2D Icons - Tier Icon Pack 1 by LAYERLAB
------------------------------------------------
Join in to our LAYERLAB Discord Community!
------------------------------------------------
A set of tier and rank emblem icons designed to represent
levels, ranks, and progression systems in games.
The pack includes both combined emblem icons and separated symbol elements,
allowing flexible usage depending on your UI layout and design needs.
Clear symbols such as shields, laurel wreaths, gems, fists, and swords
help players instantly recognize tier differences.
These icons are suitable for character ranks, item tiers, PvP leagues,
and achievement systems across casual, RPG, and mid-core games.
Multiple resolutions are included to support various platforms.
✨ Features
- 🛡️ Emblem icons for tiers, ranks, and progression
- 🧩 Includes emblems and separated symbols
- 🏆 Clear and recognizable symbols for instant readability
- 🎮 Suitable for casual, RPG, and PvP game UI
- 🖼️ PNG format
- 📐 Sizes included: 512 / 256 / 128
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
----------------------------------------------------------
If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $4.99
Ryx Sidekick - your AI agent for Unity by Ryx Interactive
Key features (high level)
- Unity Editor window: Window → Sidekick
- Project settings: Project Settings → Sidekick (CLI path, working directory, model, thinking, permissions, MCP, refresh modes)
- Conversation history: read-only sync from `~/.claude/projects/…`
Attachments:
- Images via clipboard, drag & drop, file path/URL, Scene/Game view screenshots
- Context attachments for project files and GameObjects (hierarchy + components), serialized as XML for CLI context
Permission workflow:
- Modal permission overlay with previews (diff/content/commands)
- "Allow & Remember” to auto-accept a tool for the session
- Permission modes: `default`, `plan`, `bypassPermissions`
Diff & review:
- Tracks edit/write tool activity per tool call
- Shows per-file diff with revert capability
Asset refresh automation:
- Refresh modes: Off / After assistant completes / After edit+write tools / Manual
Optional MCP integration:
- Generates/passes an MCP config file to the CLI
- Optional local bridge (experimental)
Supported platforms
- Unity Editor on macOS, Windows and Linux
Authentication & credentials
- Supports Claude.ai OAuth, Console/API key, and third‑party providers (via environment configuration)
Dependencies
- `com.unity.nuget.newtonsoft-json` (JSON parsing)
- Markdig (Markdown parsing/rendering, included under `ThirdParty/`)
- Roboto Mono (font assets, included under `Assets/`)
Sidekick is a tool that embeds the Claude Code CLI workflow directly in Unity. Chat with it while staying in your project context, attach assets and scene details, and review/approve file edits from a UI designed for development work.
What you can do
- Chat inside Unity with streaming responses and rich Markdown rendering.
- Keep using your existing CC setup: Sidekick validates and runs your local `claude` CLI and reads conversation history from the CLI’s native storage.
- Attach context fast
- Add project files as context (smart text/binary detection + truncation for large files).
- Attach the current selection (GameObjects or assets) with hierarchy + component metadata.
- Capture Scene View / Game View screenshots and send them as context.
- Paste images from clipboard or drag & drop them into the chat.
- Use slash commands like VS Code
- Built-in command palette for common actions (attach context, screenshots, open settings, new chat, model selection).
- Auto-discovers CLI slash commands and lets you insert/execute them from the palette.
- Safe editing workflow
- Permission UI for edit/write/command tools (Allow / Deny / Allow & Remember).
- Three permission modes: Ask before edits, Plan mode, or Edit automatically.
- Quality-of-life features
- Model picker (Sonnet/Opus/Haiku + custom model ID).
- Optional Extended Thinking
- Automatic or manual AssetDatabase.Refresh() after assistant edits.
- Domain reload auto-resume for interrupted turns after Unity recompiles.
Optional: MCP for Unity integration
If you use MCP for Unity plugin, Sidekick can generate/pass an MCP config to Claude Code, enabling deeper “tool-like” workflows that can interact with the editor more directly (see Sidekick Project Settings → MCP).
Quick start
- Install the package.
- Open Window → Sidekick.
- Go to Project Settings → Sidekick and click Validate CLI (or set a custom CLI path).
- Log in (Claude.ai subscription, Console API key, or a supported third-party provider).
- Start chatting, and use Add Context (files/selection/screenshots) for better results.
Requirements
- Unity 6.0+ (6000.x).
- Claude Code CLI installed and accessible (by default via `claude` on PATH).
- Internet access for the Claude CLI to authenticate and run requests.
Third-party notices
Asset uses Markdig under BSD-2-Clause and Roboto Mono under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.
Price $59.99
Fractal Beat Viz by Ideoservo Games (Geoffrey Charra)
Fractal BeatViz lets you generate stunning, audio-reactive fractal and visual effects in real time. Inspired by the classic Amiga demo scene, it provides a versatile toolkit for creating dynamic visuals without material limitations.
