New UI Widgets Lite by Ilia Novikov
Demo | Documentation | Video Tutorials | Unity Discussions
The Lite edition does not include UI Themes and legacy styles.
Building UI in Unity can be a slow and tedious process, especially when dealing with dynamic data. Manually building lists, tables, and interactive elements for different data types can lead to long development cycles and unnecessary complexity. New UI Widgets make this process easier with a Widgets Generator that automates the UI creation so you can focus on the functionality.
Designing for dynamic content usually requires a lot of manual work – creating scripts, prefabs, setting up bindings, and performance optimization. New UI Widgets eliminate this hassle by generating UI components based on your data structure. Whether you need lists, tables, or hierarchical views, the Widgets Generator creates ready-to-use, customizable widgets that fit into your project.
Comprehensive Set of UI Components
Beyond the Widgets Generator, this package includes a wide range of UI elements to enhance your Unity projects:
- Collections: ListView, Table, TileView, TreeView, DirectoryTreeView, and FileListView with built-in virtualization for efficient rendering.
- Containers: Accordion, Tabs, and StackView for better organization of UI elements.
- Dialogs: DatePicker, DateTimePicker, Dialog, FileDialog, FolderDialog, Notifications, and various Picker components.
- Input: Autocomplete, Calendar, CenteredSlider, CircularSlider, ColorPicker, RangeSlider, Spinner, Switch, and DateTime selectors.
Advanced Interactions and Customization
- Context Menu: Right-click context menus for enhanced user interactions.
- Tooltips: Display additional information on hover to improve usability.
- Drag-and-Drop Support: Easily implement interactive functionality.
- Rich Interaction Features: Supports Bring to Front, Draggable, Drag and Drop, Groupable, Resizable, Rotatable, and SnapGrid/SnapLines for dynamic UI behavior.
- Optimized Performance for Collections: Only visible elements are created, reducing memory usage.
- TextMeshPro Support: Seamless integration for sharper text rendering and converter from default Text to TextMeshPro.
- Other Packages Support: Data Bind for Unity, I2 Localization, Unity Localization, R3.Unity (Widgets Generator support).
The Lite edition does not include UI Themes or legacy styles, offering limited widget customization compared to the full version. You can later upgrade to the full version for $40.
New UI Widgets are great for game developers, productivity tool developers, or for any application that needs a dynamic and customizable UI. Whether you need an inventory system, a shop menu, a leaderboard, or complex management tools, this package has an efficient and flexible solution.
With many widgets, built-in interaction features, and automated UI generation, this package helps you speed up development and improve the user experience in your Unity projects.
Some widgets, like DirectoryTreeView and FileListView, are limited in functionality or not available on platforms with restricted access to the file system (like WebGL and Windows Store/UWP)
Support: support@ilih.name
Price $64.00
SmartScroll — UI Auto & Manual Scroll System by Elevana
✔ Supports horizontal and vertical scroll
✔ Auto scroll with delay and smooth snap
✔ Manual swipe with auto scroll pause
✔ Looping scroll mode
✔ Responsive layout with automatic banner resizing
✔ Clean C# code with full Inspector control
✔ No coding required
Unity version: 2021.3+
Render pipelines: Built-in
SmartScroll is a ready-to-use UI scrolling system for Unity that includes horizontal and vertical scroll support. It features automatic scrolling with delay, manual swipe support, smooth snap transitions, and responsive layout resizing.
This asset is ideal for mobile games, in-game shops, reward systems, or any app that needs stylish scrollable UI banners.
Everything is customizable via the Inspector. No coding required.
Price $4.99
Casual Game Icons – UI & Item Pack by Riloat
- Number of assets: 244 unique icons
- File Format: PNG
- Color depth: 32-bit
- Transparency: Yes (alpha channel)
- Pivot point: Variable
- Resolution: up to 1024x1024 (varies by element)
- Style: Hand-drawn, cartoon, stylized
- Layered PSDs: No (optional – if available, can update)
- Platform Compatibility: PC, Mobile, Web
- Usage: Drag-and-drop friendly for Unity or other engines
- Unity scenes included: Demo scene
- Animations included: No
A colorful and polished set of hand-crafted icons for your next mobile or casual game.
