Castle of Ages (Metroidvania Music Pack) by richterfm
The pack includes looping versions of all tracks, as well as versions with extended intros and longer versions for streaming. All tracks are YouTube safe, RTU-OTB and provided in stereo WAV format, 24 bit and 44.1 kHZ.
Castle of Ages is a pack of ten tracks for your retro-inspired metroidvania, action RPG or platformer. Inspired by GBA and DS era classics, the pack includes tracks set up for five different levels, two cutscenes, a boss fight, a title screen and end credits.
Check out the sampler here and the full tracks here.
You might know me as the guy behind YouTube's popular Castlevania and Chill mixes. I'm a VGM remixer and producer and a Metroidvania/RPG enthusiast who loves composing nostalgic and evocative music for retro and indie games. If you use my music in your game, let me know!
Tracklist
- A Lunar Eclipse (Title Screen)
- Moonlit Atrium (Level 1)
- Servant of the Demon King (Boss Cutscene)
- Subterranean River (Level 2)
- Haunted Clockwork (Level 3)
- Aid from the Sacred Spirits (Cutscene)
- Cursed Crypt (Level 4)
- The Master's Keep (Level 5)
- Battle of the Unholy (Boss Fight)
- Peace in the Kingdom (End Credits)
Price $15.00
RPG_Heavy_Melee_Armory_Slavic_Pack by NN_Off
- Geometry: Mid-Poly (approx. 1,300 - 3500 Triangles per item).
- Number of Prefabs: 15
- Textures: PBR (BaseColor, Normal, Mask).
- Texture Dimensions: 2048x2048
- Rigging: The Flail is rigged with an armature and separate colliders for dynamic physics/animation.
- UV mapping: Yes
- LOD information: No LODs
- Structure: Modular setup. Each weapon is in its own folder with its specific mesh, material, textures, and ready-to-use Prefab.
Equip your characters with a brutal and authentic arsenal inspired by Slavic mythology and dark fantasy lore. This package contains a collection of highly detailed, heavy melee weapons and shields, perfect for RPGs, survival games, and medieval combat simulators.
From sun-forged shields and runic axes to a fully rigged dynamic flail, each asset is crafted to look heavy, lethal, and battle-worn.
Weapon List (10 Items):
- Axe
- Flail (Spiked chain, rigged)
- Flanged Mace
- Sword
- War Pick
- Bardiche
- Double Axe (Labrys)
- Greatsword
- Maul (Heavy Hammer)
- Sun Spear
Shield List (5 Items):
- Kite Shield
- Moon Shield
- Sun Shield
- Wicker Shield (with Emission Texture)
- Wood Shield
Price $4.99
Alien Spitter – Sci-Fi Ranged Enemy (Rigged Game Ready Character) by Kostya_Dubov
Polycount:
- Tris: 11,052
- Verts: 5,528
- Faces: 6,028
Textures (4 - 1024x1024)
- AlbedoTransparency
- Emission
- Normal
- SpecularSmoothness
Shader: Unity Standard Shader
Render Pipeline: Built-in Render Pipeline
Animations: Not included
Rig: Custom skeleton
Notes:
This model uses a custom skeleton.
Animations from external sources (Mixamo, Unity Asset Store, etc.) can be applied via retargeting.
The video preview contains a demonstration animation for presentation purposes only.
Animations are not included in the package.
Alien Spitter is a sci-fi ranged enemy creature designed for real-time games.
The character features a biomechanical alien design with a glowing chest core and aggressive silhouette, making it ideal for hostile NPC roles.
Perfect for horror, survival, shooter and sci-fi games as a ranged enemy or aggressive creature.
The model is optimized for performance and ready to use in Unity with clean topology and game-ready polycount.
