Ultimate Footsteps MegaPack by Sound Works 12
Audio file types: WAV
Sample rate: 48khz
Bit depth: 24bit
Loopable: NO
Additional: MONO
The Ultimate Footsteps MegaPack is a grade footstep audio system that completely separates shoe sounds from surface sounds.
Ultimate Footsteps MegaPack Full Sound List
Whether you are using Unity's Native Audio, or industry-standard middleware, this pack is ready to go out-of-the-box.
- IMPORTANT PREREQUISITE: YOU MUST INSTALL THE MIDDLEWARE FIRST Selecting FMOD or Wwise in our Setup Window does not automatically download or install the FMOD Studio or Wwise integration packages into your Unity project.
FMOD & Wwise Integration
Use our custom Editor Window to switch between Native Unity Audio, FMOD, or Wwise. The system uses Preprocessor Directives to recompile the scripts instantly, ensuring ZERO library conflicts and a clean console. Just type your Event and Parameter names in the Inspector, and the script handles the rest!
KEY FEATURES:
Composite Audio Architecture: Engine plays (Shoe Sound + Surface Sound) simultaneously for ultimate realism.
Smart Surface Detection: Uses a downward Raycast to read Unity PhysicMaterials and automatically switch audio profiles.
Data-Driven Workflow: Create ScriptableObject Surface Profiles once and share them across all your characters, enemies, and NPCs.
5 Movement States Supported: Automatically routes sounds for Walk, Run, Crouch, Jump, and Land.
Micro-Variations: Configurable random pitch and volume ranges for dynamic, organic playback.
INCLUDED (319 Audio Clips):
- 16 Surface Types: Carpet, Concrete, Dirt, Glass Crumble, Grass, Gravel, Ice, Leaves, Metal, Mud, Sand, Snow, Stone, Swamp, Water, and Wood.
- 3 Shoe Types: Boots, Generic Shoes and Leather Boots.
- 100% Commented C# Source Code (Clean, modular, and namespaced).
- Custom Editor Tool for Audio Engine switching.
- Demo Scene
PDF Documentation (including a Middleware Integration Guide) to get you started in 3 minutes.
Perfect for FPS, RPG, Stealth, and Adventure games.
Render Pipeline Compatibility: The audio system, C# scripts, and integrations (Native/FMOD/Wwise) are fully compatible with ALL render pipelines (Built-in, URP, HDRP). Note: The visual materials in the included Demo Scene are configured for the Built-in pipeline. If you use URP/HDRP, you may need to click "Upgrade Project Materials to URP/HDRP Materials" for the demo scene to display correctly.
Price $29.99
Cannon Animations Pack by YashMakesGames
All animations are created for Synty's Polygon Series Characters. Nevertheless, these animations are universally compatible with most assets on Unity's Asset Store, provided they utilize humanoid rig characters.
Overview
The Cannon Crew Animation Pack offers a robust collection of 29 high-quality humanoid animations, tailor-made for Unity game development. Ideal for creating immersive artillery and naval gameplay, this asset brings realistic crew interactions to life with fluid movement and seamless transitions, enhancing the depth and authenticity of your projects.
Features:
• 29 Unique Animations: A focused collection covering cannon operation workflows, including cleaning, loading, fuse lighting, movement, and multiple idle variations for dynamic gameplay.
• Artillery-Focused Design: Built specifically for cannon and crew interactions, making it ideal for historical, naval, pirate, and strategy-based games.
• Humanoid Rig Compatibility: Fully compatible with Unity’s humanoid rig system, allowing seamless integration with a wide range of character models.
• Land & Naval Variants: Includes separate animations for land-based and naval cannon operations, increasing versatility across different environments.
• Object Interaction Ready: Supports interactions with cannonballs, poles, and equipment, enabling more realistic and engaging gameplay systems.
• Optimized for Performance: Designed to run smoothly across platforms, from mobile to high-end systems.
• Easy to Customize: Animations can be easily modified and adapted to fit your specific gameplay needs.
Animation List
The pack includes animations for various actions, such as:
• Cannon Cleaning (Land & Naval)
• Cannonball Loading (Land & Naval)
• Fuse Lighting Variations
• Cannon Movement (Forward/Backward, Land & Naval)
• Carrying and Handling Cannonballs
• Walking Variants (With Ball / With Pole)
• Multiple Idle States (Brace, With Ball, With Pole)
Note
All animations are created for humanoid rigs and are compatible with most humanoid characters available on the Unity Asset Store.
