Ultimate 3D-2D Interaction System For Unity by Soghoxal
Technical Excellence
Customizable Scripts
- Fully documented, modular C# scripts designed for easy customization and scalability.
- Comments and explanations for all functions to simplify implementation.
Responsive UI Integration
- Optimized for Unity UI, ensuring scalability across resolutions and platforms, including PC, mobile, and VR/AR.
Efficient Asset Organization
- Clearly named folders and regions within scripts for streamlined navigation.
- Test scene included to explore and adapt the system to your project needs.
Prefabs & Tools
- Ready-to-use prefabs available for quick integration.
- Access from the creation menu for efficient setup.
Broad Compatibility
- Old Input System support with the flexibility to upgrade to Unity's new input system.
- Scalable across diverse project types, from simple prototypes to full-fledged games.
Includes
- 4 Primary Scripts: InteractController, AudioManager, Interact,AddCustomComponent.
- 7 Secondary Scripts
- 3 Editor Scripts
- Namespace/Library: Soghoxal.
- Prefabs & Test Scene: Dive into pre-built configurations and examples for immediate implementation.
Ultimate 3D-2D Interaction System
Elevate Your Unity Projects with Seamless Interactions!
This comprehensive Unity asset is designed to bridge the gap between 3D and 2D game environments, offering a robust, feature-rich toolkit for intuitive and dynamic user interactions. With a focus on flexibility and ease of use, the Ultimate 3D-2D Interaction System empowers developers to create immersive, responsive, and highly customizable gameplay experiences across various genres.
Key Features
Dynamic Triggers
- Effortlessly design layered interaction zones with minimal setup.
- Enable context-sensitive, multi-stage interactions for 3D and 2D objects.
- Fully customizable to adapt to your project’s unique requirements.
Advanced Audio Management
- Built-in Audio Manager for seamless background music, sound effects, and audio zone management.
- Synchronize audio with gameplay events for a polished, immersive experience.
- Flexible region-based audio settings for tailored soundscapes.
Integrated Event System
- Coordinate missions, object states, and player actions with ease.
- Define unique events linked to animations, audio cues, and mission progression.
- Modular design ensures effortless integration and extensive customization.
Mission Management
- Support for mission-based interactions ideal for adventure, puzzle, and narrative-driven games (VERY SOON..)
Pro-Level Object Destruction
- Advanced systems for destructible objects, timed explosions, and real-time effects.
- Fully compatible with both 3D and 2D environments for flexible gameplay scenarios.
Smooth Animation Control
- Comprehensive animation tools for triggering animations based on player actions, proximity, or events.
- Seamless transitions and precise control over animation flow.
Price $5.69
Stylized Characters - Medieval Soldiers by Arigasoft
Features:
- Two base models (Male/Female) rigged to Humanoid skeleton and color customizable
- Two full set of armor (medium/heavy) fully modular and color customizable
- Facial Morph available (eyelids, expressions, talk animations)
- No animations available, but rigged to Humanoid skeleton so works with all humanoid-animation based.
Rigged: Yes
Rigged to Human skeleton: Yes
Animated: No animations included but works perfectly with any Humanoid animations
Number of characters: 2 base models (male + female) + 2 full set of armor (medium + heavy)
Vertex counts of characters: ~4.800 verts for Base Model, ~7.300 verts for full set of medium armor, ~10.100 verts for full set of heavy armor, ~400 to ~3.900 verts for the most detailed Hairs
Number of Materials: 56 materials available (2 material variants for each pieces of armor)
Number of Textures: 33 Textures (diffuse-only) and 42 Masks (for color custom)
Texture Resolutions: 2048 x 2048
Support all platforms (Windows, Mac, Pc, Consoles, Mobiles, VR/AR)
Support all render pipelines (Buil-In, URP, HDRP)
Documentation: Stylized Character Documentation
Contains two base stylized human model (male/female) fully customizable, two set of armor (medium/heavy) fully modular, over 25 facial morph, 6 facial hairs (works with morph), 11 haircuts.
OUTFITS
- Two set of armors (medium/heavy) containing : helmet, head, chest (Male/Female version), shoulders (Left/Right separated), gloves, legs and shoes.
