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The newest packages in the Unity Asset Store.
Updated: 44 min 48 sec ago

Tentacle Kraken Octopus by DNLV Studio

2026, January 19 - 11:46
A high-quality rigged kraken tentacle with 17 animations, 4K PBR textures and a clean Unity-ready setup for games, cinematics and VFX.

Number of textures:3

Texture dimensions: 4096 x 4096

Polygon count of Tentacle Kraken Octopus: ~18,600 tris

Minimum polygon count: ~18,600 tris

Maximum polygon count: ~18,600 tris

Number of meshes/prefabs: 1 skinned mesh, 1 prefab with material and animations assigned

Rigging: Yes (custom bone chain along the tentacle, FK-friendly)

Animation count: 17

Animation type list: Idle, Alert, Rise, Dive, Attack (single and combo), Hit Reactions, Death

UV mapping:

Yes (single non-overlapping UV set)

LOD information: No LODs included (one resolution level)

Types of materials and texture maps:

PBR metallic/roughness workflow

- Base Map (Albedo)

- Normal Map (tangent space)

- Metallic/Smoothness map


This is a high-quality, production-ready 3D model of a kraken-style octopus tentacle, designed for cinematic shots, close-ups and high-resolution stills.


The tentacle is fully rigged with a bone chain along the whole length and comes with a set of attack, idle, hit-reaction and death animations.


Use it for underwater shots, horror sequences, fantasy creatures or any Lovecraft-inspired sea monster.

Features

  • Realistic octopus tentacle with detailed suction cups
  • Clean, easy-to-use rig along the entire length
  • Smooth deformation for coils, curves and fast strikes
  • PBR materials for a wet, fleshy look
  • Works great for cinematics, key art, concept frames and VFX shots
  • Can be reused as part of a full kraken or any sea monster
  • Optimized topology: holds up in close-ups but stays light enough for real-time

Animations

All animations are in-place, using the same rig / avatar.

Idle & movement

  • Idle A
  • Idle A to Alert
  • Idle Alert
  • Alert to Idle A
  • Rise A
  • Dive

Attacks

  • Attack A – front smash
  • Attack B – side whip
  • Attack B_2 – opposite side whip
  • Attack C Wall – spear-like thrust (for wall / ceiling placement)
  • Attack D Combo – multi-hit combo

Hit reactions & death

  • Hit React A
  • Hit React B
  • Hit React C
  • Hit React D
  • Death A
  • Death B

Mesh & Rig

  • Mesh type: Skeletal mesh
  • Polygon count: ~18,600 tris (single tentacle)
  • Rig: bone chain along the tentacle, FK-friendly, no IK requirements

Textures & Materials

All textures are PBR-ready.

  • Resolution: 4K
  • Metallic / Smoothness (from Roughness)Unity maps:
    Base Map (albedo)
    Normal Map

Package contents

  • 1 rigged tentacle FBX
  • All animations in one fbx
  • 1 material with assigned textures
  • 4K textures (Base Map, Normal Map, Metallic/Smoothness)

Price $24.99

Japanese Detached House 1 by NobleSavageLLC

2026, January 19 - 11:21
A realistic exterior 3D model of a modern Japanese house for games, architectural visualization. Includes Day/Night prefabs, optimized for real-time use and compatible with Universal Render Pipeline.
  • Render Pipeline Compatibility:
    Universal Render Pipeline (URP)
  • Included Prefabs:
    2
    JapaneseDetachedHouse
    JapaneseDetachedHouseNight
  • Mesh Details:
    Exterior model only (no interior)
    Polygon Count: 6,894
    Clean and optimized topology
    Real-time ready for games and visualization
  • Textures:
    PBR workflow
    Exterior materials included
    Door and exterior surface textures included
    Texture sizes up to 2048 × 2048
  • Materials:
    URP/Lit shaders
    Physically based materials
  • Scale & Units:
    Scale set to 1.0
    1 Unity unit = 1 meter
  • UVs:
    Non-overlapping UVs
    Suitable for lightmapping
  • Lighting:
    Day and Night lighting variations via separate prefabs
    No baked lighting included
  • Target Platforms:
    PC
    Console
    Mobile (with appropriate quality settings)

This asset features a realistic exterior 3D model of a modern Japanese detached house, designed for use in games and architectural visualization projects.


