Noob Boy 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 17 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:794x696px, format: png)
2.idle Blinking (size:741x603px, format: png)
3.Jump Loop (size:741x603px, format: png)
4.Jump Start (size:741x603px, format: png)
5.Kicking (size:741x603px, format: png)
6.Run Attacking (size:741x603px, format: png)
7.Run Throwing (size:741x603px, format: png)
8.Running (size:741x603px, format: png)
9.Attacking (size:741x603px, format: png)
10.Attacking in The Air (size:741x603px, format: png)
11.Sliding (size:741x603px, format: png)
12.Throwing (size:741x603px, format: png)
13.Throwing in The Air (size:741x603px, format: png)
14.Walking (size:741x603px, format: png)
15.Hurt (size:741x603px, format: png)
16.Falling Down (size:741x603px, format: png)
17.Dying (size:741x603px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Lucious 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 19 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:798x663px, format: png)
2.idle Blinking (size:798x663px, format: png)
3.Jump Loop (size:798x663px, format: png)
4.Jump Start (size:798x663px, format: png)
5.Run Firing (size:798x663px, format: png)
6. Run Slashing (size:798x663px, format: png)
7.Run Throwing (size:798x663px, format: png)
8.Running (size:798x663px, format: png)
9. Slashing (size:798x663px, format: png)
10. Slashing in The Air (size:798x663px, format: png)
11.Sliding (size:798x663px, format: png)
12.Throwing (size:798x663px, format: png)
13.Throwing in The Air (size:798x663px, format: png)
14.Celebration (size:798x663px, format: png)
15.Firing (size:798x663px, format: png)
16.Firing in The Air (size:798x663px, format: png)
17.Hurt (size:798x663px, format: png)
18.Falling Down (size:798x663px, format: png)
19.Dying (size:798x663px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Faf_Professor X 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 19 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:743x601px, format: png)
2.idle Blinking (size:743x601px, format: png)
3.Jump Loop (size:743x601px, format: png)
4.Jump Start (size:743x601px, format: png)
5.Run Firing (size:743x601px, format: png)
6. Run Slashing (size:743x601px, format: png)
7.Run Throwing (size:743x601px, format: png)
8.Running (size:743x601px, format: png)
9. Slashing (size:743x601px, format: png)
10. Slashing in The Air (size:743x601px, format: png)
11.Sliding (size:743x601px, format: png)
12.Throwing (size:743x601px, format: png)
13.Throwing in The Air (size:743x601px, format: png)
14.Celebration (size:743x601px, format: png)
15.Firing (size:743x601px, format: png)
16.Firing in The Air (size:743x601px, format: png)
17.Hurt (size:743x601px, format: png)
18.Falling Down (size:743x601px, format: png)
19.Dying (size:743x601px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Suzu 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 19 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:713x551px, format: png)
2.idle Blinking (size:713x551px, format: png)
3.Jump Loop (size:713x551px, format: png)
4.Jump Start (size:713x551px, format: png)
5.Run Firing (size:713x551px, format: png)
6. Run Slashing (size:713x551px, format: png)
7.Run Throwing (size:713x551px, format: png)
8.Running (size:713x551px, format: png)
9. Slashing (size:713x551px, format: png)
10. Slashing in The Air (size:713x551px, format: png)
11.Sliding (size:713x551px, format: png)
12.Throwing (size:713x551px, format: png)
13.Throwing in The Air (size:713x551px, format: png)
14.Celebration (size:713x551px, format: png)
15.Firing (size:713x551px, format: png)
16.Firing in The Air (size:713x551px, format: png)
17.Hurt (size:713x551px, format: png)
18.Falling Down (size:713x551px, format: png)
19.Dying (size:713x551px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Wingman - Your Inspector’s Best Friend by Kyle Rhoads
UI Design: Sleek, minimal interface integrated into Unity’s Inspector window.
Functionality: Enables faster and easier editing of fields and component management.
