FPS Spaceship Controller by Maloke Games
Support all platforms and Pipelines.
Documentation and playable DemoScene here: https://maloke.itch.io/fps-spaceship-unity
Play the DemoScene on Web/Windows/Android here: https://maloke.itch.io/fps-spaceship-unity
Simple to use and customize. Just drop the prefab in the scene and the main script will automatically bring the MainCamera to the current active Spaceship and display the HUD.
Easy to replace any 3D model or effect to achieve a unique feeling in your game.
Features:
- Switchable FirstPerson or ThirdPerson view.
- Customizable parameters to achieve different behaviors (Spaceship-JetPack-CombatDrone or similar).
- Hovering Oscillations that decrease or increase with speed.
- Placeholder for easy replacement with any 3D Spaceship model and/or Effects.
- Complete HUD with working instruments for orientation.
- Includes an Input script for handling keyboard, mouse, joystick, and Mobile Input UI.
- WASD + Mouse Controls like an FPS Shooter (Customizable Keys).
- Compatible with the new Input System using the PlayerInput Component.
- Health and Fuel Systems.
- Afterburners with fuel consumption.
- Collision Damage with different Sounds.
- Variable Engine Sound according to the current input.
- 2 Modes of operation: Space or Planet Mode.
- Realistic Physics and Inertia with 6 DOF movement.
- Auto-Roll Stabilization for Planet Mode.
- Automatic Rolling Effect when maneuvering the Spaceship.
- Includes a simple Shooting mechanic.
- Tooltips and Documentation.
- Compatible with any Platform and Render Pipelines.
- Full Source code included.
Price $30.00
Liquid Glass UI Shader - Mobile/Desktop by Lith Games
- Render Pipelines: Built-in, URP, HDRP
- Supported Platforms: iOS, Android, PC, Console
- Unity Versions: Tested with 2021.3 LTS and newer
- Features: Dual-pass Kawase Blur, Distortion & Refraction, Gloss Highlights, Chromatic Aberration, Color Tint & Saturation
- Includes: Shader, editor tool for content generation, demo scene, documentation
- Limitations: UI-only (not for 3D meshes), effect does not stack on overlapping UI elements
Bring the stunning liquid glass design into Unity UI. A modern, high-performance solution for glossy, blurred, and refractive UI.
Key Features
- High performance → Dual-pass Kawase Blur optimized for mobile and desktop (runs smoothly even on older devices).
- Beautiful visuals → Distortion & refraction, glossy edge highlights, subtle chromatic aberration.
- Flexible customization → Adjust blur, gloss, intensity, and tint to perfectly match your project’s style.
- Pipeline support → Works with Built-in, URP and HDRP.
- Cross-platform ready → Designed for both mobile and desktop projects.
- Easy setup → Clear documentation and demo scenes included to help you get started quickly.
Perfect for
- Modern mobile app menus and overlays
- In-game panels and HUDs
- Projects inspired by recent liquid glass design language
- Any UI that needs a sleek, glossy, futuristic look
Bring the next generation of UI design into your Unity projects - powerful, elegant, and optimized.
Price $19.99
Universal UI Sound Effects Library by ForgeAI
WAV Files, 48000 Hz - non loopable stereo files.
Categories and count:
Achievements: 29
Appear/Disappear: 44
Buttons: 51
Coins and Currency: 49
Countdown/Timers: 30
Environment Ambience: 34
Errors: 40
Game Lost: 69
Game Start: 41
Menu Background: 13
Messages: 23
Music: 15
Notifications: 41
Toggles: 34
Warnings: 24
Win/Success: 66
A clean, production-ready library of 600+ UI sound effects with a companion Editor Organizer that makes finding, tagging, and previewing clips effortless. Ideal for menus, game events, desktop apps, HUDs, meta-game, and casual to premium titles.
Categories included: Achievements, Appear/Disappear, Button Clicks, Coins & Currency, Countdowns & Timers, Editor, Environment Ambience, Errors, Game Lost, Game Start, Menu Background, Messages, Music, Notifications, Toggles, Warnings, Win Success.
Features
- 600+ unique sound effects. The largest sounds library for user interface events and interactions!
