Fantasy_Rifle_2 by Nicu_Tepes_Vulpe
Number of textures: 52
Texture dimensions: 4096
Polys: 81064
Verts: 80266
Tris: 162128
Minimum polygon count: 81064
Maximum polygon count: 162128
Number of meshes/prefabs: 1/42
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Fantasy Rifle 2 game ready 3D model
polys 81064
verts 80266
tris 162128
materials 10
textures (pbr 52) 4K resolution
steampunk, fantasy, rifle, victorian, antique, weapon, propart, game_ready, pbr_materials, hard_surface, texturing, gold, wood, engraving, scope, bayonet, modular, bolt_action, warrior, battle, ammunition, equipment,
This is an extremely detailed, photorealistic 3D model of a Fantasy Rifle 2 game ready 3D model, created using PBR workflows. Meticulously crafted for high-end use in video production, visualizations, AAA games, VR/AR applications, and digital art.
The provided archive is a comprehensive package, including: Models: FBX file for the Fantasy Rifle 2 game ready 3D model:
1. Optical Sight
2. Aim
3. Lense
4. Aiming_Adjustment
5. Magazine
6. Cartridge_Case - 18th
7. Bullet - 18th
8. Bolt
9. Bayonet_Knife
10. Fantasy_Rifle_2
PBR Textures (4K): Base Color, Metallic, Ambient Occlusion, Normal, and Roughness maps for direct import.
This all-in-one kit offers ultimate flexibility for professional 3D creation and real-time rendering.
Price $39.99
Electronic Store 3d Environment by Foundry Studios
Number of textures - 88 textures, 28 materials
Vertex count - 4 - 4760
Minimum polygon count - 2
Maximum polygon count - 9224
Number of meshes/prefabs - 78
Texture maps - 512x512 - 2048x2048
Types of materials and texture maps - PBR
This pack is a modular, high-quality modern electronics store environment built for real-time projects. It’s designed to be flexible, lightweight, and easy to drop into production, whether you’re working on a game, a VR experience, a retail simulation, or an architectural visualization.
The environment is perfect for clean, high-tech retail setups, commercial showrooms, or more atmospheric urban environments. All assets are built to real-world scale, use realistic PBR materials, and are optimized to maintain high performance in dense retail scenes without sacrificing visual fidelity.
What’s Included
- A fully assembled and optimized demo scene with baked lighting and post-processing.
- A curated set of high-quality PBR materials reused across assets for lower draw calls.
- Modular architectural elements including sleek storefronts, walls, ceilings, and modern flooring.
- Custom electronics assets including smartphones, tablets, laptops, desktop monitors, and smart-home devices.
- Detailed retail fixtures such as display tables, illuminated shelving units, and checkout counters.
- Properly set up colliders and lightmaps for immediate real-time use.
- Optimized material and texture usage to balance performance and visual quality in complex scenes.
Price $39.99
Emberfall – 40 Stylized Low Poly Weapons & Shields by EmbersStorm
- 40 unique models
- Average polygon count: ~120–350 triangles per asset
- Texture: 1 shared texture atlas
- Texture resolution: 512 × 512
- Texture maps: Albedo (Base Color)
- File format: Prefabs + FBX models
- Render pipeline: Built-in / URP compatible
- Optimized for mobile and indie projects
Unity Package Includes
- Prefabs for every weapon and shield
- FBX source models
- Shared material
- 512x512 texture atlas
- Demo scene showcasing all assets
Emberfall – 40 Stylized Low Poly Weapons & Shields
A complete collection of stylized low poly medieval weapons and shields, designed for performance and visual clarity.
This pack includes 40 unique assets:
- Swords (short, long, greatswords)
- Daggers
- Axes
- Hammers
- Spears & polearms
- Shields (round, kite, tower, royal variants)
All models are optimized for games and suitable for:
- Mobile projects
- Indie games
- RPGs
- Stylized fantasy environments
Every weapon is crafted with clean topology and minimal face count to ensure high performance.
All swords share a single optimized texture atlas to reduce draw calls and improve efficiency.
Price $6.99
Mobile UX Toolkit by Brainforge Games
- Toast notification system for short user feedback
- Popup dialog system for alerts and confirmations
- Loading panel to block interaction during operations
- Internet availability checker (continuous and on-demand modes)
- Screen transition utilities for scene and state changes
- Time-scale independent UI behaviour
- No external tweening or animation libraries required
- Compatible with Built-in and URP render pipelines
- Uses Unity UI and TextMeshPro
- Includes demo scene and offline documentation
Mobile UX Toolkit is a lightweight and practical Unity package designed to simplify common user interface patterns used in mobile and general game development.
The package provides ready-to-use systems such as toast notifications, popup dialogs, loading panels, internet availability checks, and screen transitions, allowing developers to integrate essential UX features without relying on third-party tweening or UI frameworks.
