Utility van by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 42779 tris and 24697 verts.
Wheels - 11292 tris and 6104 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
8 materials for utility van
utility_van_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
utility_van_glass (2048x2048 BaseMap/MaskMap/Normal)
utility_van_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
utility_van_licence_plates (1024x1024 BaseMap)**
utility_van_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
utility_van_mirrors (128x128 BaseMap/MaskMap/Normal)
utility_van_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
utility_van_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* five additional color schemes for van body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 42779 tris and 24697 verts.
Wheels - 11292 tris and 6104 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $42.99
Night Show (URP) by DEXSOFT
Technical Details:
- Number of Meshes: 32
- LODs: Yes, 1-4 per model
- Number of Prefabs: 36
- Number of Materials: 46
- Number of Textures: 111
- Texture Resolutions: up to 4K
- Texture Formats: TGA and PNG
Create stunning virtual talk shows and livestream sets with Night Show asset pack.
Featuring a tropical aesthetic with neon blue and pink lights, palm tree props and a full audience area, this pack is perfect for talk shows, livestreams, and virtual events.
Fully modular and easy to customize, it includes 32 unique meshes and a ready-to-use example scene.
URP Version Only!
Meshes:
- Talk show stage elements (walls, floors, platforms)
- Host/guest seating and coffee tables
- Audience chairs and booths
- Studio gear: cameras, spotlights, lighting rigs
- Decorative props: palm trees, neon signs, ambient lights
- Modular components designed for fast, flexible layout changes
Example Level:
- Pre-assembled tropical talk show setup
- Neon lighting, palm decor, and stage arrangement
- Host zone + audience section with seating booths
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $29.99
Cartoon Girl 02 by BOXTANK2012
Number of textures:42
Texture dimensions:1024~2048
Polygon count :54k
Number of meshes/prefabs:10
Rigging: Yes
Animation count:1
Animation type list:Humenoid
UV mapping: Yes
Types of materials and texture maps:PBR
Cartoon Modern city girl
Shader:With dedicated character shader,Out of the box,easy to use
Animation:Work with Animator,Humanoid
Emotion:some blend shape,eye,mouth,etc
Price $0.00
BoxTank-Police by BOXTANK2012
Number of textures : 19
Texture dimensions : 1024~2048
Polygon count :6.4k
Number of meshes/prefabs:10
Rigging: No
Animation count:0
Animation type list:no
UV mapping: Yes
LOD information (count, number of levels):no
Types of materials and texture maps : PBR
This is a cute cartoon stylize PBR BoxTank.
Tower can rotate
Wheels and tracks can scroll
Special Optimize For Mobile Game,Ready to use
Price $0.00
Giant Worm by Uzmi Games
- Number of textures: 42
- Texture dimensions: 2048x2048
- Polygon count:
- LOD0: 35,410
- LOD4: 3,623
- Number of meshes/prefabs: 1
- Rigged: Yes
- Animation count: 15
- Animation types: Root + Looping
- UV mapping: Yes
- LOD info: 4 levels
- Materials and texture maps: Compatible with Unity URP
Realistic Giant Worm creature, game-ready with 15 animations, full rigging, and Unity materials. Perfect for RPGs, action games, and cinematic productions.
Price $39.99
Crawling Skull – Undead Monster Asset by DatGames
Number of textures 1
Texture dimensions 4k
Polygon count: 15K Tris
Number of meshes/prefabs 1
Rigging: Yes
Animation count 6
Animation type Idle, Walk, Attack, Jump, Take Damage, Death
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) PBR
"Crawling Skull" is a grotesque stylized horror enemy — a skull-headed abomination dragging itself forward on two unnaturally long arms. Designed for third-person, top-down, or isometric perspectives, this low-poly undead crawler is perfect for horror prototypes, enemy AI testing, or populating cursed dungeons and war-torn nightmares.
The asset comes with 6 core animations. Animations provide a solid base to expand upon or replace according to your project’s needs.
