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Endless Runner Template | Infinite Runner/Endless Runner/ Mobile Runner Template by Golem Kin Games

Asset Store newest packages - 2026, March 24 - 07:20
Production-ready Endless Runner with lanes, combos, jetpack, magnet, procedural segments, UI, audio & star rating system built after successful mobile games.

Endless Runner Template is a modular, event-driven Unity framework for building scalable 3-lane endless runner games with clean separation of concerns and inspector-driven tuning.

All scripts are organized under the GolemkinGames namespace and structured by responsibility (Core, Camera, Collectibles, Environment, UI, Audio, NPC). Systems communicate through events rather than hard references where possible, making extension and replacement straightforward.

Endless Runner Template is a full-feature Unity framework for building polished 3-lane endless runner games with a clean, modular architecture and fast setup. It’s designed to help you prototype quickly, iterate safely, and ship a production-ready runner without rebuilding the same systems from scratch.

This package includes a complete gameplay loop, scoring/meta hooks, power-ups, procedural world spawning, UI, audio, and optional NPC utilities — all organized into clear folders and built under the GolemkinGames namespace for clean integration into existing projects.


What You Get

Core Endless Runner Loop

  • 3-lane movement (left / center / right) with responsive lane switching
  • Jump system with grounded detection
  • Slide system that dynamically shrinks the CharacterController capsule height (perfect for low obstacles)
  • Obstacle hits trigger Game Over through the GameManager
  • Distance-based scoring (configurable score-per-distance)
  • Speed increases over time (optional) with:
    Enable/disable acceleration
    Increase rate per second
    Maximum speed cap

Everything is tunable in the Inspector, making it easy to adjust difficulty and pacing.


Coins + Combo Multiplier System

Coins are more than collectibles — they tie directly into the scoring loop.

  • Coin pickup system with trigger colliders
  • Optional bob/spin motion for visual polish
  • Combo multiplier system:
    Collect coins within a configurable time window to grow multiplier tiers
    Multiplier affects both coin value and distance score
    Adjustable time window, coins-per-tier, max multiplier
    Event: OnComboChanged(int multiplier) for UI/audio hooks

This system makes it easy to create “flow state” gameplay and reward skilled play.


Star Rating (0–3 Stars)

A complete star-rating system for the game over screen:

  • Score thresholds for:
    1 star
    2 stars
    3 stars
  • UI-ready star image array assignment
  • Configurable earned/unearned colors
  • Optional star text output (ex: “2 / 3”)

Perfect for progression, level-like goals, or mobile meta tuning.


Power-Ups Included

Magnet Pickup

  • Simple trigger pickup
  • Configurable duration
  • Coins in a radius get pulled toward the player
  • Works using coin layer detection for clean filtering

Jetpack Pickup

A fully featured jetpack gameplay mode:

  • Player launches upward to a configurable fly height
  • Temporary invincibility above obstacles
  • Configurable rise speed + descent speed
  • Optional speed multiplier while flying
  • Automatically spawns coins across all lanes during flight:
    Assign your coin prefab once
    Set coin spacing
  • Animator support:
    Jetpack bool active
    Land trigger on touchdown

This creates a strong “featured moment” in the run and gives you a premium-feeling power-up out of the box.


Endless World Generation (Segment Spawner)

A recommended procedural pipeline for infinite worlds:

  • Drop in segment prefabs (floor + coins + obstacles + décor)
  • Spawner handles:
    Initial segment loading
    Spawning ahead of the player
    Destroying behind the player
  • Optional EndlessRunnerSegment component for:
    Length definition
    Weighting for spawn selection

This enables a professional workflow where designers can create content purely through prefabs.


Smooth Follow Camera

Includes a dedicated runner camera script:

  • Smooth follow behavior
  • Auto-find player support
  • Adjustable offsets and smoothing for different art styles and camera vibes

UI (HUD + Full UI Flow)

You can choose between:

  • EndlessRunnerHUD (lightweight HUD + game over)
  • EndlessRunnerUI (full UI flow including start/pause/game over)

Supported UI elements:

  • Score, Coins, Distance (TextMeshPro)
  • Combo panel + combo text (“2X”, “3X”…)
  • Optional magnet timer panel
  • Optional jump bar fill UI
  • Game over panel with restart button
  • Star images + optional star count text

Everything is reference-based (no magic scene dependency), so it’s safe to move between scenes and projects.


Audio System (6 Dedicated Audio Sources)

EndlessRunnerAudio auto-connects to gameplay events and provides clean mixing using separate AudioSources:

  • Music source (loop + fade on game over)
  • Player SFX (jump, slide, lane change, land)
  • Coin SFX (pitch randomization for variety)
  • Game SFX (hit, fall, game start, game over)
  • Power-up SFX (magnet, jetpack start/end)
  • Jetpack engine loop (while flying)

Runtime controls:

  • PlaySFX(clip, volume)
  • SetMasterVolume(0–1)
  • SetMusicVolume(0–1)
  • ToggleMute()

This gives you pro-level audio separation without extra setup work.


NPC Patrol (Optional)

Populate your world with lightweight NPCs using EndlessRunnerNPCPatrol:

  • PingPong or Loop waypoint travel
  • Adjustable speed + wait time per waypoint
  • Optional facing direction behavior
  • Animator integration (Speed float)
  • Gizmos in scene view to visualize paths

Great for background life, crowds, or animated scenery.


