Pixel Perfect Shadow by Ferran Pla
What’s Included
- URP shader
- Shadow material
- Runtime script component
- Prefab that combines shader + material + script
- Demo scene and sample assets
Requirements / Compatibility
- Render Pipeline: Universal Render Pipeline (URP), recommended
- Works on other Pipelines
- Compatible for Unity 2022.3 LTS and newer
Pixel Perfect Shadows URP2D
Pixel Perfect Shadows is a lightweight solution for adding crisp, pixel-aligned projected shadows to sprites. It’s built around a simple workflow: drop in a prefab, assign your SpriteRenderer, and tune a few intuitive settings to match your art style and world scale.
This asset is designed for top-down / face-camera / 2D stylized games where clean, stable shadows help sprites feel grounded without breaking pixel clarity. It can also work on other settings if set up properly.
Key Features
- Drop-in prefab workflow: add the shadow prefab and assign a SpriteRenderer
- Pixel-aligned results: stable shadows designed to match pixel-art aesthetics
- Directional projection controls: drive shadow direction from a light source or vector
- Side shadow projection: if a side secondary texture is added, the shadow will be 4 directional, showing the side projection when adequate. Check images for more details.
- Demo scene included: example setup and sample content to verify behavior quickly
- Clean package structure: runtime and demo content separated for easy integration
Getting Started (30 seconds)
- Import the package into a project
- Drag ShadowQuad prefab into a sprite in the scene
- Assign your SpriteRenderer in the ShadowQuad component and Reference light object.
- Adjust direction, stretch, and opacity to match your lighting
Support
If you need help integrating the asset, contact: ferdison12@gmail.com
Please include Unity version, URP version, and a screenshot of your inspector setup.
Price $9.99
Stylized Eastern Village by DanStudios
Number of Meshs: 204
Number of Prefabs: 273
- 5 plants (390 - 30 triangles)
- 200 building parts (16161 - 4 triangles)
- 8 tree, 1 tree bush (5309 - 324 triangles)
- 23 props (5725 - 116 triangles)
Number of Textures: 107
Number of Materials: 110
UV mapping: Yes
Texture Resolutions: 512, 1024, 2048, 4096
Texture Format: PNG
Documentation Link: https://danstudioskr.notion.site/stylized-eastern-village
- VOD
| Info
Stylized Eastern Village is a modular environment pack inspired by traditional East Asian architecture, reimagined with a stylized artistic approach.
Featuring iconic architectural elements such as tiled roofs, curved eaves, decorative gates, and central monuments, the environment is designed to create a strong visual identity while remaining versatile for various scene compositions.
All assets are built in a modular format and optimized for real-time use, allowing you to efficiently construct large-scale environments with flexibility and consistency.
📷 All images were captured in the URP version of the project.
This asset pack was published on the Asset Store through a collaboration with the artist Aleksandr Ivanov.
| Link
- VOD
- Document
| Features:
- Supports Built-in, URP, and HDRP Render Pipelines
- Modular environment kit including traditional Eastern houses, temples, gates, towers, walls, and stairways for building rich and scalable scenes
- Includes interior-ready structures with detailed wooden architecture and multi-level layouts, creating a strong and immersive visual identity
- Includes a variety of stylized decals such as dirt, wear, and surface details to add depth and realism to environments
- 5 plants (390 - 30 triangles)
- 200 building parts (16161 - 4 triangles)
- 8 tree, 1 tree bush (5309 - 324 triangles)
- 23 props (5725 - 116 triangles)
| Contact & Support:
If you encounter any issues or have any questions, please feel free to contact us via Discord or email below. We will get back to you as soon as possible.
Discord: https://discord.gg/kT9d96vnDP
Email: spia0901@gmail.com
Price $39.99
Stylized Egypt Pack by DanStudios
Number of Meshs: 97
Number of Prefabs: 158
- 96 building props (6798 - 20 triangles)
- 10 plants (1648 - 6 triangles)
- 11 props (3752 - 144 triangles)
- 7 stones (686 - 124 triangles)
Number of Textures: 83
Number of Materials: 82
UV mapping: Yes
Texture Resolutions: 1024, 2048, 4096
Texture Format: PNG
Documentation Link: https://danstudioskr.notion.site/stylized-egypt-unity
| Info
STYLIZED Egypt is a modular environment pack inspired by ancient Egyptian architecture, reimagined with a stylized artistic approach.
From ancient tomb entrances guarded by colossal statues to vibrant desert settlements with golden domes, this pack provides a versatile foundation for games, cinematics, VR experiences, and stylized storytelling.
