Weather & Climate System by Obsessive Games
- Runtime WeatherManager handles state machine, blending, forecast, and schedulingArchitecture
Data-driven ScriptableObjects: WeatherProfileSO, ClimateProfileSO - OnWeatherChanged(from, to), optional OnHourTick, OnDayTickAPI & Events
SetWeather(WeatherProfileSO profile, bool instant = false)
GetActiveWeather(), GetForecast(int hours) - Per-weather lists of stat multipliers (movement, vision, accuracy, yields, etc.), applied via interfaces/UnityEventsGameplay Modifiers
- One-click asset creators and preset generatorsEditor & Tools
In-inspector time scrubber and force-weather preview
Climate visualizer with seasonal curves & regional weights - Sample skybox setups, icons, minimal HUD & forecast panel, full demo sceneContent
Drop-in WeatherManager prefab, light rig, tuned particle systems (rain/snow/storm/fog) - S-curve transition blending to prevent lighting/fog popsPerformance
Mobile/desktop-ready particle tuning, optional GPU instancing, culling & distance toggles, quality tiers - Exposes current time/season/weather for Save/Load; deterministic scheduling supports net-sync wrappersIntegration
Hooks for AI, economy, farming/crop growth, stamina/visibility systems, and cutscenes - One global weather state per scene; single WeatherManager instance recommendedLimits (v1.0)
- None beyond Unity; audio not included (event hooks provided)Dependencies
Bring your world to life with a drop-in Weather & Climate System for Unity. Define reusable Weather Profiles (FX, icons, durations, modifiers) and Climate Profiles (seasonal probabilities per region), then let the system blend sky, lighting, fog, particles, and audio with smooth transitions—no code needed for common setups.
Perfect for: survival, farming, city-builders, RPGs, and open worlds that need believable seasons and impactful weather.
What’s included
- Day/Night cycle with gradient lighting, skybox tint, ambient/fog curves, and time scale control
- Weather types out of the box: Clear, Overcast, Rain, Snow, Storm, Fog (extend with your own)
- Scheduling: weighted random, fixed windows, cooldowns, min/max durations, manual overrides
- Gameplay modifiers that affect movement, visibility, accuracy, crop yield, loot chances, etc.
- UI samples: current conditions, countdown timer, and a simple 24-hour forecast
- Editor tools: time-of-day scrubber, force-weather preview, climate probability visualizer
- Prefabs & demo scene to get you running in minutes
Compatibility
- Unity 2021.3 LTS+ (tested on 2022/2023/6000)
- Pipelines: Built-in, URP, HDRP (sample materials per pipeline)
- Platforms: PC, Console, Mobile (quality tiers & particle budgets included)
Price $49.99
Advanced Localization by Circlesgames(assets department)
Scans per scene
A Free Localization toolkit to support developers, a pro version is available if you need more controls.
Dependencies
Requires Unity Localization (Package Manager). Addressables is optional depending on your project setup.
Open it from the CirclesGames menu, press Scan, and Localization Lite will collect text from your scenes and hook it up to your table. It’s designed as a lightweight helper for small and mid-sized projects, or as a free taste of the workflow used in Localization Pro.
Price $0.00
Animal pelts volume 4: giraffe, wolf, stag, reindeer, sheep, bull, bison 4k by lucidstormcg
PBR material and prefabs
AO, Displacement (or Height map), Specular, Diffuse, Normal
The scene contains 8 displaced meshes at 8-20k tris (first row) and 8 flat meshes (second row) - 2-tris image planes; all meshes come with 4k maps.
Number of meshes/prefabs: 24
UV mapped
Minimum polygon count: 2
Maximum polygon count: 25.000
Short description
Eight complex 2k pelts with folds and professional opacity maps ranging from exotic to cold-climate.
The geometry is carefully adapted so that the edges touch the ground. Displacement can be further increased in the engine
Long description
giraffe, wolf, boar, goat, stag, reindeer. sheep, bull, bison: unique, detailed pelts/skins
Complex 2k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Opacity is manually made. Pelts have material folds, which add to realism.
PBR material and prefabs for both Built-in
AO, Displacement (or Height map), Specular, Diffuse, Normal
This pack features displacement maps connected to increase displacement levels, further from the already displaced mesh geometry.
If you need pelts, these are very realistic, natural, detailed, optimized, original, and constantly updated look no further than here.
Please check my related packages:
Animal Pelts Volume One: https://assetstore.unity.com/packages/slug/310354
Animal Pelts Volume Two: https://assetstore.unity.com/packages/slug/337818
Animal Pelts Volume Three: https://assetstore.unity.com/packages/slug/345486
all products: https://assetstore.unity.com/publishers/109566
Price $25.00
Dark Death Lord by Petros
It comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.
