Drunk Color Pulse (Post-Processing Effect) by Synaptic Response
Post-processing effect for the Unity built-in render pipeline. Requires the Post Processing Stack v2 (installable from the "Post Processing" package in the Unity Package Manager). Built using a custom fragment shader.
The trails, color overlay, and pulsation effects can be enabled and configured for use in any combination.
Usage Instructions:
Simply press "Add effect..." on your post-process volume and select SynapticResponse -> DrunkColorPulse.
Configurable Parameters:
- Overlay Color
- Overlay Maximum Intensity
- Pulse Enabled
- Pulse Speed
- Trail Blur Strength
Price $0.00
64x64 Top-Down Animated Cars Pack (20 Cars) by pepcozy
- 20 fully animated top-down 2D car prefabs
- Smooth animations using included SpriteAnimator script
- Ready-to-use demo scene with all cars
- Organized folder structure: Prefabs, Sprites, Scripts, Demo, Documentation
- Fully compatible with Unity Built-in Render Pipeline
- No external dependencies required
- Simple customization: adjust animation speed and apply color tints via SpriteRenderer
The Pixel Cars Pack contains 20 fully animated top-down 2D car prefabs for Unity. Each car comes with multiple sprite frames and a ready-to-use SpriteAnimator script to create smooth movement.
This package is ideal for top-down games, racing mechanics, city simulations, or RPG-style projects that require animated vehicles.
No external dependencies are required, and the package works with Unity's Built-in Render Pipeline.
Price $4.99
Build a Obby Farm Level Pack by gameVgames
- Number of textures : 9 (9 Base Map)
- Number of Models : 96
- Min Polygon Count : 10
- Max Polygon Count : 502
- Polygon Count : 11.258
- Number of meshes/prefabs : 96/177
- Rigging : No
- UV mapping : Yes
🌾 Build a Obby Farm Level Pack is a ready-to-use, farm-themed obby map where every player can build, expand, and upgrade their own farm from zero. Perfect for simulator, tycoon, and progression-based Roblox games.
📦 Pack Includes:
- 🗺️ 1 fully designed playable map
- 🧱 96 optimized 3D models
- 🌳 Trees, 🏝️ islands, 🚧 fences, 🌿 farm fields, and many environment props
🎮 Gameplay Features:
- Players build and improve their own personal farm
- 💰 Earn money through gameplay
- 🕵️ Steal resources from other players
- 🛒 Buy new objects and upgrades with in-game currency
- 🏆 Competitive, dynamic progression system
⚙️ All assets are performance-optimized and modular for quick integration and customization.
✅ Perfect For:
- Obby + Simulator hybrids
- Farm Tycoon games
- Multiplayer progression games
- Economy-based competitive gameplay
🔥 Grab It Now and Start Building Your Farm Empire! 🚜💸
Price $39.99
CozyCraft UI Pack by ShroomieStudio
Technical details (ключевые характеристики)
Unity Version: 2021.3 or higher
Render Pipelines: Built-in, URP, HDRP
Category: 2D / GUI / UI Elements
File Count: ≈ 400 files
Animated: Yes (toggle and panel animations)
Includes Demo Scene: Yes
Resolution: Vector / High-res PNG
Fonts: Fredoka (OFL), Lilita One (OFL)
Documentation: Included (README, Script Guide, Licenses)
Platform Support: Mobile & Desktop
Language: EnglishFully compatible with Unity UI (uGUI). No third-party dependencies required.
CozyCraft UI Pack is a warm, hand-crafted collection of user interface elements for Unity developers who want to give their games a cozy, storybook look.
The pack includes buttons, toggles, sliders, dropdowns, segmented bars, progress bars, panels, and ready-to-use prefabs — all optimized for both mobile and desktop.
Ideal for cozy adventure games, crafting sims, visual novels, and any project that needs a natural and soft UI style.
All elements are modular and easy to customize. You can easily change colors, fonts, icons, and layout directly in the Unity Editor.
Compatible with Built-in, URP, and HDRP render pipelines.
Includes:
- 12 categories of modular UI prefabs
- PNG sprites and Unity prefabs (uGUI)
- Custom scripts for toggles, sliders, and effects
- Demo scene with all components ready to preview
Price $12.99
CuteFruitsMonsterAnimatedPack by Weill
The texture size of all characters is 1024 x 1024, and the file format is PNG. Most characters only use one diffraction map. Some contain 1 diffraction map and 1 normald map. They use Unity's standard shaders. After binding and animation processing.
