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The newest packages in the Unity Asset Store.
Updated: 58 min 9 sec ago

Auto-Orbit Camera for Game Creator 2 by Arawn

6 hours 40 min ago
Auto-Orbit Camera for Game Creator 2- A 3rd-person camera that automatically follows behind the player with no manual rotation needed. Ideal for action combat games.

Requires Unity 6 LTS or higher

Auto-Orbit Camera for Game Creator 2


  • Build cinematic, gamepad-friendly third-person camera behavior inspired by modern action games like Batman Arkham City or God of War, directly inside Game Creator 2.
  • This Auto-Orbit Camera system keeps the player framed cleanly during traversal and combat, while still giving full manual control when needed.
  • Designed for responsive character games, it combines intelligent automatic orbiting, combat-aware focus, speed-based framing, and robust smoothing controls so camera motion feels intentional instead of noisy.
  • Join my discord if you are missing a specific feature

Core Features

==========


Smart Auto-Orbit

  • Automatically rotates toward a natural behind-the-character framing during movement, with configurable behavior for directional changes.

Manual Override + Recovery

  • Player camera input instantly takes priority. Auto behavior resumes smoothly after a configurable recovery window.

Return Delay + Engage Delay

  • Fine-tune when auto-orbit starts and when it returns to forward framing. Great for preventing "snappy" camera reactions.

Delay Smoothing

  • Both engage and return flows are smoothly blended to avoid hard transitions.

Direction-Change Aware Delay Reset

  • Optional reset logic when movement direction flips (for example D -> A or W -> S) so delay behavior feels consistent and readable.

Manual Pitch Controls

  • Full pitch control with optional invert pitch toggle.

Shoulder Offset

  • Over-the-shoulder composition with configurable horizontal offset.

Look Ahead

  • Optional forward look-ahead framing for stronger speed and direction readability.

Rotation & Position Smoothing

  • Independent smoothing behavior to reduce jitter and create stable cinematic motion.

Combat Focus System

  • Blend framing between player and combat target using weighted focus values (for example target-priority vs player-priority framing).

Speed Framing (Arkham-style behavior)

  • At configurable movement speed thresholds, the camera can:
    • Increase orbit distance up to a defined maximum
    • Optionally add FOV boost at high speed
    • Optionally reduce/nullify shoulder offset for cleaner high-speed centering
    • Smoothly ramp in and ramp out using separate in/out smoothing parameters
    • Preset Workflow
    • Save, capture, and apply camera presets quickly for rapid iteration across shots.

Debug Tools & Editor Camera Presets

  • Built-in debug controls to inspect and tune camera state during gameplay.
  • Create Setting Presets

Why It Feels Better In-Game


  • This camera avoids the common third-person problems: sudden snaps, left-right indecision, and transition wobble when movement changes quickly.
  • The system is built to produce clean, arcing transitions and stable framing under real gameplay input, including fast reversals and combat pressure.

Best For


  • Third-person action/adventure games
  • Melee combat systems
  • Character-driven traversal and sprint gameplay
  • Developers using Game Creator 2 who want cinematic-but-responsive & gamepade-friendly camera control

Price $20.00

Low Poly Orc Modular Armors Bundle - LOWPOLY MEDIEVAL FANTASY SERIES by Polytope Studio

7 hours 5 sec ago
The orcs version of all our modular armors packs. More than 1200 modular armor parts

Install the free demo and experience Polytope Armors hands-on. Preview modular armor sets in real time and buy with confidence:


Polytope Armors Character Creator


GET ALL THE ORC ARMORS!


This is a bundle containing our following packs:


Low Poly Modular Orc Armors

Low Poly Modular Orc Armors Expansion Pack 01

Low Poly Modular Orc Armors Expansion Pack 02


The total price of all the packs in this bundle is 149.97$.


Get this bundle and save more than 30%


If you already own any of the packs included, the bundle will be discounted further with the value of the most expansive pack you own. This discount is available only if the Bundle is not on sale.


More packs will be added to this bundle, however, due to the Unity's policies, new packs will be added a few months after publishing.


With each new pack added the price of this bundle will be adjusted proportionally.


Each new pack will be added through a paid upgrade, meaning that the current pack will be deprecated and replace with the updated one with a paid option to upgrade.


After you purchase this bundle please visit each pack to download it for free.