The model represents a typical residential house commonly seen in Japanese urban and suburban areas. It is suitable for town scenes, residential environments, and city layouts set in Japan.


Two prefabs are included: a Day version and a Night version, allowing quick setup for different lighting conditions.


The asset is optimized for real-time applications and uses materials compatible with the Universal Render Pipeline (URP).


Interior spaces are not included; this asset is intended for exterior use only.


Key Features

  • Realistic Japanese residential exterior design
  • Day and Night prefabs included
  • Optimized for real-time rendering
  • Universal Render Pipeline (URP) compatible
  • Suitable for games and architectural visualization
  • Clean topology and efficient polygon count (6,894 polygons)

Price $4.99

Ultra Realistic Explosions by fxcompany

2026, January 19 - 11:21
- 20 Explosion Prefab - 20 Different Main Explosion sprite (4K) - 10 Dust and Debris sprite(8K)

- 20 explosion prefab 

- 20 Different Main Explosion sprite 

- 10 Dust and Debris sprite


Price $21.00

Wooden Park Bench – Game Ready 3D Model by NobleSavageLLC

2026, January 19 - 11:19
A game-ready wooden park bench 3D model with clean topology and PBR textures. Ideal for urban scenes, parks, playgrounds, and outdoor environments. Optimized for Unity (URP/HDRP compatible).

• File formats: FBX, PNG (textures), Unity Prefab


• Textures:

  • 1K PBR texture (Albedo)
  • sRGB + linear workflow appropriate
  • Materials included for Unity

• Model:

  • Clean topology
  • Game-ready mesh
  • Scaled to real-world dimensions
  • Units: meters

• Pipelines supported:

  • Built-in
  • URP
  • HDRP

• Additional:

  • Prefab included
  • Pivot placed at ground level for easy placement
  • No scripts included

This high-quality wooden park bench 3D model is ideal for any outdoor, urban, or park-themed environment.
Designed with clean topology and realistic PBR textures, this asset is fully optimized for Unity and ready to be placed directly into your scene.

Perfect for:

  • Parks & playgrounds
  • City environments
  • Public spaces
  • Outdoor simulation or casual games

The model includes a detailed wooden seat surface, metal legs, and bolts, providing a realistic appearance while maintaining efficient polygon usage.
Designed to be lightweight and game-ready, making it suitable even for large scenes with many instances.

URP / HDRP / Built-in Render Pipeline compatible.
Simply drag & drop the prefab into your scene and it’s ready to use.


Price $4.99

Personalized Icons by Sayu Takumi

2026, January 19 - 11:17
Personalized Icons offers icons fully customizable, prefab-ready, and optimized for Unity.

Personalized Icons – Game-Ready Icons Pack for Unity

This comprehensive UI pack includes vector-based icons

Optimized for performance and workflow, all assets are lightweight, drag-and-drop ready, and designed for both Unity UI (UGUI) and UI Toolkit, making integration seamless.

Need deeper customization? No problem. The package includes source files in .fig, .psd, and .svg formats, giving you full control to tweak and adapt every element to your needs. From prototypes to final release, Personalized Icons helps you create polished interfaces that keep your players engaged.

Download now and upgrade your Unity project with Personalized Icons.

IMPORTANT:


Assets:

Number of Sprites: 36 (200x200)

Number of Prefabs: 36

Number of PSD Files: 1

Number of FIG Files: 1

Number of SVG FIles: 1

Number of Scenes: 1

Number of Fonts: 0

Supported Development Platforms: Window (Yes), Mac (Yes)


Price $4.99

Ember Coffins by Emberlight Creations

2026, January 19 - 11:16
A stylized PBR coffin designed with a low-poly, game-ready workflow.

Technical details

Number of Mesh: 48

Collision: Yes (Automatic)

LODs: No

Number of Textures: 48 (+23 Metal Masks + 7 Normal Maps)

Texture Resolutions: (2048)

Number of Material Instances: 48

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Asset Location:

Content / Emberlight

Content / Emberlight / Meshes

A stylized PBR coffin designed with a low-poly, game-ready workflow. Includes metal masks for easy customization, with roughness and metallic maps generated from them. Normal and emission maps are selectively added for enhanced detail where needed. Ideal for fantasy, gothic, or horror settings.

