Casual Music - Whimsical Village by CineWave Audio
Number of Audio Wavs: 50
Audio file types: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Step into the cheerful heart of a cozy countryside with Whimsical Village, a delightful music collection designed to fill your casual games with warmth, charm, and happiness. Perfect for casual, farming, and life-sim games that radiate warmth, joy, and story-driven adventures.
Tracklist:
00:00 Breezy Fields
00:25 Chirp and Chatter
00:50 Dancing Meadows
01:15 Dewy Pathways
01:40 Festive Cheer
02:05 Lantern Lights
02:30 Morning Stroll
02:55 Songs of the Village
03:20 Twilight Glow
03:45 Village Fair
04:10 Music Stingers
What’s Inside:
- 10 Unique Tracks – Ideal for intros, menus, and calm moments.
- 20 Loop Tracks – Includes both long and short loops for seamless integration.
- 20 Music Stingers – Bright, charming cues for rewards, transitions, and achievements.
Perfect For:
- Casual & Cozy Games.
- Farming & Life Sim Games.
- Village or Town Adventures.
- Mobile & Relaxing Puzzle Games.
- Menus, Rewards, & UI Transitions.
Bring a smile to your world with lighthearted melodies, soft instrumentals, and a touch of everyday magic.
👉 Add Whimsical Village to your project today and let your game feel warm, friendly, and alive!
Price $79.99
Puzzle Music - Whimsical Wonders by CineWave Audio
Number of Audio Wavs: 50
Audio file types: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Enter a world of cheerful curiosity with Whimsical Wonders, where every track bounces with charm, color, and fun. Perfect for puzzle, casual, and family-friendly adventures.
Tracklist:
00:00 Bouncing Bubbles
00:25 Bubble Pop Parade
00:50 Button Mash Madness
01:15 Clickity Chaos
01:40 Clockwork Curiosities
02:05 Dizzy Delights
02:30 Furry Logic
02:55 Puzzle Paws
03:20 Tinkering Trinkets
03:45 Wondrous Whirl
04:10 Music Stingers
What’s Inside:
- 10 Unique Tracks – Great for menus, intros, and special moments.
- 20 Loop Tracks – Includes both long and short loops for seamless integration.
- 20 Music Stingers – Quick, fun cues for rewards, transitions, and playful effects.
Perfect For:
- Puzzle & Casual Games.
- Cute & Whimsical Adventures.
- Mobile & Browser Games.
- Family-Friendly & Cartoon Themes.
- Reward Moments & UI Transitions.
Bring joy and imagination to your game with upbeat tunes that sparkle with playful charm and curiosity.
👉 Add Whimsical Wonders to your collection today and let your puzzles dance with delight!
Price $69.99
3D Cutie Desserts by KamiChan
Number of textures: 1 per object
Texture dimensions: 1024x1024
Polygon count of:
- BiscuitBee: 2,6k
- DangoAnimals: 3,8k
- DonutFrog: 3,6k
- PancakeCat: 3k
- CakeRabbit: 4,2k
Rigging: No
UV mapping: Yes
🍰 Cute Dessert Props Pack – Hand-Painted Stylized Sweets 🍩
Add a touch of sweetness to your scenes with this adorable pack of 5 hand-painted dessert props! Perfect for cozy games, casual environments, simulators, or VR experiences with a warm and charming aesthetic.
🧁 Included props:
- CakeRabbit: A strawberry and cream cake with a cute bunny theme.
- PancakeCat: Two fluffy pancakes with butter and cream filling, featuring a cat design.
- DonutFrog: A froggy donut with colorful sprinkles and glossy frosting.
- DangoAnimals: Three animal-themed dango balls, each with a unique expression.
- BiscuitBee: A lemon and chocolate sponge sandwich with a lovely bee theme.
🎨 Features:
- Hand-painted textures, perfect for cartoon or stylized art styles.
- Designed to look best with Unity’s Unlit Shader.
- Clean, optimized models suitable for real-time projects.
💡 Ideal for:
- Cozy or casual games.
- VR/AR experiences with cute aesthetics.
- Stylized prototypes or visual demos.
Price $0.00
Randomized Dungeon Generator by Obsessive Games
Core Features:
- Procedural dungeon generation from modular room & corridor prefabs
- Fully configurable ScriptableObject-driven dungeon profiles
- Randomized enemy & loot placement based on difficulty settings
- Support for multiple objectives per run
- Multi-floor dungeon generation with transitions
- Seed-based repeatable or fully random layouts
- Adjustable size, density, and theme controls
- Easy integration with quest, loot, and combat systems
Workflow Overview:
- Setup — Drag the included DungeonGenerator prefab into your scene.
- Profile Creation — Create and configure a DungeonProfileSO with rooms, loot tables, enemy types, and objectives.
- Generation — Call DungeonGenerator.GenerateDungeon(profile) from code or a UI button.
- Population — The system automatically places loot and enemies per your profile settings.
- Integration — Hook into your quest system to track dungeon objectives.