With a haunting silhouette and stylized, gritty textures, this creature fits perfectly into survival horror, action RPG, or stylized war-fantasy games.
Price $15.00
Sci-fi Ghost Shaders (Animated,CYBER) by SR Studios Kerala
- Materials/Shaders : 20+ (Custom Material's made with Shadergraph)
- Theme : Scifi, Cyber, Futuristic shader's
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Animated Shaders : YES
- Model(s) : Little Ghost
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- LOD : No
- Unwrapped Meshes : YES
- Animations : 1("Idle" for Ghost)
- Prefabs : 22(Ghost)
- Note: You can apply these shaders to our own 3D mesh
A stylized sci-fi ghost shader for Unity, featuring animated binary code, electric charge flows, abstract patterns, and flowing digital energy — all fully customizable materials. Perfect for cyberpunk, futuristic, or digital-themed characters and effects.
Included a Cute ghost character with one "Idle" animation in this asset.
This pack includes multiple shader and material variations, allowing you to make anything look like a ghostly cyber entity.
You can use this asset for both commercial and non-commercial projects.The shaders are optimized for PC, mobile, and AR games.
Note: The materials and shaders are highly customizable, create unlimited ghost shader variations by tweaking material properties.
For quick results, the pack includes 20+ ready-made ghost shader presets.
Built with Shader Graph and supports the Built-in Render Pipeline.
Similar Asset:
Technical Details:-
- Materials/Shaders : 20+ (Custom Material's made with Shadergraph)
- Theme : Scifi, Cyber, Futuristic shader's
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Animated Shaders : YES
- Model(s) : Little Ghost
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- Unwrapped Meshes : YES
- Animations : 1("Idle" for Ghost)
- Prefabs : 22(Ghost)
- Note: You can apply these shaders to our own 3D mesh
Features:-
- ✨ Fully Customizable Shader Materials – Create unlimited Cyber ghost styles by adjusting material settings.
- 👻 Includes 20+ Shader Variations – Binary code, electric flow, abstract patterns & more.
- 🧸 Cute Lowpoly Ghost Model – Comes with one charming animation.
- 📱 Mobile & AR Optimized – Lightweight and performance-friendly.
- 🎮 Drag & Drop Ready – Prefabs set up for quick integration.
- ⚙️ Colliders & Rigidbodies Included – Physics-ready out of the box.
- 🛠️ Easy to Modify – Clean structure for quick edits and customization.
- 🧪 Built with Shader Graph – Compatible with Unity's Built-in Render Pipeline.
Shaders/Materials Properties :
- Fresnel Power : Default is 3, Helps you to Controls the basic look like a ghost.
- Color A & B : Fresnel color, mix of two different colors.
- Texture1 : An overlay texture (Black and White with unique patterns), With Color,
tiling and offset properties.
- Animation X & Y : Controls the speed of Texture 1 pattern along the mesh (Set both to Zero for no Animations).
- Distortion X Y : Controls how much you want to distort the "Texture 1" in X axis and Y axis.
- Distortion Speed : Controls the Speed of the Distortion in the "Texture1" map.
- Texture2 Overlay : Comes with Color, Offset, Tiling, Animation X & Y and an Opacity features.
How to use:-
Simply drag and drop the Material/Prefab to your Mesh/Scene and use it.
❓ Frequently Asked Questions:
Q: Can I apply these shaders to my own 3D mesh?
A: Yes, you can easily assign the materials to any custom mesh in your project.
Q: Can I edit the animation speed and direction of the moving patterns?
A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.
Q: Can I create new ghost shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.
.....................................................................................................................