This pack includes a wide variety of UI icons, items, upgrades, chests, weapons, indicators, buttons, status effects, and more — perfect for menus, inventories, HUDs, and game feedback systems.
All icons are crafted in a bright and readable cartoon style and are ready to use in 2D top-down, casual, action, or idle games.
Buttons and control hints Includes: UI indicators (XP, settings, volume, lock, etc.) Enemy types and status icons, coins, gems, crystals, keys Weapons and skill icons, chests and upgrades, quest markers and popups
Price $4.99
3D Low Poly Cafe Props Pack by MochiModels
64 Low Poly Environment Assets for mobile game.
Cafe Scene is ready.
Number of Texture: 5
Texture Dimension:
Gradient Palette: 256x256
Coffee_Beans: 720x360
Menu_01: 222x222
Menu_02: 225x225
Menu_03: 612x612
Number of Materials: 6
Cafe_Tablo_01
Cafe_Tablo_02
Cafe_Tablo_03
Cafe_Tablo_04
Glass
Gradient_Palette
Window_Material
Number of meshes/prefabs: 64
Rigging: Yes
Animation Count: 4
Types of materials and texture maps: PBR
Scenes: 2
Polygon count of Cafe Props
Cafe_Bell: 348
Cafe_BreadLoaf: 428
Cafe_Brick: 4260
Cafe_Cake_01: 1640
Cafe_Cake_02: 18644
Cafe_Cake_03: 1640
Cafe_Cake_04: 1148
Cafe_Cake_05: 18644
Cafe_CakePiece_01: 384
Cafe_CakePiece_02: 384
Cafe_Chair: 628
Cafe_ChoppingBoard: 12
Cafe_Coffee_Machine: 1249
Cafe_CoffeeBase: 3584
Cafe_CoffeeBox_01: 168
Cafe_CoffeeBox_02: 196
Cafe_CoffeeBox_03: 168
Cafe_CoffeeBox_04: 196
Cafe_CoffeeBox_05: 252
Cafe_CoffeeBox_06: 196
Cafe_CoffeeCup: 752
Cafe_CoffeeCup_Full: 828
Cafe_CoffeeCup_Full_02: 828
Cafe_CoffeeCup_Full_03: 828
Cafe_Cooker: 944
Cafe_Donut_01: 374
Cafe_Donut_02: 374
Cafe_Donut_03: 374
Cafe_Donut_04: 374
Cafe_Fork: 272
Cafe_Glass_Cake_Stand: 1082
Cafe_Glass_Refrigerator: 776
Cafe_Ketchup: 350
Cafe_Knife: 56
Cafe_Lamp: 2392
Cafe_Lemonade: 348
Cafe_Mayonnaise: 350
Cafe_Money: 192
Cafe_Money_02: 384
Cafe_Mustard: 350
Cafe_Name: 1540
Cafe_Pan: 508
Cafe_Plate: 640
Cafe_Plates: 5120
Cafe_Refrigerator: 738
Cafe_Salver: 60
Cafe_Shelf: 374
Cafe_Spoon: 344
Cafe_Stand_01: 94
Cafe_Stand_02: 6041
Cafe_Stand_03: 5926
Cafe_Stand_04: 131
Cafe_Stand_05: 276
Cafe_Stand_06: 379
Cafe_Table: 372
Cafe_TableSugar: 486
Cafe_Tablo_01: 26
Cafe_Tablo_02: 26
Cafe_Tablo_03: 26
Cafe_Tablo_04: 26
Cafe_Tiles: 2816
Cafe_Till: 744
Cafe_TipBox: 26
Cafe_Wall: 124
Cafe_WallLamp: 94
Cafe_Window: 652
Cafe_Wood_Spoon: 344
Polygon count of Character
Cafe_Cashier: 6472
Cafe_Customer_Man: 6208
Cafe_Customer_Woman: 6406
This pack is a collection of 64 unique prefabs. All prefabs are ready to put in scene and created with one texture for better performance!
