LiveWatch Lite | Debug with full history of changes by JustIngvar
Tired of spamming Console with endless values to find bugs? Want to monitor not just the current game state but the entire history of changes? Introducing LiveWatch Lite - the free lightweight version of LiveWatch that lets you track any variable with every change recorded.
🔗 USEFUL LINKS 🔗
Pro | Lite | Quick start | Manual | Reference API | Support | Forum | Discord
🚀 KEY FEATURES 🚀
Flexible API 🔄
Add new watches with a single call, and they will be tracked automatically. Or you can push values directly from anywhere in your project as often as needed.
Full Change History 📜
Capture every change in your variables over time, making it easy to monitor the state of your game or identify sophisticated bugs. Minimal setup required.
All basic type supported 🛠️
Track any primitive: int, string, bool, float, double, decimal, long, short, byte, char, ushort, ulong, sbyte - out of the box.
Nested groups📝
Structure complex-type watches using folders that support unlimited nesting levels.
Editor theme support 🎨
Automatically adapts to both Light and Dark Unity Editor themes for a seamless look.
Adjustable view 📏
Resize the Cell view’s height and width with simple customizable shortcuts, or switch to Graph mode to visualize the maximum amount of data changes over time.
💡 FOR MORE FUNCTIONALITY 💡
Upgrade to the full version of LiveWatch to unlock advanced features such as:
- Any-type support without using Reflection
- Powerful, multi-condition search
- Conditional color rules
- Custom metadata, stack traces, action buttons, scene object referenes
- Partial on-device recording
- Save/Load as binary files
Price $0.00
LowpolyCharacters_Goblin Orc and Ogre by Linesources Studio
Number of textures:7
Texture dimensions:1024X1024
Rigging:Yes
♥Don't miss out on release discounts!♥
For more exciting resource packages, please click
Polygon Characters_Modular Human Hero
LowpolyCharacters_JapaneseStyle Characters
Polygon Characters_Modular Japanese Generals
LowpolyCharacters_JapaneseStyle Soldiers
Wonderful Chinese style resource pack,please click
Polygon_Myth Characters(ChineseStyle)
Lowpoly_Myth Characters(ChineseStyle2)
PolygonCharacters-FantasyChineseStyle
PolygonCharacters_FantasyChineseStyle2
PolygonCharacters-FantasyChineseStyleGenerals
PolygonCharacters-ChineseStyle FemaleGenerals
PolygonCharacters_ChineseStyle Boss And Soldier
PolygonCharacters_ChineseStyle Monster
♦Features♦
Characters (x9)
Goblin,Goblin Assassin,Goblin Warrior,Jungle Orc,Orc Shaman,Orc Warrior,
Orc Knight,Ogre Mage,Two-Headed Ogre
(Multiple replacement colors)
Weapons (x15)
Weapon_Ax,Weapon_Buckler,Weapon_Buckler02,Weapon_Dagger,
Weapon_Giant Machete,Weapon_Hammer.Weapon_Huge hammer,Weapon_Iron Hook,
Weapon_Machete,Weapon_Pickaxe,Weapon_Shovel,Weapon_Spear,Weapon_Spear01,
Weapon_Staff,Weapon_Staff02
This pack contains 9 character , 15 Weapon
The texture size is (1024 x 1024) and the file format is PNG,It is using 1 diffuse texture map.
Number of diffuse texture map(Including color change):7
Number of Metallic Map: 1
Material is using Unity's URP/Lit shader.
Low poly, Polycount:
9 character
Goblin:3246 triangles
Goblin Assassin: 4454 triangles
Goblin Warrior: 5814 triangles
Jungle Orc: 6020 triangles
Orc Shaman: 8893 triangles
Orc Warrior: 8526 triangles
Orc Knight: 7058 triangles
Ogre Mage: 8358 triangles
Two-Headed Ogre: 7490 triangles
15 Weapon
Weapon_Ax:400 triangles
Weapon_Buckler: 128 triangles
Weapon_Buckler02: 206 triangles
Weapon_Dagger: 148 triangles
Weapon_Giant Machete: 330 triangles
Weapon_Hammer: 184 triangles
Weapon_Huge hammer: 1154 triangles
Weapon_Iron Hook: 236 triangles
Weapon_Machete: 258triangles
Weapon_Pickaxe: 140 triangles
Weapon_Shovel: 402 triangles
Weapon_Spear: 264 triangles
Weapon_Spear01:158 triangles
Weapon_Staff: 800 triangles
Weapon_Staff02: 490 triangles
Rigging:Yes
♦Compatibility♦
-Characters are setup to work with Mecanim-
Animation Type : Humanoid
If you'd like, please take a few minutes to leave us a rating or review. Thank you very much for your time and feedback, which helps us optimize and improve asset quality.