The roles of this resource package are:
1) Mango
2) Hedgehog Mango
3) Bipedal watermelon
4) Four legged watermelon
5) Cute Tomatoes
6) Four legged red persimmon
7) Bananas with hands
8) Cute Pumpkin
Animation frame rate:
1) Mango: Mango01
-Idle idle: 0-23
-Jump Forward: 29-65
-Turn right: 69-84
-Turn left: 89-104
-Attack: 114-135
-TakeDamage: 139-157
-Death die: 150-219
2) Hedgehog Mango: Mango02
Frames:
idle:0-29
jumpForward:34-60
turnRight:64-89
turnLeft:94-119
attack:129-163
takeDamage:164-180
die:189-234
attack2:239-279
3) Two legged watermelon: Watermelon01
Frames:
idle:0-39
moveForward:44-79
turnRight:84-113
turnLeft:114-148
attack:149-180
takeDamage:184-199
die:204-244
4) Four legged watermelon: Watermelon02
Frames:
idle:0-34
moveForward:44-89
turnRight:94-109
turnLeft:114-133
attack:134-170
takeDamage:174-199
die:200-239
5) Cute Tomatoes: Tomato01
Frames:
idle: 0-29
jumpForward :37-68
turnRight:79-94
turnLeft:99-114
attack:119-140
takeDamage:144-159
die:164-194
6) Four legged red persimmon: Tomato02
Frames:
idle:0-44
idleLookAround:49-109
walk:124-145
jumpForward:159-213
turnRight:219-259
turnLeft:264-304
attackBite:309-349
attackStrike:354-383
takeDamage:389-405
die:409-454
7) Banana with Hands: Banana01
Frames:
idle:0-35
moveForward:39-74
turnRight:79-102
turnLeft:104-127
Attack1:129-152
Attack2:154-202
takeDamage:204-224
die:229-264
8) Cute Pumpkin: Pumpkin01
Frames:
idle:0-29
moveForward:34-54
turnRight:59-85
turnLeft:89-115
attack:119-149
takeDamage:154-178
attack2:179-218
die:219-284
Upcoming updates: Ghost Pumpkin, Banana Boxer
The 3D models of the cute fruit series are very cute and easy to use. Most of them come with one different version. Suitable for games such as Pok é mon, Mario, casual/educational, tower defense, RPG, etc.
Price $19.99
Chibi Style Stylized Swords 3D Models by Weill
The texture size of all model is 1024 x 1024, and the file format is PNG. Each weapon only uses one diffraction map. They use Unity's standard shaders.
The model of different swords has approximately 100-300 quadrilateral faces.
This resource pack contains 12 swords. For your gaming use! Suitable for games such as magical style RPGs, ACT, etc.
Price $5.99
Roman Marble Bust – 3D Model Game-Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 5446 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🏛️ Roman Marble Bust – Game-Ready 3D Model for Unity URP | Historical Prop
Add classical elegance and historical depth to your Unity projects with this high-quality Roman Marble Bust 3D model, perfect for ancient environments, museums, temples, architectural visualizations, adventure games, VR tours, and educational simulations.
This optimized low-poly prop preserves realistic sculpted detail while remaining highly efficient for real-time performance.
Crafted to resemble authentic Roman marble statuary, the bust fits seamlessly into historical scenes, cultural reconstructions, fantasy worlds, puzzle environments, and narrative-driven exploration games.
🎮 Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes ready-to-use materials and a drag-and-drop prefab.
Whether you're building an ancient temple, a museum exhibit, or a cinematic historical setting, this bust is ready to enrich your environment with realism and atmosphere.
🛠 Key Features
✅ Polycount: 5,446 triangles – optimized game-ready mesh
✅ PBR Textures: Albedo, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Resolutions: 4096x4096, 2048x2048, 1024x1024
✅ URP-Ready Materials included for instant Unity integration
✅ Unity Prefab Included – drop directly into your scene
✅ Real-World Scale – accurate physical proportions for realistic placement
📦 What’s Included?
