Alien02 - Game Ready Model by Paul Bonnet
Number of Materials: 3
Number of texturees 25
Texture dimensions (4096x4096)
Polygon count of (Triangles 15158)
Prefab 1
Number of Unique Meshes: 3
Rigging: Yes
Animated : No
UV mapping: Yes
LODs: (No)
Material type PBR
- 10 Shape Keys on different emotions
- Rigged
- 4k textures (PBR pipeline)
- 9 textures
- Triangles 15158
- Vertices 7603
- Number of Materials: 3
- Number of textures 10
- Texture dimensions (4096x4096)
- Number of Unique Meshes: 3
- Rigging: Yes
- Animated : No
- UV mapping: Yes
- Material type PBR
Price $17.99
Futuristic Washing Machine and dryer Sci-fi by Friday Night Studio
4 material
Size: 4096-2048
Maps:
- Albedo
- Normal Map
- Roughness
- Metallic
- Ambiant Occlusion
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
- 2 mesh and prefab (2282 verts, 2121 faces).
- Retopology of a high poly detailed model.
- Ambiant occlusion Map Workflow.
- 4 set of materials for optimal quality and optimisation.
- Mesh colliders
- Maps size: 4096-2048. You can downgrade the quality of the texture in game for better optimization.
Price $15.00
Stylized Characters - Medieval Farmers by Arigasoft
Features:
- Two base models (Male/Female) rigged to Humanoid skeleton and color customizable
- Two full set of outfit (male/female) fully modular and color customizable
- Facial Morph available (eyelids, expressions, talk animations)
- No animations available, but rigged to Humanoid skeleton so works with all humanoid-animation based.
Rigged: Yes
Rigged to Human skeleton: Yes
Animated: No animations included but works perfectly with any Humanoid animations
Number of characters: 2 base models (male + female) + 2 full set of outfits (male + female)
Vertex counts of characters: ~4.800 verts for Base Model, ~4.400 verts for full set of Male Outfits, ~4.800 verts for full set of Female Outfits, ~400 to ~3.900 verts for the most detailed Hairs
Number of Materials: 40 materials available (2 material variants for each pieces of outfit)
Number of Textures: 34 Textures (diffuse-only) and 26 Masks (for color custom)
Texture Resolutions: 2048 x 2048
Support all platforms (Windows, Mac, Pc, Consoles, Mobiles, VR/AR)
Support all render pipelines (Buil-In, URP, HDRP)
Documentation: Stylized Character Documentation
Contains two base stylized human model (male/female) fully customizable, two set of outfit (male/female) fully modular, over 25 facial morph, 6 facial hairs (works with morph), 11 haircuts.
OUTFITS
- Two set of outfit (male/female) containing : hat, chest, gloves, legs and shoes.
- All of these parts are modular, so you can associate any pieces of each set.
- All outfit colors are customizable (2 colors minimum for each parts, up to 3 colors for the most detailed armor)
CHARACTERS
- Two base models are available (Male/Female)
- All model colors are customizable (skin, eyes left/right separated, lips, hairs, hair accessories, facial hairs, eyebrows, underclothes)
- Age of model is customizable
- 25 facial morph available : eyelids, eyebrows, mouth, preset expressions (anger, fear, joy, pain...) and talk expressions for any conversation you want to create
Demo scene available.
For any more informations don't hesitate to contact me : contact@arigasoft.com !
Price $11.99
Lightweight Visual Finite State Machine by Harry Eastor
Visual State Machine Editor: Easily create and manage states and state graph with a user-friendly interface.
Performance Optimized: Designed to handle complex state logic with minimal performance overhead.
Extensible: Easily extend the core functionality to suit your specific project needs.
Demo Project Included: A sample project is included to demonstrate the basic usage and capabilities of the FSM framework.
Detailed Code Comments: The codebase includes comprehensive comments to aid understanding and customization.