Price $37.99
Pixel Craft VFX - HDRP by Vefects
High Definition RP ONLY.
Texture sizes:
- Optimized Power of 2 textures
- Small file sizes as it's a pixel-perfect approach with Nearest-Neighbor Filtering
Number of VFXs:
- 200+ Game Ready VFX Prefabs
- 120+ Materials
- 92+ Textures
Custom shaders:
- Custom flipbook shaders
- The shaders included in this pack are pretty basic to understand and modify!
- Easily adjust the elements to fit the needs of your project
All VFX (Visual Effects) contain SFX (Sound Effects) too!
Disclaimer: HDRP doesn't include any 2D Render pipelines, as it's aimed towards high-end platforms. The VFX work in a 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera. So you could fake the 2D behaviours without any issues.
Bring voxel-style action to life with Pixel Craft VFX HDRP, a collection of blocky, pixel-perfect effects inspired by your favorite sandbox and crafting games!
Each flipbook uses power-of-two textures (and NPOT as an extra) for peak performance and clean rendering, and they plug directly into Unity’s Shuriken Particle System for fast integration.
Fully customizable materials let you tweak colors, glow levels, pixelation, animation speed, and more. Ideal for stylized games that want that chunky, retro voxel charm.
From explosions and magic bursts to projectile or impact effects, this pack is built for PC, console, and mobile. Optimized visuals that run smoothly across platforms.
Experience the playful side of VFX with Vefects’ signature production-ready quality and creative flair. Perfect for voxel, crafting, and builder-style games that need visual punch with a pixel twist.
List of VFXs included:
- Bubble
- Bubbles Lava
- Chest Open
- Critical Attack
- Dust
- Explosion Big
- Explosion Small
- Factory Smoke
- Fire
- Fireball + Impact
- Gun Smoke
- Heal
- Impact Sparks
- Item Pickup
- Item Spawn
- Leaf
- Level Up
- Poison Debuff
- Lightning
- Magic Impact
- Projectile Burst + Impact
- Projectile Fire + Impact
- Projectile Ice + Impact
- Projectile Lightning + Impact
- Projectile Water + Impact
- Projectile Wind + Impact
- Respawn
- Shield
- Sword Slash
- Teleport
- Vanish
- Vapor
- SFX (More to come soon!)
Price $27.97
Pixel Craft VFX - URP by Vefects
Universal RP ONLY.
Texture sizes:
- Optimized Power of 2 textures
- Small file sizes as it's a pixel-perfect approach with Nearest-Neighbor Filtering
Number of VFXs:
- 200+ Game Ready VFX Prefabs
- 120+ Materials
- 92+ Textures
Custom shaders:
- Custom flipbook shaders
- The shaders included in this pack are pretty basic to understand and modify!
- Easily adjust the elements to fit the needs of your project
All VFX (Visual Effects) contain SFX (Sound Effects) too!
Disclaimer: The pack works in a 2D environment on a 3D render pipeline, and also with the 2D render pipeline features. That means the 2D Core, 2D Mobile, 2D (URP) templates and such. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it wil also work. Shaders for 2D RPs are included as an optional .unitypackage in the same folder as the 3D shaders, double-click on the pack to import them.
Bring voxel-style action to life with Pixel Craft VFX URP, a collection of blocky, pixel-perfect effects inspired by your favorite sandbox and crafting games!
Each flipbook uses power-of-two textures (and NPOT as an extra) for peak performance and clean rendering, and they plug directly into Unity’s Shuriken Particle System for fast integration.
Fully customizable materials let you tweak colors, glow levels, pixelation, animation speed, and more. Ideal for stylized games that want that chunky, retro voxel charm.
From explosions and magic bursts to projectile or impact effects, this pack is built for PC, console, and mobile. Optimized visuals that run smoothly across platforms.
Experience the playful side of VFX with Vefects’ signature production-ready quality and creative flair. Perfect for voxel, crafting, and builder-style games that need visual punch with a pixel twist.
List of VFXs included:
- Bubble
- Bubbles Lava
- Chest Open
- Critical Attack
- Dust
- Explosion Big
- Explosion Small
- Factory Smoke
- Fire
- Fireball + Impact
- Gun Smoke
- Heal
- Impact Sparks
- Item Pickup
- Item Spawn
- Leaf
- Level Up
- Poison Debuff
- Lightning
- Magic Impact
- Projectile Burst + Impact
- Projectile Fire + Impact
- Projectile Ice + Impact
- Projectile Lightning + Impact
- Projectile Water + Impact
- Projectile Wind + Impact
- Respawn
- Shield
- Sword Slash
- Teleport
- Vanish
- Vapor
- SFX (More to come soon!)