Youtube video presentation: https://www.youtube.com/watch?v=7blruTO92-k&t
35 animations + 7 demo
9 attack
2 death
2 emote
5 getHit
4 idle
4 walk
4 run
4 turn
✦ Technical Info
Knight-fullbody - 33,600 vertices 43,264 triangles
Sword - 1,856 vertices 2,524 triangles
Morningstar - 2,587 vertices 3,303 triangles
5 Materials : 3 for knight, 1 for each Weapon
4K textures :
BaseColor, Normal Directx, ORM, Bent Normals for UE
AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity
Rig - based on UE5 Manny mannequin
The base skeleton is untouched.
The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.
✦ Unity Project and compability
2021.3 +
Suports SRP, URP, HDRP.
✦ Join my Discord server for more discussions
Price $50.00
Race Tracks - High-Energy Electronic Music by Mettlesmith Music
56 total 16bit wav files
52 unique minutes of audio
30 seamless loops
44100kHz
Royalty-Free license
*** ALL TRACKS ARE YOUTUBE SAFE ***
- 30 ready-to-use, drag-and-drop seamless loops
- 56 total wav files
- 52 minutes of original audio
- 13 full-length tracks.
- Crafted using professional-quality samples and custom-made synths.
- Every full-length track is also split into 3 modular WAVs:
- Intro - 10-second start transitions into Loop A
- Loop A - seamless loop; the first half of the full track
- Loop B - seamless loop; the second half of the full track, with heightened energy for a Final Lap feeling.
TRACKLIST
01. Azure A.wav - (LOOP)
02. Azure B.wav - (LOOP)
03. Azure Full.wav
04. Azure Intro.wav
05. Carmine A.wav - (LOOP)
06. Carmine B.wav - (LOOP)
07. Carmine Full.wav
08. Carmine Intro.wav
09. Celadon.wav - (LOOP)
10. Cerulean A.wav - (LOOP)
11. Cerulean B.wav - (LOOP)
12. Cerulean Full.wav
13. Cerulean Intro.wav
14. Cinnabar A.wav - (LOOP)
15. Cinnabar B.wav - (LOOP)
16. Cinnabar Full.wav
17. Cinnabar Intro.wav
18. Indigo A.wav - (LOOP)
19. Indigo B.wav - (LOOP)
20. Indigo Full.wav
21. Indigo Intro.wav
22. Lavender.wav - (LOOP)
23. Obsidian B.wav - (LOOP)
24. Obsidian A.wav - (LOOP)
25. Obsidian Full.wav
26. Obsidian Intro.wav
27. Ochre A.wav - (LOOP)
28. Ochre B.wav - (LOOP)
29. Ochre Full.wav
30. Ochre Intro.wav
31. Onyx.wav - (LOOP)
32. Periwinkle A.wav - (LOOP)
33. Periwinkle B.wav - (LOOP)
34. Periwinkle Full.wav
35. Periwinkle Intro.wav
36. Sable A.wav - (LOOP)
37. Sable B.wav - (LOOP)
38. Sable Full.wav
39. Sable Intro.wav
40. Turquoise.wav - (LOOP)
41. Ultramarine A.wav - (LOOP)
42. Ultramarine B.wav - (LOOP)
43. Ultramarine Full.wav
44. Ultramarine Intro.wav
45. Umber A.wav - (LOOP)
46. Umber B.wav - (LOOP)
47. Umber Full.wav
48. Umber Intro.wav
49. Vermillion A.wav - (LOOP)
50. Vermillion B.wav - (LOOP)
51. Vermillion Full.wav
52. Vermillion Intro.wav
53. Viridian A.wav - (LOOP)
54. Viridian B.wav - (LOOP)
55. Viridian Full.wav
56. Viridian Intro.wav
Cover Image by Zyzyka from Pixabay, altered by me
Price $19.99
Doctors and nurses - medical workers by Mixall
Number of textures
Texture dimensions
Polygon count of [Model Name]
Minimum polygon count
Maximum polygon count
Number of meshes/prefabs
Rigging: Yes/No
Animation count
Animation type list
UV mapping: Yes/No
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
Mixall studio presents a good solution for your games, VR projects and simulators: Doctors and nurses - medical workers.
A set of doctors and nurses of varying ages and nationalities. Perfect for populating your architectural scenes and top-down simulators. The models are single-mesh and may not always be suitable for close-ups; please view screenshots before purchasing.