Notice: At present, the coffins are static and not openable. Future updates are planned to introduce functionality for opening the coffins in multiple parts.

  • Stylized low-poly design, fully game-ready with shaders
  • PBR workflow with clean topology
  • Metal masks for easy color customization (Change colors of metals and coffins easily)
  • Roughness & metallic maps generated from masks
  • Normal and emission maps only where required
  • Perfect for fantasy, gothic, dark, or horror environments

Price $25.00

Embertombs by Emberlight Creations

2026, January 19 - 11:16
A collection of 55 stylized

Technical details

Number of Mesh: 55

Collision: Yes (Automatic)

LODs: No

Number of Textures: 55

Texture Resolutions: (2048)

Number of Material Instances: 55

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Asset Location:

Content / Emberlight

Content / Emberlight / Meshes

A collection of 55 stylized, low-poly, game-ready tomb headstones for fantasy, medieval, or spooky environments. Perfect for graveyards, haunted scenes, and RPG worlds in Unity Engine

-Only uses Basecolor (Diffuse)

-Unlit Friendly
-Lowpoly and Gameready
-Handpainted and Stylized look


Price $25.00

Customizable 3D Picture Frames – Modular Editable Wall Art by Chronocraft ®

2026, January 19 - 10:48
A modular set of customizable 3D picture frames designed to help you create realistic interiors and easily update wall art visuals.

📦 Asset Content:


🔹 Number of Textures: 6

🔹 Texture Dimensions: 2048x2048 (PNG)

🔹 Number of Meshes: 2

🔹 Number of Prefabs: 2



🔢 Geometry:


🔸 Vertices: 360

🔸 Edges: 712

🔸 Faces (Polygons): 356

🔸 Triangles: 712

🔸 Mesh Topology: 100% quads, optimized for subdivision and decimation



🎨 Materials & Textures:


🔹 Material Type: PBR

🔹 Texture Maps: Base Color, Metallic + Smoothness, Normal (OpenGL)

🔹 UV Mapping: ✅ Yes (Non-Overlapping)

🔹 PSD Source: For easily editing and use your own images



🔍 Additional Notes:


🔸 Scene Included – Comes with a demo scene featuring configured materials, lighting, and HDRI.

🔸 Prefab Ready – Just drag & drop into your project.

🖼️ Picture Frames – Realistic Wall Decoration for Your Unity Scenes


Add realism and elegance to your environments with this collection of 3D picture frames.


Perfect for interior design, architectural visualization, or decoration projects, these assets bring warmth and detail to any scene. Whether it’s a cozy home, an art gallery, or a stylish office, these frames instantly enhance the atmosphere.



📂 What’s Included?


This package comes fully organized and ready to use within Unity:


📁 Models – Optimized FBX files with clean topology.

📁 Materials – Pre-configured Unity materials for easy use.

📁 Textures – 2K PBR textures (Base Color, Normal, Metallic/Smoothness) – PSD Source for customizing the artwork inside each frame.

📁 Prefabs – Ready-to-place prefabs for quick scene building.

📁 Scenes – Example scene to preview lighting and composition.

📁 HDRI – High-quality HDRI used for reflections and illumination.



🎨 Product Highlights


🔹 Realistic 3D frames with canvas surface detail (Normal map simulates fabric texture).

🔹 Easily replace artwork using the included PSD file — perfect for personalized scenes.

🔹 Optimized mesh (100% quads) for efficient rendering and easy editing.

🔹 PBR materials ensure accurate light and reflection response.

🔹 Modular setup – easy to rescale or replace artwork textures.

🔹 Compatible with HDRP, URP, and Built-in Render Pipeline.



🔓 License


📜 Free for personal and commercial use — no limitations or attribution required.


📩 For any custom requests or modifications, feel free to contact me!


Price $4.99

Stylized Car Pack Vol 1 by LimitLess

2026, January 19 - 10:48
15 fully modeled low-poly cars with interiors in Stylized Car Pack Vol 1, Unity-ready. New Year giveaway: surprise gift for first 30 participants.

