Retro Pixel Art CRT Monitor Glitch FX Shader Pack URP by Polymorphix
Bring the golden age of arcade monitors and VHS tapes to your Unity project.
The Retro Pixel Art CRT Monitor Glitch FX Shader Pack is a lightweight, "drag-and-drop" solution designed to give your game an authentic analog look. Whether you are building a nostalgic 8-bit platformer, a cyber-horror terminal interface, or just need a stylish TV prop, these shaders handle the heavy lifting.
⚠️ COMPATIBILITY NOTE: This asset is designed exclusively for the Universal Render Pipeline.
📦 What's Inside? This pack includes two highly customizable surface shaders:
1. Basic Retro Monitor Perfect for clean UI, GameBoy-style aesthetics, or functioning consoles.
- Dynamic Pixelation: Real-time resolution scaling (Mosaic effect).
- Color Quantization: Limit color depth to simulate 8-bit or 1-bit hardware.
- CRT Styling: Adjustable Scanlines and Vignette intensity.
- Image Control: Built-in Saturation and Brightness sliders.
2. Advanced Glitch Monitor: Ideal for horror games, damaged screens, or sci-fi malfunction effects.
- Signal Chaos: Animated Static Noise (Snow) and Rolling Interference Bars.
- Hardware Failures: RGB Split (Chromatic Aberration) and Screen Shake.
- Dithering: Smooths out color banding with retro noise patterns.
💡 Why Buy This Pack?
- Zero Coding Required: Just drag the material onto any mesh.
- Fully Customizable: Every effect (scanlines, glitch speed, pixel size) has its own slider.
- Performance Friendly: Optimized surface shaders that work on mobile and desktop.
- Light Reactive: Unlike screen-space effects, these shaders react to scene lighting and cast shadows.
Price $15.00
Retro Pixel Art CRT Monitor Glitch FX Shader Pack by Polymorphix
Bring the golden age of arcade monitors and VHS tapes to your Unity project.
The Retro Pixel Art CRT Monitor Glitch FX Shader Pack is a lightweight, "drag-and-drop" solution designed to give your game an authentic analog look. Whether you are building a nostalgic 8-bit platformer, a cyber-horror terminal interface, or just need a stylish TV prop, these shaders handle the heavy lifting.
⚠️ COMPATIBILITY NOTE: This asset is designed exclusively for the Built-in Render Pipeline.
📦 What's Inside? This pack includes two highly customizable surface shaders:
1. Basic Retro Monitor Perfect for clean UI, GameBoy-style aesthetics, or functioning consoles.
- Dynamic Pixelation: Real-time resolution scaling (Mosaic effect).
- Color Quantization: Limit color depth to simulate 8-bit or 1-bit hardware.
- CRT Styling: Adjustable Scanlines and Vignette intensity.
- Image Control: Built-in Saturation and Brightness sliders.
2. Advanced Glitch Monitor: Ideal for horror games, damaged screens, or sci-fi malfunction effects.
- Signal Chaos: Animated Static Noise (Snow) and Rolling Interference Bars.
- Hardware Failures: RGB Split (Chromatic Aberration) and Screen Shake.
- Dithering: Smooths out color banding with retro noise patterns.
💡 Why Buy This Pack?
- Zero Coding Required: Just drag the material onto any mesh.
- Fully Customizable: Every effect (scanlines, glitch speed, pixel size) has its own slider.
- Performance Friendly: Optimized surface shaders that work on mobile and desktop.
- Light Reactive: Unlike screen-space effects, these shaders react to scene lighting and cast shadows.
Price $15.00
Easy Text Animator | UI Toolkit by Polymorphix
Here is what is included in the package:
- 📂 Complete Source Code: One optimized C# script (EasyTextAnimator.cs) containing all logic and the custom editor.
- ⚡ Zero Allocation: Vertex-based manipulation ensures high performance even on mobile devices.