Utility Scripts

Includes small helpers like:

  • EndlessRunnerRotator (spin coins/pickups/decor in local or world space)
  • Obstacle marker component for consistent tagging

Clean Folder Structure

Scripts are organized by responsibility:

Core, Camera, Collectibles, Environment, Obstacles, NPC, UI
All scripts are under the GolemkinGames namespace to avoid collisions and keep your project clean.


Ideal For

  • Mobile endless runners
  • Hyper-casual runner prototypes
  • Rapid iteration + A/B tuning
  • Teams needing a reliable base layer
  • Designers who prefer prefab-driven pipelines

What You Supply

  • Models / characters / animations (optional)
  • Audio clips (optional)
  • UI styling / sprites (optional)

Everything else is included and ready to go.


Price $29.99

Noise Generator - Height and Mask Noise for Unity 6, MicroVerse, Gaia Terrain by Rowlan

Asset Store newest packages - 2026, March 24 - 06:47
GPU based Noise generator for Unity 6 with various types like noise, pattern, landscape and fractal layering. Real-time preview and integrations for MicroVerse, Gaia, and Unity Terrain Brush.

Features


  • GPU compute shader pipeline, real-time at up to 4096×4096
  • Source categories: Noise, Pattern, Landscape
  • Fractal modes: FBM, Billow, Ridge, Strata
  • Domain warping, thermal/hydraulic erosion, edge smoothing, Gaussian blur
  • Color grading, normalization, anti-aliasing, spatial transforms
  • Export as PNG (8/16-bit) or EXR, single-channel or RGBA
  • Preset save/load system
  • Channel distribution for Threshold Cellular and Hexagon

Integrations


  • Unity Terrain Brush
  • MicroVerse
  • Gaia

Requirements


  • Unity 2022.3 or later
  • GPU with compute shader support

Overview


A GPU-accelerated procedural noise and terrain generator for Unity. Generate heightmaps, textures, and masks in real time and export them for efficient reuse.


Source Categories


Choose from various generator types across these categories:


  • Noise
  • Pattern
  • Landscape

Noise


Various noise algorithmes that are available:


  • Perlin
  • Value
  • Simplex
  • Cellular
  • Threshold Cellular
  • Worley
  • White
  • Flow

Pattern


Various noise patterns that are available:


  • Maze
  • Hexagon
  • Line,
  • Grid

Landscape


Various landscape noise algorithms that are available:


  • Ridged Multifractal
  • Erosive
  • Dune

Full Processing Pipeline


Every noise runs through a configurable GPU pipeline including fractal layering, domain warping, thermal and hydraulic erosion, edge smoothing and Gaussian blur, color grading, normalization, and anti-aliasing. Each stage is optional and runs at interactive speeds with resolutions up to 4096×4096.


Terrain Tool Integrations


Push results directly to your terrain workflow. Unity Terrain Brush support is built in. MicroVerse is auto-detected and you can assign directly to Height Stamps or Noise filters with one click and see the effects while you work. Gaia integration exports R16 stamps to your user stamps directory for implicit use in World Builder.


Export


Save as 8-bit or 16-bit in PNG or EXR format. Single-channel R16 heightmaps or full RGBA. The texture importer is configured automatically after saving: linear color space, correct compression, mipmaps where appropriate.


What this is not


This asset is a means to create height and mask noise for Unity in a quick and integrated manner. This asset doesn't intend to compete with awesome full-featured assets like World Creator. You can see in the description and the asset videos what this is about. If you have questions, don't hesitate to contact me :-)


Price $20.00

Realistic Ying Yang Spells VFX Pack by Piloto Studio

Asset Store newest packages - 2026, March 24 - 04:40
Game-ready black and white VFX pack inspired by spiritual flow, duality, and yin-yang energy. Perfect for mystical abilities, balance-based powers, aura systems, and fluid combat visuals.

• HDRP, Standard & URP support.

• 1 Shader for all VFX Asset

☯️ Realistic Ying Yang VFX Pack ☯️

Explore the visual power of contrast with Realistic Ying Yang, a VFX pack built around black and white energy, spiritual motion, and the concept of duality. Inspired by the balance between opposing forces, this collection delivers fluid and elegant effects that feel both calm and powerful, blending light and shadow into one cohesive visual identity.


The pack is ideal for mystical abilities, aura-based mechanics, spiritual attacks, balance-themed characters, and magic systems centered around harmony, polarity, or inner force. With flowing motion, soft transitions, and striking contrast, these effects are designed to stand out clearly in gameplay while maintaining a refined and immersive look.


Whether used for projectiles, shields, bursts, trails, or charged energy skills, Realistic Ying Yang brings a strong visual theme that can support both offensive and defensive abilities. Its black and white palette makes it especially versatile for characters, bosses, or gameplay systems built around balance, discipline, or supernatural energy.


Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).


☯️ Key Features ☯️

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • Includes one asset overview scene, and contextual examples of usage
  • Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
  • Drag and Drop!

Price $34.99

Keris Collection by Nusantara Art World

Asset Store newest packages - 2026, March 24 - 01:57
Unleash the spiritual power of the Majapahit Empire with 8 authentic Keris variants, featuring high-fidelity PBR textures and culturally accurate hilt designs from across Nusantara.

