Rotfang 2D Animated Character by ARTAPEX STUDIO
- Unique And Appealing Character Design
- 6 Smooth Animations with Detail of each Character
- All animations are provided in PNG format (693x313px Resolution).
- Prefab with Demo scene inclueded
- Source Files As SCML (Spriter), Unity
Animation List:
- Idle
- Idle Blinking
- Bite
- Running
- Hurt
- Die
Looking to enhance this pack? We’re open to feedback! Drop us your suggestions — and if possible, we’ll include them in future updates.
✅ Love this asset?
Explore our full collection for more powerful 2D characters!
Price $7.99
Thornox 2D Animated Character by ARTAPEX STUDIO
- Unique And Appealing Character Design
- 6 Smooth Animations with Detail of each Character
- All animations are provided in PNG format (1803x800px Resolution).
- Prefab with Demo scene inclueded
- Source Files As SCML (Spriter), Unity
Animation List:
- Idle
- Idle Blinking
- Attacking
- Dying
- Hurt
- Walking
Looking to enhance this pack? We’re open to feedback! Drop us your suggestions — and if possible, we’ll include them in future updates.
✅ Love this asset?
Explore our full collection for more powerful 2D characters!
Price $7.99
Venomelt 2D Animated Character by ARTAPEX STUDIO
- Unique And Appealing Character Design
- 7 Smooth Animations with Detail of each Character
- All animations are provided in PNG format (881x944px Resolution).
- Prefab with Demo scene inclueded
- Source Files As SCML (Spriter), Unity
Animation List:
- Idle
- Idle Blinking
- Jump Attack
- Walk Attack
- Angry
- Hurt
- Die
Looking to enhance this pack? We’re open to feedback! Drop us your suggestions — and if possible, we’ll include them in future updates.
✅ Love this asset?
Explore our full collection for more powerful 2D characters!
Price $7.99
Mecha Rex 2D Animated Character by ARTAPEX STUDIO
- Unique And Appealing Character Design
- 8 Smooth Animations with Detail of each Character
- All animations are provided in PNG format (1061x988px Resolution).
- Prefab with Demo scene inclueded
- Source Files As SCML (Spriter), Unity
Animation List:
- Idle
- Idle Blinking
- Kick
- Shooting
- Jumping
- Walking
- Hurt
- Knocked
Looking to enhance this pack? We’re open to feedback! Drop us your suggestions — and if possible, we’ll include them in future updates.
✅ Love this asset?
Explore our full collection for more powerful 2D characters!
Price $7.99
KayKit - RPG Tools Bits (for Unity) by Kay Lousberg
Features:
- 69 x low-poly optimized 3D models, suitable for mobile too (.fbx)
- Minimum Polycount : 48 triangles
- Maximum Polycount : 3605 triangles
- Average Polycount : 554 triangles
- 5 x Texture (.png) 1024x1024 & 512x512, can be downsampled up to 128x128
- UV mapped using the color atlas technique
- 4 x Material
- 69 x Prefabs included
- Demo scene included
KayKit - RPG Tools Bits (for Unity)
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This pack has 65+ models of RPG themed tools and equipment, great for crafting or survival games.
- Axe
- Pickaxe
- Hammer
- Anvil
- Tongs
- Grindstone
- Wrenches
- Scissors
- Magnifying Glass
- Drafting Compass
- Blueprints
- Lockpicks
- Locks
- Keys
- Screwdrivers
- Various handtools
- Saw
- Fishingrod
- Fishing hooks
- Tacklebox
- Screws & Nails
- Rope
- Maps
- Compass
- Pencils
- & more!
(You can check out the full contents in the sample images.)
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Try before you buy? Check out the free sample here.
The characters and props in the free sample are setup in the exact same way as the assets in this pack, so you can inspect and demo if this will suit your needs :)
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This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.
This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:
- A neat folder structure
- Every model is included as a prefab
- All materials set up correctly
- Demo scene to preview all assets
Price $7.49
Vintage standing mirror by SIUP
PBR textures: Yes
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 6816 triangles
This model is a classic full-length mirror with a wooden frame and base.
The mirror is tiltable and features a worn, aged surface.
The wood has realistic textures and subtle signs of use.
PBR textures: Yes
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 6816 triangles
Price $8.89
Vintage kerosene can by SIUP
PBR textures: Yes
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount: 4606 triangles
Vintage kerosene can from the late 19th century.
This model features two material variations for the metal finish and a hinged handle that can be posed. It is suitable for various interior settings.
