Military & Law Enforcement Voice Pack Bundle — 3 Packs, 3,000+ Voice Lines by Chris Burns
- 3,000+ total audio files across 3 packs
- WAV format, high-quality, uncompressed
- Clean + radio-filtered version of every line
- Organised into themed folders per pack
- Descriptive filenames for easy browsing
- Compatible with Unity 2021.3.15+
- Works with Built-in, URP, and HDRP
Military & Law Enforcement Voice Pack Bundle
Three complete tactical radio voice packs — 3,000+ audio files covering military operations and police communication. Two distinct military command voices (male and female) for squad radio chatter, plus a full police dispatch voice for law enforcement scenarios.
Every line across all three packs includes a clean version and a radio-filtered version with authentic static and EQ processing.
Buy individually for ~$42, or get all three here and save.
What's included
PACK 1: Military Radio Voice Comms (1,000+ files)
An authoritative male commander for tactical operations. Coordinates
from 1-1,000 metres with compass directions, 50 named military
zones, combat callouts, airdrops, reinforcement requests, friendly
fire alerts, enemy down confirmations, and injury reactions. Four
tonal variations per line plus radio-filtered versions.
PACK 2: Female Military Radio Voice Comms (1,000+ files)
The female counterpart — same comprehensive military coverage with
an authoritative female commander's voice. Coordinates in five unit
types (metres, feet, yards, miles, kilometres), 50 military zones,
full combat and mission audio. Clean and radio-filtered versions.
Use both military packs together for realistic mixed-voice squad
communication.
PACK 3: Police Radio Voice Pack (1,000+ files)
A clear male dispatch voice for law enforcement radio. 50 incident
reports, 50 danger callouts, 70+ station and urban area names,
unit/car numbers 1-99, pursuit commands, arrival confirmations,
and tactical updates. Clean and radio-distorted versions with
authentic dispatch-style processing.
Two theatres, three voices
- The Commander — male, authoritative, battlefield tactical
- The Lieutenant — female, precise, multi-unit coordination
- The Dispatcher — male, steady, law enforcement operations
Run all three in the same game for a full tactical radio environment — military ground operations on one channel, police communication on another. Or use any pack standalone for its specific scenario.
Combined content overview
- 3,000+ total audio files
- Combat: enemy sightings, enemy down, friendly fire, injury
reactions, airdrop and reinforcement requests
- Coordinates: distances in multiple unit types, compass directions,
grid references
- Locations: 150+ named zones, districts, precincts, and landmarks
across military and urban environments
- Status: announcements, warnings, tactical updates, mission
objectives, situational reports
- Identification: unit/car numbers, personnel callsigns
- Incidents: 50 emergency reports, 50 danger warnings, pursuit
commands, arrival confirmations
- Every line available in clean and radio-filtered versions
Audio specifications
- Format: WAV (high-quality, uncompressed)
- Two versions of every line (clean + radio-filtered)
- Radio effects: military static crackle and police dispatch EQ
- Organised into themed folders with descriptive filenames
- Three distinct, consistent voices across the bundle
Perfect for
- Military shooters and tactical FPS games
- Open-world crime games with police and military factions
- Military simulation and training applications
- Squad-based games needing male and female command voices
- Police and emergency services games
- RTS games with modern military unit feedback
- Any game with radio communication mechanics
Need custom tactical phrases?
Join our Discord and request them for any of the three packs — added in updates at no extra cost.
Also available
Each pack is also sold individually:
- Female Military Radio Voice Comms
Looking for more voices?
- Pilot Voice Pack — 1,450+ aviation and air combat lines
- Spaceship Computer Voice — Ship AI intercom system
- Cyber Girl Voice Pack — Cyberpunk operative with attitude
- Female Voice Pack Bundle — All three female voice packs
- Fantasy Voice Pack Bundle — Medieval and fantasy characters
Price $29.99
Fantasy Voice Pack Bundle — 4 Packs, 2,600+ Voice Lines by Chris Burns
- 2,600+ total audio files across 4 packs
- WAV format, 44,100 Hz
- Organised into themed folders per pack
- Descriptive filenames for easy browsing
- Compatible with Unity 2021.3.15+
- Works with Built-in, URP, and HDRP
Fantasy Voice Pack Bundle
Four complete fantasy character voice packs — 2,600+ audio files giving you a full cast for any medieval or fantasy game. A wizard mentor, a battle-hardened soldier, a loyal peasant, and a fearsome orc warlord. Each voice is distinct in personality and tone.
