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Arrow Magic by PixelBug Games

Asset Store newest packages - 2026, March 17 - 19:42
Arrow Magic is an extensible architecture arrow-chain puzzle template that generates solvable levels, speeds up prototyping, and lets you quickly reskin and ship polished puzzle games
  • A Demo scene to test level progression of example level packs
  • A Create scene for level and pack building
  • A Debug scene for ui viewing of moves, state, and health
  • Auto-generated solver-verified levels - set seed and arrow coverage values
  • ScriptableObject–driven design: palettes, arrow transitions, sound effects, vfx, level keys, and packs
  • Save / load system to test and build levels
  • Multi-level undo for experimentation
  • Pluggable SFX and VFX libraries wired to game events
  • Built with UI Toolkit and Unity’s Input System
  • Object Pooling to optimize performance
  • Clean, modular, well-organized C# code ready for extension
  • Documentation and support to help you integrate and customize quickly

Arrow Magic is a fully featured arrow-chain puzzle game template designed to be customized, re-themed, and extended into your own commercial projects.


All gameplay data is driven by ScriptableObjects: palettes, levels, level packs, arrow transitions, sound effects, and vfx.


The template includes:

  • Auto-generated solvable levels with controls for the amount of arrow coverage.
  • Maskable drag and drop images to define the arrow playfield's shape and color.
  • Palette per level definable via Scriptable Object or mask image.
  • Arrow intros 16 predefined transitions - adjustable speed, duration, stagger, and ease.
  • Define an arrow's head, tail, animation speed, and corner radius
  • Auto zoom smooth animated zoom to fit each level.
  • Definable board dots on win. Pulse speed, width, strength, and color.
  • Level save/load via keys and packs so you can build curated level collections.
  • Pluggable VFX and SFX libraries connect your own particles and audio to game events.
  • UI Toolkit + Unity Input System integration for modern UI and flexible controls.
  • Object Pooling of board elements to optimize performance

The package is best suited for casual and hyper-casual puzzle games, but the underlying systems are generic enough to support many visual themes and monetization styles.


Price $49.99

Bukhara Pack by HexForge

Asset Store newest packages - 2026, March 17 - 19:37
Bukhara Pack: stylized Central Asian town kit with modular buildings, props, and PBR materials ready for Unity/URP.

- Number of textures: 52 total (4 maps × 13 assets)

- Texture dimensions: 2048×2048 PNG

- Polygon count of each model: not specified (optimized topology for mid-spec PC & mobile)

- Minimum polygon count: not specified

- Maximum polygon count: not specified

- Number of meshes/prefabs: 13 unique meshes/prefabs (Houses 1–5, Shops 1–3, Tower, Chor Minor, Ark, Mir Arab Madrasa, Abdulazizkhan Madrasa)

- Rigging: No (static architecture)

- Animation count: 0

- Animation type list: none

- UV mapping: Yes

- LOD information: not specified (assume single LOD unless provided)

- Types of materials and texture maps: PBR; maps per asset include AlbedoTransparency, Ambient Occlusion, Normal, MetallicSmoothness

Build a vibrant Uzbek-inspired bazaar in minutes. This pack delivers modular houses, shops, towers, and landmark madrasas, each with hand-painted albedo, AO, normal, and metallic-smoothness maps. Meshes snap cleanly on a 1 m grid, letting you assemble alleys, courtyards, and market streets that feel authentic yet performant. Materials are editable, so you can tweak colors, weathering, or trim details to match your art direction. Works great for adventure, RPG, strategy, or educational scenes set in Silk Road or Middle Eastern environments.


Price $24.99

HexForge Stylized Room Props by HexForge

Asset Store newest packages - 2026, March 17 - 19:37
Stylized URP interior kit: 60+ props, modular room shell, 61 prefabs, 2 demo scenes, 1024² PBR maps (albedo/normal/metallic/AO), drag-and-drop ready for cozy builds.

- Number of textures: 127 PNG  

- Texture dimensions: 1024×1024 for all maps  

- Polygon count of [Model Name]: not specified for individual models  

- Minimum polygon count: not provided  

- Maximum polygon count: not provided  

- Number of meshes/prefabs: 62 FBX meshes, 61 prefabs  

- Rigging: No  

- Animation count: 0  

- Animation type list: none  

- UV mapping: Yes (textured with albedo/normal/metallic-roughness/occlusion)  

- LOD information: none provided  

- Types of materials and texture maps: URP Lit; maps include albedo (with transparency where needed), normal, metallic–smoothness, occlusion

A cozy stylized interior pack with 60+ handcrafted props (sofas, armchair, tables, shelves, lamps, curtains, pillows, boxes, plants, laptops, books, framed art, etc.) plus a modular room shell to arrange them in.

Clean, painterly PBR look that stays readable in top‑down, third‑person, and first‑person cameras—great for casual, sim, or narrative projects.

Ready‑to‑use prefabs for nearly every model, so you can drag‑and‑drop full furnishings or kitbash your own room layouts fast.

Includes Demo and Showcase scenes to preview lighting, color palette, and suggested prop groupings.


