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Haunted Prison Environment ( Exterior + Interior , Modular) by Leartes Studios

Asset Store newest packages - 57 min 30 sec ago
Haunted Prison Environment with 141 Unique Meshes.

Features:

  • 141 Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Materials
  • High-Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 4 LODs for complex assets

Average Poly Count: around 1K up to 220K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Watchtower, Cable, Rocks, Grass, Barrel, , Chain, Dockpad and Hook, Lightning, Bed, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Windows, Prison, Ceiling, Roofs, Towers etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 141 Unique Meshes

Number of Materials: 81

Number of Textures: 184

Supported Development Platforms: All Platforms

Haunted Prison Environment with 141 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.

If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, suggestions please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT


Price $29.99

Swimming Cap by Valeria Miller

Asset Store newest packages - 2 hours 35 sec ago
3D model Swimming Cap contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height, Emissive, Mask map HDRP. Game ready. Suits for every characters.

Number of textures 25

Texture dimensions 4096x4096

Maximum polygon count 1264

Number of meshes/prefabs 6

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

3D model Swimming Cap contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height, Emissive, Mask map HDRP. Game ready. Suits for every characters.


Contains Low poly and High Poly variations

All texture can be compressed to 1024x1024 without loss much quality.


5 Skins


Swimming Cap - 1264 polygons

1 High poly



Materials - 5

Textures - 25


Price $6.00

Spells Pack 2 - Nature Spells by Zakhan

Asset Store newest packages - 2 hours 5 min ago

Included Features:


  • 11 Spells.
  • 5 Hit VFX (triggered when a spell hits an enemy).
  • Support for URP and HDRP.
  • Texture Sizes: from 512x512 to 2048x2048.
  • Number of Prefabs: 16.
  • Number of VFXGraphs: 5.
  • Number of Shaders: 13 Shaders and 6 SubGraphs.
  • All particles are customizable and can be recolored.
  • Some VFX combine Particle Systems and VFX Graphs.

Requirements:


  • Cinemachine package (required for the demo).
  • Input System package (required for the demo).
  • TextMeshPro Package (required for the demo).
  • VFX Graph package.
  • Shader Graph package.
  • Timeline package.

Unleash the power of nature with 11 stunning spells for your Druid in any fantasy world!


Spells Pack 2 - Nature Spells contains all the Nature spells separated from Spells Pack 2.


Price $24.99

2.5D Engine by Indian Ocean Assets

Asset Store newest packages - 2 hours 54 min ago
2.5D game kit with art, combat, AI, and VFX. Build dynamic 2.5D worlds with ease.

💀 2.5D Engine 💀


Create charming and dynamic 2.5D action-adventure games with this all-in-one kit! Perfect for top-down or angled 2.5D games, dungeon crawlers, roguelikes, or narrative-driven experiences.



Features


🧩 100+ handcrafted sprites, tiles, and props


🕹️ Player controller – smooth movement, rolling & attack-ready


⚔️ Sword slashing system


💥 Projectile shooter system – for ranged attacks (player & enemy)


👾 Enemy AI


Custom particle effects


🔧 Game-ready prefabs


🎮 Plug-and-play mechanics


📱 Optimized for PC, Web, & Mobile



Contact Support


Documentation 📄

Discord Server 💬

• Support Mail 📧: indianoceanassets@gmail.com



Let’s build bold 2.5D worlds together! 💀


Price $30.00

2D TopDown Footprint System by MotionBrain

Asset Store newest packages - 3 hours 14 min ago
A lightweight and highly customizable footprint system for 2D top-down games. This system adds visual immersion by spawning fading footprints that react to ground type and player direction.
  • Works with both new & old Unity Input Systems
  • Supports 4-way and 8-way movement
  • Smart direction detection with customizable rotation
  • Particle effect support based on movement direction
  • Footprint tinting based on ground area (color + alpha)
  • NPC footprint support
  • Efficient object pooling – no runtime instantiations
  • Separate footprint prefabs
  • Works with both spritesheets and individual footprint images
  • Full code documentation and inspector tooltips included
  • Demo scenes and example scripts for fast integration
  • Quick Setup Guide & full documentation (PDF)

The TopDown Footprint System is a plug-and-play solution to bring your 2D Top Down Games to life with reactive footprints and optional particles. Whether you're making an RPG in the snow, a stealth game on wet stone, or a fantasy adventure through muddy fields.