All assets are built in a modular format and optimized for practical use in real-time environments, allowing you to easily assemble large-scale scenes with efficiency and flexibility.
📷 All images were captured in the URP version of the project.
This asset pack was published on the Asset Store through a collaboration with the artist Aleksandr Ivanov.
| Link
- Play VOD
- Document
| Features:
- Supports Built-in, URP, and HDRP Render Pipelines
- Modular environment kit including desert villages, domed buildings, towers, arches, stairways, and more for building rich and scalable scenes
- Includes interior-ready pyramid structures and Anubis-inspired guardian statues that create a strong and immediate visual identity
- Features a variety of Egyptian-style style decals and desert vegetation to enhance environmental detail
- 96 building props (6798 - 20 triangles)
- 10 plants (1648 - 6 triangles)
- 11 props (3752 - 144 triangles)
- 7 stones (686 - 124 triangles)
This asset is provided for free to support creators.
If you find it useful, we would greatly appreciate your feedback or a review.
Your support helps us continue creating more high-quality assets and support more artists.
| Contact & Support:
If you encounter any issues or have any questions, please feel free to contact us via Discord or email below. We will get back to you as soon as possible.
Discord: https://discord.gg/kT9d96vnDP
Email: spia0901@gmail.com
Price $0.00
FXToolkit by Maid'n'Mate
FXToolkit includes a modular runtime architecture designed for flexibility and performance.
Core components include:
FXController
Manages the lifecycle of an effect, including spawning, initialization, delays, and destruction.
FXTool
Modular behaviour components that extend the functionality of FXController.
FXTargetable
Determines where effects spawn or how they move between objects.
ParticleEffectManager
Central manager responsible for spawning FX and coordinating lifecycle events.
PoolManager
Handles object pooling to minimize runtime allocations and improve performance.
Supported FX features include:
• object pooling for efficient runtime spawning
• modular FX behaviour through component-based tools
• projectile effects with multiple path types
• target-based FX spawning (sender, target, or between objects)
• bone-based effect attachment
• dynamic particle scaling
• animation triggering through Animator integration
• configurable effect lifetime control
• event-driven FX behaviour
Supported projectile paths:
• linear
• parabolic
• curve-based trajectories
FXToolkit is designed to work with Unity’s built-in Particle System and standard Unity components.
The framework is lightweight and extensible, allowing developers to create custom FX tools and behaviours when needed.
FXToolkit is a powerful modular visual effects framework that helps Unity developers create complex effects quickly and cleanly.
Instead of writing custom scripts for every spell, projectile, or particle effect, FXToolkit lets you build effects by combining reusable components. Effects can spawn on characters, travel between targets, attach to bones, trigger animations, scale dynamically, and respond to gameplay events.
The system is designed to keep FX logic organized and scalable, making it ideal for games with large numbers of abilities, spells, and visual interactions.
FXToolkit includes a built-in pooling system to ensure high performance even when spawning many effects at runtime. Its modular architecture allows you to assemble behaviours like projectiles, impact effects, buffs, and environmental visuals without creating large or difficult-to-maintain scripts.
With FXToolkit you can easily create:
• spell and ability effects
• projectiles and impact visuals
• character buffs and debuffs
• animated particle systems
• environment and gameplay FX
By separating FX behaviour into modular tools, FXToolkit allows developers to prototype faster, reuse effects efficiently, and maintain clean code throughout a project.
The system is lightweight, flexible, and designed to integrate naturally with Unity’s particle systems, transforms, and animation workflows.
Price $10.00
Luminex volumetric fog and lights by AbstractOcclusion
SUPPORTED PIPELINES :
- Built-in Render Pipeline (BIRP) — full support
- Universal Render Pipeline (URP) — full support
- URP RenderGraph (Unity 6) — full support
- HDRP — coming FREE in v1.1
- VR / XR — coming FREE in v1.2
- Mobile — Experimental
VOLUMETRIC FOG
- Height fog with Linear, Exponential, and Exponential Squared falloff.
- Cloud formation layer.
- Domain-warp, curl, multi-layer, and morphing noise animation.
- Terrain-following fog baked from Unity Terrain heightmap.
- Distance fog in radial and planar modes.
- Per-fog-volume density blend.
- Multiple simultaneous cameras supported.
LIGHTING
- Point, spot, directional, area (rect and disc), and tube beam lights — all with full volumetric scattering.
- Henyey-Greenstein and Dual-Lobe phase functions.
- Per-light scattering color, intensity, anisotropy, cone tip radius, and local density volumes.
- Light probe ambient contribution.
- Blue noise temporal dithering.
SHADOWS
- Custom shadow atlas with variable-resolution bin packing and score-based slot allocation.
