EasyLogFiles : Debug Logs to File by Bytenado
- Files are saved to a Logs directory of a device's persistent data path.
- Files names are formatted with the product name and the current timestamp.
- A new file is created each session when the LogFileManager script instantiates or if the file size will exceed 1MB.
- Keeps the newest 10 files by deleting the oldest using the file name timestamps.
- Each file has application and system information written with it.
- Debug log entries are formatted with a timestamp, log type, and active scene name.
- Exception log entries include the script name and line number from Unity's stack trace if available.
- All log entries are truncated at 1024 characters with a truncated tag.
- Text format is UTF-8
- Timestamps are UTC/GMT/Zulu and are formatted for ISO 8601 standard with milliseconds.
- Script is a static singleton pattern that uses DoNotDestroyOnLoad with parent game object.
- Writes to files asynchronously using StreamWriter.
- Uses SemaphoreSlim to lock and queue write access.
Easy Setup
Just drag and drop the LogFileManager prefab into a scene.
Simple to Use
Automatically captures Unity's debug log messages that you're already using.
Clean and Organized
Log entries are timestamped and formatted to be easily read.
Customizable
File and format settings are defined as const field members that can be changed.
Price $19.00
Sci Fi Door 01 URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
-Emissive(4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
-Emissive(4K) (2K) (1K)
PolyCount Without Subdivision
Vertices -17,191
Faces - 16,394
Tris - 20158
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40
Sci Fi Corridor 01 URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
-Emissive Map (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
-Emissive Map (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 212,381
Faces - 194,898
Tris - 379,756
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $44.40
Modern Villa House02 with Compound URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 21831
Faces - 19525
Tris - 36870
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $39.40
Modern Villa House 01 with Compound URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Modern House 01
PolyCount Without Subdivision
Vertices - 31190
Faces - 27400
Tris - 54200
Compound Wall
PolyCount Without Subdivision
Vertices - 15111
Faces - 13919
Tris - 27098
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $39.40
Logging Trailer Black with 6 Loads single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Log Trailer PolyCount Without Subdivision
Vertices - 105183
Faces - 102118
Tris - 189947
5 Loads PolyCount Without Subdivision
Vertices - 35752
Faces - 38578
Tris - 67012
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $64.40
Wooden Cart 11 Red Wagon URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
PolyCount Without Subdivision
Vertices - 67602
Faces - 66139
Tris - 130104
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Mid Poly and optimized for use for games, films, commercials, etc.,
- UV is Overlapped Because of Reduced Textures and Increase the Quality of the Textures
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
Price $24.40
Double Barrel Shotguns 01 Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Shotgun01 Black and Silver PolyCount Without Subdivision
- Vertices - 13710
- Faces - 13500
- Tris -26016
Bullet PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $39.40
Machine Gun 16 Black URP HDRP Textures by Eight Vertexx
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
- Vertices - 53727
- Faces - 53997
- Tris -103542
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $37.40
Machine Gun 16 Sandal URP HDRP Textures by Eight Vertexx
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
- Vertices - 53727
- Faces - 53997
- Tris -103542
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $34.40
NoiseForge - Procedural Noise Map Generator by Despair
Noise Generation Features
- 🎨 Noise Algorithms – Perlin, Simplex, Value, Worley (F1), Voronoi (F2-F1), and White Noise.
- 🖼️ Texture Dimensions – Fully customizable Map Width and Map Height.
- 🎲 Seed & Offset – Reproducible generation using an integer Seed and a Vector2 Offset to pan/scroll the noise map.
- 🔎 Scale Control – Adjust the zoom level of the noise. A smaller scale means a higher frequency/more detail.
Fractal / Brownian Motion (fBm) Settings
- Octaves – Add layers of noise for more detailed and natural-looking results (1-12 octaves).
- Persistence – Controls the influence (amplitude) of each successive octave on the final result.
- ⛰️ Lacunarity – Controls how much the frequency increases for each new octave, affecting the detail level.