All character models, props, and environments shown in preview images or videos are for demonstration purposes only and are not included in the package.
Price $10.00
Ancient Marble Arch Portals & VFX by PolyKebap
Number of textures: 5
Texture dimensions: 512x512
Polygon count of [Arch]: 1092
Number of meshes: 1
Number of prefabs: 12
Rigging: No
Animation count: 0
UV mapping: Yes
LOD count: 1
Types of materials and texture maps : PBR
While working on these portals, I wanted something that felt heavy, ancient, and premium. Like it belonged in a magical castle, forgotten temple or a high-end palace.
I’ve spent a lot of time tweaking the marble textures to make sure they catch the light just right, and the internal portal shaders are designed to give your players that "where does this lead?" feeling the moment they see them.
You will see the arches have linings. I think they look good and useful to align VFX layer. If you want, you can use these linings as an indicator of is the portal on or off. You can use an emissive material to make them shine. Or, if you don't want them, simply use the same arch material and they will blend.
The VFX you see in the pictures are included in the pack.
NOTE: No script is included. If you want the user to teleport, you need to write your own logic for that.
Price $15.00
Stylized Nature - All Seasons Megapack by London James
Size: under 500 mb
6+ FX/Particle Textures
28+ Seamless Textures with Normal Maps
8+ Atlas Textures with Normal Maps
12+ Terrain Layers
Texture Dimensions: 4096x4096 (Vegetation Atlases),
1024x1024 (Seamless)
Estimated Average Polygon Count: Ranges from 1 to 7000 (About 3000 for trees, 8-50 for groundcover)
Prefabs: 155+
Rigging: No
LOD levels: 0-4 (Most assets include LOD0->LOD3)
Materials: PBR and variants
Backfaces: Yes, utilized in vegetation
UV Mapping: Yes (Some overlapping elements; regenerating maps for shadowmapping may be ideal)
Animations: None
Shaders: Simple Wind Shader, Simple Water Shader
Please Note, the shaders are only available in URP.
Also Note: In some images, assets such as houses, bricks, alternative skyboxes, and fences are shown, however these are not included in the pack, but are meant to give an idea of the sort of levels that can be built with this pack. In the non colour-graded images, all visible parts are included in the pack.
(This pack will continue to grow, and the price will change to reflect additions to it)
Bring the beauty of diverse natural biomes to your game world.
With an aesthetic inspired by 2000s-2010s games, The Complete Stylized Nature Bundle is designed to look great and bring a cohesive, atmospheric feeling to any environment in your game.
Contains:
Autumn Forest - Stylized Nature
Common Forest - Stylized Nature
Frozen Winter - Stylized Nature
Painted Desert - Stylized Nature
Vibrant Spring - Stylized Nature
Wetland - Stylized Nature
----Key Features------------
Beautiful Stylized Nature Assets, including trees, grasses, bushes, rocks, shrubs, groundcover, cacti, and particles across six distinct biomes.
Hand-Painted Textures, carefully crafted colors designed to create the timeless feeling of everything from a cozy autumn forest to a burning desert.
Modular and Easy to Use, lightweight, optimized assets that are quick to assemble and customize.
Performance Optimized, shared material atlases across the biomes for efficient rendering.
Versatile Design, perfect for fantasy, sci-fi, or modern games, assets are built around natural shapes and tones.
Customization Friendly, works well with custom shaders and fits beautifully in low to mid-poly scenes.
Each asset has been thoughtfully designed and color-balanced to give your game a breath of life, whether it's a beautiful garden or a frozen tundra.
Whether you’re building an RPG, a retro horror project, a first or third person adventure, or anything in between, this pack will look great in your game.
Stylized Nature - All Seasons MegaPack makes it easy to create professional-looking environments that run smoothly and look great.
I really enjoyed making these packs, and I hope you enjoy using them in your game. I am super grateful for the kind response I have received and I'm looking forward to building more, thank you for reading!
-London
Price $39.99
Electric Spell Sound Effects Pack by Resonex Audio
🔊 Audio Format
Audio file types: WAV
Sample rate: 48kHz
Bit depth: 24-bit
Loopable: No
Channels: Stereo
Electric Spell Sound Effects Pack
The Electric Spell Sound Effects Pack is a high-quality collection of lightning-based magical sound effects designed for fantasy RPGs, action games, and spell-driven gameplay systems.