Buy individually for ~$54, or get the full cast here and save.
What's included
PACK 1: Wizard Voice Pack (1,000+ files)
A zany, theatrical male wizard — wise, eccentric, and full of arcane
personality. 20+ spell incantations, 50 magical artifact names, 50
mythical creature names, 50 realm locations, spell level progression
(Novice to Archmage, Tier 1-10), danger warnings, and wizardry
reports. Every line includes clean and mystical echo versions.
PACK 2: Medieval Foot Soldier Voice Pack (1,000+ files)
A gruff, war-worn infantry grunt with a medieval English accent.
Boasts, taunts, 40+ idle camp chatter lines, combat callouts,
movement orders, enemy killed reactions, awaiting orders responses,
and building references. Clean 44.1 kHz WAV files with no reverb —
add your own environmental effects.
PACK 3: Peasants Voice Pack (400+ files)
A humble rustic male peasant with old-English phrasing. 20 idle
village chat lines, 50 rural encounter reports, call-for-aid phrases
with gendered commander responses (m'lord/milady), 70+ village
building names with completed/attacked/destroyed announcements,
and 50 rustic location names.
PACK 4: Orc Voice Pack (220+ files)
A deep, commanding orc war chief. Battle cries, boasts, taunts,
idle camp chatter, wounded and death reactions, movement and order
responses, and a full RTS building system with 30 orc structures
(each with completed/attacked/destroyed announcements).
Four characters, one world
- The Wizard — eccentric mentor, quest giver, magical guide
- The Soldier — frontline infantry, town guard, loyal companion
- The Peasant — background villager, quest NPC, civilian population
- The Orc — enemy faction, raid boss, rival warlord
Together, these four voices populate an entire fantasy game. The wizard guides the player, the soldier fights beside them, the peasant gives them quests, and the orc tries to kill them all.
RTS and base-building ready
Two packs include full building announcement systems:
- Peasants: 70+ village structures (farmhouses, workshops, markets)
- Orc: 30 faction structures (boneyard, beast den, war hall)
- Each building has completed, attacked, and destroyed callouts
- Two factions with voiced base-building out of the box
Combined content overview
- 2,600+ total audio files
- Combat: battle cries, enemy killed, wounded, need help, taunts, boasts, under attack
- Personality: 80+ idle chat lines across characters, greetings, yes/no responses, mission accomplished
- World-building: 200+ location names across magical realms, villages, and orcish territories
- Magic: spell incantations, artifact names, creature names, spell level progression
- Buildings: 100+ named structures across two factions with construction/attack/destroyed announcements
- Orders: awaiting orders, movement, arrival, and gendered commander responses
Audio specifications
- 2,600+ total audio files
- Format: WAV, 44,100 Hz
- Wizard pack: clean + mystical echo versions
- Foot Soldier pack: clean, dry recordings (no reverb)
- Peasants and Orc packs: clean recordings
- Organised into themed folders per pack with descriptive filenames
- Four distinct, consistent character voices
Perfect for
- Medieval RPGs and open-world fantasy games
- RTS games needing multiple faction voices (Warcraft style)
- Tower defence with varied defender and attacker voices
- Action RPGs with companion and NPC dialogue
- Dungeon crawlers and roguelikes
- Fantasy game jams — instant audio for four character types
- Any game inspired by Elder Scrolls, Mount and Blade, or Warcraft
Need custom lines for any character?
Join our Discord and request phrases for any of the four packs — added in updates at no extra cost.
Also available
Each pack is also sold individually:
- Medieval Foot Soldier Voice Pack
Looking for more voices?