Please consider leaving a rating and a review on this pack and on each pack contained in

this bundle too.


Keep developing!


Price $100.00

Low Poly Orcs Modular Armors Ex2 - LOWPOLY MEDIEVAL FANTASY SERIES by Polytope Studio

7 hours 14 sec ago
The orcs version of the modular armors expansion pack 2 package

| Doc | Support | Discord | RoadMap |



Install the free demo and experience Polytope Armors hands-on. Preview modular armor sets in real time and buy with confidence:


Polytope Armors Character Creator



This pack is the dwarfs version of the base modular armors package: LOWPOLY MODULAR ARMORS EX2



Polytope Studio presents you Lowpoly Orcs Modular Armors Expansion Pack 02!



This package contains more than 580 modular armor parts, all fully compatible with the Medieval Orcs Armors Pack and the Modular Orcs Armors Expansion Pack 01



SPECIFICATIONS:


-588 modular armor parts, Unity Mechanim and Mixamo compatible

- 16 modular armor sets for each gender, each set has 3 tiers for progression

- 1 bonus epic armor set from the upcoming Epic Expansion Pack

- 2 custom shaders created with Amplify that let you change the colors/metallic/smoothness of specific parts of the armors.

- 1 bonus editor only script for swapping the armor parts, creating prefabs, previewing the modular system, and editing the materials

- a base 256/256 px color texture

- 1 coat of arms 512/512 px texture


This pack is designed to work in standard pipeline and URP.


The polycount for the armor parts is ranging from 228 to 4326tris.


This pack contains no animations!


We update our packs periodically so if you want to see something specific please use the support email to make a request.


We'd love your feedback! If you find these assets useful please rate and review them.


Check our other packs:

Medieval Armors

Medieval Modular Armors Expansion Pack 01

Lowpoly Medieval Soldiers Pack

Medieval Weapons

Medieval Peasants - FREE

Medieval Priest - FREE

Medieval Modular Peasants &Citizens

Medieval Tools & Props


Keep developing!


Price $49.99

Stylized Ancient Chinese Kitchen by HaHaZai

7 hours 16 min ago
STYLIZED - Ancient Chinese Kitchen Pack If you are looking for an asset pack of traditional Chinese culture, then this is your ultimate choice.

Number of textures: 821

Texture dimensions: 1K

Polygon count of [Model Name]: 86171

Rigging: No

UV mapping: Yes

Types of materials and texture maps (e.g., PBR): PBR

STYLIZED - Ancient Chinese Kitchen Pack


If you are looking for an asset pack of traditional Chinese culture, then this is your ultimate choice. With its rich variety, exquisite details, and historical authenticity, this set will breathe life into your world. Whether it's food, vegetables, or items like stoves, bowls, basins, chopsticks, wine barrels, wine cups, knives, rolling pins, and more — everything is included. With this pack, your scenes will instantly gain vitality and unique charm.


- KEY FEATURES -

  • An Ancient Chinese Kitchen structure, with multiple attachable objects for greater user customization.
  • Over 385 models and 530 prefabs of Kitchen objects and interior Props.
  • Discover the secrets and surprises hidden in the Demo Scene, get inspired by the possibilities and unleash your creativity!
  • LOD, 4 levels

- ASSETS -

Wall & Bamboo Door


Props (x952)

Vegetables,Chinese Traditional Food,Buckets,Stoves,Tables,Knifes,Bowls,Dishes,Plates,Bottles,Basins,Brooms,Boxes,Chairs,Baskets,Spoon,Chopsticks,Seasoning&Spice Bottles


​​Which Material Should Have Transparency Settings​

  • Name with: Kichen_Grape Cordial​.002
  • Name with: Kichen_Soup.008
  • Name with: Kichen_Dark Plum Cordial.002
  • Name with: Kichen_Shaved Ice.002
  • Name with: Kichen_Shaved Ice.Sauce.002
  • Name with: Kichen_Aquilaria Water​.004
  • Name with: Kichen_Bamboo Leaf.Tea.002
  • Name with: Kichen_Quince Sweet Drink​​.002
  • Name with: Kichen_Bamboo Leaf.Tea.002
  • Name with: Kichen_Bucket.Water.005
  • Name with: Kichen_Bucket.Water.004

Price $99.99

Runtime Object Exporter by Infinity Code

8 hours 5 min ago
Runtime Object Exporter is a tool that exports dynamically generated content into reusable Project Assets (Mesh/Material/Texture/Prefab) or external OBJ/FBX packages.

