeze to storms and sci-fi wind sounds, the sound effects can be used as atmospheric elements. All sounds are loopable.

DEMO

DEMO on Youtube


Price $15.00

Nature Atmosphere by cplomedia

6 hours 47 min ago
Nature Atmosphere includes 139 loopable atmospheres and soundscapes. Atmospheres are the foundation of any game's or film's sound design.

Number of Audio Wavs: 139

Sample Rate / Bit Rate: 44,100 Hz / 16 bit / Stereo

Does Audio Loop: Yes

Minutes of Audio Provided: 45 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Nature Atmosphere includes 139 loopable atmospheres and soundscapes. Atmospheres are the foundation of any game's or film's sound design. Humans are used to always hearing an atmosphere, even if it's just the faint rustling of leaves or the whisper of the wind.

DEMO

DEMO on Youtube


Price $15.00

Game VFX - UI Effect Pack by EricWang

12 hours 2 min ago
UI Effects produced using Unity particle system, including a total of 20 different effects, you can freely increase the size, reduce the size and rotate.

Pack includes 20 prefabs

UI Effects produced using Unity particle system, including a total of 20 different effects, 

you can freely increase the size, reduce the size and rotate.


Version:Unity 2022.3.45f1

Render Mode:Built-In & URP



This package provides both URP and Built-in versions of the shaders.


Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). 

However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.



URP Shaders: Specifically optimized for the Universal Render Pipeline. 

If your project is URP-based, 

please use the dedicated URP shaders to ensure the best performance and visual quality.


Price $6.99

A7V Sturmpanzerwagen by Red Blue Pixel Studio

13 hours 47 min ago
A German World War I heavy tank, the A7V Sturmpanzerwagen was built for breakthrough assaults and infantry support.

Number of meshes/prefabs: 5

Poly Count: 32 - 97,496

UV mapping: Yes

Number of Materials: 46

Number of Textures: 119

Texture Resolutions: (4K)

Types of materials and texture maps: PBR

WW1 A7V Sturmpanzerwagen – German Heavy Tank Pack


Bring the power of early armored warfare into your game with the WW1 A7V Sturmpanzerwagen, a fully detailed and game-ready tank collection inspired by Germany’s first operational battle tank. This pack includes multiple texture variations, realistic WW1-era construction, and optimized meshes perfect for historical, military, and strategy games.

Featuring riveted armor plates, heavy tracks, machine-gun ports, and rugged battlefield wear, each tank has been carefully crafted to deliver authentic WW1 atmosphere. With full compatibility for Built-in, URP, and HDRP, plus rigging support, this asset fits seamlessly into any project.


Key Features


Multiple Tank Variants

Includes various camouflage styles, weathered metal versions, muddy battlefield textures, desert tones, and worn steel finishes.


Historically Inspired A7V Design

Accurate modeling based on the German A7V heavy tank, featuring riveted armor, viewing ports, weapon mounts, exhaust vents, and track detailing.


Optimized Low-Poly Models

Perfect for real-time games—maintains strong performance across PC, console, and mobile platforms.


High-Quality PBR Textures

Rust, dirt, mud, and metal wear textures for realistic rendering under any lighting conditions.


Supports Built-in, URP & HDRP Pipelines


Includes presets and materials for all three pipelines, ensuring fast integration.

Fully Rigged Model

Rigged components suitable for animation, movement systems, and cinematic sequences.


Drop-In Ready

Import and use instantly in your scene—no additional setup required.


War-Tested Look & Feel

Detailed exterior panels, track mechanisms, weather effects, and battle-chipped surfaces.


