Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 33 min 55 sec ago

Prisoner Bundle by Rip Vertices Studio

2025, December 2 - 20:12
The package includes one FBX file featuring 3 hairstyles (two hairstyle + short hair dots-scalp) and several layers of clothing: 2 Shirts, 1 T-shirt, prison jumpsuit, pants, shoes.

Number of textures: 44 ( clothes, skins, hair) + 11 HDRP Masks

Texture dimensions: 512x512(Hair),1024x1024(Hair),4096x4096 (For skins and clothes)

Polygon count of fbx with all elements: 133 994 tris-max ( Tris depends on activated elements, clothes, hair, body under clothes etc.)

Number of meshes/prefabs: 1 fbx and 4 prepared prefabs for each render pipeline (4x3)

Rigging: Yes - Human Rig

Animation count: No

UV mapping: Yes

LOD: No

Blendshapes:

-Asian

-Black

-Nose_Width

-Nose_Length

-NoseAngle_Down

-NoseAngle_Up

-Mouth_Width_Long

-Mouth_Width_Narrow

-Mouth_Bold

-Chin_Round

-Chin_Slim

-cheeks_slim

-EyeLidsAngle1

-EyeLidsAngle2

-EyeSize1

-EyeSize2

-Angry

-Weight_1

-Weight_2

-Mouth_Open

-Mouth_Open_2

-Mouth_Open_3

-EyeClose

-Ears_Angle

-Happy

-Sad

-Forehead

-Mouth_Open ( For jaw)

Types of materials and texture maps: PBR

A high-quality, fully customizable male Prisoner pack-bundle, perfect for prison/ jail simulators, and realistic game environments.

This package includes one FBX file with modular clothing, allowing you to easily mix and match outfit layers

Features

  •  3 Hair Types (Party hair, standard cuthair, scalp-dots )
  • 🎨 3 Skin Color Textures
  • 🧬 Blend Shapes for face customization (adjust facial features for different ethnic appearances)
  • Additional Blend Shapes for expressions, mouth opening, and eye closing
  • Underwear included🧤 Multiple Clothing Layers: 2 Shirts, 1 T-shirt, prison jumpsuit, pants, shoes
  • 🧍‍♀️ Humanoid Rig – compatible with all animation systems (ALL RP)
  • ⚙️ 4 Prefabs ready for presentation and in-game use for each RP

Attention! If you’re using the Built-In Render Pipeline, make sure to install Shader Graph for proper hair rendering (two-sided rendering).


Price $59.99

Old Patients by Rip Vertices Studio

2025, December 2 - 20:12
The package includes 2 FBX file featuring 4 hairstyles and Blend shapes.

Number of textures: 41

Texture dimensions: 512x512, 1024x1024,2048x2048,4096x4096

LOD information: 2 LOD's

Polygon count of:

Old Woman:


-LOD0 - 142 833 tris

-LOD1 - 59 102 tris


Old Man:


-LOD0 - 102 292tris

-LOD1 - 42 019 tris


Minimum polygon count: Old Woman 59 102tris, Old Man 42 019 tris

Maximum polygon count: Old Woman 142 833 tris, Old Man 102 292 tris

Number of meshes/prefabs: 2 FBX, 4 Prefabs per RP ( 12 All)

Rigging: Yes

Animation count: 0

UV mapping: Yes

Blend Shapes:


Man:


-Weight

-Open Mouth standard

-Open Mouth 0

-Open Mouth ( also for jaw height, tongue up)

- Mouth Narrow

-Angry

-Nose Lenght

-Nose Big

-Cheeks

-Ears_1

-Ears_Angle

-Eyes_Type_1

-Eyes_Type_2

-EyeClose

-Suprise

-Happy

-Sad

-Chin

-Chin_2

-Slim

-Mouth Type

-Nose Width

-Ears Small

-Forehead



Woman:


-Mouth Open

-Mouth Open 2

-Mouth Open 3

-Eye Close

-Slim

-Angry

-Smile

-Sad

-Nose_Width

-Nose_Slim

-Nose_Length

-Chin Square

-Chin Length

-Mouth Bold

-Ears Bigger

-Ears Size

-Cheeks Bigger

-Cheeks SMaller

-Eye Angle

-Forehead


Types of materials and texture maps:PBR

A high-quality 2 characters, perfect for hospital, simulation, and realistic game environments.