News | Video | Docs | Forum | Support | Discord


Runtime Object Exporter helps you convert dynamically generated content into reusable assets in a few clicks.


Select any root GameObject, scan dependencies, choose exactly what to include, and export to one of two production-ready workflows:

1. Inside Assets:

Saves selected meshes as .asset.

Saves selected materials as .mat.

Saves selected textures as .png.

Optionally creates a clean prefab based on exported assets.

2. Outside Assets:

Exports model as .obj + .mtl + texture .png.

If Unity FBX Exporter is installed, offers export to .fbx.


Key Features

  • Very easy to use;
  • Works in edit and play mode;
  • Deep scan for content in Asset;
  • Per-item include/exclude toggles before export;
  • Works carefully with materials and their properties;
  • Reuse of existing project assets when source already exists in project;
  • Optional prefab creation after project export;
  • External OBJ export with MTL material mapping;
  • Optional FBX export via Unity FBX Exporter integration;
  • Built-in update system.

Other Infinity Code assets:

Huge Texture allows you to import and use textures larger than 8192x8192px.

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.

Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.

Project Context Actions - speed up your work with Project window.

Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.

Run Desired Scene allows you to run any scene without opening it.

Smart Gallery is an elegant, flexible and efficient solution for displaying image, video and audio galleries for your project.

Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.

Tiny Terrain is a lossy Terrain Data compression technology for Unity Terrain Engine, which allows you to reduce the size of the data that Terrain takes in the project many times and significantly reduce the size of your application.

Tree Tool allows you to manage each tree individually.

Ultimate Editor Enhancer is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.

uPano is a universal solution for displaying dynamic and static panoramas, and creating virtual tours.

Value Observer is an editor-friendly implementation of the Observer pattern. Allows you to easily write quality code with weak dependencies, and improve the performance of your application.


Price $19.99

EasyPlacement by Gece Studio

8 hours 35 min ago
  • Due to performance reasons, it works only on objects that have a collision component. In other words, if the surface you move over does not have collision, it will not work.
  • To prevent the editor from working unnecessarily, turn off the plugin when you’re not using it.
  • It is not recommended to run it on very high-polygon objects.
  • If there are multiple objects or collisions inside the prefab, you may encounter some transform-related errors.

Easy Placement is an editor tool that ensures your objects always stay firmly attached to the ground on the vertical (Y) axis while you rotate or move them. Unlike other snapping tools, it uses Bounding Box mathematics to guarantee that the lowest point of your object always makes contact with the ground, no matter its rotation angle.



Key Features:

  • Anti-Slide Algorithm: Completely prevents unwanted sliding on the X and Z axes while rotating. The object remains locked in place on its own axis and only adapts to the ground.
  • Dynamic Bounding Box Tracking: As you rotate the object, its bounding box is recalculated in real time, and the “lowest point” is snapped to the ground with millimeter precision.
  • Pivot-Independent Operation: Works flawlessly regardless of whether the object’s pivot is centered, at the top, or offset outside the mesh.
  • Raycast Visualization: Thanks to the active yellow laser guide in the Scene view, you can visually track exactly which point the system is using as a reference.

Why Should You Use This Tool?

Unity’s default tools usually rely on the object’s pivot point. When placing an object on a sloped surface or rotating it at an unusual angle, parts of the object often sink into the ground or float above it. Easy Placement solves this problem in real time, you focus on rotating the object, and it finds the ground for you.



Technical Details:

  • Lightweight and optimized code structure (works in Editor mode only).
  • Fully compatible with Unity’s Undo system (revert your actions with a single click).
  • Visual debugging (Debug) lines.

Double your scene editing speed and say goodbye to “floating” objects!


Price $7.50

Smooth Camera by Gece Studio

8 hours 35 min ago

Included:

  • 1x Script

Smooth Camera is a free-moving camera control script developed for Unity, designed to provide smooth and responsive camera movement. This asset is suitable for scene navigation, editor-like free cameras, no-clip cameras or cinematic camera setups.