🔹 Roman Marble Bust 3D Model (Low-Poly Prefab)
🔹 Full PBR Texture Set (Albedo, Normal, Roughness, Metallic, AO)
🔹 Unity URP Materials + Prefab
🔹 Multiple texture resolutions for performance optimization
📌 Perfect for Unity Projects Like:
✔ Historical, Roman, Greek, or Classical Environments
✔ Museums, temples, ruins, academies, cultural spaces
✔ Adventure, RPG, puzzle, and narrative games
✔ Fantasy or mythological worlds
✔ Cinematic scenes & storytelling sequences
✔ VR/AR educational tours and historical reconstructions
✔ Architectural visualization (ArchViz) with classical themes
🏺 Bring authenticity and historical depth to your Unity scene
This Roman Marble Bust is performance-ready, beautifully detailed, and built for professional Unity developers.
Ideal for both gameplay and visual storytelling, it adds instant atmosphere to any classical environment.
Download now and enhance your world with timeless Roman artistry!
Price $9.90
Game-Ready Skull T-Shirt 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 4620 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🖤 Skull T-Shirt – Game-Ready Clothing Asset for Unity (URP/HDRP) 👕
Bring style, attitude, and realism to your Unity characters with this game-ready Skull T-Shirt, featuring a bold neon-punk graphic and professionally simulated fabric folds. Created in Marvelous Designer and fully optimized for real-time applications, this low-poly PBR asset fits perfectly into cyberpunk, survival, horror, action, post-apocalyptic, and modern-urban games.
Whether you’re building character customization systems, NPC wardrobes, or stylized/realistic environments, this T-shirt delivers high visual quality with excellent performance across Unity URP, mobile, VR, and desktop platforms.
🎮 Optimized for Unity URP
This clothing asset includes Unity-ready materials, multiple texture resolutions, and a drag-and-drop prefab for instant integration. Designed with clean topology and non-overlapping UVs, the model deforms smoothly during animation and works seamlessly with rigged humanoid characters.
🛠 Key Features
✅ Polycount: 4,620 triangles — efficient low-poly mesh
✅ High-Resolution PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Resolutions: 4096×4096, 2048×2048, 1024×1024
✅ Unity-Ready: Includes URP-compatible materials
✅ Realistic Cloth: Created in Marvelous Designer for natural folds and believable drape
✅ Game-Ready: Non-overlapping UVs, clean topology, smooth deformation
✅ Multiple Formats: FBX, OBJ, Blender (.blend with packed textures)
✅ Optimized for real-time performance across PC, Console, Mobile, and VR/AR
📦 What’s Included
🔹 Skull T-Shirt 3D Model (Low-Poly Prefab)
🔹 PBR Texture Maps: Base Color, Normal, Roughness, Metallic, AO
🔹 Unity URP Materials
🔹 Multiple texture resolutions for optimization
🔹 FBX, OBJ, and Blender source files
📌 Perfect for Unity Projects Like
✔ Character customization & avatar creation
✔ Cyberpunk, neon-punk, and dystopian worlds
✔ Survival, horror, and action games
✔ NPC clothing systems
✔ Urban environments & modern-day settings
✔ Post-apocalyptic scenarios
✔ VR/AR characters and immersive simulations
✔ Real-time cinematics and cutscenes
🔧 Add believable clothing to your characters with this Skull T-Shirt — lightweight, performance-ready, and designed for professional Unity development.
💡 Download now and upgrade your character outfits with a high-quality, cyberpunk-ready garment!
Price $9.90
Top Hat Game-Ready 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 2190 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🎩 Top Hat – Game-Ready 3D Model for Unity URP 🛠️
Add style, character identity, and cinematic detail to your Unity projects with this high-quality Top Hat 3D model, perfect for Victorian settings, steampunk adventures, Western-inspired games, mystery/horror atmospheres, NPC variations, and avatar customization systems.
This low-poly, PBR-based accessory is fully optimized for real-time performance while preserving realistic surface detail and fabric definition.
Designed to fit seamlessly on characters, mannequins, or scene props, this versatile hat works beautifully in first-person games, cutscenes, inventory systems, VR/AR experiences, and any project needing authentic historical or stylistic flair.
🎮 Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes a ready-to-use Unity prefab. Whether you're building a cinematic adventure, a customization menu, or a stylized period environment, this Top Hat is ready to enhance your project instantly.
