Spin Attack 3D - HyperCasual Template by Black Rose Developers
1. Animation Folder Content: 15 animations
Usage: Transitions between menus
2. Art Folder
Icon: Contains 1 PNG file (GameIcon) (512x512)
Material: 40 Materials for particles and game objects (not all are used, but available for customization)
Models: 7 FBX models for main character, obstacles and decoratives
Sprites: 40 PNG sprites, including a 512x512 game icon (from 182 x 184 to 512x512)
Textures: PNG textures for materials
Usage: Clear naming conventions for ease of use, including different prefabs for each UI element
3. Prefabs FolderContent: 53 prefabs
Customization: Easily extendable by copying and modifying existing scenesScenes FolderContent: 10 pre-designed levels
4. Scriptable Objects Folder Storage Data: Manages levels
Notes: Cleanly written, minimal lines of code for ease of understanding
5. Scripts FolderContent: 30 organized scripts
Customization:
- The project is designed for easy customization, allowing modifications to existing assets and the addition of new ones.
Key Features:
- 15 unique animations for menu transitions
- Comprehensive art assets including customizable materials, 3D models, sprites, and textures
- 53 prefabs with clear naming conventions for easy use and modification
- 10 engaging 3D levels with straightforward extensibility
- Scriptable objects for managing game
- 30 organized scripts, cleanly written and easy to modify
Spin Attack – Complete Hyper-Casual Game Template
Jump across platforms and spin to defeat enemies in Spin Attack. Roll rocks, lure opponents into spikes, or take them out with a powerful spin—this template delivers fast, engaging, and endlessly replayable gameplay.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Project Highlights
Animations:
28 unique menu transition animations.
Art Assets:
Customizable materials, 7 modifiable 3D models, and 40 high-quality PNG sprites.
Prefabs:
53 ready-to-use prefabs, each designed for a specific gameplay or UI purpose.
Scenes:
10 engaging 3D levels that you can easily customize or expand.
Scriptable Objects:
Includes data storage for saving completed levels.
Scripts:
30 clean, well-organized scripts that are easy to understand and extend.
Dependencies
This asset requires the Unity UI package for full functionality. Please ensure it is installed through the Unity Package Manager.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Medieval Music Loops by cplomedia
Number of Audio Wavs: 142
Sample Rate / Bit Rate: 48 kHz / 24 Bit Stereo
Does Audio Loop: Yes
Minutes of Audio Provided: 50 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Medieval Music Loops brings your game or film to life with 142 professionally crafted sound files. From joyful medieval dance tunes that set a festive mood to thunderous war drums and epic battle music that ignite the battlefield — this collection delivers the perfect soundtrack for every scene.
DEMO on Youtube - Background Loops
DEMO on Youtube - Dancing Music Loops
DEMO on Youtube - Sad Music Loops
DEMO on Youtube - War Drums Loops
DEMO on Youtube - War Music Loops
Price $15.00
Fantasy Signations by cplomedia
Number of Audio Wavs: 169
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 29 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Fantasy Signations offers 169 premium sound files designed to bring your game or film to life. Each short, expressive musical signature perfectly punctuates moments of achievement, transition, or tension — ideal for confirming a level, highlighting an event, or adding an emotional touch with a concise musical cue.
Price $15.00
Deep Techno Loops by cplomedia
Number of Audio Wavs: 32
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: YES
Minutes of Audio Provided: 60 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Deep Techno Loops delivers 32 powerful music loops crafted to elevate your game or film. Immerse your audience in a world of deep, driving rhythms and dark, hypnotic energy. Each slowly pounding techno beat builds tension and atmosphere — perfect for creating an intense, futuristic, or underground vibe.
Price $15.00
The TCM Chiptune Battle Music Pack by Gotcha Gotcha Games
【Tracklist (10 Tracks each in m4a, mp3, wav, and ogg.)】
●Fantasy Weak
●Fantasy Strong
●Modern Weak
●Modern Strong
●Boss Fantasy
●Boss EDM
●Boss Jazz
●Boss Classical
●Boss Comedy
●Boss Metal
The TCM Chiptune Battle Music Pack is a collection of chiptune style music intended to be used in a fight scene. The pack includes 10 unique tracks that cover a wide range of musical genres to ensure that at least one of the tracks will fit your game.