Perfect For

  • WW1 shooters, war simulations & historical games
  • Strategy, RTS, and vehicle combat gameplay
  • Cinematics, storytelling, and documentaries
  • Museum or educational visualization projects
  • Open-world games featuring derelict or active war machines
  • Environmental dressing for trenches, warzones, and battlefield maps

Join our Discord for any bug reports or suggestions

Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube


Price $29.99

Quirky Series - Grassland Animals Vol 1 by Omabuarts Studio

2026, February 21 - 23:20
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ Nine (9) animals pack

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 4 Levels of Detail [min 300 up to 9k tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV mapping


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Lay | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $25.00

Terrestrial Planets and Moons: Procedural Shaders, Effects and In-Editor Baking by Parallel Cascades

2026, February 21 - 19:25
Procedural shaders for Earth-like planets and moons, with heightmaps, smoothness and emission. In-Editor static texture baking and custom omnidirectional space lighting.

This is a subset of the celestial bodies found in Procedural Planet Generation, a Unity framework for creating procedural celestial bodies through shaders, utilizing editor tools for texture baking and scripts for in-editor and runtime procedural generation. 


Purchasing this asset allows you to upgrade to the full framework at a discounted price later, providing access to stars, gas giants, and asteroid rings.


This framework is NOT for landable planets - it generates spherical textures and shaders to be viewed from orbit or in solar system maps.


Built with Shader Graph and Render Graph, this framework creates beautiful and detailed, lightweight, non-landable planets optimized for viewing from space. In-Editor texture baking allows you to use it as an artist tool and bake textures for maximum performance and mobile. It's perfect for space strategy games, solar system maps, background environments, and skyboxes.


📚Documentation🪐Demo 💡Discussions 🔆Free Version


Includes:

  • 🌑 Moons: Cratered and creviced surfaces with procedural detail and heightmap-adjusted color gradients.
  • 🌍 Earth-like Planets: Continents and ice caps form landmasses with procedural surface normals - mountains, ridges, and coastlines. The heightmap samples a color gradient to create natural-looking terrain patterns. Oceans feature shallow and deep water regions. Fresnel and post-processing glow for atmospheric effects. Toggleable procedural city lights on the dark side of planets.
  • 🪐7 free baked gas giants and stars from Procedural Planet Generation.
  • 🌌Free cubemap skybox from the Procedural Space Skybox asset.
  • Custom space lighting demo scene showing omnidirectional shader lighting.

🎨 Advanced Visual Features

  • 🗻 Procedural Normal Mapping: Craters, ridges, mountains, and continental coastlines for Earth-like planets are converted to a heightmap and sample procedurally or bakeable to cubemap textures. Cubemap textures are then sampleable through custom cubemap normal sampler shader functions integrated into all shaders.
  • 🔆 Render Graph Post-Processing: Custom atmospheric and star glow effects with Fullscreen Shaders using Unity's Render Graph.

For a FREE sample of some of this framework's features, check out the Procedural Planet Generation: Lite asset.


Price $25.00

P3D: Candy Land (Stylized Fantasy Environment) by Phoenix3D Studio

2026, February 21 - 16:37
Step into a magical Candy Land! A unique vibrant stylized fantasy world packed with 1500+ optimized 3D prefabs, colorful environments, terrain tools, stylized water, and a working car.

Ready to make your Unity game absolutely delicious :)) Transform your world into a sugar-coated fantasy paradise with Candy Land – the ultimate stylized 3D environment Unity package!


Join Our Community

- Join our Discord,Telegram or Forum community to take advantage of our exciting offers!


◼ Key Features ◼

Stylized Candy Environment – Colorful, cohesive art style ideal for fantasy, casual, and mobile-friendly games.


Over 100 Stylized 3D Models – sweets, decorations, terrain props, and fantasy elements to build a complete candy world.


Over 1,500 Stylized 3D Prefab– fully predefined, ready to use, and easy to drag & drop into your scene.


Highly Optimized – Performance-friendly assets suitable for PC, console, and mobile platforms.


Simple Terrain Tools – Easy-to-use terrain setup for shaping hills, paths, and landscapes quickly.


Stylized Water Texture – Lightweight, simple water material designed to match the candy aesthetic.


Car Controller – Included basic drivable car for testing, gameplay prototyping, or stylized worlds.


Game-Ready – Perfect for fantasy, adventure, casual, kids, and stylized RPG games.