The Lightweight Visual Finite State Machine Plugin is a streamlined, programmer-focused tool designed to simplify the creation and management of state machines in Unity. Unlike traditional state machine tools that rely heavily on intricate graphical representations and complex node connections, this plugin offers a minimalist, code-centric approach, removing unnecessary visual clutter while retaining robust functionality.
Key Features
1. Code-First Design Philosophy
- Ideal for developers who prefer coding over managing visual graphs.
- Focus on writing clean, maintainable, and extensible state logic.
2. Lightweight and Minimalist
- Strips away complicated lines, unnecessary graphics, and visual distractions.
- Optimized for performance and simplicity.
3. Seamless Unity Integration
- Fully integrated with Unity’s editor, allowing effortless resource creation and state management.
- Automatic generation of code and assets based on your configurations.
4. State Management Made Easy
- Create states and their handlers directly from the Unity editor.
- Default and custom states can be set in seconds using an intuitive workflow.
5. Optimized Performance
- Includes `GetComponentAndCache` functionality to reduce runtime overhead.
- Designed to handle complex game flows, scene transitions, AI decisions, and more with minimal performance impact.
---
Why Choose This Plugin?
State machines are a cornerstone of game development, often used for managing game flow, AI behavior, UI states, and more. However, many existing tools can be overly graphical and cumbersome, distracting programmers from writing efficient code.
The Lightweight Visual Finite State Machine Plugin strikes a perfect balance between visual assistance and code-driven workflows. By focusing on simplicity and functionality, it empowers programmers to design scalable, maintainable systems without being bogged down by unnecessary graphical complexities.
---
Use Cases
The Lightweight Visual Finite State Machine Plugin has been a cornerstone of my game development workflow, driving significant improvements in efficiency and scalability. I’ve implemented this plugin in 12 of my games, leading to faster development cycles, smoother state management, and reduced debugging overhead. Here’s a glimpse of how it has powered various gameplay scenarios in my published projects:
- Endless Island TowerDefense-TD
- Sword Please!
- Lucky Cannon Auto Battle
- Multiply Or Release Marble TD
- Tap Dash Run
- Pinball Dungeon
- Cooking Tri Match
- Cooking Swipe Match
- Bubble Tea Shooter Match
- Sweet Match Fiesta
- Farm Companions Tap Match
- Shoot Those Aliens
---
Why Programmers Love It
Focus on Code, Not Art: Removes the need for intricate line-drawing and over-complicated visual editors.
Quick Setup: A few clicks in the editor, and you’re ready to start coding your logic.
Efficient Workflow: Automatically generate necessary assets and handlers, so you spend more time writing logic and less time configuring files.
---
What Makes It Unique?
Minimal Graphics: Reduces editor clutter by focusing on essentials.
Customizable States: Define your state names and namespaces with ease.
Real-World Examples: Includes a demo showcasing real-world applications for inspiration.
---
Pricing and Support
Available now on the Unity Asset Store!
We provide full documentation, example projects, and responsive support to help you get started quickly.
For any issues or feedback, feel free to contact us through our Unity Asset Store support page.
---
Get Started Today
Whether you’re managing complex game logic, AI behaviors, or UI transitions, the Lightweight Visual Finite State Machine Plugin is your ultimate tool for building reliable, scalable systems in Unity. Its simplicity, combined with powerful functionality, makes it a must-have for developers who value performance and code clarity.
Take your game development workflow to the next level—download the plugin now!
