Universal Faked Leaderboard with Bots Activity by Dincrid Games
-Used in real mobile project "Laser Slasher". Self created and tested on android and Ios devices
-For good optimization used:
- Internal pool system and LoopScrollRect (Handles even 500-1000+ players in Leaderboard). It's creating and reusing only visible positions on the fly
- Sprites and Default Shaders
- Zero dependencies: Works offline — no backend, SDKs, or internet required
- Mobile-optimized: Object pooling and UI recycling for 60 FPS on low-end devices
- Scalable: Smooth performance with 1000+ leaderboard entries
- Bot system: Auto-generated opponents with unique nicknames and dynamic scoring
- Queue-based animations: Sequential score updates with smooth visual feedback (skippable via API)
- Data safety: Auto-saves final state on app close — no data loss during animations
- Multiple boards: Create separate leaderboards (daily/weekly/all-time) via unique IDs
- Simple API: Intuitive methods like AddScoreToPlayer(), AddScoreToNearBot(), FocusPlayer()
- Storage: Player name → PlayerPrefs; Scores/positions → save file in Application.persistentDataPath
- Customizable UI: Edit sprites, fonts, and layout directly in Unity Canvas
- Drag & drop setup: Single prefab integration — no coding required for basic use
- Unity 2021.3+ compatible: URP/HDRP support via standard UI Toolkit
- Offline Documentation
- Example scene
FakeLeaderboard is a lightweight, offline leaderboard system for Unity mobile games. No internet or real players required — bots simulate a competitive ranking experience with smooth animations. Perfect for hyper-casual, arcade, and idle games where instant feedback motivates players.
Fully customizable UI: edit sprites and layout directly in Unity, or purchase premium skins from our Asset Store publisher page. Optimized for mobile with object pooling — handles 1000+ entries smoothly on low-end devices. All data stored locally (player name in PlayerPrefs, scores in persistent file).
Ideal for:
- Hyper-casual & arcade games needing instant social proof
- Games without backend infrastructure
- Prototypes requiring quick leaderboard integration
- Titles targeting emerging markets with unstable connectivity
Setup in seconds: drag the prefab onto your Canvas and start modifying scores via simple API calls. GUI interface bounds can be easly edited
Price $20.00
Quinn – Streetwear | Modular Stylized Low-Poly Character by UNIGAME STUDIO
Number of textures: 33
Texture dimensions: 1024x1024
Polygon count : ~29k Triangles (Full set)
Number of meshes: 22
Number of prefabs: 8
Rigging: Yes (Humanoid)
UV mapping: Yes
Types of materials and texture maps: Unity Standard Shader
Quinn is more than just a 3D model; it’s a style statement. The Streetwear Edition focuses on the "Alt-Fashion" subculture, blending oversized silhouettes, bold patterns, and iconic accessories like chunky boots, headphones, and messenger bags.
Engineered with a balanced polygon count that doesn't compromise on silhouette, Quinn provides the perfect bridge between high-end visual style and technical performance for mobile, PC, and console platforms.
Key Features for Your Project:
- Detailed Facial Blendshapes: Fully set up with A-I-U-E-O visemes and emotional expressions (Joy, Blink, Fun, Angry, Sorrow). Ideal for dialogue-heavy games, VRChat, or VTubing.
- Fully Modular Wardrobe: Mix and match 22 modular parts to create unique looks:
+ Tops: Oversized graphic tees, striped athletic jerseys, flannel shirts, and off-the-shoulder gothic tops.
+ Bottoms: Denim shorts, skirts, and layered leggings.
+ Accessories: Chunky platform boots, over-ear headphones, and cross-body bags with charm details.
- Unity Humanoid Compatible: Rigged to the Unity Humanoid avatar system. Easily retarget any animation from the Asset Store or Mixamo with a single click.
- Optimized Performance: Total count of 29,855 triangles, ensuring smooth frame rates even with multiple characters on screen.
- Universal Render Pipeline (URP) Ready: Optimized materials for a clean, stylized look (Standard/Built-in shaders also included).
Price $19.00
Water URP (All in One) by JAMSWork
Water shader for URP
Mobile Optimized
Includes Foam , Interaction, Environmental Reflection
Just drag and drop on your scene! Enjoy
An optimized single pass water shader suitable on both pc and mobile
It features :
> Realistic Foam and Edge Depth
> Realtime Interaction and Ripple when objects collide on the surface
> Environmental Reflection
> Optimized Distortion features
Example Prefabs:
1.Water
2.Pool Water
3.Water Flow
4.Ocean
Just put any type of water prefab on your scene and play!
