Animated Pixel Emoticons by Unity China Publisher Hub
A group of cute animated emoticons, to makes your conversation more interesting!
Includes 18 emoticons, 32*32 sized:
*Sigh - 10 frames
*Question - 10 frames
*Sweat - 10 frames
*Idea - 10 frames
*Whisper - 10 frames
*Happy - 10 frames
*Anger - 10 frames
*Sad - 10 frames
*Laugh - 10 frames
*Shock - 10 frames
*Excite - 5 frames
*Fingers - 10 frames
*Tension - 5 frames
*Greedy - frame 10
*Pride - 10 frames
*Heart - 10 frames
*Depression - 10 frames
*Shyness - 10 frames
Including aseprite files, sprite sheet and preview gif.
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License
- You can use the assets for commercial or personal game projects.( I’m so glad to see if you can make some games using these assets! )
- You can edit the assets freely, but cannot repackage, resell or redistribute them in any way.
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Price $6.99
Top-Down Pixel Art Enemy: Green Spider by Unity China Publisher Hub
A small monster suitable for 2D top-down view retro pixel-art games.
Watch out for the shadows! Emerging from the dampest corners of the underground, the Green Spider is a classic foe for any top-down adventure. With its vibrant green shell and glowing red eyes, it stands out perfectly in dark dungeon environments.
4-Directional Movement: Animated in Top, Down, Left, and Right views.
Dynamic Attack & Death: High-frame-count animations for a smooth, high-quality feel.
Aseprite Source Files: Easily tweak colors or frame rates to fit your game.
Package including:
Idle: 8 frames x 4 directions
Move: 6 frames x 4 directions
Attack: 9 frames x 4 directions
Hurt: 1 frames x 4 directions
Death: 18 frames (Only down)
Easy to use, start your first fight enemy right now!
You can edit the sprites freely, but cannot repackage, resell or redistribute them in any way.
Price $6.99
Lumina Art Gallery by AK STUDIO ART
=== Content ===
- Number of Unique Meshes: 32.
- Number of Unique Materials: 44.
- Number of polygons: 2 to 2.784.
- Texture sizes used:
- 2048x2048 (62)
- 1024x1024 (1)
- Types of texture maps: BaseMap, MaskMap, NormalMap.
=== Statistics ===
The package includes:
- 13 FBX models.
- 23 Prefabs.
- 44 Materials.
- 63 Textures.
- 1 Demo Scene(s) with preconfigured Lightmap.
=== Notes ===
- Optimized 3D Models for performance.
- VR-ready assets.
- Baked GI included.
- Post Processing Setup provided.
Lumina Art Gallery – Modern VR Environment Pack is a high-quality 3D environment designed for Unity, crafted to deliver an immersive and realistic virtual exhibition experience.
This environment features a spacious, minimalist gallery with clean white architecture, polished reflective floors, and a soft illuminated grid ceiling that enhances the visual atmosphere. The scene includes multiple framed artworks (abstract, portraits, and modern compositions), structural columns, and a contemporary bench, creating a refined museum-like space.
Fully optimized for VR and real-time applications, this asset ensures smooth performance while maintaining high visual quality. The modular-friendly layout allows easy customization—replace artworks, adjust lighting, or expand the gallery to fit your project.
Whether you're building a virtual museum, an interactive experience, or a cinematic environment, Lumina Art Gallery provides a versatile and elegant foundation.
Key Features:
- High-quality modern art gallery environment
- Fully optimized for VR (smooth performance)
- Minimalist architecture with clean lighting
- Multiple artworks included (easy to replace)
- Reflective polished floor and soft global lighting
- Modular-friendly layout
- Ready for games, VR, and cinematics
Use Cases:
- Virtual reality (VR) exhibitions
- Art gallery / museum scenes
- Architectural visualization
- First-person exploration games
- Cinematic environments
Price $19.99
Futuristic Environment Kit Vol.4 – Sci-Fi Spaceport Hub by Friday Night Studio
🧩 Technical Details
- Total prefabs: 108
- Total tris for each prefabs: Between 32 verts to 196K verts
- 88 unique material sets for optimal quality and performance
- Colliders: Custom mesh colliders and primitive colliders included
- Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.