Each sound has been carefully crafted to convey voltage, speed, and volatile arcane energy—enhancing spell feedback, combat clarity, and player immersion.
A total of 126 professionally designed sound effects are included.
Features
- Designed to deliver sharp and dynamic electric magic feedback
- Includes five core categories: Cast, Hit, Impact, Loop, and Shoot
- Ideal for lightning strikes, chain attacks, energy bursts, and high-speed spell effects
- Organized folder structure for efficient integration and iteration
- Ready-to-use for gameplay, combat systems, and cinematic spell moments
Content Overview
- Cast: Charging and spell preparation sounds with electrical buildup and tension
- Hit: Electric contact effects for precise and responsive spell impacts
- Impact: Powerful lightning strikes and explosive energy discharges
- Loop: Continuous electric ambiences such as energy fields, arcs, and sustained currents
- Shoot: Projectile launch sounds for lightning bolts and ranged electric attacks
Ideal For
- Fantasy RPGs and action-oriented games Electric-based magic systems and fast-paced combat design
- Boss fights, skill effects, and high-impact spell interactions
- Cinematic gameplay moments requiring intense and energetic elemental feedback
The Electric Spell Sound Effects Pack provides developers and creators with reliable, production-ready electric magic audio—bringing speed, intensity, and electrifying presence to every spell cast.
Price $19.99
Angel Wings fifth by Nikita00
Number of textures: 34
Texture dimensions: 4k base feathers, 1k for ice, metal, paper, magma
Polygon count:
Avatar male: Verts: 3368; Tris: 6732
Wings 5 LOD0: Verts: 20090; Tris: 23648 LOD1: Tris: 6660; Verts: 8590
feathers: Verts: 138; Tris: 156
Number of meshes/prefabs: 10 prefabs, 2 base meshes, 1 meshes wings, 7 meshes feathers
Rigging: Yes
Animation count: 90 (Wings - 25, base - 48 anims, 17 poses)
UV mapping: Yes
LOD: 1
This is part of a larger asset called “Angel 5 Wings,” which is also available for purchase on profile
90 animations total
Wings has 25 unique animations
The angel has 48 animations + 17 poses for statues
The angel animations are compatible with the Humanoid
Two angel placeholder models male and female
5 smart materials - feathers, ice, metal, paper, magma
Wings has 25 unique animations:
1 idle ground
1 fly idle
4 blends - for each side
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 Fall system: Start fall, idle, end, awakening
5 Dash system: Start, idle, slowndown start, slowdown pose, slowdown end
Base character has 65 animations:
1 idle ground
1 fly idle
4 Fall system: Start fall, idle, end, awakening
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 blends - for each side
4 walks for each size
1 run
11 Dash system: 3 dashes - 2 takeoffs on ground and from air, 1 horisontal dash; 2 idle dash - vertical and horisontal; 2 slowdowns after dash; 1 slowdown pose ; 2 slowdowns end - air or ground; 1 dash end ground
Price $25.00
Angel Wings fourth by Nikita00
Number of textures: 34
Texture dimensions: 4k base feathers, 1k for ice, metal, paper, magma
Polygon count:
Avatar male: Verts: 3368; Tris: 6732
Wings 4 LOD0: Verts: 24620; Tris: 28892 LOD1: Tris: 8256; Verts: 10793
feathers: Verts: 138; Tris: 156
Number of meshes/prefabs: 10 prefabs, 2 base meshes, 1 meshes wings, 7 meshes feathers
Rigging: Yes
Animation count: 90 (Wings - 25, base - 48 anims, 17 poses)
UV mapping: Yes
LOD: 1
This is part of a larger asset called “Angel 5 Wings,” which is also available for purchase on profile
Trailer: https://youtu.be/6cAfP6GPO8I
90 animations total
Pair of wings has 25 unique animations
The angel has 48 animations + 17 poses for statues
The angel animations are compatible with the Humanoid
Two angel placeholder models male and female
5 smart materials - feathers, ice, metal, paper, magma
Wings has 25 unique animations:
1 idle ground
1 fly idle
4 blends - for each side
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 Fall system: Start fall, idle, end, awakening
