Hangar modular by 32cm
122k verts and 233k tris in total
Prefabs 9
Meshes 39
Textures 123 (4096pix)
Modular Hangar. Realistic scale. 12 materials. 36 objects to make asset more configurable.
Walls comes with 2 set of textures (new and old/rusty) so you can make even more different buildings.
Each material comes with PBR 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask included.
Walls come with _Color (if needed) and _Mask textures in case you want to change its colors.
122k verts and 233k tris in total.
Suitable for cities, exteriors, etc...
Scene not included (grass, road and background).
Price $9.99
War Tragic Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 8:51:06
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
War Tragic Music Pack Vol1
Echoes of a fallen world in a haunting, lonely cinematic masterpiece.
#WarAmbient #SadPiano #EmptyWorld
[ Previews ]
This Music Pack includes 200 tracks with a total length of 8:51:06 and is divided into multiple previews as shown below.
Left Behind
Echoes of a fallen world in a haunting, lonely cinematic masterpiece.
#WarAmbient #SadPiano #EmptyWorld
Broken Beauty
Fragile voices rise from the ruins of war in this desolate soundscape.
#CinematicSadness #DarkAmbient #Ruins
Price $99.00
Japan Girl Band Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:55:59
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Japan Girl Band Music Pack Vol1
Experience the raw energy of distorted guitars and a rebellious J-pop hook.
#Jrock #GirlBand #GuitarRiff
[ Previews ]
This Music Pack includes 200 tracks with a total length of 7:55:59 and is divided into multiple previews as shown below.
Beautiful Scandal
Experience the raw energy of distorted guitars and a rebellious J-pop hook.
#Jrock #GirlBand #GuitarRiff
Sugar Spike
Sweet melodies meet a punchy bassline for the ultimate pop-punk adrenaline rush.
#PopPunk #MelodicBass #NewMusic
Price $99.00
Streamer Essential Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 8:17:25
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Streamer Essential Music Pack Vol1
Elevate your stream with elite Future Bounce & Hyper Pop vibes. Pure energy for the GOATs.
#StreamVibes #AuraEnergy #GamingMusic
[ Previews ]
This Music Pack includes 200 tracks with a total length of 8:17:25 and is divided into multiple previews as shown below.
Infinite Aura
Elevate your stream with elite Future Bounce & Hyper Pop vibes. Pure energy for the GOATs.
#StreamVibes #AuraEnergy #GamingMusic
Industry Plant
Glitch Hop & Phonk beats so perfect they feel engineered. The ultimate background for W-takes.
#PhonkBeats #ContentCreator #ViralAudio
Price $99.00
Emotional Drama Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 8:46:51
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Emotional Drama Music Pack Vol1
Deeply calm piano melodies for lonely nights. Find peace in the blue silence of dawn.
#AmbientPiano #Minimalism #DeepBlue #SlowMelody
[ Previews ]
This Music Pack includes 200 tracks with a total length of 8:46:51 and is divided into multiple previews as shown below.
Blue Joy
Deeply calm piano melodies for lonely nights. Find peace in the blue silence of dawn.
#AmbientPiano #Minimalism #DeepBlue #SlowMelody
Beautiful Anger
Intense emotions hidden in soft strings. A cinematic journey through quiet, burning passion.
#CinematicDrama #EmotionalStrings #DarkAmbient #SubtleTension
Price $99.00
Dark Ambient Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 8:34:20
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Dark Ambient Music Pack Vol1
Experience deathly silence through dark ambient soundscapes and haunting female vocal hums.
#DarkAmbient #HorrorMusic #CinematicHorror
[ Previews ]
This Music Pack includes 200 tracks with a total length of 8:34:20 and is divided into multiple previews as shown below.
Mors
Experience deathly silence through dark ambient soundscapes and haunting female vocal hums.
#DarkAmbient #HorrorMusic #CinematicHorror
Crux
A heavy atmosphere of dissonant male vocals and building tension. Face the ultimate sacrifice.