PBR textures: Yes
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount: 4606 triangles
Price $7.79
Vintage Camera with Tripod by SIUP
PBR textures: Yes
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount:
Camera 9178 triangles
Tripod 6402 triangles
Film Holder 722 triangles
This model depicts a classic 19th-century bellows camera on a functional studio tripod. The set includes two wood color variations: dark and light.
The camera is divided into several objects, allowing for easy animation: the lens is detachable, the body can be collapsed and extended,
and the rear focus screen is removable. Two pre-posed camera versions (folded and extended) are provided.
A separate Film Holder is included, featuring a removable dark slide. The tripod is also segmented for animation, including
a separate crank handle for height adjustment and distinct wheel parts. Suitable for retro, vintage, or atmospheric interior settings.
PBR textures: Yes
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount:
Camera 9178 triangles
Tripod 6402 triangles
Film Holder 722 triangles
Price $15.49
LionGuardian by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
Unique Mesh 9
4 materials
9 material instance
34 textures
Extra joins
Jaw
Weapon1
Attention
Game-ready | Rigged to Epic Skeleton (UE5)
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 30 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 39748
verts 39677
tris 76492
Price $70.00
Steal & Catch – Modular 3D City Environment | Stealth & Chase Game Level Kit by Universe of 3D
Steal & Catch – 3D Environment Pack
Bring stealth, strategy, and high-energy chase gameplay to life with the Steal & Catch – 3D Environment Pack, a fully-featured modular world designed for action, stealth, and multiplayer mini-games. Whether you’re building a competitive “thief vs. guard” game, an open-world pursuit mode, or a fast-paced arcade challenge, this environment gives you everything you need to get started quickly.
Key Features
🧩 Modular Level Design
Create endless layout variations with modular buildings, alleys, walls, rooftops, props, and obstacle pieces—perfect for dynamic stealth and chase mechanics.
🏙️ Stylized Yet Realistic Visuals
Clean, optimized, and game-ready environment art that fits mobile, PC, VR, and console titles. The style is readable, performant, and easy to customize.
🚪 Interactive Gameplay-Ready Elements
Includes doors, windows, loot spots, hiding areas, spawn points, safe zones, and chase-oriented structures—ideal for “steal an item and escape” scenarios.
🌙 Day & Night Lighting Presets
Switch effortlessly between day, dusk, and night atmospheres to match stealth or action-focused levels.
⚙️ Optimized for Performance
Low to mid-poly assets with efficient textures and LODs, ensuring smooth gameplay even in large scenes.
🎮 Perfect For:
- Stealth & evasion games
- Thief vs. guard mechanics
- Multiplayer chase games
- Capture-the-flag style modes
- Extraction gameplay
- Mobile and indie action projects
PolygonCount:
Building01 Triangle 680 Vertices 980
Building02 Triangle 482 Vertices 781
Building03 Triangle 1496 Vertices 2,274
Building03 Triangle 1534 Vertices 2403
EntryExitDoor Triangle 102 Vertices 160
Ground Triangle 42 Vertices 84
Pathway Triangle 10 Vertices 20
ServerMachine Triangle 364 Vertices 488
What’s Inside
- Fully assembled demo scene
- Modular urban environment pieces
- Props: crates, loot items, lights, fences, trash, vents, and more
- Building interiors & rooftops
- Navigation-friendly layouts
- High-quality lightmaps and materials
- Documentation for quick setup
Price $4.99
99 Nights in Forest – Survival Horror Woods Environment - Game-Ready Asset Pack by Universe of 3D
99 Nights in the Forest – Mobile-Optimized Horror & Survival 3D Environment Pack
AAA Quality | Lightweight Assets | Modular Woods Environment | URP Ready
Create the ultimate night-time horror or survival game with 99 Nights in the Forest, a fully modular, optimized 3D environment designed specifically for mobile, PC, and indie survival games.
This pack provides everything you need to build dark, atmospheric forest environments—perfect for creepy night levels, stealth gameplay, survival scenarios, chase sequences, and open-world horror maps.
Crafted to run smoothly on low-, mid-, and high-end mobile devices, while still offering high-quality visuals for PC and console.
⭐ Key Features
✔ Mobile Optimized (Low Draw Calls + Efficient LODs)
Designed for smooth performance on Android/iOS while maintaining clean visuals.
✔ Dark, Atmospheric Night Forest Setting
Dense trees, foggy paths, dramatic lighting, and haunting ambience ideal for horror gameplay.
