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Updated: 33 min 12 sec ago

Game VFX - Exhaust jet effect by EricWang

2026, February 28 - 10:04
Exhaust jet effect using Unity particle system, including a total of 16 different Exhaust effects

Pack includes 16 VFX prefabs

Exhaust jet effect using Unity particle system, including a total of 16 different Exhaust effects

you can freely increase the size, reduce the size and rotate


Texture dimensions: 1024*1024

Types of texture maps:PNG,TGA



Unity Version:2022.3.45f1

Render Mode:Built-In & URP


Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). 

However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.


URP Shaders: Specifically optimized for the Universal Render Pipeline. 

If your project is URP-based, 

please use the dedicated URP shaders to ensure the best performance and visual quality.


Price $6.00

Dark Big Ghosts Lite by SR Studios Kerala

2026, February 28 - 05:20
3d Model and Animations of a Dark Big Ghost

- Character : Big Ghost

- Props (Toggleable) : Hat, Axe and Devil head horns

- Prefabs : 10

- Poly count (in Tris) : 3340 (Big ghost with Props)

- Animations : 2 (Idle, Look)

- Used Material(s) : Unity standard material

- Texture maps : Albedo/Base Color, Emission

- Texture Size : 2048 x2048 (Png Fromat)

This pack contains 3d Model and Animations of a Dark Big Ghost.Best fit for fun and Creepy games.You can use this pack commercially.


Note : This is a Lite version of our asset "Dark Big Ghosts"


Technical Details:-

- Character : Big Ghost

- Props (Toggleable) : Hat, Axe and Devil head horns

- Prefabs : 10

- Poly count (in Tris) : 3340 (Big ghost with Props)

- Animations : 2 (Idle, Look)

- Used Material(s) : Unity standard material

- Texture maps : Albedo/Base Color, Emission

- Texture Size : 2048 x2048 (Png Fromat)


Features:-

- Lowpoly model (Best for PC and Mobiles)

- Props can be toggled On/Off

- Mobile/AR Ready asset

- UV Unwrapped

- You can add Custom PBR textures

- Smooth animations (Seamless loop)

- High quality textures

- Textures can be Easy to edit/modify

- Demo scene, Colliders included


How to use:-

Simply drag and drop the prefab from Prefab folder to your scene and use it.


About Us : "SR Studios Kerala", Game developing company located in Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


................Thanks for downloading this package................................


Price $0.00

DARK Big Ghosts 3D by SR Studios Kerala

2026, February 28 - 05:20
24 Ghost Prefabs, 10 Animations, Customizable glowing material.

- Character : Big Ghost

- Props (Toggleable) : Hat, Axe and Devil head horns

- Prefabs : 24 (14 Glowing and 10 PBR variations)

- Customizable Shaders : YES

- Poly count (in Tris) : 3340 (Big ghost with Props)

- Animations : 10 (Idle x2, Attack x2, Dance/Celebration x3, Look, Run x2)

- Used Material(s) : Custom Material for Glowing variation's(Made with Shadergraph), Unity standard material (for PBR variation)

- Texture maps : Albedo/Base Color, Emission

- Texture Size : 2048 x2048 (Png Fromat)

This pack contains 3d Model and Animations of a Dark Big Ghost.Best fit for fun and Creepy games.You can use this pack commercially.


This asset uses Unity standard URP material for Normal ghost variation and a Custom Shader for Glowing ghost variation.Custom Materials/Shaders are customizable.You can create Unlimited variations of Shader's by changing material properties. Also, this asset uses Shadergraph with URP support.


Note: We also offer Extended and Lite versions of this asset on our publisher page. Feel free to explore them to find the version that best suits your project needs.


Technical Details:-

- Character : Big Ghost

- Props (Toggleable) : Hat, Axe and Devil head horns

- Prefabs : 24 (14 Glowing and 10 PBR variations)

- Customizable Shaders : YES

- Poly count (in Tris) : 3340 (Big ghost with Props)

- Animations : 10 (Idle x2, Attack x2, Dance/Celebration x3, Look, Run x2)

- Used Material(s) : Custom Material for Glowing variation's(Made with Shadergraph), Unity standard material (for PBR variation)

- Texture maps : Albedo/Base Color, Emission

- Texture Size : 2048 x2048 (Png Fromat)


Features:-

- Low polygon models (Best for PC and Mobiles)

- Props can be toggled On/Off

- Customizable Materials(Create new ghost variation easily)

- Mobile/AR Ready asset

- UV Unwrapped

- You can add Custom PBR textures

- Smooth animations (Seamless loop)

- High quality textures

- Textures can be Easy to edit/modify

- Demo scene, Colliders included


How to use:-

Simply drag and drop the prefab from Prefab folder to your scene and use it.


