Bale Bonter by Nusantara Art World
Number of textures
Texture dimensions 1024x1024
Polygon count of
Bale Bonter 538
Number of meshes/prefabs 1
UV mapping: Yes
Types of materials and texture maps PBR
The Bale Bonter is the official council house or "Village Hall" of the Sasak people in Lombok. While the Bale Tani is a private family residence, the Bale Bonter is a communal structure where the Pemangku (traditional leaders) gather to discuss village laws and host honored guests.
Core Cultural Elements included in this Pack:
- Tiered Roof Architecture: Unlike residential huts, the Bale Bonter features a distinct tiered roof profile, signifying its importance as a high-status communal building.
- The Stone Foundation: Traditionally built on a raised stone or earthen plinth to elevate the discussion space above the common ground, symbolizing the clarity and elevation of communal wisdom.
- Open-Air Logic: The structure is designed for maximum ventilation, reflecting the tropical climate of Lombok and the transparent nature of village council meetings.
Price $15.00
Abandoned Ruins - Retro Style Modular Environment Pack by Revolving Pizza Games
Number of Prefabs: 565
Number of Models: 562
Numbher of Meshes: 579
Number of textures: 28
Texture dimensions: 256x256
Minimum polygon count: 2
Maximum polygon count: 620
UV mapping: Yes
LOD information: No LOD
Create ruined temples, abandoned churches, and dark fantasy environments with a modular system of 560+ assets designed for grid-based level building. From fully intact structures to crumbling ruins, this pack gives you complete control over both interior and exterior spaces.
Abandoned Ruins features a distinct low-resolution texture style, combined with crisp filtering, creating a unique aesthetic that blends retro charm. It captures a nostalgic feel without the limitations of old game engines or consols.
The included demo scenes showcase both day and night lighting setups, giving you ready-to-use environments or a strong starting point for your own levels.
KEY FEATURES
- 560+ models and 565 prefabs
- Fully modular system (walls, floors, arches, pillars, roofs, and more)
- Supports both interior and exterior environments
- 256×256 textures with a crisp pixel style
- Includes banner variations and ruined versions
- Use the default grid size (1, 1, 1) with snapping for modular placement
- Smaller models may require smaller increments such as (0.25, 0.25, 0.25)
- Real-world scale proportions
- 3 demo scenes included
- Built-in fire VFX prefabs
- Drag-and-drop ready prefabs
TEXTURES AND MATERIALS
- 28 low-resolution textures and materials, including, stone, metal, foliage, and flame FX.
Materials are prepared for the Built-in Render Pipeline and can be easily converted to URP.
Converting to URP
- Select all materials (they should appear magenta), from the top menu, click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP.
- For Unity 6, open Window > Rendering > Render Pipeline Converter. Select the Built-in pipeline as the source and choose your target pipeline. Select “Material Upgrade,” then click “Initialize and Convert.”
- Ensure all textures have their Filter Mode set to “Point (no filter)” to prevent blurriness.
- Texture Compression should be set to None.
No custom shaders are used. Materials are compatible with URP and HDRP, though HDRP has not been explicitly tested.
NOTE: Some materials use double-sided rendering in URP. In the Built-in pipeline, the Particle/Standard Surface shader is used to achieve double-sided behavior.
Price $19.99
Office Desk Set by Alexander Lipin
Number of textures 6
Texture dimensions 2048
Polygon count 7112 trils
Minimum polygon count 20 trils
Maximum polygon count 1112 trils
Number of meshes/prefabs 17/17
Rigging: No
Animation count 0
Animation type list 0
UV mapping: Yes
LOD information 0
Types of materials and texture maps PBR
This package includes a variety of stationery and office props, such as pens, scissors, cutter, ruler, stapler, clips, sticky notes, and a desk holder, making it ideal for workspace scenes and everyday environments.
All models are optimized for real-time use and utilize a single 2048 texture atlas, reducing draw calls and improving performance.
