3D Interaction System by olusola olaoye
- Works with URP
- Tested on windows and mac.
- The demo player controller uses legacy input system. However, that should not stop integration with the new input system. The player controller is just there to help you test the system.
The 3D interaction system is a system that allows you to interact with 3D objects like you would a user interface. You can use a cursor to hover over 3D objects and get a nice hover interaction response. You can click the 3D object and have it perform certain actions. You can switch to different 3D views with a nice transition animation just like you switch pages in a 2D user interface. You can even use this idea for your main menu (as a form of 3D interactive main menu).
Features
- High quality, modular and flexible scripts that allow you to customize the system to your own taste.
- Unique style of interaction with objects which makes your project stand out.
- This kind of project can be used for multiple game genres.
- This 3D interactive concept can be applied to main menu or game systems like inventory
- It comes with a nice looking demo scene with an environment, multiple props and an interactive system.
- You get a player controller that comes with this project, which allows you to test this system.
Please note that the player controller and player input class are basic implementations of a first person controller which only allow you to move around the environment and test this system. Do not expect player crouch, player run or "pick up items". The demo player controller uses legacy input system. However, that should not stop integration with the new input system. The player controller is just there to help you test the system.
Price $20.00
Robot & Zombie Character Pack – Stylized Sci-Fi Undead & Machines by InvoGames
- Number of textures: 8
- Texture dimensions: (1024 x 1024) to (2048 x 2048)
- Minimum polygon count: 7448
- Maximum polygon count: 38825
- Number of meshes: 3
- Rigging: Yes
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD information: None
- Types of materials and texture map: PBR
Bring your sci-fi horror or post-apocalyptic world to life with the Robot & Zombie Character Pack — a stylized, high-quality character collection built for Unity URP. This asset pack includes fully rigged and modular characters: terrifying zombies, militarized robots, and optional survivor types, ideal for survival games, top-down shooters, or dystopian open-world titles.
Whether you're populating a zombie-infested wasteland or scripting robotic invasions, this pack provides performance-optimized models and PBR textures that are ready for in-game deployment.
💥 Key Features
- 🧟 Zombie Horde Variety
Shambling corpses, sprinting infected, and grotesque mutants — each rigged for horror survival gameplay. - 🤖 Robot Army Assets
Stylized mechs, combat droids, and cybernetic assassins with modular parts and weapon-ready designs. - 🎯 Customizable Parts
Mix and match limbs, armor, or heads to create unique character variants for both robots and zombies. - 🧬 Post-Apocalyptic Survivors (Optional)
Includes humans like scavengers and scientists with injury and armor state variations. - ⚙️ Game-Optimized Performance
Low-poly, clean topology designed for smooth performance in Unity and Unreal. - 🎨 High-Quality PBR Textures
All characters come with 2K textures, normals, and maps for realistic lighting and detail.
Price $9.99
MiniBiome_Desert_Pack_Vol.1 by ThunderFam
Number of Unique Meshes: Tree(3), Grass(3), Rock(6), Shrub(3), Stone(16)
Collision: No
Vertex Count: Tree(1,041 ~ 3,983), Grass(49 ~ 121), Rock(150 ~ 4,938), Shrub(1,272 ~ 1,709), Stone(53~108)
LODs: No
Number of LODs: No
Number of Materials: 3
Number of Material Instances: 10
Number of Textures: 30
Texture Resolutions: 128x128 ~ 4096x4096
### Features:
- Modular assets for fast level assembly
- Stylized PBR materials optimized for URP
- Rocks, cliffs, sand textures, and foliage included
- Uses URP-only shaders
### Compatibility:
- Tested with Unity 2022.2.4f1
- Compatible with URP 14.0+ (Built-in and HDRP are not supported)
### Customization:
- Easy to retexture or re-color
- Modular design allows full flexibility in layout
- Includes demo scene to showcase usage
Whether you're building an arid battlefield, a fantasy desert town, or a canyon adventure map, this asset will help you get started fast and with style.
Price $24.99
Key with Tag by BQR
- Mesh Format: FBX
- Texture Maps: Base Color, Normal, mask (all 2K resolution)
- Material Type: PBR
- Polycount: ~650 tris (optimized)
- UVs: Non-overlapping, game-ready
- Prefab: Included (Unity)
- Editable Tag Area: Designed for runtime text (TextMeshPro / Decal / Shader text)
- Compatibility: Unity 2019+, Unity 6
- LODs: Not included
- Colliders: None (can be added as needed)
This asset features a realistic metallic key attached to a plastic key tag, designed for interactive gameplay. The tag includes a blank space where developers can dynamically display names, codes, or IDs using 3D text, decals, or shaders—perfect for immersive storytelling or inventory systems.
