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MONSTER PACK VOL 17 by PROTOFACTOR, INC

Asset Store newest packages - 3 hours 14 min ago
***Included inside Monster Full Pack Vol 3***

All included materials are Standard Built-In. This means they can easily be upgraded to either URP or HDRP usign the Upgrader Tool of the selected pipeline.

This 17th pack contains 5 original monster characters.


Are included:

  • Androckarce
  • Aranoplokiactus
  • Echidnarcharias
  • Megaloricovolvens
  • Pterokarce

Price $94.99

FPS Sci-Fi Hands Launcher (Animations) by Maksim Bugrimov

Asset Store newest packages - 6 hours 13 min ago
  • Hello,
  • I present to you a FPS Sci Fi Launcher.
  • Attention! Hands working with Epic Skeleton 5!
  • This hands is perfect for your Sci-fi style games.
  • The set contains 18 animations with Launcher.
  • In the set you will also find hands with several skins.
  • Anim List:
  • Anim_Sci_Fi_Hands_Launcher_Attack_01
  • Anim_Sci_Fi_Hands_Launcher_Attack_02
  • Anim_Sci_Fi_Hands_Launcher_Attack_03
  • Anim_Sci_Fi_Hands_Launcher_Get
  • Anim_Sci_Fi_Hands_Launcher_Hide
  • Anim_Sci_Fi_Hands_Launcher_Idle_01
  • Anim_Sci_Fi_Hands_Launcher_Idle_02
  • Anim_Sci_Fi_Hands_Launcher_Inspection
  • Anim_Sci_Fi_Hands_Launcher_Jump
  • Anim_Sci_Fi_Hands_Launcher_Jump_End
  • Anim_Sci_Fi_Hands_Launcher_Jump_Loop
  • Anim_Sci_Fi_Hands_Launcher_Jump_Start
  • Anim_Sci_Fi_Hands_Launcher_Reload
  • Anim_Sci_Fi_Hands_Launcher_Run_01
  • Anim_Sci_Fi_Hands_Launcher_Run_02
  • Anim_Sci_Fi_Hands_Launcher_Shot
  • Anim_Sci_Fi_Hands_Launcher_Walk_01
  • Anim_Sci_Fi_Hands_Launcher_Walk_02
  • Vertex counts:
  • Sci Fi Hands:
  • Polys:32,268
  • Tris:61,886
  • Verts:31,282
  • Sci Fi Shield:
  • Polys:3,880
  • Tris:7,044
  • Verts:3,842
  • Launcher::
  • Polys:19,825
  • Tris:36,046
  • Verts:18,427
  • Texture Resolutions:
  • Hands:Normals,Ao,Albedo,Metallic,Emissive,ID(4096-4096)
  • Launcher:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)
  • Shield:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)


Price $24.99

MONSTER: MEGALORICOVOLVENS by PROTOFACTOR, INC

Asset Store newest packages - 6 hours 28 min ago
***Included inside Monster Pack Vol 17 and Monster Full Pack Vol 3***

All materials included are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.

Here is Megaloricovolvens. This formidable armored powerhouse can curl into a devastating wrecking ball, smashing through obstacles with unstoppable force. When additional destruction is needed, it unleashes its immense strength through powerful hand strikes, crushing anything that remains in its path.


Geometry is 16.93 Ktris. Rig is 47 bones. Model uses 1 material with a 4096*4096 PBR texture set.


The package includes a set of 38 animations (14 being root motion variations).


Price $34.99

Little Demon / Hell Brute – Dual Form Character by Sculptiq Studios

Asset Store newest packages - 9 hours 18 min ago
A game-ready dual-form demon character with seamless transformation between Little Demon and Hell Brute. Includes modular outfit, weapon, advanced shaders for Built-In, URP, HDRP, and a humanoid rig.

🔑 KEY FEATURES

  • 👹 Dual-Form Character System – Switch between Little Demon and Hell Brute forms
  • 🧩 Modular Outfit System – Mix and match outfit parts easily
  • 🎭 Facial Expressions - ARKit-ready with additional custom expressions such as Happy, Angry, Sad, etc
  • Advanced Materials & Shaders – Includes default and custom advanced shaders with Built-In, URP & HDRP support
  • 🧠 Customization Script – Real-time outfit switching, transformation control, and feature showcasing within Unity
  • 🎁 Weapons VFX (Free Gift) - Weapon Elemental Effects (Fire, Snow, Electric, and Dark)

◈──────────────────────◈


🎭 RIGGING & ANIMATIONS

  • Rigged: Yes
  • 🧍 Humanoid Rig
  • 🎥 Works with any humanoid animations from store
  • 🎬 10 Animations Included – Transform, Idle (2), Walk, Attack (3), Hit, Death (2)

◈──────────────────────◈


🧾 POLYCOUNT

  • The Little Demon / Hell Brute (Base Body): Triangles 36250・ Vertices 18454
  • Outfit: Triangles 16398・ Vertices 8774
  • Hairs: Triangles 22436・ Vertices 17907
  • Facial Hairs: Triangles 5952・ Vertices 4716
  • Weapon : Triangles 5136・ Vertices 2803

