M134 Helicopter Minigun by Pukamakara
Units used: meters
______________________________________
Poly count:
- 5.620 polys
- 10.196 tris
- 6.060verts
______________________________________
Statistics:
- 2 meshes
- 1 material
- 8 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: No animations
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
m-134 mount minigun gatling equipment machinegun ammo aircraft fire machine chain chaingun vulcan vulcano ammonite vulkan weapon helicopter gun
m-134,mount,minigun,gatling,equipment,machinegun,ammo,aircraft,fire,machine,chain,chaingun,vulcan,vulcano,ammonite,vulkan,weapon,helicopter,gun
Price $25.00
AGM-22 Anti-Tank Guided Missiles by Pukamakara
Units used: meters
______________________________________
Poly count:
- 8.282 polys
- 15.014 tris
- 8.825verts
______________________________________
Statistics:
- 4 meshes
- 2 materials
- 16 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- Rocket Launcher 2K8 Falanga
- AIM-9 Sidewinder Missile
- AIM-92 Stinger Launcher
- 9K121 Scallion Rocket Launcher
- AGM-114 Hellfire Missile Launcher X4
______________________________________
Tags:
agm 22 agm-22 ss11 as11 anti tank anti-tank missile rocket guided air-to-surface weapon armament helicopter aircraft military war equipment
agm,22,agm-22,ss11,as11,anti,tank,anti-tank,missile,rocket,guided,air-to-surface,weapon,armament,helicopter,aircraft,military,war,equipment
Price $15.00
SUU-11 Gun Pod With M134 Minigun by Pukamakara
Units used: meters
______________________________________
Poly count:
- 3.319 polys
- 6.045 tris
- 3.210verts
______________________________________
Statistics:
- 2 meshes
- 1 material
- 8 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- Machine Gun M134
- FN Herstal HMP400LC Machine Gun Pod
- FN Herstal RMP Machine Gun Pod
- Gun Pod GUV-8700
- Gun Pod UPK-23-250
______________________________________
Tags:
m-134 suu-11 gun pod mini minigun machine vulkan six barrel rotary gatling vietnam war army military weapon
m-134,suu-11,gun,pod,mini,minigun,machine,vulkan,six,barrel,rotary,gatling,vietnam,war,army,military,weapon
Price $10.00
BGM-71C Missile Launcher by Pukamakara
Units used: meters
______________________________________
Poly count:
- 4.798 polys
- 8.929 tris
- 5.207verts
______________________________________
Statistics:
- 11 meshes
- 1 material
- 8 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
______________________________________
Tags:
bgm-71c tow launcher rocket missile rocketry anti tank helicopter attack war equipment armament armory
bgm-71c,tow,launcher,rocket,missile,rocketry,anti,tank,helicopter,attack,war,equipment,armament,armory
Price $15.00
XM-159 Launcher With 2.75 Inch Missiles by Pukamakara
Units used: meters
______________________________________
Poly count:
- 2.900 polys
- 5.440 tris
- 2.932verts
______________________________________
Statistics:
- 6 meshes
- 1 material
- 8 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
bell uh-1 uh-1b uh-1c iroquois huey mk 4 xm-157 xm 157 rocket missile launcher pod helicopter aircraft rocketry weapon armament armory equipment guided 70 mm 2.75 inch mighty mouse folded fin aerial ffar
bell,uh-1,uh-1b,uh-1c,iroquois,huey,mk,4,xm-157,xm,157,rocket,missile,launcher,pod,helicopter,aircraft,rocketry,weapon,armament,armory,equipment,guided,70,mm,2.75,inch,mighty,mouse,folded,fin,aerial,ffar,
Price $10.00
DungeonFlow: Procedural Maze/Dungeon Tool With Navmesh & Player Spawning by GamePlan Assets
- 🧱 Procedural Maze Generation – Generate unique mazes using a randomized depth-first algorithm with seed control for reproducibility.
- 🎮 Start and End Points – Automatically places entry and exit markers, perfect for game logic and objectives.
- 🧭 NavMesh Integration – Fully compatible with Unity’s NavMesh system; agents can navigate the generated dungeon right away.
- 🎨 Material Customization – Assign your own wall and floor materials or use the defaults for quick prototyping.
