Spider S Queen by Teslo Liana
Rigged: Yes
Number of Animations: 26
Animation types: Root Motion 2, In-place 24
Number of Materials: 6
Number of Textures: 8
Number of meshes/prefabs: 1/6
Spider S Queen
Suitable for games of different genre: RPG, MOBA, MMO, strategy, adventure, etc.
The model has 6 texture packs
PBR textures 4096x4096 (Metallic Sheder):
- AlbedoTransparency
- MetallicSmoothness
- Normal
- Occlusion
- Emission
Contains 26 animations:
- attack (x7)
- death (x2)
- get hit (x3)
- idle (x4)
- walk (6)
- straif_LR (2)
- run (2)
Faces - 22876
Verts - 40685
Tris - 43464
Price $59.99
Monster_Pack_4 by veder
Rigged: (Yes)
Animated: (Yes)
Texture Resolutions: (All 4096)
Number of Animations:
Monster16 -20
Monster17 -20
Monster18 -20
Monster19 -20
Monster20 -20
Number of Materials and Material Instances:
Monster16-3
Monster17-3
Monster18-3
Monster19-3
Monster20-3
Number of Textures:
Monster16 -6
Monster17 -6
Monster18 -6
Monster19 -6
Monster20 -6
model of Monster15
Polycount:
Verts 18000
Tris 35996
model of Monster16
Polycount:
Verts 28126
Tris 56240
model of Monster17
Polycount:
Verts 29101
Tris 58160
model of Monster18
Polycount:
Verts 25635
Tris 51258
model of Monster19
Polycount:
Verts 28705
Tris 57258
model of Monster20
Polycount:
Verts 16955
Tris 33774
Price $119.00
Monster_Mega_Pack 3 by veder
Rigged: (Yes)
Animated: (Yes)
Texture Resolutions: (All 4096)
Number of Animations:
Monster1 - 20
Monster2- 20
Monster3 - 20
Monster4 -20
Monster5 -20
Monster6 -25
Monster7 -20
Monster8 -20
Monster9 -20
Monster10 -20
Monster11 -20
Monster12 -26
Monster13 -26
Monster14 -20
Monster15 -20
Monster16 -20
Monster17 -20
Monster18 -20
Monster19 -20
Monster20 -20
Number of Materials and Material Instances:
Monster1- 3
Monster2- 3
Monster3 - 3
Monster4 - 3
Monster5-3
Monster6-3
Monster7-3
Monster8-3
Monster9-3
Monster10-3
Monster11-3
Monster12-3
Monster13-3
Monster14-3
Monster15-3
Monster16-3
Monster17-3
Monster18-3
Monster19-3
Monster20-3
Number of Textures:
Monster1 -6
Monster2 - 6
Monster3 - 6
Monster4- 6
Monster5 -6
Monster6 -6
Monster7 -6
Monster8 -6
Monster9 -6
Monster10 -6
Monster11 -6
Monster12 -6
Monster13 -6
Monster14 -6
Monster15 -6
Monster16 -6
Monster17 -6
Monster18 -6
Monster19 -6
Monster20 -6
model of Monster1
Polycount:
Verts 25489
Tris 50884
model of Monster2
Polycount:
Verts 21186
Tris 42275
model of Monster3
Polycount:
Verts 20541
Tris 40970
model of Monster4
Polycount:
Verts 27627
Tris 55158
model of Monster5
Polycount:
Verts 24620
Tris 48948
model of Monster6
Polycount:
Verts 28561
Tris 56768
model of Monster7
Polycount:
Verts 17326
Tris 34436
model of Monster8
Polycount:
Verts 28677
Tris 57074
model of Monster9
Polycount:
Verts 27750
Tris 55432
model of Monster10
Polycount:
Verts 22341
Tris 44678
model of Monster11
Polycount:
Verts 22457
Tris 44936
model of Monster12
Polycount:
Verts 27044
Tris 53818
model of Monster13
Polycount:
Verts 24531
Tris 44980
model of Monster14
Polycount:
Verts 24852
Tris 49578
model of Monster15
Polycount:
Verts 18000
Tris 35996
model of Monster16
Polycount:
Verts 28126
Tris 56240
model of Monster17
Polycount:
Verts 29101
Tris 58160
model of Monster18
Polycount:
Verts 25635
Tris 51258
model of Monster19
Polycount:
Verts 28705
Tris 57258
model of Monster20
Polycount:
Verts 16955
Tris 33774
Price $299.00
Vehicle Rollers V1 – Car Equipment | Game Ready PBR | Built-In & URP Compatible by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 34 (Base color, Emissive, AO, Height, Metallic, Normal Roughness)
9 Materials
6 color variations
UV mapping: Yes
Vehicle Loader 1-1
Polygons: 21844
Vertex: 21386
Number of meshes/prefabs: 6
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling Vehicle Rollers V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $8.99
Cyberpunk Energy Weapon Pack – Modular Guns & Melee Weapons by Guardabarranco
Asset Type
3D Weapon Pack
Unique Assets Included (12 total weapons + 1 script)
Ranged Weapons
• Modular Pistol
• Rifle Extension Module
Melee Weapons
• Axe
• Hammer
• Scythe
• Spear
• Dagger
Throwable Weapons
• Shuriken Star A
