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Updated: 13 min 44 sec ago

Casino Miner Template by BG Games

2024, June 13 - 05:52
Casino Miner Template helps you to create unique miner casino and coin miner environments. Build a unique gaming experience with casino miner!

Supported platforms

  • PC
  • Android
  • IOS
  • WebGL

Requirements

No additional packages required.


Documentation

Support

Casino Miner Template asset is a handy tool that allows users to design custom miner grids of any size and reskin the elements to create personalized casino environments.

Unleash your creativity when building casino miner games. With the help of this template, you will be able to setup your game quickly in an understandable and flexible system!


The features of Casino Miner Template asset include:

  • Cross-platform application;
  • Create new miner games based on templates;
  • Realization of new templates for miner games;
  • Easy to reskin game element (coin, bomb) based on ScriptableObject
  • Coins and experience save and load system based on .json files
  • Level system
  • Adaptive bet system based on ScriptableObject
  • Adaptive multiplies system based on ScriptableObject

Notice:


This asset uses "Casino font" under Commercial License; see Third-Party Notices.txt file in package for details.


Price $20.00

Combat Sounds Pack - Lite Edition by PlaceHolder Inc

2024, June 13 - 02:52
150 Intense combat sounds for immersive gaming. Includes Weapons, Punches, Stabs, Hits and much more!

Audio file types:.wav

Sample rate: 44.1

Bit depth: 16

Loopable: No

Additional: Stereo

Content List

Preview Sounds


Experience the raw intensity of combat with our meticulously crafted sound collection. From the clash of blades to the thunderous echo of firearms, every element is designed to immerse you in the heart of battle.


Includes:

  • Punch, Generic Hit & Stab
  • Whoosh, Metal Clash & Weapon Handling
  • Blade, Bow and Shield
  • Blood, Bone Breaking & Gore
  • Bonus: Explosion Sounds

Feel the impact of a precisely timed punch, razor-sharp blades meeting flesh with a satisfying thud. This package encapsulates combat's essence, ensuring an unmatched gaming experience across genres. Indie-friendly price!


Price $15.00

Ultimate Keyboard Pack by Cole

2024, June 13 - 02:11
URP Keyboards to make fantastic scenes

Ultimate keyboard pack

This package contains keyboards game ready props.

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-5 keyboard mesh (avarage Tri: 3189 , Min Tri:2152 , Max tri 5056 )

-2 stream deck (216 Tri, 392 Tri)

-1 palm rest (442 Tri)

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10 keyboard Prefab.

2 Stream deck Prefab.

1 Palm rest Prefab. 

All 13 prefab

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Mesh format : Fbx

Texture maps format: Png

All PBR texture resolution is 4k / 4096x4096

Light function with Emission maps. ON/OFF

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If you have any questions or need support, don't hesitate to contact us at: hauzerlaszlo@gmail.com.

We're here to help!


Price $19.99

Assault Rifle Skin 1 | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: a stylized and futuristic version of the Soviet AKM assault rifle.
  • Model: 20076 triangles and 5569 vertices.
  • Two PBR materials.
  • Albedo, normal, metallic and emission textures, all 2048x2048.
  • Rig type generic.
  • Five animations included inside FBX file.

The model has 20076 triangles and 5569 vertices.


Two PBR materials.


Albedo, normal, metallic and emission textures, all 2048x2048.


Rig type generic. Five animations included inside FBX file.



Price $6.00

Battle Rifle Skin 1 | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: a modern and stylish battle rifle.
  • Model: 21447 triangles and 7461 vertices.
  • Two PBR materials.
  • Albedo, normal and metallic textures, all 2048x2048.
  • Rig type generic.
  • Four animations included inside FBX file.

The following bones can be useful for:

  • Muzzle: position of the bullet as it exits the barrel.
  • Magazine: magazine with bullets.
  • Pull: to load the weapon.
  • ShellDrop: position of the shell when firing.

The model has 21447 triangles and 7461 vertices.


Two PBR materials.


Albedo, normal and metallic textures, all 2048x2048.


