Simple AI Code for Unity by Moewis Design 3D
Unity Requirements
- Unity 2020.3 or later
- .NET Framework 4.7.1 or later
- Supported platforms: Windows, macOS, Linux
File Structure
- Editor scripts located in Assets/Editor/
- Main editor script: Assets/Editor/SimpleUnityAITool.cs
- Generated scripts are created in Assets/Scripts/
Dependencies
- No external Unity packages required
- Uses System.Net.Http for network communication
- Uses Unity Editor APIs only
API and Network Requirements
- Ollama: Local installation required and accessible via localhost
- Cloud-based AI providers require HTTPS API access
- API keys are stored locally using Unity EditorPrefs
Supported AI Providers
- Ollama (local)
- Groq (cloud)
- OpenAI (cloud)
- Claude (Anthropic, cloud)
- Google Gemini (cloud)
- Mistral AI (cloud)
- Cohere (cloud)
Script Generation
- Generates C# scripts inside the Unity project
- Supports MonoBehaviour and standard C# classes
- Handles Unity compilation automatically
- Supports optional attachment of generated scripts to GameObjects
Data Storage
- Tool settings stored using Unity EditorPrefs
- No external files or databases used
- Chat history stored in memory for the current editor session
Performance
- Uses asynchronous operations to avoid blocking the editor
- Displays progress indicators during processing
- Monitors Unity compilation state
Compatibility
- Compatible with all Unity render pipelines
- Compatible with Unity Cloud Build
- Designed to avoid conflicts with other editor extensions
Installation
- Import the asset into the Unity project
- Open the tool via Window > SimpleUnityAITool
- Optionally configure an AI provider in the Settings window
- Enter a question or request
- Review and apply generated scripts if applicable
Simple Unity AI Tool is a Unity Editor extension that allows developers to interact with AI models directly inside the Unity Editor. The tool can be used to generate C# scripts, ask Unity-related questions, and assist with code optimization using natural language input.
Key Features
AI-Assisted Script Generation
- Generates C# scripts based on user input
- Detects and extracts C# code blocks from AI responses
- Creates scripts directly in the Unity project
- Supports automatic attachment of scripts to GameObjects
Project Context Awareness
- Accesses information about the current Unity project
- Considers existing scripts, GameObjects, and scene structure
- Takes the active Unity version into account when generating code
- Supports drag and drop of GameObjects or scripts for additional context
Multiple AI Provider Support
- Ollama (local installation, no API key required)
- Groq (cloud-based, free tier available)
- OpenAI
- Claude (Anthropic)
- Google Gemini
- Mistral AI
- Cohere
AI providers can be selected and configured through the Settings window.
Editor User Interface
- Editor window integrated into the Unity menu
- Progress indicators during request processing
- Adjustable font size
- Conversation history retained during the editor session
- Automatic detection of generated scripts with an option to apply them
Script Management
- Scripts are created in the Assets/Scripts/ folder
- Unity compilation is handled automatically
- Prevents duplicate component attachment
- Undo support for editor actions
Typical Use Cases
- Generating example or prototype scripts
- Asking questions about Unity or C#
- Creating MonoBehaviour scripts for GameObjects
- Reviewing or refining existing code
Intended Audience
- Unity developers of any experience level
- Developers working on rapid prototyping
- Users learning Unity or C#
- Teams looking to integrate AI assistance into the Unity Editor
Requirements
- Unity 2020.3 or later
AI Provider Requirements:
- Ollama: Local installation required
- Cloud-based providers: API key required
Supported providers may offer free or paid plans depending on the provider.
Basic Workflow
- Import the asset into the Unity project
- Open the tool via Window > SimpleUnityAITool
- Optionally configure an AI provider in the Settings window
- Enter a question or request
- Review and apply generated scripts if applicable
Privacy and Data Handling
- Ollama operates entirely locally
- API keys are stored locally using Unity EditorPrefs
- No telemetry or analytics are collected by the asset
- Network requests are only made to the selected AI provider
Planned Features
Context-aware editor actions, such as interacting with GameObjects or scripts via context menus, are under development and may be included in a future update.
