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Gantt Timeline - Game Development Project Tracker by fables alive games

2026, March 5 - 13:47
Professional Gantt chart tool for Unity Editor: Plan your game dev schedule, manage interactive tasks, track progress and visualize deadlines.

- Unity Version: 6000.2 LTS / 6000.3 LTS or higher

- Platform: Unity Editor extension (Windows, Mac, Linux)

- File Format: JSON-based data storage

- Architecture: Custom EditorWindow with IMGUI

- Performance: Optimized rendering with event-driven repaints

- No external dependencies required

- Fully documented C# source code included



USAGE

-----

1. Open via Window > Gantt Timeline

2. Create projects and tasks using the toolbar buttons

3. Drag task bars to adjust dates

4. Right-click tasks to edit details

5. Use zoom controls to change timeline view

6. Navigate using mouse drag or scroll bars

7. Save automatically persists to JSON



PERFECT FOR

-----------

- Game developers planning production schedules

- Project managers tracking development milestones

- Team leads organizing task assignments

- Solo developers managing project timelines

- Educational purposes in game development courses



SUPPORT

-------

Full C# source code included

Documentation provided

Compatible with Unity 6000.2+ LTS versions

Gantt Timeline brings professional project management directly into the Unity Editor. Plan your game development roadmap, track task progress, and visualize deadlines with an intuitive drag-and-drop interface.


Key Features:

- Interactive timeline with multiple zoom levels (days, weeks, months)

- Drag-and-drop task scheduling with visual bars

- Project organization with expandable/collapsible groups

- Progress tracking with visual indicators

- Deadline milestones with diamond or vertical line styles

- Demo data wizard for quick setup

- Dark and light theme support

- 30 color palette options for task categorization

- Calendar popup for easy date selection

- Automatic text contrast for readability

- Mouse drag scrolling for navigation

- Task duration calculation

- Export/import project data


Price $22.22

Frogger - Character Asset by DatGames

2026, March 5 - 13:45
Stylized, game-ready skater frog character with humanoid rig, optimized topology and PBR textures for real-time projects.

Number of textures 1 texture set for URP and HDRP

Texture dimensions 4096 × 4096 (4K)

Polygon count of Frogger ~20,000 triangles

Number of meshes/prefabs 1 prefab for URP and HDRP

Rigging: Yes

Animation count 5

Animation type list Idle Walk Run Hit Death

UV mapping: Yes

Types of materials and texture maps (e.g., PBR) :

URP : Albedo, Normal, MetallicSmoothness.

HDRP : BaseMap, Normal, MaskMap.

Frogger – Stylized Skater Character is a game-ready cartoon-style character designed for real-time engines and modern game projects.

This asset features a playful skater frog with strong silhouette, expressive proportions and clean, optimized topology. It is suitable for indie, mobile, casual, platformer and adventure games.

The character uses a single PBR material and is fully rigged with a humanoid skeleton, making it easy to integrate with standard animation systems.

All textures are carefully hand-crafted to ensure good readability at different distances and lighting conditions. The asset is optimized for performance while maintaining high visual quality.

Perfect for developers looking for a unique, stylized hero character ready for immediate use in Unity projects.


Price $15.00

Cozy Interaction System (2D) by everwood games

2026, March 5 - 13:21
Cozy Interaction System (2D) is a lightweight, modular interaction kit for Unity, designed for cozy, narrative, and exploration-focused 2D games.
  1. Focus-based interaction: Automatically detect nearby interactable objects using simple 2D trigger colliders.
  2. World-space interaction prompts: Clean, readable prompts that appear above objects in the world.
  3. Built-in visual feedback (optional): Subtle scaling, highlighting, and particle effects to make interactions feel responsive and cozy.
  4. NPC dialogue bubbles (included): Simple speech bubbles for NPCs.
  5. Modular and easy to extend: Swap input, UI, or interaction behaviour without modifying core scripts.

Cozy Interaction System (2D) focuses on one simple interaction loop:

detect nearby objects → show a prompt → trigger a response


The system handles the most common interaction needs: detecting focus, displaying a world-space prompt, and triggering interaction responses.


Who this asset is for

This asset is ideal for:

  • Solo developers and small teams
  • Cozy, narrative, life-sim, or RPG-lite games
  • Designers and artists who want interaction without deep coding
  • Developers who prefer clean, modular systems over large frameworks

Who this asset is NOT for

This asset may not be a good fit if you:

  • Need a full RPG framework (quests, inventory, branching dialogue)
  • Are building a complex 3D FPS or MMO-scale interaction system
  • Expect zero scripting for custom interaction behaviour

What’s included

  • Core interaction manager (interface-based)
  • 2D detection system (trigger-based)
  • World-space interaction prompt UI
  • Visual feedback system (scale, highlight, particles)
  • NPC dialogue bubble example
  • Door and object interaction examples
  • Fully documented demo scene and README

Getting started

Open the included demo scene to see everything working together:

Assets/CozyInteractionSystem/Examples/Example2D/Scenes/CIS_DemoScene


From there, follow the README to integrate Cozy Interaction System into your own project in minutes.


