FrostBoard - Kanban Task Management by Frostember Studios
🏗️ Core Architecture & Features:
- UI Framework: Built entirely with Unity UI Toolkit (USS + C# programmatic, no UXML). Feels native to the Editor at every level.
- Architecture: MVC + Command Pattern for clean separation of concerns and predictable state management.
- Undo / Redo: LinkedList-based CommandHistory with descriptive action labels. Persists across all board operations.
- Persistence: JSON serialization via JsonUtility with a versioned migration chain (v1.0 → v1.6). Auto-save is batched via EditorApplication.delayCall to prevent save-on-every-keystroke overhead.
- Performance: Debounced search (250ms), lazy RebuildBoard() calls, ScrollerVisibility.Auto to prevent layout shifts, CSS transitions for smooth animations at zero CPU cost. No reflection, no serialization overhead.
- GC Optimized: No unnecessary allocations during board interaction or card rendering.
- Settings, Archive & Shortcuts: Implemented as standard IMGUI Editor Windows for maximum Editor compatibility.
- Assembly Definitions: Fully isolated compile times via .asmdef files.
🔗 Dependencies & Requirements:
- Unity 6000.3 or newer (UI Toolkit required)
- Compatible with Built-In, URP, and HDRP render pipelines
- Editor-only zero runtime overhead, no impact on build size
- Works with any project type and any game genre
📂 What's Included:
- Full C# source code
- USS stylesheets (dark theme, CSS variable-based)
- JSON data file (auto-created on first use)
- Unit tests (NUnit, EditMode)
- Assembly definition files
Welcome to FrostBoard a fully-featured project management tool built
directly into your Unity Editor.
Stop switching between Trello, Notion, and sticky notes. Stop losing
context every time you alt-tab out of Unity. Everything your team needs
to stay organized lives exactly where you work.
Built from the ground up with Unity 6's UI Toolkit, FrostBoard feels
completely native to the Editor. It's snappy, keyboard-driven, and
designed for solo developers and small teams who want professional-grade
task tracking without the overhead of external tools.
🔥 Key Features
- Zero Context-Switching: Your entire project board lives inside Unity. Open FrostBoard, manage it, close it never leave the Editor.
- Drag-and-Drop Kanban: Unlimited columns, full card and column reordering, inline Add Task / Add Column buttons, and visual WIP limit indicators per column.
- Rich Task Cards: 3 display modes (Compact, Normal, Detailed). Toggle 9 fields per card Priority, Labels, Story Points, Due Dates, Subtasks, Comments, Assignee, Dependencies, and Task Type. Overdue highlighting, subtask progress bars, and card aging for stale tasks.
- Task Detail Panel: A full-screen slide-in panel with every field your team needs. Fibonacci story point quick-pick (1–21), integrated calendar date picker, subtasks with checkboxes, timestamped comments, and Blocked by / Blocking dependency tracking.
- Swim Lanes: Group your board by Assignee, Priority, or Task Type in one click. Column headers stay visible at all times.
- Team Members: Define your team once — name and color. Assignees become a clean dropdown, and color-coded avatars appear on every card automatically.
- Full Undo / Redo: Every board action is undoable with descriptive tooltips ("Undo: Move task to Done"). Nothing is ever accidentally lost.
- Archive & Templates: Archive tasks off the board without deleting them. Restore anytime. Save any task as a reusable template and spawn it via right-click.
- Multi-Select & Batch Actions: Ctrl+Click to select multiple cards. Batch delete, move, or archive in one action.
- Keyboard-First: Ctrl+Z Undo, Ctrl+N New Task, Ctrl+F Search, Arrow Keys to navigate, Delete to remove. Full shortcut reference built-in (Ctrl+Shift+/).
- Smart Search & Filters: 250ms debounced text search across title, description, and assignee. Priority and label filter dropdowns. "Showing X of Y" status bar.
- Zoom Support: Scale the board from 60% to 150% with Ctrl+Scroll. Zoom level persists between sessions.
💾 Persistence & Performance
FrostBoard auto-saves on every change via batched EditorApplication.delayCall. JSON-based save file lives inside your project. Data versioning with automatic migration chain ensures your board survives every update. Debounced search, lazy board rebuilds, and zero reflection overhead keep everything fast.
Questions?
contact@frostemberstudios.com
Price $39.99
Beach Bundle - Boys and Girls by Mixall
Number of textures: 40
Texture dimensions: 4096x4096
Polygon count of : about 5 000 faces each character
Number of meshes/prefabs: 20/20
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: Color, Normal map
Mixall studio presents a good solution for your games, VR projects and simulators: Beach Bundle - Boys and Girls. A set of 20 character in swimsuits. Perfect for VR projects
*The models are single-mesh and may not always be suitable for close-ups; please view screenshots before purchasing.
