Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 39 min 46 sec ago

Stylized Victorian Mansion by JustCreate

3 hours 26 min ago

🌟Just Create Discord🌟

Gamedev community where you can share your works, read asset announcements and get customer support


Create an atmosphere of mystery and elegance with the Stylized Victorian Mansion pack!


Step inside a beautifully crafted environment inspired by classic Victorian architecture. This pack gives you everything you need to build a luxurious mansion, a cozy interior, or an eerie mystery setting, perfect for narrative, horror, or detective-style games.


Features:

  • 267 High-Quality Models
  • Modular Building Parts (walls, floors, roofs, stairs, and more)
  • Fully Furnished Interiors (furniture, decorations, lighting)
  • Rich Prop Collection - from elegant decor to small everyday details
  • Stylized Food and Tableware Assets
  • Ready-to-Use Demo Scene Included
  • Perfect for Mystery, Horror, Detective, Hotel, or Cozy-Atmosphere Games

Bring your story to life with a mansion full of history, charm, and endless creative potential.


Optimized for:

- Universal RP - Unity 2022.3+ (default)

- Standard RP - Unity 2022.3+ (included .unitypackage)

- High-Definition RP - Unity 2022.3+ (included .unitypackage)


Featured Assets:

- Stylized Food 3D Pack


Join the Just Create Studio community on: Discord | Twitter | Instagram

info@justcreate3d.studio - customer support


Price $49.99

Stylized forest environment by charttyp

7 hours 51 min ago
This pack contains 80 prefabs, 6 terrain textures and grass. Trees, tree trunks, bushes, grass, terrain textures, broken branches, logs, flowers. All textures handpainted.

Number of prefabs: 80


Polygon count of example meshes: Tree_A_1_LOD0 (7205 vertex), Tree_A_LOD3 (1893 vertex), Tree_E_4_LOD0 (10949 vertex), Tree_E_4_LOD3 (1955 vertex), Tree_trunk_B_2 (297 vertex), Tree_trunk_C_3 (469 vertex), Tree_trunk_broken_D_1 (543 vertex)


Number of textures: 32 ( bark textures (color and normals), 6 leaves textures (color with transparency, color, black and white alpha), 6 ground textures (color and normals))


Texture dimensions: 1024, 512, 256, 128


Textures: Handpainted


UV mapping: Yes


Lod information: 4 lvl

Content:


- 40 trees (20 with leaves and 20 without leaves, 5 diferent bark textures, each bark have 10 trees - 5 with leaves and 5 without leaves, 2 diferent leaves textures)

- 8 bushes

- 4 flowers

- 8 broken branches

- 4 broken trees

- 8 broken trunks

- 4 logs

- 6 terrain textures (dirt, dirt with small stones, dirt and grass, grass, leaves, litter)


Trees are using 4 levels of LODs.


Trees are using one of the Unity shaders so you don't have to worry if it will work. And beacause of that (simplcity) I assume that you could adjust these trees to your shader.


Leaves have 3 types of texture: color with transparency, color and black and white alpha. So you can use any of this if you will need them, for example in difderent shaders.


All assets have clean topology (not made with deform modifier) and their UVs are arranged.


All textures are handpainted.


charttyp@gmail.com

Discord


Instagram (game assets and miniatures)



Price $20.00

Fantasy Monster SFX by cplomedia

8 hours 50 min ago
Fantasy Monster SFX delivers 356 high-impact sound files designed to bring your game or film to life.

Number of Audio Wavs: 356

Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stere

Does Audio Loop: No

Minutes of Audio Provided: 32 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Fantasy Monster SFX delivers 356 high-impact sound files designed to bring your game or film to life. Thunderous roars, blood-curdling screams, and immersive breathing effects give your creatures a truly fear-inducing presence that captivates your audience.

DEMO

DEMO on Youtube - Screaming

DEMO on Youtube - Breathing
DEMO on Youtube - Screaming Far Away
DEMO on Youtube - Growling Deep Voice
DEMO on Youtube - Laughing Deep Voice
DEMO on Youtube - Screaming Deep Voice


Price $15.00

Magic Ambience 3D-Audio by cplomedia

8 hours 50 min ago
Magic Ambience 3D Audio brings you 10 breathtaking tracks crafted for games, films, and immersive experiences.