- All of these parts are modular, so you can associate any pieces of each set.
- All armor colors are customizable (2 colors minimum for each parts, up to 5 colors for the most detailed armor)
CHARACTERS
- Two base models are available (Male/Female)
- All model colors are customizable (skin, eyes left/right separated, lips, hairs, hair accessories, facial hairs, eyebrows, underclothes)
- Age of model is customizable
- 25 facial morph available : eyelids, eyebrows, mouth, preset expressions (anger, fear, joy, pain...) and talk expressions for any conversation you want to create
Demo scene available.
For any more informations don't hesitate to contact me : contact@arigasoft.com !
Price $14.99
Dissolver by Maid'n'Mate
- Customisable easy to use shader grapghs
- Demo example showcasing key features
- Additional script for combining meshes
Dynamic Dissolve Shader
Bring stunning visual effects to life with the Dynamic Dissolve Shader, designed to seamlessly integrate into your Unity projects. Whether you're creating captivating character disintegration or immersive environmental transitions, this versatile shader is your ultimate tool for professional-grade dissolve effects.
Key Features:
- Universal Support: Works flawlessly with both Skinned Mesh Renderers and Simple Meshes, ensuring compatibility across a wide range of assets.
- Customizable Emission: Add glowing edges or highlights to your dissolve effect, creating dramatic and visually striking results.
- Diverse Noise Patterns: Choose from a variety of noise functions to achieve unique dissolve styles that fit your aesthetic.
- Dynamic Movement: Supports mesh position changes during dissolve, allowing dynamic, animated dissolving effects.
- Mesh Combination: Merge multiple meshes into a single dissolve effect for impressive sequences.
- Axis-based Dissolve: Control the direction of the dissolve effect along any axis or create mesmerizing back-and-forth dissolves.
Whether you're building an action-packed game, a mysterious world, or a sci-fi adventure, the Dynamic Dissolve Shader delivers flexibility, performance, and stunning visuals that will take your project to the next level.
Elevate your creations and make dissolves unforgettable with Dynamic Dissolve Shader!
Price $15.00
Physics Word Puzzle 3D - Game Template by Black Rose Developers
1.Art
Art folder is subdivided into four folders.
A. Materials
Contains 4 various materials used in the game, which can be customized with different colours or textures.
B. Models:
Contains one 3D unique model (FBX)
C. Textures:
Contains 2 textures that can be applied to materials (PNG)
D. Sprites:
Contains 37 UI elements (PNG)
2. Prefabs
The Prefabs folder has 18 prefabs that can be used throughout the gameplay ranging from Menus to Game objects.
3. Scenes
- Main: this is the main scene of the game where the game starts
- Game: this is where the game play starts and you can connect cubes to the pins
4. Scripts
21 Scripts with clear names and functions to ensure easy understanding.
🎯 Physics Word Puzzle 3D - Game Template 🧩
Pick your favorite category and difficulty level, then solve the puzzle by connecting letters to form the correct word! Race against time and manage your coin limit to complete the challenge!
🏆 Features:
- 6 Categories ready to play
- 2 Difficulty Levels: Easy and Advanced
- 120+ Levels to enjoy
📂 Project Highlights:
- 🎨 Art Assets: 4 materials, 37 UI sprites, 1 FBX model, and 2 wooden textures
- 🧩 Prefabs: 18 ready-to-use prefabs
- 🌍 Scenes: Includes a Main Menu and Game Scene
- 💻 Scripts: 21 clean, well-structured scripts for seamless customization
🎮 Customization:
Easily expand with new categories, levels, or unique assets.
📧 Support:
Need assistance? Contact us at blackrosedevelopers@gmail.com.
Price $39.00
Conveyor Belts by Complex Frame
Number of textures: 2
Texture dimensions: 1920x1920
Polygon count of:
- [Conveyor Belt]: 928
- [Belt Base]: 321
- [Spawner]: 1860
- [Wall]: 173
Minimum polygon count: ≈30k
Maximum polygon count: ≈122k
Number of meshes: 4
Number of prefabs: 8
Rigging: No
Animation count: 0
UV mapping: No
LOD information: 2 Scenes
Types of materials and texture maps: Standard, Albedo Map
Conveyor Belt Systems
The heart of the package is the functional conveyor belt prefabs. The standard conveyor belts are fully customizable in speed and parameters, ensuring they fit seamlessly into any game scenario.