You can also purchase Beach characters - Boys and Beach characters - Girls characters separately, but by purchasing this package you save 20%
★ Key Features ★
- 20 character in swimsuits
- Characters are setup to work with Mecanim (no animations included in this pack)
- low poly mesh grid
- HDRI beach map
★ Assets ★
- 20 characters with rig
★ Other Assets ★
Combine this asset pack with our other assets:
-Boxing equipment - helmet and gloves
-Hockey arena - sport pavilion
-Fitness hall - sports equipment
-Boxing hall - interior and equipments
-Universal sport hall - basketball, football, volleyball, tennis
-Octagon - fighting ring and show arena
-Cloakroom - interior and props
-Fitness hall - interior and props
-Small pool - interior and props
-Sports equipment - balls and outfit
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $47.99
Simple Quest System by Dark Galaxies
- Quest Management: Singleton SimpleQuestManager with full lifecycle control (start, complete, fail, abandon, reset). Supports 4 objective types (Simple, Counter, Location, Conversation) and 5 reward types (Currency, Item, Experience, Reputation, Custom). Event-driven architecture with callbacks for all state changes.
- Visual Dialog Editor: Node-graph editor for building branching dialog trees stored as DialogTreeAsset ScriptableObjects. 15+ node types across 4 categories: Speech (Say, PlayerChoice, Narration), Flow (Start, End, Branch, BranchOnQuestStatus, Sequence, Random), Conditions (CheckQuest, CheckObjective, CheckVariable, CheckInventory), and Actions (StartQuest, CompleteQuest, GiveReward, SetVariable, TriggerEvent).
- AI Quest Generator: Natural language parser (AIQuestGenerator) using regex-based extraction to parse objectives, rewards, and story context from plain English descriptions. Generates Quest assets and complete dialog trees with proper node wiring for all 5 quest states. Story-aware dialog generation produces contextual NPC dialogue referencing threats, locations, and task details from the original description.
- 4 Dialog UI Styles: Classic RPG, Cinematic, Speech Bubble, and Minimal -- each supporting typewriter text effects, continue indicators, choice buttons, speaker portraits, and fade animations. Switchable per-NPC or globally via DialogManager.
- Trigger System: QuestLocationTrigger for area-based objective completion with optional discovery dialogs, QuestCollectible for counter-incrementing pickups with effects and sounds, QuestConversationTrigger for dialog-driven completion.
- Save/Load: Automatic PlayerPrefs-based persistence with manual serialization API. Full state restoration including objective progress and counter values.
- Dialog Blackboard: Per-conversation and global variable system supporting Bool, Int, Float, and String types. Used for conditional branching and reward distribution.
Simple Quest System is a fully-featured quest management and dialogue framework for Unity 6+.
It enables developers to create, track, and complete quests with multiple objective types (counter, location, conversation, simple) and a flexible reward system supporting currency, items, XP, reputation, and custom data.
The centerpiece is a visual node-based dialog editor that supports branching conversations with speech, player choices, narration, conditional branching, and quest-aware actions like starting, completing, and rewarding quests directly from dialog trees.
Four professionally designed UI styles are included out of the box: Classic RPG, Cinematic, Speech Bubble, and Minimal.
The standout feature is the AI Quest Creator, which lets developers describe a quest in plain English and automatically generates a complete Quest ScriptableObject with objectives and rewards alongside a fully-wired dialog tree handling all quest states -- from initial offer through acceptance, progress checking, turn-in, completion, failure, and abandonment.
The system also includes a quest journal, on-screen tracker, alert notifications, save/load support, trigger components for locations and collectibles.
Simple demo scene included
Furture Enhancements include:
Dialog & UI
- Localization support for dialog text and quest descriptions
- Animated portrait expressions that change with emotion states
- Skip/fast-forward for previously seen dialog
Quest System
- Quest chains/prerequisites — require completing one quest before another unlocks
- Timed objectives with visible countdown UI
- Branching quest outcomes — different endings based on player choices
- Quest difficulty levels or level requirements
Triggers & Interaction
- Kill/defeat objective trigger (enemy death increments counter)
- Escort objective type
- Multi-step objectives (e.g., go to location then collect items there)
- Proximity-based auto-dialog for ambient NPC chatter
Price $25.00
Missing Script Registry by Intuitive Gaming Solutions
- *Works on all input systems.*
- *Works on all render pipelines.*
- *Supports Unity 2019.4 or newer.*
More From Creator
- Collapsible Headers - An editor tool that makes [Header] attributes collapsible to clean up the editor.
- Collapsible Events - An editor tool that makes UnityEvents collapsible to clean up the editor.
- Fish In VR - A complete physics driven VR fishing solution for Unity game engine.
- Drive In VR - A powerful VR driving system that lets you steer using a steering wheel or handle bars using your XR controllers (or hand tracking).
- Chess Engine & AI (Multiplayer) - A complete multiplayer chess game that supports all target platforms, Netcode and PUN2 multiplayer, and has cross-platform DLC for AI like Stockfish.
Missing Script Registry (MSR)
Have you ever opened an old Unity project or updated a third party asset pack, only to be met with dozens of "Missing (Mono Script)" warnings? We have all been there, staring at an empty box in the Inspector with absolutely no memory of what script used to be attached.
MissingScriptRegistry solves this completely. By hooking into native Unity events, it runs silently in the background and builds a persistent shadow map of your project architecture. As you work and click around your scenes, it automatically pairs every component instance to its validated file path and class name. It even cracks open compiled DLLs to track specific scripts inside them.