All components are built with clean architecture, minimal setup, and time-scale independent behaviour, making them suitable for both gameplay and menu-driven workflows. The toolkit is designed to work consistently across different Unity render pipelines and project types.
A demo scene is included to demonstrate typical usage and recommended setup patterns. The systems are intended to be flexible, easy to extend, and safe to integrate into existing projects.
Price $0.00
Flags of the World by AngeloMaN87
Number of textures 287
Texture dimensions 4096 x 4096
Polygon count of [Flag01]
Polys 3,434
Tris 3,634
Verts 2,310
Rigging Yes
Animation Yes
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PBR/PNG
WHAT’S INCLUDED IN THIS PACK
This asset includes a high-quality animated flag with a low-poly 3D mesh, fully optimized for performance-intensive applications. It features clean geometry, carefully tuned materials, and a library of 287 4K country flag textures, ensuring realistic lighting, sharp detail, and efficient performance across all platforms.
HOW YOU COULD USE IT
Specifically tailored for Unity, this flag is perfect for war games, cutscenes, story-driven sequences, simulations, architectural visualizations, and international-themed projects. Its lightweight mesh and scalable texture setup maintain high visual quality while preserving smooth framerates—even in large scenes with multiple flags.
EXTRA
- Fully scriptable flag behavior with adjustable wave speed and animation control.
- Quickly swap between 287 country flag textures using standard Unity materials.
- Plug-and-play prefab: drag it into your scene and hit Play.
- URP-compatible out of the box (only minor material adjustments may be required).
- Tested and compatible with Unity 2020.3 or higher.
COMPLETE BUNDLES YOU MAY ALSO LIKE
Military Fantasy Bundle (Mobile)
TOP FREE ASSETS
Prototype Map – Modular terrain for testing
Natural Environment (Mobile) – Nature props for mobile
Inca Warrior (Pixelated Texture) – Retro-style low poly character
CONTACT & SUPPORT
Discord: AngeloMaN
Email: unity@huaynapicchustudios.com
Website: www.huaynapicchustudios.com
Price $4.99
CodePreview by Opal
Technical Details
- Unity Version: Requires Unity 2021.3 or newer.
- Dependencies: No external dependencies are required.
- Supported Platforms: As an editor tool, it is compatible with all platforms supported by the Unity Editor (Windows, macOS, and Linux).
CodePreview transforms default inspector for scripts & text assets into a productivity tool, allowing you to understand, navigate, and manage your files without ever leaving the editor.
Key Features
- Syntax Highlighting: Read your code with clean highlighting.
- Powerful Navigation: Instantly search through any file with highlighted results or jump directly to a specific line number to find what you need.
- Detailed File Statistics: Get key insights at a glance: line, word, and character counts, file size, and the last modification date.
- Smart Header: For C# scripts, it automatically detects and displays the class type (MonoBehaviour, ScriptableObject, etc.) for immediate context.
- Quick Actions Toolbar: A handy toolbar to open the file in your external IDE, ping it in the project view, or copy its full path/content to your clipboard with a single click.
- Customizable View: Easily adjust the font size, preview area height, and toggle line numbers to fit your workflow.
Supported Formats
- C# (.cs)
- JSON (.json)
- XML (.xml)
- YAML (.yaml, .yml)
- Markdown (.md)
The asset is free & open-source.
https://github.com/Alaxxxx/CodePreview
Price $0.00
Vi - Easy GPU Instancer by Vida
- Unity version: 2020.3+
- Supported Render Pipelines: Built-in, URP, HDRP
- Platforms: Android, iOS, PC, WebGL, VR, Console
- Codebase: C# (with HLSL compute shaders included)
- Core Features:
GPU instancing for prefabs & meshes
Frustum & distance culling
LOD support
Runtime add/remove instances
Async GPU buffer updates
Example scenes for grass, crowd simulation, and projectiles - Full source code + documentation included
This package delivers a powerful yet easy-to-use GPU Instancing system designed to handle massive amounts of objects on screen.
- Massive Performance Boost: Draw thousands of objects in a single batch call with minimal CPU overhead.
- Seamless Integration: Plug-and-play support with any prefab or mesh.
- Dynamic Updates: Supports transform updates, culling, and LODs without breaking batching.
- Cross-Platform Ready: Works on Desktop, Mobile, VR, and Console.
- Scalable: Whether it’s rendering grass, trees, bullets, or units — the system adapts.
Ideal for open world games, strategy games, or any project requiring high-performance rendering at scale.
Price $4.99
Stylized Penguin Animation Pack by Hosh Studio
- Number of meshes: 5
- Rigging: Yes
- Shared texture atlas: Yes
- Texture count: 1
- Texture dimensions: 512 × 512
- Clean UV (non-overlapping): No
- Animation count: 70
- UVs are optimized for a shared texture atlas and real-time performance.