Support for URP - HDRP – Fully compatible with HDRP, URP, and the Built-In Render Pipeline.


Predefined Materials – Ready-to-use materials included for all supported pipelines.


Clean & Organized – Easy-to-navigate folder structure for fast integration into your project.




Contact Us

-If you require a custom texture map that is not included in our default pack, please feel free to contact us. We would be happy to provide you with the necessary texture.

-If you need a particular texture or model for your games, we can offer it to you at the most competitive global price, or we can provide it as a package deal. Please do not hesitate to contact us for more information.

Phoenix3D Support


Our Mission

Our mission is to provide game developers worldwide with high-quality assets at the most competitive prices possible, empowering them to focus on their passion for creating exceptional games.



Phoenix3D.


Price $34.99

Game VFX - Ground Crack & Explosion by EricWang

2026, February 21 - 15:05
A collection of explosion and ground cracking effects made using the Unity particle system, including 15 different explosion effects and 19 ground cracking effects, as well as 6 smoke effects

Pack includes 40 VFX prefabs

A collection of explosion and ground cracking effects made using the Unity particle system, including 15 different explosion effects and 19 ground cracking effects, as well as 6 smoke effects



Texture dimensions: 2048*2048

Types of texture maps:PNG,TGA,TIF



Unity Version:2022.3.45f1

Render Mode:Built-In & URP


This package provides both URP and Built-in versions of the shaders.



Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). 


However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.



URP Shaders: Specifically optimized for the Universal Render Pipeline. 


If your project is URP-based, 


please use the dedicated URP shaders to ensure the best performance and visual quality.




Price $8.99

Lowpoly Dwarves Modular Armors Bundle- MEDIEVAL FANTASY SERIES by Polytope Studio

2026, February 21 - 09:47
The dwarves version of all our modular armors packs. More than 1200 modular armor parts!

Install the free demo and experience Polytope Armors hands-on. Preview modular armor sets in real time and buy with confidence:

Polytope Armors Character Creator



GET ALL THE DWARF ARMORS!


This is a bundle containing our following packs:


Lowpoly_Modular Dwarf Armors

Lowpoly_Modular Dwarf Armors Expansion Pack 01

Lowpoly_Modular Dwarf Armors Expansion Pack 02



The total price of all the packs in this bundle is 149.97$.

Get this bundle and save more than 30%


If you already own any of the packs included, the bundle will be discounted further with the value of the most expansive pack you own. This discount is available only if the Bundle is not on sale.


More packs will be added to this bundle, however, due to the Unity's policies, new packs will be added a few months after publishing.


With each new pack added the price of this bundle will be adjusted proportionally.


Each new pack will be added through a paid upgrade, meaning that the current pack will be deprecated and replace with the updated one with a paid option to upgrade.


After you purchase this bundle please visit each pack to download it for free.

Please consider leaving a rating and a review on this pack and on each pack contained in

this bundle too.


Keep developing!


Price $100.00

Gizmo Toolbox Lite by Axari Digital

2026, February 20 - 21:54
30 modular editor‑only gizmos for 2D and 3D. Draw shapes and volumes to organise scenes, visualise information, and streamline workflows.

For a detailed overview of each gizmo, including the available parameters, visit our website: axari.digital


For performance reasons, each gizmo has two options. "Only When Selected" and "Render Cutoff Distance".


Only When Selected

Gizmo will only be visible when its associated GameObject is actively selected in the editor if this setting is enabled.


Render Cutoff Distance

Maximum distance from scene camera to render the gizmo. Set to 0 to disable cutoff.


=============

2D Gizmos

=============

Arrow

Draws a directional arrow. Ideal for flow indicators, movement paths, or logic cues.


Circle

Renders a 2D circle. Useful for range markers, zones, or visual anchors.


Concentric

Renders multiple concentric shapes. Useful for layered ranges, progressive boundaries, or abstract zone markers.


Diamond

Displays a rotated square (diamond shape). Great for stylised markers or node highlights.