Number of textures : 2

Number of meshes/prefabs : 60

UV mapping: Yes

Types of materials and texture maps: Standard Material, base colour map and emission map

Minimum polygon count: 290

Maximum polygon count:3600

Stylized Car Pack Vol 1 – Stylized Low-Poly Car Collection

Bring your game worlds to life with Stylized Car Pack Vol 1, a high-quality low-poly vehicle pack featuring 15 uniquely designed cars built for performance and visual impact. Each vehicle comes with a fully modeled interior, making the pack perfect for driving games, open-world scenes, and cinematic camera angles.

Designed with bold shapes, clean geometry, and eye-catching colors, these cars stand out beautifully in top-down, third-person, and arcade-style games. The optimized low-poly structure ensures smooth performance across PC, mobile, and indie projects without sacrificing style.

Stylized Car Pack Vol 1 is perfect for:

  • Racing and driving games
  • City and open-world environments
  • Stylized and arcade projects
  • Mobile and indie development
  • Rapid prototyping and visualization

All models are game-ready, easy to customize, and integrate seamlessly into Unity and Blender workflows.

🎁 New Year Bonus: To celebrate the New Year, a surprise thank-you gift is available for the first 30 supporters. This bonus is optional and not required to use the asset.


Price $15.00

Eyeball Evolution Pack Cute Pro Series by Meshtint Studio

2026, January 19 - 10:43

Follow us on social medias to get new updates on new and free assets!


This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.


Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here

_________________________________________________________________________________


About the Cute Pro Series

The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.


Cute Pro assets are designed to look great both up close and in mobile-friendly settings

.

_________________________________________________________________________________

Eyeball Evolution Pack Cute Pro Series


Check other Cute and Cute Pro series assets here

Learn more about monster evolution on the Evolution Wiki page here


Price is 39.97 USD if you buy these monsters separately!


Overview

  • 3 Creatures: Eyeball Mage, Dark Wizard, Eyeball Monster (All 3 evolution forms)
  • Textures + Format: 2048 × 2048 PSD / 1024 × 1024 PSD
  • Shaders: Unity Standard Shader
  • Prefabs: Both Generic Mecanim Root Motion & Without Root Motion setups included in Unity
  • Important: Environment and FX in the preview video and main preview image are not included in this package. They are sold separately.
  • Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.

_________________________________________________________________________________


Eyeball Mage Cute

  • Evolution form: 1
  • Textures: 1024 X 1024 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Maps: Diffuse
  • Polygon Count: 1958 triangles
  • Rigging: Generic Mecanim rig

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Eyebeam attack 01
  7. Eyebeam attack 02
  8. Throw attack
  9. Look around
  10. Cast spell
  11. Charging
  12. Take damage
  13. Die

_________________________________________________________________________________


Modular Dark Wizard

  • Evolution form: 2
  • Textures: 2048 x 2048 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Polygon Count: 2500 triangles (Base character without the props)
  • Rigging: Generic Mecanim rig
  • Props: Faces, Eyeball, Fire FX, Wands

Customize your character:

Simply attach the props to attachment points in the Unity prefab provided. See attached preview image for more information


Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root
  6. Dash attack in place
  7. Dash attack with root
  8. Slash attack
  9. Projectile attack
  10. Cast spell
  11. Take damage
  12. Die

_________________________________________________________________________________


Eyeball Monster

  • Evolution form: 3
  • Textures: 2048 X 2048 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Maps: Diffuse
  • Polygon Count: 5196 triangles
  • Rigging: Generic Mecanim rig

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Eyebeam attack
  7. Spin attack
  8. Cast spell
  9. Charging
  10. Tentacles attack
  11. Projectile attack
  12. Take damage
  13. Die

_________________________________________________________________________________


Support & Community

  • Explore more than 800 models in our store
  • Follow us on social media for updates and free assets
  • Join our Patreon to support future releases
  • Buying from our official store helps us keep creating assets, thank you!

Important:

Please review the preview images and videos to ensure the asset meets your needs before purchasing.


Format:

3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).


Thank you for choosing the Cute Pro Series!