Number of textures 36

Texture dimensions 1024x1024

Polygon count of

Keris Jawa 328

Keris Bali 392

Keris Melayu 360

Keris Bugis 282

Keris Minangkabau 210

Keris Lampung 248

Keris Lombok 192

Keris Toraja 574

Keris Madura 400


Minimum polygon count 192

Maximum polygon count 400

Number of meshes/prefabs 9

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps PBR

The Blade that Carries a Soul.

The Keris is more than a weapon; it is a "pusaka" (sacred heirloom) believed to possess its own spirit and protective energy. This package brings the most iconic sidearm of the Indonesian archipelago to your game, meticulously modeled to reflect the diverse regional styles that existed during the height of the Majapahit Empire.


The Shadow of the Majapahit Empire:

In the 14th century, the legendary Prime Minister Gajah Mada led the Majapahit Invasions to unify the islands under the Sumpah Palapa. From the palace guards of Java to the maritime warriors of the Bugis and Malay kingdoms, the Keris was the ultimate symbol of status and a lethal tool for close-quarters combat. This pack allows you to equip your characters with the very blades that decided the fate of the Nusantara unification.


Included Regional Variants:

  • Keris Jawa: The elegant, classic blade from the heart of the empire.
  • Keris Bali: An ornate, larger variant often decorated with mythical motifs.
  • Keris Melayu: The preferred weapon of the western maritime kingdoms.
  • Keris Bugis: A robust and fierce design from the legendary sailors of Sulawesi.
  • Karih Minang: A unique curved-hilt dagger from the Sumatran highlands.
  • Keris Lampung, Lombok, & Toraja: Distinctive variations representing the reach of Nusantara’s martial culture.

Price $24.00

Universal Faked Leaderboard with Bots Activity by Dincrid Games

Asset Store newest packages - 2026, March 23 - 18:00
Offline Casual Fake Leaderboard for Unity 3d with bots activity, smooth animations. Mobile optimization. Easy API and Implement. No internet/real people required. 1000+ player support. Auto Save

-Used in real mobile project "Laser Slasher". Self created and tested on android and Ios devices

-For good optimization used:

  • Internal pool system and LoopScrollRect (Handles even 500-1000+ players in Leaderboard). It's creating and reusing only visible positions on the fly
  • Sprites and Default Shaders
  • Zero dependencies: Works offline — no backend, SDKs, or internet required
  • Mobile-optimized: Object pooling and UI recycling for 60 FPS on low-end devices
  • Scalable: Smooth performance with 1000+ leaderboard entries
  • Bot system: Auto-generated opponents with unique nicknames and dynamic scoring
  • Queue-based animations: Sequential score updates with smooth visual feedback (skippable via API)
  • Data safety: Auto-saves final state on app close — no data loss during animations
  • Multiple boards: Create separate leaderboards (daily/weekly/all-time) via unique IDs
  • Simple API: Intuitive methods like AddScoreToPlayer(), AddScoreToNearBot(), FocusPlayer()
  • Storage: Player name → PlayerPrefs; Scores/positions → save file in Application.persistentDataPath
  • Customizable UI: Edit sprites, fonts, and layout directly in Unity Canvas
  • Drag & drop setup: Single prefab integration — no coding required for basic use
  • Unity 2021.3+ compatible: URP/HDRP support via standard UI Toolkit
  • Offline Documentation
  • Example scene

FakeLeaderboard is a lightweight, offline leaderboard system for Unity mobile games. No internet or real players required — bots simulate a competitive ranking experience with smooth animations. Perfect for hyper-casual, arcade, and idle games where instant feedback motivates players.

Fully customizable UI: edit sprites and layout directly in Unity, or purchase premium skins from our Asset Store publisher page. Optimized for mobile with object pooling — handles 1000+ entries smoothly on low-end devices. All data stored locally (player name in PlayerPrefs, scores in persistent file).

Ideal for:

  • Hyper-casual & arcade games needing instant social proof
  • Games without backend infrastructure
  • Prototypes requiring quick leaderboard integration
  • Titles targeting emerging markets with unstable connectivity

Setup in seconds: drag the prefab onto your Canvas and start modifying scores via simple API calls. GUI interface bounds can be easly edited


Price $20.00

Vorvok by VakulaUa

Asset Store newest packages - 2026, March 23 - 17:31
Scary monster with two mouths

Textures:
4K PBR textures (tga)
2 materials
12 textures

verts 8849
Faces: 8772
Tris: 17102

Rigs: Yes

UV mapping: Yes

Material types and texture maps-PBR

The model is suitable for your projects of the genre:strategy,dark fantasy settings, etc.


Price $30.00

Quinn – Streetwear | Modular Stylized Low-Poly Character by UNIGAME STUDIO

Asset Store newest packages - 2026, March 23 - 17:29
Elevate your project with Quinn, a premium modular stylized character featuring a high-fashion streetwear aesthetic.

Number of textures: 33

Texture dimensions: 1024x1024

Polygon count : ~29k Triangles (Full set)

Number of meshes: 22

Number of prefabs: 8

Rigging: Yes (Humanoid)

UV mapping: Yes

Types of materials and texture maps: Unity Standard Shader

Quinn is more than just a 3D model; it’s a style statement. The Streetwear Edition focuses on the "Alt-Fashion" subculture, blending oversized silhouettes, bold patterns, and iconic accessories like chunky boots, headphones, and messenger bags.


Engineered with a balanced polygon count that doesn't compromise on silhouette, Quinn provides the perfect bridge between high-end visual style and technical performance for mobile, PC, and console platforms.