Glowing Shader/Material features:


- Global Opacity: Controls the Glowing effect on the Ghost's surface. Set to 0 for no effect or 1 for a fully Glowing appearance.

- Fresnel Effect: Adds an adjustable edge glow to the mesh. Includes On/Off toggle, Fresnel Power, Opacity, and Color controls.

- Pattern Overlay: Applies an overlay texture for extra surface details. Supports tiling, offset, and animation along the surface for dynamic effects.

- Distortion: Warps the Pattern Overlay to create unique, organic-looking surface variations.

- Other Features: Includes Base Color, Metallic, and Normal Map texture slots for flexible material customization.

- Hue Control: Quickly adjust the overall color or tone of the material with a single slider.


Frequently Asked Questions:


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.

You can get it working in different pipelines within seconds.


About Us : "SR Studios Kerala", Game developing company located in Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


................Thanks for downloading this package................................


Price $15.00

Dark Ghosts 2 in 1 PACK by SR Studios Kerala

2026, February 28 - 05:20
74+ Ghost characters, 10 Animations, Customizable Shaders.

- Characters : Little Ghost, Big Ghost

- Props (Toggleable) : Hat, Axe and Devil head horns

- Prefabs : 50 Little Ghosts (25 Glowing and 25 PBR variations), 24 Big Ghosts (14 Glowing and 10 PBR variations)

- Customizable Shaders : YES (Color, Edge glow, Patterns, Shader animation are customizable)

- Poly count (in Tris) : 2552 (Little ghost With Props), 3340 (Big ghost with Props)

- Animations : 10 (Idle x2, Attack x2, Dance/Celebration x3, Look, Run x2) - for each ghosts.

- Used Material(s) : Custom Material for Glowing variation's(Made with Shadergraph), Unity standard material (for PBR variation)

- Texture maps : Albedo/Base Color, Emission

- Texture Size : 2048 x2048 (Png Fromat)

This pack contains 3d Model and Animations of Little Ghost and Big Ghost.Best fit for fun and Creepy games.You can use this pack commercially.


Note : This asset uses the Unity Standard URP material for the normal ghost variation and a custom shader for the glowing ghost variation. The custom materials and shaders are fully customizable, allowing you to create unlimited variations by adjusting material properties.

The shader is created using Shader Graph and is fully compatible with URP.


Check this also : "Dark Ghosts PRO" (Character : Little Ghost, 10 Animations, 50 Prefabs)


Technical Details:-


- Characters : Little Ghost, Big Ghost

- Props (Toggleable) : Hat, Axe and Devil head horns

- Prefabs : 50 Little Ghosts (25 Glowing and 25 PBR variations), 24 Big Ghosts (14 Glowing and 10 PBR variations)

- Customizable Shaders : YES (Color, Edge glow, Patterns, Shader animation are customizable)

- Poly count (in Tris) : 2552 (Little ghost With Props), 3340 (Big ghost with Props)

- Animations : 10 (Idle x2, Attack x2, Dance/Celebration x3, Look, Run x2) - for each ghosts.

- Used Material(s) : Custom Material for Glowing variation's(Made with Shadergraph), Unity standard material (for PBR variation)

- Texture maps : Albedo/Base Color, Emission

- Texture Size : 2048 x2048 (Png Fromat)


Features:-


- Low polygon models (Best for PC and Mobiles)

- Props can be toggled On/Off

- Customizable Materials(Create new ghost variation easily)

- Mobile/AR Ready asset

- UV Unwrapped

- You can add Custom PBR textures

- Smooth animations (Seamless loop)

- High quality textures

- Textures can be Easy to edit/modify

- Demo scene, Colliders included


How to use:-

Simply drag and drop the prefab from Prefab folder to your scene and use it.



Glowing Shader/Material features:


- Global Opacity: Controls the Glowing effect on the Ghost's surface. Set to 0 for no effect or 1 for a fully Glowing appearance.

- Fresnel Effect: Adds an adjustable edge glow to the mesh. Includes On/Off toggle, Fresnel Power, Opacity, and Color controls.

- Pattern Overlay: Applies an overlay texture for extra surface details. Supports tiling, offset, and animation along the surface for dynamic effects.

- Distortion: Warps the Pattern Overlay to create unique, organic-looking surface variations.

- Other Features: Includes Base Color, Metallic, and Normal Map texture slots for flexible material customization.

- Hue Control: Quickly adjust the overall color or tone of the material with a single slider.


Frequently Asked Questions:


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.