Package Includes:
- Dungeon generation scripts & prefabs
- Example room and corridor prefabs
- Sample dungeon profiles for quick testing
- Example integration hooks for quests, loot, and combat
- Full API documentation & usage guide
Compatibility:
- Unity 2021.3 LTS or newer
- Supports both 2D and 3D projects
- Works in URP, HDRP, and Built-in pipelines
ObsessiveTools: Randomized Dungeon Generator is a complete procedural level generation framework for Unity, designed to make building replayable dungeon maps effortless.
Whether you’re creating a roguelike, ARPG, or adventure game, this system generates unique floor plans every run using modular room, corridor, and feature prefabs. It populates them with enemies, loot, and objectives according to fully designer-friendly ScriptableObject dungeon profiles — no coding required.
Easily control the size, density, theme, and difficulty of your dungeons. Generate multi-floor layouts with staircases or portals, spawn loot and enemy encounters, and assign objectives such as “Defeat the Boss” or “Collect Relics”. With seed-based generation, you can either produce repeatable layouts for testing or embrace full randomness for ultimate replay value.
The system is integration-ready, working seamlessly with quest, loot, and combat frameworks, making it ideal for games that need fast, varied, and scalable procedural content.
Price $24.99
Pumpkinhead Scarecrow by Njordmund
Number of textures 15
Texture dimensions 4096
Maximum polygon count 11362
Number of meshes/prefabs 3
Rigging: Yes
Animation count 25
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, horror, etc.
BUILTIN SHADER
URP SHADER
HDRP SHADER
Textures:
4K PBR Textures(tga)
6 materials
15 textures
Animations:
Model contains 25 animations:
atack(x5)
walk(x4)
jog(x4)
rage
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 11362
Faces: 9743
Tris: 19130
Price $49.99
Fog Of War Overlay by Nullsynk Soft
It has been optimized to handle large scene areas and many vision sources efficiently, maintaining stable performance across wide environments.
- Customize fog colors for each state: Visible, Explored, and Unexplored
- Control blur strength and smoothness of visible edges
- Dynamically add or remove vision sources and adjust their radius via code
- Designed specifically for Orthographic Cameras
- Optimized for fast real-time updates
Price $9.99
Automation Toolkit — Auto Binder & Script Generator For Unity by CoreBit_Studio
Automation Toolkit — Auto Binder & Script Generator For Unity is a powerful editor extension designed to automate the tedious process of binding Unity components and objects. It works directly in the Unity Editor, letting you quickly assign references based on naming rules and your project hierarchy.
What Automation Toolkit Can Do
Core Features
- Automatic Field Binding: Instantly connect serialized fields in your scripts to matching GameObjects or components in the scene.
- Multiple Naming Rules: Create and manage multiple naming rule configurations to match different coding styles and project conventions.
- Automatic Script Generation: Analyze your GameObject hierarchy and Automation Toolkit will automatically create a complete C# script with all necessary fields. The script is generated according to your naming rules and ready for binding.
- Custom Naming Rules: Define rules for prefixes, suffixes, symbols, and numbers to match fields to objects automatically.
- Safe Mode: Avoid overwriting already assigned references to prevent accidental changes.
- Skip Fields List: Exclude specific fields from auto-binding for finer control.
- Preview Panel: Test your naming rules in real-time before applying them.
- Nested Arrays and Lists Support: Auto-bind arrays or lists of components, including nested serializable classes.
- Binding Summary: Review which fields were successfully bound and which need manual attention.
New Powerful Features
Rule Management System
Create, save, and manage multiple naming rule configurations:
- Different rules for different projects
- Quick switching between rule sets
- Export and import rules for team sharing
Script Generation Mode
Fully automated script creation:
- Select a GameObject in the hierarchy
- Automation Toolkit analyzes all child objects and components
- Automatically generates a C# script with properly named fields
- Fields are automatically serialized and ready for binding
- Supports Button, Image, Text, Transform, and all Unity components
- Works with arrays and lists for complex structures
- Save hours of time writing boilerplate code
Why Choose Automation Toolkit?
Automation Toolkit matches script fields with scene objects using customizable naming rules, ensuring fast and accurate bindings.
✨ Benefits:
- Reduces repetitive manual assignment of components
- Saves time and improves workflow efficiency
- Works with both simple scripts and complex nested structures
- Adapts to your team's coding standards with multiple rule sets
- Completely eliminates the need to manually write binding scripts
- Perfect for UI systems, menus, and complex prefabs
Stop wasting time manually dragging references and writing binding code — let Automation Toolkit handle it for you.
Your Unity workflow just became faster, smarter, and more productive!
Note: SceneDeck is fully compatible with Unity 6 and optimized for it. Compatibility with older Unity versions, like 2021, may be limited.