The asset supports both player- and NPC-based movement, uses prefabs, and integrates seamlessly via animation events or timed spawning. Footprints automatically inherit color from the ground using a layer-based priority system and can be tinted dynamically. 


The included examples, a full documentation and YouTube Tutorials, help you get started quickly.


Price $15.00

TweenAction by Minh Mino

Asset Store newest packages - 3 hours 21 min ago
TweenAction is a customizable tweening system for creating animations. It helps animate game objects by chaining actions to run concurrently or sequentially, tailored to your project's needs.

Key Features of TweenAction

  • Tween Handler: The system's core is the Tween handler. You attach it to a GameObject to manage animations.
  • TweenOrder: This defines an individual animation action. You are responsible for defining what the action does by providing the update logic.
  • Concurrent Actions (Append): Multiple TweenOrders added with .Append() will run at the same time. The duration for this group of actions is equal to the longest
    TweenOrder in it.
  • Sequential Actions (BreakAndAppend): Using .BreakAndAppend() creates a new sequence. This new list of actions will only begin after all actions in the previous list are complete.
  • Playback Control: The package offers full control over the animation lifecycle.
    • StartAll(): You must call this method to activate the tween; otherwise, it will not run.
    • Pause & Resume: You can temporarily pause and resume tweens on a target.
    • StopAll(): This will immediately stop all active tweens on a target and apply their final state.
  • Event Callbacks: Each TweenOrder can define .OnStart() and .OnComplete() callbacks to execute code when the action begins or finishes.

Looping: Animations can be repeated, including indefinitely.

Doc Link: https://github.com/lhminh120/TweenAction

Customization and Genre

Yes, the package is highly customizable. The author created it specifically to "add or remove features tailored to my specific needs". The system requires you to define the animation's logic within each

TweenOrder, giving you full control over its behavior.

TweenAction is not limited to a particular genre. The examples show basic animations like changing an object's position and scale, which are fundamental tools needed for any genre, from animating UI to creating character movements or visual effects.


Price $0.00

3 Low Poly Vehicles by IKArtworks

Asset Store newest packages - 3 hours 34 min ago
A collection of 3 optimized low poly vehicles, designed for stylized games and prototyping.
  • Models: 3 models
  • Total polygon Count: 5200 triangles, 5739 edges
  • Prefabs: All models are prefab-ready
  • Colliders: Custom colliders included
  • Materials: Lit, Non PBR
  • Scenes: OverviewScene
  • Optimization: Optimized for performance (perfect for mobile and low-end devices)
  • UV Mapping: All models are UV unwrapped and textured
  • File Format: FBX, Prefabs
  • Render Pipeline Compatibility: URP
  • LOD: None, 0 Level
  • Textures:
    • ColorAtlas - size 1024x1024 (png)

Don't forget to check out the full pack!

Low Poly Vehicles


This asset pack delivers a collection of 3 stylized low poly vehicles, created with both performance and visual consistency in mind. Ideal for mobile games, stylized city simulations, low poly racing games, and prototyping, these vehicles are designed to seamlessly integrate into your Unity workflow.


All models use a single 1024x1024 texture, and are fully compatible with Unity’s Universal Render Pipeline (URP). Each vehicle comes with a properly set up prefab and includes colliders for quick drag-and-drop use.


✅ Prefabs created for each model


✅ Colliders included for all models


✅ Optimized for mobile and VR/AR performance


✅ Includes an overview scene for easy navigation and utilization



Price $0.00

Stylized Handpainted Mushroom Pack by Patchmesh

Asset Store newest packages - 3 hours 43 min ago
8 unique stylized & hand-painted mushrooms to add cottagecore, fantasy and/or whimsical vibes to your scene.