This package includes 2 FBX file with 4 hair styles (2 for each) + scalp.

  • 🩺 4 Hair Types + Scalp
  • 🧬 Blend Shapes for customization
  • 😷 Additional Blend Shapes for expressions, mouth opening, and eye closing
  • 🧍‍♀️ Humanoid Rig
  • ⚙️ 4 Prefabs ready for presentation and in-game use for each RP
  • 🧍 LOD's

Price $39.99

Surgeon And Medic by Rip Vertices Studio

2025, December 2 - 20:12
The package includes one FBX file featuring three hairstyles and several layers of clothing: a medical mask, gloves, surgical cap, medical T-shirt, pants, clogs, and a surgeon’s gown.

Number of textures: 47 ( clothes, skins, hair) + 11 HDRP Masks

Texture dimensions: 512x512(Hair),1024x1024(Hair),2048x2048(Clothes),4096x4096 (For skins)

Polygon count of fbx with all elements: 167 911 tris-max ( Tris depends on activated elements, coat, hair, body under clothes etc.)


Number of meshes/prefabs: 1 fbx and 4 prepared prefabs for each render pipeline (4x3)

Rigging: Yes - Human Rig

Animation count: No

UV mapping: Yes

LOD: No


Blendshapes:

-Asian

-Black

-Nose_Width

-Nose_Length

-NoseAngle_Down

-NoseAngle_Up

-Mouth_Width_Long

-Mouth_Width_Narrow

-Mouth_Bold

-Chin_Round

-Chin_Slim

-cheeks_slim

-EyeLidsAngle1

-EyeLidsAngle2

-EyeSize1

-EyeSize2

-Angry

-Weight_1

-Weight_2

-Mouth_Open

-Mouth_Open_2

-Mouth_Open_3

-EyeClose

-Ears_Angle

-Happy

-Sad

-Forehead

-Mouth_Open ( For jaw)



Types of materials and texture maps: PBR

A high-quality, fully customizable male medical staff character pack, perfect for hospital, simulation, and realistic game environments.

This package includes one FBX file with modular clothing and accessories, allowing you to easily mix and match outfit layers for nurses or surgeons.

Features

  • 🩺 3 Hair Types (Party hair, standard cuthair, scalp-dots )
  • 🎨 3 Skin Color Textures
  • 🧬 Blend Shapes for face customization (adjust facial features for different ethnic appearances)
  • 😷 Additional Blend Shapes for expressions, mouth opening, and eye closing
  • Underwear included🧤 Multiple Clothing Layers: Medical mask, Gloves, Surgical cap Medical T-shirt Pants, Clogs, Surgeon’s gown
  • 🧍‍♀️ Humanoid Rig – compatible with all animation systems (ALL RP)
  • ⚙️ 4 Prefabs ready for presentation and in-game use for each RP

Attention! If you’re using the Built-In Render Pipeline, make sure to install Shader Graph for proper hair rendering (two-sided rendering).



Create your own hospital team — from nurses to surgeons — with just one versatile, game-ready model!



Price $44.99

Nurse & Surgeon Woman by Rip Vertices Studio

2025, December 2 - 20:12
The package includes one FBX file featuring three hairstyles and several layers of clothing: a medical mask, gloves, surgical cap, medical T-shirt, pants, clogs, and a surgeon’s gown.

Number of textures:

18 Clothes(2048x2048)

7 hair (512x512&1024x1024)

21 skin&Body(1024x1024&4096x4095)

11 HDRP Masks( 1024x1024,2048x2048,4096x4096)



Texture dimensions: 512x,1024,2048,4096


Polygon count of Woman( Nurse/surgeon): 155 692 tris ( All objects into one fbx- hair types, clothes etc.)

( can be reduce by delete unused objects, up to about - 50% +- 10 tris for a nurse)


Number of meshes/prefabs: 1 fbx and 6 prefabs per RP (18 all)

Rigging: Yes

Humanoid Rig

Animation count: 0

UV mapping: Yes

LODs: No

Types of materials and texture maps: PBR


Blend shapes: (Asian,Black,Weight_1-obese type,Breasts_Smaller,Slim,Nose_Slim,Nose_Lenght,Nose_Angle_Lips_Width,Mouth_Open1,Mouth_Open2,Eye Close,Forehead,BreastsBigger,Lips_Bold,Nose_Width,Wide_Cheeks,Narrow Cheeks, Hooked Nose,Happy,Angry, Mouth_Open.



