Arctic Sea Ice / 2D Landscape by DenielHast
Asset with status "Simple BG" - background with minimal details that is great for simple/minimalistic projects.
Basic Asset Details:
- 6 landscape layers;
- 10 sprite objects;
- snow particle systems;
- reflection in water;
- image resolution HD - 2K, .PNG format;
- easy scene setting;
- high quality sprite layers;
- scripts with random environment generation and parallax.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $5.99
Ocean Island / 2D Landscape by DenielHast
Asset with status "Simple BG" - a background with minimal details that is great for simple/minimalistic projects.
Basic Asset Details:
- 7 environment layers;
- 15 sprite objects;
- seamless environment sprites;
- sun glow effect;
- water reflection;
- image resolution HD - 2K, .PNG format (scenes up to 4K without loss of quality);
- easy scene setting;
- high quality sprite layers;
- scripts with random environment generation and parallax.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $5.99
Night Mountains 2D by DenielHast
Asset with status "Simple BG" - background with minimal details that is great for simple/minimalistic projects.
Basic Asset Details:
- 5 landscape layers;
- 10 sprite objects;
- soft color in the scene;
- clouds animation;
- image resolution HD - 2K, .PNG format;
- easy scene setting;
- high quality sprite layers;
- scripts with random environment generation and parallax.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $5.99
The Infected by EksisV
Full 3D Character: A 3D model to create a unique design effect for your game.
Universal design: The model is intended for use in various artistic contexts and is universal.
- Blendshapes
Number of Unique Meshes: 1
Vertex Count: 40.146
Collision: (Yes)
LODs: (No)
Number of LODs: -
Rigged: (Yes)
Rigged to Humanoid Skeleton: (Yes)
Number of Characters: 1
Vertex Counts of Characters: 40.146
Animated: (No)
Number of Animations: -
Animation Types (Root Motion/In-place): -
Number of Materials: 17
Number of Textures: 58
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
The Infected game character for Horror games
🔎 Polycount
The Infected🔹 Faces 33.333 🔹 Tris 66.666 🔹 Verts 40.146
A humanoid RIG with extra bones.
Rig is based on an humanoid skeleton. It has the same names as humanoid skeleton. To animate the face, I use additional bones for both eyes and for the jaw.
On the preview, you can see all the content of the model (blendshapes)
A unique character, The Infected, specially created for your game, designed to be versatile for the modern game.
3d model of a realistic character of a The Infected creature.
This model has 3 skin skins, 2 clothing skins, 2 eyes skins
The model supports all blendshapes, and their presentation is provided in the video preview.
The Infected has different PBR textures.
- 58 textures all 4096
- 17 materials
📘 Main Advantages
📌 Low-poly
📌 Fully Rigged
📌 Blendshapes
Price $49.99
Venice, Lagoon Town – Tileset for side scroller platform by Pietrus
- Pixel Art Style: 16x16 base grid
- File Count: 52 ca. total files
- Resolution Range:
• Sprites & Tiles: from 36×26 px up to 187×560 px (sailboat)
• Backgrounds: 1728×192 px - Animation Type: frame-by-frame (no skeletal rig)
- Vector/Pixel: Pixel-based
Character
- Cerusic/Player (7 animations)
- Good Bird (1 animation)
- Evil Rat + variant (2 animations each)
- Evil Seagull (2 animations)
Animation (23 total)
- (Frame-by-frame animated sprites)
Tilemaps (13 total):
- 1 pier
- 1 house interior
- 3 house exteriors
- 9 town exterior variations
Objects (Static & Animated):
- Boxes, forniture, cages, boats, torches, flags, algae, spikes, doors, market booths, etc.
- UI & Pickups: life containers, keys, leaves, life pickups
- Animated Props: torch, algae, flags...
Backgrounds: 2 for layered parallax
Unity Package Dependencies
This asset makes use of the following Unity packages (optional but recommended for full functionality):
- `com.unity.2d.animation`
- `com.unity.2d.pixel-perfect`
- `com.unity.2d.aseprite`
All dependencies are available for free through Unity’s Package Manager. These packages are not required to use the static images, only for advanced animation workflows and pixel-perfect rendering.
