Mobile Tree Pack 1 (for URP) by Tree Maker
Number of textures : 2 (leaf and trunk + normal map)
Texture dimensions : 2048x2048
Polygon count : ~200
Number of meshes/prefabs: 15
UV mapping: Yes
Types of materials: Default Lit
This pack contains 15 highly optimized tree models for the mobile platform. Using this pack, you can create your own beautiful environments without performance problems
These trees are made in a very professional way to bring you very beautiful scenes with a very low number of triangles (Around 200 triangles)
These trees don't need to bake lights or shadows and you will find the best result with drag and drop (AO already baked into the diffuse texture)
Features:
=> Optimized for all platforms
=> Each tree has around 200 triangles
=> Realistic design
=> Baked AO into the diffuse texture
=> 2 materials (leaf and trunk)
=> Drag and drop
=> Ready for realtime or baked lighting
Click to See=> All Tree packs
Price $4.99
Artisan Rye Bread by Meshive Labs
Number of textures: 4
Texture dimensions: 4096x4096
Polygon count breakdown:
- LOD0: 11916 Tris
- LOD1: 3574 Tris
- LOD2: 1072 Tris
- LOD3: 428 Tris
Minimum polygon count: 428
Maximum polygon count: 11916
Number of meshes/prefabs: 4 Meshers / 3 Pre-configured Prefabs (Built-in, URP, HDRP)
Rigging: No
Animation count: No
UV mapping: Yes (Handcrafted, Non-overlapping)
LOD information: 4 Levels (LOD0-LOD3) pre-configured via Unity LODGroup
Types of materials and texture maps: PBR (Metallic/Roughness workflow). Includes De-lit Albedo, Normal (OpenGL), Unity Mask Map (Metallic/AO/Smoothness packed), and Thickness Map (for HDRP SSS).
Meshive Labs presents a studio-grade photogrammetry asset engineered specifically for professional production environments. Our goal is to bridge the gap between cinematic visual fidelity and strict real-time performance budgets.
Meticulous Surface Engineering
Unlike conventional raw scans, this asset has undergone a rigorous manual retopology process. It features a clean, highly optimized mesh structure that transitions flawlessly across a 4-stage LOD chain. This ensures peak performance across all platforms—from standalone VR headsets to high-end desktop environments—without sacrificing silhouette integrity.
Calibrated PBR & Subsurface Scattering
The model utilizes color-calibrated 4K PBR textures packed into Unity's native Mask Map format for maximum memory efficiency. For HDRP users, a dedicated Thickness map is included to achieve physically accurate Subsurface Scattering (SSS) and realistic light transmission.
Seamless Engine Integration
Designed for zero-friction integration. We do not rely on automatic upgrade scripts that result in pink materials. This package includes independent, pre-configured prefabs for the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Standard pipeline.
Simply drag and drop the respective prefab into your scene. Custom mesh colliders and LOD groups are already configured out of the box.
Price $8.00
Artisan Seeded Bread by Meshive Labs
Number of textures: 4
Texture dimensions: 4096x4096 (BC7 High-Quality Compression)
Polygon count breakdown:
- LOD0: 12,868 Tris
- LOD1: 3,860 Tris
- LOD2: 1,092 Tris
- LOD3: 514 Tris
Number of meshes/prefabs: 4 Meshes / 3 Pre-configured Prefabs (Built-in, URP, HDRP)
Rigging: No
Animation: No
UV mapping: Yes (Handcrafted, Non-overlapping)
LOD information: 4 Levels (LOD0-LOD3) pre-configured via Unity LODGroup
Types of materials and texture maps: PBR (Metallic/Roughness workflow). Includes De-lit Albedo, Normal (OpenGL), Unity Mask Map (Metallic/AO/Smoothness packed), and Thickness Map (for HDRP SSS).
Meshive Labs presents a studio-grade photogrammetry asset engineered specifically for professional production environments. Our goal is to bridge the gap between cinematic visual fidelity and strict real-time performance budgets.
Meticulous Surface Engineering
Unlike conventional raw scans, this asset has undergone a rigorous manual retopology process. It features a clean, highly optimized mesh structure that transitions flawlessly across a 4-stage LOD chain. This ensures peak performance across all platforms—from standalone VR headsets to high-end desktop environments—without sacrificing silhouette integrity.