A high-quality, fully customizable female medical staff character pack, perfect for hospital, simulation, and realistic game environments.

This package includes one FBX file with modular clothing and accessories, allowing you to easily mix and match outfit layers for nurses or surgeons.

Features

  • 🩺 3 Hair Types
  • 🎨 2 Skin Color Textures
  • 🧬 Blend Shapes for face customization (adjust facial features for different ethnic appearances)
  • 😷 Additional Blend Shapes for expressions, mouth opening, and eye closing
  • 🧤 Multiple Clothing Layers:
    Medical mask
    Gloves
    Surgical cap
    Medical T-shirt
    Pants
    Clogs
    Surgeon’s gown
    Underwear included
  • 🧍‍♀️ Humanoid Rig – compatible with all animation systems (ALL RP)
  • ⚙️ 6 Prefabs ready for presentation and in-game use

Create your own hospital team — from nurses to surgeons — with just one versatile, game-ready model!


Price $49.99

Crossword Champion 2D - Game Template by Black Rose Developers

2025, December 2 - 19:42
Crossword Champion is a casual word game template where players place letters to form correct words. Features cartoon levels, character animations, and fully customizable assets.

1. Art

This folder has three subfolders as below:

- Animations

This folder contains all UI animations, including transitions between menus and buttons. (24 items)

- Materials

Contains 7 various materials used in the game, which can be customized with different colours or sprites

- Sprites

Contains two subfolders of Characters and UI. Total of 130 PNG sprites. (from 1000x1600 to 66x77)

2. Prefabs

The Prefabs folder includes five main categories:

- Backgrounds: Contains 4 prefabs that can be used in levels.

- GameRequirement: 9 prefabs needed for level design. And items needed to store data

- Gameplay: 17 unique prefabs needed in level design.

- Particles: 4 unique particle effects with different materials.

- UI: Prefabs of the game menus and cheer messages in win menu. If adding new menus, update MenuControl prefab accordingly.

3. Scenes

- AllLevelScene: Contains 35 levels

- MainMenu : starting scene of the game

4. Scripts

Scripts are categorized into two folders, with clear names and functions to ensure easy understanding.

Crossword Champion is a complete casual game template. Your goal is to form the correct word by placing letters in the right order. Cartoon-style level designs and 2D character animations at the end of each level add charm and fun to the overall gameplay experience.


Important Note for Previous Purchasers
If you purchased this asset earlier and would like access to the updated version, please contact us at: blackrosedevelopers@gmail.com


Check the Demos:
• Android APK
• WebGL


Project Highlights:
Art Assets: 7 customizable materials, 130 PNG sprites, 24 animations
Prefabs: 34 prefabs, each serving a clear purpose
Scenes: 2 scenes – start menu and gameplay level
Scripts: 43 organized and cleanly written scripts


Dependencies:This asset requires the Unity UI/TextMeshPro package for full functionality. Please ensure that it is installed in your project through the Unity Package Manager.


Customization:
Easily modify existing assets or add new ones to create unique levels and gameplay experiences.

Support:
For questions or assistance, please contact us through our website: blackrosedevelopers.com


Price $49.00

Complete Traffic Racing (3D Runner) by ALIyerEdon

2025, December 2 - 19:11
This is a complete 3d runner style game with a lot of levels and players ready to publish for mobile or other platforms with multiple input modes (touch, keyboard or gamepad)

The game is ready for mobile and other platforms. Both Touch and Keyboard controls is supported automatically

_________________________


Automatic quality settings for all devices from 70$ or above:

Very Low

Low

Medium

High

Ultra

This is a complete 3d runner style game with a lot of levels and players ready to publish for mobile or other platforms with multiple input modes (touch, keyboard or gamepad)


Download => Mobile Demo (APK)


FEATURES:

=> 7 different levels

=> 12 Players

=> 3 game modes

=> Ready to publish

=> Touch, keyboard and all gamepads support

=> Next-gen graphics

=> Easy to reskin

=> Easily ad new player or levels

=> Optimized for 70$ or above devices






Price $59.00

Adventure / Survival - Male by QuadArt

2025, December 2 - 17:56
Survival Male Character,Fully rigged, Modular, clothes,shirt,backpack.Props and weapons. Humanoid Rig, ARKit blends.