Polygon count (vertices):
- Adelie: 746 verts
- Baby: 940 verts
- Chinstrap: 790 verts
- Emperor: 880 verts
- Macaroni: 1183 verts
Animations:
Each penguin includes the following animations:
Idle
Idle 2
Walk
Run
Jump
Jump Water
Swim
Eat
Sleep
Scream
Attack
Attack 2
Damage
Dead
(14 animations per character)
— Content —
- 5 stylized penguin characters
- Fully rigged and animated
- 14 animations per character (70 animation clips in total)
- Game-ready and optimized
— Features —
✅ Stylized low-poly design
✅ Lightweight and mobile-friendly
✅ Smooth animation transitions between idle, walk, and run
✅ Easy to integrate into game projects
✅ Clean and easy-to-use prefabs
✅Compatible with Built-in Render Pipeline and URP
— Penguins —
Macaroni Penguin
Emperor Penguin
Chinstrap Penguin
Adélie Penguin
Baby Penguin
Price $19.99
Sci-Fi Weapon Sound Effect Pak by Holysound
Audio file types : WAV
Sample rate : 96.0 kHz
Bit depth : 24 Bits
Loopable: Some
Additional: Stereo
🎯 Bring Your Game’s to Life!
The Sci-fi Weapon Sound Effect Pack is a complete collection of realistic, punchy, and game-ready Sci-Fi Weapon sounds — perfect for FPS, war games, military simulations, and many more.
🔊 What’s Included:
- Manchine Gun
- Bubble Gun
- Lazer
- Sniper
- Digital Bullet
- Berreta
- Burst
- Many More
🎧 Preview the Sounds: Here
Price $29.99
Interactive Workbench & Tools Set by WB 3D-Assets
🧱 Topology
Metal Toolbox:
🔹LOD0: 7434 Tris
🔹LOD1: 4065 Tris
🔹LOD2: 1498 Tris
Survival Knife:
🔹LOD0: 3794 Tris
🔹LOD1: 1862 Tris
🔹LOD2: 354 Tris
Screwdriver:
🔹LOD0: 2244 Tris
🔹LOD1: 1112 Tris
🔹LOD2: 214 Tris
Ratchet:
🔹LOD0: 3189 Tris
🔹LOD1: 1605 Tris
🔹LOD2: 305 Tris
Old Workshop Table:
🔹LOD0: 4052 Tris
🔹LOD1: 1932 Tris
🔹LOD2: 278 Tris
Old Claw Hammer:
🔹LOD0: 3498 Tris
🔹LOD1: 1736 Tris
🔹LOD2: 340 Tris
Bench Vise:
🔹LOD0: 5258 Tris
🔹LOD1: 2602 Tris
🔹LOD2: 494 Tris
🌀 Pivots
Metal Toolbox:
🔹 Standard: Center
🔹 Extra: Drawer Handle, Latches (for easier attachment)
Survival Knife:
🔹 Standard: Center
🔹 Extra: Handle (for easier attachment)
Screwdriver:
🔹Standard: Center
🔹Extra: Handle (allow for easier positioning and attaching)
Ratchet:
🔹Standard: Center
🔹Extra: Handle & Ratchet Center (allow for easier positioning and animation)
Old Workshop Table:
🔹 Standard: Center
🔹 Extra: Drawer Handle (for easier attachment)
🎞 Animated
Metal Toolbox:
🔹The toolbox lid is fully animated.
🎞 Animation Ready
Bench Vise:
🔹Consists of 1 main body and 3 movable parts (prepared for animation or rigging)
🖱 Interactive
Metal Toolbox:
🔹 The lock, key, and drawers can be directly interacted with via mouse clicks.