Whether it’s a key to a mysterious room or part of a security system, this asset fits naturally in horror, puzzle, or modern environments.
Optimized for performance and compatibility with both Unity and Unreal Engine.
Price $4.99
Military Storage Box by BQR
- Number of Meshes: 2
- Number of Materials: 1
- Number of Textures: 6 (3 for HDRP + 3 for URP)
- Texture Resolution: 4096×4096 (4K)
- Polygon Count: 524
- File Structure: Clean and organized (Meshes, Materials, Textures folders)
- Compatibility: Supports HDRP and URP projects
- Pivot Position: Bottom Center (suitable for placement on any surface)
A highly optimized WWII-style military storage box, perfect for use in horror, survival, and historical war-themed games. This asset features realistic wood textures with weathered metal parts, bringing gritty realism to any game scene. Ideal as a loot container, environment prop, or decoration in bunkers and abandoned military zones.
This crate has been modeled to balance visual fidelity and performance, with a focus on modular game-ready design.
Price $4.99
Metal FilingCabinet by BQR
- Polycount:
• Triangles: 1068 - Mesh Count: 5 (cabinet body + individual drawers or parts)
- Material Count: 1
- Texture Sets:
• HDRP: 3 textures (Base Color, Normal, Mask Map)
• URP: 3 textures (Base Color, Normal, Mask Map) - Texture Resolution: 4096 x 4096 (4K)
- UVs: Non-overlapping, optimized
- Render Pipelines Supported: HDRP, URP
- Pivot Point: Bottom center
- File Format: FBX (or your export format)
- Usage: Ideal for horror, sci-fi, office, or abandoned environments
This Metal Filing Cabinet is a high-quality, game-ready asset ideal for environments such as abandoned offices, horror scenes, sci-fi control rooms, or survival games. The model features realistic proportions and clean topology, with PBR materials compatible with both HDRP and URP pipelines.
Use it as a functional prop, background filler, or interactive object. The asset includes optimized 4K textures for high visual fidelity while maintaining excellent performance.
Price $4.99
Red Locker Locked by BQR
- Number of Meshes: 2
- LOD: None
- Collision: Yes (custom or auto depending on engine setup)
- Material Count: 1
- Texture Size: 4096x4096 (4K)
- Texture Maps:
HDRP: Base Color, Normal, Mask Map
URP: Base Color, Normal, MetallicSmoothness - Total Triangle Count: 372
- Render Pipeline Compatibility: HDRP and URP
- File Format: FBX + Unity Package
This asset is a detailed, game-ready single-door red locker with a visible lock, perfect for use in horror, school, military, or abandoned facility settings.
Features:
- 🔸 Realistic worn look suitable for horror and realistic environments
- 🔸 Optimized low-poly mesh (only 372 triangles)
- 🔸 Split into 2 mesh parts (locker body and door)
- 🔸 Includes 1 PBR material
- 🔸 Comes with 4K textures for both HDRP and URP
Ready to drop into your project to add atmosphere, detail, and realism.
Price $4.99
Yellow Locker by BQR
- Number of Meshes: 3
- LOD: None
- Collision: Yes (custom or auto depending on your engine setup)
- Material Count: 1
- Texture Size: 4096x4096 (4K)
- Texture Maps:
HDRP: Base Color, Normal, Mask Map
URP: Base Color, Normal, MetallicSmoothness - Total Triangle Count: 392
- Render Pipeline Compatibility: HDRP and URP
- File Format: FBX + Unity Package
This asset is a high-quality, game-ready metal locker, ideal for horror, school, or industrial environments.
It features:
- 🔹 Realistic, gritty details
- 🔹 Low-poly design (only 392 triangles)
- 🔹 Separated into 3 mesh parts for animation or interaction
- 🔹 Comes with 1 material
- 🔹 Includes 4K PBR textures for both HDRP and URP
Perfect for use in survival horror games, indie projects, or environmental storytelling.