Price $27.97
Pixel Craft VFX by Vefects
Built-In RP ONLY.
Texture sizes:
- Optimized Power of 2 textures
- Small file sizes as it's a pixel-perfect approach with Nearest-Neighbor Filtering
Number of VFXs:
- 200+ Game Ready VFX Prefabs
- 120+ Materials
- 92+ Textures
Custom shaders:
- Custom flipbook shaders
- The shaders included in this pack are pretty basic to understand and modify!
- Easily adjust the elements to fit the needs of your project
All VFX (Visual Effects) contain SFX (Sound Effects) too!
Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work, as always.
We're currently working in adding 2D shaders for these use cases, so keep an eye out for the update!
Bring voxel-style action to life with Pixel Craft VFX, a collection of blocky, pixel-perfect effects inspired by your favorite sandbox and crafting games!
Each flipbook uses power-of-two textures (and NPOT as an extra) for peak performance and clean rendering, and they plug directly into Unity’s Shuriken Particle System for fast integration.
Fully customizable materials let you tweak colors, glow levels, pixelation, animation speed, and more. Ideal for stylized games that want that chunky, retro voxel charm.
From explosions and magic bursts to projectile or impact effects, this pack is built for PC, console, and mobile. Optimized visuals that run smoothly across platforms.
Experience the playful side of VFX with Vefects’ signature production-ready quality and creative flair. Perfect for voxel, crafting, and builder-style games that need visual punch with a pixel twist.
List of VFXs included:
- Bubble
- Bubbles Lava
- Chest Open
- Critical Attack
- Dust
- Explosion Big
- Explosion Small
- Factory Smoke
- Fire
- Fireball + Impact
- Gun Smoke
- Heal
- Impact Sparks
- Item Pickup
- Item Spawn
- Leaf
- Level Up
- Poison Debuff
- Lightning
- Magic Impact
- Projectile Burst + Impact
- Projectile Fire + Impact
- Projectile Ice + Impact
- Projectile Lightning + Impact
- Projectile Water + Impact
- Projectile Wind + Impact
- Respawn
- Shield
- Sword Slash
- Teleport
- Vanish
- Vapor
- SFX (More to come soon!)
Price $27.97
UIMotionFX Tool by RVFX
✨ Key Features
- Real-time flowmap and glowmap painting with GPU Compute Shaders
- Animate static or AI-generated images with custom motion effects
- Lightweight compute shader particle system for UI
- Easy texture and material export
- Minimal setup — start painting immediately
🚀 Compatibility
- Built-in Render Pipeline (BRP) supported
- Universal Render Pipeline (URP) supported
- High Definition Render Pipeline (HDRP) supported
- Compatible with all UI Canvas modes (Overlay, Camera, World)
- Compute shader effects supported on PC, consoles, and modern mobile devices with widespread compatibility (Android OpenGL ES 3.1+, Vulkan, iOS Metal)
🌀 UIMotionFX Tool — Turn Static Images Into Dynamic Experiences
UIMotionFX Tool enhances your UI by adding dynamic flow, glow, and lightweight compute shader-driven particle effects.
Bring static or AI-generated images to life by painting flowmaps and glowmaps directly within the Unity Editor — no complex setup required.
At its core, UIMotionFX features a high-performance, GPU-accelerated painting tool that makes creating dynamic motion smooth, fast, and intuitive — even at high resolutions.
Customize motion, glow, and particle effects effortlessly with the built-in editor.
Includes 14 ready-to-use example prefabs and 5 high-resolution AI-generated images (up to 4096×2048) to help you get started right away.
Fast, lightweight, fully customizable, and scalable for projects of any size.
✨ Key Features
- Real-time flowmap and glowmap painting with GPU Compute Shaders
- Animate static or AI-generated images with custom motion effects
- Lightweight compute shader particle system for UI
- Easy texture and material export
- Minimal setup — start painting immediately
🚀 Compatibility
- Built-in Render Pipeline (BRP) supported
- Universal Render Pipeline (URP) supported
- High Definition Render Pipeline (HDRP) supported
- Compatible with all UI Canvas modes (Overlay, Camera, World)
- Compute shader effects supported on PC, consoles, and modern mobile devices with widespread compatibility (Android OpenGL ES 3.1+, Vulkan, iOS Metal)
Price $15.00
Hat Mini Pack by Valeria Miller
Number of textures 93
Texture dimensions 4096x4096
Maximum polygon count 1348
Number of meshes/prefabs 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model pack - Hat Mini Pack. Contains 5 different High/Low poly hats and has 5 skins, textures and materials. All textures 4096x4096 Includes mask map, AO, Emissive. Game ready, Suits for all characters. All textures 4096x4096 Includes mask map.