This 2D pixel-art asset pack is designed for side-scroller platformer and adventure games, especially those with a dark or moody atmosphere. The content includes characters, tilemaps, props, UI elements, and parallax backgrounds inspired by a lagoon city setting.
All assets are pixel-based and ready to use out of the box — no additional packages or dependencies required.
Designed for lateral 2D projects. Not intended for top-down, isometric, or 3D pipelines.
Price $15.00
Horror Ambiences Sound Effects Pack by HoveAudio
File type: WAV
Sample rate: 48kHz
Bit depth: 24bit
Loopable: Yes
Stereo
Looking for some bone chilling ambiences to add to your horror game? Well look no further. This pack consists of 20 high quality, highly unsettling horror ambiences. Guaranteed to immerse your player and bring your game to life (or maybe death?).
All sounds in this pack loop seamlessly and come with wet and dry versions. Allowing you to customize with your own reverb if you so choose.
Find a demo of this product HERE
Included in this pack:
20 Horror Ambiences
20 Dry Horror Ambiences (no reverb)
Find the complete asset list HERE
Price $4.99
Scifi Cyber Shader's for Props by SR Studios Kerala
- Materials count : 20+
- Material(s) type : Custom material (Made with Shadergraph v12)
- Theme : Sci-fi, Cyber, Technology, Futuristic
- Seamless tileable textures : YES
- Animated Shaders : Yes
- Customizable : YES (Customizable Color, Tile, Animation speed.etc)
- Prefab Included : 100+ (Drone, Cube, Plane, Cyllinder with applied material's)
- Texture Size (Used for Shader) : 2048 x 2048(.PNG)
- Shadergraph version - 12.1.11
- Built in support : Yes
This pack contains High quality Sci-fi Cyber shader's for 3D Props and characters.Animated shaders with customizable properties.Apply the materials to your 3D mesh that have an unwrapped UV.Best fit for Scifi, Apocalyptic and Futuristic Game models. You can use this asset for both commercial and non-commercial projects
Similar assets on our page : 100+ Scifi Cyber Shader and props, Sci-fi Flying Props.
Why This Asset Stands Out from Other Packs?
Includes a wider variety of unique materials, offers greater control over shader properties, and features a well-organized folder structure for easy integration into your own models.
Note: The materials and shaders are highly customizable, allowing you to create unlimited Sci-fi Cyber shader variations by tweaking material properties.For quick results, the pack includes 20+ ready-made Cyber shader materials.
Built with Shader Graph and supports the Built-in Render Pipeline.
Technical Details:-
- Materials count : 20+
- Material(s) type : Custom material (Made with Shadergraph v12)
- Theme : Sci-fi, Cyber, Technology, Futuristic
- Seamless tileable textures : YES
- Animated Shaders : Yes
- Customizable : YES (Customizable Color, Tile, Animation speed.etc)
- Prefab Included : 100+ (Drone, Cube, Plane, Cyllinder with applied material's)
- Texture Size (Used for Shader) : 2048 x 2048(.PNG)
- Shadergraph version - 12.1.11
- Built in support : Yes
Features:-
- Fully Customizable Shader Materials : Create unlimited styles by adjusting material settings
- High quality Cyber Sci-fi Shaders/Materials
- Seamless tileable textures
- "Drone" 3D model included
- Best fit for Futuristic and Scifi Game worlds/models
- Apply materials to your own models
- Included many basic Prefab variations
- Mobile, AR supported
- All nodes, materials and textures are appropriately named.
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink.
How to use:-
Simply drag and drop the Materials/prefab to your Scene/Mesh and use it.
Shaders/Materials Properties :
Pattern 1 : Customizable black-and-white texture input as the base layer.
Color A & B : Color A fills the white areas of the texture.Color B fills the black areas of the texture.
Pattern2 : Optional overlay textures (Ideal for adding extra details like grids, symbols, or sci-fi overlays.)
Normal map : Simulates surface bumpiness and detail without adding extra geometry.
Contain Metallic Roughness maps slots.
Animation X & Y : For Texture scrolling animations.Set both to 0 for no animation. Both Pattern1 & Pattern2 have animation.
Emission Color : Pattern2 Emission with customizable color.
❓ Frequently Asked Questions:
Q: Can I apply these shaders to my own 3D mesh?