Customisation & extension

Cozy Interaction System is designed to grow with your game:

  • Add new interaction behaviours (doors, levers, puzzles, quests)
  • Replace UI with your own designs, such as fantasy, sci-fi, minimalist, etc.
  • Integrate your own input system
  • Extend behaviour without touching Core scripts

Technical notes

  • Built-in Render Pipeline and HDRP are not supported
  • Unity 2D – Universal Render Pipeline (URP only). Demo scene uses URP 2D materials and shaders
  • Built for Unity 6.3 LTS
  • Uses Unity UI (UGUI) with TextMeshPro (TMP). Unity will prompt to install TMP if it is not already present.
  • Supports Unity Input System and Legacy Input (adapters included)
  • No third-party dependencies

Price $4.99

Mecha Turret by brians motions

2026, March 5 - 12:50
Unique Style Turret with Cool animations and rigged Multi Genre style.

Number of Unique Meshes: 1

Rigged: Yes

Average Polygons: 4,500

prefabs: 1

Animated: yes

Number of Animations: 10

Animation Types (Root Motion/In-place): Root motion

Number of Materials: 2

Number of Textures: 5

Texture Resolutions: 2048x,1024x

Types of Textures: Base, Normal

Mecha Turret – Animated 3D Character

A menacing, fully rigged horror character ready for your game.


Animations & Features:

  • 10 Animations: 4 Idle, Crazyshot In, Crazyshot Out, Powershot in, Powershot out, Suicide in and Suicide out.

The images are renders of the Character and the poses are part of the animations included.


📩 For assistance, feel free to contact us.


Price $4.99

Script Generator Pro by DangryGames

2026, March 5 - 12:39
Script Generator Pro is a powerful Unity Editor tool for generating clean, consistent C# scripts using templates, presets, and batch generation, designed to save time and enforce project standards.

✨ Key Features


Generate C# scripts from reusable templates


Batch-generate multiple scripts in one click


Presets for MonoBehaviours, EditorWindows, ScriptableObjects, and more


Custom token system (#SCRIPTNAME#, #NAMESPACE#, etc.)


Automatic validation (namespaces, folders, Editor-only rules)


Script preview before generation


No runtime dependencies (Editor-only)


🧩 Supported Unity Versions


Unity 2022.3 LTS


Unity 2023.x


Unity 6.x



🚀 Getting Started


Open Unity


Go to Tools → Script Generator Pro


Select a preset


Enter a script name (or enable Batch Mode)


Click Plan (Preview) to review output


Click Generate


Your script(s) will be created at the selected output location.


📦 Batch Mode


Batch Mode allows you to generate multiple scripts at once.


Enable Batch Mode


Enter one script name per line


Output folder and template are shared


Overwrite behavior is respected per script


🧱 Presets


Presets define:


Template path


Default base class


Default namespace


Output folder


Editor-only restrictions


You can:


Create new presets from the current window


Overwrite existing presets if needed


Seed new templates automatically


🧪 Validation & Safety


Script Generator Pro validates:


Script names (PascalCase)


Namespace correctness


Output folder validity


Editor-only vs Runtime placement


Overwrite rules


Generation is blocked if critical errors are detected.


🛠 Custom Templates & Tokens


Templates support built-in tokens such as:


#SCRIPTNAME#

#NAMESPACE#

#BASECLASS#

#FEATURE#

#METHODS#

#MENUNAME#

#FILENAME#



You can also define custom tokens in the Settings asset.


📁 Package Structure

Packages/

└── com.dangrygames.scriptgeneratorpro/

    ├── Editor/

    ├── Templates/

    ├── Settings/

    └── README.md


📜 License


This asset is distributed under the Unity Asset Store EULA.

See the LICENSE file for details.


🧑‍💻 Support


For issues, feedback, or feature requests, please contact:


📧 dangrygames@gmail.com


🌐 https://www.dangrygames.uk

Script Generator Pro is a productivity-focused Unity Editor tool that helps developers generate clean, consistent, and maintainable C# scripts using configurable templates and presets.

The tool supports single and batch script creation, custom templates, and token-based replacement, allowing teams and solo developers to standardise code structure and naming conventions across projects.

A built-in preview and planning system lets you see exactly what will be generated before files are created, while validation rules help prevent invalid names, incorrect namespaces, editor-only misuse, and unsafe output locations.

Script Generator Pro works entirely inside the Unity Editor, has no runtime dependencies, and is compatible with Unity 2022.3 and newer.


Price $15.99

AI Level Generator by Zuppy

2026, March 5 - 12:29
With AI Level Generator, you can automatically place prefabs using AI! Create your own prefab library and make level design easier than ever!
  • Simple and intuitive UI design—everything is contained within a single tab under Window > AI Level Generator.
  • An AI plugin for non-coders. No difficult steps involved!
  • Prefabs and the descriptions sent to the AI can be in any language! No need to translate into English!
  • Easy operation—just copy & paste the prompt to the AI, then copy & paste the response back!

Are you spending days placing countless houses and furniture for your level design?


If so, use AI Level Generator! ✨️✨️


AI Level Generator is a plugin that automatically places prefabs using AI.

Register your favorite prefabs in the library, write instructions, and send the prompt to the AI.