- 🧰 Dynamic Object Placement – Drop random objects (traps, treasures, props, etc.) into the maze with ease.
- 🔧 Inspector Settings – Fine-tune wall height, cell size, and more directly from the Unity Editor.
DungeonFlow is a robust and flexible maze and dungeon generation tool built for Unity developers who want to bring dynamic level layouts to life in seconds. With just a few parameters, you can generate procedural labyrinths that are ready for gameplay, exploration, and AI navigation.
For a list of features, see Technical Details
Price $15.00
Better Bloom by Despair
- ✨ Anamorphic flares with blur control
- 🔆 Bloom (with softness and threshold)
Better Bloom is a high-quality, customizable bloom and anamorphic flares image effect made for Unity’s Built-in Render Pipeline. Designed with performance and simplicity in mind, it lets you add cinematic lighting polish to your game with just a few clicks.
Achieve AAA-quality bloom effects for your indie project
Supported Render Pipelines:
- ✅ Standard/Built-In
- ❌ Universal
- ❌ Hdrp
For a list of features, see Technical Details
Price $15.00
Retro Pixel Art Shader (HDRP) by Despair
- 🎮 Pixelation: Blocky retro look.
- 🎨 Color Limiting: 8-bit palette.
- 📺 Scanlines: CRT realism.
- 🌑 Vignette: Edge darkening.
- 🌈 Dithering: Smooth gradients.
- 🔴🔵 Chromatic Aberration: Color shift.
- 💥 Glitch: Dynamic distortion.
- 🎲 Noise: Random patterns.
- ✅ Compatible: Unity 2019+, all platforms. (PC, mobile, consoles.)
- ⚙️ Customizable: Adjust parameters in-editor!
Add depth with dithering, glitch, and chromatic aberration. Perfect for 2D/3D games, UI, and mobile platforms. Easy to tweak, performance-friendly!
Supported Render Pipelines:
❌ Standard/Built-In
❌ Universal
✅ Hdrp
For a list of features, see Technical Details
Price $15.00
AA_Watch_Movies by activeanimation
Rigging: Yes
Animation count: 72
Animation type list: fbx
motion capture
This asset is composed of various 72 high-quality motion capture animations needed for game development.
Animations are Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward for more work from us. Please stay tuned!
This package only includes character's action, without the animation of props.
Animations:
- 01_AA_Watch_Movies_in_Cinema_Bad_Manners_Type01_F
- 02_AA_Watch_Movies_in_Cinema_Bad_Manners_Type01_M
- 03_AA_Watch_Movies_in_Cinema_Bad_Manners_Type02_F
- 04_AA_Watch_Movies_in_Cinema_Bad_Manners_Type02_M
- 05_AA_Watch_Movies_in_Cinema_Chat_Type01_F
- 06_AA_Watch_Movies_in_Cinema_Chat_Type01_M
- 07_AA_Watch_Movies_in_Cinema_Chat_Type02_F
- 08_AA_Watch_Movies_in_Cinema_Chat_Type02_M
- 09_AA_Watch_Movies_in_Cinema_Couples_Type01_F
- 10_AA_Watch_Movies_in_Cinema_Couples_Type01_F_loop
- 11_AA_Watch_Movies_in_Cinema_Couples_Type01_M
- 12_AA_Watch_Movies_in_Cinema_Couples_Type01_M_loop
- 13_AA_Watch_Movies_in_Cinema_Couples_Type02_F
- 14_AA_Watch_Movies_in_Cinema_Couples_Type02_F_loop