About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India
contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
Little Ghost lowpoly (LITE) by SR Studios Kerala
- Prefabs : 13+ (Ghost)
- Materials count : 11 (Ghost), 2 (Devil head prop), 1 (Axe), 3 (Witch Hat)
- Poly count (in Tris) : 572(Ghost), 632(Hat), 236(Axe), 476(Devil Head)
- Animations : 2 (Idle, Attack)
- LOD : No
- Used Material(s) : Unity standard material
- Texture maps : Albedo/Base Color, Emission (For one Ghost variation)
- Texture Size : 2048 x 2048 (PNG)
- Mobile ready : YES
This pack contains a 3D model and animations of a Little Ghost. It is the LITE version of the Little Ghost Lowpoly asset pack.It comes with detachable props (Hat, Devil Head, and Axe). You can use this pack for both commercial and non-commercial purposes.
Note : This is a mobile-optimized LITE version of the "Little Ghost" Lowpoly asset.A FREE version is also available.
Comparison:
Prefabs : 13 (LITE), 60+ (Little Ghost), 7(FREE)
Animations : 2 (LITE), 12+(Little Ghost), 1 (FREE)
Technical Details:-
- Prefabs : 13+ (Ghost)
- Materials count : 11 (Ghost), 2 (Devil head prop), 1 (Axe), 3 (Witch Hat)
- Poly count (in Tris) : 572(Ghost), 632(Hat), 236(Axe), 476(Devil Head)
- Animations : 2 (Idle, Attack)
- Used Material(s) : Unity standard material
- Texture maps : Albedo/Base Color, Emission (For one Ghost variation)
- Texture Size : 2048 x 2048 (PNG)
- Mobile ready : YES
Features:-
- Cute & spooky low poly ghost
- Detachable accessories for variety (Hat, Devil head and Axe)
- Simple Offset animation script (C#) included.
- Great for horror, comedy, stylized or Halloween games
- Lightweight & mobile-optimized
- UV Unwrapped
- Seamless animations (loop/non-loop)
- High quality textures
- Drag and Drop to use
- Demo scene included
How to use:-
Simply drag and drop the prefab to your scene and use it.
................................................................................................................
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $4.99
Cyborg Monster Pack by Shumn1y
Number of textures 244
Texture dimensions (4096x4096, 2048x2048)
Polycount (Triangles)
- Cyborg Dragon - 53 379
- Cyborg Giant - 39 226
- Cyborg Brain - 23 306
- Cyborg FatMan - 53 516
- Cyborg Gargoyle - 51 143
- Cyborg Tentacle - 11 836
- Cyborg Trap - 10 965 - 13 537
- Cyborg JepackMan - 35 231 - 72 330
- Cyborg Mutant1 - 20 154 - 47 295
- Cyborg Mutant2 - 47 629
- Cyborg Mutant3 - 42 610
Number of meshes/prefabs 46
Rigging: Yes
Animation count 478
Animation types (Root Motion/In-place): 68/410
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
- 🎁OUR DISCORD 🎁 - we have a lot of interesting things thereThe perfect solution for your project
- We're done working on the Dooms like characters pack - characters Pack will contain 11 game-ready characters
- Each character has more than 30+ animations
- Background maps not included FX - particles effects not included, just demo
- Cyborg Dragon LinkPage
- Cyborg Giant LinkPage
- Cyborg Brain LinkPage
- Cyborg FatMan LinkPage
- Cyborg Tentacles LinkPage
- Cyborg Gargoyle LinkPage
- Cyborg Trap LinkPage
- Cyborg JepackMan LinkPage
- Cyborg Mutant1 LinkPage
- Cyborg Mutant2 LinkPage
- Cyborg Mutant3 LinkPage
Polycount (Triangles)
- Cyborg Dragon - 53 379
- Cyborg Giant - 39 226
- Cyborg Brain - 23 306
- Cyborg FatMan - 53 516
- Cyborg Gargoyle - 51 143
- Cyborg Tentacle - 11 836
- Cyborg Trap - 10 965 - 13 537
- Cyborg JepackMan - 35 231 - 72 330
- Cyborg Mutant1 - 20 154 - 47 295
- Cyborg Mutant2 - 47 629
- Cyborg Mutant3 - 42 610
Animations (count)
- Cyborg Dragon - 60
- Cyborg Giant - 34
- Cyborg Brain - 24
- Cyborg FatMan - 37
- Cyborg Gargoyle - 47
- Cyborg Tentacle - 31
- Cyborg Trap - 34
- Cyborg JepackMan - 71
- Cyborg Mutant1 - 47
- Cyborg Mutant2 - 43
- Cyborg Mutant3 - 50
Price $399.99
Scary house on chicken legs by EksisV
Full 3D Character: A 3D model to create a unique design effect for your game.