Number of Unique Meshes: 26

Vertex Count:3000-90000

LODs: Yes for Props

Number of Shaders and Materials: 4 Shaders and 42 MI

Number of Textures: 91(17 of it is for Character)

Art created by QuadArt team Artists.

Important!

This pack is using Unity Post Processing(Build-In)

Intended Platforms: PC, Console


Community \ Support : Discord


Features:

  • Modular Design
  • Customized Materials
  • ARKit Blendshapes
  • Rifle/Pistol/Hunting Rifle
  • Set of Props
  • Rigged Backpack (Using 3 additional bones)
  • Demo Map
  • Custom Shaders for all RP (made in Amplify Shader Editor)
  • Height is 185 cm

Please note : Screenshots are captured inside HDRP project


Price $49.99

Vintage Suitcases by DzenGames

2025, December 2 - 16:14
Vintage suitcases in classic retro style. All suitcases can be opened, allowing them to be used as containers, storage, or decorative elements.

Number of textures:39

Texture dimensions: 2048x2048, 4096x4096

Polygon count:

Minimum polygon count:2

Maximum polygon count:8902

Number of meshes/prefabs:32/ 62

Rigging: No

Animation count: No

Animation type list: No

UV mapping: Yes

LOD information (3, number of levels)

Types of materials and texture maps (URP, PBR)

Vintage suitcases in classic retro style.

  • Each suitcase is crafted with a detailed 4k. texture.
  • All suitcases can be opened, allowing them to be used as containers, storage, or decorative elements.
  • There is a filling of clothes and stickers.
  • The material is customizable, you can add dirt and scratches, as well as adjust the color and other parameters.
  • A universal set for various scenes and projects.

Price $34.00

African Decor Masks by DzenGames

2025, December 2 - 16:13
This collection of African decor mask features ethnic style with distinctive geometric patterns and expressive facial features.

Number of textures: 30.

Texture dimensions:4096x4096.

Polygon count of :

Minimum polygon count: 2002.

Maximum polygon count: 4020.

Number of meshes/prefabs: 10/10.

Rigging: No.

Animation count: 0.

UV mapping: Yes.

LOD information (3).

Types of materials and texture maps (URP, PBR)


This collection of African decor mask features ethnic style with distinctive geometric patterns and expressive facial features. The mask imitates hand-carved wood and natural pigments, reflecting the rich culture and traditions of African art. It is ideal for use as African decor in interiors, visualizations, design projects, and games.


Price $19.99

Journeys Untold: Travelling/Exploration Music Collection by Poygus

2025, December 2 - 16:12
Medieval fantasy exploration music with warm, inspiring melodies designed for open-world travel, quests, and immersive RPG adventures.

1. Digital Delivery Only

2. 45 tracks

3. 44.1 kHz, 16bit audio files

4. WAV format

5. Loopable

Embark on an unforgettable adventure with Journeys Untold, a 45-track fantasy music collection crafted for immersive RPGs, open worlds, and story-driven quests.


From soaring mountain vistas to quiet campfire moments, this pack spans a wide range of moods—majestic, mysterious, hopeful, perilous, and serene—giving you the perfect soundtrack for every chapter of your game.


Each track blends medieval instrumentation, atmospheric layers, and cinematic emotion to elevate exploration, worldbuilding, and player immersion. Whether you're designing sprawling landscapes, tense encounters, or peaceful resting points, Journeys Untold delivers professional, ready-to-use music that brings your world to life.


Price $125.00

The Last Jump! (Jazz,Swing and Blues for Space Westerns) by Poygus

2025, December 2 - 16:12
A fusion of space-western jazz, gritty blues, and explosive swing. The Last Jump! is perfect for dynamic gameplay, cinematic cutscenes, and immersive sci-fi worlds.