Old Workshop Table:
🔹 Can be directly interacted via mouse clicks
Bench Vise:
🔹 Can be directly interacted via mouse clicks
🎨 PBR Textures (Standard/URP)
Metal Toolbox:
🔹6x BaseColor Map (4096x4096)
🔹2x Normal Map (4096x4096)
🔹2x Metallic/Smoothness Map (4096x4096)
🔹2x Ambient Occlusion Map (4096x4096)
Survival Knife:
🔹1x BaseColor Map (4096x4096)
🔹1x Normal Map (4096x4096)
🔹1x Metallic/Smoothness Map (4096x4096)
🔹1x Ambient Occlusion Map (4096x4096)
Screwdriver:
🔹2x BaseColor Map (2048x2048)
🔹2x Normal Map (2048x2048)
🔹2x Metallic/Smoothness Map (2048x2048)
🔹2x Ambient Occlusion Map (2048x2048)
Ratchet:
🔹6x BaseColor Map (4096x4096)
🔹2x Normal Map (4096x4096)
🔹2x Metallic/Smoothness Map (4096x4096)
🔹2x Ambient Occlusion Map (4096x4096)
Old Workshop Table:
🔹3x BaseColor Map (4096x4096)
🔹1x Normal Map (4096x4096)
🔹1x Metallic/Smoothness Map (4096x4096)
🔹1x Ambient Occlusion Map (4096x4096)
Old Claw Hammer:
🔹1x BaseColor Map (4096x4096)
🔹1x Normal Map (4096x4096)
🔹1x Metallic/Smoothness Map (4096x4096)
🔹1x Ambient Occlusion Map (4096x4096)
Bench Vise:
🔹6x BaseColor Map (4096x4096)
🔹2x Normal Map (4096x4096)
🔹2x Metallic/Smoothness Map (4096x4096)
🔹2x Ambient Occlusion Map (4096x4096)
🎨 PBR Textures (HDRP)
Metal Toolbox:
🔹6x BaseColor Map (4096x4096)
🔹2x Normal Map (4096x4096)
🔹2x Mask Map (4096x4096)
Survival Knife:
🔹1x BaseColor Map (4096x4096)
🔹1x Normal Map (4096x4096)
🔹1x Mask Map (4096x4096)
Screwdriver:
🔹2x BaseColor Map (2048x2048)
🔹2x Normal Map (2048x2048)
🔹2x Mask Map (2048x2048)
Ratchet:
🔹6x BaseColor Map (4096x4096)
🔹2x Normal Map (4096x4096)
🔹2x Mask Map (4096x4096)
Old Workshop Table:
🔹3x BaseColor Map (4096x4096)
🔹1x Normal Map (4096x4096)
🔹1x Mask Map (4096x4096)
Old Claw Hammer:
🔹1x BaseColor Map (4096x4096)
🔹1x Normal Map (4096x4096)
🔹1x Mask Map (4096x4096)
Bench Vise:
🔹6x BaseColor Map (4096x4096)
🔹2x Normal Map (4096x4096)
🔹2x Mask Map (4096x4096)
🧩 Materials
Metal Toolbox:
🔹tb_used_MAT
🔹tb_worn_MAT
Survival Knife:
🔹knife_MAT
🔹knife_worn_MAT
Screwdriver:
🔹scrdrv_used_MAT
🔹scrdrv_worn_MAT
Ratchet:
🔹ratchet_used_MAT
🔹ratchet_worn_MAT
Old Workshop Table:
🔹table_MAT
Old Claw Hammer:
🔹hammer_MAT
Bench Vise:
🔹bv_used_MAT
🔹bv_worn_MAT
🧾 Texture Format: PNG
📦 Mesh Format: FBX
An interactive workbench and tools set, featuring a heavily worn wooden bench with cracked green paint peeling down to bare wood, topped with a rusted steel toolbox and an assortment of essential hand tools.
This set tells the story of decades of hard labor and countless repair sessions. The sturdy bench shows deep gouges, oil-soaked grain, and layers of chipped paint revealing raw timber underneath, while hand-turned knobs and traditional joinery hint at old-world craftsmanship buried under years of grime. A corroded blue toolbox sits open at center - hinges stiff with oxidation, a faded manufacturer's label barely clinging to the front, and pull-out drawers lined with scratched aluminum trim. Spread across the surface, a screwdriver with a weathered wooden handle, a ratchet wrench sporting a red-and-black rubber grip, a claw hammer, a survival knife with its blade deployed, and a heavy bench vise clamped to the edge - each piece carrying its own marks of relentless use. Toolbox, workbench and the vise is interactable, making this a versatile environmental storytelling piece ideal for mechanic garages, survivalist shelters, rural workshops, or post-industrial exploration scenes.
Optimized for performance and ready for use in AAA games, AR/VR experiences, and cinematic scenes.
This set includes:
- Bench Vise - 2 Variants (Used & Worn), 3 Colors and interactive Tommy Bar and Jaw
- Metal Toolbox - 2 Variants (Used & Worn), 3 Colors, animated Lid and interactive Drawers
- Old Claw Hammer
- Old Workshop Table - 3 Colors
- Ratchet - 2 Variants (Used & Worn) and 3 Colors
- Screwdriver - 2 Variants (Used & Worn)
- Survival Knife - 2 Variants (New & Worn)
Each prop is also available separately:
- Bench Vise | 2 Variants, 3 Colors | Interactive - $18
- Metal Toolbox | 3 Colors, 2 Variants | Interactive & Animated - $20
- Old Claw Hammer - $8
- Old Workshop Table | 3 Colors | Interactive - $13
- Ratchet | 2 Variants, 3 Colors - $12
- Screwdriver | 2 Variants - $9
- Survival Knife | 2 Variants (New and Worn) - $12
***Background Environment by Leartes Studios***
Price $29.99
Stylized Nature - Rocks & Cliffs Pack by Arkerion Studios
Number of meshes/prefabs: 44+
Number of textures: Multiple
Texture size: 2048x2048
Minimum polygon count: 22 tris (LOD2 Pebble_06)
Maximum polygon count: 21,837 tris (LOD0 Cliff_Large_01)
LODs: Yes (3 per mesh)
Mesh Colliders: Yes (optimized per mesh)
Rigging: No
Animation: No
UV mapping: Yes
Material type: Shared optimized material set
Shader: Shader Graph
Render Pipeline: URP (recommended)
Dependencies: None
Performance Advantages:
• Shared optimized material set
• Reduced draw calls
• Lightweight shader structure
Stylized Rocks – Optimized Modular Environment Pack
This pack contains a collection of high-quality stylized rocks designed for projects that require strong art direction and high performance.