Number of textures - 8

Texture dimensions - 2048 px

Minimum polygon count - 114 (one mushroom/master)

Maximum polygon count - 178 (one mushroom/master)

Number of meshes/prefabs - 16 prefabs (8 master mushrooms, 8 grouped mushrooms as displayed)

UV mapping - Yes

Types of materials and texture maps - URP Lit, display image of URP unlit scene not included

This stylized pack of eight unique mushrooms have each been handpainted to evoke a fantasy feeling. They can be used alone, or mix & matched using their master prefab, to your liking.

  • 8 unique mushroom meshes & textures.
  • Suitable for fantasy, adventure, stylized games or scenes.
  • Optimized for game performance with low-poly meshes & high-quality textures.
  • Mix & match with parent prefab, or use pre-designed prefabs as displayed.

Price $7.50

ECS Destruction Toolkit by ChicMic Studios

Asset Store newest packages - 3 hours 57 min ago
Initial release of the ECS-based fracturing system for Unity. Includes runtime fracture via key press or event with velocity, automatic mesh chunking.

Key Features

  • ✔️ ECS-Based Fracture System: Built using Unity’s DOTS for high performance.
  • ✔️ Runtime Fracturing: Trigger fractures via keyboard input or collision velocity.
  • ✔️ Custom Chunk Count: Control how many pieces an object breaks into.
  • ✔️ Mesh & Material Authoring: Assign original mesh and material for fractured pieces.
  • ✔️ Fractured Chunk Prefabs: Spawn chunk prefabs with Rigidbody support.
  • ✔️ Particle System Support: Instantly spawn VFX (e.g., sparks, smoke) on fracture.
  • ✔️ Mesh Collider Options: Add MeshColliders to chunks with convex toggle.
  • ✔️ Velocity Thresholds: Min and max velocity-based fracture control.
  • ✔️ Auto Asset Saving: Save generated mesh chunks as .asset files with timestamps.
  • ✔️ Extensible System: Customize logic in AfterFractureSystem post-fracture.
  • ✔️ Clean ECS Architecture: Authoring components + runtime systems.
  • ✔️ Works in Play Mode & Runtime: Easily test and deploy destruction scenarios.

The Fracture ECS Toolkit is a powerful and modular destruction system built entirely on Unity’s Entity Component System (ECS). Easily fracture 3D objects into dynamic chunks at runtime. Designed for performance and flexibility, it supports mesh and material customization, particle effects, prefab spawning, and post-fracture logic.

Perfect for physics-based games, destructible environments, or procedural effects. Includes authoring components, runtime asset saving, and clean integration with Unity DOTS workflows.


Price $0.00

Lake Track by SainDeveloper

Asset Store newest packages - 4 hours 17 min ago
Lake road for racing game

Polygon count of :

- Lake Track : 137786

- Lake Track Collider : 2822


12 Textures (albedo)

Texture dimensions from 128px to 2048px with various aspect ratio


Package uses Built-in RP, but can be switched to URP/HDRP

Fictional lake road for racing game.


Price $7.49

Fantasy Legion - Slash Monster by SRG Studios

Asset Store newest packages - 4 hours 51 min ago
Command the Fantasy Legion - Slash Monster! Unique models with with basic animations, perfect for RTS, RPGs & Fantasy worlds.

Number of textures - 2

Texture dimensions - 2048x2048

Average polygon count - 1k to 5k

Number of meshes/prefabs - 1

Animations: 6

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Fantasy Legion - Slash Monster! This expansive package features a unique and highly detailed asset, perfect for building immersive fantasy worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with realistic materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Idle, Forward, Defeat and 4 Attacks

Key Features:

  • Stylized Fantasy Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Real-Time Strategy (RTS) Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Lead your forces to victory with the Fantasy Legion - Slash Monster!


Price $8.99

Fantasy Legion - Troll Warrior by SRG Studios

Asset Store newest packages - 4 hours 51 min ago
Command the Fantasy Legion - Troll Warrior! Unique models with with basic animations, perfect for RTS, RPGs & Fantasy worlds.

