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The newest packages in the Unity Asset Store.
Updated: 44 min 40 sec ago

Game VFX - Character Aura Effects Pack by EricWang

5 hours 11 min ago
Buff & Magic Circie & Magic Shield VFX Pack,includes 90 VFX prefabs,Original Price: $29.9,Special Price: $17.9

Pack includes 90 VFX prefabs

Original Price: $29.9

Special Price: $17.9


Buff Collection:

Pack includes 9 prefabs

A collection of Buff effects made using Unity Particle System,

containing a total of 9 VFX files that can be resized and rotated as needed.


Buff Collection Vol2:

Pack includes 25 prefabs

A collection of Buff effects made using Unity Particle System,

containing a total of 25 VFX files that can be resized and rotated as needed.


Magic Circle Pack:

Pack includes 14 prefabs

A collection of Magic Circle effects made using Unity Particle System,

containing a total of 14 VFX files that can be resized and rotated as needed.


Magic Shields:

Pack includes 42 VFX prefabs

This VFX is created using Unity's particle system and includes 42 different shield special effects.

you can freely increase the size, reduce the size and rotate



Unity Version:2022.3.45f1

Render Mode:Built-In & URP


This package provides both URP and Built-in versions of the shaders.

Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).

However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.

URP Shaders: Specifically optimized for the Universal Render Pipeline.

If your project is URP-based,

please use the dedicated URP shaders to ensure the best performance and visual quality.


The file does not contain character model, only VFX files


Price $17.99

MAR-Low Poly Wheel Loader by MAR_0237

8 hours 22 min ago
Stylized low poly Wheel Loader asset designed for construction and industrial scenes. Suitable for games, simulations, and real-time projects. Clean topology and optimized for performance.

Number of textures : 1

Texture dimensions : 512 × 512

Polygon count : Wheel_Loader – 2,918 

Number of meshes/prefabs : 3 Prefabs

UV mapping : Yes

Texture maps : Base Color


Compatible with most Unity versions and suitable for games, simulations, and visualization projects.


This stylized low poly Wheel Loader asset is designed for construction site and industrial environment scenes. It is suitable for games, simulations, and other real-time projects.


The wheels can rotate, allowing simple rolling motion for basic animation setups in your scene. No animations are included, giving you the flexibility to implement your own movement if needed.


The model features clean topology and is optimized for efficient performance in real-time environments.


Note: This asset is also included in the Construction Heavy Equipment Pack (5 Vehicles Set). Purchasing both products may result in duplicated content.


Price $4.99

GanzSe FREE Camping - Fantasy Low Poly Props by GanzSe

8 hours 48 min ago

🌐 Join the GanzSe Community

👉 Discord — GanzSe Workshop


Looking for more? Сheck out this matching prop packs:

GanzSe Blacksmith - Fantasy Low Poly Props

GanzSe Alchemy - Fantasy Low Poly Props

GanzSe Fishing - Fantasy Low Poly Props


🏕️ Looking for stylized camping props to enrich your fantasy environment?

The GanzSe FREE Camping - Fantasy Low Poly Props pack provides a handcrafted collection of stylized low-poly assets designed for campsites, forest rest areas, travel stops, wilderness scenes, and medieval outdoor locations.

This free pack includes a variety of camping-related elements such as tents, campfires, lanterns, barrels, crates, stools, signs, bundles of wood, backpacks, and supporting environment props, allowing you to quickly build readable and atmospheric camping areas in your game or scene.


All assets are created in a clean stylized low-poly aesthetic, making them suitable for both mobile and desktop projects, as well as fantasy, RPG, adventure, survival, and stylized simulation games.

🎒 This pack includes:

• Stylized low-poly camping props
• Tents, campfire elements, and travel equipment
• Lanterns, signs, crates, barrels, and outdoor props
• Unity prefabs ready to use

🏕️ Whether you are creating a forest campsite, roadside camp, wilderness shelter, medieval travel stop, or outdoor resting area, this pack gives you flexible building blocks to quickly bring your scene to life.


📊 Technical details

  • Material: 1
  • Texture: 2048×2048 (PNG, Base Color)
  • Pipeline support: Built-in, URP, HDRP
  • Average polycount: 1500–2500 triangles per model
  • Shader: Unity Standard Shader

🧩 Compatibility:

Compatible with other GanzSe fantasy props, characters, weapons, and environment assets.


Price $0.00

OWA Desert Town Kit: Build Stucco, Sand & Adobe Style Cities by Bohn Studios

2026, April 10 - 23:08
A highly optimized kit for building a Fantasy or Urban city suited for desert regions and coastal climates. Compatible independently and other OWA series assets. Special introductory pricing!
  • 956,963 vertices for all hard surface models in the entire demo scene (this vertex count does not include the optional demo terrain)
  • 10 atlased materials with corresponding game objects organized in the hierarchy; ready for optimal combining in chunks between 30k-64k vertices game objects to get professional real-time performance.
  • 3 tiling materials: 2 sand and 1 tapestry for easy core level theme modification (colors, tint, etc can be modified.
  • Average vertices for props is under 1,000, max is around 2,000
  • Core Enterable Buildings are once solid piece at ONLY 206 VERTICES EACH!
  • The curved building add-on parts are only 348 vertices each!
  • Trees, plants and other vegetation is high poly average 2,000 to 8,000 vertices each.
  • Building Add-ons average only a few hundred vertices
  • Detailed street lights are only 1096 vertices each
  • A bonus modular building kit is included for expanding included structures, or for a jump-start making your own.
  • Detailed atlases at 8192x8192 and tiling materials at 4096x4096 (Degrades gracefully depending on your VRAM budget. 
  • No animations are included

This scene utilizes the maximum benefit of vertices per material allotted in unity mesh combination workflows for optimal batches.