Price $17.99
Fantasy Card Game Music Loop & SFX Pack by Golem Kin Games
- Technical Details:
- Audio Format: WAV (uncompressed)
- Quality: 96kHz/24-bit (SFX), 48kHz/24-bit (music)
- File Lengths: 1 second to 1 minute 43 seconds
- Optimized for Unity and all major audio middleware
The Fantasy Card Pack delivers a complete audio toolkit for collectible card games, fantasy battlers, and turn-based strategy titles. Featuring over 120 handcrafted sound effects and 4 cinematic music loops, every asset is recorded and mastered in 96kHz/24-bit (music in 48kHz/24-bit) for pristine in-game fidelity.
Bring your world to life with detailed layers of sound design— from crisp card shuffles and tactical spell effects to immersive character quips and orchestral battle themes.
Includes:
• Basic card actions – select, deal, reshuffle, and play variations
• Spell card effects – Dark, Fire, Ice, Light, Poison, Storm, and Warfare classes
• Damage feedback – unique hits for humans, giants, dark ones, and more
• Character quips – dwarves, wizards, rogues, and berserkers with full voice sets
• UI sounds – button clicks, hovers, and game round transitions
• Music – 4 loopable fantasy tracks for combat, menus, and tavern ambience
Perfect For:
Card battlers • Deck builders • Fantasy RPGs • Board and tabletop simulations • Turn-based combat systems
All sounds are royalty-free and ready for immediate integration. Simply import, assign to your events, and start building an immersive fantasy experience.
Price $19.99
Tower Siege Wars - Complete Mobile Game Template by Clawbear Games
- Addictive one-touch gameplay
- Smooth control, eye-catching blocky graphics
- 100++ levels (more levels will be added soon)
- Very easy to add new levels with built-in level editor
- 11 soldiers ready to unlock and upgrade
- The total of 90 enemies with scriptable objects (handgun soldiers, rifle soldiers, machine gun soldiers, shotgun golsiers, rocket soldiers, gatling gun, soldier flamethrower soldiers, electric soldiers, ice blaster soldiers)
- 30 pre-built maps with nice looking blocky style
- Leaderboard system using Dreamlo
- Notification system for Android/iOS
- Daily reward system for better retention
- Unity IAP v5 Integrated
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).
- Commented C# code with detailed documentation
- Optimized for mobile
- Free-to-use assets (fonts, sounds, music, models, etc.)
- Ready to publish out-of-the-box
Tower Siege Wars - Build, Conquer, and Dominate the Battlefield!
Prepare for all-out strategy warfare in Tower Siege Wars, a complete and customizable tower-vs-tower strategy template built for Unity!
Take command of the Blue Tower, deploy soldiers, capture gold mines, and outsmart the enemy Red Tower in fast-paced tactical battles. Each match unfolds on a symmetrical multi-lane battlefield across 5 unique themed environments, from grasslands to deserts, ice worlds, and more.
Your mission: capture every gold mine to fuel your army and destroy the enemy tower before they do the same to you. Gold mines continuously generate coins once captured, allowing you to deploy and upgrade soldiers, reinforce your defenses, and launch powerful sieges against your rival.
With smart AI behavior, fluid combat effects, and a clean modular structure, Tower Siege Wars is the perfect foundation for your next real-time strategy or defense game.
Key Features
- Tower vs Tower Battles – Classic blue vs red tower gameplay with fluid, strategic combat.
- Gold Mine System – Capture mines to generate continuous income and control the battlefield economy.
- Smart AI Logic – Soldiers automatically target, capture, and defend gold mines dynamically.
- Deploy & Upgrade Soldiers – Unlock stronger units with unique abilities and upgrade paths.
- Upgradeable Towers – Strengthen your main tower for increased durability and firepower.
- 5 Distinct Themed Maps – Battle across varied environments: grasslands, snow, desert, lava, and futuristic arenas.
- Symmetrical Lane Design – Perfectly balanced layouts for fair, competitive gameplay.
- Clean & Modular Code – Easy to expand, tweak, and customize for any project scale.
- Unity IAP v5 Integrated – Built-in monetization support for real-world store deployment.
- Polished Visual Feedback – Includes particle effects, hit animations, and smooth UI interactions.
- Level & Path Editor Friendly – Plug in your own path layouts, environments, and art. 30 pre-built maps.
Perfect For
- Real-time tower vs tower strategy games
- PvE and PvP battle projects
- Base defense & siege games
- Action-strategy or resource control games
- Developers looking for a ready-to-launch monetizable project
What You Can Build With It
- “Tower Clash”–style mobile strategy games
- Resource-driven battle simulators
- Tower defense hybrids with territory control
- PvP conquest or campaign-based strategy titles
Why Choose Tower Siege Wars?
Tower Siege Wars isn’t just a demo, it’s a complete gameplay system built with scalability in mind.
Every script, mechanic, and UI element is modular, optimized, and production-ready, making it the perfect starting point for your next commercial game.
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $39.95
Low Poly Town by IGS by IZI GAMES STUDIO
Number of textures 10
Texture dimensions 1024x1024
Minimum polygon count: 12
Maximum polygon count: 6203
Number of meshes/prefabs 202/202
Rigging: No
UV mapping: Yes
This comprehensive asset pack includes over 202 modular low-poly models suitable for creating vibrant urban environments. Ideal for mobile games, VR/AR applications, and stylized projects.