Price $32.99

Stylized - CreatureSet 1 by Downrain DC

2026, January 19 - 05:29

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No

■ This pack includes 8 stylized characters


■ All characters share the following specifications

- Texture Resolutions :​ 1024x1024

- Number of Textures :​ ​​3

- Rigged :​​ Yes

- Number of Animations :​​​ 10


■ Included Characters & Details


WrathBear (3494 triangles)

Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die


ChasmGolem (2740 triangles)

Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die


Mossling (2592 triangles)

Idle / Walk / Run / Attack x2 / CastSpell / Jump / Dizzy / Damage / Die


HexLeshy (4624 triangles)

Idle / Walk / Run / Attack x2 / CastSpell / Jump / Dizzy / Damage / Die


VenomBlossom (3496 triangles)

Idle / Walk / Run / Attack x2 / CastSpell / Jump / Dizzy / Damage / Die


EvilStump (2414 triangles)

Idle / Walk / Run / Attack x2 / CastSpell / Jump / Dizzy / Damage / Die


TinyBat (3524 triangles)

Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die


FlameDragon (4606 triangles)

Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die


Price $47.99

Gun Carrier Mark I by Red Blue Pixel Studio

2026, January 19 - 03:59
The Gun Carrier Mark I was a British World War I vehicle built to carry heavy guns and support battlefield mobility.

Number of meshes/prefabs: 05

Poly Count: 79 - 796k

UV mapping: Yes

Number of Materials: 46

Number of Textures: 124

Texture Resolutions: (4K)

Types of materials and texture maps: (PBR

WW1 Gun Carrier Mark I

Bring early British heavy artillery transport to your WW1 project with the Gun Carrier Mark I, a historically inspired and fully detailed armored vehicle designed to carry heavy guns across the battlefield. Built with a focus on authentic WW1 engineering, game-ready optimization, and modern Unity compatibility, this asset is ideal for war games, simulations, cinematics, and historical visualizations.

Featuring realistic structural details, high-quality PBR materials, and full support for Unity Built-in, URP, and HDRP, the Gun Carrier Mark I integrates seamlessly into any project. From its massive tracked chassis to rugged battlefield wear, every element is crafted to deliver a believable early-war military vehicle.

Historically inspired proportions and detailing based on early British armored carriers. Realistic WW1 Gun Carrier Mark I Model


Key Features


– Ideal for gameplay systems and cutscenes Rigged for Animation

– Track rig for movement

– Movable components suitable for transport and cinematic scenes


Includes clean, worn, muddy, rusted, and battlefield-used versions. Multiple Texture Variations


Albedo, Normal, Metallic, Roughness, and Ambient Occlusion maps for realistic lighting and surface response. High-Quality PBR Textures (Up to 4K)


Prefabs included for:


– HDRP Complete Render Pipeline Compatibility

– Built-in Render Pipeline

– URP


Balanced polycount with efficient UV layout for stable real-time performance. Optimized for Games


– Ready for immediate use Easy to Use

– Drag-and-drop prefabs

– Clean and well-organized folder structure


Ideal For

Vehicle packs and battlefield environment kits WW1 war and shooter games

Military transport and artillery simulations

RTS & strategy titles

Cinematics and historical storytelling

Educational and documentary projects


Price $29.99

Free Doll Character by RamsterZ

2026, January 18 - 22:59
A free, ball jointed, wooden doll character. Rigged and ready to use.

Rigged: Yes

Meshes

Number of Characters: 1

Texture Resolutions:

Body: 4k

Eyes: 512

Head: 4k

Vert Count: 17625

UV Mapping: Yes

Rigging: Yes

Blend Shapes/Morph Targets: No

Types of materials and texture maps: Base color, ambient occlusion, normal, metallic smoothness

This is a free wooden doll character. She comes rigged, skinned, and ready to go. She has a humanoid type rig.


She includes mask files that you can use tint her paint to whatever color you're like.



She does not include any animations, but you can purchase our Killer Doll animation pack to use with her. This pack comes with with another, different set of materials for this model.


Or if you're looking for marionette style animations, try our Creepy Doll animation pack.


For more mechinical looking animations, there's also our Creepy Animatronic animation pack.



Need more horror animations, generally? Check out our Crawling Ghoul, Female Horror Survivor, Female Zombie, Zombie, Classic Female Ghost, Asylum, Creepy Clown, Witch Hag, Ghost Creature, Demon, Vampire Boss, and Werewolf animation sets.