Features:
- 1 Alien Spitter enemy character
- Fully rigged (custom skeleton)
- Clean topology, suitable for animation
- Optimized for real-time engines
- Game-ready polycount
- Emissive elements for sci-fi visual effects
Perfect for: Sci-Fi, Horror, Survival, FPS, TPS, Action games
Price $4.99
Stylized Stone UI Buttons - Free Sample by sharonhsu326
Features:
* Modular Design: Button base and Icon are separate meshes, allowing for independent color customization within Unity.
* Optimized for Mobile: Low polygon count ensures high performance on all devices.
* Physics Ready: All prefabs include Box Colliders.
* Pivot Centered: Pivots are set to the geometric center for easy scaling and animation.
Technical Specs:
* Render Pipeline: Built-in (Standard Shader). Easily upgradeable to URP or HDRP.
* Number of Prefabs: 5
* Number of Meshes: 5
* Number of Materials: 3 (Base, Icon, Floor)
* Number of Textures: 0 (Uses efficient Material Colors)
* Polygon Count: 150 - 350 triangles per button (Low Poly)
* UV Mapping: No
* Rigging: No
* LODs: No (Not required for this poly count)
Add a touch of handcrafted charm to your game with this Stylized Stone UI Button Pack.
Perfect for RPGs, Adventure games, Hyper-casual mobile games, or any project that needs a robust, organic look. These assets are modeled with a "chunky" low-poly style that pops on small screens.
✨ Key Features:
* 5 Essential Buttons: Includes Play, Pause, Replay, Settings, and Menu icons.
* Color Customizable: The Icon and the Base are separated meshes with independent materials. You can easily change the stone color to grey, blue, or red directly in Unity!
* Ready to Use: Prefabs are set up with colliders and proper pivot points. Just drag and drop them into your scene.
* Mobile Friendly: Low poly count optimized for mobile devices.
* Demo Scene Included: See exactly how to set them up.
📦 Content:
* 5 Prefabs
* 5 FBX Models
* 3 Materials (Base, Icon, Floor)
* 1 Demo Scene
compatibility:
* Built-in Render Pipeline (Standard Shader)
* Compatible with URP and HDRP (Materials can be easily upgraded)
This is a Free Sample of my work. If you find it useful, please leave a review! It helps a lot.
Price $0.00
Spaceship Engine SFX by cplomedia
Number of Audio Wavs: 323
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes
Minutes of Audio Provided: 80 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Spaceship Engine SFX includes 323 sound files for your game or film.
Featuring loopable engine sounds from both large and small spacecraft from turbine-driven propulsion and futuristic pulse engines to high-speed pod racer-style drives.
DEMO on Youtube - Big Ship Loops
DEMO on Youtube - From Inside Loops
DEMO on Youtube - Engine Loops
DEMO on Youtube - Jet Turbine Loops
DEMO on Youtube - Pod Racer Loops
Price $15.00
Visual Scripting Bundle for Game Creator 2 by Fullscreen
Accessing the Assets
- Use the links above to visit each asset’s store page.
- After purchasing the bundle, each included asset will appear as $0 on the Unity Asset Store and can be added to your library through the links above.
Each asset includes:
- Full Source Code
- Demo Scenes
- Quick Start Guides
- Documentation
Requirements
- You must own Game Creator 2 to use these assets.
- Check each individual asset listing for any additional dependencies beyond Game Creator 2.
Get every Game Creator 2 asset we’ve ever created and every Game Creator 2 asset we'll ever release in a single bundle.
This package brings together all Game Creator 2 assets created by Fullscreen Studios, including every new one we release, built to expand Game Creator 2's visual scripting ecosystem.
You’ll get our most popular assets like Editor Pro, Inventory Extended and LogicBlock, along with everything else we’ve released for Game Creator 2.
If you’re using Game Creator 2 and want to expand its visual scripting ecosystem with more instructions, conditions, properties, editor tools, and integrations, this bundle brings everything together.
When you purchase this bundle, you'll get every Game Creator 2 asset we've created, plus every Game Creator 2 asset we ever release in the future, included at no additional cost.
As new assets are released,the bundle price will increase.
