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Updated: 35 min 49 sec ago

Weather & Climate System by Obsessive Games

2026, January 6 - 07:33
Plug-and-play day/night, seasonal climates, and dynamic weather (rain, snow, fog, storms) with FX, UI, and gameplay modifiers—designer-friendly, ScriptableObject-driven.
  • Runtime WeatherManager handles state machine, blending, forecast, and schedulingArchitecture
    Data-driven ScriptableObjects: WeatherProfileSO, ClimateProfileSO
  • OnWeatherChanged(from, to), optional OnHourTick, OnDayTickAPI & Events
    SetWeather(WeatherProfileSO profile, bool instant = false)
    GetActiveWeather(), GetForecast(int hours)
  • Per-weather lists of stat multipliers (movement, vision, accuracy, yields, etc.), applied via interfaces/UnityEventsGameplay Modifiers
  • One-click asset creators and preset generatorsEditor & Tools
    In-inspector time scrubber and force-weather preview
    Climate visualizer with seasonal curves & regional weights
  • Sample skybox setups, icons, minimal HUD & forecast panel, full demo sceneContent
    Drop-in WeatherManager prefab, light rig, tuned particle systems (rain/snow/storm/fog)
  • S-curve transition blending to prevent lighting/fog popsPerformance
    Mobile/desktop-ready particle tuning, optional GPU instancing, culling & distance toggles, quality tiers
  • Exposes current time/season/weather for Save/Load; deterministic scheduling supports net-sync wrappersIntegration
    Hooks for AI, economy, farming/crop growth, stamina/visibility systems, and cutscenes
  • One global weather state per scene; single WeatherManager instance recommendedLimits (v1.0)
  • None beyond Unity; audio not included (event hooks provided)Dependencies

Bring your world to life with a drop-in Weather & Climate System for Unity. Define reusable Weather Profiles (FX, icons, durations, modifiers) and Climate Profiles (seasonal probabilities per region), then let the system blend sky, lighting, fog, particles, and audio with smooth transitions—no code needed for common setups.


Perfect for: survival, farming, city-builders, RPGs, and open worlds that need believable seasons and impactful weather.


What’s included

  • Day/Night cycle with gradient lighting, skybox tint, ambient/fog curves, and time scale control
  • Weather types out of the box: Clear, Overcast, Rain, Snow, Storm, Fog (extend with your own)
  • Scheduling: weighted random, fixed windows, cooldowns, min/max durations, manual overrides
  • Gameplay modifiers that affect movement, visibility, accuracy, crop yield, loot chances, etc.
  • UI samples: current conditions, countdown timer, and a simple 24-hour forecast
  • Editor tools: time-of-day scrubber, force-weather preview, climate probability visualizer
  • Prefabs & demo scene to get you running in minutes

Compatibility

  • Unity 2021.3 LTS+ (tested on 2022/2023/6000)
  • Pipelines: Built-in, URP, HDRP (sample materials per pipeline)
  • Platforms: PC, Console, Mobile (quality tiers & particle budgets included)

Price $49.99

Advanced Localization by Circlesgames(assets department)

2026, January 6 - 07:26
Localization Lite is a simple “one-click” auto-scanner for Unity’s Localization package.

Scans per scene


A Free Localization toolkit to support developers, a pro version is available if you need more controls.


Dependencies

Requires Unity Localization (Package Manager). Addressables is optional depending on your project setup.


Open it from the CirclesGames menu, press Scan, and Localization Lite will collect text from your scenes and hook it up to your table. It’s designed as a lightweight helper for small and mid-sized projects, or as a free taste of the workflow used in Localization Pro.



Price $0.00

Animal pelts volume 4: giraffe, wolf, stag, reindeer, sheep, bull, bison 4k by lucidstormcg

2026, January 6 - 07:13
Eight complex displaced 2k pelts with folds and professional opacity maps ranging from exotic to cold-climate.