Meshes are not merged, allowing flexible placement and arrangement. All elements use correctly positioned pivots for easy manipulation and scene integration.
The package also includes ORM texture maps (Occlusion, Roughness, Metallic) for efficient and flexible custom shading workflows.
Features:
- Game-ready office props
- Single 2K texture atlas
- Optimized geometry
- Separated meshes for flexible use
- Accurate pivots for positioning
- ORM texture maps for shading
- Clean topology and UV mapping
- Optimized for real-time rendering
Perfect for:
- Office and workspace scenes
- Interior environments
- VR/AR projects
- Cinematics
- Simulation projects
All brand names and logos are fictional. Any resemblance to real brands or products is purely coincidental.
Price $4.99
Game VFX - Magic Box & Loot Drop by EricWang
Pack includes 30 VFX prefabs
Created using Unity's particle system, it includes 10 different magic boxes and 20 loot drop VFX.
You can freely adjust the VFX size.
Unity Version:2022.3.45f1
Render Mode:Built-In & URP
This package provides both URP and Built-in versions of the shaders.
Price $10.00
TopDown Nature Library 1000+ by Apex Geometry
Number of Unique Meshes:1215
Collision: Yes
Number of Materials:614
Number of Textures:1143
Texture Resolutions: 1024x,2048x
Polygon Counts: 2,754,000 (Total)
Texture Resolutions: 1024x,2048x,4096x
This pack is a comprehensive library of vegetation props, featuring a mix of medieval-inspired trees, fantasy plants, and natural environment assets. It is designed for top-down and 2.5D games, while remaining fully compatible with 3D projects.
Asset Categories Include:
Fantasy Plants & Foliage
- Medieval herbs, wild plants, mushrooms
- Fantasy flowers, magical plants, glowing flora
- Bushes, shrubs, tall grass, vines
Trees & Forest Elements
- Medieval fantasy trees (young, old, twisted)
- Tree stumps, fallen logs, roots
- Branches, leaves, forest debris
Natural Environment Props
- Rocks, stones, mossy boulders
- Dirt piles, forest ground details
- Natural pathways and terrain accents
Medieval Nature Add-Ons
- Overgrown ruins elements
- Ivy-covered stones and walls
- Wooden signs, nature-worn props
Magical & Fantasy Details
- Enchanted plants
- Rune-touched flora
- Subtle fantasy variations for mystical environments
- High-quality textures and clean topology
- Optimized for top-down and isometric games
- Consistent art style for medieval fantasy worlds
- Easy to expand
- Works seamlessly in Unity and other engines
For more information Contact us.
Price $24.99
Reef fish - large pack by Mixall
Number of textures: 121
Texture dimensions: 2048x2048
Polygon count of: about 3 000 - 5 000 Faces
Number of meshes/prefabs: 31/30
Rigging: Yes
Animation count: 4
Animation type list: swim, eat, idle, dead
UV mapping: Yes
Types of materials and texture maps:PBR
Mixall studio presents a good solution for your games, VR projects and simulators: Reef fish - large pack. A large animated Reef fish fish pack. Here you'll find Mandarin fish, Zebra tang, Damselfish, Blue chromis, Cleaner wrasse, Seahorse, Cardinalfish, Foxface rabbitfish, Tomato clownfish, Maroon clownfish, Three-stripe damselfish, Fire goby and other species.