- The package includes specialized belts like the Lift, Drop, and Splitter belts:
- Lift and Drop belts are designed to raise and lower blocks effectively.
- Splitter belt sorts blocks as needed, adding dynamic elements to the scene.
Automated Production Management
The conveyor belts are capable of self-managing production by pausing when there is an overproduction scenario. This simulates a real industrial process, allowing future players to manage and optimize production efficiency within the game. The system ensures a seamless flow, enhancing the gameplay experience by mimicking real-world industrial processes.
Spawner, Walls, and Floors
The package also includes a spawner for generating items directly onto the belts. This component adapts automatically to manage overproduction, ensuring smooth and efficient operation. Along with the spawner, walls and floors are provided, allowing for a more integrated game environment.
Conclusion
In summary, this package offers a base to create unique and complex industrial processes, platforming challenges, or survival game environments. The innovative conveyor belt systems, combined with the additional components, provide a robust toolset to enhance projects.
Price $4.99
GameDev Essential Kit - Mannequin Character Pack [Complete Edition] by AssetHunts!
✔Average Polycount: 21K
✔Number of textures: 4
✔Texture dimensions: 1024x1024
✔Number of meshes: 2
✔Number of prefab: 2
✔Rigging: Yes
✔UV mapping: Yes
🟨Intro
AssetHunts - GameDev Essential Kit - Mannequin Character Pack [Complete Edition] contains 2 Game-Ready and fully rigged humanoid prototype characters.
🟨Features✦
⦿ Mannequin Man x1
⦿ Mannequin Woman x1
⦿ Humanoid Supported
⦿ Carefully Crafted
⦿ Game-Ready & Optimized
⦿ More Characters will be added in future updates!
🟨Community✦
Assethunts GameDev Community
Our assets have brought joy to many & you'll love them too!
Happy Hunting!✨
Price $9.99
Stylized Wall Material by Samur Art
- 6 Stylized Wood Wall Material
- Full PBR
- 32 Textures .tiff
- Texture resolution 4096x4096
Stylized Wood Wall Material Pack
Bring your creative projects to life with the Stylized Wood Wall Material Pack! Perfectly crafted for Unity, this pack offers a stunning collection of high-quality, stylized wood materials designed for game developers, environment artists, and 3D enthusiasts.
You can check out my other products here.
Key Features:
Stylized Aesthetic: Vibrant and unique materials that stand out in your projects.
PBR Ready: Includes Albedo, Normal, Roughness, and Metallic maps for realistic rendering.
Seamless Textures
Price $12.00
Gunpowder Barrel by n3kded
Number of Unique Meshes: 10
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 5
Number of Textures: 15
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 260
Maximum polygon count: 3254
Supported Render Pipelines: Unity URP
Special Features:Optimized for real-time applications.
High-quality PBR materials for realistic lighting and reflections.
This 3D project is a collection of Gunpowder Barrels models 10. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Wood Materials 2 by StoneMocap
- 10 distinct wood textures with customizable properties.
- High-resolution textures 4096x4096 with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
- 4096x4096
- BaseColor
- Normal
- Roughness
Wood Material Pack - 10 High-Quality Textures
This Wood Material Pack features 10 meticulously crafted wood textures designed for high-quality environments in games and visual projects. Each material is optimized for Unity, ensuring seamless integration into your scenes. From weathered and aged wood to sleek and polished finishes, this collection provides a versatile range of styles suitable for both realistic and stylized designs.
Key features include:
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
Whether you're designing an outdoor forest, rustic cabin, or modern interior, these wood materials offer the flexibility and realism needed to elevate your scene.
Price $9.99
WoodMaterial4 by StoneMocap
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
- 4096x4096
- BaseColor
- Normal
- Roughness
Wood Material Pack - 10 High-Quality Textures
This Wood Material Pack features 10 meticulously crafted wood textures designed for high-quality environments in games and visual projects. Each material is optimized for Unity, ensuring seamless integration into your scenes. From weathered and aged wood to sleek and polished finishes, this collection provides a versatile range of styles suitable for both realistic and stylized designs.