Key Features
- Fractal FX (15) – Fibonacci Spiral and Tree, Fractal Tree Growth, Hilbert, Julia, Lorenz Attractor, Mandelbrot, Mandelbrot Roto Zoom, Mandelbulb, Menger Cube, Romanesco, Rossler Attractor, Sierpinski pyramid, Von Koch flake, Von Koch pyramid
- Visual FX (17) – Plasma, Sine Scroller Text FX, Cube Wave, Destroyer Anim, Dream Text, Fade, Fluid, Gouraud Pulse, Magnetic Fields, Rainbow Sky, Shade Cluster, Spectral Melt, Tunnel 3D, Video Cube, Volumetric Spots, Vortex
- Camera Post FX (6) – ASCII Code, Pixelize, Wave, Sun Shafts, CRT display, Posterize
- Music Tracks (15) – Composed by Geoffrey SmartPunk.
- Video Recording – Capture your audio-reactive visuals directly to video.
Why Fractal BeatViz
- Works out-of-the-box in Unity, with minimal setup.
- Perfect for interactive installations, music visualization, demo scene enthusiasts, or creative projects.
- Provides both real-time visual effects and high-quality output for videos.
- Affordable, ready-to-use toolkit with all assets included.
Usage
- Enable effects into the scene (or Drag & drop scripts on gameobject in a new scene).
- Assign an audio clip or live input.
- Customize fractals, visual and camera post-processing FX.
- Record or stream your visuals for demos, performances, or social media content such as YouTube (.mp4 file directly generated from Game View on demand).
💡 Optional note for the Asset Store page:
Requires Unity TextMesh Pro (free, install it for Unity menus) and ffmpeg (free) for video recording.
Price $35.00
Any Tab Renamer by Liktorus
This asset allows you to rename Editor tabs with custom names, or if you prefer, to have dynamic names for Inspector and Project tabs related to their current target. The names are saved per project and survives between restarts
Tested on Unity 6000.3.2f1 and 6000.0.58f2
If you face any issues or want to provide feedback, feel free to use: https://github.com/liktorus/AnyTabRenamer/issues
A problem Unity developers have lived with for years: finally solved.
For more than a decade, Unity developers have asked the same question:
“Why can’t we rename editor tabs and properly organize our workspace?”
The common answer was always the same: it’s not possible.
I didn’t accept that.
After investing over 100 hours of deep investigation and reverse engineering, I uncovered a reliable way to rename Unity editor tabs and finally take control over the workspace layout. This wasn’t a surface-level workaround or a visual hack, it required understanding how Unity internally manages editor windows, state, and persistence across sessions.
The result is a production-ready solution that allows you to organize your editor exactly the way you want.
This asset exists for a simple reason:
No developer should have to spend weeks reverse-engineering Unity internals just to fix a workflow limitation.
You get the final, robust solution, tested, maintained, and designed to work seamlessly in real production environments, so you can focus on building your game, not fighting the editor.
Price $9.99
Tap Away Puzzle 2D by EpicMagicGames
Zero dependencies pluggable package of tap-away 2d puzzle game mode with clear interface and ease of use. Ability to inject your own services on the builder stage.
Core Gameplay Features
- Directional Block Mechanics — Blocks move up, down, left, or right when tapped
- Solvable Puzzle Generation — Algorithm guarantees every puzzle has a solution
- Multi-Picture Sequences — Play through multiple puzzles in one session
Game System Features
- Lives System — Configurable max lives, heart UI, life bonuses
- Currency/Points — Earn coins, track scores, star grading (Gold/Silver/Bronze)
- Boosters — Highlight (shows valid moves) and Bomb (clears area) power-ups
- Combo System — Track consecutive successful taps with multiplier rewards
- Victory Sequence — Customizable multi-step celebration animations
Architecture Features
- Clean Architecture — Domain, Application, Infrastructure, Presentation layers
- Builder Pattern — Fluent API: `new TapPuzzleBuilder().WithFeatures(...).Build()`
- Event Bus — Subscribe to 15+ gameplay events for UI/analytics hooks
- Command Queue — Async command processing with cancellation support
- State Machine — Gameplay states: Idle, Playing, Paused, Victory, GameOver
- Dependency Injection — All services injectable via builder
Features Customization
- 7 ScriptableObject Settings — Lives, Currency, Boosters, Combo, Victory, Camera, Animation
- Replaceable Services — Input, Assets, Persistence, Localization, Logging, Popups
- Conditional Configuration — Runtime feature toggles via `WithFeatureIf()`
Compatibility
- Unity Versions: 2021.3 LTS, 2022.x, 2023.x, Unity 6
- Rendering: Built-in RP, Universal RP (URP)
- Input: Legacy Input Manager, New Input System
- Asset Loading: Resources, Addressables
- Platforms: Windows, macOS, Linux, iOS, Android
🎮 Overview
A complete tap-away puzzle gameplay loop that works out of the box.