Price $5.99
MAG Vegetation Painter PRO - Fast Tree Painter by MAG Software
Unity Version: 2021.3 LTS or newer
Render Pipeline: Built-in RP, Universal Render Pipeline (URP)
Platforms: Windows, macOS, Linux
Editor Tool: Yes
Runtime Components: No
Source Code Included: Yes
Dependencies: None
MAG Vegetation Painter PRO – Professional Environment Painting Tool for Unity
MAG Vegetation Painter PRO is a powerful, high-performance prefab painting and scattering tool designed to dramatically speed up environment creation in Unity.
Paint trees, vegetation, rocks and environment props directly onto your terrain or scene using advanced brush controls, intelligent randomization and real-time performance optimization.
Whether you are creating forests, natural landscapes, open worlds, or large procedural environments, MAG Vegetation Painter PRO provides an intuitive, fast and production-ready workflow.
Key Features
Advanced Brush Painting
- Paint directly on terrain or mesh surfaces
- Adjustable brush radius, density and spacing
- Natural random distribution
- Fast workflow for large-scale environments
Smart Prefab Selection System
- Enable / disable prefabs instantly
- Random weighted spawning from enabled prefabs
- Paint multiple vegetation types at once
- One-click Clear Enabled for rapid workflow changes
Renderer Performance Optimization
- Disable Cast Shadows
- Disable Receive Shadows
- Disable Light Probes
- Disable Reflection Probes
- Mark objects as Static for batching and occlusion culling
Perfect for mobile games and performance-critical projects.
Avoid Collider Layers (Obstacle Avoidance)
- Prevent painting on roads, buildings and other obstacles
- Works using Layer Masks
- Automatically avoids intersections and overlaps
- Eliminates manual cleanup work
Intelligent Randomization
- Random scale variation
- Random Y-axis rotation
- Natural object placement distribution
- Perfect for forests, vegetation areas and natural environments
Mobile Friendly & High Performance
- Designed for low-end and mid-range devices
- Ideal for Android & iOS projects
- Optimized placement and renderer settings
Typical Use Cases
- Forest generation
- Vegetation painting
- Open world environment creation
- Terrain detailing
- Procedural world building
- Mobile game environment optimization
Demo Video
Watch the full workflow demonstration in the included video to see how fast and easy environment creation becomes using MAG Vegetation Painter PRO.
Package Includes
- Complete source code
- Editor tool window
- Full documentation
- Example usage workflow
Price $28.99
FREE Neko Cat Cute Pro Series by Meshtint Studio
Follow us on social medias to get new updates on new and free assets!
This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
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🐱 FREE Neko Cat – Cute Pro Series
A charming stylized humanoid cat character from the Cute Pro Series, designed for game developers who want a clean, production-ready toon character — completely free.
This character blends a cute cartoon aesthetic with flexible modular design, making it perfect for RPGs, adventure games, casual titles, or stylized fantasy worlds.
✨ Key Features
- ✅ Unity Humanoid Mecanim-ready
- 🎨 2 Color Variations – Orange & Grey
- Without ears (ideal for adding helmets, hats, or headwear)👂 2 Head Versions
With ears - 😺 2 Face Textures
- 🐾 Detachable Tail for customization
- 🎮 Compatible with other Unity Humanoid animations
No animations are included in this pack.
Since the character is Humanoid Mecanim-ready, you can reuse and share other humanoid animations directly in Unity.
⚠️ Animation Note
Because different humanoid characters have different body proportions, animations may look slightly different when applied.
You may need to fine-tune animation settings to achieve the best results.
🎁 Free to Use
This asset is free for both personal and commercial projects.
Use it for:
- Prototypes
- Indie games
- Game jams
- Commercial releases
🚀 Want More?
If you’d like:
- More color variations
- Additional props
- Extra outfits
- Custom animations
- Expanded Cute Pro content
Visit our website and check out our Patreon for exclusive bonus assets and extended character packs.
Build your world. Expand your roster.