Rig type generic. Four animations included inside FBX file.




Price $6.00

Bullpup Assault Rifle Skin 1 | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: a futuristic and stylized version of the iconic German Steyr AUG assault rifle.
  • Model: 15450 triangles and 5808 vertices.
  • Two PBR materials.
  • Albedo, normal, metallic and emission textures, all 2048x2048.
  • Rig type generic.
  • Four animations included inside FBX file.

The model has 15450 triangles and 5808 vertices.


Two PBR materials.


Albedo, normal, metallic and emission textures, all 2048x2048.


Rig type generic. Four animations included inside FBX file.



Price $6.00

German Assault Rifle Skin 1 | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: a stylized version of the German G28 (Heckler & Koch HK417) assault rifle.
  • Model: 17238 triangles and 5695 vertices.
  • PBR material.
  • Albedo, normal and metallic textures, all 2048x2048.
  • Rig type generic.
  • Four animations included inside FBX file.

The model has 17238 triangles and 5695 vertices.


PBR material.


Albedo, normal and metallic textures, all 2048x2048.


Rig type generic. Four animations included inside FBX file.



Price $6.00

Micro SMG | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: modern and stylish version of the UZI.
  • Model: 10080 triangles and 3570 vertices.
  • PBR material.
  • Albedo, normal, metallic and emission textures, all 2048x2048.
  • Rig type generic.
  • Three animations included inside FBX file.

The following bones can be useful for:

  • Muzzle: position of the bullet as it exits the barrel.
  • Magazine: magazine with bullets.
  • Pull: to load the weapon.
  • ShellDrop: position of the shell when firing.

The model has 10080 triangles and 3570 vertices.


PBR material.


Albedo, normal and metallic textures, all 2048x2048.


Rig type generic. Three animations included inside FBX file.


Price $6.00

French Assault Rifle Skin 1 | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: a stylized version of the iconic French FAMAS assault rifle.
  • Model: 28308 triangles and 8878 vertices.
  • Two PBR materials.
  • Albedo, normal and metallic textures, all 2048x2048.
  • Rig type generic.
  • Four animations included inside FBX file.

The model has 28308 triangles and 8878 vertices.


Two PBR materials.


Albedo, normal and metallic textures, all 2048x2048.


Rig type generic. Four animations included inside FBX file.



Price $6.00

Carbine Skin 1 | Modern Weapons by Luke Huie

2024, June 12 - 17:56
Textured, rigged and animated model: a stylized and futuristic version of the M4 Carbine (or 'M4A1') assault rifle.
  • Model: 31938 triangles and 9927 vertices.
  • PBR material.
  • Albedo, normal and metallic textures, all 2048x2048.
  • Rig type generic.
  • Five animations included inside FBX file.

The model has 31938 triangles and 9927 vertices.


PBR material.


Albedo, normal and metallic textures, all 2048x2048.


Rig type generic. Five animations included inside FBX file.



Price $6.00

3D Military Vehicles Pack by Dusan Pejic

2024, June 12 - 16:59
A variety of military vehicles are included in the collection, featuring intricate detailing while maintaining a relatively low polygon count.

Number of textures: Color pallet Texture

UV mapping: Yes

Number of meshes/prefabs: 13

Minimum polygon count: 3764

Maximum polygon count: 11064

This package comprises 13 meticulously crafted vehicle prefabs. Each vehicle is equipped with fully functional turrets, guns, missiles, and wheels. While these vehicles are animation-ready, they do not come with any rigging or pre-made animations. Welcome to a diverse collection of vehicle and aircraft models! This package includes several types of tanks, both regular and armed vehicles, one helicopter, and various armed vehicles. All models are carefully designed with details that bring realism and authenticity to your games.

What this package offers:

  • Variety of vehicles: From powerful tanks to agile helicopters, we provide a wide range of models that you can use in your projects.
  • High-quality models: Each model is meticulously crafted to deliver impressive visuals and bring your games to life.
  • Texture color palette: Included is a texture color palette sized at 256x256 pixels, allowing you to customize the look and feel of your vehicles to suit your needs.

