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Updated: 52 min 54 sec ago

Brocken objects - Stone and Wood by Hovl Studio

2026, March 10 - 04:56
Collection of realistic broken stone and wood objects for ruins, destruction scenes and abandoned environments.

Each PBR material has 3 textures: Base, Normal and MetallicSmoothness

Texture dimensions: 2048x2024

Number of meshes/prefabs: 21

Rigging: No

Super optimization - 5 LOD levels for each model

Polygon count for Lod0:

Balustrade1 - 4264 tris

BrickPile1 - 2000 tris

BrockenTable1 - 5010 tris

Chair1 - 4420 tris

Chair2 - 6542 tris

Column1 -3000 tris

Column2 - 748 tris

Fountain1 - 3444 tris

Fountain2 - 3580 tris

Fountain3 - 2302 tris

Railings1 - 6022 tris

Roof2 - 1064 tris

Statue1 - 1500 tris

Statue2 - 3000 tris

Statue3 - 2996 tris

Statue4 - 4000 tris

StoneBlock1 - 3030 tris

Tombstone1 - 868 tris

Tombstone2 - 478 tris

Tombstone3 - 500 tris

WoodLog1 - 200 tris

Broken Objects – Stone and Wood is a collection of realistic damaged props designed for ruined environments, abandoned locations and destruction scenes.

The pack includes broken architectural elements, stone debris, wooden fragments and ruined decorative objects that help quickly add believable destruction and environmental storytelling to your scene. Total 23 prefabs.


All models use optimized geometry and PBR materials with Base, Normal and MetallicSmoothness textures. Each object includes multiple LOD levels for improved performance in large environments. Suitable for fantasy ruins, historical locations, graveyards, destroyed buildings and post-apocalyptic scenes.


All materials use 1 custom Shader Graph shader.


Price $15.00

Basic Fishing Animations by Voxel Vision

2026, March 10 - 03:14

Number of Animations: 62

Animation types : Root Motion

Discord : Link


Animation List :