Start with Neko. 🐾✨
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Support & Community
- Explore more than 800 models in our store
- Follow us on social media for updates and free assets
- Join our Patreon to support future releases
- Buying from our official store helps us keep creating assets, thank you!
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply). Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.
Thank you for choosing the Cute Pro Series!
Price $0.00
Fog Particles by Game Seed Assets
💭 Fog Particles 💭
for simple Unity games!
Get support instantly
Easy setup & customization guide included
gameseedassets@gmail.com
❓Overview
A simple fog particle system designed for Unity games. Perfect for creating atmospheric fog or cloud effects in open worlds, horror scenes, or mobile casual games - clean, lightweight, and easy to use.
Note: The environment shown in previews is for demonstration purposes only and is not included in the asset pack.
✨ Features
- Soft and lightweight fog particles
- Can be used as fog or cloud effects
- Built using Unity’s Particle System
- Works in 2D & 3D games
- Optimized for Mobile / Web / PC
- Easy drag-and-drop prefabs
- Simple customization for density, speed & size
Price $15.00
Complete Rally Game (All in One) for URP by ALIyerEdon
Tested on Android Devices:
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Very Low: 70$ mobile device
Low: 100$
Medium:150$
High: 200%
Ultra: 300% or above
Max: 500% or above
Features:
=> Screen Space Reflections for Vulkan devices
=> PBR materials
=> HDR post processing
Works on the Unity 6 LTS or above
______________________________
Download => Mobile Demo (APK)
This is a unique high quality rally game for mobile or other platforms. The quality of the game is up to date in every way. Excellent controls, excellent physics and next gen graphics for all devices
The multiple cars and stages of this game will keep players to playing the game for a long time
The game's up to dated graphics with the ability to adjust quality for devices ranging from $70 to $1000 make this game display excellent quality and performance on all devices
MAIN FEATURES
_________________
=> 8 textures PBR cars
=> 9 Levels (stages)
=> Rain ,snow, forest, fall and summer tracks
=> Standard car physics with standard wheel collider
=> Simple scripting to understand and modify easily
=> In game quality selection menu
=> High performance game
=> PBR materials + next-gen post processing and effects
=> Realtime reflections
=> Volumetric local fog (soft particles)
=> Touch and Keyboard support
Car Controller=>
Very easy car controller to modify in the shortest possible time to get your desired car controller and physics by using the unity's standard wheel collider physics
Rally Manager=>
Drag and drop rally manager prefab into your scene and press play... Everything is automatic and easy to modify
Optimization=>
Maximum performance even on low-end android devices
Graphics=>
Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime screen space reflection support, hdr bloom, PBR materials)
_________________________
Offers==>
Other Games for Built-in RP:
_________________________
=> Complete Racing Game (All in One) - built-in rp
=> Complete Rally Racing Game (All in One)
=> Complete Racing Game 2 (Mega Game)
Other Games for URP:
_________________________
=> Complete Rally Game (All in One) for URP
=> 3D Runner Game URP (Complete Edition)
=> Complete Racing Game 2 (Mega Game) for URP
Games Bundle:
_________________________
=> Big Games Bundle (All in One)
=> Complete Games Bundle (for URP / HDRP)
=> Complete Games Bundle (for Built-in RP)
Price $99.00
Stylized Unlit Rimlight shader by Zyons64
- 1 Shader Graph: High-performance Unlit Rimlight Shader.
- Customizable Parameters: Full control over Rimlight (Color, Power, Range, Threshold, Smoothness) and Shadows (Remap, Saturation, Color, Opacity).
- Lighting Support: Dynamically reacts to the Main Directional Light direction.
- Normal Map Integration: Support for normal maps with a toggle for flat-surface rendering.
- Documentation Included: Comprehensive PDF guide for setup and parameter reference.
- Optimization: Unlit-based logic for high performance on all platforms (Mobile, PC, Console).
- Pipeline: Designed specifically for Universal Render Pipeline (URP).
- Compatibility: Built and tested for Unity 6 and the new Render Graph system.
