LCD Module by Rebush
LCD Module — Technical Details
Supported Unity Versions:
Tested on Unity 6.x; earlier versions not guaranteed
Supported Render Pipelines:
Universal Render Pipeline (URP)
Included Assets:
FBX Model × 1
Prefab × 1
Scene × 1 (Demo Scene, URP only)
C# Scripts × 3 (includes demo script)
Required Dependencies:
None (uses only standard Unity features)
Asset Types:
3D Models, Prefabs, Scenes, Scripts
License:
Standard Unity Asset Store EULA
Documentation:
Readme, HowToPDF included (usage instructions, setup guide)
Recommended Uses:
- Embedded device simulations
- Sci-fi or futuristic HUDs
- Prototyping small electronic displays in Unity
LCD Module is a simple and customizable 5×8 dot-matrix display system for Unity. It emulates a small electronic LCD panel with adjustable color, transparency, and animation sequences.
Key features include:
Text Display: Show two lines of text with full control over characters.
Animation:Step-based animation sequences are included as demo examples and can be customized or replaced.
Color & Transparency: Control the display’s color and transparency settings; adjustments apply to all digits simultaneously.
Live Data Integration: Connect to SensorDataProvider or other scripts to update values in real-time (e.g., temperature, humidity).
Ideal for retro-style UIs, embedded device simulations, and sci-fi or industrial-themed interfaces. Lightweight and easy to integrate into any Unity project.
Price $0.00
Lost Boy by Dary Palasky
Number of textures: 34
Texture dimensions: (1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 17513
Maximum polygon count: 17513
Number of meshes/prefabs: 3x1
Rigging: Yes
Animated: No
UV mapping: Yes
LOD information: No LODs
Please note that the model has no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
Feature:
- 50 Face blend shapes/morph target
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth
Polycount:
- Polygons: 17513
- Vertices: 19039
- Triangles: 34107
Price $59.99
Touch React Shadergraph — Interactive Plants & Objects by PlayMind
- One-time touch trigger with smooth animation decay
- Per-object random phase for natural variation
- Fully exposed parameters (radius, duration, color, etc.)
- Mobile-optimized (vertex shader only)
- URP-native, Unity 6 compatible
- Includes: demo scene, prefabs, materials, documentation
- Zero code required for basic use
Touch React Shadergraph — Interactive Soft Objects
(URP, Unity 6, Mobile-Optimized)
By PlayMind
Version 1.0 — Built for URP — Unity 6 Ready — Mobile-Optimized
What is this?
Touch React Shadergraph is a lightweight, mobile-optimized shader system for URP.
Objects react naturally — and only — when the player touches them.
Perfect for soft, organic, or hanging objects like grass, lanterns, curtains, papers, and fantasy elements.
No coding.
No complex setup.
Just drag, drop, and play.
Key Features
- One-touch trigger → smooth animation continues after player leaves
- Random phase offset → each object moves uniquely
- Fully customizable → color, texture, radius, duration — via script
- Built for mobile performance → vertex animation only → low overhead
- Unity 6 compatible → takes advantage of URP improvements
- Demo scene included → works in 30 seconds
⚠️ Render Pipeline Requirement (Important)
This asset is built exclusively for URP (Universal Render Pipeline).
If materials appear pink after import, this means URP is not enabled in your project.
How to fix:
- Install Universal Render Pipeline via Package Manager
- Assign a URP Render Pipeline Asset in
Project Settings → Graphics
Once URP is properly set, all shaders and materials will display and work correctly.
Package Contents
TouchReactShadergraph/
├── Demo/ → DemoScene.unity (add your own player to test)
├── Documentation/ → Touch React Shadergraph.pdf
├── Materials/ → TouchReactShadergraphMat.mat, Ground_Mat.mat
├── Prefabs/ → Plant.prefab (100% original mesh by PlayMind)
├── Scripts/ → TouchReactController.cs
├── Shaders/ → TouchReactShadergraph.shadergraph (URP, editable)
├── Third-Party Notices.txt
Quick Start (30 seconds)
- Import into your URP project (Unity 2022.3 or higher recommended).
- Open Demo/DemoScene.unity.
- To test: add any GameObject with the tag "Player" and move near the plants.
- To use in your own scene:
- Drag Plant.prefab into your scene, or
- Add TouchReactController to your mesh and assign TouchReactShadergraphMat.mat.