⭐ Community ⭐
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages 🎁:
🚀 FRIDAY NIGHT STUDIO - DISCORD 🚀
🤝 Overview
This modular Futuristic Environment Pack is the Fourth entry in our biggest and most ambitious series yet. We are really excited to finally share it with the world! 💫
If you want to expand the environment even further, feel free to check out the others packages in the series, designed to connect seamlessly with each other.🧩
- Vol.1 Futuristic Environment Kit – Sci-Fi Mega Mall
- Vol.2 Futuristic Environment Kit – Sci-Fi Living Facility
- Vol.3 Futuristic Environment Kit – Sci-Fi Armory Facility
Take a look at our unity asset store page for more futuristic environments! ✨🏞️
Perfect for PC, consoles, VR, Mobile, games, cinematic projects, and interactive experiences. 🎮🎥
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs and materials.
- Optimized colliders for smooth gameplay.
- Demo scenes included for easy showcase and testing.
🚀 Pipeline Compatibility
🛠️ All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
✔️ Notes:
- Lighting and post-processing settings may vary between render pipelines. Adjust them as needed for your scene. 💡
- There are no scripts or animations included in this pack. Everything is modular, allowing you to customize each piece and attach your own scripts and animations as needed.
- The main Hall features Two entry/exit points, allowing you to easily expand and build around it. Modular corridors and airlock sections (SAS) are included in the package.
The packs contains mainly :
- Landing Base
- Landing pads
- Landing stations
- Train stations
- Elevator
- Control Room
- Spaceships
- Fuel tanks
- Corridors
- Sas
- Storage
⭐Follow us for updates, promotions, previews & more⭐:
Price $120.00
Sanctyr - Pixel Art by Sanctyr
- Core: Runs as a Unity EditorWindow with modular architecture (Core, GUI, Tools, Systems). Separate Runtime/Editor assemblies.
- Rendering: GPU-composed layers via custom LayerBlend shader and 7 Compute Shaders. Features async readbacks and memory-pooling to prevent GC spikes.
- Data Security: RAM-Protected Undo History and Backup Manager with auto-recovery snapshots.
- Tools: Brush/Eraser (with custom textures), Flood Fill, Eyedropper, Shape Tools (Line/Rect/Circle), Move, Transform (Scale/Rotate/Skew), and per-pixel selection masking (Select/Lasso/Magic Wand).
- Layers: Standard Layers, Smart Layers (Rasterize/Convert), Alpha Lock, Clipping Masks, Real-time Styles, Tags, and Multi-select Merging.
- Animation: Frame-based visual timeline, Onion skinning (configurable range/tint), Animation Tag sequences, and adjustable FPS preview.
- Export/Import: Import PNG/JPG, gpl/hex palettes, and Sprite Sheets. Export as PNG, JPG, TGA, auto-padded Sprite Sheets, GIFs, and Unity Animation Clips (.anim).
Sanctyr Pixel Art Editor is a fully-featured, GPU-accelerated pixel art and animation environment built directly into the Unity Editor. Say goodbye to switching between external apps and Unity — draw, animate, and export your assets all in one place.
- Lightning Fast & Large Canvas Support: Powered by 7 dedicated Compute Shaders, you can draw on 2048x2048 canvases with dozens of layers without input lag.
- Non-Destructive Workflows: Utilize Photoshop-like Smart Layers, Clipping Masks, and real-time Layer Styles (Outlines, Drop Shadows) that never damage your original art.
- Professional Toolset: Includes Alpha Lock, Skew/Transform, Magic Wand, Custom Brushes, Symmetry Drawing, and a 3x3 Tile Preview for seamless textures.
- Animation Made Easy: Full timeline controls with Onion Skinning and Animation Tags. Export your frames directly to auto-sliced Sprite Sheets or ready-to-use Unity .anim Clips in a single click
Price $34.99
Animated blooming lily by Zacxophone
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of lily: 4770 faces
Number of meshes/prefabs: 1
Rigging: Yes
Animation count:1
UV mapping: Yes
Types of materials and texture maps (e.g., PBR):PBR
Animated 3D blooming lily
Rigged, Animated, UV's Unwrapped and Textured with 2048px sized images
.Fbx and .Blend files included
Mesh and textures:
Quad topology (4770 faces), 3 textures (2048px) (base color, normal, roughness)
Animations:
This model is supplied with 1 blooming animation
Files:
- .blend editable Blender file
- .fbx all in one file, easy to use
Misc. information
I carefully make all my models from stracth using Blender, So I hope you like them :)
For any questions, please contact me, I'll be glad to help :)
You can also check my social networks, I often post renders of my works!