Pack include: Residential buildings, apartment complexes, commercial buildings, public structures (church, school, library), soccer field, trees, bushes, cars, buses, trucks, road segments, intersections, parking lots, pedestrian paths, benches, streetlights, signage and more...
COMPATIBLE 3D MODEL PACKS
These collections work seamlessly together:
Price $59.00
Low Poly Desert by IGS by IZI GAMES STUDIO
Number of textures: 6
Texture dimensions 1024x1024
Minimum polygon count: 45
Maximum polygon count: 10174
Number of meshes/prefabs 103/103
Rigging: No
UV mapping: Yes
Designed for seamless integration into game engines, this asset pack brings the arid charm of deserts to life, enhanced by a tranquil oasis—perfect for crafting magical and stylized scenes.
Key Features of the Pack:
- Desert Models: A diverse collection of assets including cacti, dry bushes, rocks, stones, and a small pond surrounded by greenery, adding a vibrant detail to the desert setting.
- Low Poly Style: Optimized for high performance in game engines like Unreal Engine, ensuring smooth gameplay and quick loading times.
- Centered Pivot: Each model features a centered bottom pivot for easy and precise placement in game scenes.
- Landscape Elements: Includes objects for creating varied desert terrain, with the addition of an oasis to create a unique and lively environment.
- Versatile Usage: Suitable for a range of game genres, from desert adventures and survival games to fantasy platformers, simulators, and strategy games.
COMPATIBLE 3D MODEL PACKS
These collections work seamlessly together:
Price $19.99
IDLE Business Tycoon by Teigworld Studios
• Complete C# source code
• Modular ScriptableObject architecture
• Save/Load system with PlayerPrefs
• Event-driven achievement system
• Daily reward & quest systems
• Rank & progression tracking
• UI system with Canvas & TMP
• Content creation tools
• Mobile & PC ready
• Easy customization
Build Your Economic Empire!
Idle Business Tycoon is the ultimate business simulation game where you start from humble beginnings and build a massive economic empire! Experience the satisfaction of watching your businesses grow from simple lemonade stands to complex industrial corporations.
Core Gameplay Features
Dual Production System
Money Generators: Classic businesses that generate direct income
Lemonade Stands, Bakeries, Tech Startups, Car Factories
Direct cash flow with progressive upgrades
Automatic production when unlocked
Resource Processors: Industrial chains that create valuable resources
Sawmills, Mines, Oil Rigs, Manufacturing Plants
Produce wood, ore, oil, and advanced materials
Supply chain management between generators
Advanced Business Management
20+ Unique Businesses with different mechanics and upgrade paths
Smart Automation - unlock managers to run businesses while you're offline
Progressive Unlocking - new businesses become available as you grow
Efficiency Optimization - balance production chains for maximum profit
Progression & Development
Multiple Progression Systems
Player Level System: Earn XP and unlock new abilities
Business Ranks: Progress from Beginner to Emperor with permanent bonuses
Prestige Mechanics: Strategic resets for powerful multipliers
Daily Login Rewards: Consistent bonuses for regular players
Strategic Expansion
Multiple Business Locations with unique bonuses
Location Specialization: Choose districts that match your strategy
Progressive Unlocking: New areas open as you reach milestones
Regional Bonuses: Each location provides special economic advantages
Dynamic Content & Events
Regular Special Events
Seasonal Festivals: Limited-time events with unique themes
Holiday Specials: Christmas, Halloween, and summer events
Challenge Modes: Special objectives with exclusive rewards
Community Events: Global goals with shared rewards
Achievement & Quest System
50+ Achievements to unlock with permanent rewards
Story Quests: Engaging narrative that guides your progression
Daily Challenges: Fresh objectives every 24 hours
Milestone Rewards: Big payouts for major accomplishments
Quality of Life & User Experience
Player-Focused Design
Smart Automation: Set up production chains that run efficiently
Bulk Purchases: Buy 10x, 25x, or 100x levels instantly
Time Control: Pause, normal, 2x, or 4x game speed
Offline Progress: Earn up to 6 hours of income while away
Advanced Analytics
Real-time Statistics: Monitor your empire's performance
Efficiency Tracking: Identify your most profitable businesses
Goal Setting: Personal targets with progress tracking
Production Analytics: Optimize your resource chains
Technical Excellence
Robust Game Systems
Advanced Save System: Cloud-ready architecture with robust data protection
Performance Optimized: Smooth performance even with massive empires
Modular Design: Easy to extend and customize
Cross-Platform Ready: Works on PC, Mac, and mobile devices
Professional Presentation
Clean, Intuitive UI: Easy to learn, satisfying to master
Visual Feedback: Satisfying animations and progress indicators
Thematic Design: Cohesive visual style throughout
Responsive Controls: Smooth interaction on all devices
Business & Monetization Ready
Commercial Features
IAP Integration Points: Built-in hooks for premium currency
Ad Ready Architecture: Support for rewarded videos and banners
Analytics Ready: Comprehensive event tracking system
Localization Support: Easy translation for global markets
Player Retention
Daily Engagement: Streak bonuses and daily challenges
Long-term Goals: Prestige system and endless progression
Social Features: Achievement sharing and community events
Regular Updates: Framework designed for continuous content additions
Unique Selling Points
What Makes Idle Business Tycoon Special
Dual Economy System: Manage both cash flow and resource production
Strategic Depth: Meaningful choices that impact your progression
Satisfying Progression: Constant sense of achievement and growth
Endless Content: Regular events and expandable business types
Respect for Player Time: Offline progress and smart automation
Content Creation Power
Easy Modding: Create new businesses without coding
Event System: Design seasonal content in minutes
Expandable Framework: Add new mechanics and systems easily
Community Tools: Share and download user-created content
Perfect For
Idle Game Enthusiasts who love deep, satisfying progression
Strategy Gamers who enjoy optimization and efficiency challenges
Business Simulation Fans who want to build economic empires
Players Seeking Long-term Engagement with regular fresh content
Content Creators who want to customize and expand the experience
Price $26.99
Match 3 Sweet Candy Kit: Complete Project & Procedural Editor by Despair
Match 3 Sweet Candy Kit is a complete, production-ready game template designed for developers who want quality without the headache. Unlike other assets, this project focuses on workflow speed.