1. Digital Delivery Only

2. 20 tracks

3. 44.1 kHz, 16bit audio files

4. WAV format

5. Loopable

Ever feel the cosmic loneliness of a spaceport at 3 AM? The adrenaline rush of a chase under a neon sky? This is the sound of that feeling. We’ve bottled the soul of gritty space-westerns, smoky jazz clubs, and explosive bounty hunts into a collection of tracks that are more than just music—they’re a journey.


From melancholic blues for a starlit drift to fiery swing for a chaotic getaway, this audio asset is the ultimate audio companion for your next adventure. Let these rhythms become the heartbeat of your game, your story, your escape. The stars have never sounded so good.


Price $30.00

Swing Army 3D - HyperCasual Template by Black Rose Developers

2025, December 2 - 16:11
Swing Army is a hyper-casual game template where you spin and jump between poles, collect teammates, and defeat red enemies using momentum-based movement.

Animation FolderContent: 7 animations

Usage: character animation

  1. Art Folder Subfolders: Material: Materials for particles and game objects (not all are used, but available for customization) Models: a FBX models the main character Sprites: 14 PNG sprites, including a 512x512 game icon (from 182 x 184 to 512x512)
  2. Usage: Clear naming conventions for ease of use, including different prefabs for each UI elementPrefabs FolderContent: 31 prefabs
  3. Customization: Easily extendable by copying and modifying existing scenesScenes FolderContent: 15 pre-designed levels
  4. Scriptable Objects FolderStorage Data: Manages passed levels
  5. Notes: Cleanly written, minimal lines of code for ease of understandingScripts FolderContent: 15 organized scripts

Customization:

  • The project is designed for easy customization, allowing modifications to existing assets and the addition of new ones.

Swing Army is a complete hyper-casual game template. In this game, you can spin and jump between different poles and defeat enemies by building momentum. Some poles help you collect teammates, while others allow you to eliminate red enemies.


Important Note for Previous Purchasers


If you purchased this asset earlier and would like access to the updated version, please contact us at: blackrosedevelopers@gmail.com



Check the Demos:


• Android APK


• WebGL



Project Highlights:


Animations: 7 unique ragdoll animations


Art Assets: Customizable materials, editable 3D models, and 14 PNG sprites


Prefabs: 31 prefabs, each serving a clear purpose


Scenes: 15 engaging levels with 3D objects, easily extendable


Scriptable Objects: Data storage for saving completed levels


Scripts: 15 organized, clean, and well-structured scripts



Customization:


Easily modify existing assets or add new ones to create unique levels and gameplay experiences.


Dependencies:


This asset requires the Unity UI/TextMeshPro package for full functionality. Please ensure it is installed in your project through the Unity Package Manager.


Support:


For questions or assistance, please contact us through our website: blackrosedevelopers.com



Price $49.00

Monster12_X by veder

2025, December 2 - 16:08
This is game-ready low-poly model of the character . will be a perfect character for a fantasy and RPG, strategy, first-person shooter, etc.

Rigged: (Yes)

Animated: Yes

Number of Animations:26

Animation types (Root Motion /In-place 26)

Number of characters:1

Number of Materials and Material Instances:3

Number of Textures:6

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes:

model of Monster12

Polycount:

Verts 27044

Tris 53818


Price $29.00

Nebula Scene Heatmap by NebulaLabs

2025, December 2 - 15:39
Visualize and optimize your Unity scenes instantly with a real-time heatmap that highlights high-cost renderers, materials, and transparency.

Key Features:

  • Real-time scene heatmap overlay for performance visualization
  • Highlights costly geometry, materials, and transparency
  • Adjustable weight system for triangles, materials, and transparency
  • Platform presets: VR/Mobile, PC, Cinematic
  • Focus presets: Balanced, Triangles, Transparency
  • Auto-rescan on hierarchy changes
  • “Isolate Hot” feature to focus on heavy objects
  • CSV export for analysis and reporting
  • Lightweight Editor-only tool (no runtime overhead)
  • Works in Built-in, URP, and HDRP pipelines

Compatibility:

  • Unity 2022.3 or newer (tested on 6000.9.35f1)
  • Built-in Render Pipeline (default)
  • Windows / macOS Editor

Support:


For questions or feedback, join the Nebula Developers Lab community on Discord.