- 🎨 20+ Built-in Effects:
- 🌊 Wavy, Bounce, Floating
- ✨ Shake, Glitch, HorizontalJitter
- 🌈 Rainbow, ChaosColor, FadeWave
- 🌀 Spiral, Vortex, PivotRotate
- 🌉 WarpCurve (Bridge/Arc shape)
- ⌨️ Typewriter (Auto & Manual)
- 🏷️ Rich Text Tag Support: Parse <link="EffectName"> tags automatically to apply local effects.
- 🎛️ Custom Inspector: Context-aware editor that hides unused variables for a clean workflow.
- 🧩 Dependencies: Requires TextMeshPro (Standard in Unity).
Is your game text feeling a bit... static? 😴 Let’s wake it up! ✨
Welcome to Easy Text Animator, the ultimate tool to add "juice" and personality to your dialogue and UI. Whether you need a spooky Glitch, a happy Bounce, or a dramatic Typewriter effect, this asset handles it all with zero hassle.
✨ The Magic "Link" SystemForget about complex component setups for every single word! We use a revolutionary Tag System built right into TextMeshPro. Want one word to shake? Just type it like this: "This is normal, but this is <link="Shake">SHAKING!</link>"It’s that easy! You can mix and match effects within a single sentence effortlessly. 🪄
🌟 Key Features:
- 20+ Unique Effects: From subtle Breathing to chaotic Glitch and Vortex swirls.
- Smart Inspector: A custom editor that only shows you the settings you need. No clutter! 🧹
- High Performance: All animations are vertex-based. No GameObjects are spawned, keeping your game running smooth as butter. 🧈
- Typewriter 2.0: A robust typewriter effect that supports auto-play or manual control for custom dialogue systems.
Make your text pop and give your players a reading experience they won't forget! 🚀
Price $15.00
Grid Based Object Pickup & Placement System Pro by GamePlan Assets
🏗️Create Your Dream Simulator Games In Minutes!
The Grid Based Object Pickup & Placement System Pro is a lightweight yet powerful solution for any game requiring object interaction and construction. Whether you are making a furniture arranger, a survival base-builder, or a simulator game, this system handles the complex math of grid snapping and collision so you don't have to.
🌟 Key Features:
- 📦 Smooth Pickup & Drop: Seamlessly transition objects between the world and the player's "hand".
- 📏 Smart Grid Snapping: Configurable cell sizes per object allow for precise placement on any grid.
- 👻 Ghost Preview System: Visual feedback with Green (Valid) and Red (Invalid) materials before placing.
- 🧱 Intelligent Wall Handling: Includes ResolveWallOverlaps logic that automatically pushes ghost objects out of walls to prevent clipping, no more stuck furniture!
- 🔄 Runtime Rotation: Rotate objects by 90-degree increments instantly.
- 🎯 Raycast Interaction: Robust interaction system with configurable range and layers.
- ⚙️ Highly Customizable: Tweak ray length, placement distance, layers, and tags directly from the Inspector.
🎨 Render Pipeline Compatibility:
- Built-in Render Pipeline ✅️
- Universal Render Pipeline (URP) ✅️
- High Definition Render Pipeline (HDRP) ✅️
🚀 Easy Setup:
- Import The Package.
- Set your Layers.
- Build!
Price $15.00
Damage-Combat Numbers! by GamePlan Assets
💥 MAKE EVERY HIT COUNT! 💥
🚀Tired of boring, static combat text? Give your players the satisfaction they deserve with the Pro Combat Numbers System! Whether you are building an RPG, an FPS, or a chaotic arcade game, this asset injects pure "juice" into your combat loop instantly.
🤷♂️ Why settle for basic text? With the powerful Profile System, you can design unlimited styles without writing a single line of code! Create massive, screen-shaking CRITICAL HITS, smooth floating healing numbers, or glitchy sci-fi damage effects in seconds.
🔥 Key Highlights:
- 🥤 Juicy Feedback: It's not just text, it's an experience! Screen shakes and enemy flashes make impacts feel heavy.
- 🖌️ Total Control: Mix and match fonts, gradients, and animations to fit your unique art style.