Search & Selection: Supports advanced search and component selection features, including range and individual selection using modifier keys (Ctrl and Shift).
Component Operations: Allows copying and pasting of components, including drag-and-drop functionality to create or modify GameObjects in the hierarchy.
Undo Support: Full undo support for all actions related to component selection and modification.
Component Isolation
Quickly isolate individual components to avoid endless scrolling. Focus on just the components relevant to your task by using Ctrl and Shift to select and isolate multiple items, streamlining your workflow.
Search
Find fields across all components with smart pattern matching, eliminating the need for exact matches.
Copy & Paste
Quickly copy single or multiple components, paste them repeatedly as needed, and enjoy full undo support for every action.
Flexible Selection
Select, isolate, or copy multiple components using Ctrl to add individuals and Shift to select ranges within the current selection.
Drag & Drop
Drag the selected components to the hierarchy window to create a new GameObject from them or copy them to an existing one.
Persistent Data
Preserves component selection and search results, allowing you to inspect other objects without losing your place.
Using Custom Inspectors?
Your custom inspectors will maintain their look and feel. However, fields appearing in search results will be drawn using Unity’s default GUI, which may alter their appearance.
Compatibility
Compatible with other inspector assets, with full testing done on vInspector 2.
Price $15.00
Darkline Spider by StockLancer
Rigged: Yes
Animated: Yes
Lods: No
Number of Animations: 27 ( but also included older 8way and extra movement animations of walk and run -24 pcs. so there is 51 anims in total.)
Number of characters: 1 (with 3 variation. standart, tarantula and dense)
Vertex counts of character: 86948 vertices for standart and tarantula. 173896 for dense version.
Number of shader and and Materials: 1 Shader and 15+ materials of it. shader is capable to give many more looks.
Number of Textures: 1 RGBA packed texture
Number of Skins: No texture skins but instead of it Shader itself capable to give very different looks by itself. please check the previews.
Texture Resolutions: 1024x1024
Tested on: Windows 11
Darkline Spider is big Spider member of darkline serie assets. Asset comes with 3 versions of skeletal mesh. normal, tarantula and dense(contains both normal and tarantula) please previews.
DarkLines are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader that gives all that (and more)looks with many settings in it.
Main and unique feature of this asset its overall look that result of mesh and shaders works together. material is not static and not pre-painted on tex-UVs. instead it uses only 1 tileable texture and URP shadergraph (also HDRP version too added) to make many different looks procedurally! please see provided preview video below!
Shader's details can be seen in this review video darkline series assets uses same material.
Darkline series Shader gives you options to set:
- Noise movements to make all lines alive!
- Bulge waves-light waves
- Thickness
- Emission
- Separated BC and Emission HUE.
- Smoothness
- Metallness
- Normal
- randomness option!
- texture options like movement(gves crawling movement effect to lines) and scale
- also with HDRP version and it has alpha options too.
All shader features sorted above also uses 4 type-mixable masks by:
- along lines
- by depth from surface
- random per line(each line takes different values)
- Head to limbs
also some channels like thickness has additional 2 masks like limbs and hair-head.
all this features together gives you many different looks. it can be dark nightmare or fancy cyber wires depending how you set it!
Please notice!!!
- this asset is a character. not a material pack.
- Shader is not independed and specially configured to work with darkline meshes. this shader may not work with other meshes if they not have extactly same mesh features like darkline assets!. And will be hard to configure it for other-custom meshes.
- i will made a (in 2025) shader-material asset pack that will contain new darkline shader too. that version will be more mesh-independent shader. until that, current darkline shader shader is only part of darkline assets and highly depends on asset's mesh.
- This Procejt made as a URP project but HDRP shadergraph also included.