PBR material and prefabs


AO, Displacement (or Height map), Specular, Diffuse, Normal


The scene contains 8 displaced meshes at 8-20k tris (first row) and 8 flat meshes (second row) - 2-tris image planes; all meshes come with 4k maps.


Number of meshes/prefabs: 24

UV mapped

Minimum polygon count: 2

Maximum polygon count: 25.000


Short description



Eight complex 2k pelts with folds and professional opacity maps ranging from exotic to cold-climate.


The geometry is carefully adapted so that the edges touch the ground. Displacement can be further increased in the engine


Long description



giraffe, wolf, boar, goat, stag, reindeer. sheep, bull, bison: unique, detailed pelts/skins


Complex 2k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Opacity is manually made. Pelts have material folds, which add to realism.


PBR material and prefabs for both Built-in


AO, Displacement (or Height map), Specular, Diffuse, Normal


This pack features displacement maps connected to increase displacement levels, further from the already displaced mesh geometry.


If you need pelts, these are very realistic, natural, detailed, optimized, original, and constantly updated look no further than here.


Please check my related packages:


Animal Pelts Volume One: https://assetstore.unity.com/packages/slug/310354

Animal Pelts Volume Two: https://assetstore.unity.com/packages/slug/337818

Animal Pelts Volume Three: https://assetstore.unity.com/packages/slug/345486

all products: https://assetstore.unity.com/publishers/109566




Price $25.00

Dark Death Lord by Petros

2026, January 6 - 07:02
This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, Dark Fantasy, RPG and so on.

It comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.


Youtube video presentation: https://www.youtube.com/watch?v=7blruTO92-k&t

35 animations + 7 demo

9 attack

2 death

2 emote

5 getHit

4 idle

4 walk

4 run

4 turn


✦ Technical Info

Knight-fullbody - 33,600 vertices 43,264 triangles

Sword - 1,856 vertices 2,524 triangles

Morningstar - 2,587 vertices 3,303 triangles

5 Materials : 3 for knight, 1 for each Weapon

4K textures :

BaseColor, Normal Directx, ORM, Bent Normals for UE

AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity

Rig - based on UE5 Manny mannequin

The base skeleton is untouched.

The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.


✦ Unity Project and compability

2021.3 +

Suports SRP, URP, HDRP.


✦ Join my Discord server for more discussions


Price $50.00

Race Tracks - High-Energy Electronic Music by Mettlesmith Music

2026, January 5 - 21:47
High-octane breakbeats, guitar riffs, and acid synths inspired by classic racing game soundtracks. Dark, driving rhythms, colorful grooves, and bright melodies to keep your players moving forward.

56 total 16bit wav files

52 unique minutes of audio

30 seamless loops

44100kHz

Royalty-Free license

*** ALL TRACKS ARE YOUTUBE SAFE ***

  • 30 ready-to-use, drag-and-drop seamless loops
  • 56 total wav files
  • 52 minutes of original audio
  • 13 full-length tracks.
  • Crafted using professional-quality samples and custom-made synths.
  • Every full-length track is also split into 3 modular WAVs:
    • Intro - 10-second start transitions into Loop A
    • Loop A - seamless loop; the first half of the full track
    • Loop B - seamless loop; the second half of the full track, with heightened energy for a Final Lap feeling.