Universal design: The model is intended for use in various artistic contexts and is universal.
Number of Unique Meshes: 1
Vertex Count: 55.064
Collision: (Yes)
LODs: (No)
Number of LODs: -
Rigged: (Yes)
Rigged to Skeleton: (Yes)
Number of Characters: 1
Vertex Counts of Characters: 66.638
Animated: (Yes)
Number of Animations: 11
-Idle 1
-Idle 2
-Idle 3
-Idle 4
-Idle sit 1
-Idle sit 2
-Idle sit 3
-Walk
-Run
-Jump
-Kick
Number of Materials: 8
Number of Textures: 23
Texture Resolutions: (4096x4096)
Scary house on chicken legs game character for Horror games
🔎 Polycount
Scary house on chicken legs 🔹 Faces 33.623 🔹 Tris 57.341🔹 Verts 55.064
A unique character, Scary house on chicken legs, specially created for your game, designed to be versatile for the modern game.
3d model of a realistic character of a Scary house on chicken legs creature.
To do this, the character are equipped with additional bones:
root_x, shoulder_l, arm_stretch_l, arm_twist_l, forearm_stretch_l, forearm_twist_l, hand_l, index1_base_l, index1_l, index2_l, index3_l, middle1_base_l, middle1_l, middle2_l, middle3_l, ring1_base_l, ring1_l, ring2_l, ring3_l, thumb1_l, thumb2_l, thumb3_l, shoulder_r, arm_stretch_r, arm_twist_r, forearm_stretch_r, forearm_twist_r, hand_r, index1_base_r, index1_r, index2_r, index3_r, middle1_base_r, middle1_r, middle2_r, middle3_r, ring1_base_r, ring1_r, ring2_r, ring3_r, thumb1_r, thumb2_r, thumb3_r.
Project contain 11 animations for every character
- Animations
-Idle 1
-Idle 2
-Idle 3
-Idle 4
-Idle sit 1
-Idle sit 2
-Idle sit 3
-Walk
-Run
-Jump
-Kick
Scary house on chicken legs has different PBR textures.
- 23 textures all 4096
- 8 materials
📘 Main Advantages
📌 Low-poly
📌 Fully Rigged
📌 Animated
Price $59.99
Middle East Old Town 3D Environment by Angel Fernandes
Number of Prefabs: 740
Texture Resolutions: 2K-4K Sources (1024px/m for most of the assets)
Vertex Count: 200-20000
LODs: Yes
Number of LODs: 3-4
Lightmaps: Yes
Collision: Yes
Number of Materials: 437
Number of Textures: 292
Texture Maps: BCA (Base Color/Alpha), N (Normal), RMAH (Roughness/Metalic/AO/Height)
Rigging: No
UV Mapping: Yes
Supported Development Platforms: All Platforms
High-quality, optimized assets
Controllable parameters in Material Instances based on a Custom Shader. You will be able to play with the defined parameters but not to use the Shader Graph.
🖼️ Please take a look at this ArtStation post to see a complete showcase: https://bit.ly/mideast1
📽️ Video: Please watch the YouTube videos to see a showcase of all the assets. I had to show them in a video because the number of images I could upload in this post was not enough to show them all.
👉Bring your scenes to life with this richly detailed, handcrafted environment pack inspired by ancient Middle Eastern marketplaces. Ideal for cinematic projects, games, and virtual production, this pack offers everything you need to recreate a vibrant, story-rich street full of character and culture.