Price $9.99
POLYGON - Dwarven Dungeon Map by Synty by Synty Studios
📦 Pack Content
Props
52 props including corpses, mushrooms, trophies, mine tracks, ore, and a sun mirror.
Map Areas
24 modular building segments, including hallways, stairways, a mushroom grotto, a tavern, bedrooms, a forge, caverns, and a grand hall.
Synty® Studios presents: POLYGON - Dwarven Dungeon Map
This pack requires: POLYGON - Dungeon Realms
This map pack is an expansion add-on for POLYGON Dungeon Realms featuring a new demo scene, and a few new assets created just for this map pack. Synty map packs are designed to help inspire you with level design, and save you time with pre-dressed areas ready to place into your project!
In this Dwarven Dungeon Map pack you will find a snowy valley entrance leading up to a Dwarven Dungeon fortress. Inside you’ll find winding cavernous hallways, mines, a forge, dock, throne room, tavern, mushroom grotto, and more!
Key Features:
- 50+ new prefabs
- 20+ building segments
- New areas ready to place into your project with ease!
- Generic assets folder with 350+ prefabs including buildings, props, environment, weapons, and FX
Price $19.99
UniStorm HDRP - Dynamic Weather & Sky by Black Horizon Studios
Unity 2022+ and Unity 6+ are supported
UniStorm HDRP is a new asset that utilizes Unity's HDRP features to give you AAA volumetric clouds, volumetric fog, cloud shadows, time of day, and more all through UniStorm's well-known framework.
UniStorm HDRP Demo | Documentation | UniStorm API | Discord
Note: Users who own the previous version of UniStorm get a 50% discount. You must be logged in to your Asset Store account to see the discount.
Time of Day Control within the Editor
UniStorm HDRP brings the addition of fully controllable time of day right within the Unity Editor. You no longer have to be in run-time to see your changes.
HDRP Volumetric Clouds
Physically-based real-time clouds with adjustable shape, density, and lighting. Fully integrated with HDRP’s sky and sun.
HDRP Volumetric Fog
Light-scattering fog that adds depth and atmosphere. Supports height, density, and full interaction with scene lighting and shadows.
HDRP Cloud Shadows
Cloud Shadows provide shading based on the current cloud coverage.
Stars with Accurate Constellations
UniStorm's night skies include stars with 25 accurate constellations.
Dynamic Modular Weather
Modular Weather allows users to create custom weather types. Sand storms, hail storms, thunderstorms, etc are all possible. There are no limits to how many weather types UniStorm can use, and best of all, they allow users to use their own custom particle effects, settings, and sounds for each weather type. UniStorm comes with 34 weather types! These include, Blowing Leaves, Blowing Snow, Blowing Grass, Lightning Bugs, Clear, Mostly Clear, Partly Cloudy, Mostly Cloudy, Cloudy, Overcast, Foggy, Drizzle, Light Rain, Rain, Heavy Rain, Hail, Thunderstorm, Light Snow, Snow, Heavy Snow, Thunder Snow, Fire Rain, Firestorm, Dust Storm, and more!
Advanced Weather Generation
UniStorm generates weather based on the precipitation odds set from within the UniStorm Editor. The easy to use line graph allows users to set the odds for precipitation weather types for each month and UniStorm will generate weather accordingly. Summer can have less precipitation than Winter and vise versa. UniStorm has options to generate daily weather with a randomly generated start hour and hourly weather that's generated every in-game hour all based off the precipitation odds. If users don't want generated weather, there's an option to have static weather too.
Global Weather Shaders & Shading
UniStorm's Global Weather Shader allows objects to receive rain and snow shading during rainy and snowy weather types. Rain shading allows surfaces to get shinier, but only on surfaces no greater than 90 degrees. The inside of most surfaces will appear dry, such as inside buildings and roofs. Snow, will function the same, but with accumulative snow shading. The snow texture, snow bump texture, and snow specular level can all be customized. When the weather is not raining or snowing, UniStorm will fade out the weather shading.
Weather and Weather Transitions
UniStorm allows users to create an endless amount of weather types that UniStorm will use. Each time the weather is changed, UniStorm will seamlessly transition it according to the global transition speed. Each weather type can be customized with its own cloud cover, cloud style, cloud height, particle effects, sun intensity, moon intensity, cloud shadow intensity, sound effects, wind amount, and various other settings allowing for truly unique and customizable weather.