- 15_AA_Watch_Movies_in_Cinema_Couples_Type02_M
- 16_AA_Watch_Movies_in_Cinema_Couples_Type02_M_loop
- 17_AA_Watch_Movies_in_Cinema_Couples_Type03_F
- 18_AA_Watch_Movies_in_Cinema_Couples_Type03_F_loop
- 19_AA_Watch_Movies_in_Cinema_Couples_Type03_M
- 20_AA_Watch_Movies_in_Cinema_Couples_Type03_M_loop
- 21_AA_Watch_Movies_in_Cinema_Couples_Type04_F
- 22_AA_Watch_Movies_in_Cinema_Couples_Type04_M
- 23_AA_Watch_Movies_in_Cinema_Couples_Type05_F
- 24_AA_Watch_Movies_in_Cinema_Couples_Type05_M
- 25_AA_Watch_Movies_in_Cinema_Cry_Type01_F
- 26_AA_Watch_Movies_in_Cinema_Cry_Type01_M
- 27_AA_Watch_Movies_in_Cinema_Cry_Type02_F
- 28_AA_Watch_Movies_in_Cinema_Cry_Type02_M
- 29_AA_Watch_Movies_in_Cinema_Eat_Type01_F
- 30_AA_Watch_Movies_in_Cinema_Eat_Type01_M
- 31_AA_Watch_Movies_in_Cinema_Eat_Type02_F
- 32_AA_Watch_Movies_in_Cinema_Eat_Type02_M
- 33_AA_Watch_Movies_in_Cinema_Get_Bored_Type01_F
- 34_AA_Watch_Movies_in_Cinema_Get_Bored_Type01_M
- 35_AA_Watch_Movies_in_Cinema_Get_Bored_Type02_F
- 36_AA_Watch_Movies_in_Cinema_Get_Bored_Type02_M
- 37_AA_Watch_Movies_in_Cinema_Get_Bored_Type03_F
- 38_AA_Watch_Movies_in_Cinema_Get_Bored_Type03_M
- 39_AA_Watch_Movies_in_Cinema_Laugh_Type01_F
- 40_AA_Watch_Movies_in_Cinema_Laugh_Type01_M
- 41_AA_Watch_Movies_in_Cinema_Laugh_Type02_F
- 42_AA_Watch_Movies_in_Cinema_Laugh_Type02_M
- 43_AA_Watch_Movies_in_Cinema_Normal_Type01_F
- 44_AA_Watch_Movies_in_Cinema_Normal_Type01_M
- 45_AA_Watch_Movies_in_Cinema_Normal_Type02_F
- 46_AA_Watch_Movies_in_Cinema_Normal_Type02_M
- 47_AA_Watch_Movies_in_Cinema_Normal_Type03_F
- 48_AA_Watch_Movies_in_Cinema_Normal_Type03_M
- 49_AA_Watch_Movies_in_Cinema_Normal_Type04_F
- 50_AA_Watch_Movies_in_Cinema_Normal_Type04_M
- 51_AA_Watch_Movies_in_Cinema_Normal_Type05_F
- 52_AA_Watch_Movies_in_Cinema_Normal_Type05_M
- 53_AA_Watch_Movies_in_Cinema_Normal_Type06_F
- 54_AA_Watch_Movies_in_Cinema_Normal_Type06_M
- 55_AA_Watch_Movies_in_Cinema_Normal_Type07_F
- 56_AA_Watch_Movies_in_Cinema_Normal_Type07_M
- 57_AA_Watch_Movies_in_Cinema_on_the_Phone_Type01_F
- 58_AA_Watch_Movies_in_Cinema_on_the_Phone_Type01_M
- 59_AA_Watch_Movies_in_Cinema_on_the_Phone_Type02_F
- 60_AA_Watch_Movies_in_Cinema_on_the_Phone_Type02_M
- 61_AA_Watch_Movies_in_Cinema_Scared_Type01_F
- 62_AA_Watch_Movies_in_Cinema_Scared_Type01_M
- 63_AA_Watch_Movies_in_Cinema_Scared_Type02_F
- 64_AA_Watch_Movies_in_Cinema_Scared_Type02_M
- 65_AA_Watch_Movies_in_Cinema_Sleep_Type01_F
- 66_AA_Watch_Movies_in_Cinema_Sleep_Type01_M
- 67_AA_Watch_Movies_in_Cinema_Sleep_Type02_F
- 68_AA_Watch_Movies_in_Cinema_Sleep_Type02_M
- 69_AA_Watch_Movies_in_Cinema_Use_Smartphone_Type01_F
- 70_AA_Watch_Movies_in_Cinema_Use_Smartphone_Type01_M
- 71_AA_Watch_Movies_in_Cinema_Use_Smartphone_Type02_F
- 72_AA_Watch_Movies_in_Cinema_Use_Smartphone_Type02_M
Price $24.99
Realistic Animated Bear 2.0 by WildMesh 3D
This pack includes exclusive 3D models with smooth animations and high-quality textures.