Paste the response into the component and hit generate—wow! Your level is ready! 🚀


It's so easy to use!

  1. Register prefabs in the library. Write descriptions to teach the AI what they are.
  2. Write a description of the level you want, generate the prompt, and send it to the AI.
  3. Paste the AI's response into AI Level Generator and click the generate button....That’s it.🎵

The standout feature of AI Level Generator is the Prefab Library.

Once created, designers can build levels quickly and easily from then on.

For example, if you make a "Furniture" library, you can use it for all future levels.

No more placing every single piece of furniture by hand for every new scene.

This works for dungeons, castles, and every other kind of level imaginable.


!Note: As of January 24, 2026.

The free version of ChatGPT is completely unusable. Local models are also mostly unusable. The best so far is Google AI Studio's Gemini 3 Pro Preview (High thinking).

DeepSeek is usable but quite slow.

Standard Gemini Pro works, but it may return the same answer even if you change the prompt. Even among Gemini models, it is better to use Gemini 3 Pro Preview in Google AI Studio if possible. The Google AI Studio version allows Thinking Level adjustment, has high reasoning power, and uses a vast 2M token context, showing precision incomparable to standard Gemini in complex class design and long code consistency checks.


Come on! Let's accelerate your creativity! 🚀🚀🚀✨️



Price $60.00

2D Character Pack by MAPPSDEV

2026, March 5 - 12:25
10 various 2D Characters with different fighting styles

[Used source file(s)] sizes

  1. Animation Files : 192 KB
  2. Demo Scene Files : 36.0 KB
  3. PNG Files : 270 MB
  4. Prefab Files : 40 KB
  5. PSD Files : 19.6 KB

File count: 362 Files

Animated: Yes

Animation type list

  1. Attacking
  2. Running
  3. Idle
  4. Jumping

Additional: Vector

Pack of Characters with:

  1. Frame by frame PNG-Ready character animations
  2. Easy-to-trace frame by frame animation (Best for modifying/adding eg. Skins and character replacement) (PSD files included each character)
  3. Prefab-ready character with animated fighting style

And best for:

  • 2D Mobile Games with frame by frame animation
  • Fighting games with swords and combat

Price $15.00

Chibi Hair by DreamNoms

2026, March 5 - 12:24
29 Hair styles designed to go along with my other asset, Chibi Character.

Number of Hairstyles: 29 models


2D Hair Icon Dimensions: 128x128px (30 icons)


Rigging: No


UV mapping: No


Minimum Polygon Count: 52 tris

Maximum Polygon Count: 996 tris

Average Polygon Count: 368 tris


Polygon count:

  • Hair 1: 256 tris
  • Hair 2: 336 tris
  • Hair 3: 372 tris
  • Hair 4: 632 tris
  • Hair 5: 408 tris
  • Hair 6: 492 tris

  • Hair 7: 240 tris
  • Hair 8: 268 tris
  • Hair 9: 324 tris
  • Hair 10: 392 tris
  • Hair 11: 280 tris
  • Hair 12: 296 tris

  • Hair 13: 376 tris
  • Hair 14: 400 tris
  • Hair 15: 98 tris
  • Hair 16: 284 tris
  • Hair 17: 320 tris
  • Hair 18: 448 tris

  • Hair 19: 212 tris
  • Hair 20: 212 tris
  • Hair 21: 556 tris
  • Hair 22: 564 tris
  • Hair 23: 540 tris
  • Hair 24: 996 tris

  • Hair 25: 228 tris
  • Hair 26: 280 tris
  • Hair 27: 52 tris
  • Hair 28: 268 tris
  • Hair 29: 552 tris

With Chibi Hair the Chibi Character can say goodbye to baldness! This package comes with almost 30 different hair-styles so you can further customize your Chibi Character. Plus, this asset also comes with 2D icons of each hair so that you can easily create your own Character Hair Customization scene.


Note: This asset is designed exclusively to go with my other free asset Chibi Character. The hair in this package is unlikely to fit other characters due to its stylized nature. You must download Chibi Character seperately. This package is only an addon for hair.


Price $0.00

Stylized racing track set by CurlyBee

2026, March 5 - 12:21
Stylized modular racing track system with roads, borders, props, and environment assets for building custom race circuits.

CONTENT:


  • Modular Racing Tracks:

Modular road system designed for building custom racing circuits.

Includes:

- Straight road segments in multiple heights.

- Curved track pieces for turns.

- Sloped and elevated road sections, tunnels.

- Start and finish track pieces.


Road pieces can be used as plain tracks or combined with borders and safety elements.


  • Track Variations & Borders:

Stylized borders designed to enhance racing tracks.


Includes:

- Track borders with stylized curb markings: white or red/white borders.

- Guard rails and safety fences.

- Elevated track variants with pillars or full concrete support.

- Modular elements for pit stop.


  • Racing Props:

Racing-themed decorative and gameplay props.


Includes:

- Start and finish gates.

- Spectator stands and chairs.

- Pit stop tents and buildings.

- Decorative flags, banners, sound and lighting props.

- Tire barriers, cones, and safety props.

- Seating and small environment decorations.


  • Environment Props:

Elements for building complete outdoor racing environments.