AS_Stand_Fishing_End_L_01

AS_Stand_Fishing_End_R_01

AS_Stand_Fishing_Loop_L_01

AS_Stand_Fishing_Loop_R_01

AS_Stand_Fishing_Start_L_01

AS_Stand_Fishing_Start_R_01

AS_Stand_Garb_Fish_L_01

AS_Stand_Garb_Fish_L_02

AS_Stand_Garb_Fish_R_01

AS_Stand_Garb_Fish_R_02

AS_Stand_Idle_L_01

AS_Stand_Idle_L_02

AS_Stand_Idle_L_03

AS_Stand_Idle_L_04

AS_Stand_Idle_L_05

AS_Stand_Idle_L_06

AS_Stand_Idle_L_07

AS_Stand_Idle_L_To_Crouch_L

AS_Stand_Idle_R_01

AS_Stand_Idle_R_02

AS_Stand_Idle_R_03

AS_Stand_Idle_R_04

AS_Stand_Idle_R_05

AS_Stand_Idle_R_06

AS_Stand_Idle_R_07

AS_Stand_Idle_R_To_Crouch_R

AS_Stand_Spine_Bwd_Loop_Fast_01

AS_Stand_Spine_Bwd_Loop_Fast_L_01

AS_Stand_Spine_Bwd_Loop_Fast_L_02

AS_Stand_Spine_Bwd_Loop_Fast_R_02

AS_Stand_Spine_Bwd_Loop_L_01

AS_Stand_Spine_Bwd_Loop_L_02

AS_Stand_Spine_Bwd_Loop_L_03

AS_Stand_Spine_Bwd_Loop_R_01

AS_Stand_Spine_Bwd_Loop_R_02

AS_Stand_Spine_Bwd_Loop_R_03

AS_Stand_Spine_End_L_01

AS_Stand_Spine_End_L_02

AS_Stand_Spine_End_L_03

AS_Stand_Spine_End_R_01

AS_Stand_Spine_End_R_02

AS_Stand_Spine_End_R_03

AS_Stand_Spine_Fwd_Loop_Fast_L_01

AS_Stand_Spine_Fwd_Loop_Fast_L_02

AS_Stand_Spine_Fwd_Loop_Fast_R_01

AS_Stand_Spine_Fwd_Loop_Fast_R_02

AS_Stand_Spine_Fwd_Loop_L_01

AS_Stand_Spine_Fwd_Loop_L_02

AS_Stand_Spine_Fwd_Loop_L_03

AS_Stand_Spine_Fwd_Loop_R_01

AS_Stand_Spine_Fwd_Loop_R_02

AS_Stand_Spine_Fwd_Loop_R_03

AS_Stand_Spine_Start_L_01

AS_Stand_Spine_Start_L_02

AS_Stand_Spine_Start_R_01

AS_Stand_Spine_Start_R_02

AS_Stand_To_Fishing_Start_L_01

AS_Stand_To_Fishing_Start_R_01

AS_Stand_Ungarb_Fish_L_01

AS_Stand_Ungarb_Fish_L_02

AS_Stand_Ungarb_Fish_R_01

AS_Stand_Ungarb_Fish_R_02


Price $15.00

Simple Bike Rider Animation by Voxel Vision

2026, March 10 - 03:12

Number of Animations: 29

Animation types : Root Motion / InPlace

Get Full Pack - Link


Get More exciting News and Animation on our Discord Server


Animation List :