- 🏎️ Pro Performance: Optimized object pooling logic and smart rendering ensure your game runs smooth, even with thousands of bullets flying!
✨ This Package Includes:
- 🎨 Data-Driven Profiles: ScriptableObject-based styling system for unlimited variations.
- 🎬 10+ Animations: Built-in presets including Floating, Bouncing, Glitch, Etc.
- 🌈 Advanced Coloring: Support for Fixed, Random, and Damage Threshold modes.
- 🖌️ TextMeshPro: Full integration with outlines, gradients, and high-quality SDF text.
- ⚡ Juicy Feedback: Integrated mesh flickering and camera shake system.
- 🛠️ Simple API: Plug-and-play integration via a single TakeHit method.
Don't let your combat feel flat. Level up your game feel today! 🏆🎮
Price $15.00
Web Tools: File Import Export Tool by Hex Bee Games
Working with files has never been easier, especially text-based files like TXT, JSON, CSV. This tool features automatic memory management and support for large files.
Do you have a custom file type? Write your own custom importers that work seamlessly with this tool.
⭐ FEATURES ⭐
- Easy file import and export for web
- Built-in support for text-based file types
- Supports desktop and mobile devices
- Documentation is included
Supported Unity Versions: Unity 6, Unity 2022, Unity 2021, Unity 2020
💁 Contact Us
Are you facing any issues with the template? Do you have any feedback or suggestions on this product? Let us know.
✉️ Email contact@hexbeegames.com
💬 Discord https://discord.gg/8MDDyAGaD4
Price $25.00
G.O.D. Tween by Pawel Ostrzolek
- Tween Anything: float, int, Vector2, Vector3, Quaternion, Color
- Inspector & Code Friendly: Animate fields/properties directly via custom Inspector UI or C#
- No Predefined Targets: No setup needed — just point to any field/property you want to animate
- Shake System: Built-in shake support for all value types
- Tween Sequencing & Grouping: Use Sequencer for creating groups and chains of animations
- Custom Easing & Animation Curves: Built-in ease types + support for custom curves
- Async Support: Convert to Task, UniTask, Coroutine with cancellation token support
- Looping & PingPong: Animate infinitely, once, or back and forth
- Built-in Exception Handling with detailed error reporting
- Clean, Extensible Architecture: Easy to integrate into any project structure
- Support: Unity 2020.3.30 or newer.
G.O.D. Tween — Great Omnicompetent Dynamics Tween
Tween everything. Anywhere. From Inspector or Code.
G.O.D. Tween is a universal, flexible tweening solution for Unity that lets you tween any value — not just transforms or UI, but any public field or property, even custom ones from your own scripts. From clean code APIs to user-friendly Inspector tools, GODTween offers ultimate control over animation workflows.
🔥 Highlights 🔥
- Animate any public field or property from inspector or code.
- Zero-allocation animations, shakes, delays, and sequences.
- Simple and consistent API. Animate anything with one line of code.
- Full C# source code is available.
- Covered by 200+ tests.
⚡ Features ⚡
- No predefined Types: Animate anything — Transform, Material, UI, AudioSource, Light etc, and any custom script field or property (float, int, Vector2/3, Quaternion, Color).
- True Custom Tweening: No setup, no boilerplate. Select any public field in the Inspector or target it directly from code — even deep inside your own components.
- Full Inspector Integration: Every property is tweakable: start/end values, duration, cycles, delay, easing, and more. No need to recompile to test your changes.
- Shake Anything: Built-in shake system for all types. Configure strength, frequency, duration, randomness.
- Async & Coroutines: Full support for async/await, Task, UniTask, and coroutines. Wait for tweens or sequences to finish, cancel with tokens.
- Sequences & Groups: Combine multiple tweens, delays, or callbacks into complex chained or parallel animations with precise timing control.
- Custom Easing & Curves: Use built-in easings or define your own with AnimationCurve.
- Loops & Repeats: Loop animations indefinitely, ping-pong them (yoyo), or control playbacks with full API and Inspector access.
