Dream Realms - Exploration Music by Hendrik Schoebel
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16 Bit
Loopable: Yes
Additional: Stereo
Safe for YouTube and Streaming, No AI everything is handmade
This music pack celebrates melodic, warm, cozy, ambient, a hint of melancholic but also uplifting exploration while also providing music for rare moments of conflict and battle.
I think it would fit all kinds of genres (Rogue likes and lites, RPG, Platformer, Visual Novel etc.). It does not focus on combat but there are some more conflict oriented tracks provided. It is best to check the audio demos to see if it fits the aesthetic of your game. Maybe you are in for a surprise.
Though the music contains a lot of variation, which helps to distinguish and give character to different areas or levels in your game, there is a common thread that ties everything together. The music contains a mix of dreamy synth atmospheres, rock guitars, cozy beats and more organic string arrangements.
The loops are designed to have variation and development to avoid stale repetition. Either use them as simple loops as is or implement them in a more elaborate music system (e.g. Wwise or Fmod).
I designed most of the sounds on an analogue synthesizer specifically for this project. My old and dusty piano and my guitars show their character. An old FM synthesizer from the 80ies adds clear bell sounds.
My goal was to create something that has character and feels human made without overly processing everything to perfection.
The tracks are provided in 2 versions:
Version 1: Seamless loops for game implementation (Lower volume more headroom for other sound design)
Version 2: Tracks with a natural ending and commercial loudness to be used for game trailers or otherwise. (Album Version)
Content: 11 Tracks (Loops)
1 - The Village - 3:04
Type: Exploration
Mood: safe, cozy
Instrumentation: Beat, Synthesizer, Guitar
2 - A Rainy Day - 6:00
Type: Exploration
Mood: ambient, dreamy, nostalgic
Instrumentation: various Synthesizer
3 - Wandering at Night - 3:17
Type: Exploration
Mood: mysterious, chill, cosmic
Instrumentaion: Synthesizer, Beat, Strings
4 - A House in the Forest - 3:32
Type: Exploration
Mood: mysterious, organic, lush
Instrumentation: organic sounding Synthflute, Strings, Harp
5 - Three Witches - 2:52
Type: Conflict/Battle/Action
Mood: Operatic, Medium Intensity, Driving,
Instrumentation: Synthesizer, Strings, Piano, Drums, Rock Guitars, E Bass
6 - A Lullaby - 4:34
Type: Exploration
Mood: melancholic, ambient, dreamy
Instrumentation: Synthesizer, Piano, Strings
7 - Over the Land - 4:58
Type: Exploration
Mood: uplifting, driving, exciting, calmer moments
Instrumentation: Synthesizer, Guitar, Piano, Drums
8 - The Campfire - 3:12
Type: Exploration
Mood: hopeful, yearning, full of wonder, melancholic, overcoming, meandering
Instrumentation: Synthesizer, Clean Electric Guitar
9 - The Cave - 2:45
Type: Exploration
Mood: surreal, tension, mysterious, unsettling
Instrumentation: Synthesizer, Drums
10 - The Ambush - 2:22
Type: Conflict/Battle/Action
Mood: high intensity, haunting
Intrumentation: Synthesizer, E-Bass, Guitars, Drumset
11 - Coming Home - 1:24
Type: Exploration
Mood: warm, nostalgic, reminiscent
Instrumentation: Synthesizer, Clean E-Guitars
Price $24.99
Survival Tool Weapons (Low Poly) by PolyKebap
Number of textures: 0
Polygon count of [Axe]: 821
Polygon count of [Tomahawk]: 718
Polygon count of [Knife]: 196
Polygon count of [Crowbar]: 122
Polygon count of [Bat]: 466
Polygon count of [Shovel]: 1354
Minimum polygon count: 122
Maximum polygon count: 1354
Number of meshes/prefabs: 6
Rigging: No
Animation count: 0
UV mapping: No
LOD count: 0
Types of materials and texture maps : PBR
These tools/weapons look great, and they won't slow down your game because they use very few polygons. This makes them perfect for mobile games or big worlds with lots of items!
Why you’ll love this pack:
- These tools are ready to hold. I already moved the "center point" (pivot) to the handles. When you give them to your character, they fit perfectly in their hand right away!
- You can easily customize the colors to fit your style.
- I kept the tools as low poly as possible so they will load fast and wont lag.