Cellular Noise Control (Worley/Voronoi)
- 📐 Distance Metrics – Choose the calculation method for cellular patterns:
Euclidean (standard straight-line distance)
Manhattan (grid-based "taxi-cab" distance)
Chebyshev (greatest distance along any axis)
Editor Workflow & Utilities
- 🛠️ Custom Inspector – Clean, organized editor interface with settings grouped by function.
- ⚡ Live Preview & Auto-Update – See changes in real-time within the inspector. Can be toggled on or off for performance.
- 👍 Recommended Settings – A one-click button to apply optimized, ready-to-use presets for any selected noise type.
- 💾 PNG Export – Save the generated Texture2D as a high-quality PNG file directly from the editor.
- 🔄 Generation Control – Dedicated Generate Map button for manual updates.
ProNoise Generator
Advanced Procedural Noise Map Generator for Unity.
Easily generate high-quality, customizable noise textures for terrain heightmaps, shaders, special effects, and any procedural content. Perfect for world generation, dynamic materials, or visual effects.
✨ Why ProNoise Generator?
- 🎨 Multiple Noise Algorithms – Full support for the most popular noise types: Perlin, Simplex, Value, Voronoi, Worley, and White Noise.
- ⛰️ Advanced Fractal Control – Fine-tune your textures with Octaves, Persistence, and Lacunarity for infinite detail and variation using Fractal Brownian Motion (fBm).
- 💠 Cellular Noise Settings – Choose the Distance Metric (Euclidean, Manhattan, Chebyshev) for Worley/Voronoi noise to create unique cellular and crystal-like patterns.
- ⚡ Live Editor Preview – Get instant visual feedback in the inspector. Every parameter change is updated immediately with the Auto-Update feature.
- 🎲 Reproducible Generation – The Seed and Offset system ensures you can recreate the exact same noise map any time you need it.
- 💾 One-Click PNG Export – Save your generated noise map as a high-quality PNG file directly from the editor with a single button click.
- 👍 Recommended Presets – Instantly apply optimized starter settings for any noise type to get great results right away.
Supported Render Pipelines:
- ✅ Standard/Built-In
- ✅ Universal Render Pipeline (URP)
- ✅ High Definition Render Pipeline (HDRP)
⚡ Easy to use, highly customizable, and works right out of the box. Create stunning procedural textures in seconds, no coding required!
For a full list of features, see Technical Details.
Price $15.00
Fast InScript Finder by Fly Studios Games LTD
Fine-Tune Your Search: Easily toggle options for Case Sensitive and Whole Word matching to eliminate noise and find exactly what you need.
Simple Text Search: Quickly find any string of text.
Regular Expressions (Regex): Utilize powerful patterns for complex searches and refactoring tasks.
Search in Packages: Optionally extend your search to include content from the Packages folder.
Search the Entire Project: Scans the whole Assets folder by default.
Include/Exclude Folders: Simply drag-and-drop folders to create a precise search scope. Perfect for focusing on specific systems or ignoring third-party libraries.
Don't search everything! Use the intuitive checkbox system to instantly select which file types to include, such as .cs, .shader, .json, .txt, .xml, and .html.
Documentation
Stop Wasting Hours Searching For Code!
Ever wondered where a specific variable is set, which scripts use a certain function, or how to find a piece of text in a massive project? Manually opening and scanning dozens of files is slow, frustrating, and kills your productivity.
Your Solution is Here!
Fast InScript Finder is the essential, time-saving editor tool that solves this problem. It's a powerful and intuitive search engine that scans the actual content of your scripts and text-based assets, delivering instant, interactive results.
How It Will Revolutionize Your Workflow ?
Debugging: Instantly find every script that references a variable or function causing a bug.
Refactoring: Confidently refactor your code by quickly locating all instances of a function or class you need to change.
Project Onboarding: New to a project? Get up to speed in record time by searching for key functions and seeing how the entire system connects.
This isn't just a search tool; it's a massive productivity boost that lets you spend more time developing and less time hunting for code.