🛠 Key Features:
✅ Polycount: 2,190 triangles – Efficient & game-ready
✅ High-Resolution PBR Textures – Albedo, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Resolutions – 4096x4096, 2048x2048, 1024x1024
✅ URP-Ready – Includes Unity URP materials
✅ Unity Prefab Included – Drag-and-drop setup
✅ Real-World Scale – Accurate dimensions for characters and props
📦 What’s Included?
🔹 Top Hat 3D Model (Low Poly Prefab)
🔹 4K/2K/1K PBR Texture Maps (Albedo, Normal, Roughness, Metallic, AO)
🔹 Unity URP Materials
🔹 Prefab ready for instant use
🔹 Clean, non-overlapping UVs
🔹 Optimized mesh for PC, mobile, VR/AR
📌 Perfect for Unity Projects Like:
✔ Victorian, Steampunk & Western Games
✔ Character Creation & Customization Menus
✔ Cinematic Cutscenes & Storytelling
✔ Horror & Mystery Adventures
✔ VR/AR Fashion & Historical Simulations
✔ RPGs, Action-Adventure & Sandbox Worlds
✔ NPC Clothing & Accessory Variation
Note: the 3d head model is show for preview purposes only and is not included in the downloadable files.
🔧 Add authenticity and visual polish to your Unity environments with this Top Hat – lightweight, highly optimized, and designed for professional real-time development.
💡 Download now and bring cinematic character style to your project!
Price $4.99
Skinned Mesh Separator by Chris Burns
Supported Unity Versions
- Unity 2020.3 LTS and above
- Tested with Unity 2021, 2022, 2023, and 6.x
Supported Mesh Types
- SkinnedMeshRenderer meshes
- Humanoid, Generic, and Custom rigs
- Meshes with any vertex count
- Meshes imported from FBX, OBJ, Blender, Maya, etc.
Features Included
- Editor Window Tool
- Bone selector fields
- Custom bone extraction
- Region inverse extraction
- Source mesh Read/Write toggle button
- Automatic asset creation for extracted meshes
- Child-bone selection toggle
Limitations
- Does not automatically close open geometry after extraction (due to unpredictable topology).
– However, meshes remain clean and fully usable for masking, hiding, or clothing systems. - Not intended for runtime mesh manipulation.
Package Contents
- Full editor tool (C#)
- Documentation/usage guide
- Source code fully included and commented
Effortlessly Extract Meshes by Bone Influence
This tool gives you complete control over how you break down character meshes inside Unity — without external 3D tools. Simply select a SkinnedMeshRenderer, choose one or more bones, and click to extract only the vertices influenced by those bones. Generate clean, separate meshes for heads, arms, legs, shoulders, or any custom bone you specify.
Whether you're building a modular character system, creating performance-friendly LODs, or cutting meshes for gameplay features (like dismemberment or first-person body setups), this tool speeds up your workflow dramatically.
✨ Key Features
🔹 Bone-Based Mesh Extraction
Extract mesh sections based on:
- A dedicated Head Bone
- Left & Right Shoulder Bones
- A user-defined Other Bone (for fully custom selections)
- Optional child-bone inclusion (e.g., eyebrows, fingers, accessories)
🔹 Preset Buttons for Common Body Regions
One-click mesh generation for:
- Head only
- Everything except the head
- Arms only
- Everything except arms
- Any custom body region via “Other Bone”
🔹 Automatic Read/Write Enabling
No need to dig through import settings — one button toggles the source mesh to “Read/Write Enabled” directly in the editor.
🔹 Intelligent Inverse Selection
Want everything except the selected region?
One click gives you the rest of the body.
🔹 Safe Non-Destructive Workflow
Original characters remain unchanged — extracted meshes save as new Mesh assets.
🔹 Supports All Humanoid, Generic & Custom Rigs
Works with:
- Humanoid characters
- Creature rigs
- Custom bone hierarchies
- Multi-mesh rigs
🧩 Use Cases
👤 Character Customisation Systems
Hide/reveal body parts under clothing or armour.
🎮 First-Person Games
Generate headless or armless body meshes for camera-aligned rigs.
🧠 Procedural or Runtime Mesh Switching
Use extracted meshes as swappable components.
🛠 LOD Creation
Create simplified lower-body or upper-body meshes.
☠️ Gameplay-Driven Effects
Easily build segmented body parts for damage, gore, or prosthetic systems.
🚀 Designed for Artists & Programmers Alike
No modelling experience required.
No external DCC tool needed.
Just select, click, and done.