Price $15.00
Zombie 01 | Modular Low-Poly Undead Character by UNIGAME STUDIO
Number of textures: 2
Texture dimensions: 512x512
Polygon count: 12.907 triangle (full set)
Number of meshes/prefabs: 6
Rigging: Yes (Humanoid)
Animation count: 0
UV mapping: Yes
Types of materials and texture maps: Unity Standard
Bring your undead hordes to life with the Modular Low-Poly Zombie. This pack is designed for developers who need both variety and performance. Thanks to its modular nature, you can create dozens of unique zombie variants from a single asset, ensuring your game world feels diverse and terrifying.
Key Highlights:
- Fully Modular System: Includes 22 individual parts (torn clothes, body parts, accessories) that you can mix and match to create an entire army of unique undead.
- Easy Animation Integration: Rigged to follow the industry-standard proportions. In Unity, simply set the Animation Type to Humanoid, and you can use any animation from the Asset Store or Mixamo instantly.
- Optimized for Performance: The clean, low-poly geometry is designed to keep your draw calls low and frame rates high—ideal for mobile survival games or VR experiences.
- Stylized Aesthetic: A perfect balance of "spooky" and "stylized," making it suitable for a wide range of genres, from casual arcade shooters to intense survival horrors.
Technical Features:
- Modular Variety: 22 assets for deep character customization.
- Rigging: Rigged to standard skeleton (Compatible with Unity Humanoid retargeting).
- Versatility: Works seamlessly with standard animation controllers.
- Mobile & VR Ready: Low-poly count optimized for all platforms.
Price $4.99
Realistic War Axe Bundle - 4K PBR Weapons by Ditag Games
- Mesh yapısı: Low poly
- Durum: Game Ready & Optimized
- Texture Çözünürlüğü: 4K Textures
- Materyaller: 14 Unique Material Instances
- Master Materyal: 2 Master Materials (Substance prepared)
- Özellik: Color tint adjustment supported
- UV Mapping: Yes
- Normal Map: OpenGL
🚨 LIMITED TIME PROMOTION: 50% OFF FOR 2 WEEKS! 🚨 Expand your arsenal with this AAA-quality bundle for only $7.50 (Regular Price: $15.00)!
Grasp the grim reality of medieval combat with the Realistic War Axe Bundle, a powerful collection of 12 distinct, hyper-realistic 3D axe models. Each piece is an authentic recreation, meticulously designed to reflect the historical craftsmanship and brutal purpose of weapons used across different battlefields.
🌟 Key Features:
- An Era of Steel (12 Unique Melee Axes): A comprehensive library of 12 historically-inspired designs, meticulously crafted for melee combat. This collection spans diverse applications from devastating two-handed great axes and sturdy polearms to versatile one-handed battle axes.
- Masterful Realism & Detail: Every model boasts stunning realism, featuring detailed grain on wooden shafts, authentic wear-and-tear on blades, and textures that tell a story of countless battles.
- Industry-Standard PBR Textures: Includes a full set of Physically Based Rendering (PBR) texture maps (Albedo, Normal, Roughness, Metallic, AO) for flawless material presentation under any lighting condition.
- Game Engine Optimized: Assets are built for smooth performance, maintaining a high level of visual fidelity while ensuring efficient geometry and poly counts for both indie and AAA development.
- Customization Ready: Includes 2 Master Materials and 14 different unique material instances prepared with Substance, allowing you to adjust color tints as needed.
⚔️ What's Inside? (12 Distinct Designs):
- Ornate Noble Axes: Elegant gold and black engraved axes for high-ranking characters.
- Berserker Double-Axes: Heavy, dual-bladed axes designed for maximum impact.
- Viking Battle Axes: Historically inspired one-handed axes with realistic wood and iron textures.
- Heavily Weathered Poleaxes: Long-reach weapons featuring rust, nicks, and battle-scarred blades.
- Rustic Militia Axes: Simple yet deadly designs perfect for environmental storytelling or grunt enemies.