- Variance Shadow Maps (VSM) with Gaussian blur and Chebyshev sampling.
- PCF for spot and point lights.
- Up to 4 cascade shadows for directional lights with temporal scheduling and texel-snapped stabilization.
- Full CIE LAB color-space encoding for perceptually accurate colored and translucent shadows (stained glass, foliage).
- Adaptive shadow cache skips unchanged static sources.
- Absorbtion accumulation and surface tint mix for stacked transparent objects ( urp only )
TUBE BEAMS
- True constant-radius cylinder light shafts with beam-surface reflections, mirror tracing, and a complete interactive beam puzzle system (BeamTarget, BeamTerminator, LightPuzzleManager).
- DENSITY PRIMITIVES 10 SDF shapes: Sphere, Box, Capsule, Cylinder, Ellipsoid, Torus, Cone, Pyramid, Hemisphere, Octahedron.
- Add, subtract, and multiply blend modes.
- Per-primitive noise and emission.
SURFACE TINT
- Colored light projection onto opaque and transparent surfaces for stained glass effects. Bilateral depth-aware blur with dilation pass.
- GPU DUST Compute-shader particle system with curl noise motion.
- Full LAB shadow integration on dust particles.
PERFORMANCE
- Temporal reprojection with camera-motion-aware feedback reduction.
- Adaptive quality scaling.
- Job System culling with optional Burst acceleration.
- Sparse shadow update scheduling.
- VolumetricLOD for per-object distance-based quality reduction.
- Quality presets: Low (522K froxels), Medium (1.4M), High (2.7M), Ultra (5.2M), Custom.
EDITOR TOOLING
- Full custom Inspector with progressive disclosure.
- Preset save/load system.
- Reflection-based validation guards.
- Shadow atlas, noise atlas, and surface tint debug visualizations.
- GPU timing overlay.
- Lot of demo scenes included.
Luminex is a production-grade volumetric fog and lighting system built on a froxel (frustum voxel) pipeline — the same architecture used in AAA titles and modern game engines.
Fog density, light scattering ,shadows, and temporal reprojection are computed entirely in GPU compute shaders. This is not a post-process overlay. It is a complete atmospheric rendering stack.
v1.0 NOTE
Compiling ompute shader variants can take at least 5 min to fully complete , be patient !
This is a v1.0 release. The core BIRP and URP pipelines are fully functional and tested. Edge-case bugs may appear across the wide range of GPU vendors and Unity configurations. Rapid hotfix patches will be issued based on user reports.
HDRP, VR/XR are not supported in v1.0 — all three are coming as free updates (v1.1 and v1.2). Do not purchase if any of those are a hard requirement today. All v1.x updates are free for existing customers.
MOBILE is in early experiment , you can try it but it is not yet fully implemented
REQUIREMENTS Unity 2022.3 LTS or Unity 6. Compute shader support required (DX11+, Metal, Vulkan). Burst package.
SUPPORT abstractocclusion@outlook.com
Price $70.00
DeltaVision - Pixel Motion Detection by Cheddar Sparks
🔼DeltaVision – Pixel Motion Detection
DeltaVision is a powerful post-processing effect for Unity URP that detects motion between pixels and transforms it into a fully customizable visual effect.
By comparing frames in real time, DeltaVision highlights moving pixels in your scene, allowing you to create stylized motion visuals, reactive VFX, and motion-based gameplay mechanics.
The effect is fully integrated with Unity’s Volume System, giving developers complete control over how motion detection behaves in their projects.
Whether you're creating experimental visuals, gameplay mechanics based on movement, or unique artistic effects, DeltaVision provides a flexible and easy-to-use solution.
✅ Compatibility
DeltaVision is fully compatible with:
- Unity 6000.3
- Unity 2023.2
- Unity 2022.3
It is designed specifically for the Universal Render Pipeline (URP) and integrates seamlessly with Unity’s rendering workflow.
🎨 Key Features
Real-Time Pixel Motion Detection
Detect motion directly from the rendered image by comparing pixel changes between frames. Highlight movement in your scene and turn it into a dynamic visual effect.
Full Unity Volume System Integration
DeltaVision works natively with Unity’s Volume System, allowing you to blend motion detection settings across different areas of your scene with smooth interpolation between profiles.
Fully Customizable Visual Output
Adjust how motion appears on screen with flexible controls including:
- Motion detection tolerance
- Motion color and background color
- Scene color blending
- Motion color intensity
- Motion highlighting and visualization
After Image Effect
Create beautiful motion trails using a built-in after-image system that accumulates frames over time.
