Quick Scene Loader - Editor Tool by Blink
I was tired of constantly looking for scenes in the project tab, so I made this little tool.
Add any scene you want to the list and that's it, load them from anywhere in two clicks!
If you are making RPG Games check our RPG Template
Price $0.00
Real-Time Human Background Remover by FangLiu Dong
Core Functionality:
- ✓ Real-time human segmentation using MODNet architecture
- ✓ GPU-accelerated inference via Unity Sentis
- ✓ High-quality edge preservation (hair, fine details)
- ✓ Single-pass processing with minimal latency
- ✓ Automatic resolution scaling and alignment
- ✓ Alpha matte output for flexible compositing
Input Support:
- ✓ WebCamTexture (real-time camera)
- ✓ VideoPlayer (video files, streaming)
- ✓ Texture2D (static images)
- ✓ RenderTexture (camera renders, custom sources)
- ✓ Any Texture-compatible format
Ease of Use:
- ✓ Two integration methods: component-based or direct API
- ✓ Drag-and-drop prefabs for quick setup
- ✓ Inspector-friendly configuration
- ✓ Extensive code examples and documentation
- ✓ Debug mode for troubleshooting
Platform Support:
- ✓ Windows (DirectX 11/12)
- ✓ macOS (Metal)
- ✓ Linux (Vulkan)
- ✓ Android (Vulkan, OpenGL ES 3.2+)
- ✓ iOS (Metal)
Limitations
- Designed for human subjects (not general object segmentation)
- Requires GPU with compute shader support (Shader Model 5.0+)
- Performance scales with resolution (higher = slower)
- Single-threaded (must run on main Unity thread)
- Works best with clear human subjects in frame
Real-time human segmentation and background removal powered by neural network. This plugin automatically separates people from backgrounds in real-time, producing high-quality alpha mattes suitable for compositing, virtual backgrounds, AR applications, and interactive experiences.
What's included:
- Complete source code (C# and compute shaders)
- Pre-trained model (26MB)
- Three working demo scenes (webcam, video, image)
- Ready-to-use UI components and prefabs
- Comprehensive documentation and API reference
Customization options:
- Adjustable inference resolution for quality/performance balance
- Configurable threshold for alpha matte refinement
- Custom shader support for background replacement
- Full access to intermediate processing stages
- Extensible architecture for custom models
Suitable for:
- Video chat applications - Virtual backgrounds, portrait mode
- Live streaming - Real-time compositing and effects
- AR/VR projects - Person isolation and mixed reality
- Game development - Cutscenes with live actors, motion capture visualization
- Content creation tools - Video editors, photo booths, filters
- Interactive installations - Museums, exhibitions, marketing displays
- Education - Virtual classrooms, green screen alternatives
- Fitness apps - Pose tracking with background removal
Price $39.99
Horror Sci Fi Ambience by cplomedia
Number of Audio Wavs: 18
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 66 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Horror Sci-Fi Ambience delivers 18 cinematic tracks designed to transform your game or film into a dark, futuristic nightmare. This collection fuses immersive atmospheres with haunting ambient music and powerful drone textures, creating vast sonic landscapes filled with tension, mystery, and unease.
Slow-evolving chord progressions and deep, resonant sound layers build a chilling sci-fi mood that feels both technological and otherworldly, perfect for abandoned space stations, dystopian worlds, alien environments, or psychological horror scenes.
Whether used as background ambience, environmental storytelling, or suspenseful underscore, these tracks provide the sonic depth and intensity needed to pull your audience into a truly unsettling futuristic experience.
In the additional files you will find the WAV files.
Price $15.00
SciFi Sound FX by cplomedia
Number of Audio Wavs: 1310
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes, many files loop
Minutes of Audio Provided: 186 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
SciFi Sound FX delivers over 1,300 high-quality sound files designed for professional use in games, films, trailers, and interactive media.