332+ prefabs included!


(11) crates

(48) decorative plants with pots / planters / vases

(2) gazebos

(6) awnings from set 01 x

(4) scaffold / balcony parts

(45) adobe / stucco / sand building variations with enterable interior shells

(3) Decorative buildings parts and stairs

(5) background building parts (non enterable)

(20) modular building parts for expanding base buildings or creating custom layouts of your own

(65) hand painted wood parts / greebles

(57) decals for placing on scene to give added grunge or aged look

(8) door variations for enterable buildings

(4) benches

(2) exterior street lights

(5) benches

(16) business / organization signs for buildings

(3) basic road parts

(17) tents and booths

(5) planters for vegetation / trees

(5) trees


This scene includes “prepped for the chef” organization for a real-time VR or optmized environment needs. If you want rotating directional lights in VR, then this is the a good starting point for your urban environment. This is asset DOES NOT include a weather or day/night cycle system, but IT IS designed to be optimized to work well with those types of tools on the store.


This scene utilizes the battle-tested unity default shaders for SRP's and built-in. If it runs on Unity, then this asset will work. Period. No fuss.


Demo scene is 256 by 256 meters, in accordance with the updated 2026 OWA Workflow by Bohn Studios on Unity 6+. This asset will work with VR, Mobile, Desktop, Consoles, whatever you need. There are currently no plans to make this asset run on solar calculators, but it can be used in a very lean manner by hobbyists, discerning developers, and studios alike.


What This Asset Can Do For Your Project

  • Runs lightning fast hand-made environment of OWA assets and standards.
  • Enter buildings with full interior shells.
  • Flexible for colors, themes, and art styles.
  • IP you can trust, backed by over 20 years of corporate publishing experience.

Questions? I'm happy to answer questions about how my assets can be used in specific workflows. Reach out to me


This asset is part of the OWA City Core Bundle - striving to be the best urban building kit on the Unity Asset Store with enterable buildings and premium optimization standards.





Price $120.00

80s Cabover Truck with lowboy trailer by Perfectvertexstudio

2026, April 10 - 22:00
80s Cabover Truck with lowboy trailer and industrial environment

This model was created for 3d camera view, but also it have lowpoly interior with seats, dash board with gauges and steering wheel.

There are 4 variant of truck - 

1. Sleeper - Semitruck with sleeper cab

2. Daycab - Semitruck with rear 2 axles

3. Singleaxe - Semitruck with 1 rear axle

4. Australian truck - Australian Semitruck with authentic front bumper, right side steering wheel, and additional equipment, classic body paint with pinstripes.

Also few additional parts are aviable - roof part, front bunpers and exhaust tubes.

All versions uses one material set, except wheels, because singleaxle truck and hauler truck comes with own wheel sets (u can see this on pictures).


Body model with smooth topology, 3d seams, small parts like wipers, hanles, bolts etc.

High detailed rear air suspension with axles and other parts.

High detailed rims and tires. Different tires for rear and front wheels.


Sleeper chassis and with additional parts - 62180 tris and 36129 verts.

Sleeper wheels - 20292 tris and 11770 verts.


Daycab chassis - 39003 tris and 23015 verts.

Daycab wheels - 20774 tris and 11532 verts.


Australian truck chassis - 39634 tris and 23915 verts.

Heavyhauler wheels - 31544 tris and 17424 verts.


Singleaxe car body - 37249 tris and 22083 verts.

Singleaxe wheels - 12822 tris and 7486 verts.


Models come with lot of classic body schemes.


This model have separated steering wheel, lights glass, windows and license plates.

Hood, doors, rear doors do not open.

Sleeper cab comes without interior.

Model comes with shadowplane.

No LODs.


High detailed trailer model with additional small trailers and "oversize load" sign.

Lowboy trailer - 44544 tris and 26569 verts.

Wheels - 43164 tris and 24648 verts.

All screenshots from Unity, with Post Procecessing Package.



20 materials

80sCaboverTruck_glass (2048x2048 BaseMap/MaskMap/Normal)

80sCaboverTruck_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)

80sCaboverTruck_interior (2048x2048 BaseMap/MaskMap/Normal)

80sCaboverTruck_licence_plates (1024x1024 BaseMap)**

80sCaboverTruck_lights_glass(2048x2048 BaseMap/MaskMap/Normal)

80sCaboverTruck_mirrors (128x128 BaseMap/MaskMap/Normal)

80sCaboverTruck_parts (4096x4096 BaseMap/MaskMap/Normal/Mixed_AO)

80sCaboverTruck_parts_red (4096x4096 BaseMap/MaskMap/Normal/Mixed_AO)

80sCaboverTruck_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

80sSemiTruckbody_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sSemiTruckbody_blue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sSemiTruckbody_red (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sSemiTruckbody_red2 (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sSemiTruckbody_purple (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sCaboverDaycabblue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sCaboverDaycabbody (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

daycab_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

80sCaboverAu_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

shadow_plane(1024x1024 BaseMap)


4 materials for lowboy trailer 

Trailer_lowboy (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

Trailer_lowboy_lights (1024x1024 BaseMap/MaskMap/Normal)

Trailer_lowboy_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

shadow_plane (1024x1024 BaseMap)



* additional color schemes for pickup body

** three different textures for plates



Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.

