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Item Randomizer by Ade Studios

Asset Store newest packages - 2026, April 13 - 13:25
Randomize the items in your game to add virtually infinite replayability for your players with this easy to use tool.

Features randomizing items both on the overworld and based on references in your code. Needs manual setup to ensure that every possible seed and randomization is possible without the need of any glitches or unintended strategies.


Works on any type of device.


Documentation included.

The Item Randomizer is a system for Unity which is intended to improve the replayability of your game by randomizing objects and references via a seed based randomization. It works perfectly with various genres such as Metroidvanias, Action Adventures and many more. 


With just a bit of setup you can make your players experience your game in comepletly new ways, while always ensuring the game to be completable. Use the seed system to make it possible for your players to compete against or share their unique experiences with each other.


Price $4.99

Candy Land by Mostafa1001

Asset Store newest packages - 2026, April 13 - 13:18
Candy Land

Technical details

Geometry

Triangles

3855759

Quads

21306

Polygons

1

Total triangles

3898412

Vertices

2598325

Unique meshes

825

Textures and materials

Textures

114

Max texture resolution

4096

Materials

100

Vertex colors

Yes

Square textures

Yes

Animations

Animations tracks

0

Rigged animations

Yes

Morph animations

No

Number of meshes/prefabs

1

Candy land environment made with blender.


The model is very optimized and suitable for game use.


All the textures are provided.


Feel free to mail me and ask me anything (mostafaebrahiem1998@gmail.com).


 Enjoy.


Price $50.00

Mini monster by _MaxDan4

Asset Store newest packages - 2026, April 13 - 13:18
Game ready model - Mini Monster

Number of meshes/prefabs: 6

Tris Count: 11 720  

Rigged: Yes

Animated: No

Number of Materials: 6

Number of Textures: 9

Texture Resolutions: 4096x4096

UV mapping: Yes

LOD information No

Types of materials and texture maps PBR

Low poly model of Mini Monster. The character has multiple color schemes ( 6 skins).


Texture maps 4k : PBR - BaseColor, Normal, MaskMap, Occlusion

Textures: 4K; 6 materials; 9 textures

Mini Monster

  • Verts - 6 070
  • Faces - 5 927
  • Tris - 11 720

Price $24.99

Angry Monster by _MaxDan4

Asset Store newest packages - 2026, April 13 - 13:18
Game ready model - Cute Chibi Monster 2

Number of meshes/prefabs: 5

Tris Count: 14 200

Rigged: Yes

Animated: No

Number of Materials: 5

Number of Textures: 18

Texture Resolutions: 4096x4096; 2048x2048

UV mapping: Yes

LOD information No

Types of materials and texture maps PBR

Low poly model of Cute Monster. The character has multiple color schemes ( 5 skins).


Texture maps 4k and 2k : PBR - BaseColor, Normal, MaskMap, Occlusion, Emissive

5 materials; 18 textures


Cute Monster

  • Verts - 7 218
  • Faces - 7 287
  • Tris - 14 200

Price $24.99

Grumpy Monster by _MaxDan4

Asset Store newest packages - 2026, April 13 - 13:18
Game ready model - Grumpy Monster

Number of meshes/prefabs: 5

Tris Count: 15 093

Rigged: Yes

Animated: No

Number of Materials: 5

Number of Textures: 8

Texture Resolutions: 4096x4096

UV mapping: Yes

LOD information No

Types of materials and texture maps PBR

Preview

Low poly model of Grumpy Monster. The character has multiple color schemes ( 5 skins).


Texture maps 4k : PBR - BaseColor, Normal, MaskMap, Occlusion

Textures: 4K; 5 materials; 8 textures


Cute Monster

  • Verts - 15 093
  • Faces - 14 721
  • Tris - 29 265 (Hair: 5 838)

Price $24.99

Ornate Dagger 1 by Abd0G

Asset Store newest packages - 2026, April 13 - 13:15
An ornate Indian-style dagger with filigree, carved jade grip and scabbard, It can be used as a weapon and decoration, If feature intricate details and carvings

Number of textures: 6

Texture Reslution: 4k

Number of meshes : 3

Number of materials : 2

Number of prefabs: 5

UV mapping: yes

LOD : yes

Tris Count :

LOD 0 : total 2896 tris

LOD 1 : total 1224 tris

Types of materials and texture maps: PBR

An Indian-inspired dagger featuring decorative filigree work, damascus steel patterns and carved jade details, The blade is inscribed with fluidly intertwined patterns, combining ornamental craft with functional design. Suitable for fantasy RPGs, historical settings, and character accessories.