Price $0.00

Render Particles Always On Top - HDRP by Vefects

2026, January 18 - 20:59
Use this free asset to Render Particles Always On Top for your stylized anime games. Fully customizable. Drag and drop ready. Optimized. HDRP Compatible.

This free asset lets you spawn particles that will always render on top of everything.


Useful for situations like impact frames or sparkles that should be shown on top of all the geometry, no matter what.


Spawn icons like "I need help" or "I need ammo" on top of your characters.


Create "?" or "!" or your custom icons for quest marks and such.


Use a marksman mark to "lock in" some enemies.


Included:

  • Materials for Render Particles Always On Top
  • Alpha variations
  • Simple variations
  • Stroke variations
  • Wrong or disabled variations to use in conjunction with the RPAOT
  • Shuriken Particle System presets ready to use
  • Easy customization

This asset pack is entirely free, making it an ideal resource for discovering the power of high-quality VFX while testing our premium offerings. Use these effects to bring dynamic energy to explosions, abilities, or environmental events in your game.


This free pack is the perfect way to get to know us and take your game development to the next level! 🌚


Price $0.00

Render Particles Always On Top by Vefects

2026, January 18 - 20:59
Use this free asset to Render Particles Always On Top for your stylized anime games. Fully customizable. Drag and drop ready. Optimized.

This free asset lets you spawn particles that will always render on top of everything.


Useful for situations like impact frames or sparkles that should be shown on top of all the geometry, no matter what.


Spawn icons like "I need help" or "I need ammo" on top of your characters.


Create "?" or "!" or your custom icons for quest marks and such.


Use a marksman mark to "lock in" some enemies.


Included:

  • Materials for Render Particles Always On Top
  • Alpha variations
  • Simple variations
  • Stroke variations
  • Wrong or disabled variations to use in conjunction with the RPAOT
  • Shuriken Particle System presets ready to use
  • Easy customization

This asset pack is entirely free, making it an ideal resource for discovering the power of high-quality VFX while testing our premium offerings. Use these effects to bring dynamic energy to explosions, abilities, or environmental events in your game.


This free pack is the perfect way to get to know us and take your game development to the next level! 🌚


Price $0.00

Render Particles Always On Top - URP by Vefects

2026, January 18 - 20:29
Use this free asset to Render Particles Always On Top for your stylized anime games. Fully customizable. Drag and drop ready. Optimized. URP Compatible.

This free asset lets you spawn particles that will always render on top of everything.


Useful for situations like impact frames or sparkles that should be shown on top of all the geometry, no matter what.


Spawn icons like "I need help" or "I need ammo" on top of your characters.


Create "?" or "!" or your custom icons for quest marks and such.


Use a marksman mark to "lock in" some enemies.


Included:

  • Materials for Render Particles Always On Top
  • Alpha variations
  • Simple variations
  • Stroke variations
  • Wrong or disabled variations to use in conjunction with the RPAOT
  • Shuriken Particle System presets ready to use
  • Easy customization

This asset pack is entirely free, making it an ideal resource for discovering the power of high-quality VFX while testing our premium offerings. Use these effects to bring dynamic energy to explosions, abilities, or environmental events in your game.


This free pack is the perfect way to get to know us and take your game development to the next level! 🌚


Price $0.00

NGO Multiplayer Starter Pack - Lobby & Role System by Sander Teuthof

2026, January 18 - 19:36
Prototype-ready multiplayer foundation using Netcode for GameObjects. Lobby system, role assignment, spawn management. Setup in 30 minutes.

Features

  • Unity Lobby & Relay integration (no dedicated server required)
  • Role-based and standard multiplayer modes
  • Connection approval with player data transfer
  • Flexible spawn system (circular, predefined, custom)
  • Complete UI Toolkit interfaces
  • Pause menu with session management
  • Player customization (name, color, extensible)
  • ScriptableObject-based configuration
  • Full source code included

Unity Version Compatibility

Developed and tested on:

  • Unity 6.2.10 ✅ Fully tested

LTS version compatibility:

  • Unity 2022 LTS: [Testing in progress - results will be updated]
  • Unity 2023 LTS: [Testing in progress - results will be updated]

If you test on other versions, please share your results in the reviews/questions - helps the community!