Price $5.00
UI RAMP VFX – Stylized Color Gradient Shader for UI by Turishader
- Render Pipelines: URP, Built-in
- Compatible UI Elements: Image, TextMeshPro
- Shader files: RampUI.shader, RampUIText.shader
- TextMeshPro Features Supported: Tint, Italics, Underline, Strikethrough
- Parameters:
Ramp texture (gradient map)
ClampRamp (clamps colors to gradient extremes)
Color Intensity
Frequency, Offset, Speed (for animation)
Extension and Smoothness (Text only)
Alpha Clip and Stencil Support - Tested on: Windows, Mac, Android
- Minimum Unity Version: 2022.1
UI RAMP VFX allows you to apply dynamic, animated color ramps to any UI element. Whether you're working with TextMeshPro or regular UI images, this shader-based solution brings visual flair and control to your interfaces.
Built for both URP and Built-in render pipelines, this package includes two fully featured shaders:
- RampUI.shader – for UI Images
- RampUIText.shader – for TextMeshPro elements
✦ Key Features:
- Works with Unity URP & Built-in (2022.1+)
- Apply color ramp textures to UI Images and TextMeshPro
- Supports tint, italics, underline and strikethrough
- Customizable ramp intensity, frequency, speed, and offset
- Unique ramp extension & smoothness controls for text
- Includes stencil buffer, alpha clip and render queue support
- Lightweight and optimized for UI performance
Designed to be plug-and-play, UI RAMP VFX is ideal for creating stylized, retro or vibrant interfaces in seconds.
Price $15.00
UI PIXELATE VFX – Pixelation Shader for Images & TextMeshPro (URP & Built-in) by Turishader
- Render Pipelines: URP, Built-in
- Minimum Unity version: 2022.3
- Compatible with: TextMeshPro 3.0.9+
- Supported platforms: Windows, Mac, Android (others untested)
- Shaders included:
PixelateImage.shader
PixelateText.shader - Mipmaps must be enabled on textures to use color simplification via mip level
UI PIXELATE VFX is a flexible shader pack to pixelate UI elements in Unity. Designed for retro-style menus or stylized interfaces, it supports both URP and Built-in Render Pipeline and works with TextMeshPro.
✅ Main Features:
- Pixelate any UI Image or TextMeshPro element.
- Fully compatible with TextMeshPro styles: Tint, Italics, Strikethrough, Underline.
- Adjustable parameters for full control:
PPU (Pixels Per Unit)
Color quantization (Color Levels)
Alpha Clipping
Mipmap-based color simplification
🛠️ Includes:
- Two dedicated shaders:
PixelateImage.shader
PixelateText.shader - Example scenes and ready-to-use materials
🎮 Ideal for:
- Pixel-style menus
- Retro-inspired UI
- Stylized interface aesthetics
Price $15.00
UI ELECTRIC VFX by Turishader
- Unity Version: 2022.1 or higher
- Render Pipelines: URP and Built-in
- Compatible with TextMeshPro 3.0.9+
- Mipmap aura requires textures with mipmap enabled
- Tested on Windows, Mac, and Android
UI ELECTRIC VFX is a collection of stylized electric shaders for UI and TextMeshPro. Perfect for sci-fi, cyberpunk, or arcade interfaces, this pack delivers dynamic electric visuals directly to your user interface.
Features:
- Electric text shader for TextMeshPro with tint, italics, strikethrough, and underline support.
- Electric aura for UI images using mipmaps.
- Fully compatible with CanvasGroup and UI Tint.
- URP and Built-in Render Pipeline support.
- Easy to set up and customize.
Price $15.00
Easy Audio Manager With Events by Easy To Use
- AudioManager Scripts
- Documentation
- Examples
Easy Audio Manager With Events is simple and and very easy to use on your project. one script to control all audio elements in your game. Come with unity events and actions to get perfect moments
Price $4.99
Window Framework for UI Toolkit by Garage-Ware Games
Standard Features:
- Draggable windows
- Resizable Windows
- Window size/location memory that carries over play sessions
- Tooltip displays for elements
- Contextual Menus for windows and content items
- Fully USS powered for endless styling options
- Create feature packed windows at runtime with just one line of code
- Use and place WindowFrames as custom controls in UI Builder
Packages Used During Creation:
- Unity 6 6000.0.37f1
Window Framework is fully customizable and endlessly extendable. Since the windows are code generated and their content built to suit the needed task, they can be used for any genre. WindowFrame Elements can be extended to created dedicated window types that can be called and displayed at runtime with a single line of code. The WindowFrameworkController offers multiple stylesheet options so you can switch themes to match events and holidays. Tooltips and Contextual menus extend these features even further to allow for complex and rich interactions with minimal coding.