TRACKLIST

01. Azure A.wav - (LOOP)

02. Azure B.wav - (LOOP)

03. Azure Full.wav

04. Azure Intro.wav

05. Carmine A.wav - (LOOP)

06. Carmine B.wav - (LOOP)

07. Carmine Full.wav

08. Carmine Intro.wav

09. Celadon.wav - (LOOP)

10. Cerulean A.wav - (LOOP)

11. Cerulean B.wav - (LOOP)

12. Cerulean Full.wav

13. Cerulean Intro.wav

14. Cinnabar A.wav - (LOOP)

15. Cinnabar B.wav - (LOOP)

16. Cinnabar Full.wav

17. Cinnabar Intro.wav

18. Indigo A.wav - (LOOP)

19. Indigo B.wav - (LOOP)

20. Indigo Full.wav

21. Indigo Intro.wav

22. Lavender.wav - (LOOP)

23. Obsidian B.wav - (LOOP)

24. Obsidian A.wav - (LOOP)

25. Obsidian Full.wav

26. Obsidian Intro.wav

27. Ochre A.wav - (LOOP)

28. Ochre B.wav - (LOOP)

29. Ochre Full.wav

30. Ochre Intro.wav

31. Onyx.wav - (LOOP)

32. Periwinkle A.wav - (LOOP)

33. Periwinkle B.wav - (LOOP)

34. Periwinkle Full.wav

35. Periwinkle Intro.wav

36. Sable A.wav - (LOOP)

37. Sable B.wav - (LOOP)

38. Sable Full.wav

39. Sable Intro.wav

40. Turquoise.wav - (LOOP)

41. Ultramarine A.wav - (LOOP)

42. Ultramarine B.wav - (LOOP)

43. Ultramarine Full.wav

44. Ultramarine Intro.wav

45. Umber A.wav - (LOOP)

46. Umber B.wav - (LOOP)

47. Umber Full.wav

48. Umber Intro.wav

49. Vermillion A.wav - (LOOP)

50. Vermillion B.wav - (LOOP)

51. Vermillion Full.wav

52. Vermillion Intro.wav

53. Viridian A.wav - (LOOP)

54. Viridian B.wav - (LOOP)

55. Viridian Full.wav

56. Viridian Intro.wav


Cover Image by Zyzyka from Pixabay, altered by me


Price $19.99

Doctors and nurses - medical workers by Mixall

2026, January 5 - 20:44
A bundle of 15 medical workers equipped with a skeleton: 8 doctors and 7 nurses

Number of textures

Texture dimensions

Polygon count of [Model Name]

Minimum polygon count

Maximum polygon count

Number of meshes/prefabs

Rigging: Yes/No

Animation count

Animation type list

UV mapping: Yes/No

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

Mixall studio presents a good solution for your games, VR projects and simulators: Doctors and nurses - medical workers.


A set of doctors and nurses of varying ages and nationalities. Perfect for populating your architectural scenes and top-down simulators. The models are single-mesh and may not always be suitable for close-ups; please view screenshots before purchasing.


★ Key Features ★

  • 15 medical workers
  • PBR material
  • Characters are setup to work with Mecanim (no animations included in this pack)
  • Single mesh grid

★ Assets ★

  • 8 doctors
  • 7 nurses

★ Other Assets ★

Combine this asset pack with our other assets:

-Hospital - modular building, props and characters

-Characters pack - laboratory scientists

-Characters pack - guards and prisoners

-LOW POLY WORLD - HOSPITAL

-Hospital ward - interior and props

-Dental room - interior and equipment

-Hospital corridor - modular interior and props

-Dental Room


We will be grateful if you fill out this form. This will help improve our work.

Need support? Write to us: Mixall.team@gmail.com


★ Follow us on social media ★

INSTAGRAM | YOUTUBE | FACEBOOK

ARTSTATION | PINTEREST | DISCORD


Price $39.99

SciFi Rock Loops by cplomedia

2026, January 5 - 18:44
Sci-Fi Rock Loops features 13 high-energy tracks designed to elevate your game or film.

Number of Audio Wavs: 13

Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo

Does Audio Loop: YES

Minutes of Audio Provided: 35 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Sci-Fi Rock Loops features 13 high-energy tracks designed to elevate your game or film. Powerful rock riffs fuse seamlessly with cutting-edge electronic elements, creating a futuristic sci-fi soundscape full of drive, atmosphere, and intensity. Perfect for action scenes, trailers, space adventures, and immersive digital worlds.