- The Legionary Voice Pack — Roman soldiers with Latin phrases
- Military & Law Enforcement Bundle — Tactical radio communication
- Female Voice Pack Bundle — Three sci-fi/military female voices
- Narrator Event System — Trigger voice lines from gameplay events
Price $34.99
Female Voice Pack Bundle — 3 Packs, 2,900+ Voice Lines by Chris Burns
- 2,900+ total audio files across 3 packs
- WAV format, 44,100 Hz
- Clean + effects-processed version of every line
- Organised into themed folders per pack
- Descriptive filenames for easy browsing
- Compatible with Unity 2021.3.15+
- Works with Built-in, URP, and HDRP
Female Voice Pack Bundle
Three complete female voice packs in one bundle — 2,900+ audio files covering military operations, spaceship systems, and cyberpunk combat. Each pack features a distinct character voice with clean and effects-processed versions of every line.
Buy individually for ~$48, or get all three here and save.
What's included
PACK 1: Female Military Radio Voice Comms (1,000+ files)
An authoritative female commander for tactical radio communication.
Coordinates in five unit types (metres, feet, yards, miles, km),
combat callouts, mission announcements, friendly fire alerts, and
50 named military zones. Every line includes a clean version and a
radio-filtered version with authentic static.
PACK 2: Spaceship Computer Voice (1,000+ files)
A calm, precise female ship AI for intercom announcements. Damage reports, self-destruct sequences, 100 ship names, 70+ room names, 50 danger warnings, and a dynamic stitching system — combine clips like "Hull breach" + "on Deck" + "7" for thousands of unique phrases. Clean cockpit version and intercom echo version of every
line.
PACK 3: Cyber Girl Voice Pack (900+ files)
A sassy, sarcastic cyberpunk operative for combat and personality. Enemy spotted, enemy killed, hacking callouts, driving phrases, 40+ taunts, 40+ idle chat lines, and movement commands. Categories map to standard NPC behaviour states. Clean version and digital
radio version of every line.
Three characters, three worlds
- The Commander — disciplined, tactical, in control
- The Ship AI — calm, precise, emotionless under pressure
- The Operative — sharp, sarcastic, full of attitude
Use all three in the same game for varied female voices across different roles, or pick the pack that fits your project and keep the others for future use.
Combined content overview
- 2,900+ total audio files
- Combat: enemy spotted, enemy killed, under attack, need backup, friendly fire, hit reactions
- Navigation: coordinates, compass directions, location names, arrival confirmations, movement callouts
- World building: 200+ location and room names, 100 ship names, 50 artifact names, building references
- Personality: taunts, boasts, idle chat, yes/no responses, awaiting orders, mission accomplished
- Emergencies: damage reports, danger warnings, self-destruct sequences, incident reports
- Dynamic stitching: Spaceship and Cyber Girl packs include clips
designed to chain together for thousands of unique combinations
Audio specifications
- Format: WAV, 44,100 Hz
- Two versions of every line (clean + effects-processed)
- Effects vary by pack: radio static, intercom echo, digital transmission
- Organised into themed folders with descriptive filenames
- Three distinct, consistent female voices
Perfect for
- Sci-fi games needing multiple female characters
- Military shooters with female squad members and ship AI
- Cyberpunk RPGs and open-world games
- Space games with both crew and computer voices
- RTS games with varied female unit feedback
- Any project needing a library of female voice content
Need custom phrases for any of the three characters?
Join our Discord and request them — added in updates at no extra cost
Also available
Each pack is also sold individually:
- Female Military Radio Voice Comms
Looking for male voices? Check out:
- Military Radio Voice Comms — Male tactical radio
- Police Radio Voice Pack — Law enforcement dispatch
- Pilot Voice Pack — 1,450+ aviation voice lines
- Narrator Event System — Trigger voice lines from gameplay events
Price $29.99
Antique Piano by Kirhl
Number of textures - 10 (HDRP - 12 with masks)
Texture dimensions - 2048x2048 px
Polygon count of Antique piano - 4507
Polygon count of Piano chair - 1127
Polygon count of Music book - 156
Number of meshes/prefabs - 3/3
Rigging: No
UV mapping: Yes
Types of materials and texture maps - PRB
Detailed PBR 3d model of an antique piano with a chair and a book of sheet music. Each key and pedal of the piano go as a separate objects with a correctly adjusted pivot. This model can be used as a part of the environment in an FPS game or third-person game - such as a shooter, RPG, etc.