Environment details


container - 1 material (2048x2048 BaseMap/MaskMap/Normal) * 

floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)

wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)

store - 1 material (2048x2048 BaseMap/MaskMap/Normal) 



*** three different textures for containers - red, blue, yellow.


40 maps for van (including additional colos schemes and licence plates)

29 maps for environment (including additional colos schemes and licence plates)


Feel free to ask me about this product before purchasing.

No refunds will be given after the asset has been downloaded.



This model was created for 3d camera view, but also it have lowpoly interior with seats, dash board with gauges and steering wheel.

There are 4 variant of truck - 

1. Sleeper - Semitruck with sleeper cab

2. Daycab - Semitruck with rear 2 axles

3. Singleaxe - Semitruck with 1 rear axle

4. Australian truck - Australian Semitruck with authentic front bumper, right side steering wheel, and additional equipment, classic body paint with pinstripes.

Also few additional parts are aviable - roof part, front bunpers and exhaust tubes.

All versions uses one material set, except wheels, because singleaxle truck and hauler truck comes with own wheel sets (u can see this on pictures).


Body model with smooth topology, 3d seams, small parts like wipers, hanles, bolts etc.

High detailed rear air suspension with axles and other parts.

High detailed rims and tires. Different tires for rear and front wheels.


Sleeper chassis and with additional parts - 62180 tris and 36129 verts.

Sleeper wheels - 20292 tris and 11770 verts.


Daycab chassis - 39003 tris and 23015 verts.

Daycab wheels - 20774 tris and 11532 verts.


Australian truck chassis - 39634 tris and 23915 verts.

Heavyhauler wheels - 31544 tris and 17424 verts.


Singleaxe car body - 37249 tris and 22083 verts.

Singleaxe wheels - 12822 tris and 7486 verts.


Models come with lot of classic body schemes.


This model have separated steering wheel, lights glass, windows and license plates.

Hood, doors, rear doors do not open.

Sleeper cab comes without interior.

Model comes with shadowplane.

No LODs.


High detailed trailer model with additional small trailers and "oversize load" sign.

Lowboy trailer - 44544 tris and 26569 verts.

Wheels - 43164 tris and 24648 verts.

All screenshots from Unity, with Post Procecessing Package.



Price $49.99

80s Hauler Tow truck by Perfectvertexstudio

2026, April 10 - 22:00
80s hauler tow truck with industrial environment

80s hauler tow truck

This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.

Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.

Car body - 59806 tris and 34152 verts.

Wheels - 10254 tris and 6132 verts.

This model have separated steering wheel, lights glass, windows and license plates, fuel tanks and side tool box.

Hood, doors, rear doors do not open.

Model comes with shadowplane.

No LODs.

All screenshots from Unity, with Post Procecessing Package.




24 materials for Truck

body_blue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_blue2 (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_blue3 (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_yellow (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_gray (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_red (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_red2 (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

body_sand (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

glass (2048x2048 BaseMap/MaskMap/Normal)

headlights_glass (2048x2048 BaseMap/MaskMap/Normal)

interior (2048x2048 BaseMap/MaskMap/Normal)

licence_plates (1024x1024 BaseMap)**

lights_glass (2048x2048 BaseMap/MaskMap/Normal)

mirrors (128x128 BaseMap/MaskMap/Normal)

parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

shadow_plane (1024x1024 BaseMap)

platform_blue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

platform_black (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

platform_red (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

platform_yellow (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

car_cover (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

car_cover_wheels (1024x1024 BaseMap/MaskMap/Normal/Mixed_AO)

cone (1024x1024 BaseMap/MaskMap/Normal/Mixed_AO)



** three different textures for plates


Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.

Environment details


container - 1 material (2048x2048 BaseMap/MaskMap/Normal) * 

floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)

wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)

store - 1 material (2048x2048 BaseMap/MaskMap/Normal) 



*** three different textures for containers - red, blue, yellow.


29 maps for van (including additional colos schemes and licence plates)

29 maps for environment (including additional colos schemes and licence plates)


Feel free to ask me about this product before purchasing.

No refunds will be given after the asset has been downloaded.



80s hauler tow truck

This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.

Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.

Car body - 59806 tris and 34152 verts.

Wheels - 10254 tris and 6132 verts.

This model have separated steering wheel, lights glass, windows and license plates, fuel tanks and side tool box.

Hood, doors, rear doors do not open.

Model comes with shadowplane.

No LODs.

All screenshots from Unity, with Post Procecessing Package.


Price $46.99

Yellow SUV taxi by Perfectvertexstudio

2026, April 10 - 21:59
Yellow taxi SUV with industrial environment

This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.

Body model with smooth topology, 3d seams, small parts like wipers, hanles, locks etc.

Car body - 51973 tris and 31394 verts.

Wheels - 9992 tris and 5748 verts.

This model have separated steering wheel, lights glass, windows and license plates.

Hood, doors, rear doors do not open.

Model comes with shadowplane.

No LODs.

All screenshots from Unity, with Post Procecessing Package.




10 materials for SUV

pickup_body_white (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)

pickup_glass (2048x2048 BaseMap/MaskMap/Normal)

pickup_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)

pickup_interior (2048x2048 BaseMap/MaskMap/Normal)

pickup_licence_plates (1024x1024 BaseMap)**

pickup_lights_glass (2048x2048 BaseMap/MaskMap/Normal)

pickup_mirrors (128x128 BaseMap/MaskMap/Normal)

pickup_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

pickup_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

shadow_plane (1024x1024 BaseMap)




** three different textures for plates



Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.