Price $9.99
Heart Rate Monitoring by Joshua Elder
System Architecture
- PulsoidHeartRate.cs: Handles communication with the heart rate device/API. Retrieves, parses, and updates live heart rate data at configurable intervals.
- HeartRateHistory.cs: Manages rolling storage of historical heart rate samples, calculates baseline values, analyzes emotional states (fear levels), and detects sudden spikes (e.g., jump scares).
- HeartRateCalibrationController.cs: Coordinates and manages the heart rate calibration process by timing sample collection, validating sample quantity, and broadcasting calibration events to other systems.
- HeartRateHandler.cs: Central workflow manager. Subscribes to data and state events, notifies listeners, and handles UX/UI feedback for tracking sessions.
- PulsoidHeartRateData.cs: Data container class for serialization/deserialization of heart rate API responses.
Features
- Live Data Streaming: Fetches user heart rate from third-party services or devices and updates at regular intervals.
- Data Logging: Maintains a configurable in-memory log of recent readings for trend analysis and export to CSV.
- Baseline Calibration: Supports timed calibration sessions to determine user's resting/baseline rate, including minimum sample thresholds and event-driven feedback.
- Fear State Analysis: Classifies heart rate into discrete fear states (Calm, Low, Medium, High, Panic) based on configurable multipliers of baseline.
- Jump-Scare Detection: Identifies rapid spikes in heart rate over short time windows, suitable for triggering events in horror games.
- Event-Driven API: All major transitions broadcast via C# events for easy integration with custom UI, gameplay, or analytics.
- Data Export: Outputs historical session data, including timestamps and derived states, to standard CSV format for analysis.
Integration Notes
- Dependencies: Requires Unity, Pulsoid or compatible heart rate hardware/API, and optionally TMPro for UI extensions.
- Extensibility: Modular structure enables adaptation for other device APIs, custom analytics, or expansion to support additional biometric signals.
This project is a comprehensive heart rate tracking and calibration system for Unity, designed to enable physiological and emotion-aware features in games and interactive applications. It integrates external heart rate monitors (such as Pulsoid, ANT+, or similar devices) to collect, analyze, and respond to live user biometric data. The system provides real-time heart rate data streaming, automated baseline calibration, historic data logging, and emotion state inference for adaptive feedback or bio-interactive game design.
Typical use cases include:
- Adaptive gameplay mechanics (e.g., horror games that respond to player fear levels)
- Biofeedback-driven experiences and VR/AR/XR environments
- User wellness and stress monitoring in serious games or training applications
Price $4.99
Magic-Woodwinds by cplomedia
Number of Audio Wavs: 21
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 35 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Magic Woodwinds brings your worlds to life with 21 enchanting sound files crafted for games and films. Infuse your creation with a touch of mystery, magic, and fantasy — and let every note whisper tales from another realm.
Price $15.00
Atmospheric Space Music by cplomedia
Number of Audio Wavs: 12
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 55 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Atmospheric Space Music features 10 captivating tracks, perfect for games or films. Whether used as background music or immersive ambience, these soundscapes infuse your project with a serene, floating atmosphere that draws listeners in and enhances every scene.
Price $15.00
Big Fantasy SFX And Music Pack by cplomedia
Number of Audio Wavs: 3396
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: Some files loop
Minutes of Audio Provided: 460 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
The Big Fantasy SFX and Music Pack delivers an epic collection of 3,396 high-quality sound and music files, perfect for elevating your game or film to a truly cinematic experience. Explore the full scope of what’s inside through the included preview files, every one of the 3,396 assets is showcased for you.
DEMO on Youtube - Magic Spells Fantasy Language
DEMO on Youtube - Magic Portal SFX
DEMO on Youtube - Magic Ambience 3D Audio
DEMO on Youtube - Fighting SFX
DEMO on Youtube - Fantasy Ambience Loops
DEMO on Youtube - Battlefield SFX
Price $25.00
2D Fantasy Tileset by SmallScale Interactive
- Tile size: 128×256 px
- Character sprite size: 128×128 px
- Frames per animation for characters: 15
- Recommended Pixel-Per-Unit: 128
- Default tile pivot: X 0.5 — Y 0.18(Some taller tiles like cliffs may require a slightly higher pivot, for example x0.5 - y0.43)
Isometric 2D Fantasy Tileset – 1800+ Tiles, Characters, Animations & Prefabs
Build rich, stylized fantasy worlds with this massive top-down isometric 2D tileset designed for Unity.