You can get it working in different pipelines within seconds.


About Us : "SR Studios Kerala", Game developing company located in Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


.....................Thanks for downloading this package................................


Price $60.00

Realistic Hillclimb Track Castro by RCC Design

2026, February 28 - 03:34
Pre-built race track, ready for driving in just a few minutes.

Complete track geometry:

Triangles: 2 270 000 

Vertices: 2 100 000

52 Materials

74 Textures (including specular and normal maps ) - sizes from 512x512px to 8192x8192px

UV mapping: mixed

Render pipeline - Package uses Built-in RP, but can be switched to URP/HDRP

Castro is a fictional hillclimb road course, located on hills of a country side. It stands out with having blind corners, with some of them featuring negative camber. This combo makes it especially difficult to master this track. Approximate distance is 2700 meters. Average width 7 meters. Elevation change (lowest to highest point) is around 130 meters. 


I have made 2 prefabs of start/finish line, one for going up, one for going down. Additionally you can split the course in the middle if you want to make it even shorter, for sprint type runs. Fastest cars would be able to go up in one minute, GT3 style cars can do it under 1:20.


Basic workflow description: 

You can assemble a complete race track within few minutes by dragging and dropping a set of prefabs 

into your scene. Those are: 

* Terrain (road, grass, concrete, curbs, lines etc.) 

* Vehicles 

* Colliders 

* Objects - distance markers, cars, banners 

* Trees 

* Walls and barriers 

* Up and Down going course start/finish objects


After placing the pre-built track components you can easily turn off some of them if you want to 

customize or optimize your scene. I have made the grass, road, lines and sand as separate meshes. 

This way you can add different sound effects when car is driving over them. You can use your scripts and physics materials to make the grass mesh slippery, sand patches to slow the car down etc. 

Additionally, you can place individual objects to further change the appearance of the environment. 

Here is the list of all available 3d objects you get with the track: 


* Ambulance and crane hook, 3 trucks (lorries), 3 motorhomes (RVs) 

* 9 tree types and 4 bush types 

* Tyre stands and portable banner for pitlane 

* Distance markers and cones 

* Marshal tower 

* Radio tower 

* Safety wall blocks with/without fence, with ads, and just fence 

* Tyre wall, tyre stack and a single tyre 

* Safety railing 

* Banners, and banner frame, L shaped banner frame 

* Start light cluster 

* Pitwall desks with seats and PC screens 

* Concrete slabs to cover off roads 

* Podium steps 

* Floodlight poles, traffic lighs 

* Mechanic tent 



What are the benefits of using this asset? 

1. Ease of use. You don't have to spend hours sticking together straights and corners to make a race track. All you have to do is drag prefabs into an empty scene, and you have a realistic looking track with road, grass, mountains, trees, garages, walls and everything else you might need. All what's left is to place your vehicle prefab and start testing. 

2. Safety. If you have a scene with track built from separate elements, there is always possibility to corrupt the scene file, or run into compability issues after upgrading engine. If you lose your scene file, all your hard work is lost. With this pre-built asset, you will always have complete track from a handful of prefabs thrown into scene. 

3. Separate objects. If you don't like the trackside object placement of default track, it's easy to turn off the elements, and place trees, walls, garages and everything else as you see fit. 

More tracks are coming! 

I will build more tracks that use same artstyle and props, and add more objects. If you are looking for cartoon style race tracks, please check out my seller profile, I have already made 30 cartoon style circuits. 

For any questions about this asset send me an email to retrovalorem@gmail.com. 



Price $60.00

TextMeshPro Sprite Manager by Blueprint Paradox

2026, February 27 - 21:38
TMP Sprite Asset Manager is editor tool to manage, preview and edit TextMeshPro sprite assets. Adjust glyph metrics, copy sprite tags, handle sprite atlases, and speed up your TMP UI workflow.
  • Editor-only tool
  • Requires TextMeshPro
  • Compatible with: Sprite Mode: Single, Multiple and TMP Sprite Atlases

Documentation | Changelog | Discord


It is designed to solve common TMP workflow problems: lengthy sprite asset creation, glyph metric editing, sprite preview, and sprite tag usage. All in one place.


🔑 Core Features

  • One-click TMP sprite asset creation
  • Manage all TMP sprite assets from a single editor window
  • Supports: Single, Multiple sprites, Atlases
  • Glyph Metrics Editing. Width, Height, Bearing X / Y, Scale
  • Copy TMP Sprite Tags: code-safe or tag for TMP component,
  • Search by sprite asset or character name
  • Pin / favorite frequently used sprite assets

Price $15.00

Roof and Building Props by 32cm

2026, February 27 - 21:32
Pack of rooftop or city props

75 objects - Real scale but scale as you needs.