#DarkAmbient #ScaryMusic #AtmosphericHorror
Price $99.00
Stylized Low Poly Tableware Pack by affictal3d
- Polygon Count: 400 – 2,500 polygons per model
- Number of Models: 12
- File Formats: FBX, OBJ
- Textures: No textures (solid colors / simple materials)
- Materials: Included
- Game Ready: Yes
- Compatible with: Unity 2020 and newer versions
Features
- Stylized low poly design
- Game-ready models
- Lightweight and optimized
- Perfect for mobile and indie games
- Easy to use in any Unity scene
Included Models
- Cups
- Plates
- Jugs
- Wine glasses
- Bowls
Price $4.99
Low Poly Farm Asset 01 by Reckera Studios
Technical Details:
- Number of Textures: 1
- Texture Dimensions: 2048 × 2048
- Polygon Count:
Minimum polygon count: 52 Tris
Maximum polygon count: 13322 Tris
- Number of Meshes/Prefabs: 27 meshes with 27 prefabs
- Number of Demo Meshes/Prefabs: 1 Mesh with 1 prefab
- Rigging: No
- Animations: None
- UV Mapping: Yes (aligned to colour palette)
- Materials and Texture Maps: Single material, colour palette–based
This pack includes a clean, stylized collection of low-poly farm tools and equipment, ideal for farming games, garden environments, and simulation projects. All assets are lightweight and game-ready with a consistent art style.
Number of Unique Meshes: 27 Meshes
✔ Included Meshes
Machinery & Tools
- Brush Cutter
- Chainsaw
- Lawn Mower
- Seed Spreader
- Sprayer
- Irrigation Pipe
- Soil Tester
Hand Tools
- Garden Fork
- Hoe
- Machete
- Pickaxe
- Rake
- Shovel
- Spade
- Sickle
- Hand Trowel
Containers & Storage
- Compost Bin 01
- Compost Bin 02
- Storage Crate 01
- Storage Crate 02
- Wheelbarrow
Pots & Trays
- Pot 01
- Pot 02
- Pot 03
- Tray 01
- Tray 02
Other Props
- Watering Can
- Fuel Can (Sprayer tank style)
✔ Features
- Clean stylized low-poly aesthetic
- Game-ready meshes
- Optimized for Unreal, Unity, Fab, and mobile
- Consistent color palette
- Easy to customize
- Suitable for farm, garden, village, or workshop environments
Price $4.99
Sci-Fi Weapon Shots and Reload by cplomedia
Number of Audio Wavs: 1171
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 56 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Sci Fi Weapon Shots and Reload delivers an explosive collection of 1,171 premium sound effects designed to supercharge your game, film, trailer, or cinematic production.
Dive into a massive arsenal of futuristic weapon shots, high-tech charging sequences, energy build-ups, reload mechanics, plasma bursts, and advanced sci-fi weapon handling sounds. From subtle power-ups to devastating high-impact blasts, this pack gives you everything you need to create intense, immersive combat scenes in futuristic worlds.
Each sound is crafted for maximum clarity, punch, and usability perfect for shooters, action games, VR experiences, trailers, short films, and AAA-style cinematic projects.
Whether you’re building a cyberpunk battlefield, a space opera, or a high-tech dystopian shooter, this collection gives your weapons the powerful, futuristic identity they deserve.
DEMO on Youtube - Multible Shots
DEMO on Youtube - Loading Energy Weapons
DEMO on Youtube - Low Frequency Blasts
DEMO on Youtube - High Frequency Blasts
Price $15.00
Value Bundle – POLYGON Sci-Fi Worlds, Swamp Marshland & Sci-Fi Outpost Map by Synty Studios
Synty Studios™ presents:
POLYGON - Sci-Fi Worlds, Swamp Marshland Nature Biome and Sci-Fi Outpost Map Bundle
Complete your war game with this high value, three-pack bundle containing POLYGON Sci-Fi Worlds, POLYGON - Swamp Marshland - Nature Biome and POLYGON Sci-Fi Outpost Map.
This bundle gives you an incredible 30% off all included packs!
Synty map packs are designed to help inspire you with level design, and save you time with pre-dressed areas ready to place into your project. You'll be able to bring your sci-fi game or project to life quickly and easily.
This bundle includes:
One of our most premium and complete asset packs, Sci-Fi Worlds contains over 1200 prefabs. Create an expansive solar system, universe or even galaxy of worlds with unique buildings, environments and populations.
POLYGON - Swamp Marshland - Nature Biome
A once vibrant and beautiful landscape, now cursed and twisted, a shadow of it's former self, filled with decaying plants and tar like swamps. This once mystical land now houses untold horrors, secret paths and remnants of it's former beauty.