Grid

Draws a flat 2D grid. Helpful for alignment, snapping, or layout visualisation.


Image

Displays a textured quad. Useful for icons, overlays, or reference markers.


Hexagon

Renders a six-sided polygon. Ideal for stylised zones or abstract overlays.


Line

Renders a 2D line with an optional arrowhead to indicate direction.


Pentagon

Displays a five-sided polygon. Useful for symbolic markers or design accents.


Plus

Draws a cross or plus sign. Great for center points, anchors, or toggle indicators.


Spiral

Renders a configurable spiral. Ideal for visualising loops, rotations, or abstract flow.


Square

Displays a standard 2D square. Perfect for bounding boxes, layout guides, or area markers.


Star

Draws a multi-point star. Useful for highlights, decorative markers, or symbolic overlays.


Triangle

Displays a 3-sided polygon. Great for directional indicators or stylised nodes.


=============

3D Gizmos

=============

Arch

Renders a curved arc segment in 3D space, useful for visualising angles, rotations, or field-of-view cones.


Axis

Displays a tri-directional axis (X, Y, Z) with color-coded lines. Ideal for orientation markers or transform debugging.


Capsule

Draws a capsule shape with rounded ends, useful to represent character colliders or bounding volumes.


Cone

Visualises a tapered cone from base to tip. Great for spotlight angles, detection zones, or directional cues.


Cube

Renders a standard 3D cube with configurable size and color. Useful for bounding boxes, volumes, or spatial anchors.


Cylinder

Displays an approximated cylinder, useful for representing columns, range indicators, or cylindrical zones.


Frustum

Projects a camera-style frustum with near/far planes and field-of-view. Ideal for visualising camera or light volumes.


Grid

Draws a 3D grid with controls for grid size, depth, and height. Helpful for snapping, alignment, or spatial reference in world or local space.


Hemisphere

Renders a half-sphere dome. Commonly used for upward-facing detection zones or ambient coverage areas.


Mesh

Displays a custom mesh asset of your choosing as a gizmo, allowing arbitrary 3D shapes to be visualised in the editor.


Plane

Draws a rectangular plane. Useful for surface markers, portals, or area triggers.


Prism

Renders a polygonal prism with a configurable number of sides. Ideal for abstract volumes or stylised markers.


Pyramid

Displays a 3D pyramid with a square base. Great for directional indicators or stylised markers.


Sphere

Draws a full 3D sphere. Commonly used for range indicators, detection zones, or spatial anchors.


Tetrahedron

Renders a 4-faced polyhedron (triangular pyramid). Useful for minimal directional markers or stylised nodes.


Torus

Displays a ring or donut shape. Ideal for circular zones, orbit paths, or rotational cues.

Gizmo Toolbox Lite is a modular suite of 30 editor‑only tools for drawing clean, customisable gizmos directly in the Unity editor. It’s built to bring clarity to complex projects, giving you the right visual aids to map systems, debug gameplay, and keep scenes organised.


With support for 2D and 3D shapes, you can visualise everything from game zones and spawn points to boundaries and areas that require more development work.


Each gizmo is lightweight, configurable, and designed to drop in only where you need it, keeping your workflow lean and efficient.


Whether you’re prototyping mechanics, documenting logic, or managing large environments, Gizmo Toolbox helps you highlight exactly what matters in‑scene. Combine shapes and volumes for complex visualisations, or keep it simple with a single marker.


[ Gizmo Toolbox ]


Price $9.99

AIRIDev Classic UI Pack by AIRIDEV

2026, February 20 - 20:40
Classic Unity UI pack with clean visuals for any genre. Includes customizable buttons, icons, panels, HUDs, optimized for mobile, PC, and indie games.