Price $15.00

Ornate Dagger 2 by Abd0G

Asset Store newest packages - 2026, April 13 - 13:14
An ornate Arabian-style dagger with filigree, carved jade grip and scabbard, It can be used as a weapon and decoration, It has 2 lines of poetry damascened onto the dagger.

Number of textures: 6

Number of meshes : 3

Number of materials : 2

Number of prefabs: 5

UV mapping: yes

LOD : yes

Tris Count :

LOD 0 : total 2452 tris

LOD 1 : total 868 tris

Types of materials and texture maps: PBR

An Arabian-inspired dagger featuring decorative filigree work, damascus steel patterns and carved jade details, The blade is inscribed with two lines of poetry, combining ornamental craft with functional design. Suitable for fantasy RPGs, historical settings, and character accessories.


Price $15.00

MIGHTY TASKS - Kanban, Gantt, Tasks, Mindmaps, Users and more! by ShrinkRay Entertainment

Asset Store newest packages - 2026, April 13 - 13:07
Stop alt-tabbing to web boards while your due date burns. Mighty Tasks is a ruthless in-editor command center. Anchor the schedule to your game, execute the backlog, and take your weekend back.

Package type: 100% C# source (no DLLs). Assembly-definition boxed. Strictly Editor-only.

Footprint: 0 KB added to player builds. It is a production tool; it never touches runtime.

Performance: Highly optimized UI architecture capable of rendering thousands of tasks simultaneously.

Data Storage: Core schedule data writes directly to lightweight JSON files within ProjectSettings/MightyTasks. Perfectly aligned for Git or Perforce. Caches route cleanly to Library and UserSettings.

Tested versions: 6000+ LTS.

Platforms: Windows, macOS, Linux.

Dependencies: Zero third-party plugins. Zero SaaS accounts. Completely standalone.

Licensing: Standard per-seat EULA. Pay once, own forever. The internal user module trusts your studio seat count—no invasive DRM or connection checks.

BUILT FOR UNITY 6+


$79 early adopter price, will targeting $99 once road map is complete (such as AI integrations, tight MIGHTY ecosystem integrations and future Play Mode / Build Mode functionality)


Hello Spring Sale!

Mighty Tasks is the PERFECT complimentary asset to all the fresh new assets you're going to grab during the Spring Sale!


50% launch discount on now!


☑️MIGHTY TASKS: In-Editor Tactical Command

Stop paying a monthly tax to keep your project organized. SaaS platforms like Jira, Trello, and Monday are built for generalist project managers, not game developers. They live in a browser; your work lives in the engine. This disconnect creates a "Sync Debt" that rots your schedule the moment production hits high gear.


Mighty Tasks is the first and last management system you will ever need. If you have no system, buy this before you sign a single subscription contract. If you already use Jira, use Mighty Tasks as the deep execution layer where the high-level milestones finally meet the actual GameObjects.


See full manual online here


🔓Subscription Immunity. Total Data Sovereignty.

You pay once. You own the pipeline forever. At an early-adopter rate of $79 (targeting $119 post-roadmap), Mighty Tasks pays for itself in two months by eliminating SaaS seat licenses. Your data never leaves your machine. It does not sync with Jira or ping Trello. Core project data writes to offline, source-control-friendly JSON files directly inside your ProjectSettings folder. Your granular execution schedule is now a first-class citizen in your Git repository, version-controlled alongside your C# scripts. Because that data is open text, you can write custom scripts, parse it, and extend the engine exactly how you please.


⚙️Deep Engine Assimilation

Web dashboards are blind to your hierarchy. Mighty Tasks is built into the Unity API. Scope tickets directly to a Scene, Area, Prefab, or specific Asset. Save exact SceneView camera angles to every task. Stop deciphering vague bug reports; click the ticket, fly straight to the broken mesh, and fix it.


⛓️Unlimited Multi-Breakdown System (MBS)

Shatter "Implement Combat" into forty atomic, executable steps. Nest sub-tasks infinitely. Parent progress, stages, and timeline spans calculate automatically from the leaf nodes. Your completion math is now deterministic, not speculative.


⚔️Capacity-Aware Kanban

Turn creeping scope into a visible hit list. The board automatically calculates studio capacity versus demand based on the specific working hours and available days of your assigned developers. Know if a sprint is mathematically impossible before you commit the team.