Elevate your atmospheres, weapons, and engine designs with a powerful collection of futuristic special effects. From heavy hydraulic movements and advanced mechanical systems to sleek electronic and electrical textures, this pack gives you the tools to build convincing sci-fi worlds with depth and character.
Perfect for sound designers, developers, and filmmakers looking to add detail, motion, and realism to their projects.
Many sounds are fully loopable, making them ideal for seamless implementation in gameplay, UI, and cinematic environments.
DEMO on Youtube - Computer Calculating
DEMO on Youtube - Electronic Sounds Loops
DEMO on Youtube - Hydraulics Mixed With Electronic
DEMO on Youtube - Hydraulics Mixed With Electronic Loops
Price $15.00
Lowpoly Banners by Magical Familiar
Textures: 1 texture 10x10 pixels for wood/metal/ropes
Polygon count: ~30-170 faces for one mesh
Number of meshes/prefabs: 67 unique models + 44 prefabs of combined objects.
Of which 10 banner decorations, 23 2colored banners, 15 1colored banenrs.
Total possible amount of all combinations including very small detail changes is approximately 5978, so feel free to readjust prefabs :)
Materials: 2 materials for changing banner/banner decoration colors.
Rigging: Objects are static.
Works with Built-in and URP rendering pipelines.
Happy little 67 models for combining lowpoly medieval banners with 44 premade prefabs. It's possible to change banner holders, 3d banner decorations and banner colors. Good for stylized medieval surroundings in PC/Mobile projects.
Price $4.99
Sewer Props by Stefan D
3D Object Format: .OBJ
Texture Resolution & Format: 512x512, 1024 x 1024 & 2048x2048 .PNG
Maps: Albedo
Model Poly Count (p):
- Barrel = 90p
- BigCylinder1 = 140p
- BigCylinder2 = 124p
- BigCylinderDoor = 32p
- BrickWallPillar = 68p
- Bucket = 40p
- CardboardBox1 = 10p
- CardboardBox2 = 10p
- CementBlock = 6p
- ConcreteBlock = 6p
- ConcreteBricks = 51p
- ConcreteCylinder1 = 20p
- ConcreteCylinder2 = 60p
- ConcreteCylinder3 = 60p
- ConcreteFloor = 1p
- ConcretePillar = 18p
- ConcreteRoof = 1p
- ConcreteSide1 = 3p
- ConcreteSide2 = 6p
- ConcreteSteps = 25p
- ConcreteWall = 1p
- Console = 25p
- Crate1 = 98p
- Crate2 = 98p
- CylinderBigPillar = 20p
- CylinderFloor = 260p
- CylinderWall1 = 33p
- CylinderWall2 = 33p
- DisplayHolder = 39p
- GlassCase = 50p
- HandRailingStairs = 21p
- MetalBar = 70p
- MetalBarDoor = 49p
- MetalBarrel = 150p
- MetalCeiling = 21p
- MetalCornerPillar = 55p
- MetalPlatform = 22p
- MetalPlatformCurve = 9p
- MetalPlatformPillar = 20p
- MetalSewerWalkway = 1p
- MetalStairs = 202p
- MiddleCylinder = 20p
- MovingWalkway = 62p
- MovingWalkwayPole = 8p
- Pallet = 286p
- Pipe1 = 42p
- Pipe2 = 66p
- Pipe3 = 60p
- Pipe4 = 84p
- RailA1 = 135p
- RailA2 = 84p
- RailA3 = 160p
- RailA4 = 109p
- RectangleTube1 = 42p
- RectangleTube2 = 38p
- RectangleTube3 = 50p
- RectangleTube4 = 92p
- RectangleTube5 = 66p
- RectangleTubeEnd1 = 28p
- RectangleTubeEnd2 = 25p
- RedBrickSide = 8p
- RedBrickWall = 37p
- SewerBottom1A = 3p
- SewerBottom1B = 8p
- SewerBottom1C = 2p
- SewerCylinder1 = 81p
- SewerCylinder2 = 33p
- SewerCylinder3 = 145p
- SewerCylinder4 = 145p
- SewerCylinder5 = 276p
- SewerCylinderEnd = 114p
- SewerCylinderRim = 48p
- SewerCylinderWall1 = 23p
- SewerGutter1A = 6p
- SewerGutter1B = 14p
- Sign1 = 14p
- StandingLight = 244p
- SteelDoor = 107p
- SteelRoof = 1p
- SteelWall1 = 71p
- SteelWall2 = 82p
- StoneWall1A = 53p
- StoneWall1B = 29p
- StoneWall1C = 52p
- StoneWall1D = 13p
- Valve = 82p
- WallLight = 13p
- WallLightLong = 17p
- WallPillar1A = 16p
- WallPillar1B = 6p
- WallSewerGrate1 = 66p
- WallSewerGrate2 = 132p
- Wires1 = 22p
- YellowRail1A = 48p
- YellowRail1B = 33p
- YellowRail2A = 74p
- YellowRail2B = 55p
Great for prototyping / making games.