★ Key Features ★
- 15 medical workers
- PBR material
- Characters are setup to work with Mecanim (no animations included in this pack)
- Single mesh grid
★ Assets ★
- 8 doctors
- 7 nurses
★ Other Assets ★
Combine this asset pack with our other assets:
-Hospital - modular building, props and characters
-Characters pack - laboratory scientists
-Characters pack - guards and prisoners
-Hospital ward - interior and props
-Dental room - interior and equipment
-Hospital corridor - modular interior and props
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $39.99
SciFi Rock Loops by cplomedia
Number of Audio Wavs: 13
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: YES
Minutes of Audio Provided: 35 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Sci-Fi Rock Loops features 13 high-energy tracks designed to elevate your game or film. Powerful rock riffs fuse seamlessly with cutting-edge electronic elements, creating a futuristic sci-fi soundscape full of drive, atmosphere, and intensity. Perfect for action scenes, trailers, space adventures, and immersive digital worlds.
Price $15.00
Horror Soundscape Loops 3D-Audio by cplomedia
Number of Audio Wavs: 39
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: YES
Minutes of Audio Provided: 110 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Horror Soundscape Loops – 3D Audio delivers over 110 minutes of immersive, high-quality audio designed for games, films, and interactive media. Built on a foundation of Atmos-style elements, these carefully crafted soundscapes create a deeply unsettling horror ambience that pulls the listener directly into the scene.
Each sound has been expertly mixed using advanced 3D audio plugins, resulting in true spatial sound that moves and breathes around the listener. Whispering drones, distant impacts, and evolving textures surround you from every direction, enhancing tension and fear on a subconscious level.
Optimized for headphone listening, these soundscapes are perfect for developers and filmmakers who want to elevate their horror experience with cinematic, next-generation audio immersion.
Price $15.00
Monsterr 12 by tripleDeeper
Number of textures 27+5(patreon.com/3deeper)
Texture dimensions 4096
Polygon count of Monster 12_all - faces 49734 verts 48706 tris 97149,
Monster 12_no_shorts - faces 47163 verts 46025 tris 92066.
Minimum polygon count 47163
Maximum polygon count 49734
Number of meshes/prefabs 2/2
Rigging: Yes
Animation count: 26
Animation type list: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Preparation time ~4 weeks.
Textures pack one 4096*4096 (down to 1024x1024).
preview: https://youtu.be/...
2 materials
2 skins with 27 PBR textures 4096*4096 (down to 1024x1024) maps + 3rd with 5 PBR textures 4096 on my patreon.com/3deeper - ambient occlusion, albedo, metallicSmoothness, normal
The model contains 26 animations: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.
The pack contains 2 prefabs and 1 Mesh sets:
Monster 12_all - faces 49734 verts 48706 tris 97149
Monster 12_no_shorts - faces 47163 verts 46025 tris 92066
Price $34.99
Hyper Save Engine by DevValues
Hyper Save Engine — Technical Overview
Core System
- Visual, declarative save & load system (no generated save code)
- Automatic discovery of Fields, Properties, References, and Assets
- Smart reflection pipeline optimized for large save graphs
- Supports JSON and Encrypted Binary save formats
- Optional encryption toggle per project
- Optimized loading with reflection chunking
- Unchanged-value skipping for improved performance
- Float epsilon handling to avoid unnecessary writes
Auto Save Architecture
- Auto Save Manager for global orchestration:
Save & load coordination
Cross-scene management - Auto Save Components for per-object configuration
- Drag & drop GameObjects, Components, and references
- Visual Saved / Unsaved toggles
- Batch editing from Auto Save Components UI
- Bulk assign and batch apply tools
Profiles & Game State Management
- Profile-based save architecture
- Multiple save slots
- New Game and Continue support
- Scene metadata and playtime tracking
- Profile renaming, deletion, and folder access
- Profile Manager window for live profile switching
- Scene ignore rules (exclude startup or loading scenes)
Runtime Object Support
- Restore runtime-created objects with stable identities
- Supports prefab-based and procedurally generated objects
- Deterministic UniqueId system
- Automatic object reconstruction during load
- No manual scene rebuild logic required
ScriptableObject & Asset Saving
- Scriptable Object Manager with drag & drop workflow
- Global and per-profile ScriptableObject saving
- Global Reference Browser for asset management:
Materials
Audio
Textures
Sprites
Prefabs
Meshes
Shaders
Animation Clips
Fonts
ScriptableObjects - Visual assign / unassign with filtering options
Templates System
- Component Templates for reusable save configurations
- Template creation from any GameObject
- Templates Manager for editing and organization
- Unlimited reusable templates
- Wizard-based template editing workflow
Hooks & Integration
- Visual Hook Generator
- Declarative registration of fields and properties
- Pre-Save and Post-Load method hooks
- Optional value binding for single-parameter methods
- Hook Browser with search and navigation
- Hook Generator settings with namespace control
Cloud & Storage