- 6 essential tools included: Axe, Tomahawk, Knife, Crowbar, Shovel, and Baseball Bat.
Price $4.99
Baby Demon vol2 by EksisV
Full 3D Character: A 3D model to create a unique design effect for your game.
Universal design: The model is intended for use in various artistic contexts and is universal.
Number of Unique Meshes: 1
Collision: Yes
LODs: No
Rigged: Yes
Rigged to Generic skeleton: Yes
Animated: Yes (4)
Number of Materials: 15
Number of Textures: 45
Texture Resolutions: (4096x4096)
🔎 Polycount
Baby demon 🔹 Faces 22.581 🔹 Tris 44.966🔹 Verts 24.720
Baby demon has different PBR textures.
- 45 textures all 4096
- 15 materials
- Eye material instance
📘 Main Advantages
📌 Fully Rigged
Animations
Project contain 4 animations for character
-idle 1
-flight start
-flight
-flight end
You can ask a question about my work at my email! Eksisv@gmail.com
Price $49.99
Echo - Stylized Sci-Fi Superhero Girl by Dara Sol
Notes: no LOD, no blueprints, no animations, no physics!
Vertex counts of character:
- Verts: 49316
- Faces: 43845
- Tris: 86914
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Characters: 1
Number of Meshes/Prefabs: 4
Animated: No
Number of Materials: 63
Number of Textures: 108
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
All My Links (Twitter, ArtStation, YouTube, etc.) ✦ https://linktr.ee/darasol
Characters Compatibility List can be found here >
Key Features:
• Game-Ready: Clean low-poly topology, optimized for real-time performance.
• Full Facial Animation Support: Includes 52 Apple ARKit Blendshapes, making her ready for Live Link Face, cinematic expressions, or VTubing.
• Modular System: Every part of her gear is a separate mesh. Mix and match outfits to create a unique look for your game.
• Animation Ready: Humanoid rig with additional bones.
Polycount ✦ The Character does not have LOD system.
SK_ECHO:
Verts: 49316
Faces: 43845
Tris: 86914
SK_ECHO_MODULAR_1:
Verts: 46295
Faces: 40869
Tris: 81024
SK_ECHO_MODULAR_2:
Verts: 42657
Faces: 38187
Tris: 75832
Rigged to the UE5 Epic Skeleton ✦ Humanoid rig with additional bones.
The rig is made in Maya without plugins and does not have controls.
Additional bones list can be found here >
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics is not included.
With additional bones you can apply physics to different parts.
52 Apple ARKit Blendshapes ✦ Tested with Live Link Face.
Includes special blendshapes to adjust ears, butt, hips and breast.
The model is completely modular ✦ Mix and match outfits to create a unique look for your game.
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included ✦ Adult parts are not modeled.
Body texture is censored. The uncensored texture can be requested.
Customization ✦ Variants Included: Multiple pre-set color schemes for quick integration.
Material ID for: Eyes, Head, Hair, Cloth.
Textures are packed for better optimization.
7 Texture Set: Body, Head, Hair, Eyes, Eyelashes, Cloth_01, Cloth_02.
4K Textures: BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
1K Textures: Eyelashes.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $49.99
Mutant S5 Parasite Host by Njordmund
Number of textures 9
Texture dimensions 4096
Maximum polygon count 13071
Number of meshes/prefabs 3
Rigging: Yes
Animation count 23
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, horror, etc.
BUILTIN SHADER
URP SHADER
HDRP SHADER
Additional bones that are added to skeleton:
jaw
tentacles_joints1
tentacles_joints2
tentacles_joints3
tentacles_joints4
tentacles_joints5
tentacles_joints6
tentacles_joints7
tentacles_joints8
tentacles_joints9
tentacles_joints10
tentacles_joints11
tentaclesParasite_joints1_r
tentaclesParasite_joints2_r
tentaclesParasite_joints3_r
tentaclesParasite_joints1_l
tentaclesParasite_joints2_l
tentaclesParasite_joints3_l
Textures:
4K PBR Textures(tga)
3 materials
9 textures
Animations:
Model contains 23 animations:
atack(x5)
walk(x5)
run
rage
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 13071
Faces: 10068
Tris: 18878
Price $45.00
Dread Wolf by Diplodok
Polycount of Character
Vert 64872
Faces 32000
Tris 61494
Number of Textures: 6
Texture Resolutions - 4096
Extra bones - _Jaw, _Tongue
Horror Wolf is a dark and disturbing creature perfect for horror games, survival projects, and creepy environments. The character features a sinister wolf design with glowing eyes and sharp teeth, making it ideal for enemies, monsters, or atmospheric scenes.