• Shuriken Star B
• Tri-Blade Shuriken
• Curved Blade
• Grenade
Mesh Data
• Total triangle count for complete pack: 32,720 tris
• Total vertex count for complete pack: 56,610
• Average triangle count per weapon: approximately 2,700 tris
• Each asset uses an individual low-poly optimized mesh suitable for real-time rendering
Scripts Included
• WeaponEnergyBar.cs
• Controls segmented energy display
• Configurable energy usage
Texture Information
• Texture resolution: 256x256
• Texture maps: Base Color
• Emissive material setup used for weapon energy segments
Materials
• Standard Materials
• Individual material setup per weapon
File Format
• FBX
• 12 individual prefabs included
LOD
• No LODs included
Rigging / Animation
• No rigging
• No animations included
Intended Platform
• PC
• Console
• Mobile
• VR
Style
Stylized Sci-Fi / Cyberpunk
Optimization
Lightweight low-poly models suitable for real-time rendering
Low Poly Cyberpunk Energy Weapon Pack is a stylized sci-fi weapon collection designed for cyberpunk and futuristic games.
This pack includes a variety of ranged, melee, and throwable weapons with a cohesive futuristic design.
Some weapons include a segmented visual energy bar system built using emissive mesh segments, allowing developers to implement energy-based gameplay mechanics.
Other weapons are simple stylized meshes suitable for melee combat or projectile systems.
Features:
• Modular sci-fi gun system (pistol + rifle extension)
• Energy-based melee weapons
• Throwable weapons and blades
• Segmented energy bar system
• Included Unity script for energy management
• Stylized flat textures
• Lightweight game-ready assets
Weapons Included:
Ranged Weapons
• Modular Sci-Fi Pistol
• Modular Rifle Extension
Melee Weapons
• Energy Axe
• Energy Hammer
• Energy Scythe
• Energy Spear
• Energy Dagger
• Knife
Throwable Weapons
• 2 Shuriken Star
• Curved Throwing Blade
• Tri-Blade Shuriken
• Grenade
Perfect for:
• Sci-Fi games
• Cyberpunk games
• Stylized action games
• RPG combat systems
• FPS / TPS prototypes
Price $24.99
Nordic Pagan Fantasy Creatures – Game-Ready Character Pack by Aengel Studio
Number of textures :
12
Texture dimensions :
2048x2048
Polygon count of Nachtkriecher :
10076
Polygon count of Huldra :
19130
Polygon count of Gnome :
19595
Number of meshes/prefabs :
3
Rigging :
Yes
Animation count :
3 Per Creature
Animation types :
- Idle
- Run
- Attack
UV mapping :
Yes
LOD information :
No LODs included
Types of materials and texture maps:
PBR Materials contain the following textures -
- Albedo
- Normal
- Ambient Occlusion
This package contains a collection of high-quality fantasy creatures inspired by Nordic and pagan folklore, designed for use in professional game development projects. Each character is fully rigged, animated, and ready to integrate into Unity.
3 Characters :
- Gnome
- Huldra
- Nachtkriecher
The creatures are suitable for a wide range of genres including dark fantasy, RPG, horror, adventure, and stylized projects.
All characters use PBR materials and include normal and ambient occlusion maps to enhance surface detail and visual fidelity. The rigs are compatible with Unity’s animation system and allow further animation customization if needed.
This package is ideal for developers looking to quickly populate their worlds with unique, atmospheric creatures while maintaining professional visual quality.
Price $19.99
Unused Assets Scanner by Pegaso
- Scan unused assets in prefabs or currently loaded scenes;
- Supports textures, materials, meshes, and models;
- Bulk selection and safe deletion with confirmation;
- Quick Locate button to find assets in the Project window;
- Displays estimated disk space savings.
Unused Assets Scanner scans prefabs and loaded scenes to detect unused textures, materials, meshes, and models. The tool provides asset previews, file size information, filtering options, and safe bulk deletion. It is suitable for any Unity project, especially large-scale or long-term projects where asset management and build size optimization are important.