Features

  • Adjustable mouse sensitivity with smoothing support.Smooth mouse look
  • SmoothDamp-based acceleration & deceleration.Fluid acceleration and deceleration
  • Speed multiplier with a single key.Sprint support
  • Up / down movement (no-clip style control).Vertical free movement
  • No extra root objects, child cameras, or complex hierarchies required.Single script, single camera
  • Attach the script directly to the Camera object and run.Easy integration

Usage

  • Attach the script to the Camera object
  • Press Play
  • Look around with the mouse, move with WASD
  • Move up/down with Q / E, sprint with Shift

(All values are adjustable via the Inspector.)



Who is it for?

  • Level designers
  • Technical artists
  • Developers who need a debug or test camera
  • Projects that require a no-clip or editor-style camera
  • Anyone looking for a simple yet robust free camera solution

Note: Do not make sudden or sharp turns. Otherwise, issues may occur in the calculations and you may experience a break/glitch. You can see an example of this toward the end of the video.


Price $5.00

Dynamic Exposure by Gece Studio

8 hours 35 min ago

Included:

  • 1x Script
  • 1x Custom Render Texture
  • Documentation

Automatic Exposure & Eye Adaptation for URP

A lightweight and easy-to-use automatic exposure system for Unity’s Universal Render Pipeline (URP).

This asset adds realistic eye adaptation to your scenes by dynamically adjusting exposure based on lighting conditions, improving visual consistency between dark and bright environments.


Features

  • Dynamic exposure and eye adaptation for URP
  • Only one script
  • Adjustable minimum and maximum exposure values
  • Lightweight and performance-friendly
  • Works out of the box with URP

Perfect for games and real-time projects that require smooth transitions between indoor and outdoor lighting.


Price $10.00

Wall Clocks Pack by Harkanima

8 hours 58 min ago
This package includes wall clocks with ready to animate displays in both modern and retro styles. The fixed components have a suitable polygon count for mobile applications.

3. ASSET LIST & POLYCOUNTS (TRIANGLES)

Wall_Clock_Kids_Bear ...1837

Wall_Clock_Kitchen ...4744

Wall_Clock_Outdoor ...2892

Wall_Clock_Round ...2275

Wall_Clock_RoundedCorners ...1224

Wall_Clock_Square ...1496

Wall_Clock_Star ...2339

Wall_Clock_Vintage ...2004


Total assets: 8


Textures: None

Texture dimensions: N/A

Texture maps: None

Materials: Unity materials only (URP compatible)

Render Pipelines: Built-in, URP

This pack includes ready to animate 8 unique wall clocks with clean Unity materials. "No textures are used". Suitable for casual games, mobile projects, educational apps, and stylized environments.


Price $7.99

Modern Home Printer by Alexander Lipin

8 hours 59 min ago
Modern Home Printer Modern Home Printer is a production-ready 3D model suitable for games, archviz, and interactive real-time projects.

Number of textures 7

Texture dimensions 2048

Polygon count of 3470

Minimum polygon count 36

Maximum polygon count 1610

Number of meshes/prefabs 1 / 2

Rigging: Yes

Animation count 1

Animation type list Generic

UV mapping: Yes

LOD information 0

Types of materials and texture maps PBR

The asset includes animated elements and customizable materials for flexible integration into different environments.

Features:

  • Opening / closing animation
  • Mask-based tint version for color customization
  • Realistic scale and proportions
  • Clean, game-ready topology
  • Optimized geometry
  • PBR materials
  • Suitable for close-up rendering
  • Easy scene integration

Ideal for:

  • Home offices
  • Corporate environments
  • Archviz scenes
  • VR / AR applications
  • Interactive projects

All brand names and logos are fictional.


Price $4.99

Demolition Explosives Pack by Nomadic UV

8 hours 59 min ago
Handcrafted, Stylized Explosives prop set for your game project needs! 7 variations from C4 Landmines to TNT dynamites!

Number of textures in total: 8

Texture dimensions: 2048 x 2048 & 1024x1024

Polygon count:

-C4: 1093 verts 1156 tris

-Mine_Flat: 556 verts 708 tris

-Mine_Tube: 435verts 532 tris

-Barrel: 379 verts 554 tris

-TNT_Combo: 386 verts 505 tris

-TNT_Single: 71 verts 85 tris

-WoodCrate: 810 verts 844 tris


UV mapping: Yes

Types of materials and texture maps: PBR

The Set comes with 7 prefabs, including:

-C4

-Mine_Flat

-Mine_Tube

-Barrel

-TNT_Combo

-TNT_Single

-WoodCrate


The set has a total of 5 materials

Texture size 2048 x 2048 pixels & 1024 x 1024 pixels

Texture type: BaseColor, Normal


Please support or contact us by following our socials on the website below.