Standard Features:
- Draggable windows
- Resizable Windows
- Window size/location memory that carries over play sessions
- Tooltip displays for elements
- Contextual Menus for windows and content items
- Fully USS powered for endless styling options
- Theme controller for multiple stylesheet options
- Create feature packed windows at runtime with just one line of code
- Use and place WindowFrames as custom controls in UI Builder
Price $30.00
ADB Control Panel by Lost Dreams
ADB Control Panel is a powerful Unity Editor extension designed to streamline Android app development and debugging directly within the Unity environment. It provides an intuitive interface to interact with Android devices using ADB (Android Debug Bridge) commands, eliminating the need for manual command-line operations.
Connect to android devices
Switch to wireless debugging mode
Install and Uninstall apps. You can also clear their data.
Reboot android devices
Take Screenshots
Asynchronous Command Execution
To ensure a smooth user experience, all ADB commands in the Android Bridge Control Panel are executed asynchronously. This means:
- Editor Remains Responsive
Commands such as installing APKs, listing packages, or capturing screenshots can take a few seconds. By executing them asynchronously, the Unity Editor does not freeze or block user input while waiting for a response.
- Background Processing
Each ADB command is handled using background threads or async tasks, so developers can continue editing scenes, writing scripts, or navigating the editor while commands run in parallel.
- Better UX with Logging
As commands complete, their outputs (including errors or success messages) are piped back to the Output Panel without disrupting your workflow. Any custom messages from the tool are also logged to improve clarity.
- Thread-Safe Design
Care has been taken to marshal logs back to the main thread safely so that Unity's UI elements can display the results without causing runtime issues or editor crashes.
Price $4.99
GameFlow Engine by MKM Tools
Key features of Quest Engine:
- Graph-based Visual Editor: Easily create, connect, and manage blocks with the intuitive Flow Graph interface.
- Built-in Block Types: Includes dialog, event-based, trigger-based, and scene objects activation blocks, blocks with further path selection.
- Custom Block Support: Extend functionality by creating your own block types with flexible logic nodes.
- Dependency Handling: Seamlessly link scene objects and block with dependency registration.
- Rich Examples and Documentation: Includes example blocks, prefabs, and clear setup instructions to get you started.
- Unity Compatibility: Supports Unity 2021.3.0 and newer versions.
How It Works
- Blocks are stored as embeded assets in GameFlow asset.
- The GameFlowRunner component links GameFlow assets to the scene. At runtime, it constructs a logical tree of nodes based on the block assets. This process translates the static data into a dynamic system that tracks block states without altering the original assets.
- Dependencies (e.g., NPCs, triggers, items) are registered in GameFlowRunner. These dependencies are then linked to the relevant block using Keys, enabling runtime interaction between game objects and quests.
- Each block is processed as a control node with specific logic defined in block code. Block succeed or fail based on their logic defined in block and dependencies.
Limitations
- Design of examples could depend on different assets, as defined in README files
GameFlow Engineis a powerful node-based framework for Unity that lets you visually design, execute, and manage gameplay logic at runtime – from scene events and scripted sequences to complex reactive systems. Its modular flow architecture, visual editor, and extensible block system give developers full control over how game logic is triggered, structured, and maintained – without writing boilerplate code.
From spawning enemies and triggering cutscenes to handling custom objectives and dialog trees, GameFlow Engine enables developers and designers to orchestrate gameplay behaviors without boilerplate code. And when needed, you can easily create your own custom blocks to fit any unique scenario.
Built with collaboration and scalability in mind, GameFlow Engine is ideal for teams working on projects of any size – whether you're building a narrative-driven game, a puzzle adventure, or a reactive simulation.
🔑 Key Features
- Visual Flow Graph: Organize gameplay using a clean, graph-based editor with conditional and parallel execution for blocks.
- Ready-to-Use Logic Blocks: Includes blocks for triggers, timers, object spawning, dialogs, and more.
- Custom Block Support: Write your own logic blocks with minimal effort and full integration into the system with automatic integration in Editor.
- Flow-Based Execution: Define dynamic behaviors like “kill 5 enemies”, “reach location”, “press a button”, etc., with modular flows.