Procedural Lightning & Lightning Strikes
UniStorm’s Fractal Lightning system generates procedural lightning with branches. It also allows objects to be struck by lightning. Users can define the odds lightning has to strike the ground and objects. When a lightning strike happens, users are able to customize what effect is created. A fire effect can even happen with the appropriate tag.
Day/Night Cycle & Colors Control
UniStorm allows you to adjust all colors of the environment and sky for each time of day such as the sun and moon colors, ambient light colors, shadow and cloud shadow intensities, fog colors, sky colors, environment reflection intensities, and more! Each color also has its own individual color options for precipitation weather types.
Time, Date, & Built-in Calendar
UniStorm has a built-in time and date system that can help keep track of a player's in-game time. UniStorm's calendar is accurate and even the current time and date can be used.
Customizable Moon Phase System
UniStorm's customizable moon phase system allows users to build their own moon phases. There are no caps to the amount of moon phases UniStorm can use. Users can preview their moon phases, and set the starting moon phase, right from within the UniStorm editor. UniStorm automatically assigns all needed textures and updates the moon phase daily. Each moon phase also has their own moonlight intensity. This allows the new moon and crescent moon phases to give off less light than that of a full moon, if desired.
Weather Type Conditions
Optional Weather Type Conditions make weather types have to reach certain conditions for them to be generated from UniStorm's weather generator. These include conditions such as particular seasons and temperatures as well as the ability to only have certain weather types be called from custom events or programmatically.
UniStorm Profiles
Import and export your UniStorm settings to and from a UniStorm Profile. This allows users save their settings and transfer them between other UniStorm systems without having to manually apply colors and settings.
Time of Day Sounds and Music
UniStorm allows users to customize the sound effects and/or music that will play for each time of day. The amount of delay in between each sound effect and song can be customized. There's no limits to the amount that can be used.
Sound Manager
UniStorm's Sound Manager handles all of your UniStorm created sounds using a generated Unity Audio Mixer. This gives you precise control over the Master, Ambience, Weather, and Music volumes which can be usable with user built UI or can be controlled within the UniStorm Editor.
Built-in Events
UniStorm's built-in events can get called every in-game hour, day, month, year, and even during a weather change allowing users to easily create added functionality for games.
Included Examples
UniStorm includes 10 example scenes all demonstrating different functionality you can do with UniStorm.
The Editor
UniStorm’s editor's design has been heavy influenced by the feedback from its many users to be intuitive, powerful, and offer a low learning curve. UniStorm’s editor is self-documented so every component is explained right from within the editor via Tool Tips.
API & Documentation
UniStorm's API can help with additional game mechanics and features such as accessing the temperature, time, date, current weather, forecasted weather, season, and more.
Additional assets shown are not included.
Price $30.00
MS - Monster Mega Pack 7 by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
■ Explore individual assets on my store page [Here]
■ Available as separate packs
■ Monster Mega Pack 7 has 25 characters
■ All characters are:
- Texture size is 1024 x 1024
- Removable Weapon
25. Bloodsucker (4844 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
24. CrowReaper (5048 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
23. Shadowwolf (4652 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
22. AshGargoyle (5336 triangles)
10 basic animations
Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die
21. MadFranken (4400 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
20. GraveWalker (4493 triangles)
8 basic animations
Idle / Walk / Run / Attack x3 / Damage / Die
19. DarkMummy (3284 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
18. GraveWitch (4524 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
17. WingedKnight (5396 triangles)
10 basic animations
Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die
16. DungeonWarden (5178 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
15. Boarkin (4360 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
14. Dragonkin (5898 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
13. Frogblade (4204 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
12. Necrolyte (2948 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
11. Sorcerer (4762 triangles)
10 basic animations
Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die
10. Bonelurker (5160 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
09. WildLion (3216 triangles)
9 basic animations
Idle / Walk / Run / Dizzy / Jump / Attack x2 / Damage / Die
08. AbyssWasp (2400 triangles)
6 basic animations
Idle / Move / Attack x2 / Damage / Die
07. DungeonSkull (5183 triangles)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
06. OblivionSkull (6392 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
05. Sahureth (4605 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
04. FallenImp (5096 triangles)
10 basic animations
Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die
03. SwampTyrant (6666 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
02. ViciousRat (2568 triangles)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
01. TombSpider (2834 triangles)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
Price $139.99
Spiked rocks by Dmitriy Dryzhak
This is a set of spiked rocks in which you can find various options and sizes, starting with very small fragments, ending with huge pre-assembled rocks.