A: Yes, you can easily assign the materials to any custom mesh in your project.
Q: Can I edit the animation speed and direction of the moving patterns?
A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.
Q: Can I create new shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.
..................................................................................
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
ProtoVoice - RPG Characters by Goblin-Games.fr
44Khz 32bits Audio wav files
Samples created using ElevenLab IA.
Edited, Normalized and fixed in Audacy
Sounds categories :
- Combat
- Encounters
- Exhaust
- Fail
- Goods
- Health
- Inventory
- Observation
- Quest
- Success
- Talking
Bring your RPG projects to life with ProtoVoice with :
- Female Priest
- Male Priest
- Female Wizard
- Male Wizard
- Female Warrior
- Male Warrior
a high-quality voice pack crafted specifically for a devout and powerful female priest character. This pack includes 329 professionally recorded and edited voice lines, organized into essential gameplay.
categories: Combat, Encounters, Exhaust, Fail, Goods, Health, Inventory, Observation, Quest, Success, and Talking. Whether your character is invoking a sacred rite, responding to unexpected events, offering healing, completing a divine mission, or simply engaging with the world, this pack delivers a wide emotional and contextual range to suit every moment.
Price $15.90
Stylized Projectile FX Kit Vol.1 by Critical VFX
- 51 prefabs total
- 3 types of projectile effects
- 1 casting effect set
- 1 hit effect set
- 1 fade-out effect set
- This package includes 56 textures, all in 1024×1024 resolution.
- Designed for stylized/anime fantasy games
- Supports URP (Unity 2021.3+)
- Includes demo scene and video preview
This VFX kit includes 3 sets of projectile effects, 1 set of casting effects, 1 set of projectile hit effects, and 1 set of projectile fade-out effects — a total of 51 prefabs. A demo scene and a video preview are provided for easy integration. All effects are unified with built-in splash shaders to ensure consistency across various scenarios.
Price $30.00
WebPontis: Easy WebGL & WebGPU Integration by IEVO
- Supports WebGL and WebGPU builds
- Two-way communication between Unity and Web (HTML/JavaScript)
- Typed event system
- Easy integration with just one MonoBehaviour
- Built-in support for: window.dispatchEvent, window.postMessage, window.parent.postMessage
- Includes runtime logging and debugging tools
- Supports same-origin and cross-origin messaging (configurable origins)
WebPontis – the bridge between Unity and the Web.
It provides a robust event-based communication system that works in both WebGL and WebGPU builds, allowing Unity to exchange messages with HTML elements, JavaScript code, iframes, or even external browser extensions.
The system is fully customizable, supports multiple message channels (postMessage, dispatchEvent, iframe messaging), and is compatible with multi-frame setups.
Integration is straightforward - just add a single MonoBehaviour or call one line of code. Everything else is handled automatically, including message parsing, type conversion, and dispatch logic.
Documentation: https://ievo.games/WebPontis/Downloads/WebPontis.pdf
Examples: https://ievo.games/WebPontis/Examples
*“WebPontis” (Latin-inspired): WebBridge — a link between Unity and the Web.
Price $25.00
Cartoon Characters_Japanese style6 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:2
Rigging:Yes
Other Japanese cartoon resource packs
Cartoon Characters_Japanese style
Cartoon Characters_Japanese style2
Cartoon Characters_Japanese style3
Cartoon Characters_Japanese style4
More exciting cartoon resource packs
Characters (x2)
Kurokawa,Mrs Gardenia
texture size:1024 x 1024
Number of texture map:Kurokawa(1),Mrs Gardenia(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Kurokawa: 14028 triangles
Mrs Gardenia: 6963 triangles
Rigging:Yes
Animations
Kurokawa:
Kurokawa_appear
Kurokawa_attack
Kurokawa_attack2
Kurokawa_attack3
Kurokawa_dead
Kurokawa_display
Kurokawa_hit
Kurokawa_idle
Kurokawa_run
Kurokawa_skill
Kurokawa_walk
Mrs Gardenia:
Mrs Gardenia_appear
Mrs Gardenia_attack
Mrs Gardenia_dead
Mrs Gardenia_display
Mrs Gardenia_hit
Mrs Gardenia_idle
Mrs Gardenia_idle2
Mrs Gardenia_run
Mrs Gardenia_skill
Mrs Gardenia_walk
Price $24.99
Modular Gacha System by TBOXFINN
Tboxfinn Modular Gacha System is a fully modular and customizable gacha system for Unity, designed for developers who want to integrate polished reward mechanics such as loot boxes, character pulls, or summon systems into their games.