The model includes several facial blendshapes that allow you to create expressive and terrifying animations such as jaw opening, eye blinking, and aggressive snarling.
This asset works great for horror, dark fantasy, and thriller-style games where you need a memorable monster.
Features:
- Horror-style wolf creature
- Stylized creepy design
- Facial blendshapes:
Jaw Open
Eye Blink
Snarl - Game-ready model
- Suitable for horror and dark fantasy projects
Animations in the promo use:
- Animal Controller (Malbers Character Controller)
- MC Sample – Believable 3D Animations (MoCap Central)
Price $43.99
Voxel Dwarf Characters Pack by MrMustache
- Models: 10
- Triangles: 99.6k
- Number of textures: 302
- Texture dimensions: 8x8 - 1024
- Animations: 0
- Rigging: Yes/Humanoid
Voxel Dwarf Characters Pack: Forge Your Legend with Stout Voxel Heroes
Dig deep and build your mountain kingdom with the Voxel Dwarf Characters Pack! This collection features 10 unique, low-poly dwarf models, perfectly balancing grit and charm. From battle-hardened warriors to industrious mountain folk, these characters are ready to bring a high beard-to-voxel ratio to your fantasy adventures.
Key Features:
- A Balanced Fellowship: Includes 10 distinct characters with an even split of 5 male and 5 female models, ensuring diversity in your subterranean society.
- Diverse Roles: Features a mix of heavily armored warriors for the front lines and essential roles like miners or blacksmiths for your village scenes.
- Humanoid Rigged: Every model is fully rigged to standard humanoid specifications, making them compatible with your favorite animation libraries and ready for immediate deployment.
- Performance Optimized: Clean, low-poly voxel geometry ensures these stout heroes won't weigh down your frame rate, even in large-scale dwarven citadels.
Characters Included (x10):
- 5 Male Dwarves
- 5 Female Dwarves
Ready your pickaxe and sharpen your blade! Whether you're defending the gates or mining for mithril, the Voxel Dwarf Characters Pack is the bedrock of any great fantasy project.
---------------------------- Voxel Collection Pack ----------------------------
- Characters Pack
- Dragons Pack
- Baby Dragons Pack
- Farm Animals Pack
- African Animals Pack
- Forest Animals Pack
- Arctic Animals Pack
- Jungle Animals Pack
- Desert Animals Pack
- Birds Animals Pack
- Dinosaurs Pack
- Ocean Animals Pack
- Fish Pack
- Mermaids Pack
- Mythical Creatures Pack
- Trees Pack
- Plants Pack
- Dungeon Pack
Follow us for updates, previews & tutorials:
FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | WEBSITE
Price $24.99
80s generic american school bus by Perfectvertexstudio
80s generic American school bus
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Bus - 53179 tris and 32191 verts.
Wheels - 9280 tris and 5462 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
9 materials for Truck
body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
glass (2048x2048 BaseMap/MaskMap/Normal)
headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
interior (2048x2048 BaseMap/MaskMap/Normal)
licence_plates (1024x1024 BaseMap)**
lights_glass (2048x2048 BaseMap/MaskMap/Normal)
mirrors (128x128 BaseMap/MaskMap/Normal)
wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
80s generic American school bus
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Bus - 53179 tris and 32191 verts.
Wheels - 9280 tris and 5462 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $45.99
3D Low Poly Chests by ridan
Chest 1 - Verts: 234 | Faces: 223 | Tris: 444
Chest 2 - Verts: 468 | Faces: 473 | Tris: 908
PBR texture includes: Metallic map, normal map, RGB texture. (all in png)
Dimensions:
Metalic map - 512x512
Normal map - 512x512
RGB texture - 512x512
A pair of low-poly chests for dark fantasy, created in a unified style but with different levels of detail. Both have a rectangular shape reinforced with metal bands and large rivets.
The first chest is simple, intended for environment filling. It features basic geometry with minimal protruding details. It works well in the background, building atmosphere without drawing unnecessary attention.
The second chest is more detailed, designed for player interaction. It shares the same foundation but adds volume to the lid and introduces decorative patterns on the metal bands. This slightly richer appearance makes it noticeable and significant—players intuitively understand that this object is important and can be interacted with.