Includes:

- Trees in multiple variations.

- Different rocks.


  • Example Scenes:

All scenes shown on the product page are included in the assets pack to demonstrate how the assets can be used:

- 3 demo racing track scenes.

- 1 overview scene displaying all available prefabs.



TEXTURES AND MATERIALS:


  • Textures:

Most assets use solid-color materials without heavy textures. Textures included for selected assets (if applicable).
Resolution: 1024x1024 or 2048x2048.


  • Number of Materials:

- 4 texture materials for asphalt,

- 10 standard materials for basic elements (road markings, asphalt, concrete, metal)

- 18 standard and 4 texture materials for props and equipment,

- 7 texture materials for environment (grass, sand),

- 2 standard and 8 texture materials for greenery,

- 1 skybox material.


  • Material Types:

- Standard materials.

- Alpha transparency materials (for fence and trees).

- Standard texture materials 

- Optimized for low-poly stylized look



POLYCOUNT:


Polycount of the prefabs, including optimized mesh or simple colliders:


  • Road Pieces:
    • 20 - 400 triangles per plain road,
    • 60 - 2.100 triangles per road with borders.
  • Fence:
    • 200 - 2.500 triangles per fence.
  • Racing Props:
    • 100 - 3.000 triangles per prop,
    • 250 - 3.400 triangles per building,
    • 4k - 22k triangles per tribune,
    • 20 - 200 triangels per pit stop road element.
  • Environment Props:
    • 600 - 2.500 triangles per tree,
    • 200 - 350 triangles per rock.


RENDERING PIPELINE COMPATIBILITY:


  • Built-in Render Pipeline: yes.
  • Universal Render Pipeline (URP): instructions for converting materials in documentation.
  • High Definition Render Pipeline (HDRP): instructions for converting materials in documentation.


ADDITIONAL FEATURES:


  • Modular Track System: Track pieces snap together cleanly using Unity’s grid/snapping tools.
  • Drag-and-Drop Ready: Assets are ready to use out of the box — no setup required.
  • Customizable Appearance: Most assets use basic materials without textures, allowing for quick color adjustments directly in Unity.
  • Prefab Count: Over 250 prefabs.


EXAMPLE SCENES INCLUDED:


All scenes shown on the product page are included in the asset pack:

  • Example racing track scenes demonstrating possible layouts.
  • One scene with all available prefabs, organized for easy browsing and preview.


FILE STRUCTURE:


  • Prefabs: Folder contains all ready-to-use prefabs.
  • Materials: Folder with all materials and texture files.
  • Scenes: Includes example scenes.


PACKAGE SIZE AND FILE FORMAT:


  • Total File Size: 40.2 MB
  • File Format: .unitypackage

Create colorful and engaging racing environments with the Stylized Racing Track Set - a modular asset pack designed for building custom race circuits quickly and easily. The assets are easy to use, customizable, and optimized for fast level building.


This pack includes modular road pieces, borders, guard rails, racing props, and environment elements that can be combined to create unique racing tracks, driving courses and stylized driving experiences.


The road modules are designed with depth rather than flat planes, allowing them to be placed on slightly uneven terrain while maintaining clean visuals. Thanks to the modular system and grid-friendly design, tracks can be assembled quickly and without visible seams.


Included demo scenes showcase example track layouts and provide an overview of all prefabs for quick reference.



Key Features:


  • Modular Racing Tracks:

Build custom racing circuits using straight, curved, sloped, and elevated road pieces. Tracks snap together easily using Unity’s grid system and can be used as plain roads or combined with borders and fences.


  • Track Borders & Fences:

Enhance your racing tracks with stylized road borders and guard rails. These modular elements help guide players and add visual detail to the track.


  • Racing Props & Track Decorations:

Populate your tracks with racing-themed props such as start and finish structures, cones, tire barriers, banners and decorative elements to create lively racing environments.


  • Stylized Environment Elements:

Includes trees, rocks, and vegetation that can be placed around the track to build complete outdoor racing scenes.


  • Colliders & Optimization:

All prefabs include appropriate colliders and are optimized with a consistent low-poly stylized look, suitable for many types of games.


  • Demo Scenes Included:

Example scenes demonstrate how the modular track system can be used and provide a full overview of all prefabs for quick reference.



Whether you are prototyping a racing game or building a complete stylized racing world, this pack provides flexible and easy-to-use assets for fast level creation.



Price $15.90

FPS Shipment Container Map – Multiplayer & AI Battles by Zaboxx

2026, March 5 - 12:15
FPS Shipment Container Map – Multiplayer & AI Battles

Unity Version: 2021+ Compatible


• Render Pipeline: Built-in (Standard)

• Total Models: 1 Map & Differnt textures containers

• Total Scene Batch Count:24 to 60

Specially Design for Mobile Games for Playstore & App store or Different Platforms


Textures:

• Texture Resolutions2048x2048 & 1024x1024

• Texture Types Included:

- Albedo (Base Color)

- Occulusion Map


Materials:

• Standard Built-in materials

• Optimized for real-time Fps environments


Performance:

• Mobile Friendly: ✅

• PC / Console Friendly: ✅

🎯 Overview


This high-quality FPS Shipment-style container map is designed for fast-paced close-combat gameplay, perfect for multiplayer matches, AI battles, survival modes, and training arenas.