Featuring 1800+ handcrafted tiles, dozens of animated effects, destructible tiles, and 7 fully animated characters, this asset gives you everything you need to create immersive RPGs, RTS, survival games, city builders, ARPGs, and more.
Includes ready-to-use prefabs effects for spells, abilities, destructible tiles, and visual effects — making it faster than ever to bring your game world to life.
What’s Included
1800+ Environment Tiles
A huge, modular collection of isometric tiles designed for seamless world-building:
- Ground types: dirt, grass, stone, sand, paths, tiled floors
- Walls & structures: wood, stone, brick, defensive structures
- Flora: trees, bushes, rocks, flowers, stumps
- Roofs: thatch, wood, shingles, color variations
- Doors & chests (open/closed states)
- Props & interior objects: crates, barrels, furniture, details, banners etc.
- Crafting stations: furnace, anvil, workbench, cooking stations and more.
- Special terrain: cliffs, height transitions, slopes, stairs
- Decorative elements & clutter
- All tiles provided as individual PNGs + Unity-ready sprites
💥 Destructible Material Animations
One of the core features of this tileset is its generic destruction system:
- Many of the material types (wood, stone, foliage, etc.) has a matching destruction VFX.
- Any tile or prop made of that material can use its destruction animation.
- Great for combat feedback, environmental destruction, and crafting/survival mechanics.
- Prefabs for each destruction effect
- Example destructible objects ready to use
There is an example system in place in the Example scene that shows you how this can be used, please note that this is just an example how the destructible tiles animation can work and you are free to build your own system around it.
Seven Fully Animated Characters
All created with my other asset Character Creator Fantasy, ensuring a cohesive style.
Each character includes:
- 8-direction movement
- 24 animations per character
- Attack, death, movement, idle, gathering, tool-use, and more
Characters included:
- 1 Player Character
- 3 NPC characters
- 3 Skeleton enemies
Visual Effects & World Animations
Spell & Ability Effects
- 15+ VFX animations (explosions, slashes, elemental spells, hits, buffs, heals, shields, dashes, and more)
- Unity prefabs included for instant drag-and-drop usage
World Animations
- 3 fire effects (torch, campfire, brazier)
- Animated windmill
- Door & chest open/close animations
- Water ripple FX (shader-based water NOT included)
Unity Example Scene
This asset includes a playable example scene designed to showcase the tiles, destruction, animations, and prefabs in action.
The example scene includes:
- A small RPG-style environment
- Harvestable resources
- Crafting stations
- Player leveling
- Basic abilities & gear upgrades
- Enemies to fight
- Structure building using the tiles
- Destructible props
- Spell & VFX demonstrations
✨ Important:
This example scene is NOT a game template or a complete framework.
It is a fun, interactive showcase to help you preview the assets, prefabs, destructible tiles, animations and to give you inspiration on how to use the graphics in your own project. You are free to use the example scene as you wish, but its not built to be the main feature of the asset and its not completly bug free.
- No extended documentation for the example scene is included
- No technical support is provided for example scene gameplay logic
- All systems in the example scene are for demonstration only
- Make sure you import the asset into a new project
- The example scene requires URP 2D.
- The example scene was built and tested using Unity 6.3 LTS.
File Format & Technical Details
- PNG images for all tiles
- Characters provided as spritesheets
- Prefabs for spells, destruction effects, characters, fires, and interactables
- Transparent backgrounds
- Fully compatible with Unity’s 2D workflow and sorting systems
Perfect For
- RPGs
- Survival crafting games
- Settlement & city builders
- Adventure & ARPG games
- Strategy and colony sims
- Any isometric 2D project needing a large, cohesive environment art set
⚠️ Licensing
This asset is licensed for use in your Unity projects.
Redistribution, resale, or inclusion in other asset packs (modified or unmodified) is prohibited.
Price $45.99
Cosmic Retro Grenades Pack 1 by PolyNest
Number of textures: 1
Texture dimensions: 8x8
Minimum polygon count: 339
Maximum polygon count: 941
Number of meshes/prefabs: 12/12
UV mapping: No
Types of materials and texture maps (PNG)
Demo Scene: Included
A compact set of 12 stylized sci-fi grenades, each with a clean silhouette and glowing emissive accents for instant visual identity. Perfect for FPS/TPS, top-down, roguelites, and prototypes—mobile, desktop, and VR.