- Control at Runtime: Pause, resume, rewind, manually evaluate tweens for optimal performance.
What Makes It Different?
Other plugins let you tween virtual values or predefined properties. G.O.D. Tween gives you true universal tweening — direct access to animate anything, from the Inspector or code.
Price $15.00
3d Gun Pack (10 in 1) by Lyricsz
Vert Count: ~3000
Material: Yes
Rigging: No
UV Mapping: No
Type of materials: PBR
3D Gun Pack (10 in 1) is a 3d asset package consisting of 10 detailed guns with the minimum vertices (for smooth rendering). The package includes various kinds of guns (Excluding some guns - This is part 1 of the gun assets pack).
The Content:
a) 10 model of guns with customizable materials.
b) Blender file for further customization.
c) Well optimized model.
Useful for any 3d games (with low poly style).
For additional support regarding the asset: lyricszgame@gmail.com
Thanks for your purchase!
Price $5.00
Fitness Motions: Warmups & Stretches by DevEloop Team
Bring realistic warmups and stretching motion to your characters with Fitness Motions: Warmups & Stretches. This focused animation pack contains 16 motion-capture–based clips created to look natural and feel responsive in gameplay, VR fitness, training simulations, or any project that needs believable exercise movement.
Animations Included:
- ArmsUp
- BendForward
- BendSide
- BendToFeet
- Boxing
- Idle
- JumpingJacks
- JumpOnOneFoot
- RotateArms
- RunInPlace
- Squats
- StandKneeToElbow
- StretchForward
- StretchSide
- TurnAndStretch
- TwistBody
Suggested Uses
- Fitness, wellness, and VR workout apps with guided warm-up routines
- Games and simulations for realistic idle, prep, and recovery states
- NPC and AI animation blending for more lifelike characters
- Sports, training, and educational experiences
- Rapid prototyping, testing, and animation demos using separate FBX clips
Each animation is provided as an individual FBX file for simple and modular use.
Support
If you have any questions or concerns, please feel free to contact us at [dev.eloop@outlook.com]. We greatly appreciate your suggestions and feedback, as they help us improve our plugin.
Price $12.00
MCE Swarm Director by Mahir Can Erdal
Technical Details
- Unity Version: 6 and higher.
- Render Pipeline: Built-in, URP, and HDRP compatible (Code-based logic).
- Dependencies: None. No 3rd party assets required.
- Code: Full C# Source Code included. Clean, commented, and organized under the MCE.SwarmDirector namespace.
- Input System: Supports both the New Input System and the Legacy Input Manager.
- 2D/3D: Supports Physics (3D), Physics2D, and NavMesh.
🔥 Create the Next Hit "Survivor" Game in Minutes!
Are you building a Roguelite, Bullet Heaven, or Survivor-style game? Do you need to manage hundreds of enemies on screen without melting the CPU?
MCE Swarm Director is not just a spawner; it’s a tactical conductor for your enemy hordes. Unlike basic spawners that just instantiate prefabs randomly, Swarm Director analyzes the player’s movement to create engaging, challenging, and performant gameplay loops.
From "Vampire Survivors" style massive hordes to "Deep Rock" style tactical swarms, this tool handles it all with zero coding required.
🌟 KEY FEATURES
🧠 Smart AI Spawning LogicDon't just spawn enemies; hunt the player!
- Anti-Kite System: Detects player movement direction and spawns enemies in front of them to cut off escape routes.
- Flanking System: Automatically creates pincer maneuvers by spawning enemies on the player's left and right flanks.
⚔️ Cinematic Formations (The "Wow" Factor)Break the monotony of random spawning with scripted tactical events. Trigger them by chance or specific timing.
- Circle: Surround the player 360°.
- Line: Create a wall of enemies charging forward.
- V-Shape: Flock-style formations.
- Crescent & Grid: Advanced tactical layouts.
- Sequencing: Choose between Instant Spawn (Shock effect) or Delayed Spawn (Domino effect).
🌊 Professional Wave Workflow
- ScriptableObject Profiles: Design your levels, boss fights, and endless modes using drag-and-drop profiles.