⭐ INTRO SALE 50% OFF
Only $89.99 for 2 weeks (regular price $179.99 · total value $260 across 9 assets)
🔥 Save over $170 with this bundle + get every future Game Creator 2 asset we release, included at no extra cost.
📦 Included Assets
Inventory Extended | Inventory Expansion for Game Creator 2 ($49.99)
Expand Game Creator 2 Inventory with advanced crafting, smelting, dismantling, item states, and seamless drag and drop between grid-based bags.
Editor Pro | The Ultimate Asset Manager for Game Creator 2 ($29.99)
A modern, blazing-fast ScriptableObject manager for Game Creator 2. Browse, search, edit, batch modify, lock, and organize assets across all modules, including third-party ones.
LogicBlock | Modular Visual Scripting for Game Creator 2 ($25)
Build reusable visual scripting blocks to eliminate duplicated instructions and scene clutter. Create centralized action/condition lists, call them anywhere, pass dynamic values, run instances in parallel, and share Blocks across projects.
HeroBridge | Sidekick Integration for Game Creator 2 ($39.99)
Full runtime control of Synty Sidekick modular characters using visual scripting. Customize, animate, generate UI, swap parts, create character presets, and create runtime character creators.
Persistent Instances | Game Creator 2 ($25)
Make instantiated GameObjects persist across saves and scene changes in Game Creator 2, allowing spawned items, enemies, and placed objects to stay exactly where players left them.
Smart Thumbnails | Game Creator 2 ($20)
Automatically displays the actual sprite of Game Creator 2 assets as their Unity thumbnails, making items, weapons, quests, and stats instantly recognizable without opening them.
NanoSave | Enhanced Save Storage Extension for Game Creator 2 ($25)
A plug-and-play Game Creator save enhancement system with metadata, thumbnails, backups, compression, corruption recovery and independent slot files.
Mailbox | In-Game Letter & Delivery System for Game Creator 2 ($25)
Create in-game mail systems with customizable letter styles (Farm, Adventure, Computer examples included), dynamic text, item attachments, and conditional sending logic. Includes 40+ new triggers, instructions, conditions, and properties.
COZY Stylized Weather 3 Integration for Game Creator 2 ($20)
A full integration between COZY Stylized Weather 3 and Game Creator 2. Includes 60+ visual scripting tools for controlling time, seasons, atmosphere, precipitation, snow, weather, transitions, and more.
🔗 Links
💬 Discord (New)
📅 Roadmap
Price $179.99
Magical Sci-Fi Ambience by cplomedia
Number of Audio Wavs: 24
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 80 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Magical Sci-Fi Ambience features 24 immersive tracks designed for games, films, and interactive media.
This collection blends cinematic music, rich ambience, and detailed atmospheric sound design to create a sense of wonder, mystery, and futuristic magic.
From shimmering alien landscapes to vast cosmic environments, each track delivers deep textures, evolving soundscapes, and emotional tonal layers that instantly enhance storytelling and world-building. Perfect for sci-fi adventures, fantasy-technology hybrids, exploration scenes, menus, cutscenes, and immersive environments, these sounds bring your universe to life with a distinctive magical signature.
Elevate your project with a soundscape that feels otherworldly, atmospheric, and truly unforgettable.
Price $15.00
R:Ninja 1 by rivai
DEFAULT SHADER
added bones: Here
Number of textures 31
Texture dimensions 4k
Maximum polygon count character: 61752
Number of meshes/prefabs 3
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Key Features
- Completely modular
- Based on Humanoid Skeleton rig
- Apple Blendshapes
- Hair color change
- Weapon included
- Cloth simulation
The Character does not have LOD system
Additional information
- Render: marmoset 4
Humanoid Skeleton with additional bones
- The full list of Additional bones
- Facial expressions are included (Morph Targets, Blendshapes(ARKIT)).