Number of textures - 8

Texture dimensions - 2048x2048

Average polygon count - 1k to 5k

Number of meshes/prefabs - 4

Animations: 6

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Fantasy Legion - Troll Warrior! This expansive package features a unique and highly detailed asset, perfect for building immersive fantasy worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with realistic materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Idle, Forward, Defeat and 3 Attacks

Key Features:

  • Stylized Fantasy Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Real-Time Strategy (RTS) Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Lead your forces to victory with the Fantasy Legion - Troll Warrior!


Price $19.99

Turret Robot Spider by leonidas10009

Asset Store newest packages - 5 hours 26 min ago

-Turret Robot Spider

  • Turret Robot Spider
    • Vertices : 16653
    • Polygons: 18436

Textures:

-Albedo

-AO

-Metallic

-Normal

-Roughness

(all 2048-2048 size)

High quality 3D model depicts a combat spider robot, ideally designed for sci-fi games, simulations and film projects. Its design combines an armoured central body with articulated legs and advanced weaponry, ideal for creating intimidating enemies or allies in any futuristic scenario.


Price $6.99

Tabify PRO Renamer by ARTHEFACT STUDIO

Asset Store newest packages - 6 hours 53 min ago
Tabify lets you customize Project tab titles in the Unity Editor. Instantly organize, rename, and clarify your workspace for faster navigation and less confusion.

- Fully Editor-only—does not modify or move any project files or folders.

- Supports unlimited custom folder name rules.

- Toggle show/hide folder and/or custom name per rule.

- Instantly updates all matching Project tabs via “Apply Now”.

- Exclude specific folders from renaming (e.g., Temp, Editor, or custom).

- All settings saved in a ScriptableObject asset for easy version control and team sharing.

- “Reset” button to restore factory defaults.

- Clean C# code with no dependencies or external packages.

- Compatible with Unity 2020.3 LTS and above (or specify your supported range).

Tabify speeds up project navigation, reduces confusion, and makes big projects easier to manage.


Tabify is a simple, powerful utility that lets you rename your Project window tabs in Unity.

Give every folder its own tab title, add custom names, and hide or show titles as you need.

Perfect for big projects, asset creators, and anyone working with multiple Project windows.


No coding required—just click, type, and organize your Unity Editor exactly how you want.

  • Instantly rename Unity Project window tabs by folder.
  • Add custom tab titles for any folder—no code needed.
  • Show or hide folder names or custom names for each rule.
  • Create unlimited custom folder rules—fast add, fast remove.
  • Exclude folders from renaming with a simple list.
  • Works with multiple Project windows and multi-tab workflows.
  • Supports both locked and unlocked tabs.
  • One-click “Apply Now” for instant updates.
  • “Reset” button quickly restores factory defaults.
  • All settings saved as a Unity asset—easy for teams and version control.
  • No changes to your project files or folders—Editor-only.
  • Clean, modern UI designed for fast workflows.

Check also other projects:

https://assetstore.unity.com/packages/tools/utilities/smart-quick-favorites-324327


Price $15.00

Pins by Overdrive Toolset

Asset Store newest packages - 7 hours 18 min ago
Pin frequently used items, for easy viewing and editing, anytime. Works in Play mode, too!

Pins allows you to "Pin" almost any component value for easy access, anytime. No more selection chasing and inspector locking - just Pin it!


We've worked hard to make Pins fast and simple:

  1. Right-click on the value you'd like to Pin
  2. Choose "Pin" in the menu

That's it, nothing more to do. Removing is just as easy - right-click on the value (in the Pins overlay, or the regular inspector) and uncheck the "Pin" setting.


Using your Pins is equally simple:

  1. In the Scene View, open the Overlays Menu
  2. Enable "Pinned Items"

Dock or float this overlay anywhere you like.


We've also included a customizable shortcut, for toggling on/off the Pins overlay quickly. Just search "Pins" in the Shortcut Manager to set this to your preferered key.


Questions or thoughts? We're always happy to chat, join our Discord community and say hi, and take a peek at the other tools we offer, too.


Thanks for looking!


Price $30.00

British Style Hats Pack by The Longest Road S.L.

Asset Store newest packages - 7 hours 44 min ago

British style hats asset pack, inspired in classic british costumes. Each sculpt model is a different version. ideal for videogames.