Inspired by popular competitive shooter layouts, this map offers tight corridors, vertical gameplay, and constant action, making it ideal for mobile, PC, and indie FPS projects.


The environment is fully optimized and uses clean PBR materials, allowing easy integration into Unity FPS projects with smooth performance and professional visuals.




🚀 Perfect For


Multiplayer FPS Games


Deathmatch / Team Deathmatch Modes


AI Training Arenas


Zombie / Survival Modes


Mobile FPS Games


Competitive Shooter Prototypes



Price $25.99

Advanced LOD Tool by DTDev's Team

2026, March 5 - 12:09
Professional LOD & HLOD suite. Batch generate LODs, merge spatial clusters, and bake GPU atlases. Slash draw calls and boost FPS in dense open worlds. Supports Built-in, URP, and HDRP.
  • LOD Generation: Multi-threaded simplification preserving UV boundaries and manifold geometry.
  • Merging: 3D Spatial Grid partitioning with 32-bit index buffer support.
  • Baking: GPU-based MaxRects atlas packing. Supports Albedo, Normal (Tangent), and Mask (M/S/O) maps.
  • Performance: Burst-compiled runtime system for zero-allocation distance checks.
  • Unity Version: 2022.3 LTS or higher (Fully compatible with Unity 6).
  • Package Dependencies: com.unity.jobs, com.unity.burst, com.unity.shadergraph.
  • Third-Party Notices: Includes a modified version of Unity Mesh Simplifier (MIT License).

Struggling with thousands of draw calls and low FPS in your open world?


The Advanced LOD Tool is a comprehensive optimization framework designed for professional developers who need to push the limits of Unity’s rendering performance. Whether you are managing 40,000 props or complex architectural structures, this tool provides the workflow to make your project run smoothly on any hardware.


Key Features:

  • Automated LOD Generation: Batch generate multiple LOD levels with custom quality and shadow settings.
  • Spatial HLOD Grid Merging: Turn thousands of props into high-performance spatial clusters.
  • Session-Wide Master Atlas Baking: Bake a single Master Atlas (up to 8K) for your entire selection, allowing different objects to share one material.
  • GPU-Accelerated Baking: High-speed Compute Shader baking for Albedo, Normal, and Mask maps.
  • Cross-Pipeline Compatibility: Automatically configures materials for Built-in, URP, and HDRP.
  • Smart Pre-Process Tools: Batch toggle Read/Write mesh data and repair broken "Clone" instances.

This asset uses Unity Mesh Simplifier under the MIT License; see Third-Party Notices.txt file in package for details.


[Dependencies & Requirements]


This tool requires the following free packages from the Unity Package Manager:


  • Jobs (com.unity.jobs)
  • Burst (com.unity.burst)
  • Shader Graph (com.unity.shadergraph)
  • URP or HDRP (Required for Master Atlas features).

Price $59.99

Batch Sprite Renamer Tool by Den4ik

2026, March 5 - 12:04
Professional Unity Editor tool for batch renaming sprites and textures with drag-and-drop interface and preview functionality.

Unity Editor Window tool for batch renaming sprites and textures. Features drag-and-drop interface with real-time preview, custom prefix support, flexible numbering options, and undo functionality. Includes programmatic API (SpriteRenamerUtility class) for custom scripts and folder processing. Supports PNG, JPG, JPEG, TGA, and BMP formats. Multilingual interface (English/Russian) with one-click language switching. All operations integrate with Unity's Asset Database


Key Features:

• Drag-and-drop interface for easy object selection

• Real-time preview of new names before renaming

• Custom prefix support with preset options (Button, Sprite, Icon, Image, Texture)

• Flexible numbering with configurable start number

• Toggle underscore separator between prefix and number

• Automatic filtering of sprites and textures only

• Thumbnail preview for each selected object

• Undo support (Ctrl+Z) for all changes

• Programmatic API for custom scripts

• Folder processing capabilities

• Multilingual interface (English/Russian)

• Automatic sorting by name

• Error handling with clear messages

• Asset Database integration

**Batch Sprite Renamer Tool** is a powerful Unity Editor window tool that allows you to quickly and efficiently rename multiple sprites and textures at once. Simply drag and drop your assets, configure naming settings, preview the changes, and rename with a single click. Perfect for organizing large sprite collections and maintaining consistent naming conventions.


Price $4.99

Multi-Resolution Image Tool by Den4ik

2026, March 5 - 12:03
Professional tool for creating images of different resolutions from a single source file in Unity Editor.