Environment details


container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *

floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)

wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)

store - 1 material (2048x2048 BaseMap/MaskMap/Normal)



*** three different textures for containers - red, blue, yellow.


29 maps for van (including additional colos schemes and licence plates)

29 maps for environment (including additional colos schemes and licence plates)


Feel free to ask me about this product before purchasing.

No refunds will be given after the asset has been downloaded.



This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.

Body model with smooth topology, 3d seams, small parts like wipers, hanles, locks etc.

Car body - 51973 tris and 31394 verts.

Wheels - 9992 tris and 5748 verts.

This model have separated steering wheel, lights glass, windows and license plates.

Hood, doors, rear doors do not open.

Model comes with shadowplane.


Price $42.99

Simple 2D Shine Shader by Funflower

2026, April 10 - 21:49
Instantly add polished shine, glint, and sweep effects to your 2D Sprites and UI Canvas elements with this highly customizable, optimized Shader Graph asset.

Package Contents & Features:

  • 2 Custom Shaders (Built with Shader Graph):
    Shine_Sprite: Optimized for world-space Sprite Renderers.
    Shine_Canvas: Built specifically for UI Image components (Supports Canvas Screen Space and native UI Alpha transparency).

  • Fully Exposed Parameters:
    Wave Speed:
    Control the velocity of the light sweep.
    Cycle Time (Delay): Add pauses between loops for intermittent glints.
    Thickness & Softness: From hard pixel-perfect lines to soft, feathered gradients (Fake Glow).
    HDR Colors (A/B): Create beautiful gradients that pop when used with Bloom.
    Blend Mode Toggle: Choose between 'Additive' (translucent light) or 'Solid Shine' (overwrites base color).

  • Demo Scene: Includes a neatly organized gallery showcasing different use cases (buttons, loot, text).
  • Documentation: Comprehensive PDF User Guide included for quick setup and troubleshooting.

Requirements:

  • Unity 6+ URP

Bring your 2D games and user interfaces to life in seconds!


The Simple 2D Shine Shader is a plug-and-play solution designed to add premium, eye-catching highlights to your project. Whether you want to make rare loot sparkle, highlight a "Buy" button, or add a dynamic light sweep to your game's logo, this tool does it all without writing a single line of code.


Built for Versatility

We know that rendering UI and rendering world Sprites require different technical approaches. That's why this package includes two separate, purpose-built shaders: one perfectly optimized for standard 2D Sprites, and another engineered specifically for Unity's UI Canvas system (Screen Space support).


Key Benefits:

  • Zero Friction: Just create a material, assign it to your Image/Sprite Renderer, and tweak the sliders.
  • Fake Glow Technology: Don't want to use heavy Post-Processing (Bloom)? Use our built-in "Softness" parameter to simulate beautiful, glowing light diffusion with zero performance impact. Perfect for mobile games!
  • Time Saver: Spend your time designing your game, not fighting with math nodes.

Price $4.99

Tactical Boots K by Alpen Wolf

2026, April 10 - 21:43
Game-ready tactical boots with realistic materials and optimized mesh. High-quality PBR textures make them perfect for military, survival, and FPS projects.

Number of Textures

9

Texture Resolutions

4096×4096

Number of Materials

7

Polygon Count

8,232

Vertex Count

4,364

Meshes

1

Prefabs

7

Rigging

No

Animations

0

UV Mapping

Yes

LOD Levels

0

Pipeline Compatibility

Built-in (native)

URP / HDRP (convertible)

Texture Maps Included

Albedo (green, black, brown, camo_01 .. camo_04)

Normal

Metallic / Occlusion / Smoothness (packed)

High-quality game-ready 3D model of modern tactical boots designed for realistic real-time applications.


This asset features a clean and functional design with durable fabric panels, reinforced toe and heel areas, and a rugged rubber sole. Subtle wear and material variation add realism without overloading performance, making the model suitable for both gameplay and cinematic use.


The boots are optimized for real-time rendering and include well-structured UVs and PBR textures, ensuring easy integration into any Unity project. Ideal for military, survival, FPS, and open-world environments, as well as character equipment setups.


Price $4.99

Stylized Sci-Fi Robot Pack by PolyOne Studio

2026, April 10 - 21:43
Introducing the Stylized Sci-Fi Robot Pack — a complete collection of stylized robots designed for game development, prototypes, and sci-fi environments.
  • Stylized low-poly design, optimized for real-time applications
  • Unique silhouettes and roles for each robot
  • High-quality textures included
  • Fully rigged models
  • Includes basic animations: Idle, Run, Attack
  • Game-ready (Unity and more)
  • Clean topology and well-organized structure
  • Separated parts for easy customization

Hi everyone,
Introducing the Stylized Sci-Fi Robot Pack — a complete collection of stylized robots designed for game development, prototypes, and sci-fi environments. Each robot features a clean low-poly style, strong silhouette, and unique personality, making it easy to build diverse and visually cohesive scenes.

This pack is not just about models — it is built as a ready-to-use solution for developers. All robots come with textures, rigging, and basic animations included (Idle, Run, Attack), allowing you to quickly integrate them into your game without extra setup.




Robot Overview

  • SR_01_Scout_Bot – A lightweight reconnaissance unit with a compact design, perfect for fast movement and scouting roles.
  • EX_06_Explorer_Unit – Built for exploration, featuring a balanced structure suitable for navigating unknown environments.
  • GD_03_Guard_Unit – A defensive robot with a sturdy appearance, ideal for security and protection roles.
  • IN_07_Inspection_Crawler – A low-profile crawler designed for inspection tasks, great for industrial or maintenance scenes.
  • SR_08_Scout_Walker – A walking scout variant with enhanced mobility and a more dynamic silhouette.
  • ST_04_Station_Core – A stationary support unit, perfect as an environmental prop or central system object.
  • SV_05_Service_Drone – A floating service drone designed for utility and assistance tasks.
  • UT_02_Utility_Handler – A functional robot built for handling and operational tasks in various environments.