5 Dash system: Start, idle, slowndown start, slowdown pose, slowdown end
Base character has 65 animations:
1 idle ground
1 fly idle
4 Fall system: Start fall, idle, end, awakening
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 blends - for each side
4 walks for each size
1 run
11 Dash system: 3 dashes - 2 takeoffs on ground and from air, 1 horisontal dash; 2 idle dash - vertical and horisontal; 2 slowdowns after dash; 1 slowdown pose ; 2 slowdowns end - air or ground; 1 dash end ground
Price $25.00
Angel Wings third by Nikita00
Number of textures: 34
Texture dimensions: 4k base feathers, 1k for ice, metal, paper, magma
Polygon count:
Avatar male: Verts: 3368; Tris: 6732
Wings 3 LOD0: Verts: 24620; Tris: 28892 LOD1: Tris: 8256; Verts: 10773
feathers: Verts: 138; Tris: 156
Number of meshes/prefabs: 10 prefabs, 2 base meshes, 1 meshes wings, 7 meshes feathers
Rigging: Yes
Animation count: 90 (Wings - 25, base - 48 anims, 17 poses)
UV mapping: Yes
LOD: 1
This is part of a larger asset called “Angel 5 Wings,” which is also available for purchase on profile
Trailer: https://youtu.be/6cAfP6GPO8I
90 animations total
Third pair of wing has 25 unique animations
The angel has 48 animations + 17 poses for statues
The angel animations are compatible with the Humanoid
Two angel placeholder models male and female
5 smart materials - feathers, ice, metal, paper, magma
Wings has 25 unique animations:
1 idle ground
1 fly idle
4 blends - for each side
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 Fall system: Start fall, idle, end, awakening
5 Dash system: Start, idle, slowndown start, slowdown pose, slowdown end
Base character has 65 animations:
1 idle ground
1 fly idle
4 Fall system: Start fall, idle, end, awakening
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 blends - for each side
4 walks for each size
1 run
11 Dash system: 3 dashes - 2 takeoffs on ground and from air, 1 horisontal dash; 2 idle dash - vertical and horisontal; 2 slowdowns after dash; 1 slowdown pose ; 2 slowdowns end - air or ground; 1 dash end ground
Price $25.00
Angel Wings second by Nikita00
Number of textures: 34
Texture dimensions: 4k base feathers, 1k for ice, metal, paper, magma
Polygon count:
Avatar male: Verts: 3368; Tris: 6732
Wings 2 LOD0: Verts: 20050; Tris: 23584 LOD1: Tris: 6652; Verts: 9094
feathers: Verts: 138; Tris: 156
Number of meshes/prefabs: 10 prefabs, 2 base meshes, 1 meshes wings, 7 meshes feathers
Rigging: Yes
Animation count: 90 (Wings - 25, base - 48 anims, 17 poses)
UV mapping: Yes
LOD: 1
This is part of a larger asset called “Angel 5 Wings,” which is also available for purchase on profile
Trailer: https://youtu.be/6cAfP6GPO8I
90 animations total
Second pairs of wings has 25 unique animations
The angel has 48 animations + 17 poses for statues
The angel animations are compatible with the Humanoid
Two angel placeholder models male and female
5 smart materials - feathers, ice, metal, paper, magma
Wings has 25 unique animations:
1 idle ground
1 fly idle
4 blends - for each side
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 Fall system: Start fall, idle, end, awakening
5 Dash system: Start, idle, slowndown start, slowdown pose, slowdown end
Base character has 65 animations:
1 idle ground
1 fly idle
4 Fall system: Start fall, idle, end, awakening
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 blends - for each side
4 walks for each size
1 run
11 Dash system: 3 dashes - 2 takeoffs on ground and from air, 1 horisontal dash; 2 idle dash - vertical and horisontal; 2 slowdowns after dash; 1 slowdown pose ; 2 slowdowns end - air or ground; 1 dash end ground
Price $25.00
Angel Wings first by Nikita00
Number of textures: 34
Texture dimensions: 4k base feathers, 1k for ice, metal, paper, magma
Polygon count:
Avatar male: Verts: 3368; Tris: 6732
Wings 1 LOD0: Verts: 18844; Tris: 22196 LOD1: Tris: 6144; Verts: 8352
feathers: Verts: 138; Tris: 156
Number of meshes/prefabs: 10 prefabs, 2 base meshes, 1 meshes wings, 7 meshes feathers