Assets Included:
- 3D Models: Bear
- 71 Animations: Idles - Walk - Run - Stand - Sit - Sleep - Swim - Attaks - Damage - Death - Look - Jump -Dig - Drink - Eat - Roaring - Rubs - Shake - Hello - and more...
- 2K Albedo textures for model 3 Textures
- Bear: 507324 triangles (Vertices: 680880)
- Submeshes: 3 for Bear
- UV Mapping: Yes, with UV1 and UV2
- Rigging: Yes, with bone mesh
- Animations: Animations at 30fps
This pack is ideal for survival games, nature simulations, RPGs, and much more!
Bring your project to life with the Realistic Animated Bear 2.0!
This pack includes optimized Bear 3D model, smooth animations, and high-quality textures— perfect for games, simulations, and interactive experiences.
Realistic Bear with animations at 30fps, 2K textures and bone meshes.
Features:
- Bear
- Bone meshes
- Animations at 30 fps
- 2K Textures
Ideal for survival games, nature simulations, RPGs, and more!
Enhance your game’s realism with the Realistic Animated Bear 2.0!
Price $19.99
2D Medieval Weapons icon pack by Podmeteya by Podmeteya
Total 77 sprites (4 items have same shapes for level 1 and level 2)
PNG: 512x512, 1024x1024, 200x448
SVG: 200x448
24 PNG and SVG icons
x3 states
x3 levels (merge)
Package Includes:
24 2D Medieval Weapons icons.
-
PNG: 512x512, 1024x1024, 200x448
SVG: 200x448
Every item has tree states: Default, not available, locked.
All items have 3 levels (merge).
All items are Interchangeable in your animation frefabs.
Price $5.99
Sanctuary that protects freedom and justice Part A by rm8080w
Number of textures : 12
Texture dimensions : 4096 X 4096
Polygon count : 2 ~ 132
Number of meshes/prefabs : 11/13
UV mapping : Yes
Types of materials and texture maps : PBR
A great asset to use in RPG games.
Price $7.50
Casual Fantasy Sword Icon Pack – 10 Stylized Enchanted Swords by Nature Ink
- Number of Files: 10
- Resolution: 512x512 px
- Format: PNG
This pack includes 10 unique stylized sword icons, perfect for inventory systems, weapon selections, upgrade menus, or collectible items in mobile and casual games.
Each icon features a cartoonish, fantasy-inspired design with high readability and consistent proportions. Ideal for RPGs, idle games, or battle-themed gamified apps.
Features
- 10 Unique flat hand-drawn sword icons
- Clean .PNG files with transparent backgrounds
- 10 Prefabs: each icon is pre-set as a Unity prefab for quick use
- Resolution: 512x512 px
- Consistent art style and color harmony
- Ready to use in Unity engine
- Perfect for mobile games, fantasy UIs, RPG inventory systems
Included Files
- PNG (512x512) x 10
- 10 icon Prefabs
- Preview Demo Scene
Usage Ideas
- Inventory weapons
- Equipment/gear icons
- Upgrade items
- UI collectibles
- Gamified battle app visuals
Price $0.00
Perfect ConeCast 3D by Vertigo Drop
Perfect ConeCast contains the following core methods:
ConeCastAll()- Get everything in a cone of any size you like.
ConeCast() - A simple (lightweight) ConeCast suitable for cameras, Vision Cones, shotguns, sensors, and almost everything else you can imagine. Can be blocked by walls, yet can see through windows. Just specify the target layers, and blocking layers. ConeCast() will do the rest.
ConeCastEnhanced() - A ‘Next Level’ solution designed to see targets through other targets. Useful for explosions, cover-breaching weapons, sophisticated sensors, and much more. Demolishes the limits of ConeCast() to ensure anything is possible.
ObjectInCone() - A lightweight method ideal for mobile games that need to pre-check if a known object is under a specific spotlight or camera before Cone Casting.
DebugDrawConeCast()- Need a rough guide to your cone’s area? This will give you a practical idea ingame.
Does your spaceship need real sensors? Do your security cameras or guards need to see? Does your wizard needs to cast ‘Cone Of Fire’? Or your Claymore Mine need to blast foes in only one direction?