Price $15.00
Mobile Tree Bundle (for URP) by Tree Maker
Number of textures : 1 Leaf 1 Trunk for each pack
Texture dimensions : ~ 2048x2048
Polygon count : Around 200~300 tringles
Number of meshes/prefabs : 75
Types of materials : Standard / Lit or Translucency for shadergraph
This bundle includes 5 super optimized tree packs for mobile or other platforms. Each pack contains 15 trees. A total of 75 tree models
You can paint these trees as many count as you want in your scene without the performance problem for all devices
With an optimized translucency shader for shadergraph you will have a very realistic and beautiful render from the all angles
Purchase Guide:
After purchasing this bundle, you will have free access to the below packages:
Tree Packs List:
________________
=> Mobile Tree Pack 1 (for URP)
=> Mobile Tree Pack 2 (for URP)
=> Mobile Tree Pack 3 (for URP)
=> Mobile Tree Pack 4 (for URP)
=> Mobile Tree Pack 5 (for URP)
________________
Features:
=> Maximum possible performance
=> Optimized translucency shader for shadergraph
=> Compatible with the terrain system
=> Optimized design (1 leaf and 1 trunk materials)
=> AAA design
Price $15.00
Addon Tool - Migrifying by AvpTankPowerJC
Migrifying - Unity Editor Tool
Features
--------------------
Move Assets or Folder between directores
Drag and Drop support
Folder Selection using Explorer
Auto-Clear list option
Batch asset migration
-----------------------------
Access tool from:
Tools => TLAvp =>Migrifying
Requirements
Unity 2022.3 or newer.
Migrifying is a Unity Editor Tool designed to move assets and folders between directories inside of Unity project.
Price $38.00
Tank Cylinders Series Oxygen Compress Air G1 - N1-3 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 21332
- Ver: 10823
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Tank Oxygen-Airs, Series SVS G1 - N1-3
3D tanks air, made from low-poly and PBR materials, ideal for scenes and renderings.
Price $28.00
Fire Hydrant Series City Urban Sidewalk G1 - N1 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 123188
- Ver: 61785
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Fire Hydrant, Series CUS G1 - N1
3D Fire Hydrant , made from low-poly and PBR materials, ideal for scenes and renderings.
Price $23.00
Bottles Series Equip Drink Container G1 - N1-3 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 6314
- Ver: 3178
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Bottles Containers , Series EDC G1 - N1
3D Bottles , made from low-poly and PBR materials, ideal for scenes and renderings.
Price $26.00
Worker Houses Series Communal Resident G2 - N2 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 2842
- Ver: 1546
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
[Facade] Building Worker House , Series CR G2 - N2
A 3D Building Worker House , made from low-poly and PBR materials, ideal for scenes and renderings.
Price $28.00
Bottles Series Equip Drink Container G3 - N1-3 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 6408
- Ver: 3249
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Bottles Containers , Series EDC G3 - N1-3
3D Bottles , made from low-poly and PBR materials, ideal for scenes and renderings.
Price $26.00
Bottles Series Equip Drink Container G2 - N1-3 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 6280
- Ver: 3186
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Bottles Containers , Series EDC G2 - N1-3
3D Bottles , made from low-poly and PBR materials, ideal for scenes and renderings.
Price $26.00
Wrench Series Mechanic Tool Shop G1 - N1 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 29368
- Ver: 15154
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Hand Tools Wrench, Series MTS G1 - N1
Wrench Tool, made from low-poly and PBR materials, ideal for scenes and renderings.
Price $22.00
Silo Series Struct Vault Store G1 - N1 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 16076
- Ver: 9020
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Silo Storage , Series SVS G1 - N1
3D Silo Container, made from low-poly and PBR materials, ideal for scenes and renderings.
Price $32.00
No Bloom Glow Shader by Biswa Games
No Bloom Glow Shader delivers crisp, emissive glow effects without post-processing bloom, optimized exclusively for Unity's Universal Render Pipeline (URP).
