Stylized Elemental Golems - Enemies Pack by EiruaL_7
Number of textures: 36
Texture dimensions: 4096
Minimum polygon count: 3737
Maximum polygon count: 10284
Number of meshes/prefabs: 24
Rigging: Yes
Animation count: 6
Animation type list: In-place : Attack_01, Attack_02, Hit, Death, Idle, Moving
UV mapping: Yes
LOD: No
Types of materials and texture maps: PBR
Bring your enemies to life with this pack of stylized elemental golems ! Fully rigged, animated and ready for integration, each character features strong silhouettes and glowing emissive details to enhance gameplay readability and visual impact. Ideal for RPGs, action games, roguelites and other stylized experiences.
Content
6 Elemental Golems
- Fire
- Plant
- Electric
- Water
- Light
- Dark
Each golem includes:
- Stylized masked design
- 2 variations: with and without accessories
Animations
All golems share the same rig and animation set:
- Idle
- Moving
- Attack 01
- Attack 02
- Hit
- Death
Animations are ready to use and consistent across all characters.
Note: Characters use a custom rig (non-humanoid).
Technical Details
- Game-ready meshes
- Fully rigged and animated
- Shared rig across all golems
- Pivot placed at ground level
Polycount:
- ~5k vertices (base version)
- ~8k – 17k vertices (with accessories)
Materials & Textures
- Each golem uses its own material
- 6 texture maps per character
- 4K resolution textures
Includes emissive maps for glowing cracks, enhancing visual impact and readability in-game.
Price $15.00
Industrial Water Tank + Plastic Pallet - PBR Game Ready by 3D Division Studios
Technical details
Geometry
Triangles
930 / 14848
Vertices
455 / 7567
Unique meshes
2
Textures and materials
Textures
10
Max texture resolution
4096
Materials
1
Vertex colors
No
Square textures
Yes
⚙️ TECHNICAL SPECIFICATIONS
Meshes: 2
Textures number: 10
Texel Density: 10.24 (AAA standard for FPS)
PBR format (Base Color, Normal, Roughness and metallic) and Unity format - (BaseMap, Normal, MaskMap)
🌟 Key Features:
✅ Texture variation
✅ Low poly
✅ PBR
✅Colliders in Prefab
✅LODs
📁 Package Contents
Here is what you will find inside the main folder:
HDRP Content / – All content set up for HDRP.
URP Content / – All content set up for URP.
Prefabs/ – Ready-to-use prefabs with colliders and LODs configured (game-ready).
Meshes/ – The individual static meshes, in case you prefer to build your own prefabs.
Textures/ – All textures used in the package, including additional PBR maps (Roughness and Metallic) in both Clean and Dirt variants. This makes it easy to export or use the assets in other engines and software.
⚙️ Compatibility & Setup
Unity Version: This asset is compatible with Unity 2021.3.45f2 and all later versions, including Unity 6. (No errors or pink materials – tested and working!)
To use the asset in your project, simply import the .unitypackage and drop the prefabs from the Prefabs/ folder into your scene.
Important: The prefabs already include colliders for proper physics interaction, and LODs to help with performance optimization – everything is ready for a game-ready workflow.
All art created by 3D Division Studio Artists.
Redistribution as resale of content is not permitted.
Price $4.99
Brown Derby Shoes 3D Model Game Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 7934 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Elegant Brown Derby Shoes – Game-Ready 3D Model for Unity URP
Bring realism and premium detail to your Unity projects with this high-quality Elegant Brown Derby Shoes 3D Model, designed for fashion visualizations, character accessories, retail scenes, interior environments, cinematic renders, and realistic simulation projects. This game-ready footwear asset is optimized for real-time use while maintaining a refined and believable look.
Featuring a polished brown leather finish and a classic Derby silhouette, this model is ideal for projects that require elegant men’s footwear with a balance of realism and performance. The right shoe and left shoe are provided as two separate meshes, offering greater flexibility for scene setup, character dressing, product rendering, and custom placement.
Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and is suitable for use in professional real-time environments. Whether you are building a fashion showcase, a luxury retail scene, a character presentation, or an interior visualization, this model is ready to integrate into your workflow.
