Chalk & Board Sounds by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 164
Number of Audio Waves: 164 + 164
Sample rate / bit rate: 96kHz-24bit [164 Sounds] + 44.1kHz-24bit [164 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 3:24
Supported Development Platforms:
Windows: Yes
Mac: Yes
Chalk & Board Sounds – Pure Texture, Zero Artificial Processing
This collection captures the unmistakable, organic texture of real chalk interacting with a genuine blackboard surface. No artificial processing. No synthetic layering. Just raw, detailed recordings ready for professional sound design treatment.
Inside this Chalk & Board sound effects collection, you’ll find recordings of chalk strokes on both smooth and slightly rough board surfaces, along with chalk handling, rolling on wooden surfaces, throwing impacts, and natural board cleaning using a duster.
When real chalk drags across a blackboard, it produces a distinct friction character. The grainy scrape, subtle pressure variations, dusty breakpoints, and micro-textural shifts create an authenticity that synthetic sound design simply cannot replicate convincingly.
Designed for creators who need tactile realism, classroom ambience, UI interactions, educational scenes, and detailed Foley work.
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $16.99
Flip-Dot Scoreboard Sounds by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 33
Number of Audio Waves: 33+33
Sample rate / bit rate: 96kHz-24bit [33 Sounds] + 44.1kHz-24bit [33 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 0:21
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link: File List
Important/Additional Notes: No
Introducing “Flip-Dot Scoreboard Sounds”
This collection focuses on one thing only: the physical flipping of the discs. Perfect for scoreboards in sports games, airport and train station displays, departure boards, retro information panels, game show counters, mechanical UI animations, vintage tech interfaces, interactive installations, and nostalgic digital signage simulations.
Just the clicky, flappy, mechanical impact of flip-dot discs turning from one side to the other.
What’s Inside This Collection
Every sound in this collection is built around the authentic mechanical action of the flipping discs:
- Single flip hits – Clean, isolated disc flips
- Long cascading flip sequences – As if a full scoreboard line is changing
Please check the complete sound list here.
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $9.99
Slime: Viscous & Squelchy SFX by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 58
Number of Audio Waves: 58 + 58
Sample rate / bit rate: 96kHz-24bit [58 Sounds] + 44.1kHz-24bit [58 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 02:00
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link: FileList
Important/Additional Notes: No
Bring your sound design to life with rich, organic slime sound effects crafted for modern games, films, animations, ASMR, and creature design. Experience squelchy, viscous textures that feel as sticky and wet as a slurp.
Price $8.99
Low-Poly Sci-Fi Pack by Floreswa
Number of prefabs: 40
Rigging: Yes
Animation count: 0
A clean and cohesive Low-Poly Sci-Fi Pack featuring 40 optimized models for Unity. Includes astronauts, spaceships, a rocket, alien plants, ores, a portal, an ore producer, and an ore machine. Designed with a consistent low poly style and game-ready topology, with easily customizable colors for quick visual adjustments. Ideal for mobile, PC, and VR sci-fi projects.
The astronauts are fully rigged and ready for animation.
When importing the astronauts in Blender, make sure to check the Ignore Leaf Bones option under the armature settings.
Price $0.00
Tilemap Prefab Placer by Berkan Ozgur
- 🎯 Grid-snapped placement with visual feedback
- 🎨 Multi-prefab palette with sprite previews
- ⌨️ Keyboard shortcuts (0-9) for quick prefab switching
- 📐 Pivot offset support for perfect alignment
- ↩️ Full undo/redo support
- 🗂️ Automatic hierarchy organization
A free Unity Editor tool for placing prefabs on a grid with precision. Perfect for level design, tile-based games, and any project requiring grid-aligned object placement.
Price $0.00
Stylized Ninja by Pavan Ganti
Number of textures - 1
Texture dimensions - 1024x1024
Polygon count [Ninja Model] - 10972
Minimum polygon count - 152
Maximum polygon count - 10972
Number of meshes/prefabs - 5
Rigging: Yes
Animation count - 0
UV mapping: No
A stylized low poly 3d ninja rigged character.
Included Models:
- 10x Ninja (Color Variations)
- 5x Katana (Color Variations)
- 1x Mask
- 1x Shuriken
- 1x Sheath
No animations are included in this asset.