◈──────────────────────◈


🎨 TEXTURES & MATERIALS

  • Total Number of Textures: 68
  • Texture Resolution: 4K (4096×4096)
  • Total Number of Meshes: 2
  • Total Number of Materials: 21 (Standard Shader + Custom Shader)

◈──────────────────────◈


🧩 SHADERS

  • 🖤 Default PBR Shaders included
  • 🌌 Advanced Custom Shaders with Built-In, URP & HDRP support
    • Dissolve Effect
    • Decal, Blood, Dirt
    • Weapons Effect

The Little Demon / Hell Brute is a next-generation dual-form character designed for developers seeking dynamic gameplay and strong visual storytelling.


This unique character transforms seamlessly in real-time between two distinct forms: a cunning, agile Little Demon and a massive, destructive Hell Brute. Making it ideal for boss fights, evolving enemies, or cinematic sequences that demand transformation-driven gameplay.


Crafted with high attention to detail, this asset delivers a balance of flexibility, performance, and AAA-quality visuals. The modular outfit system allows for easy customization, while ARKit-ready facial expressions and advanced shaders bring both forms to life with depth and realism.


Whether you're building an Action RPG, Horror experience, or fantasy world, this character adds both personality and power to your project.



💀 HIGHLIGHTS 💀

  • 🔥 Dual Form System – Transform seamlessly between Little Demon and Hell Brute
  • ⚔️ Weapon Included – Ready for combat scenarios
  • 🧩 Modular Outfit – Easily customize and mix outfit parts
  • 🎭 Facial Expressions – ARKit-ready with additional custom expressions
  • 🌌 Advanced Shaders – Supports Built-In, URP, and HDRP with Decal, Blood, and Dirt layers
  • 🎭 Humanoid Rig – Compatible with all Unity humanoid animations
  • 🎬 Animations Included – Transform, Idle (2), Walk, Attack (3), Hit, Death (2)
  • 🖼️ 4K Textures – High-resolution maps for crisp surface detail
  • 🧾 Optimized – Balanced for real-time performance
  • Transformation Ready – Perfect for gameplay mechanics and cinematic transitions
  • 💨 Dissolve Effect – Integrated shader effect for spawn/vanish sequences
  • 🧠 Customization Script – Real-time outfit switching, transformation control, and feature showcasing within Unity

◈──────────────────────◈


🌐 Join the Sculptiq Studios Community


Need assistance or want a sneak peek at upcoming releases? Connect with us and become part of the Sculptiq family:

📢 Discord | 📸 Instagram | 🎥 YouTube | 🕹️ Unity



Price $70.00

Poly HP - DoomGnat by Downrain DC

Asset Store newest packages - 9 hours 58 min ago

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No


DoomGnat


Triangles ​: 3108

​Vertices​ : 1646

Texture Resolutions :​ 1024x1024

Number of Textures :​ ​​3


Rigged :​​ Yes

Number of Animations :​​​ 6

- Idle

- Move

- Attack_01

- Attack_02

- Damage

- Die


Price $7.99

Vehicle: Helicopter - MFPS Addon by Lovatto Studio

Asset Store newest packages - 17 hours 28 min ago
Helicopter controller for MFPS 2.0 and MFPS Mobile

Work with MFPS 2.0 and MFPS Mobile (version 1.10.0 and Up)

Bring vertical combat to your maps. Inspired by Battlefield, this addon introduces helicopters to MFPS 2.0 and MFPS Mobile, giving players new ways to navigate large areas and gain a strategic advantage.


Core Features:


  • Multiplayer Ready: Fully synchronized. Pilots can transport teammates and provide cover fire using the integrated turret.

  • Quick Setup: Automated integration takes just a few clicks. Simply drag and drop as many helicopters into your scene as you need.

  • Balanced Flight: The controls are built to blend realism with smooth, responsive gameplay.

  • Complete Mechanics: Includes everything a shooter needs: enter/exit actions, progressive vehicle damage, explosions, and auto-respawn.

  • Mobile Support: Include support for MFPS Mobile and the Mobile Control addon.

  • Collision System: Robust physics interaction with the environment.

  • Dynamic Seating: Easily add and configure as many passenger seats as needed.

Price $39.99

MAR-Low_Poly_Gas_Station_Pack by MAR_0237

Asset Store newest packages - 18 hours 50 sec ago
A modular low-poly gas station asset pack including a canopy, fuel pumps, a payment kiosk, and ground elements for stylized game scenes.

Number of textures : 3

Texture dimensions : 512*512

Polygon count of [Model Name]

-gas pump : 1,232

-ceiling : 230

-pillar : 24

-fuel price sign : 100

-bollard : 41

-curb : 26

-floor : 1

-parking line : 1

Minimum polygon count : 1

Maximum polygon count : 1,232

Number of meshes/prefabs : 10prefabs

UV mapping: Yes

Types of materials and texture maps (e.g., PBR)

-Non-PBR materials using Base Color and Emission textures.