Formats: FBX.


Polygon and vertex count:


Version 1: 1076 tris; 282 verts.


Version 2: 1024 tris; 564 verts.


Version 3: 480 tris; 282 verts.


Textures and Materials:


Includes PBR (specular for Unity) materials. All of them include 5 color variations.


5 Albedo maps for each hat (15 albedo maps in pack): 2048 x 2048 Pix.


Normal maps for each hat (3 normal maps in pack): 2048 x 2048 Pix.


Specular glossiness maps for each hat (3 specular maps in pack): 2048 x 2048 Pix.



Price $4.99

Pirate Captains - Sidekick Modular Characters by Synty by Synty Studios

Asset Store newest packages - 11 hours 20 min ago
Create a variety of Pirate Captain characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 330 Pirate Captain parts
  • 90+ Sidekick human species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
  • Eyes (left/right) - up, down, left, right, blink, squint, wide
  • Nose - sneer left, sneer right
  • Cheeks (left/right) - hollow, puff
  • Jaw - close, open, left, right, backward, forward
  • Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
  • Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Pirate Captains – Sidekick Modular Characters


This Sidekick content pack puts a crew of merciless Pirate Captains into your character creation arsenal! Gear up for battle with 300+ character parts including hats, hooks, weapons, and more, designed to deliver the swaggering swashbucklers your project needs.


With this pack, you can create a wide variety of customised pirate captain characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 300+ modular, rigged Pirate Captain parts (hats, hair, gear and more)
  • 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters

Price $199.99

Better Transform - Size, Notes, Global-Local Workspace & Parent/Child Inspector by Tiny Giant Studio

Asset Store newest packages - 13 hours 59 min ago
The way the Transform Inspector should have looked by default.

Documentation


Known Limitations

The asset overrides the default transform inspector. So, if you are using another asset that overrides it, this asset might not work.

Better transform is the way the transform inspector should have looked by default.

Just import and enjoy.


It is a no-setup custom editor asset to improve the development experience with more control.


📦Features📦

The full feature list can be found here.

Here is a summary,


Real-World Size:

Ever spent way too long resizing props until they "look right"?

Figuring out how big or small objects should be often means trial and error, leading to props and environments that feel mismatched, looking disproportionate to one another.


With Better Transform, you can see and modify the actual size of the object from the inspector, not just the scale.

Work smarter with consistent, accurate sizes that make your scenes feel just right.


Work in any type of unit. Easily add/remove a unit of your choice.

This size calculation can be done for just the object or the combined size of every child object under the selected object.

See the size in scene view with a gizmo, which is fully customizable.


Notes

You can write quick notes about an object. There is no need to add an extra component and clutter your inspector for this to work.

You can have notes for both scene objects and prefabs.

Notes have different eye-catching styles and some subtle settings to fit your needs. With them, make sure you never forget the little things that cause a headache later on.


(New) If you are looking for a minimal experience, you can completely remove the Notes system, and the asset will work without it.



Global & Local space

Switch between global and local transform in the inspector with a single click, just like the scene view.


Quick Actions

Quick action buttons to copy, paste, and reset fields for a faster development experience.


✅ Parent & Child Transform

You can also see and modify the transforms of child/parent objects at a glance from the inspector.


✅ Prefab notes

You can write quick notes about a prefab. This is designed to be used for short reminders without getting in the way of normal usage. These notes will show up if you hover over the little notes text on the inspector.


✅ Built with UI Toolkit

It was created using Unity's new UI framework for the fastest and most comfortable user experience.


✅ Adaptive and modern inspector

The asset provides a more user-friendly and intuitive representation of properties in the transform inspector. The adaptive editor will adjust according to the width of the inspector for the best possible experience.


If you ever feel like too much information is cluttering everything, easily hide what you don't need.


You can also modify the color of the inspector, modify styles, and toggle foldout animations. Basically, everything you might want to make the inspector feel like your own.



Need help or have any questions? Contact support: ferdowsurasif@gmail.com (mailto link)


Some other assets that might interest you


Better Mesh - This is how the mesh filter inspector should have looked like by default.