Bring your models to life with a clean, vibrant aesthetic. This shader is designed to replicate the high-end toon-shading seen in modern titles like the latest Pokémon games, offering a professional Cel-Shaded look with high customizability.
It is perfectly suited for RPGs, Platformers, or any project requiring a stylized, anime, or cartoon-style art direction.
Key Features:
- Dynamic Rim Lighting: A rim light that reacts to the direction of your Main Directional Light.
- Advanced Shadow Control: Adjust shadow saturation, opacity, and color for unique visual effects.
- Normal Map Support: Toggle between flat surfaces or detailed lighting that respects your model's normals.
- Unity 6 Optimized: Built from the ground up for URP and the new Render Graph system.
Customizable Parameters:
RIMLIGHT --------------------------------------------
- Rimlight Color: Set your preferred rim color.
- Rim Power & Range: Control the thickness and coverage area.
- Rim Threshold & Absent: Fine-tune the intensity and border sharpness.
- Flat Surface?: Toggle normal map influence on the rim.
- Smooth Edge: Adjust the falloff of the rim light.
SHADOW ---------------------------------------------
- Remap 1 & 2: Create perfect "hard" or "soft" toon shadows.
- Saturating Shadow Color: Control how much the shadow color pops.
- Shadow Color & Opacity: Full control over shadow density and tint.
Setup:
- Create a new Material.
- Select: Shader Graphs / RimLightUnlit.
- Assign to your mesh and enjoy!
Requires Universal Render Pipeline (URP). Developed for Unity 6.
Price $4.99
Retro Essential SFX by Krumble Hut
- Total audio files: 93
- File format: WAV
- Sample rate: 48,000 Hz
- Bit depth: 24-bit
- Channels:
One-shot sound effects: Mono
Loops: Mono or Stereo (where appropriate) - Loopable:
Yes (selected music and ambience loops) - Unity compatibility: Unity 2021 LTS and newer (including Unity 6)
- Scripts included:
One optional Soundboard script for demo and preview purposes - Demo scene: Included
- Compression: None (uncompressed WAV)
Retro Essential SFX is a curated pack of 93 retro-inspired sound effects designed for video games and interactive projects.
The sounds are clean, punchy, and lightweight, making them ideal for 2D and 3D games, prototypes, game jams, and UI-heavy projects.
The pack includes a wide range of commonly needed effects such as UI clicks and confirmations, player movement sounds, combat impacts, game events, footsteps, jingles, and loops. Multiple variations are provided where appropriate to help reduce repetition during gameplay.
All audio files are delivered as high-quality WAV files, balanced for in-game use and compatible with Unity out of the box.
This asset is suitable for genres including:
- Platformers
- Arcade and retro-style games
- Roguelikes
- Puzzle games
- Prototypes and game jams
All sounds are game-ready and designed to work well with Unity’s default audio settings.
No external dependencies are required.
Price $9.99
Scythe Animation Pack by Studio9CG
Features:
- Handcrafted
- 60FPS
Number of Animations: 575
Number of Characters: 1
Custom Bones: (Scythe_Weapon_R , Scythe_Holder)
You can use some of my work files to experiment with in your own projects. Before deciding to buy.😀😀
E-Mail : 9cg.animations@gmail.com
Discord : https://discord.gg/HvDdE3rtg4
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This package includes essential animations for a character with Sword, Katana, Nodachi combat style . Recommended for an action RPG game.
