Stylized Mushrooms by Irm
Number of textures: 13
Texture dimensions: 1024x1024
Number of materials: 13
Average amount of tris: 283
Minimum tri count: 84 (FairyRingMushroom1)
Maximum tri count: 796 (MossyLog)
Number of meshes: 28
Number of prefabs: 50
UV mapping: Yes
LOD information: This pack does not include LODs
This pack includes:
8 unique species of mushroom, all based on real mushrooms!
- Combination of simple and bold mushrooms
- Alternate colors for 3 species (coral mushroom, mycena and waxcap)
- 2-4 model variations per species
2 dead trees
- Fallen log and tree stump
- Normal + mossy variant of both
A total of 50 prefabs
- 4 overgrown trees
- 6 groups of coral fungi (3 unique groups, available in both colors)
- 2 fairy rings
- All mushroom + trees individually
A total of 13 handpainted textures
Price $10.00
PolygonCharacters_ChineseStyle Monster by Linesources Studio
Number of textures:6
Texture dimensions:1024X1024
Rigging:Yes
♥Don't miss out on release discounts!♥
Combined with other Chinese style resource packs to create a wonderful fantasy style game!
PolygonCharacters-FantasyChineseStyle
PolygonCharacters_FantasyChineseStyle2
PolygonCharacters-FantasyChineseStyleGenerals
PolygonCharacters-ChineseStyle FemaleGenerals
PolygonCharacters_ChineseStyle Boss And Soldier
Polygon_Myth Characters(ChineseStyle)
♦Features♦
Characters (x9)
White Impermanence,Black Impermanence,Horse Face,Bull Head,Night Watch,
One-horned demon king,Yaksha,Evil Spirit,Ferocious Ghost
(Multiple replacement colors,4 eye material colors)
Weapons (x8)
Weapon_Axe,Weapon_Big Stick,Weapon_Mourning Stick,Weapon_Soul Lock
Weapon_Toothed Club,Weapon_Trident,Weapon_Trident2,Prop_Head
This pack contains 9 character , 8 Weapon
The texture size is (1024 x 1024) and the file format is PNG,It is using 1 diffuse texture map.
Number of diffuse texture map(Including color change):5
Number of Metallic Map: 1
Material is using Unity's URP/Lit shader.
polygon, Polycount:
Characters
White Impermanence: 5683 triangles
Black Impermanence: 4378 triangles
Horse Face: 4262triangles
Bull Head: 4244 triangles
Night Watch: 4562 triangles
One-horned demon king: 6478 triangles
Yaksha: 6216 triangles
Evil Spirit: 5682 triangles
Ferocious Ghost: 5600 triangles
Weapon
Weapon_Axe: 174 triangles
Weapon_Big Stick: 287 triangles
Weapon_Mourning Stick: 1182 triangles
Weapon_Soul Lock: 708 triangles
Weapon_Toothed Club: 316 triangles
Weapon_Trident: 340 triangles
Weapon_Trident2: 132 triangles
Prop_Head: 742 triangles
Rigging:Yes
♦Compatibility♦
-Characters are setup to work with Mecanim-
Animation Type: Humanoid
Check out our other great resource packs:
Polygon Characters_Modular Human Hero
If you'd like, please take a few minutes to leave us a rating or review. Thank you very much for your time and feedback, which helps us optimize and improve asset quality.
Price $39.99
Drift Racing Cars 3D by gameVgames
8 Different Drift Racing 3D Cars
Every vehicles has its own materials with a 1024x1024 diffuse texture map.
Number of textures : 31 (17 Base Maps / 14 Normal Maps)
Polygon count of [Model Name] : 4
Polygon count : 240.366
Number of meshes/prefabs : 4/8
Rigging : No
UV mapping : Yes
Polygon Counts:
Min Polygon Count : 58
Max Polygon Count : 28.600
Drift Racing Cars 1 : 84.842
Drift Racing Cars 2 : 77.082
Drift Racing Cars 3 : 77.200
Drift Racing Cars Spoiler ver.2 : 1242
Total : 240.366
8 different Japanese cars specially designed for drift and racing games have been compiled for you in this package. Each car has its own special skin!