• Pre-configured presets for Yandex Games, CrazyGames, Google Play, and App Store

• Custom resolution support - create your own presets with any dimensions

• Three scaling modes: Scale To Fit, Scale And Crop, Stretch To Fill

• Interactive preview with drag-to-position and mouse wheel scaling

• Proportional or independent X/Y axis scaling (0.1x - 3.0x)

• Real-time preview with thumbnail list view

• Copy/Paste settings between resolutions with automatic offset scaling

• Batch export all enabled resolutions with one click

• Progress bar for export tracking

• Automatic file naming based on resolution settings

• Multilingual interface (English/Russian) with one-click language switching

• Modern UI with gradient backgrounds and color-coded indicators

• Script reference API for programmatic preset creation

• Supports PNG, JPG, JPEG, BMP, and TGA input formats

• High-quality image processing using RenderTexture

**Multi-Resolution Image Tool** is a powerful Unity editor tool that allows you to quickly and easily create image versions for various platforms and resolutions. Load one source image, configure parameters for each resolution, and export all versions with a single click.


Price $4.99

Viking World - Stylized Environment by RG Poly

2026, March 5 - 11:50
  • 1 Demo Scene
  • 360 3D Models & Prefabs
  • 30 Materials
  • 72 Textures (Resolution range: 128x128 up to 2048x2048)

Viking World – Stylized Environment is a massive, production-ready collection of 360 optimized low poly 3D models and prefabs designed specifically for games and real-time applications.

This pack provides everything you need to create fully detailed and immersive stylized Viking environments — from peaceful Nordic villages and forest settlements to mythic rune-filled locations inspired by Scandinavian legends.

The asset is built with a strong stylized identity, combining clean shapes, vibrant colors, and optimized shaders to achieve a modern, game-ready look


Every model is game-ready and designed with modular workflow in mind, making it easy to quickly assemble villages, forests, terrain areas, and atmospheric Viking-themed worlds without performance drops.

What’s Included:

  • Viking houses and wooden structures
  • Modular building elements
  • Nordic environment props and decorations
  • Rocks with rune carvings
  • Foliage, trees, and natural assets
  • Terrain elements
  • Atmospheric environment details
  • Shields and Weapons
  • Many More Stylized Props

VFX and Particles:

  • Dandelion Flowers
  • Light Shaft
  • Lens Flare
  • Butterflies
  • Falling Leaves

Custom Tools & Systems (All with Documentation):

  • Simply Rotator – Tool for rotating selected object parts easily and efficiently
  • Multiple Layered Stylized Shader – Advanced optimized multi-layer stylized shader system (includes full documentation)
  • Weight Painter – Tool for painting material weights directly on objects (used by the Layered Stylized Shader system)
  • Terrain Texture Baker – Advanced terrain texture baking tool
  • Foliage Stylized Shader – Optimized shader designed specifically for stylized vegetation
  • Blend Packer – Texture channel packing tool (Height + Albedo + other channels) used for optimization and layered materials

All tools are production-ready and include documentation.

Package Include:

  • 1 Demo Scene
  • 360 3D Models & Prefabs
  • 30 Materials
  • 72 Textures (Resolution range: 128x128 up to 2048x2048)


Price $60.00

ColliderLabelsTool by IntoTheMist

2026, March 5 - 11:43
Label your colliders directly in the Scene view and check which scripts communicate with selected colliders.
  • This asset is specifically for 3D colliders. 
  • It can be used on any pipeline. 
  • It does not work with custom gizmos 

Unity’s colliders only show wireframes and handles in the editor. This tool lets you add human-readable labels like “Combat Range”, “Interact Trigger”, or “Hearing Radius”, making it easy to understand what each collider does — especially when multiple colliders exist on the same GameObject or in a hierarchy.


Price $0.00

Simple Offline LLM by David Addis

2026, March 5 - 11:42
Local, offline, cross-platform Large Language Model interface using Unity Inference.

- High-quality and local LLM Unity Inference interface

- Cross-platform

- Offline; no networking required

- CPU or GPU-accelerated

- Confirmed compatible with Phi 1.5, Phi 3.5, SmolLM2 and gpt2

SimpleOfflineLLM is a package that will let you run a Large Language Model locally within Unity using the official Unity Inference package. It's completely offline without any networking or services required.


It does not have any platform-specific code or libraries, so can be used on any platform supported by the Inference package (Windows, Mac, WebGL and Android tested). Inference can be performed on the CPU or GPU.


LLM models can be extremely large (10GB+), so download links are provided to acquire these separately. After download, they can be quantized to reduce the size to approximately half (fp16) or one quarter (uint8). It has been tested with several popular LLMs: Phi 1.5, Phi 3.5, SmolLM2, and gpt2. It is possible to extend support to other LLMs either yourself or in future releases of the asset.


The goal was to build a relatively thin interface between Unity and freely available ONNX models, allowing you to customise your use of the LLMs. You are free to take the sample code which provides a GUI dialogue with the model, or build your own API around the LLM classes.


Price $19.99

UXML Browser UI & Idle Tycoon Sim by Velesio

2026, March 5 - 11:40
The ultimate in-game browser simulation + idle tycoon! Modern UXML Toolkit code, 7 upgrade tracks, vendor system, and full save logic. Perfect for in-game computer or idle webshop!