Engine Compatibility: Unity 2021 LTS and newer


Render Pipeline: Built-in Render Pipeline, URP compatible


UI System: Unity UI (UGUI)


Resolution: Designed for scalable resolutions (mobile, tablet, PC)


Image Format: PNG (transparent backgrounds)


Performance: Optimized UI sprites for low draw calls and smooth performance


Platforms: Android, iOS, Windows, macOS, WebGL


Asset Type: 2D UI Sprites and Prefabs


Dependencies: No third-party plugins required


Documentation: Basic setup and usage guide included

A Classic Game UI Pack for Unity featuring clean, timeless visuals designed to fit any

genre. This package includes fully customizable buttons, icons, panels, HUD

elements, and UI props, optimized for smooth integration and performances. Perfect

for mobile, PC, and indie projects, it helps you build intuitive, professional-looking

interfaces quickly and

Overview

The Classic Game UI Package is a versatile and polished UI asset set designed for Unity

developers. It features a clean, timeless visual style that works well across multiple

game genres, from casual and arcade to RPG and strategy games.

Included Assets

Buttons: Multiple button styles for menus, settings, and in-game actions

Icons: Clear and readable icons for common game functions

Panels: Flexible panels for menus, pop-ups, and dialogs

HUD Elements: Health bars, counters, and status indicators

UI Props: Supporting decorative UI elements to enhance presentation

Key Features

• Easy to customize and integrate into Unity projects

• Optimized for performance on mobile and PC platforms

• Consistent visual style for a professional game interface

Ideal For

Indie developers, beginners, and studios looking for a ready-to-use, classic UI solution

to speed up development and improve user experience.


Price $24.99

AIRIDev Toon-Style Game UI by AIRIDEV

2026, February 20 - 20:40
AIRIDev Toon Style Game UI is a colorful Unity UI pack with toon-style buttons, icons, panels, bars, backgrounds, and demo scenes, perfect for casual and mobile games.

• Engine Compatibility: Unity 2021 LTS and newer (including Unity 6)

• Render Pipeline: Built-in, URP, HDRP (UI sprites compatible)

• UI System: Unity UGUI (Canvas-based UI)

• Asset Type: 2D UI Sprites

• Texture Format: PNG

• Sprite Type: Sprite (2D and UI)

• Scalability: Resolution-independent UI assets

• Customization: Fully customizable colors, sizes, and layouts

• Demo Scenes: Included

• Platforms: Mobile, PC, Console

• License: Standard Unity Asset Store EULA

AIRIDev Toon Style Game UI is a complete cartoon-inspired UI solution for Unity developers who want a fun, friendly, and polished interface for their games. The pack includes a wide variety of rectangle and square buttons, stylized icons, panels, bars, full screen backgrounds, and decorative assets such as cakes, all designed with a consistent toon art style.


This UI pack is ideal for casual games, puzzle games, kids’ games, arcade titles, and indie projects that need a vibrant and approachable visual identity. All assets are optimized for Unity’s UI system and can be easily customized in terms of size, color, and layout to fit different screen resolutions.


Demo scenes are included to showcase real usage examples and layouts, making it easy to understand how to implement and adapt the UI elements into your own projects. Whether you are a beginner or an experienced developer, this pack helps speed up development while maintaining a professional and cohesive look.


Price $49.99

Blossom Matcher: Match 3 - Flower Goods Sorting, Triple Tile Match Puzzle System by Aleksa Racovic

2026, February 20 - 20:02

Click here to try the demo in your browser (WebGL)

Note: This demo has 20 levels. When you buy the source code, you’ll get all 250 completed levels.


This is the complete source code for the game. It is fully compatible with Android, iOS, Windows, Linux, and macOS.


Blossom Matcher: Step into a vibrant world where flowers bloom with every move! Swap and match beautiful blossoms to solve puzzles.


  • Match colorful flowers to complete delightful challenges
  • Combine blooms for spectacular chain reactions and bonuses
  • Explore magical gardens full of unique flowers and hidden surprises
  • Progress through 250 of levels that grow more challenging
  • Use helpful boosters to tackle tricky puzzles and clear the board

Whether you’re a casual player or a puzzle pro, Blossom Matcher offers relaxing gameplay, rewarding strategies, and a blooming adventure that’s as charming as it is addictive.