When a link inevitably breaks, the tool steps in. Instead of a useless blank box, you are presented with a human readable recovery plan showing the exact original filename and location. You get the clarity you need to restore your game rather than rebuilding it from memory.
Built for Performance
It is designed to be completely invisible while you work. Instead of causing Editor stutters by scanning your whole scene on a loop, it uses a lazy event driven approach. It maps objects instantly when you click on them or save your scene, keeping your frame rate smooth. It also uses a highly optimized string dictionary system that relies on Unity's native GUIDs. This avoids duplicating paths for tens of thousands of components, keeping the memory footprint incredibly small.
Team Friendly
Your registry is saved as a clean JSON file in your ProjectSettings, making it completely friendly for Git and version control. If a teammate accidentally breaks a prefab and pushes it, your local registry will read the broken reference, check the team shadow map, and immediately tell you what script they deleted so you can fix it without asking them.
Features
- ✍️ Editor-only: Zero runtime cost.
- 🕵️ Silent Tracking: Automatically maps components to their source scripts in the background as you click around and save.
- 🚑 Instant Recovery Info: Replaces useless missing script warnings with the exact original file path and class name.
- ⚡ Ultra-Optimized: Uses an event-driven scanning system and lightweight string dictionaries to guarantee zero stuttering in massive scenes.
- 📦 Full Managed DLL Support: Accurately identifies and tracks individual scripts compiled inside external assemblies.
- 🤝 Team & Git Friendly: Saves registry data cleanly to ProjectSettings using Universal Identifiers to prevent version control merge conflicts.
- 🔎 Missing Script Finder: An editor window that quickly shows you which GameObjects are missing scripts and allows you to easily select them with 1-click.
- 🧹 Self-Cleaning: Automatically purges dead records of intentionally deleted scripts over time to prevent file bloat.
- 🎨 Native UI Integration: Flawlessly mimics Unity's default missing script Inspector while retaining full drag-and-drop repair functionality.
- 📋 Built-In Debugger: Includes a custom window with a real-time activity feed to see exactly what the registry is tracking.
- 😑 Minimal Footprint: Designed to stay completely out of your way and feel like a native Unity feature.
- 🧩 Widely Compatible: Works from Unity 2019.4 to the latest Unity 6.x.
Documentation:
Price $29.99
Modern Shooting UI Pack(+PSD) by D.F.Y. STUDIO
Modern Shooting UI Pack is a clean, friendly modern shooting game UI skin pack.Can be used for PC or mobile games.
1.The canvas prefabs and 9-sliced pngs were ready ,so you can easy to use them in unity!
2.Each element is separate, so you can replace it with your own icon, text, etc..You can use them completely in unity, almost without any ps processing.So this is a lazy UI skin package.
3.Include editable psd source files,meet your advanced customization needs.
Demo Scenes:
• Loading Page
• Login Page
• Stage Select
• Level Select
• Home Page
• Main Scene1
• Main Scene2
• Daily Reward
• Receive Rwards
• Crafting Panel
• Store
• Popup
• Recharge
• Missions
• Settings
• Level up
• Inventory
• Armoury
• Ranking
• Pause
• Victory
• Died
• Quit
• Sniper Rifle Sight
• Character Creation
• Matching Hall
• Components
• Icons
• Backgrounds
Asset contains:
--Demo Scene
--1000+ 9 sliced png files
--30 editable psd files
--Free icons(128px)
--Fonts
--Scripts
More Packs:
https://assetstore.unity.com/publishers/39517
If you have any questions or have better suggestions about this asset, please contact us immediately.Thanks.
Price $49.99
MAR-Low Poly Construction Heavy Equipment Pack by MAR_0237
Number of textures : 4
Texture dimensions : 512*512
Polygon count :
- Bulldozer - 6,134
- WheelLoader - 2,918
- Excavator - 5,517
- Dump_Truck - 3,444
- Tower_Crane - 3,032
Minimum polygon count : 2,918
Maximum polygon count : 6,134
Number of meshes/prefabs : 22 prefabs
UV mapping: Yes
Texture maps : Base Color, Emission
This stylized low poly construction heavy equipment pack includes 5 different vehicles designed for construction site and industrial environment scenes. It is suitable for games, simulations, and other real-time projects.
Included vehicles:
• Excavator
• Bulldozer
• Dump Truck
• Tower Crane
• Wheel Loader
All models feature clean topology and are optimized for efficient performance in real-time environments.
Some parts are separated to allow simple movement setups within your scene (such as rotating wheels or movable components). No animations are included, giving you the flexibility to implement your own animations if needed.
Note: Each vehicle in this pack is also available as an individual asset on the Asset Store. Purchasing both the individual assets and this pack may result in duplicated content.
Price $19.99
Like and Gift Button UI By maything by Unity China Publisher Hub
Based on Unity GUI
Provide examples
Include source code
Include explanatory documents
This UI is Unity GUI(UGUI) component!
When you click the button, there will be a lot of floating gift icons!
