Throwing Weapon by n3kded
Number of Unique Meshes: 11
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 4
Number of Textures: 12
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 16
Maximum polygon count: 2476
Supported Render Pipelines: Unity URP
Special Features:Optimized for real-time applications.
High-quality PBR materials for realistic lighting and reflections.
This 3D project is a collection of Throwing Weapon models 11. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Witch Medea by eliza_vit
Features:
Blendshapes / Morph Targets / Facial Expressions
Completely Modular
Epic Skeleton with additional bones
Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: 15
Number of characters: 1
Vertex counts of characters:
SK_Witch_Medea_01
Faces 40542 ⋆ Tris 80427 ⋆ Verts 46443
Number of Materials + Material Instance :
Body: 10
Cloth: 8
Eyes: 5
Face: 16
Hair: 8
Number of Textures: 41
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
🎬 VIDEO PREVIEW: 🔗https://youtu.be/QZ1NY8bZ-C8?si=zNjwDLllSAhhsiDJ
⭐ Discord┆ ArtStation┆ YouTube ┆ Instagram ┆ Behance ┆ Pinterest
Key Features
A wonderful render scene
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Lots of unique clothes
Advanced materials!
Polycount ┆
SK_Witch_Medea_01
Faces 40542 ⋆ Tris 80427 ⋆ Verts 46443
Rig is based on the Epic Skeleton (UE4) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here
Animated: (Yes)
Number of animations: 15
Blendshapes
Perfectly calibrated 55 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
4K Textures
9 Texture sets: BODY, EYES, DRESS, FACE, HAIR, HAT, JAW, STOCKINGS, UNDERWEAR.
Each set contains:
BaseColor, Normal, Ambient Occlusion, MaskMap.
Thank you!
Price $49.99
Casual Warehouse Pack by GoGo Creator
📦 Pack Information
(pack description)
- Amount of Props: 108
- Amount of Unique Props: 40
🔎 Poly Count:
- Min Poly Count: 18
- Max Poly Count: 4.684
- Total Pack Poly Count: 80.816
- Average Poly Count: 748
🔨 Technical Information
- Texture Maps: Albedo.
- Texture Dimensions : 8192 x 8192
Free additional content.
Free Plants Pack
Free Modular Pack
Free Light Pack
Price $29.99
Object Interaction System by Despair
- 🕹️ Interactive Objects: Enable item inspection and interaction with detailed feedback.
- 🎯 Precision Raycasting: Detects objects within a configurable range for seamless interaction.
- ✍️ Customizable Text: Displays object names, interaction prompts, and extra info dynamically.
- 🎵 Audio Integration: Play specific sound effects during interactions for immersive feedback.
- 🎨 UI Feedback: Highlights objects and changes crosshair color when targeting interactable items.
- ⏱️ Timed Info Display: Extra information automatically disappears after a set duration.
- 🧩 Modular Design: Separate scripts for raycasting, UI handling, and object logic for easy customization.
- ⚙️ Inspector-Friendly: Serialize key parameters for simple setup and tweaking.
- 📜 Tooltip Support: Add detailed descriptions for interactions directly in the Unity Inspector.
- 🎮 Player Controller Systems:
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
Enhance your gameplay with the Object Interaction System! Seamlessly inspect, interact, and highlight objects with dynamic UI, sound effects, and precision raycasting for a truly immersive experience.
Supported Render Pipelines:
✅ Standard/Built-In
❌ Universal
❌ Hdrp
For a list of features, see Technical Details
Price $15.00
Lumi - Light and Shadow Detection by Carow
- Realtime lights rely on physics raycasts to detect occlusion.
- Does not account for screenspace effects, such as ambient occlusion or global illumination.
- Does not support Adaptive Probe Volumes (APV).
Documentation • Email • Discord
Lumi is a professional light detection solution that can be used to sample light luminance and color, enhancing a variety of gameplay scenarios, such as:
- Visibility mechanics for stealth and horror games.
- Simulating sunlight input for solar panels and plants.
- Checking exposure to direct sunlight for characters like vampires.
Let your imagination guide you as Lumi lights the way!
Features
- Supports URP, BIRP, and HDRP pipelines.
- Supports Directional, Point, and Spot Lights, using raycasting for occlusion detection.
- Supports light cookies.
- Sample light at multiple points and average results for precise detection.
- Baked light sampling via Light Probes and Lightmaps.
- Sample luminance, lightness, and color, using custom curves for fine tuning.
- Alpha clipping support correctly factors in shadows from cutout materials.