- Common categories: Button Clicks, Errors, Notifications, Warnings, Game Win, Lose etc.
- Music and Ambience sound effects included as well
- Custom made editor utility to browse and organize sounds
- Instant preview in a dockable window (Play/Stop, Ping, Open Folder).
- Smart search: text, tag mask, category, and min/max length—updates live.
- Selected list for favorites + batch add to Resources/Audio
- Used In Project view auto-discovers clips from build scenes & Resources.
- Organizer tab: create/remove tags, bulk-assign with wrapped checkboxes.
Promise
- Lifetime upgrades with continuous additions to the library.
Files count (by category):
- Achievements: 29
- Appear/Disappear: 44
- Buttons: 51
- Coins and Currency: 49
- Countdown/Timers: 30
- Environment Ambience: 34
- Errors: 40
- Game Lost: 69
- Game Start: 41
- Menu Background: 13
- Messages: 23
- Music: 15
- Notifications: 41
- Toggles: 34
- Warnings: 24
- Win/Success: 66
Price $24.95
GraveStalker1 by Vsevo3D
GraveStalker, beast, alien, doom, demon, creature, monster, human, head, people, medieval, fantasy character, , game, low poly, pbr, rigged, animation, unity, unreal, rpg
The model contains 25 animations:
attack (x5)
walking (x6)
running (x1)
turn (x1)
react (x2)
idle (x4)
death (x2)
jump (x3)
faces 12822
verts 12982
tris 25530
Transform your game!
Purchase your premium 3D character now!
Price $0.00
Modular Knights by The Tales Factory
Rig
All assets are rigged to match humanoid characters. It require only one animator component per character.
Heads have the 52 AR Toolkit blendshapes and can entirely be animated (lip sync).
Loose and wide clothes are rigged but are also ready to physical cloth simulation.
Please note: the cape and the coats of arms 02 and 03 with the cape variations will stay rigid without cloth physics.
Prefabs are already set with unity cloth.
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Polycount
Polycount depends of assets used.
Character LOD0 Polycount min: 10560
Character LOD0 Polycount max: 42864
All assets are LODed: LOD1:75% | LOD2:50% | LOD3: 25% | LOD4:10% | LOD5:5%
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Materials & Textures:
All materials are standard PBR for the Built in render project.
All materials are HDRP Lit for the HDRP project.
For HDRP project, import the project, convert the buil-in materials to HDRP and then import the HDRP package (located in Resources).
464 materials & 1375 textures
Resolution: 4K (body and heads), 2K and 1K pixels.
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Important notes:
- For now, to get the female version of this pack, send me an email with your Invoice Number and I'll send you the link to download it. This mesh is just a rescaled version without any female heads or body. You need to use the ones from the Medieval Ladies & Maidens pack. Contact me if you have any question about this.
- All screenshots and video are made with raytraced HDRP in Unity6.
- This pack does not contain any animations.
- Environment shown in video and screenshots is not included.
- Weapons & shields from the Knighthood pack shown on video & screenshots are available freely on demand. They are not included because the package reach the maximal size. Just send me your invoice number to receive the weapons.
- If you need a specific textures variation, feel free to contact us: thetalesfactory@gmail.com
Follow us on: Instagram | Youtube | Facebook
This pack contains everything you need to create medieval knights, men at arms, lords and kings, routiers and brigands, soldiers and guards, captains and mercenaries.
Customizing your characters never has been so easy and so quick! Just choose between differents heads, armor style, cuirass, pauldrons, gauntlets, helmets and lot of accessories, play with material variation to get plenty of unique characters.
Charaters in screenshots and video are included as prefabs.
To create even more characters, the pack is compatible with the Modular Civilians & Soldiers and the Medieval Ladies & Maidens packs.
Each piece of armour have 5 different material variations: clean, patina, rusted, blackened and decorated.
Asset included:
- 4 unique heads
- 1 body ( plus body part splited)
3 different armor style ( early, mid and late of 15th century):
- 7 helmets
- 9 visors ( 5 only compatible with the 3 bascinets, 2 with Armet type01, 2 with Armet type02)
- 7 cuirasses ( with one with two differents faulds, scale shirt and details to select)
- 3 type of tassets
- 7 pauldrons
- 6 arms armor
- 8 gauntlets
- 5 gorgets and bevors.