This asset offers a clean, scalable approach with built-in support for rate-up rewards, soft pity mechanics, guaranteed pulls after a number of attempts, and structured reward pools based on rarity. It’s perfect for card battlers, RPGs, collection games, or any project that uses randomized rewards.
With editable parameters directly in the Inspector, you can tweak pull rates, reward sets, rarity distribution, and more — no coding required. The system includes prefabs and components for spawning, tracking, and visualizing rewards, making it fast to prototype and easy to extend.
Key Features:
✔ Modular gacha system – Easy to plug into any Unity project
✔ Rate-up and soft pity support – Boost rare reward chances over time
✔ Guaranteed pulls – Ensure legendary rewards after a set number of tries
✔ Multi-pull support – Perform multiple draws at once
✔ Organized by rarity – Separate reward pools for Common to Legendary tiers
✔ Fully customizable – Control spawn positions, rates, and visuals
✔ Designed for scalability – Ideal for mobile and desktop games alike
Whether you're building a turn-based RPG or a collectible-driven experience, this system gives you a solid foundation to create exciting, replayable gacha mechanics.
Price $45.00
Ground Debris Pack – Dirt, Rubble, Rocks, Planks & Pavers by Procedural
Number of textures:39
Texture dimensions:4K albedo, 2K Normal and AO
Number of meshes: 53
Number of prefabs: 19
Rigging: Yes/No
UV mapping: Yes
LOD information: 3 LODs
Materials : 15 PBR materials
A versatile collection of ground clutter assets designed to enhance realism in your environments. This pack includes a variety of modular debris pieces, ideal for detailing paths, ruins, construction sites, or natural scenes.
🌨️ Note:
A snow variant of this pack is featured in Mysterious Snowy Mountain Town Ruins (Modular)— be sure to check it out!
Please note: this pack includes only the debris assets. Buildings and other props shown in screenshots are for demonstration purposes only. Snow materials are not included.
📦 Contents:
- Mesh-based ground dirt patches
- Scattered rock debris & rubble
- Broken wooden planks
- Dislodged paver stones
- Debris piles designed to fit 90° and 180° wall angles—no spillover outside building boundaries
- Seamless blending for terrain or modular level design
🛠️ Technical Info:
- 19 drag-and-drop, game-ready prefabs
- Optimized meshes for performance
- PBR materials included
Price $15.00
NOPE-PRO | Fastest Railway-Oriented Programming with Visual Debugger by NBeyond
💬Discord | 💻WebSite | 📔Documentation
📋 Requirements:
- Unity 2021.3 LTS or higher
- Support Any OS, IL2CPP Build
⚡ Performance:
- Zero heap allocations in release builds
- Struct-based design for minimal memory overhead
- Conditional compilation for debug features
- Optimized for mobile and console development
🔗 Fully Supports:
- UniTask - For advanced async operations (install separately)
- Unity 6+ - For native Awaitable support
💬Discord | 💻WebSite | 📔Documentation
Transform your Unity development with NOPE-PRO, the ultimate Railway-Oriented Programming, Functional Programming library that eliminates exceptions and null reference errors while providing powerful visual debugging capabilities.
🚂 What is Railway-Oriented Programming?
Railway-Oriented Programming treats your code like a railway system with success and failure tracks. Operations either continue on the success track or switch to the failure track, making error handling explicit and composable.
⚡ Key Features:
- Result<T, E> Types - Explicit error handling without exceptions
- Maybe<T> for Null Safety - Eliminate NullReferenceException forever
- Visual Flow Debugger - See your code execution in real-time with F9 overlay
- Async/Await Integration - Seamless UniTask and Unity Awaitable support
- Zero Runtime Overhead - Struct-based design with minimal performance impact
- Complete Documentation - Comprehensive guides, tutorials, and API reference
🎯 Perfect For:
- Complex validation chains
- Multi-step data processing workflows
- Network operations with proper error handling
- File I/O and serialization operations
- Any code where failures are expected and need to be handled gracefully
🔧 Easy Setup:
- Install NOPE-PRO
- Go to Window → NOPE PRO → Settings
- Enable Visual Debugging
- Start building robust applications!