Support, URP and HDRP shaders are here:
My Discord group
Triangles counts:
SpikedRock__8 - 1650 triangles
SpikedRock_1 - 3174 triangles
SpikedRock_2 - 2522 triangles
SpikedRock_3 - 2392 triangles
SpikedRock_4 - 3161 triangles
SpikedRock_5 - 2482 triangles
SpikedRock_6 - 1481 triangles
SpikedRock_7 - 1510 triangles
SpikedRockG_1 - 14165 triangles
SpikedRockG_10 - 6005 triangles
SpikedRockG_11 - 15064 triangles
SpikedRockG_12 - 7755 triangles
SpikedRockG_13 - 4195 triangles
SpikedRockG_14 - 4353 triangles
SpikedRockG_2 - 14333 triangles
SpikedRockG_3 - 14271 triangles
SpikedRockG_4 - 15246 triangles
SpikedRockG_5 - 12935 triangles
SpikedRockG_6 - 24346 triangles
SpikedRockG_7 - 9599 triangles
SpikedRockG_8 - 9828 triangles
SpikedRockG_9 - 6751 triangles
SpikedRocksSingle_1 - 278 triangles
SpikedRocksSingle_2 - 316 triangles
SpikedRocksSingle_3 - 306 triangles
SpikedRocksSingle_4 - 332 triangles
SpikedRocksSingle_5 - 454 triangles
SpikedRocksSingle_6 - 598 triangles
SpikedRocksSingle_7 - 946 triangles
SpikedRocksSingle_8 - 1058 triangles
SpikedRocksSingleG_1 - 2284 triangles
SpikedRocksSingleG_2 - 2284 triangles
SpikedRocksSingleG_3 - 2004 triangles
SpikedRocksSmall_1 - 328 triangles
SpikedRocksSmall_2 - 676 triangles
SpikedRocksSmall_3 - 370 triangles
SpikedRocksSmall_4 - 1162 triangles
SpikedRocksSmall_5 - 1042 triangles
SpikedRocksSmallG_1 - 2352 triangles
SpikedRocksSmallG_2 - 1301 triangles
SpikedRocksSmallG_3 - 1328 triangles
SpikedRocksSmallG_4 - 3154 triangles
SpikedRocksSmallG_5 - 4994 triangles
SpikedRocksSmallG_6 - 4147 triangles
SpikedRocksSmallG_7 - 3786 triangles
SpikedRocksSmallG_8 - 8715 triangles
Price $30.00
Mimic Monsters Pack Cute Pro Series by Meshtint Studio
Follow us on social medias to get new updates on new and free assets!
This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
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About the Cute Pro Series
The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.
Cute Pro assets are designed to look great both up close and in mobile-friendly settings.
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Mimic Monsters Pack Cute Pro Series
Check other Cute and Cute Pro series assets here
Learn more about monster evolution on the Evolution Wiki page here
Original Price is 51.94 USD if you buy them separately!
Buy all 6 creatures together at a discounted price!
Overview
- 6 Creatures: Mimic Barrel, Mimic Treasure Chest, Mimic Living Trap, Mimic Sword, Mimic Book, Mimic Candle
- Textures + Format: 2048 × 2048 PSD / 1024 × 1024 PSD
- Shaders: Unity Standard Shader (some Specular/Particles Unlit)
- Prefabs: Both Generic Mecanim Root Motion & Without Root Motion setups included in Unity
Note: Environments in preview images/videos are not included. All characters are delivered as FBX files.