Tame newly discovered, alien worlds and push the frontier with Sci-Fi Outpost. Establish outposts with military bases, research stations and hubs, and build fortified safe havens from the hostile and ravenous flora and fauna. Discover mysterious alien ruins and uncover the secrets of downed space craft.
This product is a bundle
View full list of assets, technical info, and file formats by viewing each individual pack's store page links under 'pack content' below.
📦 Pack Content
Packs Included:
POLYGON - Swamp Marshland - Nature Biome
Price $409.99
Complete Racing Game 2 (Lit Edition) - Vol 1 by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Realtime Reflections for Mobile (SSR)
=> Realtime sun light with soft shadows
=> Post processing effects
=> PBR material and textures
=> HDR lighting
___________________________
Automatic quality settings for all devices:
Very Low=> 70$ device
Low=> 120$ device
Medium=> 200$ device
High=> 300$ device
Ultra=> 400$ device or above
Works well on the Unity 6 or above (Built-in RP)
Download=> Mobile Demo (Android)
_____________________________________
This is a complete game including 11 racing cars. The game is designed with next-gen graphics for mobile and other platforms with the maximum performance
You can easily customize or reskin the game. The game is ready to import and publish
The game is automatically optimized on devices as cheap as $70 to powerful $1000 devices (mobile). Just open the settings menu and choose the quality level (from VeyLow to Ultra)
Main Features:
___________________
=> Ready to publish
=> 11 sport cars
=> 6 levels (summer, fall, rain, snow)
=> Multiplatform (keyboard, touch, gamepad)
=> Optimized for all devices
=> Up to dated graphics
=> PBR materials (textures)
=> Easy to create a new game (new track, new cars)
=> Smart AI racer system with customizable difficulty
=> Navigation bake free AI system
_______________________
Racer AI=>
An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states
Car Controller=>
Very easy car controller to modify in the shortest possible time to get your desired car controller and physics
Race Manager=>
Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify
Navigation=>
You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs
Realistic or Arcade=>
Support both realistic and arcade car controlling with a few clicks
Optimization=>
Maximum performance even on low-end android devices
Graphics=>
Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime reflection support)
Price $39.00
UIToolkit Gradient Backgrounds and Borders by KAMGAM
Links: Manual | Support via Email
⚠️ This asset is NOT for uGUI. It’s for the new UI Toolkit and requires Unity 6.3+.
It adds gradient support via the gradient painter API introduced in Unity 6.3.0f1.
✔️ Works with UI Builder, USS Style Sheets and C# Code
Whatevery our prefered workflow is this tool has you covered.
✔️ Gradients are saved in your UXML
All the data is right there in your UXML file ready to be shared, copied, ... .
✔️ No custom element needed (it uses Manipulators)
You can add it easily to any of your existing visual elements, no custom element or uxml change required.
✔️ Undo/Redo Support
Full undo and redo support in case you want to revert your changes.
✔️ UPM Package
It's all conveniently placed in a upm package so it stays out of your Assets folder.
✔️ Examples included
Check out the Samples in the Unity Package Manager to get demos like the mouse following radial gradient.
✔️ Full Source Code included
I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️
✔️ Supports Unity 6.3+ LTS
It should work on any platform that supports UI Toolkit. Yes, it works with WebGL.
⚠️ READ THIS BEFORE YOU BUY ⚠️
Currently there is a bug in Unity 6.3 that does not allow the radius of radial gradients to be controlled (meaning the size is always the same). I have reported it and it was approved as a bug by Unity but there is no fix yet.
In the meantime I have added at TEMPORARY "size" option on the radial gradients but please be aware that it may be removed (or replaced by a "Radius" option) once this is fixed. You can follow the progress here on Unity Discussions or vote on the offical bug here.
Also: not all USS radial style options are supported. For example you can only specify one gradient and some of the more advanced positioning or natural language options will not be parsed.
✍️ Usage (UI Builder)
- Scroll to the Background (or Border) section and tick the "Enable Gradient" checkbox.
- You are done. Enjoy your gradients.
For more details please check out the Manual.
✍️ Usage (USS Stylesheets)
Step 0 is me assuming you have added the stylesheet to your layout (just mentioning it as it's oftern forbotten ;-)
- In UI Builder (or in your uxml file) select the element you want to add a gradient via USS styles to.