Price $20.00

HexForge Urban Props Pack by HexForge

Asset Store newest packages - 2026, March 17 - 19:37
PBR urban props set for streets and rooftops: 25 optimized static models with ready-to-use Unity prefabs.

- Number of textures: 13 PNGs (`Textures/Street/*`, `Textures/Roof/*`).

- Texture dimensions: 4096 × 4096 px (all maps).

- Polygon count per model (faces/triangles): SM_Hydrant 680; SM_Trashcan_01 1002; SM_Trashcan_02 1528; SM_Trashcan_03 146; SM_Bench 320; SM_Mail_Box 236; SM_Electr_Box 142; SM_Electric 142; SM_Garbagecan 284; SM_Roof_Aircon_Big 3098; SM_Roof_Water_Tank_01 1294; SM_Roof_Water_Tank_02 1230; SM_Roof_Air_01 1098; SM_Roof_Air_02 146; SM_Roof_Air_Small 208; SM_Aircon 108; SM_Roof_Room_01 318; SM_Roof_Room_02 516; SM_Roof_Shelf 176; SM_Tube_Holder 194; SM_S_Tube 224; SM_Middle_Tube 32; SM_Head_Stright_Tube 160; SM_Head_Corner_Tube 256; SM_Corner_Tube 96.

- Minimum polygon count: 32 (SM_Middle_Tube). Maximum polygon count: 3098 (SM_Roof_Aircon_Big).

- Number of meshes/prefabs: 25 FBX models + 25 prefabs (`Prefabs/...`).

- Rigging: No (Bones = 0).

- Animation count: 0; Animation types: None (static props).

- UV mapping: Yes (all meshes unwrapped for PBR maps).

- LOD information: Not included (single LOD per mesh).

- Materials / texture maps: PBR with BaseColor/Albedo, Normal (plus OpenGL normal for roof set), Metallic, Roughness, AO/Mixed AO; Height/Displacement for roof and street sets.

  • 25 props: hydrant, bench, mail box, trash cans, electric boxes, AC units, water tanks, roof rooms, shelves, tube variations, etc.
  • All PBR materials with 4K textures, clean UVs, prefabs configured for quick drop-in.
  • Suited for realistic city scenes, modular levels, or environment dressing.

Price $24.99

Modular Building Pack by HexForge

Asset Store newest packages - 2026, March 17 - 19:37
Modular PBR building kit with walls, corners, cornices and ladders using a single 4K trim sheet.
  • Number of textures: 7 PNG (AO, Alpha/Opacity, BaseColor, Displacement/Height, Metallic, Normal, Roughness)
  • Texture dimensions: all 4096 × 4096
  • Number of meshes: 65 FBX models in Models/
  • Number of prefabs: 66 prefabs in Prefabs/
  • Polygon count of [Model Name]: SM_Wall_W2_5m_Window_06.fbx – 12 012 tris (максимум)
  • Minimum polygon count: 2 tris (simple wall planes such as SM_Wall_H3m_Plane_01/02/03/04/05/06/07, SM_Wall_H4m_Plane_01/02)
  • Maximum polygon count: 12 012 tris (SM_Wall_W2_5m_Window_06.fbx)
  • Average polygon count across set: ~529 tris
  • Rigging: No
  • Animation count: 0
  • Animation types: N/A
  • UV mapping: Yes (single UV set per mesh, authored for trim-sheet tiling)
  • LOD information: Not provided (no LOD levels)
  • Materials & texture maps: PBR trim-sheet workflow using BaseColor, Normal, Roughness, Metallic, AO; optional Height/Displacement and Alpha/Opacity where needed.

Modular set for quickly blocking or detailing industrial/brick-style buildings. Includes wall panels, window variants, corners, cornices and ladder parts that snap together on a 1 m/0.5 m grid. Uses one optimized trim-sheet material for consistent look and easy batching. Works for first-/third-person projects and can be retextured with your own trim sheet if needed.


Price $39.99

HexForge Stylized Village Pack by HexForge

Asset Store newest packages - 2026, March 17 - 19:37
Stylized low‑poly village kit with modular shops, props, tiles, and a ready URP demo scene.

Number of textures: 83 PNGs
Texture dimensions: 1024 × 1024 for all maps
Polygon count of SM_Ground (largest tile): 11,556 triangles
Minimum polygon count: 10 triangles (SM_Flower_03/04)
Maximum polygon count: 11,556 triangles (SM_Ground)
Number of meshes/prefabs: 52 FBX meshes; 50 prefabs
Rigging: No
Animation count: 0 (static props)
Animation types: n/a
UV mapping: Yes, non‑overlapping lightmap‑ready UVs
LOD information: No LOD levels included
Materials & texture maps: URP PBR; Albedo (with transparency), Metallic+Smoothness, Normal, Ambient Occlusion; foliage adds Mask map for cutout/opacity

Hand‑painted, cozy village set built for mobile/PC. Includes shops, bakery, café, well, furniture, plants, crates, and ground tiles. All materials are URP‑ready PBR with 1k texture sets (Albedo/Metallic+Smoothness/Normal/AO). Prefabs and a demo scene show suggested layout; everything uses clean pivots and consistent scale for easy snapping.