Product Overview
No Bloom Glow Shader creates bright, localized light sources—think glowing lamps, neon signs, magical auras, or UI highlights—that stay sharp and readable in URP. Unlike bloom effects that rely on screen-wide post-processing, this shader works directly on materials for predictable results across URP lighting setups. It's lightweight, battle-tested, and powers the atmospheric night scene in Bowling Blitz: on Meta Quest.
Performance Advantages
Post-processing bloom adds heavy frame-time costs on mobile and VR hardware, often dropping FPS below smooth thresholds like 72Hz. Unity docs highlight that effects like bloom require extra resolve passes, while Meta's VR guidelines warn against them for Quest due to GPU overhead. This URP-exclusive shader skips those entirely, keeping your project lean and stable—ideal for Quest, Pico, and Android titles.
Key Features
- Bloom-free glow via URP emissive shader math for clean, local effects.
- Adjustable intensity, color, and falloff via URP material inspector.
- Native URP integration; no camera post effects or volumes needed.
- Mobile-optimized; no fullscreen passes or texture sampling.
- Real-world tested in live VR apps for reliability.
- Simple drag-and-drop on URP Mesh Renderers.
Use Cases
Perfect for stylized VR rhythm games, fitness apps, or immersive URP scenes needing glow without compromises. Use it for street lamps in urban nights, energy orbs in fantasy worlds, or hazard highlights in action titles—all while hitting 90FPS targets.
Get pro-level URP glow without the performance tax. Your mobile and VR projects deserve it
Price $4.99
Mock Magic by Impossible Robert
Mock Magic is a zero-code mock data generator for Unity. It produces realistic fake data - names, emails, addresses, time series, streaming feeds, and 50+ other data types - directly from an Editor window. No scripting required.
Web | Discord | Documentation | Roadmap
Open Tools → Mock Magic → Generator, pick a data type, and copy the results. That's it.
Mock Magic covers three domains of test data:
⭐️ Simple data - individual values like names, emails, phone numbers, GUIDs, lorem ipsum, and more (51 types in total).
🚀 Series data - patterned datasets for charts, graphs, and tabular testing (14 mathematical patterns with configurable noise, labels, and multi-series support).
🚨 Streaming data - continuous real-time data emission with configurable rhythms, usable in both Edit Mode and Play Mode.
All generated data can be exported to Text, CSV, JSON, or C# code and copied to the clipboard with a single click. For developers who need runtime data generation, Mock Magic also offers a clean scripting API.
Price $0.00
skner's Soundtrack by skner
Unity allows audio clips to be played with simplistic controls. But what if you want to synchronize many layers at the same time? What about implementing rhythmic logic? And achieving smooth transitions on top of all of this can be a lot of work to implement on top of Unity directly.
skner's Soundtrack does this for you, by introducing components that work with Unity to achieve the best way to play music in your games. This package is perfect if you're working on a rhythm game; RPG with themed boss fights or if you simply want a lightweight package that allows your in-game music to be more expressive, reactive and modular.
Main package features:
- ▶️ Centralized playback controls
- 📋 Rich real-time audio context
- 🔄 Synchronizing many audio sources / layers in a single track
- 🕓 Strongly defined time marks and durations
- 🔀 Flexible audio transitions
- 🛠️ Custom editor for creating, editing and testing Soundtrack Clips
With the Soundtrack Clip scriptable object, you can define a collection of many Audio Clips with specific rhythmic information and built-in transitions.
Then, you will use the Soundtrack Player to play these Soundtrack Clips, allowing you to adjust volume dynamically, control the playback on demand, execute transitions dynamically, and much more.
Check out the documentation and provided samples to discover practical use cases that this package directly solves.
If you have any issues / questions / suggestions, contact me directly through email. You can find it in my Publisher profile.
Price $0.00
Rustic Interiors – Furniture & Building Kit by Blue Olive
387 prefabs
121 meshes
401 textures
UV mapping
Low-poly meshes
URP compatible
Texture dimensions - max 2048
No rigging
No animation
📦 Contents
This pack includes a large collection of furniture and building elements. Everything is optimized for easy use in games, interior design, decoration systems or settlement-building projects.