- Directional sampling mode: Essential for systems where light angle matters—perfect for simulating solar panels.
- Editor integration: Runs seamlessly in the editor for rapid development.
- Accounts for human brightness perception to ensure sampled luminance matches user expections.
Price $45.00
Museum 2. (URP) by DEXSOFT
Features:
- Modular Environment
- Example Scene Included
- 90 Game Ready Assets
- URP Version Only
Technical Details:
- Number of Meshes: 90
- Number of Prefabs: 102
- LOD stages: Yes, 1-4 per model
- Number of Materials: 109
- Number of Textures: 226 (+sky cube)
- Texture Resolutions: up to 4K
- Texture Formats: PNG and TGA
Poly-count Examples LOD0):
- Aircondition: 1039
- Book Shelf: 430
- Chair: 3477
- Sculpt 11: 11676
- Sculpt 16: 10086
- Statue 1: 9296
- Statue 2: 4274
- Statue 3: 11214
- Statue 4: 7806
- Statue 5: 13616
- Statue 6: 11130
- Statue 7: 11586
- Statue 8: 11808
- Statue 9: 11788
- Statue 10: 8942
- Statue 12: 11120
- Statue 13: 9842
- Statue 14: 4494
- Statue 15: 11092
- Stone Fountain: 17876
Modular museum building with 90 game-ready unique meshes + example scene included.
The museum building is placed in a park and it has an entrance area and 2 floors connected with stairs.
URP Version Only!
Scene:
The example scene is included in this asset pack!
The museum environment is made using a modular workflow so you can further design yours with the provided constructive elements. All meshes are scaled accordingly and they share the same pivot points, making it easy for you to move and replace them.
Meshes:
90 unique meshes in total, including: statues (16), furniture, glass stands, chairs, tables, panels, lamps, and others.
Questions, concerns or assistance:
Contact email: info@dexsoft-games.com
Join DISCORD SERVER
Note:
Textures used for some of the materials are taken from free PBR sources (www.ambientcg.com). Images used for posters are from free image source (freepik.com).
Price $29.99
Table Tennis animations (Motion Cast#19 Vol.2) by Motion Cast
All animation is in FBX format
ENGLISH :
In this animation pack, we wanted to be as exhaustive as possible, and include all the animations required for a game of ping pong. All the animations are in Motion Capture and were performed by François Weryha, a high-level tennis player. This pack contains a total of 125 unique animations. No animation is a recycling of a previous one, they all correspond to a different recording.
Please note that only the animations are sold, the 3D model is only present for aesthetic and technical purposes. In the pack, you won't find any scenery, objects, animations or ball physics. So you may have to make a few small adjustments to ensure that the animation exactly matches your character. I invite you to take a look at our ‘A Closer Look’ video, which shows you all the animations before making your purchase.
List of animations :
5 idle animations
2 warm-up animations
13 service animations
23 movement animations
47 varied shots (forehand, backhand, etc.)
9 smash shots
9 reactions to a point won
7 reactions to a lost point
4 long game animations (RAW, i.e. unedited)
We have then a total of 125 animations, all in fbx format.
A CLOSE LOOK
We'd like to improve and offer you the best animations possible, so we invite buyers to leave comments on this page, and also to follow us on social networks:
FACEBOOK
DISCORD
If you have any queries or technical problems, you can contact us directly by e-mail:
motioncast.loic57@gmail.com
We'd also love to see your creations using our animations, so don't hesitate to use this e-mail address to show us your work.
FRENCH :
Dans ce pack d’animations, nous avons voulu être le plus exhaustif possible et intégrer l’ensemble des animations nécessaires pour une partie de ping pong. Toutes les animations sont en Motion Capture et ont été performées par François Weryha, joueur de haut niveau. Ce pack contient un total de 125 uniques animations. Aucune animation n’est le recyclage d’une précédente, elle correspondent toutes à un enregistrement différent.
Je précise que ne sont vendues que les animations, le modèle 3D n'est présent qu'à des fins esthétiques et techniques. Dans le pack, vous ne trouverez pas de décors, pas d’objet, ni animations, ni physique de balle. Aussi, il se peu que vous ayez à faire quelques petits ajustements pour que l’animation corresponde exactement à vos personnages. Je vous invite à regarder attentivement notre vidéo « A Closer Look », qui vous montre toute les animations avant de passer à l’achat.
Liste des animations :
5 animations d’idle
2 animations d’échauffement
13 animations de services
23 animations de déplacement
47 animations de tirs variés (coup droit, revers etc...)