✨ Key Features
- Flexible Game Design System
- Pluggable Game Modes
- Toggleable Feature Set
- Modular Architecture
- Code Structure
- Assembly Definition Organization
- Zero Hard Dependencies
- Dependency Injection Ready
- Clean, Maintainable Code
- Developer-Friendly Tools
- Setup Wizard
- Ready-to-Use Demo Scene
🎯 Get Started in Minutes
1. Import the package
2. Run the Setup Wizard
3. Open the demo scene
4. Customize and build your unique puzzle game!
Price $18.99
Into the Battle - War Drums Pack by Coco Audio Library
Into the Battle - War Drums Pack features 9 tracks.
Each of the tracks comes in 3 versions - full end, full loop and a stinger version.
Format: Unitypackage/Wav
Sample Rate: 44.1kHz
Bit depth: 24
Loopable: Yes
Stereo
For any kind of support - contact coco.audiolibrary@gmail.com
'Into the Battle' - War Drum Pack is a gaming-audio asset pack featuring 9 different, powerful rhythmical compositions. Each of the 9 tracks comes with a version that loops and a stinger.
If you need professional sounding drums for your strategy, combat or medieval based game - 'Into the Battle' War Drums Pack is a good choice for you.
No AI has been used during the creation of any of the Coco Audio Library packs.
Price $10.00
CharacterClothBindingMaster by IGDMaster
Included Contents
------------------------
Editor Binding Tool (CharacterClothBindingEditor)
CharacterClothBindingMaster — Humanoid Cloth Transfer & Binding Toolkit for Unity
A professional-grade editor workflow for transferring skinned meshes between Humanoid characters and binding them to a new skeleton with consistent, production-ready results.
Fast transfer → easy adjustment → reliable Humanoid binding → clean mesh export. Built for artists and technical users who need dependable cloth/armor migration across character variants.
Use CasesOutfit swapping across Humanoid characters
Game-ready costume variations and NPC customization
Retargeting clothing meshes between rigs
Rapid prototyping of character looks
Pipeline prep for batch asset creation
Core FeaturesGuided Workflow:
select A/B characters → choose source SMR → transfer → bind → save
Humanoid-Only Safety: validates Animators and Humanoid avatars up front
Accurate Binding: remaps source weights to Humanoid bones with fallback support
Non‑Destructive Transfer: creates a temporary MeshRenderer for placement and scale
Export Ready: one‑click mesh asset save to your chosen folder
Scene Feedback: target Humanoid bone list and visual diagnostics
Production‑FriendlyEditor‑only workflow, no runtime overhead
Clean assets saved as new mesh files
Simple, repeatable pipeline for teams
You’ll BenefitFaster outfit migration and iteration
Consistent results across Humanoid rigs
Less manual rebinding and weight cleanup
Recommended Companion
For best deformation quality, use CharacterShapeStudio before binding:
https://assetstore.unity.com/packages/slug/356780
Upgrade your character cloth pipeline today.
Website: https://kop098.github.io/igdmaster/
Discord: igdmaster
Technical Support: https://discord.gg/dzJzhaCeUg
Price $25.00
Furni Model Browser – 3D Asset Importer by StarBeaver
Online 3D Model Catalog Browser for Unity
Furni Model Browser is a powerful and extensible Unity Editor tool that allows you to search, preview, and import 3D models from external product catalog APIs directly into your Unity project.
Originally focused on furniture catalogs, Furni Model Browser is now a generic and expandable model browser platform. You can integrate your own APIs, build custom add-ons, and support multiple catalog providers.
No more manual downloads, format conversions, or asset cleanup. Simply search, preview, import, and place assets directly into your scene.
The tool connects to configurable third-party APIs to fetch 3D models, preview images, and metadata. Each imported item is automatically converted into a clean Unity Prefab with properly assigned meshes and materials — ready to use immediately.
🚀 Why Use Furni Model Browser?
Populate scenes with real-world products or custom catalog items in seconds while keeping your project clean and organized.
Perfect for:
• Interior design and virtual staging
• VR and AR experiences
• Games and interactive applications
• Architectural visualization
• Product configurators
• Room layout planning
• Rapid prototyping
⭐ Key Features
• Search products directly inside the Unity Editor
• Live thumbnail previews
• One-click 3D model import
• Automatic prefab generation
• Clean and organized folder structure
• GLB-based import workflow
• Optional metadata component for imported assets
• Compatible with Built-in, URP, and HDRP
• Optimized for both production and prototyping workflows
• Add-on ready architecture (support your own catalog APIs)
🔌 Extensible Add-On System
Furni Model Browser is built with extensibility in mind:
• Plug in your own product catalog API
• Create custom catalog providers
• Support multiple data sources
• Extend metadata handling
• Build internal company asset libraries
This makes it suitable not only for public product catalogs but also for enterprise and private databases.