Price $4.99
Victory & Defeat Motion Pack by Hacoya_3D
Humanoid Animator compatible
Rig: Humanoid‑friendly
Software used: Blender
◯Handcrafted Animation Set
A collection of expressive victory and defeat animations designed to bring personality and impact to your characters. Each motion is hand‑crafted with strong anticipation and follow‑through, creating satisfying, readable actions suitable for games, cinematics, and interactive experiences.
All animations are fully compatible with Unity’s Humanoid Animator, making them easy to retarget and integrate into your project.
This pack includes 20 unique variations (10 victory + 10 defeat), each paired with dedicated loop animations, for a total of 37 animation files. All motions are created in Blender with careful attention to timing, weight, and stylized movement.
◯ Key Features
Handcrafted animations with expressive poses and timingDesigned with anticipation & follow‑through for strong visual clarity
Unity Humanoid Animator compatible for easy retargeting
20 variations (10 Win / 10 Defeat) + Loop motions
37 animations total
Ideal for action games, RPGs, casual games, and stylized characters
Created entirely in Blender
◯Victory Motions
- Win 01: 43F + Loop 120F
- Win 02: 30F + Loop 120F
- Win 03: 24F + Loop 40F
- Win 04: Loop 28F
- Win 05: Loop 25F
- Win 06: 40F + Loop 120F
- Win 07: 23F + Loop 120F
- Win 08: 86F + Loop A 60F / Loop B 120F
- Win 09: 30F + Loop 120F
- Win 10: 28F + Loop A 25F / Loop B 120F
Defeat Motions
- Defeat 01: 28F + Loop 120F
- Defeat 02: Loop 80F
- Defeat 03: 70F + Loop 120F
- Defeat 04: 120F + Loop 120F
- Defeat 05: 38F + Loop 120F
- Defeat 06: Loop 120F
- Defeat 07: 32F + Loop 120F
- Defeat 08: 130F + Loop 120F
- Defeat 09: 70F + Loop 120F
- Defeat 10: Loop 120F
Price $20.00
Modern Real Estate Tycoon UI Kit – Business Simulator Mobile Game GUI by Universe of 3D
Total UI assets: 120+ sprites
Resolution: Designed for 1920×1080, scalable across mobile screen sizes
Sprite sizes: Range from 64×64 up to 2048×2048 pixels
Color depth: 32-bit RGBA
Transparency: Yes (PNG format with alpha channel)
Business Simulator – Management Dashboard – Mobile Game GUI
Build your next real estate or business simulation game faster with a professionally designed, production-ready Mobile UI/UX & GUI Kit for Unity.
This Real Estate Business Simulator Interface Pack is designed for tycoon, management, economy, idle, and simulation games. It provides a clean, modern, and scalable UI system optimized for mobile devices.
Whether you are creating a property management simulator, investment game, landlord simulator, or business empire builder, this UI kit provides a complete interface solution to accelerate development.
Suitable For
- Real Estate Simulator Games
- Business Tycoon Games
- Property Management Games
- Idle Investment Games
- Economic Strategy Games
- City Builder Management Systems
- Entrepreneur and Empire Simulation Games
Key Features
- Complete real estate simulator UI system
- Modern, clean, and professional design
- Optimized for mobile platforms (Android & iOS)
- Fully organized and easy to customize
- Ready-to-use Unity prefabs
- Resolution-independent and responsive layout
- Proper anchors and scalable UI elements
- Dashboard, charts, and statistics UI
- Property listings and detail screens
- Buy, sell, and rent panels
- Management overview system
- Profile and progression UI
- Popup windows and confirmation panels
- Clean typography and consistent color system
Included UI Screens
- Main Menu
- Property Listing Screen
- Property Detail Page
- Buy/Sell Confirmation Panel
- Revenue Dashboard
- Financial Statistics
- Profile and Level System
- Settings Panel
- Notifications and Alerts
- Business Overview
Technical Details (2D Assets)
- Total UI assets: [Insert total number of sprites/assets]
- Resolution: [e.g., 1920×1080, scalable for multiple screen sizes]
- Color depth: [e.g., 24-bit / 32-bit]
- Transparency: [e.g., PNG with alpha channel / transparent backgrounds]
Overview
This package provides a complete, game-ready interface system tailored for business and real estate simulation games. The UI is structured using modern UX principles, including clear hierarchy, data-focused layouts, and high readability.
Developers can integrate this system into their projects to quickly achieve a professional and consistent user interface.