This asset includes a demo scene for URP (recommended pipeline).
Support for HDRP and Built-in Render Pipeline is included via dedicated folders.
Try Before You Buy
Want to test the style and quality before purchasing?
Check out the FREE demo version here:
https://assetstore.unity.com/packages/slug/344054
Key Features
- 12 FBX grenade models + 12 ready-to-use prefabs
- 1 × 8X8 px (Albedo + Emissive PNG) & 1 material
- Optimized low-poly for peak performance (ideal for mobile/VR)
- Drag-and-drop setup—no extra configuration
- Emissive details for readable silhouettes in dark/sci-fi scenes
Engine-Ready
- URP (default), plus HDRP & Built-in RP compatible
- Demo scene included
- Static models—no animations/scripts
Perfect For
- Stylized FPS/TPS & top-down shooters
- Mobile & VR/AR games
- Game jams, prototypes & indie projects
- Sci-fi/cyberpunk worlds that need clear, readable throwables
Price $8.99
Cosmic Retro Grenades Pack 1 Demo by PolyNest
Number of textures: 1
Texture dimensions: 8x8
Number of meshes/prefabs: 3
Minimum polygon count: 388
Maximum polygon count: 445
UV mapping: No
Types of materials and texture maps (PNG)
Demo Scene: Included
Test-drive our throwable pack with 3 free sci-fi grenades—each hand-crafted in low-poly with clean silhouettes, emissive accents, and separate pin/ring & spoon for easy animation. Great for prototypes, game jams, VFX tests, or trying the art style before upgrading.
🎁 Want more? Get the full version with 12 detailed models:
https://assetstore.unity.com/packages/slug/344040
Includes:
- 3 FBX models + 3 prefabs
- 1× 8×8 px texture ( Albeo and EmissivePNG) & material
- Optimized & mobile-friendly
- Drag-and-drop ready—no setup required
Engine-Ready
- URP (default), HDRP & Built-in RP compatible
- Demo scene included
- Static models—no animations
Perfect For
- Stylized FPS/TPS & top-down shooters
- Mobile & VR/AR games
- Game jams, prototypes & indie projects
Price $0.00
Futuristic Plant Carrier - Sci-fi Vegetation Container by Friday Night Studio
🧩 Technical Details
- Total Verts : 6319
- 1 unique material set for optimal quality and performance
- Colliders: Mesh Collider
- Textures: PBR (4096). Downgrade as you need for better performance on console or mobile.
⭐ Community ⭐
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages 🎁:
🚀 FRIDAY NIGHT STUDIO - DISCORD 🚀
Take a look at my unity asset store page for more futuristic Props & environments! ✨🏞️
Perfect for PC, consoles, VR, Mobile, games, cinematic projects, and interactive experiences. 🎮🎥
🚀 Pipeline Compatibility
🛠️ All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
⭐Follow us for updates, promotions, previews & more⭐:
Price $15.00
Evo Localization by Michsky
Compatibility
• Unity Version: Fully compatible with Unity 6. You can refer to the documentation for more details.
• Localized Object: TMP_Text, Image (Sprite), and AudioClip are supported. UI Toolkit components are currently not supported.
Evo Localization is free for Evo UI owners. Check out Evo UI.
Localization Made Simple
Evo Localization makes it easy to translate UI and gameplay content with minimal setup. Whether you are managing single lines of text or complex dynamic strings, the system provides a scalable and well-organized workflow that fits any project size.
Key Features
• String, audio, and sprite localization
• Dynamic string formatting (tokens, arguments, runtime variables)
• Streamlined editor layout for fast workflow
• Import and export as CSV for bulk editing
• Full Evo UI integration
• Google Sheets integration (Beta)
Why Evo Localization Among Others?
Evo Localization focuses on clarity, simplicity, and a smooth workflow. It keeps localization easy to manage, while still offering the tools required for professional production. With Evo UI, integration is automatic and effortless.
Custom Editor Tools
A clean and intuitive editor helps keep localization organized. Search, edit, and update entries in one place, adjust content in bulk, and apply changes instantly.
Seamless Ecosystem
Evo Localization automatically integrates with Evo UI for instant localization support. Every compatible UI element can be translated with zero configuration.
See the Technical Details section for more details.
Price $10.00