🎮 Real-World Ready:
NOPE-PRO has been battle-tested in professional game development environments. It's designed by experts for developers who demand reliability and maintainability.
📚 Comprehensive Learning Resources:
- Step-by-step tutorials
- Migration guides from traditional error handling
- Best practices documentation
- Complete API reference
- Visual debugging guides
🚀 Transform Your Codebase:
Stop fighting with NullReferenceExceptions and unpredictable error handling. Join the Railway-Oriented Programming revolution and build Unity applications that are robust, maintainable, and a joy to work with.
Price $49.99
Cosmic_Retro_Station_Props_1_FREE by PolyNest
Number of textures: 1
Texture dimensions: 8x8
Minimum polygon count: 58 tris
Maximum polygon count 1012 tris
Number of meshes/prefabs: 8
Colliders already configured on all meshes for immediate use
Rigging: No
Types of materials and texture maps (e.g., PBR): png
Get a free taste of the Cosmic Retro Station Props pack!
This sample includes 8 stylized low-poly sci-fi props: a command console, med cabinet, chair, monitor, and more. Great for quick prototyping, worldbuilding, and isometric or VR/AR games.
🚀 Want all 48 models?
Get the full pack here: https://u3d.as/3yuG
✦ Features:
- 8 unique retro station props
- Clean low-poly style
- Single texture (8×8 px PNG) & material
- Prefab & FBX formats included
- Optimized for URP (HDRP & Built-in supported)
✦ Use it in:
- Sci-fi interiors or med bays
- Isometric & top-down projects
- VR / AR experiences
- Mobile or indie games
- Prototyping space stations & control rooms
Price $0.00
Outline Engine by SHADERGEAR
TRY ONLINE DEMO • READ DOCS • ASK A QUESTION • JOIN DISCORD
Outline Engine is an innovative outline shader that utilizes an extremely fast flooding algorithm to draw beautiful outlines around any object. It's easy to use, customizable and can be set up in minutes! Use it to improve visual clarity, distinguish interactable objects, boost game feel or as an aesthetic choice.
FUNDAMENTALLY DIFFERENT
• Draw outlines that look great around any object, even with hard edges.
• Get started quickly with a straightforward and user-friendly interface.
• Create both thin and wide outlines with little performance impact.
EXCEPTIONALLY CUSTOMIZABLE
• Style outlines with colors and custom textures.
• Adjust outline softness using a configurable parameter.
• Generate outlines for both meshes and sprites.
• Create see-through effects using occlusion parameters.
• Control outlines via C# scripts using a simple API.
• Draw configurable overlays on top of objects.
BUILT FOR THE FUTURE
• Create beautiful outlines across several supported platforms.
• Get started in minutes with simple, step-by-step guides.
• Take advantage of the new RenderGraph system for optimized rendering.
Learn More
Check out the online documentation for detailed information on features and compatibility.
Got Questions?
Feel free to reach out with any questions, either before or after making your purchase, by sending an email to hello@shadergear.com.
SHADERGEAR. Developed in the European Union.
Price $30.00
LPEnviroment - Optimized Tree Shaders by denog
Shading of tree top is simulated as attenuation of sun rays trough an ellipsoid with configurable flat density.
Once outside range of cast shadow, LPEnviroment shaders will apply own self shading, that imitates result produced by cast shading.
Built-in pipeline shaders are compatible with Unity 2019.2
HDRP shader is implemented as a shader graph. Wind module is a separate subgraph, allowing usage in other shaders. Since URP and built-in shader do not support light transmission on cutout variants, remaining shaders are implemented in HLSL.
Wind simulation and most of shading functions are separated into a separate module, which can also be included and used in other shaders.
This package features collection of four optimized tree shaders for all three render pipelines. Performance is only 3-10% below basic lit shaders both on CPU and GPU side.