- Parallel Spawning: Manage multiple enemy types simultaneously with different spawn rates (e.g., "Fast Zerglings" every 0.1s + "Tank Golems" every 5s).
- Smart Timing: Formations automatically find non-overlapping time slots within the wave.
🚀 Extreme Performance (Zero Garbage)
- Built-in SmartPool: Includes a robust object pooling system that manages enemies and VFX automatically.
- Auto-Culling (Leash): Enemies that fall too far behind the player are automatically returned to the pool to save resources.
- 300+ Units Ready: Optimized to handle hundreds of active units on screen.
🎮 Hybrid Engine Support
- 3D & NavMesh: Full support for complex 3D terrains.
- 2D Mode: Perfect for Top-Down or Side-Scroller 2D games.
- Physics Mode: Works on irregular terrains without NavMesh.
🛠️ WHAT'S INSIDE?
- Core Systems: SwarmDirector, SmartPool, WaveProfile.
- Custom Editors: Beautiful, color-coded, and organized inspectors for easy configuration.
- Demo Scene: A fully functional "Survivor" prototype scene with player controller, shooting mechanics, and UI.
- Documentation: Comprehensive PDF User Manual.
✨ WHY MCE SWARM DIRECTOR?
Writing a performant spawner is easy. Writing a fun spawner that understands game pacing, player movement, and dramatic tension is hard. We did the hard work so you can focus on making your game fun.
Setup takes less than 1 minute. Drag, Drop, Configure, PLAY!
Price $15.00
MCE Project Management Tool by Mahir Can Erdal
🛠️ TECHNICAL DETAILS:
- 🔌 Plug & Play: No setup required. Just import and go.
- ⚡ Zero Runtime Overhead: This is an Editor-only tool. It does not add any code or performance cost to your final game build.
- 💾 Data Safety: All data is stored safely in ScriptableObjects within the Resources folder.
🚀 Boost your productivity today with MCE Project Management Tool.
🛑 STOP SWITCHING APPS. START FINISHING GAMES. 🎮
Transform your Unity Editor into a powerful project management hub. 🛠️ MCE Project Management Tool allows you to track bugs, manage tasks, and assign jobs to your team members directly inside the scene view. No more Alt-Tab to Trello or Jira. Keep your focus where it matters: Your Game.
✨ KEY FEATURES:
- 🎥 SMART VIEW ALIGNMENT (AUTO-FOCUS) Never get lost looking for a bug again. When you create a task, the tool automatically saves your exact Scene View camera angle. Clicking the arrow button teleports you instantly to that exact position and rotation.
- 🌍 VISUAL SCENE OVERLAY Forget abstract lists. Tasks assigned to game objects display a floating interactive label directly in the Scene View. See exactly where your bugs are spatially while navigating your level.
- 🗂️ SCENE-BASED FILTERING Working on a multi-scene project? The intelligent filter automatically shows only the tasks related to your current active scene, keeping your list clean and focused.
✅ COMPLETE TASK LIFECYCLE
- 🃏 Card Layout: A clean, modern, and responsive interface.
- 🏷️ Categories: Organize by department (Code, Art, Design, UI, Audio, QA).
- 🎨 Priority System: Color-coded buttons (Low, High, Bug) for instant visual feedback.
- 👥 Team Assignment: Assign tasks to specific team members (e.g., "John", "Sarah").
- 📅 Due Dates & Time: Set precise deadlines with the integrated calendar and clock system.
📜 HISTORY & ARCHIVE Mark tasks as "Resolved" with a satisfying green checkmark. They are moved to a dedicated history tab, preserving the completion date and the solver's name for future reference. Even if the target object is deleted, the archive remembers it.