Features

  • Stylized low-poly design, optimized for real-time applications
  • Unique silhouettes and roles for each robot
  • High-quality textures included
  • Fully rigged models
  • Includes basic animations: Idle, Run, Attack
  • Game-ready (Unity and more)
  • Clean topology and well-organized structure
  • Separated parts for easy customization

Includes

  • 8 Stylized Sci-Fi Robot models
  • Texture set (optimized for performance)
  • Rigged and animated files (Idle / Run / Attack)
  • Ready-to-use assets for production

Note

  • This pack is designed to help developers save time by providing fully prepared assets, from modeling to animation. You can directly import and use them in your project or customize them to fit your specific needs.
  • Feel free to reach out for support. Feedback is always appreciated!

Contact me if you have any questions. Thank you very much for your support!


Price $15.00

Kid Humanoid Mannequins by PolyOne Studio

2026, April 10 - 21:43
  1. Low polygon count has been optimally optimized
  2. Ready to use animation on Mixamo and suitable for all humanoid animations
  3. Texture, rig available, ready to include in the project
  4. Compatible with Unity and similar engines
  5. Rigged, optimized, game-ready models

Hi everybody,

Introducing to everyone a collection of 2 model with rig humanoid kid mannequins. The collection includes many human states, extremely convenient to make your products more lively. This asset pack is perfect for saving time in your film and game projects, while adding a vibrant and lively touch to your creations.

The Mannequins can be used as :

  1. Placeholder characters for your games or prototypes
  2. Puppets to set up humanoid animations
  3. Sci-fi, futuristic, robot-like characters

Features pack:

  1. Low polygon count has been optimally optimized
  2. Ready to use animation on Mixamo and suitable for all humanoid animations
  3. Texture, rig available, ready to include in the project
  4. Compatible with Unity and similar engines
  5. Rigged, optimized, game-ready models

Package description included:

- 2 file model:

  • Humanoid mannequins kid male
  • Humanoid mannequins kid female

Contact me for support. Hope to receive feedback from everyone. Thank you very much.


Price $8.90

Tactical Boots H by Alpen Wolf

2026, April 10 - 21:43
High-quality game-ready tactical boots with desert camouflage. Detailed PBR textures, optimized mesh, and realistic materials. Perfect for military, FPS, and survival projects.

Number of Textures

9

Texture Resolutions

4096×4096

Number of Materials

7

Polygon Count

10,588

Vertex Count

5,574

Meshes

1

Prefabs

7

Rigging

No

Animations

0

UV Mapping

Yes

LOD Levels

0

Pipeline Compatibility

Built-in (native)

URP / HDRP (convertible)

Texture Maps Included

Albedo (green, black, brown, camo_01 .. camo_04)

Normal

Metallic / Occlusion / Smoothness (packed)

High-quality game-ready 3D model of modern tactical military boots with a detailed desert camouflage design.


This asset is built to deliver both realism and performance. The boots feature a complex layered construction including breathable mesh, reinforced panels, durable rubber sole, and an authentic lacing system. Fine surface details such as fabric wear, dirt, and material variation enhance realism, making the asset suitable for close-up renders and high-end projects.


Designed with real-world references, this model fits perfectly into military, FPS, survival, and tactical environments. Whether used as part of a character outfit or as a standalone prop, it adds a strong level of visual credibility to your scene.

The asset is fully optimized for Unity and integrates seamlessly into URP and HDRP pipelines.


Price $4.99

Morph Humanoid Mannequins by PolyOne Studio

2026, April 10 - 21:43
  1. Low polygon count has been optimally optimized
  2. Ready to use animation on Mixamo and suitable for all humanoid animations
  3. Texture, rig available, ready to include in the project
  4. Compatible with Unity and similar engines
  5. Rigged, optimized, game-ready models

Hi everybody,

Introducing to everyone a collection of 2 model with rig humanoid morph mannequins. The collection includes many human states, extremely convenient to make your products more lively. This asset pack is perfect for saving time in your film and game projects, while adding a vibrant and lively touch to your creations.

The Mannequins can be used as :

  1. Placeholder characters for your games or prototypes
  2. Puppets to set up humanoid animations
  3. Sci-fi, futuristic, robot-like characters

Features pack:

  1. Low polygon count has been optimally optimized
  2. Ready to use animation on Mixamo and suitable for all humanoid animations
  3. Texture, rig available, ready to include in the project
  4. Compatible with Unity and similar engines
  5. Rigged, optimized, game-ready models

Package description included:

- 2 model base mesh:

  • Humanoid Mannequins Fat Male
  • Humanoid Mannequins Muscle Male

Contact me for support. Hope to receive feedback from everyone. Thank you very much.


Price $8.90

Free Stylized Sci-Fi Scout Bot by PolyOne Studio

2026, April 10 - 21:43
  • Low poly and optimized for real-time applications
  • Clean stylized sci-fi design
  • Game-ready (Unity, and more)
  • Well-structured topology
  • Separated parts for easy customization

Hi everyone,

A compact stylized sci-fi robot designed as a free sample from a larger robot collection. With a clean low-poly style and balanced proportions, this asset is perfect for games, prototypes, and stylized environments.