Rigging: Yes
Animation count: 90 (Wings - 25, base - 48 anims, 17 poses)
UV mapping: Yes
LOD: 1
This is part of a larger asset called “Angel 5 Wings,” which is also available for purchase on profile
Trailer: https://youtu.be/6cAfP6GPO8I
90 animations total
Pair of wings has 25 unique animations
The angel has 48 animations + 17 poses for statues
The angel animations are compatible with the Humanoid
Two angel placeholder models male and female
5 smart materials - feathers, ice, metal, paper, magma
Wings has 25 unique animations:
1 idle ground
1 fly idle
4 blends - for each side
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 Fall system: Start fall, idle, end, awakening
5 Dash system: Start, idle, slowndown start, slowdown pose, slowdown end
Base character has 65 animations:
1 idle ground
1 fly idle
4 Fall system: Start fall, idle, end, awakening
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 blends - for each side
4 walks for each size
1 run
11 Dash system: 3 dashes - 2 takeoffs on ground and from air, 1 horisontal dash; 2 idle dash - vertical and horisontal; 2 slowdowns after dash; 1 slowdown pose ; 2 slowdowns end - air or ground; 1 dash end ground
Price $25.00
Angel 5Wings pack by Nikita00
Number of textures: 34
Texture dimensions: 4k base feathers, 1k for ice, metal, paper, magma
Polygon count:
Avatar male: Verts: 3368; Tris: 6732
Wings 1 LOD0: Verts: 18844; Tris: 22196 LOD1: Tris: 6144; Verts: 8352
Wings 2 LOD0: Verts: 20050; Tris: 23584 LOD1: Tris: 6652; Verts: 9094
Wings 3 LOD0: Verts: 24620; Tris: 28892 LOD1: Tris: 8256; Verts: 10773
Wings 4 LOD0: Verts: 24620; Tris: 28892 LOD1: Tris: 8256; Verts: 10793
Wings 5 LOD0: Verts: 20090; Tris: 23648 LOD1: Tris: 6660; Verts: 8590
feathers: Verts: 138; Tris: 156
Number of meshes/prefabs: 18 prefabs, 2 base meshes, 5 meshes wings, 7 meshes feathers
Rigging: Yes
Animation count: 190 (Wings - 25x5, base - 48 anims, 17 poses)
UV mapping: Yes
LOD: 1
Trailer: https://youtu.be/6cAfP6GPO8I
190 animations total
Each of the five pairs of wings has 25 unique animations
The angel has 48 animations + 17 poses for statues
The angel animations are compatible with the Humanoid
Two angel placeholder models male and female
5 smart materials - feathers, ice, metal, paper, magma
Wings has 25 unique animations:
1 idle ground
1 fly idle
4 blends - for each side
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 Fall system: Start fall, idle, end, awakening
5 Dash system: Start, idle, slowndown start, slowdown pose, slowdown end
Base character has 65 animations:
1 idle ground
1 fly idle
4 Fall system: Start fall, idle, end, awakening
1 Flapping
1 Planning
1 Pickup
1 Unpickup
2 Scream start end
4 Shield Unshield on air and ground
4 blends - for each side
4 walks for each size
1 run
11 Dash system: 3 dashes - 2 takeoffs on ground and from air, 1 horisontal dash; 2 idle dash - vertical and horisontal; 2 slowdowns after dash; 1 slowdown pose ; 2 slowdowns end - air or ground; 1 dash end ground
Price $110.00
[FreeTrial] 30 Monster Stylized Fantasy Vol 01 (Rig +Anim) - PixeliusVita by PixeliusVita
- 30 unique stylized monster models
- 6 exclusive mini monsters (bundle only)
- Low poly: ~3,000–6,000 vertices per monster
- Multiple base textures per monster
- Hue Shift system for instant color variants
- Fast variant generationOne-click tool: Assign texture → material → prefab Batch apply to multiple selected objects
- Combat-ready animations included
- Prefabs ready to drag & drop
- Optimized for mobile and PC
- Clean topology and game-ready meshes
- PBR textures included
- Easy to integrate into existing projects
This is FreeTrial Version
Create unique enemies in minutes with this complete Stylized Monster Pack.
This package includes 30 handcrafted low-poly monsters designed for stylized, mobile, RPG, action, or casual games. Each monster comes with multiple base textures and a built-in Hue Shift system, allowing you to generate unlimited color variants instantly.