anim_Driver_Front_Fire_Pose_D.FBX

anim_Driver_Front_Fire_Pose_M.FBX

anim_Driver_Front_Fire_Pose_U.FBX

anim_Driver_Front_To_Left_Aim_M.FBX

anim_Driver_Front_To_Right_Aim_M.FBX

anim_Driver_Grab_Pistol.FBX

anim_Driver_Grab_To_Front_Aim_M.FBX

anim_Driver_Left_Fire_Pose_D.FBX

anim_Driver_Left_Fire_Pose_M.FBX

anim_Driver_Left_Fire_Pose_U.FBX

anim_Driver_Left_Ride_Pose.FBX

anim_Driver_Left_To_Front_Aim_M.FBX

anim_Driver_Left_To_Right_Ride.FBX

anim_Driver_Left_To_Right_Turn.FBX

anim_Driver_Left_Turn_Pose.FBX

anim_Driver_Ride_Idle.FBX

anim_Driver_Ride_To_Stop.FBX

anim_Driver_Right_Fire_Pose_D.FBX

anim_Driver_Right_Fire_Pose_M.FBX

anim_Driver_Right_Fire_Pose_U.FBX

anim_Driver_Right_Ride_Pose.FBX

anim_Driver_Right_To_Front_Aim_M.FBX

anim_Driver_Right_To_Left_Ride.FBX

anim_Driver_Right_To_Left_Turn.FBX

anim_Driver_Right_Turn_Pose.FBX

anim_Driver_Start_Ride.FBX

anim_Driver_Stop_Idle.FBX

anim_Front_to_Ungrab_Pistol.FBX

anim_Ungrab_to_Start_Ride.FBX


Price $20.00

Simple Car Driving Animation by Voxel Vision

2026, March 10 - 03:12

Number of Animations: 53

Animation types : Root Motion / InPlace

Get Full Pack - Link


Get More exciting News and Animation on our Discord Server


Animation List :-

  • anim_Back_Left_Two_Hand_Fire_Pose_D.FBX
  • anim_Back_Left_Two_Hand_Fire_Pose_M.FBX
  • anim_Back_Left_Two_Hand_Fire_Pose_U.FBX
  • anim_Back_Right_Two_Hand_Fire_Pose_D.FBX
  • anim_Back_Right_Two_Hand_Fire_Pose_M.FBX
  • anim_Back_Right_Two_Hand_Fire_Pose_U.FBX
  • anim_Car_Drive.FBX
  • anim_Driver_Back_Fire_Pose_D.FBX
  • anim_Driver_Back_Fire_Pose_M.FBX
  • anim_Driver_Back_Fire_Pose_U.FBX
  • anim_Driver_Back_Right_Fire_Pose_D.FBX
  • anim_Driver_Back_Right_Fire_Pose_M.FBX
  • anim_Driver_Back_Right_Fire_Pose_U.FBX
  • anim_Driver_Back_Right_To_Back_Aim_M.FBX
  • anim_Driver_Back_To_Right_Aim_M.FBX
  • anim_Driver_Front_Fire_Pose_D.FBX
  • anim_Driver_Front_Fire_Pose_M.FBX
  • anim_Driver_Front_Fire_Pose_U.FBX
  • anim_Driver_Front_To_Back_Aim_M.FBX
  • anim_Driver_Front_To_Back_Right_Aim_M.FBX
  • anim_Driver_Front_To_Left_Aim_D_D.FBX
  • anim_Driver_Front_To_Left_Aim_M.FBX
  • anim_Driver_Front_To_Right_Aim_M.FBX
  • anim_Driver_Front_Two_Hand_Fire_Pose_D.FBX
  • anim_Driver_Front_Two_Hand_Fire_Pose_M.FBX
  • anim_Driver_Front_Two_Hand_Fire_Pose_U.FBX
  • anim_Driver_Grab_Back_Aim_M.FBX
  • anim_Driver_Grab_Back_Right_Aim_M.FBX
  • anim_Driver_Grab_Right_Aim_M.FBX
  • anim_Driver_Left_D_D_To_Front_Aim_M.FBX
  • anim_Driver_Left_D_D_To_Left_Aim_D.FBX
  • anim_Driver_Left_D_To_Left_Aim_D_D.FBX
  • anim_Driver_Left_Fire_Pose_D.FBX
  • anim_Driver_Left_Fire_Pose_D_D.FBX
  • anim_Driver_Left_Fire_Pose_M.FBX
  • anim_Driver_Left_Fire_Pose_U.FBX
  • anim_Driver_Left_To_Front_Aim_M.FBX
  • anim_Driver_Left_To_Right_Aim_M.FBX
  • anim_Driver_Right_Fire_Pose_D.FBX
  • anim_Driver_Right_Fire_Pose_M.FBX
  • anim_Driver_Right_Fire_Pose_U.FBX
  • anim_Driver_Right_To_Back_Aim_M.FBX
  • anim_Driver_Right_To_Back_Right_Aim_M.FBX
  • anim_Driver_Right_To_Left_Aim_M.FBX
  • anim_Grab_Pistol.FBX
  • anim_Left_Two_Hand_Fire_Pose_D.FBX
  • anim_Left_Two_Hand_Fire_Pose_M.FBX
  • anim_Left_Two_Hand_Fire_Pose_U.FBX
  • anim_Right_Two_Hand_Fire_Pose_D.FBX
  • anim_Right_Two_Hand_Fire_Pose_M.FBX
  • anim_Right_Two_Hand_Fire_Pose_U.FBX
  • anim_UnGrab_Pistol.FBX
  • anim__Car_GetIn.FBX

Price $15.00

NPC Archetype – Nightclub Bouncer Animset by SpectraMotions

2026, March 10 - 02:55
A complete set of hand-keyed nightclub bouncer animations covering alert idles, crowd scanning, controlled reactions, and confident stance shifts for authoritative, believable NPC security.

Total Animations: 80

  • Gestures (16): Authority and interaction-focused actions such as calm down, dismiss, pointing, ID check, radio/walkie-talkie use, note taking, crowd control, and expressive reactions.
  • Hit Reactions (6): Front, back, left, right, and knockback responses for combat or confrontation scenarios.
  • Idle (5): Natural standing poses including arms crossed, hands on hips, relaxed watch, hands behind back, and knuckle cracking.
  • Locomotion: Walk (20): Forward, backward, left, right, and diagonal variations, start and stop transitions. (Both Root Motion and In-Placed Variants) Run (20): Full directional movement including forward, backward, lateral, and diagonals, start and stop transitions. (Both Root Motion and In-Placed Variants) Turn (8): 90° and 180° turn-in-place transitions from idle and back to idle.
  • Jump (1): Standard jump animation.
  • Paired Animations (4): Grapple throws, entry permission scenarios.

Rigging:

• Yes (Humanoid — retargetable to any Unity character)

Number of meshes/prefabs: 1

• Mannequin (Unity Humanoid-ready)

Number of textures: 1

• For Mannequin Character

Video Preview

Documentation


NPC Archetype – Nightclub Bouncer delivers a focused set of high-quality, hand-keyed animations built to bring nightclub security to life. From alert idles and crowd scanning to controlled reactions and confident stance shifts, every motion reinforces authority, awareness, and presence. The result is a bouncer who feels experienced, grounded, and ready for anything without exaggerated or recycled movement.

Built for seamless integration, this pack emphasizes clean loops, believable body language, and production-ready performance. Whether you’re building nightlife scenes, social hubs, or dense open-world environments, these animations instantly elevate a standard NPC into a convincing, professional bouncer players trust on sight.


Important Note:

• Environment and Models are NOT included.


Support & Contact

Need assistance, feedback, or custom requests?