Price $6.99
Auto UI Generator by VFF Studio
- Smart detection of Images, Buttons, and Text from a single mockup while preserving original hierarchy
- Built-in OCR engine to extract text and generate Unity Text or TextMeshPro components
- Adaptive layout system with correct anchoring, positioning, and Z-order management
- Automatic sprite matching based on visual similarity to reuse existing project assets
- Clean generation of Unity UGUI (Canvas) hierarchies
- Export support for UI Toolkit (UXML + USS)
- Scroll View auto-setup (Viewport + Content)
- Duplicate element prevention during generation
- Fully offline processing (no cloud or external servers required)
With this asset, you can convert UI layouts from Figma, Photoshop, or screenshots into Unity automatically.Auto UI Generator analyzes static UI mockups using AI-powered image detection and OCR, then generates clean, production-ready Unity hierarchies in seconds.
Core Capabilities
- Converts Figma, Photoshop exports, and screenshots into Unity UGUI and UI Toolkit
- Preserves logical layout hierarchy, element order, and structure
- Detects UI elements automatically (Image, Button, Text, etc.)
- Reads text using OCR and generates TextMeshPro components
- Matches detected elements with your existing project sprites
- Generates clean RectTransform data with correct anchoring and positioning
- Avoids unnecessary duplicate UI elements during generation
- Runs offline — no cloud services or external servers
Automatically Creates Unity Components
- Image
- Button
- TextMeshProUGUI
- Scroll View (with Viewport and Content setup)
- RectTransform hierarchy
- Canvas-compatible layouts
- UI Toolkit structure (UXML layout + USS styling)
Price $89.00
Maid - Housekeeper Mary- Stylized Fantasy Character by ExistenceStudios
Demonstration Full YouTube - SHOWCASE
Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)
Number of Unique Meshes: 27
Vertex Count: 71 425 Tris | 37 235 Points
Collision: Yes, custom
LODs: No
Number of LODs: No
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: Yes
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Characters: 1
Vertex Counts of Characters: 71 425 Tris | 37 235 Points
Animated: Yes
Number of Animations: 17
Animation Types In-place:
Number of Materials: 6
Number of Textures: 20
Texture Resolutions: 4096
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: No
Important/Additional Notes: No
Feel free to contact:
Email existencestudio.help@gmail.com
Be part of our community on Discord!
| Be part of our community on Discord
| And Social Links Artstation | LinkedIn
Demonstration Full YouTube - SHOWCASE
Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)
Features:
✅ Modular: Membrane and eyes parts can be remove.
✅ Custom Animations: Includes flying, walking, combat, and other basic animations.
✅ Flying/Walk System: Custom Player Controller with our animations
✅ Control Rig & IK: Fully rigged for Cinema 4D, and Maya.
✅ Unity: Fully configured project with a custom controller with our animations.
✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.
✅ Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.
✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
✅ PBR Materials, 4K Textures.
📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
Technical Info:
- Version Unity - 2019, 2021, 6000 and higher
- DEMO scene is not included
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
Polycount:
- Total Count - 71 425 Tris | 37 235 Points
Control Settings (Unity):
- W, A, S, D - Move
- Shift - Speed
- LBC - Dead
- RBC - Attack
- MBC - GetDamage
- Space - Jump
AnimationsPack consists of custom x17 animations:
- attack, get_damage, idle, jump (start, loop, end), run, dead, walk
Overview
Step into the atmospheric world of Stylized Maid Mary from the Fantasy Characters lineup, a stylized maid and lady designed for fantasy, medieval, victorian, and gothic settings. This gameready character is ideal as an npc in your project, bringing a classic french manor vibe with a strong servant identity, balanced between housekeeper duties and elegant presence.
Mary can be used as a loyal servant, a disciplined worker, or a refined governess-style helper in noble households, castles, and dark estates. Her role can also shift toward a humble peasant background, making her flexible for story-driven worlds where class and mystery meet. With a slightly doll-like charm, she fits both cozy and eerie scenes, from candlelit corridors to grand halls.
Fully rigged and optimized for real-time use, Stylized Maid Mary integrates smoothly into modern pipelines, supporting animation and gameplay needs while staying consistent with a clean, readable silhouette. Whether you need household staff for a haunted mansion, a victorian fantasy adventure, or a medieval gothic narrative, Mary is ready to bring character and atmosphere to your world.
Successful development to you!
Price $39.99
Cowboy Hats Pack Game-Ready 3D Models by 3D Skill Up
Number of materials: 10 (1 per model, 1 textures set per model)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Minimum polygon count: 1966 Triangles
Maximum polygon count: 3574 Triangles
Number of meshes/prefabs: 10
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Cowboy Hats Pack – Game-Ready 3D Models for Unity URP
Add authentic Western style to your characters with this Cowboy Hats Pack, a collection of 10 low-poly, game-ready cowboy hats optimized for real-time performance in Unity.