- 4 thights armors, wich one with 3 different knees armour.
- 3 greaves
- 4 sabatons
- 3 roundels (armpit protection)
Cloth and other assets:
- 1 doublet
- 1 hose
- 2 chainmail skirt
- 1 chainmail collar
- 4 helmets chainmails ( for the bascinets only)
- 1 back leg protection
- 6 coat of arms ( plus one converted as a cape)
- 1 cavalry boots
- 1 paddedhood
- 2 leather belts (one with sword sheath)
- 1 roundel dagger and sheath
- 5 decorative belts
- 2 jousting shields
- 4 labries
- 1 lambrequin (decorative cloth for helmets)
- 2 crests
- 2 different style of feathers
- 1 crown (for helmets)
- Weapons: 1 sword, 1 hammer, 1 bec de corbin and 1 pavise (punching shield).
Price $230.00
Modular UI Pack by Fallencake studio
- Requires TextMeshPro and Unity UI.
- Compatible with all platforms Unity Engine supports.
- Works with all rendering pipelines (Built-in, URP, HDRP).
- Automatically switches the input module to support both the legacy and the new input system.
Every component is built to be modular, composable, and highly configurable — so you can move fast without sacrificing quality.
🚀Why teams choose Modular UI Pack
- Bold visuals, smooth animations, and delightful micro‑interactions
- Modular architecture: mix, match, and extend components safely
- Editor‑friendly: instant previews, safe logic, and ergonomic inspectors
- Input‑agnostic: works with Legacy Input and the new Input System
- Scalable: from menus and HUDs to multi‑panel apps, mobile and Web friendly
- Built‑in audio hooks and events across components for satisfying feedback
✨ Key Features
- Includes a clean, consistent C# API and full source for all components
- Includes demo scene with prefabs
- Includes UI textures, icons and pictograms
- Sliced textures for smooth elements customization
- Flat white textures allows easy customize color and size of UI components
- Includes an audio module with ready-to-use UI feedback sounds
- Includes Data Templates: colors, gradients, textures, text and icons
📦 Assets
PNG
- 560+ sources as PNG (1024x1024)
- Icons and pictogram (arpws, navigation, characters, transport etc.)
- Basic shapes, outlines and shadows (rounded, radial, diamond, stars etc.)
- Most sprites in the pack are 9-slicing configured and can easily change their sizes, rounding angles, and line thickness.
Prefabs
- 1330+ Prefabs
- Buttons, Toggles, Sliders, Input Fields, Progress Bars, Selectors, Loading Spinners, Context Menus, Dropdown Menus, Indicators, Popups, Particle FXs
Data Templates
- 80+ Scriptable Object data templates
- Color, Gradient, Image and Text + Icon collections
- Components can be configured in seconds using asset collections and kept consistent across the project. They enable one-place editing, instant swapping of looks, and easy reuse across scenes and prefabs
Audio
- 28 sounds as MP3
- Clicks, swipe, select, pop, open and close sounds, success and reject sounds
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⭐⭐⭐⭐⭐ Your review matters!
Every bit of feedback turns into better features for you.
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Got an idea to improve this asset?
Contact me and I'll try to include it in future updates.
Price $50.00
Windshield Rain Asset by Shaded Technology
- Render Pipeline Support: Built-in, URP, HDRP
- Unity Version Compatibility: Tested with Unity 2021.3 LTS+
- Platform Support: PC / Consoles
- Documentation: Setup guide and usage instructions available here
- Demo Scene: Example scene included
The Windshield Rain Asset is a complete shader solution for Unity that allows you to add realistic rain effects to vehicles with minimal effort. Perfect for racing games, driving simulators, or any project that needs immersive weather visuals.
✨ Key Features:
- Windshield rain shader with interactive wiper support – drops are realistically wiped away.
- Dynamic raindrop movement – droplets flow and shift naturally with vehicle speed and motion.
- Side window shader that simulates raindrops flowing and streaking naturally.