The package also contains 16 cartoon style icons
This package include all the source code and instructions.
Price $4.99
Low Poly Fire and Explosion FX by Unity China Publisher Hub
3 custom shader graph, although you can replace them with other shaders
Simple fire and explosion particle effects for low poly games!
Features:
- Fire (Small, Medium, Large, Campfire)
- Explosion (Small, Medium, Large, Mega)
- Flamethrower (Small, Large)
- Flame ring (Small bottom, Normal, With particle)
- Flaming Tornado (Small, Large)
- 2 styles: pseudo lit and unlit
- Demo scene
Price $5.00
Chemistry Laboratory Equipment And Glassware by Unity China Publisher Hub
Texture sizes: 2048x2048, 1024x1024 for main equipment and glassware objects.
Custom glass shader in Built-in / URP, but you can use standard transparent shader, or your own glass shader.
➕Includes 35 models and 42 prefabs:
Alcohol Burner (3272 tris, with cap)
Balance (182 tris)
Beaker 100mL (892 tris)
Beaker 500mL (892 tris)
Bunsen Burner (2916 tris, with collar, gas nozzle, handle, tube, 4 flame VFX: Safety, Slight, Half, Full)
Clay Triangle (1800 tris)
Crucible (876 tris, with lid)
Crucible Tongs (984 tris)
Dropper (510 tris, with squeeze blend shape)
Erlenmeyer Flask 400mL (1468 tris)
Evaporating Dish (528 tris)
Forceps (68 tris, with grasp blend shape)
Funnel (640 tris)
Glass Rod (236 tris)
Graduated Cylinder 50mL (416 tris)
Iron Ring (714 tris)
Motar and Pestle (528 + 284 tris)
Retort Stand (138 tris)
Scoopula (148 tris)
Spatula (830 tris)
Test Tube (672 tris)
Test Tube Brush (4336 tris, with bristle blend shape)
Test Tube Holder Metal (1448 tris)
Test Tube Holder Wooden (1084 tris)
Test Tube Rack (1476 / 2868 / 1688 tris, 3 variations)
Tripod (930 tris)
Vial (1272 tris, with lid, 4 variations: lable, transparent / brown)
Wash Bottle (2136 / 2200 tris, 2 variations: lable)
Watch Glass (512 tris)
Wire Gauze (12 tris)
➕Simple refractive glass shaders for BiRP, URP (HDRP uses its own Lit Refraction Model)
➕Demo scenes for prefabs and animations
⚠️Limitation
Fluid physics is not provided in this pack. To adjust the liquid level in the glassware, simply scale the liquid GameObject along its local Y-axis. It is recommended to use other physics assets if you need more advanced physics.
Price $9.00
Futuristic Restroom – Sci-Fi Interior by Friday Night Studio
🧩 Technical Details
- Total prefabs: 22
- Total tris for each prefabs: Between 16 verts to 18K verts
- 23 unique material sets for optimal quality and performance
- Colliders: Custom mesh colliders and primitive colliders included
- Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.
⭐ Community ⭐
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages 🎁:
🚀 FRIDAY NIGHT STUDIO - DISCORD 🚀
🤝 Overview
This modular Futuristic Environment Pack is a standalone asset derived from a larger, fully featured environment.
Want the complete experience? Check out the full environment using the link below :
Take a look at my unity asset store page for more futuristic environments! ✨🏞️
Perfect for PC, consoles, VR, Mobile, games, cinematic projects, and interactive experiences. 🎮🎥
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs and materials.
- Optimized colliders for smooth gameplay.
- Demo scenes included for easy showcase and testing.
🚀 Pipeline Compatibility
🛠️ All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
Lighting and post-processing settings vary between pipelines — adjust as needed for your scene. 💡
⭐Follow us for updates, promotions, previews & more⭐:
Price $29.99
Modern Menus - Synty INTERFACE - GUI by Synty Studios
Q: Does the pack work with TextMeshPro?
A: Yes! This pack is designed to work with TextMeshPro
Q: Are the UI elements 2D or 3D?
A: The UI elements are 2D renders allowing them to work easily with UGUI and other 2D UI systems
Q: What UI system do the prefabs use?
A: Our pack's prefabs are built using UGUI – Unity's recommended runtime UI system.
Q: Can I use the fonts in this pack for my game or project?
A: Yes, fonts included in this pack are Google Fonts called Barlow Condensed, Bungee and Saira Condensed. You will be able to find more information in the pack documentation, and can check out the Google Fonts FAQ here.
Synty® Studios presents: INTERFACE - Modern Menus
This UI pack contains sprites and components like menu screens, frames, buttons, popups and icons, which allow you to make grounded, realistic games where you can drive a car off a skyscraper or perform a 1440 heelflip while rail grinding the length of the Golden Gate Bridge.
Modern Menus is intended to work seamlessly alongside Synty’s POLYGON assets, and blend with our library of themed INTERFACE packs. Perfect for a wide variety of modern style games including simulation, heist, sports, management, and more!
Key Features:
- 120+ icons with angled and flat variants, meshes included
- 350+ prefabs (with animations!)