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Mimic Book Cute Pro Series
- Textures: 2048 x 2048 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Maps: Diffuse
- Polygon Count: 1724 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn to idle
- Spawn to rest
- Rest
- Rest to idle
- Idle
- Fly forward in place
- Fly forward with root motion
- Pounce bite attack in place
- Pounce bite attack with root motion
- Bite attack
- Projectile attack
- Charged projectile attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
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Mimic Sword Cute Pro Series
This package includes : Mimic Sword and Normal Sword
- Textures: 2048 x 2048 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Polygon Count: 1186 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root
- Pounce slash attack in place
- Pounce slash attack with root
- Pounce cut attack in place
- Pounce cut attack with root
- Slash attack
- Cut attack
- Projectile attack
- Cast spell
- Idle to ground
- Ground
- Ground to idle
- Take damage
- Die
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Mimic Barrel Cute Pro Series
- Textures: 2048 x 2048 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Polygon Count: 2442 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Spawn to idle
- Spawn to hide
- Hide to idle
- Idle
- Idle to roll forward
- Roll forward in place
- Roll forward with root
- Roll forward to idle
- Tongue attack
- Pounce tongue attack in place
- Pounce tongue attack with root
- Fly forward in place
- Fly forward attack with root
- Projectile attack
- Cast spell
- Take damage
- Die
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Mimic Treasure Chests Cute Series
This package includes : Mimic Treasure Chest, Normal Treasure Chest.
- Textures: 1024 x 1024 PSD
- Maps: Diffuse, Specular
- Colors: 3. Wood, Sliver, Gold
- Materials: Unity Standard Shader
- Polygon Count: 1720 triangles for Mimic treasure chest, 700 triangles for Normal treasure chest
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn to idle
- Spawn to closed
- Idle
- Closed idle
- Hop forward in place
- Hop forward with root motion
- Roll forward in place
- Roll forward with root motion
- Turn left
- Turn right
- Closed
- Closed to open
- Open to closed
- Open
- Closed to idle
- Bite and return
- Pounce bite attack in place
- Pounce bite attack with root
- Cast spell
- Projectile attack
- Take damage
- Die
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Living Trap Cute Pro Series
- Textures: 1024 x 1024 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Maps: Diffuse, Specular
- Polygon Count: 792 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Jump forward in place
- Jump forward with root
- Dash bite attack in place
- Dash bite attack with root
- Bite attack
- Idle Battle To Idle Trap Bite Mode
- Idle Battle
- Idle Trap Bite Mode To Idle Battle
- Idle Trap Bite
- Idle Trap Mode
- Take damage
- Die
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Mimic Candle Cute Pro Series
- Textures: 2048 x 2048 PSD
- Colors: 3
- Materials: Unity Standard Specular Shader
- Maps: Diffuse, Specular
- Polygon Count: 3870 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Idle
- Jump forward in place
- Jump forward with root motion
- Pounce attack in place
- Pounce attack with root motion
- Left punch attack
- Right punch attack
- Projectile attack
- Fire breath attack
- Trajectory throw attack
- Shockwave attack
- Cast spell
- Spin attack
- Idle to stand still
- Stand still
- Stand still to idle
- Take damage
- Die
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Support & Community
- Explore more than 700 models in our store
- Follow us on social media for updates and free assets
- Join our Patreon to support future releases
- Buying from our official store helps us keep creating assets — thank you!
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
- Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.
- 3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Cute Pro Series!
Price $39.99
Car Chase 3D - Game Template by Black Rose Developers
Art Folder:
Animations: 5 Car animations
Material: 46 Materials for particles and game objects (not all are used, but available for customization)
Models: 6 FBX models for cars
UI: 46 PNG sprites, including a 512x512 game icon (from 256 x 256 to 512x512)
Textures: 42 PNG textures for materials (from 500 x 500 to 144 x 144)
Prefabs FolderContent: 85 prefabs
Usage: Clear naming conventions for ease of use, including different prefabs for each UI element
Scenes FolderContent: 3 pre-designed levels + Main Menu
Customization: Easily extendable by copying and modifying existing scenes
Scriptable Objects FolderStorage Data: 13 Scriptable Objects
Usage: Manages coins, levels, maps and cars
Scripts FolderContent: 32 organized scripts
Notes: Cleanly written, minimal lines of code for ease of understanding
Car Chase – Complete Casual Game
Get ready for high-speed action in Car Chase, where you pursue enemies, collect weapons, and avoid dangerous obstacles such as bombs and rocks. The game includes fully modeled 3D cars, multiple environments, and extensive customization options for an engaging gameplay experience.