9 animations de smash
9 animations de réactions à un point gagné
7 animations de réactions à un point perdu
4 animations longues de jeu complet (RAW, donc non retouchées)
Nous avons donc un total de 125 animations, toutes en format FBX.
Nous aimerions nous améliorer et vous proposer les meilleures animations possibles, c’est pourquoi nous invitons les acheteurs à laisser des commentaires sur cette page, mais aussi à nous suivre sur les réseaux sociaux :
Pour toute demande ou problème technique, vous pouvez directement nous joindre par e-mail : motioncast.loic57@gmail.com Aussi, nous aimerions voir vos créations utilisant nos animations donc n’hésitez pas à vous servir de cette adresse mail pour nous présenter vos travaux.
Price $35.00
SPARTAN ROYAL GUARD UNDEAD5 by Anvar
Number of textures 28
Texture dimensions 4k
Polygon count of SPARTAN ROYAL GUARD UNDEAD 5 25995
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly High Quality character redy for game
additional_Rigg
jaw1
tongue1-2
eye_r1/l1
weapon_l/r
cloack_01-06_l/r
sk_front_1-4
sk_front_01-04_l/r
sk_front_side_01-04_l/r
sk_side_01-04_l/r
sk_back_01-04_l/r
sk_back_01-04
PBR textures TARGA 4k
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
Albedo + Alpha
low_poly character polygon 25995 Verts 33886 tris - 49419
sword polygon - 294 verts - 289 tris - 574
shield polygon - 979 verts - 1028 tris - 1760
helmet+H_Hair polygon - 3108 verts - 5409 tris - 5980
rendering in (Marmoset Toolbag4)
Price $70.00
Cozy Builder by Lukas Chodosevicius
- 2 Doors
- 4 Windows
- 1 Lantern
- Brick wall procedural generation with modifiers
- Roof tile procedural generation with modifiers
This package provides a lightweight solution for procedurally generating buildings. It is heavily inspired by Tiny Glade, featuring similar functionality and art style. Cozy Builder is designed as a tool for cozy builder games or a convenient solution for creating pre-baked buildings.
For which projects is this tool recommended?
This tool is primarily designed for games that incorporate city-building mechanics. Currently, it focuses on medieval wall and house construction. However, it can also be a useful tool for level design, even if the building elements are not directly exposed in the game.
Can I customize the baking process?
Yes, there is several exposed API that allows writing own builders or modifiers to existing tiles generation.
Can I build structures at runtime?
Yes, you can.
Have other questions?
Do not hesitate to ask in Discord!
Dependencies
- Minimum Unity 2022.3
- Package com.unity.mathematics
- Package com.unity.collections
- Package com.unity.burst
Price $22.00
Icons: Food, Spices, Drinks – High-Quality 2D Pack for Games & UI by CosmoJulia
- Quantity: 252 icons
- Resolutions: 128x128, 256x256, and 512x512 pixels
- Format: PNG with transparent backgrounds
Icons: Food, Spices, Drinks offers a comprehensive collection of 252 unique, high-resolution icons covering a wide range of foods, spices, and drinks. Each icon is designed with meticulous attention to detail, making this pack ideal for adding vibrant, eye-catching visuals to games, mobile apps, cooking apps, and other interactive projects.
Key Features
- Extensive Selection: 252 icons including fruits, vegetables, spices, drinks, snacks, and more.
- Versatile Use: Icons are suitable for game UIs, recipe apps, educational projects, and inventory screens in RPGs.
- High Resolution and Flexibility: Available in three resolutions: 128x128, 256x256, and 512x512 pixels, fitting various screen sizes and UI needs.
- Ready-to-Use PNG Format: All icons come in a PNG format with transparent backgrounds, allowing easy integration into any project.
- Effortless Integration: Simply drag and drop icons into your project, saving time and enhancing visual appeal quickly.
Compatibility and Ease of Use
This icon pack is designed to integrate seamlessly into various game engines and design software, providing flexibility and adaptability. With transparent backgrounds and versatile sizes, these icons can fit into both light and dark themes without additional editing.
File Specifications
- Quantity: 252 icons
- Resolutions: 128x128, 256x256, and 512x512 pixels
- Format: PNG with transparent backgrounds
Support and Feedback
As this is the first version, ongoing updates will be based on user feedback to ensure compatibility and maintain a high-quality experience. If you have questions or suggestions, feel free to reach out.
Please consider leaving a review and rating to help us improve and keep delivering the assets you need!
