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Stylized Textures - Vol 182 - Wood by Yoge

Asset Store newest packages - 2025, June 23 - 09:56

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

15 seamless textures


Price $7.99

Stylised Reality: Coniferous Forest by Polygon Pilots

Asset Store newest packages - 2025, June 23 - 06:57
A colorful, stylized forest pack with trees, bushes, cliffs, grass, and terrain layers. URP-ready, game-optimized, and perfect for cozy or low-poly adventure games.

🔧 Technical Details

  • Unity Version: 2020.3 LTS or newer
  • Render Pipeline: Universal Render Pipeline (URP)
  • Models: FBX format
  • Textures: PNG, hand-painted
  • Texture Sizes: 1024×1024, 2048×2048
  • Polygon Count (per object):

     Cliffs: 1000–1800 

     Trees: 800–1600 

     Bushes: 200–500 tris

  • Number of Meshes: 13
  • Number of Materials: 7
  • Number of Textures: 5
  • LOD: 3 levels for most meshes generated by decimate
  • Colliders: Not included by default – can be added as needed
  • Rigging/Animation: Not applicable (static environment assets)
  • Prefabs: Yes (all assets pre-configured as prefabs)
  • Terrain Layers: Grass, Dirt, Gravel
  • Scenes Included:

     Demo Scene (example forest built with this pack)

     Showcase Scene (overview of assets)

📦 Optimized for performance and usability. All assets are game-ready and designed to be easy to drop into your own projects.

Stylised Forest Nature Pack is a lightweight, hand-painted environment pack designed for stylized and low-poly games. Ideal for exploration, adventure, and cozy walking simulators, this pack allows you to quickly build vibrant forest scenes with an artistic, cartoon-like aesthetic.

The pack includes a variety of fir trees (standard and tall variants), colorful bushes and flower shrubs, stylized soil cliffs, and grass textures. Three terrain layers (Grass, Dirt, Gravel) are included for terrain painting. All assets are game-ready, lightweight, and optimized for the Universal Render Pipeline (URP).

With included demo and showcase scenes, you can preview the assets or use them as a foundation for your own level design.


Included:

  • 9 Trees (fir variants)
  • 5 Bushes and flower shrubs
  • 2 Stylized cliffs
  • 2 Grass textures
  • 3 Terrain layers with normal maps
  • 1 Simple skybox from demo scene
  • Foliage shader (Supports vertex position and effect imitating SSS)
  • 2 Example scenes (Demo + Showcase)

All textures are albedo only without normal maps excluding terrain layers


Perfect for developers seeking a vibrant, easy-to-use forest environment for stylized or casual games.

🎨 Optimized for URP


📦 Unity 2020.3+


💬 Join our community: https://discord.gg/YhNDM7nsA3



Price $20.00

Minimap Generator by MysticForge by MysticForge

Asset Store newest packages - 2025, June 23 - 05:56
Create fully customizable minimaps with icon-based or real-time camera capture. Perfect for any game genre, with layers, grids, and editor effects for polished results.
  • 🔄 Two minimap generation modes:
    • Icon-based layout system
    • Real-time scene screenshot capture 
  • 🎯 Highly customizable icons:
    • Scale, rotate, animate, or position based on terrain height
    • Move icons in real-time for dynamic minimaps
  • 🗺️ Custom minimap bounds and rotation control
  • 🎨 Post-processing filters
    • Brightness, Contrast, Saturation, Vignette
  • 🧩 Layer exporting:
    • Export terrain, icons, and grid as separate layers
  • 🧮 Grid overlay support:
    • Custom color, size, spacing, and scaling options
  • 🌄 Real-time lighting support for camera-based minimaps
  • 🖼️ Background color customization for transparent/empty areas
  • 👨‍💻 User-friendly editor interface – no coding required

Minimap Generator by MysticForge


Create stunning, sustomizable Minimap Textures for any game


Minimap Generator by MysticForge is a powerful and highly customizable Unity Editor tool designed to help you generate professional-quality minimaps for any game genre—whether it’s an RPG, RTS, survival, simulation, or action game.


This tool offers two versatile ways to generate minimaps:


🔹 Icon-Based Minimap Generation
Define a bounding area (like your game scene) and generate minimaps using a wide variety of customizable icons. Position, scale, rotate, and animate icons dynamically. Adjust their behavior based on terrain height, set background colors for empty areas, and add a wide range of display options.
Export individual layers such as terrain, icons, and grid separately—perfect for post-processing or custom blending.


🔹 Scene Screenshot-Based Minimap
Bake your map directly from a second camera with real-time lighting, shadows, and high-detail terrain. This method captures your scene just as it appears in-game, ideal for realistic or top-down views.
Add optional grid overlays with customizable scale, spacing, and colors.