A custom workflow tool is included to speed up production:
- Assign texture → material → prefab multiple game object in one click
- Apply variants to multiple selected objects at once
- Quickly generate and test color variations
- Batch process large groups of monsters
All monsters are combat-ready with preconfigured animations and prefabs, so you can drag and drop directly into your project.
Additionally, this pack includes 6 exclusive mini monsters that are NOT sold separately and are only available inside this bundle.
Optimized for performance and suitable for both PC and mobile projects.
Perfect for:
- RPG
- Action games
- Dungeon crawlers
- Arena battlers
- Stylized indie projects
Price $0.00
Cozy Cute Monsters: 2026 Megapack - PixeliusVita by PixeliusVita
- Every Monster Under ~3k vertices
- Bone: Under 50
- Texture: 1 Gradient PalettesColor
- Anim: Idle, Run, Walk, Attack 1,2,3,4.... Stunned, Die....
Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 1937 verts / 2978 tris
Rigging: 28 bones, 1 skinned mesh
Animation: 9 similar animation tasks
Textures: 1 Gradient PalettesColor
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible), It is possible to reduce the size to 256x256 while maintaining normal quality.
Pipeline: URP supported
Monster 08 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 1717 verts / 2196 tris
Rigging: 27 bones, 1 skinned mesh
Animation: 9 similar animation tasks
Textures: 1 Gradient PalettesColor
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible), It is possible to reduce the size to 256x256 while maintaining normal quality.
Pipeline: URP supported
Monster 09 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 3084 verts / 5000 tris
Rigging: 34 bones, 1 skinned mesh
Animation: 9 similar animation tasks
Textures: 1 Gradient PalettesColor
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible), It is possible to reduce the size to 256x256 while maintaining normal quality.
Pipeline: URP supported
Monster 10 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 2214 verts / 2792 tris
Rigging: 37 bones, 1 skinned mesh
Animation: 9 similar animation tasks
Textures: 1 Gradient PalettesColor
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible), It is possible to reduce the size to 256x256 while maintaining normal quality.
Pipeline: URP supported
Monster 11 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 2001 verts / 3088 tris
Rigging: 25 bones, 1 skinned mesh
Animation: 9 similar animation tasks
Textures: 1 Gradient PalettesColor
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible), It is possible to reduce the size to 256x256 while maintaining normal quality.
Pipeline: URP supported
Monster 12 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 1478 verts / 2014 tris
Rigging: 25 bones, 1 skinned mesh
Animation: 9 similar animation tasks
Textures: 1 Gradient PalettesColor
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible), It is possible to reduce the size to 256x256 while maintaining normal quality.
Pipeline: URP supported
...
Welcome to the ultimate stylized monster library for your next hit game!
Whether you are building a cozy farm sim, a vibrant RPG, or a hyper-casual mobile hit, this package provides a massive and constantly growing collection of adorable, fully animated chibi monsters.
🔥 THE "GROWING PACK" PROMISE - PAY ONCE, GET UPDATES ALL YEAR 🔥 This package operates on a one-time flat fee of $15. Throughout this entire year, new stylized monsters will be continuously added to this very same pack. If you buy it now, you get all future additions at absolutely no extra cost.
⚡ ULTIMATE MOBILE OPTIMIZATION: ONE TEXTURE TO RULE THEM ALL ⚡ Performance is key. Every single monster in this pack (and all future updates) shares ONE single color palette texture. This means you can drop dozens of different monster types into your scene and batch them into a single draw call. It is heavily optimized for mobile platforms, URP, and low-end devices without sacrificing visual charm.
Key Features:
- Extremely Low Poly: Every character is highly optimized, strictly kept under 2,000 triangles.
- Stylized & Cozy Aesthetic: Soft shapes, Cute multiple form, and a clean matte look perfect for modern mobile titles.
- Mobile & URP Ready: Designed with modern mobile pipelines in mind.
- Drag & Drop: Prefabs are ready to use out of the box with Animator controllers set up.
Comprehensive Animation Set per Monster:Each creature comes fully rigged and animated with a complete standard state machine, ready for gameplay:
- Idle
- Walk
- Run
- Attack 1 (Basic)
- Attack 2 (Alternative)
- Attack 3 (Alternative)
- Attack 4 (JumpHeavy)
- Fly / Hover (Where applicable)
- Stunned
- Die
Build your vibrant world today and watch your monster collection grow all year long!