Shaders provide wind simulation without any additional vertex data requirements, and shading and lighting features, such as volume-based shading, high-fidelity imitation of self-shading when outside of range of cast shadows and light transmission.
Asset uses textures and shader sources under MIT, Unity Companion License and CC0 licenses; see Third-Party Notices.txt
Textures table_mountain_1_puresky_2k.exr, CliffAlbedoSpecular.psd, GrassHillAlbedo.psd, GrassRockyAlbedo.psd, Grass.png are third-party assets.
Textures maskHDRP.png, mask.png, bark_apple_01b.png, bark_cherry_01b.png, leaves_apple_01.png, leaves_cherry_01.png are original work.
perlin64_4c.png is computer-generated.
Price $0.00
TerrainToFbx by Dream Builder
Convert Unity native terrain to an exportable FBX model,Preserve details such as terrain height map, vegetation, and texture maps
Convert Unity native terrain to an exportable FBX model
Preserve details such as terrain height map, vegetation, and texture maps
Provide a visual editor window that supports one click export
Customizable parameters such as grid accuracy and coordinate system conversion
instructions
Open the tool: Tool>TerrainToFbx
Select terrain objects in the scene and automatically recognize terrain information
Configuration parameters:
Export Path: Model export path (recommended to use the path within the project)
Mesh Resolution: Mesh precision (smaller values result in finer accuracy)
Include Vegetation: Export vegetation or not
Coordinate System: Adapt to the target software coordinate system (Unity/Blender/Maya)
Click on Export to FBX to complete the export process
Price $29.90
Pastel Shader by Neko Legends
🛠 Technical Details
Tested and created with Unity 6 URP.
This shader is best suited for users who have experience with 3D modeling or are comfortable adjusting UV maps and retexturing models to reduce visible seams. A UV map is like a flattened blueprint of a 3D model, similar to unwrapping a gift box to lay its surface flat so you can paint or apply a texture to it. The "U" and "V" are just the 2D coordinates (like X and Y on a flat image) that tell the shader where to place the texture on the 3D model. If the UV map isn’t clean or well-organized, you might see visible seams or stretching, especially at higher distortion settings in this shader.
Altough this shader looks cool, it isn’t beginner-friendly for 3D modeling tasks because poorly arranged UV maps can lead to noticeable texture issues. However, if you’re only using it for simpler applications, like adding paintings or graffiti to flat surfaces (like a wall), you can likely get good results without worrying too much about UV mapping.
🔧 Shader Properties – Neko Legends / Pastel
Texture Maps
- _BaseMap — The main texture applied to the model’s surface (2D texture).
- _MaskTex — Optional mask texture to control where the pastel effect is applied (2D texture).
- _NoiseTex — Grayscale noise texture used to distort strokes and add painterly variation (2D texture).
Color Settings
- _BaseColor — Multiplier for the base texture color (Color).
- _Saturation (Range 0–2) — Adjusts the intensity of colors (higher = more saturated).
- _Brightness (Range 0–5) — Brightens or darkens the overall output.
- _Contrast (Range 0–2) — Sharpens or softens the tonal difference in the final image.
Distortion Settings
- _DistortionScale (Range 0–0.1) — Controls the strength of the distortion effect that mimics brush strokes.
- _DistortionAngle (Range 0–360) — Rotates the direction of distortion, allowing for artistic stroke variation.
- _NoiseRotation (Range 0–360) — Rotates the noise texture itself for finer control of the distortion pattern.
- _InvertNoise — Toggles the inversion of the grayscale noise pattern (0 = normal, 1 = inverted).
Edge Detection (Hidden / Debug)
- _EdgeIntensity (Range 0–5) — Controls the visibility of UV seam-based edge detection (for debug and advanced blending).
- _EdgeColor — Color used to blend or mask edges when UV seams are detected.
🖼 Painting Textures are 2048x2048
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
🎮 Check out the live web demo here
🎁 Bundle Deal: This package is included in the Neko Legends - 3D & VFX Starter Bundle.
The Pastel Shader is a more stylized and fine-grained effect than my Painterly Shader, offering greater control over stroke style and surface texture. However, it's less forgiving—your 3D models must have clean UVs.