🏺 High-Quality Modular Architecture: Fully modular buildings (walls, ceiling, windows, doors, etc..) with authentic textures, woodwork, and stonework to help you create realistic streetscapes.
🧺 Hundreds of Props: clay, ceramic, and metal pottery sets, fruit baskets, lamps, rugs, tents, crates, and more — all carefully optimized for performance and detail.
🎮 Game-Ready & Cinematic: Perfect for both cinematics and real-time gameplay. It comes with two main levels, one is an example level showcasing the final render to give you an idea of how to use the assets. The other one is a showcase of all the prefabs, assets, decals, and building examples.
Price $150.00
Deer Mutant1 by Maru3D
Number of Textures: 27
Texture Resolutions: (4096X4096)
Polygon count of - Deer Mutant
Minimum polygon count: 7223
Maximum polygon count: 14302
Rigged: (Yes)
Number of meshes/prefabs 6
Animation count 13
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Deer Mutant - Low poly game character model
Number of Textures: 27
Number of Materials: 6
The model contains 13 animations
verts 7223
tris 14302
attack(3)
walk(1)
wslk LR(2)
run(1)
jump(1)
idle(2)
damage(1)
death(1)
scream(1)
https://www.youtube.com/watch?v=NnsO0nKwFPk
https://www.youtube.com/watch?v=_Q-vjI0xyWY
Price $34.99
Pocket Plane Controller by RageRun Games
Pocket Plane Controller – Agile Air Control with Character IK
Take flight with full control using the Pocket Plane Controller — an arcade-style flight system for Unity designed for responsive gliding, aerial maneuvers, and cinematic character animation. Whether you're designing precision flight levels, high-speed obstacle runs, or stylish traversal mechanics, this controller gives you the tools to build smooth and satisfying airborne gameplay.
It simulates gliding movement using Rigidbody physics, control-based lift, and input-driven torque — all tied into a dynamic IK system that animates your character’s spine, chest, and head for immersive visual feedback. Perfect for third-person flying characters, collectible gliders, or hover-based traversal systems.
✈️ Key Features:
- Responsive pitch, roll, and yaw control
- Lift and drag simulation with stall handling
- Dynamic IK-based spine and head animation
- Aerobatic maneuver support (loops, dives, rolls)
- Customizable physics values for control feel
- Works with any flying or gliding character model
- Input System ready (Gamepad, Keyboard, Mobile)
- Clean, modular code with inspector-exposed settings
- Quick setup — drag, tweak, and fly
- Compatible with URP, HDRP, and Built-in RP
🎮 Great for:
- Aerial platformers
- Traversal-based action games
- Arcade flight minigames
- Flying collectibles or delivery missions
- Low-poly or stylized air exploration games
🔧 Requirements & Notes
- This asset uses Unity’s Animation Rigging package for IK support. It’s recommended to import it into a fresh Unity project for clean integration. You may be prompted to override project settings depending on your current setup.
- Developed in Unity 6+. Support for earlier Unity versions will be added in upcoming updates.
- IK works out of the box with humanoid rigs, just need to replace current bone data with your humanoid character. Custom rigs may require additional target setup.
- Supports all render pipelines. No third-party water or terrain system required — but can integrate easily if needed.
- Environment Asset showcased in the video trailer and screenshots is from 3rd party asset publisher: https://assetstore.unity.com/packages/3d/environments/fantasy/adventure-nature-vol-3-324069
📩 Contact:
Email: ragerungames@gmail.com
Discord: https://discord.com/channels/1207445320192237628/1207446239126356068/1212813520454950922
🧰 Check out my other assets:
https://assetstore.unity.com/publishers/68658
Price $20.00
Poly HP - WingedKnight by Downrain DC
WingedKnight
Triangles : 5334
Vertices : 2792
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Flying_Fast
- Flying_Slow
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
2D Medieval Weapons Pack - 90 Icons, 18 Designs in 5 Colors, Transparent PNG by Red Bagel
- Quantity of materials: 90 icons (18 designs × 5 colors)
- Resolution: 1024x1024 pixels
- Format: PNG (transparent background)
This 2D Medieval Weapons Pack offers a rich collection of weapon icons, ideal for fantasy, RPG, adventure, and strategy games. The set includes 18 unique weapon designs, each provided in 5 distinct color variants, totaling 90 high-quality icons.