🛤️The Gantt Dependency Engine

Expose the domino effect. Map the critical path and visualize finish-to-start dependencies inside the editor. Drag bars to reschedule. If you push a dependency too far, the timeline physically prevents you from breaking a blocking task’s dates. This is the "Oracle" view that spots catastrophic schedule conflicts three months early.


🕸️System Topology (Map View)

Stop holding the entire game architecture in your head. The interactive spatial node graph lets you wire your logic visually. Map dependencies and connect feature loops before they turn into a tangled, unshipable nightmare.


✖️The Kill Grid (Matrix View)

Ruthless triage for the final push. The Matrix plots every leaf task on a Priority vs. Importance scatter plot. Drag a dot to the top right to mark it critical. Separate the game-breaking emergencies from the "nice-to-haves" in seconds.


🎯SceneView Vandalism (Annotations)

Draw massive red arrows directly on the render. The built-in screenshot tool lets you circle exactly what is broken in the SceneView and attach the proof to the ticket. Eliminate the "Where is this bug?" conversation forever.


🪖Frictionless Developer Deployment

Zero external logins or HR portals. Build lightweight, local profiles to track developer capacity, map their skills, and point them at the fire.


🛡️Total Immunity (7-Day Refund)

Test the system in your own trenches. If Mighty Tasks does not instantly untangle your scope creep within seven days, request a refund. We authorize it immediately, even post-download.


(Task Atlas users: One-click import for all existing Landmark and Task data. Also, deeply discounted pricing for loyal longterm Task Atlas users now in effect)


Plan. Track. Ship. All from the Editor.

❔Reach out at shrinkrayentertainment@gmail.com with any questions



Price $79.00

Easy AssetBundle Builder by Reamplyfied

Asset Store newest packages - 2026, April 13 - 12:51
Visual AssetBundle editor for Unity with group management, dependency analysis, duplicate detection, and multi-platform builds. Replaces manual inspector tagging.

Built With

  • Unity EditorWindow
  • UnityEditorInternal.ReorderableList
  • BuildPipeline API
  • AssetDatabase API

Unity Version Compatibility

  • Unity 2019.4 or higher
  • Supports all platforms supported by Unity's AssetBundle system

Platform Support

  • Windows
  • macOS
  • Linux
  • iOS
  • Android
  • WebGL
  • PlayStation
  • Xbox
  • Nintendo Switch
  • tvOS

File Details

  • Main Script File: EasyAssetBundleBuilder.cs
  • Data Container: EasyAssetBundleBuilderData.asset (ScriptableObject)
  • Supporting Scripts: 8 editor scripts
  • Total File Size: Approximately 250 KB

Dependencies

  • No external DLLs required
  • Pure C# implementation
  • Uses only built-in Unity APIs

Key Classes

EasyAssetBundleBuilderWindow

  • Main EditorWindow implementation
  • Handles UI rendering and user interactions

AssetBundleGroup

  • Container class for asset groups
  • Stores group label, version, and asset list

AssetEntry

  • Individual asset data container
  • Stores asset reference, label, version, and timestamp

EasyAssetBundleBuilderData

  • ScriptableObject for data persistence
  • Saves all groups and settings

Core APIs Used

BuildPipeline.BuildAssetBundles()

  • Primary build method for AssetBundles
  • Supports all compression options and build targets

AssetDatabase.GetDependencies()

  • Recursive dependency tracking
  • Used for dependency analysis and duplicate detection

EditorUtility.DisplayDialog()

  • User confirmation dialogs
  • Warning and error messaging

Undo.RecordObject()

  • Full Unity Undo system integration
  • Supports Ctrl+Z / Cmd+Z for all actions

FileInfo.Length

  • Real disk size calculation for dependencies
  • Accurate file size reporting

Data Storage

  • Project-based configuration saved inside Assets folder
  • Version control friendly
  • Team collaboration ready
  • No external files or databases required

Build Options Supported

Compression Modes

  • Uncompressed
  • LZ4
  • LZ4HC
  • LZMA

Build Options

  • Force Rebuild
  • Chunk Based Compression
  • Disable Write Type Tree
  • Ignore Type Tree Changes
  • Append Hash to AssetBundle Name
  • Strict Mode
  • Dry Run Build

Performance

  • Batch processing for large asset collections
  • Optimized dependency scanning
  • Minimal Editor performance impact
  • Fast build times even with hundreds of assets

Scripting Define Symbols

  • No custom scripting defines required
  • Works out of the box

Source Code

  • Full C# source code included
  • Well-commented for easy customization
  • Modular architecture for extending functionality

Easy AssetBundle Builder is a powerful custom Editor tool for Unity that streamlines the process of creating, organizing, analyzing, and building AssetBundles. It replaces Unity’s default manual workflow with a visual, data-driven system designed for professional production pipelines.