Models for your cafe games! Cashier and two customer and their animations avaible.
Stage design and arrangement!
Price $5.99
2D Environment Asset Pack by Riloat
- Number of assets: 196 individual PNG sprites (backgrounds, ground, foliage, props)
- Image dimensions: up to 2048×2048 px
- Color depth: 32-bit
- Transparency: Yes (alpha channel)
- File format: PNG
- Pivot: Variable
- Tileable elements: Yes (ground and background components)
- Unity scenes: Demo Scene
- Animations/characters: Not included
- Use case: Sidescroller / platformer / casual adventure
A stylized 2D environment pack designed for casual and platformer-style games. Features rich and modular backgrounds with layered elements like ground pieces, clouds, trees, and props.
Includes a mix of bright and dark themed locations to support different moods and levels. The assets are optimized for parallax or static use in sidescrolling, adventure, and story-driven games. All elements come as high-resolution PNGs with transparency.
Price $4.99
Abandoned SUV - Police / Sheriff / Fire Rescue by QuadArt
Texture Resolutions: 1024,2048,4096
Supported Development Platforms:
Windows: Yes
Important!
This pack is using Cinemachine and Input System
Intended Platforms: PC, Console
Support : Discord
Documentation: Link
Abadoned Cars Pack : Link
Features:
- Drivable/Simple Character Controllers
- Clean/Worn Effect/Moss/Burnt/Destroyed
- Openable functionality for every possible part
- Cars Randomizer(Drivable and Static)
- Detailited engine and interior
- Generic Design / No real brand or logos
- Separate Glass / LODs
- Supports Realistic Car Controller Pro, Ash Vehicle Physics and NWH Vehicles
- Build-In/HDRP/URP Support
Number of Unique Meshes: 24
Collision: Yes, automatically generated
Vertex Count:3000-60000
LODs: Yes
Number of Shaders and Materials: 9 Shaders and 51 MI
Number of Textures: 63
Art created by QuadArt team Artists.
Price $24.99
Ultimate Energy Shield (Interactive VFX, Shaders) by Mirza Beig
Ultimate Energy Shield (Interactive VFX, Shaders) 🛡️
> A Procedurally Animated, Sci-Fi Hexagon Force Field.
🌐 Try It Yourself!
---🔗 Check out our interactive WebGL demo.
✨ Energy Shield is a customizable, shader-based VFX asset with fully interactive touch, hit, and impact responses. It supports event triggers that can drive particle systems, text effects, animations — and/or anything else you hook in.
Built for Unity, it’s ideal for sci-fi games, combat systems, or stylized environments needing a powerful force field or defensive effect. Maybe even the most over-powered of all time...?
Open the demo 📦, hit play ▶️, and FIRE 🔥 some projectiles 🚀.
- It’s plug-and-play with deep control possible under the hood.
- The demo/example showcases what you can do with the prefab asset.
⚙️ Key Features:
✅ Real 3D Mesh (Hexagon-Pentagon Sphere)
- Each tile is individually addressable.
- GPU-animated tiles, rendered with custom opaque/transparent shaders.
- Dynamic per-tile highlighting and interaction.
✅ GPU-Driven Animation
- Tile reactions, glow, and wobble — fully GPU-powered.
- Shader handles animation, impact pulses, and distortion.
✅ Parameterized Shaders
- 50+ parameters exposed for real-time tweaking.
- Control colours, distortion/refraction, and tile offsets, and more!
✅ Modular Design
- Core prefab is modular for easy performance tuning.
- Toggle individual layers (e.g., distortion) as needed.