Contains 3 Example scenes of how you can layout your level. (Example scenes are only a suggestion of how the objects can be positioned and should be adapted to the targeted hardware)
Objects: Barrel, Big Cylinder Walls, Big Cylinder Door, Brick Wall Pillar, Bucket, Cardboard Boxes, Cement Block, Concrete Block, Concrete Bricks, Concrete Pillar, Concrete Roof, Concrete Stairs, Concrete Wall, Computer Console, Crates, Big Metal Pillar, Cylinder Floor, Cylinder Walls, Display Holder, Glass Case, Hand Rail, Metal Bar, Metal Bar Door, Metal Barrel, Metal Ceiling, Metal Corner Pillar, Metal Platforms, Metal Platform Pillar, Metal Sewer Walkway, Metal Stairs, Metal Walkway, Metal Pole, Pallets, Sewer Pipes, Rails, Modular Rectangular Tubes, Red Brick Wall, Sewer Bottom, Sewer Cylinders, Signs, Standing Light, Steel Door, Steel Roof, Steel Walls, Stone Walls, Valve, Wall Lights, Wall Pillars, Wall Sewer Vents, Wires.
Price $19.99
Low Poly Smokes | Model Pack by McStarkGames
Number of textures 3
Texture dimensions 1024x1024 Tile Palette 7x7
Minimum polygon count 8
Maximum polygon count 2835
Number of meshes 24
UV mapping: Yes
Cigarettes, Joints, Dab pens, and Vapes; All sorts of smokes in a low poly fashion. With many different models. Using a tile palette and 2 textures for cigarette packs. 24 total models.
Price $5.00
Skeleton knight5 by Strellok
Number of textures 24
Texture dimensions 2048/4096
Polygon count of 24911
Minimum polygon count 24911
Maximum polygon count 24911
Number of meshes/prefabs 1/3
Rigging: Yes
Animation count 30
Animation type list
-2 idle
-2 walk
-3 run
-3 get hit
-4 jump
-2 strafe -2 death
-7 atack -5 spell
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎬 VIDEO PREVIEW: 🔗 https://www.youtube.com/watch?v=-co0twkCIEw
🌟 Key Features
-Low poly
-Fully Rigged
-3 skins
🌟 Polycount |
Faces - 24911
Tris - 48801
Verts - 25429
The main bones hierarchy is remained untouched for easy retargeting.