Game ready, Suits for male and female characters. ll textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Emissive, Mask map for HDRP. Suits for Unity, Blender, Unreal Engine4, UE5 and more.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Hats 5 Skins
French Hat - 1124 polygons
Round Hat - 948 polygons
Hunting Hat - 1285 polygons
Pirate Hat - 1348 polygons
Swimming Cap - 1264 polygons
5 High poly
Materials - 25
Textures - 93
Price $25.00
Wooden Fort - Stylized Fantasy Environment by Holotna
Models (the triangle count is for the first LOD version)
- banner 1A (632 tris)
- banner 1B (632 tris)
- barrel (356 tris)
- barricade (2580 tris)
- bench (236 tris)
- bowl (212 tris)
- brazier (876 tris)
- bucket (628 tris)
- cart (574 tris)
- container (504 tris)
- crate (624 tris)
- firewood (172 tris)
- firewoods 1 (860 tris)
- firewoods 2 (3160 tris)
- flag 1A (365 tris)
- flag 1B (365 tris)
- gate (1640 tris)
- grass (44 tris)
- jug (532 tris)
- ladder (292 tris)
- platform 1 (52 tris)
- platform 2 (124 tris)
- platform 3 (224 tris)
- platform 4 (172 tris)
- roof (1080 tris)
- spikes (392 tris)
- staircase (348 tris)
- stakewall 1 (304 tris)
- stakewall 2 (688 tris)
- stakewall 3 (696 tris)
- stakewall 4 (728 tris)
- stand (602 tris)
- stone ring (1324 tris)
- table (372 tris)
- tankard (476 tris)
- tent (304 tris)
- tree 1 (280 tris)
- tree 2 (440 tris)
- tree 3 (480 tris)
- wall 1 (504 tris)
- wall 2 (856 tris)
- wall 3 (760 tris)
- wall 4 (672 tris)
Textures (2048x2048 or 1024x1024 depending on model size)
- 21 albedo maps
- 19 specular maps
- 18 normal maps
Wooden Fort - Stylized Fantasy Environment made by Holotna.
Create your own medieval military camp where your army can sleep, eat, drink and trade war stories around the campfire.
Features
- 43 game-ready assets
- 1 demo scene
- PBR textures
- 2-3 LOD versions per model
Assets
- structures: stakewalls, walls, platforms, a gate, a staircase and a ladder
- furniture: a table and a bench
- tableware: a jug, a tankard and a bowl
- props: banners, flags, spikes, containers, firewood, a barricade, a brazier, a campfire, a tent and a cart
- vegetation: trees and grass
Shaders (Shader Graph)
- RGB and BW textures with fully customizable colors
- wind support for banners, flags and plants
Visual Effects (VFX Graph - URP and HDRP only)
- brazier fire / campfire
Compatibility
- works in Unity 2022.3.16f1 and above
- supports Built-in, URP and HDRP
- suitable for games with a first-person, third-person or top-down perspective
This asset pack fits in perfectly with all of our other packs.
Join our Discord if you have any questions or suggestions.
Price $15.99
French Bulldog 3D Character by Colobrodly
Textures: 4 textures (PBR, 2K resolution each)
- Meshes & Prefabs: 3 total (Dog Humanoid, Dog Generic, Studio)
- Polycount:
• Dog (Humanoid & Generic): 7,898 tris
• Studio: 18 tris - Rigging: Yes (Humanoid and Generic versions included)
- Animation Type: Humanoid and Generic
• 3 body animations (Generic, main layer)
• 2 static poses (Generic, main layer)
• 6 facial animations (Generic, facial layer)
• 1 animation for Humanoid rig - Animations Total: 10
- UV Mapping: Yes
- Shader Support: PBR (Metallic-Roughness workflow)
- Render Pipeline Support:
• 2 materials for Built-in RP
• 2 materials for URP
• 2 materials for HDRP
(each in its corresponding folder)
This character asset features a stylized French Bulldog humanoid dressed in a tuxedo jacket, shirt, and bow tie. Originally created for a narrative-driven game, it's now available for integration into your own stylized or humorous project - from indie games to animated cutscenes.
The package is cleanly structured and ready-to-use out of the box. It includes both Generic and Humanoid rigged versions, with matching animations. For the Generic version, facial and body animations are separated into two layers and can be combined for expressive performance.
Fully compatible with Built-in, URP, and HDRP - each pipeline has its own folder with scenes and correctly configured materials and lighting.