From Vision Cones to DPS, Perfect ConeCast is here to save the day with easy implementation, and simple options that keep you fully in control.
🌋 Most ‘Cone Cast’ Solutions Are Terrible
Most aren’t even real cones. They simply fire a wide, scattershot, volley of Raycasts and call it a day. This simply ignores almost all of the area of the cone. So under real, fast-paced, game conditions they simply miss most of the things they’re aimed at. Even worse - randomised raycasts can hit things they shouldn’t -leading to massive frustration, and confusion.
Perfect isn’t like that.
🎉 Perfect is Different
Unlike other solutions Perfect’s ‘ConeCastAll()’returns EVERY target in actual, mathematically perfect, cone without a single Raycast. Allowing you to adjust the angle, the length, and even chop off the point to make your own Frustum! Perfect has options for every situation.
What’s that? You want to simulate eyes and cameras?
👁️ Perfect Makes Enemies That See Through Windows, But Not Walls
Get ready to hide behind objects while the guards hunt you down!
Weapons, cameras, and security forces come alive with Blockable Cone Casts that respect (or ignore) cover as you dictate. From cameras & sentries that see through glass to infrared sensors that don’t, ConeCast can make it work with one line of code.
Just one.
🏆 It’s That Easy
And if it isn’t? Not only are full instructions included, but the developer is on hand to help via direct email & the Unity Discussion Boards!
Price $4.99
CommandBox for Unity by fables alive games
Here's the text with all instances of "hundreds" removed:
CommandBox - Unity Developer Productivity Tool
The Ultimate Unity Command Center - Many Tools in One Powerful Package
CommandBox isn't just another Unity tool - it's a comprehensive command ecosystem that consolidates dozens of development utilities into one lightning-fast interface. Starting with 30 essential commands and rapidly expanding to many more, CommandBox becomes your central hub for all Unity operations.
This is the Swiss Army Knife of Unity Development - combining the functionality of dozens of separate plugins into one unified, keyboard-driven experience.
What You Get:
● Massive Command Library - Starting with 30 core commands, expanding to many specialized tools.
● All-in-One Solution - Replaces multiple separate plugins with one comprehensive system
● Custom Command Integration - Add your own scripts and tools to the unified interface
● Instant Command Access - Launch any tool with just a few keystrokes
● Smart Search & Filter - Find any command instantly with fuzzy search
● Expandable Architecture - Built to grow with your needs and custom workflows
● Community-Ready - Share and import command sets with other developers
Key Features:
● Built-in Commands - Comprehensive toolkit covering every aspect of Unity development
● Custom Command Support - Seamlessly integrate your own scripts into the command ecosystem
● Two Access Methods: Main CommandBox window (Ctrl+Alt+X) and Quick Search (Alt+X)
● Intelligent Script Detection - Automatically finds and executes any compatible script
● Extensible Architecture - Built to accommodate unlimited custom commands and third-party integrations
● Modern Unity 6+ Compatible - Future-proof design with latest Unity standards
Perfect For:
● Solo Developers - Get the power of many tools without the cost of multiple plugins
● Development Teams - Standardize workflows with a unified command system
● Plugin Developers - Integrate your tools into the CommandBox ecosystem
● Power Users - Keyboard-driven access to your entire development toolkit
● Studios - Consolidate licensing costs while expanding functionality
● Anyone - Who's tired of managing dozens of separate Unity plugins
How It Works:
- Install CommandBox - instantly get access to many development commands
- Use Ctrl+Alt+X for the full interface or Alt+X for lightning-fast search, press Enter to run active command.
- Add your own custom scripts to expand the command library
- Share command sets with your team or the community
- Never buy another single-purpose Unity plugin again
Stop juggling dozens of separate plugins. CommandBox is the last Unity tool you'll ever need to buy.
Compatible with Unity 2021.3+ (Optimized for Unity 6+)
Technical Specifications:
● Platform: Unity Editor Extension
● Language: C# with modern Unity APIs
● Storage: XML-based command registry
● Keyboard Shortcuts: Fully customizable hotkeys
● Script Support: Static and instance method execution
● File Management: Integrated script editing and folder access
Price $19.00
Sci-fi Robot Helper by Toxic Studio
🤖 Sci-fi Robot-Helper – Friendly, Functional, and Fully Optimized for Real-Time Projects 🛠️
Add charm and utility to your scenes with this robot-helper – great as a service bot, background character, or interactive NPC in stylized sci-fi environments. With scalable LODs and detailed PBR textures, it strikes the perfect balance between visual fidelity and performance. Modeled in Blender and textured in Substance Painter, it’s ready to drop into any project.