🎨 Post-Processing Effects
Quickly enhance your minimap with built-in image filters:
• Brightness
• Contrast
• Saturation
• Vignette


Price $15.00

Beds by SMUCreator

Asset Store newest packages - 2025, June 23 - 05:26
This is the best bed set the world has ever seen and how you can use it is only limited by your imagination.

Number of textures 0

Texture dimensions 0

Number of meshes/prefabs 130

Rigging: No

Animation count 0

UV mapping: No

LOD information (count, number of levels) No

Types of materials and texture maps PBR

polygon count 66546

Minimum polygon count 76

Maximum polygon count 2388

This product can greatly help you in creating your game. It includes a set of 130 assets such as ready-made beds, blankets, pillows, and mattresses that can be used anywhere.


Price $4.99

Ripple Shader Pack – Real-Time Water Ripples by Eldvmo

Asset Store newest packages - 2025, June 23 - 05:16
Water ripple system for Unity featuring 4 ripple types: object-triggered, mouse-triggered, raindrop ripples, and continuous ripples – all customisable

📌 Features

1. Two Interaction Types:

- Object Collision Ripples

- Mouse Input Ripples

2. Addition Control:

- Boat Movement control

- Boat Floating Control

🎮 Interaction Types

1. Object Collision Ripples

Drag and drop ObjectTriggeredRippleWaterPlane prefab.

- Ripples are triggered when the object enters the defined `waterTrigger`. The ripple’s centre is derived from a downward raycast that collects `textureCoord` from the collision with the water plane.

- Optional buoyancy behaviour moves the object up with ripple peaks.

2. Mouse Input Ripples

- Drag and drop RaindropSurface prefab.

- Left click on mouse, a ray is cast from the screen. If it hits the water surface (layer `"Water"`), it triggers ripples.

🌊 Unity Water Ripple System


A dynamic ripple effect system for Unity that visualises water surface interaction through both **object collisions** and **mouse input**. This system is ideal for simulations, stylised water surfaces, or interactive environments.


💧 Ripple Types

1. **Object-Triggered Ripple**

- Dynamic ripple trails following moving objects, such as boats trials.

2. **Mouse Input Ripple**

- Ring ripples triggered by mouse clicks, ideal for user mouse interaction.

3. **Raindrop Ripple**

- Simulates environmental raindrops using randomised UV inputs.

4.**Continuous Ripple**

- Used for static floating objects like boats that floating up and down.





Price $0.00

Hunter_Orc by Dima1991

Asset Store newest packages - 2025, June 23 - 02:28
-------------------------------------------------Hunter_Orc--------------------------------

------------------------------------ short technical description ---------------------------

  • Vertex counts of characters: 35255
  • Texture Resolutions: (body x4096 armor x4096 axe x1024 bow x2048)
  • Number of Animations: 47

------------------------------------------------------------------ SUPPORT ----------------------------------------------------------------------

Email: dima.3dartist@gmail.com


Hunter_Orc - https://youtu.be/Y66EsjKFBwQ

------------------------------------------ FEATURES --------------------------------------

  • Original design (noAI).
  • Support UE5 skeleton.
  • modular model
  • I added 93 blend shapes
  • 3 recruitment of unique texturesrecruitment of animation;

AXE:

5x attack

1x death

1x hit

3x idle

1x run

4x Walk

Bow

4x bow_attack

1x bow_Death

3x hit

1x bow_Draw Arrow

7x idle

4x run

1x bow_sit_down

1x bow_stand up

1x bow_Turn 90 left

1x bow_Turn 90 Right

8x Walk


Price $29.99

PIDI - Planar Reflections 6: Team Edition by Irreverent Software - PIDI

Asset Store newest packages - 2025, June 22 - 16:02
PIDI : Planar Reflections 6 is the ultimate system to add real-time reflections to all kinds of flat surfaces in your game within seconds, with unrivaled performance and flexibility.
  • Rebuilt from scratch. Better performance and much lower memory footprint.
  • Visibility based. Reflections that are not visible / unused are automatically disabled.
  • Improved interface and control over settings
  • New and improved water shaders
  • Better support for mobile
  • Reflection-only materials, great for AR
  • Improved support for URP and Unity 6
  • Reflective decals
  • Full support for orthographic reflections
  • Refined workflow. Reflect only certain layers, reflections visible only on certain cameras, etc.
  • PBR-like reflections with in-shader blurring based on roughness.
  • ShaderGraph nodes for easy integration with any ShaderGraph shader
  • Amplify Shader Editor nodes}
  • Visibility API to quickly test whether an object is visible in a reflection or not
  • Experimental : Compatible with VR in Single-pass instanced mode

Forum Thread | Documentation | Support | URP Edition | Personal Edition


IMPORTANT : If you need access to older versions of our tool (for example, to use with third party software like GSPro) please contact us after purchase with your invoice number and we will do our best to assist you.


PIDI Planar Reflections 6 is the latest iteration of our popular, top rated real-time reflections software. Completely rewritten for better performance, stability and packed with new features, it is the easiest and most efficient way to add dynamic mirrors to your Unity games.