- 1,000+ sprites and icons
- Customisable visual variants for components allow you to add your own style to your game’s menus. Create hundreds of variations to fit your game’s specific needs!
- Comprehensive range of input icons for multiple controller types including PC, Xbox, PlayStation, Nintendo Switch 2 and Steam Deck.
- Blends seamlessly with Synty’s expansive library of POLYGON assets.
- Text and numeric buttons can be tinted, customised and localised.
*The UI components in this pack are 2D and designed to work with Unity’s UGUI and 2D systems. The sprites can be used in any UI program. 3D models are included for the icon set.
Complete Your Project:
Modern Menus is designed to complement Synty's library of modern world themed packs including those used to create the promotional images for this pack: POLYGON Palm City, POLYGON Pro Racer, POLYGON Police Station, POLYGON Town and Sidekick Modern Civilians.
Interface Tutorials:
New to exploring UI? Head to the official Synty YouTube channel for INTERFACE tutorials.
Price $99.99
Silent Grab & Hostage Animation Pack by Raisecreation
Total Number of Animations: 104
Animation types : Root_motion
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
Take your stealth and combat systems to a professional AAA level. The Silent Grab & Hostage Animation Pack is a comprehensive collection of hand-keyed animations designed for high-stakes character interactions. Whether your hero is using an enemy as a human shield in a shootout or performing a lethal dagger execution from the shadows, this pack provides the complete mechanical framework.
Every "Action" in this pack includes a perfectly synchronized "Reaction" file, ensuring pixel-perfect alignment between the Hero and the Victim without the need for manual adjustment.
🎥 Watch The Animations
🎥 Preview Video: [Preview Video Link]
📧 E-Mail: raisecreation14@gmail.com
Key Features
✅ 100+ Ready-to-Use Animations – Complete grab-to-release system
✅ Three Weapon Systems – Knife, gun, and unarmed takedowns
✅ Synchronized Reactions – Every action has matching victim/civilian react
✅ Full Hostage Lifecycle – Grab → Control → Interrogate → Walk → Release/Finish
✅ Shield Mechanic Included – Gun shield cover, idle, shoot, and transitions
✅ Escape & Counter Mechanics – Struggle, break free, and escape animations
✅ Tackle System – Catch, control, interrogate, and knockout from sprint
✅ Ground Control – Start, interrogate, and end ground-based captures
✅ Game-Ready FBX Files – Optimized
📜 Complete Animation List (100+)
🗡️ Knife/Dagger System
- AS_S_Dagger_grab.fbx + _React.fbx
- AS_S_Dagger_Finisher.fbx + _React.fbx
- AS_S_Dagger_Introgate.fbx + _React.fbx
- AS_S_Dagger_Knock_Out.fbx + _React.fbx
- AS_S_Dagger_Struggle.fbx + _React.fbx
- AS_S_Dagger_Walk.fbx + _React.fbx
- AS_S_Dagger_Idle.fbx + _React.fbx
- AS_S_Dagger_Broke_Free.fbx + _React.fbx
- AS_S_Knife_Back_Walk.fbx + _React.fbx
🔫 Gun System
- AS_S_Gun_grab.fbx + _React.fbx
- AS_S_Gun_Introgate.fbx + _React.fbx
- AS_S_Gun_Knock_Out.fbx + _React.fbx
- AS_S_Gun_Struggle.fbx + _React.fbx
- AS_S_Gun_threatening.fbx + _React.fbx
- AS_S_Gun_Shoot_Head.fbx + _React.fbx
- AS_S_Gun_Head_Hit.fbx + _React.fbx
- AS_S_Gun_Push.fbx + _React.fbx
- AS_S_Gun_Walk_Back.fbx + _React.fbx
- AS_S_Gun_Idle.fbx + _React.fbx
🛡️ Gun Shield System
- AS_S_Gun_Shield_Idle.fbx + _React.fbx
- AS_S_Gun_Shield_shoot.fbx + _React.fbx
- AS_S_Gun_Shield_Cover_Hit.fbx + _React.fbx
- AS_S_Gun_Shield_Cover_Death.fbx + _React.fbx
- AS_S_Gun_Shield_Transition.fbx + _React.fbx
👊 Back Grab & Control System
- AS_S_Back_grab.fbx + _React.fbx
- AS_S_Back_Introgate.fbx + _React.fbx
- AS_S_Back_Knock_Out.fbx + _React.fbx
- AS_S_Back_Struggle.fbx + _React.fbx
- AS_S_Back_Escapes.fbx + _React.fbx
- AS_S_Back_Push.fbx + _React.fbx
- AS_S_Back_Walk.fbx + _React.fbx
- AS_S_Back_idle.fbx + _React.fbx
🏃 Tackle System
- AS_S_Tackle_Catch.fbx + _React.fbx
- AS_S_Tackle_Idle.fbx + _React.fbx
- AS_S_Tackle_Introgate.fbx + _React.fbx
- AS_S_Tackle_Knockout.fbx
- AS_S_Tackle_Punch.fbx + _React.fbx
- AS_S_Tackle_Run.fbx
🎯 Pick Up & Throw System
- AS_S_Pick.fbx + _React.fbx
- AS_S_Pick_Drop.fbx + _React.fbx
- AS_S_Pick_Idle.fbx + _React.fbx
- AS_S_Pick_Throw.fbx + _React.fbx
- AS_S_Pick_Walk.fbx + _React.fbx
- AS_S_Pick_Walk_Back.fbx + _React.fbx
🌍 Ground Control System
- AS_S_Ground_Start.fbx + _React.fbx
- AS_S_Ground_End.fbx + _React.fbx
- AS_S_Ground_Introgate.fbx + _React.fbx
🎮 Perfect For
- Stealth Action Games (Solid style)
- Vigilante Games (interrogations)
- Police/Law Enforcement Games (Arrest and capture mechanics)
- Tactical Shooters (Hostage rescue, room clearing)
- Horror Games (Capture or evade mechanics)
Price $18.00
Superhero Interaction Villain Animation by Raisecreation
Total Number of Animations: 79
Animation types : In_place, Root_motion
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
Bring your superhero gameplay to life with the Superhero Interaction Villain / Enemy Animation Pack , a complete system for capturing, controlling, and handling enemies with cinematic, high-impact interactions.