Stop editing JSON files manually! This kit includes a Professional Visual Level Editor with a Procedural Generator. Paint your levels with a brush or generate them instantly with one click.
🔥 KILLER FEATURE: THE VISUAL EDITOR
This editor has been engineered to be the most intuitive and powerful tool on the market.
- Procedural Generation: Generate complex, playable levels with holes and obstacles in milliseconds using smart algorithms.
- Paint Mode: Draw candies, obstacles, and walls directly in the Scene View using a Brush tool.
- Smart Portals: Visually connect entry and exit points to create complex gravity flows.
- Auto-Goal Detection: The editor automatically calculates objectives based on placed items.
🍭 ADVANCED GAMEPLAY MECHANICS
This isn't just a basic match-3. It includes high-end mechanics found in top-tier games.
- 9 Game Modes: Target Score, Clear Ice, Clear Sugar, Spread the Jelly, Break Cages, Collect Ingredients, Clear Spreading Slime, Defuse Time-Bombs, Collect Colors.
- Advanced Gravity: Items don't just fall down. Using Portals, items can teleport and flow in any direction!
- Smart Obstacles:
- Multi-Layer Ice: Requires multiple hits to break.
- Spreading Slime: Grows every turn if not attacked (dynamic difficulty).
- Cages: Locks items in place.
- Explosive Combos: Visual effects for Rocket + Bomb, Color Bomb + Rocket, and the ultimate Double Color Bomb blast.
💰 MONETIZATION & RETENTION
Everything needed to turn players into revenue is built-in.
- Unity IAP Integrated: Ready-to-use shop for buying Moves, Hearts, and Boosters.
- Paid Revive System: Players can continue the game after running out of moves by spending coins.
- Daily Rewards: Retention system to keep players coming back.
- Saga Map: Beautiful, scrollable infinite level map with star progression and level locking.
🛠️ TECHNICAL & POLISH
- Clean C# Code: Highly optimized, commented, and easy to extend. No spaghetti code.
- Mobile Optimized: Works perfectly on Android and iOS with responsive UI.
- Zero Dependencies: No need for paid 3rd party assets (uses a custom lightweight tweening engine).
- Visual Polish: Includes high-quality sprites, animations, and particle effects.
- Pro Transitions: Features smooth scene transition effects for a premium feel.
- Audio System: Centralized Audio Manager to easily swap music and SFX.
📦 WHAT YOU GET
- Full Source Code
- Project files & Assets
- Comprehensive PDF Documentation
- Professional Support
Why buy this asset? This kit solves the biggest pain point of Match-3 development: Level Design. With the included Procedural Editor, 100 levels can be created in the time it usually takes to make 10.
💬 SUPPORT
If you have any questions, bug reports, or feature requests, please contact support directly: ✉ Despairassets@gmail.com
Don't forget to leave a review if you find it useful! It helps a lot. ❤️
Price $99.99
Arctic Essentials Low-Poly Pack by Tiny Nomads
Arctic Essentials Low-Poly Pack contents:
Meshes & Polycount:
- 1. SM_GiantHand tris: 806
- 2. SM_IceArch tris: 768
- 3. SM_IcePlatformA tris: 179
- 4. SM_IceBridge tris: 492
- 5. SM_IceHalfMoundA tris: 542
- 6. SM_IceLedgeTowerA tris: 120
- 7. SM_IceSpikeA tris: 120
- 8. SM_IceSpikeB tris: 120
- 9. SM_IceSpikeB tris: 64
- 10. SM_IceSwirlA tris: 260
- 11. SM_IglooHut tris: 748
- 12. SM_MushroomA tris: 492
- 13. SM_MushroomB tris: 468
- 14. SM_MushroomC tris: 492
- 15. SM_MushroomD tris: 492
- 16. SM_PillarShort tris: 47
- 17. SM_PillarTall tris: 306
- 18. SM_PillarThick tris: 64
- 19. SM_ReverseSpike tris: 224
- 20. SM_ReverseSpikeThick tris: 224
- 21. SM_RowBoatA tris: 216
- 22. SM_RuneStoneA tris: 98
- 23. SM_RuneStoneB tris: 98
- 24. SM_RuneStoneC tris: 98
- 25. SM_SimpleIceBerg tris: 128
- 26. SM_Snowflake tris: 1032
- 27. SM_SnowmanA tris: 586
- 28. SM_TreePineA tris: 104
- 29. SM_TreePineB tris: 104
- 30. SM_TreePineCH tris: 104
Total tri count: 9629
Average tri count: 321
- A prefab is created for each.
