5 Fragmentation Grenades Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 15026
Faces - 16056
Tris - 29656
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $37.40
10 Grenades Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 36090
Faces - 38074
Tris - 70024
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $49.40
Heavy Truck 03 Refrigerator Trailer Interior URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 131194
Faces - 129427
Tris - 245606
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $104.40
Refrigerator Trailer 05 URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 37344
Faces - 34405
Tris - 64524
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Arena Runners - Mega Pack by SRG Studios
Number of textures - 1
Texture dimensions - 1024x1024
Average polygon count - 1k to 3k
Number of meshes/prefabs - 9
Rigging: Yes
Animation count - 4
UV mapping: Yes
Types of materials and texture maps - URP
Deploy a formidable force with Arena Runners - Mega Pack! This awesome collection features 8 mini characters, perfect for building immersive atylized worlds in your RTS games, RPGs, Sports, or any project requiring a running and tackling unit.
What’s Included:
- 8 Prefabs: Diverse range of designs.
- Bonus: stadium arenas to craft your awesome game proyect!
- High-Quality Textures: Detailed textures bring each asset to life with realistic materials and stylized designs.
- Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
- Animations: "Generic" rig with included animations: Dash, Pushback, Run
Key Features:
- Stylized Aesthetic: Bold shapes, vibrant colors, and classic designs create visually striking sharks.
- Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
- Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.
Ideal For:
- Real-Time Strategy (RTS) Games
- Adventure RPGs
- Mobile Game Development
- Stylized Visual Projects
- Game Jams & Prototyping
- Army Building/Customization Systems
Price $19.99
64 leather PBR materials V2 by Tom_Wood
Source files: PNG, Unity package
Texture resolution: 2048 × 2048 pixels
Number of files: 64 material packages
Contains textures: reflectivity, normals, metal, roughness, ambient occlusion (AO), height
Shader support: Unity standard (metal), URP, HDRP compatible
Animation: No
Additional information: Pixel based texture (non vector) seamlessly connects where applicable
Introducing 64 Leather PBR Material V2, a series of high-quality leather textures designed to enhance your Unity project with professional grade visual effects.
This bag includes various leather types: from smooth dark luxury leather and vintage brown finishes to rugged cracked surfaces, exotic patterns, and stylized fantasy inspired designs. Each material is carefully crafted to provide authentic surface details, making it perfect for character equipment, weapon grips, furniture, vehicle interiors, inventory UI, and more.
Ideal use:
Reality and Fantasy RPG
Fashion and virtual try on application
Interior design and architectural visualization
Mobile and PC games with advanced UI elements
Whether you're making medieval armor suits or modern luxury sofas, this set offers instant polishing and immersion.
Price $6.99
Concert Flight Cases by JoMonta
- Single URP Material
- Texture dimensions: 2048X2048
- Types of Texture: Diffuse, Normal, Metal with smoothness alpha, and AO
- UV mapped with overlapping UVs
- Number of meshes: 6
- Min - Max poly count range per mesh: 1620-3117
- Number of Prefabs: 9
- Static meshes with no interior or animated wheels
- Optimized with no LODs or custom colliders
Six PBR textured flight case pack, commonly used to transport instruments or other sensitive equipment. Meshes have been optimized for a realistic game environment. All items are exterior only, no interior or animated wheels. Modeled to real-world scale.
Price $10.00
Smart Search - Advanced Hierarchy Filtering by XenoForge
- Unity Version: 2020.3 or higher
- Platform: Editor only (no runtime components)
- Dependencies: None - pure C# Unity Editor API
- Integration: Zero setup, works immediately after import
- Scripting Backend: Compatible with Mono and IL2CPP
- Code Quality: Clean, documented, maintainable
Smart Search transforms Unity's basic hierarchy search into a powerful filtering system with visual query builder, logical operators, and instant results. Perfect for large scenes, complex prefabs, and productivity-focused developers.
🎯 Why Smart Search?
Working on a scene with hundreds of GameObjects? Need to find all enemies with Rigidbody on a specific layer? Want to batch-edit objects with certain component values?