Price $60.00
The Animal Symphony - Flight of the Bees by Khron Studio
Number of Audio Wavs: 206
Sample Rate / Bit Rate: 96Khz
Does Audio Loop: Yes
Minutes of Audio Provided: 12 Minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
The Animal Symphony: Flight of the Bees
Thanks to the collaboration with Mieles Sandrita, who welcomed us warmly and provided exceptional support throughout the process, we’ve captured the unique essence of these fascinating insects in this professional sound library.
This collection features 206 high-quality audio tracks, meticulously recorded and organized to seamlessly integrate into any project. Each track includes multiple variations, offering total flexibility for sound design.
Organization and Nomenclature
The recordings are consistently labeled to indicate the microphone used:
- MKH8050: Sennheiser MKH 8050.
- CO-100K: Sanken CO-100K.
- H6: Zoom H6 (stereo).
File name example:
Flight_Bee_One_01MKH_8050_1
- Flight_Bee_One: Sound name.
- MKH_8050: Microphone used.
- 01: Take number.
- 1: Variation within the take.
This system makes it easy to select the take and variation that best suits your project.
Library Contents
- Swarm environments: Tracks with predefined durations and seamless loops.
- Individual wing beats: Bee flight sounds that allow you to create custom scenes.
- Full flexibility: Sounds are not pre-panned, giving you creative freedom to adjust them within your mix.
Recording and Technology
The following high-end equipment was used:
- Microphones: Sennheiser MKH 8050 and Sanken CO-100K for precise detail capture, and Zoom H6 for stereo recordings.
- Frequency and quality: Recorded at 24-bit / 192 kHz and delivered at 96 kHz / 24-bit, ensuring professional sound with exceptional frequency richness.
Thanks to ultrasonic capture, you can pitch down the recordings without losing quality, making them ideal for creating innovative effects like spacecraft hums, jet engines, or fantastical creature sounds.
Professional Editing
All tracks have been meticulously edited to remove external noise, such as birds, wind, or footsteps, ensuring clean and ready-to-use recordings for any professional production.
With The Animal Symphony: Flight of the Bees, you’ll have a versatile and exceptional-quality sound library at your fingertips, designed to elevate any audiovisual or creative project.
Price $12.00
Battle Stadium - Low Poly Asset Pack by ithappy by ithappy
▶️ Geometry
370 Unique Assets
322k triangles all pack
▶️ Scale
Real-world-size
▶️ Animation
Yes
Each mascot character has 4 unique animations:
●Appear
●Idle
●Reaction
●Win
▶️ Materials
All models use 13 materials:
color, emission, metal, glass, battle stadium text, hologram, pink water, tank track, transition (x3), viewers (x2)
▶️ Textures
All models use 9 textures
color, battle stadium text, tank track, transition (x3), viewers (x2), water normal
Resolution: 1024, 2048 px.
File Size: 8-870 kb.
▶️ Collision
Yes
▶️ Files
We can provide additional file formats for your convenience:
Blender, FBX, USDZ, C4D, Maya, 3DSMax, OBJ, GLTF
Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more! 💥🎮
▶️ General ◀️
You can combine packages together, choose the most suitable ones, making your games unique and distinctive. 🔥
All lists 🎮
You can look through all the packs in the category you need and choose the ones you like the most!
● CITIES
● PROPS
● FREE
▶️ ithappy presents ◀️
Battle Stadium - Low Poly Asset Pack by ithappy
▶️ Key Features ◀️
● 370 Unique Assets.
These assets allow you to create arenas for a wide variety of games: fighting games, battle royale arenas, platformers, agility challenges, racing, time trials, shooters, tactical strategies, horror games, puzzles, competitive mini-games, cooperative mini-games, survival games, and construction projects.
● Demo Scene.
The demo includes 3 competition arenas and a stadium.
● Stadium Design.
The stadium is divided into 6 sectors, each with a unique color. These colors can represent different player teams competing in Battle Stadium levels.
If needed, the number of teams can be reduced to 2 or 3.
(For example, you can create 2 teams by recoloring 3 sectors red and the other 3 blue.)