Price $50.00
Stylized Character (Leia Silentflame) by SnackStore
- Number of Unique Meshes: 2 (Сharacter + Two-handed hammer)
- Number of meshes/prefabs: 2/8
- Rigged: (Yes) Humanoid
- Number of Characters: 1
- Vertex Counts of Characters: 13,087 + Sword 1,061
- Animated: (No)
- Number of Materials: 8
- Number of Textures: 34
- UV mapping: (Yes)
- Texture Resolutions: (4096x4096) PBR Textures (png)
- Documentation Link: (No)
- Important/Additional Notes: Extra bones - eye_l-r, brows_01-03_l-r, tongue_01-03, t-b_teeth, hairbangs_01-04_l-r, hairbangs_01-05_f, hairbangs_02_01-06_l-r, hairbangs_02_01-03_t, hairbangs_01-04_t, ear_01-03_l-r, ear_f_l-r, hairstyle_01-06_l-r, hairbangs_b_01-06_l-r, hairstyle_b_01-06, hairstyle_b_02_01-04_l-r, hairstyle_b_01-03_l-r, hairstyle_b_02_01-04, hairstyle_b_03_01-03, hairstyle_b_04_01-04, buckle_02, buckle, armor_f_l-r, skirt_01-03, tail_01-09, knee_l-r
🍁Leia Silentflame — There’s a predator in her eyes.
And peace in her step.
Leia never strikes first —
but when she enters the fight, no one leaves the same.
Her fire doesn’t flare.
It always burns❤️🔥
🟣Summary:
🔸Stylized character with customization options for your fantasy game. For example for Action-RPG, MOBA or MMO
🟣Asset Description:
🔸The kit includes various color materials to customize character colors in the game location.
🟣Set of models:
🔸Сharacter (🔹Faces: 14, 846🔹Tris: 25, 776🔹Verts: 13,087)
🔸Sword (🔹Faces: 1, 102🔹Tris: 2, 070🔹Verts: 1,061)
🟣 PBR Stylized Material:
🐈Сharacter:
🔸Texture resolution: 4096 x 4096
🔸6 BaseColor Maps
🔸6 Normal Maps
🔸6 MetallicSmoothness Maps
🔸6 Emissive Maps
🔸1 Ambient Occlusion Map (All)
🔸1 Id Map (All)
⚔️Sword:
🔸2 BaseColor Maps
🔸2 Emissive Maps
🔸1 Normal Map (All)
🔸1 MetallicSmoothness Map (All)
🔸1 Ambient Occlusion Map (All)
🔸1 Id Map (All)
🟣Character facial emotions:
🔸Alertness
🔸Smirk
🔸Rage
🟣 Different character styles (Skin):
🍁 Autumn Heart (Skin1)
🍃 Wildflare (Skin2)
🌙 Ghostflame (Skin3)
🌑 Duskfang (Skin4)
🩸 Bloodember (Skin5)
🌴Cinderrest (Skin6)
🟣Skeleton and rig:
🦴The character has a skeleton and a humanoid rig.
🌕Unity project:
🔸Supported version: 2021.3.26f1 (and earlier versions)
🔸Render pipelines: Built-in, URP
🔸Texture Resolutions: PBR Textures
🔸This project is based on the humanoid rig, extra bones
🔸The project does not include animation.
🔸Textures 4096 x 4096 (png)
Thank you for choosing us!🖤
💌Contact us if you have any questions: snackstore.models@gmail.com
Price $45.00
Cute Cat Icon Set for Games Decorations UI Toys Food Accessories Emotions by Babka
- Number of icons: 175
- Format: Prefabs + PNG
- Resolution: 512x512 px (average)
- Suitable for: UI, inventory, pet shops, collections, merge mechanics
This adorable icon pack is designed for games where cats take center stage. All assets are created in a clean cartoon style with soft colors and clear silhouettes. Ideal for use in user interfaces, inventories, shops, achievements, and collectible systems.
Categories include:
- Various cats with different breeds and moods
- Food and treats
- Toys and beds
- Accessories (glasses, bows, masks)
- Cat houses and interiors
- Emotions and expressions
Price $19.99
Stylized Cute Robot by E6 Model
Polygon Count: 37,844 tris
Textures: PBR (Albedo, Metallic, Roughness, Normal, Ao)
Texture Resolution: 2048x2048
Rigged: No
Animation: Not included
File Format: FBX + PNG Textures
Render Pipeline Compatibility: Built-in, URP, HDRP (minor tweaks may be required)
Intended Platform: Mobile, VR/AR, PC
UV Mapping: Yes, non-overlapping
LODs: Not included
This stylized robot character is perfect for cartoon-style, sci-fi, and educational games. With expressive facial features and a friendly design, it fits naturally in kid-friendly projects or futuristic settings.