This pack is designed to let players stop enemies mid-action, capture them, interrogate them, control them on the ground or in the air, and force surrender , all with smooth, professional animation flow.
Unlike traditional takedown or finisher packs, this pack focuses on control, dominance, and justice, not killing making it perfect for superhero-style gameplay.
📽 All animations in the pack can be seen in this video preview: (preview link)
📧 For any questions or custom requests, contact: raisecreation14@gmail.com
Complete Animation List (70+)
🦸♂️ Aerial Capture System
- AS_SV_Fly_Catch.fbx + _React.fbx
- AS_SV_Speed_Catch.fbx + _React.fbx
- AS_SV_Fly_to_Ground.fbx + _React.fbx
- AS_SV_Ground_to_Fly.fbx + _React.fbx
- AS_SV_Fly_to_Speed.fbx + _React.fbx
- AS_SV_Speed_to_Fly.fbx + _React.fbx
💬 Interrogation Sequences
- AS_SV_interrogate_Start.fbx + _React.fbx
- AS_SV_interrogate.fbx + _React.fbx
- AS_SV_interrogate_End.fbx + _React.fbx
- AS_SV_interrogate_up_down.fbx + _React.fbx
- AS_SV_interrogate_up_down_Start.fbx + _React.fbx
- AS_SV_interrogate_up_down_End.fbx + _React.fbx
- AS_SV_interrogate_Ground.fbx + _React.fbx
- AS_SV_interrogate_Ground_Start.fbx + _React.fbx
- AS_SV_interrogate_Ground_End.fbx + _React.fbx
🙌 Civilian Surrender & Intimidation
- AS_SV_Hands_Up.fbx
- AS_SV_Hands_Up_idle.fbx
- AS_SV_Hands_Up_intimated.fbx
- AS_SV_Surrender.fbx + _React.fbx
- AS_SV_Surrender_Idle.fbx
- AS_SV_intimated.fbx
- AS_SV_Hand_Cross.fbx
🤼 Ground Struggle Mechanics
- AS_SV_Ground_Struggle.fbx + _React.fbx
- AS_SV_Ground_Struggle_Free.fbx + _React.fbx
- AS_SV_Ground_Struggle_Stop.fbx + _React.fbx
- AS_SV_Ground_Struggle_End.fbx
- AS_SV_Ground_Drop.fbx + _React.fbx
- AS_SV_Pick_Ground.fbx
- AS_SV_Ground_React.fbx
✈️ Flight & Speed Movement
- AS_SV_Fly_Back.fbx + _React.fbx
- AS_SV_Fly_Left.fbx + _React.fbx
- AS_SV_Fly_Right.fbx + _React.fbx
- AS_SV_Fly_Front.fbx + _React.fbx
- AS_SV_Fly_idle.fbx + _React.fbx
- AS_SV_Fly_Hover.fbx
- AS_SV_Fly_Hover_Point_Them.fbx
- AS_SV_Fly_Hover_look_up.fbx
- AS_SV_Fly_Check.fbx + _React.fbx
- AS_SV_Speed.fbx + _React.fbx
- AS_SV_Speed_Up.fbx + _React.fbx
- AS_SV_Speed_Down.fbx + _React.fbx
- AS_SV_Speed_F.fbx
🎭 Core Idle & React States
- AS_SV_Idle.fbx
- AS_SV_En_Idle.fbx
- AS_SV_Ground_Idle.fbx + _React.fbx
- AS_SV_Ground_Walk.fbx + _React.fbx
- AS_SV_Fall.fbx
- AS_SV_Stagger.fbx
🧩 Designed for Real Gameplay Systems
This pack is not just animations, it is a modular interaction system.