Lightweight geometry and optimized materials make the pack ideal for large environments, open worlds, survival games, RPGs, and mobile projects.
Shaders are built using Shader Graph, giving you full artistic control directly inside Unity.
Shader Features
• Procedural moss effect (texture-based or color-only) for natural surface variation
• Detail map for enhanced readability at both close and long distances
• Fully customizable parameters for flexible art direction
• Built entirely in Shader Graph – no external dependencies
• Reduced draw calls and improved GPU batching
• Lightweight rendering optimized for real-time performance
Textures & Materials
• Rocks: 9 materials for 37 meshes
• Foliage: 1 material for 7 meshes
• Terrain: 5 materials
Maximum texture size: 2048x2048 (optimized for performance and memory efficiency)
Geometry and Optimization
All meshes include:
• 3 Levels of Detail (LOD0, LOD1, LOD2) for scalable performance
• Optimized Mesh Colliders
• Clean UV mapping
• Game-ready topology
Built for efficient rendering in large scenes and open worlds.
Example Polycounts
Carefully optimized polycounts for performance and scalability:
Cliff_Large_01
LOD0 – 21,837 tris
LOD1 – 10,917 tris
LOD2 – 4,367 tris
Mesh Collider – 2,183 tris
Boulder_Medium_01
LOD0 – 1,366 tris
LOD1 – 682 tris
LOD2 – 272 tris
Mesh Collider – 136 tris
Pebble_06
LOD0 – 110 tris
LOD1 – 54 tris
LOD2 – 22 tris
Mesh Collider – 18 tris
Procedural Skybox Included
The pack includes a procedural skybox material with customizable parameters, allowing you to quickly create consistent lighting and atmosphere for your stylized environments.
Easily match the mood of your scene without additional setup.
Suitable For
• Stylized survival games
• RPGs and adventure games
• Low poly and stylized environments
• Mobile-friendly projects
• Large open worlds
Price $19.99
Car Interior & Door SFX by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 179
Number of Audio Waves: 179 + 179
Sample rate / bit rate: 96kHz-24bit [179 Sounds] + 44.1kHz-24bit [179 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 05:39
Supported Development Platforms:
Windows: Yes
Mac: Yes
Introducing “Car Interior & Door SFX”
This sound pack includes real recordings of various car sounds such as turning indicator pulse click tones, door impacts, seat belt sounds, power window sounds, pedal presses [common for brake, clutch, accelerator], various dashboard button and switch clicks, glove box sounds, horn sounds, key fob button and grabbing sounds, seat rustle, and more.
Please check the complete sound list here.
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $15.99
Real Whirl Swish Sounds by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 29
Number of Audio Waves: 29 + 29
Sample rate / bit rate: 96kHz-24bit [29 Sounds] + 44.1kHz-24bit [29 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 0:57
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link: File List
Important/Additional Notes: No
Air-slicing swish whirr sounds
Real Whirl Swish Sounds: The Raw Energy of a Spinning Rope/Cable/Blade Weapon/Movement
The sharp whirr-swish created by spinning a rope or heavy cable through air delivers pure motion energy. Unlike synthetic sweeps, these sounds are driven by real aerodynamic turbulence and natural air displacement.
As speed increases, the tone becomes brighter and more aggressive. Thicker cables add low-end weight, while lighter ropes create cleaner, faster swishes. The physics behind this motion aligns with principles discussed in The Feynman Lectures on Physics, where moving objects generate frequency and pressure variations in air.
- Ideal For:
- Melee weapon swings
- Magic spell build-ups
- Projectile fly-bys
- Lasso/whip movements
- Cinematic transitions
- UI swipe sounds
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $4.99
Whip Foley by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 94
Number of Audio Waves: 94 + 94
Sample rate / bit rate: 96kHz-24bit [94 Sounds] + 44.1kHz-24bit [94 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 1:36
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link: File List
https://drive.google.com/file/d/1_PleOMi5n4nMt2AtdXKqze1lEwaL3puj/view?usp=drive_link
Important/Additional Notes: No
This Whip Foley Sound Effects collection gives you total control — including versions with whoosh, without whoosh, plus realistic body whip hits and hard surface impacts. The sounds are punchy and sharp. Whether you’re building a combat system, designing a cinematic trailer, or layering foley for a film scene, this pack delivers clean, powerful results
Whip cracks with whoosh: 47 sounds
Whip cracks without whoosh: 47 sounds
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $8.99
Advanced Low-Poly ATM System by Poly Logic 3D
- Decoupled Architecture: The ATM logic is completely independent of the Player Controller. Trigger the Interact() method via Raycast, Trigger Collider, or any custom input system without rewriting your core mechanics.