- Ensure your player has the tag "Player".
Perfect For
This shader is designed for soft, organic, or hanging objects that naturally react to player presence:
- Grass, bushes, flowers, vines
- Lanterns, flags, curtains, banners
- Carpets, pillows, cloth, towels
- Papers, books, posters, scrolls
- Magical crystals, floating bubbles, fantasy tentacles
Not recommended for rigid objects like rocks or walls — use only where movement feels natural.
Customize via Script
On TouchReactController:
- Detection Radius → trigger distance
- Wave Duration → animation length
- Fade Speed → return speed
- Base Color → tint
- Main Texture (optional) → use ASTC / ETC2 for mobile
Pro Tip:
Use different colors or your own textures for visual variety — no shader editing needed.
Mobile Tips
- Use ASTC 4x4 or ETC2 texture compression.
- Works with any input system — just tag your player "Player".
- Tested on Samsung A12 / iPhone SE → stable 60 FPS.
FAQ
Q: Does this work with Unity 6?
A: Yes. Fully tested and optimized for Unity 6 + URP.
Q: Can I use this on any mesh?
A: Yes — as long as it’s a soft object (see “Perfect For”).
The object must have a Renderer and a Collider.
Q: What if I have multiple players?
A: Easy to extend — modify the script to check for multiple tags or layers.
Q: Why not use a Wind Zone?
A: Wind Zones create constant, global movement — great for ambient background wind.
Touch React is player-driven and triggers only on interaction.
Design Philosophy
Touch React is interactive by design — objects react only when the player touches them.
This means:
- Gameplay-first → the world responds to player actions
- Mobile-optimized → no idle calculations
- Full artistic control → you decide where and when movement happens
Use Wind Zones for background ambiance.
Use Touch React for meaningful, interactive moments.
Support & Licensing
Made with passion by PlayMind.
All 3D models, shaders, scripts, and materials in this package are 100% original creations by PlayMind.
No third-party assets are included.
Questions or suggestions?
📩 playmindsconnection@gmail.com
Thank you for choosing Touch React Shadergraph, may your scenes feel alive, even on the smallest screen.
Price $7.99
Coastal Bow Quiver Arrow by Haridon
Rig(Yes) Rig simple, can there is a bone for a bowstring, you can pull it.
Collision: (No)
LODs: (No)
Animation(No)
UV mapping: Yes
Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness
Padding on 4k texture - 16px
Texture Resolutions: (4096)
Number of textures: 36
Number of Materials: 2
Number of Unique Meshes: 3
Number of Meshes: 16
2 Materials 1 for bow 1 for quiver with arrow
Coastal_Bow_1 - 4076 Tris (have 4 versions of equipment)
Coastal_Arrow(2 version, one without crystal) - 703 Tris
Quiver have 6 variations. 11 arrows, 3 arrows, empty and variations equipment(Without ropes)
Coastal_Quiver_3 (Full arrows, Full equipment) - 3442 Tris
Coastal_Quiver_4 (Empty) - 1226 Tris
Price $19.99
Cute and Aggressive Cartoon Game Monsters Icon Pack by Neprosto Assets
- Total Icons: 70
- File Type: PREFABS + PNG
- Resolution: Avg. 1024px
- Animation: Not animated — static illustrations only
This asset pack is a large collection of cartoon game monsters, designed specifically for use as enemies, hostile creatures, and interactive monster characters in games.
The set includes a wide range of cute but aggressive monsters, featuring exaggerated facial expressions, clear emotional states, and strong silhouettes. Characters visually communicate anger, menace, mischief, or hostility, while maintaining a playful cartoon tone suitable for casual and stylized games.
Monsters vary in form and personality — from fantasy creatures and mutated beings to living objects and food monsters, allowing designers to populate game worlds with diverse and memorable enemies. The clean outlines and simple shapes ensure high readability at small sizes, making these assets ideal for enemy icons, monster cards, boss indicators, and UI elements.
Included content
- Cartoon enemy monsters
- Cute but aggressive creatures
- Hostile fantasy beings
- Living object and food monsters
- Expressive monster faces
- Stylized enemy characters
- Icon-ready monster designs
Perfect for
- Casual and mobile games
- Arcade and action games
- Enemy and boss systems
- Monster collections
- Roguelike and tower defense games
- UI enemy indicators and icons
This pack is ideal for projects that require visually clear, expressive, and memorable game monsters, combining aggressive behavior with a friendly cartoon aesthetic.