Thank you very much, Cheers!

[Link to Nomadic UV](https://nomadicuv.my.canva.site/)

Email: nomadicuv.indie@gmail.com


Price $4.99

Flying Turret by brians motions

9 hours 9 min ago
Ruin Mech Cannon – Animated 3D Character A menacing, fully rigged horror character ready for your game.

Number of Unique Meshes: 1

Rigged:yes

prefabs: 1

Average Polgons Count: 8800

Animated: yes

Number of Animations: 10

Animation Types (Root Motion/In-place): Root motion

Number of Materials: 2

Number of Textures: 5

Texture Resolutions: 1024x,2048x

Texture Types: Base, Normal.

This pack features a unique Flying Turret, designed to serve as an epic enemy or boss for your game.


Animations & Features:

  • 10 Animations: 4 unique Idle, Run, Walk, Powershot in, Powershot out, Suicide in and Suicide out.

The images are renders of the Character and the poses are part of the animations included.

📩 For assistance, feel free to contact us.


Price $9.99

Ambisonic Architecture – Dystopian (Binaural + Stereo Music System) by Wolf Tone Recorders

9 hours 13 min ago
Interactive music system for Unity with 4 long-form scenes, each with 4 loopable layers, delivered in binaural and stereo.

• Complete binaural and stereo versions of the Dystopian music system

• 4 scenes (SC01–SC04), each with 4 interactive musical layers (L1–L4)

• Includes binaural Title Theme (10:00 seamless loop)

• 48 kHz / 24-bit WAV files

• All layers are seamless long-form loops (~10 minutes each)

• Binaural versions preserve spatial cues for headphone playback

• Stereo versions optimized for general game engine use

• UCS-aligned naming for clean project organization

• Loop/timing metadata provided (CSV)

• Designed for adaptive and interactive scoring in Unity

• Royalty-free for use in commercial projects

Audio file types: WAV (Binaural Stereo, Standard Stereo)
Sample rate: 48 kHz
Bit depth: 24-bit
Loopable: Yes (all layers are seamless loops)
Additional: Stereo (2-channel binaural and stereo mixes)

ChatGPT said:

Below is the complete set of Unity Asset Store text sections specifically for the Binaural + Stereo version of Ambisonic Architecture – Dystopian.
These include:

  • Asset name
  • One-line summary
  • Full description
  • "Key Features" (Technical Details box)
  • Audio file specifications
  • Suggested pricing text
  • Version + Changelog
  • Optional “Recommended Credit” line

Everything is formatted to paste directly into the Unity Publisher Portal.

1. Asset Name

Ambisonic Architecture – Dystopian (Binaural + Stereo Music System)

2. One-Line Summary

Interactive music system for Unity with 4 long-form scenes, each with 4 loopable layers, delivered in binaural and stereo.

3. Full Description (Main Asset Store Body)

Ambisonic Architecture – Dystopian (Binaural + Stereo Edition)
This package delivers the complete binaural and stereo versions of the Dystopian interactive music system.
Designed for Unity developers working on games, mobile projects, desktop titles, cinematic experiences, trailers, and non-VR interactive media, this pack provides a rich, modular scoring environment ready to drop directly into your project.

Each of the four scenes (SC01–SC04) contains four long-form, seamless-looping musical layers (L1–L4).
These layers may be blended, muted, crossfaded, or sequenced in real time to create dynamic soundtracks and adaptive scoring behaviors.

The binaural versions preserve spatial cues from the original ambisonic master—ideal for headphone-based experiences—while the stereo versions offer a clean, engine-friendly traditional mix.

All assets follow UCS-compliant naming, include full loop metadata, and are provided in 48 kHz / 24-bit WAV format.