• **Unity Version**: Built for Unity 6 (6000.3.x or later)  

• **Rendering Pipeline**: Universal Render Pipeline (URP)  

• **UI Framework**: Unity UI Toolkit (UXML/USS)  

• **Save System**: JSON-based persistence using Newtonsoft.Json  

• **Input Handling**: Unity Input System  

• **Codebase**: 2000+ lines of clean, modular C# code  

• **Extensibility**: ScriptableObjects for products, vendors, upgrades, and additional site configurations  

• **Performance**: Optimized for low overhead, responsive UI  

• **Cross-Platform**: Compatible with PC, Mac, and consoles  


FILE COUNT  

• ~50 C# scripts  

• ~35 ScriptableObject assets  

• 4 UXML layouts  

• 2 USS stylesheets  

• 2 Scenes  


CODE ARCHITECTURE  

• Singleton managers with lazy initialization  

• Event-driven communication  

• ScriptableObject-based data for easy customization  

• Clean separation of concerns for maintainability  


UI SYSTEM  

• Unity UI Toolkit (not legacy uGUI)  

• Fully styled with USS  

• Responsive design for all resolutions  

• No external UI assets required  


SAVE SYSTEM  

• JSON serialization via Newtonsoft.Json  

• Auto-save with configurable interval  

• Backup file for corruption recovery  

• Cross-platform persistent data path  


DOCUMENTATION  

• Inline XML documentation for all public methods  

• Comprehensive `docs.md` guide for setup and customization  

• Game Design Document (GDD) included for reference  


NEW FEATURES  

• **Expanded Site Options**: Simulate multiple types of websites, from e-commerce to social media, with customizable layouts.  

• **Idle Webshop Tycoon Mechanics**: Build and grow your online business empire with 7 upgrade tracks, vendor partnerships, and a dynamic popularity system.  

• **Enhanced Browser Simulation**: Authentic web browser interface with additional functionality, including back/forward navigation, refresh, and customizable URL bar.  

• **Prestige System**: Reset progress to unlock permanent bonuses and expand to new markets.  


This asset is the ultimate solution for creating immersive in-game browsing experiences while doubling as a fully functional idle webshop tycoon game!

🖥️ THE ULTIMATE IN-GAME BROWSER SIMULATION!

ShopSim is a complete UXML/UI Toolkit browser interface + idle tycoon game that can be embedded into ANY Unity project. Walk your player to a computer, open this interface, and boom—they're browsing a fake website inside your game world!

Built entirely with modern Unity UI Toolkit (UXML/USS), this isn't just a standalone game—it's a reusable, production-ready web browser simulation with fully functional e-commerce tycoon mechanics. Whether you're creating a cyberpunk RPG, a sci-fi adventure, or a standalone idle tycoon game, ShopSim is the perfect solution!


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💻 MODULAR BROWSER INTERFACE (EMBED ANYWHERE!)

• Drop this UI into ANY game—perfect for in-game computers!

• Player walks to a PC, presses E, this browser opens

• Fully self-contained UXML/USS code

• No dependencies on legacy uGUI

• Works as standalone game OR embedded minigame


🎮 COMPLETE IDLE TYCOON MECHANICS

• Fully functional idle gameplay with passive income

• Operating costs create meaningful tension

• Popularity system affects customer flow

• Session-based idle (time progresses while playing)


🖥️ PRODUCTION-READY UXML BROWSER CHROME

• Authentic web browser look: URL bar, back/forward buttons, refresh

• Fully coded in UXML/USS—2000+ lines of clean, reusable code

• CSS-like styling with variables for easy theming

• Responsive layout that scales to any resolution

• Perfect reference for learning modern Unity UI Toolkit


📈 7 UPGRADE TRACKS

• Hosting - Reduce operating costs

• Marketing - Increase customer flow

• Customer Experience - Boost popularity

• Payment Processing - Lower transaction fees

• Vendor Network - Reduce vendor costs

• Promotion - Better promotional campaigns

• Product Expansion - More listing slots


🤝 VENDOR PARTNERSHIP SYSTEM

• 5 vendor tiers from Budget to Premium

• Each vendor unlocks product categories

• Balance costs vs. benefits

• Popularity bonuses from quality vendors


📦 20+ PRODUCTS INCLUDED

• 6 categories: Gaming, Home, Fashion, Books, Gifts, Kitchen

• Easy to add your own products via ScriptableObjects

• Products tied to vendor partnerships


💾 ROBUST SAVE SYSTEM

• JSON-based persistence with Newtonsoft.Json

• Auto-save every 60 seconds

• Backup system prevents corruption

• Cross-platform save locations


🖥️5 IN-GAME WEBSITES — A WHOLE FAKE INTERNET!

• 🛒 ShopSmart — The main idle tycoon webshop admin dashboard

• 🔍 Schmugle — Search engine homepage (Google parody, with functional search bar)

• 📰 NewsByte — News feed with business & e-commerce articles

• 💬 ChitChat — Social media feed with posts from fellow merchants

• 🏦 CoinVault — Banking portal with account summary, transactions & loan offers

• Navigate between sites via the URL dropdown — just like a real browser!