📦 What You Get
• Unity Editor search & browsing window
• Automated prefab generation pipeline
• Thumbnail caching system
• GLB-based model importer
• Optional metadata component
• Full source code included
💡 Example Workflow
- Open Furni Model Browser from the Tools menu
- Enter a search term (e.g. “sofa”, “desk”, “lamp”)
- Preview available items
- Click Download Model
- Done.
🎯 Who Is This For?
• Game developers
• Level and environment artists
• VR / AR creators
• Architects and interior designers
• Simulation developers
• Anyone who needs external 3D models quickly inside Unity
🏁 Build Scenes Faster
Search. Import. Build.
This asset is not affiliated with or endorsed by any brand or manufacturer.
Discord: https://discord.gg/Cyy5baKx
Price $4.99
Air Hockey - Complete Game Template by The Game Crafters
- 2-player mode available on a single device
- Single player mode - AI mode available
- Admob Ads Implemented with Meta mediation
- 4 difficulty levels for gameplay hardness control
- 2 beautiful themes added
- Easy to use In-App purchase manager
- Well managed sound manager
- Eye-catching glow graphics
- Fluid and dynamic gameplay
- 24/7 customer support
Download the Demo APK to test gameplay before purchase.
Just download assets, Reskin the game and Gooo!
This complete Air Hockey game template provides a solid foundation for building your own arcade-style air hockey game. Simply reskin the graphics, adjust settings, and customize features to match your vision.
Control your puck by dragging your finger at different speeds. The template supports offline 2-player mode on the same device, creating a fun head-to-head arcade experience.
Features
- 2-player mode (same device)
- Smooth and responsive gameplay
- Colorful glow-style graphics
- 4 difficulty levels (Beginner to Expert)
- Clean and organized project structure
- Easy to reskin and customize
Important Notice
This template is intended as a starting framework. Creating a fully polished and unique game will require additional development, customization, and programming knowledge. This is not a one-click game generator.
Third-Party Components
This asset includes third-party software components under compatible open-source licenses. Full license texts are provided in the included Third-Party Notices.txt file.
Included components:
- DOTween (MIT License)
- Vibration Master (MIT License)
- SoftMask (MIT License)
- Unity Native Share (MIT License)
- Liberation Sans Font (SIL Open Font License 1.1)
See Third-Party Notices.txt in the package for full license details.
Price $59.00
Old Abandoned Junk Rusty Vehicles 3d Game Ready Set (Car, Bus, Motorcycle, Bike) by Oleg.Verenko
Number of textures: 208
Texture dimensions: min = 64*512, max = 4096*4096
Polygon count:
Total Triangles: 16.7 M
Total Vertices: 18.5 M
Average Triangles per Prefab: 66 171
Minimum polygon count: 443 Triangles (679 Vertices)
Maximum polygon count: 238 458 Triangles (541k Vertices)
Number of meshes/prefabs: 253
Rigging: No
Animation count: 0
UV mapping: Yes
LOD information: no LODs
Types of materials and texture maps: Built-in Light Pipeline, PBR Textures
Content List (253 Unique Assets):
- A large collection of abandoned rusty vehicles
- Sedans (multiple generations and body types)
- Hatchbacks
- SUVs and off-road vehicles
- Pickup trucks
- Vans and minibuses
- Full-size buses
- Classic and retro cars
- Police car variant
- Sports car variants
- Damaged and partially destroyed car bodies
- Ivy-covered/overgrown vehicle variations
- Detached vehicle parts (doors, wheels, panels, engines, mechanical components)
- Loose tires and scrap elements
- Car Engines and parts
- Motorcycles
- Scooters
- Bikes
- Glass and concrete debris
Support
Please message me PM or use my email: oleg.verenko@gmail.com.
If you have any questions or issues with my model - do not hesitate to write to me. I always answer and support my clients.
Old Abandoned Rusty Cars – Props Pack is a comprehensive collection of derelict vehicles designed for post-apocalyptic, abandoned urban, industrial, or rural environments. The pack includes a wide variety of vehicle types and damage states, enabling large-scale scene population with consistent visual quality and realistic material aging.
This collection is built for cinematic environments, open-world games, survival settings, dystopian narratives, and environmental storytelling.
Design
The design focuses on long-term environmental decay. Each vehicle reflects years of neglect, exposure to moisture, oxidation, structural fatigue, and plant overgrowth. Body panels are bent, collapsed, or partially detached. Some vehicles are completely rusted-out shells, while others retain faded original paint with corrosion spreading from seams and edges.