Email: spectramotions@gmail.com


Price $14.99

3D Megaphones Collection PRO by VOiD1 Gaming

2026, March 10 - 02:54
Need 3D megaphones for Games and 3D Scenes?? Grab 16 from this 3D Megaphones Collection and get your voice heard!!
  • 1,742 Polygons*, 3,580 Tris*
  • 1,919 Vertices*
  • Formats available - FBX
  • UV Mapped
  • Non-Overlapping UVs
  • PBR Textures
  • 4096px Texture sizes available for all the exports

These Premium 3D Megaphones Model consist of various kinds of Megaphones -

Air Horn

  • Cheerleader's Megaphone
  • Plastic Megaphone
  • Electric Megaphone

All the 3D models are optimized for all kinds of platforms and suit perfectly in any stylized game scene. The assets are textured using the PBR Workflow for the ultra-realistic look. Use these 3D Megaphones for 3D Games or any 3D Scene and make your voice heard....


Price $19.99

Books Essentials by Daniel Riches

2026, March 10 - 02:46
A collection of 55 free 3D books and templates to help you start your game development!

UV Unwrapped using Smart UV Project in Blender


Objects: 55

Vertices: 12,440

Edges: 25,820

Faces: 14,246

Triangles: 23,148

A collection of 55 free 3D books and templates. Suitable for any game or app.


- Low poly

- Can be used to create multiple variants


My Socials

------------------------------------------

Contact: danielriches1@outlook.com

Fab: https://www.fab.com/sellers/Daniel%20Riches


Price $0.00

Media Icons Ultimate by Daniel Riches

2026, March 10 - 02:46
A huge collection of 376 3D media icons, from battery status, to navigation and playback. Suitable for any game or app.

UV Unwrapped using Blender Smart UV Project


Objects: 376

Vertices: 38,485

Edges: 67,789

Faces: 31,250

Triangles: 71,444


Prototype Texture provided free.

A huge collection of 376 3D media icons, from battery status, to navigation and playback. Suitable for any game or app.


- Flat and 3D variants

- Single and Multi material variants

- low poly

- Also includes emotes


My Socials

------------------------------------------

Contact: danielriches1@outlook.com

Fab: https://www.fab.com/sellers/Daniel%20Riches


Price $14.99

Art Gallery Vol.13 by AK STUDIO ART

2026, March 10 - 02:38
Modular modern art gallery environment for Unity with optimized 3D models, prefabs, and textures. Easily create museum interiors, exhibition halls, and gallery spaces for games and VR.

=== Content ===

- Number of Unique Meshes: 31.

- Number of Unique Materials: 32.

- Number of polygons: 2 to 21.817.

- Texture sizes used:

  - 2048x2048 (31)

  - 1024x1024 (17)

  - 512x512 (3)

- Types of texture maps: BaseMap, MaskMap, NormalMap.


=== Statistics ===

The package includes:

  - 13 FBX models.

  - 24 Prefabs.

  - 32 Materials.

  - 51 Textures.

  - 1 Demo Scene with preconfigured Lightmap.


=== Notes ===

- Optimized 3D Models for performance.

- VR-ready assets.

- Baked GI included.

- Post Processing Setup provided.

Art Gallery Vol.13 – Modular Museum Environment

Art Gallery Vol.13 is a modular environment asset designed to create modern museum and art gallery interiors in Unity. This package includes a collection of high-quality 3D models, textures, and prefabs that allow developers to quickly build realistic exhibition spaces for games, architectural visualization, virtual museums, and VR experiences.


The modular design makes it easy to assemble exhibition halls, corridors, and gallery rooms, providing flexibility to create unique layouts and exhibition environments.

The environment is optimized for performance while maintaining high visual quality, making it suitable for both desktop and VR projects. A demo scene with baked lighting and a configured post-processing setup is included to help you quickly integrate the assets into your project.


This package is ideal for developers creating:

• museum environments

• art exhibitions

• architectural visualizations

• exploration games

• virtual galleries

• VR experiences


The modular system allows easy customization and expansion, giving you the flexibility to design unique gallery layouts and immersive exhibition spaces.


Price $19.99

GameDev Character Kit - Capsule Medieval by AssetHunts!

2026, March 10 - 02:38
Add more fun to your game dev projects by replacing the default capsule!

✔Demo Scene: 1

✔Animation: 9

✔Average Polycount: 1K

✔Number of Textures: 1

✔Texture Dimensions: 2048x2048

✔Number of Meshes: 240

✔Number of Prefab: 240

✔UV Mapping: Yes

✔Render Pipeline: Built-in

✔Universal Render Pipeline: Included

✔High Definition Render Pipeline: Included

✔Collision: No

✔LODs: No

🟨Intro

GameDev Character Kit | Capsule Medieval includes 240+ game-ready, modular capsule character parts, allowing you to build your own characters and bring more fun to your game development projects!