Whether used as a playable character, NPC, or mascot, this model adds personality to any interactive experience. Designed with clean topology and 2048 PBR textures, it’s lightweight enough for mobile platforms while still offering high visual quality.
Price $9.00
Adaptive Dynamic Music Controller by Alien Interactions
Unity Version Compatibility:
Compatible with Unity 2022.3 LTS and newer (Unity 6000.x supported).
Package Requirements:
- No external packages required for Unity 2022.3 and 2023.x.
- For Unity 6000.x and newer: UnityEngine.UI package (com.unity.ugui) must be installed via Package Manager.
Tested With:
- Unity 2022.3.62f1 LTS
- Unity 6000.0.x
Supported Render Pipelines:
- Built-in Render Pipeline
Input System:
- Legacy Input System only (no new Input System or UIToolkit required)
Platform Compatibility:
- Windows, macOS, Linux, Consoles, Mobile (any Unity-supported platforms)
Additional Information:
- Standalone MonoBehaviour-based system
- No reflection, no custom assemblies, no editor scripts, no scripting defines
AdaptiveMusicLayerMixer allows you to add dynamic adaptive music to your game with minimal setup.
A base loop plays continuously while additional music layers fade in and out based on gameplay events (combat, boss fights, player movement, victory states, etc).
The system is intentionally lightweight and fully code-driven, providing a simple plug-and-play solution without requiring complex audio middleware.
Includes a functional demo scene and example UI to preview layer transitions.
Note: The EventSystem prefab is not included to ensure compatibility across Unity versions. Simply add your own EventSystem in your scene (Unity auto-generates this when adding UI elements).
Music Stems:
- Includes sample stems in both .ogg and .wav format for testing/demo purposes.
- You may fully replace these stems with your own music as desired.
Compatible with Unity 2022.3 LTS and Unity 6000.x (see Tech Details below).
ChatGPT was utilized in the creation of this project.
Price $30.00
Easy 8 Ball Pool (Billiard) Template (PC/Mobile) by SnZGames
- Mouse-controlled aiming and loading of the shot.
- Alternating turns between two players.
- Dynamic score tracking.
- The game ends when a player scores 8 points or pockets the black ball.
- UI updates for the score and the current player.
- Full version of the game, ready to use.
- Optimized for pc and mobile devices.
- Simple UI.
- Fully commented code.
🎱 Easy 8 Ball Pool (Billiard) Template (PC/Mobile)
This Unity asset provides a complete and ready-to-use template for a basic 8 Ball Pool game designed for both PC and mobile platforms. It includes essential game mechanics, user interface, models, and sounds to help you quickly prototype or release a pool game.
⚙️ Key Features:
- Mouse-controlled aiming and shooting.
- Turn-based gameplay between two players.
- Physics-based ball movement using Unity’s built-in physics engine.
- Win conditions: first to score 8 points or pocket the black ball last.
- Score tracking and player switching.
- Simple and customizable UI.
- Fully commented C# scripts.
- Optimized for mobile and desktop platforms.
- Lightweight and easy to extend.
📦 Requirements & Dependencies:
⚠ This asset depends on the **TextMeshPro** package.
Please install it from the Unity Package Manager (Unity Registry) **before importing this asset**.
🗂 Unity Version Compatibility:
- Compatible with **Unity 2021.3.32f1** or newer.
- Uses the **built-in render pipeline** (not URP/HDRP-ready out of the box).
📜 Third-Party Content:
This asset contains third-party sounds and 3D models licensed under **Creative Commons Attribution (CC BY 3.0 / 4.0)**.
Please see the included `Third-Party Notices.txt` file (located in the root of the package) for full attribution details.
❗ Limitations:
- Only supports 2-player **local** gameplay.
- No built-in AI or online multiplayer functionality.
- Audio clips are included for demonstration purposes and normalized to -0.3 dB peak.
📩 Contact:
For questions or support: **snelzichgames@gmail.com**
💻 PC Demo:
https://drive.google.com/file/d/1dYY9If2vW_Wg4U3mEbEcodP3a3HKY_aN/view?usp=sharing
Price $15.00
Straw Training Dummy - Pixel Art by War
- Straw Training Dummy (128x64):
- Idle (1 Frame)
- Hit (9 Frames)
- Death (16 Frames)
A pixel-art asset pack containing 3 animations for a Straw Training Dummy.
⭐If you enjoy the asset pack, consider leaving a review!⭐
- Content:
- Straw Training Dummy
Note: The animations were made with a base 32x32, which means that they fit better in a game that takes 32x32 as a single unit of measure. Also, the size seen in the gifs/trailer do not represent the actual size of the sprites.