Link: - https://discord.gg/n6xf3sZtrx

Nebula Scene Heatmap helps you quickly identify performance hotspots in your Unity scenes.

With one click, it scans your scene and visualizes geometry, material, and transparency complexity using a color-coded heatmap directly inside the Scene View.

Ideal for game developers and technical artists who want to optimize their levels, assets, or prefabs for VR, mobile, or desktop performance.

Includes an intuitive Editor Window with customizable weights, presets for platform focus, and live isolation of costly renderers.

Developed by: Nebula Developers Lab
Tested on: Unity 6000.9.35f1 (Built-in Render Pipeline)
Demo Scene: Interior House (Built-in Materials)

Compatible with all pipelines (Built-in, URP, HDRP) — scene content uses Built-in for maximum compatibility.


Price $15.00

Woodcutting Animation Pack by The Mighty Cat Games

2025, December 2 - 15:38
34 Animations! Step into the world of forest work with the Woodcutting Animation Pack, a carefully crafted motion capture set designed for games, cinematics, simulations, and outdoor themed projects.

Number of Animations: 34

Animation types: Root Motion & In place (optional)

VIDEO PREVIEW


34 Animations! Step into the world of forest work with the Woodcutting Animation Pack, a carefully crafted motion capture set designed for games, cinematics, simulations, and outdoor themed projects.

  • WoodCutting Carry OnShoulder
  • WoodCutting Carrying Log TwoShoulders
  • WoodCutting Carrying WoodPile
  • WoodCutting CleanAxe 01
  • WoodCutting Idle
  • WoodCutting Idle Adjust Axe 01
  • WoodCutting Idle Adjust Axe 02
  • WoodCutting Idle Axe OnGround
  • WoodCutting Idle Axe OverShoulder
  • WoodCutting Idle Axe TwoHand 01
  • WoodCutting Idle Axe TwoHand 02
  • WoodCutting Idle CheckTree 01
  • WoodCutting Idle CheckTree 02
  • WoodCutting Idle WipingSweat
  • WoodCutting Kneeling Chop 01
  • WoodCutting Kneeling Chop 02
  • WoodCutting Resting SitOnLog
  • WoodCutting Resting Stretching 01
  • WoodCutting Resting Stretching 02
  • WoodCutting Standing Chopping Log Split Pieces 01
  • WoodCutting Standing Chopping Log Split Pieces 02
  • WoodCutting Standing Chopping Swing Log 01
  • WoodCutting Standing Chopping Swing Log 02
  • WoodCutting Standing Chopping Swing Log Fast
  • WoodCutting Standing Chopping Swing Log Placing
  • WoodCutting Standing Chopping Swing Log Stuck 01
  • WoodCutting Standing Chopping Swing Log Stuck 02
  • WoodCutting Standing Chopping Tree Swing 01
  • WoodCutting Standing Chopping Tree Swing 02
  • WoodCutting Standing Chopping Tree Swing Fail
  • WoodCutting Standing Chopping Tree Swing Final 01
  • WoodCutting Standing Chopping Tree Swing Simple
  • WoodCutting Standing Chopping Tree Swing Stuck 01
  • WoodCutting Standing Chopping Tree Swing Stuck 02

This pack includes a wide range of realistic woodcutting and lumberjack animations. From chopping trees, splitting logs, carrying heavy wood, inspecting tools, and interacting with forest environments.


Stay Mighty!


Price $29.99

Fishing Animation Pack by The Mighty Cat Games

2025, December 2 - 15:38
39 Animations! Introducing the Fishing Animation Pack! Whether you’re building an open-world fishing system, an NPC villager routine, or a full fishing simulation this pack is for you.

Number of Animations: 39

Animation types: Root Motion & In place (optional)

VIDEO PREVIEW


39 Animations! Introducing the Fishing Animation Pack!

Whether you’re building an open-world fishing system, an NPC villager routine, or a full fishing simulation this pack gives you everything you need.

