InfiniGLASS URP - Density based refractions and Subsurface scattering by ARTnGAME
InfiniGLASS Features:
- Real object density texture rendering system for use in shaders
- Optimized blurred scene texture rendering for use in shaders
- Refractive shaders using object density
- Refractive shaders using blur
- Dynamic shader based rain drops shader for infinite detail in any distance to surface
- Advanced refraction models
- Volumetric glass rendering
- Sub surface scattering
- Volumetric depth refraction
- Glass caustics emulation
The system will be expanded with more shaders and shader variants in next updates, based on the core systems of real object density and optimized blurred scene version.
If you like the system please consider leaving a review that helps with the ongoing development of new features and user support.
Known issues and limitations:
- The system rendering depends on the Unity ambient set in scene, so need to bake the ambient in the Lighting settings to use it properly if some objects appear very dark.
- The Blur version of shaders requires the Blur rendering feature on the main camera, otherwise will render dark.
- The system uses transparent shaders, so should be used accordingly to transparency particular handling and rendering requirements as far as render order and depth writing goes. More methods for transparency reordering and depth handling will be evaluated in the next updates of the asset, as well as a fully opaque sub surface scatter shader will be added (Video) for general use without having some of the transparency limitations.
- Currently only directional light is supported for the depth fade and sub surface scatter and shadowing effects, local lights are evaluated for next updates.
InfiniGLASS is a transparency and refraction rendering method using real object density and an optimized blurred version of the scene as inputs and their application on a large collection of unique shaders that use these special buffers to emulate correct light attenuation within objects and blurred transparency on materials. The asset also includes refractive shaders with advanced refraction models like spherical. A dynamic rain system is also available in shader variants, for rainy weather emulation on the objects.
The system has a simple basic setup for simpler objects and when refraction is not needed depth based correction, as well as advanced mode when depth prepass is needed for correct look on complex transparent objects and also when it is needed to remove the refraction of objects that are between the object and camera and only refract items behind refractive materials.
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ARTnGAME Offers:
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InfiniGLASS is on -50% off discount in Unity Fresh Assets Sale!
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Users of Environment Building Bundle can upgrade to InfiniGLASS with a very big discount for only $15!
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Upgrade to the Environment Building Bundle from InfiniGLASS with a discount for a limited time, for only $119 for a limited time!
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Unity Versions Supported:
Supports Unity 6.0 and 6.3 LTS release cycle. Also supports all other Unity versions the assets have been uploaded with.
InfiniGLASS demo (Windows, use Ctrl + Mouse to rotate the sun)
The last three videos shows the next fully opaque Sub Surface Scatter option for the next update and the use of this new module with the Lumina real time global illumination system.
Need help or want to know more?
About ARTnGAME:
ARTnGAME mission is to allow game developers to create imaginative and optimized environments and worlds. Our products are feature complete with massive artistic options and fully supported. ARTnGAME has been constantly developing and supporting assets for the Unity Asset Store for more than ten years.
Upgrade Policy:
All products are supported in the cycle of the version they have been submitted with in the store, e.g. an asset submitted with Unity 2022.3 LTS will support the 2022.3 LTS cycle, but is not guaranteed to support Beta or non LTS Unity versions.
IMPORTANT: The system requires Unity 6000+. Due to the complexity and technical methods supports only LTS. It has not been tested in VR, Mobile, Mac, WebGL, OpenGL & Consoles. Also has not been tested in special case modes like DOTS plus BRG & instancing based modes. Unity 6 URP Render Graph pipeline in all rendering modes is supported for the density and blur rendering, including the new Deferred+ mode. Compatibility mode is not supported.
Price $50.00
Stylized Modular Characters Bundle by Firetoy Studios
Compatibility: Unity 2022.2.21f1 or newer
Render Pipeline: Supports Built-In, URP, HDRP
Rigging: Fully rigged and compatible with Mixamo and other third-party animation packages
Animations: Not included – works seamlessly with external animation assets
Textures: 1024x1024 resolution
Polycount: Ranges from 2.000 to 19.000 depending on customization
LODs: Not included
With this pack you can save 72% compared to buying packs separately.
Bundle include next packs:
- Stylized City Characters
- Stylized Sci-Fi Characters
- Stylized Modular Characters Vol 1
- Stylized Battle Royale Characters
- Stylized Criminal Characters
- Stylized Military Characters
- Stylized Street Characters
- Stylized Battle Characters
- Stylized Survival Characters
- Stylized Fantasy Knight Characters
✨ Features:
👗 3124 modular wardrobe pieces for limitless outfit combinations.
🧍♂️ Streamlined humanoid rig compatible with Mixamo and other major animation pipelines.
🧩 In‑editor customization scene included—mix, match, and preview looks in seconds.
🎨 Change skin tone, hair color, and outfit styles effortlessly—each clothing item includes 3 distinct color variations.
🖼️ Optimized 1024×1024 textures, easily downsizable to fit your project’s performance needs.
🚻 Male and female base bodies provided out of the box.
🎨 Includes UI icons for each clothing category — perfect for character selection menus and customization interfaces.
🕺 Animations not included, giving you full control over which animations to use.