Number of Audio Wavs: 10

Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo

Minutes of Audio Provided: 47 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Immerse yourself in sound.
Magic Ambience 3D Audio brings you 10 breathtaking tracks crafted for games, films, and immersive experiences.
Feel the vastness of cinematic space — flowing chants, dark moods, and ethereal textures blend into an enveloping atmosphere. Thanks to cutting-edge 3D audio design, every tone moves around you, drawing you deeper into the world you create.

Best experienced with headphones.

DEMO

DEMO on Youtube


Price $15.00

Drum And Bass Songs by cplomedia

8 hours 50 min ago
Drum and Bass Songs delivers 10 high-energy, adrenaline-pumping tracks perfect for powering up your game or elevating the intensity of your film.

Number of Audio Wavs: 10

Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo

Does Audio Loop: No

Minutes of Audio Provided: 37 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Drum and Bass Songs delivers 10 high-energy, adrenaline-pumping tracks perfect for powering up your game or elevating the intensity of your film. Packed with driving beats and expressive vocals, each track is crafted to ignite emotion and keep audiences hooked.

DEMO

DEMO on Youtube


Price $15.00

Pixit MeshPainter by Pixit Games

2025, November 11 - 22:21
Runtime mesh painting toolkit for Unity — paint directly on 3D objects with brushes, colors, and shapes. Includes save/load, URP support, and full in-game editor UI.

Pixit Mesh Painter is a complete runtime mesh painting solution for Unity.


Paint directly on any 3D mesh at runtime with full URP lighting, multiple brush shapes, real-time color picking, and smooth blending.


Designed for in-game customization, art tools, level editors, or player skins. Everything runs through a simple, clean top toolbar — no coding or hidden shortcuts required.


Core Features

  • 🎨 Paint and erase in real time on MeshRenderer or SkinnedMeshRenderer
  • 🌈 Color picker, brush size, hardness, and opacity controls
  • ⭐ Multiple brush textures (circle, square, star, custom)
  • 💾 Per-object save/load system (PNG stored under Assets/PixitMeshPainter/Paints/)
  • ⚙️ Full URP shader lighting (PaintableLit_URP)
  • 🧱 Easy setup with MeshPainter, PaintInputHandler, and MeshPaintable components
  • 🔧 Works perfectly with runtime UI or editor previews

Includes

  • Clean UI prefab and ready-to-use top menu system
  • URP paintable shader and brush blit shader
  • Example scene and documentation (MkDocs-based)
  • Sample brushes and ready configuration assets

DOCS

You can read detailed docs here.


Price $19.99

WaveSync Water (URP) by Pixit Games

2025, November 11 - 22:21
Stylized URP water with 4-layer waves, PBR textures, and physics-synced buoyancy. Drop-in, mobile-friendly, and easy to customize.
  • 4-layer Gerstner wave displacement (GPU)
  • Buoyancy synced to the same wave function (CPU)
  • PBR inputs: BaseColor, Normal, Roughness, AO, Emissive, Height (parallax-lite)
  • Depth-based shallow/deep blend + Fresnel
  • Single WaterSettings → auto Material binding
  • URP 12–17, SRP Batcher & GPU Instancing compatible
  • Demo scene + presets included
  • Limitations: no foam/wake; planar reflections not included

A lightweight water solution for URP projects. Configure visuals and physics from a single WaterSettings asset: color, depth fade, waves, and PBR maps (Base Color, Normal, Roughness, AO, Emissive, Height). 

Great for stylized, adventure, sailing, and open-world scenes. No foam/wake system—clean look and fast performance.


Documentation


Price $9.99

Ultimate Futuristic Props Bundle – Sci-Fi Pack Vol. 4 by Friday Night Studio

2025, November 11 - 20:36
Fourth Part of the same artistic signature as Ultimate futuristic Props Pack Volume 1, 2 & 3!

🧩 Technical Details

  • Total prefabs: 47
  • Total tris for all prefabs: 120.2K
  • 81 unique material sets for optimal quality and performance
  • Colliders: Primitives and Mesh Colliders Included
  • Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.

🤝 Overview

This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.