Total tris 1mill - verts 600k

Prefabs 184 (with LODs and without)

Textures 400 (4096px)

Materials 81

Meshes 386 (including LODs and separated parts)



Pack of building roofs or city props which includes:

  • Radio antenna. Real scale (20 meters) but scale as you needs. 2 materials. Total tris 170000. 98000 verts.
  • Radio antenna. Real scale (23 meters) but scale as you needs. 2 materials. Total tris 50000. 28000 verts.
  • 4 Cell Phone Towers. 4 materials. Total tris 90000. 45000 verts.
  • 1 Modular radio antenna with 2 set of textures. 3 materials. 4 objects, 2 sections and 2 cables (top and medium). Included full mesh antenna (small and big, 1 object). Total tris 4000. 2000 verts.
  • Set of tv and radio antennas. 4 materials. 14 objects. Total tris 90000. 50000 verts.
  • Satellite dish antenna. 1 material. Total tris 14000. 7000 verts.
  • Radio antenna modular. Real scale (20 meters +) but scale as you needs. 2 materials. 2 objetcs. Total tris 48000. 28000 verts.
  • Solar panels set. 1 material. 3 meshes. 3 different panels for a total of 9 objects. Total tris 4000. 2000 verts.
  • 4 Roof AC hvac and 2 air ducts. 2 materials. Comes as full mess or with separated fans in case they need to be animated. 2 sets of colors.

hvac 1 - Total tris 110000. 55000 verts.

hvac 2 - Total tris 160000. 80000 verts.

hvac 3 - Total tris 36000. 18000 verts.

hvac 4 - Total tris 100000. 50000 verts.

  • Rooftop metal water towers. 5 materials. 2 sets of textures. Total tris 77000. 40000 verts.
  • Rooftop wooden water towers. 3 materials. 2 sets of textures.Total tris 60000. 30000 verts.
  • 3 metal fuel/gas/water tanks. 3 material. 3 sets of textures each.

Tank 1 - Total tris 30000. 15000 verts.

Tank 2 - Total tris 12000. 6000 verts.

Tank 3 - Total tris 5000. 2500 verts.

  • 3 electrical substations. 2 materials. 3 sets of textures for a total of 9 objects. Total tris 14000. 8000 verts.
  • Roof turbine. 2 materials.Comes full (2 ojects) or separated meshes (4 objects) if it need to be animated. Total tris 9000. 4000 verts.
  • Small wind turbine. 1 material. Also separated mesh if it need to be animated. Total tris 12000. 6000 verts.

4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask (M, A, D, S).


All objects also have their version with LODs (3 levels)


Works with HDRP and URP


Suitable for exteriors, rooftops, factories, cities, streets, etc..


You can buy them separately on my profile.


Price $29.99

Wooden trunks by 32cm

2026, February 27 - 21:31
Wooden trunks

Verts - 12000 Tris - 23000

Prefabs 7

Textures 27 (4096pix)

Meshes 4

Wooden trunks based in real ones. Realistic scale. 5 materials in total for the 5 objects. Can be opened.

PBR 4096p textures including Albedo, Normal, Roughness, Metalness and AO. Unreal ARM mask texture included (ao, rough, metal). Also unity HDRP mask included.

Verts - 12000 Tris - 23000

Suitable for basements, garages, houses, workshops, storages, etc.


Price $4.99

Toolbox pack by 32cm

2026, February 27 - 21:31
Toolboxes pack

Verts - 11000 Tris - 21000

Textures 11 (4096pix)

Prefabs 8

Meshes 2


Toolboxes based in real ones. Realistic scale. 1 material in total for the 2 boxes.

They come with 2 texture sets, old and new.

PBR 4096p textures including Albedo, Normal, Roughness, Metalness, AO and unity HDRP mask included.

LODs included (3 levels)

Verts - 11000 Tris - 21000

Suitable for basements, garages, houses, workshops, storages, etc..


Price $5.99

Water tanks pack 1 by 32cm

2026, February 27 - 21:14
Pack of 3 water tower tanks.

Total tris 5000. 10000 verts.

Textures 32 (4096pix)

Meshes 1

Prefabs 5

Water tank based in real ones. Real scale.

Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask.

An rusty/old texture set also included.

3 levels of LODs included.

Total tris 5000. 10000 verts.

Suitable for fields, cities, factories, warehouses, etc..


Price $4.99

BASTION Combat Framework by Polyburg Studio

2026, February 27 - 21:02
BASTION is a modular turn-based framework for Unity, specialized in tactical positioning and deep RPG mechanics.