Price $22.99

ShockWaveVFX by vfxFirefly

Asset Store newest packages - 2026, March 17 - 19:17
ShockWave VFX for Game.

2 shader. 1 master shader, 1 distortion shader. 


This asset is for URP. 


* When you Import this asset to your project,

 If it looks weird. please check the ' Opaque Texture ' . 

You can see in Video. how to check it. then Distortion is working well. ! 

In video, you can see how to change the color , size of Shockwave. 


vfx are using cheap shader. so it is useful for Game Development. 


There is two type of shockwave. 

Shockwave light is cheap and useful for Hit. 

Shockwave mesh is using mesh. 




Price $7.99

GlyphAureaLabs - PRO (2D Vector Graphics & Game Builder) by HaoYunLai1129

Asset Store newest packages - 2026, March 17 - 19:14
Professional 2D vector graphics toolkit with Game Builder, 9 components, 4 complete games, and 60+ guides. Create games without art assets!

KEY FEATURES:


GAME BUILDER TOOL

• Visual game creation interface

• 13 built-in templates (9 examples + 4 games)

• User template creation and management

• One-click scene duplication

• No missing scripts - all runtime components


9 PRODUCTION-READY COMPONENTS

• EightDirectionMovement - 8-way movement with boundaries

• FollowTarget - Camera/AI following system

• PatrolPath - Waypoint patrol with multiple modes

• DashAbility - Dash mechanic with cooldown

• SimpleShooter - Shooting system with fire rate

• MeleeAttack - Melee combat with damage zones

• RandomShooterAI - Enemy AI behaviors

• AutoDestroy - Object lifecycle management

• WaveSpawner - Wave-based enemy spawning


3 ADVANCED PRIMITIVES

• Capsule - Rounded rectangles with customizable caps

• SemiCircle - Half-circles with rotation control

• Crescent - Moon shapes with adjustable curvature


4 COMPLETE SAMPLE GAMES

• Space Invaders - Classic arcade shooter with shields

• Breakout - Brick-breaking with power-ups

• Snake - Grid-based collection gameplay

• Flappy Bird - Obstacle avoidance endless runner

All include full source code, audio, effects, and tutorials


COMPREHENSIVE DOCUMENTATION

• 60+ detailed guides

• Installation and quick start

• Component tutorials (9 guides)

• Primitive tutorials (3 guides)

• Game Builder tutorials (5 guides)

• Complete game tutorials (16 guides)

• Integration tutorials (4 guides)

• API reference and code snippets

• Best practices and optimization

• Troubleshooting and FAQ


PROFESSIONAL FEATURES

• No art assets required - pure vector graphics

• Fast iteration - see changes instantly

• Production-ready code quality

• Full source code included

• 9 interactive example scenes

• Audio system with procedural sounds

• Particle effects system

• Cross-platform support


TECHNICAL SPECIFICATIONS

• Unity 2020.3 or higher

• All render pipelines: Built-in, URP, HDRP

• All platforms: Windows, Mac, Linux, iOS, Android, WebGL

• .NET Standard 2.1

• No external dependencies

• Mono and IL2CPP support


PERFECT FOR

• Rapid prototyping

• Game jams

• Educational projects

• Commercial games

• Indie developers

• Students learning Unity

• Quick MVPs and demos


GET STARTED IN MINUTES

1. Import package

2. Open Game Builder (Tools → GlyphAureaLabs PRO → Game Builder)

3. Choose a template or sample game

4. Customize and build!


SUPPORT & UPDATES

• Comprehensive documentation included

• Email support

• Regular updates

• Professional quality assurance

GlyphAureaLabs PRO— High-Performance 2D Vector Graphics & Game Component Toolkit


Draw 10,000+ shapes at 60 FPS with zero GC allocation. One API. 14 primitives. 9 drag-and-drop game components. 4 complete sample games. Ship faster.


WHAT'S INCLUDED:


RENDERING ENGINE (Zero GC | Single Draw Call | 60+ FPS)

- 14 vector primitives: Line, Circle, Rectangle, Polygon, Point, Arc, Ellipse, Bezier, Star, Arrow, Grid, Ring, Dashed Line, Cross

- HDR neon glow effects with smooth anti-aliasing

- Multiple blend modes: Additive, Transparent, Multiply

- Built-in RP + URP support | All platforms


GAME COMPONENTS (9 production-ready MonoBehaviours)

- TileWalkMovement — smooth grid-based movement with input buffering

- ShooterController — burst, spread, and cooldown projectile firing

- AIPatrol — waypoint patrol with idle, chase, and return states

- AutoDestroy — lifetime cleanup with explosion effects

- FollowTarget — smooth follow with dead-zone and lag

- DashAbility — physics dash with trail and invincibility frames

- MeleeAttack — hitbox melee with swing arc visualization

- WaveSpawner — difficulty-scaling enemy wave system

- AudioEffectsManager — pooled audio + visual effects


CONTENT

- 4 complete sample games (full source)

- 30+ drag-and-drop prefabs

- 5 game templates (Score-Based, Endless Runner, Wave Defense, Top-Down Shooter, Puzzle)

- 9 component example scenes

- Code snippets library

- ~170 pages of documentation


REQUIREMENTS

- Unity 2019.4 LTS or higher

- Zero external package dependencies


Support: ddaydota@gmail.com (12–24 hr priority response)

Website: https://sites.google.com/view/glyphaurealabs-pro/home


Price $69.00

Spatial Pathfinding - 3D A* Algorithm by TecMaid

Asset Store newest packages - 2026, March 17 - 19:10
Use Unity’s burst system to guide your flying NPCs, Birds or Objects in 3D space with our A* powered pathfinding tool.