DEMO

DEMO on Youtube


Price $15.00

Horror Soundscape Loops 3D-Audio by cplomedia

2026, January 5 - 18:29
Horror Soundscape Loops – 3D Audio delivers over 110 minutes of immersive, high-quality audio designed for games, films, and interactive media.

Number of Audio Wavs: 39

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: YES

Minutes of Audio Provided: 110 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Horror Soundscape Loops – 3D Audio delivers over 110 minutes of immersive, high-quality audio designed for games, films, and interactive media. Built on a foundation of Atmos-style elements, these carefully crafted soundscapes create a deeply unsettling horror ambience that pulls the listener directly into the scene.

Each sound has been expertly mixed using advanced 3D audio plugins, resulting in true spatial sound that moves and breathes around the listener. Whispering drones, distant impacts, and evolving textures surround you from every direction, enhancing tension and fear on a subconscious level.

Optimized for headphone listening, these soundscapes are perfect for developers and filmmakers who want to elevate their horror experience with cinematic, next-generation audio immersion.

DEMO

DEMO on Youtube


Price $15.00

Monsterr 12 by tripleDeeper

2026, January 5 - 17:46
Game-ready Low-Poly 3D model: Monster12 Suitable for shooters, action games, horror, ect.

Number of textures 27+5(patreon.com/3deeper)

Texture dimensions 4096

Polygon count of Monster 12_all - faces 49734 verts 48706 tris 97149,

Monster 12_no_shorts - faces 47163 verts 46025 tris 92066.

Minimum polygon count 47163

Maximum polygon count 49734

Number of meshes/prefabs 2/2

Rigging: Yes

Animation count: 26

Animation type list: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

Preparation time ~4 weeks.

Textures pack one 4096*4096 (down to 1024x1024).


preview: https://youtu.be/...

2 materials

2 skins with 27 PBR textures 4096*4096 (down to 1024x1024) maps + 3rd with 5 PBR textures 4096 on my patreon.com/3deeper - ambient occlusion, albedo, metallicSmoothness, normal

The model contains 26 animations: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.

The pack contains 2 prefabs and 1 Mesh sets:

Monster 12_all - faces 49734 verts 48706 tris 97149

Monster 12_no_shorts - faces 47163 verts 46025 tris 92066


Price $34.99

Hyper Save Engine by DevValues

2026, January 5 - 17:29
A next-generation save & load engine for Unity that lets you select what matters and forget about save code.

Hyper Save Engine — Technical Overview

Core System

  • Visual, declarative save & load system (no generated save code)
  • Automatic discovery of Fields, Properties, References, and Assets
  • Smart reflection pipeline optimized for large save graphs
  • Supports JSON and Encrypted Binary save formats
  • Optional encryption toggle per project
  • Optimized loading with reflection chunking
  • Unchanged-value skipping for improved performance
  • Float epsilon handling to avoid unnecessary writes

Auto Save Architecture

  • Auto Save Manager for global orchestration:
    Save & load coordination
    Cross-scene management
  • Auto Save Components for per-object configuration
  • Drag & drop GameObjects, Components, and references
  • Visual Saved / Unsaved toggles
  • Batch editing from Auto Save Components UI
  • Bulk assign and batch apply tools

Profiles & Game State Management

  • Profile-based save architecture
  • Multiple save slots
  • New Game and Continue support
  • Scene metadata and playtime tracking
  • Profile renaming, deletion, and folder access
  • Profile Manager window for live profile switching
  • Scene ignore rules (exclude startup or loading scenes)

Runtime Object Support

  • Restore runtime-created objects with stable identities
  • Supports prefab-based and procedurally generated objects
  • Deterministic UniqueId system
  • Automatic object reconstruction during load
  • No manual scene rebuild logic required