Price $15.00
Chart Builder by StarOff1
👷🏻♀️Architecture & Integration
- Unity Editor extension
- Easy integration into existing Unity workflows
- API designed for easy of use
📊 Chart Types
- There are types: Line, Bar, Scatter, Area
- Supports multiple data series simultaneously
🔥Rendering & Performance
- Uses Unity Handles for 2D drawing in the Inspector
- Accelerated computations with Unity Burst, Jobs, and Mathematics
- Efficient memory management
🖥️ User Interface
- Interactive zoom (scroll wheel, context menu, mini-scrollbar)
- Panning via mouse drag or mini-scrollbar
- Select and highlight specific data by click
- Tooltip with detailed point information (customizable)
- Data visibility panel with toggleable checkboxes for each series
- Export all data to CSV
- Reset zoom option
🎨 Customization & Appearance
- Customizable color palettes
- Automatic axis label generation (custom label providers supported)
- Support for custom tooltips and labels
📐 Data Management
- Internal caching for fast redraws without data loss
- Handles missing or invalid values
- Automatic axis scaling based on data
🔗 Compatibility & Extensibility
- Works entirely in the Unity Editor (not for runtime use)
- IMGUI only (not compatible with UI Toolkit)
📚 Documentation & Export
- Complete guides and API reference materials
- Data export for external analysis outside Unity
⚠️ Requirements
📈ChartBuilder is a lightweight, modern Unity Editor tool that delivers instant data visualization directly inside the Inspector.
It provides clean, fully customizable charts with interactive zooming, scrolling, tooltips, and CSV export.
The tool supports multiple chart types: line, column, scatter and area.
⏳Setup is quick and does not required complicated configuration.
📊You can see multiple data series displayed simultaneously.
👨🏻💻Its intuitive with clean UI/UX interface.
⚡Optimizations using Unity Burst make rendering fast, even for many datasets
🚀Designed for maximum workflow efficiency, Chart Builder is ideal for both quick data overviews and detailed real-time analysis within the editor.
🛠️ Please for more info check technical details
Price $15.00
Smart Interaction System Pro by Volix
- First-person controller built with Unity’s CharacterController and the built-in (Old) Input System.
- Raycast-based interaction system featuring distance and layer filtering for precise targeting.
- Base Interactable class for easy creation of custom interaction behaviors.
- Ready-made prefabs including doors, buttons, chests, drawers, levers, grab/throw objects, and inspectable items.
- Support for hold-to-interact actions with optional progress bar feedback
- Customizable InteractionPrompt UI using TextMeshPro, with adjustable colors, fonts, sizes, fade, and scale animations.
- Well-organized folder structure (Scripts, Prefabs, UI, Scene) to facilitate quick integration
- Inspector-exposed settings for interaction keys (e.g., E for interact, G for throw), interaction distance, player movement speeds, mouse sensitivity, and UI behavior.
- Demo scene showcasing all interaction types and setup for easy understanding and testing.
- Smart Interaction System Pro is a first-person interaction framework for Unity that lets you quickly add polished, raycast-based interactions to your game using the built-in (Old) Input System.
- The package includes a complete first-person controller, interaction logic, UI prompts, and ready-made examples such as doors, buttons, chests, drawers, levers, grab/throw objects, and inspectable items. The player looks at an object, sees a clear on-screen prompt, and can either press or hold the interaction key to trigger different behaviors, with optional hold progress feedback.
- Core scripts like the player controller, interactor, base Interactable class, and InteractionPrompt UI are cleanly organized and fully exposed in the Inspector. You can easily adjust interaction distance, keys (e.g., E for interact, G for throw), layers, movement speeds, mouse sensitivity, and UI colors/animations without touching the code.
- The system is ideal for first-person projects that need a straightforward, extensible interaction solution for adventure, horror, puzzle, and exploration games. Use it as a drop-in interaction system or as a solid learning base to build your own custom interactions.
- The package also includes a custom Unity editor tool available under the Tools menu. With just a few clicks, you can automatically set up the player, interaction system, and UI in your scene, making it very easy to get started even for beginners.
- Note: This package is built using Unity's Old Input System. For seamless integration with projects using the New Input System, please set Active Input Handling to Both in your Project Settings.