This asset pack provides a modular low-poly gas station set designed for quick and flexible scene building. It includes a gas station canopy, fuel pumps, a payment kiosk, and ground elements such as parking and curb modules.


All assets are optimized for game use and can be easily combined to create various gas station layouts. Ideal for stylized, casual, simulation, or city-themed game environments using Unity URP.


Price $6.99

MAR-Low Poly Subway Platform Pack by MAR_0237

Asset Store newest packages - 18 hours 58 sec ago
A stylized low-poly subway platform asset pack featuring modular structures and interactive elements. Ideal for building clean, modern metro environments in games and visual projects.

Number of textures : 4

Texture dimensions : 512*512

Polygon count of [Model Name] :

-screen door : 485

-chair : 154

-recycling waste : 98

-General waste : 98

-stairs : 41

-handrail : 110

-stairs_wall : 36

-screen door_pillar : 8

-Passenger Information Display : 58

-Station name sign : 17

-railway : 244

-platform wall pillar : 8

-track wall pillar : 8

-pillar : 24

-platform floor tile : 122

-Tactile paving_1 : 17

-Tactile paving_2 : 17

-Tactile paving_3 : 17

-Tactile paving_4 : 17

-ceiling_light : 46

-ceiling : 1

-floor : 1

-track wall :1

-platform wall : 1

Minimum polygon count : 1

Maximum polygon count : 485

Number of meshes/prefabs : 28prefabs

UV mapping: Yes

Types of materials and texture maps (e.g., PBR)

This asset pack provides a stylized low-poly subway platform designed with modular and interactive components for flexible use in games and visual projects.


The screen doors are built as separate elements, including door frames, glass panels, emergency doors, and emergency door handles. These parts are intentionally separated to support interaction setups such as door opening and emergency access.
(Animations shown in preview videos are for demonstration purposes.)


Station-related visuals such as station names, train arrival displays, and wall signs are texture-based, allowing easy customization by editing or replacing the texture text to fit different locations or projects.


All assets are modular and optimized for easy assembly, making it simple to create various subway platform layouts efficiently.


Price $7.99

PIDI - 2D Reflections 4: Team Edition by Irreverent Software - PIDI

Asset Store newest packages - 2026, March 27 - 19:25
PIDI 2D Reflections 4 is the most efficient and complete solution to add real-time reflections to your 2D games in Unity, for the Universal rendering pipeline.
  • Full source code access
  • Multiple demos, including a sample setup for Top-down games
  • Universal RP Support on Unity 6+ (tested in Unity 6, 6.3 LTS, no Beta versions officially supported)
  • Reflect everything, including 3D objects and even 2D lights!
  • Supports URP's 2D Renderer
  • Easy workflow to add reflections to any scene in less than 5 minutes
  • Parallax (Stacked cameras) support
  • Reflection fading
  • 2D Water shaders included
  • Support for custom shaders
  • Horizontal, Vertical and Arbitrary angle reflections
  • Support for any mobile device with RenderTexture support

This version comes with a single/mutli-entity license model. For individuals and small teams, a per-seat license may be more convenient. Please check the standard 2D Reflections 4 instead.


Notice: Upgrading from version 3 to version 4 is not fully automated. Some settings will need to be re-adjusted by hand. Please back up your project before upgrading.


This version is meant for projects using Unity 6 and above. If your project uses older Unity versions or the Built-in pipeline consider using PIDI - 2D Reflections 3 instead.


PIDI 2D Reflections 4 is the most efficient and complete solution to add real-time reflections to your 2D games in Unity for the Universal rendering pipeline.


Reworked to be future-proof and fully compatible with Unity 6 onwards, PIDI 2D Reflections 4 offers full support for the Universal Rendering Pipeline in a tight package that has all the features your 2D game needs, whether it is a side-scrolling platformer, a 2.5D experience or a top-down game.


Check the Technical details for a full features breakdown, and reach out to us if you have any question before or after your purchase.


Notices : Experimental and Beta features/versions from Unity Software are not officially supported


Documentation and support are available in English only


Price $250.00

Line Kit: Advanced Outline Rendering by Dustyroom

Asset Store newest packages - 2026, March 27 - 19:25
Advanced outline rendering for URP with exact line placement, 7 layerable edge sources, and stable thin-line anti-aliasing.

Compatibility

  • Render pipeline: Universal Render Pipeline (URP) only.
  • Unity version: Unity 6 (6000.x) or later.
  • URP requirement: URP 17.0 or later.
  • Rendering backend: Built on URP's RenderGraph API. Legacy Compatibility Mode is not supported.
  • Rendering paths: Forward and Forward+. Deferred is not officially supported.
  • Color space: Linear Color Space required.