This package is an excellent choice for developers looking to add more diversity and authenticity to their games. Whether you're working on a military simulation, action game, or something else entirely, this collection will help you quickly incorporate high-quality models into your project.


Price $4.99

Heavy Pistol | Modern Weapons by Luke Huie

2024, June 12 - 16:56
Textured, rigged and animated model: a heavy pistol, Desert Eagle-inspired.
  • Model: 9882 triangles and 3425 vertices.
  • PBR material.
  • Albedo, normal, metallic and emission textures, all 2048x2048.
  • Rig type generic.
  • Three animations included inside FBX file.

Use the bone called 'Muzzle' as a guide to position the bullet when firing.

The model has 9882 triangles and 3425 vertices.


PBR material.


Albedo, normal, metallic and emission textures, all 2048x2048.


Rig type generic. Three animations included inside FBX file.


Price $6.00

Zombie Bundle V4 by Studio New Punch

2024, June 12 - 16:40
Zombies Bundle V4 - 5 Customizable Zombie Assets, all with 4k textures and many materials, blend shapes, body parts

4k Textures

Low Poly

Humanoid Skeleton

PBR realistic materials

Modular

Build-In, URP and HDRP projects

Glowing Eyes

Body Parts for dismemberment

One material per model (Woman have two materials, skin and hair material)

4 skins per model

Zombies Bundle V4 is a bundle which includes 5 zombie assets. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.


You get ONE zombie for FREE for the price of this bundle!


Links to the Assets:


Zombie Man AA

Zombie Man AB

Zombie Bouncers V2

Zombie Girl AD

Zombie Girl AE



Visit each asset link to get much more info!


================Common Features==============================


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly


Zombie Man AA : 6608 Vertices

Zombie Man AB : 8500 Vertices

Zombie Bouncers V2 : 4 262 Vertices

Zombie Girl AD : 10471 Verticles

Zombie Girl AE : 14108 Verticles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 Head Blend Shapes:


Mouth Open

Angry

Eye Closed Left

Eye Closed Right


One PBR material per model (Women have two materials, skin and hair material)


4 skins per model,


2 Bloody, and 2 just the same but clean(not bloody) if you want to add your own blood or damage)


Included are prefabs with Customization Script


Build-In, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The models have NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible Humanoid animations to livet hem up.

The videos use Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!


Price $90.00

Wood - Realistic PBR Collection Vol.01 by Ditag Design

2024, June 12 - 14:53

Texture maps:

  • Diffuse
  • Height
  • Normal
  • ORM (Ambient Occlusion, Rougness, Metallic)

Texture Resolution: 2048x2048

Number of Materials: 12

Number of Textures: 48

Normal Type: OpenGL

Asset Description:

  • SeamlessTextures
  • PBR Shader
  • Mobile Supported

Realistic Wood Bundle is suitable for any indoor or outdoor scenes you want to create! This material bundle contains different wood shader types of materials in it. You can use it in any of your realistic environment. All of the textures have been designed as seamlessly, so you can tile them as much as you want. And also Ambient Occlusion, Roughness and Metallic maps combined as one ORM map for optimization purpose.


The package has one master shader graph to generate other materials.

All materials are easy to use, you can simply drag and drop on any of your models! Lots of parameters will be waiting for your creativity, in order to build your own worlds.

You can easily change the exposed parameters on material like Color Tint, Smoothness, Normal Map Strength, Tiling and much more...


This pack contains 12 Themes of materials:

  • Wood01
  • Wood02
  • Wood03
  • Wood04
  • Wood05
  • Wood06
  • Wood07
  • Wood08
  • Wood09
  • Wood10
  • Wood11
  • Wood12

Price $15.00

Negative Space Post-Process Effect by OccaSoftware

2024, June 12 - 14:41
Emphasize or represent intense explosions or impacts.

Includes:

  • 1 Demo scene
  • 1 Demo script
  • 1 Manager Script
  • 1 Shader Graph file
  • 1 Material (using the included Shader Graph)

Unlock more powerful impact effects with the Negative Space shader.