Key Features:
- Polycount: 7,934 triangles total
- Game-Ready Model: Optimized for real-time performance
- Separate Meshes: Right shoe and left shoe included as individual meshes
- High-Quality Materials: Designed for realistic leather rendering
- URP Compatible: Suitable for Unity Universal Render Pipeline workflows
- Realistic Style: Classic formal men’s Derby shoes for premium scenes
- Versatile Use: Ideal for fashion, retail, product visualization, and simulation projects
What’s Included?
- Elegant Brown Derby Shoes 3D Model
- Right shoe mesh
- Left shoe mesh
- Unity-ready asset for scene integration
- Materials prepared for real-time rendering workflows
Perfect for Unity Projects Like:
- Fashion and footwear visualizations
- Retail and luxury store environments
- Character clothing and accessories setups
- Interior design and product presentation scenes
- Cinematic and commercial renders
- VR/AR experiences and realistic simulations
Add a refined and professional footwear asset to your project with these Elegant Brown Derby Shoes. Built for real-time use and designed with a premium look, this model is a strong choice for developers, designers, and creators looking to enhance their scenes with elegant formal shoes.
Price $6.99
Baseballer — American School Zombie Collection by GACHKOVSKYY
- Number of Materials: 4
- Number of Textures: 12
- Texture dimensionss:
- 4K .png
- Polygon count of:
- Vertex counts of characters:
- Body - 10 524
- Faces counts of characters:
- Body - 10 530
- Number of meshes/prefabs: 11
- Rigging: Yes
- Animation count: 7
- Animation type list (Root Motion/In-place): 0/0
- UV mapping: Yes
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
- If you have any questions, feel free to ask in our Discord server.
- Good luck with your projects! You’ve got this!
- SKINS: 2
- in blood
- without blood
- Animations: 7 DEMO
- Vertex counts of characters:
- Body - 10 524
- Faces counts of characters:
- Body - 10 530
Price $69.99
Low Poly Vegetables – Stylized Pack by Bhopalee
Texture dimensions: Includes textures (albedo/alpha, normal, emission) available in 512x512 to 2048x2048.
Polygon count varies per model
Minimum polygon count:~240
Maximum polygon count: ~1582
Number of meshes/prefabs:34
Rigging:No
Animation count:0
UV mapping: Yes
Types of materials and texture maps: Built-in Render Pipeline Standard material can be convertible to URP or HDRP.
This package contains a collection of stylized, low-poly vegetables created for use in Unity projects. All models use single textured material, making them easy to customize and visually consistent.
The package is well suited for casual games, mobile games, environments, educational projects, and stylized 3D scenes. Due to their optimized geometry and simple materials, the assets perform well across different platforms.
The content is compatible with Unity’s Built-in Render Pipeline by default and can also be used in URP and HDRP by converting the materials using Unity’s built-in material conversion tools.
A demo scene is included to showcase the assets.
Price $5.00
LowPoly Pixel Goblin by TeamGrisGris
Number of characters: 18 (6 types × 3 color variations)
Polygon count: ~800 triangles per character
Textures:
- Resolution: 64×64
- Type: Albedo (Base Color)
- Texture format: PNG
Materials: 1 material per character
Rigging: No (static models)
Animation: Not included
UV Mapping: Yes
LOD: No
Scale: Designed for Unity (1 unit = 1 meter)
File format: FBX
Shader: Custom shader included (URP compatible)
Render Pipeline Compatibility:
- Built-in: No
- URP: Yes
- HDRP: No
Additional notes:
- Lightweight and optimized for real-time use
- Suitable for mobile and large-scale scenes
Low Poly Pixel goblin is a lightweight, game-ready character set combining retro pixel aesthetics with clean low-poly design.
This pack includes 18 goblin variations with weapons, designed for readability and performance across mobile and desktop platforms.
Perfect for action games, RPGs, roguelikes, and side-scrollers, these characters feature clear silhouettes and stylized visuals that fit a wide range of game styles.
Key Features:
- 18 character variations (6 types × 3 colors)
- Weapon-equipped models (sword, spear, bow, etc.)
- Lightweight and optimized for real-time use
- Easy to integrate into your project
This asset is ideal for indie developers looking for flexible, ready-to-use characters.
Includes a custom shader designed to enhance contrast and visibility, improving readability in gameplay.