🟨Features✦

⦿ 240+ Modular Parts!

⦿ 9+ Animation!

⦿ 3 Skin Tones!

⦿ Includes 20 Modular Demo Characters!

⦿ Build more characters from Modular Parts!

⦿ Low-Poly & Carefully Crafted!

⦿ Game-Ready & Optimized!

⦿ Rigged Capsule!


🟨 Need more help?

Contact AssetHunts support


📫 Email

🟨 Join the Community!

Be part of the AssetHunts GameDev Community


🕹️Discord

AssetHunts Assets are designed to bring joy to GameDev!

Happy Hunting!✨


Price $19.50

Spell FPS Animation Pack Vol.XXVII by YushFX Store

2026, March 10 - 02:38
75 Spell Animations in FPS Camera. HDR Scene Rendered in Different Engine.

Rigging: Yes

IK bones are included: Yes

Number of Animations: 75

Animation types : In-place

Number of Materials and Material Instances: 1

Supported Development Platforms:

Windows: Yes

Mac: Yes

Consoles:Yes

Important/Additional Notes: Camera point is head joint.

| ANIMATION LIST


| PREVIEW VIDEO


| DISCORD SUPPORT

  • 75 FPS Gameplay Spell Animations.
  • Manny_FP Model Included.
  • HDR Background is for showcase purposes only and is not included.

Price $34.99

REUN Inline Color Picker by REUN

2026, March 10 - 02:24
Inline Inspector Color Picker with OkHSV/OkHSL, optional wheel, hex copy/paste, and HDR intensity.

Technical details:

• Type: Editor extension (UI Toolkit / UIElements CustomPropertyDrawer for UnityEngine.Color)

• Usage: add the InlineColorPicker attribute to any serialized Color field

• Modes: OkHSV, OkHSL, RGB, HSV, HSL (switchable in Inspector)

• Controls: component sliders + numeric fields, optional wheel, optional alpha, hex entry with copy/paste

• HDR option: intensity slider (exposure range) + intensity numeric field; clamps and preserves alpha

• Project settings: Project Settings → REUN → Inline Color Picker (defaults for mode/alpha/wheel/HDR)

• No external dependencies; editor-only scripts (no runtime systems required)


REUN Inline Color Picker keeps color editing inside the Inspector.


Click the foldout next to any Color field to expand precise controls (sliders, optional wheel, hex input) without opening Unity’s floating color window. Switch between classic and perceptual color models depending on what feels best for your workflow.


Key features:

• Inline foldout UI: compact header + expandable advanced controls

• Color models: OkHSV / OkHSL (OkLab-based, perceptual) + RGB / HSV / HSL

• Sliders with numeric input (Hue, Saturation, Value/Lightness or R/G/B)

• Optional Hue wheel (ring + SV square) for hue-based modes (hidden in RGB mode)

• Hex input with Copy/Paste buttons (supports Unity-style #RGB/#RGBA/#RRGGBB/#RRGGBBAA)

• Optional Alpha slider with checkerboard preview

• Optional HDR workflow: intensity control (exposure-style slider + numeric intensity field)

• Per-field configuration via attribute arguments + project-wide defaults in Project Settings (Project → REUN → Inline Color Picker)

• Remembers the last selected mode per property in the Editor



Price $15.00

Interactive 2D Water Simulation by Niuage

2026, March 10 - 01:49
Bring your 2D worlds to life with real, physically-simulated water that flows, splashes, and interacts with your game objects. Not a visual trick: actual fluid dynamics, running entirely on the GPU.

TECHNICAL SPECS

- Easily supports 10k+ particles, but it's fully configurable anyway, you don't need as many for lots of use cases.

- 1-8 substeps per frame

- SDF resolution: 64-512px

- Render resolution: 256-1024px

- Cross-platform: DirectX, Metal, Vulkan, OpenGL ES 3.0+

- Minimal CPU overhead — simulation runs entirely on the GPU

- Full C# API for runtime control

2D Water Simulation - GPU Particle Fluid


Bring your 2D worlds to life with real, physically-simulated water that flows, splashes, and interacts with your game — not a visual trick, not a spring mesh, not a sprite animation. Actual fluid dynamics, running entirely on the GPU.