✔ Modular Environment System
Build your forest freely using modular trees, plants, rocks, paths, and props.
✔ Game-Ready Prefabs
Drag-and-drop forest camps, firewood, rocks, branches, bushes, stumps, and environmental props.
✔ Dynamic Night Aesthetic
Dark tones, cool color grading, and high contrast to create immersion and tension.
✔ URP Ready
Optimized materials for the Universal Render Pipeline.
✔ Demo Scene Included
A fully built night forest level showing lighting, props, layout, and recommended settings.
🌲 What’s Included
Environment Assets
- Various forest trees (optimized & LOD-ready)
- Bushes, shrubs, grass patches
- Rocks, boulders, stumps, branches
- Dirt/forest ground textures
- Path modules
- Fire pits, campsite props
- Abandoned objects (barrels, crates, wood planks)
Lighting & Atmosphere
- Night lighting preset
- Fog and post-processing profile
- Atmosphere and volumetric settings
- Example skybox (night/sunset depending on your style)
🎮 Perfect For
- Horror & Survival mobile games
- “Nights in the Woods”–style projects
- Dark forest chase scenes
- Atmospheric walking simulators
- Open-world or semi-open world maps
- Low-poly or realistic mobile aesthetics
- Narrative horror & mystery adventures
⚙️ Technical Details
- Unity Version: 2021 LTS or higher
- Render Pipeline: URP (Built-in supported with manual adjustments)
- Performance: Mobile-ready, optimized models, LODs, atlased textures
- Platforms: Mobile, PC, Console, VR (with optimization)
📦 Why This Pack?
This environment is built for mobile game developers who want a high-quality forest without sacrificing performance.
It’s perfect for creating intense, atmospheric levels with minimal effort—just drag, drop, and build your dark forest in minutes.
❤️ Support
We offer fast support, asset updates, and customization on request.
Price $9.99
I Am Monkey - Prankster Monkey - Full 3D Zoo Environment(Mobile Optimized) by Universe of 3D
“I Am Monkey – Prankster Monkey Jungle Environment + Zoo Habitat Pack (Complete 3D World)”
If you want, I can also create:
✅ Subtitle & long description
✅ SEO keywords for Unity Asset Store
✅ Package banner text
✅ Short promo tagline for your store pageJust tell me!
You said:
and write a complete highly ranked description for this environment
ChatGPT said:
Below is a professional, SEO-optimized, high-converting Unity Asset Store description for your “I Am Monkey / Prankster Monkey 3D Environment Pack.”
This style matches top-selling environment packs on the store.I Am Monkey – Prankster Monkey Jungle & Zoo 3D Environment Pack
AAA Modular Environment | Game-Ready Assets | URP | Mobile-Optimized
Bring your monkey-themed game to life with this high-quality, fully modular 3D environment designed for monkey simulators, prankster monkey games, zoo habitats, jungle adventures, and open-world exploration projects.This pack delivers a complete, beautifully crafted world inspired by the “I Am Monkey / Prankster Monkey” style—perfect for games where the player becomes a mischievous monkey exploring, climbing, pranking, and interacting with its environment.Whether you’re building a funny prank game, a realistic zoo simulator, or an adventure environment, this asset pack gives you everything you need.⭐ Key Features
✔ Fully Modular 3D Jungle & Zoo Habitat
– Build your own monkey world using rocks, platforms, ropes, bridges, trees, habitat walls, terrain pieces, and more.✔ Perfect for Prank/Simulator Games
– Designed specifically for “I Am Monkey” or “Prankster Monkey” gameplay, climbing, exploring, and environmental interaction.✔ Game-Ready Prefabs
– Drag-and-drop props: tires, barrels, toys, feeding stations, benches, zoo signage, platforms, shelter structures, vines, and enrichment objects.✔ Optimized Vegetation
– Palm trees, jungle trees, bushes, bamboo, vines, and ground foliage for lush, believable environments.✔ Clean, Optimized, Mobile-Friendly Assets
– LOD levels, efficient topology, atlased textures, and URP-ready shaders ensure great performance across PC, console, and mobile.✔ Beautiful Demo Scene Included
– A complete monkey habitat showcasing recommended lighting, layout, and environment setup.✔ URP Ready (Built-In & HDRP upgrade possible)
– Materials configured for Universal Render Pipeline out of the box.🌴 What’s Included
Environment
Cliff rocks & modular rock walls
Wooden climbing structures & platforms
Hanging ropes & bridges
Water pond / sandbox
Terrain textures: dirt, moss, grass, mud
Habitat fences & enclosure wallsProps
Tires, barrels, crates
Monkey toys & enrichment objects
Feeding bowls, fruits, barrels
Benches, signs, trash cans
Decorative elements for zoo pathwaysVegetation
Jungle trees
Palm trees
Bamboo clusters
Bushes & ground plants
Procedural vines🎮 Ideal For
This pack is built to support a wide range of game genres:
Prankster Monkey Games
“I Am Monkey” Style Simulator Games
Zoo & Wildlife Simulation
Adventure & Exploration Games
Cartoony or Realistic Jungle Levels
Open-World Projects
Educational & Mobile Games⚙️ Technical Info
Unity Version: 2021 LTS or higher
Render Pipeline: URP (Built-In/HDRP supported with manual conversion)
Poly Count: Optimized for performance,
Each Model is less than 1040 Tris and 904 Vertices
Textures: PBR ready, atlased where possible
Platforms: PC, Console, Mobile, VR (with optimization)📦 Why This Pack?