🛠️ Technical Details:
- ✅ LODs Included:
- LOD0: 9,144 triangles
- LOD1: 4,572 triangles
- LOD2: 2,285 triangles
- LOD3: 1,143 triangles
- LOD4: 572 triangles
- LOD5: 286 triangles
- ✅ 1 Material
- ✅ 3 PBR Textures: Albedo, Metallic, Normal Map
- ✅ Modeling Software: Blender
- ✅ Texturing Software: Substance Painter
- ✅ Texture Resolution: 4096x4096
🧰 Check out my store for more high-quality, stylized game assets!
Price $5.99
Sci-fi Robot-Drone by Toxic Studio
🛸 Sci-fi Robot-Drone – Game-Ready Asset with Multi-LOD Support & PBR Textures 🛠️
Bring sci-fi environments to life with this versatile robot-drone – ideal as a companion, scout, or ambient prop. With clean topology, multiple LODs, and high-quality PBR textures, it’s optimized for both performance and visual fidelity in any real-time project. Built in Blender and textured in Substance Painter, this asset is ready to drop into your scene.
🛠️ Technical Details:
- ✅ LODs Included:
LOD0: 10,450 triangles
LOD1: 5,224 triangles
LOD2: 2,612 triangles
LOD3: 1,306 triangles
LOD4: 654 triangles
LOD5: 325 triangles - ✅ 1 Material
- ✅ 3 PBR Textures: Albedo, Metallic, Normal Map
- ✅ Modeling Software: Blender
- ✅ Texturing Software: Substance Painter
- ✅ Texture Resolution: 4096x4096
Perfect for games, cinematics, or VR experiences requiring scalable detail and style.
👉 Check out my store for more high-quality, stylized assets to level up your project!
Price $5.99
ZOMBIE BOSS HOOLIGAN by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:13744
Number of Materials and Material Instances character:8
Number of Textures characters:21
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $49.00
Survival Item Pack – Low Poly Game Assets by MyUniverse Studio
- Number of unique models: 20+
- Average polygon count: 80 - 450 tris per model
- Texture dimensions: 512 x 512 (color palette texture)
- Texture maps: Color (Palette-based)
- Materials: 1 shared material using a color palette
- UV mapping: Not required (palette-based texturing)
- Rigged: No
- Animated: No
- Prefabs included: Yes
- Compatible with: Unity HDRP, URP, and Built-in Render Pipeline
- Optimized for: Mobile and PC projects
This package offers a set of essential, stylized low poly props designed for survival and adventure games. All models are game-ready, optimized for Unity, and use color palette materials for lightweight performance. Suitable for RPG, sandbox, and crafting-focused projects.
Price $4.99
Brachiosaurus altithorax by JUNNICHI SUKO
Number of textures
4
Texture dimensions
4096x4096 oe 2048x2048
Polygon count of BrachiosaurusUnity
24118 tris
Polygon count of BrachiosaurusUnityHighPolyMorph
96440 tris
Rigging: Yes
Number of bones:89
UV mapping: Yes
This is a realistic 3d model and animations of Brachiosaurus.
-Models folder contains FBX files of models and animations.
-BrachiosaurusUnity contains walk and animations.
Walk animations are compatible with root motion.
-BrachiosaurusUnityIP contains In Place variations of walk animations.
These are not used in the demo.
The meshes used for these are the same low-poly model.
-BrachiosaurusUnityMorph is a model that uses blendshapes.
-BrachiosaurusUnityHighPolyMorph is a high-poly model that uses blendshapes.
-Textures folder contains textures.
These are main contents of this package.
Demo folder contains an example use of the Brachiosaurusmodel.
-Demo/Scenes folder contains demo scene.
-Demo/Prefabs folder contains prefabs that are used in the demo scene.
-Demo/Scripts folder contains scripts that are used in the demo scene.
-Demo/Animator folder contains animator controller that is used the prefab.
Price $24.99