Price $15.00
German WWII pistol (URP) by EJR
URP Version.
2 meshes: Pistol - 7455 triangles, clip - 2724 triangles.
1 material.
6 textures including Albedo, AO, Metallic, Normal.
2 prefabs.
Popular German pistol produced between 1896 and 1939.
Lite version with low polygon count. Great for mobile projects.
Contains 2 models: pistol and separated bullets clip.
Price $4.99
Casual Fantasy Skill Icons Pack – 3500+ RPG UI Icons (URP) by ArtZombie
Key Features
✔ 3,500+ Skill Icons
A massive collection covering skills, abilities, and actions
✔ 33 Unique Classes & Themes
From classic RPG roles to crafting and life-skill professions
✔ Character-Based Icon Style
SD-style character visuals instead of simple symbols for better immersion
✔ Strong Readability
Bold outlines and vibrant colors for clarity even at small sizes
✔ Element-Based Color System
Fire, Ice, Electric, Poison, Earth, and more
✔ Multiple Frame Styles
Circle, square, hexagon, and more UI-ready designs
✔ Ready-to-Use UI Design
Perfect for skill slots, inventory, upgrade systems, and crafting UIs
✔ UI Shader Included (URP)
Enhance your UI visuals with included shader and materials
🧙 Classes Included (33)
Standard, Archer, Sword, Spear,
Wizard, Fire Wizard, Ice Wizard, Electric Wizard, Earth Wizard, Healer, Summoner, Warlock, Alchemist, Aeromancer,
Warrior, Berserker, Blunt Knight, Thief, Pirate, Bard,
Druid, Fairy, Forest Elf, Dark Elf, Demon, Undead, Goblin,
Blacksmith, Farmer, Tannery, Cooking
📦 Package Contents
- 3,578 Skill Icons
- 33 Class Themes
- 59 Icon Frames
- 1 UI Shader (URP) ->Shaders were created using Amplify Shader Editor.
- 18 Materials
- UI Particle System (based on ParticleEffectForUGUI)
- 20 Background Images
- Resolution: 512 x 512 PNG
⚠️ Notes
- This asset is designed for URP (Universal Render Pipeline).
- Shader and materials are provided as UI effect examples.
- UI particles are based on ParticleEffectForUGUI.
Casual Fantasy Skill Icons Pack
A high-quality casual fantasy skill icon pack designed for mobile, RPG, and indie games.
With over 3,500 icons, 33 unique class themes, and complete UI elements, this package allows you to build your game UI instantly without additional design work.
This is not just an icon collection — it is a complete UI solution including character-based action icons, UI frames, backgrounds, and a custom UI shader (URP).
Price $55.00
Concert Hall Festival Arena by Ilyas_m3
- Render Pipeline: URP
- Unity Version: 2022.3 LTS or higher
- Materials: Standard materials
- Models: 4687 seats, 928 chairs, 2 basketball hoops, 180 fences, 23 staircase, 11 railings, 22 wooden doors, 13 monitors, 263 small stairs, 12 sound system, 48 light projectors, 19 metal columns
- Polygons: 7848241
- Minimum polygon count: 1
- Maximum polygon count: 30094
- Prefabs: 60 prefabs Included and ready to use
- Scale: Real-world scale
- Performance: Optimized for games (low poly)
- Textures: 8
- DjDeskMap.png(1536x691)
- Ecran.png(1804x592)
- painted_concrete_02_diff_2k.png(2048x2048)
- painted_concrete_02_nor_gl_2k.png(2048x2048)
- painted_concrete_02_rough_2k.png(2048x2048)
- Panoramic_Panel.png(6000x116)
- Panoramic_Panel2B.png(4987x186)
- Rigging: No
- UV mapping: Yes
- Animated: No
This asset is optimized for performance and flexibility, making it ideal for concert event simulations, and indie projects.
The pack features a fully assembled arena scene along with modular elements, allowing developers to easily customize layouts or build their own variations. All assets are game-ready with clean topology and efficient geometry.
The environment includes a complete Concert setup, stage, laser projectors, dj desk, LED panels, metal web, advertisement panels sound systems and seating systems, making it ready for immediate use in gameplay or visualization.