Additional bones that are added to Epic Skeleton: jaw; robe; robe1; robe2;
🌟 2/4k Textures
BaseColor, Normal, Roughness/Metallic/Ambient Occlusion, Emissive
Texture sets: Body, Armor, Sword (4k)
🌟This model has 30 animations
-2 idle
-2 walk
-3 run
-3 get hit
-4 jump
-2 strafe
-2 death
-7 atack
-5 spell
Price $19.99
Stylized Hand-Painted Library & Books Prop Pack | Low Poly by Patchmesh
Number of textures - 39, 35 albedo maps, 4 normal maps
Texture dimensions - 2048px (can be downsized)
Number of meshes/prefabs - 16 meshes, 36 prefabs
Minimum polygon count - 8 vertices
Maximum polygon count - 416 vertices
Rigging: No
UV mapping: Yes
This pack is suitable to any interior or otherwise environment, to add color, charm and feel to your worlds. It features 36 prefabs with a variety of books, candles, furniture and accessories. With a stylized and toon style, this asset is perfect for adding whismy to a variety of styled environments. Each asset has been optimized for performance.
Price $6.95
Cowboy Hat 3D Model - Game-Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 3050 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Cowboy Hat – Game-Ready 3D Model for Unity URP
Add authentic western atmosphere to your Unity projects with this high-quality Cowboy Hat 3D Model. Perfect for western games, survival projects, open-world environments, RPG character systems, and historical simulations.
This realistic leather cowboy hat features a braided leather band with a metallic emblem, subtle surface wear, and natural material detail. Designed as a low-poly, PBR-based asset, it delivers strong visual quality while remaining optimized for real-time performance.
Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes ready-to-use materials for quick integration. Whether you're building a frontier survival experience, an open-world western adventure, or a character customization system, this prop is production-ready.
Key Features:
- Polycount: 3,050 triangles – Efficient low-poly geometry
- High-Resolution PBR Textures – Base Color (Albedo), Normal, Roughness, Metallic, Ambient Occlusion
- Texture Resolutions – 4096x4096, 2048x2048, 1024x1024
- URP-Ready – Includes URP-compatible Unity materials
- Unity Prefab Included – Drag-and-drop integration
- Single UV Set – Clean, non-overlapping UVs
- Real-World Scale – Modeled to accurate proportions
What’s Included?
• Low-poly Cowboy Hat prefab
• PBR texture maps (Albedo, Normal, Roughness, Metallic, AO)
• Unity URP materials
• Multiple texture resolutions for performance optimization
• FBX file for external engine compatibility
Perfect for Unity Projects Like:
• Western open-world games
• Survival and crafting systems
• RPG character equipment
• Historical and frontier simulations
• VR and AR experiences
• Cinematic real-time rendering
Built for performance and scalability across PC, Console, Mobile, and VR platforms, this cowboy hat asset is ideal for indie developers, professional studios, and educational projects.
Download now and bring authentic western character detail to your Unity scenes.
Price $4.99
Character Trail Effect Pack3 by sunzzs
- easy to use;
- Compatible with ALL Unity rendering pipelines;
- Includes an overview scene;
- One Shader for all particles;
- Consistent stylized art direction;
- 4 Character Trail Effects for RPG Projects.
- Supports Unity 2021.3.0 and above versions.
- All the effects are achieved through a single shader. You can use this shader to implement the majority of special effects.
- Compatible with ALL Unity rendering pipelines
-If you still need other resource packages of this type, you can check out the links below:
Price $10.00
Character Trail Effect Pack2 by sunzzs
- easy to use;
- Compatible with ALL Unity rendering pipelines;
- Includes an overview scene;
- One Shader for all particles;
- Consistent stylized art direction;
- 4 Character Trail Effects for RPG Projects.
- Supports Unity 2021.3.0 and above versions.
- All the effects are achieved through a single shader. You can use this shader to implement the majority of special effects.
- Compatible with ALL Unity rendering pipelines
-If you still need other resource packages of this type, you can check out the links below:
Price $10.00
Character Trail Effect Pack1 by sunzzs
- easy to use;
- Compatible with ALL Unity rendering pipelines;
- Includes an overview scene;
- One Shader for all particles;
- Consistent stylized art direction;
- 12 Character Trail Effects for RPG Projects.