Polygon Counts:
Min Polygon Count : 58
Max Polygon Count : 28.600
Drift Racing Cars 1 : 84.842
Drift Racing Cars 2 : 77.082
Drift Racing Cars 3 : 77.200
Drift Racing Cars Spoiler ver.2 : 1242
Total : 240.366
Price $15.90
Battle Cars Pack 3 - Animated by gameVgames
9 Different Animated Battle Cars
Every vehicles has its own materials with a 1024x1024 diffuse texture map.
Number of textures : 3 (1 Textures / 2 Normal Maps)
Polygon count of [Model Name] : 3
Polygon count : 126.999
Number of meshes/prefabs : 3/9
Rigging : No
UV mapping : Yes
Animation : Yes
Animation count : 14
Polygon Counts for each models:
Battle Car-1: 34.159
Battle Car-2: 48.608
Battle Car-3: 44.232
This package includes 3 different warrior battle cars. All vehicles have animated features and are equipped with their own special weapons. Each vehicle also has wings to fly. The wings can be disabled if desired.
The vehicles also have 3 different types of textures.
Polygon Counts for each models:
Battle Car-1: 34.159
Battle Car-2: 48.608
Battle Car-3: 44.232
Price $9.90
Turn Coordinator | Game Creator 2 by Adaptive Assets
- Seamless Integration with Game Creator 2: Easily integrates into Game Creator 2 projects, leveraging its powerful tools for streamlined setup and management.
- Turn-Based Actor Management: Effortlessly manage actors in a turn-based system with ranking, activation, and removal functionality.
- Customizable Turn Timers: Set time limits for each actor’s turn, with automatic transitions triggered when time expires.
- Event-Driven Workflow: Trigger actions based on key events such as turn start, turn end, actor added/removed, and timer expiration.
- Round Management: Supports automatic transition between turns and rounds, ensuring smooth gameplay flow.
- UI Integration: Built-in UI elements display active actors, turn timers, and round progress in real-time.
- Flexible Actor Statuses: Manage actors with multiple statuses such as Active, Available, and Finished for advanced turn-based mechanics.
- Actor Rank-Based Ordering: Automatically reorder actors based on their defined rank for turn prioritization.
- Easy Actor Addition & Removal: Dynamically add and remove actors from the coordinator with ease.
Please note! This asset is dependent on Game Creator 2 and requires it to function.
The Turn Coordinator System is a powerful and flexible solution for managing turn-based mechanics in Unity games, designed specifically to integrate seamlessly with Game Creator 2. Ideal for strategy, RPG, and board game developers, this system provides complete control over actors, turns, and rounds, while leveraging the features of Game Creator 2.
With Turn Coordinator, you can easily define actor ranks, set turn time limits, and manage transitions between turns and rounds. The event-driven design allows for custom actions to be triggered at each key stage of the turn cycle, giving you full flexibility in how actors behave during their turns.
The system integrates smoothly with Game Creator 2, enabling you to quickly set up and manage turn-based gameplay within your Game Creator environment. The included UI system provides real-time updates for active actors, remaining time, and round progress, giving your players a clear view of the turn flow.
What it does
- Easy Integration with Game Creator 2: Fully compatible with Game Creator 2 for streamlined setup.
- Manage Actor Turns: Assign, reorder, and remove actors effortlessly.
- Customizable Timers: Automatically end turns when the timer expires.
- Event-Driven System: Trigger actions when turns start, end, or when actor ranks change.
- UI Integration: Real-time updates for actors, time, and round progress.
Includes
- Source code
- Examples & Templates
Price $19.00
SPARTAN ROYAL GUARD UNDEAD1 by Anvar
Number of textures 28
Texture dimensions 1k-4k
Polygon count of Spartan Royal Guard UNDEAD1 10016
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list:
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly High Quality character redy for game
additional_Rigg
jaw1
tongue1-2
eye_r1/l1
weapon_l/r
cloack_01-06_l/r
sk_front_1-4
sk_front_01-04_l/r
sk_front_side_01-04_l/r
sk_side_01-04_l/r
sk_back_01-04_l/r
sk_back_01-04
PBR textures TARGA 4k
and beard 1k
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
Albedo + Alpha
low_poly character polygon 27212 Verts 42620 tris - 51669
sword polygon - 220 verts - 233 tris - 430
shield polygon - 786 verts - 848 tris - 1408
helmet+H_Hair polygon - 3418 verts - 6091 tris - 6528
rendering in (Marmoset Toolbag4)
Price $70.00
WoodMaterial5 by StoneMocap
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
- 4096x4096
- BaseColor
- Normal
- Roughness
Wood Material Pack - 10 High-Quality Textures
This Wood Material Pack features 10 meticulously crafted wood textures designed for high-quality environments in games and visual projects. Each material is optimized for Unity, ensuring seamless integration into your scenes. From weathered and aged wood to sleek and polished finishes, this collection provides a versatile range of styles suitable for both realistic and stylized designs.