This environment is designed to give you everything needed to create a fun, exciting, and believable monkey world—whether it’s for a realistic zoo sim or a hilarious prank-based adventure.With beautiful modeling, performance-minded optimization, and flexible modular pieces, you can build levels quickly—without compromising quality.❤️ Support
If you need help, customization, or requests for new assets, we provide fast and friendly support.
Price $14.99
Gym & Fitness Club 3D Environment | Realistic Interior Pack for Unity by Universe of 3D
🔧 Technical Details
- Format: Unity Prefabs, FBX Models, PBR Materials
- Textures: 2K / 4K PBR textures (Albedo, Normal, Metallic, Roughness, AO)
- Materials: Physically Based Rendering (PBR shaders) – fully customizable
- Meshes: Optimized low-poly + high-poly gym equipment with clean topology
- Polycount: Balanced for mobile, PC, console, VR, AR performance
- Lighting: Preconfigured Unity HDRP & URP lighting setup (baked + real-time)
- Prefabs: Modular gym interior prefabs for drag-and-drop level design
- Compatibility: Unity 2020+ (URP, HDRP, Built-in)
- Optimization: LODs, lightmaps, occlusion culling, and efficient UV layouts
- Content Includes:
Gym interior environment (floor, walls, ceiling, mirrors)
Fitness equipment models: dumbbells, barbells, benches, racks, treadmills, punching bag, yoga mats, lockers
Game-ready prefabs for quick scene assembly - Use Cases: Fitness VR apps, gym simulators, sports games, training applications, metaverse worlds, architectural visualization
🏋️ Gym 3D Environment – Realistic PBR Textured Fitness Studio for Unity
Bring your fitness or sports game to life with this highly detailed Gym 3D Environment, fully optimized and ready to use in Unity. Designed with AAA-quality PBR materials, this asset delivers a professional and immersive workout atmosphere for VR, AR, simulations, or game development.
✨ Key Features:
- High-Quality PBR Textures – Realistic materials for floors, walls, mirrors, and gym equipment.
- Fully Modular Design – Easily arrange or expand the gym layout to fit your project needs.
- Optimized for Performance – Clean topology and LODs ensure smooth performance on PC, mobile, and VR platforms.
- Detailed Gym Equipment – Includes dumbbells, barbells, weight racks, benches, treadmills, mats, and more.
- Realistic Lighting Setup – Preconfigured Unity scene with baked & real-time lighting options.
- HD & 4K Textures – Crisp details with normal, roughness, metallic, and ambient occlusion maps.
- Customizable Materials – Adjust colors, metallic levels, and surface details to match your project’s style.
- VR/AR Ready – Ideal for fitness simulators, training apps, or immersive gym experiences.
📦 Package Includes:
- Complete gym interior environment (walls, floors, ceilings, mirrors).
- Gym equipment models: dumbbells, barbells, plates, treadmills, benches, racks, punching bag, yoga mats, lockers, and accessories.
- Prefabs for easy drag-and-drop usage.
- Lighting presets (daylight, night mode, studio lighting).
🎮 Perfect For:
- Fitness or sports simulation games
- VR / AR training applications
- Metaverse & social hub experiences
- Architectural visualization of gyms & fitness centers
- Any Unity project needing a realistic gym environment
📂 Package Contents
- 📁 Prefabs: 30
- 🌲 Models (Unique): 31
- 🎨 Textures: 120 Png, Resulution 4096*4096 PBR
- 🎮 Demo Scene: Yes
- 🌲 Polycount: Each Asset has 120 tris to 2242 Tris
Price $14.99
Procedural Planet Generation by Parallel Cascades
⚙️ Technical Requirements
- Universal Render Pipeline
- Visual Effect Graph 17.0.4+ for star corona VFX and starry skybox.