Key Features for Your Project:


  • Detailed Facial Blendshapes: Fully set up with A-I-U-E-O visemes and emotional expressions (Joy, Blink, Fun, Angry, Sorrow). Ideal for dialogue-heavy games, VRChat, or VTubing.
  • Fully Modular Wardrobe: Mix and match 22 modular parts to create unique looks:

+ Tops: Oversized graphic tees, striped athletic jerseys, flannel shirts, and off-the-shoulder gothic tops.

+ Bottoms: Denim shorts, skirts, and layered leggings.

+ Accessories: Chunky platform boots, over-ear headphones, and cross-body bags with charm details.


  • Unity Humanoid Compatible: Rigged to the Unity Humanoid avatar system. Easily retarget any animation from the Asset Store or Mixamo with a single click.
  • Optimized Performance: Total count of 29,855 triangles, ensuring smooth frame rates even with multiple characters on screen.
  • Universal Render Pipeline (URP) Ready: Optimized materials for a clean, stylized look (Standard/Built-in shaders also included).

Price $19.00

Water URP (All in One) by JAMSWork

Asset Store newest packages - 2026, March 23 - 17:29
Performant water shader including various features and scopes

Water shader for URP 

Mobile Optimized 

Includes Foam , Interaction, Environmental Reflection 


Just drag and drop on your scene! Enjoy

An optimized single pass water shader suitable on both pc and mobile


It features :

> Realistic Foam and Edge Depth

> Realtime Interaction and Ripple when objects collide on the surface

> Environmental Reflection

> Optimized Distortion features


Example Prefabs:

1.Water

2.Pool Water

3.Water Flow

4.Ocean


Just put any type of water prefab on your scene and play!



Price $15.00

Zombie 01 | Modular Low-Poly Undead Character by UNIGAME STUDIO

Asset Store newest packages - 2026, March 23 - 17:29
Build your apocalypse with this highly versatile, Humanoid-compatible modular zombie. Optimized for mobile, VR, and desktop.

Number of textures: 2

Texture dimensions: 512x512

Polygon count: 12.907 triangle (full set)

Number of meshes/prefabs: 6

Rigging: Yes (Humanoid)

Animation count: 0

UV mapping: Yes

Types of materials and texture maps: Unity Standard

Bring your undead hordes to life with the Modular Low-Poly Zombie. This pack is designed for developers who need both variety and performance. Thanks to its modular nature, you can create dozens of unique zombie variants from a single asset, ensuring your game world feels diverse and terrifying.


Key Highlights:

  • Fully Modular System: Includes 22 individual parts (torn clothes, body parts, accessories) that you can mix and match to create an entire army of unique undead.
  • Easy Animation Integration: Rigged to follow the industry-standard proportions. In Unity, simply set the Animation Type to Humanoid, and you can use any animation from the Asset Store or Mixamo instantly.
  • Optimized for Performance: The clean, low-poly geometry is designed to keep your draw calls low and frame rates high—ideal for mobile survival games or VR experiences.
  • Stylized Aesthetic: A perfect balance of "spooky" and "stylized," making it suitable for a wide range of genres, from casual arcade shooters to intense survival horrors.

Technical Features:

  • Modular Variety: 22 assets for deep character customization.
  • Rigging: Rigged to standard skeleton (Compatible with Unity Humanoid retargeting).
  • Versatility: Works seamlessly with standard animation controllers.
  • Mobile & VR Ready: Low-poly count optimized for all platforms.

Price $4.99

Realistic War Axe Bundle - 4K PBR Weapons by Ditag Games

Asset Store newest packages - 2026, March 23 - 17:28
50% OFF FOR 2 WEEKS! Grasp the reality of medieval combat! 12 hyper-realistic 3D axes. 4K PBR textures, optimized for Unity 6 LTS. Perfect for RPGs & Action titles!
  • Mesh yapısı: Low poly
  • Durum: Game Ready & Optimized
  • Texture Çözünürlüğü: 4K Textures
  • Materyaller: 14 Unique Material Instances
  • Master Materyal: 2 Master Materials (Substance prepared)
  • Özellik: Color tint adjustment supported
  • UV Mapping: Yes
  • Normal Map: OpenGL

🚨 LIMITED TIME PROMOTION: 50% OFF FOR 2 WEEKS! 🚨 Expand your arsenal with this AAA-quality bundle for only $7.50 (Regular Price: $15.00)!

Grasp the grim reality of medieval combat with the Realistic War Axe Bundle, a powerful collection of 12 distinct, hyper-realistic 3D axe models. Each piece is an authentic recreation, meticulously designed to reflect the historical craftsmanship and brutal purpose of weapons used across different battlefields.

🌟 Key Features:

  • An Era of Steel (12 Unique Melee Axes): A comprehensive library of 12 historically-inspired designs, meticulously crafted for melee combat. This collection spans diverse applications from devastating two-handed great axes and sturdy polearms to versatile one-handed battle axes.
  • Masterful Realism & Detail: Every model boasts stunning realism, featuring detailed grain on wooden shafts, authentic wear-and-tear on blades, and textures that tell a story of countless battles.
  • Industry-Standard PBR Textures: Includes a full set of Physically Based Rendering (PBR) texture maps (Albedo, Normal, Roughness, Metallic, AO) for flawless material presentation under any lighting condition.
  • Game Engine Optimized: Assets are built for smooth performance, maintaining a high level of visual fidelity while ensuring efficient geometry and poly counts for both indie and AAA development.
  • Customization Ready: Includes 2 Master Materials and 14 different unique material instances prepared with Substance, allowing you to adjust color tints as needed.