The Spatial pathfinding tools supports the following major Unity versions and up:

  • 2021.3+

Requirements

- Burst 1.8.21 (Unity Package, available through the Unity Package Manager)

- Collections 2.5.1 (Unity Package, available through the Unity Package Manager)

- Mathematics (Unity Package, available through the Unity Package Manager)

Note: Unity versions lower then 2022.3 are not supported due to Unity’s Collections package missing functions in lower versions of the Unity Engine

The Spatial Pathfinding Tool gives you the ability to have flying NPCs, Animals, Objects or anything else to find it’s way in a 3D environment. With a simple script you can make a spaceship follow your player, or code your own behaviour and call a simple function to show your AI the way.



Features:

  • 3D Pathfinding
  • A* Algorithm
  • Burst with Unity Job System
  • Unlimited Flying Objects/Agents
  • Easy to set-up in Unity
  • Multiple Path-smoothing options
  • Volume based
  • Static AND Dynamic (runtime) pathfinding and obstacle avoidance
  • Local avoidance

Algorithm

The Spatial Pathfinding Tool is a modern, high-performance navigation system that evolves the classic A* algorithm with smarter routing, Theta*-inspired smoothing, and seamless path transitioning for dynamic worlds. 

Agents move naturally with cleaner, straighter paths and smooth reroutes — no jitter, no grid-like motion. Powered by Unity Burst and built for scalability, it handles large numbers of units with ease while staying fast and reliable. 

Drop it into your project and get professional, fluid pathfinding that just works.



Usability in Unity

The interface was made to resemble Unity’s own controls of GameObjects and tools, taking away a large part of the learning curve when familiarizing yourself with the controls and options the Tool offers.



Documentation

For detailed instructions, we've got you covered with a comprehensive manual. It includes step-by-step guides and examples on how to use the Spatial Pathfinding Tool.

Documentation


Contact Us

If you have any questions, encounter problems, or need assistance with integration, please don't hesitate to reach out to us at service@tecmaid.com.


Price $29.99

Complete Racing Game 2 (Lit Edition) - Vol 2 by ALIyerEdon

Asset Store newest packages - 2026, March 17 - 19:06
This is a complete game including 12 racing cars. The game is designed with next-gen graphics for mobile and other platforms with the maximum performance

Optimized by default for mobile platforms with the maximum graphics:

=> Realtime Reflections for Mobile (SSR)

=> Realtime sun light with soft shadows

=> Post processing effects

=> PBR material and textures

=> HDR lighting


___________________________

Automatic quality settings for all devices:

Very Low=> 70$ device

Low=> 120$ device

Medium=> 200$ device

High=> 300$ device

Ultra=> 400$ device or above

Works well on the Unity 6 or above (Built-in RP)


Download=> Mobile Demo (Android)

_____________________________________


This is a complete game including 12 racing cars. The game is designed with next-gen graphics for mobile and other platforms with the maximum performance


You can easily customize or reskin the game. The game is ready to import and publish


The game is automatically optimized on devices as cheap as $70 to powerful $1000 devices (mobile). Just open the settings menu and choose the quality level (from VeyLow to Ultra)


Main Features:

___________________

=> Ready to publish

=> 12 sport cars

=> 6 levels (summer, fall, rain, snow)

=> Multiplatform (keyboard, touch, gamepad)

=> Optimized for all devices

=> Up to dated graphics

=> PBR materials (textures)

=> Easy to create a new game (new track, new cars)

=> Smart AI racer system with customizable difficulty

=> Navigation bake free AI system


_______________________

Racer AI=>

An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states


Car Controller=>

Very easy car controller to modify in the shortest possible time to get your desired car controller and physics


Race Manager=>

Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify


Navigation=>

You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs


Realistic or Arcade=>

Support both realistic and arcade car controlling with a few clicks


Optimization=>

Maximum performance even on low-end android devices


Graphics=>

Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime reflection support)





Price $39.00

Pixel SFX VI: Retro Suite by Steven Melin

Asset Store newest packages - 2026, March 17 - 17:40
Volume 6 of 6 | 200+ Pro 8-Bit & 16-Bit Sound Effects for Your Retro RPG, Action, or Adventure Game | Sold 3,000+ Times | No AI
  • 249 original high-quality WAV tracks (44.1 kHz, 16-bit)
  • 26 MB of SFX
  • 8 essential game SFX folders:
    • Retro Damage (x44)
    • Retro Environments (x22)
    • Retro Explosions (x22)
    • Retro Melee (x43)
    • Retro Menus (x46)
    • Retro Movements (x14)
    • Retro Pickups (x21)
    • Retro Weapons (x28)
  • Unlimited Royalty-Free License

Here on Unity, I sell one mega 8-bit & 16-bit SFX pack crafted for retro RPG, Action, & Adventure video game called Pixel SFX Complete Collection (previously titled Game SFX Treasury). This collection has been sold 3,000+ times and has been featured on Unity Asset Store, Game Dev Market, & Humble Bundle. This collection is highly regarded for its quality and attention to essential uses for indie retro games. Best of all, it's affordable!