Price $9.99
Artisan Daisy Bread by Meshive Labs
Number of textures: 4
Texture dimensions: 4096x4096 (BC7 High-Quality Compression)
Polygon count breakdown:
- LOD0: 10,692 Tris
- LOD1: 3,206 Tris
- LOD2: 1,068 Tris
- LOD3: 426 Tris
- Types of materials and texture maps: PBR (Metallic/Roughness workflow). Includes De-lit Albedo, Normal (OpenGL), Unity Mask Map (Metallic/AO/Smoothness packed), and Thickness Map (for HDRP SSS).
- Number of meshes/prefabs: 4 Meshes / 3 Pre-configured Prefabs (Built-in, URP, HDRP) Rigging: No
- Animation: No
- UV mapping: Yes (Handcrafted, Non-overlapping)
- LOD information: 4 Levels (LOD0-LOD3) pre-configured via Unity LODGroup
Meshive Labs presents a studio-grade photogrammetry asset engineered specifically for professional production environments. Our goal is to bridge the gap between cinematic visual fidelity and strict real-time performance budgets.
Meticulous Surface Engineering
Unlike conventional raw scans, this asset has undergone a rigorous manual retopology process. It features a clean, highly optimized mesh structure that transitions flawlessly across a 4-stage LOD chain. This ensures peak performance across all platforms—from standalone VR headsets to high-end desktop environments—without sacrificing silhouette integrity.
Calibrated PBR & Subsurface Scattering
The model utilizes color-calibrated 4K PBR textures packed into Unity's native Mask Map format for maximum memory efficiency. For HDRP users, a dedicated Thickness map is included to achieve physically accurate Subsurface Scattering (SSS) and realistic light transmission.
Seamless Engine Integration
Designed for zero-friction integration. We do not rely on automatic upgrade scripts that result in pink materials. This package includes independent, pre-configured prefabs for the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Standard pipeline.
Simply drag and drop the respective prefab into your scene. Custom mesh colliders and LOD groups are already configured out of the box.
Price $8.00
Half Artisan Seeded Bread by Meshive Labs
Number of textures: 4
Texture dimensions: 4096x4096
Polygon count breakdown:
- LOD0: 10,768 Tris
- LOD1: 3,230 Tris
- LOD2: 1,076 Tris
- LOD3: 538 Tris
Minimum polygon count: 538
Maximum polygon count: 10,768
Number of meshes/prefabs: 4 Meshers / 3 Pre-configured Prefabs (Built-in, URP, HDRP)
Rigging: No
Animation count: No
UV mapping: Yes (Handcrafted, Non-overlapping)
LOD information: 4 Levels (LOD0-LOD3) pre-configured via Unity LODGroup
Types of materials and texture maps: PBR (Metallic/Roughness workflow). Includes De-lit Albedo, Normal (OpenGL), Unity Mask Map (Metallic/AO/Smoothness packed), and Thickness Map (for HDRP SSS).
Meshive Labs presents a studio-grade photogrammetry asset engineered specifically for professional production environments. Our goal is to bridge the gap between cinematic visual fidelity and strict real-time performance budgets.
Meticulous Surface Engineering
Unlike conventional raw scans, this asset has undergone a rigorous manual retopology process. It features a clean, highly optimized mesh structure that transitions flawlessly across a 4-stage LOD chain. This ensures peak performance across all platforms—from standalone VR headsets to high-end desktop environments—without sacrificing silhouette integrity.
Calibrated PBR & Subsurface Scattering
The model utilizes color-calibrated 4K PBR textures packed into Unity's native Mask Map format for maximum memory efficiency. For HDRP users, a dedicated Thickness map is included to achieve physically accurate Subsurface Scattering (SSS) and realistic light transmission.
Seamless Engine Integration
Designed for zero-friction integration. We do not rely on automatic upgrade scripts that result in pink materials. This package includes independent, pre-configured prefabs for the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Standard pipeline.
Simply drag and drop the respective prefab into your scene. Custom mesh colliders and LOD groups are already configured out of the box.
Price $8.00
Anvil Series Ancient Forge Metal G1 - N2 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 2704
- Ver: 1354
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Anvil Block Series - AFM G1 - N2
Anvil with PBR materials, ideal for scenes and renders.
Price $23.00
Anvil Series Ancient Forge Metal G1 - N1 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 2502
- Ver: 1253
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Anvil Block Series - AFM G1 - N1
Anvil with PBR materials, ideal for scenes and renders.
Price $23.00
Procedural Burn Particles by Gece Studio
Included:
- Resources(Script, vfx asset, texture)
- 1x Prefab
- Demo Scene
- Documentation
Note: The character and its controller are not included.