- Car body shader with droplets and dynamic streak effects for added realism.
- Optimized for performance – designed to work smoothly in real-time projects.
- Easy integration – plug-and-play setup with clear documentation.
With this asset, you can instantly enhance the atmosphere of your game and bring your vehicles to life under rainy conditions.
Price $49.00
Beverage King Game Pack by Look Games
Number of Objects:17
Vertices (All): 16382
Edges (All): 29954
Faces (All): 13878
Texture-Size-256x256
File Size, 6.1 MB
Low Poly Beverage Types Collection Pack is a must-have asset for any game developer working with Unity 3D.
This pack features a diverse selection of stylized drink models, each carefully designed in a visually appealing, lightweight low-poly style to ensure optimal performance across all platforms.
With this collection, you can save countless hours of modeling and texturing, allowing you to focus on what truly matters — creating fun, cohesive, and immersive gameplay experiences.
Whether you’re developing casual, simulation, or restaurant-themed games, these ready-to-use beverage assets will seamlessly blend into your environments and elevate the overall visual quality of your project.
Price $19.99
Cartoon Beach Games Collection by Look Games
Number of Objects:54
Vertices (All): 16382
Edges (All): 29954
Faces (All): 13878
Texture-Size-256x256
File Size, 13.5 MB
🌴 Low Poly Beach Types Collection Pack brings the summer vibes straight into your game!
Whether you’re building a sunny tropical island, a cozy seaside town, or a fun beach mini-game, this pack has everything you need to bring your beach scenes to life.
☀️ Designed in a clean and colorful low-poly style, each model is optimized for performance and perfectly suited for mobile, PC, or console projects.
With ready-to-use assets, you can skip the long modeling and texturing process — and focus on creating a fun and immersive gameplay experience.
🏖️ Save time, boost creativity, and make your beach world shine!
Price $24.99
SceneDeck – Quick Actions by CoreBit_Studio
SceneDeck – Quick Actions
⚡ Speed up your workflow with SceneDeck – a lightweight editor extension that puts your most-used scene and project actions just one click away.
Open scenes, select assets, bookmark camera positions, and execute menu commands faster than ever. Perfect for developers who want to save time and stay focused.
🎯 SceneDeck – Quick Actions is a compact but powerful tool designed to streamline your workflow in the Unity Editor. It gives you instant access to common actions, reducing repetitive navigation and letting you focus on creating great games.
With SceneDeck, you can:
- Open Scenes Quickly: Switch between scenes with a single click.
- Select Assets in Project: Highlight assets instantly in the Project window.
- Select in Hierarchy: Find and focus on objects in your scene hierarchy.
- SceneView Bookmarks: Save and jump to favorite camera positions.
- Execute Menu Items: Run editor menu commands without hunting through menus.
SceneDeck integrates seamlessly into the Unity Editor with a clean, lightweight interface. It’s perfect for both solo developers and teams, helping you stay organized, efficient, and productive.
Why choose SceneDeck?
- Speeds up scene and asset management.
- Reduces repetitive navigation.
- Lightweight and non-intrusive.
- Easy to use and ideal for both small and large projects.
Save time, streamline your workflow, and focus on what matters – creating amazing games. SceneDeck puts your most-used actions within reach.
Price $19.99
The Parthenon by Cathedral Warehouse
220,000 Triangles
20 Materials
This is an extremely accurate 3D representation of the Parthenon (within a few CMs). Originally planned for an Acropolis project.
One Parthenon
220,000 Triangles
20 Materials
2048x2048 textures
Price $9.99
RPG Fantasy style icons pack by imattme
13.2 MB
73 PNG files
- Each icon is 256x256 pixels size (PNG)
- 70 unique icons in total
This pack includes icons for 5 classes:
- Barbarian
- Wizard
- Warrior
- Necromancer
- Rogue
Extra content:
3 frames (PNG, transparent):
- Gold texture
- Iron texture
- Wood texture
Price $9.99
3D Anime Boy by Gattara
- Rig: Auto-Rig Pro (full body + facial bones)
- Animations: walk, run, idle + 7 facial expressions (blink, anger, sadness, happyness, etc.)