🛠️ Customization Options:
- Total: 3124 Unique Assets
- 200 Presets
- 652 Eyebrows
- 264 Beards
- 120 Glasses
- 264 Gloves
- 24 Fullbody
- 249 Hairstyles
- 232 Hats
- 39 Headphones
- 54 Helmets
- 20 Eye
- 20 Mouth
- 78 Masks
- 280 Pants
- 290 Shoes
- 310 Torso
📁 Package Includes:
- FBX models, prefabs, textures (PNG)
- Ready-to-use character prefabs
- Demo customization scene
- Organized project folder for fast integration
- UI icons for clothing categories and presets
🧑🎨 Perfect for: Stylized RPGs, mobile games, social hubs, and character creation systems
🎮 Compatible with Unity 2022.2+ | URP & HDRP & Built-In supported
📬 Contact: firetoy.studios@gmail.com
📦 Free updates & support included
Price $69.99
AFS - Statues Pack (Humans) by Aquarius Max
- 2k-4k textures
- poly counts on average range from 7k - 20k
- 3 stages of LODs included on all models
- quality models
- colliders on all pieces that are needed
These Statues work with my AFS (Aquarius Fantasy Series) packs. As with other packs in the series, the style is a half-realistic half-stylized look. With fair texturing and qualities throughout.
These statues consist of mostly human models for your medieval or fantasy towns or dungeons.
These are large statues which would look best placed around towns or cities, graveyards, or even in dungeons.
Average height of these statues range from 4 meters high to 7 meters high!
There are 21 Statues available in this pack, with 8 base type looks and their variants.
- Knights and Warriors
- Angels
- Monks
- Adventurer
Price $15.00
Tree Grower by Pampel Games
REQUIREMENTS
- Minimum Unity Version 2022 LTS +
DEPENDENCIES
- unity.burst
- unity.collections
- unity.splines
Create stunning vegetation growth animations.
Documentation | Discord | Contact
Minimum Unity Version 2022 LTS +
HIGHLIGHTS
➡ Generic
Grow trees, plants, or any type of custom vegetation - even complex meshes are supported.
➡ HQ Animation
Branches grow along splines, smoothly following their parent hierarchy while expanding at their own pace. Vertex connections remain intact, no artificial holes.
➡ Customization
Adjust a wide range of settings for complete control.
➡ Shader Support
Compatible with custom materials, letting you add shader effects on top.
➡ Quick Setup
Automatic setup and intuitive tools allow for easy fine-tuning directly in the Unity Editor.
➡ Lightning-Fast Performance
High-speed geometry powered by Jobs and Burst. Optimized for all platforms, including mobile and VR.
➡ Demo Assets
Ready-to-use example trees and plants you can drag and drop into your project or customize further.
DISCOUNTS
Automatically applied at checkout if you own this asset
- Fantasy Tree Creator (50% off based on this asset's price)
Price $35.95
Modular Convenience Store With Products by Switchboard Studios
Features:
- 204 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations for some assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 10K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: CCTVCamera, Freezer, JuiceBox, RoofVent, TrashCan, StoreSign, Toilet, Sink, MopBucket, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Ceiling, Roofs, Door etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 204 Unique Meshes
Number of Materials: 122
Number of Textures: 317
Supported Development Platforms: All Platforms
This modular convenience store contains over 204 items that you can use to create a store of any size. Comes with an additional 80 products with varying shapes and sizes you can use to populate the shelves, or use in a survival game, or just give your characters some peanut butter! Contains canned foods, ramen, energy drinks, chocolate bars, condiments, ketchup, hot sauce, cereals, and rice.
Features:
- A fully modular convenience store.
- Atmospheric showcase example.
- Over 80 originally branded products and packages.
- Aisle markers with the ability to customize however you see fit.
- Industrial appliances like fridges, shelves & freezers.
- Holy Molys Cereal - They're brown!
✨ Follow Us & Stay Connected ✨
INSTAGRAM | X | YOUTUBE | ARTSTATION
Price $49.99
Modular Swimming Pool Megapack by Switchboard Studios
Features:
- 103 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations for some assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 15K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Benches, Sinks, Hangers, Lockers, Diving Blocks, Life Donuts, Showers, Fences, Lane Ropes, Flamingos, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Floors, Walls, Windows, Ornate Ceiling Pieces, Roof Blockouts, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 103 Unique Meshes
Number of Materials: 74
Number of Textures: 144
Supported Development Platforms: All Platforms
This modular swimming pool pack comes with over 100 different props and meshes to help you create a swimming pool to your liking. We've included three demonstration levels to showcase the potential usage of these packs. They include:
- An indoor variant with a huge sweeping roof
- A second indoor variant with large filling windows
- An outdoor lido example to showcase the potential usage in other scenarios.
✨ Follow Us & Stay Connected ✨
INSTAGRAM | X | YOUTUBE | ARTSTATION
Price $49.99
Winter Frost Transitions (21.09.22) by FXMonster
Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
For your convenience, one universal material for flipbooks has been created, and several additional textures.
Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 24
Number of Texture: 25
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Plasm Explosion Transitions (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 20
Number of Texture: 21
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Real Smoke Seamless Transitions (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 20
Number of Texture: 21
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Seamles Smoke Transitions 5 (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:89
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Seamless Smoke Transitions (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 20
Number of Texture: 21
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
VFX Motion Transitions (11.06.22) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 24
Number of Texture: 25
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Colorful Backgrounds (26.03) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 21
Number of Texture: 22
Works with any render pipelines
Over 21 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Collection of Flashing Light Vol9 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture: 31
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Collection of Flashing Light Vol8 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture: 31
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Collection of Flashing Light Vol6 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture: 31
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Cartoon Ice Elements (12.11) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 40
Number of Materials: 2
Number of sprite sheets:40
Number of Texture: 41
Works with any render pipelines
Over 40 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Vj Pack Vol01 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 10
Number of Texture: 11
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Lights Flashing 5 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture: 31
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
News Background Pack by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets: 8
Number of Texture: 9
Works with any render pipelines
Over 08 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99