● Arena 1: OctaChallenge
This arena is designed for dynamic battles where players can move through creative pathways, hide behind obstacles, dodge hazards, and collect valuable resources. At the center is an octagonal platform for PVP combat, and below the level lies a dangerous acid pit that players must avoid.
● Arena 2: Adrenaline Circuit
A circular racing track perfect for competitive gameplay. The pack includes 10 fun racing cars ready to compete in obstacle-filled tracks with power-ups. A large square screen above the stadium broadcasts the race for spectators, showcasing thrilling moments.
● Arena 3: Last Stand
A combat-focused arena where the main hero ascends to the arena floor on a circular platform. The arena features 6 entrances—one for each stadium sector—from which 6 battle machines emerge. Each machine has unique features, varying difficulty levels, and colors matching the stadium sectors. Platforms can lower and swap to another level for added variety.
● Characters
The stadium includes 12 mascot characters—2 for each sector—with 4 unique animations: idle, victory celebration, appearance, and reaction. Mascots cheer for their teams and celebrate victories alongside the fans.
● Immersive Atmosphere
The stadium includes animated spectators, floating balloons, foam fingers, and banners. A large screen and speakers enhance the visuals and sound, creating a lively, engaging experience.
● Optimized Models. Each model is designed with a limited number of textures, an optimized mesh, and simple shaders, ensuring smooth performance across mobile devices, VR/AR, PCs, and consoles. With these assets, your project will maintain excellent performance while delivering stunning visuals.
● Regular updates and support. We aim to improve this package, add new resources, and constantly enhance its content.
▶️ Pack Content ◀️
Demo scene (Stadium and 3 Arenas)
370 assets:
● Stadium (x50)
Includes a stadium constructor, inflatable circles, boxes, retractable podium, glass canopy, speakers, spotlights, stands, viewing platforms, a large box screen, and more.
● Inflatables (x89)
Arc, arch, ball, banana, boxes, bridge, checkpoint, finish line, flag, lifebuoy, net, octagon, platforms, ring, road, slide, tower, palm tree, unicorn, walls, and more.
● Props (x158)
Apple, berries, bomb, coin, crown, diamond, dynamite, heart, key, ring, star.
● Other (x9)
Air balloon, airship, cannon, car placement area, drone, finish line, fireworks, foam finger.
● Obstacles (x36)
Inflatable barrier, fence, hammer, fist with spring, rotating circle, axe, sledgehammer, trampolines, pike, mace, and more.
● Racing Cars (x10)
Hot dog car, banana buggy, go-kart, hovercraft, shark car, and more.
● Battle Machines (x6)
Tanks and radio-controlled vehicles equipped with weapons.
● Characters (x12)
Aeromen, birds, bull, cactus, chick, octopus, ostrich, pig, robot.
If you liked this package, please leave a review! Creativity to you!
Follow us, new packs coming out, updates, promotions, tutorials:
DISCORD | EMAIL | INSTAGRAM | YOUTUBE
Price $169.00
Sky Clouds HDRP: Fluffy Cloud Shader for Amplify by KAMGAM
Links: Manual
Sky Clouds is a cloud system (shader + meshes + scripts) that gives you beautiful fluffy clouds that look great at close range but also from a distance.
NOTICE: The asset works on its own but you'll need to get the Amplify Shader Editor if you wish to edit the shader.
This is for HDRP only!
If you want the URP version please check out Sky Clouds URP.
HINT: If you already own the HDRP asset then you'll get a big discount on the URP version ;-)
😎 Easy to use
No coding skills required. Simply drag in the prefabs into your scene, configure the materials and you are done.
💫 Animation
Clouds surface shows animations and uses tessellation for close up details.
📚 Lots of examples & documentation
Check out Kamgam/SkyCloudsHDRP/Examples/SkyCloudsDemo
✔️ Full Source Code
I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️
✔️ Supports Unity 2022.3+, 2023, Unity 6 ... LTS
If you are on 2022 then please upgrade to the most recent LTS so you get HDRP 14.0.4+.