- There are no blueprints
- PBR Textures Metal/Roughness 4k
- Model modular
Price $69.99
Game VFX - Combat Slash & Trails by EricWang
Pack includes 68 VFX prefabs
Original Price: $40
Special Price: $19.9
Magic Slash Collection
Pack includes 20 VFX prefabs
This magic slash effect pack uses the Unity particle system , includes 10 different magic slash effects and hit effects.
you can freely increase the size, reduce the size and rotate
Sword Trails
Pack includes 10 VFX prefabs
The Sword Trail effect created using Unity's particle system includes 10 different effects.
Weapon Effects
Pack includes 32 VFX prefabs
Weapon (Sword) special effects made using Unity particle system, including 32 different effects
Ink slash
The file contains 6 VXF Prefabs
Made using Unity Particle System, it has an ink-style sword slash with four skill expressions that can be freely rotate or scale.
This package provides both URP and Built-in versions of the shaders.
Price $19.99
FishFlock - Flocking Simulation Toolkit by RenarsPaura
🐟 FishFlock is a real-time fish flocking system for Unity. Set up multiple fish species, tune behaviour profiles, and control how types react to each other — all through one editor window. URP + HDRP ready (pipeline-specific materials/shaders included).
🤿 Asset supports and is tested on all major Unity editor release from 2022 LTS up to the newest Unity 6.3 LTS :
· Unity 2022 LTS
· Unity 2023.1
· Unity 6.0 LTS
· Unity 6.1
· Unity 6.2
· Unity 6.3 LTS
For all mentioned versions support both URP and HDRP pipelines.
⚙️ Features
- Fish Types (Presets): identity + behaviour profile + visual prefab
- Behaviour Profiles: movement, schooling, spacing, neighbourhood, bounds, grouping, depth
- Interaction Matrix: define relationships between species (neutral / avoid / leadership) + weights
- Noise / Patterns: Group Noise (sine / bands / vortex / sphere shell) + Pattern Volumes (box/sphere shell)
- Environment: obstacles + attractors support
- Debug & Logs: debug draw toggles + log level/category filters
- Runtime control: start / stop / pause / resume simulation
- Documentation: quick setup guide + full description for more advanced users + hower-see each variable description in Unity itself
📎If there are any questions, feel free to contact me: renarspaura.work@gmail.com
! Asset does not include environment provided in trailer.
! Fish is included
Price $28.69
Baseball & Softball Animation Pack - Characters Included (1900+ Animations) by MotionCapify
Number of Animations: 1982
Animation Types (Root Motion/In-place): Root Motion & In-place
Character Type: Generic character
Number of Characters: 3
- 1 Male Character
- 1 Female Character
- 1 Umpire Character
Bodies:
- Male Body: 1
- Female Body: 1
- Umpire Body: 1
Total Faces:
- Male Face Variants: 19
- Softball Face Variants: 19
- Boy Face Variants: 18
Animation Rig Type: Humanoid / Generic (Support Our Characters)
Animation Compatibility: Humanoid animations (Unity Humanoid system)/ Generic animations
Animation Retargeting: Compatible with Unity Humanoid animation retargeting
Number of Materials: 262
Number of Textures: 623
Texture Resolutions: 2048 x 2048
Support Email : motioncapify@gmail.com
List of Animations - Visit
Static Mesh List
- Gloves
- Bat
- Ball
- Catcher_Helmate
- Chest_Pad
- Leg_pad
- Batter Helmate
- Helmate_Umpire
- Umpire_Cap
- Field/Ground
Uniform
- Male / Boy
- Softball
- Umpire
Uniform Textures
Male Shirt
- ShirtPremium_Unique (10 Different Color Combination)Male / Boy
- Bold_Sporty (10 Different Color Combination)
- Classic_Professional (10 Different Color Combination)
- Modern_Clean (10 Different Color Combination)
- Natural_Sport_Look (10 Different Color Combination)
Female Jersey
- Design 1 (20 Different Color Combination)
- Design 2 (20 Different Color Combination)
- Design 3 (20 Different Color Combination)
- Design 4 (20 Different Color Combination)
- Design 5 (20 Different Color Combination)
- Design 6 (20 Different Color Combination)
- Design 7 (Only 1 Design)
- Design 8 (Only 1 Design)
- Design 9 (Only 1 Design)
- Design 10 (Only 1 Design)
- Design 11 (Only 1 Design)Softball
Umpire
NOTE -
⭐️ Character Customization System only for Preview Models and Textures
⭐️ Change Only InField Texture Baseball to Softball
⭐️ Mirror Animation Availble in Project 991 Left Side Animations & 991 Right Side Animations
⭐️Project Name - B_S_Animation
Price $1299.00
Adaptive Object Pool by Loky Studios
Runs smoother every time.