  • Fishing Sit Idle
  • Fishing Sit Idle To Rod Idle
  • Fishing Sitting Cast
  • Fishing Sitting Catch
  • Fishing Sitting Reel
  • Fishing Sitting Rod Idle
  • Fishing Stand Sit Transition
  • Fishing Standing Attach Bait
  • Fishing Standing BlendSpace
  • Fishing Standing Cast OverHead 01
  • Fishing Standing Cast OverHead 02
  • Fishing Standing Cast Ready Stance
  • Fishing Standing Cast Sidearm 01
  • Fishing Standing Cast Sidearm 02
  • Fishing Standing Cast TwoHand 01
  • Fishing Standing Cast TwoHand 02
  • Fishing Standing Cast UnderHand 01
  • Fishing Standing Cast UnderHand 02
  • Fishing Standing Catch Heavy
  • Fishing Standing Catch Light
  • Fishing Standing Catch Medium
  • Fishing Standing Close Rod
  • Fishing Standing Idle
  • Fishing Standing Idle Transition 01
  • Fishing Standing Idle Transition 02
  • Fishing Standing Inspect Catch 01
  • Fishing Standing Inspect Catch 02
  • Fishing Standing Inspect Catch 03
  • Fishing Standing Open Rod
  • Fishing Standing PickUp Drop Bucket
  • Fishing Standing Rod Idle
  • Fishing Standing Rod Reel Heavy 01
  • Fishing Standing Rod Reel Heavy 02
  • Fishing Standing Rod Reel Light 01
  • Fishing Standing Rod Reel Light 02
  • Fishing Standing Rod Reel Medium 01
  • Fishing Standing Rod Reel Medium 02
  • Fishing Standing Rod Reel Struggle 01
  • Fishing Standing Struggle Catch

Stay Mighty!


Price $29.99

SALSA-GC2 (free) by mleone20

2025, December 2 - 15:33
Base integration for SALSA LipSync Suite with GC2 and Dialogue

Easy to use

just configure SALSA on your character and use SALSA Spaker in the Audio section of your dialogue.


Rig:

use SALSA's eyes-head system instead of LookAt rig of GC2.

What is?

SALSA-GC2 implements a rig compatible with the Game Creator 2's rig system, designed for using SALSA’s eye-head system.

It also includes instruction for Dialogue to synchronize audio during speech.


This is the free version and includes only the bare minimum for integration with SALSA.


Price $0.00

Smear | Motion blur Effect Material by Game Slave

2025, December 2 - 14:52
This package contains a material and a shader that allow you to create a smear or motion blur effect on your objects based on their movement velocity. It also includes a sample scene.

This is a URP material built with HLSL code. It also includes a C# script required for the proper functionality of the effect.

With these materials, you can easily add a motion blur / smear effect to any object. The object must use one of the three available materials and the included C# script.

You’ll be able to see the effect in real time by moving the object either manually or with any kind of controller.

This tool is highly customizable and allows you to adjust:

  • Start Speed – the minimum speed required to trigger the effect.
  • Stop Speed – the speed at which the effect begins to fade.
  • Ramp Speed – how quickly the effect fades out.
  • Speed Smoothing – controls how smoothly speed changes affect the blur.
  • Blur Noise Scale – controls how distorted the blur appears.
  • Noise Height – defines the length of the blur trail.
  • Smear Strength – controls the intensity of the smear effect.
  • Use Noise Option – enables or disables distortion noise in the blur.

Keep in mind that this package does not include a PBR material.


The most complex material includes the following features:


  • Texture
  • Tiling and Offset properties for the texture
  • Shadows (casting and receiving)
  • Specular lighting
  • Smoothness

This is done for performance reasons.

A material/shader that allows you to create a smear / motion blur effect on your objects based on their movement velocity.


It’s highly customizable, allowing you to control the blur intensity and the velocity conditions that trigger it.


This package includes three variations of the same material:

  • Unlit material with texture – flat colors optimized for performance.
  • Textured material with basic shadows – adds simple shadowing for extra detail.
  • Textured material with advanced lighting – includes advanced shadows and supports dynamic lights.

The three materials are provided to help you optimize performance choose the one that best fits your project’s needs.


Price $15.00

PictaVoxel: Fast Voxel World Prototyper by Goetten

2025, December 2 - 14:46
Intuitive 2D-to-3D Workflow: Paint your world, then bring it to life!