- True World Space UI: No screen-space canvas overlays! Each ATM operates its own local UI canvas with tailored layouts (Top, Side, and Bottom ribbons), eliminating the "Singleton UI nightmare" when managing multiple machines.
- Advanced Economy Manager (Singleton): A plug-and-play manager handling Bank Balance, Physical Wallet Cash, Max Loan Limits, Service Fees, and a dynamic Credit Score system.
- Modular Time Integration: Includes a ready-to-use ProcessDailyUpdate() hook in the Economy Manager to easily connect with your existing Day/Night cycle or Time Manager for daily interest calculations.
- Physics-Based Ejection System: Withdrawals trigger a highly polished Coroutine that physically ejects Rigidbody money bundles with customizable delay, force, and random torque to prevent collider clipping/explosions.
- Fail-Safe Collection Logic: Money bundles include a robust pickup script supporting both OnTriggerEnter (walking over) and Raycast/Input (clicking) with a boolean lock to prevent double-collection exploits.
- Cinematic Integrations: Built-in support for moving the player's camera to a designated cameraTarget transform upon interaction, alongside diegetic credit card insertion animations.
- Clean & Commented Code: Scripts are organized with regions, tooltips, and clear variable names, making it effortless to tweak or expand for your specific game loop.
Bring your game's world to life with the Advanced Low-Poly ATM System by PolyLogic!
This is not just a collection of static 3D props. It is a complete, fully scripted financial ecosystem designed to give your players a premium, immersive banking experience out-of-the-box. Perfect for stylized simulators, RPGs, survival games, or any low-poly project that requires a working economy.
3 UNIQUE BANK IDENTITIES
Don't just recolor the same mesh! This package includes 3 distinct ATM models (Red/Arcade, Yellow/Industrial, Blue/Corporate). Each machine features a completely different physical silhouette and a unique World Space UI layout (Top Ribbon, Side Menu, and Bottom Action Bar) to represent competing banking institutions in your game world.
PREMIUM GAME FEEL & IMMERSION
Say goodbye to boring 2D screen overlays. Our system uses a highly optimized World Space UI that exists naturally within the game environment.
- Smooth Animations: Insert the credit card and watch it slide into the slot with satisfying audio.
- Physical Payouts: Withdrawals trigger a "money printer" delay, shooting physical money bundles out of the machine with customized force and random torque.
- Diegetic Sound Design: Includes tailored SFX for card insertion, UI navigation (beeps/errors), money counting, cash ejection, and a satisfying "plop" when picking up cash from the ground.
PLUG & PLAY ECONOMY MANAGER
Skip the complex math. Drop the EconomyManager prefab into your scene and let it handle everything:
- Wallet vs. Bank: Players can only deposit physical cash they actually hold.
- Advanced Loan System: Players can take loans, but beware! The system calculates dynamic service fees and daily interest rates.
- Credit Score: Transactions and debts actively affect a dynamic Credit Score, adding a layer of depth and consequence to your game's economy.
EASY INTEGRATION
Built with modularity in mind. The ATM is completely decoupled from any specific player controller. Whether you use Raycasts, colliders, or the new Input System, simply call Interact() on the machine and the system takes over. (A fully commented First-Person Demo Controller is included!).
PACKAGE INCLUDES:
- 3x Low-Poly Stylized ATM Prefabs (Red, Yellow, Blue).
- 3x Unique Credit Card Models(Red, Yellow, Blue).
- 1x Physical Money Bundle Prefab (with pickup script).
- Modular scripts (EconomyManager, AtmController, WorldSpaceUI).
- SFX Audio Clips.
- Demo Scene (Studio Setup) showcasing the full interaction loop.
Price $15.00
MAR-Low_poly_Street_Essentials by MAR_0237
Number of textures : 1
Texture dimensions : 512*512
Polygon count of [Model Name] :
-Mailbox : 294
-Fire Hydrant : 543
-Manhole Cover : 96
-Drain Grate : 184
-Street Drain : 160
Minimum polygon count : 96
Maximum polygon count : 543
Number of meshes/prefabs : 5prefabs
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) :
-Uses Base Color (Albedo) textures only.
Low Poly Street Essentials is a stylized street prop pack designed to add clean and recognizable details to modern urban environments. This pack includes a mailbox, fire hydrant, manhole cover, and two drainage grates, making it perfect for streets, sidewalks, parks, and city scenes in games and simulations.
The mailbox is built with a separate mail slot, allowing developers to easily add their own opening and closing effects or simple interactions such as inserting letters or packages. This flexible setup makes it suitable for interactive scenes, cutscenes, or gameplay elements that require user interaction.