- Supports Unity 2021.3.0 and above versions.
- All the effects are achieved through a single shader. You can use this shader to implement the majority of special effects.
- Compatible with ALL Unity rendering pipelines
-If you still need other resource packages of this type, you can check out the links below:
Price $10.00
Animated Black Cat – Mid-Poly Game-Ready 3D Character (URP Unreal) 15 Animations by MonikosAnimation
Technical Details
🐱 Model
- Triangles: 26,828
- Vertices: 13,416
- Faces: 13,414
- Polygon Type: Mid-poly (optimized for real-time use)
📦 Mesh & Prefabs
- Meshes: 2 (Cat + Ground)
- Prefabs: 1 fully configured character prefab
- Demo Scene: Included
🦴 Rigging & Animation
- Rig Type: Humanoid compatible
- Animation Type: In-place
- Animation Count: 27
- Root Motion: Not used (Rigidbody-based controller)
Animations include:
- Idle
- Walk
- Run
- Sneak
- Jump sequences
- Landing
- Sit
- Lie Down
- Stretch
- Head Turns
- Jump variations
🎨 Textures
Texture Maps Included:
- Base Color / Albedo
- Normal
- Metallic Smoothness
- Ambient Occlusion
Texture Resolutions:
- 4096 × 4096 (4K)
- 2048 × 2048 (2K)
🧵 Materials
- Material Type: PBR (Physically Based Rendering)
- Render Pipeline: URP optimized
- Built-in Pipeline: Supported with manual shader conversion
🗺 UV Mapping
- UV Mapped: Yes
- Clean and optimized UV layout
🏗 LOD
- LOD Levels: None included
- Single optimized mesh
⚙ Unity Version
- Created and tested with Unity 6.3 LTS
🐈 Cat_Jesse — Egyptian Style Black Cat
By Monikos_Animation
🌟 Overview
Cat_Jesse is a fully animated, production-ready 3D character designed for real-time games, cinematics, and interactive projects.
The character features clean topology, high-quality PBR textures, and a polished animation set optimized for real-time performance. The package includes a fully configured character prefab, Animator Controller, runtime controller script, and a demo scene for quick testing and integration.
Cat_Jesse is designed to be easy to integrate into Unity projects while maintaining strong visual quality and efficient performance for modern game development.
⭐ Key Features
- Fully animated game-ready character
- 27 polished animations
- Humanoid-compatible rig
- PBR material workflow
- 4K and 2K textures included
- Preconfigured character prefab
- Rigidbody-based character controller
- Third-person camera system included
- Animator Controller ready to use
- Demo scene included
- URP optimized
- Clean and organized project structure
🎮 Ideal For
Cat_Jesse works well in a variety of game and interactive project types:
- Adventure and exploration games
- Third-person gameplay systems
- Stylized or semi-realistic environments
- Cinematic storytelling scenes
- Fantasy or Egyptian-themed worlds
- Interactive simulations and experiences
Supported platforms include:
- PC
- Console
- Mobile
🎬 Animation & Gameplay Ready
The package includes 27 optimized in-place animations designed for responsive gameplay and smooth animation transitions.
Animation set includes:
- Idle
- Walk
- Run
- Sneak
- Jump sequences
- Landing
- Sit
- Lie Down
- Stretch
- Head Turns
- Multiple jump variations
A fully configured Animator Controller is included, allowing the character to function immediately within the demo scene or your own project.
🕹 Included Gameplay Setup
This asset includes a simple and functional gameplay setup to help developers get started quickly.
Included systems:
- Fully configured Cat character prefab
- Rigidbody-based character controller
- Third-person camera system
- Animator Controller
- Demo scene for testing
The demo scene allows developers to quickly test the character and understand how the controller system works.
🎨 Textures & Materials
Cat_Jesse uses a Physically Based Rendering (PBR) workflow.