Performance & Optimization
- Lightweight UI elements
- Optimized for mobile performance
- Clean and well-structured project files
- Easy to modify and reskin for different business themes
Package Contents
- Unity package (.unitypackage)
- Prefabs
- Organized UI elements
- Demo scene
- Documentation
Price $25.99
SnapIcon - Easy Icon Creator by Emre Sahin
- Interactive 3D preview with orbit, pan, and zoom
- 10 image filters: Grayscale, Sepia, Invert, Brightness, Contrast, Vintage, Cool Tone, Warm Tone, Sharpen, Pixelate
- 7 shape masks: Circle, Rounded Square, Hexagon, Diamond, Triangle, Octagon, Star
- Drop shadow with customizable color, offset, blur, and opacity
- 6 rarity frame presets: Common, Uncommon, Rare, Epic, Legendary, Exotic
- Gradient and solid color backgrounds with transparency support
- Batch export for multiple prefabs at once
- Variation system to save and reuse icon styles
- Custom resolution from 16 to 4096, non-square supported
- Export formats: PNG, JPG, TGA, EXR
- Auto-import as Sprite after export
- Zero external dependencies
- Full source code included
SnapIcon is a lightweight editor tool that turns any 3D prefab into a polished, game-ready icon in seconds.
Simply drag a prefab into the preview window, adjust the camera with orbit, pan, and zoom controls, apply filters and effects, then export — done.
Whether you need inventory icons, UI elements, or store thumbnails, SnapIcon handles it all without leaving the Unity Editor. No external software, no render pipeline conflicts, no dependencies.
Works with Built-in, URP, and HDRP. Compatible with Unity 2021.3+, 2022.3+, and Unity 6.
Price $19.99
NOPE-PRO V2 | Fastest Railway-Oriented Programming with Visual Debugger by NBeyond
💬Discord | 💻WebSite | 📔Documentation
📋 Requirements:
- Unity 2021.3 LTS or higher (Unity 6.3 fully supported)
- Support Any OS, IL2CPP Build
⚡ Performance:
- Zero heap allocations in release builds
- Struct-based design for minimal memory overhead
- Conditional compilation for debug features
- Optimized for mobile and console development
🔗 Fully Supports:
- UniTask - For advanced async operations (install separately)
- Unity 6+ - For native Awaitable support
💬Discord | 💻WebSite | 📔Documentation
Transform your Unity development with NOPE-PRO, the ultimate Railway-Oriented Programming, Functional Programming library that eliminates exceptions and null reference errors while providing powerful visual debugging capabilities.
------------------------------------------------------------------------------------------
🚂 What is Railway-Oriented Programming?
Railway-Oriented Programming treats your code like a railway system with success and failure tracks. Operations either continue on the success track or switch to the failure track, making error handling explicit and composable.
------------------------------------------------------------------------------------------
Explore Railway-Oriented Programming with the free open-source version, NOPE. Experience core features like Result<T, E> and Maybe<T> types without exceptions or null reference errors. Upgrade to NOPE-PRO for advanced debugging, visual debugging editor, and custom settings editor for professional development workflows.
------------------------------------------------------------------------------------------
⚡ Key Features:
- Result<T, E> Types - Explicit error handling without exceptions
- Maybe<T> for Null Safety - Eliminate NullReferenceException forever
- Visual Flow Debugger - See your code execution in real-time with F9 overlay
- Async/Await Integration - Seamless UniTask and Unity Awaitable support
- Zero Runtime Overhead - Struct-based design with minimal performance impact
- Complete Documentation - Comprehensive guides, tutorials, and API reference
🎯 Perfect For:
- Complex validation chains
- Multi-step data processing workflows
- Network operations with proper error handling
- File I/O and serialization operations
- Any code where failures are expected and need to be handled gracefully
🔧 Easy Setup:
- Install NOPE-PRO
- Go to Window → NOPE PRO → Settings
- Enable Visual Debugging
- Start building robust applications!
🎮 Real-World Ready:
NOPE-PRO has been battle-tested in professional game development environments. It's designed by experts for developers who demand reliability and maintainability.
📚 Comprehensive Learning Resources:
- Step-by-step tutorials
- Migration guides from traditional error handling
- Best practices documentation
- Complete API reference
- Visual debugging guides
🚀 Transform Your Codebase:
Stop fighting with NullReferenceExceptions and unpredictable error handling. Join the Railway-Oriented Programming revolution and build Unity applications that are robust, maintainable, and a joy to work with.
Price $19.99
Behavior Designer Pro 3 - DOTS Powered Behavior Trees by Opsive
🚀 Performance Driven
- Leverages Unity’s Data-Oriented Technology Stack (DOTS) for optimized processing, with no DOTS knowledge required
- Utilizes the Burst compiler for fast execution of performance-critical code
- Efficient multi-threading through the Unity Job System across both GameObjects and Entities
🎨 Modern Interface and Flexibility
- Built on Unity’s UIToolkit for a modern, responsive interface
- Works across all render pipelines (Built-in, URP, HDRP)
- Supports Unity 2022.3 through Unity 6
Note: Due to ECS limitations, Behavior Designer Pro does not support WebGL.