Price $4.99
Rusty way by ionoesco
- 14 music tracks
- All tracks are seamless loops
- Format: WAV
- Quality: 24‑bit / 44.1 kHz
Rusty Way is a dark industrial ambient music pack designed for horror, post‑apocalyptic and exploration‑driven games.
The tracks combine melancholic atmospheres, oppressive sound design and industrial textures to create a feeling of loneliness and decay in a dystopian world.
This pack blends dark ambient, industrial elements and melancholic themes, making it perfect for abandoned environments, ruined cities, mysterious locations and tense narrative moments.
The music is designed to work seamlessly in gameplay, providing both subtle background ambience and intense moments when the tension rises.
Perfect for:
- Horror games
- Post‑apocalyptic worlds
- Exploration gameplay
- Abandoned industrial environments
- Tense narrative scenes
- Combat encounters
- Safe rooms and quiet moments between danger
The pack includes tracks with different intensity levels — from calm atmospheric exploration music to oppressive tension cues and more dynamic action‑oriented pieces.
Track List:
- Holy Rage
- Extermination
- Extermination (Ambient Version)
- Trapped in Metal
- Approaching the Immensity
- Determination in the Face of Fate
- Saveroom
- Saveroom (No Drums)
- It's Time to Get Out Your Guns
- A Melancholic Walk Inside the Rusty Fog
- Tension Before Battle
- A Walk Under the Rusty Stars
- Broken Hope
- Trip‑Hop Won’t Save You, But...
Keywords: dark ambient, industrial music, horror soundtrack, post-apocalyptic music, dystopian ambience, exploration music, horror game music, atmospheric game soundtrack
Price $7.77
Mech Car Combat UI Kit – Shooter HUD & Mobile Game GUI/UX by Universe of 3D
Resulution:
Mockups Resulution is 1920*1080
All icons/Slicing are depend upon their size according to the Mockup.
Mech Car Combat UI Kit – Shooter HUD & Mobile Game GUI/UX
Elevate your mobile, PvP, and shooter games with this fully designed and ready-to-use Mech Car Combat UI Kit for Unity. Perfect for action, vehicle, mech, and shooter game developers, this UI/UX/GUI package brings polished, modern, and interactive user interfaces directly into your project.
Features:
- Complete HUD & UI Elements: Health bars, ammo counters, score panels, minimaps, menus, and in-game overlays.
- Mobile & PC Ready: Optimized for multiple resolutions and aspect ratios.
- Dynamic & Interactive UX: Buttons, sliders, toggles, and animated transitions designed for smooth gameplay interaction.
- Customizable & Modular: Easily change colors, fonts, icons, and layouts to fit your game theme.
- PvP & Shooter Focused: Designed specifically for mech, car combat, and arena shooter games.
- Drag & Drop Prefabs: Ready for Unity integration with no coding required.
- High-Quality Graphics: Sharp, clean, and modern design that enhances game aesthetics.
Why Choose This UI Kit?
- Save Development Time: Implement a fully functional and visually polished UI without starting from scratch.
- Boost Player Engagement: Intuitive and visually appealing design increases user retention and gameplay experience.
- SEO-Friendly & Market-Ready: Perfect for Unity developers looking for mech, car combat, and PvP shooter UI assets.
Perfect For:
- Mobile action games
- PvP arena shooters
- Mech and car combat titles
- Unity developers seeking high-quality UI/UX prefabs
What’s Included:
- Complete HUD sets and menus
- Animated buttons and sliders
- Scoreboards, minimaps, and health/ammo bars
- Documentation and example scenes for easy setup
Upgrade your game instantly with this Mech Car Combat GUI/UX Kit and bring polished, professional UI design to your players.
Keywords for SEO: Unity UI Kit, HUD, GUI, Mech Combat, Car Shooter Game, PvP, Mobile Game UI, Shooter HUD, Game UX, Vehicle Combat UI
Price $15.00
VFXTextureMaker by haw2fregel
・The parameters used to generate the texture are saved as a ScriptableObject.
You can edit and share it later
・You can also import your own shaders into this tool
You can customize it by adding the necessary functions, or use it as a tool to output ShaderGraph visuals to textures.