Key features include:
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
Whether you're designing an outdoor forest, rustic cabin, or modern interior, these wood materials offer the flexibility and realism needed to elevate your scene.
Price $9.99
GameDev Essential Kit - In-Game Collectables [Free Edition] by AssetHunts!
✔Demo Scene: 1
✔Avarage Polygon Count: 40 - 900 Tri
✔Number of Textures: 1
✔Texture Dimensions: 1024x1024
✔Number of Meshes: 10
✔Number of Prefab: 10
🟨Intro
AssetHunts - GameDev Essential Kit - In-Game Collectables [Free Edition] contains 10+ Game-Ready Collectables to fill any game Level.
🟨Features✦
⦿ 10+ Models
⦿ All Assets are Carefully Crafted
⦿ Game-Ready & Optimized
🟨Complete Edition✦
Collect the Complete Edition featuring all
✅ Extra 115 COllectabes
✅ A Set of 3D fonts
🟨Community✦
Assethunts GameDev Community
Our assets have brought joy to many & you'll love them too!
Happy Hunting!✨
Price $0.00
Wood Material by StoneMocap
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
- 4096x4096
- BaseColor
- Normal
- Roughness
Wood Material Pack - 10 High-Quality Textures
This Wood Material Pack features 10 meticulously crafted wood textures designed for high-quality environments in games and visual projects. Each material is optimized for Unity, ensuring seamless integration into your scenes. From weathered and aged wood to sleek and polished finishes, this collection provides a versatile range of styles suitable for both realistic and stylized designs.
Key features include:
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
Whether you're designing an outdoor forest, rustic cabin, or modern interior, these wood materials offer the flexibility and realism needed to elevate your scene.
Price $9.99
Stylized NPC - Kingdom Pack 2 by Winged Boots Studio
Rigged: Yes
Animated: Yes
Texture Resolutions: 2048x2048
Suitable for Mobile/VR/AR : Yes (Low Poly)
_____________________________________________________________________________
▼Check out our other Assets with this style▼
Stylized NPC Series or All our other products
_____________________________________________________________________________
This pack contains 4 highly optimized assets, all rigged and animated.
=== Stylized NPC - Queen ===
Polygon Count: 1806
Triangle Count: 3380
Color Variants:
• Queen Black
• Queen Purple
• Queen Red
Animations:
• Chant
• Idle
• Idle2
• Run
• Run2
• Talk
• Talk2
• Walk
• Walk2
Removable Parts:
• Cape
• Collar
• Hair Accessory
• Pendant Necklace
• Scepter
• Tiara Crown
(Object can be disabled in the hierarchy if needed for story/character upgrade)
=== Stylized NPC - Prince ===
Polygon Count: 1608
Triangle Count: 3026
Color Variants:
• Prince Blue
• Prince Red
• Prince White
Animations:
• Bow
• Idle
• Run
• Talk
• Walk
Removable Parts:
• Cape
• Coronet Crown
• Shoulder Pad
(Object can be disabled in the hierarchy if needed for story/character upgrade)
=== Stylized NPC - Little Princess ===
Polygon Count: 1128
Triangle Count: 2176
Color Variants:
• Little Princess Green
• Little Princess Pink
• Little Princess Yellow
Animations:
• Bow
• Idle
• Idle2
• Run
• Run2
• Talk
• Talk2
• Walk
• Walk2
• Wishing
Removable Parts:
• Brooch
• Ribbon
• Tiara Crown
(Object can be disabled in the hierarchy if needed for story/character upgrade)
=== Stylized NPC - Nobleman ===
Polygon Count: 1108
Triangle Count: 2120
Color Variants:
• Nobleman Blue
• Nobleman Green
• Nobleman Red
Animations:
• Bow
• Idle
• Run
• Talk
• Walk
Removable Parts:
• Beard
• Monocle
• Mustache
(Object can be disabled in the hierarchy if needed for story/character upgrade)
_____________________________________________________________________________
Support
Your satisfaction is my top priority!
If you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).