Customize how the effect behaves with parameters such as:
- After image decay
- Brightness threshold
- Brightness falloff
This allows you to create anything from subtle persistence to dramatic motion trails.
Blur and Distortion Effects
Enhance motion visuals with optional stylized effects including:
- Configurable blur
- Texture-driven screen distortion
- Adjustable distortion strength and animation
Layer-Based Motion Filtering
Detect motion only where you want it by using camera layer filtering.
The asset includes a ready-to-use two-camera prefab setup that allows you to isolate motion detection to specific objects or layers in your scene.
🧪 Included Demo Scenes
DeltaVision includes several demo scenes designed to help you understand how the system works:
- A demonstration scene showing full-screen motion detection in action.Motion Detection Showcase
- Example of layer-based filtering where motion is detected only on selected objects.Filtered Motion Detection Scene
- Two simple game examples demonstrating how motion detection can be used for motion-based gameplay mechanics.Playable Game Demo Scenes
📁 Also Included
- Ready-to-use volume profiles
- Camera setup prefab for layer-filtered motion detection
- Example distortion textures
- Fully commented source code
- Demo scenes and example setups
🚀 Perfect For
- Motion-based gameplay mechanics
- Stylized visual effects
- Experimental visual art
- Interactive installations
- VFX prototyping
- Educational graphics demos
Bring motion to life.
With DeltaVision – Pixel Motion Detection, you can transform simple pixel changes into expressive visual effects and new gameplay possibilities.
Detect movement, visualize it, and build entirely new experiences driven by motion.
Price $24.99
Stylized Mushroom Character Pack – Rigged Game Ready Fantasy Characters by ppplux8
🧩 Technical Details:
- Rigged: Yes (Humanoid)
- Skinned Mesh: Yes
- Animations: No
- Textures: Yes (PBR)
- Texture size: 4K
- Materials: Yes
- UVs: Yes
- LOD: No
- Platforms: PC / Mobile
- Render Pipelines: Built-in / URP
This pack includes stylized mushroom creatures (3 skins). Characters are optimized and game ready, making them easy to use in Unity projects.
The characters are created in a stylized hand-painted art style and are suitable for fantasy games, RPGs, adventure games, indie games, and mobile games.
demo preview - https://youtu.be/yDUD_e7117o
Key Features:
• Stylized Mushroom Characters (3 skins)
• Fully Rigged Characters
• Game Ready Models
• Hand Painted Textures
• Optimized Topology
• Clean UV Mapping
• Multiple Skins / Materials
• Easy to integrate into Unity projects
Suitable for:
• Fantasy Games
• RPG Games
• Adventure Games
• Stylized Games
• Indie Games
• Mobile Games
• Cinematics
• VR / AR Projects
Compatible with:
• Unity (Built-in Render Pipeline)
• URP (Universal Render Pipeline)
NO HDRP
Is it rigged to Humanoid Rig. Made for Unity.
Technical details LOD 0: tris 18080, verts 9286. For character
Technical details LOD 0: tris 2340, verts 1184. For character
3 skins included in this pack. 1 Texture sets for each skin. For Character
PBR Textures Metal/Roughness 4K Textures - normal, metallic, roughness, albedo, occlusion.
1 Texture sets - M_mushroom - Character
This asset is easy to use and ready to drop into your project.
Price $29.99
Low Poly Sci-Fi Energy Production Pack B-003 by Ozea Studio
Number of unique meshes: 11
Number of prefabs: 11
Polygon count:
From 1,738 to 8,214 triangles
Average polygon count: ~5,213 triangles per asset
Rigging: No
Animation: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: Standard Unity Materials (colors only, no textures)
Requirements: None (works with any Render Pipeline)
This pack contains 11 unique stylized low poly sci-fi energy modules designed to build modular power systems inside futuristic environments, factories and infrastructure setups.
Each asset is optimized for performance and ready to be used directly in your Unity projects.
Key Features:
11 unique sci-fi energy modules.
Clean stylized low poly design with strong readability.
Standard Unity materials (easy to recolor and customize).
Optimized for Mobile, VR, and AR projects.
Designed for modular power systems, factory setups and infrastructure environments.
Pack Content:
3x Solar Panels (T1, T2, T3)
3x Wind Turbines (T1, T2, T3)
3x Batteries (T1, T2, T3)
2x Cable Adapters (Small, Large)
Price $9.99
City Office Interior Pack by AIRIDEV
Asset Count
• 51 unique assets
• Modular pieces included
• Prefabs included
Polygon Count
• Average: ~250 triangles per mesh
• Range: 12 – 1200 triangles
• Optimized for performance and suitable for mobile and PC projects
Textures
• 18 textures total
• Resolution: 1024x1024 (PNG format)
• Individually optimized prop textures
• No texture atlasing
Texture Maps Included
Each asset includes the following maps (where applicable):
• Albedo (Base Color)
• Roughness (Grayscale)
Materials are properly configured and ready to use.