Required Packages

Install via Unity Package Manager:

  • Netcode for GameObjects 2.7.0 (or compatible)
  • Multiplayer Services 1.2.0 (or compatible)

Unity Services

Requires Unity project linked to Unity Gaming Services (UGS):

  • Free tier sufficient
  • Used for Lobby and Relay services only
  • No credit card required

Supported Platforms

Tested:

  • Windows Standalone ✅

Expected to work (architecturally compatible, not tested):

  • macOS Standalone
  • Linux Standalone
  • iOS (requires UGS mobile setup)
  • Android (requires UGS mobile setup)

Not designed for:

  • WebGL (Netcode for GameObjects limitation)
  • Consoles (requires platform-specific networking integration)

Community testing welcome - share your platform results in reviews! (This is just from what I googled, it could be wrong)

Supported Operating Systems

Tested:

  • Windows 10/11 ✅

Expected to work:

  • macOS 10.15+
  • Ubuntu 20.04+

Network Requirements

  • Internet connection for Unity Lobby/Relay services
  • Supports 2-8 players comfortably
  • Works over LAN and Internet via Unity Relay

Documentation

Included in package:

  • README.md - Architecture overview, system explanation
  • QUICKSTART.md - 30-minute setup guide with step-by-step instructions
  • Inline code comments throughout all scripts

No external documentation website - everything you need is in the package.

Performance Characteristics

  • Designed for 2-8 players
  • Low bandwidth overhead from framework itself
  • NetworkVariable updates: position/rotation only (customize as needed)
  • No physics synchronization included (add your own via NetworkTransform)

After my last Game Jam where I wanted to make a multiplayer game, but had to pivot it to a bad singleplayer game last minute due to not getting the multiplayer to work properly, I wanted to make a template that I can use to be able to quickly make Game Jam multiplayer games, or start prototyping quick for bigger projects. And this is that template. 


So, stop spending days setting up lobby systems, relay connections, and spawn management. This starter pack gives you a multiplayer foundation so you can focus on what makes your game unique.

Get your multiplayer prototype running in 30 minutes instead of 3 days.

What You Get

Complete Lobby System

  • Unity Lobby & Relay integration (no backend server needed)
  • Create/join lobbies with codes
  • Browse public lobbies
  • Player customization (name, color) that persists to gameplay
  • Automatic disconnection handling

Two Multiplayer Modes

  • Standard Mode: All players use the same prefab (FFA, co-op games)
  • Role-Based Mode: Different prefabs per role (asymmetric gameplay like Among Us, Dead by Daylight)

Flexible Spawn Systems

  • Easy-to-extend interface for custom spawn patterns
  • Circular spawn provider (symmetric starts)
  • Predefined position provider (fixed spawn points with role assignment)

Session Management

  • Pause menu with proper network cleanup
  • Host disconnect detection (clients auto-return to lobby)
  • Connection approval with custom player data transfer

Modern UI

  • Complete UI Toolkit interfaces (lobby, role selection, pause menu)
  • Responsive design
  • Easy to restyle with USS

Clean Architecture

  • SOLID principles throughout
  • Well-commented code designed to be read and modified
  • Clear separation of concerns
  • ScriptableObject-based configuration

Who This Is For

Perfect for:

  • Game jam developers who need multiplayer fast
  • Indie developers prototyping multiplayer concepts
  • Those still learning wanting to understand NGO properly
  • Teams building asymmetric multiplayer games

Ideal if you:

  • Are comfortable with Unity basics and C# intermediate concepts
  • Understand what Netcode for GameObjects is (or want to learn it properly)
  • Want a foundation to build upon, not a complete game framework
  • Prefer reading well-structured code over watching 3-hour video tutorials

What This Is NOT

This is NOT a complete game frameworkYou'll need to implement your actual game mechanics (shooting, inventory, abilities, etc.)

This is NOT plug-and-playYou'll customize the player prefabs, spawn logic, and UI to match your game. It's designed to be modified.

This is NOT optimized for massive multiplayerTested and designed for 2-8 players. Works great for co-op and small competitive games.

This is NOT a visual scripting solutionYou need to be comfortable reading and modifying C# code.


Price $9.99

HDRI Cosmic Luminance – True 16K Space Lighting Pack (HDR + EXR) by Matei Ioan Alexandru

2026, January 18 - 17:44
Premium collection of true native-rendered 16K space HDRIs for cinematic lighting and skyboxes. Seamless equirectangular, 32-bit HDR & EXR, not AI-generated, not upscaled.