🎯 Who Is This For?
ANYONE who wants an energy shield,
> featuring procedural visuals and interactive feedback...
- Unity users exploring advanced shaders and mesh-based FX.
- Prototypers needing high-quality results with minimal setup.
- Gameplay developers building shields, barriers, and hit response systems.
- Tech artists working with GPU animation, distortion, and procedural effects.
💡 How It Works...
- Drop the prefab into your scene — you're done.
- Customize via shader parameters, script properties, etc.
📺 What's Included?
- ✅ A versatile 3D, tile/mesh energy shield prefab, ready for use.
- ✅ Powerful procedural shaders with 50+ adjustable parameters combined.
- ✅ Full source for scripting, triggers, and animation control/ranges.
- ✅ Comprehensive demo scene, showcasing things you can do.
Price $20.00
Stylized Dark Ritualist by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 1
Number of Animations: 41
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 3
- PC Prefabs: 3
- Unity 6:
- URP Prefabs: 3
Triangle Count: 15,942
Vertex Count: 8,142
Number of Textures: 7
Texture Resolutions: 4096x4096
Number of Materials:
- Unity 2022:
- Mobile Shaders: 3
- PC Shaders: 3
- Unity 6:
- URP Shaders: 3
Join the N-hance Studio community on: Discord, YouTube and Facebook
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This asset is well detailed and can be used for First and Third Person camera.
Various color Materials for wide customization included!
Features:
- PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Smoothness Map
- 1 Ambient Occlusion Map
- 1 Emissive Map
- Choose between different styles:
- Blue Dark Ritualist
- Green Dark Ritualist
- Red Dark Ritualist
- ANIMATIONS LIST:
- Idle
- Idle01
- Death
- Emote_Talk
- Emote_TalkQuestion
- Emote_Roar
- Jump_Start
- Jump_Loop
- Jump_End
- Combat_Unarmed_Ready
- Combat_Unarmed_Hit
- Combat_Unarmed_Dodge
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_Attack03
- Combat_Unarmed_AttackSpecial
- Combat_Stun
- Combat_Cast_Ready
- Combat_Cast_Hit
- Combat_Cast_Dodge
- Combat_Cast_Attack
- Combat_Cast_Attack01
- Combat_Cast_Attack02
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Spell_Unarmed_Ready
- Spell_Unarmed_Hit
- Spell_Unarmed_Dodge
- Spell_Unarmed_Forward_Start
- Spell_Unarmed_Forward_Loop
- Spell_Unarmed_Forward_End
- Spell_Unarmed_Up_Start
- Spell_Unarmed_Up_Loop
- Spell_Unarmed_Up_End
Check out our Undead/Zombie-themed Assets & Bundles:
- Bundles & Packs:
- Enemy NPC Bundle #1
- Enemy NPC Bundle #2
- Creatures Bundle #2
- Lich Pack
- Banshee Pack
- Halloween Pack #1
- Halloween Pack #2
- Ghosts Pack
- Creatures & Animals:
Price $34.99
Orchestra Fantasy Music Pack by OccaSoftware by OccaSoftware
File Type: .wav (WAV)
Audio Type: Stereo
Track list:
- Pre-Combat Loop
- Exploration Loop
- Pre-Battle
- Combat A Loop
- Combat B Loop
- Battle Cutscene
- Victory
- Defeat
This fantasy music pack was hand-crafted by a composer without the use of artificial intelligence (AI) or machine learning (ML) technology.
Simply put, this is a foundational music pack for any game. Cinematic and orchestral, this original soundtrack is ideal for a variety of genres and contexts.
With a selection of thematic tracks including pre-combat, exploration, combat, and victory tracks, you will have the exact audio that you need for every situation in your project.
Includes 8 game-ready music tracks that will be a perfect fit for your project:
- Pre-Combat Loop
- Exploration Loop
- Pre-Battle
- Combat A Loop
- Combat B Loop
- Battle Cutscene
- Victory
- Defeat
If you like this pack and would like an extended version with additional themes, please don't hesitate to contact me directly. You can reach me at michael@occasoftware.com.