Please leave a review if you are satisfied with the product. It will help us create more for you :)
_____________________________________________________________________________
Price $49.99
Fusion Stats (Game Creator 2) by Ninjutsu Games
⭐️ KEY FEATURES ⭐️
- Complete Character Traits synchronization
- Stats synchronization
- Attributes synchronization
- Status Effects synchronization
- Modifiers synchronization
- Compatible with all GC modules.
This asset is module made for Game Creator 2 which seamlessly integrates Fusion with the Stats module and allows you to have networking in your game with just few clicks and without writing a single line of code.
⚠️ NOTICE ⚠️
Fusion Stats requires Fusion, Stats 2 and Game Creator 2 to work.
⭐️ KEY FEATURES ⭐️
- Complete Character Traits synchronization
- Stats synchronization
- Attributes synchronization
- Status Effects synchronization
- Modifiers synchronization
- Compatible with all GC modules.
📦 OTHER ASSETS 📦
🔗 LINKS 🔗
⚠️ NOTE ⚠️
This module requires Game Creator 2 and Fusion and won't work without it.
Price $29.99
ZombieCity 2 by Andryuha1981
Textures pack map 4096x4096
three skins
12 materials
25 textures
Extra joins
Jaw
The model contains 24 animations
attack (x5)
walking (x2)
running (x2)
Straif LR (x2)
idle (x4)
death (x3)
rage (x1)
gethit(x3)
faces 22589
verts 22345
tris 44410
Price $40.00
MVN - Metaverse Networking for Unity by EpicVR
- Features:
- Creating your own organizations and applications
- Manage your applications
- Create your own rooms, manage rooms and custom properties
- Supported OS: The application was tested in an editor on Windows. Builds were tested on Windows, Android and WebGL operating systems. Tested using Meta Quest 2, 3, HTC Vive goggles
- Documentation: https://vagency.smarthost.pl/mvn-doc/
The aim of the project is to develop a new product in the form of a universal self-learning tool for VR application developers enabling automated and easy implementation of multiplayer gameplay options in VR games on various devices using advanced artificial intelligence and machine learning algorithms that learn the specifics of a given programmer's work in order to propose the best solutions for a given project specificity.
The developed artificial intelligence algorithms learn the specifics of a given programmer's work in real time designing a multiplayer VR game and generate dynamic hints and recommendations in the selection of the most effective methods and paths of the programmer's conduct in order to save time for implementation, and suggesting the implementation of functions most adequate for a given specificity project. The tool will allow for a significant acceleration of the programmer's work and will facilitate the organization of the source code. The use of machine learning techniques will also increase the realism of mapping the behavior of all characters participating in a multi-person VR experience through the ability to register and automatically create a library of movements based on recorded real player/user movements.
The developed solution will be addressed to development teams and individual creators dealing with programming multiplayer gameplay in VR games and applications. Creation solutions currently available on the market Multiplayer games are not suited to creating VR experiences. Therefore, the creators use them in limited scope, and many functionalities have to be created independently from scratch. The solution proposed in the application It will therefore meet the direct needs of programmers designing multiplayer games in the VR environment.
---
The package contains additional examples added as unitypackage to better organize the file structure. The instructions in the main README file describe how to unpack the given packages.
Price $150.00
Monster In Capsule by Maksim Bugrimov
- Hello,
- I present you a Capsule Scene.
- The kit includes a capsule to contain the monster, a scientist with a tablet and a monster.
- The set is perfect for your horror or space adventure games.
- The characters have a little face morph.
- The characters does not have animations,
- but it has a standard rigg that works with humanoid rig Unity
- AnimList:
- Monster In Capsule - 1 Animations
- Scientist Idle - 6 Animations
- Scientist Idle 01
- Scientist Idle 02
- Scientist Idle 03
- Scientist Idle 04
- Scientist Idle 05
- Scientist Idle 06
- Character 01
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:35,094
- Tris:66,434
- Verts:33,774
- Character 02
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:23,151
- Tris:45,122
- Verts:22,919
- Capsule
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:13,531
- Tris:27,062
- Verts:13,961
Price $79.99
uNode 3 Pro by Maxy Games
uNode is Visual Scripting plugin for Unity 3D. This plugin allows designers, artists and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.