⚔️ What's Inside? (12 Distinct Designs):

  • Ornate Noble Axes: Elegant gold and black engraved axes for high-ranking characters.
  • Berserker Double-Axes: Heavy, dual-bladed axes designed for maximum impact.
  • Viking Battle Axes: Historically inspired one-handed axes with realistic wood and iron textures.
  • Heavily Weathered Poleaxes: Long-reach weapons featuring rust, nicks, and battle-scarred blades.
  • Rustic Militia Axes: Simple yet deadly designs perfect for environmental storytelling or grunt enemies.

Price $15.00

Pro Basketball Arena 3D Game Ready Sports Stadium Environment (Mobile Optimized) by Universe of 3D

Asset Store newest packages - 2026, March 23 - 17:26
Game-ready 3D Basketball Arena for Unity. Modular, PBR, URP compatible, mobile optimized sports stadium environment with demo scene. Perfect for multiplayer, mobile & PC basketball games.

Tris Count:


BasketballHanger 1084 Tris

Bench 670 Tris

Fence 12 Tris

Ground 198 Tris

OuterCage 2054 Tris

ShopsBuildings 1135 Tris

Wall 1620 Tris


Number of Unique Assets:


BasketballHanger 

Bench                     

Fence                    

Ground                 

OuterCage             

ShopsBuildings     

Wall                       


Texture Resolutions: (PNG Format)

2048*2048 Pixels

Number of Textures: 12

Number of Materials: 12

Rigging: None

Animation: None

Types of materials: Standard/Mobile Diffuse

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it and change the shader from Mobile unlit to Universal Render Pipelin/Lit

🏀 Pro Basketball Arena 3D – Game Ready Sports Stadium Environment for Unity

Create stunning basketball games with this high-quality, fully optimized 3D Basketball Arena Environment designed for professional Unity developers. Perfect for sports games, multiplayer basketball projects, mobile games, and realistic stadium simulations.

This game-ready sports arena includes a complete basketball court setup with modular stadium elements, realistic lighting, and optimized assets for smooth performance on both Mobile and PC platforms.

🔥 Key Features

✅ Realistic Basketball Court with professional stadium layout
✅ Complete Sports Arena Environment (Indoor Stadium)
✅ Modular Design – Easily customize your own arena
✅ Optimized for Mobile & PC
✅ PBR Materials for realistic visuals
✅ Clean topology and optimized poly count
✅ Ready-to-use Demo Scene included
✅ Compatible with URP / Built-in Render Pipeline
✅ Easy to integrate into any Unity sports game

🎮 Perfect For

  • Basketball Games
  • Sports Simulation Projects
  • Multiplayer Sports Games
  • Mobile Sports Games
  • Street Basketball or Indoor Arena Projects
  • Competitive eSports Style Games

🏟 Environment Includes

  • Basketball court with detailed markings
  • Stadium seating system
  • Arena lighting setup
  • Scoreboard area
  • Sports props & arena details
  • Fully organized prefabs
  • Ready-to-use scene

⚡ Optimized & Game Ready

This basketball stadium environment is carefully optimized to ensure:

  • Smooth performance on mobile devices
  • Clean hierarchy and easy customization
  • Lightweight textures
  • Professional structure for commercial projects

Whether you're creating a competitive basketball game or a realistic sports simulator, this 3D basketball arena environment for Unity will save development time and instantly improve your game’s visual quality.

🏀 Why Choose This Basketball Arena Pack?

✔ High Quality Visuals
✔ Developer Friendly Structure
✔ Performance Optimized
✔ Easy Customization
✔ Designed for Commercial Games


Price $19.99

Toon Magic and Spells VFX Pack by Piloto Studio

Asset Store newest packages - 2026, March 23 - 17:25
A stylized cartoon magic VFX pack filled with playful and versatile spell effects. Perfect for mages, fantasy abilities, colorful combat, and lighthearted magical gameplay.

• HDRP, Standard & URP support. 

• 1 Shader for all VFX Assets

🪄 Toon Magic and Spell VFX 🪄

Bring charm, color, and energy to your game with Toon Magic and Spells VFX, a stylized collection of magical effects designed with a vibrant cartoon aesthetic. This pack features a wide variety of spell visuals created to feel expressive, readable, and full of personality, making it a great fit for games that want magic to feel fun, impactful, and visually engaging.

The effects are ideal for wizard attacks, enchanted abilities, fantasy projectiles, area spells, buffs, bursts, and magical combat systems across a wide range of game styles. With exaggerated motion, clean silhouettes, and colorful visual rhythm, the pack helps abilities stand out clearly during gameplay while maintaining a cohesive toon-inspired look.


Whether you are building a playful fantasy world, a casual action game, a hero-based combat system, or a stylized RPG, Toon Magic and Spells VFX offers flexible visuals that can support everything from basic magic attacks to more elaborate spellcasting moments. The variety of effects makes the pack especially useful for creating multiple characters, skill trees, or magic systems with a unified visual identity.


Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).


🪄 Key Features 🪄

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • Includes one asset overview scene, and contextual examples of usage
  • Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
  • Drag and Drop!