* When you open the demo scene in HDRP, it will appear pink. However, this is not important and is entirely related to the demo scene itself. The particles will work without any issues. If you still want to view them in the demo scene, you can create a new material and drag and drop it onto the plane object.
🌨️ Procedural Burn Particles is an advanced particle system designed to create high-performance and realistic war simulations in your Unity projects.
Unlike static effects, its procedural approach dynamically generates spark animation that adapts to environmental conditions. This ensures a unique and natural look in every scene.
🔹 Key Features:
- Procedural spark generation (non-repetitive and natural appearance)
- Wind direction and intensity control
- Adjustable spark density
- Adjustable kill zone
- Optimized performance
- Easy integration and use
- Modular structure (adapts easily to different scenes)
- URP & HDRP
- 2022+ & Unity 6.x
🔹 Use Cases:
- Games (burned-themed environments)
- Simulation projects
- Cinematic scenes and cutscenes
Add a stunning war atmosphere to your project with just a few clicks!
Price $5.99
Lantern (vintage, realistic, kerosene,gameready, old, oil,light,prop,industrial) by Breakunt Games
Number of textures : 9
Texture dimensions : 4096x4096
Polygon count of strength_game : 2 932
Number of meshes/prefabs : 1/1
Number of Textures Array : 3
Number of Materials: 2
Number of Shaders: 2 (Built-in & URP/HDRP)
Demo Map: Yes
Documentation :
Topology :
- Vertices : 4 544
- Edges : 9 033
- Faces : 4 497
- Triangles : 8 842
Files Included :
- Unity Package Version : 2022.3.62f3
- Render Pipelines : Built-in/URP/HDRP
Important :
- Texture Array & Custom Shader
Support :
The model can be optimized, please contact me.
If you have a question or encounter a problem, here is the DISCORD:
- https://discord.gg/74GXWysfCk
Tags :
lantern, vintage lantern, kerosene lantern, oil lantern, hurricane lantern, storm lantern, camping lantern, old lantern,
rusty lantern, antique, antique lantern, retro, vintage, industrial, metal, rust, grunge, weathered, aged, distressed,
patina, pbr, pbr texture, pbr materials, realistic, photoreal, game ready, game asset, game prop, low poly, mid poly,
optimized, real time, realtime, ue, unreal engine, ue5, unity, prop, environment prop, set dressing, survival, horror,
western, apocalyptic, post apocalyptic, steampunk, old west, frontier, camp, campfire, outdoor, interior, cabin,
barn, workshop, mine, basement, attic, garage, tool shed, industrial prop, handheld, portable light, light source,
lighting prop, torch alternative, glass, frosted glass, glass lamp, chimney glass, metal frame, wire guard, handle,
fuel cap, burner, wick, hardware, equipment, vintage equipment, old equipment, historic, early 1900s, 19th century,
20th century, collectible, decor, scene dressing, film prop, cinematic, render, blender, maya, 3ds max, substance
painter, substance, quixel, megascans style, textures, albedo, normal map, roughness, metallic, ao, uv unwrapped,
clean topology, lod, lods, vr, ar, fps, third person, rpg, adventure, exploration, dungeon, crypt, haunted, spooky,
dark, moody, environment, level design
This realistic vintage lantern is built for game-ready production with a clean silhouette,
authentic wear, and highly readable surface detail. The model features a distressed painted metal body,
aged edges, and a frosted glass chamber with subtle grime for believable PBR rendering. Perfect for
horror, survival, western, or post-apocalyptic scenes, it works as a hero prop or
background set dressing.
Price $4.99
Procedural LED Sign by Gece Studio
Includes 12 sample masks
This asset generates a fully procedural dot-matrix LED effect entirely on the GPU, no meshes, no instancing overhead, and no complex setup required.
By leveraging shader-based rendering, thousands of LED pixels are simulated on a single surface, making it ideal for real-time applications where performance and flexibility are critical.