Thanks for your ongoing support! We're so happy to contribute to your game projects and hope that we can continue to support you well into the future.
Price $20.00
Vertex Forge by Amazing Аssets
Documentation | Forum | Support
Vertex Forge is a flexible editor and runtime tool for baking any kind of textures and maps directly into mesh - per vertex. Those can be regular texture assets, camera reflection or ambient lighting cubemaps, and even scene lightmaps.
By storing textures in vertex buffer instead of separate files, significantly can be reduced disk usage and final project build size - making Vertex Forge a smart optimization tool for performance-focused projects.
Supported Unity versions (only LTS):
✅ Unity 2019.4
✅ Unity 2020.3
✅ Unity 2021.3
✅ Unity 2022.3
✅ Unity 6000.0
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
Asset is already included in the Amazing Tools Bundle.
⚠️Note:
Since baked data is stored in the mesh’s vertex buffer, the quality and resolution of the result directly depend on vertex density. This technique may not be suitable for extremely low-poly meshes where fine detail preservation is required.
Price $45.00
AutoFields for UI Toolkit by Ilia Novikov
Documentation | Unity Discussions
AutoFields automatically generates strongly-typed C# fields for your UI Toolkit elements based on their name attributes in UXML files. No more manual Q<>() lookups or repetitive boilerplate code — just clean, direct access to your UI components right from your scripts.
- Zero Boilerplate: Automatically maps UXML name attributes to properties.
- Strong Typing: Access your buttons, labels, lists, and custom controls with full IDE autocomplete support.
- Instant Integration: Add a UXML file to trackable assets or just track all and let the system do the rest.
- Seamless Workflow: Works with both editor and runtime UI — perfect for tools, inspectors, and runtime UIs alike.
- Easy to integrate and use with the already existing UI.
For those who are tired of writing root.Q<Button>("my-button") for the hundredth time.
Works especially well when used alongside the HotReload plugin — newly generated or updated fields become available almost instantly without waiting for a full domain reload.
Support: support@ilih.name
Price $15.00
Mouse Party Lite by Chocolate Dinosaur
- Windows only (32-bit & 64-bit - Windows 8, 10 & 11)
- Support Unity 6.x - Unity 2019.4
- Supports all render pipelines: Built-in, URP and HDRP
This asset uses no third-party code, scripts, assets.
This plugin was developed to enable games (and apps) to be created that support multi-player input from multiple mice connected to the same PC.
Each player can have their own mouse cursor - allowing for novel game play experiences!
Have fun making interesting multi-player games!
Invite your friends to bring their mouse over for a Mouse Party!
⚠️ There are 3 flavours of Mouse Party available:
- Trial: Free download, but limited to 5 minutes.
- Lite: Supports a maximum of 2 devices simultaneously.
- Full: Supports unlimited devices simultaneously.
Website & Documentation | API Reference | Trial Download 🚀
Features:
- Create fun and unique local multi-player games!
- Supports multiple mice/lightguns connected to the same PC
- Supports lightguns (eg Sinden Lightgun) - NEW
- Handles dynamic mouse connection/disconnection
- Works with UGUI Canvas and UI Toolkit - NEW
- Prototype Nintendo Switch 2 dual Joy-Con mice in Unity
- Full C# source code included
- Works in editor as well as builds
- Very easy to use
- Well documented & supported
- Actively maintained
⚠️ This asset is currently for WINDOWS ONLY
Any questions? Just contact us via Email or our Discord community.
This asset uses no third-party code, scripts, assets.