Price $39.99

Realistic Dark Sun VFX Pack by Piloto Studio

Asset Store newest packages - 2026, March 23 - 17:25
Game-ready dark eclipse VFX pack with intense, ominous energy and celestial-inspired visuals. Perfect for corrupted magic, boss abilities, ultimate skills, and dark fantasy combat.

• HDRP, Standard & URP support. 

• 1 Shader for all VFX Assets

☀️ Realistic Ying Yang VFX Pack ☀️

Unleash the power of celestial darkness with Realistic Dark Sun, a VFX pack inspired by eclipses, shadow energy, and overwhelming mystical force. Built around the visual drama of a darkened sun, this collection delivers intense and atmospheric effects that feel powerful, ominous, and visually striking in motion.


The pack is ideal for dark magic abilities, corrupted solar powers, boss fights, ultimate attacks, cursed rituals, and high-impact fantasy combat. Each effect is designed to evoke the feeling of cosmic imbalance, channeling heat, shadow, and celestial energy into visuals that feel both destructive and majestic.


With strong contrast, fluid motion, and a dramatic dark fantasy identity, Realistic Dark Sun works especially well for characters, enemies, or encounters tied to eclipse themes, forbidden power, or apocalyptic energy. Whether you are creating explosive bursts, charged projectiles, dark auras, or large-scale magical attacks, this pack brings a unique and cohesive visual language to your gameplay.


Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).


☀️ Key Features ☀️

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • Includes one asset overview scene, and contextual examples of usage
  • Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
  • Drag and Drop!

Price $34.99

Necrograsp VFX Pack by Piloto Studio

Asset Store newest packages - 2026, March 23 - 17:25
Stylized necromancy VFX pack featuring undead hands, spectral projectiles, bones, and skulls. Perfect for dark magic abilities, cursed attacks, summons, and eerie combat setups in fantasy games.

• HDRP, Standard & URP support.

• 1 Shader for all VFX Asset

💀 Necrograsp VFX Pack 💀

Bring dark sorcery to life with the Necrograsp Pack, a stylized VFX collection built around the visual language of necromancy. This pack features undead hands emerging from the ground, spectral projectiles, floating bones, skull-based effects, and cursed magical energy designed to feel ominous, aggressive, and gameplay-ready.


Created for fantasy, action RPG, roguelike, and dark spellcasting systems, these effects are ideal for necromancer skills, summon attacks, debuffs, soul magic, cursed zones, and undead-themed enemies or bosses. The visuals combine strong silhouettes with readable motion, helping each effect feel dramatic without losing clarity during combat.


Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).


💀 Key Features 💀

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • Includes one asset overview scene, and contextual examples of usage
  • Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
  • Drag and Drop!

Price $39.99

Spectra Shadow by Maid'n'Mate

Asset Store newest packages - 2026, March 23 - 17:13
Turn ordinary shadows into pure aesthetic. Spectra Shadow delivers rich, stylized shadow color with full URP lighting support in Forward and Forward+

🔧 Technical Details

Render Pipeline:
• Universal Render Pipeline (URP)

Rendering Paths:
• Forward Rendering
• Forward+ Rendering

Lighting Support:
• Main Directional Light (Realtime & Mixed)
• Additional Spot Lights
• Additional Point Lights
• Multiple additional lights affecting the same object
• Realtime Shadows
• Mixed Lighting (Shadowmask & Subtractive)
• Baked Lightmaps
• Shadowmask integration
• Light Probe occlusion support

Shadow Features:
• Per-material Shadow Color Control
• Adjustable Shadow Offset (Vector-based directional control)
• Works with baked shadow masks
• Compatible with PBR lighting models
• Supports multiple shadow-casting lights simultaneously

Performance:
• Mobile-conscious shader math
• Optimized shadow blending
• Minimal additional texture sampling
• Designed for scalable performance across platforms

Material Inspector:
• Custom ShaderGUI
• Organized foldout sections
• Clean parameter grouping
• Artist-friendly workflow

Platform Support:
• PC
• Console
• Mobile (URP-supported devices)

Spectra Shadow – Stylized Colored Shadows for URP (Forward & Forward+)

Enhance your Unity project with dynamic colored shadow rendering designed for stylized, toon, fantasy, and cinematic environments.
Chroma Shadow Shader gives you full artistic control over shadow color, offset, and blending while remaining fully compatible with Unity’s modern rendering pipelines.

Built for performance and flexibility, this shader supports Realtime, Mixed, and Baked lighting workflows, making it ideal for both mobile and high-end platforms.

🔥 Full Lighting Compatibility

  • Main Directional Light shadows
  • Additional Spot Lights
  • Additional Point Lights
  • Realtime shadows
  • Mixed lighting (Shadowmask & Subtractive)
  • Baked light interaction
  • Forward Rendering
  • Forward+ Rendering

Seamlessly integrates with Unity’s lighting system while preserving PBR workflows.