- Local disk and Steam Cloud support
- One-toggle cloud enablement
- Automatic synchronization between local and cloud data
- Automatic recovery when one storage source is missing
- Steam integration diagnostics and setup window
- Cloud profile management tools
Security & Protection (KeyM System)
- Layered save protection system
- Encrypted save files
- Integrity verification on load
- Configurable behavior on verification failure:
Block load
Delete corrupted profiles - Build-bound protection and device-aware validation
- OS-specific key handling (Windows, Linux, macOS, iOS)
- Encryption and protector self-test tools
Diagnostics & Repair Tools
- Full diagnostic console for Hyper Save Engine
- Logging and debug timer toggles
- GUID recomputation tools
- Save statistics recomputation
- Object ID stamping utilities
- Encryption and protector validation tests
Editor Tools & Workflow Control
- Feature Hub with centralized access to all systems
- Search windows for managers and components
- Editor permissions and workflow toggles
- Full console output with colored diagnostics
Examples & Learning
- 17 ready-to-use example scenes
- Dedicated Example Scene Browser
- Contextual documentation buttons inside the Editor
- YouTube tutorials
Supported Platforms
- Standalone
- WebGL
- Android
Other platforms are expected to work without special configuration.
Hyper Save Engine
Hyper Save Engine is a next-generation save & load engine for Unity projects of any scale.
It rethinks saving as a visual, declarative workflow — not a collection of scripts, boilerplate, or generated code that becomes harder to maintain as projects grow.
Instead of writing save logic, you define persistence directly inside the Unity Editor.
Fields, properties, references, runtime objects, and assets are discovered automatically.
You decide what should persist — the engine adapts.
Built for real production projects
Hyper Save Engine is designed to scale with your project:
- No generated save code
- No fragile wiring
- No constant refactoring when data structures change
As your game evolves, your save system evolves with it — without rewriting logic.
Editor-first workflow
Saving becomes part of your normal Unity workflow:
- Work entirely inside the Editor
- Drag & drop components, objects, and references
- Toggle Saved / Unsaved visually
- No scripting required for common use cases
Deeply nested data structures (Lists, Arrays, Dictionaries) are supported through a visual toggle workflow, with Unity-specific types handled via built-in hooks.
Discovery, serialization, restoration, and orchestration are handled quietly in the background.
More than a save system
Hyper Save Engine is not just a way to save data —
it is a complete game state platform.
Built-in tools include:
• Local and cloud storage with automatic synchronization
• Visual inspection and editing of saved data
• Profile management, diagnostics, and recovery tools
• Batch operations, templates, and repair utilities
Cloud saving can be enabled from the configuration window with no code changes.
All features share the same declarative workflow and require no additional save logic.
Profiles & game state management
Profiles represent complete snapshots of your game state:
- Multiple save slots
- New Game creation
- Continue from last played scene
- Scene metadata and playtime tracking
Profiles are managed automatically with no manual setup.
Runtime object support
Hyper Save Engine restores objects created during gameplay when they have a stable identity:
- Runtime prefab instances
- Procedurally generated objects
- Dynamically built hierarchies
Objects are reconstructed and restored automatically during load —
no manual “rebuild scene” code required.
Hooks for integration
Hooks allow clean integration with existing architectures:
- Generated visually through the Hook Generator
- Declarative registration of fields and properties
- Methods executed before save or after load
- Optional value binding for method parameters
Integration without rewriting your systems.
Security & data integrity
Save data is protected by a layered security system:
• Encrypted save files by default
• Integrity checks to detect tampering or corruption
• Configurable behavior on verification failure
All security features are integrated directly into the save pipeline.
Performance & scalability
The engine is built to handle large save graphs efficiently.
Performance depends on data size, structure, and platform, but no special tuning is required for most projects.
Tested platforms:
- Standalone
- WebGL
- Android
Other platforms are expected to work without special configuration.
Examples & learning
Hyper Save Engine includes multiple ready-to-use example scenes covering both common and advanced scenarios.
A dedicated Example Scene Browser lets you explore them instantly.
Contextual documentation is available directly from the Editor through built-in documentation buttons.
Launch price — future updates and major features may increase the price.
Website: https://devvalues.com/
Email: Support@devvalues.com
Hyper Save Engine
Saving, rethought.
Price $59.99
Extended Button by MANIS
- Unity Versions: Supports 2021.3 LTS to Unity 6.2
- Uses Unity UI (Canvas) system
- TextMeshPro: Required for button text
The Extended Button is a powerful, drop-in replacement for Unity’s standard Button component.