Price $0.00
Elemental Shockwaves VFX Pack by Piloto Studio
- 124 materials
- 127 Textures
- 1 Shader
🛆🛆🛆 Shockwaves Pack 🛆🛆🛆
19 unique shockwaves with explosions galore to blast away your enemies! All of the VFX also include the small explosions into separate prefabs so you can also customise their behavior.
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 19 unique VFX with the following themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $15.00
Asset References Inspector by Alex Villalba
Regarding performance in editor
- If automatic update of the references database is enabled, the system needs to react to every change in the Unity asset database which implies that some code will be executed every time you rename or move an asset, change its content, create it or delete it.
- If deletion check is enabled, it will gather all the assets that depend on the asset being deleted, before showing the confirmation window.
In any case, the executed code is trivial.
Using addressables
If you want any addressables-related feature to work properly, you need to add the preprocessor definition ASSET_REFERENCES_INSPECTOR_USE_ADDRESSABLES in Edit --> Project Settings -> Player -> Script compilation.
Editor tool that provides information on which assets reference which others in the project. Just select one asset and open the asset references inspector, there you will see which assets depend on it and what are its dependencies on other assets. You can then click on any item of the list and navigate to it directly so you can see its references, and so on, in a very agile way.
Asset deletion check: When you try to delete an asset in the project browser, it automatically checks if any other asset depends on it and shows a confirmation window that displays all the assets whose references would break. This feature is optional.
Unreferenced assets: A separate window that lets you know which assets are not referenced at all in the project. It does not only check that the asset is directly referenced by other asset but also checks whether the asset is part of Addressables, Asset Bundles, project settings pre-loaded assets, scene build settings, Resources folder, Editor folder, Packages folder, etc. It allows filtering and deletion of assets in the same window.
Ancestry: The inspector allows you to check all the asset's ancestors, which are the top most (normally unreferenced) assets in the hierarchy that have at least one dependency that references the selected asset. This may be useful to figure out which assets are making the selected asset to be included in a build or being loaded into memory.
More information:
- Asmdefs referencing is not included.
- The references inspector can be open by pressing F12 (change it as you want).
- Selecting a prefab instance in a scene will make the reference inspector to check its prefab asset.
- SteamingAssets and Addressables folders are skipped.
- It is possible to lock the inspector so you can select other assets without changing the content of the window.
- The inspector can show the preview image of the prefabs, optionally.
- It is possible to exclude folders from the checks.
- It is possible to exclude file extensions from the checks.
- The GUID of each reference can be displayed, optionall.
- When navigating in the asset references inspector, you can jump back and forth using the arrow buttons.
- Little UI customization.
- In order to work, a database file has to be created the first time the inspector is installed. Just press the Gather button and the file will be created at the Library folder.
Price $15.00
Realistic Mobile Car #06 by Surdov Vadym
4 LOD Levels for Optimized Performance:
Version:
LOD0: 44,123 tris
LOD1: 31,644 tris
LOD2: 17,311 tris
LOD3: 3,142 tris
LOD4: 142 tris
Wheel:
LOD0: 2,013 tris
LOD1: 1044 tris
LOD2: 491 tris
LOD3: 145 tris
LOD4: 40 tris
Texture Details:
RMCar06Body: 4096x2048 px
RMCar06PaintAo: 1024x1024 px
RMCar06PaintColor01: 4096x4096 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map
RAIVIX IX-RAY GT - Futuristic Car for Realistic Mobile & Console Games
A highly detailed and optimized car model from the "Realistic Mobile Cars"
collection, designed for seamless integration into mobile, PC, and console games.
This fictional model combines sharp, aggressive design with precise detailing, making it ideal for developers who need a unique vehicle without real-world licensing issues. RAIVIX IX-RAY GT blends form and function - from performance-ready geometry to rich animation features - ready to drop into your racing or open-world game.
You can familiarize yourself with my free car
Join my Facebook page to keep up with the latest news
Asset Features:
- Unique, original design - no real-world branding. Ideal for commercial games without copyright concerns.
- Includes fully functional opening doors, a detachable aerodynamic spoiler, and LODs for performance optimization.
- Supports full light system: headlights, brake lights, indicators - all powered by emissive textures.
- Detailed interior featuring a working instrument cluster and high-quality dashboard geometry.
- Includes animation support for steering wheel hydraulics - rising/lowering motion for immersive cutscenes or cockpit transitions.
- Ready for Unity integration with working materials, texture sets, and URP compatibility.
- Optimized for both mobile platforms and high-end projects with proper UV layout, texture packing, and polygon economy.