The Team Edition of PIDI Planar Reflections 6 is designed for users that want all the features the asset offers and compatibility with both the Built-in and Universal Rendering Pipelines.


Whether you are creating a multi-platform project or you are still unsure of which SRP to use, the Personal edition gives you full freedom and flexibility with minimal effort by providing you a stable, easy to use workflow that remains consistent across all situations.


If you are an individual or part of a smaller team, please check our Personal Edition.


Remember you can tag us on Twitter or use the hashtag #pidiReflections for your works, as we would love to see & share them!


While upgrading from version 5 should be fairly simple, please remember to back up your work before upgrading to version 6.


Please make sure to check the Before you Buy section and our FAQ or contact us before your purchase if you have any question.


Compatibility with VR devices is EXPERIMENTAL and therefore not guaranteed.



The landscape, forest assets, COSY bison and Tiger model + XFur Studio are not included with this asset.


Price $250.00

PIDI - Planar Reflections 6: URP Edition by Irreverent Software - PIDI

Asset Store newest packages - 2025, June 22 - 16:02
PIDI : Planar Reflections 6 is the ultimate system to add real-time reflections to all kinds of flat surfaces in your game within seconds, with unrivaled performance and flexibility.
  • Rebuilt from scratch. Better performance and much lower memory footprint.
  • Visibility based. Reflections that are not visible / unused are automatically disabled.
  • Improved interface and control over settings
  • New and improved water shaders
  • Better support for mobile
  • Reflection-only materials, great for AR
  • Improved support for URP and Unity 6
  • Reflective decals
  • Full support for orthographic reflections
  • Refined workflow. Reflect only certain layers, reflections visible only on certain cameras, etc.
  • PBR-like reflections with in-shader blurring based on roughness.
  • ShaderGraph nodes for easy integration with any ShaderGraph shader
  • Amplify Shader Editor nodes}
  • Visibility API to quickly test whether an object is visible in a reflection or not
  • Experimental : Compatible with VR in Single-pass instanced mode

Forum Thread | Documentation | Support | Personal Edition | Team Edition


IMPORTANT : If you need access to older versions of our tool (for example, to use with third party software like GSPro) please contact us after purchase with your invoice number and we will do our best to assist you.


PIDI Planar Reflections 6 is the latest iteration of our popular, top rated real-time reflections software. Completely rewritten for better performance, stability and packed with new features, it is the easiest and most efficient way to add dynamic mirrors to your Unity games.


The URP Edition of PIDI Planar Reflections 6 is designed for users that want all the features the asset offers but need support only for the Universal Rendering Pipeline.


If you require a license for a bigger team or company, please check our Team Edition.


Remember you can tag us on Twitter or use the hashtag #pidiReflections for your works, as we would love to see & share them!


While upgrading from version 5 should be fairly simple, please remember to back up your work before upgrading to version 6.


Please make sure to check the Before you Buy section and our FAQ or contact us before your purchase if you have any question.


Compatibility with VR devices is EXPERIMENTAL and therefore not guaranteed.


The landscape, forest assets, COSY bison and Tiger model + XFur Studio are not included with this asset.


Price $40.00

PIDI - Planar Reflections 6: Personal Edition by Irreverent Software - PIDI

Asset Store newest packages - 2025, June 22 - 16:02
PIDI : Planar Reflections 6 is the ultimate system to add real-time reflections to all kinds of flat surfaces in your game within seconds, with unrivaled performance and flexibility.
  • Rebuilt from scratch. Better performance and much lower memory footprint.
  • Visibility based. Reflections that are not visible / unused are automatically disabled.
  • Improved interface and control over settings
  • New and improved water shaders
  • Better support for mobile
  • Reflection-only materials, great for AR
  • Improved support for URP and Unity 6
  • Reflective decals
  • Full support for orthographic reflections
  • Refined workflow. Reflect only certain layers, reflections visible only on certain cameras, etc.
  • PBR-like reflections with in-shader blurring based on roughness.
  • ShaderGraph nodes for easy integration with any ShaderGraph shader
  • Amplify Shader Editor nodes}
  • Visibility API to quickly test whether an object is visible in a reflection or not
  • Experimental : Compatible with VR in Single-pass instanced mode

Forum Thread | Documentation | Support | URP Edition | Team Edition


IMPORTANT : If you need access to older versions of our tool (for example, to use with third party software like GSPro) please contact us after purchase with your invoice number and we will do our best to assist you.


PIDI Planar Reflections 6 is the latest iteration of our popular, top rated real-time reflections software. Completely rewritten for better performance, stability and packed with new features, it is the easiest and most efficient way to add dynamic mirrors to your Unity games.


The Personal Edition of PIDI Planar Reflections 6 is designed for users that want all the features the asset offers and compatibility with both the Built-in and Universal Rendering Pipelines.