🛰️ Check out the previous volumes:


Perfect for PC, consoles, Mobile, cinematic projects, and interactive experiences.

  • Fully modular parts with PBR Metallic Roughness workflow.
  • Game-ready prefabs with optimized meshes and materials.
  • Demo scenes included for easy showcase and testing.

🚀 Pipeline Compatibility

- All materials and prefabs already converted and ready to use.

  • Built-in Render Pipeline ✅
  • Universal Render Pipeline (URP) ✅
  • High Definition Render Pipeline (HDRP) ✅

Lighting and post-processing settings vary between pipelines — adjust as needed for your scene.


🧩 Content

This package contains a total of 47 high-quality prefabs, including furniture, structural modules, vehicles and sci-fi props — all optimized for performance.


💡 Each prop is also available as a standalone version on my Unity page:


👉 Friday Night Studio


🎁 Bonus / Community

Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages:


🚀 https://discord.gg/FjFWJkpVfv🚀


Price $49.99

Weird: Crystal by Fronkon Games

2025, November 11 - 19:20
Stunning visual distortions reminiscent of looking through a kaleidoscopic crystal, enhanced with flowing particle-like lights.

🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS


✓ Fractal crystals and magic lights.

✓ Many parameters to configure.

✓ Full source code (scripts and shaders).


💡 Online documentation, support and free updates.

💡 Desktop, mobile, VR and web.

💡 Unity 6 or higher (Render Graph support).

💡 Universal RP 17.0.3 or higher.

💡 Assets used in video and demo are not included.


Other bundles that might interest you:

Spice Up: designed to increase the juice of your games.

Retro: give your games a unique retro look.

Glitches: unleash the juice!

Camera Transitions: cinematic camera transitions.

LUTs: the largest collection of LUTs in the whole store.

True Ballistics: a physically-accurate ballistics.


❤️ Leave a review if you found this asset useful, thanks! ❤️


Price $7.99

New Input System Utilities by WSM Game Studio

2025, November 11 - 16:38
Additional composite input bindings for the New Input System package.

Package Manager Dependencies

Render pipeline compatibility:

Built-in ✅ | URP ✅ | HDRP ✅


Additional composite input bindings that make it easier to avoid overlapping input issues when using multiple button combinations, without relying on the input consumption settings.


This asset extends the new input system by introducing the 'not pressed' modifier, increasing the number of button combination permutations without sacrificing input mapping readability.


Additional Input Bindings

  • Binding With Not Pressed Modifier
  • Binding With Two Not Pressed Modifiers
  • Binding With Pressed And Not Pressed Modifier
  • Positive/Negative With Modifier
  • Positive/Negative With Not Pressed Modifier
  • Positive/Negative With Two Modifiers
  • Positive/Negative With Two Not Pressed Modifiers
  • Positive/Negative With Pressed And Not Pressed Modifier

Obs: The new bindings can be used with or without input consumption, depending on your project’s needs and personal preferences.


⭐ Love this asset? Leave a review and let us know how it's working for you! 💬


Official Website: https://wsmgamestudio.com/


Price $0.00

Ascii for URP by OccaSoftware

2025, November 11 - 16:35
Impress and attract players with unique graphics using this configurable post-processing effect to render ASCII or Pixelized graphics.

3 Custom Shaders

  • Screen-Space ASCII Shader
  • Box Downscale/Upscaling Shader
  • Filtering Custom Function

Textures

  • 12 Font Assets

1 Render Feature

  • ASCII Render Feature

1 Utility Script

  • Play videos from URL

1 Demo Scene

  • Empty scene with video player and camera.

Supports Unity 2022 and Unity 6!

Documentation

Discord


Built-In Pixelizer

Ascii also dynamically pixelizes your scene. You can use this asset as a standalone pixelizer system without using any ASCII features or font assets.


Customization Made Easy

We include 10+ fonts to get you started. And you can import your own fonts, too. Easily add any custom font that you desire, giving you complete creative control.


Use Cases Galore

This asset is perfect for a wide range of use cases. Whether you're working on a realistic project and want to create a pop of ASCII art mid-game, or you're designing your entire project around an ASCII art style, our ASCII screen shader is versatile and capable of bringing your vision to life.