To help you see the importance of clean UV maps, I've included an example scene (Demo_SeamDebug) that shows the difference between well-made and poorly made UVs when using this shader. The accompanying SeamDebug shader is included in the Shared Assets folder as a utility.
✨ Features – Neko Legends / Pastel Shader 🎨
🎨 Stylized Pastel Look
Transforms any texture into a soft, hand-painted pastel aesthetic in real time.
🖼️ Custom Canvas Effects
Works on any model or material—great for creating painted, dreamy surfaces.
🖌️ Mask Support
Use a mask texture to control exactly where the effect appears.
🌫️ Noise-Based Distortion
Adds subtle softness using grayscale noise textures for natural brushy distortion.
🔄 Dynamic Controls
Adjust saturation, brightness, and contrast directly from the material.
🌪️ Rotation & Angle Tweaks
Control distortion angle and noise rotation for a personalized painting style.
🔁 Invert Noise Option
Flip the grayscale noise to vary your pastel stroke pattern.
🧵 Seam Blending (Hidden Debug)
Hidden edge detection controls allow for advanced blending at UV seams.
🎛️ Tweakable Strength
Fine-tune the pastel strength to balance clarity and softness.
⚡ Real-Time Performance
Optimized for real-time rendering on URP with minimal performance cost.
🖼️ 22 Unique Canvas Surfaces
Includes a collection of canvas-style base textures for instant variety and inspiration.
🏺 Bonus 3D Vase Model
A beautifully crafted vase model with 13 texture variations, perfect for showcasing the shader.
📦 Dependencies
To experience this asset as intended as shown in the video and web demos, you’ll need the following assets from the Neko Legends collection:
- Contains core demo GUI, reusable scripts, and shared 3D models and textures across all Neko Legends assets. The SeamDebug scene also relies on the shader provided in this package.
✅ [Neko Legends - Anime Cel Shader] is not required for this shader to work, but it is used in the Shared Assets URP scenes. Without it, materials in those scenes will appear pink, which would cause this asset submission to fail.
🎵 Music is included in this scene.
Price $19.00
Female Adventure Character Pack 1 by ppplux8
Rigged: Yes
Number of characters: 3
Number of Skins: 3 - Stylized Female Adventure 2
Number of Skins: 3 - Stylized Female Adventure 3
Number of Skins: 3 - Stylized Female Adventure 4
Character Stylized Female Adventure 2
Vertex counts of characters: 12382 - for Character
Number of Materials and Material Instances: 3 skins included in this pack. 2 Texture sets for each skin. 6 Materials Total
Number of Textures: 24 for Character
Character Stylized Female Adventure 3
Vertex counts of characters: 12484 - for Character
Number of Materials and Material Instances: 3 skins included in this pack. 2 Texture sets for each skin. 6 Materials Total
Number of Textures: 18 for Character
Character Stylized Female Adventure 4
Vertex counts of characters: 15262 - for Character
Number of Materials and Material Instances: 3 skins included in this pack. 2 Texture sets for each skin. 6 Materials Total
Number of Textures: 21 for Character
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
video animation demo preview
Stylized Female Adventure 2 - Link
Stylized Female Adventure 3 - Link
Stylized Female Adventure 4 - Link
!!! ATTENTION !!! - The animation presented in the video is not included in the asset pack "Stylized Female Adventure Character Pack 1". This video was made solely to demonstrate the ability to animation.
ONLY default unity shader
NO HDRP \ URP
The images are rendered in Marmoset 4 and UE4
Game low-poly Female Adventure Character Pack 1
Made for UNITY.
The character has PBR 4k textures
Technical details:
tris 23514, verts 12382. For Character - Stylized Female Adventure 2 - link
3 skins included in this pack.
Technical details:
tris 24160, verts 12484. For character - Stylized Female Adventure 3 - link
3 skins included in this pack.
Technical details:
tris 29938, verts 15262. For Character - Stylized Female Adventure 4 - link
3 skins included in this pack.
2 Texture sets for each skin. - Stylized Female Adventure 2
3 skins included in this pack.
2 Texture sets for each skin. - Stylized Female Adventure 3
3 skins included in this pack.
2 Texture sets for each skin. - Stylized Female Adventure 4
Rigged.
PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo,
occlusion.
Price $109.99