Optimized for real-time use, the model is lightweight while still maintaining a visually appealing look. Its simple structure and clear design make it easy to integrate, customize, or animate in your workflo.

Features:

  • Low poly and optimized for real-time applications
  • Clean stylized sci-fi design
  • Game-ready (Unity, and more)
  • Well-structured topology
  • Separated parts for easy customization

Includes:

  1. 1 Stylized Sci-Fi Scout Robot
  2. Ready-to-use model file

Note: This is a free sample from the full pack: “Stylized Sci-Fi Service Robot Pack”

Feel free to reach out for support. Feedback is always appreciated!


Contact me for support. Hope to receive feedback from everyone. Thank you very much.


Price $0.00

Snog's Audio Manager by Snog

2026, April 10 - 21:08
A Plug-and-play audio manager for Unity: SFX (2D/3D), music, mixer control, snapshots and emitter‑driven ambience, with zones, triggers, and more.
  • Unity audio framework for SFX, music, and ambience
  • SFX
    • 2D SFX playback by name (ScriptableObject library)
    • 3D SFX playback via AudioSource pooling
    • Randomized SFX variants via SoundClipData
  • Music
    • Track lookup via MusicLibrary
    • Crossfade
    • Play with delay
    • Optional fade in/out
  • Ambience
    • AmbientTrack + AmbientProfile (layered ambience definitions)
    • Ambient Zones (trigger-based profile activation)
    • Ambient Emitters (scene-placed 3D ambience sources)
    • Ambient stacking (push/pop tokens) for overlapping zones
    • Configurable ambient voice budget + rescore interval
    • Option to allow multiple emitters per track or restrict to one
  • AudioMixer
    • Master/Music/Ambient/FX volume control via exposed parameters
    • Snapshot transitions
  • Editor Tools
    • Folder scanner + automatic ScriptableObject generation
    • Automatic assignment into libraries
    • Custom inspector with runtime test tools
    • In-editor audio preview (no need to open audio files)
  • Dependencies: None
  • Platforms: Any

Stop rewriting audio systems. Ship the game.


Every project starts the same way — a few AudioSource components, a couple of magic strings, and a plan to "clean it up later." Snog's Audio Manager is the clean version, built once so you never have to build it again.


Drop it into your project, point it at your audio folder, and hit Scan → Generate → Assign. Your entire audio library is classified, wrapped in ScriptableObjects, and loaded into the right libraries automatically. A generated AudioNames.cs file gives you autocomplete and compile-time safety for every sound in your project from that moment on.



SFX


Play 2D sounds instantly for UI and gameplay events. Play 3D sounds through an AudioSource pool that reuses voices and avoids runtime allocations. Multi-variant SoundClipData assets let you store multiple takes of the same sound — a random one plays each time, keeping repeated SFX feeling fresh. If the pool ever runs out, a rate-limited warning tells you exactly which clip was dropped and which field to increase.


AudioManager.Instance.PlaySfx2D(SoundNames.ButtonClick);

AudioManager.Instance.PlaySfx3D(SoundNames.Explosion, transform.position);



Music


Play and stop tracks by name with optional fade-in, fade-out, and delayed start. Use CrossFadeMusic to transition between tracks with a simultaneous fade — no silent gap, no timing math.


AudioManager.Instance.PlayMusic(MusicNames.MainTheme, fadeIn: 1f);

AudioManager.Instance.CrossFadeMusic(MusicNames.CombatLoop, crossFadeDuration: 1.5f);



AudioMixer & Snapshots


Built-in volume control for Master, Music, Ambient, and FX routed through your AudioMixer's exposed parameters. Add any number of named snapshots to the AudioManager inspector and transition between them at runtime with a single call — no hardcoded references anywhere in your scripts.



Ambience — Profiles, Zones, and Scene Emitters


This is what makes Snog different from every basic audio manager.


AmbientEmitter components live in your scene and represent real sound sources — a river, a campfire, a cave draft. AmbientProfile assets define what a location should sound like: a forest might want birds at full volume, wind at 40%, fire at zero. AmbientZone trigger volumes apply those profiles when the player enters, with no code required.


The system supports stacked profiles — a forest zone, a rain zone, and a river zone can all be active simultaneously. A priority-weighted voice budget scores every emitter by track priority, emitter priority, volume, and distance to the listener, and selects the most relevant ones up to maxAmbientVoices. The rest fade out gracefully. Large scenes stay performant automatically.



Events & Callbacks


UnityEvent hooks for the full audio lifecycle — music started, music stopped, music finished naturally, SFX played, ambient profile pushed, ambient profile popped. Wire them in the Inspector with no code, or subscribe in scripts.



Editor Tooling


The AudioManager inspector includes a full runtime testing panel: play any sound, any music track, push and pop ambient profiles, switch snapshots, and watch live dB meters for every mixer group — all without leaving the editor. An emitter browser lists every AmbientEmitter in the scene so you can ping, select, and preview them directly.



What's included


• AudioManager singleton — DontDestroyOnLoad, zero setup code

• AudioSourcePool — pooled 3D spatial sources with rate-limited exhaustion warnings

• AudioTrigger — inspector-driven gameplay trigger for SFX, music, and ambient events

• SoundLibrary, MusicLibrary, AmbientLibrary — name-based clip resolution

• SoundClipData, MusicTrack, AmbientTrack — ScriptableObject clip assets

• AmbientEmitter, AmbientProfile, AmbientZone — full 3D ambience system

• Scan → Generate → Assign import pipeline with AudioNames.cs generation

• Full source code


Requirements:

  • Unity 2022.3 LTS or newer
  • AudioMixer with four exposed parameters
  • No third-party dependencies

Who is this for?