In Anime and Film, directors sometimes use negative space to highlight the impact of an explosion or collision.


This shader enables you do that in your game.


Configure:

  • Effect duration
  • Layers included in the effect
  • Background and foreground colors
  • Threshold and smoothness

Price $5.00

Massive Old Church by Mikael Art

2024, June 12 - 14:38
Huge, realistic European church

Number of unique Meshes

  • 44 Meshes which include huge structural meshes like the main hall or tower.

Vertex Counts

  • Full church (interior + exterior): ca. 180k
  • Exterior-only: ca. 65k

Textures

  • 28 Texture Sets
  • Diffuse + Normal + AO
  • Ranging from 512x512 up to 4096x4096 resolution

Inspired by Brick Gothic Architecture

This model draws inspiration from the timeless structures of Brick Gothic architecture, a style still prominent in major European cities today. These buildings were originally constructed from the late Middle Ages through the 19th century.


Key Features

  • Authentic Design: Captures the essence of Brick Gothic architecture with pointed arches, ribbed vaults, and large windows.
  • Detailed Interior: Features a spacious main hall with an altar, baptismal font, candlelight and other props.
  • Exterior Model: Includes an exterior-only version, ideal for top-down games or as a Level-of-Detail (LOD) model.
  • Low Poly Count & Optimized File Size: Designed for use in games, prioritizing performance and minimizing file size.

Enjoy!


Price $39.95

Deep Surfaces Shader by OccaSoftware

2024, June 12 - 14:35
Pseudo-volumetric deep surfaces shader. Perfect for materials like crystals, gems, or ice.

Includes...

  • 1 script for binding a light to the interior surface of the shader
  • 2 surface textures
  • 1 surface normal texture
  • 1 Shader Graph

Make simulated deep surfaces like ice, crystals, and gems. Impress players with interesting visuals.


Deep Surfaces is a flexible material shader made with Shader Graph. Simulate multi-layered surfaces using parallax occlusion mapping. Make the inside of objects glow by adding emissive glows based on the simulated surface depth. Tweak the surface color, normals, and roughness to get the perfect material.


  • Render detailed multi-layered materials with one shader.
  • Fine-tune the material properties to look like ice, crystals, gems, or any other deep surface.
  • Engage your players with dynamic glows based on simulated surface depth.

Price $5.00

Outlines Post-Process for URP by OccaSoftware

2024, June 12 - 14:32
This is a post-process outline effect.

Includes:

  • 1 render pass component
  • 1 volume settings
  • 1 render pass enqueue component
  • 1 shader param file
  • 1 demo scene
  • 1 compute shader
  • 4 offset noise textures
  • 3 paper textures

Compatibility Notes:

  • Uses single texture binding for camera target, therefore not compatible with VR SPI.
  • Uses Compute Shader, therefore not compatible with WebGL.

Re-envision your game with detailed, accurate outlines.


Outlines is an image-based outline system. Instantly apply outlines to your entire scene and fine-tune outlines using local volumes. Get highly accurate outlines using various detection methods like color, depth, brightness, and normal direction. Adjust outline thickness and alpha based on the distance of each object. Make your outlines feel more organic with slight variations powered by offset and paper textures.


  • Configure outline settings using global and local volumes.
  • Detect outlines with a high degree of accuracy thanks to color, depth, brightness, and normal detection algorithms.
  • Give a more organic feel to the outlines with variation textures.
  • Fine-tune the outline thickness and alpha over distance.

Q: What are image-based outlines?

A: Image-based outlines refer to outlining objects or elements on the entire screen, as opposed to outlining specific mesh objects. It applies outlines to everything visible on the screen, including objects, effects, and other visual elements.


Q: Are these outlines intended for 2D or 3D environments?

A: The outlines can be applied to 2D and 3D environments, as they operate using a combination of depth, normals, color, and luminance to determine where outlines should be placed. The outlines fully support both 2D and 3D scenarios.


Q: What techniques are used for generating the outlines?