Textures and Sizes:
- 1. A_IceGround 2048 x 2048
- 2. Ao_IceGround 2048 x 2048 (Ambient Occlusion)
- 3. H_IceGround 2048 x 2048 (Height)
- 4. N_IceGround 2048 x 2048 (Normal)
- 5. R_IceGround 2048 x 2048 (Roughness)
- 6. A_GiantHand 512 x 512
- 7. A_IceArch 512 x 512
- 8. A_IceBridge 512 x 512
- 9. A_IceHalfMoundA 512 x 512
- 10. A_IcePlatformA 512 x 512
- 11. A_IceSpikeA 512 x 512
- 12. A_IceSpikeB 512 x 512
- 13. A_IceSpikeC 512 x 512
- 14. A_IceSwirlA 512 x 512
- 15. A_IceTowerLedgeA 512 x 512
- 16. A_IglooHut 512 x 512
- 17. A_PillarShort 512 x 512
- 18. A_PillarTall 512 x 512
- 19. A_PillarThick 512 x 512
- 20. A_ReverseSpike 512 x 512
- 21. A_ReverseSpikeThick 512 x 512
- 22. A_SimpleIceBerg 512 x 512
- 23. A_Snowflake 512 x 512
- 24. AE_IceSwirlA 512 x 512 (Albedo & Emission)
- 25. E_IceSwirlA 512 x 512 (Emission)
- 26. A_RowboatA 512 x 512
- 27. A_SnowManA 512 x 512
- 28. A_MushroomA 512 x 512
- 29. A_MushroomB 512 x 512
- 30. A_MushroomC 512 x 512
- 31. A_MushroomD 512 x 512
- 32. A_RuneStoneA 512 x 512
- 33. A_RuneStoneB 512 x 512
- 34. A_RuneStoneC 512 x 512
- 35. A_TreePineA 512 x 512
- 36. A_TreePineB 512 x 512
- 37. A_TreePineC 512 x 512
- 38. A_SkyboxHorizon 3840 x 2160
A_ = Albedo
Ao_ = Ambient Occlusion
H = Height
N_ = Normal
R_ = Roughness
E_ = Emission
- 3D models and textures are compatible with all render pipelines.
Materials:
- 1. M_BlueIce
- 2. M_SnowIce
- 3. M_GiantHand
- 4. M_IceArch
- 5. M_IceBridge
- 6. M_IceGround
- 7. M_IceHalfMound
- 8. M_IcePlatformA
- 9. M_IceSpikeA
- 10. M_IceSpikeB
- 11. M_IceSpikeC
- 12. M_IceSwirl
- 13. M_IceTowerLedge
- 14. M_IglooHut
- 15. M_PillarShort
- 16. M_PillarTall
- 17. M_PillarThick
- 18. M_ReverseSpike
- 19. M_ReverseSpikeThick
- 20. M_SimpleIceBerg
- 21. M_Snowflake
- 22. M_Rowboat
- 23. M_SnowMan
- 24. M_MushroomA
- 25. M_MushroomB
- 26. M_MushroomC
- 27. M_MushroomD
- 28. M_RuneStoneA
- 29. M_RuneStoneB
- 30. M_RuneStoneC
- 31. M_TreePineA
- 32. M_TreePineB
- 33. M_TreePineC
- 34. M_SkyboxHorizon
- 35. M_SnowcaseSurface
Terrain Data (Terrain in the 1 Environment Example scene)
- 1. TerrainData_01
- 2. TerrainData_02
- 3. TerrainData_03
- 4. TerrainData_04
Post Processing:
Includes an example Post Processing Profile
- 1. Example Post Processing Profile
Example Scenes:
- 1. 1 Environment Example (Comes with Terrain Data)
- 2. 2 Asset Display
Particles System Prefabs:
- 1. Crystal PS
- 2. Snow PS
A package created by Tiny Nomads AB
* Music in preview videos not included.
Arctic Essentials Low-Poly Pack is a versatile, stylized winter environment asset pack designed for Unity. Featuring a clean, handcrafted low-poly aesthetic, it is a perfect toolkit for building immersive arctic & snowy worlds with ease.
Arctic Essentials Low-Poly Pack main features:
- Highly optimized, performant & versatile assets.