- Add a USS class name to activate gradient rendering for that element. The names are: kamgam-gradient-bg for backgrounds and/or kamgam-grandient-border for borders. These will let the gradient system know that these elements should be watched.
- Now you can add a custom style to your USS file (one for borders and one for backgrounds). Example: --kamgam-border-gradient: "linear-gradient(#000000, #F3FD2d)"; for borders or --kamgam-background-background: .. for backgrounds
For more details please check out the Manual.
✍️ Usage (Code)
- Import the Kamgam.UIToolkitGradients namespace. This will give you access to some handy VisualElement extension methods.
- Call element.SetOrAddBackgroundGradient(gradient); or element.SetOrAddBorderGradient(gradient); to add a gradient to an element.
For more details please check out the Manual.
😎 HINT 1:
As always, please read the Manual. It's there for a reason ;-)
🧐 HINT 2:
There are some extra settings under Tools > UI Toolkit Gradients > Settings.
😎 HINT 3:
You can construct your greadient USS styles on the Mozilla website. While not all properties are supported (see manual) you can usually copy the gradient style definition just fine from there.
☎️ Support
Please check the Manual before asking questions. I routinely add new infos to the FAQ secion of it. If you have any questions you can write to office[at]kamgam.com. Please be patient, replies may take a few days.
Please include these infos in your request:
1) Your Asset Store Order Nr (sadly needed to filter out all the pirates)
2) Your exact Unity version (x.y.z.f#).
3) Your exact Asset version (x.y.z).
4) Reproduction steps or a video or a link to your project (whole project zipped).
The more infos I have the faster I can reproduce the problem and the quicker I can give you a proper reply. Thank you for understanding :-)
❤️ If you like this asset then maybe you'll like these too:
🔍 3D Object Image for UI Toolkit
Add character portraits, minimaps, or any other 3D object as an image to your UI.
🧐 UI Toolkit Blurred Background
Blurred scene backgrounds (and more) for your UI.
Non-destructive pivot changer & pivot editing tool.
Easily add sounds to your UI (with reverb settings etc.).
🔑 License Info
This asset requires one license per seat (user who has access to the asset files). If you are a team then please consider buying one seat per Unity user.
Why am I telling you this?
Because most people do not know.
If you have questions about the license then please contact me under office[at]kamgam.com.
Price $24.99
Shroomster - Poly by SnoozyRat
Number of textures: 8
Texture dimensions: 8x8
Number of meshes: 3
Mesh List:
- ShroomsterLowPoly
- ShroomsterPoly
- ShroomsterPolyNoBlendShapes
Polygon count (Low Poly Mesh):
Triangles - 2247
Faces - 1343
Vertices - 1174
Polygon count (High Poly Mesh):
Triangles - 8100
Faces - 4108
Vertices - 4134
Rigging: Yes
Animation count: 15
Animation list:
- Idle
- IdleBreak
- IdleSit
- IdleYawn
- Impact
- ImpactDeath
- Jump
- JumpFall
- JumpLand
- JumpRise
- Run
- SlapL
- SlapR
- Walk
- WalkSlow
Shroomster - Poly is a customizable 3D character model. Whether you're creating a magical forest adventure, a quirky fantasy world, or a strange alien ecosystem, this humanoid mushroom creature is ready to bring whimsy and personality to any project!
Key Features:
- Flat low poly style made to fit seamlessly with other stylized assets.
- Fully rigged and game ready with 15 high-quality animations.
- Blendshapes: Highly customizable mushroom cap and body shapes.
- Customizable with 8 premade materials: Works well with color tinting.
Upgrade-Friendly:
This asset comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $9.99
Shroomster - PBR by SnoozyRat
Number of textures: 19
Texture dimensions: 2048x2048
Number of meshes: 2
Mesh List:
- Shroomster
- ShroomsterNoBlendShapes
Polygon count:
Triangles - 8100
Faces - 4108
Vertices - 4134
Rigging: Yes
Animation count: 15
Animation list:
- Idle
- IdleBreak
- IdleSit
- IdleYawn
- Impact
- ImpactDeath
- Jump
- JumpFall
- JumpLand
- JumpRise
- Run
- SlapL
- SlapR
- Walk
- WalkSlow
Shroomster - PBR is a customizable 3D character model. Whether you're creating a magical forest adventure, a quirky fantasy world, or a strange alien ecosystem, this humanoid mushroom creature is ready to bring whimsy and personality to any project!