👇 Things you should know 👇 (Read this before you buy):
⚠️ Amplify Shader Editor (v1.9.7.1+) is REQUIRED if you want to edit the shader graph.
⚠️ WebGL is NOT supported
⚠️ VR is NOT supported (tested on Oculus 3) - It's under investigation.
⚠️ This is for the HDRP ONLY. It does not support URP or the Built-In renderer!
⚠️ This is NOT a VOLUMETRIC CLOUD (ray marching) or weather system. In order for the (experimental) cloud intersection system to work you will have to add some prefabs to your camera and your clouds. Setup tutorial in the manual. It's just one script and two clicks.
NOTICE: The intersection system only works as RUNTIME in the GAME VIEW, not the editor scene view. Just some heads up.
⚠️ Unity 2022.3 or higher is required (LTS releases strongly recommended).
✍️ Usage
- Look for cloud prefabs in the Assets/Kamgam/SkyCloudsHDRP/Runtime/Prefabs folder or simpy use the SkyClouds shader on your own meshes.
- If you want to have camera/cloud intersection color fading the add the CloudObserver script to your camera and follow the setup guide in the tutorial (don't forget to also add colliders and SkyCloud scripts to your clouds).
- Done, no more setup is needed.
😎 HINT 1:
There are shader variations available with improved tessellation (for very big clouds) and no tessellation (for low-end mobile devices).
🧐 HINT 2:
Check out the shader in the Amplify Editor, you can tweak the tessellation there.
🤠 HINT 3:
There are a lot of paramters for this shader. Use them to customize your clouds (details in the manual).
😎 Hint 4:
For cloud mesh generation I'd recommend the excellent Mud Bun tool (am not affiliated with the creator in any way, just think it's a really nice fit here).
☎️ Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and the exact Unity version in your request. Please also try upgrading to the most recent LTS version before asking. Thank you.
❤️ If you like this asset then maybe you'll like these too:
One Settings UI + API for all render pipelines.
Separate your assets into useful parts within seconds.
Edit, Rotate, Scale, Snap & Pivot Editor
Exclude any files and directories from build.
Price $39.99
Invisible Walls Pro by soupoflogic
Places Box Colliders along a spline.
Optionally, a mesh is created which, in combination with a shader, creates a proximity effect when the player is close to the invisible wall.
Every game world needs some boundaries.
Even if you already have some natural boundaries such as cliffs or roadblocks that the player should not pass through, it is better to seal them off with some invisible walls just to make sure that the player cannot glitch past the playable area.
You don't want the player to step outside of the intended game space and find poor quality background geometry or even immersion-breaking terrain edges.
With this package you can easily place and edit invisible walls in your game world.
If you wish, you can enable the proximity effect, which will hint at the location of the invisible wall when the player gets close to it.
Price $15.00
Cartoon World Landmarks Low Poly: Machu Picchu by SandroDK
3048 Triangles
1 Prefabs
Flat Color Textures
Game Ready
AR Ready
VR Ready
UV mapping: No
Rigging: No
Animation: No
Cartoon World Landmarks (Sights) Low Poly 3d Asset
- 1 World Landmark: Machu Picchu (Peru)
- 2 Meshes (Machu Picchu, Platform)
- 3048 Triangles
- Flat Color Textures
- Game Ready
- AR Ready
- VR Ready
Price $4.99
''DRAGGING OBJECTS'' FOLEY by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 233
Number of Audio Waves: 233 + 233
Sample rate / bit rate: 96kHz-24bit/44.1kHz-16bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 8:36
Supported Development Platforms:
Windows: Yes
Mac: Yes
Experience the friction of moving, dragging, pushing, or pulling various objects with over 200 high-quality foley sounds.