Adaptive Object Pool learns from how your game is played and adjusts GameObject reuse automatically, so performance improves naturally without extra work from your team.
Just replace GameObject.Instantiate with either
AdaptivePoolManager.Instance.Instantiate or AdaptivePoolManager.Instance.Spawn and replace GameObject.Destroy calls with AdaptivePoolManager.Instance.Despawn or AdaptivePoolManager.Instance.Destroy and you are set!
Instead of configuring fixed pool sizes and constantly tuning values, Adaptive Object Pool automatically monitors usage, memory conditions, and platform constraints, then adjusts itself in real time. You use it like standard Instantiate and Destroy calls, while the system handles optimization behind the scenes.
This makes it ideal for teams that want better performance without added complexity.
How it helps your project
- Reduces runtime allocations and garbage collection spikes
- Automatically scales pool sizes based on real usage
- Responds safely to low memory situations
- Works across Mobile, Desktop, WebGL, and Console targets
- Supports both designers and developers with a familiar API
Key features
- Automatic pool creation and resizing
- Self-managed memory cleanup under pressure
- Optional Addressables support for async spawning
- Safe Spawn and Despawn APIs with error handling
- Built-in telemetry to track usage and performance
- Works with GameObjects and generic C# objects
- Unity-style API compatible with existing workflows
Ease of use
Adaptive Object Pool is designed to be drop-in friendly. You can use it immediately with no setup beyond replacing Instantiate and Destroy calls. You can enable telemetry, prewarming, and platform tuning when needed.
Customization and genres
The system is fully configurable but does not require configuration to work. It is suitable for all genres, including action, hyper-casual, simulation, RPG, and live-ops driven games. It scales from small indie projects to large production environments.
Who this is for
- Developers who want automatic performance gains
- Designers who want fewer technical constraints
- Teams tired of manually tuning pools
- Projects targeting multiple platforms with different memory limits
Adaptive Object Pool lets you focus on gameplay while it quietly keeps your runtime efficient and stable.
Price $40.00
Sci-Fi SFX Bundle by Stormwave Audio
File Count: 4633
Format: WAV, Stereo 16bit/44.1kHz
Length: 3h 03m
Explore alien worlds, engage in epic space battles, encounter strange technologies, survive hostile environments and power your universe with immersive audio with this expansive collection of futuristic sound effects!
Blending meticulously designed effects with real-world source recordings, this bundle is ideal for movies, animations, trailers, and a wide spectrum of futuristic games - from space simulators and survival RPGs to platformers, strategy and tactical titles, 4X games, factory builders, city managers, and everything in between.
It will effortlessly fit to many different tones and styles, ranging from playful and cartoon-like, through grounded and realistic hard sci-fi, all the way to dark, unsettling cosmic horror.
Here you’ll find immersive backgrounds, powerful weapons, futuristic vehicles, mechanical robots, processed sci-fi voices, retro-futuristic interface bleeps and bloops, relentless machinery, biomechanical implants and dangerous biological mutants - all in one bundle.
What You Get:
- More than 4,500 high quality sound effects, with over 3 hours of a mixture of creatively designed sounds and real life recordings.
- Includes many thematic sound effects packs such as Survival, Manufacturing, Spaceship, Underwater, Medical Inventory Interface, and Biomechanical Weapons.