Behavior trees are a proven AI technique used by AAA studios to create lifelike, scalable decision-making systems. Behavior Designer Pro brings that same approach into the future with a modern, data-oriented architecture built on Unity DOTS.
No DOTS experience is required. Behavior Designer Pro works with GameObjects or Entities, allowing you to choose the workflow that best fits your project. You can adopt DOTS gradually, mix architectures, or use a fully data-oriented setup all while authoring behavior trees visually inside Unity.
By leveraging DOTS for efficient data layout and processing, Behavior Designer Pro reduces the overhead of AI systems and ensures performance remains consistent and predictable as your project scales. These performance gains are noticeable even with a small number of agents, freeing up resources for other aspects of your project.
📚Documentation | 🎥Videos | 💬Discussions | 🌐Discord
🏆 Industry Recognition
- Unity Verified Solution
- Nominated for the 17th Annual Unity Awards
🧠Why Behavior Trees?
Used by AAA studios, behaviour trees provide a clear, modular way to define complex AI decision-making. Behavior trees are perfect for everything from enemy combatants and NPCs to boss fights and ambient wildlife.
✨Key Features
Performance & Architecture
- Built on Unity DOTS for efficient processing and memory access
- Supports GameObjects, Hybrid, and Entities workflows
- Zero allocations after startup
- Quick execution with job system and Burst support
- Efficient execution that scales smoothly with agent count
Authoring & Tooling
- Visual node-based behavior tree editor
- Realtime visual debugger with breakpoints
- Runtime state inspection
- Save & Load support
Behavior Design
- Utility Theory-based task evaluation
- Conditional Aborts for dynamic responses
- Shared variables for inter-task communication
- Event-driven behavior support
Extensibility
- Familiar and flexible API
- Custom node and editor extensions
- Designed for long-term project integration
💡Use Cases
- Enemy AI: Patrol, chase, flee, or coordinate group attacks
- Companion AI: Follow, assist, or interact with the player
- Crowd Simulation: Handle large-scale agent behaviors
- Resource Management: Gather, manage, or defend game resources
- World Interaction: Make NPCs, traps, or world items context-aware
- Simulation Systems: Model animals, crowds, or village behaviors
- Survival AI: Hunt, flee, or seek shelter dynamically
- Stealth and Tactical Combat: Intelligent strategic behavior
- Custom AI Behaviors: Create unique, project-specific behaviors
🤝Seamless Integrations
- A* Pathfinding Project (with Movement Pack)
- Animal Controller
- Dialogue System
- DOTS Survivors
- Feel
- Love/Hate
- Curvy Splines
- PlayMaker
- Quest Machine
- Sensor Toolkit 2
- Simple Waypoint System
- Ultimate Character Controller
- Ultimate Inventory System
📦Available Add-ons (Separate Purchase)
- Formations Pack: Intelligent navigation and dynamic group locomotion
- Movement Pack: Steering behaviors, pathfinding, cover, patrol, and more
- Tactical Pack: Group combat awareness and movement
- Senses Pack: Perception modules for sound, light, visibility, and more
- Add-on Bundle: Behavior Designer Pro and all add-ons at a discounted price
Behavior Designer Pro represents the forward-looking evolution of behavior trees in Unity, combining proven AI design with steller performance and flexible workflows.
📄License
This asset is governed by a custom EULA. This version is intended for users with under $200,000 USD in revenue or funding over the past 12 months. An Enterprise license is required if you exceed this threshold.
Price $145.00
Older Man by Rip Vertices Studio
Number of textures:41 (+11 HDRP maps)
Texture dimensions: 1024(hair), 2048(clothes),4096x4096 (skins)
Polygon count of Older Man:
LOD0: ~ 121,8k tris
LOD1: ~ 74, 7k tris
( can be reduced by hide/delete unused colothes)
Number of meshes/prefabs: 1fbx and 2 prefabs per RP (6 at all)
Rigging: Yes
Animation count: No animations
Blend Shapes:
-Weight
-OpenMouthStandard
-OpenMouth)
-OpenMouth
-MouthNarrow
-Angry
-NoseLenght
-cheeks
-Ears_1
-Ears_Angle
-Eyes_Type_1
-EyeClose
-Suprise
-Happy
-Sad
-Chin
-Chin_2
-Cheeks_2
-Slim
-MouthType
-NoseWidth
-Ears_Small
-ForeGead
UV mapping: Yes
LOD information: 2 LOD's
Types of materials and texture maps:PBR
A high-quality character, perfect for city projects, simulation, and realistic game environments.