• Each site has its own unique UXML template — easy to customize or replace

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📋 WHAT'S INCLUDED

SCENES

• Main Menu - Title screen with New Game / Continue / Quit

• Main Game - Complete gameplay scene

UI PANELS

• Dashboard - Financial overview, balance graph, live sales feed

• Listings - Manage your product catalog

• Vendors - Partner with suppliers

• Upgrades - Level up your business

• Quit Popup - Save and exit options

MANAGERS (Clean Architecture)

• StatManager - Money, Popularity, Costs

• TimeManager - Day/night, speed controls (1x/2x/3x)

• EconomyManager - Customer flow, transactions

• UpgradeManager - Track-based progression

• VendorManager - Partnerships

• ProductManager - Listings

• SaveManager - Persistence

SCRIPTABLE OBJECTS

• 20+ Products ready to use

• 5 Vendors with tiers

• 7 Upgrade Tracks with 5 levels each

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🎯 PERFECT FOR

✅ Adding in-game computers/terminals to your existing game

✅ RPG/adventure games needing interactive PC minigames

✅ Learning Unity UI Toolkit (UXML/USS) with production code

✅ Office/work simulators needing realistic web browsing

✅ Cyberpunk/sci-fi games with hacking/shopping terminals

✅ Standalone idle tycoon game projects

✅ Study clean UI Toolkit architecture (no spaghetti uGUI!)

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⌨️ KEYBOARD SHORTCUTS

• Space - Toggle pause

• 1 - Normal speed

• 2 - Fast speed (2x)

• 3 - Fastest speed (3x)

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📚 DOCUMENTATION

Comprehensive documentation included:

• Quick Start Guide

• Full API Reference

• Customization Guide

• ScriptableObject Setup

• Troubleshooting Section

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🔧 EASY TO EXTEND & EMBED

• Swap shop content for ANY website simulation (social media, email, etc.)

• Add products/vendors with ScriptableObjects (zero code)

• CSS-like USS variables for instant theming

• Clean UXML structure—easy to read and modify

• Plug into your game's interaction system (E to use computer)

• Event-driven architecture—no tight coupling

• All UI in UI Toolkit—no mixed uGUI/UI Toolkit mess

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Price $15.00

Astral Pincer by Nebulance

2026, March 5 - 11:38
fantasy, 3d, 3d-prop, 3d-weapon, magic, gameready, staff, lowpoly

Number of textures: 1

Texture dimensions: 4096 x 4096

Polygon count of [Model Name]: - Triangle count: 7,936
- Vertex count: 3,993
- Polygon (face) count: 4,231

Minimum polygon count: 7,936

Maximum polygon count: 7,936

Number of meshes/prefabs: 1

Rigging: No

Animation count: 0

Animation type list: None

UV mapping: Yes (Non-overlapping)

LOD information (count, number of levels): - LOD count: 1
- No additional LOD levels included

Types of materials and texture maps (e.g., PBR): - PBR material
- Albedo (Base Color)


A mystical magic staff perfect for fantasy lowpoly games, RPGs, or character props.


Price $4.99

Cozy Casual XIII - Game Music Pack - Relaxing, Jazz, Casual, Friendly, Chill VGM by Lufus

2026, March 5 - 11:36
Cozy Casual XIII - Game Music Pack - Acoustic, Farm, Social, Relaxing,

Audio file types: WAV

Sample rate: 44.8kHz

Bit depth: 32bit

Loopable: Yes

Additional: Stereo

No AI was used to create any aspects of this product.


Made for casual, cozy and adventure games, Cozy Casual XIII is a Game Music pack that brings life to your games.


Featuring instruments like the acoustic guitar, soft piano, soft drums, glocks, ukulele and subtle marimbas, Cozy Casual XIII is made for those stories that we all love.


What’s inside:


– 12 original high-quality music tracks

– 12 loops that repeat smoothly

– 24 total files

Unlimited royalty-free usage


Listen to this Game Music Pack here.


Why This Pack Works


Sounds great in any device: All music themes and audio are fully mixed and mastered for seamless playback on any device.

Avoid incongruent volumes: All themes and SFX are mixed and mastered for consistent volume.

Repeat music seamlessly: All music themes are fully loop-able, allowing for uninterrupted gameplay.

Monetize safely: All music is cleared for monetized content and fully safe to use on YouTube, Twitch, and other platforms.


What people are saying:


“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.

“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.

“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.


About Composer:


Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).


Support & Help:


Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.




Price $19.97

Fire-Effects by DRACULA CRAFT

2026, March 5 - 10:59
Fire & Smoke VFX Pack – Realistic Particle Effects for Unity Bring your scenes to life with this high-quality Fire & Smoke VFX pack, designed for games, cinematics, and visual projects.

List of VFXs included 10

Smoke Sheet Texture size 14 mb

Gradiant Texture sizes 0.7 mb

Number of VFXs 10

Custom shaders 2

FLAME VARIATIONS 10

  • Realistic fire and smoke particle systems
  • Looping and burst variations for flexible use
  • Optimized for URP, HDRP, and Built-in Render Pipeline
  • Fully customizable particle colors, size, and emission
  • Works with Unity’s Particle System & VFX Graph
  • Perfect for explosions, campfires, burning objects, or ambient effects

Ideal For:

  • Game environments (action, survival, fantasy, or modern)
  • Cutscenes and cinematics
  • Visual effects artists and indie developers

Compatibility:

   please install shader graph in unity

  • Unity
  • Supports PC, Mobile, and Console platforms

Price $15.00

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