Inspired by classic western, rancher, and frontier hat designs, this pack is ideal for RPGs, open-world adventures, western games, survival titles, and character customization systems. Each hat features clean topology, strong silhouettes, and optimized PBR materials, ensuring excellent readability and performance in gameplay.
These assets integrate seamlessly into Unity projects using the Universal Render Pipeline (URP) and are suitable for both stylized and realistic game environments.
Optimized for Unity & URP
This asset pack is fully compatible with Unity’s Universal Render Pipeline (URP) and also works with the Standard rendering workflow.
All models are built at real-world scale, with clean UV mapping and efficient geometry, making them ideal for first-person and third-person characters, inventory systems, and equipment customization.
Pack Contents – Models & Polycount
- 10 unique cowboy hat models
- Each model under 4,000 triangles
- Clean, animation-friendly topology
- Strong silhouettes optimized for gameplay visibility
Hat variations include classic cowboy hats, frontier hats, rancher hats, and decorative leather-band designs, providing visual diversity for character customization.
What’s Included
- 10 low-poly 3D cowboy hat models
- Unity prefabs, ready to use
- PBR texture sets including:
Base Color
Normal
Roughness
Metallic
Ambient Occlusion - Texture resolutions:
4096
2048
1024
512 - Unity URP materials using the Metallic workflow
Performance & Technical Details
- Single UV set with non-overlapping islands
- Optimized texel density
- Suitable for PC, Console, Mobile, VR/AR, and WebGL
- Lightweight assets ideal for character equipment systems and inventory items
Perfect for Unity Projects Like
- Western and frontier games
- Open-world adventure games
- RPG and survival games
- Historical and stylized environments
- Character customization systems
- Narrative-driven indie games
Download now and enhance your Unity projects with this Cowboy Hats Pack, a versatile and production-ready collection of character accessories designed for modern real-time game development pipelines.
Price $19.90
Combat Music Loop Pack: Volume 2 by Hammer Fist Audio
Audio file types: .wav
Sample rate: 48 kHz
Bit depth: 24
Loopable: Yes
Additional: Stereo
Introducing Combat Music Loop Pack Volume 2
A collection of seamless combat music loops to elevate your project!
Created by Hammer Fist Audio, Combat Music Loops Volume 2 is the next volume in the series. Combat Music Loops Volume 2, is more action packed, epic and harder hitting than the first volume. The pack includes underscore mixes for each track to give the user flexibility. The tracks have been designed with multiple useful sections, so tracks can be used for boss battles, exploring levels, general FPS games and any other action game music needs!
Sounds Like
1. Call Of Duty
2. Doom
3. Wahammer 40k: Space Marine 2
4. Far Cry
5. Cyberpunk
Extraordinary Quality And Usability
Needing a seamless combat/action loop to put into your project quickly? Combat Music Loops Volume 2 was created by Hammerfist Audio to make adding music to your project a breeze. Each track is unique and has 4 versions giving you control over each track and giving you extra material to work with! And each loop will loop seamlessly!
The Collection Includes:
- Full Mix Loops
- Underscore Loops
- Sparse Loops
- Drums Only Loops
Includes a large selection of usable loops, mixes and files!
Useful Again & Again
Use the music over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the music in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
High End Quality Music at a Low Price
Hammer Fist Audio has many large placements in film trailers and video games. This album has been created to fit perfectly with games and has been created at a top end professional level.
If you're needing alterations to a track or wanting my skills for a project you're working on, then please reach out!
hammerfistaudio@gmail.com
Price $9.99
Green's Swarm Manager Pro by MrGreenDotOne
Tested on Unity version 2020 and 6
This asset require the following components to work:
- Unity.Burst
- Unity.Mathematics
- Unity.Collections
Optional (Demo Scene only):
- TextMeshPro (included with Unity 2022+)
- Input System
Swarm Manager Pro – Mob AI & Editor Toolkit
Swarm Manager is a flexible system for creating and managing mob behaviors in Unity. It use custom editor windows to give developers control over how mobs looks and acts.
- On a 3 step window define stats, rules and visuals through clean editor interfaces.
- On a fourth step define links to tie stats, rules and visuals together on a blueprint.
- An easy to start and use system.