🎨 Stylized Shadow Control

  • Custom shadow color tint
  • Adjustable shadow offset direction
  • Works with baked shadow masks
  • Supports multiple lights affecting the same object
  • Clean ShaderGUI with organized foldout controls

⚡ Optimized & Production Ready

  • Mobile-friendly shader math
  • Optimized shadow calculations
  • Designed for URP projects
  • Compatible with complex lighting setups
  • Stable in large-scale scenes

🕹 Ideal For

  • Stylized & toon games
  • Fantasy environments
  • Anime-inspired visuals
  • Atmospheric horror lighting
  • Mobile and PC projects
  • Indie & professional productions

Price $10.00

Retro Dreams: 90s Stylized Bedroom by Waveforce Studio

Asset Store newest packages - 2026, March 23 - 17:11
This stylized bedroom is made for indie narrative games, horror games, and life-sim projects that take place in small interior spaces.
  • Number of Textures: 194
  • Number of Materials: 79
  • Texture dimensions: 512, 1024, 2048 vs 4096
  • Minimum polygon count: 9
  • Maximum polygon count: 3622
  • Number of meshes/prefabs: 82 prefabs
  • Rigging: No
  • Animation count: No
  • UV mapping: Yes
  • LOD: No
  • Collision: Yes, Mesh Collider and Box
  • Types texture maps: PNG
  • Windows: Yes
  • Animated: No
  • Rigged: No
  • Optimized for Games
  • Lightmap UVs: Yes

Note:

Some assets shown in the demo level are not included in the product. They are free assets used only for presentation purposes.

Documentation Link: Updating. Please wait !!



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Video Showcase | DISCORD | FACEBOOK

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Creating a believable bedroom scene from scratch is time-consuming.

This pack helps solo developers and small teams save time by providing a ready-made, cohesive interior with a clear visual mood.

Import and use immediately.

Includes a fully assembled demo bedroom scene with lighting, usable as a complete level or as reusable props for custom layouts.

📦 What’s inside the Retro Room Asset Pack?
. Stylized furniture (sofa, table, shelves…)
. Retro electronics (speakers, cassette deck, guitar amps…)
. Props & decor items
. Clean topology

. Room structure: Wall, window, Floor,...
. 512, 1K, 2K, 4K PBR textures
. Unity ready


Price $32.99

Pixel HUD UI by IndigoLay

Asset Store newest packages - 2026, March 23 - 16:00
Elevate your RPG with 82 high-quality pixel UI sprites. Includes customizable progress bars, 18 essential icons, and Unity prefabs. Perfect for quick prototyping and polished indie games.

Features:

  • 82 High-quality UI Sprites: Hand-crafted pixel art for RPG/Adventure genres.
  • 9 Color Variations: Flexible bar fills for HP, MP, Stamina, and more.
  • Ready-to-use Prefabs: Pre-configured HUD and UI components for Unity UI (uGUI).
  • Animated Elements: Smooth HUD opening transitions using Unity Animator.
  • Demo Scene: Includes a fully functional UI layout example.

Asset Specifications:

  • Total Sprites: 82 PNG files
  • Resolution: 16x16, 32x32, and custom UI sizes (Pixel Perfect)
  • Format: Transparent Lossless PNG
  • Unity Version: 2021.3 LTS or higher (Recommended)
  • Render Pipeline: Works with Built-in, URP, and HDRP
  • UI System: Unity UI (uGUI)

Included Components:

  • Prefabs: 2 (Main HUD, UI Components)
  • Fonts: 3 (Noto Serif: Regular, Medium, Bold)
  • Animations: 1 (HUD Open/Close)
  • Scripts: No C# scripts required (Plug & Play)

🏰 Pixel HUD UI: Fantasy RPG Kit

"The Final Piece to Complete Your Pixel World"

Stop wrestling with UI design and start building your game. A great game deserves a professional interface. Whether you're tracking health, managing gold, or exploring a mini-map, this Pixel HUD UI Kit provides everything you need to give your project a polished feel in seconds.


⚔️ WHAT'S INSIDE

This pack contains 82 high-quality pixel art sprites designed for modern RPGs and adventure games.

  • Status & Progress Bars
    2 bar styles × 9 colors (18 fills + 2 backgrounds)
    Status bars: HP fill + 9 color variations
    9 Colors: Red, Blue, Green, Orange, Pink, Purple, SkyBlue, BlueGreen, Yellow
    Includes 9 potion icons + HP heart icon
  • 18 Game Icons
    Consumables: Apple, Carrot, Pumpkin
    System: Gold, Gem, Attack, Defense, Alarm, Chat, Lock, Menu, Download
    General & Tools: Compass, Hourglass, Map, Logging Axe, Repair Hammer, Branches
  • UI Components
    Panels: Currency, SlotPane (x2), Text, Thumbnail, Title
    Slots: Normal, Selected, Dim (regular & small)
    Frames & Indicators: 3 Map Frames, Heart/Red Dot/Tag indicators, Buttons, and Backgrounds

🎮 PERFECT FOR

  • 2D Pixel Art RPGs & Adventures
  • Survival & Crafting Games
  • Top-down & Side-scrolling Projects
  • Game Jams & Prototyping (Quick setup!)

💎 WHY THIS KIT?

  • Consistent Style: Uniform pixel art style across all 82 sprites.
  • Unity Prefabs Included: Skip hours of UI setup with ready-to-use prefabs.
  • No Dependencies: Works out of the box without extra plugins.
  • Commercial Use: Included in all editions for your indie or pro projects.

LICENSE:

  • YES: Use in personal/commercial projects, modify as needed, include in software builds.
  • NO: Resell or redistribute as-is, upload to asset marketplaces, or use in AI/NFT datasets.

If this kit helps your project, a ⭐⭐⭐⭐⭐ rating would mean the world to me! Your support is the best motivation to keep creating.


Price $12.99

Scene Git - Version Control by Ay.Play

Asset Store newest packages - 2026, March 23 - 15:31
SceneGit is a powerful Unity editor tool that provides Git-like version control for your Unity scenes.

