Contemporary Guitar Music Pack Vol1 by MOOB - Music On Our Beats
Features:
Total 100 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 100
Number of Audio Cues: 100
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 5:41:58
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Contemporary Guitar Music Pack Vol1
Dive into the serene world of guitar melodies, perfect for relaxation.
#GuitarMelodies #SereneMusic #Relaxation
[ Previews ]
This Music Pack includes 100 tracks with a total length of 5:41:58 and is divided into multiple previews as shown below.
SNOW
Dive into the serene world of guitar melodies, perfect for relaxation.
#GuitarMelodies #SereneMusic #Relaxation
CLOUD
Experience the soft touch of guitar strings, evoking a peaceful atmosphere.
#PeacefulGuitar #ContemporaryMusic #SoothingSounds
RAIN
Let the sound of rain and guitar wash over you, creating a tranquil escape.
#RainyMoodMusic #GuitarHarmony #TranquilTunes
FOG
Immerse yourself in the dense atmosphere of guitar sounds, perfect for introspection.
#FoggySoundscapes #GuitarIntrospection #AtmosphericMusic
RAY
Brighten your day with uplifting guitar tunes, bringing rays of musical sunshine.
#UpliftingGuitar #MusicalSunshine #BrightTunes
Price $49.50
Sci_Fi_Girl_04 by SerjoCG
Textures:
sixteen 2048x2048 sets ( parts of the character)
one 4096x4096 set (hair )
UV mapping: Yes
Number of textures: 111
Texture dimensions: 2048x2048, 4096x4096
Textures type: PBR
Textures Size: 1.52 Gb
Supported render pipelines: Built-in
Six skin colors
Character :
faces 38 137
verts 36 136
tris 68 824
Use for create games of different genre like: RPG, shooter, strategy,etc.
The character is rigged for humanoid, but without animations .
Price $40.00
Akeruka Mesh Heads for Older Style Avatars
An older style of avatar mesh head has been provided as a free download at Christmas 2024 at the Akeruka Mesh Head store for its group members. A compatible skin is needed to make this work, which is a paid for item. But its an interesting development. A few users have commented that its fun to make a grandma and grandad style avatar.
Flickr Photos: https://www.flickr.com/photos/kaoz/ [Bridget, Alfred]
Platform Shooter 2D - Photon Quantum by Photon Engine
Platform Shooter 2D, powered by Photon Quantum, a Unity Verified Solution, demonstrates how Quantum enables fast, responsive, and action-packed multiplayer 2D platform shooters. The sample includes full source code and showcases essential features for building a high-performance multiplayer 2D game with predict rollback, deterministic precision, and a kinematic character controller.
⚡ Core Gameplay Features ⚡
- Responsive 2D movement powered by Quantum kinematic character controller.
- Raycast-based projectiles for accurate hit detection, preventing fast-moving bullets from crossing walls.
- Double jumps, grenades with area damage, and a weapon inventory system for tactical gameplay.
- Customizable gameplay styles via the KCC2DConfig asset, supporting features like coyote time, wall jumps, and dash mechanics.
- Quantum deterministic rollback-driven architecture ensures smooth multiplayer experiences, even in high-latency conditions.
With Platform Shooter 2D, developers have a ready-to-use, high-performance framework for building robust, fast-paced multiplayer 2D platform shooters with Photon Quantum’s deterministic architecture. The sample minimizes latency challenges and provides a foundation for cross-platform accurate 2D game development.
📄 Documentation and Getting Started guide
💎 Technical Highlights 💎
- Quantum 2D Kinematic Character Controller:
A robust implementation using a capsule collider with customizable options like slopes, air drag, double jumps, and state-machine logic for gameplay variety.
- Raycast Projectiles Based on Delta-Movement:
Uses incremental raycasts to ensure precise hit detection without relying on continuous collision detection (CCD).
- Character Selection During Simulation:
Allows players to join and select characters in real-time, avoiding the complexities of pre-game lobbies while maintaining secure configurations.