- Ready for low & high-end mobile devices.
- Great for RPG, survival & cozy exploration games.
- Great for platformers and puzzle adventures.
- Great for 3D, top-down & isometric games.
- Ready for Oculus, GearVR & Vive.
- Great for winter, tundra & Christmas aesthetics.
- Great for a clean, low-poly look.
- Works well with cell-shaded, toon & experimental looks.
❄️ Whether you're creating a frozen forest, mystical tundra, or a frosty no man's land, this pack gives you the essential building blocks to bring your winter world to life.
Price $15.99
Service and Bootstrapping Manager by Press F Studio
The service system is based on a simple class inheritance system, where all services will inherit from a service class.
The bootstrap system is fully GUI based, and revolves around the idea of "common", scene-specific required objects, and scene-specific required packages. Packages are basically sets of objects which are packaged together into a single object. For example, if you have a required camera prefab object, camera follow object and camera manager object, you can package all of those into a single "bootstrap package" and assign it quickly to all necessary scenes.
This package was originally developed for the projects we have worked on.
The Service side of this tool aims at streamlining and enabling better management of singleton-like objects, without having to write repetitive code, and with an overall cleaner, and faster experience. Using this system is as simple as adding 1 line of code.
The bootstrapper is a simple and flexible required object presence solution that aids in drop-in-play scenarios regardless of what scene you enter play mode from, to make sure that all objects you require for your game to work are present, removing the need to always load a "boot scene" first.
Price $4.99
10 Stylized 2D Chests Pack – Animated Collection by Bobardo
- Format: FBX / Unity prefab
- Animation clips: 4 per chest
- Resolution: 1024×1024 px (PNG)
This pack includes 10 unique stylized 2D treasure chests, each with a 1024×1024 PNG texture and clean, ready-to-use visuals for UI or in-game use.
All chests are fully animated and ideal for loot, reward, or progression systems in 2D games.
Features:
- 10 unique 2D chest designs: Blue Chest, Crystal Chest, Green Chest, Common Chest, Epic Chest, Rare Chest, Red Chest, Royal Star Chest, Star Chest, Wooden Box
- 4 frame animations per chest: Intro, Idle, Opening, Pick Item
- Resolution: 1024×1024 px (PNG)
- Optimized for performance and mobile-friendly
- Clean layers and organization for easy integration
Perfect for use in menus, loot screens, or in-game rewards.
Price $19.99
Gingerbread House FREE - Low Poly 3D Models Pack by ithappy
▶️ Geometry
128 Unique Assets
121k triangles all pack
▶️ Characters
Santa with full outfit has 13.6k tris.
▶️ Scale
Real-world-size
▶️ Materials
All models use 10 materials
▶️ Textures
All models use 6 textures
▶️ Collision
Yes
▶️ Files
If you want to refine the models using a 3D editor — you can request the following files from us:
Blender, C4D, Maya, 3DSMax, FBX, USDZ, OBJ, GLTF
Dear friends,
We would like to express our sincere gratitude for using our assets, sharing your impressions, and providing feedback. Your support helps us grow and move forward.
As a token of appreciation and a small gift for the upcoming/past holiday, we have prepared this free pack for you.
Merry Christmas and Happy New Year!
Warm regards, your ithappy team.
Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more! 💥🎮
All lists 🎮
You can look through all the packs in the category you need and choose the ones you like the most!
● CITIES
● PROPS
● FREE
▶️ Key Highlights ◀️
Includes: a Demo Scene, a Santa character with 27 thematic animations. Over 130 unique assets for building a house, interior, and environment.
▶️ Key Features ◀️
● Demo scene. A small location shown in the images: a gingerbread house, interior, Santa, and environment assembled from unique assets.
● 110 unique assets. Models for building the house, interior, festive Christmas atmosphere, and a small environment.
● Santa. A Santa character model with 27 unique thematic animations, separate clothing pieces, individual facial assets (beard, mustache, glasses), and 9 different facial expressions.
● Ease of Use. The pack includes two files with different Unity versions, and in each one, the scene is set up in three render pipelines. Simply download the version you need and open the scene in your preferred render pipeline. Everything is clear and easy to use.
● Optimized Models. Each model is designed with a limited number of textures, an optimized mesh, and simple shaders, ensuring smooth performance across mobile devices, VR/AR, PCs, and consoles. With these assets, your project will maintain excellent performance while delivering stunning visuals.
● Support. Free updates and technical support available in our Discord.
▶️ Demo Scene ◀️
Demo scene — the location shown in the images.
It is a gingerbread house built from modular assets, so you can modify, rebuild, and customize it if needed.
Inside, there is a festive New Year interior on both the first and second floors.
The scene also includes a small surrounding environment in the form of a platform, made as a large round gingerbread, on which the house is placed.
▶️ 110 Unique Assets ◀️
● Christmas Decorations
Christmas tree, wreaths, garlands, gift boxes, stocking, clock.
● Fireplace & Fire
Fireplace, fireplace fire, decorative fire light.