How Snapshots Work

SceneGit uses a lightweight JSON-based storage system:

• Each GameObject gets a persistent GUID for tracking

• Component data serialized using Unity's JsonUtility

• Hierarchy relationships preserved via GUID references

• Prefab connections tracked via asset paths

Storage Location

Snapshots stored at: Assets/Editor/SceneGit/Storage/Snapshots/

Settings stored in: EditorPrefs (per-user, not in project)

Performance Characteristics

Snapshot Creation: ~100ms for typical scene (500 objects), ~1s for large scene (5000+ objects)

Restore: Similar to creation time, depends on scene complexity

Change Tracking: Minimal overhead, updates every 0.5s in edit mode

Storage: ~5-50KB per snapshot depending on scene size

Compatibility

Unity Versions: 2020.3 LTS and newer

Render Pipelines: Built-in, URP, HDRP

Platforms: Windows, macOS, Linux

Special Components: Works with UI, Particles, Physics, Animation, etc.

Unlike traditional version control systems that work at the file level, SceneGit works at the GameObject and Component level, giving you granular control over scene state management. Whether you're experimenting with level design, iterating on gameplay, or need a safety net before major changes, SceneGit has you covered.

What Makes SceneGit Different?

Works entirely within Unity - no external tools required

Real-time change tracking with visual hierarchy indicators

Comprehensive restore logging to catch missing assets

Supports all GameObject types including prefabs, UI, and particles

Non-destructive workflow with automatic safety snapshots


Price $30.00

Ultimate Hex World Tiles Pack - Triple Realms Edition by BG Studio

Asset Store newest packages - 2026, March 23 - 15:29
392 hex tiles across Normal, Horror, and Lava realms for building complete fantasy worlds.
  • Image fomart: transparent PNG.
  • Image dimension: 1024 x 1024.
  • 392 tiles.
  • 6 tile palettes.
  • 7 demo scenes.

Ultimate Hex World Tiles Pack - Triple Realms Edition is a professional 2D hex tilemap asset pack for Unity, featuring 392 high-quality tiles.


The pack includes three complete world styles:

  • 🟢 Normal Realm (195 tiles): grasslands, forests, cities, towns, villages, mines, deserts, and ruins
  • 👁️ Horror Realm (97 tiles): corrupted lands, dark structures, eerie ruins, and twisted environments
  • 🔥 Lava Realm (100 tiles): volcanoes, magma rivers, molten grounds, and wastelands

It also features buildings, statues, portals, monster remains, meteor craters, and more.


Fully compatible with Unity Tilemap, ideal for RPG, strategy, survival, and roguelike games.


Price $29.99

Guide System by Indie XR Games

Asset Store newest packages - 2026, March 23 - 15:21
Modern UI system that feels native to AAA games. Whether you're building an RPG bestiary, a crafting guide, a lore compendium, or interactive tutorials — Guide System has you covered.

Core Features:

• Two-Panel Navigation - Category cards and detailed content views

• Hierarchical Organization - Categories → Groups → Entries structure

• Collapsible Groups - Expand/collapse content sections with smooth animations

• Quick Category Switching - Tab navigation for fast browsing

• Hover & Selection States - Visual feedback on all interactive elements


Input Support:

• Legacy Input Manager - Works out of the box

• New Input System - Full support with InputActionReference

• Configurable toggle key/action


Game Integration:

• Automatic Game Pause - Optional Time.timeScale control when guide opens

• Singleton Pattern - Easy global access via GuideManager.Instance

• Event System - OnGuideOpened and OnGuideClosed events for custom logic


Designer Tools:

• ScriptableObject Database - No coding required for content

• Fully Serialized - All settings exposed in Inspector

• Custom Editor Extensions - ShowIf attribute for conditional field visibility

• Assembly Definition - Fast compilation times


What's Included:

• Complete C# source code (fully commented)

• 4 ready-to-use prefabs

• Sample database with example content

• Demo scene

• Comprehensive documentation


Technical Requirements:

• Unity 2021.3 LTS or higher

• TextMeshPro (included in Unity)

• Input System Package (optional, for new input support)

• Works with Built-in, URP, and HDRP

• All platforms supported


Performance:

• Optimized for mobile and console

• No Update() overhead when closed

• Efficient UI rebuilding

• Assembly Definition for fast compilation

Guide System is a complete, production-ready in-game encyclopedia and tutorial UI system for Unity. Give your players the information they need with a sleek, modern interface.

Perfect for:


• Game Tutorials - Step-by-step guides organized by topic

• Lore Compendiums - World-building, history, locations

• Item Databases - Equipment, consumables, collectibles

• Character Profiles - NPCs, enemies, allies, factions

• Bestiary - Creature information, stats, weaknesses

• Achievement Guides - Tips, unlockables, secrets

• Help Systems - In-game documentation & FAQs


The system features a beautiful two-panel navigation design. Players first see category selection cards with custom backgrounds and icons, then dive into detailed content views with expandable groups and rich entry information.


All content is managed through an intuitive ScriptableObject database - no coding required to add or modify guide content. Designers can create and organize entries directly in the Unity Inspector.


The modular architecture means you can easily extend the system to fit your specific needs. Add search functionality, bookmarks, custom entry types, or integrate with your existing game systems using the built-in event hooks.


Whether you're a solo developer or part of a larger team, Guide System will save you weeks of development time while delivering a professional result your players will love.


Price $14.99

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