✨ Key Features
- Display any texture as a dynamic LED matrix.Custom Logo Support
- Choose between circular and square LED styles.Multiple LED Shapes
- Fine-tune brightness and color for vivid, glowing results.Color & Emission Control (HDR)
- Enable or disable the background for different visual styles.Background Toggle
- Enhance lighting interaction with adjustable normal strength.Normal Map Support
- Maintains consistent LED density across different object scales.Scale Preservation
- Add motion and visual variation directly within the shader.Built-in Animation
- Create stylized, frame-based animation effects.Step Animation Mode
- All Platforms (PC, Console, Mobile)
- URP & HDRP support
🚀 Advantages
- Fully GPU-driven — No additional geometry or CPU overhead
- Highly scalable — Works seamlessly across different resolutions
- Performance optimized — Ideal for real-time applications
- Flexible & dynamic — Easily swap textures, colors, and effects at runtime
🎯 Use Cases Perfect for:
- In-game screens and billboards
- Sci-fi or cyberpunk environments
- UI elements and displays
- Decorative lighting systems
- Retro-style visuals
Price $15.00
Realistic Mobile Car #24 by Surdov Vadym
4 LOD Levels for Optimized Performance:
Version:
LOD0: 47,206 tris
LOD1: 33,767 tris
LOD2: 16,617 tris
LOD3: 3,497 tris
LOD4: 180 tris
Wheel:
LOD0: 3,633 tris
LOD1: 2,211 tris
LOD2: 715 tris
LOD3: 144 tris
LOD4: 16 tris
Texture Details:
RMCar24Body: 4096x2048 px
RMCar24PaintAo: 1024x1024 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map
DRAEVIK RX1 is a highly detailed and optimized 3D car model from the "Realistic Mobile Cars" collection, designed for seamless integration into mobile, PC, and console projects.
The vehicle features a clean, original design with no real-world branding, making it suitable for commercial use without licensing concerns.
Optimized geometry, clean topology, and production-ready materials make this model ideal for racing games, driving simulators, open-world projects, and cinematic scenes.
You can familiarize yourself with my free car
Join my Facebook ,X and instagram page to keep up with the latest news.
Asset Features:
- Original fictional car design — no licensing or copyright issues
- Fully optimized for mobile, PC, and console platforms
- Adjustable steering wheel position
- Functional interior with: Working steering wheel Animated speedometer
- Separated doors ready for animation
- Separate rear spoiler as an individual mesh
- Emission (emissive) textures for headlights
- Clean topology and optimized meshes
- Designed for smooth integration into gameplay systems
- Optimized LODs
- PBR-ready materials with AO and efficient UVs
- Includes colliders for physics-based gameplay
- Compatible with 3rd-party vehicle controllers (e.g., Edy’s, NWH, RCC, etc.)
Perfect for high-speed simulations, realistic city drives, or cinematic race sequences.
Balanced between quality and performance — plug & play ready.
Please consider rating and leaving a review!
For questions: pro3dmodels@ukr.net
Price $16.00
Realistic Mobile Car #25 by Surdov Vadym
4 LOD Levels for Optimized Performance:
Version:
LOD0: 48,404 tris
LOD1: 34,196 tris
LOD2: 17,637 tris
LOD3: 3,627 tris
LOD4: 110 tris
Wheel:
LOD0: 3,166 tris
LOD1: 1,890 tris
LOD2: 854 tris
LOD3: 106 tris
LOD4: 26 tris
Texture Details:
RMCar25Body: 4096x2048 px
RMCar25PaintAo: 1024x1024 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map
FERRANTE Ardente 780 is a highly detailed and optimized 3D car model from the "Realistic Mobile Cars" collection, designed for seamless integration into mobile, PC, and console projects.
The vehicle features a clean, original design with no real-world branding, making it suitable for commercial use without licensing concerns.
Optimized geometry, clean topology, and production-ready materials make this model ideal for racing games, driving simulators, open-world projects, and cinematic scenes.
You can familiarize yourself with my free car
Join my Facebook ,X and instagram page to keep up with the latest news.
Asset Features:
- Original fictional car design — no licensing or copyright issues
- Fully optimized for mobile, PC, and console platforms
- Adjustable steering wheel position
- Functional interior with: Working steering wheel Animated speedometer
- Separated doors ready for animation
- Separate rear spoiler as an individual mesh
- Emission (emissive) textures for headlights
- Clean topology and optimized meshes
- Designed for smooth integration into gameplay systems
- Optimized LODs
- PBR-ready materials with AO and efficient UVs
- Includes colliders for physics-based gameplay
- Compatible with 3rd-party vehicle controllers (e.g., Edy’s, NWH, RCC, etc.)