Textures can be generated and edited on the Unity Editor
The main features include noise, shapes, gradients, and other elements commonly used in VFX
You can combine these functions to generate textures
https://github.com/haw2fregel/VFXTextureMaker/wiki
Price $0.00
Bunny Retro: Loopable Tracks Retro Synthstep BGM Collection by Nguyen Chung Son
- Quantity: 14 + 15 Original Tracks in 2 collection folders
- Format: High-Quality .WAV (44.1kHz / 16-bit)
- Style: 16-bit / Chiptune / Retro Synth / Fantasy
- Loopable: Yes
Drawing inspiration from the classic handheld and console era (GBA/SNES), these tracks blend catchy melodic chiptunes with atmospheric synthesis. Whether your hero is exploring a crystal cavern, facing down an obsidian tyrant, or resting by still waters, this pack provides the emotional backdrop your story needs.
What's Inside? This collection is designed to cover the full gameplay loop of a standard adventure game:
- Two-in-One Package: Included in this pakage is 2 disting collections:
- One collection of 14 retro chiptune fantasy tracks.
- One collection of 15 synthstep track reminessence of the 90s' arcade.
- WAV or MIDI: Provide 2 common formats for each track for your convenient! Ready to drop into your game/video/whatever you desire!
- Battle Themes: High-octane, driving rhythms for standard encounters and desperate escapes.
- Dungeon Atmospheres: Dark, brooding, and mysterious tracks for exploring caves and ruins.
- World & Town Themes: Melodic and hopeful compositions for exploration and safety.
- Epic Confrontations: Intense, heavy compositions for mid-bosses and the final showdown.
Price $15.00
Virex by Quantum Render Lab
Supported Platforms
- Android (including standalone VR devices)
Android Video Backends
- Native Android MediaPlayer support
- ExoPlayer integration support
- LibVLC backend support
- Hardware-accelerated decoding where available
XR / VR Support
- Compatible with XR Plugin Management
- Compatible with OpenXR
- Supports stereo rendering modes including Single-Pass Instanced and Multi-View
Video Layout Support
- Mono (2D)
- Side-By-Side (SBS) stereo
- Top-Bottom (Over-Under) stereo
Projection Modes
- Standard 2D rendering
- 180° equirectangular projection
- 360° equirectangular projection
Rendering Features
- GPU-accelerated texture output
- Adjustable aspect ratio modes (Stretch, Fit, Fill, Fit Width, Fit Height)
Shader Features
- URP-compatible unlit shaders
- Stereo-aware shader logic for XR rendering
- Configurable projection and layout modes
- Optimized for mobile GPUs
Performance
- Designed for real-time rendering in XR environments
- Optimized for mobile VR devices such as Meta Quest
Included Files
- Runtime scripts
- Shader files
- Sample materials
- Example scenes
Documentation
- Setup guide included
- Example usage provided
Virex is a high-performance video rendering solution for Unity that allows video content to be rendered directly into Unity textures. It is designed for demanding scenarios such as 4K / 8K video playback, video streaming, and immersive VR experiences, including 2D and 3D 360° / 180° content.
Built with performance and flexibility in mind, Virex enables seamless integration of high-quality video into both UI elements and 3D scenes. This makes it ideal for VR/XR applications, simulators, cinematic experiences, and interactive installations.
With Virex, you have full control over how video content is rendered inside Unity—unlocking ultra-high-resolution playback and immersive VR video experiences without compromise.
🧩 Try the free watermarked version it includes all features, allowing you to fully test the asset before purchasing.