Key features include:
- 10 distinct wood textures with customizable properties.
- High-resolution textures with detailed grain and surface variation.
- Seamless integration into Unity with easy setup instructions.
- Perfect for creating natural environments, furniture, and architectural elements.
Whether you're designing an outdoor forest, rustic cabin, or modern interior, these wood materials offer the flexibility and realism needed to elevate your scene.
Price $9.99
Cartoon Beach Girl by Alpen Wolf
Number of textures 11
Number of Materials 6
Texture dimensions 4096
Polygon count 82193
Number of meshes 3
Number of prefabs 3
Rigging: Yes
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline
This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstration.
The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.
All screenshots were rendered in Unity.
82193 triangles 45283 vertices
PBR textures, tga:
body_Albedo, body_MetallicOcclusionSmoothness, body_Normal, head_MetallicOcclusionSmoothness, head_Normal.tga, head_Albedo, clothing_01_Albedo, clothing_02_Albedo, clothing_MetallicOcclusionSmoothness, clothing_Normal, hair_Albedo (4096x4096)
Price $59.99
Aramis Icon Creator v2 by Aramis Games
- Supported Resolutions:
- Square Mode: 256x256, 512x512, 1024x1024, 2048x2048, 4096x4096
- Landscape Mode: 640x480, 1280x720, 1920x1080, 2560x1440, 3840x2160
- Features:Real-time preview panel for icons.
Fully customizable layer system.
Multiple output options with object batching.
Lighting setup compatible with any 3D scene.
Built-in effects for advanced visual adjustments.
Elevate your project with Icon Creator—the ultimate tool for Unity developers looking to craft high-quality icons with precision and ease.
Icon Creator - Your Ultimate Unity Icon Design Tool
Elevate your Unity project with Icon Creator, a powerful and intuitive tool designed for crafting stunning sprite-based icons. Whether you're building a game, application, or visual project, Icon Creator provides all the essential tools to create high-quality icons with ease.
Why Choose Icon Creator?
- Intuitive Interface: Navigate effortlessly with a user-friendly layout that divides your workspace into manageable panels.
- Customizable Layers: Add, duplicate, and reorder layers seamlessly. Control visibility, colors, sorting orders, and more.
- Real-Time Preview: See your edits come to life instantly in the preview panel.
- Presets for Efficiency: Save your favorite configurations and load them in seconds to streamline your workflow.
- High-Resolution Exports: Produce professional-grade icons in resolutions up to 4096x4096 pixels.
Core Features
- Multi-Layer Support: Combine and manage multiple layers for complex designs.
- Drag-and-Drop Layer Ordering: Easily rearrange layers to achieve the perfect look.
- Advanced Transform Controls: Adjust position, rotation, and scale with precision.
- Preset Management: Save and reuse presets for consistent icon creation.
- Customizable Resolutions: Export your icons in any resolution to suit your project needs.
- Built-In Sprite Editing: Modify sprites with color overlays, visibility toggles, and tiling options.
- Custom Lighting Setup: Utilize scene lighting or create unique setups for your icons with the integrated lighting panel.
- Built-in Effects: Add Blur, Greyscale, and Color Overlay effects to your icons (currently supported in BIRP).
- Presets: Save and reuse transform settings for quick adjustments, ideal for creating consistent views like portraits and full-body shots.
- Procedural Borders: Generate dynamic borders around sprites with adjustable parameters such as width, height, and bevels.
- Multiple Export: Batch export multiple objects into icons with a single click. Perfect for large-scale projects needing consistent icon styles.
- Landscape Mode: Create rectangular icons in resolutions optimized for modern interfaces.
Post-Effects:
- Blur
- Greyscale
- Color Overlay
Post-effects will continue to be added and updated. For now, these effects work only with the Built-in Render Pipeline, but versions for URP and HDRP will be added very soon.
Who Is It For?