Important Note for Previous Purchasers
If you purchased an earlier version and need the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Project Highlights
1. Art Assets
- 6 customizable 3D car models
- Material customization using colors and sprites
- 45 unique UI and game sprites
- Complete set of car-related animations
2. Prefabs
- 10 enemy car prefabs
- 2 enemy weapon prefabs
- 7 collectible item prefabs
- 4 obstacle prefabs
- 14 prefab categories including roads, menus, and more
3. Scenes
- City environment
- Desert environment
- Jungle environment
4. Scriptable Objects
Used for storing levels, cars, maps, and enemy car data.
5. Scripts
Clean, well-organized scripts, categorized for easy editing and understanding.
Dependencies
Please ensure you have the Unity UI/TextMeshPro package installed via the Unity Package Manager for full functionality.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Mutant01 by Mostik_3D_Character
🏋️♀️ The model has 24 animations:
- attack (x8)
- walk (x4)
- run
- idl (x3)
- jump
- dead (3)
- block
- get hit (2)
- agr
PBR textures
-Albedo
-Normal
-MetallicSmoothness
(4096x4096 )
Polis: 19 154
Tris: 34 388
Verts: 17 540
🔥This character is sure to catch the audience's eye. We present an exclusive, high-quality mutant created specifically for your gaming projects.
The model is fully animated and includes realistic movements: walking, running, aggressive attacks and threatening poses. Perfect for scenes where an atmosphere of tension and horror is important.
The fabric is animated in every animation. The character's body has two UDIMs.
Create unforgettable worlds with our characters and surprise the world with your vibrant visual style!
We plan to update the skins in the future, so stay tuned.
🔥Dear friends, if you have purchased the product and it is not difficult for you to share your media, videos, or links where you use this character, in any convenient format, I will be very grateful to you. 38mostov@mail.ru
If you have any questions, feel free to email us
for communication - 38mostov@mail.ru
🔥 Subscribe to my channel if you want to follow our future characters that will be available for sale - youtube
Price $199.00
Hot Rod Constructor: Modular Off-Road Cars by Slava Z.
The package is a sample of Hot Rod Constructor assets,
a lot more parts you can find in:
Hot Rod Constructor: Modular Lowpoly Vintage Cars
and Hot Rod Constructor: Modular Battle Cars.
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Polygon Count:
Simple car without interior — 6-8k triangles.
Simple car with interior — 7-10k triangles.
Cars with multiple attachments may reach 13k triangles.
Easy Assembly:
It starts with the BODY, which contains SOCKETS (empty game objects) in its hierarchy for attaching the other parts (bonnets, chassis, fenders). The attached modules, in turn, may contain more snapping points. The parts snap into place when you drop them into corresponding sockets.
Textures:
Single texture for all the parts and characters that can be repainted in any editor with the Paint Bucket Tool. Can be downsized to 256x256 without visible quality loss.
- Base Color (11 colors)
- Metalness/Smoothness
- Mask Map for HDRP
- Emission
Character Animations:
Four rigged characters with car-related animations:
- Driver and Passenger: Idle
- Enter/Exit Car
- Driver: Steer
Vehicle Animations:
The BODY parts have the animations named the same as the corresponding character animations. The CHASSIS parts are rigged, so you can animate the suspension.
Price $0.00
Mobile Tree Bundle 4 by ALIyerEdon
Number of textures : 1 leaf 1 trunk for each pack
Texture dimensions : 2048x2048
Minimum polygon count : 1000
Maximum polygon count : 3000
Number of meshes/prefabs : 10 trees for each pack
LOD information : No LODs
Types of materials : Default albedo
This bundle contains all 15 realistic tree packs for mobile or other platforms . Each pack has around 10 tree models
_____________Features_____________
=> Realistic and high resolution textures
=> Ready for realtime or baked lighting
=> Optimized tree models
=> Low price
_____________________________________
Check out other trees:
Price $20.00
Poly HP - EvilStump by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
EvilStump
Triangles : 2414
Vertices : 1226
Texture Resolutions : 1024x1024
Number of Textures : 3
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $7.99
Undead Warlord by Anatoly Arkhipov
Rigging: Yes
Skeleton: Humanoid
Number of characters: 1
Number of Animations: 0
Vertex counts of characters: warlord 43323
Triangles: warlord 84969
Number of Materials: 19 (all rp)
Number of Textures: 22
Number of meshes/prefabs: 3/3
Texture Resolutions: from 4096x4096 to 2048x2048
LOD: NO
Types of materials and texture maps: PBR
UV mapping: Yes
We present to you a classic undead warrior. This character are perfect for your project as NPC or enemy.