★ Key Features ★
- 30 unique fish
- Rigged model
- Necessary animations: swim, idle, eat, dead
- PBR textures
- Underwater HDRI (The postprocessing and light effects of water shadows are not included in the package, only the underwater environment map)
★ Assets ★
- 30 types of fish with animations: Clownfish, Blue tang, Arabian triggerfish, Anthias, Goatfish, Texas cichlid, Yellow tang, Sailfin tang, Emperor angelfish, Regal angelfish, Raccoon butterflyfish, Copperband butterflyfish, Mandarin fish, Zebra tang, Damselfish, Blue chromis, Cleaner wrasse, Seahorse, Cardinalfish, Foxface rabbitfish, Tomato clownfish, Maroon clownfish, Three-stripe damselfish, Fire goby, Banggai cardinalfish, Spotted rabbitfish, Bicolor chromis, Hawkfish, Pseudochromis, Striped goby
★ Other Assets ★
Combine this asset pack with our other assets:
Freshwater river fish - large pack
Commercial sea fish - large pack
AI Sea Fishes - ready solutions for your project
Realistic corals - underwater props
Shark, dolphin and other sea animals
Underwater world - characters and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $69.99
All in 1 VFX Models by Hovl Studio
318 models.
This set of models is all the models that were used in Hovl Studio and ErbGameArt studio for 11 years to create special effects.
Although this set of models is huge, it does not contain repetitions with different sizes of the same models, because the size can be easily edited in the particle system or in the VFX graph.
If you are a large studio or an indie developer who makes special effects for their final products - this asset is for you! But if you make effects on a freelance basis - you cannot use this asset as the Unity license prohibits it. You are purchasing a lifetime license to use these models, but you are not purchasing the copyright that allows you to resell them.
This resource doesn't depend on any rendering, as these are just models.
Price $35.00
DebugKit Runtime - On-Device Inspector & Live Debugger by Divinity Codes
The tool appears as a resizable, collapsible side panel built entirely with Unity UI Toolkit. It is designed specifically for touch-screens and high-resolution mobile displays, ensuring your debug data is always readable and interactive.
Key Capabilities
- Runtime Hierarchy: Browse all active GameObjects, expand deep trees, and select objects for inspection.
- Advanced Inspector: View and edit component fields in Normal or Debug modes. Supports nested classes, collections, and dictionaries via Reflection.
- Live Console: Capture, search, and filter logs. Includes full stack traces and collapse functionality.
- Performance Monitoring: Track FPS, Frame Time, and Memory (Heap/GC) with high-frequency sparkline graphs.
- Admin Control Panel: Create custom dashboards using [ControlPanelMember] and [ControlPanelMethod] attributes to trigger logic instantly.
DebugKit Runtime is a powerful, production-ready debugging suite that runs inside your built application (Standalone, Mobile, or Consoles). It provides a familiar, Editor-like experience directly on your test device, allowing you to solve problems without tethering to a PC.
Price $18.99
MONSTER: TETRUNCIPTERE by PROTOFACTOR, INC
All materials included are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Tetrunciptere. This monstruous alien wyvern is an evolution of the Tetruncivermis. This massive flying predator will use its sharp claws to tear you apart. If its prey is giving it a hard time it will use its deadly electro blast to shock it to death!
Geometry is 18.38 Ktris. Rig is 105 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 39 animations (8 being root motion variations)
Price $34.99
Bull Rider - Game Template by Game Seed Assets
🐂 Bull Rider – Full Game Template 🐂
for action & casual Unity games!
Get support instantly
Easy setup & customization guide included
gameseedassets@gmail.com
Watch the tutorial video
🧩 Overview
Bull Rider is a complete Unity game template featuring exciting bull-riding gameplay with smooth controls, dynamic environments, and action-packed combat against red stickman enemies.
✨ Features
- 🐂 Bull riding & control system
- 👤 Stickman character mechanics
- 🌳 Multiple environment assets
- 🧩 Modular level segments for easy design
- 🔧 Tweakable gameplay settings
- 🎮 Supports Mobile, PC & WebGL
-⚡ Optimized performance
- 🧩 Easy to modify and extend
Price $70.00
Lost Kids by Dary Palasky
Number of textures: 66
Texture dimensions: (1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 14632
Maximum polygon count: 17513
Number of meshes/prefabs: 3x2
Rigging: Yes
Animated: No
UV mapping: Yes
LOD information: No LODs
In addition, you can buy each of the characters separately on my store page or by clicking on the character's name
Please note that the models have no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
---------------------------------------
Lost Girl
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth/Hair
Polycount:
- Polygons: 14632
- Vertices: 19521
- Triangles: 28473
---------------------------------------
Lost Boy
Feature:
- 50 Face blend shapes/morph target
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth
Polycount:
- Polygons: 17513
- Vertices: 19039
- Triangles: 34107
Price $99.99
Canley CSV-Lite by Canley Utilities
- RFC 4180 Compliance: Full support for escaped double-quotes, commas within fields, and multi-line cell data.