Icon Creator is perfect for:
- Game developers who need high-quality in-game icons.
- UI/UX designers crafting unique visuals for their interfaces.
- Hobbyists and professionals looking for a quick and efficient icon design tool.
How It Works
- Start Simple: Import your objects and sprites into the tool.
- Build Your Design: Add and customize layers to create your icon.
- Preview in Real-Time: Adjust settings and see changes immediately.
- Save Presets: Reuse your settings across projects.
- Export: Generate your icon in the desired resolution, ready for use.
Key Benefits
- Time-Saving: Streamlined workflows to create icons faster than ever.
- Customizable: Tailor every aspect of your design to fit your creative vision.
- Versatile: Ideal for 2D, 3D, or UI-focused projects.
Technical Requirements
- Unity Version: 2020.3 or later
Support and Community
We’re here to help! Contact us at aramisgamestudio@gmail.com
Price $25.00
Loot Box Sci-Fi by DuNguyn Studio
Features pack:
- Low poly. Total quantity 26k tris
- Optimized.
- Ready for games and animations
- All pieces are separated and named.
- Easy to modify.
- All textures includeds and materials applieds.
- All formats tested and working.
- Compatible with Unity and similar engines.
Hi everybody,
Three loot box levels designed by me. For hyper casual games and a few other bonus game series. Ensuring flexibility for your projects. Get ready to your creations with these versatile assets.
Collection description:
- The collection Includes 3 level loot boxestt:
- Loot box v01: 4,6k tris
- Loot box v02: 6,7k tris
- Loot box v03: 15k tris
- Texture include: Albedo, AO, Emissive, Metallic, Roughness, Specular
Contact me for support. Hope to receive feedback from everyone. Thank very much.
Price $0.00
Lowpoly People Collection by DuNguyn Studio
- Low poly. average number of polygons 300 tris
- Ready for games and animations
- All pieces are separated and named
- Easy to modify
- All formats tested and working
- Compatible with Unity and similar engines
Hi everybody,
Includes 20 of the most basic character mesh sets and is equipped with advanced 3D rendering tools to help increase your productivity! A good background grid allows you to save time with good proportions, clear topology, and clean paint weight.
Features pack:
- Low poly. average number of polygons 300 tris
- Ready for games and animations
- All pieces are separated and named
- Easy to modify
- All formats tested and working
- Compatible with Unity and similar engines.
Package description included:
- 138 model lowpoly file FBX ( 28k tris)
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $0.00
Plants Pack - Vegetable by DuNguyn Studio
Model information:
- Optimal number of polygons is only from 50 to 1k tris
- Optimized low-poly assets for real-time usage.
- 4K color textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity and similar engines.
- All assets are included in a separate file as well, arranged easily.
Hi everybody,
Introducing to everyone 7 types of vegetables with 3 levels from germination to flowering to fruit. With a minimalist Stylized style, it will make the scene more lively and colorful. Suitable for game projects, cartoons… Helps you shorten your working time. I’m happy to see it in your project.
Model information:
- Optimal number of polygons is only from 50 to 1k tris
- Optimized low-poly assets for real-time usage.
- 4K color textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity and similar engines.
- All assets are included in a separate file as well, arranged easily.
Collection description:
- The collection includes 7 types of vegetables with 3 levels each including: Carrot, Cabbage, Pumpkin, Bell Pepper, Tomato, Eggplant, Ginger ( FBX format )
- Texture include: Albedo, normal ( PNG format )
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $0.00
Leap of Faith Animation Pack by Voxel Vision
Number of Animations: 59
Animation types : In-Place/ Root Motion
Discord :- Link
How To Setup :- All Leap Of Faith Animation in Part :- Start Idle > Start > Falling > Stop > Stop Idle
Animation List
26- Root Motion Animation Added
6 Different Style with Start
2 Different Style with Stop
17 Different Style with Falling
6 Different Style with Idle Start
2 Different Style with Idle Stop
Price $19.99
Vintage Office Trash Bin by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount:
Trash bin empty - 2300 triangles
Trash bin empty with garbage - 2496 triangles
Trash bin with rolls of paper - 3212 triangles
Rolls of paper_1 - 304 triangles
Rolls of paper_2 - 304 triangles
A vintage metal trash bin designed for an old-style office environment, complete with paper rolls for disposal. The bin can be displayed empty or filled with crumpled paper waste, adding versatility to your scene. Perfect for vintage or industrial-themed interiors.