Price $0.00
Advanced Interaction System by OSMX
Technical Requirements
- Unity Version: 2022.3 LTS or higher
- Render Pipeline: Universal Render Pipeline (URP) compatible
- Dependencies: Unity Input System, UI Toolkit
- Platform Support: Windows, Mac, Linux, Console
Integration Guide
- Import the package into your Unity project
- Add the Player prefab to your scene
- Configure input actions if needed
- Create interactable objects using the IInteractable interface
- Customize UI templates to match your game's style
Code Quality Standards
- Clean Architecture: Modular, testable, and maintainable
- Performance Optimized: Minimal allocations and efficient updates
- Well Documented: Comprehensive comments and examples
- Industry Standards: Following Unity and C# best practices
- Extensible Design: Easy to modify and extend
Support & Documentation
- Comprehensive documentation with examples
- Code comments explaining key concepts
- Sample implementations for common use cases
- Best practices guide for customization
- Community support through Unity forums
Detailed Description
The Advanced Movement And Interaction System is a production-ready, highly modular system designed for Unity developers who need sophisticated player control and interaction mechanics. Built with clean architecture principles and extensibility in mind, this system provides everything you need to create immersive first-person experiences.
🎯 Key Features:
Movement System:
- Smooth character controller-based movement with configurable speed settings
- Sprint functionality with dynamic field-of-view changes
- Responsive mouse look with smoothing and clamping
- Gravity and jump mechanics with realistic physics
- Pause-aware movement system
- Performance-optimized updates
Interaction System:
- Raycast-based object detection with configurable range
- Dynamic UI generation for available interactions
- Multi-input support (up to 4 simultaneous interactions)
- Visual feedback with real-time UI updates
- Interface-based design for easy extensibility
- Event-driven architecture for decoupled components
Input Management:
- Unity Input System integration
- Automatic input mapping and display name resolution
- Event-based input handling for loose coupling
- Support for both keyboard and gamepad inputs
- Easy rebinding and customization
UI Integration:
- Modern UI Toolkit integration
- Dynamic interaction cards with customizable templates
- Responsive interface management
- Singleton-based UI document handling
- Professional visual feedback system
Price $15.00
Ball Burst 2D - Game Template by Black Rose Developers
1.Art
Art folder is subdivided into two folders.
A. Materials
Contains 9 various materials used in the game, which can be customized with different colours or textures including 2 physic materials.
B. Sprites:
Contains 33 unique sprites of game UI and a Game Icon (PNG)
2. Prefabs
The Prefabs folder has 36 prefabs categorized into 5 folders (Gameplay, LevelElements, Levels, Particles and UI) that can be used throughout the gameplay.
3. Scenes
- MainMenu: this is the starting scene of the game which will guide you to the main game play scene or exiting the game with 20 level buttons to choose
- Scene-1: this is the main game play scene
4. Scriptable Objects
- Contents: this scriptable object contains the levels
- Gameplay Data: Contains level number, win state and the game result
- UIData: Contains 4 different UI elements
- Level 1 - 20: contains scriptable objects of the game levels which have data of each level such as number of throws, camera size and the number of wall hits for a ball to break.
5. Scripts
19 Scripts with clear names and functions to ensure easy understanding.
Ball Burst 2D
Aim, shoot, and burst your way through exciting levels! Launch the main ball at static clone balls to create explosive chain reactions. Power-ups like Split and Speed Boost add variety and strategy as you progress. But be careful — if your main ball collides with walls too many times, it will explode!
The package comes with 20 ready-to-play levels, each featuring unique themes to keep gameplay fresh and fun.
🔹 Key Features
- Art Assets: 33 colorful PNG sprites (including a polished game icon) and 9 customizable materials.
- Prefabs: 36 organized, drag-and-drop prefabs for quick scene setup.
- Scenes: Includes a complete Main Menu and an expandable Level Scene.
- Scriptable Objects: Manage levels, gameplay data, and UI with ease — includes 20 prebuilt levels.
- Scripts: 19 clean, optimized, and well-commented C# scripts for smooth gameplay and easy customization.
Fully Customizable
Easily add new levels, tweak mechanics, or swap graphics to create your own unique version of Ball Burst 2D.