⚔️ Key Features

  • Comprehensive Status System: Stackable DOTs (Bleed, Poison), CC (Stun, Silence), and Riposte/Counter-attack mechanics.
  • Ability Framework: Modular skills for single-target, AOE, and resource management (Action Points, Mana, call it as you like).
  • Rank-Based Formations: 4-slot system with position-locked abilities and auto-advance logic (Darkest Dungeon style).
  • Deep Stat Engine: Manage Accuracy, Evasion, Protection, and Death Blow mechanics via ScriptableObjects.
  • 7 AI Modules: Ready-to-use behaviors including Aggressive, Healer, Buffer/Debuffer, and Retreat.

🛠️ Technical Workflow

  • ScriptableObject Driven: Handle balancing and design entirely within the Inspector—no coding required.
  • Event-Bus Architecture: Seamlessly trigger VFX, SFX, and UI updates using pre-defined event hooks.
  • Clean Code: Modular C# architecture, interface-based, and optimized for performance (Low GC).

📦 What's Included?

  • Starter Scene with minimal setup.
  • 7 AI Presets
  • Full Demo Scene "Brightest Dungeon" featuring hand-drawn characters
  • User Manual

BASTION provides the foundation—you focus on the game design.

It's your turn now!


Price $44.00

Races - Spark Plugin by Blink

2026, February 27 - 20:28
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


⚠️This plugin is included in SPARK BUNDLE 2⚠️


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


WHAT IS INCLUDED IN THIS PLUGIN?


Races:

Create unlimited races for your game, such as Human, Orc, Elf, or any race that fits your world.


Character Variants:

Each race supports any number of character variants, allowing you to offer options such as different genders or sub-races. Each variant has a Character entry that defines the full character configuration used when the player selects it.


Classes Extension:

When used alongside the Classes plugin, each Race entry gains an Available Classes section directly in the Spark Editor. Define exactly which classes are selectable for each race, restricting or broadening class availability based on the player's chosen race during character creation.


Integrated with Spark's Save System:

The player's selected race is saved and will load automatically in future sessions.


Price $19.99

Progression - Spark Plugin by Blink

2026, February 27 - 20:28
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


⚠️This plugin is included in SPARK BUNDLE 2⚠️


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


WHAT IS INCLUDED IN THIS PLUGIN?


Leveling Templates:

Create unlimited leveling templates that define how XP scales between levels. Currently supported experience curve types:

  • Linear: flat XP increase added per level
  • Exponential: XP multiplied per level
  • Logarithmic: diminishing returns scaling
  • Custom: manually define XP required for each individual level, with an Auto-Generate button to pre-populate from any of the curve types above

Templates can be configured as Finite, with a hard level cap, or Infinite, with a configurable soft cap level and a post-cap XP multiplier for accelerated scaling beyond it.


Progression Instances:

Create unlimited Progression Instances that each reference a Leveling Template and act as the actual progression track assigned to entities at runtime. Each instance can be configured to start unlocked for all players or require a runtime unlock, such as selecting a class or learning a profession.


Level Up Rewards:

Each Progression Instance defines rewards granted on level up. Currently supported condition types:

  • Every level
  • Specific level
  • Every X levels
  • Max level reached

Each reward fires any number of Spark Triggers, giving you full control over what happens when the condition is met.


Requirements:

Gate any content behind a progression level requirement using Spark's robust requirement system. Target any specific Progression Instance with configurable comparison types such as equal to, greater than, or greater than or equal to.


Trigger Integration:

Usable anywhere Spark Triggers are supported:

  • Grant experience to any Progression Instance

UI:

Ready to use UI components that will:

  • Display an experience bar as an Image fill or Slider, with smooth animated fill and an optional color gradient based on XP percentage
  • Display current level, next level, current XP, required XP, XP progress, and level range as text labels directly on the bar
  • Display any single progression value such as current level, current XP, or required XP as a standalone text element with configurable prefix, suffix, and number format including whole number, abbreviated, and with separators

Screen Texts Integration:

When used alongside the Screen Texts plugin, Progression events feed directly into any text display using template-based formatting. Currently supported formatters:

  • Experience Gained: supports {xp}, {amount}, {total}, {level}, {progression}, {entity}, and {source} placeholders
  • Level Up: supports {level}, {newlevel}, {previouslevel}, {progression}, and {entity} placeholders
  • Level Changed: supports {level}, {newlevel}, {previouslevel}, {progression}, and {entity} placeholders

Classes Extension:

When used alongside the Classes plugin, each Class entry can be linked to a dedicated Progression Instance directly in the Spark Editor. That progression track is automatically unlocked and initialized the moment the player selects or unlocks the class, enabling per-class leveling with zero manual wiring.