Key Features
High-Performance Video Rendering
- Native, hardware-accelerated video rendering using platform surfaces
- Supports OpenGLES 2, OpenGLES 3, and Vulkan
Wide Android Architecture Support
- ARMv7
- ARM64
- x86
- x86_64
Render Video to Unity Textures
Render video frames directly into Unity textures for use with:
- UI elements (RawImage or custom UI systems)
- 3D materials and meshes
- Custom shaders and render pipelines
Ultra-High-Resolution Playback
- Supports video files up to 4K and 8K
- Optimized for smooth playback of large-resolution content
Streaming Support
- Play live or on-demand video streams
- Suitable for network-based media and real-time content
Advanced VR Video Support
- 2D and 3D stereo video playback
- 360° and 180° VR video support
- Compatible with common VR projection workflows (equirectangular, stereo layouts)
Flexible Integration
- Works with both UI and world-space rendering
- Easily integrates into existing Unity scenes
- Designed to support custom rendering and shader setups
Performance-Focused Design
- Efficient texture update pipeline
- Suitable for VR and high-FPS applications
- Built for modern graphics APIs and hardware
Use Cases
- VR & XR applications
- 360° / 180° immersive video players
- Cinematic cutscenes and in-game video surfaces
- Virtual cinemas and exhibitions
- Simulators and training applications
- Interactive installations and media walls
❗ Important Notes ❗
Unity Editor Limitations
- Virex functionality works only in built applications
- Virex runtime playback is not available in the Unity Editor
Platform Support
- Android only
- Minimum required Android API Level: 22 (Android 5.1)
OpenGLES 2 / OpenGLES 3
- Hardware-accelerated rendering requires Android API Level 22 or higher
Vulkan Rendering
- Supported on Android API Level 28 or higher
- Hardware acceleration requires Android Hardware Buffer (AHB) import support
- If AHB import is unavailable, Virex automatically falls back to a pixel-copy rendering path
Support & Contact
If you need technical support, encounter a bug, or have feedback or feature suggestions, feel free to get in touch:
Price $40.00
Easy Scan Errors by Piotr Wojciechowski
- Editor-only diagnostic tool (no runtime impact)
- Scans scenes for scale-related rendering and shadow issues
- Detects negative, near-zero, tiny, and extreme scale values
- Identifies large renderer bounds that may affect shadows
- Clear, read-only scan results with detailed object information
- Quick selection and focus of problematic objects
- Designed for use with imported assets and complex scenes
- Compatible with Unity 6.x
EasyScanErrors is a Unity Editor diagnostic tool for detecting scale-related issues that can cause rendering problems, broken shadows, and visual artifacts.
The tool scans scene objects and identifies problematic transform scale values such as negative scale, near-zero scale, very small scale, and unusually large renderer bounds.
EasyScanErrors provides clear, read-only scan results with object paths and scale information, allowing users to quickly locate and inspect problematic objects directly in the Unity Editor.
The tool works entirely in the Editor and does not affect runtime performance. A demo scene and offline documentation are included.
Price $5.99
Maze Generator Asset by Origins Content Studio
Overview
Maze Generator Asset is a powerful and easy-to-use procedural maze generator for Unity. It allows developers to create fully customizable and 100% solvable mazes with a variety of configuration options.
Features
- Procedurally generated mazes using the Recursive Backtracker Algorithm
- Guaranteed solvable paths between entrance and exit
- Adjustable maze size (width & length)
- Seed-based generation for reproducible mazes
- Wall & floor customization (height, thickness, and materials)
- Save & Load Maze Configurationeable)
- Save & Load Maze Configuration
Price $4.99
Object Picker - Quickly access the desired object by Tuan Anh Tran
- Detects and lists all objects under the mouse cursor
- Supports overlapping object selection
- Right-click Scene View integration
- Optional Ctrl key requirement for selection
- Search bar with real-time filtering
- Filter by component type:
Image
RawImage
SpriteRenderer
Text
MeshRenderer - Optional 2D & 3D collider scanning
- Automatically focuses window when selecting an object
This Object Picker tool enhances your Unity workflow by providing a convenient way to select objects directly from the Scene view. Simply right-click on any object in the scene, and the tool instantly displays a list of all objects under the mouse cursor, allowing you to quickly pick the desired one. It supports filtering by object type (Image, RawImage, SpriteRenderer, Text, MeshRenderer) and provides a search bar for easy filtering. You can also configure it to require holding the Ctrl key to pick objects, enable scanning for 2D/3D colliders, and automatically focus the window when an object is selected.
Go to Window → Object Picker to open the tool.
Price $15.00
Dynamic Particle Preview | VFX Browser by MBS Studio
- Compatibility: Unity 2019, 2021, 2022, 2023, Unity 6.
- Performance: Zero runtime overhead. only runs in Editor.
- Render Pipeline: Compatible with Built-in, URP.
- Source Code: Full C# source code included.
😫 The "Black Box" Problem
Unity's default project view shows static icons for particles. Is it a massive explosion or a tiny spark? You won't know until you drag it into the scene.
💢 For Combat Designers and Artists, this is a nightmare.
Searching for the perfect "Hit Impact" among 100 prefabs means:
- Drag to scene.
- Press Play.
- Wrong effect.
- Delete.