Perfect for high-speed simulations, realistic city drives, or cinematic race sequences.
Balanced between quality and performance — plug & play ready.
Please consider rating and leaving a review!
For questions: pro3dmodels@ukr.net
Price $16.00
IV Pole 3D Model – Hospital Drip Stand by Artisan 3D Ventures
- Polygon Count: 7158
- Texture Resolution: 2K
- Texture Maps: Albedo, Normal, Mask Map, AO
- Materials: 2
- UV Mapping: Yes
- Rigged: No
- Animated: No
- Scale: Real-world scale
High-quality and realistic IV Pole (Drip Stand) 3D Model, designed for professional use in hospital environments, clinics, ICU setups, and medical simulations.
This model is optimized for real-time performance while maintaining clean topology and realistic detailing, making it ideal for games, VR/AR, training simulations, and cinematic scenes.
Includes accurate structural elements such as adjustable height pole, hooks for IV bags, base stand with wheels, and support frame—ensuring authenticity in medical scenes.
Key Features
- Realistic medical equipment design
- Game-ready optimized mesh
- High-quality PBR textures
- Clean UV mapping
- Real-world scale
- Lightweight and performance-friendly
Use Cases
- Hospital & clinic environments
- ICU and patient room scenes
- Operation theater setups
- Medical simulation & training
- VR/AR healthcare projects
Price $4.99
Anesthesia Machine by Artisan 3D Ventures
- Polygon Count: 26758
- Textures: Yes
- Texture Resolution: 2K
- Texture Types: Albedo, Normal, Mask Map, AO
- Materials: 4
- UV Mapping: Yes
- Rigged: No
- Animated: No
- Scale: Real-world scale
- File Formats: FBX
High-quality and realistic Anesthesia Machine 3D Model, designed for professional use in hospital environments, operation theaters, and medical simulations.
This asset is carefully optimized for real-time performance while maintaining excellent visual quality, making it perfect for games, VR/AR, training simulations, and cinematic scenes.
The model includes detailed components such as control panels, display screen, breathing system, and wheels, ensuring a highly authentic look.
Key Features
- Realistic medical equipment design
- Game-ready optimized mesh
- High-quality PBR textures
- Clean UV mapping
- Real-world scale
- Suitable for close-up renders
Perfect For
- Hospital environments
- Operation theater scenes
- Medical simulations & training
- VR/AR healthcare projects
- Animation & cinematics
Price $12.99
PHC|Food Pack|2026 by Pascal Chaumette
- optimized 4096 x 4096 (4k) Textures
- UV Mapping
- 12 prefabs
- LOD's included
- Shared Texture Atlas - All the assets share the same UV space
- Mobile / PC
- Retopology and optimal poly counts
- Semi-Realistic / painted texture Style
- URP render pipeline
- no rigging
- no animation
PHC's Food Pack contains 12 separate PreFab assets that can be added to your project right out of the box. Each have been optimized for Mobile but can still be used in higher fidelity projects as props and contain LOD's and all share a texture atlas for optimal performance.
- PHC_Food_Pack_BeefStew_LOD0 = 3856 tris
- PHC_Food_Pack_BeefStew_LOD1 = 1830 tris
- PHC_Food_Pack_BeefStew_LOD2 = 578 tris
- PHC_Food_Pack_Burger_LOD0 = 4801 tris
- PHC_Food_Pack_Burger_LOD1 = 2673 tris
- PHC_Food_Pack_Burger_LOD2 = 792 tris
- PHC_Food_Pack_Cake_LOD0 = 7079 tris
- PHC_Food_Pack_Cake_LOD1 = 3009 tris
- PHC_Food_Pack_Cake_LOD2 = 1297 tris
- PHC_Food_Pack_Chicken_LOD0 = 7697 tris
- PHC_Food_Pack_Chicken_LOD1 = 5148 tris
- PHC_Food_Pack_Chicken_LOD2 = 4011 tris
- PHC_Food_Pack_Eggpie_LOD0 = 5873 tris
- PHC_Food_Pack_Eggpie_LOD1 = 2373 tris