Professions Extension:

When used alongside the Professions plugin, each Profession entry can be linked to a dedicated Progression Instance directly in the Spark Editor. That progression track is automatically unlocked and initialized the moment the profession is learned.


Quest Integration:

Fully integrated with the Quests plugin out of the box:

  • Quest Objective: Reach a progression level
  • Quest Reward: Gain experience
  • Quest Reward: Gain a level

Integrated with Spark's Save System:

All progression data is saved and will load automatically in future sessions.


Price $29.99

Survival Template for Spark by Blink

2026, February 27 - 20:28
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


Requires Spark Bundle 1


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


🤔WHY USE SPARK?

  • Visual Database Editor: A fast, modern way to build items, abilities, stats, effects, NPCs, loot, and everything your game needs.
  • Modular Plugin System: Only install the features your project actually uses.
  • Community Plugins: Users share custom plugins, expanding Spark with new systems and features.
  • Thousands of features, ready to use: Focus on what makes your game unique and let us handle the rest.

Survival Template for Spark

A third-person action survival RPG foundation built on Spark. Every major system is already in place and wired together. You start with a working game, not a blank scene.


What Is Included

A main menu with save file creation/selection and save slot management, and a playable game world with destructible props, gatherable resources, doors, and enemy Orc warriors with NavMesh AI.


Systems Ready to Use

  • Third-person action combat (Melee & Magic)
  • Inventory, equipment, and crafting
  • Full save and load with multiple slots and version history
  • Loot from enemies
  • Escape menu and game settings

Price $19.99

Professions - Spark Plugin by Blink

2026, February 27 - 20:26
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


⚠️This plugin is included in SPARK BUNDLE 2⚠️


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


WHAT IS INCLUDED IN THIS PLUGIN?


Professions:

Create unlimited professions for your game such as Blacksmithing, Cooking, Skinning, and so on.


Trigger Integration:

Usable anywhere Spark Triggers are supported:

  • Learn a profession

UI:

Ready to use UI that will:

  • Display all learned professions as a browsable list, with each slot showing the profession icon, name, and a live experience bar
  • Open a detailed profession info view when a slot is clicked, showing the profession icon, name, experience bar, and all level up rewards sorted by condition type
  • Display each level up reward as locked or unlocked based on the player's current level in that profession, with configurable locked and unlocked colors

Quest Integration:

Fully integrated with the Quests plugin out of the box:

  • Quest Objective: Unlock a profession
  • Quest Reward: Unlock a profession

Character Professions Extension:

When used alongside the Character Customization plugin, each Character entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically granted to the player when a character using that entry is first created.


Classes Extension:

When used alongside the Classes plugin, each Class entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically granted to the player the moment that class is unlocked.


Progression Extension:

When used alongside the Progression plugin, each Profession entry can be linked to a dedicated Progression Instance directly in the Spark Editor. That progression track is automatically unlocked and initialized the moment the profession is learned, giving each profession its own independent XP and leveling track with zero manual wiring.


Integrated with Spark's Save System:

All learned professions are saved and will load automatically in future sessions.


Price $19.99

Classes - Spark Plugin by Blink

2026, February 27 - 20:26
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


⚠️This plugin is included in SPARK BUNDLE 2⚠️


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


WHAT IS INCLUDED IN THIS PLUGIN?


Classes:

Create unlimited classes for your game, such as Warrior, Mage, Hunter, Rogue, and beyond. Players can have a main class and any number of secondary classes.


Requirements:

Gate any content behind class-based requirements using Spark's robust requirement system. Currently supported requirement types:

  • Is Class: player must have this class as either their main or any secondary class
  • Is Main Class: player's main class must be this specific class
  • Is Secondary Class: player must have this class as a secondary class

Trigger Integration:

Usable anywhere Spark Triggers are supported:

  • Add or remove a secondary class

UI:

Ready to use UI component that will:

  • Display the player's main class name, a specific secondary class by index, or all classes
  • Auto-update in real time whenever the player's class changes

Quest Integration:

Objective and reward types for the Quests plugin are included out of the box:

  • Quest Objective: Unlock a class
  • Quest Reward: Unlock a class

Races Extension:

When used alongside the Races plugin, each Race entry gains an Available Classes section directly in the Spark Editor. Define exactly which classes are selectable for each race, restricting or broadening class availability based on the player's chosen race.