Calibrated PBR & Subsurface Scattering
The model utilizes color-calibrated 4K PBR textures packed into Unity's native Mask Map format for maximum memory efficiency. For HDRP users, a dedicated Thickness map is included to achieve physically accurate Subsurface Scattering (SSS) and realistic light transmission.
Seamless Engine Integration
Designed for zero-friction integration. We do not rely on automatic upgrade scripts that result in pink materials. This package includes independent, pre-configured prefabs for the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Standard pipeline.
Simply drag and drop the respective prefab into your scene. Custom mesh colliders and LOD groups are already configured out of the box.
Price $8.00
Mobile Tree Pack 2 (for URP) by Tree Maker
This pack contains 15 highly optimized tree models for the mobile platform. Using this pack, you can create your own beautiful environments without performance problems
These trees are made in a very professional way to bring you very beautiful scenes with a very low number of triangles (Around 200 triangles)
These trees don't need to bake lights or shadows and you will find the best result with drag and drop (AO already baked into the diffuse texture)
Features:
=> Optimized for all platforms
=> Each tree has around 200 triangles
=> Realistic design
=> Baked AO into the diffuse texture
=> 2 materials (leaf and trunk)
=> Drag and drop
=> Ready for realtime or baked lighting
Click to See=> All Tree packs
Price $4.99
Stylized Harvestable Nature: Forest Assets & Prefab Painter by DPTGames
Technical Details:
- Render Pipeline: Specifically designed for URP (Universal Render Pipeline).
- Poly Count: Optimized ranges (150 – 400 triangles).
- Textures: 1x 2048x2048 Atlas for maximum efficiency.
- Documentation: Includes a detailed PDF User Manual.
- Compatibility: Tested in Unity 6 (6000.4.0f1), compatible with 2022.3 LTS+.
Bring your environment to life with a professional-grade nature library and a powerful level-design utility.
The Models:
This pack features a curated set of low-poly, stylized nature assets designed for performance and aesthetic consistency. Every asset is optimized for modern hardware and mobile, featuring atlased textures and clean topology.
- 17 Master Prefabs: The core plug-and-play objects, including Trees, Stumps, Rocks, and Foliage.
- 30+ Visual Variants: Every harvestable asset features at least two distinct states (e.g., Full vs. Harvested), allowing for dynamic environment changes in real-time.
- Modular Mesh Construction: Assets are built from individual sub-meshes. Need a mushroom for a forest floor? Use the standalone mushroom component. Want a bare rock? Toggle the ore cluster off.
- Intelligent Interaction: Designed specifically for "State-Swapping" logic. Berries, Ore, and Foliage are separated into sub-objects for easy code-driven visibility toggles.
- Dynamic Color Variation: Built-in support for randomized brightness, giving every placed object a unique look while maintaining high performance through SRP Batching.
- Persistent Results: Includes the DPT_ColorVariation utility script. This ensures your randomized colors are serialized to the scene, persisting seamlessly from the Editor into Play Mode.
- Optimized Texturing: Utilizes a shared texture atlas featuring custom-baked Ambient Occlusion (AO) for built-in depth, alongside a hand-authored Smoothness map to define matte and shiny surfaces.
- Game-Ready: Colliders are pre-configured out of the box, with grounded pivots designed to make level building and object interaction as smooth as possible.
The Tool: DPT Prefab Painter
Stop dragging objects manually. Included is a custom Editor Extension that turns level design into a fast, creative process.
- Intelligent Scattering: Spray assets onto any surface with a 3D collider.
- Overlap Prevention: Built-in "No-Stacking" logic ensures assets don't clip into each other.
- Smart Hierarchy: Automatically organizes painted objects into unique, iterated parent folders (e.g., Painted_Scenery_01) to keep your project clean.
- Total Control: Features a native HelpBox for hotkey reference, Eraser mode, and full Undo support for a non-destructive workflow.
Price $15.00
Upholstered Furniture Pack - Customizable 4K PBR Seating Collection Vol.01. by Ditag Games
Technical details:
Number of Unique Meshes: 18
Vertex Count: Varies per model (Min: 462 / Max: 16,929)
Collision: Yes, automatically generated
Number of Materials: 2 Master Materials
Number of Material Instances: 19
Number of Textures: 57
Texture Resolution: 4096×4096 (4K)
Supported Platforms: Windows, Mac, PC, Console
Important Notes:
Master materials allow for custom color tinting.