Price $4.99
LowPoly Nature Mushroom by Silver Box
3D Mosels
Nature_Mushroom_01 : 23
Nature_Mushroom_02 : 23
Nature_Mushroom_03 : 23
Nature_Mushroom_04 : 23
Nature_Mushroom_05 : 23
Nature_Mushroom_06 : 23
Nature_Mushroom_07 : 23
Nature_Mushroom_08 : 23
Nature_Mushroom_09 : 23
Nature_Mushroom_10 : 23
Nature_Mushroom_11 : 23
Nature_Mushroom_12 : 23
Nature_Mushroom_13 : 23
Nature_Mushroom_14 : 23
Nature_Mushroom_15 : 23
Nature_Mushroom_16 : 23
Nature_Mushroom_17 : 23
Nature_Mushroom_18 : 23
Nature_Mushroom_19 : 23
Nature_Mushroom_20 : 23
Mesh Traingles
Nature_Mushroom_01 : 81 ~ 3000
Nature_Mushroom_02 : 107 ~ 3700
Nature_Mushroom_03 : 95 ~ 2700
Nature_Mushroom_04 : 95 ~ 4300
Nature_Mushroom_05 : 81 ~ 4000
Nature_Mushroom_06 : 81 ~ 3300
Nature_Mushroom_07 : 91 ~ 5200
Nature_Mushroom_08 : 75 ~ 2400
Nature_Mushroom_09 : 59 ~ 2100
Nature_Mushroom_10 : 97 ~ 3000
Nature_Mushroom_11 : 80 ~ 2700
Nature_Mushroom_12 : 119 ~ 3000
Nature_Mushroom_13 : 110 ~ 3500
Nature_Mushroom_14 : 52 ~ 2400
Nature_Mushroom_15 : 85 ~ 3000
Nature_Mushroom_16 : 91 ~ 4500
Nature_Mushroom_17 : 91 ~ 3400
Nature_Mushroom_18 : 111 ~ 3000
Nature_Mushroom_19 : 38 ~ 2000
Nature_Mushroom_20 : 113 ~ 2800
UV Mapping
UV Channel : UV1, UV2
Albedo Texture (512 x 512)
_D
It's made up of a variety of mushrooms in different shapes, combined with realistic silhouettes and simple textures.
- 3D Models : 460
- Albedo Texture type
- Texture atlas : 512 x 512 Size
- Mesh : 38 ~ 5187 Triangles
- 3D Models in FBX
- UV Mapping : Yes
Price $20.00
Vintage Spotlight by Abandoned World
This pack includes:
- 1 Meshes
- 1 Prefabs
- 2 PBR Materials
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- 3 Textures
- Texture Sizes: 2048x2048
- Textures Maps: BaseColor, Normal, ORM
- ORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one texture
Range of Tris:
- Vintage Spotlight - 5825 tris / 3274 verts
3D model of Vintage Spotlight made in Low Poly. The model is made to fill the abandoned environment. For interior room.
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Included in the Modular Industrial Building
Features:
- PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- PBR Textures are collected in ORM packages
Price $4.99
Realistic Animated Dragons 3d Model Pack by 3D-Disco
Number of textures: 6 (Color, Metallic, AO, Roughness, Normal)
Texture dimensions: 4k
Polygons: 38,550
Vertices: 36,013
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic Animated Dragons 3d Model Pack includes 6 realistic animated dragons: Black, Green, Red, Blue, White, and Gold. Each Dragon 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).
Technical details:
- Polygons: 38,550
- Vertices: 36,013
- Textures: Color, Metallic, AO, Roughness, Normal
- All textures are 4k resolution
- The model is rigged and animated.
- 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
Price $229.99
Realistic Gold Dragon Animated Low-poly 3D Model by 3D-Disco
Number of textures: 6 (Color, Metallic, AO, Roughness, Normal)
Texture dimensions: 4k
Polygons: 38,550
Vertices: 36,013
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic Gold Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).
Technical details:
- Polygons: 38,550
- Vertices: 36,013
- Textures: Color, Metallic, AO, Roughness, Normal
- All textures are 4k resolution
- The model is rigged and animated.
- 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
Price $129.99
Realistic White Dragon Animated Low-poly 3D Model by 3D-Disco
Number of textures: 6 (Color, Metallic, AO, Roughness, Normal)
Texture dimensions: 4k
Polygons: 38,550
Vertices: 36,013
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic White Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).
Technical details:
- Polygons: 38,550
- Vertices: 36,013
- Textures: Color, Metallic, AO, Roughness, Normal
- All textures are 4k resolution
- The model is rigged and animated.