- Scene Interaction: Link blocks to real scene objects and triggers using a dependency system that’s robust and easy to debug.
- Runtime Graph Evaluation: Graphs are compiled into executable logic trees at runtime for performance and stability.
- Collaborative Design: Programmers and designers can work together without stepping on each other’s toes.
- Examples & Prefabs Included: Get started fast with sample flows, templates, and clear documentation.
- Cross-Platform Compatibility: Supports Unity 2021.3.0+ and works on PC, mobile, VR, and other Unity targets.
🧠 Use Cases
- Spawn enemies when entering a zone
- Play a monologue or dialog when a button is pressed
- Track kill/objective conditions
- Trigger animations, cutscenes, or scene transitions
- Chain multiple actions conditionally or in sequence
- Build interactive tutorials and onboarding flows
Whether you're building core gameplay logic or scripting interactions between systems, GameFlow Engine provides the clarity, flexibility, and extensibility needed to stay in control of your game’s flow – without the overhead.
Asset uses "Khronopix" and "KhronopixMono" under CCO License;
See Third-Party Notices.txt for details.
Price $15.00
War Castle Sound Effects by Gravity Sound
SFX: 136
File Type: WAV
File Format: 44100 Hz/16 bit
Immerse yourself in the epic sounds of medieval warfare with the "War Castle Sound Effects" pack. Featuring 136 high-quality sound effects, this collection is perfect for game developers, filmmakers, and audio enthusiasts. Capture the intensity of battles with catapults, cannon fire, wall breaks, battering rams, grappling hooks, war cries, arrow shots, sword combat, and so much more. Each sound is meticulously crafted to bring authenticity and depth to your projects.
Ideal for video games, films, and documentaries, this pack offers high-definition audio that’s easy to integrate into any workflow. Organized and labeled for convenience, "War Castle Sound Effects" ensures you have all the necessary sounds to create a vivid and immersive medieval war experience. Elevate your project’s audio landscape and transport your audience to the heart of the battle with this comprehensive sound effects pack.
Price $19.99
Sci-Fi Guns 2 by Gravity Sound
SFX: 120
Blaster: 40
Heavy Blaster: 40
Cannon: 40
File Type: WAV
File Format: 44100 Hz/16 bit
Introducing the Sci-Fi Guns 2 Sound Effects Pack! This comprehensive collection offers 120 dynamic blaster sounds designed to elevate your space warfare experience. With 40 distinct blaster sounds, 40 heavy blaster variations, and 40 powerful cannon shots, this pack provides everything you need to immerse yourself in the heart of interstellar combat.
Price $19.99
Resource Farming Loops by Gravity Sound
SFX: 120
Minutes: 26:14
File Type: WAV
File Format: 44100 Hz/16 bit
Introducing our "Resource Farming Loops"! Dive into a treasure trove of 120 meticulously crafted foley sound loops, perfect for all your resource gathering needs totalling in at 26:14 minutes. Whether you're delving into mines, chopping down trees, casting lines for fish, or hammering away at the forge, this pack has you covered and then some!
Price $29.99
Pirate Sound Effects by Gravity Sound
SFX: 233
File Type: WAV
File Format: 44100 Hz/16 bit
Embark on a thrilling auditory voyage with our Pirate Sound Effects pack, boasting an impressive array of 233 meticulously crafted sound effects. Dive into the immersive world of piracy with a rich assortment of thematic sounds, from epic combat clashes featuring swords, muskets, and cannons, to the rhythmic symphony of ship movements like billowing sails, rhythmic rowing, and decisive steering. Prepare to set sail on a sonic adventure like no other!
Price $29.99
Monster Combat Sound Effects by Gravity Sound
SFX: 320
File Type: WAV
File Format: 44100 Hz/16 bit
Bring your creatures to life with Monster Combat Sound Effects, a powerful collection of 360 ready-to-use monster-themed sound effects. This pack includes essential sounds for giants, goblins, dragons, demons, birds, reptiles, insects, and zombies—each with unique roars, attacks, hit reactions, and death sounds. Designed for game developers, filmmakers, and content creators, these sounds add intensity and realism to any fantasy, horror, or action project.
All files are professionally crafted and organized for quick integration into your workflow. Whether you're scoring a boss battle, designing an ambush, or building a cinematic trailer, this pack delivers the impactful monster audio you need. Make your worlds more terrifying, thrilling, and alive with Monster Combat Sound Effects.
Price $29.99