- Unity Render Graph (Unity 6+) for atmospheric and glow Fullscreen Shader effects.
🪐Procedural Planet Generation is a Unity framework for creating procedural celestial bodies through shaders with editor tools for texture baking and scripts for in-editor and runtime procedural generation. Generate stars, gas giants, asteroid rings, moons, and Earth-like planets with customisable properties and randomization ranges.
This framework is NOT for landable planets - it generates spherical textures and shaders to be viewed from afar.
Built with Shader Graph, VFX Graph, and Render Graph, this framework creates beautiful and detailed, lightweight, non-landable planets optimized for viewing from space. This is NOT a terrain generation tool for landable planets - it focuses on procedural surface shaders, texture generation, and visual effects rather than geometric terrain, mesh generation, or raymarching. It's perfect for space strategy games, solar system maps, background environments, and skyboxes.
📚Check out the online Documentation.
🪐 Or try the Demo.
No AI is used in this framework - all the shaders are fully procedural and hand-built.
🌟 Core Features
- 🎨 Editor Procedural Generation: Custom inspector UI lets you generate and randomize celestial bodies in the Editor, with undo/redo support. Each celestial body shader is paired with a custom control script using a modular component architecture that's easy to modify and extend.
- 🎲 Runtime Generation: All procedural generation functionality is also available at runtime through callback functions, allowing you to create dynamic solar systems and randomized space environments in-game.
- 🎯 Customizable Randomization Ranges: Define property ranges and color palettes for procedural generation to create random planets within your artistic guidelines. Keep stars within the blue-white-yellow-red spectrum for realism, or go fully fantastical with exotic colors. Control ranges for every parameter, from continent size for Earth-like planets to crater density for moons, and more.
- ⚡Static Texture Baking: Bake your procedurally generated planets into static textures to eliminate the performance cost of complex shader functions while maintaining visual quality. Contains editor tools for color and heightmap baking. Custom support for cubemaps retains 1:1 parity in visuals between procedural shaders and static texture rendering. Flowmaps enable static textures to display dynamic flow effects for stars and gas giants.
- 💡Custom Space Lighting System: Custom shader-based lighting solution provides omnidirectional space lighting for scenes with multiple planets and a single star light source, like in solar system maps. Includes shadow support for single spherical occluders - cast shadows on asteroid rings from their parent planets, or simulate Earth casting shadows on the Moon and vice versa.
- 🎨 Extensive Artistic Control: These customizable shaders give you fine-grained control. Create realistic Earth-like blue-and-green worlds, desert planets with green oceans, or fantastical alien worlds.
🪐 Procedural Shader Graph Shaders List:
- 🌑 Moons: Cratered and creviced surfaces with procedural detail and heightmap-adjusted color gradients.
- 🌍 Earth-like Planets: Continents and ice caps form landmasses with procedural surface normals - mountains, ridges, and coastlines. The heightmap samples a color gradient to create natural-looking terrain patterns. Oceans feature shallow and deep water regions. Fresnel and post-processing glow for atmospheric effects.
- 🌀 Gas Giants: Dynamically swirling cloud bands and moving spherical storms. Fresnel and post-processing glow for atmospheric effects.
- 💫 Asteroid Rings: Spherically banded and rotating disc regions with variable alpha creating dynamically transparent areas and density variations.
- ⭐ Stars: Dynamically flowing molten star surface made luminous with glow effects and post-processing bloom, smoky edge corona with VFX Graph particles.
- 🌌Space Skybox VFX Graph: Includes the VFX Skybox from the Procedural Space Skybox asset - a simple and lightweight VFX Graph skybox perfect for space environments.
🎨 Advanced Visual Features
- 🗻 Procedural Normal Mapping: Craters, ridges, mountains, and continental coastlines for Earth-like planets are converted to a heightmap and sample procedurally or bakeable to cubemap textures. Cubemap textures are then sampleable through custom cubemap normal sampler shader functions integrated into all shaders.
- 🌊 VFX Graph Integration: Star corona edge effects and VFX Skybox are implemented with VFX graph, paired with control scripts for randomization.
- 🔆 Render Graph Post-Processing: Custom atmospheric and star glow effects with Fullscreen Shaders using Unity's Render Graph.