Features

  • 12 included font assets
  • ASCII rendering
  • Pixelated rendering
  • Easy-to-use editor
  • Configurable display settings including pixel size, font color, and background color tint.
  • Built-in rescaling to render smooth and consistent pixelized or ascii results
  • Supports custom font assets

Download now

Impress and attract players with better graphics.

Download this free asset today and get building.


Compatibility

This asset is designed for Unity 2022.3 URP.

This asset depends on Shader Graph.


Download more top-rated OccaSoftware assets for Unity


Additional


Price $0.00

GanzSe Modular Character Pack Vol.1 by GanzSe

2025, November 11 - 16:24
Create your own stylized hero — a fully modular low poly character system for fantasy or RPG worlds.

🛡️ Build limitless character combinations with ease


The GanzSe Modular Character Pack Vol.1 delivers a complete low poly system for creating unique stylized heroes, NPCs, and enemies.


With a modular armor structure and interchangeable face parts, you can mix, match, and randomize hundreds of combinations — ready to drop straight into your Unity project.


Armor System

  • 6 modular armor slots — Helmet, Chestplate, Gloves, Belt, Legguards, Boots
  • 30 unique armor parts × 5 color variants for each (150+ total combinations)

🎭 Facial Customization

  • 5 hairstyles × 5 colors
  • 5 eyebrows, 5 face hair types (mustache / beard) × 5 colors
  • 5 eye shapes × 5 colors
  • 5 noses, 2 ear types

🧰 Tools

  • Randomizer script for character generation
  • Helmet visibility toggle
  • Color sync between hair, eyebrows, and beards

🎨 Designed for stylized fantasy worlds

Built with a focus on readable low poly silhouettes, optimized geometry, and consistent art direction — matching perfectly with other GanzSe fantasy assets.


📦 This pack includes

  • 240+ modular pieces
  • Prefabs for all armor and face parts
  • Demo scene for quick preview and testing
  • Materials ready for Built-in, URP, and HDRP
  • Unity-ready prefabs for all variants

📐 Technical details

  • Material: 1
  • Texture: 2048×2048 (PNG, Base Color)
  • Pipeline Support: Built-in, URP, HDRP
  • Average polycount: 400–1800 per piece

Rigged: ✅ Yes


⚔️ Compatible with

All GanzSe fantasy weapon collections and modular kits.

Perfect for RPG, action-adventure, or stylized fantasy games.


🧩 Join the GanzSe Community

👉 Discord — GanzSe Workshop



Price $24.99

Dynamic Weather & Day-Night Controller (Lite) by Sistima_Dev

2025, November 11 - 16:16
An easy-to-use environment system with a full day/night cycle, rain, snow, storms, fog, wind, and texture switching. Optimized for PC and Mobile in Built-in RP.

✅ Features

  • Full Day/Night cycle with adjustable transitions.
  • Dynamic Weather Manager (Normal, Rain, Snow, Storm).
  • Particle systems for Rain, Snow, Storm (with cutscene versions).
  • Ambient weather audio sources.
  • Directional Light and color overrides per condition.
  • Fog color adjustments for each weather type.
  • Wind strength control for Normal/Rain/Snow/Storm.
  • Texture overrides for Road, Middle Road, Footpath, and Trees.
  • Optimized for PC and Mobile.

✅ Compatibility

  • Render Pipeline: Built-in RP (fully supported). URP/HDRP require manual shader/material adjustments.
  • Unity Version: Developed and tested in Unity 2022.3.56f1 (LTS). Compatible with Unity 2021.3 LTS and newer.
  • Platforms: PC, Mobile, Console.

📦 Package Includes

  • C# Scripts (Day/Night + Weather Manager).
  • Particle Systems (Rain, Snow, Storm + Cutscene versions).
  • Example Materials & Textures (Normal/Snow).
  • Example Prefabs for quick setup.
  • PDF Documentation (setup + usage guide).

This ready-to-use system combines a smooth day/night cycle with dynamic weather effects including rain, snow, and storms. It’s lightweight, mobile-friendly, and designed for quick integration into any project.