Support
Questions or need assistance? We’re here to help: blackrosedevelopers.com
Price $19.00
Akexa Drive Core by AkeXa Studio
Key Aspects of Akexa Drive Core:
- Realistic Vehicle Component Simulation — gearbox, engine, differential, wheels, steering system, ECU unit, and more to come.
- Dynamic Tyre Data UI — live updates of tyre statistics.
- Full In-Game Interaction & Adjustment — configure and interact with every vehicle system in real time while driving.
- Optimized & Clean Codebase — no unnecessary memory overhead, ensuring stable and efficient performance.
Akexa Drive Core allows you to dive deep into the world of both arcade and realistic driving.
Adjust your settings to truly feel the thrill — many elements are designed to closely resemble real vehicle systems.
Inside the code, you’ll find genuine logic and precise mathematical calculations behind each component.
Support:
Site: https://sites.google.com/view/akexaportfolio/about-me
Discord: https://discord.gg/JS3Et4b3Vt
Gmail: phantasm.files.1@gmail.com
Youtube: https://www.youtube.com/@Mat-x-Code
Price $35.00
Retro Horror Template - Surveillance System by RetroGig
This pack includes a simple surveillance system that allows you to select and see through different surveillance cameras placed in your scene. This pack includes a custom shader and different example effects to use on your cameras (Grayscale, VHS, night vision, etc..)
This add-on requires the latest version of Retro Horror Template.
Price $4.99
Alien Ground Materials - Dirt by Daelonik Artworks
[ASSET INFO] [Website] [Support]
[ASSET HIGHTLIGHTS]
- 101x tileable alien dirt ground texture sheets
- Material Variants:
- Standard
- HDRP Lit
- URP Lit
- Relief Parallax
- Tessellation Parallax
- All pipelines available
- 2k texture size
- Map channels:
- Color/Albedo
- Metallic
- Roughness
- Metalness
- Normal map
- Height map
- Ambient Occlusion
- Custom shaders included
[DESCRIPTION]
Alien Dirt Materials brings your worlds to life with over 80 tileable textures designed for maximum flexibility. Each material is optimized for all render pipelines (Standard, HDRP, URP) and enhanced with Relief and Tessellation Parallax custom shaders for added depth.
Every texture comes in 2K resolution with full map support (Albedo, Metallic, Roughness, Normal, Height, AO). Perfect for sci-fi environments, nature landscapes, alien landscapes, or even fantasy worlds.
[ALIEN MATERIALS COLLECTION]
[SCI FI ASSETS COLLECTION]
[TERRAIN ASSETS COLLECTION]
If you liked the package please let me know your opinion rating the asset and writting a review, thanks! If you need more info click on the "Asset info" link above.
Price $19.50
Prime Bundle Collection (16 Packs) by Hivemind
Number of Unique Meshes: 2500+
Collision: Yes, custom and automatically generated!
LODs: Yes
Number of LODs: 1 - 6
Number of Materials: 500+
Number of Textures: 1000+
Texture Resolutions: 16x16 to 8192x8192
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Playable Demos and Showcase Available Inside Each Product Link Below | All products can be used in your commercial products including steam.
🏷️ Save 830$ (Original Price 910$ Now 80$)
☠️ The Bundle includes 16 Packs ☠️
Get them for a discounted price exclusively on this bundle! (80$ instead of 910$)
- Modular Castle & Dungeon ($139.99)
- Realistic Blood VFX ($39.99)
- Modular Sci Fi Outpost ($79.99)
- Modular Dungeon ($59.99)
- Modular Rural Town / Farm Environment ($59.99)
- Dragon Temple ($49.99)
- Modular Shooting Range ($59.99)
- Modular Medieval Town ($79.99)
- Glimvale: Stylized Fantasy Open World ($39.99)
- Modular Desert Town ($39.99)
- Maplewood Village ($39.99)
- Medieval Weapons Bundle ($49.99)
- Dark Fantasy Weapons ($49.99)
- Medieval Furniture Props ($39.99)
- House On A Hill Environment ($29.99)
- Modular Wooden Buildings ($49.99)
Purchasing this bundle will unlock access to the products listed above from the Unity asset store. Don't forget to check our store page after purchasing the bundle.
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Price $79.99