Edge Detection (7 layerable sources)

  • Camera Color — edges from color differences between neighboring pixels.
  • Depth — edges between objects at different distances (world-unit tolerance).
  • Normals — edges from surface angle changes (degree-based tolerance), including transparent and vertex-animated objects via a dedicated normals workflow.
  • Object Map — automatic per-object silhouettes with layer masking, width factor, and face selection.
  • Line Map on Objects — per-object texture-based outlines via red/blue/green channel semantics, with separate UV channel selection and a dedicated Line Map material.
  • Line Map on Layers — per-layer shared texture outlines for efficient multi-object control.
  • Vertex Colors — lightweight mesh-driven line control without texture authoring.

Line Appearance

  • 5 blend modes: Overwrite, Add, Multiply, Screen, Overlay.
  • 2 edge detection kernels: Roberts Cross (sharper, diagonal) and Derivative (smoother, axial).
  • 2 sampling modes: pixel-based (fixed width) or percentage-based (resolution-independent).
  • Distance-based line fade with configurable world-space range.
  • Shadow color override: invert or custom color in shaded areas.
  • 3D noise-based line breaks for hand-drawn imperfections.
  • Animated line shifts with configurable repeat count and framerate.
  • Screen-edge vignette with size, fade, and color.

Anti-Aliasing

  • Temporal Anti-Aliasing path built specifically for line rendering.
  • Blend factor control, optional motion vectors, neighbor dilation.
  • Configurable render event: main pass or after post-processing.

Included content

  • 10 demo scenes: Townscape (architecture with line maps), Townscape Closeups, Spaceship (thin lines with TAA), Diorama (transparent water, vertex animation), Desert (Moebius-style), Camera Blowup (outline-only rendering), 60s (retro noise), Car 1 & 2 (neon with bloom), Steamboat Mickey (vertex color workflow).
  • Full source code for all runtime C#, editor tools, and shaders. No DLLs or compiled libraries.
  • Renderer Feature + ScriptableObject settings workflow. No code required for setup.
  • Custom inspector with debug outputs for final lines, noise, object map, line maps, vertex colors, depth, normals, and camera color.
  • Online documentation: linekit.dustyroom.com.

Platform notes

  • Desktop: Windows, macOS, Linux.
  • Mobile (iOS/Android): supported. Disable unused passes for best performance.
  • VR/XR: stereo rendering support in all shaders.
  • WebGL: not tested.

Line Kit is an advanced outline rendering toolkit for Unity URP for projects where lines are a core part of the visual identity, not just a finishing effect. It gives you deliberate control over silhouettes, inner lines, object separation, transparent objects, and hand-drawn imperfections — all in a single, layerable system.


No single edge detection method works for every scene. Line Kit solves this by letting you layer seven independent sources — camera color, depth, normals, object map, line map on objects, line map on layers, and vertex colors — each with dedicated tolerance and variance controls. Enable only what you need, blend them together, and get results that a single-method approach cannot deliver.


✏️ Line Maps — Draw Lines Exactly Where You Want Them


Line Maps let you place lines anywhere on a model, including across surfaces where no geometric edge exists. Apply them per-object with a dedicated material and separate UV channel selection, or per-layer with a shared texture for efficient multi-object control. Red, blue, and green channels give you precise control over line placement, removal, and fill — completely independent of your albedo workflow. This is how you get deliberate detail lines on a character's face, panel seams on a vehicle, or mortar lines on a wall.


Vertex Colors offer a lightweight alternative to Line Maps — paint edge data directly on your meshes without any texture authoring, ideal for stylized props and characters.


Stable, Clean Lines

Thin-line shimmer at distance is a common problem in outlined games. Line Kit includes a purpose-built Temporal Anti-Aliasing system designed specifically for line rendering, with blend control, motion vector integration, and neighbor dilation. The result is significantly reduced flicker and cleaner outlines at any resolution and camera distance, including in motion.


🪟 Transparent & Animated Object Support

Line Kit renders outlines on transparent and vertex-animated objects through a dedicated normals workflow, with the option to use each object's own material for correct displacement and animation. Water, glass, foliage — outlines follow the geometry faithfully.


🎨 Artistic Effects

  • Line Breaks — 3D noise-driven interruptions for a hand-drawn, organic feel.
  • Line Shifts — Animated displaced copies for sketchy, living lines with configurable framerate.
  • Override in Shadows — Distinct line colors in shaded areas (invert or custom color).
  • Blend Modes — Overwrite, Add (neon/glow with bloom), Multiply, Screen, Overlay.
  • Fade with Distance — Lines fade over a configurable world-space range.
  • Vignette — Screen-edge line darkening with size, fade, and color controls.

🚀 Line Kit is built for production — and proven in it. It ships in released games like Super Loco World on Steam and was developed through years of work on Dustyroom's own titles. The package includes a refined inspector, comprehensive debug views for every pass, and full source code with no compiled libraries.