Indie developers who want a production-grade audio pipeline without writing one. Teams who need every project to sound consistent and every programmer to be able to find and call sounds safely. Projects where ambience matters — open worlds, horror, survival, exploration, anything where the world should feel alive.


If you've ever grepped your codebase for a magic string to rename a sound, this asset solves that permanently.


Questions and feedback welcome at snogdev@gmail.com


Asset uses Orbitron font under SIL Open Font License 1.1, and demo audio under CC0; see Third-Party Notices.txt file in package for details.


Price $19.99

Skybox Bundle by Esti

2026, April 10 - 21:05
A versatile collection of 20 high-quality, 360-degree panoramic skyboxes featuring sci-fi, nature, desert, and city environments for your projects.

Key Features:

  • 20 Unique equirectangular skybox textures.
  • 20 Pre-configured Skybox materials ready to drag and drop.
  • Supports Built-in, URP, and HDRP (via standard panoramic material mapping).

Texture Information:

  • Source file(s) sizes: 3840x2160
  • File count: 20 Textures, 20 Materials
  • Animated: No
  • Animation type list: Not applicable
  • Additional: Pixel based

Instantly transform the atmosphere of your game with the Skybox Bundle. This comprehensive collection offers 20 unique, high-resolution equirectangular panoramas designed to serve as stunning background environments for a wide variety of genres.

Whether you are building a sci-fi space shooter, a stylized RPG, a realistic racing game, or an underground adventure, this bundle has a skybox to fit your needs.

Environments Included in the Bundle:

  • Deep Space, Nebulas, and Cosmic Horizons
  • Stylized and Realistic Deserts
  • Cyberpunk and Modern Night Cityscapes
  • Stylized Cartoon Cities
  • Underground Cave Systems
  • Lush Forests and Nature Landscapes

Key Highlights:

  • Seamless 360-degree panoramic textures (Equirectangular format).
  • Ready to use as Skybox materials in Unity.
  • A rich mix of realistic and stylized/fantasy environments to fit your specific art direction.

Price $4.99

Stylized Fur & Fluf Shaders URP by Esti

2026, April 10 - 21:05
A highly optimized, interactive stylized fur and fluff shader system for URP. Features real-time collision deformation, wind physics, and three rendering techniques (Shell, Fin, Geometry

Key Features & Specifications:

  • Supported Pipeline: Universal Render Pipeline (URP).
  • Rendering Methods: Shell, Fin (Tessellation), and Geometry.
  • Interactivity: Included C# 'Fur Deformer' script sends real-time collision points to the shader for localized flattening.
  • Lighting: Custom Rim Lighting, Ambient Color blending, and Shadow Bias support.
  • Performance: Highly optimized HLSL code. Suitable for PC, VR, and Mobile platforms.
  • Custom Shader files (.shader and .hlsl includes).
  • Ready-to-use C# deformation scripts.
  • Preset Materials (Curly, Spiky, Soft variations).
  • Example 3D Models and Demo Scenes to test the physics.
  • High-quality Noise/Fur and Normal Map textures.

Bring your characters, creatures, and environments to life with the Stylized Fur & Fluff Shaders URP. This package provides a highly customizable, performance-friendly fur solution designed specifically for the Universal Render Pipeline.

Interactive Collision DeformationWhat makes this package stand out is the built-in interactive physics system. With the included lightweight C# script, the fur physically reacts and flattens when touching surfaces or other objects. This adds a whole new layer of realism and juiciness to your project without the need for heavy physics calculations.

Highly CustomizableWhether you are creating a cute mascot, a fluffy monster, or a stylized grassy field, you can easily tweak the look. The package includes three distinct rendering techniques to suit your project's performance and visual needs:

  • Shell: Layer-based fur rendering for dense, fluffy looks.
  • Fin: Tessellation-based extruded fur for sharp, spiky edges.
  • Geometry: Geometric fur generation.

Features:

  • Fully customizable Fur Length, Density, and Thickness.
  • Dynamic Wind movement (adjustable frequency and amplitude).
  • Rim lighting controls to achieve the perfect cartoon/stylized look.
  • Alpha cutout and occlusion settings for depth simulation.
  • Both Lit (receives lighting/shadows) and Unlit variants included.

Price $4.99

Stylized VFX Pack (HDRP) by Esti

2026, April 10 - 21:05
A versatile collection of 22 high-quality visual effects, featuring a mix of Particle Systems and VFX Graph. Fully optimized and HDRP supported.

Key Features:

  • Mix of standard Particle Systems and Visual Effect Graph assets.
  • Ready-to-use prefabs with demo scene included.
  • Fully compatible with HDRP.

Number of VFXs: 22 Prefabs

List of included VFXs:

  • Magic / Abilities: Electric (1, 2, 3), Heal, Lightning, Projectile, Portal (1, 2)
  • Combat / Impacts: Hurt Effect, Impact, Shock Wave
  • Destruction: Explosion, Implosion, Flame Thrower, Meteor Rain
  • Environment / Misc: Rain, Smoke, Tornado, Loot Drop, Drive, Plam (1, 2)

Supported Render Pipelines:

  • HDRP (High Definition Render Pipeline)

Enhance your project's visuals with this comprehensive Visual Effects package. Designed for versatility, this pack includes a wide variety of effects suitable for action, RPG, sci-fi, and fantasy games.

The package features a powerful mix of Unity's traditional Particle Systems and modern Visual Effect Graph (VFX) assets, ensuring stunning visuals. All effects are provided as ready-to-use prefabs but can be customized to fit your specific project needs.