Animation list :
Idle
- Idle
-Idle Combat
Attack
- Parry counter attacks
- Run attacks
- Dash Air attacks
- Attacks combo
- Attack combo air
- Skill
- Attack
- Ultimate Attack
- Buff
- Attack Air to Floor
- Dash Air Attack
- Execution
- Attack up
Walk
- Walk normal 8 ways
- Walk block 8 ways
- Walk crouch 8 ways
Run
- Run normal 8 ways
- Run speed
Jump
- Jump 4 ways
- Double Jump 4 ways
Dodge
- Dodge 8 ways
- Dodge Air 8 ways
- Dodge to Run 8 ways
Roll
- Roll 8 ways
- Roll to Run 8 ways
Hit
- Hit
- Hit air
- Hit large
- Hit air large to floor
- Getup
- Knock down
- Block
Turn
- Turn 90° L&R
- Turn 180° L&R
- Turn Block 180° L&R
Anim Offset
- Idle Offst
- Idle Combat Offset
- Idle Aim Offset
Price $49.99
Stylized 2.5D Lands by Jesse Mario
Technical Specifications:
Unique Prefabs130
– Trees32
– Bushes & Shrubs32
– Props35
– VFX Prefabs11
– Grass Clusters8
– Water Planes4
Textures66
Materials56
Texture Details:
- Map Types: Base Color, Normal, Smoothness, Opacity
- Sizes: 256, 512, 1024 (optimized for mobile & performance)
Included Shaders:
- URP Lit (Standard)
- Custom Lit (Shader Graph) – Custom shaders for clouds, water, grass, plants, rocks. Easily tweak colors and styles to match your vision.
Stylized 2.5D Lands – Complete Environment Pack
This pack provides everything you need to build vibrant, stylized worlds. Designed with a fixed 2.5D perspective in mind, all assets are fully 3D and can be used effectively in traditional 3D projects as well.
What’s Included:
• A comprehensive collection of environmental assets: diverse terrain pieces, stylized vegetation, rocks, and various props.
• A set of visual effects to bring your scenes to life.
• All assets are performance-optimized with low polygon counts and efficient textures, making them ideal for mobile games and large open worlds.
• Intelligently designed foliage: Our shrubs and grass assets are modeled as solid geometry without alpha-cutouts, sharing a single texture atlas. This approach minimizes overdraw and enables maximum render batching, giving you dense, performant landscapes.
Key Advantage – Effortless Scalability:
The shaders are designed for easy color tuning and customization. Combined with the versatile and carefully crafted asset design, this allows you to rapidly create vast, diverse landscapes and expand your game world with minimal effort.
Whether you’re prototyping quickly or building a full-scale project, this pack is designed to help you create beautiful, performant environments with minimal effort.
Price $38.00
Pholus – Detect. Explain. Fix. by Loky Studios
Pholus is an Editor-only tool that analyzes selected C# scripts and surfaces potential performance risks with contextual explanations.
It combines structured detection rules with cautious AI assistance to generate findings and suggested fixes. All results are displayed in a dedicated Editor window. Code changes are applied only after explicit user confirmation.
Pholus creates automatic backups before applying any fix and allows changes to be undone at any time.
Supported Analysis Modes:
- Single script analysis
- Folder scan
- Full project scan
- Consensus Mode (multiple providers cross-check findings)
Requirements:
Unity 2022.3 LTS or newer
One of the following CLI tools with an active subscription:
- Claude Code
- ChatGPT / Codex
- Gemini CLI(has free tier)
- Cursor
- OpenRouter(has free tier)
Pholus is like having a friendly neighborhood senior developer by your side during reviews.
It analyzes your C# scripts and highlights patterns that may impact performance, such as unnecessary allocations, expensive operations in hot paths, and other common pitfalls. But instead of treating every pattern as a mistake, Pholus explains why something could be a problem, when it's acceptable, and when it actually matters in real projects.
Each finding comes with a clear, plain-language explanation. When a fix makes sense, Pholus suggests a safe, minimal change you can review before applying. You see exactly what will change. Nothing is modified without your approval.
For extra confidence, Consensus Mode lets multiple analyzers review your code independently, then compares their findings to filter out false positives. Like getting a second opinion, but automated.
Rather than just fixing code, Pholus helps you understand tradeoffs and build better performance judgment over time. The goal isn't just cleaner code. It's stronger decision-making.
Runs entirely inside the Unity Editor. Fits naturally into your workflow. No runtime impact.
Price $0.00
Outline - Highlight by oicaimang
- Shader HLSL.
- Camera Render Image.
- Sprite Renderer.
- Camera Multi Outline.
- Outline Multiple shaders - HLSL.
- Make Outline for any object display on camera by layer.
- Dynamic Outline Moving.