📦 Overview
A stylized low-poly office interior pack designed for creating professional, clean, and interactive environments. Perfect for simulation, tycoon, management, and casual games.
🧩 What’s Included
Fully assembled demo scene for quick start
Wide range of office furniture & props
Organized prefabs for easy drag-and-drop use
Optimized materials & textures
Ready-to-use Unity project structure
🪑 Assets List
Includes a variety of detailed office elements:
Desks, chairs, and meeting tables
Cabinets, bookshelves, and storage units
Electronics (monitor, CPU, keyboard, printer, laptop)
Shop-style items (vending machines, POS machine, scanner)
Decorative props (plants, lamps, clocks, trash bins)
Security elements (CCTV camera)
🎮 Ideal For
Office simulation games
Tycoon & management games
Shop/store environments
Casual and mobile games
Prototype and level design
⚙️ Features
Clean and consistent low-poly style
Lightweight and mobile-friendly optimization
Easy to customize and expand
Modular design for flexible layouts
Price $5.00
City Park Props Pack by AIRIDEV
Asset Count
• 30 unique assets
• Modular pieces included
• Prefabs included
Polygon Count
• Average: ~350 triangles per mesh
• Range: 12 – 700 triangles
• Optimized for performance and suitable for mobile and PC projects
Textures
• 15 textures total
• Resolution: 1024x1024 (PNG format)
• Individually optimized prop textures
• No texture atlasing
Texture Maps Included
Each asset includes the following maps (where applicable):
• Albedo (Base Color)
• Roughness (Grayscale)
Materials are properly configured and ready to use.
🏞️ Overview
A vibrant low-poly park city environment pack designed to help you quickly build outdoor scenes. Ideal for casual, simulation, and mobile games with a clean and stylized visual style.
🧩 What’s Included
Complete park demo scene
Large collection of environment props
Organized prefabs for easy use
Optimized materials and textures
Ready-to-use Unity scene setup
🌲 Assets List
Includes a variety of outdoor and city elements:
Trees, grass patches, and natural elements
Benches, fences, and street lamps
Playground items (slides, swings, etc.)
Decorative props (fountain, statues, signs)
Small shops and park structures
Pathways and ground elements
🎮 Ideal For
Park builder & simulation games
City builder games
Casual and mobile games
Sandbox environments
Prototyping outdoor scenes
⚙️ Features
Clean and colorful low-poly style
Lightweight and performance optimized
Modular assets for flexible design
Easy to customize and extend
Price $10.00
Pixel Necklace Pack 1 by EmblemAdept
- .png file type for pixel art
- sprites are 32x32 px (includes any empty space with zero opacity)
- includes individual sprites
- includes sprite sheet
Pixel Necklace Pack 1 is designed to work with color schemes and designs of icons from my other Packs.
- This package contains 75 total icons.
- Includes a variety of base designs with many alternate colors or redesigns.
- Each graphic is within 32x32px.
- Each graphic has a transparent background.
- Includes both individual files and sprite sheet.
Necklace types include things like:
Choker - Scarab - Chain - Torc - Beast Collar - Mimic - Beaded - and various others
Other Packs already in store include:
Pixel Armor Pack1: Medieval
Pixel Ring Pack 1
Pixel Cursor Pack 1: Fantasy Races
Pixel Blade Pack 1: Swords and Daggers
Pixel Axe & Hammer Pack 1
and many more!