Price $20.00
WW Plant Inspection Scene by M.SKILL Studio
- Realistic-scale water treatment tank model (FBX)
- Handrails included in the same model file
- Simple animated water surface using lightweight vertex-based motion
- WaterSurfaceAnimator.cs (vertex-based water animation)
- MSkillCameraSwitcher.cs (camera cycling via C key)
- Ready-to-use URP demo inspection scene
- Clean project structure
(Models / Materials / Prefabs / Meshes / Scripts / Scenes) - Easy to customize materials, colors, and water animation parameters
- Suitable for inspection, training, visualization, and prototyping workflows
- VR/AR-friendly real-world scale for plant inspection use cases
WW Plant Inspection Scene (Free) is a lightweight URP-ready reference scene designed for inspection, layout planning, and spatial visualization in wastewater treatment facilities.
This package provides a simple but dimensionally consistent environment focused on plant inspection use cases, rather than gameplay or detailed simulation.
The scene includes a realistically scaled aeration tank, inspection platforms, stairs, handrails, and a maintenance pit, allowing users to understand scale, clearance, and vertical relationships commonly found in real-world facilities.
A subtle animated water surface is included to provide visual context, while keeping performance impact minimal.
Multiple fixed cameras are included, with simple camera switching available during Play mode to support inspection-style viewpoints and presentations.
All contents are easy to customize, including materials, colors, water animation parameters, and layout, making the scene suitable as a reference environment for training, visualization, VR/AR previews, or early-stage prototyping.
This package is designed specifically for the Universal Render Pipeline (URP).
Built-in Render Pipeline and HDRP are not supported.
Price $0.00
WIDE RANGE IMPACTS VOLUME ONE by ROHHSA
120 sounds
All in 44100hz 32bit wav files
Total length of all sounds combined is 05 minutes 08 seconds
Sounds are not loopable
Entirely stereo
Created entirely by me using only virtual instruments and effects
Fits anything where something falls or hits or impacts or crashes
Use as you wish
Crediting is not necessary but certainly welcomed
Any support gets our biggest appreciation
Price $9.99
RPG SOUNDS MARBLE EDITION by ROHHSA
100 sounds
All in 44100hz 32bit wav files
Sounds are not loopable
Entirely stereo
Created entirely by me using only virtual instruments and effects
Fits any rpg game
Use as you wish
Crediting is not necessary but certainly welcomed
Any support gets our biggest appreciation
Price $9.99
NETCROSIS VOLUME ONE by ROHHSA
180 sounds
All in 44100hz 32bit wav files
Total length of all sounds combined is
Sounds are not loopable
Entirely stereo
Created entirely by me using only virtual instruments and effects
Fits anything that is related to the electric and electronic
Use as you wish
Crediting is not necessary but certainly welcomed
Any support gets our biggest appreciation
Price $0.00
Winter & Christmas Low Poly Package by Dimensional3DDesign
Included Features
89 stylized winter & Christmas assets
Texture resolutions:
• 4096×4096 (Albedo, AO, Normal, Emission maps)
• 3 seamless textures included (Albedo, Normal maps)
Average polygon count:
• Small props: 100-900 tris
• Medium props: 1000-3000 tris
• Large props / buildings: 4000-20000 tris
Polygon counts are approximate and may vary slightly per asset.
- Cabin, props, furniture, nature, decorations, gifts, snowmen, tools, and more
- Optimized texture atlases (PBR) for maximum performance
- Separated objects with accurate pivots (cabin door, mailbox door, cabinet doors)
- Snow, smoke, fireplace & steam VFX particle systems
- Christmas Light Controller Script (blinking emissive bulbs)
- Consistent stylized hand-painted look
- FBX files with organized naming
This collection includes over 85 high-quality, low-poly models, perfect for creating charming Christmas or snowy village scenes. All assets were crafted with a clean and optimized topology, using shared texture atlases to ensure excellent performance in real-time.
The pack includes environment elements, nature props, interior objects, Christmas decorations, and unique seasonal items to help you build a warm and atmospheric world.