Perfect for:

  • Combat & Magic: Spells, lightning, healing, and impacts.
  • Environment: Rain, smoke, and tornadoes.
  • Action & Destruction: Explosions, shock waves, and fire.

Note: This package is designed and supported for the High Definition Render Pipeline (HDRP).


Price $4.99

Water Drop-Dynamic Rain Surfaces (URP) by Esti

2026, April 10 - 21:05
A highly optimized URP shader pack featuring dynamic rainy grounds and procedural rain-streaked windows. Perfect for atmospheric weather effects on PC, Mobile, and VR.

Number of Shaders/VFX: 2 Advanced Custom Shaders 

Texture Sizes: 2048x2048

Custom Shaders: Yes (Written in HLSL) 

Render Pipeline: Universal Render Pipeline (URP) ONLY. 

Supported Platforms: PC, Mac, Consoles, Mobile (Android & iOS), and VR (Meta Quest, PCVR, etc.).

Enhance your game's atmosphere with this advanced Environment Shader Pack, built exclusively for Unity's Universal Render Pipeline (URP). Highly optimized for cross-platform development, this package provides customizable shaders to bring your rainy weather environments to life seamlessly across PC, Mobile, and VR platforms.

What's inside?The package includes two distinct, highly detailed shaders:

1. Dynamic Rainy GroundTransform any standard surface into a realistic wet environment. Features procedural water puddles based on height maps, animated raindrop ripples, wetness level controls, and full PBR lighting support (Metallic, Smoothness, and Normals).

2. Procedural Rainy WindowA screen-space distortion shader that simulates raindrops streaming down a glass surface or camera lens. It features mathematically generated, randomized droplet paths, water trails, and an adjustable frosted glass blur effect without relying on static flipbook animations.

Whether you are building a moody racing game, an open-world adventure, or an immersive VR experience, both shaders are fully customizable via the Material Inspector to fit your specific art style and performance needs.


  • 1x URP PBR Rainy Ground Shader (Procedural ripples, puddles, and refraction).
  • 1x URP Screen-Space Rainy Window Shader (Procedural drops, trails, and Gaussian blur).
  • Fully exposed material properties for extreme customizability.
  • No flipbooks used; rain effects are procedurally generated via math and code.
  • Highly optimized for cross-platform performance (PC, Mobile, and VR ready).

Price $4.99

Screen Effects (Built-in) by Esti

2026, April 10 - 21:05
A highly optimized, mobile-ready post-processing suite for the Built-in Render Pipeline. Includes high-performance Bloom, Glitch, Radial Blur, Water Ripples, Dissolve, and more!

Render Pipeline Compatibility:

  • Strictly for the Built-in Render Pipeline. (Not compatible with URP/HDRP).

List of Included Post-Processing VFX:

  • Bloom (Mobile Optimized): High-performance 4-tap box filter with soft-knee thresholding.
  • Bloom (Standard): Classic Gaussian blur bloom for PC/Console.
  • Blur: Highly optimized Box Blur and Gaussian Blur (using pre-calculated weights).
  • Radial Blur: Directional motion blur for speed and tunnel vision effects.
  • Glitch Art (Bad TV): Includes scanline jitter, vertical jump, horizontal shake, and RGB color drift.
  • Water Wave / Ripple: Interactive, click-driven shockwave distortion.
  • Interactive Mask: SDF-based screen masking (Includes shapes like Circle, Gear, Petal, Windmill, Drop).
  • Zoom / Magnifying Glass: Interactive screen magnification with edge distortion.
  • Occlusion & Cover Dissolve: World-space shaders to dissolve objects blocking the camera view.

Asset Details:

  • Number of Custom Shaders: 11 highly optimized .shader files.
  • Number of Controllers: 10 clean, fully commented C# controller scripts.
  • Texture Sizes: Includes ultra-high resolution 4368x2912 textures for crisp noise, masks, and base overlays.
  • Platform Support: PC, Console, Mobile (Android/iOS)

Screen Effects (Built-in) is a comprehensive, highly optimized suite of post-processing and camera effects tailored specifically for Unity's classic Built-in Render Pipeline.

Whether you are developing a high-speed racing game, a tense horror experience, or a stylized indie title, this package provides the cinematic polish you need without sacrificing frame rates.

Highly Optimized for Mobile & VR:We know performance is critical. Instead of heavy, unoptimized loops, our shaders utilize industry-standard mobile optimization techniques:

  • Downsample/Upsample Pyramids: The Mobile Bloom effect uses a robust downsampling architecture to provide beautiful, wide glows at a fraction of the GPU cost.
  • Fast Math & Smoothsteps: Heavy if/else branching has been replaced with GPU-friendly step/smoothstep functions and SDF (Signed Distance Field) mathematics.

Perfect for Any Genre:

  • Racing / Action: Use Radial Blur tied to your car's speed for an incredible sense of momentum.
  • Horror / Sci-Fi: Use Glitch Art (Bad TV) to create tension, chromatic aberration, and screen tearing.
  • Puzzle / UI: Interactive Water Wave shockwaves on mouse click, or Zoom magnifying glass effects for investigating clues.

Key Benefits:

  • Plug & Play: Just attach the C# script to your Camera, tweak the sliders in the Inspector, and you're done.
  • Editor Preview: All effects run in the Scene View ([ExecuteAlways]), allowing you to tweak visuals without entering Play Mode.
  • Safe & Clean: Built with fallback mechanisms to ensure your screen never goes black if a material fails to load.

Price $4.99

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