Perfect for Architectural Visualization (ArchViz), Virtual Real Estate, Life Simulation games, and Cinematic Recreations.
Bring warmth, character, and comfort to your virtual interiors with the Upholstered Furniture Pack - Customizable 4K PBR Seating Collection Vol.01. This is not just a standard prop pack; it is a vibrant collection of 18 distinct, highly detailed 3D seating models powered by a customizable material system. Whether you are furnishing a cozy modern living room, a retro 70s lounge, or an eclectic bohemian lobby, this pack provides the exact tools to breathe life into your environments with masterful realism.
- Cozy Interiors (18 Unique Seating Models): A comprehensive library of 18 distinctly designed armchairs and sofas. This collection spans diverse styles, from classic plaid and geometric retro patterns to sleek, modern fabric designs.
- Customizable Material System: All materials are meticulously prepared with Substance. Our Master Materials allow you to adjust the color tint exactly as you want, giving you the freedom to match any art direction or interior color palette instantly.
- Masterful Realism & Detail: Every model boasts stunning realism, featuring intricate fabric weaves, realistic stitching, detailed folds, and authentic textures on wooden and metal bases that tell a story of comfort and quality.
- Game Engine Optimized: Assets are built for smooth performance, maintaining a high level of visual fidelity while ensuring efficient geometry and poly counts (ranging from 462 to 16k vertices) for both indie and AAA development.
- Industry-Standard PBR Textures: Includes a full set of Physically Based Rendering (PBR) 4K texture maps for flawless material presentation under any lighting condition, allowing the rich fabrics and materials to pop.
💧 What's Inside? (Design Highlights):
- Floral Comfort Armchair: A cozy, thick-cushioned armchair featuring a vibrant red and black floral fabric pattern.
- Classic Plaid Armchair: A timeless design wrapped in a warm brown and yellow grid plaid texture.
- Modern Geometric Lounge: A sleek, low-profile chair featuring a sophisticated grey geometric weave and subtle light blue cushioning.
- Pink Croc-Leather Chair: A bold, eclectic accent chair boasting a highly detailed pink and charcoal crocodile scale texture.
- Retro 70s Wingback: A nostalgic piece with high wooden legs and a vibrant orange and brown square retro pattern.
- Carved Wood Accent Chair: An ornate, classic wooden frame paired perfectly with a complex Greek key/maze fabric design.
- Tribal Aztec Armchair: A culturally rich, colorful seating option featuring intense tribal stripes and matching throw pillows.
- Tartan Plaid Sofa: A spacious, cozy sofa wrapped in deep green and blue tartan plaid, complete with quilted accent pillows.
- Bohemian Striped Sofa: A highly detailed, eclectic couch featuring red and white zig-zag patterns and heavily ornamented oriental cushions.
- Vintage Tweed Sofa: A classic, elegant sofa blending warm earthy tones, checkered tweed, and delicate leather-stitched pillows. (Plus 8 more unique, high-quality seating meshes!)
⚙️ Technical Specifications:
- Number of Unique Meshes: 18 (Armchairs & Sofas)
- Number of Materials: 2 Master Materials, 19 Material Instances
- Texture Resolution: 4K (4096 × 4096)
- Number of Textures: 57 (Prepared via Substance)
- Collision: Yes (Automatically generated)
- LODs / Rigging / Animation: No
Price $15.00
SCI-FI Plant V1 – FTR Vegetation | Game Ready PBR | Built-In & URP Compatible by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 19 (Base color, AO, Height, Metallic, Normal Roughness)
7 Materials
6 color variations
UV mapping: Yes
SCI-FI Plnat 1-1
Polygons: 3183
Vertex: 3208
Number of meshes/prefabs: 6
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling SCI-FI Plant V1. Recreated design so you can use it in personal projects, scenes, videogames and more
Price $6.99
Low-Poly Office Set #2 [+70 Models] [VNB] by VNB Productions
- Texture variations included for palettes and paintings.
- Palettes are 12×12px, 512x512/1024x1024px for the screen texture, painting textures are 1024x1024px.
- Models vary in poly count, with the simplest ones being around 12-48 tris, and the most complex ones around 300-400 tris.
- 70+ prefabs included, all properly organized under different categories such as "Building", "Deco", "Office", and so on.