Unity's built-in search falls short. Smart Search fills the gap with:
- ✅ Visual Query Builder - No typing complex queries, just click and select
- ✅ Component Field Filtering - Search by component property values (health > 50, speed <= 10)
- ✅ Logical Operators - Combine filters with AND, OR, NOT
- ✅ Multiple Result Actions - Select, Highlight, or Filter View with one click
- ✅ Preset System - Save and reuse common searches instantly
- ✅ Zero Learning Curve - Intuitive interface, start using in 30 seconds
🚀 Key Features
Visual Query Builder
Build complex searches without typing a single query string:
- Dropdown selection for all filter types
- Auto-complete component search
- Public field/property dropdown for component filtering
- Add/remove conditions with single clicks
- Real-time feedback as you build
Powerful Filtering Options
- Name - Contains, exact, starts/ends with matching
- Tag - Select from project tags
- Layer - Select from project layers
- Component - Search by component existence OR field values
- Static Flag - Find static/non-static objects
- Active State - Find active/inactive objects
- Logical Operators - AND, OR, NOT between any filters
Component Field Search
Component: Player
Field: health
Comparison: >
Value: 50
Finds all Player components where health is greater than 50. Works with:
- Int, Float, Bool, String fields
- Public properties
- Any comparison operator (=, !=, >, <, >=, <=)
Four Result Actions
Select All - Select all matching objects for batch editing
Select Inverse - Select everything EXCEPT matches
Highlight - Blue highlight in hierarchy (non-intrusive)
Filter View - Hide non-matching objects (like Unity's native search)
Smart Preset System
- Save frequently used searches as reusable presets
- One-click application from preset library
- Update existing presets anytime
- Lightweight ScriptableObject assets
- Perfect for team workflows
💼 Perfect For
Level Designers
- Find all trigger colliders in specific areas
- Locate all lights on environment layer
- Batch-edit spawn points and waypoints
- Filter decoration objects by type
Technical Artists
- Find all renderers on specific layers
- Locate objects with certain materials
- Batch-process LOD groups
- Optimize scene rendering
Teams
- Share preset libraries across team
🎨 Workflow Examples
Example 1: Find All Enemies with AI
Component: Enemy
AND Component: NavMeshAgent
AND Tag: Enemy
AND Layer: Default
One search, perfect results. Select All → Batch edit properties.
Example 2: Debug Low Health Players
Component: PlayerHealth
Field: currentHealth
Comparison: <
Value: 30
Instantly find all players in critical health state.
Example 3: Cleanup Scene
Name: Test
OR Name: Debug
OR Active: False
Find all test/debug objects and inactive GameObjects. Delete in one go.
Example 4: Optimize Rendering
Component: MeshRenderer
AND Layer: Environment
AND Static: True
Find all static environment renderers. Batch lightmap settings.
⚡ Performance
- Fast Search - Searches 1000+ objects in milliseconds
- Non-Blocking - UI remains responsive during search
- Efficient Filtering - Uses Unity's native HideFlags system
- Lightweight - Minimal memory footprint
- No Runtime Impact - Editor-only, zero performance cost in builds
Price $7.90
Ultimate Stunt Tracks - Modular Ramps, Loops & Track Prefabs by gameVgames
303 Different models, 2656 game ready tracks!
- Every obby objects has a material with a 2048x2048 diffuse texture map.
- Number of textures : 126 (126 Base Map)
- Number of Models : 303
- Min Polygon Count : 12
- Max Polygon Count : 19.456
- Polygon Count : 660.399
- Number of meshes/prefabs : 303/2656
- Rigging : No
- UV mapping : Yes
303 Different models | 2656 game ready tracks!
Creating realistic, dynamic, and impressive stunt environments has never been easier.
Ultimate Stunt Tracks - Modular Ramps, Loops & Track Prefabs is a comprehensive and modular scene-building package designed for car, bike, and extreme sports projects.
🎯 Content Overview
- 303 models : Optimized, detailed, and performance-friendly designs.
- 126 textures : Many textures were custom-made specifically for each object, all in 2K quality.
- 2656 track prefabs : Ramps, turns, loops, platforms, and various stunt elements, fully modular and ready to combine.
- 6 demo maps : Fully playable demo scenes to integrate directly into your project.
🧩 Modular Design
- All objects are designed to be perfectly compatible within themselves.
- Build a small test zone or a massive stunt park... it’s entirely up to you!
- Each piece is crafted to push your creative boundaries further.
- Combine, modify, and redesign... everything stays under your control.
💡 Why This Package?