Inside the pack, you’ll find:
- Swords, axes, maces, and daggers with intricate medieval designs.
- All icons are delivered on a transparent background, making them easy to integrate into any UI or game engine.
- Each icon comes in 1024x1024 resolution, ensuring crisp visuals for both small and large displays.
- File format: PNG.
These assets are perfect for:
- Inventory systems
- Loot drops
- Crafting menus
- Skill trees
- RPG interfaces
We provide ongoing support and welcome your feedback and reviews. Your input helps us improve and expand future updates!
Price $6.99
Image Editor for Unity by CodeSpire
Technical Details
Supported Unity Versions:
2019.4 LTS and above (recommended: 2020.3+)
Supported Platforms:
- Unity Editor only (not runtime)
- Cross-platform (Windows, macOS, Linux)
Features:
- Drag & Drop Texture Editing
- Realtime Brightness & Contrast Adjustments
- Visual Cropping with Overlay Feedback
- 90° Image Rotation Tool
- Optimized Scaled Previews for Performance
- Undo/Redo Editing Stack
- Export as PNG from Editor
- Works on any readable Texture2D
- Zero external dependencies
Editor UI:
- Clean, dockable custom editor window
- Responsive layout for all screen sizes
- Scrollable preview with interaction tools
Limitations:
- Only works with readable Texture2D assets
- Runtime editing is not supported
Includes:
- Full C# source code
- Detailed documentation (How-to, Features, FAQ)
Example editable textures
- Editor-only scripts (safe for builds)
Links:
Photo Editor Window – In-Editor Image Editing Tool
Edit, enhance, and export textures directly inside Unity with Photo Editor Window – a powerful and lightweight image editing extension tailored for developers, artists, and designers. No need to jump into Photoshop or external tools just to tweak a texture—this editor-native solution lets you crop, adjust brightness/contrast, rotate, and save textures right within the Unity Editor.
Perfect for rapid prototyping, asset preparation, and texture fine-tuning.
✨ Key Features:
- 🖼️ Drag & Drop Texture Editing – Instantly load and preview any Texture2D
- 🎛️ Realtime Brightness & Contrast Controls
- ✂️ Visual Crop Tool – Click & drag to select and crop image regions
- 🔄 Rotation Support – Rotate images in 90° increments
- ♻️ Undo/Redo Stack – Non-destructive workflow with unlimited history steps
- ⚡ Optimized Preview Scaling – Custom resolution preview for smooth editing
- 💾 PNG Export – Save the final edited image with a single click
- 🛠️ Works Entirely in the Unity Editor – No external software required
Whether you're adjusting UI elements, preparing sprite sheets, or fine-tuning environment textures—Photo Editor Window is your all-in-one editing utility inside Unity.
Price $20.00
Dynamic NPC Movement - MMORPG KIT ADDON by Water Eye
- Requires the "Multiplayer ARPG Kit (2D/3D/Survival)" asset.
- Full C# source code included.
- Detailed documentation to guide you through setup in minutes.
- No modification of the core Multiplayer ARPG Kit files is required.
Note: This asset provides the movement logic and scripts. The 3D models and animations shown in the demo video are for demonstration purposes and are not included.
Dynamic NPC Movement - Add-on for Multiplayer ARPG Kit
Tired of static, lifeless NPCs? Dynamic NPC Movement is the essential, easy-to-use add-on for the Multiplayer ARPG Kit that allows you to bring your game world to life. Transform your quest-givers, guards, and ambient characters from static objects into dynamic, intelligent entities with just a few clicks.