Several variations include vegetation growth through windows, across roofs, and inside interiors, reinforcing abandonment and time passage. The inclusion of detached mechanical components allows additional customization and scene dressing flexibility.
Style
- Realistic to semi-realistic
- Post-apocalyptic and urban decay aesthetic
- Cinematic environment-ready
- Optimized for real-time engines and large scenes
- Consistent material and aging workflow across assets
The pack balances visual fidelity with performance, making it suitable for both high-end rendering and game engine deployment.
Form
The vehicles maintain recognizable real-world proportions and silhouettes:
- Classic boxy sedans
- Rounded retro compact cars
- Modern hatchbacks and SUVs
- Utility pickups and vans
- Large buses with detailed roof and window structures
Damage affects structural form:
- Collapsed roofs
- Missing doors and hoods
- Dented panels
- Exposed interiors
- Broken window openings
Silhouettes remain readable from distance, while close-up views reveal layered surface degradation.
Materials
All assets follow a physically based rendering workflow:
- Layered rust with oxidation gradients
- Peeling and faded paint
- Bare exposed metal
- Dirt accumulation in cavities and seams
- Roughness variation for realistic light response
- Subtle metallic value control for corroded surfaces
Vegetation elements use natural leaf tones with organic roughness and variation. Materials are consistent and ready for integration into Unreal Engine, Unity, or offline rendering pipelines.
Colors
The color palette is dominated by:
- Dark brown and orange rust tones
- Faded industrial reds and yellows
- Desaturated blues and greens
- Oxidized metallic grays
- Muted beige and cream tones
- Natural green vegetation overlays
The subdued and weathered palette enhances realism and works effectively under cinematic, overcast, or dramatic lighting setups.
Use Cases
- Post-apocalyptic environments
- Abandoned city scenes
- Survival and zombie games
- Industrial decay environments
- Cinematic background population
- Open-world world-building
- Environmental storytelling
This collection includes: abandoned rusty motorcycles, abandoned rusty scooters, rusty alternators, rusty car doors, rusty engine manifold, rusty shock absorber, rusty engine block, rusty muffler, rusty exhaust pipe, rusty radiator, rusty transmission, abandoned rusty bus, abandoned rusty van, abandoned rusty SUV, abandoned rusty pickup truck, abandoned rusty sedan, abandoned rusty coupe, abandoned rusty convertible, abandoned rusty jeep, abandoned rusty tractor, abandoned rusty police car, abandoned rusty sports car, rusty steering wheel, rusty battery, rusty fuel tank, rusty wheel, rusty tire, rusty axle, rusty suspension spring, rusty bumper, rusty car seat, rusty car door panel, overgrown abandoned vehicle with vines, rusty debris shards, rusty barrier block
Tags
abandoned cars, rusty vehicles, post apocalyptic cars, destroyed vehicles, junkyard cars, old cars pack, urban decay, survival environment, zombie apocalypse, dystopian world, derelict vehicles, broken cars, scrap yard, cinematic environment, game ready props, pbr vehicles, realistic rust, abandoned city assets, damaged cars, environment props pack, old buses, pickup trucks, suv wreck, vintage cars, overgrown vehicles
Price $49.00
GanzSe Alchemy - Fantasy Low Poly Props by GanzSe
Material: 1
Texture: 2048×2048 (PNG, Base Color)
Pipeline support: Built-in, URP, HDRP
Average polycount: 1500–2500 triangles per model
Shader: Unity Standard Shader
🌐 Join the GanzSe Community
Looking for more? Сheck out this matching prop packs:
GanzSe Fishing - Fantasy Low Poly Props
GanzSe Blacksmith - Fantasy Low Poly Props
🧪 Looking for stylized alchemy props to enrich your fantasy environment?
The GanzSe Fantasy Low Poly Alchemy Props pack provides a handcrafted collection of stylized low-poly assets designed for alchemy labs, wizard workshops, potion shops, medieval interiors, and fantasy environments.
This pack includes a wide range of alchemy-related elements such as distillation apparatus, potion bottles, ingredients, laboratory tools, mortars, burners, scales, books, shelves, and supporting workshop props — allowing you to quickly build readable, atmospheric, and believable alchemy scenes in your game or project.
All assets are created in a clean stylized low-poly aesthetic, making them suitable for both mobile and desktop projects, including fantasy, RPG, adventure, crafting, and stylized simulation games.
🧰 This pack includes:
• Stylized low-poly alchemy laboratory props
• Potion bottles with multiple variations
• Ingredient sets in multiple color variations
• Distillation apparatus and laboratory equipment
• Mortars, pestles, burners, scales, tools
• Workshop furniture elements (shelves, boards, workstations)
• Unity prefabs ready to use
🎮 Whether you are creating a wizard tower, potion shop, fantasy marketplace, dungeon laboratory, or crafting interior — this pack gives you flexible building blocks to quickly bring your alchemy scenes to life.