It adds new interaction types, multi-layered visual transitions, and integrated sound feedback, all configurable directly from the Inspector — no extra coding required.
Built to enhance interactivity and usability in both mobile and desktop projects, Extended Button helps developers create responsive and polished UI elements effortlessly.
It integrates seamlessly with Unity’s standard UI (Canvas) system and works out-of-the-box with TextMeshPro.
🧠 How It Works
Each Extended Button supports multiple types of user input:
- Single / Double / Triple Clicks with configurable max delay between clicks.
- Hold Event with custom hold duration and optional sound feedback.
- Pointer Down / Up / Enter / Exit events with separate callbacks and sounds.
- All event subscriptions can be done via the Inspector or through public scripting API.
- Built-in Debug Events option (Editor-only) for quick testing.
🖼️ Visual Transitions
- Works like Unity’s Selectable transitions but supports multiple transition types simultaneously.
- Control color, sprite, animations and material per-state (Normal, Highlighted, Pressed, Selected, Disabled).
- Unique feature: Material transitions — unavailable in Unity’s default Button.
📦 Included Content
- Extended Button component scripts
- Editor scripts for custom Inspector
- Example scene with demo setup
- Documentation
⚡ Key Features
- Extended Event System – supports click, double click, triple click, hold, pointer hover, and press events.
- Advanced Transitions – change color, sprite, animations and material simultaneously between button states.
- Built-in Sound System – assign audio clips for any event directly in the Inspector.
- Fully Inspector-Driven – configure all events and visuals without custom scripts.
- Full Scripting API – subscribe to any event or modify transitions from code.
- Debug Mode – enable debug to log all button events in the Console for testing.
- Backward Compatible – works seamlessly with standard Unity Button workflows.
Price $9.99
Fenix Faction - Spaceships - Top-Down 2D Sprites Pack by RLVTechArte
🔑 Technical Specifications
- Format: PNG with transparent background.
- Resolutions: 1024x, 512x, 256x, 128x (optimized versions included).
- Style: Vector, Sci-Fi, consistent across all assets.
- Organization: Folders separated by asset type.
- Ready to use in: Unity, Godot, 2D.
- Plug-and-play: Prefabs and demo scene included.
- Customizable: Combine modular parts.
- Performance: Optimized for mobile and desktop games.
💵 Licensing
- Permitted use in commercial and non-commercial projects.
- Reselling or redistributing the pack as is is not permitted.
Included:
- 13 unique spaceship sprites:
- 2x Dreadnought, 1x Carrier, 1x Battleship, 1xCruisers, 1x Destroyer, 2x Frigate, 1x Corvette, 1x Bomber, 1x Fighter, 1x Drone Fighter, 1x Drone Bomber, 1x Defense Plataform.
- 3 Missile
- 4 Turret designs
- 2 Weapons
- 5 Tower Bases
- All Sprites Top-Down
- PSD Files Included → The buyer can edit the, 2D models in Photoshop for further customization.
- Ready-made Prefabs → Already configured in Unity, just drag to the scene and use.
- Sprites → Sizes in 1024px, 512px, 256px, 128px.
- Parallax Background → 1x example background.
- Scripts and Scenes → Examples for initial functionality.
Why this pack?
Perfect for indie developers and prototyping, this pack offers clean visuals, consistent style, and optimized assets for fast integration. Whether you're building a retro arcade shooter or a modern mobile game, these sprites will save you time and elevate your project.
Price $4.99
Smart Viewer Pro by Remesh Games
Key Features:
- Instant Preview: Seamlessly view 3D models and animations without scene placement.
- Intelligent Selection Sync: Real-time synchronization with the Unity Project.
- Animation Inspection: Integrated playback system with support for animation clips, looping, and play/pause controls.
- Mesh Analysis: Live display of technical data including, Triangle count, and Sub-mesh info.
- Material Tracking: Quickly identify the number of materials used per asset.
- Silhouette Visualization: Dedicated mode for checking model shapes and outlines.
- Environment Lighting: Built-in lighting presets to test asset reactions to different light setups.
- 4K Snapshot Tool: Capture high-quality screenshots up to 4K resolution with the ability to choose your preferred saving location via a file browser.
Pipeline Compatibility:
- Built-in Render Pipeline: Fully Supported.
- Universal Render Pipeline (URP): Fully Supported.
Software Requirements:
- No External Dependencies: No additional plugins or third-party assets required.
📺 Watch Smart Viewer Pro in Action
Smart Viewer Pro is a fast and reliable inspection tool built to improve how you handle 3D assets in Unity. Whether you are a 3D artist, animator, or developer, this tool saves you time by providing a clean and high-quality preview window for your models and animations.