Price $4.99
Punk Rock Bundle 8 by OISSMusic
Number of Audio: 25
WAV format
Sample rate / bit rate: 44,100 Hz
Does Audio Loop: Yes
Additional: Stereo
100% Human-Crafted Audio
Full Preview: https://youtu.be/zamdbm_6eBE
What will you get:
- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- Over 30 minutes of original music themes
- Loop versions included
- YouTube-Safe music tracks
Track-list:
Young Rebel (150bpm)
- Young Rebel (1:29)
- Young Rebel (short - 1:23)
- Young Rebel (short loop - 1:16)
- Young Rebel (short 2 - 0:57)
- Young Rebel (short 3 - 0:32)
Ungentlemanly Affairs (150bpm)
- Ungentlemanly Affairs (2:01)
- Ungentlemanly Affairs (loop - 1:55)
- Ungentlemanly Affairs (short - 1:36)
- Ungentlemanly Affairs (short 2 - 0:57)
- Ungentlemanly Affairs (loop 2 - 0:51)
Danger Thugs (180bpm)
- Danger Thugs (2:01)
- Danger Thugs (loop - 1:46)
- Danger Thugs (short - 1:18)
- Danger Thugs (loop 2 - 0:42)
- Danger Thugs (short 2 - 0:46)
School Love Story (155bpm)
- School Love Story (1:46)
- School Love Story (loop - 1:26)
- School Love Story (short - 1:09)
- School Love Story (short 2 - 0:44)
- School Love Story (short 3 - 0:32)
School Punk Rock Summer (174bpm)
- School Punk Rock Summer (1:57)
- School Punk Rock Summer (loop - 1:50)
- School Punk Rock Summer (short - 1:13)
- School Punk Rock Summer (short 2 - 0:51)
- School Punk Rock Summer (short 3 - 0:28)
Price $29.99
Punk Rock Bundle 7 by OISSMusic
Number of Audio: 25
WAV format
Sample rate / bit rate: 44,100 Hz
Does Audio Loop: Yes
Additional: Stereo
100% Human-Crafted Audio
Full Preview: https://youtu.be/_D4VNCb9REs
What will you get:
- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- Over 30 minutes of original music themes
- Loop versions included
- YouTube-Safe music tracks
Track-list:
School Pop Punk Band (145bpm)
- School Pop Punk Band (1:54)
- School Pop Punk Band (loop - 1:19)
- School Pop Punk Band (short - 1:14)
- School Pop Punk Band (short 2 - 0:48)
- School Pop Punk Band (short 3 - 0:34)
Lite Pop Punk Music (160bpm)
- Lite Pop Punk Music (1:52)
- Lite Pop Punk Music (loop - 1:48)
- Lite Pop Punk Music (short - 1:28)
- Lite Pop Punk Music (short 2 - 1:16)
- Lite Pop Punk Music (short 3 - 0:52)
Fun Day At The Skate Park (160bpm)
- Fun Day At The Skate Park (2:05)
- Fun Day At The Skate Park (loop - 2:00)
- Fun Day At The Skate Park (short - 1:41)
- Fun Day At The Skate Park (short 2 - 1:17)
- Fun Day At The Skate Park (short 3 - 0:53)
Motivational Pop Punk (140bpm)
- Motivational Pop Punk (2:24)
- Motivational Pop Punk (short - 1:42)
- Motivational Pop Punk (loop - 1:22)
- Motivational Pop Punk (short 2 - 1:15)
- Motivational Pop Punk (short 3 - 0:34)
Pop Punk Upbeat Party (104bpm)
- Pop Punk Upbeat Party (2:23)
- Pop Punk Upbeat Party (short - 1:46)
- Pop Punk Upbeat Party (short 2 - 1:27)
- Pop Punk Upbeat Party (short 3 - 1:09)
- Pop Punk Upbeat Party (short 4 - 0:41)
Price $29.99
Sport Rock Bundle 2 by OISSMusic
Number of Audio: 25
WAV format
Sample rate / bit rate: 44,100 Hz
Does Audio Loop: Yes
Additional: Stereo
100% Human-Crafted Audio
Full Preview: https://youtu.be/H5KII09myto
What will you get:
- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- Over 30 minutes of original music themes
- Loop versions included
- YouTube-Safe music tracks
Track-list:
Street Racing (150bpm)
- Street Racing (1:13)
- Street Racing (short - 1:00)
- Street Racing (loop - 0:51)
- Street Racing (short 2 - 0:35)
- Street Racing (loop 2 - 0:25)
Catchy Drive Rock (110bpm)
- Catchy Drive Rock (1:59)
- Catchy Drive Rock (short - 1:33)
- Catchy Drive Rock (loop - 1:27)
- Catchy Drive Rock (short 2 - 0:50)
- Catchy Drive Rock (loop 2 - 0:34)
Crunch Stomp Rock Trailer (110bpm)
- Crunch Stomp Rock Trailer (1:18)
- Crunch Stomp Rock Trailer (short - 1:01)
- Crunch Stomp Rock Trailer (loop - 0:52)
- Crunch Stomp Rock Trailer (short 2 - 0:43)
- Crunch Stomp Rock Trailer (loop 2 - 0:34)
British Dirty Rock Trailer (120bpm)
- British Dirty Rock Trailer (2:16)
- British Dirty Rock Trailer (loop - 2:08)
- British Dirty Rock Trailer (short - 1:28)