The remaining props provide essential street-level details that help create believable and visually rich environments without adding unnecessary complexity. All assets are created in a low-poly, stylized art style, making them ideal for indie games, mobile projects, and stylized PC titles.
The models are optimized for performance and are easy to place and use in Unity, making this pack a convenient choice for quickly building cohesive and detailed urban scenes.
Price $4.99
MAR-Low_Poly_Benches_Pack by MAR_0237
Number of textures : 1
Texture dimensions : 512*512
Polygon count of [Model Name] :
-Metal_Bench_No_Armrest : 508
-Metal_Lattice_Bench_With_Armrest : 560
-Wooden_Bench_Modern : 696
-Wooden_Bench_With_Backrest : 290
-Curved_Metal_Bench : 261
-Wooden_Bench_No_Backrest : 146
-Wooden_Bench : 666
Minimum polygon count : 146
Maximum polygon count : 696
Number of meshes/prefabs : 7prefabs
UV mapping: Yes
Types of materials and texture maps (e.g., PBR)
-Non-PBR materials using a single Base Color texture.
This package provides a set of 7 low poly bench models designed for parks, streets, plazas, and various outdoor environments.
The collection includes both metal and wooden benches, featuring different backrest and armrest variations, as well as simple bench-only designs.
All models are optimized for real-time use and share a clean, stylized look that fits well with low poly and casual game projects.
The benches use a single 512×512 texture, keeping draw calls low and ensuring efficient performance.
This asset pack is ideal for game developers, environment artists, and scene designers who need versatile outdoor props that work across multiple seasons and settings.
Price $4.99
Stylized World - 2in1 by RG Poly
Package Includes (The Numbers)
- 2 Demo Scenes (Desert Canyon & Viking Environment)
- 423 Models and Prefabs
- 101 Textures (Resolutions ranging from 128x128 up to 2048x2048)
- 39 Materials
🏠 Asset Categories
- Viking houses and wooden structures
- Props (Nordic & desert terrain)
- Rocks with rune carvings, massive cliffs, totems, props, and modular boulders
- Foliage, trees, cacti,, and natural assets
- Nordic environment props and atmospheric details
- Shields, Weapons, and many more stylized props
✨ VFX and Particles
- Animated Cartoon Sky Generator
- Dust & Wind
- Light Shafts & Lens Flares
- Flying Birds & Butterflies
- Falling Leaves & Dandelion Flowers
🛠️ Custom Tools & Systems (All with Documentation)
This asset pack comes fully loaded with premium, production-ready editor tools to speed up your workflow:
📦 RGBlend PackerA custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.
- Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).
- Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.
- Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.
🎨 RGBlend Hybrid Stylized ShaderA powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).
- Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.
- Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.
- Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.
☁️ SkyToolBring your skies to life in minutes with this dynamic generation and animation system.
- Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.
- Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.
- Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.
🗺️ Terrain Texture Baker RGAct like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).
- Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects.
- Features a Smart Isolation tool that automatically hides non-selected objects to ensure a clean capture.
- Includes a Shadow Stripping option to temporarily disable cast shadows during the bake.
🖌️ Weight Painter RGA lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.
- Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.
- Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.
- Features Smart Masking (Slope) to limit paint based on surface angles.
🍃 Additional Included Tools:
- Foliage Stylized Shader: Optimized shader designed specifically for stylized vegetation.
- Simply Rotator: A handy tool for rotating selected object parts easily and efficiently in the editor.
Stylized World 2in1: Desert Canyon & Viking Village
Build vibrant, sun-baked environments and immersive, mythic Nordic settlements with this massive Stylized World 2in1 asset pack. Designed with a beautiful, colorful cartoon-stylized aesthetic, this comprehensive collection contains everything you need to construct sprawling canyons, dusty trails, peaceful Viking villages, and rune-filled forests inspired by Scandinavian legends.
Whether you are building an indie platformer, an adventure RPG, or a stylized survival game, this pack provides a production-ready, modular workflow without performance drops.
🌟 Key Features
- 423 Unique Models: A massive, game-ready collection of modular Viking houses, wooden structures, desert cliffs, boulders, cacti, foliage, and stylized props to bring your worlds to life.
- Cartoon Stylized Aesthetic: Features vibrant colors, smooth bevels, clean shapes, and stylized lighting—achieving a modern, cohesive look across both desert and forest biomes.
- Modular & Versatile: Seamlessly snap, rotate, and scale cliffs, rock formations, and building elements to build custom, varied layouts in minutes.