Supported Languages:

  • Bulgarian
  • Croatian
  • Czech
  • Danish
  • English
  • French
  • German
  • Greek
  • Hungarian
  • Hindi
  • Indonesian
  • Italian
  • Japanese
  • Korean
  • Polish
  • Portuguese
  • Russian
  • Serbian
  • Simplified Chinese
  • Spanish
  • Thai
  • Traditional Chinese
  • Turkish
  • Vietnamese

Price $19.00

QuickTile Studio by IrsikSoftware, LLC

2026, February 20 - 19:54
Seamless texture generator that works entirely in-editor. Mirror-symmetry ensures perfect tiling from any material. Adjust parameters live, randomize smartly, and export sprite-ready PNGs in one click

 Key Features


  - Guaranteed Seamless Tiling — Mirror-symmetry technique ensures mathematically perfect edge matching

  - Real-Time Preview — Scene view updates instantly as you adjust parameters

  - One-Click Export — Outputs sprite-ready PNG with automatic texture import settings (sprite type, repeat wrap, no mipmaps)

  - Smart Randomization — Lock specific parameters while randomizing others for targeted exploration

  - Preview Rings — Display 0-3 rings of tiled copies to visually verify seamlessness

  - Material Folder Scanning — Auto-discover and batch-process materials from any folder

  - JSON Configuration — Save and reload exact parameter sets for reproducible results

  - Dual Scanner System:

    - Random Sampling — Explores entire parameter space

    - Guided Refinement — Fine-tunes around current values

  - Multi-Heuristic Quality Analysis — Automated evaluation using perceptual metrics (fold variance, edge detection, mirror obviousness)

  - Multiple Output Sizes — 512x512, 1024x1024, or 2048x2048


  Supported Formats


  - Input: Any Unity material

  - Output: PNG (sprite-configured)


  Requirements


  - Unity 6 (6000.0.23f1 or higher)

  - Render Pipeline: Built-in RP or URP (materials included for both)


  Package Contents


  - Runtime scripts with full source code

  - Editor tools and custom inspectors

  - 8 demo materials (photorealistic & stylized variants)

  - Demo scene

  - URP materials package

  - Comprehensive documentation

 Stop fighting with texture seams.


  QuickTile Studio eliminates the tedious back-and-forth of making textures seamless in external applications. Drop in any material, tweak parameters with instant visual feedback, and export production-ready tileable textures—all without leaving Unity.


  How It Works


  QuickTile Studio uses a 2x2 mirrored quad technique that mathematically guarantees perfect edge matching. Unlike edge-blending or stamping methods that can produce artifacts, mirror-symmetry ensures pixels always align perfectly when tiled.


  Workflow


  1. Select a material from your project or scan an entire folder

  2. Adjust tiling, offset, and rotation to shape your seamless pattern

  3. Randomize parameters (with optional locking to preserve values you like)

  4. Preview with 0-3 tiling rings to verify seamlessness

  5. Export to a sprite-ready PNG with automatic import settings


  Who Is This For?


  - 2D Game Developers creating backgrounds, terrain, or environmental textures

  - Indie Teams who need rapid texture iteration without dedicated artists

  - Level Designers building tile-based worlds

  - Anyone tired of Photoshop/Krita round-trips for tileable textures


  Customization & Flexibility


  - Works with any material—photorealistic, stylized, hand-painted, or procedural

  - Genre-agnostic: pixel art platformers, atmospheric horror, fantasy RPGs, sci-fi environments

  - Full source code included for advanced customization

  - JSON export/import preserves exact configurations for reproducible results and version control


  Render Pipeline Support


  Includes materials for both Built-in Render Pipeline and Universal Render Pipeline (URP). Simply import the included URP materials package if needed.


Price $15.00

Ultimate RNG by cet

2026, February 20 - 19:45
Ultimate RNG is an ultra-fast, high-precision pseudo-random number generation library designed to take full advantage of Unity's Burst Compiler and SIMD, leveraging our Rust development experience.