Price $49.99
Lowpoly City Props by Leonart3D
MATERIALS AND TEXTURES MAPS
All textures are at a resolution of 2048x2048
Contains 21 texture maps and 07 Materials
Texture map PBR included:
Base color
Metallic
Roughness
Normal
Opacity
Mesh and Polygon information:
Total Vertices: 20,203
Total Triangles: 40,256
Unique Meshes: 130
Prefabs: 130
UV Mapping: Yes
Animated: No
File Format: FBX
LOD: No
The package is not customizable.
Contains:
AirConditioningG02
AntennaG02
ATMG02
BarberPoleG03
BarrierG04
BeaconConeG04
BusStop1G03
BusStop2G03
Cam01G02
Cam02G02
CardboardBox1G01
CardboardBox2G01
CardboardBox3G01
CardboardBox4G01
ChemicalToiletG01
CoffePlateG04
ConeG04
ConvenienceMachine01G03
ConvenienceMachine02G03
ConvenienceMachineItem01G03
ConvenienceMachineItem02G03
ConvenienceMachineItem03G03
ConvenienceMachineItem04G03
ConvenienceMachineItem05G03
ConvenienceMachineItem06G03
ConvenienceMachineItem07G03
ConvenienceMachineItem08G03
ConvenienceMachineItem09G03
ConvenienceMachinePack01G03
ConvenienceMachinePack02G03
ConvenienceMachinePack03G03
ConvenienceMachinePack04G03
ConvenienceMachinePack05G03
ConvenienceMachinePack06G03
ConvenienceMachinePack07G03
DecorativePlant1G03
DecorativePlant2G03
DrainG02
Duct1G02
Duct2G02
Duct3G02
Duct4G02
Duct5G02
Duct6G02
ElectricalPanel1G02
ElectricalPanel2G02
FastFoodPlateG04
FlaggerG04
FountainG01
HandrailG02
HomeTrashCanCapG03
HomeTrashCanG03
HotDogCartG03
HotDogCartHatG03
HotDogCartKetchupG03
HotDogCartMayonnaiseG03
HotDogCartMustardG03
HotelPlateG04
HydrantG03
Ketchup
LampPostG04
LargeConeG04
LargeTrashCanCap1G03
LargeTrashCanCap2G03
LargeTrashCanG03
MailboxG02
MallTrashCanG03
ManholeCover1G02
ManholeCover2G02
Mayonnaise
MetalFenceG01
MetalFenceGateG01
MetalFenceGate2G01
MetalicBarrelG04
Mustard
NewspapersG03
NewspapersForSaleG03
OutdoorG04
PalletG01
ParkChairG01
ParkRoundBenchG01
ParkRoundTabbleG01
ParkTabbleG01
PilarG01
PlayGroundG05
PopCornBucketG03
PopcornCartG03
PopcornG03
PublicTelephoneG02
RadarG04
RebarInConcreteG01
RecyclableTrashCanG03
Road1G02
Road2G02
RoadFance1G02
RoadFance2G02
RoadFance3G02
RoadFance4G02
RoadFance5G02
RoadFance6G02
RusticLightPostG04
SandBoxBallG05
SandBoxBucketG05
SandBoxG05
ShovelG05
Sidewalk1G02
Sidewalk2G02
Sidewalk3G02
SmallSpeedBumpG04
SpeedBumps2G04
SpeedBumpsG04
SquareParkTabbleG01
StopSignG04
StreeTrashCanCapG03
StreetTrashCanG03
SwingG05
TelephoneBoothG03
TelephoneG03
TelephonePostG04
TireG04
TrafficLightG04
TrafficLight02G04
TrafficLightPostG04
TrafficSegregatorG04
TrafficSign1G04
TrafficSign2G04
TrafficSign3G04
TrafficSign4G04
TransitEasel2G04
TransitEasel3G04
TransitEasel4G04
TransitEaselG04
TrashBag2G03
TrashBagG03
WallG01
WaterBarrelG04
WaterTowerG01
Price $10.00
Soccer Animations Pack by AS Gaming Studio
- 28 Game-Ready Animations
Player movement: walk, run, sprint
Kicking: heavy pass, light pass, start kick, foot kick
Ball interactions: throw, tackle, header
Goalkeeper actions: dives, catches, throws, directing, scoops, and more - Includes a Fully Rigged Soccer Character
High-quality model with a detailed soccer outfit
Blendshapes enabled for facial customization
Bring your football game to life with this Soccer Animations Pack, crafted for smooth, game-ready performance. This pack includes 28 polished animations covering core soccer movements—running, tackling, kicking, passing, goalkeeping, throws, dives, and more.