ScriptableObject & Asset Saving

  • Scriptable Object Manager with drag & drop workflow
  • Global and per-profile ScriptableObject saving
  • Global Reference Browser for asset management:
    Materials
    Audio
    Textures
    Sprites
    Prefabs
    Meshes
    Shaders
    Animation Clips
    Fonts
    ScriptableObjects
  • Visual assign / unassign with filtering options

Templates System

  • Component Templates for reusable save configurations
  • Template creation from any GameObject
  • Templates Manager for editing and organization
  • Unlimited reusable templates
  • Wizard-based template editing workflow

Hooks & Integration

  • Visual Hook Generator
  • Declarative registration of fields and properties
  • Pre-Save and Post-Load method hooks
  • Optional value binding for single-parameter methods
  • Hook Browser with search and navigation
  • Hook Generator settings with namespace control

Cloud & Storage

  • Local disk and Steam Cloud support
  • One-toggle cloud enablement
  • Automatic synchronization between local and cloud data
  • Automatic recovery when one storage source is missing
  • Steam integration diagnostics and setup window
  • Cloud profile management tools

Security & Protection (KeyM System)

  • Layered save protection system
  • Encrypted save files
  • Integrity verification on load
  • Configurable behavior on verification failure:
    Block load
    Delete corrupted profiles
  • Build-bound protection and device-aware validation
  • OS-specific key handling (Windows, Linux, macOS, iOS)
  • Encryption and protector self-test tools

Diagnostics & Repair Tools

  • Full diagnostic console for Hyper Save Engine
  • Logging and debug timer toggles
  • GUID recomputation tools
  • Save statistics recomputation
  • Object ID stamping utilities
  • Encryption and protector validation tests

Editor Tools & Workflow Control

  • Feature Hub with centralized access to all systems
  • Search windows for managers and components
  • Editor permissions and workflow toggles
  • Full console output with colored diagnostics

Examples & Learning

  • 17 ready-to-use example scenes
  • Dedicated Example Scene Browser
  • Contextual documentation buttons inside the Editor
  • YouTube tutorials

Supported Platforms

  • Standalone
  • WebGL
  • Android
    Other platforms are expected to work without special configuration.

Hyper Save Engine


Hyper Save Engine is a next-generation save & load engine for Unity projects of any scale.


It rethinks saving as a visual, declarative workflow — not a collection of scripts, boilerplate, or generated code that becomes harder to maintain as projects grow.


Instead of writing save logic, you define persistence directly inside the Unity Editor.


Fields, properties, references, runtime objects, and assets are discovered automatically.

You decide what should persist — the engine adapts.


Built for real production projects


Hyper Save Engine is designed to scale with your project:


  • No generated save code
  • No fragile wiring
  • No constant refactoring when data structures change

As your game evolves, your save system evolves with it — without rewriting logic.


Editor-first workflow


Saving becomes part of your normal Unity workflow:


  • Work entirely inside the Editor
  • Drag & drop components, objects, and references
  • Toggle Saved / Unsaved visually
  • No scripting required for common use cases

Deeply nested data structures (Lists, Arrays, Dictionaries) are supported through a visual toggle workflow, with Unity-specific types handled via built-in hooks.


Discovery, serialization, restoration, and orchestration are handled quietly in the background.


More than a save system


Hyper Save Engine is not just a way to save data —

it is a complete game state platform.


Built-in tools include:


• Local and cloud storage with automatic synchronization

• Visual inspection and editing of saved data

• Profile management, diagnostics, and recovery tools

• Batch operations, templates, and repair utilities


Cloud saving can be enabled from the configuration window with no code changes.


All features share the same declarative workflow and require no additional save logic.


Profiles & game state management


Profiles represent complete snapshots of your game state:


  • Multiple save slots
  • New Game creation
  • Continue from last played scene
  • Scene metadata and playtime tracking

Profiles are managed automatically with no manual setup.


Runtime object support


Hyper Save Engine restores objects created during gameplay when they have a stable identity:


  • Runtime prefab instances
  • Procedurally generated objects
  • Dynamically built hierarchies

Objects are reconstructed and restored automatically during load —

no manual “rebuild scene” code required.