- Main categories include Ambiences, Devices, Doors, Impacts, Interface, Machinery, Monsters, Underwater, Vehicles, Voices and Weapons.
- Involves many futuristic genres, including Cyberpunk, Horror, Post-Apocalyptic, Dieselpunk, Cartoon, and Retro.
- Includes additional sounds of real mechanical doors, real life industrial robotics and metallic surface footsteps.
- All files in WAV format, Stereo 16bit/44.1kHz.
- CLICK HERE FOR A FULL FILE LIST!
Price $199.99
Crisp Effects Particle Pack Vol. 1 by Luminary Labs LLC
50 stylized crisp effect textures.
Included in 4 resolution tiers: 256, 512, 1024, and 2048.
Includes 150 animated flipbook textures with x4, x8, and x16 variants.
Includes URP Lit, URP Unlit, and mobile-oriented starter material presets in additive and alpha blend modes.
Includes demo scene, base prefab, and 50 demo prefabs for quick setup and preview.
Texture assets are pixel-based.
Crisp Effect Particle Pack Vol. 1 is a stylized texture pack for building sharp particles, hit flashes, impact bursts, graphic accents, decals, and UI or VFX details.
The pack includes 50 original crisp effect textures in multiple resolution tiers, 150 animated flipbook variants, URP starter materials, mobile-oriented material variants, and demo content for quick preview and setup.
Use these textures to build impact flashes, slash accents, burst shapes, projectile hits, decals, UI emphasis effects, and other graphic VFX elements. The textures are flexible and can be combined with custom materials and shaders for different looks and performance targets.
Included materials are focused on fast setup in URP and mobile-friendly workflows. The textures themselves can also be used in other render pipelines with custom material setup. HDRP materials are not included.
Price $0.00
Speckled Noise Particle Pack Vol. 1 by Luminary Labs LLC
50 stylized speckled noise textures.
Included in 4 resolution tiers: 256, 512, 1024, and 2048.
Includes animated flipbook texture variants.
Includes URP starter materials and mobile-oriented material presets.
Includes demo scene and demo prefabs for quick setup and preview.
Texture assets are pixel-based.
Speckled Noise Particle Pack Vol. 1 is a stylized texture pack for building particles, breakup overlays, dust-like bursts, splashes, decals, and UI/VFX accents.
The pack includes 50 original speckled noise textures in multiple resolution tiers, animated flipbook variants, URP starter materials, mobile-oriented materials, and demo content for quick preview and setup.
Use these textures to build hit effects, dust bursts, breakup particles, spell accents, stylized debris, splash shapes, and other graphic VFX elements. The textures are flexible and can be combined with custom materials and shaders for different looks and performance targets.
Included materials are focused on fast setup in URP. The textures themselves can also be used in other render pipelines with custom material setup. HDRP materials are not included.
Price $0.00
Wacky Blobs Particle Pack Vol. 1 by Luminary Labs LLC
50 stylized wacky blob textures.
Included in 4 resolution tiers: 256, 512, 1024, and 2048.
Includes animated flipbook texture variants.
Includes URP starter materials and mobile-oriented material presets.
Includes demo scene and demo prefabs for quick setup and preview.
Texture assets are pixel-based.
Wacky Blobs Particle Pack Vol. 1 is a stylized texture pack for building particles, impacts, gooey bursts, decals, and UI/VFX accents.
The pack includes 50 original wacky blob textures in multiple resolution tiers, animated flipbook variants, URP starter materials, mobile-oriented materials, and demo content for quick preview and setup.
Use these textures to build hit effects, playful burst particles, splashy blob accents, stylized debris, soft decals, and other graphic VFX elements. The textures are flexible and can be combined with custom materials and shaders for different looks and performance targets.
Included materials are focused on fast setup in URP. The textures themselves can also be used in other render pipelines with custom material setup. HDRP materials are not included.