🎮 Perfect for:
- Festival & Concert Halls
- Simulation projects
- Fighting / arena-based games
- Architectural Visualization
- Music Events Visualization
- Cinematics
- Promotional & Music Videos
📦 Included Assets:
- Full Indoor Arena Scene (Demo Ready)
- Modular Seating System (rows & sections)
- Laser projectors
- Sound Systems
- Curved Led Screens
- LED Advertising Panels
- Arena Structure (stairs, railings, platforms)
- Seating system
⚙️ Features:
- Fully modular environment
- Game-ready optimized meshes
- Clean topology and efficient polycount
- Ready-to-use prefabs
- Easy to customize and expand
- Suitable for real-time applications
⚠️ Notes:
- This asset is inspired by real-world arenas but does not represent any specific real-world location or brand.
- Logos and branding elements are generic and safe for commercial use.
Price $19.99
Warehouse Hangar Garage game ready by Matvi
TECHNICAL DETAILS
- Meshes Unique: 7
- Collision: Yes
- Vertex Count: ~400 – 8,000 triangles
- Materials : 7
- Textures: 21
- Texture Resolutions:• 2048
Warehouse Garage. This location is designed primarily for gaming. It features optimized assets, unique 2K textures, two cargo container variants single-sided and double-sided as well as four container materials, creating a unique and atmospheric environment.
[GEOMETRY]
Length-21.1m
Width-11.9m
Height-5.5m
Shipping Container - Triangles 5120 / 8691
Hangar - Triangles 5084
Pallet Box - Triangles 188/216
Price $15.00
Sci-Fi Classroom/Lecture Hall by Jay Patel
Total Unique Assets:
- 12 modular assets
Included Assets:
- Chairs (multiple variations)
- Tables
- Lecture stage
- Screens / panels
- Decorative sci-fi props
Polygon Count:
- Average per asset: 1,000 – 2000
- Full scene: ~108000 tris
Textures:
- Resolution: 1024*1024
- Maps Included:
- Albedo (Base Color)
- Normal
- Format: .PNG
Materials:
- PBR workflow
- URP compatible
- Also works in Built-in Pipeline
Scale:
- Real-world scale (meters)
Prefabs:
- Fully organized prefabs included
- Ready-to-use modular pieces
Scene:
- Demo scene included
- Clean hierarchy
- Easy to customize
Performance:
- Optimized for WebGL, Mobile, PC, and VR
- Low draw calls
Step into the future of education with EduSphere 360, a fully optimized, immersive classroom environment designed for AR, VR, and WebGL platforms.
This high-quality futuristic dome-style learning hub is perfect for developers building metaverse experiences, educational apps, virtual training platforms, or sci-fi environments.
The scene features a circular amphitheater layout, interactive display areas, and a clean sci-fi aesthetic that enhances user engagement while maintaining performance across devices.
Price $25.00
Technology Music Pack by Composer Squad
Number of Audio Wavs: 30
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 26
Pack of Technology Music For Games
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 7 Original high-quality music tracks
- 30 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 26 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST ❯❯❯❯❯
- Digital Freedom
- Design Your Life
- Corporate Technology
- Dream Weaver
- Beam Of Light
- Corporate Vision
- Future Technology
❮❮❮❮❮ YOUTUBE NOTICE ❯❯❯❯❯
Our music is registered with YouTube's Content ID system. If you upload a video featuring our music to YouTube, you may receive this notice: "Copyright-protected content found. The owner allows the content to be used on YouTube." This is not a copyright strike. It is a standard notification that does not harm your channel's status or mute your video's audio. You can learn more about this here: https://composersquad.com/contentid
Price $29.00
Damage & Blood Screen by Lovatto Studio
Damage & Blood Screen is a ready-to-use damage overlay system that drops into any project in minutes.
Features
- Visual Options: Choose from blood, vessels, or solid red screen variants.
- Near-Death State: Automatically triggers a custom screen effect when the player's health drops below a critical limit.
- Easy Customization: Tweak all parameters directly from a single ScriptableObject.
- What's Included: 10 unique blood splatter overlays, 3 pre-configured screen variants, and a working demo scene matching the promo video.
Painless Integration
The system is totally modular and non-intrusive. You won't need to rewrite or heavily modify your current code. Just drag the prefab into your scene, add one line of code to your existing player health script, and you are set.
No custom shaders so it work on all render pipelines.
Price $9.99