This toolkit is ideal for developers who want a modular, efficient and reusable AI framework with editor support, whether for prototyping or production projects.
This asset includes:
- Dynamic Pool System – Automatically creates and resizes pools as needed for efficient resource management.
- Data Processing System – Handles developer customizations and bakes animations into optimized formats for runtime performance.
- Mob Manager – Controls mobs using Unity’s Burst/Job system, processes pool entry/exit requests, and manages blueprint spawning.
- Ease‑of‑Use API – Helper methods and utilities designed to streamline common tasks.
- Custom Editor Windows – Purpose‑built interfaces for configuring stats, rules, visuals, and behaviors.
- Showcase Scene – Demonstration environment with intuitive controls and a built‑in performance gauge.
- Editable Mob Script – Exposes custom events, allowing developers to extend functionality and inject their own code.
Price $39.99
Marimba Puzzle Games Vol.2 by GL_GameMusic
* Wav file format
* 44.1 kHz , 16 bit
* Loopable
* Stereo
Marimba Music Interactive Puzzles Arcade Boardgame Vol. 2 Loops
Contains 10 functional, fast-paced driven music featuring just the Marimba. Perfect for interactive games, puzzle games, adventure, arcade, boardgames, walkabouts and etc.
Each Marimba music interactive music track comes with tested game loop.
Youtube safe ✔️
LISTEN HERE : Soundcloud
https://on.soundcloud.com/PTBPbv4Gbupgeo3C9
1) Jungle Dash Riffs (Duration 0:27) Preview Track Timestamp 0:00
2) Marimba Frenzy (Duration 0:27) Preview Track Timestamp 0:28
3) Treetop Tension (Duration 0:27) Preview Track Timestamp 0:56
4) Rapid River Rhythms (Duration 0:27) Preview Track Timestamp 1:24
5) Chase Thru The Canopy (Duration 0:27) Preview Track Timestamp 1:52
6) Vibrant Velocity (Duration 0:27) Preview Track Timestamp 2:20
7) Percussive Pursuit (Duration 0:27) Preview Track Timestamp 2:48
8) Hustle in the Hollow (Duration 0:27) Preview Track Timestamp 3:15
9) Tempo Trekker (Duration 0:27) Preview Track Timestamp 3:44
10) Blazing Bamboo Beats (Duration 0:27) Preview Track Timestamp 4:12
Total Duration : 4:39
Price $15.00
Ambient Worlds Vol.1 by GL_GameMusic
* Digital delivery only
* 10 tracks
* 44.1 kHz, 16 bit audio files
* Wav format
* Tested loops
Ambient Worlds Vol. 1
Contains 10 high quality ambient and relaxing drones in loops. Perfect for various game environments like RPG, Adventure, First-Person Shooter, Wargame or various other game genres.
Each drone music interactive music track comes with tested game loop.
Youtube safe ✔️
Listen here : SOUNDCLOUD
https://on.soundcloud.com/HBD0vWb0oIDRK2Cdow
Track listings :
1) Whispering Canopy (Duration 1:50) Preview Track Timestamp 0:00
2) Echoes of the Ember Plains (Duration 1:40) Preview Track Timestamp 1:50
3) Moonlit Driftwood Shores (Duration 2:24) Preview Track Timestamp 3:31
4) Hollowvale Reverie (Duration 2:52) Preview Track Timestamp 5:55
5) Lanterns Beneath The Mist (Duration 2:33) Preview Track Timestamp 8:49
6) Silent Tundra Bloom (Duration 2:33) Preview Track Timestamp 11:22
7) Celestial Moss Garden (Duration 2:14) Preview Track Timestamp 13:57
8) Sunken Kingdom Haze (Duration 2:09) Preview Track Timestamp 16:11
9) Aurora Over Stillwater (Duration 2:04) Preview Track Timestamp 18:35
10) The Endless Meadow Loop (Duration 2:22) Preview Track Timestamp 20:44
Total Duration : 23:05
If you’re looking for original music for your game project, please reach out to me at glcomposer88@gmail.com
Price $19.99
Fantasy_Rifle_2 by Nicu_Tepes_Vulpe
Number of textures: 52
Texture dimensions: 4096
Polys: 81064
Verts: 80266
Tris: 162128
Minimum polygon count: 81064
Maximum polygon count: 162128
Number of meshes/prefabs: 1/42
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Fantasy Rifle 2 game ready 3D model
polys 81064
verts 80266
tris 162128
materials 10
textures (pbr 52) 4K resolution
steampunk, fantasy, rifle, victorian, antique, weapon, propart, game_ready, pbr_materials, hard_surface, texturing, gold, wood, engraving, scope, bayonet, modular, bolt_action, warrior, battle, ammunition, equipment,
This is an extremely detailed, photorealistic 3D model of a Fantasy Rifle 2 game ready 3D model, created using PBR workflows. Meticulously crafted for high-end use in video production, visualizations, AAA games, VR/AR applications, and digital art.