What’s included

  • 4 Scenes × 4 Layers in Binaural (BIN) format
  • 4 Scenes × 4 Layers in Stereo (ST) format
  • Binaural Title Theme (10:00 loopable)
  • All files seamless-looping
  • Full metadata CSV
  • Documentation & Unity usage notes
  • UCS naming system for clean pipeline integration
  • Optional Unity demo script (layer switching + scene changes)

Designed for

  • Games (desktop, console, mobile)
  • Cinematics and trailers
  • 2D and 3D gameplay
  • Menus, atmospheres, ambience layers
  • Audio-reactive or generative systems
  • Interactive storytelling
  • Non-VR immersive experiences
  • Rapid prototyping of adaptive music systems

How it works

Each scene acts as a musical environment.
Each layer (L1–L4) is long-form, harmonically aligned, and phase-coherent within its scene.

Blend the layers based on:

  • gameplay states
  • intensity values
  • player location
  • narrative triggers
  • UI state changes
  • enemy proximity
  • time-of-day systems

The included metadata provides duration, loopability, sample counts, and timing information for precise implementation.

Documentation

This package includes:

  • ReadMe
  • License
  • Metadata CSV (binaural + stereo only)
  • Scene/layer overview
  • Suggested Unity integration notes
  • UCS naming reference

Licensing

The package is royalty-free for use in games, apps, films, XR media, interactive experiences, and linear content.
You may not resell or redistribute the raw files as a library or standalone audio pack.
Attribution is optional but appreciated:
Music by Caley Kelly / Wolf Tone Recorders


Price $29.00

Ambisonic Architecture - Dystopian (Ambisonic Version) by Wolf Tone Recorders

9 hours 13 min ago
Ambisonic-native interactive music system: four 10-minute scenes with four loopable layers each for VR, AR, and immersive Unity projects.

• Ambisonic-native (AmbiX, ACN/SN3D, 1st Order)


• 4 scenes (SC01–SC04), each with 4 musical layers (L1–L4)


• 16 seamless loopable layers total


• Each layer ~10 minutes (long-form evolving textures)


• 48 kHz / 24-bit WAV files


• UCS-aligned naming for clean pipeline use


• Designed for VR/AR, immersive games, and installations


• Loop/timing metadata CSV included


• Royalty-free for interactive and linear projects


• No AI/ML was used in the creation of the audio content



  • Audio file types: WAV (Ambisonic AmbiX, 4-channel)
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Loopable: Yes (all layers and scenes are seamless loops)
  • Additional: Stereo or mono? 4-channel Ambisonic (AmbiX); decoded to stereo/binaural at playback via Unity’s Ambisonic support or spatial plugins.

Overview


Ambisonic Architecture – Dystopian is an Ambisonic-native interactive music system for Unity.


It provides four long-form music scenes, each built from four loopable layers, designed for VR/AR, installations, and 3D games that need deep, evolving atmospheres with full 360° spatial playback.


Each layer is a seamless 10-minute loop (approx.), phase-coherent within its scene, and designed to stack, blend, and crossfade without clashes. Use it as a drop-in scoring system or as a foundation for your own adaptive music logic.

What you get

  • 4 Ambisonic music scenes (SC01–SC04)
  • 4 interactive layers per scene (L1–L4)
  • 16 Ambisonic loopable layers total
  • UCS-aligned file naming for clean integration
  • Loop and timing metadata (CSV)
  • License + ReadMe documentation
  • Designed for adaptive systems (intensity, state changes, zone transitions)

Use cases

  • VR / AR experiences
  • Immersive 3D games and environments
  • Gallery / installation soundtracks
  • Interactive soundscapes and generative systems
  • Prototyping spatial music behaviour in Unity

Workflow

  • Import the AmbiX files into Unity and enable the “Ambisonic” flag on each clip.
  • Route them through Unity’s built-in Ambisonic decoder or your spatial audio plugin.
  • Use multiple AudioSources to control L1–L4 per scene.
  • Crossfade between scenes and toggle layers based on gameplay states, parameters, or triggers.

License

  • Royalty-free for interactive and linear projects.
  • Redistribution or resale of the raw files as a library/asset pack is not allowed.
  • “Music by Caley Kelly / Wolf Tone Recorders”Attribution is optional but appreciated:

Author


Created by Caley Kelly (Wolf Tone Recorders) as part of the Ambisonic Architecture series.



Price $39.00

8-Bit Player SFX Pack - Movement, Actions, Jumps, Damage, Interactions Sounds by Lufus

9 hours 17 min ago
A core 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes movement, actions, jumps, damage, and interactions.