Several models — such as the cabin door, mailbox door, and cabinet doors — are separated and correctly pivoted, making them fully functional for animations and interactions.
Enhance your scenes with included particle effects such as falling snow, chimney smoke, fireplace embers, and hot-cup steam.
The pack also features a customizable Christmas Light Controller Script, allowing light bulbs to blink and change color automatically, ideal for festive decoration.
Whether you're building a game, cinematic, or holiday environment, this pack delivers the perfect stylized winter mood.
Price $19.99
Box Blast Puzzle - Complete Mobile Game Template by Clawbear Games
- Addictive one-touch gameplay
- Smooth control, eye-catching blocky graphics
- 50++ levels (more levels will be added soon)
- Very easy to add new levels with built-in level editor
- In-app purchasing implemented (v5)
- Leaderboard system using Dreamlo
- Notification system for Android/iOS
- Daily reward system for better retention
- Native share system for Android/iOS
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).
- Commented C# code with detailed documentation
- Optimized for mobile
- Free-to-use assets (fonts, sounds, music, models, etc.)
- Ready to publish out-of-the-box
🧩 Box Blast Puzzle – A Fresh Take on Block Blast Gameplay
Box Blast Puzzle is a modern, addictive block blast–style puzzle game template built in a clean low-poly art style with vibrant skybox environments and dynamic car-based objectives.
Players drag and place three block pieces onto a grid to complete full rows or columns. Each cleared line generates cargo boxes, which are automatically loaded into waiting cars. Every car requires a specific number of boxes and comes with a countdown timer, fail to load it in time and the challenge escalates!
Strategic depth is added through multiple block states, timed hazards, and powerful boosters that keep every level engaging and unpredictable.
The template includes a full visual Level Editor, allowing developers to quickly design custom puzzles, balance difficulty, and create unique challenges. With Unity IAP v5 integration, the project is fully prepared for monetization and commercial release.
🌟 Key Features
- Block Blast–Style Puzzle Gameplay - Drag and drop blocks to fill rows or columns and clear the grid.
- Car Cargo Objective System - Completed lines create cargo boxes that must be loaded into cars before time runs out.
- Special Block States:
- Ice State: Clear lines to break ice and reveal hidden boxes.
- Obstacle State – Countdown spawns blockers that prevent clearing rows/columns.
- Bomb State – Spawns bombs that explode boxes already loaded on the car
- Power-Ups System:
- Rocket to explode multiple blocks in an area
- Rotate pieces
- Hammer to destroy a single block
- Full Level Editor Included - Build, test, and iterate levels easily with a custom editor tool.
- Unity IAP v5 Ready - Monetization support for power-ups, retries, and boosts.
- Low Poly Visual Style - Clean, colorful low-poly assets optimized for mobile and PC.
- Skybox-Based Environments - Bright, appealing backgrounds that enhance visual depth and polish.
- Modular & Extendable Codebase - Easy to customize, reskin, and expand with new mechanics.
🎯 Perfect For
- Block Blast–style puzzle games
- Casual mobile puzzle projects
- Low-poly games with car or delivery themes
- Time-based puzzle challenges
- Developers looking for a ready-to-publish Unity puzzle template
🚀 What You Can Build With It
- A cargo delivery puzzle game with cars and timers
- A Block Blast clone with unique mechanics
- A casual puzzle game with boosters and monetization
- A level-based puzzle game with custom skybox themes
- A commercial-ready mobile puzzle title
🌟 Why Choose Box Blast Puzzle?
Box Blast Puzzle isn’t just a demo, it’s a complete gameplay system built with scalability in mind. Every script, mechanic, and UI element is modular, optimized, and production-ready, making it the perfect starting point for your next commercial game.
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $49.95
House 1 by 32cm
Total tris 100000. 50000 verts.
Textures 30 (4096pix)
Meshes 1
Prefabs 1
Private house. Real scale but scale as you needs. 5 materials. Exterior only.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask. Compress them to your liking.
Total tris 100000. 50000 verts.
Suitable for cities, exteriors, resirdential places, etc..
Price $4.99