Forget the hassle of dragging assets into the scene. With Selection Sync, you can simply click any asset in your project, and it shows up instantly in the viewer with all its technical details and lighting controls ready to use.
🚀 Key Features:
- INSTANT INSPECTION: Click and preview any 3D asset instantly.
- SELECTION SYNC: Real-time synchronization between Project window and Viewer.
- ANIMATION MASTER: Dedicated playback controller with Play, Pause, and Loop support for clips.
- TECHNICAL SPECS: Live tracking of Polycount, Mesh data, and Material counts.
- URP & BUILT-IN READY: Native support for both pipelines with high-fidelity rendering.
- LIGHTING PRESETS: Multiple lighting setups to analyze your models in different environments.
- SILHOUETTE MODE: Advanced form analysis with a dedicated silhouette visualization.
- HI-RES CAPTURE: Take professional, clean screenshots of your assets with one click.
🛠 Technical Compatibility:
- Supported Pipelines: Built-in & Universal Render Pipeline (URP).
- Unity Versions: 2022.3 LTS, and newer.
- Assets: Supports FBX, OBJ, and all Unity-supported 3D formats.
Legal Disclaimer & Usage Notes
Non-Destructive: Smart Viewer Pro is a previewing tool only. It will not modify, overwrite, or delete any of your original project assets.
Image Capture Variation: Final image captures (Screenshots) may show slight variations in color saturation depending on your specific Project Settings (Gamma vs. Linear) and the active Render Pipeline.
📖 Our Story: Built by Artists, for Artists
"Smart Viewer Pro was born out of real production needs inside our studio. Our environment artists and technical developers frequently found themselves wasting hours on repetitive scene setups just to review models or animations. To solve this, our programming team developed this tool to streamline our internal workflow, bridging the gap between artistic creation and technical implementation. After seeing the massive boost in our studio's productivity, we decided to refine and share it with the Unity community."
🌟 Check Out Our Other Workflow Boosters
If you found Smart Viewer Pro helpful, you might want to check out our other tools designed to keep your project clean and your workflow fast:
- Scene Fixer Pro: Your ultimate project cleaner. It features powerful Batch Renaming (Hierarchy & Project
- SmartSwap - Component Replacer: A powerful utility to swap multiple GameObjects or components instantly while keeping your scene settings intact.
- Smart Save Reminder: A lightweight, "life-saving" tool that ensures you never lose your progress with smart, non-intrusive save alerts.
Price $44.99
Easy Mesh by MadeEasy
Combine, bake, and optimize your 3D meshes in seconds.
Easy Mesh lets you merge meshes, generate LODs, and clean up your scenes with just a few clicks.
- Beginner-friendly and fast to use
- Works directly inside the Unity Editor
- Lightweight, simple setup
- Combine many small meshes into one optimized, reusable mesh
- Reduce draw calls and improve overall performance
- Automatically generate Levels of Detail (LODs) for smoother gameplay
Perfect for large environments, mobile projects, and optimization passes before release.
Price $50.00
Project Cleaner by MadeEasy
Project Cleaner Tabs is a comprehensive Editor extension, designed to automate and streamline asset management.
- Single-window workflow with three main tabs: Delete Unused, Organize, and Rename.Editor Window:
- Unused Asset Detection:Scans project assets and cross-references with scene dependencies and MonoBehaviour usages to accurately identify unused files.
Exclusion system for custom folders and paths. - Organization:Automatically sorts assets into dedicated folders (e.g., Assets/Scripts, Assets/Textures) based on type mappings.
Preview mode provides a full dry-run report before making changes. - Bulk Renaming:Find & Replace functionality across asset filenames.
Asset type filtering and multi-selection UI.
Prevents renaming outside the Assets directory or affecting folders. - Reporting & Safety:Export full or filtered asset lists as .txt reports.
Move-to-Trash or permanent delete options; all destructive actions supported by Preview (dry-run) mode.
Save project and open scenes directly from the tool. - Performance:Uses incremental, non-blocking scanning within the Editor update loop. Thumbnail previews and fast selection toggles for large asset lists.
Easily find and remove unused assets, bulk rename files, and auto-organize everything into the right folders — all from a simple, powerful Editor window.
Key Features:
Instantly scan for unused assets and safely delete or move them to Trash
Organize assets into type-based folders (Scripts, Textures, Prefabs, etc.) with one click
Bulk rename asset files with find & replace, including powerful filtering
Preview all changes before you apply them
Exclude specific folders (like Plugins or Editor) to protect your important files
Export asset reports for audits or documentation
Project Cleaner makes project housekeeping fast, safe, and easy for any Unity team.