Price $19.99
Lumen: Stylized Light FX 2 by Distant Lands
- 90 Meshes for composing effect layers
- Editors built with UI Toolkit for all components
- Requires Unity 6 and URP
- Supports VR and mobile
CONNECT WITH US:
Website | Email | Discord | Documentation
Distant Lands presents:
Lumen: Stylized Light FX 2
Bring your scenes to life with glowing flares, sweeping god rays, and dynamic lighting that feels real, looks magical, and runs fast. Lumen 2 is a complete stylized lighting toolkit built for performance, beauty, and ease of use, designed for artists and developers who want the look of volumetrics without the overhead.
Inspired by lighting tricks seen in games like Genshin Impact, Overland, Amnesia: The Dark Descent, and Alto's Adventure, Lumen 2 gives you access to powerful mesh-based lighting systems that capture the mood and direction of volumetric lighting with a fraction of the cost. Whether you're developing a cozy platformer, a mysterious horror title, or a colorful RPG, Lumen makes your lighting stand out from the competition.
Four Stylized Lighting Systems
Light Flares
Add warmth, focus, and energy to your scenes. These glows and halos simulate the effect of volumetric point lights and can be used to accent lanterns, torches, magic orbs, and more. Crank them up for glowing auras or use them subtly to soften your lighting.
Static Rays
Perfect for iconic sunshafts, god rays, or spotlight cones. These mesh rays are ideal for both 2D and 3D games, allowing you to place light directionally in the world to lead the player’s eye or fill a scene with ambient drama.
Dynamic Rays
Use vertex colors and a custom shader system to animate and orient your rays in real time. These are great for tracking day-night cycles, faking directional lighting, or responding to gameplay events, all with efficient GPU performance.
(NEW) Dynamic Fake Lights
New in Lumen 2, this system creates mesh-based lights that behave like point lights without using Unity’s actual lighting system. These "lights" offer real-time flicker, movement, and fade controls with nearly zero performance cost. Ideal for large scenes, mobile builds, or stylized games where artistic lighting matters more than strict realism. Note: Lumen Fake Lights do not support shadow casting
Why Use Mesh-Based Lighting?
True volumetric lighting is beautiful, but expensive. It requires multiple depth samples, screen-space effects, and camera-based rendering that can tank performance on mid-range systems. Lumen skips all of that by using cleverly constructed, vertex-lit meshes with lightweight shaders. This means:
- No heavy render passes
- No reliance on post-processing
- No large 3D textures
- Low memory usage and GPU impact
- Compatible with any rendering resolution
- Consistent performance across platforms, from PC to mobile
- Better-than-ever-before VR support battle tested for your project
Mesh-based lighting is the technique behind many modern stylized games, allowing developers to get the emotional impact of lighting without sacrificing framerate. Lumen gives you the same tools with maximum flexibility.
Feature Highlights
- Scriptable object profiles for quick editing and saving
- Full 3D mesh-based FX that scale without resolution loss
- Depth and camera-based fading for cinematic transitions
- Custom layering system for fine-grained control
- Lightweight shaders designed for top-speed realtime rendering
- Built with Amplify Shader Editor for full source access
- Noise-driven animation system for pulsing, flickering, or drifting light
- Global, local, and per-layer controls
- Intuitive editor UI/UX designed with the user in mind
- Support for recursive effect stacking. Reuse the perfect settings in multiple effect profiles
Price $35.00
Pixel Hero Maker 4D by Hippo
Create amazing pixel characters for your top-down games with Pixel Hero Maker 4D! How does it work? Just build characters in our editor and save animation sprite sheets. Do you want to build characters on the fly, at runtime? No problem, use our character builder script! Wanna use our charactrers with different game engines? Yes, just make PNG sprite sheets and import in other software!
[TRY BEFORE YOU BUY]
You can run our WebGL demo on in your browser.
[WE DO NOT USE AI]
All our assets are made by humans, real artists and programmers.
[SPECIAL PROMOTION]
Write a review and we'll add a new character!
Need more pixel assets?