- Repeat 99 times.
✅ Real-time Dynamic Thumbnails
The first and only browser that plays your particle systems (and VFX Graphs) directly in the thumbnail view. No more static icons—see the timing, color, and movement immediately.
- Combat Designers: Find the perfect impact rhythm instantly.
- Level Designers: Test environment FX without the mess.
- VFX Artists: Organize and showcase your library visually.
Unity 6 Ready (New!)
Fully compatible with Unity 6. Works perfectly out of the box with the latest Unity lts version.
Support
Documentation | Discord | Email
Key Features
- Real-time Dynamic Thumbnails
- Real-time Trail Preview
- Simulate Moving Emitters
- Runtime Preview Support
- Particle Systems Support
- VFX Graph Support
- Drag & Drop Preview
- Drag & Drop to Scene
- Camera Panning
- Interactive Rotation
- Zoom In/Out Support
- Animator Component Support
- Adjustable Background Brightness
TECHNICAL DETAILS
- Unity 2019, 2021, 2022, 2023, Unity 6.
- Zero runtime overhead. Only in Editor.
- Compatible with Built-in, URP.
- Full C# source code included.
Accelerate Your Game Design Workflow Again!
💜 Quick Drag & Drop | Level Placer - 10x your level design speed
Are you tired of wasting 50% of your time clicking through deep folder hierarchies just to find one rock or tree? Level Placer is designed for one purpose: To make Level Design 10x Faster.
💚 Root Select Locker - Stop selecting child objects by mistake
Are you tired of accidentally selecting a door handle when you meant to move the whole house? Or dragging a child mesh instead of the character root? Root Select Locker is a lightweight, editor-only workflow tool designed to solve the most frustrating part of level design: Accidental Child Selection.
Price $40.00
Dungeon Catacomb by Naked Singularity Studio
-------------------------------- TECHNICAL INFORMATION --------------------------------
Number of Meshes: 257 (249 static meshes + 8 skeletal meshes)
Collision: Yes (custom and automatically generated)
Triangle Count: 8 - 66,836
LODs: Yes (mostly 4LODs - except for some simple meshes)
Number of Master materials: 16
Number of Material Instances: 195
Number of Textures: 431
Texture Resolutions: 256x256(9) ; 512x512(41) ; 1024x1024[55] ; 2048x2048[140] ; 4096x4096[185] : 8192x4096[1]
Supported Development Platforms: Windows (x64)
-------------------------------⚜️ GENERAL INFORMATION ⚜️-----------------------------
CATACOMB OF THE DRAGON (Modular dungeons/catacombs - Dark fantasy dungeon - Dungeons - Asylum - Prison)
------------------------------------ ⚔️ FEATURES ⚔️ --------------------------------------
- Big demo map included. Everything you see in the images above is included.
- Original design by concept artists at Naked Singularity Studio (noAI).
- Ladder climbing system included.
- Including basic interactions (open door, open gate, pull lever, attack, defend, pick weapons, drop weapons).
- Animations included. Souls-like gate opening animation included. Works well with Epic's skeleton (mannequin).
- Assets are optimized for performance.
- Including some blueprints to help assemble the scene more quickly.
- Can add snow on top of all assets quickly.
- Can enable vertex painting (R, G ,B).
- Have lots of props.
- Can add/change coat of arms in all assets easily.
- Active customer support!
------------------------------------------ NOTE --------------------------------------------
Gothic dark fantasy dungeon - Catacomb of the Dragon
-------------------------------------💁 SUPPORT 💁---------------------------------------
Email: contact@nakedsingularity.studio
-------------------------------------💁 FOLLOW US 💁------------------------------------
Youtube | Facebook | Instagram | Twitter | Artstation | LinkedIn
Price $64.99
Big Bone PBR (5 Variations) by Brians Motions
Number of Unique Variations:5
Number of cosmetics: 5
Collision: Yes
Rigged: Yes
Number of Character:1
Polygon Counts of Character: 15800
Animated: Yes
Number of Animations: 4
Animation Types: Root Motion
Number of Materials:11
Number of Textures:57
Texture Resolutions: 1024x,2048x,4096x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
4 Animations: dead, idle, run, walk.
- 1 fully rigged 3D character
- 4 ready-to-use animations
- 5 unique character variations (visual variations)
- 5 Unique Cosmetics
- textures in this pack are physically based (PBR)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $14.99