Unlike the default workflow, which relies on heavy manual configuration and inspector tags, this tool provides full visibility and control through a dedicated interface.Key

Benefits

  • Visual Group-Based Management: Organize assets in logical tabs.
  • Per-Asset & Per-Group Control: Fine-tune build settings for individual items or entire groups.
  • Built-in Versioning: Simple but powerful version tagging for assets and groups.
  • Deep Dependency Analysis: Automatically map and inspect asset dependencies.
  • Duplicate Detection: Instantly identify and resolve assets duplicated across multiple bundles.
  • Comprehensive Metrics: Track build time, total size, and per-bundle sizes for every platform.
  • Multi-Platform Targeting: Build for all target platforms from a single window.
  • Multiple Compression Modes: Choose from various compression algorithms.

Features in Detail

1. Group-Based Workflow

Manage assets in a flexible, tab-based system.

  • Create multiple groups with separate tabs.
  • Automatic tab wrapping for an uncluttered UI.
  • Independent sorting options per group.
  • Assign a unique version number to an entire group.

2. Individual Asset Control

Maintain precise control over every asset in the list. Each asset supports:

  • A custom, override label.
  • A custom, override version number.
  • Automatic detection of duplicate bundle names with an "Auto-Fix" option.
  • The ability to be skipped or ignored during the build process.

3. Versioning System

Implement a clear versioning strategy (e.g., Player_v3).

  • The version suffix can be toggled globally to be applied or ignored during the build.

4. Sorting Modes

Quickly reorganize your view with multiple sorting modes.

  • Individual Asset Sorting:
    • None (Manual Drag & Drop)
    • Name (Ascending / Descending)
    • Type
    • Date Added (Newest / Oldest First)
  • Dependency View Sorting:
    • Name (Ascending / Descending)
    • Size (Largest / Smallest First)
    • Type

5. Build Metrics

After every build, the tool provides instant, actionable data:

  • Total build time (in seconds).
  • Overall build size.
  • A detailed breakdown of individual bundle sizes.
  • Persistent per-platform size tracking for historical comparison.

6. Dependency Analyzer

Gain full visibility into what makes up your bundles.

  • Utilizes AssetDatabase.GetDependencies(assetPath, true) to map all dependencies.
  • Displays a clear list of every dependent asset and its file size.
  • "Click-to-Ping" functionality to instantly locate any asset in the Project view.

7. Duplicate Detection System

Prevent asset bloat by identifying dependencies shared across multiple groups.

  • The system builds a dictionary: Dependency → Group → Asset List.
  • Dependencies used in multiple groups are flagged with a color-coded severity scale:
    • Yellow: Used in 2 groups.
    • Orange: Used in 3+ groups.
    • Red: Indicates a high-impact, heavy duplication.

8. Output Folder Management

Streamlined management of your build destination.

  • Automatically create the target output folder if it doesn't exist.
  • Safely clear the output folder before a new build.
  • Automatically refresh the AssetDatabase after a build.
  • Auto-select the newly built bundle in the Project view for quick access.

9. Drag & Drop System

A fast and intuitive way to populate your groups.

  • Supports dragging and dropping single assets.
  • Supports dragging and dropping entire folders.
  • Performs recursive asset discovery on dropped folders.
  • Automatic filtering to ensure only valid asset types are added.

10. Undo Support

Work with confidence, knowing every action is reversible.

  • Uses Undo.RecordObject(...).
  • Fully integrated with Unity's native Undo system (Ctrl+Z / Cmd+Z).

Price $5.00

Stylised Waterfall Asset Pack by Lucie Travaux VFX

Asset Store newest packages - 2026, April 13 - 12:45
A stylised pack of customizable assets for Unity Built-in and URP. It includes waterfalls, rivers, lakes, sea and fountains prefabs with sand, blood and drain water variants for all your needs!

Additional details about the specific features of my shaders:

- The higher the vertex count of your mesh, the more precise the vertex displacement will be.

- To have the foam interact with objects, your material must be set up as Transparent since the shader uses Depth!

- Shaders are made with ShaderGraph, so be sure to install it from the Package Manager in Unity. All nodes are organised into named groups for greater clarity. Therefore, it can be modified as needed if you wish.