Price $15.00
Pro Basketball Arena 3D Game Ready Sports Stadium Environment (Mobile Optimized) by Universe of 3D
Tris Count:
BasketballHanger 1084 Tris
Bench 670 Tris
Fence 12 Tris
Ground 198 Tris
OuterCage 2054 Tris
ShopsBuildings 1135 Tris
Wall 1620 Tris
Number of Unique Assets:
BasketballHanger
Bench
Fence
Ground
OuterCage
ShopsBuildings
Wall
Texture Resolutions: (PNG Format)
2048*2048 Pixels
Number of Textures: 12
Number of Materials: 12
Rigging: None
Animation: None
Types of materials: Standard/Mobile Diffuse
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it and change the shader from Mobile unlit to Universal Render Pipelin/Lit
🏀 Pro Basketball Arena 3D – Game Ready Sports Stadium Environment for Unity
Create stunning basketball games with this high-quality, fully optimized 3D Basketball Arena Environment designed for professional Unity developers. Perfect for sports games, multiplayer basketball projects, mobile games, and realistic stadium simulations.
This game-ready sports arena includes a complete basketball court setup with modular stadium elements, realistic lighting, and optimized assets for smooth performance on both Mobile and PC platforms.
🔥 Key Features
✅ Realistic Basketball Court with professional stadium layout
✅ Complete Sports Arena Environment (Indoor Stadium)
✅ Modular Design – Easily customize your own arena
✅ Optimized for Mobile & PC
✅ PBR Materials for realistic visuals
✅ Clean topology and optimized poly count
✅ Ready-to-use Demo Scene included
✅ Compatible with URP / Built-in Render Pipeline
✅ Easy to integrate into any Unity sports game
🎮 Perfect For
- Basketball Games
- Sports Simulation Projects
- Multiplayer Sports Games
- Mobile Sports Games
- Street Basketball or Indoor Arena Projects
- Competitive eSports Style Games
🏟 Environment Includes
- Basketball court with detailed markings
- Stadium seating system
- Arena lighting setup
- Scoreboard area
- Sports props & arena details
- Fully organized prefabs
- Ready-to-use scene
⚡ Optimized & Game Ready
This basketball stadium environment is carefully optimized to ensure:
- Smooth performance on mobile devices
- Clean hierarchy and easy customization
- Lightweight textures
- Professional structure for commercial projects
Whether you're creating a competitive basketball game or a realistic sports simulator, this 3D basketball arena environment for Unity will save development time and instantly improve your game’s visual quality.
🏀 Why Choose This Basketball Arena Pack?
✔ High Quality Visuals
✔ Developer Friendly Structure
✔ Performance Optimized
✔ Easy Customization
✔ Designed for Commercial Games
Price $19.99
Toon Magic and Spells VFX Pack by Piloto Studio
• HDRP, Standard & URP support.
• 1 Shader for all VFX Assets
🪄 Toon Magic and Spell VFX 🪄
Bring charm, color, and energy to your game with Toon Magic and Spells VFX, a stylized collection of magical effects designed with a vibrant cartoon aesthetic. This pack features a wide variety of spell visuals created to feel expressive, readable, and full of personality, making it a great fit for games that want magic to feel fun, impactful, and visually engaging.
The effects are ideal for wizard attacks, enchanted abilities, fantasy projectiles, area spells, buffs, bursts, and magical combat systems across a wide range of game styles. With exaggerated motion, clean silhouettes, and colorful visual rhythm, the pack helps abilities stand out clearly during gameplay while maintaining a cohesive toon-inspired look.
Whether you are building a playful fantasy world, a casual action game, a hero-based combat system, or a stylized RPG, Toon Magic and Spells VFX offers flexible visuals that can support everything from basic magic attacks to more elaborate spellcasting moments. The variety of effects makes the pack especially useful for creating multiple characters, skill trees, or magic systems with a unified visual identity.
Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
🪄 Key Features 🪄
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- Includes one asset overview scene, and contextual examples of usage
- Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
- Drag and Drop!
Price $39.99
Realistic Dark Sun VFX Pack by Piloto Studio
• HDRP, Standard & URP support.
• 1 Shader for all VFX Assets
☀️ Realistic Ying Yang VFX Pack ☀️
Unleash the power of celestial darkness with Realistic Dark Sun, a VFX pack inspired by eclipses, shadow energy, and overwhelming mystical force. Built around the visual drama of a darkened sun, this collection delivers intense and atmospheric effects that feel powerful, ominous, and visually striking in motion.