Key Features:
- Realistic PBR style made to fit seamlessly with other assets.
- Fully rigged and game ready with 15 high-quality animations.
- Blendshapes: Highly customizable mushroom cap and body shapes.
- Customizable with 15+ materials: Works well with color tinting.
Upgrade-Friendly:
This asset comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $16.99
Animation Pose From Frame by avonamal
- Creates a 1-frame AnimationClip from the current Animation Window frame
- Captures the pose visible in the Scene via Animation Window Preview
- Bakes pose data using constant curves
- Editor-only tool
- Humanoid rigs only
- Requires Unity 2022.3 LTS or newer
- Large pose differences may cause twisting when transitioning between poses (Unity humanoid animation limitation)
Animation Pose From Frame is a small Editor tool that creates a single-frame pose AnimationClip from the currently selected frame in the Animation Window.
The tool captures the pose visible in the Scene and converts it into a reusable static pose. This allows fast extraction of poses from existing animation clips and reuse of those poses to assemble new animations.
Price $4.99
Gridbox Lite by MilkGames
GridBox Architect easily produce procedural grid textures with GridBox Architect lite.
LITE FEATURES:
- 3 Grid Patterns: Standard, Dashed, Dotted
- 4 Quick Color Presets
- Customizable colors, border, labels
- Center cross and UV corner guides
- Anti-aliased rendering
- Export PNG and Create Material Asset
- Resolution up to 1024x1024
Price $0.00
UniText by Light Side LLC
Features
- Full Unicode 17.0 compliance - 861,948 conformance tests, 100% pass rate
- HarfBuzz OpenType shaping for 30+ complex scripts
- Bidirectional text with automatic direction detection (UAX #9)
- Line breaking for all scripts (UAX #14)
- Correct grapheme clustering and cursor movement (UAX #29)
- 3-21× faster than TextMeshPro, 2-5× faster than UI Toolkit
- Zero GC allocations at runtime
- Multi-threaded parallel text processing
- Font fallback chains with reusable stacks
- Per-font material overrides with 2-pass shader support
- Native color emoji with ZWJ sequences via system fonts (zero extra build size)
- 15+ built-in markup modifiers with extensible architecture
- Custom parse rules and modifiers
- Markdown links, lists, and auto-URL detection
- Interactive text with click/hover events and hit testing
- Font subsetter - reduce font size by script range
- Auto-sizing, word wrap, alignment
Supported platforms
- Windows (x86, x64, ARM64)
- macOS (x64, Apple Silicon)
- Linux (x64)
- Android (ARMv7, ARM64, x86, x64)
- iOS (ARM64)
- WebGL (2.0)
Requirements
- Unity 2021 LTS or newer
Documentation
- Included in package: Assets/UniText/Documentation/
- Website: https://unity.lightside.media/unitext
- Documentation: https://unity.lightside.media/unitext/docs/
Text engine for Unity that correctly renders every writing system - Arabic, Hebrew, Hindi, Thai, CJK, emoji, and 150+ others. Built on HarfBuzz, the same shaping engine used by Chrome, Firefox, Adobe InDesign, and Android.
Passes all 861,948 official Unicode 17.0 conformance tests. Zero GC allocations at runtime. 3-21× faster than TextMeshPro.
Add the component, type any language — it works. No plugins, no configuration, no workarounds.