Functional Features:
-Animated doors and spoiler
-Hydraulic steering wheel animation (lift/lower)
-Working dashboard gauges and screens
-Fully emissive light system: headlights, indicators, reverse lights, brakes
-Optimized LODs for performance scaling
-PBR-ready materials with efficient UVs and AO support
-Included colliders for physics integration
-Fits third-party vehicle controllers (Edy’s, NWH, RCC, etc.)
Perfect for futuristic racing games, realistic driving sims, or cinematic projects. Balanced between quality and performance - plug & play ready.
Please consider rating and leaving a review!
For questions: pro3dmodels@ukr.net
Price $16.00
Ambient Fantasy Music by Wiktoria Zac
Number of Audio Wavs: 20
Sample rate/bit rate: 44.1 kHz, 1411kbps, 16 bits, Stereo WAVs
Does music loop: Yes
Minutes of audio provided: full 36 min 10 sec | seamless loops 35 min 16 sec
Supported Development Platforms:
Windows: Yes
Mac: Yes
FABLE | Ambient Fantasy Music I
by Wiktoria Zac
This music pack contains 10 music tracks in two variations (full with tails and seamless loops), which gives a total of 20 tracks.
Designed for Fantasy Worlds, RPGs, and everything in between! Perfect for promotional purposes. The tracks have been created using the best quality tools and techniques.
The pack includes:
➼ 10 Professionally mastered original tracks in two variations
➼ Minutes of audio provided: full 36 min 10 sec | seamless loops 35 min 16 sec
➼ 16/44.1 kHz .wav format
TRACKLIST (44.1kHz, 16bit, Stereo)
▶ The Silver Grove | full mix - 3:43 | loop - 3:39
▶ Celestials | full mix - 3:26 | loop - 3:21
▶ The Nightingale | full mix - 3:23 | loop - 3:15
▶ Echoes of a Tale | full mix - 3:28 | loop - 3:24
▶ Broken Bonds | full mix - 4:15 | loop - 4:10
▶ Zephyr | full mix - 3:48 | loop - 3:44
▶ Where Dreams Begin | full mix - 3:36 | loop - 3:30
▶ Elixir | full mix - 3:33 | loop - 3:28
▶ The Timeless Myth | full mix - 3:38 | loop - 3:33
▶ The Firefly | full mix - 3:20 | loop - 4:12
If you're looking for original music for your project, feel free to reach out to me at wiktoriazac@gmail.com
Price $16.99
2D Mad Animal Wars by Paper Bunker
Total Number of Assets:
- Over 180+ individual assets, including sprites, animations, prefabs, and scene files.
Image Dimensions:
- Sprites range from small props (e.g., 86x85 px grass) to large structures (e.g., 3015x2221 px Arabic buildings).
- Common sizes:
Weapons: ~600x500 px to ~900x600 px.
Characters: 1100x1452 px (rigged for animation).
Environment props: Typically 300x300 px to 2000x2000 px.
Color Depth:
- All PNGs are 32-bit (RGBA), supporting full color and alpha transparency.
Transparency:
- All sprites include alpha channels for seamless layering and integration.
File Formats:
- PNG for all sprites (transparent backgrounds).
- PSB/PSD characters and decals in editable layered photoshop format.
2D Mad Animal Wars – Cartoon Isometric Game Assets
Step into the chaotic and colorful world with this comprehensive asset pack! Perfect for creating fast-paced, isometric 2D games, this pack includes everything you need to build a vibrant, action-packed experience. Whether you're developing a shooter, strategy game, or an adventure with quirky animal characters, these assets will bring your vision to life with style and humor.
What’s Included?
🎭 Characters & Animations
- 4 Unique Enemies: Fully rigged with bones for dynamic animations.
- 1 Idle Animation: Ready to integrate into your game for smooth character behavior.
🔫 Weapons
- 4 Weapon Sprites: Uzi, RPG, shotgun, and pistol – each with detailed, cartoonish designs.
🏰 Environment – Arabic Theme
- 14 Arabic-Themed Sprites: Includes barriers, buildings, debris, flags, and more for a rich Middle Eastern aesthetic.
🏛 Environment – Gothic Theme
- 29 Gothic-Themed Sprites: Columns, gates, roofs, statues, and other eerie architectural elements for a dark, dramatic setting.
🏚 Environment – Slum & Army Theme
- 130+ Detailed Sprites: Barrels, barriers, buildings, containers, debris, fences, and military-themed props to create gritty, war-torn environments.
🌍 Grounds & Decals
- 3 Tiled Ground Textures: Blocks, sand, and slum-themed tiles for versatile level design.
- 16 Decals & 2 Grass Variants: Add realism and variety to your terrain.
🎮 Utility
- 4 Prefabs: Ready-to-use enemy characters for quick integration.
- Overview Scene: A demo scene showcasing the assets in action.
Price $8.99