The pack is ideal for dark magic abilities, corrupted solar powers, boss fights, ultimate attacks, cursed rituals, and high-impact fantasy combat. Each effect is designed to evoke the feeling of cosmic imbalance, channeling heat, shadow, and celestial energy into visuals that feel both destructive and majestic.
With strong contrast, fluid motion, and a dramatic dark fantasy identity, Realistic Dark Sun works especially well for characters, enemies, or encounters tied to eclipse themes, forbidden power, or apocalyptic energy. Whether you are creating explosive bursts, charged projectiles, dark auras, or large-scale magical attacks, this pack brings a unique and cohesive visual language to your gameplay.
Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
☀️ Key Features ☀️
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- Includes one asset overview scene, and contextual examples of usage
- Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
- Drag and Drop!
Price $34.99
Necrograsp VFX Pack by Piloto Studio
• HDRP, Standard & URP support.
• 1 Shader for all VFX Asset
💀 Necrograsp VFX Pack 💀
Bring dark sorcery to life with the Necrograsp Pack, a stylized VFX collection built around the visual language of necromancy. This pack features undead hands emerging from the ground, spectral projectiles, floating bones, skull-based effects, and cursed magical energy designed to feel ominous, aggressive, and gameplay-ready.
Created for fantasy, action RPG, roguelike, and dark spellcasting systems, these effects are ideal for necromancer skills, summon attacks, debuffs, soul magic, cursed zones, and undead-themed enemies or bosses. The visuals combine strong silhouettes with readable motion, helping each effect feel dramatic without losing clarity during combat.
Everything is optimized and ready for mobile, console, and PC. We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
💀 Key Features 💀
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- Includes one asset overview scene, and contextual examples of usage
- Compatible with ALL rendering pipelines (Built-in / URP / HDRP)
- Drag and Drop!
Price $39.99
Spectra Shadow by Maid'n'Mate
🔧 Technical Details
Render Pipeline:
• Universal Render Pipeline (URP)
Rendering Paths:
• Forward Rendering
• Forward+ Rendering
Lighting Support:
• Main Directional Light (Realtime & Mixed)
• Additional Spot Lights
• Additional Point Lights
• Multiple additional lights affecting the same object
• Realtime Shadows
• Mixed Lighting (Shadowmask & Subtractive)
• Baked Lightmaps
• Shadowmask integration
• Light Probe occlusion support
Shadow Features:
• Per-material Shadow Color Control
• Adjustable Shadow Offset (Vector-based directional control)
• Works with baked shadow masks
• Compatible with PBR lighting models
• Supports multiple shadow-casting lights simultaneously
Performance:
• Mobile-conscious shader math
• Optimized shadow blending
• Minimal additional texture sampling
• Designed for scalable performance across platforms
Material Inspector:
• Custom ShaderGUI
• Organized foldout sections
• Clean parameter grouping
• Artist-friendly workflow
Platform Support:
• PC
• Console
• Mobile (URP-supported devices)
Spectra Shadow – Stylized Colored Shadows for URP (Forward & Forward+)
Enhance your Unity project with dynamic colored shadow rendering designed for stylized, toon, fantasy, and cinematic environments.
Chroma Shadow Shader gives you full artistic control over shadow color, offset, and blending while remaining fully compatible with Unity’s modern rendering pipelines.
Built for performance and flexibility, this shader supports Realtime, Mixed, and Baked lighting workflows, making it ideal for both mobile and high-end platforms.
🔥 Full Lighting Compatibility
- Main Directional Light shadows
- Additional Spot Lights
- Additional Point Lights
- Realtime shadows
- Mixed lighting (Shadowmask & Subtractive)
- Baked light interaction
- Forward Rendering
- Forward+ Rendering
Seamlessly integrates with Unity’s lighting system while preserving PBR workflows.