Mail: zacxophone3d@gmail.com
Price $15.00
Regal tang by Zacxophone
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 1960 faces
Number of meshes/prefabs: 1
Rigging: Yes
Animation count:1
UV mapping: Yes
LOD information (count, number of levels): NO LOD
Types of materials and texture maps (e.g., PBR): PBR
Animated 3D Regal tang
Rigged, Animated, UV's Unwrapped and Textured with 4096px sized images
Import:
Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder
Mesh and textures:
Quad topology (1960 faces), 3 textures (4096px) (albedo, normal, MetallicSmoothness)
Animations:
This model is supplied with 1 cycled wimming animations
Armature:
Hand made armature (80 bones), I placed all bone by hand
Misc. information
I carefully make all my models from stracth using Blender, So I hope you like them :)
For any questions, please contact me, I'll be glad to help :)
You can also check my social networks, I often post renders of my works!
Mail: zacxophone3d@gmail.com
Price $15.00
Cloud Shadows Pro - Mobile Optimized by SHINOBI WORK
Cloud Shadows Pro is a simple yet powerful drag & drop solution to add dynamic cloud shadows to your scenes.
Designed for maximum ease of use, this asset works directly on Mesh Renderers—no complex setup required.
How it works:
Just add an extra material slot to your mesh renderer and assign the CloudShadowsPro material. Instantly, animated cloud shadows will appear on your surface.
Important:
- Works only with Mesh Renderer
- Not compatible with Terrain
Price $9.99
RealSky Ultimate Skybox - Drag & Drop Dynamic Skybox Solution by SHINOBI WORK
Ultimate Skybox - Drag & Drop Dynamic Skybox Solution is a powerful and easy-to-use skybox system designed to instantly enhance your game's atmosphere with minimal setup.
With a simple drag & drop workflow, you can create a fully dynamic sky environment that reacts in real-time to your scene’s Directional Light. Whether you're building an open-world RPG, stylized game, or mobile project, Ultimate Skybox provides a flexible and performance-friendly solution.
It using original Unity Skybox system and it doesn't affect by fog or camera render distance.
The system automatically updates based on light direction, enabling seamless day/night transitions without complex setups.
Features:
- Drag & Drop Setup – No complex configuration required
- Dynamic Day/Night Cycle – Fully driven by Directional Light rotation
- Customizable Clouds – Adjustable noise, scale, and colors
- Sun Control – Fine-tune sun color and intensity
- Moon & Stars – Easily configurable night visuals
- Full Color Control – Day and night gradients fully adjustable
- Real-Time Updates – Instant visual feedback
Price $16.99
Aether Rays Pro - Mobile Optimized Camera Effect by SHINOBI WORK
Aether Rays Pro brings stunning, dynamic light shafts to your scenes, instantly enhancing atmosphere and visual depth. Designed for Unity with a strong focus on mobile optimization, it delivers high-quality volumetric lighting with exceptional performance across all platforms.
Features:
- Easy to set up and integrate
- Mobile-friendly and highly optimized
- Adjustable intensity, distance, and sample quality
- Works with Built-in Render Pipeline and URP
Price $19.99
Cubic Skybox – Sandbox Style Sky System by SHINOBI WORK
- Fully shader-based (no scripts required)
- Custom sun rendering system
- Procedural star generation (no textures required)
- Toggleable star system
- Cloud system with world-space projection
- Adjustable cloud movement and tiling
- Custom color support
- Compatible with all platforms (PC, Mobile)
Cubic Skybox – Sandbox Style Sky System is a stylized sky solution designed to instantly enhance your game's atmosphere with a unique block-based visual style.
With its lightweight and optimized structure, it delivers dynamic skies including a customizable sun disc, procedural star system, and stylized block clouds.
All working together seamlessly.
Features:
High Performance – Optimized for mobile and all platforms
Stylized Look – Unique cubic / sandbox-style sky aesthetic
Dynamic Sun – Adjustable position, size, and texture
Procedural Stars – Randomized twinkling star system (toggleable)
Block Clouds – Stylized cloud rendering with horizon blending
Easy Setup – Plug & play skybox material
Fully Customizable – Easily tweak colors, lighting, and movement
Perfect for sandbox games, stylized projects, voxel games, and low-poly environments.
Just assign the material as your Skybox and you're ready to go.
Price $24.99
Tilemap Painter Pro - 2D Data Brush by SHINOBI WORK
- Compatible with Unity 2D projects
- Requires:2D Tilemap Editor & 2D Tilemap Extras
- Uses Unity Tile Palette system
- Custom Data Brush implementation
- Works with multiple Tilemap layers
- Lightweight and performance-friendly
- No runtime overhead (editor tool focused)
- Easy integration into existing projects
TilePalettePro - 2D Data Brush is a lightweight and efficient tool designed to improve your 2D Tilemap workflow in Unity.