- Textures: 9 total (Normal, Roughness, Metallic, Smoothness, Base Color, etc.)
- Materials: 2
- Texture Resolution: 2048×2048
- Vertices: 18,342
- Faces: 17,694
- Triangles: 33,087
Files included:
- .blend
- .unitypackage
- .glb
- .fbx
- .zip
Bring authentic Eastern elegance to your project with this Hanfu nobleman, a detailed 3D male character designed for games and cinematic experiences.The model combines the grace of ancient Chinese attire with modern rigging and animation quality, offering seamless integration into Unity.
This asset includes a fully optimized rig (created with Auto-Rig Pro) and 7 facial animations, along with essential movement cycles: walk, run, and idle. All textures are PBR-ready, ensuring realistic lighting and materials under any environment.
Perfect for RPGs, fantasy adventures, or animation projects that need a refined Eastern character.
Rendered in Blender (cycles)
Price $11.99
3D Cute Anime Girl by Gattara
Number of textures: 7
Number of materials: 4
Texture dimensions: 2048x2048
Polygon count of the girl, clothes and hair: 54516
Rigging: Yes
Animation count: 4
UV mapping: Yes
Types of materials and texture maps: base color (two hair colors), smoothness, metal
Facial rig is not included.
This package features a stylized anime-inspired 3D girl character with red/pink hair, wearing a cute short dress. Optimized for games with 54,516 tris, she’s perfect for a variety of stylized projects and can be easily integrated into your scenes. With appealing design and high-quality textures, this character adds charm and personality to any game world.
Price $8.00
Game Input Icons - Game UI Pack by NevesLS Design
Features
- Clean and minimal design
- Easy to integrate with Unity’s UI (Image components)
- Interactive demo scenes included
- Neatly structured folders and prefabs
- Perfect for input settings menus, tooltips, tutorials, or HUD indicators
Compatibility
- Tested on Unity 2022.3+
- Compatible with Unity UI system (Canvas, Layout Groups, etc.)
- No external dependencie
What’s Included
324 total input sprites:
X – 44 sprites
PS – 52 sprites
NSW – 48 sprites
Generic Gamepad – 46 sprites
Keyboard/Mouse – 134 sprites
- PNG sprites ready to use in UI
- 5 organized spritesheets (one per platform + one full sheet)
- Ready-to-use prefabs for Unity UI
- 2 demo scenes.
Documentation
Includes a README.txt file with full usage instructions, folder guide, and implementation tips.
Support
Questions or custom requests?
lucas.d.neves2@gmail.com
Use Cases
- Cross-platform game UI
- Controller/keyboard remapping menus
- On-screen prompts and tutorials
- Action maps and in-game HUD instructions
Note: This asset provides visual icons only. It does not include automatic integration with Unity Input System — but is fully compatible with Unity's new Input System or custom scripts.
Price $10.00
Procedural Loot Spawner & Complete Collectible and Rarity System by Despair
🧠 Central Loot System (Manager)
- Manage all loot, spawning, and UI from a single, powerful UnifiedLootSystem component.
- Singleton pattern (Instance) ensures easy access from any script.
🎲 Advanced Rarity & Loot Table Engine
- Create detailed loot tables linking prefabs to UI actions.
- Weighted Rarity: Assign weights for Common, Rare, and Legendary items for procedural spawning.
- 🎯 Spawn Overrides:
Count Override: Force a specific number of an item to spawn (e.g., "Spawn exactly 3 quest items").
Percentage Override: Force a specific spawn chance for an item, bypassing the rarity weights (e.g., "This item has a 50% chance to be chosen").
📦 Powerful Procedural Spawning
- Dual Spawn Methods:
Volume: Spawn items randomly within a defined 3D box.
Predefined Areas: Spawn items within a radius around a list of Transforms. - Smart Placement: Automatically raycasts to find the ground (groundLayer).
- Minimum Distance: Enforces a minimum distance between items to prevent clumping.
- Slope Handling: Prevents items from spawning on surfaces that are too steep.
📊 Multi-Functional UI Manager
- Create and manage multiple, independent UI popups, each with a unique ID.