🎨 Stylized Shadow Control
- Custom shadow color tint
- Adjustable shadow offset direction
- Works with baked shadow masks
- Supports multiple lights affecting the same object
- Clean ShaderGUI with organized foldout controls
⚡ Optimized & Production Ready
- Mobile-friendly shader math
- Optimized shadow calculations
- Designed for URP projects
- Compatible with complex lighting setups
- Stable in large-scale scenes
🕹 Ideal For
- Stylized & toon games
- Fantasy environments
- Anime-inspired visuals
- Atmospheric horror lighting
- Mobile and PC projects
- Indie & professional productions
Price $10.00
Retro Dreams: 90s Stylized Bedroom by Waveforce Studio
- Number of Textures: 194
- Number of Materials: 79
- Texture dimensions: 512, 1024, 2048 vs 4096
- Minimum polygon count: 9
- Maximum polygon count: 3622
- Number of meshes/prefabs: 82 prefabs
- Rigging: No
- Animation count: No
- UV mapping: Yes
- LOD: No
- Collision: Yes, Mesh Collider and Box
- Types texture maps: PNG
- Windows: Yes
- Animated: No
- Rigged: No
- Optimized for Games
- Lightmap UVs: Yes
Note:
Some assets shown in the demo level are not included in the product. They are free assets used only for presentation purposes.
Documentation Link: Updating. Please wait !!
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Video Showcase | DISCORD | FACEBOOK
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Creating a believable bedroom scene from scratch is time-consuming.
This pack helps solo developers and small teams save time by providing a ready-made, cohesive interior with a clear visual mood.
Import and use immediately.
Includes a fully assembled demo bedroom scene with lighting, usable as a complete level or as reusable props for custom layouts.
📦 What’s inside the Retro Room Asset Pack?
. Stylized furniture (sofa, table, shelves…)
. Retro electronics (speakers, cassette deck, guitar amps…)
. Props & decor items
. Clean topology
. Room structure: Wall, window, Floor,...
. 512, 1K, 2K, 4K PBR textures
. Unity ready
Price $32.99
Pixel HUD UI by IndigoLay
Features:
- 82 High-quality UI Sprites: Hand-crafted pixel art for RPG/Adventure genres.
- 9 Color Variations: Flexible bar fills for HP, MP, Stamina, and more.
- Ready-to-use Prefabs: Pre-configured HUD and UI components for Unity UI (uGUI).
- Animated Elements: Smooth HUD opening transitions using Unity Animator.
- Demo Scene: Includes a fully functional UI layout example.
Asset Specifications:
- Total Sprites: 82 PNG files
- Resolution: 16x16, 32x32, and custom UI sizes (Pixel Perfect)
- Format: Transparent Lossless PNG
- Unity Version: 2021.3 LTS or higher (Recommended)
- Render Pipeline: Works with Built-in, URP, and HDRP
- UI System: Unity UI (uGUI)
Included Components:
- Prefabs: 2 (Main HUD, UI Components)
- Fonts: 3 (Noto Serif: Regular, Medium, Bold)
- Animations: 1 (HUD Open/Close)
- Scripts: No C# scripts required (Plug & Play)
🏰 Pixel HUD UI: Fantasy RPG Kit
"The Final Piece to Complete Your Pixel World"
Stop wrestling with UI design and start building your game. A great game deserves a professional interface. Whether you're tracking health, managing gold, or exploring a mini-map, this Pixel HUD UI Kit provides everything you need to give your project a polished feel in seconds.
⚔️ WHAT'S INSIDE
This pack contains 82 high-quality pixel art sprites designed for modern RPGs and adventure games.
- Status & Progress Bars
2 bar styles × 9 colors (18 fills + 2 backgrounds)
Status bars: HP fill + 9 color variations
9 Colors: Red, Blue, Green, Orange, Pink, Purple, SkyBlue, BlueGreen, Yellow
Includes 9 potion icons + HP heart icon - 18 Game Icons
Consumables: Apple, Carrot, Pumpkin
System: Gold, Gem, Attack, Defense, Alarm, Chat, Lock, Menu, Download
General & Tools: Compass, Hourglass, Map, Logging Axe, Repair Hammer, Branches - UI Components
Panels: Currency, SlotPane (x2), Text, Thumbnail, Title
Slots: Normal, Selected, Dim (regular & small)
Frames & Indicators: 3 Map Frames, Heart/Red Dot/Tag indicators, Buttons, and Backgrounds
🎮 PERFECT FOR
- 2D Pixel Art RPGs & Adventures
- Survival & Crafting Games
- Top-down & Side-scrolling Projects
- Game Jams & Prototyping (Quick setup!)
💎 WHY THIS KIT?
- Consistent Style: Uniform pixel art style across all 82 sprites.
- Unity Prefabs Included: Skip hours of UI setup with ready-to-use prefabs.