Starting Items Extension:

When used alongside the Items plugin, each Class entry gains a Starting Items section in the Spark Editor. Define a list of items with configurable quantities that are automatically added to the player's inventory when the class is unlocked, with an optional auto-equip flag per item.


Starting Professions Extension:

When used alongside the Professions plugin, each Class entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically learned by the player the moment the class is unlocked, with no additional code required.


Progression Extension:

When used alongside the Progression plugin, each Class entry can be linked to a dedicated Progression Instance. That progression track is automatically unlocked and initialized the moment the player selects or unlocks the class, enabling per-class leveling and experience tracks with zero manual wiring.


Spellbooks Extension:

When used alongside the Spellbooks plugin, each Class entry gains a Starting Spellbooks section in the Spark Editor. Any spellbooks listed are automatically granted to the player when a character of that class is created, giving classes distinct ability sets from the moment they are chosen.


Integrated with Spark's Save System:

The player's main class, all secondary classes, and the full list of unlocked classes are saved and loaded automatically across sessions.


Price $19.99

Spellbooks - Spark Plugin by Blink

2026, February 27 - 20:26
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


⚠️This plugin is included in SPARK BUNDLE 2⚠️


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


WHAT IS INCLUDED IN THIS PLUGIN?


Spellbooks:

Create unlimited spellbooks for your game, each containing any number of abilities your characters can learn and use. Each ability slot supports selecting any ability from your database and an Auto Add to Bar flag.


Auto Add to Bar:

Abilities flagged with Auto Add to Bar are automatically placed into the player's ability bar the first time they enter the game. This is a one-time process that respects each ability's requirements, skipping any ability whose requirements are not yet met.


Requirements:

Abilities inside a spellbook are individually evaluated against Spark's requirement system. Abilities that do not meet requirements are displayed as locked in the UI with a configurable background color and reduced opacity, cannot be dragged to the ability bar, and will not be auto-added until requirements are satisfied.


Trigger Integration:

Usable anywhere Spark Triggers are supported:

  • Add or remove a spellbook from a character

UI:

Ready to use UI that will:

  • Display all unlocked spellbooks as a browsable list, each showing the spellbook icon with a visual selected indicator
  • Automatically select and display the first spellbook when the panel is opened
  • Show all abilities contained in the selected spellbook with their icon and name
  • Visually lock abilities that do not meet requirements using configurable locked and unlocked colors and opacity
  • Support drag and drop from ability slots directly into the ability bar, with dragging disabled for locked abilities
  • Show ability tooltips on hover

Classes Extension:

When used alongside the Classes plugin, each Class entry gains a Starting Spellbooks section in the Spark Editor. Any spellbooks listed are automatically granted to the player when a character of that class is first created.


Quest Integration:

Fully integrated with the Quests plugin out of the box:

  • Quest Reward: Unlock a spellbook

Integrated with Spark's Save System:

All unlocked spellbooks, auto-add history, and initial processing state are saved and will load automatically in future sessions.


Price $19.99

Quests - Spark Plugin by Blink

2026, February 27 - 20:26
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


⚠️This plugin is included in SPARK BUNDLE 2⚠️


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


WHAT IS INCLUDED IN THIS PLUGIN?


Quests:

Create unlimited quests for your game. Each quest supports a configurable category, accept requirements, any number of objectives, guaranteed rewards, and selectable rewards the player must choose from.


Quest Categories:

Organize your quests into categories, each with a configurable display color and sort order in the quest journal. Such as Main or Side quests.


Objective types:

Add any number of objectives per quest. Currently supported objective types:

  • Craft an item
  • Enter a scene
  • Equip an item
  • Gain currency
  • Reach total currency
  • Interact with an NPC
  • Kill NPCs
  • Loot items
  • Reach a class level
  • Reach a profession level
  • Reach a character level
  • Unlock a class
  • Unlock a profession
  • Unlock a crafting recipe
  • Use an ability

Reward types:

Each quest can have Guaranteed rewards which the player will always receive, and Selectable rewards where the player must pick a configurable number from the list. Currently supported reward types:

  • Gain currency
  • Gain experience
  • Gain item
  • Gain level
  • Trigger a Spark trigger
  • Unlock a class
  • Unlock a profession
  • Unlock a crafting recipe
  • Unlock a spellbook

Requirements:

You decide when a player is able to accept a quest thanks to Spark's robust requirement system. Additionally, gate any other content behind a quest status requirement to check whether a specific quest is active, completed, or in any other state.