Included texture maps:
- Base Color (Albedo)
- Normal Map
- Metallic Smoothness
- Ambient Occlusion
Texture resolutions included:
- 4096 × 4096 (4K)
- 2048 × 2048 (2K)
These options allow developers to choose the appropriate balance between visual quality and performance depending on the target platform.
🚀 Optimized for Real-Time Performance
The character is designed with real-time applications in mind.
Optimization features include:
- Mid-poly optimized mesh
- Efficient UV layout
- Game-ready topology
- Clean rig hierarchy
- Organized asset structure
- Balanced visual quality and performance
Suitable for projects targeting PC, console, and mobile platforms.
🎨 Render Pipeline Compatibility
Created and tested with Unity 6.3 LTS.
Render pipeline support:
✅ Universal Render Pipeline (URP) – fully optimized and tested
⚠ Built-in Render Pipeline – supported (materials may require shader reassignment)
❌ HDRP – not officially supported
📦 Dependencies & Requirements
This asset does not require any third-party assets or paid packages.
Requirements:
- Unity 6.3 LTS or newer
- New Input System enabled
- Standard Unity components:
Animator
Rigidbody
Capsule Collider
URP is recommended for best visual results.
📦 Included Files
This package contains:
- Cat_Jesse character model (FBX)
- 27 animation clips
- Animator Controller
- Character prefab
- Character controller script
- Third-person camera system
- PBR materials
- 4K texture set
- 2K texture set
- Ground model for demo scene
- Demo scene
- Documentation / ReadMe file
🎬 Demo Scene
A ready-to-use demo scene is included for quick testing.
Open:
Assets/Cat_Jesse/Scene/Cat_Demo.unity
The scene contains:
- Ground model
- Fully configured character prefab
- Third-person camera system
Press Play to test the character.
📁 Organized Project Structure
The asset uses a clean and professional folder layout for easy integration.
Cat_Jesse/
├ Animations
├ Animator
├ Models
├ Materials
├ Prefabs
├ Runtime
├ Scene
├ Textures
└ Documentation
📧 Support
If you need help or have questions about the asset:
Monikos_Animation
📧 monikosanimation@gmail.com
❤️ Thank You
Thank you for choosing Cat_Jesse — Egyptian Style Black Cat.
We hope this character brings personality, elegance, and charm to your project.
— Monikos_Animation
Price $29.99
Tower Defense Mining & Walls Pack - Low Poly 3D Art by Tarbo Studios
⛏️ Tower Defense Pack Expansion — Resource Buildings & Walls
This expansion pack is built to match the style and workflow of the Tower Defense Pack.
It becomes much more powerful when combined with the Tower Defense Pack, because it shares the same materials (including 6 team-color materials) and is designed to work perfectly even if you overwrite/merge both packages.
All resource buildings use a 5-level “resource filling” structure. You can easily represent the filling/upgrade state by simply toggling inner prefab objects ON/OFF—a clean and fast way to show progression without complicated setups.
It works perfectly with the Tower Defense Pack Orcs, especially for games with a Human vs Orcs theme.
Whether you're making a Tower Defense, MOBA, RTS, or Tactics game, this pack provides a complete set of stylized Human assets.
Need background props too? Try the Fantasy_Environment Pack!
🔑 Key Features ----------
- Designed as an expansion for the Tower Defense Pack
- Shares materials with the Tower Defense Pack (includes 6 team-color materials)
- Safe to overwrite/merge with the Tower Defense Pack — works without issues
- → easy visual control by turning inner prefab parts ON/OFF5-level resource progression for each resource building
- Clash of Clans–style walls with 10 upgrade levels
- (Walls come in high-quality + optimized textured versions)Includes 9 optimized wall versions
- Includes some environment assets from the Tower Defense Pack for quick scene building
📦 What’s Inside ----------
Resource Buildings
- 5 Levels Crystal Collectors + 5 Animations
- 5 Levels Crystal Storages
- 5 Levels Goldmine + 5 Animations
- 5 Levels Gold Storages
- You can preview each animation individually using the Sketchfab viewer above.