- No Dependencies: Works out of the box without extra plugins.
- Commercial Use: Included in all editions for your indie or pro projects.
LICENSE:
- YES: Use in personal/commercial projects, modify as needed, include in software builds.
- NO: Resell or redistribute as-is, upload to asset marketplaces, or use in AI/NFT datasets.
If this kit helps your project, a ⭐⭐⭐⭐⭐ rating would mean the world to me! Your support is the best motivation to keep creating.
Price $12.99
Scene Git - Version Control by Ay.Play
How Snapshots Work
SceneGit uses a lightweight JSON-based storage system:
• Each GameObject gets a persistent GUID for tracking
• Component data serialized using Unity's JsonUtility
• Hierarchy relationships preserved via GUID references
• Prefab connections tracked via asset paths
Storage Location
Snapshots stored at: Assets/Editor/SceneGit/Storage/Snapshots/
Settings stored in: EditorPrefs (per-user, not in project)
Performance Characteristics
• Snapshot Creation: ~100ms for typical scene (500 objects), ~1s for large scene (5000+ objects)
• Restore: Similar to creation time, depends on scene complexity
• Change Tracking: Minimal overhead, updates every 0.5s in edit mode
• Storage: ~5-50KB per snapshot depending on scene size
Compatibility
• Unity Versions: 2020.3 LTS and newer
• Render Pipelines: Built-in, URP, HDRP
• Platforms: Windows, macOS, Linux
• Special Components: Works with UI, Particles, Physics, Animation, etc.
Unlike traditional version control systems that work at the file level, SceneGit works at the GameObject and Component level, giving you granular control over scene state management. Whether you're experimenting with level design, iterating on gameplay, or need a safety net before major changes, SceneGit has you covered.
What Makes SceneGit Different?
• Works entirely within Unity - no external tools required
• Real-time change tracking with visual hierarchy indicators
• Comprehensive restore logging to catch missing assets
• Supports all GameObject types including prefabs, UI, and particles
• Non-destructive workflow with automatic safety snapshots
Price $30.00
Ultimate Hex World Tiles Pack - Triple Realms Edition by BG Studio
- Image fomart: transparent PNG.
- Image dimension: 1024 x 1024.
- 392 tiles.
- 6 tile palettes.
- 7 demo scenes.
Ultimate Hex World Tiles Pack - Triple Realms Edition is a professional 2D hex tilemap asset pack for Unity, featuring 392 high-quality tiles.
The pack includes three complete world styles:
- 🟢 Normal Realm (195 tiles): grasslands, forests, cities, towns, villages, mines, deserts, and ruins
- 👁️ Horror Realm (97 tiles): corrupted lands, dark structures, eerie ruins, and twisted environments
- 🔥 Lava Realm (100 tiles): volcanoes, magma rivers, molten grounds, and wastelands
It also features buildings, statues, portals, monster remains, meteor craters, and more.
Fully compatible with Unity Tilemap, ideal for RPG, strategy, survival, and roguelike games.
Price $29.99
Guide System by Indie XR Games
Core Features:
• Two-Panel Navigation - Category cards and detailed content views
• Hierarchical Organization - Categories → Groups → Entries structure
• Collapsible Groups - Expand/collapse content sections with smooth animations
• Quick Category Switching - Tab navigation for fast browsing
• Hover & Selection States - Visual feedback on all interactive elements
Input Support:
• Legacy Input Manager - Works out of the box
• New Input System - Full support with InputActionReference
• Configurable toggle key/action
Game Integration:
• Automatic Game Pause - Optional Time.timeScale control when guide opens
• Singleton Pattern - Easy global access via GuideManager.Instance
• Event System - OnGuideOpened and OnGuideClosed events for custom logic
Designer Tools:
• ScriptableObject Database - No coding required for content
• Fully Serialized - All settings exposed in Inspector
• Custom Editor Extensions - ShowIf attribute for conditional field visibility
• Assembly Definition - Fast compilation times
What's Included:
• Complete C# source code (fully commented)
• 4 ready-to-use prefabs
• Sample database with example content
• Demo scene
• Comprehensive documentation
Technical Requirements:
• Unity 2021.3 LTS or higher
• TextMeshPro (included in Unity)
• Input System Package (optional, for new input support)
• Works with Built-in, URP, and HDRP
• All platforms supported
Performance:
• Optimized for mobile and console
• No Update() overhead when closed
• Efficient UI rebuilding
• Assembly Definition for fast compilation
Guide System is a complete, production-ready in-game encyclopedia and tutorial UI system for Unity. Give your players the information they need with a sleek, modern interface.