- High-Performance Parsing: Character-based state machine architecture optimized for sub-millisecond execution and low memory overhead.
- Encoding & BOM: Optimized for UTF-8 text encoding, ensuring support for international characters and symbols within your CSV data. Includes an Automatic BOM (Byte Order Mark) Stripper that prevents hidden encoding characters from corrupting your header data—a common issue when exporting from Microsoft Excel.
- New Input System Ready: Includes an automatic fixer for EventSystem compatibility with the New Input System.
- Integrity Validation: In-editor tool to verify CSV structure and column alignment without entering Play Mode.
- Zero-Allocation Paths: Optimized data access routines suitable for performance-critical mobile or console projects.
- Assembly Definitions (.asmdef): Organized for fast compilation and zero namespace pollution.
- Live Web Syncing: Use ParseRawData to update game balance or content from a remote server instantly, bypassing disk I/O.
- Built-in File I/O: Simplified SaveToFile and LoadFromFilePath methods with boolean success feedback—no manual System.IO pathing required.
- Flexible Access: Return types updated across the API to provide reliable error handling and conditional logic for production-grade projects.
- Stateless Architecture: Intelligent memory management prevents data bleeding between loads.
- Developer-First API: Clean, documented C# code with helper methods like GetHeaderIndex and GetRawGrid.
Canley CSV Lite is a robust data management utility designed to replace unreliable string-splitting methods. While basic parsers often break when encountering quoted commas or newlines, this suite utilizes a character-based state machine to ensure your data remains intact, no matter how complex the cell content.
Versatile & Customizable:
- Built with developers in mind, the package is entirely UI-agnostic and suitable for any genre: from data-heavy RPGs and strategy games to simple high-score management. The included Demo is built with TextMesh Pro and provides a clear example of how to integrate the CSV Manager into your own game logic.
Workflow Oriented:
- The tool includes dedicated Editor utilities, such as an Inspector-based "Integrity Validator," allowing you to catch formatting errors in your source files before you ever hit Play. It is lightweight, pure C#, and designed to be a "set and forget" solution for modern projects.
Live Data & Robust I/O
- The suite includes direct support for remote data syncing. By exposing the core parsing engine via ParseRawData, you can inject CSV strings directly from web requests or APIs without touching the disk. Additionally, SaveToFile and LoadFromFilePath methods provide instant boolean feedback, making cross-platform file management safer and more intuitive than ever.
- The I/O system handles the 'invisible' hurdles for you: it automatically strips UTF-8 Byte Order Marks (BOM) from Excel exports and recursively creates missing sub-directories during save operations
Price $15.00
x110 4K Desert Materials PBR Textures for Ground, Sand, Rocks & Terrain by NAKO ASSETS
- Texture Resolution: 4K (4096 x 4096px)
- Number of Texture Sets: x110
- Total Textures: 550-880 (5 maps per set included and +3 generative from existed)
- Texture Maps Included: Albedo, Normal, Smoothness, Ambient Occlusion (AO), Height
- Texture Maps Generative: MaskMap, CS map, NOH map
- Supported Render Pipelines: Built-in, URP, HDRP
- Seamlessly Tileable: Yes
- Pre-made Materials: 0 (Materials are dynamically generated via the included script to ensure perfect pipeline compatibility)
- Pre-made Terrain Layers: 0 (Generated dynamically)
- Custom Editor Tool: Included C# Script for 1-click automated Material, Terrain Layer, MaskMap, CS map, and NOH map generation.