- 1 demo scene populated with different items, you can use it as a reference.
- Universal Render Pipeline (URP) supported. No complex shaders or materials used, you can safely and easily upgrade the materials within Unity without problems.
🖥 What to expect? 🖱 The Office Set #2 contains over 70+ different models and prefabs, all office-themed, including desks, cabinets, books, computers, and more.
Prefabs for everything included, each with colliders and textures set up, including a small, simple demo scene showcasing everything!
🖥 What can I create? ⌨ The set is designed to complement the existing (also free) Office Set #1, as well as the paid Office Set #3, allowing you to create even more office spaces with new models!
🖥 I already own other similar asset packs 📚 That's awesome! Our sets follow a flat minimalistic low-poly style, similar to many other known in the Unity Asset Store. Yet our objective is not to compete against them, but to add more value to your collection. You can use these models along with others made by other studios!
🖥 Modular and animatable? 🎬 Yes. We don't like static models and prefabs, and so, models included feature different separated parts ready to be animated.
🖥 Is this mobile-friendly? 📱 Of course. Our mission is to offer detailed yet minimalistic low poly models that are actually low-poly, featuring mostly flat colors, along with some textures here and there for specific cases, with no hidden faces or extra tris.
Feel free to over-spawn things everywhere the way you want be that on PC or phone!
🖥 Will there be new content added in the future? 🛠 You can be sure there will be. From time to time new models will be added, expanding the set based on the feedback received. Our discord community is a great place to suggest new additions!
🖥 I need help with something! ✋ Don't you worry, just contact me (VNB-Leo) and I'll do my best to help you with whatever problem you're facing as soon as possible, you can reach me via mail, discord, or any social media available.
🖥 I would like to suggest some changes. 📃✍ Feedback of any kind is always welcome and much appreciated, in fact, we encourage you to provide as much detailed feedback as possible. If you think the set is missing something, notice any visual glitch/bug, or simply would like to see something new added, you can reach us. We will take it into account.
✨Your suggestions are important to us! ✨
🙋♂️ Want to get in touch? 🙋♀️
Feel free to do so!
- Mail: vnb.prods@gmail.com
- Twitter/X: @AgusVLeonel
- Discord: leovnb (Leo-VNB), The 3D Paradise Server (official community)
Price $0.00
Low Poly Stylized Wicker Basket – Hand-Painted Game-Ready 3D Asset by Propsybrush
- Compatibility: Built-in Render Pipeline and URP
- Number of textures: 1
- Texture dimensions: 2048x2048 (Base Color only)
- Triangles: 432
- Vertices: 222
- Number of meshes/prefabs: 1 mesh, 1 prefab
- Rigging: No
- Animation count: 0
- UV mapping: Yes
- LOD information: No LOD
- Types of materials and texture maps: Unlit, Hand-Painted Diffuse (Albedo)
- Mesh Collider: Yes (15 collision meshes)
Craft an authentic village atmosphere in your game with this stylized hand-painted wicker basket. Intricate braided weave geometry, warm earthy tones and a fully hand-painted texture make this lowpoly prop a natural choice for game developers who want expressive, optimized assets that feel truly handcrafted.
Key Features:
- Stylized Design: Unique hand-painted look that stands out in any environment.
- Game-Ready: Fully optimized for real-time performance and mobile platforms.
- Ready-to-use: Prefab and Material are pre-configured for instant use.
- Simple Setup: Uses a single material with an Unlit-friendly texture for easy integration.
- Clean Topology: Professional-grade low-poly mesh with no overlapping UVs.
A versatile prop for farm market scenes, RPG village stalls, harvest environments, or any game project that calls for a well-crafted storage prop with a handmade visual style.
Price $9.99
Grilled Sausage Broccoli Sandwich Game-Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 374 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Grilled Sausage Broccoli Sandwich – Game-Ready 3D Model for Unity URP
Bring realism and visual appeal to your Unity scenes with this high-quality Grilled Sausage Broccoli Sandwich 3D Model, ideal for food simulations, restaurant environments, cooking games, and both stylized and realistic projects. This ultra-low poly, PBR-based prop is optimized for real-time performance while maintaining strong visual quality.
Designed with rustic sandwich bread filled with grilled sausage chunks and sautéed broccoli, this asset features rich color contrast and subtle surface variation, making it suitable for close-up renders, inventory items, or environment dressing.
Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes a ready-to-use prefab. Whether you are building a cooking simulator, a restaurant scene, or a casual game environment, this asset integrates seamlessly into your workflow.
Key Features:
• Polycount: 374 triangles – ultra lightweight and optimized
• High-resolution PBR textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture resolutions: 4096x4096, 2048x2048, 1024x1024
• URP-ready materials included
• Unity prefab included for drag-and-drop use
• Real-world scale for consistent scene integration
What’s Included?
• 3D sandwich model (low poly prefab)
• PBR texture maps (Base Color, Normal, Roughness, Metallic, AO)
• Unity URP materials and prefab
• Multiple texture resolutions for optimization
Perfect for Unity Projects Like:
• Cooking and restaurant simulators
• Food-themed games and casual experiences
• First-person inventory systems
• Street food and market environments
• VR/AR food simulations
• Simulation, sandbox, and mobile games
Why Choose This Asset?
This model combines ultra-low poly efficiency with strong visual quality, making it ideal for large scenes, mobile optimization, and real-time applications. Optimized UVs, and ready-to-use materials ensure smooth integration into any Unity project.
Price $4.99
Metal Fences Pack 4 by 32cm
Verts 3000 tris 6000
Textures 11 (4096pix)
Meshes 6
Prefabs 9
Pack of 2 metal fences. Based in real ones. Realistic scale. 4 meshes, 2 fences and 2 endings.
Comes with 2 texture sets each one with 4096 PBR textures including Ao, Albedo, normal, roughness, metalness and unity HDRP mask.
Verts 3000 tris 6000
Separate mesh with 3 levels of LODs included.
Suitable for parks, streets, courtyards, backyards, etc...
Price $4.99
Metal Fences Pack 3 by 32cm
Verts 2000 tris 2000
Textures 11 (4096pix)
Meshes 7
Prefabs 11
Pack of 2 metal fences. Based in real ones. Realistic scale. 4 meshes, 2 fences and 2 endings.
Comes with 2 texture sets each one with 4096 PBR textures including Ao, Albedo, normal, roughness, metalness and unity HDRP mask.
Verts 2000 tris 2000
Separate mesh with 3 levels of LODs included.
Suitable for parks, streets, courtyards, backyards, etc...
Price $4.99
Metal Fences Pack 2 by 32cm
Verts 3000 tris 6000
Textures 11 (4096pix)
Meshes 7
Prefabs 11
Pack of 2 metal fences. Based in real ones. Realistic scale. 4 meshes, 2 fences and 2 endings.
Comes with 2 texture sets each one with 4096 PBR textures including Ao, Albedo, normal, roughness, metalness and unity HDRP mask.
Verts 3000 tris 6000
Separate mesh with 3 levels of LODs included.
Suitable for parks, streets, courtyards, backyards, etc...
Price $4.99
Metal Fences Pack 1 by 32cm
Verts 1500 tris 2500
Textures 11 (4096pix)
Meshes 8
Prefabs 12
Pack of 2 metal fences. Based in real ones. Realistic scale. 4 meshes, 2 fences and 2 endings.
Comes with 2 texture sets each one with 4096 PBR textures including Ao, Albedo, normal, roughness, metalness and unity HDRP mask.
Verts 1500 tris 2500
Separate mesh with 3 levels of LODs included.
Suitable for parks, streets, courtyards, backyards, etc...
Price $4.99
Wood Bench Seat Pack 2 by 32cm
Mesh 1 Verts 7000 tris 12000
Mesh 2 Verts 8000 tris 15000
Textures 32
Meshes 2
Prefabs 8
Wooden bench models. Realistic scale. 1 material each object. 3 sets of textures each object.
Comes with 3 texture sets each one with 4096 PBR textures including Ao, Albedo, normal, roughness, metalness and unity HDRP mask.
Mesh 1 Verts 7000 tris 12000
Mesh 2 Verts 8000 tris 15000
Separate mesh with 3 levels of LODs included.
Suitable for parks, streets, courtyards, backyards, etc...
Price $4.99
BT-Gamepad UI System: Intelligent Virtual Cursor & Keyboard Framework by Barkin Tufan
Core Systems:
- Virtual Cursor: GC-Free Raycasting, Magnetic Aim Assist, Input auto-switching.
- Virtual Keyboard: TMP/Legacy support, draggable panel, auto-spawning triggers.