This package includes 1 FBX file with 2 hair styles (2 for each) + scalp.
- 2 Hair Types + Scalp
- 🧬 Blend Shapes for customization
- 😷 Additional Blend Shapes for expressions, mouth opening, and eye closing
- 🧍♀️ Humanoid Rig
- ⚙️ 2 Prefabs ready for presentation and in-game use for each RP
- 🧍 LOD's
Price $19.99
Older People by Rip Vertices Studio
Number of textures:41 (+11 HDRP maps)
Texture dimensions: 1024(hair), 2048(clothes),4096x4096 (skins)
Polygon count of Older Man:
LOD0: ~ 121,8k tris
LOD1: ~ 74, 7k tris
Polygon count of Older woman:
-LOD0 - 153 394 tris
-LOD1 - 88 050 tris
( can be reduced by hide/delete unused colothes)
Number of meshes/prefabs: 2fbx and 4 prefabs per RP (12 at all)
Rigging: Yes
Animation count: No animations
Blendshapes:
Woman:
-Mouth Open
-Mouth Open 2
-Mouth Open 3
-Eye Close
-Slim
-Angry
-Smile
-Sad
-Nose_Width
-Nose_Slim
-Nose_Length
-Chin Square
-Chin Length
-Mouth Bold
-Ears Bigger
-Ears Size
-Cheeks Bigger
-Cheeks SMaller
-Eye Angle
-Forehead
Man:
-Weight
-OpenMouthStandard
-OpenMouth)
-OpenMouth
-MouthNarrow
-Angry
-NoseLenght
-cheeks
-Ears_1
-Ears_Angle
-Eyes_Type_1
-EyeClose
-Suprise
-Happy
-Sad
-Chin
-Chin_2
-Cheeks_2
-Slim
-MouthType
-NoseWidth
-Ears_Small
-ForeGead
UV mapping: Yes
LOD information: 2 LOD's
Types of materials and texture maps:PBR
A high-quality characters, perfect for city projects, simulation, and realistic game environments.
This package includes 2 FBX file with 2 hair styles (2 for each) + scalp.
- 2 Hair Types + Scalp
- 🧬 Blend Shapes for customization
- 😷 Additional Blend Shapes for expressions, mouth opening, and eye closing
- 🧍♀️ Humanoid Rig
- ⚙️ 2x2 Prefabs ready for presentation and in-game use for each RP
- 🧍 LOD's
Price $24.99
Older Woman by Rip Vertices Studio
Number of textures: 52
Texture dimensions: 512x512, 1024x1024,2048x2048,4096x4096
LOD information: 2 LOD's
Polygon count of:
-LOD0 - 153 394 tris
-LOD1 - 88 050 tris
Minimum polygon count: about 80k tris
Maximum polygon count: 153 394 tris
Number of meshes/prefabs: 1 FBX, 2 Prefabs per RP ( 6 All)
Rigging: Yes
Animation count: 0
UV mapping: Yes
Blend Shapes:
Woman:
-Mouth Open
-Mouth Open 2
-Mouth Open 3
-Eye Close
-Slim
-Angry
-Smile
-Sad
-Nose_Width
-Nose_Slim
-Nose_Length
-Chin Square
-Chin Length
-Mouth Bold
-Ears Bigger
-Ears Size
-Cheeks Bigger
-Cheeks SMaller
-Eye Angle
-Forehead
Types of materials and texture maps:PBR
A high-quality character, perfect for city projects, simulation, and realistic game environments.
This package includes 1 FBX file with 2 hair styles (2 for each) + scalp.
- 2 Hair Types + Scalp
- 🧬 Blend Shapes for customization
- 😷 Additional Blend Shapes for expressions, mouth opening, and eye closing
- 🧍♀️ Humanoid Rig
- ⚙️ 2 Prefabs ready for presentation and in-game use for each RP
- 🧍 LOD's
Price $19.99
Sci Fi User Interface SFX by cplomedia
Number of Audio Wavs: 1061
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes, many files loop
Minutes of Audio Provided: 140 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Sci Fi User Interface SFX delivers over 1,000 high-quality sound files designed to bring your game or film to life. Build immersive futuristic interfaces with atmospheric background loops, precise click sounds, and a wide variety of advanced sound effects. From sleek holographic menus to complex control systems, this collection gives you everything you need to create a polished, cinematic Sci-Fi user experience.