To master PictaVoxel, it's important to understand its three pillars:

  1. World Blueprint (ScriptableObject): Think of this as the floor plan for your world. It's an asset file that stores all the 2D information you paint: the elevation, biome ID, and assets for each "tile" on your map.
  2. Biomes (ScriptableObject): This is the heart of PictaVoxel's flexibility. Each Biome is a configuration file where you define the "rules" for a region: which voxel prefabs to use, what assets can appear, whether paths can cross it, if it has a special Point of Interest, etc.
  3. World Converter (Component): This is the engine that reads your World Blueprint and the rules from your Biomes to physically build the 3D world in your scene. This is where you control the global generation settings.

The "World Forge" Window

This is your main workspace.

  • 2D Canvas: The main area where you visualize and paint your map.
    Navigation: Use the middle mouse button to drag (Pan) and the mouse scroll wheel to zoom.
  • Draggable Panels: All control panels can be dragged and repositioned.
    World Forge Editor: The main panel where you assign the Blueprint and Converter, and define global settings (Voxel Mode, Max World Height, etc.).
    Settings: Your toolbar. Here you select the layer you want to paint on (Topography, Texture, Assets, Floating), activate the Eraser, and adjust the brush size and elevation.
    Procedural Generation: Contains settings for the random map generation and the main Generate Procedural World button, which creates a new 2D map based on your biome rules.
  • Fixed Palettes:
    Biome Palette (Bottom):
    Shows the available biomes from your WorldConverter's list. Select a biome here before painting on the "Texture" layer or before selecting specific assets.
    Asset Palettes (Top): These palettes are contextual. When the "Assets" layer is active, it shows the ground assets of the selected biome. When the "Floating" layer is active, it shows the floating assets.

Features in Detail

The Biome System

  • Voxel Prefabs: Drag the cubes that make up the terrain here.
    In OptimizedPerformance mode, the system uses the first prefab in the list and scales it to fill large areas of identical terrain, optimizing performance.
    In DetailedIndividual mode, for each 1x1x1 position in the world, the system chooses randomly from this list, allowing for great visual variation.
  • Point of Interest Prefab: A special asset (e.g., temple, fountain) that is guaranteed to be instantiated at the origin point (or "Voronoi capital") of its biome region. Its most important characteristic is being unique and serving as a mandatory waypoint for the Smart Path system.

Procedural Generation Rules

When configuring a BiomeSO, you have access to the following rules that the procedural generator will obey:

  • isIsolated: If checked, the generator will do its best to ensure this biome never touches the map's borders, ideal for special biomes that should be inland.
  • affinityBiomes: Increases the probability that this biome will be generated near the biomes you drag into this list.
  • exclusionBiomes: Prevents this biome from being generated adjacent to any biome you drag into this list.
  • allowPath: Defines whether the Smart Path can or cannot cross this biome. If unchecked, the path will treat this biome as an obstacle and try to go around it.

Voxel Generation Modes

In your WorldConverter, you can choose between two modes:

  • OptimizedPerformance: This mode focuses on performance. It analyzes the map and groups large areas of identical tiles into a single, scaled block. This drastically reduces the number of objects in the scene and keeps the editor fast, making it ideal for prototyping and very large worlds.
  • DetailedIndividual: This mode keeps the map entirely modular by building the world with individual 1x1x1 cubes. This exponentially increases the number of objects and the performance cost, but it is essential for games where the player can interact with or destroy each individual block ("mining-style" gameplay).

This tool is designed for game developers who need speed and power. Its goal is to accelerate the prototyping and creation of voxel worlds, allowing you to rapidly iterate on level design ideas.


Instead of placing blocks one-by-one, you will paint your world on a 2D map, defining topography, biomes, and asset locations with brushes, and then convert your map into a 3D scene with a single click.



Price $12.00

3D Fan by Lyricsz

2025, December 2 - 14:16
3D Standing Fan. Suitable for environment props, for any room. Materials included. You can add animations easily if needed.

Polycount: 26446

Rigged: No

Materials: PBR

No of Prefabs: 1

No of Textures: 0

3D Fan is a multipurpose, game-ready 3D Fan Model suitable for 3d games. 


Included is an:

1) 3d fan sutiable for any 3d games in need of a standing fan.

2) Easily customizable for 3d artists. 

3) Well optimized model easily to be animated by animators. 


Special support is included(Free): Support

I look forward to your review on the asset, thanks for buying!



Price $0.00

Pages