Whether you are creating a multi-platform project or you are still unsure of which SRP to use, the Personal edition gives you full freedom and flexibility with minimal effort by providing you a stable, easy to use workflow that remains consistent across all situations.


If you require a license for a bigger team or company, please check our Team Edition.


Remember you can tag us on Twitter or use the hashtag #pidiReflections for your works, as we would love to see & share them!


While upgrading from version 5 should be fairly simple, please remember to back up your work before upgrading to version 6.


Please make sure to check the Before you Buy section and our FAQ or contact us before your purchase if you have any question.


Compatibility with VR devices is EXPERIMENTAL and therefore not guaranteed.


The landscape, forest assets, COSY bison and Tiger model + XFur Studio are not included with this asset.


Price $50.00

Tree ent oak by SAN 3D Art

Asset Store newest packages - 2025, June 22 - 08:58
Tree ent oak (low-poly animated game engine ready model)

Rigged: (Yes)

Animated: (Yes)

Number of characters: 1

Number of animations: 47


Vertex counts of characters:

Total: verts 24299, tris 41128

UV sets: 4

Number of Meshes: 1

Number of Prefabs: 1

Number of Materials: 5

Number of Textures: 14

blendshapes: 52

Type of materials and texture maps: PBR

Texture Resolutions: 2048 x 2048 to 4096 x 4096


Animations:


  • 1) - Idle1
  • 2) - Idle2
  • 3) - Idle3
  • 4) - Walk
  • 5) - WalkBack
  • 6) - Run
  • 7) - SitDown
  • 8) - Sit
  • 9) - StandUp
  • 10) - SleepStart
  • 11) - SleepEnd
  • 12) - Sleep
  • 13) - Swim
  • 14) - SwimIdle
  • 15) - Drown
  • 16) - Drowned
  • 17) - Attack1
  • 18) - Attack2
  • 19) - Attack3
  • 20) - Attack4
  • 21) - Attack5
  • 22) - Attack6
  • 23) - Attack7
  • 24) - ThrownGrab
  • 25) - ThrownReady
  • 26) - ThrownRelease
  • 27) - BattleIdle
  • 28) - BattleRoar
  • 29) - GetHit1
  • 30) - GetHit2
  • 31) - GetHit3
  • 32) - GetHit4
  • 33) - IdleGetHit
  • 34) - JumpStart
  • 35) - JumpFly
  • 36) - JumpEnd
  • 37) - JumpEndRun
  • 38) - Talk
  • 39) - Stun
  • 40) - TakeFromGround
  • 41) - Death
  • 42) - CastToTargetReady
  • 43) - CastToTargetRelease
  • 44) - CastToTarget
  • 45) - CastReady
  • 46) - CastRelease
  • 47) - Cast

The tree ent oak has 47 animations. The full list of animations is in the technical information section. 52 ARKit blendshapes are available and compatible with apple live link face. Suitable for games of different genre: RPG, strategy, first-person etc. A detailed overview of project is presented in the video.

All sreenshots from Unity editor are rendered in Built-in render.

(The forest in the background is not part of the project and was used only for rendering).


Price $49.99

G2: Wulin Swordman 02 by Quang Phan

Asset Store newest packages - 2025, June 21 - 13:58
Male and female asian warrior for games
  • 77 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions
  • Rigged with same skeleton
  • Male and Female head same scale so you can share Hair/Hat
  • Blending/Mixing color/textures on Materials
  • Makeup Face/Hair/Eyes/Lips
  • Cloth and Jiggle physic setup ready

Number of textures: ~40

Texture dimensions: 2048 -4096

Polygon count of [Model Name]: 20k -50k

Minimum polygon count: 20k

Maximum polygon count: 50k

Number of meshes/prefabs: ~14

Rigging: Yes

Animation count: 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR

Character overview:

In a distant land, where warriors with indomitable spirits and unwavering loyalty fight for justice, a tale of an epic martial arts adventure unfolds

---------------------------------------------------------------------------------

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How to use

  • Please learn more about different between Genesis 2 (G2: Characters) and non G2 characters before buying this package.
  • How to using Unity Face Capture on G2 Characters
  • The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:

Window -> Package Manager. Shader Graph

  • To avoid get error log "inputValue" so please following:

Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done

  • How to create more Prefabs by yourself
  • You should open Overview scene to find out features of character package
  • You can find Face Morphs/Blendshapes on Head Morphs in this package.
  • Feel free to learn more about characters and make a questions on my [My Discord]

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Special thanks to EZSoftBone for making the hair and Prop physic smoother

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All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.

For best result with physic you should use Dynamic Bone for chain.

This character has over 77 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions, 02 hairstyle can use for both male and female characters


Price $79.99

Western Character John - Adventure Survival Shooter Cowboy Wild West Man by David Grette Studio

Asset Store newest packages - 2025, June 21 - 13:58
Modular, rigged Western male 3D Character, perfect for Action, RPG, Battle Royale, survival, shooter, FPS. A lot of morphs, skins, clothes options! Included weapons. Humanoid Rig, has ARKit blends.

- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

- Important note: We love you!

Welcome to Westworld!

Where danger meets passion, and the thirst for adventure is commonplace.

Lots of skins, amazing modularity, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc.

Also packages include Volcanic Pistol (female and male versions) and Winchester 1873, ready for rigging :)

All characters are provided with chaps (women's and men's versions), neck scarves and underwear appropriate to the era.


Also project includes a Adventure Industrial Environment scene + Natural Cinematic scene + Biomes - available for free after character's purchase

📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.


This is part of the first of two new Western style packages. It includes:

  • John "Bull" Jarrett

Appearance: A classic cowboy in chaps. Modular outfit: jacket, vest, shirt.

Personality: Straightforward, hot-tempered, but with a good heart. Believes in honest fists and a trusty rifle.

Goal: To reclaim his ranch and take revenge on the gang he once led.

Role:

🔹 Melee fighter — a powerful ally in frontal assaults.

🔹 Former enemy turned ally — can be won over through trust.

🔹 Starter companion or base NPC mentor.

🔹 Guide to survival mechanics, horse riding, and hunting.

🔹 Can be drawn into conflict due to old friendships or debts.


This package includes the Harry character only.


⚡️Description:

✔️ Two variants of the high quality skins - each character includes Basic and Survival skins.

✔️ Love for details - you can look at individual parts of characters for a long time.

✔️ Characters have their own set of weapons - Volcanic Pistol (female and male versions) and Winchester 1873, as well as a list of accessories (chaps, scarves, etc.)

✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want. The clothing includes chaps (women's and men's versions) and period-appropriate underwear.

✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)

✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!

✔️ Corrective blendshapes to simulate muscle work - now use extreme animations without any problems! A separate plugin is required to use this feature.

✔️ Adjust the size of chests and hips for female characters

✔️ Adjustable size men's proportions: base, thin, muscular, fat

✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing

✔️ The projects include additional scenes with biomes

✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.

✔️ You can also change the color of skin, eyes, clothes, accessories and hair.

✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!

✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.

✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.

✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).

✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.


Models height: 185 cms male, 175 cms female


📝Polycount:

  • John: Face 163337 Vertex 172627

📝Weapons:

  • Volcanic Pistol male: Face 10066 Vertex 5204
  • Winchester 1873: Face 10816 Vertex 5663

⚡️Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info

- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- The demo video and screenshots show the work of HDRP pipeline.

- Unity does not support the exchange of assets between projects by default.

We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.


Thank you, David Grette team ❤️

💌Support mail: help.davidgrette@gmail.com

Discord: https://discord.gg/nUQ7TmQgCZ

Our site: davidgrette.com


Price $89.00

Western Character Billy - Adventure Survival Shooter Cowboy Wild West Man by David Grette Studio

Asset Store newest packages - 2025, June 21 - 13:43
Modular, rigged Western male 3D Character, perfect for Action, RPG, Battle Royale, survival, shooter, FPS. A lot of morphs, skins, clothes options! Included weapons. Humanoid Rig, has ARKit blends.

- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

- Important note: We love you!

Welcome to Westworld!

Where danger meets passion, and the thirst for adventure is commonplace.

Lots of skins, amazing modularity, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc.

Also packages include Volcanic Pistol (female and male versions) and Winchester 1873, ready for rigging :)

All characters are provided with chaps (women's and men's versions), neck scarves and underwear appropriate to the era.


Also project includes a Adventure Industrial Environment scene + Natural Cinematic scene + Biomes - available for free after character's purchase

📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.


This is part of the first of two new Western style packages. It includes:


  • Billy "Old Dog" McGraw

Appearance: A battle-worn veteran of the criminal underworld, wearing a weathered duster and a fierce expression. Modular outfit: poncho, coat, vest, shirt.

Personality: Cynical, determined, dangerous. Follows his own rules — not for profit, but for survival.

Goal: To finish one last dirty job before retiring… or dying trying.

Role:

🔹 Anti-hero / key NPC with a deep personal backstory.

🔹 A foe who can be persuaded to join the player’s side.

🔹 A guide into the world of lawlessness and hard choices.


This package includes the Billy character only.


⚡️Description:

✔️ Two variants of the high quality skins - each character includes Basic and Survival skins.

✔️ Love for details - you can look at individual parts of characters for a long time.

✔️ Characters have their own set of weapons - Volcanic Pistol (female and male versions) and Winchester 1873, as well as a list of accessories (chaps, scarves, etc.)

✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want. The clothing includes chaps (women's and men's versions) and period-appropriate underwear.

✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)

✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!

✔️ Corrective blendshapes to simulate muscle work - now use extreme animations without any problems! A separate plugin is required to use this feature.