Pixel SFX Complete Collection consists of 6 volumes, a total of 1,200+ tracks that cover the most essential sounds you need for your game. Check out the lineup and grab the one you need most. Or save 20% and buy the Complete Collection!

👉 Read the SFX List Here


===============

What's New In v2.1?

===============

  • New title instead of previous Game SFX Treasury
  • Renamed folder structure into 6 volumes:

Pixel SFX I: Characters & Creatures

- Creatures (x25)

- Damage (x111)

- Death (x39)

- Dialogue (x33)


Pixel SFX II: Combat & Weapons

- Explosions (x33)

- Lasers (x19)

- Melee (x35)

- Weapons (x57)


Pixel SFX III: Magic & Machines

- Computers (x21)

- Machines (x12)

- Magic Spells (x125)


Pixel SFX IV: World & Environment

- Environment (x29)

- Movement (x130)

- Vehicles (x47)


Pixel SFX V: Menus & Objects

- Items (x122)

- Menus (x148)

- Objects (x23)


Pixel SFX VI: Retro Suite

- Retro Damage (x44)

- Retro Environments (x22)

- Retro Explosions (x22)

- Retro Melee (x43)

- Retro Menus (x46)

- Retro Movements (x14)

- Retro Pickups (x21)

- Retro Weapons (x28)


===============================

COLLABORATION WITH MATT CREAMER

===============================

This pack is a collaboration with indie video game sound designer Matt Creamer, most known for his work on Beard Blade, Shakedown Hawaii, & Retro City Rampage.


Read the End User License Agreement


Learn more about Steven at www.stevenmelin.com


Price $12.50

Eternity - Music Pack by LIMIN4L

Asset Store newest packages - 2026, March 17 - 17:03
In this package you get 7 Loops (and the Full Length Songs), inspired by old survival horror games, like Silent Hill and Resident Evil.

Wav Audio Files

44,1 kHz

16 Bit

Every Song has a loopable version

Package contains:

7 Loops

Full Songs for 6 of the Loops

Metadata for alle Songs (Bpm, Length and Key)


All Songs can be heard on Youtube or the preview respectively, so you know exactly what your buying!


Everything in this Pack is made entirely by myself, no AI involved.


If you have any Questions, or need something specific, fell free to reach out!


Price $10.00

Obsidian King by Brians Motions

Asset Store newest packages - 2026, March 17 - 16:57
Obsidian King – Rigged 3D Character with Multiple Variations Available in FBX & Unity formats

Number of Unique Meshes:2

Collision: Yes

Rigged: Yes

Number of Characters:2

Polygon Counts of Character: 15800

Animated: Yes

Number of Animations: 14

Animation Types: Root Motion

Number of Materials:3

Number of Material Instances:2

Number of Textures:4

Texture Resolutions: 1024x,2048x

This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.


The character is optimized for smooth animation playback and easy integration.


14 Animations: berserk_in, berserk_loop, berserk_out, dead, idle, idle2, kick_in, kick_out, lowkick_in, lowkick_out, pierce_in, pierce_out, run, walk


  • 1 fully rigged 3D character
  • 14 ready-to-use animations
  • 2 unique character variations (visual variations)
  • Clean topology and optimized meshes
  • Textured and material-ready assets

📩 For support and updates, Contact us.


Price $14.99

LoopScrollRect by EasyJoy

Asset Store newest packages - 2026, March 17 - 16:56
LoopScrollView is a high-performance Unity UI looping list that fully supports LayoutGroup and ContentSizeFitter, with WYSIWYG editor workflow and AOI-based item recycling.

Supported Platforms: Any platform that supports Unity UGUI
Requires: Unity UI package
Component: LoopScrollList (core component)
Key Features:

  • AOI (Area of Interest) based item recycling
  • Supports vertical, horizontal, and grid layouts
  • Dynamic item sizes and multiple item types via IItemGroup
  • Fully WYSIWYG in the Unity Editor
  • ShowArea mode for visual debugging
  • Handles thousands of items efficiently

Usage Notes:

  • Works in Play Mode and Edit Mode
  • Initial layout rebuild is performed on setup; runtime scrolling performance is stable
  • Recommended for lists up to several thousand items for optimal performance

oopScrollView is a flexible looping/virtualized UI list solution for Unity (UGUI), designed for both developers and designers.

It fully relies on Unity’s built-in LayoutGroup and ContentSizeFitter, allowing you to create complex lists without manual position calculations. LoopScrollView uses a grid-based (nine-grid) layout combined with viewport AOI (Area of Interest) detection to recycle items efficiently, significantly improving runtime performance for large lists.