Developers can create gameplay such as:
• Capturing enemies mid-combat
• Forcing enemies to surrender
• Interrogating enemies for story events
• Controlling enemies in air or on ground
• Handling non-lethal combat scenarios
🔥 Perfect For
• Superhero games
• Action-adventure games
• RPG systems
• Open-world games
• Stealth & control-based gameplay
• Cinematic cutscenes
Price $14.00
Block Game: Wooden Block Sounds by ShashiRaj Productions
Please check the complete sound list here.
TOTAL UNIQUE SOUNDS: 100
Number of Audio Waves: 100 + 100
Sample rate / bit rate: 96kHz-32bit [100 Sounds] + 44.1kHz-24bit [100 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 1:28
Supported Development Platforms:
Windows: Yes
Mac: Yes
Introducing ''Block Game: Wooden Block Sounds''
Bring tactile realism to your project with authentic wooden block interactions—captured from real, small-scale pieces. This pack delivers crisp contact clatters, unstable imbalance rattles, full block collapses, and delicate tiny tile clatter, perfect for block games, LEGO-like experiences, and shape or structure-building mechanics. Ideal for physics-driven gameplay, UI feedback, and interactive environments—clean, detailed, and ready to drop into any mix.
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $6.99
Weird: Shapes by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many built-in shape kernels and sampling modes.
✓ Many parameters to configure.
✓ Full source code (scripts and shaders).
✓ Included in 'Weird Bundle'.
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Unity 6 or higher (Render Graph support).
💡 Universal RP 17.0.3 or higher.
💡 Assets used in video and demo are not included.
Other bundles that might interest you:
✨ Artistic: enhance your creativity and get a unique style.
✨ Spice Up: designed to increase the juice of your games.
✨ Retro: give your games a unique retro look.
✨ Glitches: unleash the juice!
✨ Camera Transitions: professional real-time camera transitions.
✨ LUTs: the largest collection of LUTs in the whole store.
✨ True Ballistics: a physically-accurate ballistics.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $9.99
Fantastic Adventure - Original Soundtracks and Loops by Coco Audio Library
Format: Unitypackage/Wav
Sample Rate: 44.1kHz
Bit depth: 24
Loopable: Yes
Stereo
For any kind of support - contact coco.audiolibrary@gmail.com
Our new pack "Fantastic Adventure - Original Soundtracks and Loops" brings you 8 brand new, originally composed soundtracks for your next game. From relaxing flutes and whistles to epic orchestral crescendos - these soundtracks and seamless loops are designed to fit almost any game genre.
All sounds, songs and tracks were composed by Coco Audio Library artist(s) and no AI was used during the creation.
Price $19.99
Beach characters - Girls by Mixall
Number of textures: 20
Texture dimensions: 4096x4096
Polygon count of : about 5 000 faces each character
Number of meshes/prefabs: 10/10
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: Color, Normal map
Mixall studio presents a good solution for your games, VR projects and simulators:
Beach characters - Girls. A character set of 10 girls in swimsuits. Perfect for VR project.
*The models are lowpoly and may not always be suitable for close-ups; please view screenshots before purchasing.
★ Key Features ★
- 10 girls in swimsuits
- Characters are setup to work with Mecanim (no animations included in this pack)
- low poly mesh grid
- Beach HDRI
★ Assets ★
- 10 characters with rig
★ Other Assets ★
Combine this asset pack with our other assets:
-Boxing equipment - helmet and gloves
-Hockey arena - sport pavilion
-Fitness hall - sports equipment
-Boxing hall - interior and equipments
-Universal sport hall - basketball, football, volleyball, tennis
-Octagon - fighting ring and show arena
-Cloakroom - interior and props
-Fitness hall - interior and props
-Small pool - interior and props
-Sports equipment - balls and outfit
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
World Interactions Animation Pack by Cocomotion Studio
- ✔ 185 High-Quality Motion Capture Animations
- ✔ Professional looping and smoothing applied
- ✔ Narrative Depth
- ✔ Rigged to Humanoid
🖥️ DEMOS, VIDEOS, DOCS:
Watch Video Preview: Showcase
✅ INCLUDED FEATURES:
- 185 High-Quality Animations: A massive collection of professional motion-captured interaction sequences.
- Looped & Smoothed: Every animation is meticulously smoothed for perfect, infinite looping without popping or jitter.
- Diverse Categories: Covers everything from basic breathing and combat stances to specialized roles and sitting interactions.
- Standard Rigging: Fully compatible with [Humanoid Skeleton].
📦 PACKAGE DESCRIPTION:
Your World, Your Rules! - 185 Interaction Animations
World Interaction Animation Pack is a professional mocap animation library covering the full range of physical interactions found in open world, RPG, survival, horror, and adventure games. Every animation is hand-cleaned, smoothed, and loops cleanly, ready to drop straight into your project.
With 185 animations spanning levers, cranks, locks, doors, containers, computers, digging, pulling, lifting, placing, looting and more, this pack gives your characters the physicality and believability that makes a world feel real and reactive.