Perfect for:
• Game Tutorials - Step-by-step guides organized by topic
• Lore Compendiums - World-building, history, locations
• Item Databases - Equipment, consumables, collectibles
• Character Profiles - NPCs, enemies, allies, factions
• Bestiary - Creature information, stats, weaknesses
• Achievement Guides - Tips, unlockables, secrets
• Help Systems - In-game documentation & FAQs
The system features a beautiful two-panel navigation design. Players first see category selection cards with custom backgrounds and icons, then dive into detailed content views with expandable groups and rich entry information.
All content is managed through an intuitive ScriptableObject database - no coding required to add or modify guide content. Designers can create and organize entries directly in the Unity Inspector.
The modular architecture means you can easily extend the system to fit your specific needs. Add search functionality, bookmarks, custom entry types, or integrate with your existing game systems using the built-in event hooks.
Whether you're a solo developer or part of a larger team, Guide System will save you weeks of development time while delivering a professional result your players will love.
Price $14.99
Golf vs Domino | [Template + Editor] by Polygrunt Studios
Golf vs Domino is a hyper casual game and a new offering from Polygrunt Studios.
This template is a fully customizable puzzle game template features different characters, coin store, diamonds and levels.
This is the perfect starting point for your next mobile game, hyper casual game, or puzzle game project! 🎮
📱 Demo : Android Demo Link
⭐ FEATURES
📘 Very Easy to Use Guide
🧹 Clean Code Structure
📄 Documentation Included
🎥 Video Tutorial
🧩 TEMPLATE FEATURES
🛠️ Level Creation System with Level Editor
📚 Detailed Documentation
🪙 In App Purcahse and Store with Coins
📢 In App Purchase with No Ads
📊 Monetization with Admob
🎮 Monetization with Unity
🏁 30 Levels
🌍 SUPPORTED PLATFORMS
📱 Android
🍎 iOS
🌐 WebGl
💻 Desktop
⚙️ COMPATIBLITY
🧩 Works with Unity 2022.3.62
📞 SUPPORT
❓ Have questions?
🛠️ Need support?
📧 Contact us at polygrunt@gmail.com
💬 Or Get Support in our Discord
Third-Party Licenses:
This asset uses the Anton font by Vernon Adams under the SIL Open Font License 1.1 and multiple audio files from freesound.org under Creative Commons 0 (CC0).
See Third-Party Notices.txt file included in the package for full details.
Price $79.99
Medieval Village(URP) by DEXSOFT
Technical Details:
- Number of Meshes: 291
- LOD stages: Yes, 1-4 per model
- Number of Prefabs: 293
- Number of Particles: 4
- Number of Paint Layers: 7
- Number of Materials: 125
- Number of Textures: 615
- Texture Resolutions: up to 4K
- Texture Formats: TGA and PNG
Modular medieval village environment with 290+ unique meshes, particle effects, terrain with paint layers and additional foliage models. Example village scene included!
URP Version Only!
Meshes:
290+ unique meshes including: house parts, fences, wooden elements, crates, boxes, tools and many more. Torches and lamps with fire effects included.
Terrain:
The example village scene is included in this pack.
The terrain includes paint layers and additional foliage models (trees, grass).
Volumetric Fog effect included.
Questions, concerns or assistance:
email: info@dexsoft-games.com
Join Discord Server
Note:
Due to large project size, mobile version is not supported!
Price $39.99
Voxel Run Modular Endless Runner Template by Guardabarranco
Input System:
- Unity Input System (required)
Core Script Architecture:
- PlayerController (core runner logic)
- Event-driven extensibility
- Object pooling systems
- Modular managers (Game, Difficulty, PowerUps, Audio)
Rendering:
- No custom shaders required
- Fully compatible with URP
- Mobile optimization guide included
Mobile Optimization:
- Object pooling
- No per-frame allocations
- No Animator component usage
- MobileOptimizer example script
- Spawn scaling for mobile devices
- Audio compression recommendations
Physics:
- Rigidbody-based controller
- Capsule collider compatible
- Configurable layer masks
Animation System:
- Fully procedural
- No Animation Controller
- No Humanoid Rig required
Platform Targets:
- PC
- Android
- iOS
Demo WebGL: itch.io
Stop Rebuilding Endless Runner Logic From Scratch
Voxel Run is a structured and modular endless runner template built specifically for developers who want a clean base system without unnecessary bloat.