The provided archive is a comprehensive package, including: Models: FBX file for the Fantasy Rifle 2 game ready 3D model:
1. Optical Sight
2. Aim
3. Lense
4. Aiming_Adjustment
5. Magazine
6. Cartridge_Case - 18th
7. Bullet - 18th
8. Bolt
9. Bayonet_Knife
10. Fantasy_Rifle_2
PBR Textures (4K): Base Color, Metallic, Ambient Occlusion, Normal, and Roughness maps for direct import.
This all-in-one kit offers ultimate flexibility for professional 3D creation and real-time rendering.
Price $39.99
Electronic Store 3d Environment by Foundry Studios
Number of textures - 88 textures, 28 materials
Vertex count - 4 - 4760
Minimum polygon count - 2
Maximum polygon count - 9224
Number of meshes/prefabs - 78
Texture maps - 512x512 - 2048x2048
Types of materials and texture maps - PBR
This pack is a modular, high-quality modern electronics store environment built for real-time projects. It’s designed to be flexible, lightweight, and easy to drop into production, whether you’re working on a game, a VR experience, a retail simulation, or an architectural visualization.
The environment is perfect for clean, high-tech retail setups, commercial showrooms, or more atmospheric urban environments. All assets are built to real-world scale, use realistic PBR materials, and are optimized to maintain high performance in dense retail scenes without sacrificing visual fidelity.
What’s Included
- A fully assembled and optimized demo scene with baked lighting and post-processing.
- A curated set of high-quality PBR materials reused across assets for lower draw calls.
- Modular architectural elements including sleek storefronts, walls, ceilings, and modern flooring.
- Custom electronics assets including smartphones, tablets, laptops, desktop monitors, and smart-home devices.
- Detailed retail fixtures such as display tables, illuminated shelving units, and checkout counters.
- Properly set up colliders and lightmaps for immediate real-time use.
- Optimized material and texture usage to balance performance and visual quality in complex scenes.
Price $39.99
Emberfall – 40 Stylized Low Poly Weapons & Shields by EmbersStorm
- 40 unique models
- Average polygon count: ~120–350 triangles per asset
- Texture: 1 shared texture atlas
- Texture resolution: 512 × 512
- Texture maps: Albedo (Base Color)
- File format: Prefabs + FBX models
- Render pipeline: Built-in / URP compatible
- Optimized for mobile and indie projects
Unity Package Includes
- Prefabs for every weapon and shield
- FBX source models
- Shared material
- 512x512 texture atlas
- Demo scene showcasing all assets
Emberfall – 40 Stylized Low Poly Weapons & Shields
A complete collection of stylized low poly medieval weapons and shields, designed for performance and visual clarity.
This pack includes 40 unique assets:
- Swords (short, long, greatswords)
- Daggers
- Axes
- Hammers
- Spears & polearms
- Shields (round, kite, tower, royal variants)
All models are optimized for games and suitable for:
- Mobile projects
- Indie games
- RPGs
- Stylized fantasy environments
Every weapon is crafted with clean topology and minimal face count to ensure high performance.
All swords share a single optimized texture atlas to reduce draw calls and improve efficiency.
Price $6.99
Mobile UX Toolkit by Brainforge Games
- Toast notification system for short user feedback
- Popup dialog system for alerts and confirmations
- Loading panel to block interaction during operations
- Internet availability checker (continuous and on-demand modes)
- Screen transition utilities for scene and state changes
- Time-scale independent UI behaviour
- No external tweening or animation libraries required
- Compatible with Built-in and URP render pipelines
- Uses Unity UI and TextMeshPro
- Includes demo scene and offline documentation
Mobile UX Toolkit is a lightweight and practical Unity package designed to simplify common user interface patterns used in mobile and general game development.
The package provides ready-to-use systems such as toast notifications, popup dialogs, loading panels, internet availability checks, and screen transitions, allowing developers to integrate essential UX features without relying on third-party tweening or UI frameworks.