DEMO on Youtube - Background Deep And Dark Loop
DEMO on Youtube - Background Loop
DEMO on Youtube - Classical Instruments Loop
DEMO on Youtube - Click SFX Deep And Dark
DEMO on Youtube - Electrical SFX
DEMO on Youtube - Intro Deep And Dark
DEMO on Youtube - Musicaly Click SFX
DEMO on Youtube - Whoosh Deep And Dark
Price $15.00
Ultimate Warfare - FPS Multiplayer Template by Redicion Studio
Ultimate Warfare includes infantry combat, vehicle warfare, objective-based gameplay, progression systems, bots(AI soldiers), deploy screens, customizable loadouts, extensive customization systems and more. The template provides a strong and scalable foundation to build FPS experiences.
🎮 First Person Soldier Controller
The template includes a first-person soldier controller.
Players control a full-body soldier character and engage in intense combat using firearms, gadgets, and vehicles, with responsive movement, aiming, and shooting mechanics.
🪖 Deploy System & Battlefield Overview
The Deploy Screen gives players a strategic overview of the battlefield.
Players can see:
- Active objectives across the map
- Which team controls each objective
- Available spawn locations
- The current frontline of the battle
Players can deploy at captured objectives or at their team's base.
At the base, players also gain access to the Vehicle Deploy Menu, allowing them to spawn available vehicles for combat.
🤖 AI Bots
The template includes advanced AI soldiers controlled by the server.
Bots behave like real players and can:
- Use all weapons
- Fire rocket launchers
- Capture objectives
- Drive vehicles
- Operate tanks
- Fly helicopters and jets
Bots appear in the scoreboard, kill feed, and gameplay systems, making battles feel active even with fewer real players.
🚗 Vehicle System (9 Vehicle Types)
The template includes 9 fully implemented vehicles used in modern warfare:
- Main Battle Tank (2 seats)
- Light Armored Vehicle – LAV (4 seats)
- Anti-Aircraft Vehicle – AA (4 seats)
- Ground Transport Vehicle (4 seats)
- Attack Helicopter (2 seats – pilot & gunner)
- Scout Helicopter (4 seats)
- Transport Helicopter (4 seats)
- Attack Jet (2 seats)
- Stealth Jet (1 seat)
Vehicles support multi-seat gameplay, allowing multiple players or bots to operate driver and gunner positions simultaneously.
🔧 Vehicle Customization
Vehicles can be customized through the Vehicle Loadout Menu.
Players can configure:
- Primary weapon
- Secondary weapon
- Countermeasures
- Gunner weapon
- Vehicle paint
When a player enters a vehicle, the selected configuration is automatically applied.
Additional vehicles can easily be added through the system.
🔫 Weapon Loadouts & Customization
Players can configure their equipment in the Weapon Menu.
Available loadout slots include:
- Primary weapon
- Secondary weapon
- Gadget 1
- Gadget 2
- Gadget 3
Weapons support multiple attachment types:
- Optics / sights
- Muzzle attachments (e.g. suppressors)
- Tactical attachments (laser modules)
- Stabilization attachments (grips)
- Weapon skins / paint
The weapon system is fully modular and allows new weapons and attachments to be added easily.
🏴 Objective Capture System
Each map contains multiple strategic objectives distributed across the battlefield.
At the start of a match all objectives are neutral, and teams must capture and defend them to gain control.
🎯 Ticket System & Match Flow
Each team starts with a number of tickets (default: 500).
Tickets are lost when:
- A team member is killed
- The enemy team controls more objectives
Teams controlling more objectives slowly drain tickets from their opponent.
The match ends when one team runs out of tickets.
💥 Advanced Weapon & Projectile System
Different weapons and vehicles use multiple projectile types, including:
- Small caliber bullets
- Large caliber shells (up to 120mm tank rounds)
- 30mm helicopter cannons
- Rocket systems with large explosion radius
Explosions can damage both soldiers and vehicles, creating intense battlefield combat.
🎯 Hit Markers & Kill Feedback
The template includes responsive combat feedback systems.
Players receive:
- Hit markers when damaging enemies and vehicles
- Kill markers when eliminating enemies or destroying vehicles
Each kill grants experience points (XP) to the player (default: 50 XP).
📈 Player Progression & Level System
Players earn XP through gameplay actions such as kills.
The progression system includes:
- Player levels
- XP tracking
- Level-up notifications during gameplay
- Player profile showing level and progress
This encourages long-term engagement and progression.
🖥️ Multiplayer Backend & Server Systems
The template includes a complete multiplayer backend infrastructure, consisting of:
- Master Server
- Game Servers
- Player Save System
This system allows players to create accounts, join servers, and have their data stored securely.
The backend does not rely on third-party databases like MySQL, giving developers full control over their player data and infrastructure.
🩹 Downed & Revive System
Instead of dying instantly, soldiers can enter a downed state.
During this state, players can:
- Call for help to extend survival time
- Be revived by teammates using a defibrillator
- Give up and return to the deploy screen
This system adds teamwork and tactical decision-making.