- Entity Management and Customization:
Supports respawn points with entity prototypes and leverages Quantum's prototyping menu customization for tailored game menus.
📄 Documentation and Getting Started guide
Advanced Multiplayer Support
There is no need to think about servers. Photon matchmaking ensures optimal latency by default, connecting players to the best Photon Cloud region. Developers can explicitly toggle to one of the 16 regions to ensure clients match. You can also manage compatibility across builds using the AppVersion to reduce the risk of mismatches when pushing updates.
For advanced testing, Unity’s Multiplayer Play Mode allows virtual players to automatically join the same session, simplifying the process of validating multiplayer functionality.
Further Exploration
This sample is a robust starting point for developers to explore Quantum’s architecture and features. While designed as an example, it contains complex elements suitable for in-depth study.
For a simpler tutorial on creating a core game loop, the Quantum Asteroids tutorial is recommended. Additional resources on Quantum SDK basics, deterministic architecture, and rollback features are available in the Quantum documentation.
This asset is governed by the Photon Engine license terms.
Price $0.00
3D sci-fi spaceship Mechcat #11a by Entian-Astea
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- MechCat Spaceship - Tris 11390 without collider
Minimum polygon count: see above without collider
Maximum polygon count: see above without collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see the next section below.
Price $14.99
Adaptive Fantasy Music: Adventure in the Wilds by Peter Gagliardi
- Audio file types: WAV
- Total Audio Files: 80
- Unique Tracks: 10
- 5 Adaptive, each with:
- Atmosphere layer
- Exploration layer
- Battle layer
- Intensity layer
- Warning layer
- Prefab built with included classes
- 5 Menu, each with:
- Lead-in version
- Looping version
- Sample rate: 44100 Hz
- Bit depth: 16 bit
- Loopable: Yes
- FMOD Version: 2.00.16
- Classes included: 3
- AdaptiveRPGMusic
- AdaptiveRPGTrack
- FadeAudioSource
In a mystical world, full of wonder and peril, a bright-eyed young adventurer takes up their sword and sets out from the confines of their hometown. They must travel through sunny grasslands, fey-filled forests, ancient tombs and deadly swamps to find an ancient relic that the world is desperate for. Thus begins a journey full of growth, danger, friendship and betrayal; thus begins an adventure in the wilds.
This is the first of an intended series of adaptive fantasy music packs, alongside my adaptive sci-fi packs. These packs are intended to be broad rather than deep, so that developers can maintain a consistent musical landscape. There are five sets of orchestral tracks designed with a fantasy setting in mind.
Multiple implementation options are provided for the adaptive tracks:
- Compiled loops
- Looping adaptive stems for use with an included custom class
- Original adaptive stems for use with an included FMOD project
Price $7.99
3D sci-fi spaceship #12cb by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Spaceship - Tris 6692 without collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
3D sci-fi spaceship #12ca by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Spaceship - Tris 6692 without collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
3D sci-fi spaceship MechCat multi-color pack #11B by Entian-Astea
Number of textures: 9 textures per ship - 5 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- MechCat Spaceship - Tris 11390 without collider
Minimum polygon count: see above without collider
Maximum polygon count: see above without collider
Number of meshes/prefabs: 1 per ship / ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see the next section below.
Price $27.99
Stylized Props 5 - Mining by Infinity3DGame
This package contains:
1) Models (total models: 27):
- 9 Rails (184 - 1156 tris)
- 11 ToolsBarrels (108 - 4674 tris)
- 7 FenceBridge ( 12 - 3028 tris)
2) Prefabs (total prefabs: 28):
- 9 Rails
- 12 ToolsBarrels
- 7 FenceBridge
3) Textures (total textures: 2):
- 2 Atlas textures (Diffuse Map) - resolution 4096x4096
4) Scenes:
- 1 Prefab Scene
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).