Perfect for preparing releases, reducing build size, or just keeping your workspace tidy!
Price $45.00
280 Ultimate Pixel Backgrounds Collection by CraftPix
- 280 hand-drawn backgrounds, 7 collections, 64 differents packs
- Several layers (576x324 or 1920x1080) and a script to simulate a parallax effect
- Ability to increase camera size for certain scenes
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Craftpix presents the Ultimate Backgrounds Collection, which contains 280 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
The 280 scenes are divided into 6 major collections + 1 bonus collection :
🟢 56 Nature Backgrounds Collection [Free demo]
🟠 28 City Backgrounds Collection [Free demo]
🔵 28 Mountain Backgrounds Collection [Free demo]
🟣 28 Sky Backgrounds Collection [Free demo]
🔴 36 1-Bit Backgrounds Collection [Free demo]
🟡 40 Original Backgrounds Collection [Free demo]
⭐ 64 Bonus Backgrounds Collection [Free demo]
Size of each sprite : 576x324 (1920x1080 for Original Collection)
Format : PNG, PSD
🟢 NATURE COLLECTION (56 scenes) :
- 🌳 Nature Pack 1 (8 scenes)
- ☀️ Summer Pack (8 scenes)
- 🌲 Forest Pack (8 scenes)
- 🌊 Ocean Pack (8 scenes)
- Swamp Pack (4 scenes)
- 🍁 Autumn Pack (4 scenes)
- 🪨 Crystal Cave Pack (4 scenes)
- 🌵 Desert Oasis Pack (4 scenes)
- 🌼 Nature Pack 2 (4 scenes)
- 🌴 Nature Pack 3 (4 scenes)
🟠 CITY COLLECTION (28 scenes) :
- 🏢 City OG Pack (4 scenes)
- 🌳 Forest OG Pack (4 scenes)
- ⛰️ Mountain OG Pack (4 scenes)
- 🪐 Planet OG Pack (4 scenes)
- 🏚️ Post Apo OG Pack (4 scenes)
- ❄️ Snowy OG Pack (4 scenes)
- 🏪 Street OG Pack (4 scenes)
- 💥 War OG Pack (4 scenes)
- 🪖 Battleground OG Pack 1 (4 scenes)
- 🗡️ Battleground OG Pack 2 (4 scenes)
🔵 MOUNTAIN COLLECTION (28 scenes) :
- 🏔️ Mountain Pack 1 (8 scenes)
- 🏔️ Mountain Pack 2 (4 scenes)
- 🏔️ Mountain Pack 3 (8 scenes)
- 🏔️ Mountain Pack 4 (4 scenes)
- 🌋 Volcano Pack (4 scenes)
🟣 SKY COLLECTION (28 scenes)
- ⛅ Sky Pack 1 (8 scenes)
- ⛅ Sky Pack 2 (4 scenes)
- ⛅ Sky Pack 3 (4 scenes)
- ⛅ Sky Pack 4 (4 scenes)
- ⛅ Sky Pack 5 (4 scenes)
- ⛅ Sky Pack 6 (4 scenes)
🔴 1-BIT COLLECTION (36 scenes)
- 🌇 City 1-Bit Pack (4 scenes)
- 🈵 Cyberpunk 1-Bit Pack (4 scenes)
- 🛡️ Fantasy 1-Bit Pack (4 scenes)
- 🪦 Graveyard 1-Bit Pack (4 scenes)
- 🗝️ Prison 1-Bit Pack (4 scenes)
- 💾 Retro 1-Bit Pack (4 scenes)
- 🪨 Cave 1-Bit Pack (4 scenes)
- ⛅ Sky 1-Bit Pack 1 (4 scenes)
- ⛅ Sky 1-Bit Pack 2 (4 scenes)
🟡 ORIGINAL COLLECTION (40 scenes)
- 🏢 City OG Pack (4 scenes)
- 🌳 Forest OG Pack (4 scenes)
- ⛰️ Mountain OG Pack (4 scenes)
- 🪐 Planet OG Pack (4 scenes)
- 🏚️ Post Apo OG Pack (4 scenes)
- ❄️ Snowy OG Pack (4 scenes)
- 🏪 Street OG Pack (4 scenes)
- 💥 War OG Pack (4 scenes)
- 🪖 Battleground OG Pack 1 (4 scenes)
- 🗡️ Battleground OG Pack 2 (4 scenes)
⭐ BONUS COLLECTION (64 scenes)
- 🌉 Bridges Pack (4 scenes)
- 🏰 Castle Pack 1 (4 scenes)
- 👑 Castle Pack 2 (4 scenes)
- ⛲ Castle Pack 3 (4 scenes)
- 🪨 Cave Pack (4 scenes)
- 🌔 Moon Pack (4 scenes)
- 🌏 Planet Pack 1 (4 scenes)
- 🪐 Planet Pack 2 (4 scenes)
- 🏚️ Post Apo Pack (4 scenes)
- 🛻 Road Pack (4 scenes)
- 🌌 Space Pack (4 scenes)
- 🛰️ Space Station Pack (4 scenes)
- 🏛️ Temple Pack 1 (4 scenes)
- 🪙 Temple Pack 2 (4 scenes)
- 🦈 Underwater Pack 1 (4 scenes)
- 🐠 Underwater Pack 2 (4 scenes)
All visuals in this asset are from CraftPix.