✔️ Adjust the size of chests and hips for female characters

✔️ Adjustable size men's proportions: base, thin, muscular, fat

✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing

✔️ The projects include additional scenes with biomes

✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.

✔️ You can also change the color of skin, eyes, clothes, accessories and hair.

✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!

✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.

✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.

✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).

✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.


Models height: 185 cms male, 175 cms female


📝Polycount:

  • Billy: Face 117702 Vertex 125936

📝Weapons:

  • Volcanic Pistol male: Face 10066 Vertex 5204
  • Winchester 1873: Face 10816 Vertex 5663

⚡️Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info

- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- The demo video and screenshots show the work of HDRP pipeline.

- Unity does not support the exchange of assets between projects by default.

We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.


Thank you, David Grette team ❤️

💌Support mail: help.davidgrette@gmail.com

Discord: https://discord.gg/nUQ7TmQgCZ

Our site: davidgrette.com


Price $89.00

Western Character Bella - Adventure Survival Shooter Cowboy Wild West Woman by David Grette Studio

Asset Store newest packages - 2025, June 21 - 13:43
Modular, rigged Western female 3D Character, perfect for Action, RPG, Battle Royale, survival, shooter, FPS. A lot of morphs, skins, clothes options! Included weapons. Humanoid Rig, has ARKit blends.

- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

- Important note: We love you!

Welcome to Westworld!

Where danger meets passion, and the thirst for adventure is commonplace.

Lots of skins, amazing modularity, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc.

Also packages include Volcanic Pistol (female and male versions) and Winchester 1873, ready for rigging :)

All characters are provided with chaps (women's and men's versions), neck scarves and underwear appropriate to the era.


Also project includes a Adventure Industrial Environment scene + Natural Cinematic scene + Biomes - available for free after character's purchase

📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.


This is part of the first of two new Western style packages. It includes:


  • Bella "Black Mel" Dawson

Appearance: Cold and lethal. A long black coat, piercing stare, and perfect posture make her an ideal bounty hunter.

Modular outfit: coat, vest, shirt, corset.

Personality: Quiet, decisive, strategic. She forms no attachments.

Goal: To capture the most wanted fugitive with the highest bounty.

Role:

🔹 Antagonist or neutral mercenary — can be either an enemy or an ally.

🔹 One of the player’s “challenges” — a boss or temporary companion.


This package includes the Bella character only.


⚡️Description:

✔️ Two variants of the high quality skins - each character includes Basic and Survival skins.

✔️ Love for details - you can look at individual parts of characters for a long time.

✔️ Characters have their own set of weapons - Volcanic Pistol (female and male versions) and Winchester 1873, as well as a list of accessories (chaps, scarves, etc.)

✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want. The clothing includes chaps (women's and men's versions) and period-appropriate underwear.

✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)

✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!

✔️ Corrective blendshapes to simulate muscle work - now use extreme animations without any problems! A separate plugin is required to use this feature.

✔️ Adjust the size of chests and hips for female characters

✔️ Adjustable size men's proportions: base, thin, muscular, fat

✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing

✔️ The projects include additional scenes with biomes

✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.

✔️ You can also change the color of skin, eyes, clothes, accessories and hair.

✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!

✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.

✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.

✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).

✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.


Models height: 185 cms male, 175 cms female


📝Polycount:

  • Bella: Face 140007 Vertex 142150

📝Weapons:


  • Volcanic Pistol female:Face 9820 Vertex 5511
  • Winchester 1873: Face 10816 Vertex 5663

⚡️Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info

- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- The demo video and screenshots show the work of HDRP pipeline.

- Unity does not support the exchange of assets between projects by default.

We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.


Thank you, David Grette team ❤️

💌Support mail: help.davidgrette@gmail.com

Discord: https://discord.gg/nUQ7TmQgCZ

Our site: davidgrette.com


Price $89.00

Western Character Mary- Adventure Survival Shooter Action Cowboy Wild West Woman by David Grette Studio

Asset Store newest packages - 2025, June 21 - 13:43
Modular, rigged Western female 3D Character, perfect for Action, RPG, Battle Royale, survival, shooter, FPS. A lot of morphs, skins, clothes options! Included weapons. Humanoid Rig, has ARKit blends.

- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

- Important note: We love you!

Welcome to Westworld!

Where danger meets passion, and the thirst for adventure is commonplace.

Lots of skins, amazing modularity, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc.

Also packages include Volcanic Pistol (female and male versions) and Winchester 1873, ready for rigging :)

All characters are provided with chaps (women's and men's versions), neck scarves and underwear appropriate to the era.


Also project includes a Adventure Industrial Environment scene + Natural Cinematic scene + Biomes - available for free after character's purchase

📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.


This is part of the first of two new Western style packages. It includes:

  • Mary "Sandstorm" Harper

Appearance: Agile and bold rider in light gear. Fast as the wind and deadly with a revolver. Modular outfit: jacket, vest, shirt.