PBR textures.
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount:
Trash bin empty - 2300 triangles
Trash bin empty with garbage - 2496 triangles
Trash bin with rolls of paper - 3212 triangles
Rolls of paper_1 - 304 triangles
Rolls of paper_2 - 304 triangles
Price $7.29
Canoe Animation Pack by Voxel Vision
Number of Animations: 32
Animation types : Root Motion
Discord :- Link
Canoe Animation List:-
4 Different Style with Canoe
4 Different Style with Idle To Canoe
2 Different Style with Canoe To Idle
Canoe_Fwd_L
Canoe_Fwd_R
Canoe_Bwd_L
Canoe_Bwd_R
Canoe_StandUp_Fwd_L
Canoe_StandUp_Fwd_R
Canoe_StandUp_Bwd_L
Canoe_StandUp_Bwd_R
Canoe_StandDown_Fwd_L
Canoe_StandDown_Fwd_R
Canoe_StandDown_Bwd_L
Canoe_StandDown_Bwd_R
Price $19.99
Sci-Fi Lobster by Shumn1y
Number of textures 28
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 97 496]
Minimum polygon count 97 496
Maximum polygon count 97 496
Number of meshes/prefabs 4
Rigging: Yes
Animation count 47
Animation types (Root Motion/In-place): 6/41
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
-We started working on a new deep-sea underwater characters pack (4/7)*Background maps not included*
*sound, FX not included, just demo*
- Character has Custom skeleton (Image skeleton preview included)
- 4 skins.
- Inst Mat color blending for each skin
- 47 animation included
Attack - 5
Idle - 4
Idles transitions - 4
GetHit - 10
Run - 1
Walk - 5
Death - 2
Turn90 - 2
Turn180 - 1
Swim 90 L/R - 2
Swim 180 - 1
Swim-F - 1
Swim-B - 1
Swim Attacks - 4
Swim Death - 1
Swim GetHit - 5
Character:
Triangles: 97 496
Vertices: 63 662
Price $49.99
Sci-Fi Octopus by Shumn1y
Number of textures 28
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 103 896]
Minimum polygon count 105 071
Maximum polygon count 69 285
Number of meshes/prefabs 4
Rigging: Yes
Animation count 25
Animation types (Root Motion/In-place): 4/42
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
We started working on a new deep-sea underwater characters pack
(3/7)
*Background maps not included*
*sound, FX not included, just demo*
- Character has Custom skeleton (Image skeleton preview included)
- 4 skins.
- Inst Mat color blending for each skin
- 25 animation included
Attack - 6
Idle - 1
GetHit - 9
Swim_F - 1
Swim - 1
Death - 2
Turn90 - 2
Turn180 - 1
Roar - 1
Creeping - 1
Character:
Triangles: 105 071
Vertices: 69 285
Price $54.99
Sci-Fi Shark HammerHead by Shumn1y
We started working on a new deep-sea underwater characters pack
(1/7)
*Background maps not included*
*sound, FX not included, just demo*
- Character has Custom skeleton (Image skeleton preview included)
- 4 skins.
- Inst Mat color blending for each skin
- 20 animation included
Attack - 4
Idle - 2
GetHit - 8
Swimming_F - 1
Death - 2
Turn90 - 2
Turn180 - 1
Character:
Triangles: 103 896
Vertices: 67 756
Price $44.99
Sci-Fi Monster Hunter by Shumn1y
Number of textures 49
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 103 896]
Minimum polygon count 103 896
Maximum polygon count 72 078
Number of meshes/prefabs 4
Rigging: Yes
Animation count 46
Animation types (Root Motion/In-place): 4/42
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
We started working on a new deep-sea underwater characters pack (1/7)
*Background maps not included*
*sound, FX not included, just demo*
- Character has Custom skeleton (Image skeleton preview included)
- 4 skins.
- Inst Mat color blending for each skin
- 46 animation included
Attack - 7
Swimming attacks - 5
Idle - 2
IdleTransitions - 2
GetHit - 8
Swimming
GetHit - 4
Death - 3
Turn90 - 2
Turn180 - 1
Walk - 5
Run - 1
Swim - 3
Provoke - 1
Character:
Triangles: 103 896
Vertices: 67 756
Price $54.99