FEATURES
•Graph Hierarchy
Easily navigate through your graph, find functions, macros, and see which nodes are currently active.
•Fast Enter Play Mode Support
By fast enter/exit play mode you can quickly test and prototype ideas.
•Auto C# Code Generation on Build
With the auto c# code generation on build your runtime graph will run as fast as native c# script on build.
•Flow Graphs
Powerful flow graphs for low-level logic and complex tasks.
•State Graphs
Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs.
•Macros
Create a graph once and reuse them in entire graphs with different parameters.
•Dynamic Nodes
Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.
•C# Generator
Achieve high performance execution like hand written c# script by compiling graph to c#. Every build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run the output script to another project without uNode.
•C# Parser
Import c# script into uNode to quickly creating a node graphs and learn how uNode work.
•State Machine
Elegant state machines for high-level logic and easy state management, support unity events in each of state.
•Basic Support for Behavior Tree
Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.
•Actions & Conditions System
Make game with more easier ways, better organized, and easier to understand for non programmers.
•Built-in Documentation
Get instant access to Unity and custom documentation directly from the Editor.
•Live Editing
Modify any part of your graphs while in playmode to quickly prototype and test ideas
•Runtime / Script Debugging
Insert breakpoints, watch connection, and watch variable changed in a graphs.
•Undo/Redo
•Import/Export
•Node Browser
•Graph Explorer
•Graph Minimap
•Group, Comments, and Notes
•Full C# Source Code Included
•And much more
Supported Type: All Type are supported ( Classes, Structs, Enums, Collections, Interfaces, etc ).
PERFORMANCE
uNode has 2 options to run the graphs:
•Native C# for get the best performance (Auto in Build).
•Optimized Reflection is slow compared to native c# but its live editable.
Example Projects
COMPATIBILITY
•Development Platforms:Support all platforms that Unity support.
•Works on Unity Pro and Free
•uNode 3 is not compatible with uNode 2
Price $80.00
Procedural Book by Script Boy
Documentation
Warnings
- No Auto Turn: The only way to turn a page is by dragging with the mouse. You cannot simply click a button to play a page turning animation.
- No Runtime Setup: There is no API available for setting up a book at runtime; all configurations must be made within the editor.
- No Other Binding Methods: Only Wiro Binding and Staple Binding are available. There are no options for Case Binding, Perfect Binding, or any other forms of binding. This means there is no hardcover; the cover is made of paper with varying sizes and thicknesses.
This package lets you create books with realistic page turning animations. It supports two binding methods: Wiro Binding, which binds pages with wire, and Staple Binding, which binds pages with staples. Both options are customizable and easy to set up.
Price $20.00
Hot Rod Constructor: Modular Battle Cars by Slava Z.
Over 400 modules that will allow you to assemble numerous vehicles —
vintage cars, hot rods, off-road vehicles, battle cars, and sci-fi flying cars.
60 pre-assembled vehicles.
Can be greatly expanded by the other Hot Rod Constructor pack.
The textures work well with HDRP and URP shaders. Just convert the existing Standard materials through the Edit/Rendering menu, and you're good to go. Tested in Unity 6.
________________________________________
Polygon Count:
Simple car without interior — 6-8k triangles.
Simple car with interior — 7-10k triangles.
Battle cars with multiple attachments — up to 13k triangles.
The vehicles on the screenshots have their triangle count numbers.
Easy Assembly:
It starts with the BODY, which contains SOCKETS (empty game objects) in its hierarchy for attaching the other parts (bonnets, chassis, fenders). The attached modules, in turn, may contain more snapping points. The parts snap into place when you drop them into corresponding sockets.
Textures:
Single texture for all the parts and characters that can be repainted in any editor with the Paint Bucket Tool. Can be downsized to 256x256 without visible quality loss.
- Base Color (11 colors)
- Metalness/Smoothness
- Mask Map for HDRP
- Emission
Character Animations:
Four rigged characters with car-related animations:
- Driver and Passenger: Idle
- Enter/Exit Car
- Driver: Steer
Vehicle Animations:
The BODY parts have the animations named the same as the corresponding character animations. The CHASSIS parts are rigged, so you can animate the suspension.
Price $29.00