🧩 Compatibility
Fully compatible with other GanzSe fantasy props, blacksmith assets, environment packs, characters, and weapons.
Price $9.99
Stylized Fantasy Text VFX vol 1. by Turishader
• Unity Version: 2022.1 or higher
• Render Pipeline: URP & Built-in
• TextMeshPro Support: Yes
• Core Shaders: 3
• Presets / Style Examples: Included
• Platforms Tested: Windows, Mac, Android
• Shader Type: UI / Text Shader
• VFX Graph: Not required
• Materials Included: Yes
• Demo Scene: Yes
• Documentation: Included
Stylized Fantasy Text VFX Vol 1 is a collection of customizable text shaders designed to quickly transform any UI or TextMeshPro text into stylized fantasy visual effects.
This package includes 3 core text shaders with multiple ready-to-use presets and style examples such as:
• Ghost
• Cloud
• Goo
• Neon
• Steam
• Lava
You can easily tweak parameters to create your own variations or use the included presets as plug-and-play solutions.
Key Features:
• 3 Base Text Shaders
• Multiple Presets & Style Examples
• Works with any font
• Easy to customize parameters
• Plug & Play setup
• Optimized for UI
• Lightweight shaders
• No VFX Graph required
Price $15.00
2D Icons - League Icon Pack by LAYERLAB
------------------------------------------------
Join in to our LAYERLAB Discord Community!
------------------------------------------------
A league tier icon set designed for casual game ranking and progression systems.
This pack includes 7 league tiers, ranging from Bronze to Legendary, allowing players to instantly recognize their skill level and progression.
Classic league metaphors such as shields, swords, and gems are reinterpreted in a clean, minimal style, making these icons versatile and easy to use across casual, hyper-casual, and mid-core games.
All icons are provided in PNG format, with 128 / 256 / 512 resolutions, ready to be used in league screens, rankings, profiles, and competitive UI.
✨ Features
- 🏆 League / tier icons optimized for casual games
- 🥉 Bronze / 🥈 Silver / 🥇 Gold / 💎 Platinum / 💠 Diamond / 👑 Master / ⭐ Legendary tiers
- 🧩 Minimal and easy-to-read visual design
- 🎮 Ideal for ranking, league, and competitive systems
- 📱 High readability on mobile devices
📂 File Format
- 🖼️ PNG format
- 📐 Sizes included
- 128 × 128
- 256 × 256
- 512 × 512
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
----------------------------------------------------------
If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $4.99
Gun VFX Pack: Muzzle Flash Effects, Bullet Impact, Decals, Shell & Trails by RVFX
⚠ Important Note
This asset includes visual effects only.
Gameplay systems such as weapon logic, damage handling, spawning systems, or pooling systems are not included.
🧩 Compatibility
• Universal Render Pipeline (URP) • Unity 2021.3 LTS or newer (including Unity 6)
📦 CONTENTS
Prefabs
• 5 Muzzle Flash Prefabs (including trail variants)
• 12 Shell Ejection Prefabs Pistol, Rifle, and Shotgun variants Supports Local-Space and World-Space emission Includes multiple shell mesh variations
• 6 Debris Prefabs (Rock and Wood splinter variants)
• 5 Bullet Impact Prefabs (Concrete, Metal, and Wood surfaces)
• 17 Simple Hit Decal Prefabs Default, Metal, Wood, plus Random Spawner variants
• 17 Parallax + Depth Mask Decal Prefabs Improved surface blending and enhanced depth detail
🎨 Textures
• 98 Textures in Total
54 × 2048×2048 40 × 1024×1024 3 × 512×512 1 × 256×256
Includes:
• Albedo • Normal • Metallic/Smoothness • Emission • Spritesheet textures
⚠ Promotional media notice
The model “Battle Rifle Animated” (https://skfb.ly/o6QuA) by DJMaesen is licensed under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/). The model is used for promotional rendering only and is not included in this package.
⚠ Important Note
This asset includes visual effects only.
Gameplay systems such as weapon logic, damage handling, spawning systems, or pooling systems are not included.
🔥 Gun VFX Pack – Muzzle Flashes, Impacts, Decals, Shells & Trails
A high-impact Gun VFX Pack built specifically for the Universal Render Pipeline (URP).
Designed for fast-paced combat and clear visual feedback, this complete shooting VFX collection delivers responsive, readable, and performance-optimized effects for real-time gameplay.