- Context Engine: Contextual activation (VirtualCursorActivator) and modal confinement stacking.
- Panel Navigation: Stack-based "Back/Cancel" action handling.
Key Features:
- Zero Garbage Collection (GC) overhead during runtime cursor movement and raycasting.
- UI Aim Assist (Magnetic friction and visual scaling on hover).
- Gamepad haptic feedback (rumble) on UI hover.
- ScriptableObject driven cursor profiles for easy styling.
- UIRaycastDebugger tool for visual UI troubleshooting.
- One-click Demo Scene generator for instant learning.
Technical Specifications:
- Requires Unity's New Input System (com.unity.inputsystem).
- Compatible with Built-in, URP, and HDRP.
- Complete C# source code included.
- Supports both TextMeshPro and Unity standard UI.
- Optimized for Screen Space (Overlay/Camera) rendering modes.
Transform Your Game's UI with AAA-Level Gamepad Navigation Harness the same intuitive and seamless virtual cursor systems used in AAA blockbusters like Destiny, Assassin's Creed, and modern console titles. BT-Gamepad UI System delivers a professional-grade, highly optimized framework designed to bridge the gap between mouse and controller seamlessly.
🎯 Core UI Systems
Intelligent Virtual Cursor - Zero GC Allocation
- Auto Input Switching: Seamlessly detects and transitions between Mouse and Gamepad inputs automatically based on player activity.
- Magnetic Hover Feel: Dynamic speed multipliers and visual scaling when hovering over interactable UI elements for that premium console feel.
- GC-Free Architecture: Built from the ground up to eliminate per-frame allocations. Uses cached raycast lists and optimized struct-based Gizmo data to ensure 0 bytes of garbage collection overhead.
- Smart Canvas Resolution: Automatically finds and migrates to the highest-priority active canvas, supporting multi-canvas setups and runtime-spawned overlays.
Integrated Virtual Keyboard - Plug & Play
- Universal Support: Out-of-the-box integration for both TextMeshPro (TMP) and Legacy Input Fields.
- Draggable Interface: Fully interactive and draggable keyboard panel using the right thumbstick.
- Smart Layout: Includes Shift/Caps logic, special character sets, and live text preview.
- Auto-Trigger System: Simply add the VirtualKeyboardTrigger to any field, and the system handles the lock/unlock states of the cursor automatically.
UI Aim Assist & Magnetic Friction
- Dynamic Deceleration: The cursor automatically detects interactable UI elements (buttons, sliders, toggles) and applies a customizable speed reduction (friction). This prevents thumbstick overshooting and makes selecting small elements incredibly easy and forgiving.
- Forgiving Hit Detection: Designed to mimic standard console "stickiness," helping players naturally land on and click targets even if their joystick aim isn't pixel-perfect.
- Adaptive Visual Feedback: The cursor isn't just a static image. It dynamically scales up and smoothly transitions colors when entering a valid hit zone, giving the player satisfying, instant confirmation before they even press a button.
Context & Confinement Engine - Modal Control
- Contextual Activation: The cursor only appears when needed. Add VirtualCursorActivator to your pause menus or inventory screens, and the framework suspends itself during actual gameplay.
- Modal Confinement: Clamp the cursor inside specific RectTransform bounds (perfect for popups and modal dialogs) using a robust push/pop stack system.
- Panel Back Handler: Built-in stack-based navigation for closing panels or going back to previous menus using the gamepad's "East/B" button or "Escape".
Haptic Engine - Tactile Feedback
- Smart Rumble: Vibrate the gamepad when the cursor enters a selectable element.
- Dual-Motor Control: Independent sliders for low-frequency and high-frequency motor intensity.
- XInput & DualSense Support: Robust gamepad index tracking ensures the correct physical controller vibrates.
🚀 Production-Ready Features
Comprehensive Editor Tools
- UI Raycast Debugger: Press F8 (customizable) in-editor to visualize UI raycast hits, detect overlapping interactables, and debug confinement blocking in real-time.
- One-Click Demo Scene: Automatically generate a fully wired, ready-to-test canvas with settings panels, input fields, and the virtual keyboard to learn the framework instantly.
Workflow & Architecture
- Cursor Profiles: Use ScriptableObjects to define global cursor speeds, colors, and haptics, allowing you to swap themes or accessibility settings at runtime.