- Target Platforms: PC, Mac, Consoles, Mobile, VR (No restrictions)
Realistic Nature HQ: Desert Materials is a massive, production-ready library of 110 high-fidelity PBR textures designed for next-gen environment creation. 🏜️
Whether you are building a desert wildland, a survival open-world, or a realistic terrain landscape, this bundle provides a comprehensive arsenal of ground surfaces to cover all your level design needs.
Every texture set is carefully crafted to deliver AAA visual quality while remaining fully scalable for any target platform.
⚙️ Material & Terrain Automation (Editor Tool)
Important: Pre-made materials are NOT included in the folders.
Instead, we provide a powerful, custom C# Editor Tool Script to guarantee perfect compatibility with your project!
With a single click, this tool automatically generates and configures Materials and Terrain Layers optimized exactly for your active Render Pipeline.
Additionally, the script instantly packs advanced maps (MaskMap, CS maps, NOH maps) required for new terrain shader workflows.
✅ Universal RP Compatibility:
Fully tested and supported across all Unity Render Pipelines via the included generator tool:
- ✅ Built-in
- ✅ URP
- ✅ HDRP
🔥 Key Features:
- 📦 x110 Unique Surface Sets: A huge variety of biomes in one pack.
- 🖥️ 4K Resolution (4096x4096): Ultra-crisp detail, easily downscalable to 2K, 1K, or 512px for perfect cross-platform optimization (PC, Consoles, Mobile, VR).
- 🧩 Seamless Tiling: Perfectly tileable textures without visible repetition.
📁 PBR Maps Included (Per Folder):
- Albedo
- Normal
- Smoothness
- Ambient Occlusion (AO)
- Height / Displacement
- MaskMap & CS & NOH (generative)
📋 Content Breakdown (110 Sets):
--🏜️ Sand & Dunes
- Wavy Sand Dunes: Classic wind-formed dunes with various wave amplitudes.
- Wind-Swept Sand: Smooth, flat sand surfaces shaped by directional winds.
- Fine Desert Soil: Granular, undisturbed base sand for vast landscapes.
- Mixed Sand Terrain: Sand combined with subtle dirt and dust variations.
--🟤 Cracked Earth & Dry Mud
- Sun-Baked Clay: Deeply fractured and cracked clay (large, medium, and fine variations).
- Flaking Mud Crusts: Dried, peeling surface layers of arid soil.
- Salt Flats & Lakebeds: Hexagonal cracking patterns typical of dried salt lakes.
- Multi-Toned Arid Soil: Diverse color palettes including red Martian dirt, yellow clay, white ash, and dark dried mud.
--🪨 Rocks, Gravel & Pebbles
- Desert Pebbles & Gravel: Smooth, small stones scattered across sandy bases.
- Fractured Stone Slabs: Heavy, cracked bedrock and shattered stone debris.
- Layered Sedimentary Rock: Natural rock formations with distinct geological strata.
- Rocky Soil: Rough, mixed terrain blending hard stones with dry dirt.
--🐚 Unique Arid Details
- Embedded Seashells: Desert sand and soil heavily scattered with dried marine shells.
- Fossilized Ground: Rocky surfaces featuring ancient imprints and geological artifacts.
- Relief Patterns: Hardened clay and rock surfaces with distinct, naturally formed structural patterns.
--🍂 Dry Vegetation & Organic Debris
- Scorched Grass & Straw: Dead, sun-bleached desert grass and dry hay patches.
- Wood Debris & Twigs: Sandy ground littered with dry branches, bark, and wood chips.
- Thorny Overgrowth: Prickly desert shrubs and roots integrated into dry dirt.
- Arid Soil with Dead Leaves: Barren ground with scattered, dry autumn/desert foliage.
And many other materials...