- 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
Price $129.99
Realistic Blue Dragon Animated Low-poly 3D Model by 3D-Disco
Number of textures: 6 (Color, Metallic, AO, Roughness, Normal)
Texture dimensions: 4k
Polygons: 38,550
Vertices: 36,013
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic Blue Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).
Technical details:
- Polygons: 38,550
- Vertices: 36,013
- Textures: Color, Metallic, AO, Roughness, Normal
- All textures are 4k resolution
- The model is rigged and animated.
- 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
Price $129.99
Street Zombie by Khornes
The character has 7 Demo animations.
Maximum polygon count: 20063
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 7
UV mapping: Yes
LOD information: No
Types of materials and texture maps PBR
Number of Textures: 8
Texture Resolutions: (4096)
Documentation: No
Important/Additional Notes: additional skeletal bones - Jaw. Eye_L,R.
Low Poly 3D model of street Zombie. The model is suitable for your projects of the genre: RPG, strategy, first person shooters, etc.
Humanoid Rig and 7 Demo animations.
DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.
NO HDRP/URP - but you can configure it yourself
Polycount
Verts: 20063
Faces: 8650
Tris: 14146
Price $30.00
King Demon by Khornes
The character has 21 animations.
Maximum polygon count: 15804
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 21
UV mapping: Yes
LOD information: No
Types of materials and texture maps PBR
Number of Textures: 15
Texture Resolutions: (4096)
Documentation: No
Important/Additional Notes: additional skeletal bones - ShouldersLR, Jaw, Rag_F, Rag_L
Low Poly 3D model of Demon King. The model is suitable for your projects of the genre: RPG, strategy, first person shooters, etc.
DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.
NO HDRP/URP - but you can configure it yourself
Animations: 21
Attack x6
Idle x3
Block
Dead
Dodge
Walking - F, L, R, Back
Hit x2
Run x2
Polycount
Demon King
Verts: 30362
Faces: 15589
Tris: 15804
Sword
Verts: 1038
Faces: 1302
Tris: 1302
Price $40.00
3D Fishing System by GeraldClarkAudio
This asset includes:
- Casting Logic
- Reel in Logic
- Setting the Hook
- Catching or Missing the fish once it is hooked.
- A basic Inventory system populated by the fish that have been caught.
- Basic UI for each of the features above.
- This project is built using the New Input System. The key/gamepad bindings are easily changeable to suit your project's specific requirements.
This package is meant to streamline the development process for fishing mechanics. This is suitable for games being built in a 3D project. The provided content is fully customizable. Documentation for how the project works is included. There is also a fully functional demo scene.
Price $9.99
Street Lamps - Urban Assets by Tobyfredson
○ Polycount and texture specifications
*(Triangles counting only LOD0)
- Props:
- LightBulbGC: 7200 triangles.
- WallLampGC: 3310 triangles.
- StreetLampGC: 7778 triangles.
- Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles, and splats).
- Texture formats: "Tif" (if available), "Png" (all albedo, normal maps, height maps, and gloss/ao maps).
Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
Metalness/ao/gloss" (MAG) are saved as transparent PNG textures.
- Other information
Rigging: No
Animation count: 0
UV mapping: Yes
LOD information: 4-5 LODS or more
Types of materials and texture maps: PBR
A game-ready collection of finely crafted lantern prop assets, meticulously designed to enhance the ambiance of both interior and exterior environments with captivating illumination. Whether you're working on a game, animation, or architectural visualization, each model has more than 4 LOD levels and has been optimized to enhance the quality of your work.
○ Features
- PBR materials and meshes with LOD, around 5 LOD levels.
- 6 prefabs (3 meshes).
- Example scene.
○ Feedback
For questions follow the Unity forum thread or contact me via email:
florianalexandru05@gmail.com
Price $14.00
Tarped by n3kded
Number of Unique Meshes: 10
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 5
Number of Textures: 15
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 16900
Maximum polygon count: 16900
Supported Render Pipelines: Unity URP
Special Features:Optimized for real-time applications.