- Pixel Heroes Editor
- Pixel Monsters Animated Pack #1
- Pixel Monsters Animated Pack #2
- Pixel Monsters Animated Pack #3
- Pixel Monsters Animated Boss Pack #1
- Pixel Monsters Animated Boss Pack #2 [NEW]
- Pixel Monsters Animated Box Pack #1
- Fantasy Tile Engine
- Pixel Flora (Trees, Plants and Props)
- Pixel Buildings
Features
- Character editor to generate sprite sheets with 64x64 frames
- Tons of equipment, especially weapons
- Paint parts
- Animations: Idle, Ready, Run, Jump, Bloc, Attack (Slash/Jab/Shot) and Death
- Unified animation controller (built-in, one for all characters)
- We use SpriteLibrary and SpriteResolver to swap skins at runtime
- Example scripts (character controls & switch)
- Service scripts (Window/Pixel Heroes/Sprite Library Setup)
- Particle examples (running and jumping dust)
- Strict palette match (ENDESGA 64)
Tech specs
- Unity 2022+
- Clean C# source code with comments
- Mobile friendly
- Ultimate performance
- Any platform (PC, Android, iOS, WebGL)
Quick start
- Open CharacterEditor scene to generate characters
- Open Demo folder for demo scenes
- Refer to CharacterControls.cs to learn how to control characters
- Refer to CharacterController manual on Unity website (built-in component)
- Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
- Refer to Sprite Swap manual setup
Tips
- Textures are automatically sliced when saving to Assets
- Sprite Library Asset can be created when saving to Assets
Important notices
- This package requires com.unity.2d.animation
- Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
- The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy
- Your purchase can be refunded if the asset was purchased but NOT downloaded. For other cases, please contact Asset Store support.
Support
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
Price $29.90
Gradient Tool by Mirza Beig
NOTE: The tool itself is pipeline agnostic, but the sample demo scene is built uses URP. If you open the demo scene in any other pipeline there may be issues. It doesn't really matter because the demo is just a flat square with a texture on it, and has no purpose except to show how the tool's live gradient might be used...
🌈 Generate both "live" and classic texture gradients with a simple interface.
The resulting object/texture can be used without exporting, and it is like any other texture, except that it can also be adjusted live using the custom inspector/editor.
- And, if you want, you can export an actual PNG texture file with a single click.
The tool works with any pipeline as it has nothing to do with in-game rendering and is a purely editor-only tool for generating textures. But of course, you can use the resulting textures in games, builds, etc... freely without issues.
The OPTIONAL demo scene was made with URP.
Price $0.00
Epic Cinematic Soundtrack by Muz Station Productions
⚡️ON SALE NOW!⚡️50% OFF!⚡️
⚡️Check other Assets On Sale! Up to 67% off!⚡️
Epic Cinematic Soundtrack
Dynamic and powerful epic tracks for energetic, action, moving and inspirational scenes, games, videos.
Preview:
https://soundcloud.com/muzstation-game-music/epic-cinematic-soundtrack-full
Pack includes:
– 5 different tracks (+ loops)
– High Quality 16 bit WAV files
Price $15.00
Ghoul Defiler by Leks
Number of textures 4
Texture dimensions 4096
Maximum polygon count 13453
Number of meshes/prefabs 1
Rigging: Yes
Animation count 12
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Ghoul Defiler. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 1
Textures 4
The model contains animations 12
Attack (x3)
Walking (x4)
Run (x1)
Idle (x2)
Taking damage (x1)
Death (x1)
Body
faces 13453
verts 13485
tris 26454
Price $30.00
RPG Motion Master [Male] by TeamZ Anims
Are you developing an RPG?
This all-in-one animation pack is the ultimate solution for everything from classic RPGs to large-scale MMORPGs.
It includes over 3,000 high-quality animations covering every essential character action — from combat and movement to skills and reactions — across a wide variety of fantasy classes.
With full Root Motion support, and all animations handcrafted using 3ds Max keyframe techniques, you can expect precise timing and fluid, responsive motion for every scenario.