Instead of manually managing tilemap layers and data, this system introduces a custom Data Brush that works seamlessly with Unity’s Tile Palette, allowing you to assign tiles to specific layers with just a few clicks.
With its intuitive setup and palette-driven workflow, you can rapidly organize and paint data across multiple tilemaps, making it ideal for complex level design, grid-based systems, or data-driven environments.
Whether you're building a 2D platformer, 2D RPG, or 2D Simulation game, TilePalettePro helps you save time and maintain clean, structured tilemap data.
Features:
Fast Workflow – Assign tiles to layers instantly
Easy Setup – Works directly with Unity Tile Palette
Layer-Based System – Efficient multi-layer data control
Level Design Friendly – Perfect for grid-based games
Flexible Usage – Works with existing palettes
Price $9.99
Wheel Blur Pro – Radial Motion Blur Shader by SHINOBI WORK
Key Features
- High Performance – Optimized for mobile and all platforms
- Easy Setup – Plug & play prefab system
- Real-Time Control – Fully adjustable blur parameters
- Flexible System – Works with any wheel setup
- Runtime API – Control blur dynamically via script
- Stylized or Realistic – Adjustable blade count and noise
Wheel Blur Pro is a lightweight and high-performance shader solution that adds dynamic motion blur to your wheels, enhancing speed perception and visual quality in your game.
Designed with simplicity and flexibility in mind, it allows you to achieve realistic or stylized wheel blur effects with just a few parameters.
With its easy setup workflow, you can quickly integrate the system into your project by attaching the WheelBlur prefab to your wheels and controlling everything through a centralized controller.
The shader uses a radial-based blur technique optimized for performance, making it suitable for both mobile and desktop platforms.
Price $6.99
HQ Toon Portal Effects by Hovl Studio
Textures sizes from 2048x2048 to 256x256.
All prefabs are game ready, just take and drop them into your game!
All platforms and renders supported. Shader Graph is required and is installed with this resource.
Promo media (videos, images) uses post process "Bloom" from the Volume component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $29.00
Clione by radiuthree
Render Pipeline Compatibility:
- Built-in Render Pipeline
Unity version: 2022.3 LTS or later (tested with 2022.3.5f1)
DirectX: 11 or later
.NET: .NET Standard 2.0 (Unity default)
Number of textures: 4
Texture dimensions: 2048 x 2048 (4 textures: Albedo, Normal, Specular, Occlusion)
Minimum polygon count : 16179 tris
Maximum polygon count : 84984 tris
Minimum vertex count : 8095 verts
Maximum vertex count : 42498 verts
Number of meshes/prefabs : 1
Rigging : No
Animation: BlendShape-based (no skeletal animation)
Animation count : 4
Animation type: In-Place / Root Motion
Animation list :
・swim
・eat0
・eat1
・eat2
UV mapping : Yes
LOD information: 3 levels
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Specular map (2048 x 2048 pixel)
Occlusion map (2048 x 2048 pixel)
This package includes a fully animated and textured 3D model suitable for deep-sea scenes and projects that require unique or unusual creatures.
It is designed for use in game development, cinematic production, and VR/AR projects, offering realistic surface details and animations that help create immersive underwater environments.
Three levels of LOD are included, enabling performance optimization across a wide range of hardware configurations.
Price $9.00
Cute Banana Character by Nastya Kit
Number of textures 4
Texture dimensions 1024
Maximum polygon count 1338
Number of meshes/prefabs 1
Rigging: Yes
Animation count 8
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
Perfect for casual, mobile, cartoon, and stylized projects.
The character features a clean and readable silhouette with a cute and friendly design, making it suitable for a wide range of game genres.
The model is fully rigged and comes with a complete set of animations, allowing immediate integration into gameplay.
Technical Details
Rig:
• Fully rigged characters (custom rig with FBX animations, compatible with Unity retargeting workflows)
Textures:
• 1K PBR textures (TGA format)
• 1 material
• 4 texture maps
Animations (8 total):
• Attack
• Walk
• Jog
• Idle (x2 variations)
• Get Hit
• Death
• Turn 180
Geometry:
• Vertices: 1338
• Faces: 1040
• Triangles: 2054
Features
• Game-ready asset
• Lightweight and optimized for real-time use
• Stylized cartoon design
• Clean topology
• Suitable for mobile and PC projects
Price $15.00
PressureCooker by Tower Studio
Rigged: YES
Animated: YES
Number of Meshes: 3
Vertex Count(Total): 6,636
Triangle Count(Total): 13,106
Number of Prefabs: 1
Number of Textures: 4
Texture Resolutions: 4096
Number of Materials: 1
Pressure cooker with valve animation.