📦 Package Includes (The Numbers)
- 2 Demo Scenes (Desert Canyon & Viking Environment)
- 423 Models and Prefabs
- 101 Textures (Resolutions ranging from 128x128 up to 2048x2048)
- 39 Materials
🏠 Asset Categories
- Viking houses and wooden structures
- Props (Nordic & desert terrain)
- Rocks with rune carvings, massive cliffs, totems, props, and modular boulders
- Foliage, trees, cacti,, and natural assets
- Nordic environment props and atmospheric details
- Shields, Weapons, and many more stylized props
✨ VFX and Particles
- Animated Cartoon Sky Generator
- Dust & Wind
- Light Shafts & Lens Flares
- Flying Birds & Butterflies
- Falling Leaves & Dandelion Flowers
🛠️ Custom Tools & Systems (All with Documentation)
This asset pack comes fully loaded with premium, production-ready editor tools to speed up your workflow:
📦 RGBlend PackerA custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.
- Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).
- Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.
- Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.
🎨 RGBlend Hybrid Stylized ShaderA powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).
- Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.
- Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.
- Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.
☁️ SkyToolBring your skies to life in minutes with this dynamic generation and animation system.
- Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.
- Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.
- Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.
🗺️ Terrain Texture Baker RGAct like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).
- Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects.
- Features a Smart Isolation tool that automatically hides non-selected objects to ensure a clean capture.
- Includes a Shadow Stripping option to temporarily disable cast shadows during the bake.
🖌️ Weight Painter RGA lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.
- Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.
- Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.
- Features Smart Masking (Slope) to limit paint based on surface angles.
🍃 Additional Included Tools:
- Foliage Stylized Shader: Optimized shader designed specifically for stylized vegetation.
- Simply Rotator: A handy tool for rotating selected object parts easily and efficiently in the editor.
Price $74.00
lastic Tank Storage Series Vessel Ductile LT1-G1 - N1-3. by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 5524
- Ver: 2855
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Plastic Tanks , Series VD LT1 - G1 - N1 - 3
The 3D Plastic Tanks, made from low-poly and PBR materials, ideal for scenes and renderings.
Price $22.00
Operation Theatre Room by Artisan 3D Ventures
- File Format: FBX
- Unity Version Tested: 2022+
- Polygon Count: Low to Mid poly (optimized for real-time use)
- Textures: Yes (PBR textures – Albedo, Normal, Mask Map)
- Texture Resolution: 2K (2048 x 2048)
- Materials: Standard / URP / HDRP compatible
- UVs: Properly unwrapped
- Rigged: No
- Animations: No
- LOD Groups: No
- Collision: Included
- Lighting: Baked lighting setup included
- Scale: Real-world scale
- Prefabs: 38+ Included
- Platforms: Desktop, Mobile, VR/AR supported
This Operation Theatre Room Interior 3D Environment is a highly detailed and optimized medical scene designed for hospitals, surgical centers, and healthcare simulation projects.
The scene represents a realistic operation theatre setup, including essential surgical equipment and medical props such as an operation table, surgical lights, anesthesia machine, patient monitor, medical cabinets, IV stands, wall panels, lighting fixtures, and other critical OT elements.
It is ideal for games, VR/AR medical training, surgical simulations, educational applications, and architectural visualization.
The environment is built with clean topology, real-world scale, and PBR-ready materials, making it easy to customize and seamlessly integrate into Unity projects.
Key Features:-
- High-Quality Textures: 2048x2048 resolution with Albedo, Normal, and Mask maps for realistic medical surfaces
- Render Pipeline Support: Compatible with Unity Built-in RP, URP, and HDRP (additional UnityPackages included)
- Customizable Variants: Includes clean and slightly worn/used versions for different surgical scenarios
- Prefabs: Ready-to-use prefabs for quick operation theatre setup
- Platform Optimized: Suitable for Desktop, VR, and Mobile platforms
- Lighting Setup: Pre-baked lighting for realistic OT illumination and optimized performance
- Post-Processing Effects: Enhanced visual quality with configured profiles
- Emissive Textures: Used in monitors and equipment indicators for realistic glow effects
- Optimized Geometry: Lightweight meshes with clean topology for smooth real-time rendering
- Organized Project Files: Structured folders for easy workflow
- Demo Scene Included: Fully set up operation theatre scene included
Render Pipeline Compatibility
Supports all Unity Render Pipelines:
✔ Built-in Render Pipeline
Default package is ready to use — no setup required
✔ URP (Universal Render Pipeline)
Import: "OperationTheatre URP.unitypackage" from URP folder
Ensure URP is installed and configured
✔ HDRP (High Definition Render Pipeline)
Import: "OperationTheatre HDRP.unitypackage" from HDRP folder
Ensure HDRP is installed and configured
Perfect For
- Surgical training simulations
- Medical and healthcare projects
- Hospital operation theatre scenes
- VR/AR medical experiences
- Educational and serious games
- Medical animations and cinematics
- Healthcare visualization projects
About the Creator – Artisan 3D Ventures
Artisan 3D Ventures is a team of experienced 3D artists with over a decade of expertise in creating high-quality, game-ready assets.
Explore more assets by visiting the Artisan 3D Ventures publisher profile.
Support & Feedback
If you like this asset, please consider rating and reviewing — your support helps us grow!
For support or inquiries:
artisan3dventures@gmail.com
Price $29.99