- 🔢 Counter System: Automatically track "Collected / Total" for any item type. Triggers a UnityEvent (onCountReached) when the goal is met.
- 🎚️ Slider System: Fill a UI Slider by a set amount with each pickup. Triggers a UnityEvent (onSliderFull) when 100% is reached.
- 🚫 Collection Lock: Automatically prevents players from collecting more items once a counter or slider is full.
- ⏱️ Timed Popups: Show any UI panel for a set duration (popupDisplayTime) upon collection.
👟 Dynamic Loot Item Component
- Dual Pickup Methods:
Trigger: Classic walk-over pickup for fast-paced collection.
Raycast: "Press-to-collect" interaction for RPGs and adventure games. - ✨ Built-in Effects:
Floating Animation: Items bob up and down and rotate (for Trigger items).
Pickup Animation: A slick, curve-based vertical movement and material fade-out on collection.
VFX: Auto-spawns a customizable particle effect on pickup.
SFX: Play a pickup sound from a central AudioSource. - Ground Alignment: Raycast items automatically align to the ground normal/slope.
👁️ Player Interaction Module
- Includes a ready-to-use UnifiedPlayerInteraction script for your player.
- Handles raycasting, key presses (pickupKey), and layer masks.
- Dynamic UI Prompts: Automatically shows/hides a TMP text prompt (interactionPrompt).
- Crosshair Feedback: Optionally changes your crosshair color when highlighting an interactable item.
🔧 Clean Custom Editors
- Logic-Driven Inspectors: All components feature custom editors that only show relevant settings.
- Example: If SpawnMethod is set to Volume, all PredefinedAreas settings are hidden, keeping your inspector clean.
- Example: UIPopupEntry only shows Slider settings if PopupType is AddToSlider.
- Easy List Management: Cleanly manage complex lists for UI Popups and Loot Table Entries.
⚡ Supercharge your game with the Procedural Loot Spawner System! The ultimate all-in-one manager for procedural spawning, smart collection, and automated UI.
This is a complete framework that handles everything:
- 🎲 Advanced Rarity Engine: Build loot tables with rarity (Common, Rare, Legendary), or override with specific counts & percentages.
- 📦 Smart Procedural Spawning: Intelligently place items in Volumes or Predefined Areas, automatically finding the ground and avoiding clumping.
- 📊 Automated UI: Automatically fill Progress Sliders, update Counters ("5/10 Gems"), or show Timed Popups, all driven by the system.
- 👟 Dual Pickup Methods: Supports both Trigger (walk-over) and Raycast (press-to-interact) collection.
Supported Render Pipelines:
- ✅ Standard / Built-in
- ✅ Universal Render Pipeline (URP)
- ✅ High-Definition Render Pipeline (HDRP)
For a list of features, see Technical Details
Price $25.00
Ultimate Thumbnails: Preview Icons for UI, Sprites, Particles & Models by Voxel Labs
Ultimate Thumbnails is a powerful Unity Editor extension that upgrades Unity’s default asset thumbnails with high-quality, properly lit, and fully customizable thumbnails.
It automatically generates enhanced, accurate icons for your 3D Models, Sprites, GUI, and Particle Effects, ensuring your Project window looks clear, organized, and professional.
For maximum productivity, use together with Ultimate Preview
🚀 What It Fixes and Improves
- Poorly lit and unclear default icons:
Unity’s default thumbnails often appear dark or generic. Ultimate Thumbnails fixes this with customizable lighting, camera angles, and background options.
- Missing thumbnails for certain asset types:
Adds proper thumbnail support for Particle Systems, UI elements, and Sprites, replacing Unity’s empty or misaligned previews.
- Automatic Thumbnail Generation
Automatically generates thumbnails for 3D Models, Sprites, Particle Systems, and UI elements as soon as they’re imported or modified.
- No thumbnail customization in Unity:
Unity doesn’t let you control thumbnail lighting, camera, or resolution—Ultimate Thumbnails adds this capability
- Sprites and UI always face the camera:
No more weird-angled 2D thumbnails—Ultimate Thumbnails automatically aligns sprites and UI for perfect visibility.