✨Check also other NAKO ASSETS ✨
- Realistic Nature HQ 2K Textures & Materials & Terrain Pack #1
- Realistic Nature HQ 2K Textures & Materials & Terrain Pack #2
- Nature 450+ HQ 2K Realistic Textures & Materials & Terrain Layers Bundle
- Flora Grass & Flowers Terrain Detail Vegetation Green Pack
- Infinity Skyboxes 8k Ultra-HD Realistic HDRI 360 Pack #1
- Infinity Skyboxes 8k Ultra-HD Epic & Futuristic HDRI 360 Pack #2
- Pine Spruce Coniferous Trees Pack 3D models
📨 SUPPORT & FEEDBACK
Produced by NAKO ASSETS.
My goal is to provide the best quality assets for your games.
Please contact me if you have any questions, suggestions, or need specific help:
- ✉️ Email: germetic14@gmail.com
- 🌐 Website Contact form
💯 Quick response time guaranteed! ♥
Price $19.99
Forest 4K Materials x118 Textures of Realistic Nature | PBR HQ Terrain Pack by NAKO ASSETS
- Texture Resolution: 4K (4096 x 4096px)
- Number of Texture Sets: x118
- Total Textures: 590-944 (5 maps per set included and +3 generative from existed)
- Texture Maps Included: Albedo, Normal, Smoothness, Ambient Occlusion (AO), Height
- Texture Maps Generative: MaskMap, CS map, NOH map
- Supported Render Pipelines: Built-in, URP, HDRP
- Seamlessly Tileable: Yes
- Pre-made Materials: 0 (Materials are dynamically generated via the included script to ensure perfect pipeline compatibility)
- Pre-made Terrain Layers: 0 (Generated dynamically)
- Custom Editor Tool: Included C# Script for 1-click automated Material, Terrain Layer, MaskMap, CS map, and NOH map generation.
- Target Platforms: PC, Mac, Consoles, Mobile, VR (No restrictions)
Realistic Nature HQ: Forest Materials is a massive, production-ready library of 118 high-fidelity PBR textures designed for next-gen environment creation. 🌲
Whether you are building a dense green forest, a survival open-world, or a realistic terrain landscape, this bundle provides a comprehensive arsenal of ground surfaces to cover all your level design needs.
Every texture set is carefully crafted to deliver AAA visual quality while remaining fully scalable for any target platform.
⚙️ Material & Terrain Automation (Editor Tool)
Important: Pre-made materials are NOT included in the folders.
Instead, we provide a powerful, custom C# Editor Tool Script to guarantee perfect compatibility with your project!
With a single click, this tool automatically generates and configures Materials and Terrain Layers optimized exactly for your active Render Pipeline.
Additionally, the script instantly packs advanced maps (MaskMap, CS maps, NOH maps) required for new terrain shader workflows.
✅ Universal RP Compatibility:
Fully tested and supported across all Unity Render Pipelines via the included generator tool:
- ✅ Built-in
- ✅ URP
- ✅ HDRP
🔥 Key Features:
- 📦 x118 Unique Surface Sets: A huge variety of biomes in one pack.
- 🖥️ 4K Resolution (4096x4096): Ultra-crisp detail, easily downscalable to 2K, 1K, or 512px for perfect cross-platform optimization (PC, Consoles, Mobile, VR).
- 🧩 Seamless Tiling: Perfectly tileable textures without visible repetition.