Price $0.00
Shape Splats Particle Pack Vol. 1 by Luminary Labs LLC
50 stylized shape splat textures.
Included in 4 resolution tiers: 256, 512, 1024, and 2048.
Includes animated flipbook texture variants.
Includes URP starter materials and mobile-oriented material presets.
Includes demo scene and demo prefabs for quick setup and preview.
Texture assets are pixel-based.
Shape Splats Particle Pack Vol. 1 is a stylized texture pack for building particles, impacts, splashes, decals, and UI/VFX accents.
The pack includes 50 original shape splat textures in multiple resolution tiers, animated flipbook variants, URP starter materials, mobile-oriented materials, and demo content for quick preview and setup.
Use these textures to build hit effects, burst particles, spell accents, stylized debris, splash shapes, and other graphic VFX elements. The textures are flexible and can be combined with custom materials and shaders for different looks and performance targets.
Included materials are focused on fast setup in URP. The textures themselves can also be used in other render pipelines with custom material setup. HDRP materials are not included.
Price $0.00
Simple Magic VFX Pack by Luminary Labs LLC
VFX Included:
Magical Orb (Simple)
Magical Orb (Frosty)
Magical Orb (Cracked)
Magical Explosion
Magical Spawn
Magical Floor Chunk (Environmental)
3 Custom Shaders (Simple, Frosty, Cracked)
2048x2048 Textures
The content contained in this package is highly customizable. At a base we have all the colors of the rainbow (and a few in between) for each effect. There are a few effect variants and included materials have high levels of reusability and customizability. Three shaders are included for the magical orbs, while there are also several textures included which enhance the effects. Everything is based on shuriken (default particle system) so no need to worry about a VFX dependency. This pack is best suited for RPG and Fantasy or Sci-Fi genre games!
Price $4.99
VR Ocean | High-Performance Ocean Simulation for VR by Platypus Ideas
Core Technology
- Phillips spectrum FFT-based ocean wave simulation
- Burst Compiler optimized for maximum CPU performance
- Job System integration for multi-threaded wave computation and buoyancy
- Zero garbage collection during runtime simulation
Wave System
- Wind speed: 0–64 m/s with directional alignment control
- Choppiness: 0–1 with per-frame displacement scaling
- Wave pattern size: 16m to 256m
- Small wave suppression for VR comfort and performance
- Simulation loop duration up to 200 seconds (no visible repetition)
- Time scale: 0.5x–2.0x
Rendering
- Quadtree LOD mesh with 16 unique triangulation patterns (no T-junction artifacts)
- Four quality presets: Low (16 verts/patch), Medium (32), High (64), Ultra (64 with tighter LOD)
- Ocean surface size: 256m to 8192m with horizon skirting
- Pre-computed normal map mipmap chain for efficient far-field shading
- Shader Model 4.5 target
- VR mobile mode shader variant for standalone headsets
- Stereo instancing and multiview support
Visual Features
- Subsurface scattering with wave-height influence
- Fresnel-based reflections with smoothness and angle falloff
- Threshold-based foam rendering with custom texturing
- Animated detail normal layers with directional movement
- Screen-space refraction (toggleable for performance)
- Procedural skybox shaders: cloudy day and starry night
Buoyancy Physics
- PhysicBasedObjectFloatation: lightweight 9-point (3x3) sampling
- ThreadedPhysicBasedObjectFloatation: configurable grid resolution with Burst-compiled jobs
- NonPhysicBasedObjectFloatation: kinematic mode without Rigidbody constraints
- Hydrostatic lift with depth attenuation
- Dynamic linear and angular drag based on submersion level
Environment System
- AquaticBiomeProfile ScriptableObject for scene-wide presets
- Solar configuration: intensity, color filter, rotation
- Atmosphere configuration: fog color, exponential fog density
- Time-sliced reflection probe updates with configurable intervals
- Post-processing volume integration (5 profiles included)
Integration
- Built for Universal Render Pipeline (URP)
- OpenXR compatible (Meta Quest 3 primary target, any OpenXR device supported)
- Event-driven architecture for easy system integration
- Clean MonoBehaviour wrappers for all core systems
- Singleton-based scene management
Included Content
- 4 demo scenes (Afterglow, Arctic Night, Calm Sea, Sunny Open Sea)
- 4 aquatic biome environment profiles
- 5 post-processing profiles
- Prefabs for ocean surface, VR player, and floating objects
- Procedural cloud and star textures for skyboxes
Requirements
- Unity 6000.0.58 LTS or newer
- Universal Render Pipeline (URP) 17.0.0+
- XR Interaction Toolkit 3.1.2+
- Mathematics 1.3.0 +
- Burst 1.8.0 +
- Collections 2.5.0 +
VR Ocean | High-Performance Ocean Simulation for VR
VR Ocean is a production-ready, realistic real-time ocean simulation system built for virtual reality. Using a scientifically grounded Phillips spectrum with directional wave spreading, powered by Unity's Burst Compiler and Job System, it delivers stunning, physically accurate ocean surfaces that run smoothly inside VR headsets, from calm coastal waters to dramatic open seas.