- Can select multi object have outline.
- Update outline when moving object.
2. Sprite Outline.
- Sprite renderer outline.
- Outline optimize shader or outline simple shader - HLSL.
Price $5.50
Sci-Fi Robot X-26.2 low-poly stylized by Agor2012
Low‑Poly Style – optimized for performance, great for mobile and VR.
- Vertices 3757
- Faces 3654
- Tris 7098
Fully Rigged – ready for custom animations and retargeting.
26 Polished Animations – walk, run, attack, idle, hit reaction, death, and more -
see animation preview https://www.youtube.com/watch?v=ot8jkwNUxHM
Game‑Ready FBX Model – drag & drop into Unity.
128x128 texture maps – URP/HDRP compatible.
Game-ready Low Poly Robot character, built specifically for modern real-time game development. Fully rigged to the Standard Epic Skeleton 5, supplied with a full animation set and powered by a vibrant 128×128 texture atlas, this asset delivers excellent performance while maintaining a strong visual style.
This battle-ready, charismatic robot blends perfectly into any low-poly or stylized sci-fi environment. Ideal for mobile games, VR projects, and top-down shooters, it offers smooth animation, clean geometry, and instant plug-and-play usability.
Key Features
- Rigged to the Standard Epic Skeleton 5
- Performance-Focused Optimization - Low polygon count combined with a compact 128×128 texture atlas ensures stable performance across PC, mobile platforms, and standalone VR devices.
- Stylized Emissive Highlights - Eye-catching neon and emissive elements enhance readability in dark or futuristic scenes, giving the character a polished sci-fi appearance.
- 26 Custom Animations Included - Complete animation pack including idle, walk, run, jump, attacks, hit reactions, death, and more.
Demo video showcasing animations.
What’s Included
- Low-poly sci-fi robot character
- 26 high-quality custom animations
- 1 material and only 3 texture maps (128×128)
Base Color
Roughness / Metallic
Emissive & animated light effects
Perfect For
- Sci-fi shooters and exploration games
- Robot NPCs or playable characters
- Futuristic survival, defense, or arena-style games
- Indie, mobile, and VR development
Whether your game is set on an alien planet, inside a dystopian city, or on a high-tech battlefield, this robot is a production-ready, drop-in character designed to save development time and improve visual quality.
Add it to your project today and equip your game with a futuristic hero built for real-time performance.
If you have any questions or encounter any issues with the files, feel free to contact me — I’m always happy to help.
Price $15.00
Silent Aggressor by Leks
Number of textures 4
Texture dimensions 4096
Maximum polygon count 8580
Number of meshes/prefabs 1
Rigging: Yes
Animation count 22
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Silent Aggressor. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 1
Textures 4
The model contains animations 22
Attack (x4)
Walking (x4)
Run (x2)
Idle (x4)
Taking damage (x3)
Turn (x2)
Dodge (x2)
Death (x1)
Body
faces 8580
verts 8415
tris 16636
Price $30.00
Retryon – 2D Monster Animation Pack: Orc by Retryon
Technical Details
- Animation type: 2D sprite-based animations
- Art style: Hand-drawn
- Sprite resolution: Approximately 450 × 450 pixels per frame
- Frame rate: 24 FPS
- Animation format: Unity Animation Clips (.anim)
- Sprite formats included:
Sprite sheets (one drawing per frame)
Individual PNG frame sequences (timing reference) - Included animations:
Idle
Horizontal Movement
Attack
Damaged
Death
Respawn - Timing control:
Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion. - Demo content:
A demo scene is included to preview all animations playing simultaneously side by side. - Code: No scripts or code included
- Dependencies: None
- Render pipelines: Built-in, URP
- Unity version: Created and tested with Unity 2021.3 LTS or newer
Retryon – 2D Monster Animation Pack: Orc is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.
This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.
All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.
The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.
A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.