- The constructor was created taking into account the element spacing of 0.5 meters, which allows you to connect objects perfectly and quickly.
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $15.00
Atmospheric Ambient Music by Wiktoria Zac
Number of Audio Wavs: 20
Sample rate/bit rate: 44.1 kHz, 1411kbps, 24 bits, Stereo WAVs
Does music loop: Yes
Minutes of audio provided: full 34min 23sec | seamless loops 33min 30sec
ZENITH | Atmospheric Ambient Music
by Wiktoria Zac
This music pack contains 10 tracks in two variations (full with tail and seamless loops, which gives 20 tracks total).
Designed for Sci-Fi, Futuristic Worlds, RPGs, and everything in between! Perfect for promotional purposes. The tracks have been created using the best quality tools and techniques.
The pack includes:
➼ 10 Professionally mastered original tracks in two variations
➼ Minutes of audio provided: full 34min 23sec | seamless loops 33min 30sec
➼ 24/44.1 kHz .wav format
TRACKLIST (44.1kHz, 24bit, Stereo)
▶ Radiance | full mix - 3:45 | loop - 3:39
▶ Serenity | full mix - 4:03 | loop - 3:57
▶ Drift | full mix - 3:48 | loop - 3:44
▶ Sublime | full mix - 3:00 | loop - 2:56
▶ Oasis | full mix - 3:19 | loop - 3:12
▶ Skywatchers | full mix - 3:20 | loop - 3:17
▶ Dusk | full mix - 3:16 | loop - 3:12
▶ Ember | full mix - 3:12 | loop - 3:05
▶ Haze | full mix - 3:22 | loop - 3:16
▶ Pulse | full mix - 3:18 | loop - 3:12
►If you're looking for original music for your project, feel free to reach out to me at wiktoriazac@gmail.com
Price $15.99
EzInventory by PhantomByte Entertainment
Technical Details for EzInventory
Supported Unity Versions
• Unity 2021.3 LTS or newer
Core Components
1. Items
• Base Class: EzInventoryItem
• Extendable for custom item properties and logic
• Built-in methods for usage (Use), serialization, and cloning
2. Components
• Base Class: EzInventoryItemComponent
• MonoBehaviour-based bridge for interacting with Unity’s GameObjects
• Override Init for custom functionality
3. Managers
• EzStandardInventory: Handles fixed or infinite capacity inventories
• EzChunkedInventory: Supports stack-based (chunked) inventory systems
• Register observers for real-time updates via IEzInventoryNotifiable
4. Serializers
• Supported Formats:
• Binary (BinarySerializer)
• JSON (JSONSerializer)
• PlayerPrefs (PlayerPrefSerializer)
• Fully generic, reusable for non-inventory systems
• Easily serialize and deserialize inventory states
Key Features
• Modular architecture for easy integration and extension
• ScriptableObject-based configuration for icons and prefab paths
• Static PlayerInventory for quick access to inventory managers
• Observer pattern for UI updates and system synchronization
Serialization Examples
• Save and load inventory states with just a few lines of code
Integration Requirements
• Resources Folder: Place item icons and prefabs in a Resources folder as configured in the ScriptableObject.
• ScriptableObject Configuration: Define paths for icons and prefabs directly in the Unity Editor.
Documentation & Support
• Comprehensive documentation included.
• Example project provided for quick onboarding.
EzInventory is built with scalability, customization, and developer convenience in mind, making it the ideal inventory system for Unity projects of any size.
EzInventory – Modular Inventory System for Unity
Elevate your game with EzInventory, a powerful, modular, and intuitive inventory system designed for Unity. Whether you’re building an RPG, a survival game, or any experience requiring robust inventory mechanics, EzInventory provides all the tools you need to manage items seamlessly.
Key Features
🔑 Highly Modular Design
• Separate item logic from Unity components for flexibility.
• Extendable base classes for full customization.
📦 Flexible Inventory Management
• Choose between Standard Inventory (fixed or infinite capacity) and Chunked Inventory (stack-based grouping).