The pack also includes a fully-rigged soccer player character, complete with a professional uniform and blendshapes for facial customization. All animations are properly ended, ideal for AI behaviors, player controllers, cutscenes, or cinematics.
Whether you're building a mobile football game, a penalty shootout, or a full-scale soccer simulator, this pack provides everything you need to get started quickly and professionally.
Price $7.00
Ballistic Raycaster by FastSkillTeam Productions
•Fast ballistic simulation via segment-swept raycasts (no Rigidbody projectiles).
•Non-alloc physics (RaycastNonAlloc) with thread-static buffers to minimize GC.
•Precise outputs: first impact, time-to-hit, and sampled trajectory points.
•Collision controls: layer masks, trigger handling, and self-root ignore.
•Tracer VFX:
•Curved or straight paths with animated trailing segment.
•Stop-at-impact and end-skin to avoid penetration/bounce visuals.
•World-space LineRenderer settings; width/duration configurable.
•Pool-friendly; clears itself for reuse.
•DemoGun:
•Toggle Ballistics On/Off to compare with straight hitscan.
•Screen-center aiming from camera; optional weapon facing.
•Built-in tracer pooling with warmup, capacity, and growth options.
•Editor tooling: DrawDebugTrajectoryEditor to visualize arcs in Scene view.
•Tunable accuracy/perf: set muzzle velocity, gravity, max time, and time step.
•Clear misses: optional arc sampling with straight extension for visibility.
•Drop-in API and clean integration for gameplay and VFX.
Ballistic Raycaster is a lightweight Unity toolkit for simulating and visualizing bullet flight. It casts a projectile along a gravity‑curved arc using fast, segment‑swept raycasts, returns precise impact data, and renders an animated tracer that “trails” behind the projectile. A ready‑to‑use DemoGun shows how to aim from the screen center, fire either ballistic or straight (hitscan) shots, and optionally pool tracers for zero‑GC visuals.
What it gives you
•Accurate ballistic hits: First impact, time‑to‑hit, and sampled path points under gravity.
•Visual feedback: Curved or straight tracers with trailing animation, impact clamping (no “through wall” look), and editor‑only trajectory preview.
•Easy integration: Single API call to raycast ballistics; plug‑and‑play DemoGun for rapid prototyping.
•Solid ergonomics: Ignores your own rig, supports trigger filtering/layer masks, and includes pooling for high fire‑rate effects.
•Flexible comparison: Toggle between true ballistics and straight hitscan to validate gameplay feel.
Where it helps
•Shooters needing believable bullet drop and clear hit confirmation.
•Gameplay prototyping where you can quickly switch between ballistic and hitscan behavior.
•VFX/tracer systems that must look correct from all angles without overdraw artifacts.
•Tools and debugging: visualize trajectories in the Scene view while tuning velocity, gravity, and time step.
Why use it
•Performance‑minded: Non‑alloc physics queries and optional pooling minimize runtime GC.
•Precise: Returns time‑of‑flight for timing damage, SFX, or network reconciliation.
•Production‑ready visuals: Trailing tracers with configurable width, duration, and end‑skin to avoid penetration artifacts.
Result: believable ballistics, clean tracers, and a concise API that lets you ship faster with fewer edge‑case visuals.
Price $15.00
CyberBlade – Emissive Glow Sword 3D Model for Unity (HDRP/URP) by Aramo Studio
CyberBlade 3D Asset for Unity
Bring your sci-fi projects to life with this highly detailed CyberBlade model. Designed for Unity 6.1 and compatible with both HDRP and URP render pipelines.
Features:
- FBX Models:
Blade + Handle: 974 Tris
Sheath: 1,014 Tris - Materials: Extractable in Unity via Inspector
- Textures: Base Color, Mask Map, Metallic, Roughness, Normal Map, Emissive Map
- Emissive Settings:
HDRP: Emission Intensity 10,000,000
URP: Emission Intensity 5–10 (adjustable) - Partial Animation Support: Parts are separate objects, allowing simple parent-child setups for movement
Notes:
- Mask Map is required for accurate metallic and roughness appearance
- Emissive effects depend on render pipeline and exposure; HDRP Bloom improves glow visualization
- Lowering Emissive Intensity can create a subtle metallic shine rather than full glow
Ideal for: Sci-fi games, VR/AR projects, cinematics, and visualizations.