In partnership with the fantastic developer Krawper.
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !
Price $49.00
56 Nature Backgrounds Pixel Art by CraftPix
- 56 hand-drawn backgrounds, 10 differents packs
- Several layers (576x324) and a script to simulate a parallax effect
- Ability to increase camera size for certain scenes
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Craftpix presents the Nature Backgrounds Collection, which contains 56 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
🕹️ Try the scene Nature_4 on Unity Play !
Size of each sprite : 576x324
Format : PNG, PSD
You will find 56 scenes spread across 10 different packs :
- 🌳 Nature Pack 1 (8 scenes)
- ☀️ Summer Pack (8 scenes)
- 🌲 Forest Pack (8 scenes)
- 🌊 Ocean Pack (8 scenes)
- Swamp Pack (4 scenes)
- 🍁 Autumn Pack (4 scenes)
- 🪨 Crystal Cave Pack (4 scenes)
- 🌵 Desert Oasis Pack (4 scenes)
- 🌼 Nature Pack 2 (4 scenes)
- 🌴 Nature Pack 3 (4 scenes)
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !
Price $29.00
40 Original Backgrounds Pixel Art by CraftPix
- 40 hand-drawn backgrounds, 10 differents packs
- Several layers (1920x1080) and a script to simulate a parallax effect
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Celebrate Craftpix's 10th anniversary (2016-2026) with the Original Backgrounds Collection, which contains the first 40 hand-drawn backgrounds of the website, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
🕹️ Try the scene City_OG_4 on Unity Play !
Size of each sprite : 1920x1080
Format : PNG, PSD
You will find 40 scenes spread across 10 different packs :
- 🏢 City OG Pack (4 scenes)
- 🌳 Forest OG Pack (4 scenes)
- ⛰️ Mountain OG Pack (4 scenes)
- 🪐 Planet OG Pack (4 scenes)
- 🏚️ Post Apo OG Pack (4 scenes)
- ❄️ Snowy OG Pack (4 scenes)
- 🏪 Street OG Pack (4 scenes)
- 💥 War OG Pack (4 scenes)
- 🪖 Battleground OG Pack 1 (4 scenes)
- 🗡️ Battleground OG Pack 2 (4 scenes)
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !
Price $24.00
28 Mountain Backgrounds Pixel Art by CraftPix
- 28 hand-drawn backgrounds, 5 differents packs
- Several layers (576x324) and a script to simulate a parallax effect
- Ability to increase camera size for certain scenes
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Craftpix presents the Mountain Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
🕹️ Try the scene Mountain_6 on Unity Play !
Size of each sprite : 576x324
Format : PNG, PSD
You will find 28 scenes spread across 5 different packs :
- 🏔️ Mountain Pack 1 (8 scenes)
- 🏔️ Mountain Pack 2 (4 scenes)
- 🏔️ Mountain Pack 3 (8 scenes)
- 🏔️ Mountain Pack 4 (4 scenes)
- 🌋 Volcano Pack (4 scenes)
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future!
Price $19.00
28 City Backgrounds Pixel Art by CraftPix
- 28 hand-drawn backgrounds, 6 differents packs
- Several layers (576x324) and a script to simulate a parallax effect
- Ability to increase camera size for certain scenes
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Craftpix presents the City Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
🕹️ Try the scene City_2 on Unity Play !
Size of each sprite : 576x324
Format : PNG, PSD
You will find 28 scenes spread across 6 different packs :
- 🏙️ City Pack (8 scenes)
- 🏭 Industrial Pack (4 scenes)
- 🛸 Invasion Pack (4 scenes)
- 🛞 Steampunk Pack (4 scenes)
- 🌆 Futuristic Pack (4 scenes)
- 🏚️ City Ruins (4 scenes)
All visuals in this asset are from CraftPix.net.
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !
Price $19.00