High-quality PBR materials for realistic lighting and reflections.
This 3D project is a collection of Tarped models 10. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
If you need to change the material, simply transfer the material to the mesh.
Price $9.99
Compass Navigator Professional | Compass System/ Minimap System & Framework by Golem Kin Games
Key Features:
- Dynamic POI Markers: Add and track Points of Interest with customizable icons, labels, and distance-based updates.
- Smooth Transitions: Eliminate snapping and jumping with fluid marker transitions across the compass bar.
- Cardinal Directions: Accurately display cardinal markers (N, E, S, W) with adjustable count and spacing.
- Visibility Control: POI markers fade out and deactivate cleanly when out of the compass span.
- Custom Offsets: Position markers with precise horizontal and vertical offsets for tailored UI design.
- Distance-Based Fading: Dynamically fade POIs based on their proximity to the player.
- Static and Dynamic POIs: Supports both fixed world positions and moving targets like NPCs, vehicles, or collectibles.
- Optimized Performance: Engineered for smooth performance even in complex or large-scale scenes.
- Unity UI Integration: Fully compatible with Unity’s UI and TextMeshPro for sharp, customizable text elements.
- Easy-to-Use Editor Tools: Intuitive Unity Editor controls for compass customization, POI management, and settings configuration.
A versatile horizontal compass system for Unity, ideal for adding immersive navigation to your game. Whether you’re creating an open-world adventure, a survival sandbox, or a fast-paced racing game, Compass Navigator equips you with all the tools needed to display Points of Interest (POIs), cardinal directions, and dynamic player markers with smooth transitions and customizable visuals. Perfect for both static and dynamic environments, this system ensures a professional and polished navigation experience.
Key Features:
- Dynamic POI Markers: Add and track Points of Interest with customizable icons, labels, and distance-based updates.
- Smooth Transitions: Eliminate snapping and jumping with fluid marker transitions across the compass bar.
- Cardinal Directions: Accurately display cardinal markers (N, E, S, W) with adjustable count and spacing.
- Visibility Control: POI markers fade out and deactivate cleanly when out of the compass span.
- Custom Offsets: Position markers with precise horizontal and vertical offsets for tailored UI design.
- Distance-Based Fading: Dynamically fade POIs based on their proximity to the player.
- Static and Dynamic POIs: Supports both fixed world positions and moving targets like NPCs, vehicles, or collectibles.
- Optimized Performance: Engineered for smooth performance even in complex or large-scale scenes.
- Unity UI Integration: Fully compatible with Unity’s UI and TextMeshPro for sharp, customizable text elements.
- Easy-to-Use Editor Tools: Intuitive Unity Editor controls for compass customization, POI management, and settings configuration.
Example Games That Can Benefit:
- The Legend of Zelda: Breath of the Wild: Display key shrines, quests, and waypoints in open-world exploration.
- Elder Scrolls V: Skyrim: Guide players with markers for towns, caves, and objectives on a horizontal compass.
- The Forest: Highlight survival resources, enemy locations, and landmarks.
- Forza Horizon Series: Showcase checkpoints, rival positions, and waypoints in racing gameplay.
- PUBG or Fortnite: Indicate loot drops, enemies, or safe zones for tactical navigation.
- Minecraft Mods: Provide navigation aids for complex modded worlds or RPG-like gameplay.
Why Choose Compass Navigator?
With its robust feature set and easy integration, Compass Navigator empowers developers to create polished navigation systems that feel intuitive and professional. Perfect for genres like exploration, survival, racing, or tactical shooters, this asset saves development time and enhances your game’s UI experience.
Elevate your project with Compass Navigator and deliver an exceptional navigation experience to your players!
Price $8.99
Tactile | Game Creator 2 by NiAm
Please note that this package is currently in active development, with new features and enhancements being added regularly based on dependency updates and user feedback.