Audio file types: WAV

Sample rate: 44.8kHz

Bit depth: 32bit

Loopable: Yes

Additional: Stereo

No AI was used to create any aspects of this product.

A core 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes movement, actions, jumps, damage, and interactions.


What’s inside:

– 50 original high-quality sound effects

– 50 total files

Unlimited royalty-free usage


Listen to this Sound Effects Pack here.


Why This Pack Works


Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.

Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.

Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.

Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.


What people are saying:


“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.


“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.


“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.


About Composer:


Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).


Support & Help:


Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.




Price $15.99

8-Bit World SFX Pack - Explosions, Environment, Platforms, Impacts Sound Effects by Lufus

9 hours 17 min ago
An essential 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes world interactions, objects, impacts, terrain, explosions and more.

Audio file types: WAV

Sample rate: 44.8kHz

Bit depth: 32bit

Loopable: Yes

Additional: Stereo

No AI was used to create any aspects of this product.

An essential 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes world interactions, objects, impacts, terrain, explosions and more.


What’s inside:


– 57 original high-quality sound effects

– 57 total files

Unlimited royalty-free usage


Listen to this Sound Effects Pack here.


Why This Pack Works


Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.


Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.


Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.

Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.


What people are saying:


“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.


“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.


“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.


About Composer:


Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).


Support & Help:

Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.



Price $15.99

8-Bit Rewards SFX Pack - Coins, Gems, Collectible, Pickup, Success, Power Up by Lufus

9 hours 17 min ago
A focused 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes collectible, reward, coins, gems, pickup, power ups and success sounds.

Audio file types: WAV

Sample rate: 44.8kHz

Bit depth: 32bit

Loopable: Yes

Additional: Stereo

No AI was used to create any aspects of this product.

A focused 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes collectible, reward, coins, pickup, power ups and success sounds.


What’s inside:


– 80+ original high-quality sound effects

– 80+ total files

Unlimited royalty-free usage


Listen to this Sound Effects Pack here.


Why This Pack Works


Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.

Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.

Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.

Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.


What people are saying:


“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.


“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.


“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.


About Composer:


Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).


Support & Help:

Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.




Price $15.99

Desk Clocks Pack by Harkanima

9 hours 39 min ago
This package includes desk clocks with ready to animate displays in both modern and retro styles. The fixed components have a suitable polygon count for mobile applications.

Asset List & Polygon Counts (Triangles)

  • Clock_Shelf..76
  • Desk_Clock_Bunny..1563
  • Desk_Clock_Cube..1001
  • Desk_Clock_Digital..258
  • Desk_Clock_Mermaid..3366
  • Desk_Clock_Minimal..486
  • Desk_Clock_Retro..3537
  • Desk_Clock_SmallRound..1866
  • Desk_Clock_Vintage..1585
  • Textures: None
  • Texture dimensions: N/A
  • Texture maps: None
  • Materials: Unity materials only (URP compatible)
  • Render pipelines: Built-in, URP

This pack includes ready to animate 8 unique desk clocks with clean Unity materials. "No textures are used". Suitable for casual games, mobile projects, educational apps, and stylized environments.


Price $4.99

Stylized Clock Collection - Cozy Interior Edition by Harkanima

9 hours 39 min ago
A stylized cozy interior environment with 19 ready to animate clocks. Modular setup, perfect for casual & hidden object games. Clocks usable as standalone props.

# Asset List and Polycounts

Clocks: 

Desk_Clock_Bunny..1563

Desk_Clock_Cube..1001

Desk_Clock_Digital..258

Desk_Clock_Mermaid..3366

Desk_Clock_Minimal..486

Desk_Clock_Retro..3537

Desk_Clock_SmallRound..1866

Desk_Clock_Vintage..1585

Wall_Clock_Kids_Bear ...1837

Wall_Clock_Kitchen ...4744

Wall_Clock_Outdoor ...2892

Wall_Clock_Round ...2275

Wall_Clock_RoundedCorners ...1224

Wall_Clock_Square ...1496

Wall_Clock_Star ...2339

Wall_Clock_Vintage ...2004

Wall_Clock_GearWheel ...3765

Floor_Clock_Cuckoo ...1761

Floor_Clock_Roman ...2746

Floor_Clock_Vintage ...3216


Room Props:

Room interior ...2504

Book_Opened ...290

CoffeTable ...78

Cupboard ...1866

Fireplace ...1082

Stool ...524

Table ...114

Vintage_ArmChair ...430

Vintage_Chair ...244

Vintage_DressHanger ...1268

Vintage_Hat ...388

Vintage_InteriorBench ...910

Vintage_Lightening ...1460

Vintage_TableLamp ...830

Wall_BookShelf ...376

Wall_Painting ...74


Total assets: 36


Textures: None  

Texture dimensions: N/A  

Texture maps: None  

Materials: Unity materials only (URP compatible)  

Render Pipelines: Built-in, URP


Demo scene has 3 sample environmets.