Included Animations
- Idle
- Horizontal Movement
- Attack
- Damaged
- Death
- Respawn
Key Features
- Hand-drawn, high-resolution 2D animations
- Designed for platformers, action games, and RPGs
- Flexible manual timing control via Unity Animation Clips
- No scripts or code dependencies
- Demo scene included for quick preview
Price $4.99
Retryon – 2D Monster Animation Pack: Goblin by Retryon
- Animation type: 2D sprite-based animations
- Art style: Hand-drawn
- Sprite resolution: Approximately 450 × 450 pixels per frame
- Frame rate: 24 FPS
- Animation format: Unity Animation Clips (.anim)
- Sprite formats included:
Sprite sheets (one drawing per frame)
Individual PNG frame sequences (timing reference) - Included animations:
Idle
Horizontal Movement
Attack
Damaged
Death
Respawn - Timing control:
Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion. - Demo content:
A demo scene is included to preview all animations playing simultaneously side by side. - Code: No scripts or code included
- Dependencies: None
- Render pipelines: Built-in, URP
- Unity version: Created and tested with Unity 2021.3 LTS or newer
Retryon – 2D Monster Animation Pack: Goblin is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.
This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.
All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.
The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.
A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.
Included Animations
- Idle
- Horizontal Movement
- Attack
- Damaged
- Death
- Respawn
Key Features
- Hand-drawn, high-resolution 2D animations
- Designed for platformers, action games, and RPGs
- Flexible manual timing control via Unity Animation Clips
- No scripts or code dependencies
- Demo scene included for quick preview
Price $4.99
Retryon – 2D Monster Animation Pack: Cyclopes by Retryon
- Animation type: 2D sprite-based animations
- Art style: Hand-drawn
- Sprite resolution: Approximately 450 × 450 pixels per frame
- Frame rate: 24 FPS
- Animation format: Unity Animation Clips (.anim)
- Sprite formats included:
Sprite sheets (one drawing per frame)
Individual PNG frame sequences (timing reference) - Included animations:
Idle
Horizontal Movement
Attack
Damaged
Death
Respawn - Timing control:
Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion. - Demo content:
A demo scene is included to preview all animations playing simultaneously side by side. - Code: No scripts or code included
- Dependencies: None
- Render pipelines: Built-in, URP
- Unity version: Created and tested with Unity 2021.3 LTS or newer
Retryon – 2D Monster Animation Pack: Cyclopes is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.
This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.
All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.
The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.
A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.
Included Animations
- Idle
- Horizontal Movement
- Attack
- Damaged
- Death
- Respawn
Key Features
- Hand-drawn, high-resolution 2D animations
- Designed for platformers, action games, and RPGs
- Flexible manual timing control via Unity Animation Clips
- No scripts or code dependencies
- Demo scene included for quick preview
Price $4.99
Hyper Wild West Prison Pack-Stylized Idle Environment (URP Ready) by PolyArt 3d game
Rendering Color Space : Gamma
Formats: FBX, PNG, Unity Prefabs
Textures: 1024x1024
Materials: URP-Compatible materials
Polygon Count:
- bed: 1288 verts
- Chair: 5616 verts
- wood tower : 5664 verts
- desk : 3878 verts
- Execution Machine: 5927 verts
- Horse : 6460 verts
- Sheriff :12754 verts ect ......
- Performance: Optimized for mobile and PC
- Scene Setup: Prefabs ready with lighting and colliders
- Compatibility: Unity 2022.3.62f3+ (URP)
Hyper Wild West Prison Pack is a stylized hyper-casual 3D environment pack inspired by the atmosphere of the American Wild West, designed especially for Idle, Tycoon, and Simulation games.
This pack includes a fully detailed Wild West prison environment featuring:
•Terrain
•Prison cells and sleeping areas
•Work yards and digging zones
•Jail bars, railroads, and a train
•Stables and wooden wagons
•Wild West saloon interior
•Watchtowers and wooden fences
•NPC characters with idle animations
All assets are optimized for Unity URP, ensuring smooth performance and excellent visuals, especially for mobile games.