Key features include support for vertical, horizontal, and grid layouts, dynamic item sizes, multiple item types through IItemGroup, and ShowArea mode for visual debugging.

Several demo scenes are included, covering grid lists, vertical and horizontal lists with dynamic item sizes, multi-list setups, and image-based item groups.

LoopScrollView is perfect for projects that require flexible UI layouts, smooth scrolling performance, and WYSIWYG editing in the Unity Editor.


Price $25.99

Old and Rusty Roof Props by 32cm

Asset Store newest packages - 2026, March 17 - 16:51
Pack of rooftop or city props

75 objects - Real scale but scale as you needs.

Total tris 1mill - verts 600k

Prefabs 183 (with LODs and without)

Textures 399 (4096px)

Materials 73

Meshes 113 (including LODs and separated parts)

Pack of old and rusty building roofs or city props which includes:

  • Radio antenna. Real scale (20 meters) but scale as you needs. 2 materials. Total tris 170000. 98000 verts.
  • Radio antenna. Real scale (23 meters) but scale as you needs. 2 materials. Total tris 50000. 28000 verts.
  • 4 Cell Phone Towers. 4 materials. Total tris 90000. 45000 verts.
  • 1 Modular radio antenna with 2 set of textures. 3 materials. 4 objects, 2 sections and 2 cables (top and medium). Included full mesh antenna (small and big, 1 object). Total tris 4000. 2000 verts.
  • Set of tv and radio antennas. 4 materials. 14 objects. Total tris 90000. 50000 verts.
  • Satellite dish antenna. 1 material. Total tris 14000. 7000 verts.
  • Radio antenna modular. Real scale (20 meters +) but scale as you needs. 2 materials. 2 objetcs. Total tris 48000. 28000 verts.
  • Solar panels set. 1 material. 3 meshes. 3 different panels for a total of 9 objects. Total tris 4000. 2000 verts.
  • 4 Roof AC hvac and 2 air ducts. 2 materials. Comes as full mess or with separated fans in case they need to be animated. 2 sets of colors.

hvac 1 - Total tris 110000. 55000 verts.

hvac 2 - Total tris 160000. 80000 verts.

hvac 3 - Total tris 36000. 18000 verts.

hvac 4 - Total tris 100000. 50000 verts.

  • Rooftop metal water towers. 5 materials. 2 sets of textures. Total tris 77000. 40000 verts.
  • Rooftop wooden water towers. 3 materials. 2 sets of textures.Total tris 60000. 30000 verts.
  • 3 metal fuel/gas/water tanks. 3 material. 3 sets of textures each.

Tank 1 - Total tris 30000. 15000 verts.

Tank 2 - Total tris 12000. 6000 verts.

Tank 3 - Total tris 5000. 2500 verts.

  • 3 electrical substations. 2 materials. 3 sets of textures for a total of 9 objects. Total tris 14000. 8000 verts.
  • Roof turbine. 2 materials.Comes full (2 ojects) or separated meshes (4 objects) if it need to be animated. Total tris 9000. 4000 verts.
  • Small wind turbine. 1 material. Also separated mesh if it need to be animated. Total tris 12000. 6000 verts.

4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask (M, A, D, S).

All objects also have their version with LODs (3 levels)

Works with HDRP and URP

Suitable for exteriors, rooftops, factories, cities, streets, etc..

You can buy them separately on my profile or to see more pictures.


Price $29.99

Ninja Mantis by Brians Motions

Asset Store newest packages - 2026, March 17 - 16:49
Ninja Mantis – Rigged 3D Character with Multiple Variations Available in FBX & Unity formats

Number of Unique Meshes:2

Collision: Yes

Rigged: Yes

Number of Characters:2

Polygon Counts of Character: 6500

Animated: Yes

Number of Animations: 13

Animation Types: Root Motion

Number of Materials:3

Number of Material Instances:2

Number of Textures:3

Texture Resolutions: 1024x,2048x

This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.


The character is optimized for smooth animation playback and easy integration.


13 Animations: dead, idle, idle1, idle2, idle3, idle3_counter, idle3_counter_out, run, smashdown_in, smashdown_out, smash_in, smash_out, walk

  • 1 fully rigged 3D character
  • 13 ready-to-use animations
  • 2 unique character variations (visual variations)
  • Clean topology and optimized meshes
  • Textured and material-ready assets

📩 For support and updates, Contact us.


Price $14.99

Low Poly Samurai Complete Pack by tt-3D

Asset Store newest packages - 2026, March 17 - 16:45
The ultimate collection! Get all 15 high-quality, ultra-low poly Japanese-themed characters from the Starter and Expansion packs in one massive bundle. Perfect for mobile & prototyping!

- **File Format:** FBX, Prefab

- **Rigging:** Yes (Humanoid)

- **Animation count:** 0 (Please use standard Humanoid animations)

- **Polygon count:** Approx. 600 triangles per character

- **Number of meshes/prefabs:** 15 Characters

- **UV mapping:** Yes

- **Texture resolution:** 256x256

- **Materials:** Standard Shader

This **Complete Pack** is the ultimate character collection for your feudal Japan or samurai-themed games!