Walls
- 10 Levels Walls — Clash of Clans style
- (High-quality version + optimized textured version)+ 9 Optimized Versions
📊 Technical Details ----------
- Total Textures: 26
- Total Materials: 26
- Total Prefabs: 58
- Polygons: ~300 per object on average (typically 20–300, occasionally up to 1,000).
- Textures: 32×32 base textures (6 color variants) + 1×32×32 emissive map.
- Baked version: 9×1024×1024 + 9×512×512 textures (can be downscaled as needed).
🧩 Compatibility ----------
- Works in Unity 2019.4 and up
- Supports URP (Universal Render Pipeline)
🔗 Related Series ----------
Tower Defense Series
Tower Defense Mining & Walls Pack
EPIC Fantasy Series
EPIC Fantasy Bundle (3Packs, save $54)
FANTASY Series
Fantasy Bundle (4Packs, save $40)
City Series
City Traffic Lights Pack [FREE]
Price $29.99
Character Orbiting Effect Pack3 by sunzzs
- easy to use;
- Compatible with ALL Unity rendering pipelines;
- Includes an overview scene;
- One Shader for all particles;
- Consistent stylized art direction;
- 3 high-quality character status effects,Can be applied to various states of RPG game characters
- One shader for all effect
- Supports Unity 2021.3.0 and above versions.
-If you still need other resource packages of this type, you can check out the links below:
Price $10.00
Demon_Zombie by NurlyXAN
Number of textures: 5
Texture dimensions: 4096 * 3, 1024 * 2
Polygon count of [Demon_Zombie]: Vertex 11.617, Face 13.697, Triangle 22.690
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 3
Animation type list: Demon_attack, Demon_idle, Demon_odle_2
UV mapping: Yes
Types of materials and texture maps: PBR
Enhanced monster, demon, zombie. For your game.
Price $29.99
Hyper-Casual Cannon Pack – Animated Turrets (URP + Built-in) by PolyArt 3d game
Formats: FBX, PNG, Unity Prefabs
Materials: Stylized PBR materials (Toon shader )
shaders:
Includes a custom stylized shader built for performance and artistic control:
🔹 Built-in Render Pipeline
🔹 Universal Render Pipeline (URP)
🔹 Forward . Forward+ lighting support
🔹 Multiple dynamic lights (Point / Spot / Directional . in Forward Rendering Path)
🔹 Dynamic lights ( suport Directional in Forward+ Rendering Path)
🔹 Mobile optimized rendering mode
🔹 Built-in outline system
🔹 SSAO compatibility
🔹 Rim lighting & MatCap shading
🔹 GPU instancing safe
🔹 Performance toggles for low-end devices
🔹 Alpha clipping support
🔹 Shadow compatible
🔹 DepthNormals ready
Polygon Count:
- Cannon_A : 3044 verts
- Cannon_A Pase : 4226 verts
- wheel : 626*4 verts ect ......
- Performance: Optimized for mobile and PC
- Scene Setup: Prefabs ready with lighting and colliders
- Compatibility: 2022.3.62f3+ (Built-in + URP)
Hyper-Casual Cannon Pack – Animated Turrets (URP + Built-in)
Bring life and impact to your mobile or stylized game with this colorful and optimized cannon collection.
This pack includes a set of modular stylized turrets designed for hyper-casual, tower defense, strategy, and action games. Each cannon comes with pre-made shooting animations and is fully optimized for mobile performance.
Perfect for games inspired by Clash-style mechanics, toy battle arenas, and cartoon-style shooters.
⸻
🔄 Dual Render Pipeline Support
This asset includes two fully optimized versions:
* Built-in Render Pipeline
* Universal Render Pipeline (URP)
Both versions maintain identical visual quality and shader behavior.