Unity Version: Developed and tested on Unity 2022.3.62f2


Includes :

- 70 prefabs and 32 variants (for different mesh sizes and for water, drain water, blood and sand variants)

- 6 shaders (for water, waterfall, river, waves, ripples and soft particles) and 5 subgraphs

- 19 materials and 51 variants

- 29 meshes (for waterfall meshes: approximately 300 triangles for low poly, 900 for high poly and 20 for non-displacement; for river meshes: between 2 and 4 triangles for straight, 20 for bend and transition; for fountain meshes: between 700 and 1200 triangles) + 40 demo scene meshes (41 910 triangles)

- 13 textures + 3 noises (PNG textures: 13 in 1024 and 3 in 2048)

- 1 script (to adapt particle rate with scaling)

Add movement and life to all your Unity projects with this Stylised Waterfall Asset Pack.

You'll find magnificent waterfalls, rivers, lakes, ponds, and even fountains in a delightfully stylised look!


Choose from ready-to-use prefabs or create your own variants using the parameters to control colour, flow speed, foam intensity, ripples, and more. Material parameters can be adjusted in the Inspector. Simply duplicate one of them and tweak the parameters as desired.

Designed for real-time performance, even on low-end devices, thanks to low-poly variants.


Main features:

- Colour and opacity

- Foam and Waves textures, size and speed

- Foam subtle interaction with objects

- UV Distortion texture, size, strength and speed

- Shader that adapts texture size to meshes scaling

- Options for textures offset based on position

- Dissolve amount, range and smoothness

- Displacement amount and fade

- Foam and splashes particle rate adapts to meshes/prefab size


Price $50.00

Red Dot Sight by Alexander Lipin

Asset Store newest packages - 2026, April 13 - 12:42
Red Dot Sight – Compact Optic with Picatinny Mount A realistic red dot sight designed for games, simulations, and FPS projects.

Number of textures 5

Texture dimensions 2048

Polygon count 4648 Vertex

Minimum polygon count 1014 Trils

Maximum polygon count 2731 Trils

Number of meshes/prefabs 1 /1

Rigging: No

Animation count 0

UV mapping: Yes

LOD information 0

Types of materials and texture maps PBR

This asset includes a compact optic with a standard Picatinny mount, making it easy to integrate into weapon systems and modular setups.

The model uses a single texture set and is optimized for real-time performance.

Meshes are not merged, and all elements use correctly positioned pivots, allowing easy attachment and alignment on weapons.

The package includes ORM texture maps (Occlusion, Roughness, Metallic) for efficient and flexible custom shading workflows.


Features:

  • Game-ready optic attachment
  • Standard Picatinny mount
  • Single texture set
  • No tinting
  • Separated meshes for flexibility
  • Accurate pivots for positioning
  • ORM texture maps for shading
  • Clean topology and UV mapping
  • Optimized for real-time rendering

Perfect for:

  • FPS games
  • Tactical shooters
  • Military simulations
  • VR/AR projects
  • Weapon customization systems

All brand names and logos are fictional. Any resemblance to real brands or products is purely coincidental.


Price $4.99

Necro Zombie by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecroZombie Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 2701

verts 2601

tris 5198



Price $15.00

Necro Warrior by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecro3Pack1 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 2262

verts 2196

tris 4334



Price $15.00

Necro Sentinel by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecro4Pack1 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 3251

verts 3051

tris 6126



Price $15.00

Necro One Eye by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecroOneEye Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 3534

verts 3316

tris 6628




Price $15.00

Necro Hunter by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecro6Pack1 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 2744

verts 2606

tris 5208



Price $15.00

Necro Guard by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecro5Pack1 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 2426

verts 2333

tris 4574



Price $15.00

Necro Cyclope by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecro2Pack1 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 2819

verts 2756

tris 5356



Price $15.00

Necro Bot by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiNecro1Pack1 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Textures pack map 1024x1024

three skins

3 materials

10 textures

PBR textures


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.



faces 1816

verts 1670

tris 3336




Price $15.00

Chibi Drou by AndryuBaby

Asset Store newest packages - 2026, April 13 - 11:52
Low-poly model of the character ChibiMonster8Pack2 Suitable for games of different genres: horror, RPG, action, top-down slasher, mobile games, etc.

Number of Materials:1

Number of Material Instances:3

Number of Textures:11

Texture Resolutions: 1024x1024


- PBR textures- Attention This model uses its own UE5 skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.


faces 2798

verts 2585

tris 5166



Price $15.00

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