- British Dirty Rock Trailer (short 2 - 1:12)
- British Dirty Rock Trailer (short 3 - 0:40)
Catchy Rock Race Music (110bpm)
- Catchy Rock Race Music (2:10)
- Catchy Rock Race Music (loop - 2:02)
- Catchy Rock Race Music (short - 1:36)
- Catchy Rock Race Music (short 2 - 1:18)
- Catchy Rock Race Music (short 3 - 0:43)
Price $29.99
Sport Rock Bundle 1 by OISSMusic
Number of Audio: 25
WAV format
Sample rate / bit rate: 44,100 Hz
Does Audio Loop: Yes
Additional: Stereo
100% Human-Crafted Audio
Full Preview: https://youtu.be/azJX58XvaWg
What will you get:
- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- Over 30 minutes of original music themes
- Loop versions included
- YouTube-Safe music tracks
Track-list:
Rock Hero (125bpm)
- Rock Hero (2:10)
- Rock Hero (loop - 2:02)
- Rock Hero (short - 1:39)
- Rock Hero (short 2 - 1:09)
- Rock Hero (short 3 - 1:09)
Action Hot Road Accident (110bpm)
- Action Hot Road Accident (2:09)
- Action Hot Road Accident (short - 1:52)
- Action Hot Road Accident (loop - 1:44)
- Action Hot Road Accident (short 2 - 1:17)
- Action Hot Road Accident (short 3 - 0:42)
Energy In The Veins (125bpm)
- Energy In The Veins (1:55)
- Energy In The Veins (loop - 1:32)
- Energy In The Veins (short - 0:53)
- Energy In The Veins (short 2 - 0:38)
- Energy In The Veins (loop 2 - 0:30)
Velocity Surge (111bpm)
- Velocity Surge (1:33)
- Velocity Surge (loop - 1:26)
- Velocity Surge (short - 0:59)
- Velocity Surge (short 2 - 0:41)
- Velocity Surge (final - 0:24)
Sheriff On The Road (115bpm)
- Sheriff On The Road (2:05)
- Sheriff On The Road (short - 1:48)
- Sheriff On The Road (loop - 1:40)
- Sheriff On The Road (short 2 - 0:58)
- Sheriff On The Road (short 3 - 0:41)
Price $29.99
Trailers Bundle 1 by OISSMusic
Number of Audio: 25
WAV format
Sample rate / bit rate: 44,100 Hz
Does Audio Loop: Yes
Additional: Stereo
100% Human-Crafted Audio
Full Preview: https://youtu.be/PqG4derhAvo
What will you get:
- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- Over 30 minutes of original music themes
- Loop versions included
- YouTube-Safe music tracks
Track-list:
Heist Command Montage (90bpm)
- Heist Command Montage (2:06)
- Heist Command Montage (loop - 1:57)
- Heist Command Montage (short - 1:34)
- Heist Command Montage (short 2 - 1:13)
- Heist Command Montage (short 3 - 0:52)
Mechanical Aggression (120bpm)
- Mechanical Aggression (1:22)
- Mechanical Aggression (short - 1:02)
- Mechanical Aggression (short 2 - 0:46)
- Mechanical Aggression (short 3 - 0:26)
- Mechanical Aggression (short 4 - 0:26)
Apocalyptical Trip (130bpm)
- Apocalyptical Trip (2:37)
- Apocalyptical Trip (short - 2:08)
- Apocalyptical Trip (short 2 - 1:36)
- Apocalyptical Trip (short 3 - 1:36)
- Apocalyptical Trip (short 4 - 0:48)
Rise Of The Machines (80bpm)
- Rise Of The Machines (1:45)
- Rise Of The Machines (loop - 1:36)
- Rise Of The Machines (short - 1:21)
- Rise Of The Machines (short 2 - 0:57)
- Rise Of The Machines (short 2 loop - 0:48)
Mechanical Revolution (140bpm)
- Mechanical Revolution (1:44)
- Mechanical Revolution (short - 1:10)
- Mechanical Revolution (short 2 - 1:10)
- Mechanical Revolution (short 3 - 0:41)
- Mechanical Revolution (short 4 - 0:36)
Price $29.99
Procedural TV Noise & Scanlines Shader by Tomasz Klapsia - icetique.dev
- Procedural TV noise generated in real time
- Scanlines effect with adjustable strength
- Built with URP Shader Graph
- Lit shader workflow
- No texture dependencies required
- Customizable noise intensity
- Adjustable animation speed
- Flicker and distortion style controls
- Suitable for CRT, VHS, glitch, and retro screen effects
- Easy to apply to materials, meshes, and in-game screens
Procedural TV Noise & Scanlines Shader is a customizable URP Shader Graph effect that recreates classic analog television static, noise, and scanlines in real time. Designed for retro screens, glitch effects, surveillance monitors, sci-fi interfaces, horror atmospheres, and stylized post-processing, it generates fully procedural TV static without textures, keeping performance high and setup simple.