Modular 3D Text - Easily create texts as 3D meshes and build a complete 3D UI system.

Modular 3D Ranks - Create professional-grade 3D Badges in no time with a powerful, user-friendly tool built for Unity developers of all levels.

3D Icons Mega Pack - A collection of 3D Icons perfect for your 3D in-game UI.


DevTasks - The ultimate offline unity project management asset.

DevTrails - Gain insight into your Unity workflow by tracking time, saves, logs, and more, all privately and with no performance impact.



Price $25.00

Offroad Racing 4 by ALIyerEdon

Asset Store newest packages - 2025, July 29 - 22:59
This is a publish ready racing game in the offroad style, made with the AAA quality for mobile or other platforms. Using this kit, you can easily create your own offroad game in shortest possible time

Optimized by default for mobile platforms with the maximum graphics:

=> Baked ambient

=> Realtime sun light with soft shadows

=> Post processing effects

____________________________

This game has a graphics settings system in the game menu and can be run on all phones priced at $70 and up (30 frames or higher)

It has the following settings:

Ver Low

Low

Medium

High

Ultra

Max

Works on the Unity 2022 and Unity 6

___________________________________


Download=> Mobile Demo (APK)


This is a next-gen offroad racing game for mobile or other platforms


Using this package you can easily create your own realistic offroad game in the shortest possible time with the next-gen graphics

The game is ready for reskin or publish


The default project is designed for mobile platforms to have a high level of the graphics and performance for low to high-end devices

The car physics has been used unity's standard wheel collider to easily modify to reach your desired result


FEATURES=>

=> 3D animated character

=> New vehicle physics

=> Improved AI difficulty

=> PBR textures and materials

=> Optimized for mobile or other platforms

=> Ready to reskin or publish

______________________________


Racer AI=>

An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states


Car Controller=>

Very easy car controller to modify in the shortest possible time to get your desired car controller and physics


Race Manager=>

Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify


Navigation=>

You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs


Realistic or Arcade=>

Support both realistic and arcade car controlling with a few clicks


Optimization=>

Maximum performance even on low-end android devices


Graphics=>

Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime screen space reflection support, sun shaft, hdr bloom)




Racing Games=>

__________________

=> Racing Creator 3 (URP)

=> Car Parking Games Bundle

=> Offroad Racing 3 (URP)

=> Storm Racer (Off-Road)

=> HDRP Offroad Racing 3 (PC / Console)

=> Off-Road Racing Game

=> Modern Buildings Collection





Price $59.00

Stylized Crystals and Gems Megapack by Piloto Studio

Asset Store newest packages - 2025, July 29 - 22:29
Stylized Crystals & Gems Pack with 240 models, includes ruby, diamond, emerald, gold and more. Perfect for loot, crafting, mining, and fantasy games. Optimized and game-ready!

This Package Includes:

  • HDRP, Standard & URP support.
  • 240 Models
  • 77 Textures (2048x2048)
  • 22 Materials
  • Each material includes a Base Color, Normal Map, Detail Mask and Metallic, Roughness and AO map
  • 1 PBR Shader for Models/Environments
  • Average Vertexcount: ≈263

💎Stylized Crystals and Gems Megapack💎

Bring sparkle and color to your game with this Stylized Crystals & Gems Pack, featuring 240 models and a Unique Crystal Shader in a vibrant, stylized look. Perfect for RPGs, mining systems, loot, magic crafting, and fantasy environments.

Includes:

  • Amethyst
  • Bismuth
  • Black Quartz
  • Copper
  • Diamond
  • Emerald
  • Eye of Tiger
  • Fire Crystal
  • Gold
  • Halite
  • Ice Crystal
  • Iron
  • Jade
  • Junzite
  • Lapis Lazuli
  • Moonstone
  • Obsidian
  • Ruby
  • Sapphire
  • Silver
  • Titanium
  • Topaz

Optimized for performance and designed with clean, stylized visuals, this pack is ideal for treasure systems, inventory icons, magical effects, and resource gathering in your Unity projects. Game-ready and easy to use!


Price $19.99

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