Easy Setup for Everyone
No coding experience? No problem. VR Ocean comes with intuitive MonoBehaviour components and ready-to-use prefabs. Simply drop the ocean into your scene, pick an environment profile, and you're sailing. Four included demo scenes, from sunny open seas to arctic nights, help you get started in minutes.
Fully Customizable for Advanced Users
Need more control? VR Ocean's clean, modular architecture gives you full access to the underlying systems. Swap in custom height providers, implement your own buoyancy logic, or fine-tune every wave parameter from wind speed to choppiness. Well-documented APIs, ScriptableObject-based environment profiles, and a clear code structure make customization straightforward.
Realistic Ocean Behavior
VR Ocean doesn't just render water, it simulates it. A full spectral FFT pipeline produces physically plausible wave patterns that evolve naturally over time. Subsurface scattering, Fresnel reflections, animated foam, caustics, and detail normals come together to create an ocean that looks and feels real, even up close in VR.
Physics-Based Object Floating
Make objects float realistically. Three buoyancy implementations cover every use case: a lightweight 9-point sampler for simple props, a configurable multi-point grid with Burst-compiled jobs for boats and vehicles, and a kinematic mode for scripted floating. All methods include proper hydrostatic lift, depth attenuation, and dynamic drag.
Built for VR Performance
Every system in VR Ocean is designed with VR frame budgets in mind. A quadtree LOD mesh system adapts detail based on distance and camera height. A dedicated VR mobile mode strips unnecessary features for standalone headsets. Stereo rendering, instanced draw calls, and zero-GC runtime pathways keep your frames locked and your players comfortable.
Works With Any Environment
VR Ocean includes procedural skybox shaders for day and night, time-sliced reflection probes, and full post-processing integration. Use the included aquatic biome profiles or create your own to match any mood, tropical paradise, stormy Atlantic, moonlit arctic, or anything in between.
Key Features
- Phillips spectrum FFT wave simulation with directional spreading
- Physically accurate subsurface scattering, Fresnel reflections, foam, and caustics
- Burst/Jobs powered for maximum VR performance (72 fps on Quest 3)
- Three buoyancy systems for any use case
- Quadtree LOD mesh with seamless stitching (16 triangulation patterns)
- Four quality presets from Low to Ultra
- Configurable FFT resolution (16x16 to 512x512)
- Procedural day and night skybox shaders included
- ScriptableObject environment profiles for quick scene setup
- Compatible with URP and any OpenXR VR device
Perfect For
Ocean exploration, sailing simulators, meditation VR experiences, naval games, fishing games, island survival, maritime training, relaxation apps, and any VR application requiring a dynamic, realistic water surface.
Support
If you need help or have questions related to this asset, feel free to get in touch:
info@platypusideas.com, or check out the Documentation
Price $65.00