The shader includes adjustable parameters for noise intensity, scanline density, animation speed, flicker behavior, and distortion, allowing developers to quickly create convincing CRT, VHS, broadcast interference, and damaged screen effects directly inside Unity materials.
Perfect for games, cinematic scenes, UI screens, terminals, and in-world displays, this shader works seamlessly with the Universal Render Pipeline (URP) and can be applied to meshes, screens, or full-screen effects to instantly add retro television aesthetics to your project.
Price $9.99
Hand painted - Parallax 2 by Yoge
Parallax background, 6 layers in total (Sky, Background, Midground, Frontground, Bottom Framing, Up Framing).
Image size: 5000x2160
Project has sample scene with everything preadjusted.
Script for infinite horizontal and vertical parallax included.
Script for camera movement also included (remove from camera in sample scene, if necessary)
Price $4.99
AudioHero Metaverse Dreamscape by AudioHero
Metaverse Dreamscape
by AudioHero
Included:
- 25 SFX tracks
Format: WAV 44.1kHz 16 bits
Loopable
Glitch in reality? Let's ride it.
Metaverse Dreamscape is your sonic escape hatch. This 25-track pack is built for creators building the next dimension—whether that's a indie game realm, a trippy TikTok transition, or the background hum of a virtual world. It's a hybrid blend of organic textures (think late-night crickets, ocean haze, and city murmur) warped with futuristic glitches, cosmic swells, and digital chaos.
Need a dreamy intro? A portal-opening riser? A moment of uneasy calm before the drop? This pack gives you the building blocks to bend reality.
Vibe:
- Genre: Sci-Fi, Fantasy, Lo-Fi Ambience, Game Audio, Sound Design
- Mood: Dreamy, Mysterious, Ethereal, Glitchy, Immersive, Uneasy, Cosmic
- Sounds Include: Cosmic drones, digital feedback, radar pings, night ambience, surreal wildlife, whooshes, impacts, and abstract transitions.
Perfect for:
Indie game devs, VR creators, sci-fi filmmakers, fantasy storytelling, ambient music producers, and anyone building the next big digital universe.
Price $8.99
Stylized Characters Urban and Battle Royale Vol 2 by Firetoy Studios
Compatibility: Unity 2022.2.21f1 or newer
Render Pipeline: Supports Built-In, URP, HDRP
Rigging: Fully rigged and compatible with Mixamo and other third-party animation packages
Animations: Not included – works seamlessly with external animation assets
Textures: 1024x1024 resolution
Polycount: Ranges from 2.000 to 13.000 depending on customization
LODs: Not included
This package includes the following assets:
✨ Features:
👗 683 modular wardrobe pieces for limitless outfit combinations.
🧍♂️ Streamlined humanoid rig compatible with Mixamo and other major animation pipelines.
🧩 In‑editor customization scene included—mix, match, and preview looks in seconds.
🎨 Change skin tone, hair color, and outfit styles effortlessly—each clothing item includes 3 distinct color variations.
🖼️ Optimized 1024×1024 textures, easily downsizable to fit your project’s performance needs.
🚻 Male and female base bodies provided out of the box.
🎨 Includes UI icons for each clothing category — perfect for character selection menus and customization interfaces.
🕺 Animations not included, giving you full control over which animations to use.
🛠️ Customization Options:
✨ Stylized Modular Characters Vol 2
- Total: 353 Unique Assets
- 20 Presets
- 66 Eyebrows
- 27 Beards
- 15 Glasses
- 24 Gloves
- 24 Hairstyles
- 39 Hats
- 6 Headphones
- 12 Masks
- 30 Pants
- 36 Shoes
- 30 Torso
✨ Stylized Battle Royale Characters Vol 2
- Total: 330 Unique Assets
- 20 Presets
- 68 Eyebrows
- 24 Beards
- 12 Glasses
- 6 FullBody
- 24 Gloves
- 30 Hairstyles
- 24 Hats
- 6 Headphones
- 12 Masks
- 30 Pants
- 33 Shoes
- 30 Torso
📁 Package Includes:
- FBX models, prefabs, textures (PNG)
- Ready-to-use character prefabs
- Demo customization scene
- Organized project folder for fast integration
- UI icons for clothing categories and presets
🧑🎨 Perfect for: Stylized RPGs, mobile games, social hubs, and character creation systems
🎮 Compatible with Unity 2022.2+ | URP & HDRP & Built-In supported
📬 Contact: firetoy.studios@gmail.com
📦 Free updates & support included
Price $29.99