Price $15.99
Space Nebula HDRI Pack – 8K Seamless Panoramas (18) by Matei Ioan Alexandru
- Total Environments: 18
- Resolution: 8192 × 4096 (8K)
- Projection: Equirectangular (2:1)
- Formats Included:
18 × .HDR (32-bit)
10 × .EXR (32-bit) - Seamless: Yes (full 360° panoramas)
- Color Space: Linear HDR
- Intended Use:
Skyboxes
Image-Based Lighting (IBL)
Reflection probes
Environment backgrounds - Compatibility:
Compatible with Unity Built-in Render Pipeline, URP, and HDRP. - Platforms:
Windows, macOS, Linux (Editor)
All 18 environments are provided as high-resolution 8K equirectangular panoramas (8192 × 4096) in 32-bit HDR format, suitable for real-time rendering and image-based lighting workflows.
To support high-precision pipelines, 10 selected environments are also included in 32-bit EXR format, offering extended dynamic range and maximum accuracy for cinematic lighting and offline rendering.
This dual-format approach is used to keep the overall package size manageable while still providing EXR precision where it matters most.
All panoramas are fully seamless 360° environments, with no visible seams or poles, and are prepared for direct use in Unity’s skybox and reflection systems.
All files are original renders and intended for professional use in Unity projects.
Price $18.99
Desert Bow quiver arrow by Haridon
Rig(Yes) Rig simple, can there is a bone for a bowstring, you can pull it.
Collision: (No)
LODs: (No)
Animation(No)
UV mapping: Yes
Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness, mask(Just if need new skin)
Padding on 4k texture - 8px
Texture Resolutions: (4096)
Number of textures: 38
Number of Materials: 2
Number of Unique Meshes: 3
Number of Meshes: 28
2 Materials 1 for bow 1 for quiver with arrow
Desert_Bow_1 - 15531 Tris (Have 4 version, without skull, and without parts ropes)
Desert_Arrow- 748 Tris (2 version, one without feather)
Desert_Quiver(have 18 variations. 8 arrows, 6 arrows, 3 arrows, 1 arrows, empty and variations equipment)
Desert_Quiver_1(Full arrows, Full equipment) - 8834 Tris
Desert_Quiver_18(Empty) - 2128 Tris
Price $39.99
Cute Cartoon Creatures and Funny Characters Icon Pack by Neprosto Assets
- Total Icons: 70
- File Type: PREFABS + PNG
- Resolution: Avg. 1024px
- Animation: Not animated — static illustrations only
This asset pack is a versatile collection of cute cartoon creatures, funny monsters, and anthropomorphic characters, designed in a bright, readable, and highly expressive kawaii-inspired style.
The set includes a wide variety of creatures, food characters, objects with faces, animals, fantasy beings, and humorous humanoids, each with a strong silhouette, clear emotions, and bold outlines. Characters range from friendly and funny to angry, mischievous, or hostile, making them suitable for both positive and negative gameplay roles.
Thanks to the exaggerated facial expressions and simple shapes, the assets remain highly readable at small sizes, which makes them ideal for icons, enemies, collectibles, NPCs, reactions, and UI elements. The playful tone allows these characters to fit naturally into light-hearted or stylized games without visual overload.
Included content
- Cute cartoon monsters and creatures
- Funny anthropomorphic food and objects
- Expressive characters with emotions
- Friendly and hostile creature designs
- Fantasy and surreal beings
- Humanoid cartoon characters
- Icon-ready character illustrations
Perfect for
- Casual and hyper-casual games
- Mobile and web games
- Arcade and puzzle games
- Enemy and NPC icon systems
- Collectible characters
- UI elements, reactions, and avatars
This pack is ideal for projects that need variety, charm, and strong visual personality, offering a flexible character library that can be reused across multiple gameplay systems and interfaces.