  • 🎯 Ideal for: stylized worlds, ligne claire and Moebius-inspired rendering, toon projects, technical and exploded visuals, architectural scenes, dioramas, retro looks, and bold graphic presentations.
  • 💎 From the creators of Flat Kit: Line Kit builds on the same foundation — refined and expanded for projects that need deeper line control.
  • 📖 Ready to learn from: 10 demo scenes covering distinct artistic directions, plus online documentation at linekit.dustyroom.com.

Price $59.50

Vintage Lamps HQ by VIS Games

Asset Store newest packages - 2026, March 27 - 18:25
This package contains 5 different vintage (high quality PBR) floorlamps and one tablelamp. One of the floorlamps contains 2 texture-sets. In total 7 game-ready prefabs.

All lamps contains 3-4 levels of Detail.


Polycounts:

-Lamp 1: LOD0: 17131, LOD1: 12848, LOD2: 8564, LOD3: 2460

-Lamp 2: LOD0: 15497, LOD1: 11621, LOD2: 7747, LOD3: 2786

-Lamp 3: LOD0: 15277, LOD1: 11457, LOD2: 7638, LOD3: 3566

-Lamp 4: LOD0: 21787, LOD1: 17428, LOD2: 13071, LOD3: 8714

-Lamp 5: LOD0: 16859, LOD1: 12643, LOD2: 8429

-Lamp 6: LOD0: 12281, LOD1: 9210, LOD2: 6139, LOD3: 3069


Texture-sizes: 2048x2048

Textures contain: Albedo, Normal and MaskMap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP

This package contains 5 different vintage (high quality PBR) floorlamps and one tablelamp. One of the floorlamps contains 2 texture-sets.


 In total 7 game-ready prefabs.


All lamps contains 3-4 levels of Detail.

Polycounts:

-Lamp 1: LOD0: 17131, LOD1: 12848, LOD2: 8564, LOD3: 2460

-Lamp 2: LOD0: 15497, LOD1: 11621, LOD2: 7747, LOD3: 2786

-Lamp 3: LOD0: 15277, LOD1: 11457, LOD2: 7638, LOD3: 3566

-Lamp 4: LOD0: 21787, LOD1: 17428, LOD2: 13071, LOD3: 8714

-Lamp 5: LOD0: 16859, LOD1: 12643, LOD2: 8429

-Lamp 6: LOD0: 12281, LOD1: 9210, LOD2: 6139, LOD3: 3069


Texture-sizes: 2048x2048

Textures contain: Albedo, Normal and MaskMap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP




Price $7.99

Vintage Jewelry Boxes HQ by VIS Games

Asset Store newest packages - 2026, March 27 - 17:40
This package contains 5 different vintage (High Quality PBR) jewelry boxes. 2 contain different texture-sets. In total 8 game-ready prefabs.

All contain 3 levels of detail.


Polycounts:

Jewelry Box 1: LOD0: 5809, LOD1: 3774, LOD2: 1742

Jewelry Box 2: LOD0: 6124, LOD1: 3980, LOD2: 1836

Jewelry Box 3 LOD0: 8640, LOD1: 5616, LOD2: 2591

Jewelry Box 4: LOD0: 7211, LOD1: 4887, LOD2: 2163

Jewelry Box 5: LOD0: 9162, LOD1: 5954, LOD2: 2748


Texture-sizes: 2048x2048

Textures include: Albedo, Normal and MaskMap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP

This package contains 5 different vintage (High Quality PBR) jewelry boxes. 


Jewely Box 1: 2 variants

Jewely Box 2: 1 variant

Jewely Box 3: 1 variant

Jewely Box 4: 1 variant

Jewely Box 5: 3 variants


All contain 3 levels of detail.

Polycounts:

Jewelry Box 1: LOD0: 5809, LOD1: 3774, LOD2: 1742

Jewelry Box 2: LOD0: 6124, LOD1: 3980, LOD2: 1836

Jewelry Box 3 LOD0: 8640, LOD1: 5616, LOD2: 2591

Jewelry Box 4: LOD0: 7211, LOD1: 4887, LOD2: 2163

Jewelry Box 5: LOD0: 9162, LOD1: 5954, LOD2: 2748


Texture-sizes: 2048x2048

Textures include: Albedo, Normal and MaskMap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP





Price $6.99

Animated Foliage & Tree Wind Shader by GamePlan Assets

Asset Store newest packages - 2026, March 27 - 14:03
A lightweight, cross-pipeline Shader Graph to add procedural wind motion to trees and plants. Fully compatible with URP, HDRP, Built-In, and Unity's Tree Editor!