This character have modular parts. Weapons are included in the pack. All characters are compatible with the humanoid skeleton.
Cloth simulation and solid element physics are not configured! For this, it is better to use add-ons from the store.
NO ANIMATIONS!
- Fully modular
- Full body
- Facial bones
- Weapons
- High quality
- All RP
Please leave a review if you liked my product! This will help me a lot!
If you have any problems with the product, first write to me by email!
anatoly.arkhipov.work@gmail.com
Price $69.99
Physic Man - HyperCasual Template by Black Rose Developers
15 Animations for transitions between menus
Sprites: (PNG)
- GameIcon (512 x 512)
- more than 150 sprties (from 200 x 70 to 1300 x 220)
9 Models (3D)
44 Materials
Prefabs: (more than 220)
- GamePlay (AI / Environment / PickUps/ Players)
- Particles
- UI
Scenes:
- Start Scene
- Level Scene
Scriptable Objects:
- Game Data
- Player Skins (10)
Scripts:
- Gameplay (AI / Input / Killers)
- Scriptable Objects
- UI
- UI Animations
- Utilities
Physic Man – A Physics-Based Puzzle Adventure
Physic Man challenges players to search for the ring, avoid enemies, and solve physics-driven puzzles across 63 engaging levels. Play through dynamic environments filled with traps, obstacles, and interactive mechanics that keep each level fresh and strategic.
Important Note for Previous Purchasers
If you purchased an earlier version and need the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Key Features
• 63 Unique Levels: Fully customizable level designs that let you create new challenges with ease.
• Dynamic Enemies: Soldiers, ninjas, and other enemy types with editable attributes and behavior paths.
• Laser Obstacles: Configure laser traps for added difficulty and puzzle variety.
• Puzzle Mechanics: Interact with doors, buttons, breakable glass, and other physics-based elements.
• Coin System: Use in-app purchases or reward systems to unlock skins, content, or skip levels.
• Gold Bar Rewards: Collect gold to earn additional bonuses throughout gameplay.
• Full Customization: Easily build new levels, adjust enemy routes, and tailor gameplay to your needs.
Enhance your projects with Physic Man, a complete physics-based puzzle template designed for flexibility, creativity, and fun gameplay experiences.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Cartoon Magic Spell Icons Bundle9 by AI game icons
- Resolution: 1024x1024px
- Number of Files: 500
- Format: PNG
- This bundle consists of 500 magic spell icons in 5 categories.
- Arcane (100 icons)
- Alchemy (100 icons)
- Thunder (100 icons)
- Blood (100 icons)
- Necromancy (100 icons)
- These assets are created with AI and refined with photoshop.
- All icons are 1024x1024px in PNG format.
Price $9.99
Cartoon Magic Spell Icons Super Bundle3 by AI game icons
- Resolution: 1024x1024px
- Number of Files: 1500
- Format: PNG
- This super bundle consists of 1500 magic spell icons in 15 categories.
- Holy (100 icons)
- Water (100 icons)
- Fire (100 icons)
- Dark (100 icons)
- Wind (100 icons)
- Cold (100 icons)
- Earth (100 icons)
- Nature (100 icons)
- Debuff (100 icons)
- Buff (100 icons)
- Arcane (100 icons)
- Alchemy (100 icons)
- Thunder (100 icons)
- Blood (100 icons)
- Necromancy (100 icons)
- These assets are created with AI and refined with photoshop.
- All icons are 1024x1024px in PNG format.
Price $19.99
Tow Truck (331) by fade2black
Units used: meters
______________________________________
Poly count:
- 15.507 polys
- 30.198 tris
- 16.308verts
______________________________________
Statistics:
- 9 meshes
- 2 materials
- 8 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
______________________________________
Tags:
freightliner m2 truck tow platform evacuator van trailer heavy duty vehicle lorry car semi heavy transport cargo freight usa duty
freightliner,m2,truck,tow,platform,evacuator,van,trailer,heavy,duty,vehicle,lorry,car,semi,heavy,transport,cargo,freight,usa,duty
Price $69.00