What it handles
- Complex scripts — Arabic ligatures, Hebrew BiDi, Hindi conjuncts, Thai word breaking
- Bidirectional text — mixed LTR/RTL with numbers and punctuation renders correctly
- Color emoji — ZWJ sequences (👨👩👧👦), skin tones, flags via system fonts. Zero extra build size
- All of this in a single component with automatic font fallback
Performance
Android production build, 100 objects × 2300 chars:
- Object creation: 4.9× faster than TMP, 4.9× faster than UI Toolkit
- Full rebuild: 5.4× faster than TMP, 5.4× faster than UI Toolkit
- Layout: 20.7× faster than TMP, 3.4× faster than UI Toolkit
- Zero GC allocations at runtime — custom pooling with 95%+ hit rate
- Multi-threaded parallel text processing
Unicode compliance (100% pass rate)
- UAX #9 Bidirectional Algorithm — 861,948 tests
- UAX #14 Line Breaking — 19,338 tests
- UAX #24 Script Detection — 9,705 tests
- UAX #29 Grapheme Clusters — 766 tests
Font system
- Font fallback chains — one component handles any language automatically
- Reusable fallback stacks — define language support once, share across all text styles
- Per-font material overrides with 2-pass rendering for connected scripts (Arabic, Persian)
- Font subsetter tool — keep or remove script ranges to reduce font file size
- Cross-platform emoji: Windows (Segoe UI Emoji), macOS (Apple Color Emoji), iOS (Core Text), Android (NotoColorEmoji), Linux, WebGL (Browser Canvas)
Markup system
- Extensible architecture - parse rules detect patterns, modifiers apply effects. Independent and combinable
- 15+ built-in modifiers: bold, italic, underline, strikethrough, color (20 named + hex), size (absolute/percent/relative), gradient (angle + logical mode), letter spacing, line height, uppercase, ellipsis (start/middle/end), bullet and ordered lists, clickable links, inline objects
- Markdown support - [links](url), bullet lists (- item), ordered lists (1. item), auto-URL detection
- Custom parse rules for any syntax - BBCode, Markdown, your own format
- Custom modifiers for any visual effect - glyph transforms, interactive regions, animations
- Shared modifier configs (ScriptableObject) - define markup rules once, assign to any number of components
Interactive text
- Clickable and hoverable text regions with typed events (RangeClicked, RangeEntered, RangeExited)
- Hit testing in local and screen space
- Pluggable highlight system - built-in DefaultTextHighlighter with click/hover animations, or implement your own
- Per-character hover tracking
Editor tools
- Font Tools Window - batch font asset creation, drag-and-drop, external file support
- Font Subsetter - visual script range selector (30 ranges across 10 groups), Keep/Remove modes with composition-aware removal
- Font Inspector - atlas settings, preview, runtime statistics
- Copy All Characters - extract full font coverage to clipboard
Requires Unity 2021 LTS or newer.
Website: https://unity.lightside.media/unitext
Documentation: https://unity.lightside.media/unitext/docs/
Price $99.00
Voxel Sandbox — Mobile Edition by MT STUDIO ASSETS
Key Features:
- Procedural chunk-based world generation with customizable seed
- Terrain with rivers, lakes, beaches, and trees
- Minecraft-style water physics — flow, levels, and falling water
- Full mobile touch input system — tap, hold, and look-drag
- Virtual joystick with 4 modes: Fixed, Float, Dynamic, FixedFloating
- Hold-to-break with animated crack overlay
- Per-block hardness system scaling break duration
- Step-based raycast for pixel-accurate voxel targeting
- Block placement and destruction with inventory integration
- Hotbar and full inventory panel with item stacking
- Custom block support with runtime ID registration
- Persistent JSON save/load — position, inventory, and all block changes
- Main menu with world creation (name + seed) and save browser
- In-game settings: graphics quality, render distance, joystick mode
- Underwater visual effect panel
- Modular C# scripts under VoxelGame namespace
- Compatible with Unity 2022.3 LTS and later
- Supports Android and iOS
- Device Simulator supported for Editor testing
Voxel Sandbox — Mobile Edition is a complete, production-ready voxel game system built
exclusively for Android. Whether you are creating a survival game, a creative sandbox,
or an exploration experience, this asset gives you a fully functional foundation to
build upon.
What's included:
🌍 Procedural World Generation
Infinite chunk-based terrain with rivers, lakes, beaches, and trees — all driven by a
customizable seed system.
🎮 Full Mobile Touch Input
Virtual joystick with 4 modes (Fixed, Float, Dynamic, FixedFloating), look-drag zone,
tap to place, and hold to break — all configurable in the Settings panel.
⛏️ Block Interaction System
Hold-to-break with animated crack overlay, per-block hardness values, and a step-based
raycast for pixel-accurate voxel targeting.
🎒 Inventory System
Hotbar and full inventory panel with stacking, tooltips, custom block support, and
starting inventory generation.
💾 Save & Load System
Persistent JSON saves per world — stores player position, all block modifications, and
full inventory state.
💧 Water Physics
Minecraft-style water flow, levels, falling water, and underwater visual effects.
✈️ Creative Flight System
Double-tap the jump button to toggle flight mode. While airborne, use the jump button
to ascend and the dedicated descend button — which appears automatically during flight —
to move downward. Double-tap again to disable flight and return to normal gravity.