Switch pipelines without losing style or performance.
⸻
🎬 Included Shooting Animations
* Pre-configured shooting animation
* Recoil movement
* Ready for integration into gameplay logic
* Animator Controller included
Just plug and play.
⸻
🎨 Stylized Advanced Shader System
Powered by a custom toon shader built for performance and flexibility:
* Multi-Light Support
* Optional Additional Light Shadows
* Screen Space Ambient Occlusion (URP compatible)
* Outline System
* GPU Instancing Ready
* Mobile Optimized Mode
* Linear & Gamma Compatible
* Performance Toggles
Designed for maximum batching efficiency.
⸻
📦 What’s Included
* Multiple Cannon Variations (Single / Double / Triple / Heavy)
* Color Variants
* Modular Structure
* Prefabs Ready to Use
* Shooting Animation
* URP Version
* Built-in Version
⸻
🎮 Perfect For
* Hyper-Casual Games
* Tower Defense
* Strategy Games
* Clash-Style Games
* Mobile Projects
* Stylized / Cartoon Projects
⸻
⚡ Performance Focused
Built with mobile performance in mind:
* Clean topology
* Optimized materials
* Shared textures
* GPU instancing safe
* Low draw calls
Ready for Android and iOS.
🚨 Recommended Color Space Setting
Both the URP and Built-in versions support Linear and Gamma color spaces.
However, to achieve the exact intended color quality and artistic look shown in the preview scenes, it is strongly recommended to use:
👉 Gamma color space
Linear mode is fully supported and functional, but Gamma preserves the original lighting mood, color balance, and shader tuning used during artistic development.
For the best visual fidelity, Gamma is recommended.
Price $14.99
Raw Terrian Generator by Houidisoft technology
Original TerrainData remains unchanged until Apply is pressed.
- Editor-only tool
- Uses Unity Terrain system
- No runtime components
- No automatic terrain modification
Raw Terrain Generator is a Unity Editor tool for procedural terrain generation
The tool is designed for safe iteration and controlled terrain editing in production environments.
Features
- Procedural terrain heightmap generation
- Non-destructive Preview → Apply workflow
- Explicit Apply step with Undo support
- Island-style and open terrain generation
- Seed-based generation for repeatable results
- Clean and structured Editor UI
Workflow
- Assign a Terrain object
- Start Preview to generate a temporary result
- Adjust terrain parameters
- Apply to commit changes or Reset to discard
Use Cases
- Terrain prototyping
- World layout planning
- Environment blockout
- Iterative terrain design
Technical Details
- Editor-only tool
- Uses Unity Terrain system
- No runtime components
- No automatic terrain modification
Requirements
- Unity 2020.3 LTS or newer
- Terrain component required
Price $19.00
3D Showroom Level Kit Vol 32 by Creepy Cat
Number of textures: ~60
Texture dimensions: 1024/2048/4096/8192 various sizes
Minimum polygon count: 10
Maximum polygon count: Usually around 100/5000 poly per object
Number of meshes/prefabs: 158 meshes/85 prefabs
UV mapping: Yes
Types of materials and texture maps: URP / PBR (Diffuse/Normal/Ao/Illum/Details)
The product: This kit is a mysterious scifi museum/showroom modular kit, which means that nothing is fixed and all the elements can be modified according to your desire.
The images and videos come from the example map, which is provided with the package.
The low poly modeling of my products, and the optimization of my textures, make them compatible with all platforms (PC/Mac, Mobile, VR). I designed this package to be multi-themed, it can become a Museum?! Or a Showroom?!
Note: A modular kit is a bit like a construction game. You can either use the elements / maps of the package, or build your own environment for the needs of your project.
You want move/show/hide some part? Add or remove seat? It's possible! The grid system allows you to insert or remove elements to adjust them to your needs.
The colors can also be changed! Is your client's logo red? No problem! You can change the colors of the lighting and materials.
Price $28.00