All components are built with clean architecture, minimal setup, and time-scale independent behaviour, making them suitable for both gameplay and menu-driven workflows. The toolkit is designed to work consistently across different Unity render pipelines and project types.
A demo scene is included to demonstrate typical usage and recommended setup patterns. The systems are intended to be flexible, easy to extend, and safe to integrate into existing projects.
Price $0.00
Flags of the World by AngeloMaN87
Number of textures 287
Texture dimensions 4096 x 4096
Polygon count of [Flag01]
Polys 3,434
Tris 3,634
Verts 2,310
Rigging Yes
Animation Yes
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PBR/PNG
WHAT’S INCLUDED IN THIS PACK
This asset includes a high-quality animated flag with a low-poly 3D mesh, fully optimized for performance-intensive applications. It features clean geometry, carefully tuned materials, and a library of 287 4K country flag textures, ensuring realistic lighting, sharp detail, and efficient performance across all platforms.
HOW YOU COULD USE IT
Specifically tailored for Unity, this flag is perfect for war games, cutscenes, story-driven sequences, simulations, architectural visualizations, and international-themed projects. Its lightweight mesh and scalable texture setup maintain high visual quality while preserving smooth framerates—even in large scenes with multiple flags.
EXTRA
- Fully scriptable flag behavior with adjustable wave speed and animation control.
- Quickly swap between 287 country flag textures using standard Unity materials.
- Plug-and-play prefab: drag it into your scene and hit Play.
- URP-compatible out of the box (only minor material adjustments may be required).
- Tested and compatible with Unity 2020.3 or higher.
COMPLETE BUNDLES YOU MAY ALSO LIKE
Military Fantasy Bundle (Mobile)
TOP FREE ASSETS
Prototype Map – Modular terrain for testing
Natural Environment (Mobile) – Nature props for mobile
Inca Warrior (Pixelated Texture) – Retro-style low poly character
CONTACT & SUPPORT
Discord: AngeloMaN
Email: unity@huaynapicchustudios.com
Website: www.huaynapicchustudios.com
Price $4.99
CodePreview by Opal
Technical Details
- Unity Version: Requires Unity 2021.3 or newer.
- Dependencies: No external dependencies are required.
- Supported Platforms: As an editor tool, it is compatible with all platforms supported by the Unity Editor (Windows, macOS, and Linux).
CodePreview transforms default inspector for scripts & text assets into a productivity tool, allowing you to understand, navigate, and manage your files without ever leaving the editor.
Key Features
- Syntax Highlighting: Read your code with clean highlighting.
- Powerful Navigation: Instantly search through any file with highlighted results or jump directly to a specific line number to find what you need.
- Detailed File Statistics: Get key insights at a glance: line, word, and character counts, file size, and the last modification date.
- Smart Header: For C# scripts, it automatically detects and displays the class type (MonoBehaviour, ScriptableObject, etc.) for immediate context.
- Quick Actions Toolbar: A handy toolbar to open the file in your external IDE, ping it in the project view, or copy its full path/content to your clipboard with a single click.
- Customizable View: Easily adjust the font size, preview area height, and toggle line numbers to fit your workflow.
Supported Formats
- C# (.cs)
- JSON (.json)
- XML (.xml)
- YAML (.yaml, .yml)
- Markdown (.md)
The asset is free & open-source.
https://github.com/Alaxxxx/CodePreview
Price $0.00
Vi - Easy GPU Instancer by Vida
- Unity version: 2020.3+
- Supported Render Pipelines: Built-in, URP, HDRP
- Platforms: Android, iOS, PC, WebGL, VR, Console
- Codebase: C# (with HLSL compute shaders included)
- Core Features:
GPU instancing for prefabs & meshes
Frustum & distance culling
LOD support
Runtime add/remove instances
Async GPU buffer updates
Example scenes for grass, crowd simulation, and projectiles - Full source code + documentation included
This package delivers a powerful yet easy-to-use GPU Instancing system designed to handle massive amounts of objects on screen.
- Massive Performance Boost: Draw thousands of objects in a single batch call with minimal CPU overhead.
- Seamless Integration: Plug-and-play support with any prefab or mesh.
- Dynamic Updates: Supports transform updates, culling, and LODs without breaking batching.
- Cross-Platform Ready: Works on Desktop, Mobile, VR, and Console.
- Scalable: Whether it’s rendering grass, trees, bullets, or units — the system adapts.
Ideal for open world games, strategy games, or any project requiring high-performance rendering at scale.
Price $4.99