🧑 Soldier Selection
Players can choose their soldier in the Soldier Menu.
4 default soldiers are included.
Additional soldiers can easily be added.
🔧 Vehicle Repair System
Players can repair damaged vehicles using a repair tool / welding tool.
This allows vehicles to stay operational during combat and encourages teamwork between infantry and vehicle crews.
💣 Gadgets & Grenades
Players can equip gadgets as part of their loadout.
One available gadget type is grenades, which can be thrown to deal damage to infantry and lightly armored vehicles.
📊 Scoreboard System
The scoreboard displays all players and bots in the match, including:
- Kills
- Deaths
- XP
This allows players to track performance during gameplay.
🗺️ Minimap
The template includes a fully functional minimap system that helps players stay aware of the battlefield at all times.
The minimap displays:
- All objectives and their current capture status
- Friendly teammates at all times
- Enemy positions that are briefly revealed when they fire their weapons
When enemies shoot, their position temporarily appears as a red marker on the minimap, allowing players to react quickly and locate threats.
Price $69.99
Kalawai by Nusantara Art World
Number of textures 3
Texture dimensions 1024x1024
Polygon count of
Kalawai A 186
Kalawai B 186
Kalawai C 186
Number of meshes/prefabs 3
UV mapping: Yes
Types of materials and texture maps PBR
The Trident of the Eastern Seas.
The Kalawai is more than just a tool; it is a legendary multi-pronged spear that has defined the maritime strength of Maluku for centuries. Traditionally used by coastal warriors and fishers, this weapon represents the deep connection between the people of the Spice Islands and the vast ocean that surrounds them.
The Spirit of Majapahit: During the era of the Majapahit Empire, the eastern reaches of Nusantara were vital to the empire's global influence. As Gajah Mada executed his Sumpah Palapa (The Palapa Oath) to unify the archipelago, the maritime expertise and unique weaponry of Maluku—including the versatile Kalawai—became essential to the naval power of the region. Whether used for defense against invaders or for sustaining life from the sea, the Kalawai is a testament to the resilience of the Nusantara spirit.
Key Features:
- 3 Unique Variants: From classic three-pronged designs to specialized barbed tridents used in maritime combat.
- Cultural Authenticity: Crafted with attention to traditional proportions, featuring hand-forged steel heads and durable tropical wood shafts.
- High-Quality PBR Textures: Textures capture the realistic look of weathered wood and historically accurate metal finishes.
- Game-Ready: Optimized low poly models with pre-assembled prefabs
Price $6.00
Forklift Trucks and Pallet Yellow Collection URP HDRP Textures by Eight Vertexx
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Hand Forklift with Pallet 01 PolyCount Without Subdivision
- Vertices - 16921
- Faces - 16516
- Tris -31796
Forklift Truck 01 PolyCount Without Subdivision
- Vertices - 68078
- Faces - 61438
- Tris -119228
Forklift Truck 02 PolyCount Without Subdivision
- Vertices - 71444
- Faces - 66043
- Tris -127684
Forklift Truck 03 PolyCount Without Subdivision
- Vertices - 79238
- Faces - 72457
- Tris -140171
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $144.40
Public_Bar_Furniture by Canmu
Number of prefabs: 23
Details for one part.
Mesh
- Number of polygons: 2~26214
- No collision
- No rigging
- No LOD
- No animation
- UV mapping: Yes
Material
- Existing material (standard)
Texture
- Number of textures: 1
- Texture size: 256*256-1024*1024
- Texture map type: Base color
The demo scene includes the following:
- Prefabricated indoor layout sample
Supported development platform: Windows
Render Pipeline Disclaimer:
This package is designed for URP.
This is a 3D model of an interior background for a game set in a bar.
This model is easy to place in the background of puzzle or casual games.
In addition, by combining it with the free asset "Korean_Style_Bar", you can create a rich bar without any initial setup.
It comes with prefabricated assets that are already placed, so you can use it as is for the game background.
You can also move the placement of OBJs within the prefab to create different layouts.
You can also use the meshes individually.
Package contents
・Bottled drinks (3 types with different colors/labels)
・Canned drinks (3 types with different colors/labels)
・Beer mug (empty/filled)
・Cocktail glass (empty/filled)
・Whiskey glass (empty/filled)
・Straight Glass (empty/filled)
・Cocktail Set
・Sofa (Combinable)
・Fishing Light
・Decorative Wall (Brick)
・Door
・Floor
・Picture Frame
・Ice Bucket (with Ice)
・Plant (Houseplant)
・Dartboard
・TV Mount
・Lighted Liquor Cabinet
・Wine Glass Holder
Price $4.99