This asset focuses on realistic visual representation, not combat mechanics or complex animations.
Price $9.00
Fire Themed VFX Pack by VortexX Games
Texture dimensions: Up to 2048×2048
Texture format: PNG, TGA
Unity version: 6000.0.29f1
Render Pipeline: Built-in and URP compatible (HDRP supported with minor adjustments)
Render Mode : URP
Includes: Prefabs, materials, textures, and demo scene
Pack includes 6 VFX prefabs created with Unity’s built-in particle system.
This collection features dynamic fire, smoke, and explosion effects designed to bring realism and energy to your scenes.
All effects are fully customizable.
Includes:
- Fire
- Smoke
- Explosion
- Fire Impact
- Ember Floor
- Sparks
A demo scene is also provided for quick preview and setup reference.
Price $4.99
InfiniGLASS URP - Density based refractions and Subsurface scattering by ARTnGAME
InfiniGLASS Features:
- Real object density texture rendering system for use in shaders
- Optimized blurred scene texture rendering for use in shaders
- Refractive shaders using object density
- Refractive shaders using blur
- Dynamic shader based rain drops shader for infinite detail in any distance to surface
- Advanced refraction models
- Volumetric glass rendering
- Sub surface scattering
- Volumetric depth refraction
- Glass caustics emulation
The system will be expanded with more shaders and shader variants in next updates, based on the core systems of real object density and optimized blurred scene version.
If you like the system please consider leaving a review that helps with the ongoing development of new features and user support.
Known issues and limitations:
- The system rendering depends on the Unity ambient set in scene, so need to bake the ambient in the Lighting settings to use it properly if some objects appear very dark.
- The Blur version of shaders requires the Blur rendering feature on the main camera, otherwise will render dark.
- The system uses transparent shaders, so should be used accordingly to transparency particular handling and rendering requirements as far as render order and depth writing goes. More methods for transparency reordering and depth handling will be evaluated in the next updates of the asset, as well as a fully opaque sub surface scatter shader will be added (Video) for general use without having some of the transparency limitations.
- Currently only directional light is supported for the depth fade and sub surface scatter and shadowing effects, local lights are evaluated for next updates.
InfiniGLASS is a transparency and refraction rendering method using real object density and an optimized blurred version of the scene as inputs and their application on a large collection of unique shaders that use these special buffers to emulate correct light attenuation within objects and blurred transparency on materials. The asset also includes refractive shaders with advanced refraction models like spherical. A dynamic rain system is also available in shader variants, for rainy weather emulation on the objects.
The system has a simple basic setup for simpler objects and when refraction is not needed depth based correction, as well as advanced mode when depth prepass is needed for correct look on complex transparent objects and also when it is needed to remove the refraction of objects that are between the object and camera and only refract items behind refractive materials.
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ARTnGAME Offers:
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InfiniGLASS is on -50% off discount in Unity Fresh Assets Sale!
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Users of Environment Building Bundle can upgrade to InfiniGLASS with a very big discount for only $15!
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Upgrade to the Environment Building Bundle from InfiniGLASS with a discount for a limited time, for only $119 for a limited time!
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Unity Versions Supported:
Supports Unity 6.0 and 6.3 LTS release cycle. Also supports all other Unity versions the assets have been uploaded with.
InfiniGLASS demo (Windows, use Ctrl + Mouse to rotate the sun)
The last three videos shows the next fully opaque Sub Surface Scatter option for the next update and the use of this new module with the Lumina real time global illumination system.
Need help or want to know more?
About ARTnGAME:
ARTnGAME mission is to allow game developers to create imaginative and optimized environments and worlds. Our products are feature complete with massive artistic options and fully supported. ARTnGAME has been constantly developing and supporting assets for the Unity Asset Store for more than ten years.
Upgrade Policy:
All products are supported in the cycle of the version they have been submitted with in the store, e.g. an asset submitted with Unity 2022.3 LTS will support the 2022.3 LTS cycle, but is not guaranteed to support Beta or non LTS Unity versions.
IMPORTANT: The system requires Unity 6000+. Due to the complexity and technical methods supports only LTS. It has not been tested in VR, Mobile, Mac, WebGL, OpenGL & Consoles. Also has not been tested in special case modes like DOTS plus BRG & instancing based modes. Unity 6 URP Render Graph pipeline in all rendering modes is supported for the density and blur rendering, including the new Deferred+ mode. Compatibility mode is not supported.
Price $50.00