⚙️ Settings Panel
In-game graphics quality, render distance, and joystick mode — saved to PlayerPrefs.
Fully customizable: add new block types, adjust hardness values, extend the inventory,
reskin the UI, or swap world generation parameters. All scripts are written in clean,
modular C# under the VoxelGame namespace.
Requirements:
To use this asset, you must switch the Unity Build Platform to Android before pressing
Play. Go to File → Build Settings → Switch Platform. The touch input system, joystick,
and block interaction are built exclusively for mobile platforms and will not function
on the default PC platform. For Editor testing, use Window → General → Device Simulator.
Price $29.99
Legacy Weaver 1.2.3 by Legacy Weaver Studio
KEY FEATURES (Clear, Beginner‑Friendly, Studio‑Grade)
• Deterministic Exterior World Streaming
Your world loads and unloads in a predictable, stable way — no surprises, no random behavior. The same input always produces the same result, making large worlds reliable and easy to debug.
• Meta‑Driven Runtime Architecture
Every decision the system makes is based on clear, readable metadata. You always know why something loads, when it loads, and how it behaves.
• Unified Editor + Runtime Workflow
The tools you use in the Unity Editor work hand‑in‑hand with the systems that run in‑game. What you see during development is exactly what you get at runtime.
• Explicit, Audit‑Safe Design (No Hidden Magic)
Nothing happens behind your back. No black boxes, no invisible rules. Everything is transparent, controllable, and easy to understand — ideal for long‑term projects.
• Chunk‑Based World Structure (Automatic + Manual Control)
Your world is divided into clean, manageable sections (“chunks”). You can let the system generate them automatically, or you can fine‑tune them manually for full control.
• ID‑Based Asynchronous Loading
Objects and world sections load in the background without freezing the game. Each element has a unique ID, making loading safe, fast, and conflict‑free.
• Safe Runtime State Management
The system is designed to avoid broken states, missing objects, or half‑loaded areas. It ensures your world always stays consistent and stable.
• Editor‑Side Preprocessing & Optimization Tools
Built‑in tools prepare your world for streaming: cleaning, organizing, generating metadata, and optimizing assets — all inside the Unity Editor.
• Modular, Extensible C# Architecture
Developers can easily extend or customize any part of the system. Everything is clean, well‑structured, and written with clarity in mind.
• Pipeline‑Agnostic Design (URP, HDRP Tested)
Works smoothly with URP, HDRP, and the Built‑in Render Pipeline. No special setup required.
• Clear Documentation & QuickStart Guide
Includes a nearly 400‑page PDF manual covering every tool, workflow, and concept, plus a QuickStart guide to help you begin in minutes.
• Supported Unity Version
Unity 2022.3.62f3 LTS (fully tested)
• Supported Render Pipelines
- URP (tested)
- HDRP (tested)
- Built‑in (architecturally compatible)
• Supported Platforms
- Windows
- macOS
- Linux
Legacy Weaver is a studio‑grade world‑building and streaming system designed for developers who want to create large, dynamic Unity environments without dealing with complex technical setups. It provides a clear, unified workflow where you control how your world is divided, when different areas appear, and how objects behave — all without hidden logic or unpredictable behavior.
The system takes care of the heavy lifting:
• dividing your world into manageable sections
• loading and unloading areas based on distance
• handling objects and NavMesh elements safely
• preparing and optimizing data inside the Unity Editor
• managing everything smoothly at runtime
Legacy Weaver is lightweight, fast, and fully compatible with URP, HDRP, and the Built‑in Render Pipeline.
✔ URP tools and workflows are fully implemented
✔ HDRP support is actively expanding — the HDRP Terrain Creator is included, and the HDRP Grass Painter is currently in development as a free update
Tested on Unity 2022.3.62f3 LTS.
To help you get the most out of the system, Legacy Weaver includes a comprehensive, nearly 400‑page PDF handbook that explains every tool, workflow, and concept in detail — making it accessible even if you’re not a technical expert.
Legacy Weaver is ideal for:
• open‑world games
• RPGs
• survival games
• simulators
• any project that needs a large, living world that loads seamlessly as the player explores
Legacy Weaver is more than a tool — it’s a foundation for building big, immersive worlds with confidence
Price $95.00