Price $15.99
Skeleton CrossBowm3 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
9 materials
44 textures
Extra joins
Jaw
Weapon2_1
Bolt2_1
The model contains 27 animations
attack(x4)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 32535
verts 32923
tris 62266
Price $50.00
Classic Lantern - Game Ready by Imersual Studio
Number of textures : 3
Texture dimensions : 4K
Polygon count of main model : 2856
Number of meshes : 1
Number of prefabs : 1
UV mapping: non-overlaping uvs
Types of materials and texture maps :PBR
A clean, stylized lantern with filigree panels and a warm emissive core. It’s low-poly, UV-unwrapped, and fully PBR, so you can drop it straight into Unity (URP/HDRP) or Unreal. The glow color and intensity are editable directly in the material for instant mood changes. Ideal for cozy interiors, fantasy/medieval scenes, galleries, taverns, corridors, and VR/AR walkthroughs. Real-world scale with a sensible pivot makes placement easy, and topology is optimized for real-time or lightmapped setups.
Tech: FBX/OBJ/GLTF, 2K textures (Albedo, Normal, Roughness/Metalness, AO, Emission). Keywords: lantern, ornate, filigree, stylized, emissive, PBR, low poly, game ready, Unity, Unreal.
Price $4.99
Gashapon Toy Vending Machine SFX by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 58
Number of Audio Waves: 58 + 58
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 0:54
Supported Development Platforms:
Windows: Yes
Mac: Yes
“Introducing the foley pack ‘Gashapon Toy Vending Machine SFX’, featuring 8 categories of sounds including button beeps, coin insertions, coin impacts in the coin box, coin processing, internal mechanical movements, knob handle rotations, toy pickup door actions, and toy drop clatter.”
TOTAL SOUNDS: 58
01_Button_Beep_Gashapon : 4 sounds
02_Coin_Slot_Insert_Gashapon : 14 sounds
03_Coin_Reaches_Coin_Box_Gashapon : 6 sounds
04_Coin_Processing_Gashapon : 4 sounds
05_Internal_Mechanism_Gashapon : 3 sounds
06_Knob_Handle_Rotate_Gashapon : 6 sounds
07_Toy_Pickup_Door_Gashapon : 4 sounds
08_Toy_Receive_Gashapon : 17 sounds
- Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $15.99
Medieval Modular Slavic Houses Building Kit (Plus Burnt versions) by ancraite
- Texture Sizes: 4096 / 2048 / 1024
- 18 materials
- Optimized UVs, Poly Count
- Number of prefabs: 60
- Vertex count: min 80 - max 31,302 > for main construction modules (log/plaster bases) 81,736 - 166,662 > for abandoned/burnt combined houses versions
- Number of Textures: 77
If you have any suggestions/questions, email me:
olehgorgan@gmail.com
-*Use 0.5 grid snapping size for correct module snapping
Pack contains:
- Medieval Modular Slavic house structure modules
-Log base modules
-Plaster base modules - All houses are enterable (interiors with wooden/log floors)
- Prefabs for doors/windows so u can close/open them with correct rotation axis
- Abandoned/Burnt/Destroyed versions, those are not modular just prebuilt pieces
- Extra add-ons (storages/modular fence)
Purpose
High-quality modular assets for medieval, Slavic-inspired environments, ideal for RPGs, survival, strategy, or open-world adventure games.
Perfect for creating villages, rural settlements, or historical towns, featuring authentic wooden architecture and destroyed/burnt variants for immersive storytelling or post-raid atmosphere.
Other medieval assets u might be interested in:
Price $29.99
Demonic House – Cinematic Horror Interior by GhostbuGaming
-Using HDRP
-URP Support coming soon
-Textures and Materials included
-Furnitures included
-LODs coming soon
Step inside a fully realized cinematic horror environment built for games, film, and animation.
Demonic House delivers a complete interior inspired by classic paranormal 1960s aesthetics — crafted with 4K PBR materials, modular interactions, and atmospheric lighting.
Designed for maximum flexibility, it includes a Unity demo scene. With an active roadmap of upgrades, this haunted house is built to grow with your projects.
🛠️ Feature Highlights
- Complete Horror House Interior – Bedroom, kitchen, basement, hallways, and foyer, all furnished and game-ready.
- Cinematic Lighting – Built for tension, shadow play, and slow-burn horror vibes.
- 4K PBR Materials – High-fidelity textures for polished, cinematic surfaces.
- Unity Demo Scene – Included and lit for immediate use or adaptation.
- Active Roadmap – Planned updates include LODs, optimizations, and additional modular furniture.