📋 ANIMATION LIST: For easy browsing, the 185 animations are grouped by category:
Buttons - Keypads, touchscreens, dials, toggles and hold presses
AS_Button_HoldPress 01 02
AS_Button_HoldPress_Continuous 01
AS_Button_PressFirm 01 02
AS_Button_PressHand 01 02 03
AS_Button_PressSmall 01 02 03
Computers & Terminals - Keyboard typing, touchscreen swipe and tap, control terminal
AS_Computer_ControlTerminal 01
AS_Computer_ControlTerminal_Continuous 01
AS_Computer_KeyEnter 01 02
AS_Computer_TouchscreenSwipe 01
AS_Computer_TouchscreenTap 01
AS_Computer_TouchscreenTap_Continuous 01
AS_Computer_TypeKeyboard 01 02
AS_Computer_TypeKeyboard_Continuous 01 02
Containers - Open chests, crates, drawers, bags, smash barrels and crates, tip crate
AS_Container_OpenBag 01
AS_Container_OpenChest 01 02
AS_Container_OpenCrate 01 02
AS_Container_OpenDrawer 01 02 03 04 05
AS_Container_SmashBarrel 01 02
AS_Container_SmashCrate 01 02 03 04
AS_Container_TipCrate 01
Cranks & Valves - Small and large wheel turns, valve spins, crank handles
AS_Crank_ValveTurn 01 02 03
AS_Crank_WheelLarge 01 02 03 04
AS_Crank_WheelLarge_Continuous 01 04
AS_Crank_WheelSmall 01 02
AS_Crank_WheelSmall_Continuous 04
Digging - Shovel stabs, digging loops
AS_Dig_ShovelLoop_Continuous 01
AS_Dig_ShovelStab 01 02 03
AS_Dig_ShovelStab_Continuous 01
Doors - Push, kick, shoulder barge, heavy push and hold open
AS_Door_HoldOpen 01
AS_Door_KickOpen 01
AS_Door_PushHeavy 01 02
AS_Door_PushOpen 01 02 03 04 05
AS_Door_ShoulderPush 01 02
AS_Door_ShoulderPush_Continuous 01 02
AS_Handle_Jiggle 01 02
AS_Handle_TurnKnob 01 02 03
AS_Idle 01
Levers & Handles - Pull, push, flip, crank and jiggle interactions
AS_Lever_CrankHandle 01 02 03 04
AS_Lever_CrankHandle_Continuous 01 02 03 04
AS_Lever_FlipSwitch 01 02
AS_Lever_Floor 01 02 03
AS_Lever_PullDown 01 02 03 04 05
AS_Lever_PullDown_Continuous 02
AS_Lever_PullUp 01 02 03 04 05
AS_Lever_PushForward 01 02 03
Lifting - Small, medium, heavy and floor lifts, set down, insert slot and stacking
AS_Lift_FromFloor 01
AS_Lift_FromFloor_Continuous 01
AS_Lift_HeavyObject 01 02
AS_Lift_HeavyObject_Continuous 01
AS_Lift_MediumObject 01 02
AS_Lift_MediumObject_Continuous 01
AS_Lift_SmallObject 01 02
Locks & Keys - Insert and turn, pick lock, padlock, combination dial, latch and chain
AS_Lock_ChainUnlock 01
AS_Lock_CombinationDial 01 02
AS_Lock_CombinationDial_Continuous 01 02
AS_Lock_InsertKeyTurn 01 02 03 04
AS_Lock_LatchOpen 01
AS_Lock_PadlockOpen 01 02
AS_Lock_PickLock 01 02 03
AS_Lock_PickLock_Continuous 01 02 03
Looting - Ground pickup, table pickup, shelf grab, quick grab and scoop
AS_Loot_GrabShelf 01 02
AS_Loot_PickupGround 01 02 03 04
AS_Loot_PickupTable 01 02 03
AS_Loot_QuickGrab 01 02 03
AS_Loot_ScoopMultiple 01 02
Panels - Keypads, touchscreens, dials, toggles and hold presses
AS_Panel_KeypadType 01 02
AS_Panel_SwipeHorizontal 01 02
AS_Panel_SwipeVertical 01 02
AS_Panel_TapScreen 01 02
Placing - Small, medium, heavy and floor lifts, set down, insert slot and stacking
AS_Place_InsertSlot 01 02
AS_Place_SetDownLarge 01
AS_Place_SetDownMedium 01 02
AS_Place_SetDownSmall 01 02
AS_Place_StackObject 01 02
AS_Place_StackObject_Continuous 01 02
Prying - Crowbar floor and wall, board rip, crate pry
AS_Pry_BoardRip 01
AS_Pry_CrateOpen 01 02
AS_Pry_CrowbarFloor 01 02
AS_Pry_CrowbarWall 01
Pull - Rope pulls, chain grabs, body weight pulls
AS_Pull_BothHands 01 02 03 04
AS_Pull_BothHands_Continuous 03
AS_Pull_Chain 01
AS_Pull_Chain_Continuous 01
AS_Pull_Rope 01
AS_Pull_Rope_Continuous 01
Push - Two-handed and one-handed pushes
AS_Push_BothHands 01 02 03
AS_Push_OneHand 01 02 03 04
ℹ️ MORE: Check out our other Cocomotion Studio animation packs HERE
Elevate your project. Every frame tells a story.
Price $39.99