- This package doesn’t just bring models; it brings design vision.
- Every object, texture, and piece was crafted individually to enhance your in-game atmosphere.
- You’re not just getting an “asset” , you’re building an entire stunt world.
🔥 Ultimate Stunt Tracks saves your time while giving your scenes a professional finish.
Your stunt arenas won’t just be played… they’ll be watched.
🛒 Grab it now – turn your tracks into true adrenaline zones!
Price $39.99
Biomes and Presets 5 for MicroVerse by Rowlan
Biomes and Presets 5 for MicroVerse consists of configurations for the MicroVerse Content Browser. This allows you to quickly create your custom scenes by dragging content on your Unity terrain.
Important: This asset contains Biome and Preset configurations for the MicroVerse Content Browser. It does NOT contain any of the assets that are supported, nor does it contain MicroVerse itself.
Important: Read above.
The dependency is listed on MicroVerse only, that's mandatory, please check the list of Supported Assets about the additional dependency on individual assets. That solely depends on what you use.
Biomes and Presets for MicroVerse 4 consists of an incredible accumulated
list of 75+ supported assets of 25+ publishers from the Unity Asset Store.
Overview
Biomes and Presets 5 for MicroVerse allows you to quickly create your scenes using MicroVerse by dragging pre-defined configurations from the MicroVerse Content Browser on your terrain. These spawners are used for quick terrain population.
You probably already have a huge collection of assets, the task at hand is how to distribute their content. Jason Booth released MicroVerse recently. MicroVerse is awesome. It's such a quick and easy way to set up a scene in a non-destructive manner. In order to make this task even easier for you the Content Browser was created.
You may consider this asset as bridge between top quality Unity assets from the Unity Asset Store and MicroVerse. If you have checked out my youtube channel, you can see that I'm all for quick scene creation with all kinds of assets in various categories.
I started creating MicroVerse presets for re-use and shared them with the community. This got awesome recognition and I was asked if I could create presets for other assets as well. As easy as creating those biomes and presets is, it still does take time to set it all up, install assets, test it and what not. That's why I decided to create this dedicated asset.
Bundle Options
This asset includes
- Biomes and Presets 1 for MicroVerse
- Biomes and Presets 2 for MicroVerse
- Biomes and Presets 3 for MicroVerse
- Biomes and Presets 4 for MicroVerse
Download
In order to keep everything organized the presets are split between editions.
Please assign Biomes and Presets for MicroVerse 1 and 2 to your account on the Unity Asset Store after the purchase of Biomes and Presets 3 for MicroVerse:
- Biomes and Presets 1 for MicroVerse
- Biomes and Presets 2 for MicroVerse
- Biomes and Presets 3 for MicroVerse
- Biomes and Presets 4 for MicroVerse
The Asset Store will show those assets as already purchased or free upgrade for you.
Supported Assets (5th Edition)
Here's a list of publishers and assets of which Biomes and Presets are included in the 5th Edition:
BK
Polyart Studio
SICS Games
Supported Assets (4th Edition)
Biomes and Presets 4 for MicroVerse
Here's a list of publishers and assets of which Biomes and Presets are included in the 4th Edition:
NatureManufacture
- Coast & Dunes Environment - Dynamic Nature
- Landscape Ground Pack 3
BK
- Pure Nature 2: Asian Valley
- Pure Nature 2: Redwood
- Pure Nature 2: Mesa Desert
- Pure Nature 2: Glacier Mountains
- Pure Nature 2: Volcano
SICS Games
- Toon Adventure Island
- Toon Enchanted Meadow
TriForge Assets
- Fantasy Forest Environment
QuadArt
- Survivor Base
Angry Mesh
- Meadow Environment - Stylized Pack
Supported Assets (3rd Edition)
Biomes and Presets 3 for MicroVerse
Here's a list of publishers and assets of which Biomes and Presets are included in the 3rd Edition:
BK
- Pure Nature 2: Jungle
- Pure Nature 2: Islands
- Pure Nature 2: Oasis Desert
- Pure Nature 2: Savanna
Quad Art
- Rocky Desert
- Forest Lake
- Lookout Tower
- Modular Houses (Residential Update)
- Rural Gas Station
- (Built-in RP)
Polyart Studio
- KINGDOM: Stylized Modular Castle Environment
Vivid Arts
- Dritvík - Basalt Coast
- (URP)
Seta
- Drag & Drop Volumes
- (Unity 6)
Supported Assets (2nd Edition)
Biomes and Presets 2 for MicroVerse
Here's a list of publishers and assets of which Biomes and Presets are included in the 2nd Edition:
BK
- Pure Nature 2: Meadows (v2.x)
- Pure Nature 2: Mountains (v2.x)
- Pure Nature 2: Fantasy Forest (v2.x)
Philipp Schmidt
- Big Environment Pack Reforged
Asset Maiden
- Medieval Village Environment
- Western Town Environment
Sandro T
- Flooded Grounds
Polyart Studio
- Dreamscape Nature : Campsite - Stylized Open World Environment
Tobyfredson
- Rocky Hills Environment - Mega Pack
- The Toby Foliage Engine
Unity Technologies
- URP Samples - Oasis
Wave Harmonic
- Crest Water 5
Raygeas
- Grasslands - Stylized Nature
- HIGHLANDS - Stylized Environment
ALP
- Lake Coniferous - Environment
Supported Assets (1st Edition)
Biomes and Presets for MicroVerse
Here's a list of publishers and assets of which Biomes and Presets were included throughout the years 2022 and 2023 to the 1st Edition:
NatureManufacture
- Meadow Environment - Dynamic Nature
- Forest Environment - Dynamic Nature
- Mountain Environment - Dynamic Nature
- Mountain Trees - Dynamic Nature
- Landscape Ground Pack
- Landscape Ground Pack 2
- L.V.E 2019 - Lava & Volcano Environment 2019
- Autumn Valley - Level
Goatogrammetry
- Castle Valley Collection 1
- Castle Valley Collection 1 (HDRP)
Baldinoboy
- Tropical Forest Pack
Synty Studios
- POLYGON Meadow Forest - Nature Biomes - Low Poly 3D Art by Synty
- POLYGON Swamp Marshland - Nature Biomes - Low Poly 3D Art by Synty
- POLYGON Tropical Jungle - Nature Biomes - Low Poly 3D Art by Synty
Polyart Studio
- Dreamscape Nature : Meadows : Stylized Open World Environment
- Dreamscape Nature : Mountains : Stylized Open World Environment
- Dreamscape Nature : Tower - Stylized Open World Environment
- Dreamscape Village - Stylized Open World Environment
BK
- Pure Nature 2: Meadows (v1.x)
- Pure Nature 2: Mountains (v1.x)
- Pure Nature 2: Fantasy Forest (v1.x)
Angry Mesh
- Winter Environment - Nature Pack
TriForge Assets
- Real Landscapes - Valley Forest
- Fantasy Worlds - The Old Forest - 3D Stylized Environment
VIVID Arts
- Mountain Lake - Rocks & Trees
Mana Station
- Fantasy Nature - Blazing Highlands
BK
- Pure Nature
ALP
- Nature Package - Forest Environment (Built-In RP)
- Nature Package - Forest Environment (HDRP)
SeedMesh Studio
- Jungle - Tropical Vegetation (HDRP)
- Mossy Cedrus Forest
- Mexican Desert Vegetation
Raygeas
- Suntail - Stylized Fantasy Village
SICS Games
- Toon Fantasy Nature
Unity Technologies
- Unity Terrain - HDRP Demo Scene
- Unity Terrain - URP Demo Scene
Staggart Creations
- Fantasy Adventure Environment
Daelonik Artworks
- Alien Terrain Pack
* Please note that I added some of these presets I created in MicroVerse directly at your convenience.
What this asset is and what it is not
This asset is a bridge between MicroVerse and other assets. It allows you to quickly create scenes using pre-configured presets. The focus is on quick terrain generation and population. Please note that publishers usually add way more prefabs to their asset which aren't in the Content Browser. Example: If there is a house, I'll usually create a preset which adjusts height and clears trees and details automatically. On the other hand a wagon wheel on the ground is just that. There's no point in having that as preset, it can remain a prefab. If you have questions before you purchase this asset, just ask.
Why a 5th Edition?
The answer is simple: Since its first release I've added plenty more assets for free. However creating those presets does take its time and I can't do this for free forever.