📁 PBR Maps Included (Per Folder):
- Albedo
- Normal
- Smoothness
- Ambient Occlusion (AO)
- Height / Displacement
- MaskMap & CS & NOH (generative)
📋 Content Breakdown (118 Sets):
🌿 Grass & Greenery
- Lush Green & Tall Wild Grass
- Dry Grass, Hay & Patchy Grass on Dirt
- Frost-Covered & Winter Grass
- Dense Clover, Forest Ferns & Undergrowth
- Pine Needles (Green & Dry variations)
- Groundcover with Broad Leaves
🌸 Flowers & Overgrowth
- Daisy, Red Poppy & Yellow Wildflower Fields
- Purple Wildflower & Blue Forget-me-nots Patches
- Sparse Grass Tufts & Young Sprouts on Dirt
- Spiky Desert Shrubs & Succulents
🍂 Forest Floor & Autumn
- Fallen Maple & Mixed Autumn Leaves
- Dry Dead Leaves & Wet Leaves on Mud
- Orchard Ground with Fallen Apples
🟤 Soil, Mud & Sand
- Rich Dark Loam & Wet Mud with Puddles
- Deeply Cracked Dry Earth & Hexagonal Parched Soil
- Mud with Emerging Moss & Pebbly Dirt
- Desert Sand Dunes with Ripples
🪨 Rock, Stone & Paving
- Irregular & Mossy Cobblestones
- Smooth River Pebbles & Jagged Rock Debris
- Crushed Gravel & Layered Slate / Cliff Rock
- Geometric Paving Stones & Cracked Concrete Slabs
- Overgrown Stone Paths
❄️ Water, Snow & Mixed
- Lily Pads on Swamp Surfaces
- Fresh Pure Snow & Melting Snow Patches
And many other materials...
✨Check also other NAKO ASSETS ✨
- Realistic Nature HQ 2K Textures & Materials & Terrain Pack #1
- Realistic Nature HQ 2K Textures & Materials & Terrain Pack #2
- Nature 450+ HQ 2K Realistic Textures & Materials & Terrain Layers Bundle
- Flora Grass & Flowers Terrain Detail Vegetation Green Pack
- Infinity Skyboxes 8k Ultra-HD Realistic HDRI 360 Pack #1
- Infinity Skyboxes 8k Ultra-HD Epic & Futuristic HDRI 360 Pack #2
- Pine Spruce Coniferous Trees Pack 3D models
📨 SUPPORT & FEEDBACK
Produced by NAKO ASSETS.
My goal is to provide the best quality assets for your games.
Please contact me if you have any questions, suggestions, or need specific help:
- ✉️ Email: germetic14@gmail.com
- 🌐 Website Contact form
💯 Quick response time guaranteed! ♥
Price $19.99
Alien Zombies Enemy Pack 2 by Diplodok
Alien Mutant Zombie 7
Polycount of Character
Vert 11850
Faces 12310
Tris 23720
Number of Textures: 6
Texture Resolutions -4096
Extra bones - _Jaw, dead_arm_l1, dead_arm_l2, dead_arm_r, dead_arm_r1
Alien Mutant Zombie 14
Polycount of Character
Vert 13132
Faces 13451
Tris 26113
Number of Textures: 6
Texture Resolutions - 4096
Extra bones - _Jaw, dead_arm_l, dead_arm_l1
Alien Mutant Zombie 9
Polycount of Character
Vert 14649
Faces 14949
Tris 29105
Number of Textures: 6
Texture Resolutions - 4096
Extra bones - Jaw
Alien Mutant Zombie 17
Polycount of Character
Vert 20523
Faces 20713
Tris 40682
Number of Textures: 6
Texture Resolutions - 4096
Extra bones - Jaw, neck_parasite, neck_parasite1, neck_parasite2, neck_parasite3, head_parasite1, beard, beard1, beard2, beard3, beard4, beard5, beard6, beard7
Alien Mutant Zombie 1
Polycount of Character
Vert 9368
Faces 9668
Tris 18744
Number of Textures: 3
Texture Resolutions -4096
Extra bones - _Jaw, _dead_head
Alien Mutant Zombies – Game Ready Characters Pack is a collection of grotesque alien mutant zombie characters created specifically for Unity projects.
All characters are fully optimized for real-time rendering and designed to integrate smoothly into Unity animation and retargeting pipelines. Clean topology makes the models suitable for animation, customization, and further development.