With just a few clicks, you can control:
Day/Night Cycle – automatic light, skybox, fog, and ambient transitions.
Weather Effects – rain, snow, storm particles, and ambient sounds.
Fog & Wind – fully customizable per weather condition.
Texture Management – automatically swaps materials for roads, trees, and paths (normal/snow versions).

Perfect for simulation games, RPGs, racing/parking games, survival projects, or any immersive world, this package gives you plug-and-play realism while remaining flexible for custom setups.


Price $14.99

Alien_Mutant_Zombie_10 by Diplodok

2025, November 11 - 15:21
Real-time optimized Mutant Zombie character for Unity — PBR-ready, humanoid-rigged, perfect as an enemy or boss for dark-fantasy and horror projects.

Polycount of Character

Vert 11143

Faces 11534

Tris 22286

Number of Textures: 3

Texture Resolutions - 4096

Extra bones - _Jaw, _Head_2_mutant, Jaw_head_2_mutant, upperarm_mutant, lowerarm_mutant, hand_mutant

Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.

  • Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
  • Blendshapes: Useful for bite animations and simple mouth movement
  • Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
  • Ready for retargeting to other humanoid animation pipelines. Animations are not included.

MC Sample - Believable 3D Animations by MoCap Central

https://assetstore.unity.com/packages/3d/animations/mc-sample-believable-3d-animations-by-mocap-central-291284


Price $45.00

Alien_Mutant_Zombie_2 by Diplodok

2025, November 11 - 15:21
Real-time optimized Mutant Zombie character for Unity — PBR-ready, humanoid-rigged, perfect as an enemy or boss for dark-fantasy and horror projects.

Polycount of Character

Vert 9851

Faces 10206

Tris 19702

Number of Textures: 3

Texture Resolutions -4096

Extra bones - _Jaw, _Head_zombie

Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.

  • Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
  • Blendshapes: Jaw open / Jaw close only (2 blendshapes). Useful for bite animations and simple mouth movement
  • Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
  • Ready for retargeting to other humanoid animation pipelines. Animations are not included.

MC Sample - Believable 3D Animations by MoCap Central

https://assetstore.unity.com/packages/3d/animations/mc-sample-believable-3d-animations-by-mocap-central-291284


Price $45.00

Alien_Mutant_Zombie_4 by Diplodok

2025, November 11 - 15:21
Real-time optimized Mutant Zombie character for Unity — PBR-ready, humanoid-rigged, perfect as an enemy or boss for dark-fantasy and horror projects.

Polycount of Character

Vert 8846

Faces 9113

Tris 17696

Number of Textures: 3

Texture Resolutions -4096

Extra bones - _Jaw

Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.

  • Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
  • Blendshapes: Useful for bite animations and simple mouth movement
  • Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
  • Ready for retargeting to other humanoid animation pipelines. Animations are not included.

MC Sample - Believable 3D Animations by MoCap Central

https://assetstore.unity.com/packages/3d/animations/mc-sample-believable-3d-animations-by-mocap-central-291284


Price $42.00

Alien_Mutant_Zombie_3 by Diplodok

2025, November 11 - 15:21
Real-time optimized Mutant Zombie — PBR-ready, humanoid-rigged, perfect as an enemy or boss for horror and dark-fantasy Unity projects.

Polycount of Character

Vert 10008

Faces 10276

Tris 20016

Number of Textures: 3

Texture Resolutions -4096

The model of Monster consists of one part

Extra bones - Head_dead_man, upperarm_dead_man, lowerarm_dead_man, hand_dead_man

Brutal Mutant Zombie — a game-ready monstrous character sculpted and textured for real-time use. This creature is tailored for horror, dark-fantasy and action games and is delivered ready to plug into Unity projects.


  • Real-time optimized model ready for use in Unity projects.
  • Rigged to a Humanoid avatar (Unity Humanoid retarget-ready).
  • PBR texture set included for straightforward integration with Standard / URP / HDRP shaders.

MC Sample - Believable 3D Animations by MoCap Central

https://assetstore.unity.com/packages/3d/animations/mc-sample-believable-3d-animations-by-mocap-central-291284


Price $38.00

Alien_Mutant_Zombie_5 by Diplodok

2025, November 11 - 15:21
Mutant Zombie — high-detail rigged humanoid, PBR textures and blendshapes, ready for Unity.