● Furniture & Interior
Bed, sofa, armchair, tables, nightstands, cabinets, kitchen furniture, stove, sink, lamps, rugs, bean bag.
● Small Interior Props
Books, papers, paint jars, tools, cutlery, kitchen props.
● Modular Gingerbread House
Walls, roof parts, doors, windows, icing elements, chocolate tiles, decorative details, gingerbread platform.
● Winter Environment Props
Snow piles, snow elements, winter decorations, snowman.
▶️ Santa Claus ◀️
Assets: hat, hair, glasses, mustache, beard, Santa coat, pants, gloves, boots
Animations include dances in various styles, basic movement (walking, running, fast running), jumps and acrobatic elements, idle animations, communication gestures, interaction with objects, greetings, and everyday actions.
You can also use animations from Mixamo, which offers more than 2,600 unique animations. Add them to your project by following this guide.
If you liked this package, please leave a review! Creativity to you!
Follow us, new packs coming out, updates, promotions, tutorials:
DISCORD | EMAIL | INSTAGRAM | YOUTUBE
Price $0.00
Bee Evolution Pack Cute Pro Series by Meshtint Studio
Follow us on social medias to get new updates on new and free assets!
This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
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About the Cute Pro Series
The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.
Cute Pro assets are designed to look great both up close and in mobile-friendly settings.
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Bee Evolution Pack Cute Pro Series
Check other Cute and Cute Pro series assets here
Learn more about monster evolution on the Evolution Wiki page here
Original Price is 25.97 USD if you buy them separately!
Buy all 3 creatures together at a discounted price!
Overview
- 3 Creatures: Bee, Bee Hive, Bee Soldier. (All 3 evolution forms)
- Textures + Format: 2048 × 2048 PSD / 1024 × 1024 PSD
- Shaders: Unity Standard Shader
- Prefabs: Both Generic Mecanim Root Motion & Without Root Motion setups included in Unity
Note: Environments in preview images/videos are not included. All characters are delivered as FBX files.
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Bee Soldier Cute Pro Series
- Evolution form: 3
- Textures: 1024x 1024 PSD
- Colors: 1
- Materials: Unity Standard Shader
- Maps: Diffuse
- Polygon Count: 1584 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Pounce forward in place
- Pounce forward with root motion
- AOE attack
- Projectile attack
- Charged projectile attack
- Cast spell
- Single spin projectile attack
- Rapid projectile attack
- Tired
- Take damage
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Bee Hive Cute Pro Series
- Evolution form: 2
- Textures: 2048 x 2048 PSD
- Colors: 1
- Materials: Unity Standard Shader
- Polygon Count: 1310 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Idle
- Move forward in place
- Move forward with root
- Roll attack in place
- Roll attack with root
- Roll attack to idle
- Tumble attack in place
- Tumble bite attack with root
- Projectile attack
- Head attack
- Cast spell
- Take damage
- Die
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Bee Cute Pro Series
- Evolution form: 1
- Textures: 2048 x 2048 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Polygon Count: 1440 triangles
- Rigging: Generic Mecanim rig
Generic animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root
- Head attack
- Sting projectile attack
- Tumble
- Cast spell
- Dodge
- Take damage
- Die
___________________________________________________________________________________
Support & Community
- Explore more than 700 models in our store
- Follow us on social media for updates and free assets
- Join our Patreon to support future releases
- Buying from our official store helps us keep creating assets — thank you!
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
- Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.
- 3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Cute Pro Series!
Price $21.99
Fantasy & Sci-Fi Portals Pack by FlexUnit
For performance reasons, procedural noise is not used in this package. All shaders rely on pre-rendered noise textures.
- Ready for Built-In, URP and HDRP
- VFX textures size: 1024 x 1024
- Models textures size: 4096 x 4096
- Types of texture maps: albedo, normal, metallic combined with smoothness, ambient occlusion, emission map, mask map (for HDRP).
- 4 unique portal prefabs
- 4 models
- 3 shaders
- 3 wav audio files (48 kHz / 32 bit / Mono)
- 2 demo scenes showing animation, portal setup, and sound effects
- Arch model Polygons: 166
- Arch model Vertices: 212
- Circle model Polygons: 272
- Circle model Vertices: 316
- Square model Polygons: 416
- Square model Vertices: 428
- Octagon model Polygons: 1144
- Octagon model Vertices: 1136
This stylized portal effect is perfect for Fantasy and Sci-Fi games. The package includes 4 unique types of portals, each featuring its own shape, 3D model, and textures. Each portal comes with sound effects, a wide range of adjustable settings, and supports intersection effects with surrounding objects.
You can also project a Render Texture from another camera to make the portal show a different part of your scene, creating a realistic teleportation or dimensional gateway effect.
The effect is built entirely with Shader Graph and Particle System, and works seamlessly across all render pipelines (URP, HDRP, and Built-in).
All 3D models included in the package feature clean quad topology with no shading issues.
A second demo video shows how to customize the portal — make sure to watch it and check the included documentation for detailed setup instructions.
Price $29.99