- Materials: Wood, metal, cloth, leather, Cardboard
- Actions: Dragging, pushing, pulling, rolling
- AUDIO DEMO
- LIST OF SOUNDS
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com
Price $10.99
Medieval Stylized Props (Full Pack) by Domenico Bianco
Number of textures: 82
Texture dimensions: 2048x2048 Pixels
Minimum polygon count: 12 Triangles
Maximum polygon count: 2600 Triangles
Number of meshes/prefabs: 84/93
Rigging: No
UV mapping: Yes
Types of materials and texture maps (PBR) Hand-painted textures (BaseColor, Metallic, Roughness, Normal map)
This package contains 84 3D models and it is the union of other projects visible by clicking on the following links:
Medieval Props Laid Table - Pack - $9.99
https://assetstore.unity.com/packages/3d/props/food/medieval-props-laid-table-pack-287239
Medieval Props Bookcases - Pack - $9.99
https://assetstore.unity.com/packages/3d/props/medieval-props-bookcases-pack-287056
Medieval Props Burlap Sacks And Weapons - Pack - $9.99
https://assetstore.unity.com/packages/3d/props/medieval-props-burlap-sacks-and-weapons-pack-286657
Modular Wood Construction - $4.99 GIFT
https://assetstore.unity.com/packages/3d/props/exterior/modular-wood-construction-266969
Enjoy the models, and leave a feedback, please.
Follow me on Patreon: www.patreon.com/pizzaandgames
Price $29.99
Dynamic Photo Camera: in-game interactive photos with multi-platform support by Octanta Studio
- Developed using Unity 2022.3.20f1 (LTS). Contains no obvious features that conflict with standard Unity version compatibility.
- Tested on mid-range Android devices (API 24+) and Windows 10 PCs. iOS compatibility has not been tested.
- Photo data size: typically 25-26 KB per image (depends on screen capture settings and captured content).
- Captured photos are stored in Application.persistentDataPath. Player can reach them via button in PC version only.
- Initially the asset is set to 3D. Tested and is functional in both 3D and 2D modes.
- The asset relies only on standard Unity components and classes, with no third-party libraries required. TextMeshPro package might need to be imported.
- All necessary links to components (e.g., scripts, managers) are preconfigured in the Unity Inspector. You just should manually assign Camera for capture (see “Setup”).
📄 Full documentation (eng) (укр)
Dynamic Photo Camera 📸 asset enables in-game photography mechanics with photo management and interaction features. This Unity Camera system is particularly well-suited for interactive detective quests and investigation gameplay.
- PC/Mobile supported
- 2D/3D mode supported
- Easy to set up and customizable
Key features:
- In-game photography with object detection and metadata storage across sessions (coordinates, photographed object name, or custom description).
- Photo manipulation (drag & drop, rotation, interactive board placement).
- Flexible quest system integration with photo validation.
- Bonus: Object duplication system, allowing players to duplicate photographed objects in the game world.
Perfect for:
- Detective and investigation games
- Collection-based mechanics
- Environmental puzzle solving
- Memory and documentation features
To get started:
- Add PhotoController prefab to your scene
- Assign your game camera (or use the included one)
- That's it - photo system is ready.
Price $20.00
PSX PROPS v1 by Leksii
Number of textures: 7
Texture dimensions: 256x256, 512x256
Maximum polygon count: 100
Number of meshes/prefabs: 9 prefabs, 7 meshes
Rigging: No
Animation count: 0
UV mapping: Yes
LOD information: 0
Props models for 3D game that has PS1 syle, etc.
It has low-resolution 256x256, 512x256 textures with 16 bit color palette.
Price $6.50
3d Ice Cream Mega Pack by Picoworks
- Number of textures: 1
- Texture resolution: 2048×2048
- Polygon count per model: ~3000
- Number of prefabs: 30
- UV mapping: Yes
- Types of materials and texture maps: URP
Description
This 3D low-poly ice cream model set is a delightful asset featuring a colorful variety of stylized desserts. It's perfect for enhancing games, VR projects, or any playful scene. Lightweight and optimized for performance, this set is suitable for mobile, VR, and desktop applications.