Technical Details:

  • Shader Type: Shader Graph (Procedural Vertex Displacement)
  • Supported Render Pipelines: URP, HDRP, Built-In (Configurable via Graph Inspector Active Targets)
  • Performance: Highly optimized, mobile and VR friendly. Uses cheap vertex math instead of heavy simulations.
  • Tree Editor Compatibility: 100% compatible. Includes specific reference properties (_TranslucencyColor, _ShadowStrength, etc.) to prevent Unity's native Tree Editor from throwing missing property console errors.
  • Texture Requirements: Foliage textures require an Alpha Channel for the Alpha Cutoff (transparency) to work correctly.
  • Customizable Parameters: Main Texture, Alpha Cutoff, Smoothness, Metallic, Ambient Occlusion, Wind Speed, Wind Amplitude, Leaf Shake Speed, Leaf Shake Amount.
  • Package Contents:  
  • 1x Multi-Pipeline Wind Shader Graph
  • 1x Example Foliage Material
  • 1x Readme / Documentation file
  • 2x Example Tree Models
  • 1x Example Scene

🌬️Bring your environments to life with lightweight, procedural wind!


The Multi-Pipeline Animated Foliage & Wind Shader is a powerful, highly optimized Shader Graph designed to add natural movement to your trees, plants, bushes, and grass. Whether you are building a stylized low-poly forest or a realistic jungle, this asset provides an easy plug-and-play solution for procedural vertex animation.


🌿 Key Features:

  • Dynamic Wind Sway: Control the overall bending and swaying of your plants with adjustable speed and amplitude.
  • Micro Leaf Flutter: Add high-frequency, subtle shaking to individual leaves to simulate realistic breeze interactions.
  • Fully Customizable: Tweak properties in real-time to match a gentle spring breeze or a heavy storm.
  • PBR Ready: Full support for Albedo (with Alpha Cutoff), Smoothness, Metallic, and Ambient Occlusion.

🎨 Render Pipeline Compatibility:

  • ✅️ Universal Render Pipeline (URP)
  • ✅️ High Definition Render Pipeline (HDRP)
  • ✅️ Built-In Render Pipeline

🚀 Easy Setup:

  1. Import The Package.
  2. Set your Textures.
  3. Build!

Transform your static foliage into a living, breathing environment today!



Price $15.00

Instant Ocean - Advanced Water Material by IndieKit

Asset Store newest packages - 2026, March 27 - 13:20
Instant Ocean utilizes a fractal wave generator driven by wind conditions. It is perfect if you need more than a basic water shader but can’t afford the massive performance hit of a FFT simulation.

📦Contents

  • 01 Shadergraph Ocean shader
  • 03 SubGraphs (Refraction & Absorption, Subsurface Scattering, Foam)
  • 01 FractalWave node 
  • 01 Foam Texture
  • 01 LOD Ocean Plane FBX (high density at the center)

Unbloat your project: If you don't need a heavy simulation with buoyancy, persistent foam taking memory in render textures, or expensive GPU-CPU readbacks, don't pay the performance tax for them.


🌊 Shaped by the Wind: From calm waters to stormy open seas. Easily tweak wind speed, direction and alignment to fit your scene's atmosphere.


🔭 Dynamic LOD: Octaves are culled based on pixel size, ensuring your background stays performant while your foreground remains crisp.


📦 Shadergraph Native: No "black box" code that you will struggle to customize. Includes a clean, vanilla Shadergraph and a well-commented HLSL FractalWave function.


📐Mathematically Efficient: Analytical derivatives mean we calculate the normals of the wave directly from the fractral. Saving the cost of multiple neighbouring samples.


🎯 Fit your Performance Budget: Fine-tune fractal octaves and lacunarity to hit the perfect "sweet spot" between performance and realism for your specific scenario.


Join our community on Discord to get support, share feedback, and see what’s coming next!


Price $19.99

Polyquest Heroes Full Pack by POLYBOX

Asset Store newest packages - 2026, March 27 - 12:40
The complete POLYQUEST HEROES collection: next-gen AAA low-poly characters with stunning design, expressive faces, deep customization & super-light, production-ready performance.

Cop:

Poly Count: 13,146 triangles

Accessories & Attachments: 15

Facial expressions: 8

UV channels: 2

Outfits: 91

Poses: 49


Biker:

Poly Count: 8,361 triangles

Accessories & Attachments: 11

Facial expressions: 8

UV channels: 2

Outfits: 105

Poses: 49


Adventurer:

Poly Count: 16,211 triangles

Accessories & Attachments: 13

Facial expressions: 8

UV channels: 2

Outfits: 70

Poses: 145


Explorer:

Poly Count: 13,146 triangles

Accessories & Attachments: 15

Facial expressions: 8

UV channels: 2

Outfits: 60

Poses: 145


Warrior:

Poly Count: 10,091 triangles

Accessories & Attachments: 16

Facial expressions: 8

UV channels: 2

Outfits: 98

Poses: 282


Huntress:

Poly Count: 8,963 triangles

Accessories & Attachments: 12

Facial expressions: 8

UV channels: 2

Outfits: 100

Poses: 283


Please note that the “Toony Colors Pro 2” asset is only required if you want to replicate the cel-shaded look used in the “Polyquest Heroes: Cop | Biker” showcase scenes.


Lighting and materials in URP and HDRP scenes may require additional tuning. Built-in Render Pipeline scenes are the reference for the intended visual quality shown in screenshots and videos.