- PHC_Food_Pack_Eggpie_LOD2 = 832 tris
- PHC_Food_Pack_Fries_LOD0 = 3465 tris
- PHC_Food_Pack_Fries_LOD1 = 1385 tris
- PHC_Food_Pack_Fries_LOD2 = 1111 tris
- PHC_Food_Pack_Pasta_1_LOD0 = 10783 tris
- PHC_Food_Pack_Pasta_1_LOD1 = 3856 tris
- PHC_Food_Pack_Pasta_1_LOD2 = 2330 tris
- PHC_Food_Pack_Pasta_2_LOD0 = 6798 tris
- PHC_Food_Pack_Pasta_2_LOD1 = 3764 tris
- PHC_Food_Pack_Pasta_2_LOD2 = 1146 tris
- PHC_Food_Pack_PorkMushroom_LOD0 = 3078 tris
- PHC_Food_Pack_PorkMushroom_LOD1 = 884 tris
- PHC_Food_Pack_PorkMushroom_LOD2 = 409 tris
- PHC_Food_Pack_Steak_LOD0 = 6346 tris
- PHC_Food_Pack_Steak_LOD1 = 2929 tris
- PHC_Food_Pack_Steak_LOD2 = 1318 tris
- PHC_Food_Pack_TurkeyMash_LOD0 = 5266 tris
- PHC_Food_Pack_TurkeyMash_LOD1 = 2148 tris
- PHC_Food_Pack_TurkeyMash_LOD2 = 636 tris
- PHC_Food_Pack_VegPie_LOD0 = 4959 tris
- PHC_Food_Pack_VegPie_LOD1 = 2699 tris
- PHC_Food_Pack_VegPie_LOD2 = 720 tris
All assets share 2 materials, both containing a base texture and Normal Map
- PHC_Food_Pack_Mat = PHC_Food_Pack_baseTex + PHC_Food_Pack_NM ( 4096 x 4096 )
- PHC_Food_Pack_Plate_mat = default material
- Shared Texture Atlas - All the assets share the same UV space and texture, reducing the textures that need to load in memory
Price $4.99
Chinese Street Billboard Pack by RobinBunny
### Core Technical Specs:
- 35 unique Chinese street billboard decal assets, built on optimized quad meshes
- Full compatibility with Built-in, URP, HDRP, and Custom Scriptable Render Pipelines
- Texture resolutions: Most assets at 1024x1024, key assets at 4096x4096 with alpha channels
- Ultra-low poly quad models (4 triangles per decal, optimized for all platforms)
- Prefab-based drag-and-drop workflow, ready for immediate use
- No external dependencies or plugins required
- Compatible with Unity 2021.3 LTS and above - Support for mobile, PC, and console platforms
Chinese Street Billboard Decal Pack
This package contains 35 handmade, realistic Chinese street billboard decals, based on real wall posters and flyers found in modern Chinese urban areas. They capture the authentic, layered, and natural visual style of real street environments.
All decals are built on simple quad meshes for high performance and easy placement. Texture sizes are mostly 1024×1024, with several key elements at 4096×4096 for clearer close-up details. All textures include alpha channels for clean transparency.
These decals are fully compatible with Built-in, URP, and HDRP render pipelines. Users can attach them to walls and objects using Unity’s built-in decal system, and adjust projection, offset, and fade settings based on their pipeline and lighting setup for optimal results.
Ideal for urban games, open-world scenes, architectural visualization, and realistic environment creation. They add strong cultural details and immersive urban atmosphere to any scene.
No external dependencies. All assets are drag-and-drop ready.
Price $9.99
Realistic male skull HDRP by MohamedAbdAllah
4 LODs:
- LOD0 23,610 tris
- LOD1 11,804 tris
- LOD2 5902 tris
- LOD3 1180 tris
URP textures:
- Albedo (PNG 4096x4096)
- MetallicSmoothness (PNG 4096x4096)
- Normal (PNG 4096x4096)
Size:
18.3 cm x 26.7 cm x 28.4 cm
Mostly quads for LOD0
1 material
Non overlapping UVs
Rigged
1 3D Skeletal mesh, game ready realistic male skull with 4 LODs, rigged, UV unwrapped and textured
Size:
18.3 cm x 26.7 cm x 28.4 cm
4 LODs:
- LOD0 23,610 tris
- LOD1 11,804 tris
- LOD2 5902 tris
- LOD3 1180 tris
URP textures:
- Albedo (PNG 4096x4096)
- MetallicSmoothness (PNG 4096x4096)
- Normal (PNG 4096x4096)
Mostly quads for LOD0
Price $14.99