✨ Features:
•Stylized / Hyper-Casual art style
•Low Poly models with high performance
•Ready-to-use prefabs
•Ideal for Idle, Tycoon, and Simulation games
•Fully compatible with Unity URP
•Easy to customize and expand
Price $59.00
Horror Stinger Pack – 100+ Jumpscare & Event Stingers by CinemaComposer
Technical Details
- Total files: 104 stingers
- Timbres: 20
- Variations per timbre: 5 (more in some timbre)
- Format: WAV
- Bit depth: 24-bit
- Sample rate: 48 kHz
- Channels: Stereo
- Loudness: -18 Lufs
- Genre: Horror / Terror
- Loopable: No (one-shot stingers)
- Middleware compatible: Unity, FMOD, Wwise
- Ready for implementation: Yes
Horror Stinger Pack is a focused collection of short-form horror stingers created to enhance gameplay feedback, emphasize key moments, and intensify tension in real time.
The pack includes 104 stingers built from 20 distinct timbres, each with five sonic variations. This structure allows developers to trigger similar sounds repeatedly without obvious repetition, maintaining consistency while avoiding fatigue.
All sounds are designed for immediate impact and clear readability in gameplay contexts. They can be used to signal events such as:
- Jumpscares
- Enemy appearances
- Player damage
- Discovery moments
- Menu interactions
- UI feedback
- Environmental triggers
- Narrative beats
- State changes
- Tension spikes
Each stinger is short, direct, and optimized for layering over music, ambience, or silence. The variety of timbres allows different systems or characters to have their own sonic identity while remaining within a cohesive horror aesthetic.
List of sounds:
- Shock 1
- Shock 2
- Shock 3
- Shock 4
- Shock 5
- Piano
- Distorted Piano 1
- Distorted Piano 2
- Screamer 1
- Screamer 2
- Drums Distorted 1
- Drums Distorted 2
- Drums Distorted 3
- Glitch
- Sweep
- Synth 1
- Synth 2
- Synth 3
- Synth 4
- Bell
The pack is delivered in uncompressed WAV format for maximum compatibility and immediate use in Unity, FMOD, Wwise, or any middleware pipeline.
All files are ready for implementation and require no additional editing.
Use Cases
- Jumpscare triggers
- Gameplay event feedback
- UI alerts
- Enemy cues
- Level transitions
- Puzzle feedback
- Interactive horror systems
- Dynamic tension design
Ideal for both simple trigger-based systems and more advanced randomized playback logic.
Price $20.00
Frame Scaffold by M.SKILL Studio
Technical Specifications
- Render Pipeline: Universal Render Pipeline (URP)
- Scale: Accurate real-world scale (millimeters)
Asset Structure
- Unique models: 3 (Bottom, Middle, Top units)
- Prefab variations: 4 (Level1–Level4 stacked configurations)
Dimensions
- Length: 1800 mm
- Width: 1200 mm
- Height per level: 1700 mm
- Bottom unit height: 1900 mm
- Level 1: 1.9 m
- Level 2: 3.6 m
- Level 3: 5.3 m
- Level 4: 7.0 m
Geometry
- Average polygon count per single level unit: approx. 4,500 triangles
Materials & Textures
- Materials: 1
- Texture maps: None (no texture maps used)
Other
- Colliders: Not included
- Scripts: None
- Animations: None
- Scenes included:
- Scene_All_Prefabs
- Sample_Scene
Frame Scaffold is a lightweight, modular frame scaffold asset designed for URP-based real-time applications, including VR/AR, industrial visualization, and construction-related scenes.
This asset provides accurate real-world scale, clean geometry, and ready-to-use prefabs, allowing users to quickly place scaffolding into a scene without complex setup.
The focus is on visual clarity, performance, and usability, rather than mechanical or physical simulation.
Pre-assembled prefabs are included for Level 1 to Level 4, making it easy to represent different scaffold heights for walkthroughs, training content, or equipment layout visualization.
Two sample scenes are included:
- One for quickly reviewing all available prefabs
- One showing a practical assembled example for reference
This asset is ideal for environments such as:
- Industrial facilities
- Water treatment and utility plants
- Construction and maintenance visualization
- VR/AR walkthroughs and training scenes
Price $0.00