Objects Details:
1x pressure_cooker
Unity Universal Render Pipeline (Metalic Standard):
1 AlbedoTransparency Maps
1 AO Maps
1 MetallicSmoothness Maps
1 Normal Maps
Price $14.99
VOID: DARK AMBIENCES by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 82
Number of Audio Waves: 82 + 82
Sample rate / bit rate: 96kHz-32bit [82 Sounds] + 44.1kHz-24bit [82 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 1:10:40
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link:
Please check the complete sound list here.
VOID: DARK AMBIENCES [Atmospheric Soundscapes]
Feel the emptiness and isolation through a mix of long dark ambiences and short transitional swells. The short sounds are subtle, gradual, lush 8-second transitions, while the 2-minute ambiences create deep, evolving backdrops. These aren’t jump-scare sounds—they hold tension and space within a moment.
Organized into Balanced (even frequencies) and Dark (low-biased) tones, this collection gives you precise control while layering—without tonal clutter or clashes.
Built for seamless integration with music, SFX, and dialogue.
Perfect for horror, cinematic, dystopian, and atmospheric storytelling.
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $7.99
Stylized Cat Character by Monstrous Moonshine
- Fully rigged character
- 20+ animations included
- Works with URP / Built-in / HDRP
- Number of textures: 15 (body variations + eyes + UI elements)
- Texture dimensions: 1024 × 1024 to 2048 × 2048
- UV mapping: Yes (UV texture included)
- Polygon count (Cat Character):
Vertices: 5,267
Triangles: 10,260 - Number of meshes/prefabs: 1 main character prefab (with variations via textures)
Bring your project to life with this stylized animated cat character (skins included), designed for versatility across genres.
This package includes a fully rigged and animated character with a wide range of expressive animations, making it easy to drop into your project and start building immediately.
Perfect for:
- RPG / Adventure games
- Simulation & cozy games
- Mobile games
- Indie prototypes
- Stylized projects
Animations included:
- Idle / Idle variation
- Walk / Run
- Jump (Up, Loop, Landing)
- Attack (x2 variations)
- Attacked / Hit reaction
- Death
- Eating
- Sitting
- Swimming
- Interaction
- Crafting
- Wave
- A-Pose / T-Pose
Price $20.99
Voxel Stylized Female by Guardabarranco
- 3 unique voxel stylized female characters
- Modular body structure:
Chest / Body
Head
Mask
Arms (Upper Arm + Forearm)
Legs (Thigh + Shin) - Modular clothing system:
Tops split into Body + Sleeves
Bottoms attached to Legs
Mix-and-match compatible across all characters - Shared humanoid rig compatible with Unity Mecanim
- Consistent bone hierarchy across all characters:
Root → Hips → Spine → Chest → Head → Arms → Legs - Limb structure:
Arms split at elbows
Legs split at knees
Hands and feet included - 5 reusable animation clips included:
Idle
Walk
Run
Jump
Die - Animator Controller included and preconfigured
- FBX source files included
- Drag-and-drop ready prefabs
- Demo scene included
- Triangle count:
~120–420 triangles per character - Texture setup:
Shared baked texture atlas - Model type:
Voxel / Low-poly - Unity compatibility:
Unity 2020.3 LTS or newer
Voxel Female Character Models Pack includes 3 stylized voxel female characters designed for immediate use in Unity projects.
Each character shares the same hierarchy, rig structure, and scale, allowing full animation reuse across all models without additional setup. All prefabs are fully configured and include an Animator Controller with reusable animation clips.
The characters are built using modular body parts, including Chest (Body), Head, Mask, Arms (Upper Arm + Forearm), and Legs (Thigh + Shin). This modular structure makes it easy to customize characters while maintaining a consistent voxel visual style.
The clothing system is also modular. Tops are separated into three parts: the main body section attached to the Spine, plus sleeves attached to Arms and Forearms. This allows seamless outfit combinations between characters when matching corresponding clothing parts.
Included animation clips were created using Unity Animation and are fully editable. Users can easily add new animations such as Attack, Sprint, Emotes, or any custom gameplay animation using the same shared rig.
The pack is optimized for performance and suitable for:
- Stylized voxel games
- Indie game development
- Mobile projects
- Prototyping
- Game jams
- NPC character systems
- Educational projects
Simply import the package into Unity and drag prefabs directly into your scene.
Price $9.99