This pack includes:
• Muzzle Flash Effects – Cinematic flashes with controlled brightness and clean visual clarity
• Bullet Impact Effects – Surface-specific reactions for concrete, metal, and wood
• Hit Decals – Simple and Parallax + Depth Mask versions for enhanced surface blending
• Shell Ejection Effects – Realistic motion with multiple mesh variations
• Procedural Bullet Trails – Clean, scalable trails for dynamic weapon fire
• Debris Reactions – Rock and wood splinter variations for environmental impact
Suitable for FPS and TPS projects.
Built entirely with URP Shader Graph, this pack is lightweight, modular, and optimized for both close-range firefights and mid-distance combat scenarios.
All effects are production-ready and structured for easy integration into your existing weapon system, shooting framework, or combat pipeline.
Designed to maintain strong visual impact without overwhelming your scene.
🧩 Compatibility
• Universal Render Pipeline (URP)
• Unity 2021.3 LTS or newer (including Unity 6)
📦 CONTENTS
Prefabs
• 5 Muzzle Flash Prefabs (including trail variants)
• 12 Shell Ejection Prefabs
Pistol, Rifle, and Shotgun variants
Supports Local-Space and World-Space emission
Includes multiple shell mesh variations
• 6 Debris Prefabs (Rock and Wood splinter variants)
• 5 Bullet Impact Prefabs (Concrete, Metal, and Wood surfaces)
• 17 Simple Hit Decal Prefabs
Default, Metal, Wood, plus Random Spawner variants
• 17 Parallax + Depth Mask Decal Prefabs
Improved surface blending and enhanced depth detail
🎨 Textures
• 98 Textures in Total
54 × 2048×2048
40 × 1024×1024
3 × 512×512
1 × 256×256
Includes:
• Albedo
• Normal
• Metallic/Smoothness
• Emission
• Spritesheet textures
Price $15.00
SomeWhatGood - Beach (Music For Seaside Environments) by SomeWhatGood
11 uniquely crafted original beach themed tracks inspired by Nintendo games such as Mario and Kirby. From energetic and catchy melodies for that exciting seaside adventure, to more lazy and laid back bossa novas to put your player in a relaxed state, this sound pack covers it all!
Details:
- 11 tracks
- Looped versions included
- High quality WAV file format
- Human made
All tracks are royalty-free and YouTube safe.
Price $15.00
Global Roads by Virtual Road
Features of Scene Generator
- Import data from OpenStreetMap (OSM) from anywhere on earth
- OSM Import includes roads, walkways, building and water outlines
- Build a terrain surface with holes for tunnels
- Roads fitted to terrain, terrain modified where road gradients would be excessive
- All intersections created automatically, including roundabouts, at-grade (single-level) and grade-separated (multi-level)
- Sidewalks, footpaths and pedestrian crossings created
System Requirements
- Scene generator runs in Unity Editor on Windows or Mac
- An internet connection is required to download OSM and terrain data. No connection is required once data is downloaded and scene built.
Optional Terrain and Aerial Images from Mapbox
- For maximum clarity: a MapBox account is not required to run this package. You can choose to enable this feature if you want to create a terrain based on satellite elevation data, textured with an aerial image.
- If you decide to use this option to decorate the terrain, you will probably not incur any charges. At the date of this release, there is a generous free tier, a charge would be incurred only if you exceed this free tier.
- If you do not register a Mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.
Package Dependencies
- [Unity Registry] uGUI (Unity UI)
- [Unity Registry] (New) Input System
This package contains a procedural mesh generator to build fully functional roads and walkways, including bridges, tunnels, roundabouts, etc. It is suitable for simulation games where you want to quickly produce multiple levels based closely on real places. The package allows you to specify a location box anywhere on earth, then build a detailed 3D model of all roads and walkways within that location box.
The scene generator runs on Windows or Mac.
This is a scene generator only, there is no traffic simulation included in this package, unlike the Global Roads and Traffic package from the same developer.
An optional feature is that you can decorate the terrain by downloading terrain elevation and aerial image data from mapbox, if you register and create an account with them. This does not require any payment to mapbox unless you exceed their free tier. If you do not create a mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.
Price $25.00
Asset Inventory 4 by Impossible Robert
- Search index powered by SQLite
- Use database simultaneously from multiple projects, even at the same time
- Asset Store and custom locations
- Incremental indexing: start, stop and restart at any time
- Hassle-free process
- Easy one-window solution
- Configurable result size and quick paging
- Editor tooling, no runtime API
- Third-party ready with ready-made search windows and texture heuristics via editor API
- Full source-code included
Limitations
- Dependencies can only be calculated in packages that use text/yaml serialization. A few legacy packages still use binary serialization. These packages also work to a big extend, but not if prefabs reference scripts.
- Importing scripts is experimental and can produce console errors if the script requires other scripts to run.