- Persistency: Built-in DontDestroyOnLoad support to keep your cursor manager alive across scene changes.
📊 Proven Performance & Design
- Zero Per-Frame GC: Sustains maximum FPS without stuttering during UI navigation.
- Input System Native: Built exclusively on Unity's modern Input System for maximum compatibility.
- Scalable Architecture: Easily handles nested canvases, Screen Space - Overlay, and Camera-space UI.
🎮 Platform Optimized
- Desktop & Steam Deck Ready: Perfect for PC games that require seamless controller-to-mouse transitions.
- Console Ready: Designed with Xbox and PlayStation controller paradigms in mind (includes native Action mappings).
🛡️ Enterprise QualityBuilt with AAA development standards:
- Extensive, clean, and well-commented C# code.
- Professional support and regular updates.
- Battle-tested architecture focused on high performance.
What You Get
- Complete source code with detailed XML comments.
- VirtualCursorController, VirtualKeyboard, UIRaycastDebugger, and UIPanelBackHandler systems.
- ScriptableObject Profile templates.
- Automated setup tools and example scenes.
Price $32.00
Stylized Zombie Pack by Signum Flamma
- Polygons: ~5,500 triangles (per character, LOD_0)
- Rigged: Yes (Humanoid)
- Textures: 4K PBR (Albedo, Normal, Metallic, Roughness, AO)
- Render Pipelines: URP & HDRP ready
- LODs: Yes (3 levels)
- Animated: No (Static rigged model)
Features:
✅ Six different characters
✅ Optimized 3D Model – A high-quality, rigged zombie models with clean topology and smooth deformations.
✅ Low Poly (≈5,500 Tris) – Perfect for games where performance matters without sacrificing visual quality.
✅ Full LOD System Included – Seamless level-of-detail transitions for better performance at varying distances.
✅ 4K Textures for URP & HDRP – Crisp, detailed textures with PBR (Metallic/Roughness) support for both Universal and High-Definition Render Pipelines.
✅ Single Material Setup – Easy to customize and integrate into your project.
✅ Efficient UV Unwrapping – Optimized UV layout for minimal texture waste and maximum detail.
✅Mobile-friendly (single texture setup included)
Price $24.99
Stylized Zombie Old Man by Signum Flamma
- Polygons: ~5,500 triangles
- Rigged: Yes (Humanoid)
- Textures: 4K PBR (Albedo, Normal, Metallic, Roughness, AO)
- Render Pipelines: URP & HDRP ready
- LODs: Yes (3 levels)
- Animated: No (Static rigged model)
Features:
✅ Optimized 3D Model – A high-quality, rigged zombie model with clean topology and smooth deformations.
✅ Low Poly (≈5,500 Tris) – Perfect for games where performance matters without sacrificing visual quality.
✅ Full LOD System Included – Seamless level-of-detail transitions for better performance at varying distances.
✅ 4K Textures for URP & HDRP – Crisp, detailed textures with PBR (Metallic/Roughness) support for both Universal and High-Definition Render Pipelines.
✅ Single Material Setup – Easy to customize and integrate into your project.
✅ Efficient UV Unwrapping – Optimized UV layout for minimal texture waste and maximum detail.
✅Mobile-friendly (single texture setup included)
Price $6.99
Stylized Zombie Fat Man by Signum Flamma
- Polygons: ~5,500 triangles
- Rigged: Yes (Humanoid)
- Textures: 4K PBR (Albedo, Normal, Metallic, Roughness, AO)
- Render Pipelines: URP & HDRP ready
- LODs: Yes (3 levels)
- Animated: No (Static rigged model)
Features:
✅ Optimized 3D Model – A high-quality, rigged zombie model with clean topology and smooth deformations.
✅ Low Poly (≈5,500 Tris) – Perfect for games where performance matters without sacrificing visual quality.
✅ Full LOD System Included – Seamless level-of-detail transitions for better performance at varying distances.
✅ 4K Textures for URP & HDRP – Crisp, detailed textures with PBR (Metallic/Roughness) support for both Universal and High-Definition Render Pipelines.
✅ Single Material Setup – Easy to customize and integrate into your project.
✅ Efficient UV Unwrapping – Optimized UV layout for minimal texture waste and maximum detail.
✅Mobile-friendly (single texture setup included)
Price $6.99