WHY THIS IS DIFFERENT


Traditional 2D water in Unity fakes it. SpriteShapes with wobbly surface points, sine-wave shaders, trigger zones that pretend to be liquid — they look okay from a distance, but they fall apart the moment you need water to actually behave like water.


This package simulates thousands of fluid particles in real time. Water fills containers, flows through gaps, pours from faucets, splashes against walls, and pushes objects around. Objects push it back. It's not an illusion — it's a simulation, and it looks and feels like the real thing.



KEY FEATURES


  • REAL FLUID PHYSICS

Water flows, pools, splashes, and settles naturally using a double-density relaxation solver. Viscosity, pressure, and surface tension all work together to produce convincing liquid behavior — from fast-moving streams to calm pools.


  • GPU-POWERED PERFORMANCE

The entire simulation runs on the GPU via compute shaders. Spatial hashing, density calculations, pressure solving, collision detection — all computed in parallel. Supports thousands of particles with minimal CPU overhead. Scale quality to match your target platform, from mobile to desktop.


  • TWO-WAY OBJECT INTERACTION

Objects float on the water with realistic buoyancy — they bob, tilt, and drift with the current. Moving objects displace water as they pass through it. Splash VFX events fire when objects enter or exit the surface. Everything is physically connected.


  • COLLISION WITH COMPLEX SHAPES

Water collides with BoxCollider2D, CircleCollider2D, and PolygonCollider2D. Colliders are rendered into a signed distance field (SDF) using the Jump Flood Algorithm, giving you smooth, accurate particle-surface interactions. Supports moving and rotating platforms with configurable update rates.


  • FOAM & SURFACE DETAIL

A foam system tracks turbulent, fast-moving water and renders it with a distinct color and intensity. Foam builds up naturally in churning areas and fades over time — no manual placement needed.


  • EMITTERS & WATER SOURCES

Create faucets, waterfalls, rain, fountains, or any custom water source. Emitters support continuous flow, burst spawning, directional velocity with randomness, and runtime control. A built-in respawn/drain system recycles particles for infinite loops.


  • BEAUTIFUL & CUSTOMIZABLE RENDERING

A two-pass metaball renderer produces smooth, blobby liquid surfaces with distinct edge highlighting. Customize water color, edge color, thickness, surface threshold, and smoothness. Add velocity-based tinting for fast-moving water.

Can be made to look and feel like water, lava, slime etc.



EASY TO SET UP


1. GameObject > Water > Create Water Simulation

2. Add an emitter or spawn particles from code

3. Done


A ScriptableObject holds all settings — drag sliders in the Inspector to tune the look and feel. Over 40 parameters, all with tooltips, sensible defaults, and real-time preview.



BUILT FOR 2D GAMES


Whether you're making a platformer with water hazards, a physics sandbox, a puzzle game with flowing liquids, a fishing game etc — this is the water system you've been looking for. It integrates cleanly with Unity's 2D physics, sorting layers, and URP rendering pipeline.


It is not well suited for infinite side scrollers, as the simulation is contained within bounds, or games that need reflections on the water surface.



WHAT'S INCLUDED


- Full GPU simulation with compute shaders

- SDF-based collision system (Box, Circle, Polygon colliders)

- Buoyancy system with probe-based submersion detection

- Emitter system with continuous, burst, and runtime spawning

- Foam tracking and rendering

- Splash VFX event callbacks

- Two-pass metaball rendering with customizable shaders

- Debug visualization tools (particles, velocity, SDF, spatial hash)

- One-click setup menu items

- Complete documentation

- Demo scenes

- Clean, namespaced C# codebase (Water assembly)



REQUIREMENTS


- GPU with compute shader support (most GPUs do these days, but WebGL doesn't, so no browser builds).



Price $30.00

DeadMoroz by Andryuha1981

2026, March 9 - 22:42
Low-poly model of the character Zombie Claus Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Number of Materials:5

Number of Material Instances:12

Number of Textures:65

Texture Resolutions: 2048x2048, 4096x4096


Number of Animations:30


Animation Types:

Attack(x4)

Death(x6)

GetHit(x4)

Idle(x6)

Walk(x4)

Run(x2)

Strafe l/r(x4)


faces 20139

verts 23388

tris 37995




Price $60.00

Craft Brewery Interior by Project Zima

2026, March 9 - 21:48
Create atmospheric bar/pab/brewery levels This craft brewery environment features a classic london/victorian basement pub combined with brewery and small storage