🧱 Technical Notes
- Triangles: 1,371,423
- Unique Models:
- Doors: Front x1, Back x1, Room x8
- Furniture: Bed x1, Wardrobe x1, Dining Table x1, Wooden Chair x1, Chairs x6, Cupboard x1, Shelf x1, Counter x1, 3-Legged Table x1
- Kitchenware: Coffee Mug x10, Plates x13, Bowls x6, Coffee Kettle x1, Toaster x1, Knife Hilt x4, Knife Holder x1, Cutting Board x1, Stove x1, Oven x1, Faucet x1
- Lighting: Wall Lamp x4, Ceiling Lamp x2, Round Ceiling Lamp x2, Bulb x2, Table Lamp x2, Small Table Lamp x1, Long Lamp x1
- Misc: Clock x1, Small Clock x1, Desk Mirror x1, Radiator, Boxes, Wraps, Wooden Hanger x1, Switch Board x8, Carpets x3, Mat x1, Windows (various)
📈 Roadmap
- Level of Detail (LOD) models for performance optimization
- Expanded modular furniture logic
- Additional cinematic lighting presets
Price $59.99
Throwing Items Animations Pack by The Mighty Cat Games
Number of Animations: 42
Animation types: Root Motion & In place (optional)
42 Animations! A comprehensive collection of realistic and stylized throwing animations for every genre, from casual tosses to heavy weapon throws. Designed for games, cinematics, and simulations, this pack covers one-handed and two-handed motions with clean, retarget-friendly movement.
- Throwing 1H AxeThrow
- Throwing 1H Dart
- Throwing 1H Grenade 01
- Throwing 1H Grenade 02
- Throwing 1H KnifeThrow
- Throwing 1H Molotov 01
- Throwing 1H Molotov 02
- Throwing 1H OverHead Heavy
- Throwing 1H OverHead Light
- Throwing 1H OverHead Medium
- Throwing 1H OverShoulder Back 01
- Throwing 1H OverShoulder Back 02
- Throwing 1H Release Drone
- Throwing 1H Rope 01
- Throwing 1H Rope 02
- Throwing 1H Shuriken
- Throwing 1H Side Frisbee 01
- Throwing 1H Side Frisbee 02
- Throwing 1H Side Heavy
- Throwing 1H Side Light
- Throwing 1H Side Medium
- Throwing 1H UnderHand Heavy
- Throwing 1H UnderHand Light
- Throwing 1H UnderHand Medium
- Throwing 2H Chest Basketball
- Throwing 2H MassiveThrow
- Throwing 2H OverHead Back
- Throwing 2H OverHead Heavy
- Throwing 2H OverHead Light
- Throwing 2H OverHead Medium
- Throwing 2H Rope
- Throwing 2H Shuriken
- Throwing 2H Side Heavy
- Throwing 2H Side Light
- Throwing 2H Side Medium
- Throwing 2H UnderHand Heavy 01
- Throwing 2H UnderHand Heavy 02
- Throwing 2H UnderHand Light
- Throwing 2H UnderHand Medium
- Throwing Idle
- Throwing Javelin 01
- Throwing Javelin 02
Stay Mighty!
Price $29.99
Eyeball Mage Cute Pro Series by Meshtint Studio
Follow us on social medias to get new updates on new and free assets!
This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
_____________________________________________________________________________________________
About the Cute Pro Series
The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.
Cute Pro assets are designed to look great both up close and in mobile-friendly settings.
_____________________________________________________________________________________________
Eyeball Mage Cute Pro Series
Check other Cute and Cute Pro series assets here
Learn more about monster evolution on the Evolution Wiki page here
This package includes : Eyeball Mage
(If you like this character, consider getting Modular Dark Wizard Cute Pro series! )
- Evolution form: 1
- Textures: 1024 X 1024 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Maps: Diffuse
- Polygon Count: 1958 triangles
- Rigging: Generic Mecanim rig
- Important: Environment and FX in the preview video and main preview image are not included in this package. They are sold separately.
This package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs in Unity.
Animations:
- The animations included in this package are set up for Generic rigs.
Generic animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Eyebeam attack 01
- Eyebeam attack 02
- Throw attack
- Look around
- Cast spell
- Charging
- Take damage
- Die
_____________________________________________________________________________________________
Support & Community
- Explore more than 800 models in our store
- Follow us on social media for updates and free assets
- Join our Patreon to support future releases
- Buying from our official store helps us keep creating assets, thank you!
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Cute Pro Series!