Built from the ground up with a focus on performance and security, all movement logic is server-authoritative, providing a smooth and cheat-proof experience for your players.
Core Features
- Seamless Integration: Designed specifically as an add-on for the Multiplayer ARPG Kit. Just add the components to your existing NPC prefabs.
- Server-Authoritative Movement: All AI decisions and movement calculations are handled securely on the server, preventing speed hacks and ensuring perfect synchronization.
- Intelligent NavMesh Pathfinding: NPCs navigate your world intelligently, avoiding obstacles and finding the best path to their destination.
- Advanced Waypoint System:
Create complex patrol routes with an unlimited number of waypoints.
Set custom wait times for each point in the path.
Choose between Loop and Ping-Pong modes for varied patrol behaviors. - Dynamic Random Wandering:
Set a radius and let NPCs wander freely and realistically within a defined area.
Configure a wait time for how long they should pause before choosing a new destination. - Interactive & Player-Aware AI:
NPCs will automatically stop their patrol when a player enters their detection range.
They will smoothly turn to look at the nearest player.
Once all players leave, the NPC seamlessly resumes its patrol. - Fully Networked Animations:
Includes a simple but powerful animation controller to smoothly transition between Idle and Move animations.
The animation state is perfectly synchronized with the NPC's movement. - Modular and Clean Code: The system is built with clear, separated components, making it easy to understand, extend, or customize. Full C# source code is included.
How It Works
This asset provides a ServerWaypointMovement component that acts as the "brain" for your NPC. Simply add it to your NPC prefab, choose a movement mode (Waypoint or RandomInRadius), and configure the settings in the Inspector. The included WaypointMovementSynchronizer handles all the complex networking automatically, ensuring movement is smooth for all players.
Perfect For:
- Guards patrolling a castle wall.
- Merchants wandering around a marketplace.
- Ambient villagers making a town feel alive.
- Any character that needs more than just standing still!
Give your players a more immersive and believable world. Get Dynamic NPC Movement today!
Price $35.00
PolyPeople Series - City People by Simply Poly Lab
- 2 base color textures (512x512)
- UV mapped models, ready for texturing
- Minimum polygon count: 472 tris (character only)
- 2 standard materials + 2 customizable skin materials (Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
PolyPeople Series offers lightweight, stylized, and minimal low-poly characters ideal for NPC use.
Perfect for crowd scenes, casual games, or mid- to long-distance background characters.
- 8 unique low-poly characters (Adult, Elder, Kid, Teen / Female, Male)
- Each character includes 4 prefab variations (based on material), for a total of 32 prefabs
- 2 clothing color variations per model
- Shader Graph versions included with customizable skin color
- All models under 600 triangles (Backpack: 144)
- Backpack mesh can be shown or hidden (removable accessory)
- Humanoid rigged
- Compatible with Mixamo animations
- No animations included
All models are provided in T-pose.
Price $4.99
EasyRuntimeGizmo by LastWizard
✅ Multiple primitive shapesSupport for Line, Box, Arrow, Sphere, Cone, Bezier, etc.
✅ Local/World space toggleEach gizmo can choose between local or world coordinate space
✅ Global enable/disableOne-click to enable or disable all runtime gizmos
✅ Editor + Runtime supportWorks in both SceneView and GameView
✅ Customizable attributesSize, color, direction, etc. can be individually configured
✅ Low-drawcall batchingBuilt-in line/mesh batching system to reduce runtime draw calls
✅ Visual Editor toolsIntegrated editor panel for intuitive gizmo management
It offers powerful alternatives to Debug.DrawLine() with greater flexibility, real-time rendering in both Scene and Game views, and supports a wide range of visual debug needs:
- Visualize physics, paths, areas, or triggers
- Debug AI behaviors and data structures
- Develop and preview custom tools with visual helpers
- Teach or demo geometric concepts
Price $6.99