POLYQUEST HEROES – FULL PACK is a AAA modular low-poly character system featuring male and female characters across fantasy, sci-fi, and modern archetypes. 


👉 Explore Individual Character Packs:



From fantasy heroes, futuristic enforcers, rugged survivors, explorers, warriors, and stylized adventurers, it emphasizes stronger keyword density and structured readability for store indexing.



Fully production-ready and optimized for game development, each character is rigged, skinned, and built for real-time workflows, with LODs, facial blendshapes, and a modular character system for faster production iteration.


Supports rapid variation creation using 700+ poses, 500+ outfits, and 80+ weapons, gear & attachments, enabling world-building, cinematic storytelling, and scalable character production for games, film, VR, AR, and interactive experiences.



POLYQUEST HEROES – FULL PACK is expanded into a modular character ecosystem for Unity, explicitly targeting RPG games, survival games, open world games, adventure games, and cinematic projects.


Price $299.99

Sci Fi Doors and Gates by cplomedia

Asset Store newest packages - 2026, March 27 - 09:40
Sci-Fi Doors delivers a massive collection of 664 high-quality sound effects designed to bring futuristic environments to life in your game, film, or interactive project.

Number of Audio Wavs: 664

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: No

Minutes of Audio Provided: 45 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Sci-Fi Doors delivers a massive collection of 664 high-quality sound effects designed to bring futuristic environments to life in your game, film, or interactive project.

Experience the mechanical power of advanced technology: deep hydraulic movements, precision electric motors, and harsh, scraping steel layers combine to create authentic, cinematic door operations—from massive spaceship gates to tight security hatches and laboratory airlocks.

This pack also includes detailed interface interactions such as keypad entries, system beeps, access granted confirmations, and warning or denial signals, giving you everything needed to design believable sci-fi access systems and transitions.

Perfect for:

  • Spaceships, space stations, and futuristic facilities
  • High-security labs, bunkers, and industrial environments
  • Cinematic transitions, gameplay feedback, and UI interactions
  • Realistic mechanical movement and immersive world-building

All sounds are crafted for immediate use in professional productions, delivering clarity, impact, and futuristic character to every scene.

DEMO

DEMO on Youtube - Doors

DEMO on Youtube - Access Granted and Denied


Price $15.00

Police Station Apocalypse Modular by Hayq Studios

Asset Store newest packages - 2026, March 27 - 09:22
A modular abandoned police station environment for horror and post-apocalyptic games. Build cells, offices, halls, and interiors fast using optimized, game-ready assets.

Number of Unique Meshes: 125

Collision: Yes Vertex

Count: 100-90000

Number of Materials: 24

Number of Material Instances: 113

Number of Textures: 871

Texture Resolutions: 2K-4K

Supported Development Platforms: Windows Mac

Apocalypse Police Department is a complete modular environment pack designed to help you build abandoned, horror-style, or post-apocalyptic police stations quickly and efficiently.
Every asset is optimized for real-time games and includes detailed textures, realistic wear, and ready-to-use prefabs.

Create interrogation rooms, jail cells, offices, waiting areas, restrooms, storage rooms, and destroyed hallways — all using a flexible modular system.

✔ What’s Included

  • 125 Unique Meshes
    Modular walls, frames, doors, windows, floors, ceilings, bars, cell gates, cages, pillars, pipes.
  • Full Interior Props Set
    Desks, chairs, shelves, filing cabinets, lamps, CCTV cameras, computers, clocks, benches.
  • Police-Themed Assets
    Riot shield, weapon wall, pistols & shotgun props, police sign boards, evidence markers.
  • Jail & Detention Assets
    Prison bars, cell doors, locks, bunks, benches.
  • Restroom Section
    Toilets, sinks, partitions, doors, trash, ground clutter.
  • Office & Reception Area
    Reception desk, paperwork, folders, files, cabinets, props.
  • Small Items & Clutter
    Books, cups, cans, papers, boxes, tools, binders, trash elements.
  • Lighting-Friendly Materials
    Grunge, damaged, metal, concrete, wood, plastic, paint-peel materials.

Price $15.99

Optimized Projectiles VFX Vol. 3 (Dark Magic) by SF Studio

Asset Store newest packages - 2026, March 27 - 06:28
A lightweight and performance driven projectile dark magic VFX package using texture atlases, minimal materials, and custom shaders with per system emission control.
  • Render Pipeline Support: BIRP, URP and HDRP
  • Includes Particle Shaders Module with custom shaders
  • Includes Projectile System Module
  • Particle System Based: All effects are created entirely with Unity’s native particle system, ensuring compatibility across all platforms, including WebGL
  • 108 drag and drop ready vfx prefabs
  • Demo scene included
  • Online Documentation
  • Mobile-Ready: optimized particles for smooth performance on mobile devices.

Optimized Projectiles Vol 3 expands the series with another lightweight and mobile friendly approach to projectile visual effects. Each effect is designed to minimize memory usage and batch calls through the use of texture atlases, shared particle prefabs, and a minimal material setup, making the package suitable for both desktop and mobile projects while maintaining efficient rendering performance.