Number of Unique Meshes: 138

Vertex Count: 4-55497, all meshes are optimized for game use, only three trees have high vertex count

Collision: Yes, auto-generated

LODs: No

Number of Textures: 161

Texture Resolutions: 128-4096

Important/Additional Notes: The visuals may vary a lot depending on your lighting method, lights setup and Anti-aliasing methods used. Asset is prepared for static and dynamic lights. Dynamic lights are recommended for best visual experience

Game-ready high quality modular asset of Craft Brewery Interior

Create atmospheric bar/pab/brewery levels with modular indoor architecture, interior assets, and even some plants

This craft brewery environment features a classic london/victorian basement pub combined with brewery and small storage

Main Features:

  • 138 unique meshes
  • Optimized for games
  • Example map ready for use with both static or Lumen lighting
  • Modular building pieces for fast level-design and level-art
  • High Quality Textures, mainly 4096 (167 textures in total)
  • Materials are set-up for easy customization (129 materials and instances in total)
  • Active support from creators :)

Some elemets included in this brewery environment: ladders, pods, growers, cables, microscrope, boxes, water tanker, water itself, pipes, monitors, wall inscriptions, office stuff, decals and materials prepared for optimization and lumen pipeline

If you need help, or you have any thoughts about what is missing in this asset pack - please, contact us at projectzimagames@gmail.com


Price $24.99

Low Poly Sci-Fi Interactive Props & Modular Kit by Aletheia

2026, March 9 - 21:28
46 Modular sci-fi assets including an articulated robotic arm, interactive terminals, capsules with liquids, and sliding doors. Optimized for Mobile & VR.
  • Total Objects: 46
  • Poly Count: 37k Triangles (Total set)
  • Format: Single organized FBX with clearly named sub-objects.
  • Compatibility: Perfectly optimized for Mobile, VR, and Low-end PCs.

Build your futuristic facility with this highly detailed, interactive-ready modular kit.

This pack is not just a collection of static models; it is a complete modular system featuring 46 separate objects designed for maximum flexibility. Whether you are building a deep-space station, a high-tech laboratory, or a robotic assembly line, this kit provides everything you need for professional environment storytelling.

Key Highlights:

  • Fully Modular & Animatable: Major assets are broken down into their logical components (hinges, joints, lids, and liquids) to allow for easy animation and custom interaction setups.
  • Interactive Ready: Switches, doors, and robotic joints are separate objects, making them perfectly ready for your C# scripts or Unity Events.
  • Optimized Low Poly: Extremely low polygon count with clean topology, making it ideal for Mobile, VR, AR, and PC projects.
  • Stylized Visuals: A consistent retro-futuristic aesthetic with bold accents and clean surfaces.

Detailed Asset Breakdown:

  • Advanced Robotic Arm (26 Pieces): Fully articulated joints for precise movement and complex animations.
  • Scientific Capsules & Vats: Includes versions with separate lids, frames, and removable liquid meshes.
  • Functional Sci-Fi Doors (2 Sets): Each door consists of 3 pieces (Frame + 2 Sliding Panels) for easy opening/closing setups.
  • Articulated Laser System (9 Pieces): Multi-jointed design for rotation and aiming mechanics.
  • Medical Station: Patient bed with separate base and comfort units.
  • Control Terminals & Consoles: Various stylized stations with separate screens and input panels for interactive UI.

Price $4.99

Common Forest | Stylized Nature by London James

2026, March 9 - 21:24
Handcrafted modular forest to bring your game to life

Textures: 8 Unique textures 

Texture dimensions: 

-Atlases: 4096x4096

-Seamless: 1024x1024

PolyCount: Ranges from 40 to 2000

LOD levels: 3 LOD levels

Number of prefabs: 21

Animation: No

Shaders: Wind shader (URP)

Types of materials: PBR, Normal, Albedo

Create a Lush, grounded environment in minutes with a professional, modular forest kit. 


Common Forest is the next evolution in the Stylized Nature series, built to look more grounded and natural. 