Technical Details

[ Key Features ]

  • 15 Included PRNG Algorithms: A comprehensive suite of modern and traditional algorithms: Cet64, Mt19937, Mt1993764, Pcg32, Philox32, Philox64, Sfc64, Sfmt19937, Sfmt1993764, SplitMix64, Xorshift128, Xorshift32, Xorshift64, Xoshiro256**, and Xoshiro256++.
  • Native Core Built in Rust: The computation heavy lifting is fully offloaded to a highly optimized Rust native DLL.
  • Explicit SIMD Optimization: Utilizes SIMD (Single Instruction, Multiple Data) instructions to generate wide bundles of data in parallel, fully maximizing modern CPU architectures.
  • Zero-Copy Memory Communication: Employs unsafe memory casting (bytemuck) to instantly transfer numbers from the Rust backend to the C# managed environment, completely eliminating costly data marshalling and garbage collection overhead.
  • Batch Number Generation: Native methods like NextU32s() and NextU64s() allow allocating arrays of random numbers in a single instantaneous call.
  • Burst compiler compatibility: Perfectly streamlined to perform flawlessly alongside your high-performance game logic.

[ System Requirements & Compatibility ]

  • Supported Unity Versions: Unity 2021.3 or higher.
  • Scripting Backend: Mono or IL2CPP.
  • API Compatibility Level: Requires .NET Standard 2.1.
  • Platforms: Windows is fully supported. (Linux support is currently experimental; Android/iOS/Mac are not out-of-the-box supported yet without custom native compilation).
  • Memory Management: Implements IDisposable. Always use using statements or .Dispose() to prevent memory leaks in the native library.

[ Performance Metrics ] When testing 1 billion consecutive number generations:

  • Standard System.Random: ~878ms
  • Unity.Mathematics.Random: ~401ms
  • Ultimate RNG (Sfc64): ~58ms (Over 14x faster than standard C# libraries)

Ultimate RNG: The Fastest Random Number Generator for Unity

Stop losing performance. Start creating with ultimate speed.

[ Core Philosophy ] Ultimate RNG is not designed to completely replace Unity's standard UnityEngine.Random for trivial, single-number operations (like picking a random sound effect). Instead, it is highly specialized for bulk/batch generation—an area where standard libraries often become a severe CPU bottleneck. If your game requires generating massive arrays of random numbers simultaneously, this asset will provide an order-of-magnitude speedup.

[ Suitable Genres ] While Ultimate RNG enhances any project, it is an absolute game-changer for performance-critical genres:

  • Procedural Generation: Roguelikes, infinite terrain generation, and procedural dungeons.
  • Complex Simulations: Swarm intelligence, particle physics scattering, and deep AI decision trees.
  • RPGs & Gacha Systems: High-speed, statistically sound loot drops and probability calculations.
  • Voxel & Sandbox Games: Where millions of random numbers must be processed per frame without causing lag spikes.

[ Customizability & Choice ] The package is intensely customizable, giving you the "luxury of choice". You can choose from a suite of 15 world-class PRNG algorithms (including Sfc64, Xoshiro256**, Mt19937, Pcg32, and Philox). Swap algorithms depending on your exact project needs—whether you prioritize absolute raw speed, high statistical quality, massive periods, or GPU-friendly parallelism. Every generator supports custom seed initialization for 100% deterministic results.

[ Key Features ]

  • Insane Performance: Unlocks speeds impossible with standard C# alternatives.
  • Specialized for Batching: Instantly allocate arrays of fast random numbers using SIMD instructions.
  • Zero-Copy Architecture: No expensive data marshalling between the native Rust core and Unity.
  • 15 Included Algorithms: Sfc64, Mt19937, Pcg32, Philox, Xoshiro, Xorshift, and more.
  • Memory Safe: Native memory is tightly managed via the standard IDisposable interface.

[ Compatibility ]

  • Requires Unity 2021.3 or newer
  • Requires .NET Standard 2.1 API Compatibility Level
  • Target Platform: Windows (Linux support is currently experimental)

Price $20.00

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