Includes
- Instructions
- Conditions
- Events
- Properties
- UI Component
- Dynamic Input Device
- Source code
- Examples & Templates
This module requires Game Creator 2 in order to work.
Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.
Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.
✨Key Features✨
- Easy to Setup: Can be as simple as prefab drag-and-drop then play.
- Custom Touch Zones: Precisely define the interactable region of controls.
- Input Simulation: Interpret touch input as if they were physical device input.
- Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.
- Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.
- Multi-Touch Support: Up to 10 fingers, depending on device capability.
- Input Actions Support: Compatible with Input System’s Input Action assets.
- Cross-Control Ready: Configure without breaking your current input setups.
🕹️Control Types🕹️
- Push Button: Ideal for simple actions like jumping, firing, dashing, and more.
- Analog Stick: Perfect for smooth character movement or camera orbiting.
- Steering Wheel: Suitable for racing games, offering precise turning control.
- Swipe Pad: Great for infinite runner games, enabling quick swiping actions.
- Gesture Pad: Typically used for camera controls, including zoom and orbit.
📦Inclusion📦
- Visual Scripting: Including Instructions, Conditions, Events, and properties.
- Examples/Templates: Pre-configured setups to help you get started quickly.
- C# Source Code: Full access to source code for complete modification.
If you have any feedback, suggestions or need help, feel free to contact me.
Price $29.99
CyberPunk Neon Lamps by n3kded
Number of Unique Meshes: 10
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 2
Number of Textures: 7
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion, Emissive
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 792
Maximum polygon count: 4144
Supported Render Pipelines: Unity URP
Special Features:Optimized for real-time applications.
High-quality PBR materials for realistic lighting and reflections.
Description
This 3D project is a collection of CyberPunk Neon Lamps models 10. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Angel of Darkness Azriel by flugolukss
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PolyCount SK_Azriel : Verts: 72808 , Faces: 57043 , Tris: 109971
PolyCount Katana with Sheath : Verts: 10668 , Faces: 10048 , Tris: 11588
Included 4 colors with Emissive
Easy Animations retarget in Unity
Facial expressions are included (Morph Targets, Blendshapes).
Tested with Live link Face ( See Video )
You can use this model for face mocap (live stream) and conversation animations.
PBR Textures Metall/Roughness
AO for body and head
4K Textures
The model is completely modular.
The full body under the clothes is included, it's not a cutout!
Body Censored
Rigged with Humanoid Skeleton.
Additional bones:
https://docs.google.com/document/d/17OMata0x53nTqbZLOApWmhZ6EOwz0gGNnK8KVtobX9w/edit?usp=sharing
Vampire Lord Dark Slayer Dark Angel Prince of Darkness itd...
Included Katana with Sheath
4 colors Blue Black Red White for Clothes Katana Wings and Horns + Emissive
Blendshapes ( See Video )
Also Full Body and with AO
Roughness in Base Color Alpha Channel
Price $149.99
Stylized Camping Kit by Bublisher
Number of textures: 4
Texture dimensions: 4096
Minimum polygon count: 4
Maximum polygon count: 1100
Number of models: 24
Number of prefabs: 72
UV mapping: Yes
LOD information: No
Types of texture maps: BaseColor, NormalMap
Types of materials: Opaque, Transparent
This asset pack features 3D models with stylized textures—perfect props for creating a cozy camping environment. It includes 24 unique models, each with 3 texture variations, for a total of 72 prefabs.
What's included:
- Backpack
- Burner
- Cauldron (detachable)
- Chair (opened and closed)
- Flask
- Fork
- Spoon
- Pan
- Mug
- Gas Cylinder
- Grill Grate
- Lighter
- Thermos
- Sleeping Mat (opened and closed)
- Match (single)
- Matches (pack)
- Sleeping Bag (opened and closed)
- Table (opened and closed)
- Tent (opened with interior, and closed)
Stay connected:
Price $4.99