Personality: Clever, resourceful, with a sense of humor and an iron will.

Goal: To find her missing brother, who vanished amid mysterious events in the desert.

Role:

🔹 Scout / tracker — perfect for fast missions, stealth, and ambushes.

🔹 Potential companion with a personal questline.


This package includes the Mary character only.


⚡️Description:

✔️ Two variants of the high quality skins - each character includes Basic and Survival skins.

✔️ Love for details - you can look at individual parts of characters for a long time.

✔️ Characters have their own set of weapons - Volcanic Pistol (female and male versions) and Winchester 1873, as well as a list of accessories (chaps, scarves, etc.)

✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want. The clothing includes chaps (women's and men's versions) and period-appropriate underwear.

✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)

✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!

✔️ Corrective blendshapes to simulate muscle work - now use extreme animations without any problems! A separate plugin is required to use this feature.

✔️ Adjust the size of chests and hips for female characters

✔️ Adjustable size men's proportions: base, thin, muscular, fat

✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing

✔️ The projects include additional scenes with biomes

✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.

✔️ You can also change the color of skin, eyes, clothes, accessories and hair.

✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!

✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.

✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.

✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).

✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.


Models height: 185 cms male, 175 cms female


📝Polycount:

  • Mary: Face 120246 Vertex 130676

📝Weapons:

  • Volcanic Pistol female:Face 9820 Vertex 5511
  • Winchester 1873: Face 10816 Vertex 5663

⚡️Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info

- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- The demo video and screenshots show the work of HDRP pipeline.

- Unity does not support the exchange of assets between projects by default.

We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.


Thank you, David Grette team ❤️

💌Support mail: help.davidgrette@gmail.com

Discord: https://discord.gg/nUQ7TmQgCZ

Our site: davidgrette.com


Price $89.00

Western Character Harry - Adventure Survival Shooter Cowboy Wild West Man by David Grette Studio

Asset Store newest packages - 2025, June 21 - 13:43
Modular, rigged Western male 3D Character, perfect for Action, RPG, Battle Royale, survival, shooter, FPS. A lot of morphs, skins, clothes options! Included weapons. Humanoid Rig, has ARKit blends.

- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

- Important note: We love you!

Welcome to Westworld!

Where danger meets passion, and the thirst for adventure is commonplace.

Lots of skins, amazing modularity, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc.

Also packages include Volcanic Pistol (female and male versions) and Winchester 1873, ready for rigging :)

All characters are provided with chaps (women's and men's versions), neck scarves and underwear appropriate to the era.


Also project includes a Adventure Industrial Environment scene + Natural Cinematic scene + Biomes - available for free after character's purchase

📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.


This is part of the first of two new Western style packages. It includes:


  • Harry "Quickshot" Rhodes

Appearance: An elegant gunslinger with an aristocratic past. His dark coat, refined look, and icy gaze mark him as a man of high birth who’s turned to vengeance. Modular outfit: coat, vest, shirt.

Personality: Calculated, charismatic, operates with precision and composure.

Goal: To find the traitor who took everything from him.

Role:

🔹 Stealthy hero/anti-hero — ideal as a playable character or key NPC in a revenge arc.

🔹 Tactical marksman, strong in duels and diplomacy.


This package includes the Harry character only.


⚡️Description:

✔️ Two variants of the high quality skins - each character includes Basic and Survival skins.

✔️ Love for details - you can look at individual parts of characters for a long time.

✔️ Characters have their own set of weapons - Volcanic Pistol (female and male versions) and Winchester 1873, as well as a list of accessories (chaps, scarves, etc.)

✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want. The clothing includes chaps (women's and men's versions) and period-appropriate underwear.

✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)

✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!

✔️ Corrective blendshapes to simulate muscle work - now use extreme animations without any problems! A separate plugin is required to use this feature.

✔️ Adjust the size of chests and hips for female characters

✔️ Adjustable size men's proportions: base, thin, muscular, fat

✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing

✔️ The projects include additional scenes with biomes

✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.

✔️ You can also change the color of skin, eyes, clothes, accessories and hair.

✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!

✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.

✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.

✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).

✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.


Models height: 185 cms male, 175 cms female


📝Polycount:

  • Harry: Face 170808 Vertex 223613

📝Weapons:

  • Volcanic Pistol male: Face 10066 Vertex 5204
  • Winchester 1873: Face 10816 Vertex 5663

⚡️Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info

- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- The demo video and screenshots show the work of HDRP pipeline.

- Unity does not support the exchange of assets between projects by default.

We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.


Thank you, David Grette team ❤️

💌Support mail: help.davidgrette@gmail.com

Discord: https://discord.gg/nUQ7TmQgCZ

Our site: davidgrette.com


Price $89.00

French Hat by Valeria Miller

Asset Store newest packages - 2025, June 21 - 08:07
3D model French Hat contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height, Mask map HDRP. Game ready. Suits for every characters. Game ready.