A: The current version uses techniques such as difference from depth, normal vector, color, and luminance to generate the outlines.


Q: What is the performance for this asset?

A: The current version runs at 0.1ms on an Nvidia 3070M and at 13ms on a Google Pixel 4a.


Q: Can these outlines be applied to particle systems or visual effects (VFX)?

A: Yes - The outlines can be applied to particle systems or visual effects.


Q: What customization options are available for the outlines?

A: Customization options include outline thickness, outline color, scaling of thickness and alpha based on distance or uniformity, and options to configure each of the depth-detection types. You can also use an offset texture to slightly offset the outlines, and a paper texture to apply a paper effect to the scene. In addition, you can apply a blur to the outlines to soften them.


Q: Can the outlines work with transparent objects?

A: The outlines do work with transparent objects. You can set whether outlines will apply to transparent objects using the render pass event option in the Enqueue Pass component.


Q: How are thickness variations controlled for the outlines?

A: Thickness variations can be controlled through options such as scaling based on distance, uniform scaling, or resolution-aware scaling to ensure a consistent outline appearance.


Q: Is there support for customizing the outline colors?

A: Customization options for outline colors, including support for alpha values, is available to create visually interesting effects.


Q: Can I customize the outlines on a per-mesh basis?

A: There are no options that support the ability to configure outline color or thickness on a per-mesh basis.


Q: How do blur options affect the outlines?

A: This feature allows you to configure the blurriness of the outlines, with blur blurring the output of the outline pass to varying degrees. This executes in a single pass and uses an optional noise algorithm to jitter and smooth the blur amount.


Q: Are the environments from the marketing materials included with this asset?

A: No. The marketing materials demonstrate usage of the asset in a realistic context, but the environments, scenes, and models in the marketing materials are not included with the post-processing effect.


Price $5.00

Conservatory by Martia's Muses

2024, June 12 - 14:04
Positive and Peaceful Ambient Cinematic Music
  • Wav format
  • 44.1 kHZ, 16 bit audio files
  • in two versions
    • loopable
    • fade in and fade out

This background music is calm and positive, suitable for various genres.

The package contains two versions of the track:

  • One that fades in at the beggining, and fades out at the end.
  • One that is loopable.

You can get the feel of the music in this video where it was mixed with other sounds to complete the atmosphere.


Price $19.99

Fairy3 by veder

2024, June 12 - 13:41
This is game-ready model of the character. She will be a perfect character for a fantasy and RPG, strategy, first-person shooter, etc. Renders are made in Marmoset Toolbag 4

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations:Demo(18)

Animation types (Root Motion /In-place18)

Number of characters:1

Vertex counts of characters:87 158

Number of Materials and Material Instances:18

Number of Textures:49

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: wings_l_joint11.wings_l_joint11_1.wings_l_joint11_2.wings_l_joint11_3.wings_l_joint11_4.wings_l_joint11_5.wings_l_joint11_6.wings_l_joint11_7.wings_l_joint11_8.wings_l_joint11_9.wings_l_joint11_10.wings_l_joint11_11.wings_l_joint11_12.wings_l_joint11_13.wings_l_joint11_14.wings_l_joint11_15.wings_l_joint11_16.wings_l_joint11_17.wings_l_joint11_18.wings_l_joint11_19.wings_l_joint11.wings_l_joint11_1.wings_l_joint11_2.wings_l_joint11_3.wings_l_joint11_4.wings_l_joint11_5.wings_l_joint11_6.wings_l_joint11_7.wings_l_joint11_8.wings_l_joint11_9.wings_l_joint11_10.wings_l_joint11_11.wings_l_joint11_12.wings_l_joint11_13.wings_l_joint11_14.wings_l_joint11_15.wings_l_joint11_16.wings_l_joint11_17.wings_l_joint11_18.wings_l_joint11_19.

model of Fairy3

Renders are made in Marmoset Toolbag 4.

The weapon is included as a separate grid.

Polycount:

Verts 87 158

Tris 131 620


Price $29.00

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