Volume 3 introduces a dark magic themed collection featuring 20 unique projectile designs, each available in both a spectral and a demonic variation. The set includes ghostly weapons, lurking shadows, skull projectiles, cursed sigils, runestones, dark crystals, and other sinister entities, allowing you to choose between haunting spectral energy or a more aggressive demonic aesthetic while keeping the same gameplay behavior.


The result is a visually distinct set of sinister projectile effects that maintain the same lightweight and performance oriented design used across the Optimized Projectiles series.



📝 Online Documentation

🔴 WebGL Online Demo

📧 E-Mail


Note: The Castle Environment that you can see in the demo video and the images is only for showcasing the projecitles and is not included in this asset!



✨Key Features

Performance focused design

  • Texture atlas based effects for reduced memory footprint
  • Shared root particle prefabs for consistent and efficient setup
  • Minimal material usage for improved batching and rendering performance
  • Custom shaders with vertex streams enabling emission control per particle system

Demo scene

A clean demo scene is included to test the entire setup and shoot projectiles right away.


Projectile System

Includes an Integrated projectile module that handles the shooting behavior and automatically spawns hit and launch flash effects


Compatibility

Supports BIRP, URP and HDRP


Online Documentation & Intuitive Integration

Setup is fast and straightforward. Clear documentation, organized prefabs, and simple scripts make it easy to integrate the effects into your own project.


Content

  • 40 projectile effects
  • 40 hit impact effects
  • 28 launch flash effects
  • 2 visual dark magic themes: Spectral & Demonic

This package is ideal for developers who want visually rich projectile effects while keeping memory usage low, batch calls minimal, and systems easy to extend across multiple projects.


Price $16.99

PIDI - 2D Reflections 4 by Irreverent Software - PIDI

Asset Store newest packages - 2026, March 27 - 04:20
PIDI 2D Reflections 4 is the most efficient and complete solution to add real-time reflections to your 2D games in Unity, for the Universal rendering pipeline.
  • Full source code access
  • Multiple demos, including a sample setup for Top-down games
  • Universal RP Support on Unity 6+ (tested in Unity 6, 6.3 LTS, no Beta versions officially supported)
  • Reflect everything, including 3D objects and even 2D lights!
  • Supports URP's 2D Renderer
  • Easy workflow to add reflections to any scene in less than 5 minutes
  • Parallax (Stacked cameras) support
  • Reflection fading
  • 2D Water shaders included
  • Support for custom shaders
  • Horizontal, Vertical and Arbitrary angle reflections
  • Support for any mobile device with RenderTexture support

Notice: Upgrading from version 3 to version 4 is not fully automated. Some settings will need to be re-adjusted by hand. Please back up your project before upgrading.


This version is meant for projects using Unity 6 and above. If your project uses older Unity versions or the Built-in pipeline consider using PIDI - 2D Reflections 3 instead.


PIDI 2D Reflections 4 is the most efficient and complete solution to add real-time reflections to your 2D games in Unity for the Universal rendering pipeline.


Reworked to be future-proof and fully compatible with Unity 6 onwards, PIDI 2D Reflections 4 offers full support for the Universal Rendering Pipeline in a tight package that has all the features your 2D game needs, whether it is a side-scrolling platformer, a 2.5D experience or a top-down game. 


Check the Technical details for a full features breakdown, and reach out to us if you have any question before or after your purchase.


Notices : Experimental and Beta features/versions from Unity Software are not officially supported


Documentation and support are available in English only


Price $45.00

MAR-Low_Poly_Playground_Life_and_Safety_Pack by MAR_0237

Asset Store newest packages - 2026, March 27 - 03:07
Stylized low-poly add-on pack with life and safety props—stroller, fences, CCTV, and signs—to enrich playground scenes.

Number of textures : 1

Texture dimensions : 1024*1024

Polygon count of [Model Name]:

-CCTV : 2,884

-Information Sign : 120

-Stroller : 1,893

-Fence : 40

-Bag : 307

-NoSmoking_Signs : 54

-Pet_Signs : 54

Minimum polygon count : 40

Maximum polygon count : 2,884

Number of meshes/prefabs : 12prefabs

UV mapping: Yes

Types of materials and texture maps (e.g., PBR) :

-Base Color only

MAR Playground Life & Safety Pack is a stylized low-poly add-on pack designed to add everyday life elements and safety facilities to playground scenes.


This pack includes a stroller, safety fences, CCTV, playground information signs, and rule signs such as no smoking and no pets.
These props help create more realistic, story-driven playground environments and enhance scene credibility.


The signs are designed with interchangeable textures, allowing you to easily change colors and 안내 문구 to fit different scenes or themes.
All assets are cleanly separated, easy to place, and optimized for use in games, simulations, and stylized environments.


This pack works seamlessly with the MAR Free Playground Starter Pack and Expansion Pack, but can also be used independently in parks, city scenes, and public spaces.


Price $4.99

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