- Enhanced list and grid view icons:
View your generated thumbnails in both Grid View and List View modes directly inside the Project window.
- Quick generation and cleanup:
Easily generate, clear, or refresh icons for individual or multiple assets with right-click context menu actions.
Key Features
- Automatic thumbnail generation
- Enhanced 3D model thumbnails with better lighting
- Improved sprite thumbnails with correct camera alignment
- Thumbnails for GUI elements
- Thumbnails for particle effects
- Thumbnails visible in list view mode
- Thumbnails visible in the object picker window
- Customization options for lighting, camera, size, background color and more
- Supports both one-column and two-column layouts
- Easy-to-use context menu actions
- thumbnail background color customization
- Compact toolbar for quick access to key controls
- And more...
Compatible with other assets. Ultimate Thumbnails has been tested with:
- vFolders 2
- Rainbow Folders 2
- Ultimate Editor Enhancer
Supported Unity Versions
- Unity 2022, 2023, and Unity 6 are Fully supported.
- Unity 2021: Requires 2021.2.0f1 or newer.
- Unity 2020: Requires 2020.3.20f1 or newer.
Source code is not included.
Support & Feedback
- Website: https://voxellabs.in
- Join our Discord: https://discord.gg/EsJ2zQx9Dr
- Support/Feedback: contact@voxellabs.in
Price $29.00
Stylized Cloud Trail Particle by Optima Works
- Main mesh under 500 triangles
- Built entirely with Unity Particle System
- Lightweight and performance-friendly
- Works seamlessly with character movement scripts
- Works with any rendering pipeline, simply adjust the materials accordingly
Stylized Cloud Trail Particle
A cute, stylized cloud trail for running or dashing characters.
Features:
- Drag and drop—ready to use immediately
- Fully customizable—adjust color, size, speed, and shape
- Stylized design—adds a playful, dynamic trail and landing effect
Price $4.99
Backbone Singer Tone by Backbone Labs
🎤 Backbone Singer Tone for Unity – Turn Voice into Gameplay
Capture sung notes in real time and drive your game with musical intent. Backbone Singer Tone listens to the microphone and outputs frequency (Hz), MIDI note, cents, and note name—all exposed as properties and UnityEvents for instant wiring to UI, VFX, and logic.
Key Features
Real-time vocal pitch detection, tuned for voice
Coarse-to-fine DSP + IIR filters for stable notes
Mode smoothing to reduce flicker
Silence gate with optional auto-clear
Event-driven API: OnPitchHz, OnMidiNote, OnMidiCents, OnNoteName
Prefab-first workflow: drop MicToneDetector and go⚙️ Performance & Control
Low latency with adjustable pitchWindowMs
Tune stability vs lag with consecutiveDetections
Muted AudioSource prevents feedback
Minimal GC; optional debug logs🧪 What’s Included
Prefab: MicToneDetector
Runtime: DSP, tracker, IIR filters, circular buffer, detector wrapper
Sample scene: live Hz/MIDI/Note UI
Docs: Quickstart + full technical reference
🎮 Perfect For
- Singing games and scoring
- Reactive UI/VFX, stream overlays
- Tuners and ear-training tools
✅ Unity 2020.3+ (Mono/IL2CPP)
✅ Desktop, Mobile, VR, Console, WebGL
✅ Clean C# source, documented (Doxygen for power users)
✅ Sample scenes included
🧑💻 Ultra-fast Quickstart
Add the prefab → tweak a few fields → press Play → sing.
Optionally wire UnityEvents in the Inspector for instant feedback.
Give your game a voice. Make every note count.
Price $24.99
Lace Generator by Samur Art
Some features
- 2 adjustable color inputs
- adjustable roughness and metal level
- Can create different patterns for each letter on the keyboard. it can also do this in numbers.
- Can create patterns in most of the special character (%,!,& etc)
- Adjustable resolution (max 4096x4096)
Lace Generator
With this generator, it is possible to create hundreds of lace patterns.
You can check the lace generator working video here.
- There are 11 lace materials produced with a generator on stage for you.
- You can contact me via discord for questions, requests and suggestions about this product.
- You can create unique patterns by typing any letter into the text input in the generator
Price $15.99