Price $5.99
2D Slimes & Animations by MochiModels
File Format: Unity-ready prefabs and animation clips
Character Count: 4 (Slimestage1, Slimestage2, Slimestage3, SlimeBoss)
Animations per Character: 4 (Idle, Jump, Attack, React)
Resolution: 1024x2048 per frame
Unity Version Compatibility: Tested with Unity 6 and above
Organization: Each character’s animations, character sprites, and prefab files are organized in separate folders.
Animator Ready: All animations are ready to be imported into Unity’s Animator Controller
Platform Compatibility: Optimized for mobile, PC, and WebGL
Pipeline: Compatible with Built-in Render Pipeline (2D projects)
Pack Includes:
Slime-Stage1 :
-Body
-Eyes
Slime-Stage2 :
-Body
-Eyes
-Bones
Slime-Stage3 :
-Body
-Eyes
-Bones
Slime-Boss :
-Body
-Eyes
-Crown
-Skull
-Bone-L
-Bone-R
IMPORTANT NOTE: Unity Built-in Packages
The items listed are Unity's default and built-in packages. Unity typically installs these automatically when users import the asset.
- 2D Animation
- 2D Sprite
- 2D SpriteShape
- 2D Tilemap Editor
- 2D PSD Importer
- Universal Render Pipeline (URP)
- Shader Graph
- Input System
- Burst & Mathematics
- Visual Scripting & Timeline
However, if you experience any compatibility issues, missing features, or unexpected behavior:
- Please check the Package Manager and Project Settings to ensure that these specific packages are installed and enabled in your project.
- To guarantee all necessary components are correctly loaded, you may need to close the project and try re-downloading/re-importing the asset package if you encounter persistent issues.
These packages are absolutely required for the assets to function correctly and deliver the performance they were tested with.
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
This pack includes four unique slime characters with distinct designs and evolutions — from a simple slime to a boss monster!
Each slime comes with its own set of animations to bring life and variety to your 2D game projects.
Characters Included :
- Slime-Stage1 – Basic form, simple and cute.
- Slime-Stage2 – Slightly evolved slime with inner details.
- Slime-Stage3 – Advanced slime with visible bones and dripping effects.
- Slime-Boss – A crowned slime overlord surrounded by skulls and mystery.
Animations Included :
- Idle – Default idle animation
- Idle2 – Alternative idle motion for variation (Slime-Stage3)
- Jump – Smooth jump animation
- Attack – Fluid attack motion
- React – Hit or damage reaction
Features:
Optimized for Unity 2D projects
All monsters are animated with Unity animation system (easy to modify and extend)
Each monster has its' own sprite atlas
Consistent art style across all characters
Price $6.99
Voxel Apocalypse Zombie - 3D pixel art - monogon by monogon
Number of unique meshes : 230
Optimized Voxels: Yes
UV mapping : Yes
Lightmap UVs : Yes
Texture size: 1024
Number of materials: 2
Type of materials: PBR
Average Triangle count: 300
-- CONTENT --
Modular Environment tiles
Multiple props
3 vehicles
3 Characters (2 survivors, 1 zombie)
5 Melee Weapons
5 Guns and Rifles
8 Buildings
Diffuse + Emissive Textures (Baked in an Atlas)
2 Maps (Showcase and Demo)
Price $44.95
Original Medieval Music Pack by Format Games
wav files
Medieval Music Pack is a collection of original music inspired by the medieval era, created for video games, trailers, and audiovisual projects with historical or fantasy settings.
It features compositions using harmonies and instrumentation characteristic of medieval music, suitable for creating atmospheres such as castles, villages, battles, taverns, exploration, and narrative moments. The tracks are designed to work as background music, enhancing immersion without distracting the player.
This pack is suitable for:
- RPG and fantasy games
- Strategy and historical simulation games
- Exploration, combat, and cinematic scenes
- Indie projects and prototypes
Features:
- High-quality audio
- Ready to use in Unity and other game engines
- Commercial use allowed in final projects
A practical resource for developers looking for a clear and consistent medieval atmosphere without licensing concerns.
This asset contains 16 unique music tracks designed for video games.
The pack focuses on background and in-game music.
Technical details:
– Audio format: WAV
– Sample rate: 44.1 kHz
– Bit depth: 16-bit
– Stereo
– Track length: 1:45 – 3:10 minutes
– Loopable: Yes
All tracks are ready to be used directly in Unity projects and are suitable for mobile, PC, and console games.
CONTACT US
formatgames.in@gmail.com
Price $25.00