UI:

Ready to use UI that will:

  • Display an indicator above NPCs showing whether a quest is available, in progress, or ready to turn in, updated in real time as quest state changes
  • Show a Quest Info Panel when interacting with an NPC, displaying the quest name, description, objectives, selectable rewards, and guaranteed rewards, with buttons to accept, refuse, abandon, or turn in
  • Display a Quest Journal Panel with all active quests grouped by category, full objective tracking, reward display, abandon button, and a turn in button for quests configured to allow journal turn-in without requiring an NPC interaction
  • Show a Quest Tracker in the HUD displaying all currently tracked quests and their objective progress in real time, with a toggle button to show or hide the list

NPC Integration:

Fully integrated with the NPCs plugin out of the box:

  • NPC interaction type: Give Quest
  • NPC interaction type: Turn In Quest

Trigger Integration:

Usable anywhere Spark Triggers are supported:

  • Add or remove a quest
  • Complete a specific quest objective by index, or fully complete all objectives at once

Integrated with Spark's Save System:

All quest progress is saved and will load automatically in future sessions.


Price $49.99

RPG Template for Spark by Blink

2026, February 27 - 20:26
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


Requires Spark Bundle 1 & Spark Bundle 2


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


🤔WHY USE SPARK?

  • Visual Database Editor: A fast, modern way to build items, abilities, stats, effects, NPCs, loot, and everything your game needs.
  • Modular Plugin System: Only install the features your project actually uses.
  • Community Plugins: Users share custom plugins, expanding Spark with new systems and features.
  • Thousands of features, ready to use: Focus on what makes your game unique and let us handle the rest.

RPG Template for Spark

A third-person World of Warcraft style RPG foundation built with Spark. Most major RPG systemsare in place and wired together across a fully populated demo scene.


What Is Included

Two Scenes

A main menu with character creation, race and class selection, visual customization, and save management. And a hand-crafted open game world with distinct regions, populated NPCs, quest givers, enemies and interactables.


Three Playable Classes

Warrior, Mage, and Hunter. Each class has its own spellbook, ability set, weapon type, animations, and starting gear.


A Full Ability Roster

14 pre-configured abilities. Melee, ranged shots, area spells, channelled casts, auto-attacks. These are just demo abilities, you can create your own.


Quests

Quest givers are placed in the world, objectives are tied to in-game events, and the quest journal tracks progress in real time.


NPCs

Quest givers, combat enemies (Boar, Wolf, Wolf Boss), and dummy targets for ability testing. All enemies have loot tables and full animation sets.


A Complete Item Database

Three full armor tiers (Peasant, Leather, Plate, Cloth), weapons for every class (Novice Sword, Bow, Staff, Axe, Crystal Sword, Enchanted Bow, Magic Staff), materials, currencies, and quest items.


Crafting with Progression

A Crafting profession with its own leveling track, separate from the character level. Twenty-two recipes spanning the full armor tiers. A crafting table interactable is placed in the world.


Character and Profession Leveling

Two independent progression instances, one for character level and one for crafting level. Level-up rewards are handled through the Progression plugin and surfaced in the UI.


Built the Spark Way

Every system follows the Spark architecture. The database is fully pre-populated so you can see exactly how quests, classes, races, spellbooks, professions, items, and abilities are configured as real working examples. Use it as a reference, strip it down to your genre, or build directly on top of it.


This is for single player games, not multiplayer.


Price $39.99

Spark Bundle 2: Quests, Progression, Classes, Profession, Races, Spellbooks by Blink

2026, February 27 - 20:26
Your next-gen Game Creation Framework for Unity 6. Start developing RPGs, Survival games and more with Spark now!

🎮Play the RPG Template DEMO

💬Join our DISCORD

🎞️Watch tutorials on YOUTUBE


Other bundle:

Save $100 with SPARK BUNDLE 1


Plugins included:

- Quests

- Races

- Classes

- Progression

- Professions

- Spellbooks


🎮BUILD COMPLETE GAMES, NEVER WRITE CODE

Spark is a no-code game framework for Unity by Blink.


🏆WHO ARE WE?

A two-time Unity Award winner with 70,000+ users on our previous products.


💥WHAT IS SPARK?

Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.


🤔WHY USE SPARK?

  • Visual Database Editor: A fast, modern way to build items, abilities, stats, effects, NPCs, loot, and everything your game needs.
  • Modular Plugin System: Only install the features your project actually uses.
  • Community Plugins: Users share custom plugins, expanding Spark with new systems and features.
  • Thousands of features, ready to use: Focus on what makes your game unique and let us handle the rest.

After purchasing this bundle, add all products linked above to your cart and checkout, they will be free to unlock!


If you need help contact us:

- On Discord

- By email at support@sparkframework.dev


Price $99.99

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