Especially if you have e. g. awesome assets like Big Environment Pack Reforged. The content that asset provides is overwhelming. The time spent for creating presets of that content is accordingly. Or the assets of BK, publisher with top quality assets, highly recommended. The assets were updated and with them the meta data, but it was a welcoming change and absolutely worth it recreating the presets for the updated versions. I hope everyone enjoys those. Keeping presets up-to-date with the assets of the many publishers that are supported by Biomes and Presets for MicroVerse 1, 2, 3, 4 and 5 does take a bit of additional effort and time beyond the initial creation of the presets.
As such Biomes and Presets 5 for MicroVerse is provided as upgrade to Biomes and Presets 1, 2, 3 and 4 for a minimal upgrade fee. Thank you very much for your support!
Showcase Videos and Screenshots
The videos, screenshots and asset store images are example scenes that were created with this asset in combination with the supported assets. Please read the youtube video descriptions for the full list of assets that were used. The focus in these videos is to show how quickly you can create your own scene.
Demo
I included several of these biomes and presets directly in MicroVerse. Feel free to check them out before you purchase this asset. If you find good use for them, I do appreciate your support.
Price $120.00
Stylized Modular Demon Cerberus Creature by TeinKrioss
Animated: Yes
Number of Characters: 1
Number of Prefabs: 43
Vertex Count: 28 226
Triangle Count: 54 746
Number of Textures: 18
Texture Resolutions: 2048x2048
Number of Materials: 12
Number of Animations: 24
Social Links YouTube | ArtStation
That animated and detailed stylized modular Demon Cerberus creature character model is suitable for your fantasy style project.
The model contains:
1. Custom animations:
🔹 Run and Fast Run (F)
🔹 Walk (F_B)
🔹 Walk Sneak (F)
🔹 Hit (1-2)
🔹 Death (2)
🔹 Attack (1-6)
🔹 Rage (1)
🔹 Sit (1)
🔹 Sleep (1)
🔹 Eat (1)
🔹 Jump and Jump Run (2)
_____________________________________________________________________________
2. Modules:
🔹 Modular armor
There is also a completely one-piece version of this model.
_____________________________________________________________________________
3. Type skins:
🔹 Dark
🔹 Red
🔹 Green
🔹 Blue
___________________________________________________________________________
Technical Info:
1. Polycount:
🔸 Vert - 28 226
🔸 Face - 27 663
🔸 Tris - 54 746
2. PBR Textures:
🔸 18 textures
🔸 2k (2048)
🔸 12 materials
Version Unity 2021.3.45f1 and higher support
Price $29.99
Heavy Truck Chassis 07 Blue and Green URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 78635
Faces - 73631
Tris - 140329
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $54.40
3D Mid Poly Kitchen Props by Toffu Co
Number of textures: 456
Textures: All textures maps PBR
Texture size: 1024x1024
Types of texture maps: Albedo, Metallic
VR/AR ready
Minimum triangles count: 156
Maximum triangles count: 841K
Rigging: No
UV mapping: Yes
The content includes 350 kitchen props, all modeled to meet mid poly requirements. These objects are ideal for use in kitchen interiors projects. Each object is crafted according to mid poly technical standards.
Features: By combining model assets, you can create your own unique environment.
Price $34.99
Heavy Truck Chassis 07 Cyan and Grey URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 78635
Faces - 73631
Tris - 140329
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $54.00
Heavy Truck Chassis 06 Interior Blue and Green URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 154695
Faces - 147944
Tris - 283152
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $54.40
Heavy Truck Chassis 06 Interior URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 154695
Faces - 147944
Tris - 283152
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $54.40
Two Machine Gun 15 Sandal Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Both Machine Gun 15
PolyCount Without Subdivision
Vertices - 30613
Faces - 30267
Tris - 58298
Bullet
PolyCount Without Subdivision
Vertices - 508
Faces - 504
Tris - 1008
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Small Shotgun 02 Black and Sandle Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Black and Sandle Shotgun
PolyCount Without Subdivision
Vertices - 21954
Faces - 22800
Tris - 42102
Bullet
PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Long Shotgun 01 Black And Silver Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Black and Silver Shotgun
PolyCount Without Subdivision
Vertices - 14987
Faces - 14996
Tris - 28146
Bullet
PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Long Shotgun 01 Wood and Black Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Shotgun 01
PolyCount Without Subdivision
Vertices - 14987
Faces - 14996
Tris - 28146
Bullet
PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.00