Resolution: 16384 × 8192
Projection: Equirectangular (Latitude-Longitude, 2:1)
Bit Depth: 32-bit floating point
Formats: .HDR, .EXR
Color Space: Linear
Seamless: Yes
Texture Type: Cubemap / Skybox source
Compression: None (original full-quality files)
Mipmaps: Optional (Unity import setting)
Native Render: Yes (not AI, not upscaled)

HDRI Cosmic Luminance – 16K is a professional-grade space environment lighting pack, designed for high-end cinematic, VFX, and real-time rendering workflows.


This collection contains 7 ultra-high-resolution space HDRIs, rendered at full native 16K (16384×8192) with physically correct light energy and color response. The maps are seamless, distortion-free, and suitable for both real-time lighting and offline path tracing.


No AI generation. No upscaling. Every pixel is the result of native high-resolution rendering, ensuring clean star fields, accurate nebula gradients, and stable exposure for reflections and global illumination.


The pack includes both 32-bit HDR and 32-bit EXR formats, making it ideal for Unity HDRP, URP, and Built-in pipelines, as well as external DCC and VFX tools.


Use cases:
• Skybox backgrounds
• Image-based lighting (IBL)
• Reflections and global illumination
• Cinematic sci-fi scenes
• Space environments and orbital lighting
• Lookdev and product visualization


4. Key Features

• True native 16K resolution (16384×8192)
• 32-bit EXR and 32-bit HDR included
• Seamless equirectangular projection (2:1)
• Physically accurate lighting values
• No AI generation, no upscaling
• Clean poles, no seams, no artifacts
• Optimized for real-time and offline rendering


Price $34.99

Eyeball Monster Cute Pro Series by Meshtint Studio

2026, January 18 - 15:29

Follow us on social medias to get new updates on new and free assets!


This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.


Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here


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About the Cute Pro Series


The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.


Cute Pro assets are designed to look great both up close and in mobile-friendly settings.


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Eyeball Monster Cute Pro Series


Check other Cute and Cute Pro series assets here

Learn more about monster evolution on the Evolution Wiki page here


This package includes : Eyeball Monster. Use it as a boss character in your game! 

(If you like this character, consider getting Eyeball Mage and Modular Dark Wizard Cute Pro series! )

  • Evolution form: 3
  • Textures: 2048 X 2048 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Maps: Diffuse
  • Polygon Count: 5196 triangles
  • Rigging: Generic Mecanim rig
  • Important: Environment and FX in the preview video and main preview image are not included in this package. They are sold separately.

This package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs in Unity.


Animations:

  • The animations included in this package are set up for Generic rigs.

Generic animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Eyebeam attack
  7. Spin attack
  8. Cast spell
  9. Charging
  10. Tentacles attack
  11. Projectile attack
  12. Take damage
  13. Die

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Support & Community

  • Explore more than 800 models in our store
  • Follow us on social media for updates and free assets
  • Join our Patreon to support future releases
  • Buying from our official store helps us keep creating assets, thank you!

Important:

Please review the preview images and videos to ensure the asset meets your needs before purchasing.


Format:

3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).


Thank you for choosing the Cute Pro Series!


Price $16.99

Funny Clown 2 by EksisV

2026, January 17 - 13:48
Clown game character for Horror games

Full 3D Character: A 3D model to create a unique design effect for your game.

Universal design: The model is intended for use in various artistic contexts and is universal.

  • Blendshapes

Number of Unique Meshes: 1

Collision: Yes

LODs: No

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: No (Demo animations only)

Animation Types (Root Motion/In-place): No

Number of Materials: 16

Number of Textures: 39

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Clown game character for Horror games

🔎 Polycount

Clown🔹 Faces 45.044 🔹 Tris 90.088🔹 Verts 48.456

Clown has different PBR textures.

  • 39 textures all 4096
  • 16 materials

📘 Main Advantages

📌 Low-poly

📌 Fully Rigged

📌52 Apple Blendshapes


A unique character, Clown, specially created for your game, designed to be versatile for the modern game.


You can ask a question about my work at my email! Eksisv@gmail.com


Price $49.99

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