It includes a performant lane-based controller, procedural voxel animation (no Animator required), mobile-ready architecture, and example gameplay systems to demonstrate extensibility.
This is not a reskinned demo game.
It is a foundation designed for customization.
Core Movement System
- Automatic forward movement (Z-axis runner system)
- Lane-based horizontal switching
- Jump mechanic
- Slide mechanic
- Double jump support
- Ground detection & collision handling
- Inspector-exposed parameters for balancing
Strictly designed for endless runner gameplay.
Not a free-roam 3D controller.
Developer-Focused Architecture
- Clean, modular C# scripts
- Event-driven system (OnJump, OnLaneChange, OnHit, etc.)
- No Animator dependency (procedural body animation)
- Inspector-driven configuration
- Easily extensible
You get systems, not restrictions.
Mobile-Ready Codebase
Built with performance in mind:
- No Animator overhead
- Object pooling for obstacles and audio
- Lightweight runtime logic
- Touch and swipe support (Unity Input System)
- Keyboard support for PC testing
The included documentation provides a full mobile optimization guide (URP setup, quality tiers, audio optimization, build settings).
Included Example Systems (Optional)
To help you get started, the package includes lightweight example implementations:
- Difficulty progression system
- Object pooling obstacle spawner
- Coin system with magnet effect
- Power-up system (Shield, Speed Boost, Double Coins, Plane, Magnet)
- Car obstacle system with side collision blocking
- Basic Game Manager
- Camera shake system
- Pooled audio manager
- Infinite ground tiling
- Example voxel character prefab
All example systems are modular and can be removed or replaced without affecting the core controller.
Voxel Procedural Character
- Modular body parts (Head, Torso, Arms, Legs)
- Code-driven procedural animations
- Easy model replacement
- Works with custom modular characters
Swap the visuals. Keep the logic.
Ideal For
- Creating a new endless runner from scratch
- Prototyping runner mechanics quickly
- Mobile-first game development
- Replacing heavy Animator-based controllers
- Voxel or modular character games
- Educational projects and gameplay study
Important – Not Plug & Play (By Design)
Voxel Run is a modular foundation, not a one-click template.
This asset requires a small initial configuration (Tags, Layers, Player setup).
However, a structured Quick Start Guide is included that walks you step-by-step through the setup process.
You can have the provided Run scene fully working in approximately 5 minutes by following the checklist.
No complex setup.
No hidden dependencies.
Just a clear, documented configuration process.
Price $24.99
ThinLLM - Unified LLM API Client by furaga
Features:
・Text Generation via Multiple LLM Providers (OpenAI, Anthropic, Gemini, Azure, Bedrock)
・On-Device LLM Inference via LLamaSharp (GGUF models)
・Streaming Response Support
・Environment File-based API Key Configuration
・Editor Window for Model Downloads
Important/Additional Notes:
The ThinLLM package integrates and extends several open-source projects.
These projects remain under their original licenses.
・LLamaSharp
・SmolLM2 (bundled demo model)
ThinLLM is a unified LLM API client that enables seamless integration of multiple AI providers into your Unity projects with a single, consistent interface. It lets developers call OpenAI, Anthropic Claude, Google Gemini, Azure OpenAI, AWS Bedrock, and local LLMs (GGUF models) through one simple Completion() method, with no code changes required when switching providers.
Core Features:
・Unified API Interface: Single Completion("{provider}/{model-name}", messages) method works across all 6 supported LLM providers
・Real-time Streaming: Token-by-token response streaming for responsive UI updates
・Local LLM Support: Run GGUF models offline via LLamaSharp - no API costs, no internet required
・Built-in Model Downloader: Download GGUF models directly from URL within Unity Editor
・Zero External Dependencies: All required libraries are pre-bundled in the package
ThinLLM is perfect for building intelligent NPCs, dynamic dialogue systems, AI assistants, or any application that needs flexible LLM access. The simple model format ("{provider}/{model-name}") makes it trivial to experiment with different providers and find the best fit for your project.
A demo scene with a working chat interface is included so you can start testing immediately out of the box.
Price $5.00