Contact for Support: j2liarozhkova@gmail.com
Price $9.99
Scene Asset Bundle Loader by Greejesh Gajera
• Unity Version - Compatible with Unity 2019 and later
• Platform Support - Works on Android API Level 24+, iOS, Windows, and macOS
• Optimized for Performance - Caches downloaded scenes for fast offline access
💡 Scene Asset Bundle Loader – Simplify Your Asset Management!
Scene Asset Bundle Loader makes it easy to manage and load your Unity scene assets. Download bundles directly from Google Drive, AWS, or your private server and open scenes effortlessly!
✨ Features :
• Easy Upload & Integration – Just upload, copy the public link, paste it, and you’re set!
• One-Time Download – Assets download only once, then load offline to save time.
• Universal Cloud Support – Works with Google Drive, AWS, or any server of your choice.
• Fast & Efficient – Automatically opens downloaded scenes without extra load times.
🛠️ Tools Included :
• Asset Bundle Manager – Easily organize and manage asset bundles in your project.
• Download & Caching System – Automatically handles one-time downloads and local caching for offline access.
• Cloud Link Integration – Supports direct links from Google Drive, AWS, and private servers.
🎮 Why Choose Scene Asset Bundle Loader?
No more repetitive downloads or setup hassles—load once, and your scenes are instantly accessible offline, optimized for performance.
Asset uses Unity’s default font; see Third-Party Notices.txt file in the package for more details.
For questions or support, join our Discord Community or email us. 🎉
Price $0.00
SPARTAN ROYAL GUARD UNDEAD4 by Anvar
Number of textures 24
Texture dimensions 4k
Polygon count of SPARTAN ROYAL GUARD4 18165
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
UNDEAD_4 SPARTAN ROYAL GUARD A pose Low_poly High Quality character redy for game
Epic RIGG 5
additional_Rigg
jaw1
tongue1-2
weapon_l/r
cloack_01-06_l/r
sk_front_1-4
sk_front_01-04_l/r
sk_front_side_01-04_l/r
sk_side_01-04_l/r
sk_back_01-04_l/r
sk_back_01-04
PBR textures TARGA 4k
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
Albedo + Alpha (for unity)
low_poly character polygon 18165 Verts 19290 tris - 35577
sword polygon - 399 verts - 395 tris - 786
shield polygon - 979 verts - 1028 tris - 1760
helmet+H_Hair polygon - 2234 verts - 3313 tris - 4160
rendering in (Marmoset Toolbag4)
Price $70.00
Image Pivot Aligner by GameStrike Studio
In your project, do you need to display images as avatars for the player and characters? Do you also need to change these images dynamically and do you need to center the image exactly on the character's face or any other part of the image? This asset will help you in this process.
Very easy to use. Just link a script to the GameObject with the Image component and you're done. You will have options to align when start the game and a listening feature that adjusts the image if it is changed during runtime.
Price $15.00
PIRATE_R6 by Anvar
Number of textures 19
Texture dimensions 4k
Polygon count of PIRATE_R6 14923
Number of meshes/prefabs 6
Rigging: Yes
Animation count 17
Animation type list:
attack_1
attack_2
attack_3
battle_yell
kick
run
run_torch
walk
walk_torch
idle
idle_torch
idle_attack
death
damage
jump
sign_of_win
sign_of_battle
UV mapping: Yes
Types of materials and texture maps ( PBR)
Low_poly HIGH QUALITY character redy for game
- additional_Rigg
- jaw_01-02
- tong_01-02
- eye_r/l
- weapon_l/r
- sheath_01-02
- PBR textures TARGA 4k
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- specular
- Albedo + Alpha (for unity)
- low_poly character polygon 14923 Verts 18381 tris - 29462
- saber polygon - 949 verts - 943 tris - 1874
- torch polygon - 574 verts - 566 tris - 1060
Price $55.00
PIRATE_R5 by Anvar
Number of textures 19
Texture dimensions 4k
Polygon count of PIRATE_R5 13508
Number of meshes/prefabs 10
Rigging: Yes
Animation count 17
Animation type list:
attack_1
attack_2
attack_3
battle_yell
kick
run
walk
idle
idle_attack
death
damage
jump
sign_of_win
sign_of_battle
knife_throwing1
knife_throwing2
knife_throwing3
UV mapping: Yes