Technical details

Polycount of Character

Vert 7335

Faces 7530

Tris 14560

Number of Textures: 3

Texture Resolutions -4096

The model of Monster consists of one part

Extra bones - _Jaw

A brutal, game-ready mutant zombie character with a humanoid rig, facial blendshapes and PBR materials. Easy to import into Unity (Humanoid Avatar), includes FBX, textures and prefab-ready assets for horror games.

  • Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
  • Blendshapes: Jaw open / Jaw close only (2 blendshapes). Useful for bite animations and simple mouth movement; full facial animation set not included.
  • Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
  • Ready for retargeting to other humanoid animation pipelines. Animations are not included.

MC Sample - Believable 3D Animations by MoCap Central

https://assetstore.unity.com/packages/3d/animations/mc-sample-believable-3d-animations-by-mocap-central-291284


Price $38.00

Cartoon Scooter – Stylized Vehicle by Mefa Studios

2025, November 11 - 15:01
Clean, stylized scooter for Unity. Game-ready with 1K/2K/4K textures, optimized for mobile and PC.
  • Mesh Collider: 312 tris
  • Body: 23K tris
  • Wheels: 2x3K tris
  • Total: 29K tris
  • UV mapping: Yes
  • LOD information: NO LOD meshes

🚀 Overview

  • Bring a high-quality stylized scooter to your Unity project. Ships as a game-ready prefab with clean topology and PBR materials tuned for Built-in.
  • High quality as a vehicle and has low polygons
  • FBX (real-world scale, 1u = 1 m)

🧪 Materials & Textures

  • All materials are properly assigned and ready for customization or integration into any PBR workflow.
  • All materials use PBR — 1K / 2K / 4K textures
  • PBR textures: Albedo, Mask Map, Metallic/Smoothness, Normal, AO
  • All textures are organized into 1K, 2K, and 4K folders, allowing you to choose the appropriate resolution based on your project’s performance and quality requirements.
  • Standard Unity shaders used in Built-in Render Pipeline. Can be easily converted to be used in URP and HDRP.

💡 Emissive Lighting

  • If you plan to use the lights, emissive textures are provided for all lighting components, including headlights, signal lights, and brake lights.
  • These emissive maps allow you to enable realistic illumination or glow effects within your rendering or game engine.

📐 Pivots & Functional Parts

  • All pivot points have been accurately aligned and positioned for correct rotation, scaling, and animation behavior.
  • If you intend to use functional parts such as the handbrake and suspensions, these components also have their pivots properly set for realistic movement and animation setup.

🗃️ Clean Hierarchy

  • The model structure follows a clean hierarchy, with properly named meshes and logical grouping for ease of use in game engines.

Price $15.00

Animal Cell - 3D/Education/STEM/Classroom by iniunimeta

2025, November 11 - 15:00
A basic 3D Animal Cell Model for STEM education. Includes main organelles with Prefabs and toggleable labels. Unity-ready for classroom, VR, and AR learning.

Number of textures: 3

Texture dimensions: 512×512


Polygon count of Animal_Cell: 5,358tris

Polygon count of Animal_Label: 140tris


Minimum polygon count: 140

Maximum polygon count: 5,358


Number of meshes: 2

Number of prefabs: 1


Rigging: No

Animation count: 0

Animation type list: N/A

UV mapping: Yes

LOD information: None

Types of materials and texture maps: Standard material,Base Color only


Supported Render Pipeline: Built-in Render Pipeline (BIRP)

Tested Unity Version: 2022.3.22f1

This 3D Animal Cell Model is designed for STEM education, suitable for middle school and early high school students.


Features

  • Contents:animal cell model,animal cell Labeled
  • Prefabs with and without labels
  • Labels can be toggled on/off via a button in Unity,
  • Lightweight and optimized for classroom, VR, and AR
  • Unity package (.unitypackage) ready for immediate use

Ideal for

  • STEM teachers and educators,
  • Students for interactive lessons,
  • Educational game and VR content developers

Usage

  • Display in Unity or VRChat for interactive STEM lessons,
  • Toggle labels during lessons or quizzes,
  • Integrate into educational games or VR classroom simulations

Price $0.00

Pages