It includes all 15 unique characters from both the **Starter Pack** and the **Expansion Pack**, offering incredible value and variety to completely populate your world.


**Key Features:**

* **Massive Roster:** 15 distinct characters including Samurais, Ninjas, Monks, Villagers, and more.

* **Ultra Low Poly:** Incredible performance with approx. **600 tris** per character.

* **Mobile Friendly:** Highly optimized for mobile devices and VR/AR applications.

* **Humanoid Rig:** Fully compatible with Unity's Mecanim Humanoid system. Ready to use with standard animations.

* **Compatibility:** Setup with Standard Shader. Easily upgradable to URP or HDRP pipelines.


**Package Content (15 Prefabs):**


**[Warriors & Specialists]**

1. Samurai

2. Samurai Female

3. Ninja

4. Female Ninja (Kunoichi)

5. Foot Soldier (Ashigaru)

6. Archer

7. Bodyguard (Yojimbo)

8. Sohei (Warrior Monk)

9. Thief


**[Civilians & NPCs]**

10. Bad Magistrate

11. Komusou (Monk with basket hat)

12. Oiran (Courtesan)

13. Merchant

14. Townsman

15. TownGirl


Price $19.99

Architect's Toolkit: Design, Physics, Optimize & Editors by IronCast Systems

Asset Store newest packages - 2026, March 17 - 16:44
The complete pipeline solution: Design with physics, boost workflow, and optimize performance. Includes 5 pro tools for Level Design, Editor enhancements & Rendering Optimization.

🚀 The Ultimate Developer's Toolkit: Design, Physics & Optimize

Supercharge your Unity development with this 5-in-1 Professional Suite.


Stop buying individual tools. Get the complete pipeline solution designed to take you from an empty scene to a polished, optimized game. Whether you are a Level Designer, Programmer, or Solo Developer, this bundle saves you hours of work every single day.


📦 WHAT'S INCLUDED?

This bundle includes 5 top-tier assets covering Level Design, Physics Placement, Workflow Enhancement, and Performance Optimization.


1️⃣ Quantum Scene Optimizer (Performance)

Is your game lagging? Fix it instantly. A professional optimization suite designed to slash draw calls and boost FPS with just a few clicks.

  • Smart Mesh Combiner: Merge objects by material or proximity to drastically reduce Draw Calls.
  • Texture Atlas Generator: Bake multiple textures into a single sheet to reduce SetPass calls.
  • Diagnostics Dashboard: One-click scan to find performance bottlenecks (High poly count, heavy shadows).
  • LOD Assistant & Render Optimizer: Auto-setup LOD groups and cull expensive shadows on small objects.

2️⃣ PolyBrush & Scene Decor (Level Design)

Stop dragging prefabs. Start painting your world. A lightweight yet powerful brush tool for rapid environment creation.

  • Intuitive Brush System: Paint, scatter, and erase objects effortlessly.
  • Smart Alignment: Auto-align objects to surface normals and snap to grids.
  • Natural Randomization: Automatically randomize rotation and scale for organic variation.
  • Prefab Palette: Quickly switch between assets using number keys (1-9).

3️⃣ Gravity Forge (Physics Tools)

Let gravity do the work. Drop, stack, and scatter objects using Unity’s internal physics engine, right inside the Editor.

  • Edit-Mode Physics: Press Ctrl+G to simulate gravity without playing the game.
  • Physics Painter: Paint objects and watch them pile up and settle naturally.
  • Non-Destructive: Full Undo/Redo support. If a simulation goes wrong, simply undo.
  • Ghost Preview: See exactly where your next object will spawn before you click.

4️⃣ Flux Inspector (Workflow & Organization)

The ultimate productivity suite for coding and project management.

  • Advanced Attributes: Use [Tab], [Color], [ShowIf], and [ReadOnly] to create professional inspectors without writing custom editor code.
  • Hierarchy Enhancements: Visualize components directly next to GameObjects in the Hierarchy view.
  • Project Organizer: Color-code folders and assign smart icons.
  • Essential Tools: Includes Unused Asset Finder, Auto-Backups, and Advanced Search.

5️⃣ FullScreen Editor Pro (Productivity)

Unleash your screen real estate.

  • Instant Fullscreen: Maximize Scene View, Game View, or the Main Editor with a simple hotkey.
  • Multi-Monitor Support: Project your Game View to a second monitor while debugging on the first.
  • Immersive Playtesting: Test your game in full resolution directly inside the editor.

⚡ WHY CHOOSE THIS BUNDLE?

  • Complete Pipeline: Covers the entire creation process from layout to final optimization. ✅ Performance First: Includes tools specifically designed to make your game run faster (Mobile/VR/PC). 
  • Workflow Boost: Reduces repetitive tasks (dragging prefabs, manual placing, inspector coding). 
  • Professional Quality: All tools support Unity 2020.3+ and are compatible with URP, HDRP, and Built-in pipelines.