Included Classes (18 total):
- Dual Daggers
- Greatsword
- Common
- Bow
- Dagger
- Dual
- Orb
- Social
- Spear
- Staff
- Sword
- Sword & Shield
- Hammer
- Wand
- Heavy Sword
- Heavy Axe
- Long Staff
- Bare Hand
- Extra Animations
Features:
✔️ Over 3,000 ready-to-use animations
✔️ Fully Root Motion supported
✔️ Modular, flexible, and scalable structure
✔️ Saves time and production cost
✔️ Realistic combat + fantasy skill animations
✔️ Perfect for player characters and NPCs alike
Bring your characters to life with one of the most complete RPG animation packages available.
From melee warriors to magic casters, this pack has everything you need.
Start animating today — and set a new standard for your RPG!
Price $250.00
Village Lady by Emi Elve
Rigging:
- Fully rigged to the Epic Skeleton / Humanoid Rig (UE5)
- Supports Mixamo animations
- Easy animation retargeting in both UE4 and UE5
Modular Design:
- Fully customizable character with removable/addable clothing, accessories, body parts, and hair
- Compatible with modular outfits from my other models using the same model mesh
- Base body texture included
High-Quality PBR Textures (2K-4K):
- Normal, metallic, roughness, albedo, opacity, and material ID maps
- Material ID for fast color change of any part
Technical Specs:
- Polygons: 21.383
- Vertices: 26.386
Created using the Built-in Render Pipeline. Most shaders in this package use the Standard shader and can be easily upgraded to URP or HDRP. Some shaders are Double-Sided Standard for improved model presentation.
To prepare the asset for a different render pipeline: Simply select all materials inside the Materials folder (use Shift to multi-select) and change their shader to Standard. That’s it—your asset is ready for conversion!
Price $34.99
Video Player for visionOS by HISPlayer
HLS, Live video, Video on Demand (VoD) streaming, Server, Live Streaming, visionOS, WebGL, Video Upload, 8K Video, Video Hosting, Streaming, Metaverse, Game, XR, Meta Quest, Apple Vision Pro, Mac, Android, iOS, Windows, Video Player, Audio, Stream, HLS, mp4, DRM protection, Video Streaming in Unity, Video Player WebGL, Mobile, PC, Widevine DRM, Desktop, 3D stereo, 4K Video, 180, 360 video.
Website | Documentation | Support | Forum
Stream HLS videos inside your Unity visionOS projects. Whether your videos are local, VOD, or Live Streaming, our Video Player SDK will play them across all Apple Vision Pro devices with the best video quality and the most advanced features.
Supported Unity Versions: 2020, 2021, 2022, 2023, Unity 6
Supported Platforms:
- visionOS
- Windows & macOS Editor
Supported Rendering Mode:
- Render Texture
High-Level Features:
- Play / Pause
- Seek
- Audio Volume Adjustment
- Looping Playback
- Playback Speed Control
Some of our Advanced Features:
- MP4 progressive download
- Adaptive HLS Video Streaming
- Advanced ABR (Adaptive BitRate) algorithms with control APIs
- HLS with AES 128 encryption
- Auto Playback
- Configurable Aspect Ratio
- Portrait / Landscape Orientation
- Optimized H-264, H-265 Video Codecs
- Rendering Videos on 2D & 3D Objects
- Spread Video Across Multiple Objects
- Multiple Video Streams
- Audio & Subtitles Tracks Selection
- VR, 180, 360, 3D Stereo Videos
- Up to 4K resolution (for higher resolution, you need a different SDK from us)
- Video Upload and Hosting
- .....
Check out our other Video Player Assets for Unity:
- Video Player for all Platforms
- Video Player for Android
- Video Player for iOS
- Video Player for Windows
- Video Player for MacOS
- Video Player for WebGL
- Video Player with Video Hosting
For any comment or question, you can check our 🔊 Support.
_______________________
For any technical advice, contact us here.
Price $500.00