🪑 Furniture
- Chairs: table chair, stool, bar stool
- Sofa
- Armchair
- Beds: small bed, large simple bed, large ornate bed
- End table
- Coffee table
- Desks: classic desk, simple desk
- Dresser
- Bench
- Shelving: pantry shelf, wall shelf, moon shelf
- Bookcases: large & small + book stacks & individual books
- Tables: small (with/without tablecloth), large (with/without tablecloth)
🧺 Decoration
- Rugs: round and square
- Drapes: two variants
- Flower vases
- Window flower pot
- Ivy vines
- Hay stack, hay boxes
- Chicken coop
💡 Lighting
- Wall lamp
- Rustic hand lamp
- Classic standing lamp
- Rustic fireplace
- Chimneys
🏠 Building Modules
- Walls
- Doors
- Windows
- Roofs
- Foundations
- Stairs
- 4 example houses (prebuilt to showcase usage)
🎨 Textures & Materials
- 389 textures
- Multiple fabric swatches for beds, sofas, rugs & tablecloths
- UV-mapped low-poly meshes
Price $28.00
Searchlight System — Volumetric Beam Lights for URP by Masingan
- Unity 6 (6000.2+) and URP 17+ required
- Render Graph compatible — Compatibility Mode must be disabled
- Procedural cone mesh rebuilt via C# when raycast results change
- Per-rim raycasts with inner ring clamping — no geometry passes through walls
- Unity Job System + Burst for parallel raycasts (~0.02ms for 10 lights)
- Custom URP unlit shader with MaterialPropertyBlock per-instance overrides
- URP Renderer Feature (SearchlightDepthFeature) for depth soft intersection
- Distance-based shadow toggling to control spotlight shadow cost
- ScriptableObject config system for shareable presets
- VFX Graph integration via exposed BeamRange, BeamTopRadius, ParticleColor properties
- Alert mode with automatic value caching and restoration
- Beam factor API for stealth detection (GetInsideBeamFactor)
- SearchlightDetector component with UnityEvents — no code required for detection
- SearchlightSweep component with edge pause, random variation, and alert hold
- Custom Inspector editor with collapsible foldout sections for both script variants
- Tested at 10 simultaneous lights — ~3–5ms total including spotlight shadows
Searchlight System generates dynamic volumetric light beams that respond to your scene geometry in real time. Place a prefab, assign a material, press Play — beams deform around walls, clip correctly at surfaces, and produce soft depth-aware contact edges with no post-processing and no render textures required.
The beam is a procedural cone mesh driven by per-rim raycasts. When the beam contacts a wall the mesh deforms to match — corners, angled surfaces, close range, long range — with inner ring topology that prevents geometry from passing through surfaces. A custom URP shader handles all visual properties per instance: edge softness, core highlight, distance falloff, depth-buffer soft intersection, animated atmospheric noise, electrical flicker, and stutter.
Three script variants cover different use cases. The Job System version runs all raycasts in parallel on worker threads with negligible main thread cost. The simple version targets mobile and projects without Burst. The full version adds alert mode with cached color transitions and a beam factor detection system for stealth gameplay.
Sweep behavior, player detection, ScriptableObject presets, and optional VFX Graph dust particles are included. A custom Inspector editor organizes all properties into collapsible foldouts with one-click preset application.
Designed for indoor environments — corridors, warehouses, prisons, industrial spaces — where lights interact with architecture and performance budgets are tight.
Price $27.99
GPU Runtime Terrain Editor by Black Soap Games
It manages performance by using compute shaders to directly modify the terrain maps on the gpu. And only updates the cpu side of the terrain when required.
The code is simple is modify and expand.
It is to be used with a single terrain.
The videos on the assets store page were recorded in HDRP.
Using comptue shaders to modify the terrain's heightmap and splatmaps giving the best performance you can get. With this performance you can edit heightmap of any resolution.
You can use it as an starting point for your own terrain editor. Or you can contact me for collaboration and support.
Features:-
- Editing Heightmap.
- Editing Splatmaps.
- Built in Brushes (Raise, Lower, Flat, Smooth, Erase, Paint).
- Save Load - Snapshots.
- Blazing Fast Performance !
- Easy Custom Brush Creation.
Price $54.00