Build faster. Optimize smarter. Create better.👉 Get the bundle today and upgrade your Editor experience!


Price $30.00

Dream Realms - Exploration Music by Hendrik Schoebel

Asset Store newest packages - 2026, March 17 - 16:44
"Dream Realms" is all about atmospheric exploration. The music mostly covers lo-fi melodic warm synthesizer calmness while exploring the unknown. It has that playful and dreamy pixel game charm.

Audio file types: WAV

Sample rate: 44.1 kHz

Bit depth: 16 Bit

Loopable: Yes

Additional: Stereo 


Safe for YouTube and Streaming, No AI everything is handmade


This music pack celebrates melodic, warm, cozy, ambient, a hint of melancholic but also uplifting exploration while also providing music for rare moments of conflict and battle.


I think it would fit all kinds of genres (Rogue likes and lites, RPG, Platformer, Visual Novel etc.). It does not focus on combat but there are some more conflict oriented tracks provided. It is best to check the audio demos to see if it fits the aesthetic of your game. Maybe you are in for a surprise.


Though the music contains a lot of variation, which helps to distinguish and give character to different areas or levels in your game, there is a common thread that ties everything together. The music contains a mix of dreamy synth atmospheres, rock guitars, cozy beats and more organic string arrangements.


The loops are designed to have variation and development to avoid stale repetition. Either use them as simple loops as is or implement them in a more elaborate music system (e.g. Wwise or Fmod).


I designed most of the sounds on an analogue synthesizer specifically for this project. My old and dusty piano and my guitars show their character. An old FM synthesizer from the 80ies adds clear bell sounds.


My goal was to create something that has character and feels human made without overly processing everything to perfection.


The tracks are provided in 2 versions:


Version 1: Seamless loops for game implementation (Lower volume more headroom for other sound design)


Version 2: Tracks with a natural ending and commercial loudness to be used for game trailers or otherwise. (Album Version)



Content: 11 Tracks (Loops)


1 - The Village - 3:04


Type: Exploration

Mood: safe, cozy

Instrumentation: Beat, Synthesizer, Guitar


2 - A Rainy Day - 6:00


Type: Exploration

Mood: ambient, dreamy, nostalgic

Instrumentation: various Synthesizer


3 - Wandering at Night - 3:17


Type: Exploration

Mood: mysterious, chill, cosmic

Instrumentaion: Synthesizer, Beat, Strings


4 - A House in the Forest - 3:32


Type: Exploration

Mood: mysterious, organic, lush

Instrumentation: organic sounding Synthflute, Strings, Harp


5 - Three Witches - 2:52


Type: Conflict/Battle/Action

Mood: Operatic, Medium Intensity, Driving,

Instrumentation: Synthesizer, Strings, Piano, Drums, Rock Guitars, E Bass


6 - A Lullaby - 4:34


Type: Exploration

Mood: melancholic, ambient, dreamy

Instrumentation: Synthesizer, Piano, Strings


7 - Over the Land - 4:58


Type: Exploration

Mood: uplifting, driving, exciting, calmer moments

Instrumentation: Synthesizer, Guitar, Piano, Drums


8 - The Campfire - 3:12


Type: Exploration

Mood: hopeful, yearning, full of wonder, melancholic, overcoming, meandering

Instrumentation: Synthesizer, Clean Electric Guitar


9 - The Cave - 2:45


Type: Exploration

Mood: surreal, tension, mysterious, unsettling

Instrumentation: Synthesizer, Drums


10 - The Ambush - 2:22


Type: Conflict/Battle/Action

Mood: high intensity, haunting

Intrumentation: Synthesizer, E-Bass, Guitars, Drumset


11 - Coming Home - 1:24


Type: Exploration

Mood: warm, nostalgic, reminiscent

Instrumentation: Synthesizer, Clean E-Guitars




Price $24.99

Survival Tool Weapons (Low Poly) by PolyKebap

Asset Store newest packages - 2026, March 17 - 16:25
Building a survival game? This pack has all the basic tools your players need to stay alive! From chopping wood with an axe to defending a base with a baseball bat, these items are ready to go.

Number of textures: 0

Polygon count of [Axe]: 821

Polygon count of [Tomahawk]: 718

Polygon count of [Knife]: 196

Polygon count of [Crowbar]: 122

Polygon count of [Bat]: 466

Polygon count of [Shovel]: 1354

Minimum polygon count: 122

Maximum polygon count: 1354

Number of meshes/prefabs: 6

Rigging: No

Animation count: 0

UV mapping: No

LOD count: 0

Types of materials and texture maps : PBR

These tools/weapons look great, and they won't slow down your game because they use very few polygons. This makes them perfect for mobile games or big worlds with lots of items!


Why you’ll love this pack:

  • These tools are ready to hold. I already moved the "center point" (pivot) to the handles. When you give them to your character, they fit perfectly in their hand right away!
  • You can easily customize the colors to fit your style.
  • I kept the tools as low poly as possible so they will load fast and wont lag.
  • 6 essential tools included: Axe, Tomahawk, Knife, Crowbar, Shovel, and Baseball Bat.

Price $4.99

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