• Static PlayerInventory for quick and easy access to inventory functions.
💾 Powerful Serialization Options
• Save and load your inventory data effortlessly with support for Binary, JSON, and PlayerPrefs formats.
🎨 ScriptableObject Configuration
• Configure paths for item icons and prefabs with a dedicated ScriptableObject system.
🔄 Easy UI Integration
• Observer-based notifications to synchronize inventory changes with your UI or game systems.
🛠️ Developer Friendly
• Clear, extendable codebase with examples and documentation to get you started.
• Override key methods like Use, ConfigureComponent, and serialization logic for complete control.
Why EzInventory?
EzInventory offers a balance of simplicity and power, making it easy to integrate into any Unity project while remaining highly customizable for advanced use cases.
Start building smarter inventory systems today with EzInventory. Includes full documentation and demo examples to jumpstart your development.
Get EzInventory now and streamline your game development!
Price $13.99
Books & Bones scans pack by Arquebuse
23 textures
8 materials
18 models
22 prefabs
Triangle count:
Cat skull - Min: 760 Max: 6084
Human skull - Min: 902 Max: 7222
Squirrel skull - Min: 1394 Max: 11152
Vertebra - Min: 252 Max: 2026
Scapula - Min: 348 Max: 2788
Book 1 - Min: 502 Max: 4022
Book 2 - Min: 606 Max: 4856
Book 3 - Min: 494 Max: 3952
Book 4 - Min: 508 Max: 4078
Wooden bases (average per base) - Min: 90 Max: 700
Domes (per dome) - Min: 120 Max: 960
Stands (per stand) - Min: 84 Max: 680
UV mapping: Yes
Got a sinister old study to furnish? Need some props to fill up that wizard tower or that spooky antique shop? Look no further!
This photogrammetry pack contains four antique books with their original 18th century bindings, a human vertebra, a human scapula, a human cranium, a full cat's skull and a squirrel's cranium with bits of mummified skin still attached.
I've also included hand modeled wooden bases, glass domes and brass stands for the scapula, vertebra and cat skull.
Each model has 4 LODs.
Price $24.99
Space Adventure Game Music by andywebermusic
Audio file types: wav
Sample rate: 48kHz
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
Space Adventure Game Music is a collection of tracks, loops and musical elements for dark, gritty, action loaded games. There are atmospheric, suspenseful loops and hard hitting action tracks created with unusual, alienated, creepy sounds taking you to an unknown, dangerous world.
All tracks are divided into several layers of intensity for interactive use.
Some tracks are split in individual parts to be used as loops on their own.
Also included are some stingers and transitional elements.
All files are 48kHz/24bit stereo wav.
No AI was used in the creation of the tracks.
If you like the tracks, but need minor adjustments to fit your project perfectly, don’t hesitate to contact me via my website:
andywebermusic.de
Price $29.00
AutoGen Studio by Kairox Apps
The AutoGen Studio toolset combines the features of skybox, audio, and image generation into one single package. Here’s how to use each feature:
Skybox Generation:
- Open via Window -> AutoGen SkyBox.
- Enter a description in the Prompt field.
- Select a style from the Style dropdown.
- Click Generate to preview the skybox.
- Use Set this Skybox to apply it to your scene.
- Generated skybox textures are saved at Assets/AutoGen-SkyBoxes.
Audio Generation:
1. Open via Window -> Auto Gen - AI Audio, then select:
- Speech: Choose voice/language, input text, and click Generate.
- Music: Set duration (10-180 sec), enter description, and click Generate.
- SoundFX: Set duration (1-20 sec), enter description, and click Generate.
2. Preview the audio using the Play button.
- Generated audio files are saved at Assets/AutoGen-Audio.
Image Generation:
- Right-click in the hierarchy and select UI -> AutoGen - New Image.
- In the new GameObject, fill the Description of the Image field, then click Generate.