Number of textures 23

Texture dimensions 4096x4096

Maximum polygon count 2388

Number of meshes/prefabs 6

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

3D model French Hat contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height, Mask map HDRP. Game ready. Suits for every characters.


Contains Low poly and High Poly variations

All texture can be compressed to 1024x1024 without loss much quality.


5 Skins


French Hat - 2388 polygons

1 High poly



Materials - 5

Textures - 23


Price $6.00

Sword Enchantments VFX Pack by Piloto Studio

Asset Store newest packages - 2025, June 21 - 05:28
A particle set that attaches to swords, perfect for enchantments, status effects, debuffs, elemental weapons, etc. These VFX come with plenty of magic variants such as fire, water, shock and more!
  • 91 materials
  • 88 textures
  • 1 shader for vfx
  •  1 model for preview purposes (of a sword)

⚡ Elemental Mesh FX ⚡

This package contains 35 game-ready VFX, coming in a variety of flavors to spice up your game!

All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).

These VFX come with plenty of magic variants such as fire, water, shock and more!

Key Features ✨

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines
  • Stylized art style

Price $20.00

GPU Instancer Pro - Crowd Animations by GurBu Technologies

Asset Store newest packages - 2025, June 21 - 00:27
The Crowd Animations extension enables high-performance animation support for Skinned Mesh Renderers by leveraging the GPU Instancer Pro framework.

See the Technical Details section of GPU Instancer Pro for information about minimum requirements and known limitations.


See the Animator Workflows documentation to learn about limitations based on the workflow used.

Support | Discussions | Documentation


Crowd Animations is an extension for GPU Instancer Pro, and requires it to work.


Crowd Animations applies GPU skinning based on bone transform data, significantly boosting rendering performance when rendering many animated instances that share the same mesh and material. Each instance can play different animation clips independently, with full support for variation in behavior and logic.


Animator Workflows

The system offers multiple animation workflows, allowing you to balance performance and flexibility on a per-instance basis. Draw calls remain batched even when different workflows are used across instances.


  • Compute Animator

Uses compute shaders to calculate bone transforms directly on the GPU using pre-baked animation data. This workflow offers the highest performance and significantly reduces CPU usage. However, it requires a custom setup and does not work out-of-the-box with standard Animator Controllers. It also supports No-GameObjects usage via the API.


  • Bone Tracker

Directly reads Transform components in the bone hierarchy. This workflow offers maximum flexibility and supports runtime modifications such as Inverse Kinematics (IK), Ragdoll physics or Procedural animation. It typically involves higher CPU overhead due to frequent transform reads.


  • Mecanim Reader & Legacy Animation Reader

Reads animation state from Unity’s Animator or Animation component at runtime and plays pre-baked animation clips accordingly. This allows integration with existing Animator Controllers while still benefiting from GPU skinning.


  • Custom Workflows

The system is fully extensible. You can create custom workflows that supply bone transform data to Crowd Animations, allowing for unique animation systems or runtime behaviors.



Hybrid Workflow Support

You can assign different workflows to different instances in the same scene. Draw calls remain batched even when instances use a mix of workflows. This makes it possible to apply the most efficient workflow (e.g., Compute Animator) to most instances, while switching to more flexible ones (e.g., Bone Tracker) only where needed—without increasing draw call counts.



Runtime Animation Baking

Animation clips are automatically baked at runtime when needed. If a used animation has no pre-baked data, the system will bake it on first use for workflows that require it (e.g., Compute Animator, Mecanim Reader). No manual setup or edit mode baking is required.



Bone Read/Write Control

Crowd Animations provides per-instance control over which bones are read from or written to:

  • Write Mode:

Baked animation data is written to the selected bone transforms. This is useful for bone attachments, running bone-based physics, or syncing bone motion with other systems.

  • Read Mode:

Bone transforms are read from the hierarchy at runtime. Ideal for cases where bones are modified during gameplay (e.g., IK, procedural animation), while still allowing the rest of the skeleton to use GPU animation.


Price $90.00

Scene Navigator Pro - Scene Switcher by Joe Patrick

Asset Store newest packages - 2025, June 20 - 21:56
This editor allows you to quickly switch between your different scenes with ease.

A quick and easy to use dropdown menu for switching scenes, with useful default groups and the option to add custom ones.

This helpful tool adds a toolbar to your scene view to allow you to quickly switch between all your scenes.


Key features:

  • Dropdown menu for switching scenes
  • Has default groups for 
    • Scenes included in the build
    • Recently opened scenes
    • User-pinned scenes
  • Add your own custom groups
    • Give your group a custom name
    • Add as many scenes to the group as you like
    • Scenes can be from the build, or from any Scene Asset in your project
    • Drag groups and scenes within them to reorganise
  • Load scenes normally, or additively
  • Directly enter play mode for any scene, and automatically return back to your current scene afterwards

Price $20.00

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