Customizability
Each ice cream model is provided as a prefab, offering great flexibility for placement and scale adjustments.
Recommended Genre
Ideal for casual games, simulation games, restaurant or café-themed games, party settings, or any project that needs a sweet and colorful atmosphere.
Key Features
- A wide variety of ice cream types, shapes, and colors for creative applications
- Low-poly design optimized for smooth performance
- Provided as prefabs, making it easy to integrate into and adjust for projects
- Compatible with standard Unity shaders
Price $5.00
Gardening Tools (PSX Style) by Nathanael Gazzard
Includes unique prefabs for:
- Wheelbarrow (228 tris)
- Bucket (56 tris)
- Watering Can (138 tris)
- Hand Spade (98 tris)
- Hand Rake (104 tris)
- Trowel (136tris)
- Axe (120 tris)
- Splitter (84 tris)
- Pickaxe (142 tris)
- Shovel (166 tris)
- Pitchfork (298 tris)
- Rake (148 tris)
- Rake - leaf (58 tris)
- Broom (62 tris)
- Spade (86 tris)
- Hoe (118 tris)
- Lawn Aerator (140 tris)
- Secateurs (232 tris)
- Trimmers (228 tris)
- Loppers (190 tris)
- Saw (250 tris)
- Pruning Saw (141 tris)
Textured using 10 128x128 and 4 256x256 .png textures on unlit materials.
Price $4.99
VR Pen Pro by EdenTec
Docs: https://edentec.org/vr-pen
This asset is assembly definition friendly. It is separated into 3 definitions: Runtime, Editor, Demo, does not require a specific place in the asset folder and is not intrusive in any way.
VR Pen is an indispensable tool for VR prototyping, brainstorming and feedback.
VR Pen lets you quickly mark up 3D environments right inside the headset.
Mark up corrections, problems, check dimensions, give feedback to your colleagues.
Export markup to Blender or other 3D editors with PLY and OBJ formats.
Connect to your colleague's editor or build and resolve issues in real time. (Available in Pro)
Docs: https://edentec.org/vr-pen
This asset is assembly definition friendly. It is separated into 3 definitions: Runtime, Editor, Demo, does not require a specific place in the asset folder and is not intrusive in any way.
Price $40.00
VR Pen by EdenTec
This asset is assembly definition friendly. It is separated into 3 definitions: Runtime, Editor, Demo, does not require a specific place in the asset folder and is not intrusive in any way.
VR Pen is an indispensable tool for VR prototyping, brainstorming and feedback.
VR Pen lets you quickly mark up 3D environments right inside the headset.
Mark up corrections, problems, check dimensions, give feedback to your colleagues.
Export markup to Blender or other 3D editors with PLY and OBJ formats.
Docs: https://edentec.org/vr-pen
This asset is assembly definition friendly. It is separated into 3 definitions: Runtime, Editor, Demo, does not require a specific place in the asset folder and is not intrusive in any way.
Price $20.00
OWA Damaged Buildings 01 by Bohn Studios
- 1,600+ total prefabs
- 10 pre-made building showcasing modular construction use.
- 13 rubble prefabs
- 2 materials including an atlas and trim sheet for glass.
- Albedo, Metallic, Normal, & Detail Normal using default shader; it just works
- All meshes are between 102 and 4,000 vertices
- All meshes are editable binary fbx format
- Ready out-of-box for URP on Unity versions 2021 LTS to current Unity 6.
Note: This kit contains a lot more detailed modular parts compared to the other OWA building kits. It simply took longer to build the kits themselves, so there was less time put into making demo buildings. Just a heads up for those familiar with other OWA building kits that often have hundreds of demo buildings included. Use these awesome and optimized kits to make your own custom structures for your unique projects!
This package works in Unity 6.
Price $250.00