Used Third-Party
- SQLite - Public Domain
- SQLite-Net - MIT license
- EditorAudioUtils - MIT license
- Package2Folder - MPL2 license
- SharpCompress - MIT license
- LibGit2Sharp - MIT license
- Scriban - BSD-2-Clause license
- OllamaSharp - MIT license
- Microsoft AI - MIT license
- ImageSharp - Apache 2 license
- MySQLConnector - MIT license
NOMINATED FOR BEST DEVELOPMENT TOOL 2024
Put your asset workflow on steroids and say good-bye to the Package Manager as you know it! Asset Inventory is your ultimate asset companion: a lightning-fast search for assets for your current project. Find content in assets you purchased or downloaded without importing and bring single files in with just a click.
Eliminate the time-consuming task of finding a sound file, a texture or a model you know you purchased but which is hidden inside one of your many Asset Store purchases. The Asset Inventory provides a complete list of all assets you own, including their content.
Web | Discord | Forum | Documentation | Roadmap
➤ Powerful Search
Browse & find anything inside your purchased assets. Quickly preview and edit audio files. Narrow your search using asset type, tags, image dimensions, audio length, color and more. See previews for any Unity element including UI, VFX. Even animated. Exclude items you don’t want to see. Save and recall searches.
➤ Easy Setup
Works out of the box. Lots of optional view & configuration options. Hassle-free indexing. Start, stop & resume at any time. Works with Unity 2021.3 and higher. Windows, Mac & Linux. Lightning-fast indexing and search.
➤ Intelligent Import & Export
Import only what you need instead of a whole package. Automatically determines asset dependencies to import complex prefabs and materials. Save space & reduce clutter in your project. Bulk import multiple packages at once. Automatically store imported assets in a specific sub-folder and keep the Assets root clean. Export assets easily for reuse in other contexts. Supports SRP Support Packages and automatically converts materials to URP.
➤ Many Sources
Your complete asset library: Automatically indexes Asset Store purchases. Triggers download of missing assets. Handles packages from registries and assets from Unity Asset Manager. Supports custom folders to search through Unity packages downloaded from other locations. Indexes folders and Zip archives containing arbitrary media files like 3D models, audio libraries, textures and more. Automatically generates previews.
➤ Organize
Automatically imports labels from the Asset Store. Use additional tags to group assets effectively. Assign tags to either packages or individual files inside packages. Assign colors and group by tags. Exclude unwanted items. Perform bulk operations. Import multiple assets and packages in one go. Builds on Package2Folder to allow importing packages into a custom sub-folder. Backup packages automatically to ensure you always have a working version to go back to.
➤ Reverse Lookup
Quickly identify used assets and packages in your project. Uninstall selectively. Rorganize and trim your project.
➤ Constant Updates & Support
Receive regular updates, optimizations, and new features. Super-fast support. Discuss ideas in a great Discord community.
Web | Discord | Forum | Documentation | Roadmap
Price $59.00
Spells Pack 2 - Sand Spells by Zakhan
Included Features:
- 11 Spells.
- 4 Hit VFX (triggered when a spell hits an enemy).
- Support for URP and HDRP.
- Texture Sizes: from 512x512 to 2048x2048.
- Number of Prefabs: 16.
- Number of VFXGraphs: 3.
- Number of Shaders: 17 Shaders and 8 SubGraphs.
- All particles are customizable and can be recolored.
- Some VFX combine Particle Systems, VFX Graphs, and/or Decal Projectors.
Requirements:
- Cinemachine package (required for the demo).
- Input System package (required for the demo).
- TextMeshPro Package (required for the demo).
- VFX Graph package.
- Shader Graph package.
- Timeline package.
Make your fantasy world come to life with 11 high-quality Sand spells!
Spells Pack 2 - Sand Spells contains all the sand spells separated from Spells Pack 2.
Price $24.99
2D Icons - Survival Picto Pack by LAYERLAB
------------------------------------------------
Join in to our LAYERLAB Discord Community!
------------------------------------------------
A 300-piece pictogram icon pack designed for survival, combat, and war-themed games.
The icons feature sharp silhouettes combined with subtle rounded corners,
creating a strong yet refined military-inspired aesthetic.
Perfect for HUD, inventory systems, skills, status effects, and core UI elements.
✨ Features
- 🎯 300 pictogram icons included
- 🪖 Optimized for survival, combat, and war genres
- 🧱 Sharp shapes with subtle corner rounding
- 🎮 Suitable for both mobile and PC game UI
- ✏️ Includes editable SVG files for full customization
📦 Files Included
- 🖼 PNG format
- 📐 Sizes: 64 / 128 / 256 / 512
- 🧩 SVG vector files included (fully scalable and editable)
A powerful icon solution for building professional combat-focused game interfaces.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
----------------------------------------------------------
If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $8.99