Key Benefits:

  • Production Ready: Optimized for mobile, VR, and low-end PCs using texture atlases and custom LODs.
  • Lush & Detailed: Layered assets and natural color palettes create dense foliage that feels "fresh" and authentic.
  • Highly Modular: Easily kitbash trees, bushes, and ground cover to create unique scenes

Check out my other Stylized Nature packs:


Autumn Forest: https://assetstore.unity.com/packages/package/331116


Painted Desert: https://assetstore.unity.com/packages/3d/environments/painted-desert-stylized-nature-347876


Vibrant Spring: https://assetstore.unity.com/packages/3d/environments/vibrant-spring-stylized-nature-344516


Frozen Winter: https://assetstore.unity.com/packages/3d/environments/landscapes/frozen-winter-stylized-nature-334180


Wetland: https://assetstore.unity.com/packages/3d/environments/landscapes/wetland-stylized-nature-327086


Price $19.99

RPG Essential Music Pack Vol2 by HONEYDOG

2026, March 9 - 20:58
Uncover dusty secrets through haunting echoes and mysterious, ancient harmonies.

Features:

Total 199 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 199

Number of Audio Cues: 199

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 10:08:01

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

RPG Essential Music Pack Vol2


Uncover dusty secrets through haunting echoes and mysterious, ancient harmonies.

#MysteryMusic #AmbientGaming #Explorer


[ Previews ]


This Music Pack includes 199 tracks with a total length of 10:08:01 and is divided into multiple previews as shown below.


Ancient Tomb

Uncover dusty secrets through haunting echoes and mysterious, ancient harmonies.

#MysteryMusic #AmbientGaming #Explorer


https://youtu.be/CZ1MZju1lv0


Fallen Empire

Relive the tragic grandeur of lost civilizations through melancholic piano and strings.

#SadPiano #EmpireRuins #Storytelling


https://youtu.be/G1WITazageM


Sacred Relic

Ethereal and divine soundscapes that protect the world's most powerful artifacts.

#EtherealMusic #DivineSound #FantasyRPG


https://youtu.be/HO8osYMLF9I


Eternal Glory

Celebrate your ultimate victory with powerful brass and soaring anthem melodies.

#VictoryMusic #WarriorSpirit #EpicGains


https://youtu.be/4B6G8z-gQo8


Last Stand

Thumping percussion and high-stakes strings for the final battle that decides it all.

#BossBattle #CombatMusic #ActionRPG


https://youtu.be/TrAgsnExu8Q




Price $98.00

RPG Essential Music Pack Vol1 by HONEYDOG

2026, March 9 - 20:58
Embrace the call to adventure with orchestral scores that define your heroic journey.

Features:

Total 200 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 200

Number of Audio Cues: 200

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 9:43:56

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

RPG Essential Music Pack Vol1


Embrace the call to adventure with orchestral scores that define your heroic journey.

#EpicMusic #RPGAdventure #HeroicTheme


[ Previews ]


This Music Pack includes 200 tracks with a total length of 9:43:56 and is divided into multiple previews as shown below.


Epic Quest

Embrace the call to adventure with orchestral scores that define your heroic journey.

#EpicMusic #RPGAdventure #HeroicTheme


https://youtu.be/Rf-j0dVLxn0


Legendary Loot

Feel the rush of discovery with triumphant melodies for every rare find and treasure.

#GameMusic #LootSoundtrack #FantasyOST


https://youtu.be/iBHIDCLqB0s


Perilous Dungeon

Survive the darkness with tense, atmospheric tracks designed for deep exploration.

#DungeonSynth #DarkAmbient #GamingVibes


https://youtu.be/vsb4qziZVqA


Skill Tree

Experience the sound of growth and mastery as your character evolves to new heights.

#LevelUp #CharacterGrowth #GamingMusic


https://youtu.be/mdOLAhMbtSo


Our Destiny

Epic choral arrangements that resonate with the weight of an unavoidable, grand fate.

#Orchestral #Destiny #CinematicSound


https://youtu.be/xS_UEH1yzno




Price $99.00

Fantasy RPG Icon pack by Franuka

2026, March 9 - 20:56
750 Fantasy RPG icons. 16x16, 32x32 and 48x48 transparent files ready to use.

Sizes: 16x16px, 32x32px, 48x48px

File count: 750 (per size)

Animated: No

Additional: Pixel art

Behold, a new set of cute hand-crafted pixel icons for your RPG needs~

This pack contains all the basic icons you need to start your first game project: weapons and armor, potions, treasures, food, GUI elements, hero skills, monster drops and more!


FEATURES

  • 750 16x16 px icons!
  • 32x32 & 48x48 upscales
  • Fantasy RPG weapons, armor, potions, skills, treasure, etc.
  • Food, resources, monster drops, magic items...
  • Basic GUI elements, numbers and icon frames

Price $4.99

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