Types of materials and texture maps ( PBR)
Low_poly, High Quality character redy for game
additional_Rigg
jaw_01-02
tong_01-02
eye_r/l
weapon_l/r
dagger_01/02/03
sheath_01-02
PBR textures TARGA 4k
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
Albedo + Alpha
low_poly character polygon - 13508 Verts 16507 tris - 26751
saber polygon - 380 verts - 360 tris - 712
knife polygon - 120 verts - 117 tris - 230
Price $55.00
PIRATE_R4 by Anvar
Number of textures 15
Texture dimensions 4k
Polygon count of PIRATE_R4 11368
Number of meshes/prefabs 4
Rigging: Yes
Animation count 14
Animation type list:
attack_1
attack_2
attack_3
battle_yell
kick
run
walk
idle
idle_attack
death
damage
jump
sign_of_win
sign_of_battle
UV mapping: Yes
Types of materials and texture maps ( PBR)
Low_poly High Quality character redy for game
- additional_Rigg
- jaw_01-02
- tong_01-02
- eye_r/l
- weapon_l/r
- earring_01-02
- sheath_01-02
- foot_rag_01-03
- PBR textures TARGA 4k
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- specular
- Albedo + Alpha
- low_poly character polygon - 11368 Verts - 12251 tris - 22506
- saber polygon - 482 verts - 493 tris - 948
Price $55.00
PIRATE_R3 by Anvar
Number of textures 19
Texture dimensions 1k,4k
Polygon count of PIRATE_R3 17221
Number of meshes/prefabs 4
Rigging: Yes
Animation count 15
Animation type list:
attack_1
attack_2
attack_3
battle_yell
kick
run
walk
idle
atack_idle
death
impact
jump
sign_of_win
sign_of_battle
shot
UV mapping: Yes
Types of materials and texture maps ( PBR)
Low_poly High Quality character redy for game
- additional_Rigg
- jaw_01-02
- tong_01-02
- eye_r/l
- weapon_l/r
- straps_01-03_l/r
- gun_01
- trigger_01-03
- belt3_01-04
- skirt_front_01-05_l/r
- skirt_side_01-05_l/r
- skirt_back_01-05_l/r
- skirt_back_01-05
- PBR textures TARGA 4k
- and beard 1k
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- specular
- Albedo + Alpha (for unity)
- super-optimized character in balance between quality and polygon saving.
- The finished character with a saber has a total of 19180 quadrangles.
- low_poly character polygon 17221 Verts 29911 tris - 32644
- saber polygon - 386 verts - 366 tris - 724
- gun polygon - 1573 verts - 1659 tris - 2966
Price $55.00
PIRATE_R2 by Anvar
Number of textures 15
Texture dimensions 4k
Polygon count of PIRATE_R2 12281
Number of meshes/prefabs 4
Rigging: Yes
Animation count 18
Animation type list:
attack_1
attack_2
attack_3
battle_yell
kick
run
walk
idle
idle_attack
death
damage
jump
sign_of_win
sign_of_battle
shot
AttackTW1
AttackTW2
AttackTW3
UV mapping: Yes
Types of materials and texture maps ( PBR)
Low_poly high quality character redy for game
additional_Rigg
- jaw_01-02
- tong_01-02
- eye_r/l
- weapon_l/r
- band_01-03
- sheath_01-02_l/r
- gun_01
- trigger_01-03
PBR textures TARGA 4k
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- specular
- Albedo + Alpha (for unity)
- super-optimized character in balance between quality and polygon saving.
- The finished character with a two sabers and gun has a total of 14941 quadrangles.
- low_poly character polygon 12281 Verts 13339 tris - 24260
- saber polygon - 544 verts - 561 tris - 1077
- gun polygon - 1572 verts - 1659 tris - 2960
Price $55.00
PIRATE_R1 by Anvar
Number of textures 15
Texture dimensions 4k
Polygon count of PIRATE_R1 11085
Number of meshes/prefabs 4
Rigging: Yes
Animation count 14
Animation type list:
attack_1
attack_2
attack_3
battle_yell
kick
run
walk
idle
atack_idle
death
impact
jump
sign_if_win
sign_of_battle
UV mapping: Yes
Types of materials and texture maps ( PBR)
Low_poly high quality character redy for game
additional_Rigg
- jaw_01-02
- tong_01-02
- eye_r/l
- weapon_l/r
- earr_01-02
- patch_01-03
PBR textures TARGA 4k
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- specular
- Albedo + Alpha
- super-optimized character in balance between quality and polygon saving.
- The finished character with a saber has a total of 11409 quadrangles.
- low_poly character polygon 11085 Verts 11938 tris - 21620
- saber polygon - 324 verts - 341 tris - 640
Price $55.00