You are buying an atmospheric cozy interior environment designed for casual and stylized games.


This package includes:

• 19 unique clock models (desk, wall, floor)

• Fully stylized cozy interior demo scenes (3 layout variations)

• Modular props for custom scene building

• Clean Unity materials (Built-in & URP compatible)


All clocks are designed to work both inside the environment and as standalone props in your own scenes.


Clocks are provided as static props. They can be animated using Unity’s Animator or custom scripts.


The demo scenes showcase different room compositions. All movable objects can be repositioned or removed, allowing developers to customize the space freely.


Perfect for:

• Casual games

• Hidden object games

• Cozy interiors

• Stylized projects

• Background environments


Price $19.99

ULTIMATE HAIRSTYLE PACK 2026 | 20 PIECES | REALISTIC | Rigged hair, low-poly by David Grette Studio

10 hours 50 min ago
A realistic ultimate hairstyle collection - 20 pieces! Rigged, customized physics via Unity Chan. Includes customized HDRP, URP and Build-In pipelines.

- Texture Resolution: 4096x4096

- Important note: We love you!

⚡️We are absolutely thrilled to present to you the ultimate collection of our best hairstyles for men and women.

We hope you enjoy!

As always, if you have any questions, we're happy to see you on our Discord channel.


Package includes:


Men's:

🔹Long slick back;

🔹Mid-length shag;

🔹Quiff;

🔹Longer bob;

🔹Short messy hair;

🔹Slick back;

🔹Short fade;

🔹Crop;

🔹Messy slick back.


Women's:

🔹Low braid;

🔹Side ponytail;

🔹Low bun;

🔹Top knot;

🔹Double braids;

🔹Twin braids;

🔹Long hair;

🔹Messy low bun;

🔹Afro;

🔹Pixie cut;

🔹Undercut.


⚡️Features:

✔️ The hairstyles are created using the traditional method with haircards, not a groom

✔️ Each hairstyle has own prefab in each pipilene

✔️ Low-poly, rigged, game-ready, PBR

✔️ Customized physics is included

✔️ Rig is included

✔️ 4K Textures - Normal, Diffuse, Root, Depth, ID, Direction

✔️ Advanced material shaders - create your own visual style with custom colors

✔️ You can also customize the roots and tips of most hairstyles separately

✔️ Some hairstyles have additional Albedo maps with a preset color

✔️ Gray Basecolor is included

✔️ Rendered in UE5.6


Polycount:

Pixie cut: Face 15466 Vert 31883

Afro: Face 20088 Vert 30993

Messy low bun: Face 16000 Vert 29801

Long hair: Face 17667 Vert 36662

Twin braids: Face 25849 Vert 49297

Double braids: Face 23869 Vert 49730

Top knot: Face 21072 Vert 40971

Low bun: Face 12672 Vert 26854

Side ponytail: Face 29206 Vert 52447

Low braid: Face 15025 Vert 26604

Undercut: Face 13317 Vert 26634

Messy slick back: Face 17147 Vert 36186

Long slick back: Face 14849 Vert 30576

Mid-length shag: Face 15187 Vert 30370

Quiff: Face 22756 Vert 49887

Longer bob: Face 19445 Vert 38861

Short messy hair: Face 13946 Vert 29071

Messy slick back: Face 20799 Vert 41304

Short fade: Face 12804 Vert 42220

Crop: Face 17812 Vert 45530


⚡️Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info

- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- The demo video and screenshots show the work of HDRP pipeline.


Thank you, David Grette team ❤️

Support mail: help.davidgrette@gmail.com

Our Discord: discord.gg/nUQ7TmQgCZ

Site: davidgrette.com


Price $179.00

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