Features
- Game-ready 3D character models
- Optimized topology for real-time performance
- Clean mesh suitable for animation retargeting
- Includes blendshapes for basic jaw and mouth movement (bite, open/close)
- Compatible with Unity animation workflows
- No pre-made animations included
Price $159.99
Bullet Casing Falling Sounds by Medartimus
Sound files: wavs 44/16 stereo.
HD Quality Stereo Sound effects For Your Project!
Experience an extensive collection of high-quality Bullet Casing Falling Sound Effects with this realistic sound effects pack!
This comprehensive sound design pack delivers authentic ambience and immersive elements for every firearm action, including the distinct sound of bullet shells falling.
150 Bullet casing falling sound effects on different surfaces: Concrete, Metal, Tinplate, Wood, Water, Ground, Carpet, Snow. 5 separated sound files for each surface.
Pack includes 4 type of bullet shells falling sound effects: Pistol bullet casings, Submachine gun, or Assault Rifle bullet casings, Shotgun bullet casingsand MG bullet casings.
Audio Files compatable for ALL RENDER PIPE LINES!
Thanks for Purchase and Please, leave some stars!
Price $14.99
MechWarrior Combat Voice Line Commands by Medartimus
Audio file types: 300 files, WAV format, Stereo
Sample/Bit rate: 44/16
Loopable: No
Example sound prefabs included.
Sound Controller Script included.
MechWarrior Combat Voice Line Commands
300 Professional Sound Effects Included.
Enhance your mech battles with a powerful collection of combat voice commands designed for mechwarriors, combat bots, mechanized troops, and futuristic military units.
This collection includes multiple variations of the same commands, allowing them to play randomly using the included Sound Controller script (script and How to Use file included). This helps create more natural and dynamic in-game voice communication.
The voice lines are provided in two versions: Male and Female, giving you greater flexibility when designing your characters and factions.
The demo video showcases a selection of voice commands and actions, demonstrating the intensity and atmosphere this sound pack can bring to a mech combat game.
The complete list of voice sounds is shown in the screenshot image.
All sound files have been professionally cleaned, optimized, and prepared for immediate use in your project.
Thank you for purchasing and leaving a rating!
Price $29.00
Magic Rain VFX by Alexander Vilkov
- URP VFX package with multiple variations of one base effect.
- Unified Animator setup on all prefabs: empty, idle, start, end.
- Shared custom shader for all emitters with premultiplied alpha blending.
- Effect prefabs also include a Point Light with a custom render texture; it can be disabled if not needed.
- Included Play Mode demo scene with UI controls for:variant switching (previous/next)
animation trigger testing (start/end)
smooth orbit camera inspection with zoom - Key benefits: consistent behavior across variants, faster A/B testing and iteration, stable transparency/compositing, fewer integration errors, lower maintenance due to shared animation and shader architecture.
This VFX package includes multiple polished variations of a single base effect, built with a unified production setup for consistency and fast integration. All prefabs use the same Animator structure (empty, idle, start, end), and all emitters are rendered with one custom premultiplied-alpha shader for stable transparency and predictable compositing.
A ready-to-use Play Mode demo scene is included for practical testing: you can switch variants, trigger animation states, and inspect effects with a smooth orbit camera and zoom. This workflow speeds up iteration, simplifies comparison, and reduces setup and maintenance overhead.
(HDRP and BRP support will be added soon with updates)
Price $19.99
Low Poly Environment - Winter City by Revol Games Studio
- Modular Prefabs
- Modular Buildings
- Optimized for mobile.
This 3D low-poly winter city scene captures the essence of a cozy, snowy town with a festive touch. The landscape features snow-covered rooftops, decorated streets, and Christmas trees, perfect for a cheerful winter atmosphere. The simple yet detailed low-poly art style ensures smooth performance, making it ideal for games and virtual environments. This scene is perfect for holiday-themed projects, winter simulations, or any creative game or animation requiring a playful, wintery backdrop. The scene can be easily customized and integrated into various projects to bring your winter world to life.
Price $9.99