- To update an existing image, use Add Component -> UI -> AutoGen - Existing Image.
- Generated images are saved in Assets/AutoGen-Studio/Generated Images.
Note: The accuracy and quality of results depend heavily on the input descriptions and style options chosen. Adjust and refine inputs for the best outcomes.
AutoGen Studio - The Ultimate AI Content Generation Toolkit for Unity
NO other subscription or payment needed aside from the original purchase of this plugin.
AutoGen Studio combines the powerful features of AutoGen - Skybox, AutoGen - Audio, and AutoGen - Images into a single comprehensive tool, giving you the ultimate creative freedom to generate stunning skyboxes, immersive audio, and 2D game assets—all from simple text prompts. Powered by advanced neural networks, this plugin is your one-stop solution for rapidly prototyping and creating content for your Unity projects.
Skybox Generation:
Create beautifully detailed skyboxes from a short text description. Styles include:
- Fantasy landscapes,
- Low poly,
- Sci-fi,
- Space,
- Hyper-realistic scenery,
- Digital art or interior environments,
- And almost any other style you can imagine!
Audio Generation:
Quickly produce high-quality audio for any project. Includes:
- Speech: Multilingual text-to-speech options with male, female, child, and monster voices.
- Music: Generate customizable audio loops and melodies for your scenes or gameplay.
- Sound Effects: Create unique SFX such as footsteps, explosions, ambient sounds, and more.
Image Generation:
Generate stunning 2D assets, UI designs, and game art. Examples include:
- Characters,
- Spells,
- Level backdrops,
- Buttons,
- Backgrounds,
- Other interface elements,
- Marketing materials,
- Product icons,
- Promotional images
*** This plug-in does not support generating assets during runtime in a standalone game outside of editor mode. For queries regarding generating them during in-game runtime in a final product (such as in an app or game) please contact us directly. ***
Price $79.99
Indoor Swimming Pool - Olympic Pool by Matics 3D Arts
Technical Specs:
Texture Type - Albaedo, Metallic, Normal, emission
Texture Format - .png
Texture Dimensions - 2048*2048 and 4096*4096
Poly Count - 18610
Vertices - 20833
Tris - 39482
UV Mapping - Yes
Our 3D Swimming Pool Pack offers high-quality, detailed assets to create realistic and vibrant swimming pool environments.
This pack includes essential props such as crowd chairs, gallery seating with exterior glass walls, rooftop crowd areas, pool boundaries, moving water with wave effects, pool stairs, starting blocks, team cards, towels, buckets, and a large display screen for audience engagement.
Each asset is meticulously crafted with organized naming conventions for seamless integration into Unity projects.
The swimming pool features dynamic water animations and customizable textures, with resolutions scalable from 4K to 2K or 1K to suit your project needs.
Ideal for games, simulations, or architectural visualizations, this pack enables you to design immersive aquatic settings with ease.
Price $21.99
NHC - Wild Life Icons by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different wild life icon pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
NHC - Christmas Potions by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 600
1024 px - 200 textures
512 px - 200 textures
256 px - 200 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 200 different images (in 3 resolutions - 600 items), which include of different Christmas potion pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $6.99
NHC - Asian Monuments by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different asian monument pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99
NHC - Mystical Cloaks by New Horizon Creators
Features
Optional size of textures
Transparent
Number of Textures: 300
1024 px - 100 textures
512 px - 100 textures
256 px - 100 textures
Texture Resolutions: 256*256, 512*512, 1024*1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
The pack consists of 100 different images (in 3 resolutions - 300 items), which include of different mystical cloak pictures that can organically fit into any mobile project, game, website or product design.
These icons have three types of resolution and a transparent background for easier use.
They will work great for:
- items in your inventory;
- notes or books, etc;
- show pictures on devices;
- site design;
- etc.
If you are interested in new assets for a special theme - feel free to write in comments or email : new.horizon.creators@gmail.com
We are open to new ideas.
Price $5.99