Hooks for integration


Hooks allow clean integration with existing architectures:



  • Generated visually through the Hook Generator
  • Declarative registration of fields and properties
  • Methods executed before save or after load
  • Optional value binding for method parameters

Integration without rewriting your systems.


Security & data integrity


Save data is protected by a layered security system:


• Encrypted save files by default

• Integrity checks to detect tampering or corruption

• Configurable behavior on verification failure


All security features are integrated directly into the save pipeline.


Performance & scalability


The engine is built to handle large save graphs efficiently.


Performance depends on data size, structure, and platform, but no special tuning is required for most projects.


Tested platforms:

  • Standalone
  • WebGL
  • Android

Other platforms are expected to work without special configuration.


Examples & learning


Hyper Save Engine includes multiple ready-to-use example scenes covering both common and advanced scenarios.


A dedicated Example Scene Browser lets you explore them instantly.


Contextual documentation is available directly from the Editor through built-in documentation buttons.


Launch price — future updates and major features may increase the price.


Website: https://devvalues.com/

Email: Support@devvalues.com

Discord

Hyper Save Engine

Saving, rethought.


Price $59.99

Extended Button by MANIS

2026, January 5 - 16:09
Extended Button replaces Unity’s default Button, adding extended events, customizable visual transitions, and built-in audio for faster, more interactive UI development.
  • Unity Versions: Supports 2021.3 LTS to Unity 6.2
  • Uses Unity UI (Canvas) system
  • TextMeshPro: Required for button text

The Extended Button is a powerful, drop-in replacement for Unity’s standard Button component.


It adds new interaction types, multi-layered visual transitions, and integrated sound feedback, all configurable directly from the Inspector — no extra coding required.



Built to enhance interactivity and usability in both mobile and desktop projects, Extended Button helps developers create responsive and polished UI elements effortlessly.


It integrates seamlessly with Unity’s standard UI (Canvas) system and works out-of-the-box with TextMeshPro.



🧠 How It Works

Each Extended Button supports multiple types of user input:

  • Single / Double / Triple Clicks with configurable max delay between clicks.
  • Hold Event with custom hold duration and optional sound feedback.
  • Pointer Down / Up / Enter / Exit events with separate callbacks and sounds.
  • All event subscriptions can be done via the Inspector or through public scripting API.
  • Built-in Debug Events option (Editor-only) for quick testing.

🖼️ Visual Transitions

  • Works like Unity’s Selectable transitions but supports multiple transition types simultaneously.
  • Control color, sprite, animations and material per-state (Normal, Highlighted, Pressed, Selected, Disabled).
  • Unique feature: Material transitions — unavailable in Unity’s default Button.

📦 Included Content

  • Extended Button component scripts
  • Editor scripts for custom Inspector
  • Example scene with demo setup
  • Documentation

Key Features

  • Extended Event System – supports click, double click, triple click, hold, pointer hover, and press events.
  • Advanced Transitions – change color, sprite, animations and material simultaneously between button states.
  • Built-in Sound System – assign audio clips for any event directly in the Inspector.
  • Fully Inspector-Driven – configure all events and visuals without custom scripts.
  • Full Scripting API – subscribe to any event or modify transitions from code.
  • Debug Mode – enable debug to log all button events in the Console for testing.
  • Backward Compatible – works seamlessly with standard Unity Button workflows.

Price $9.99

Fenix ​​​​Faction - Spaceships - Top-Down 2D Sprites Pack by RLVTechArte

2026, January 5 - 16:06
2D sci-fi sprite pack with spaceships, missiles, and turrets for top-down games. Perfect for fast prototyping and polished space shooters in Unity.

🔑 Technical Specifications

  • Format: PNG with transparent background.
  • Resolutions: 1024x, 512x, 256x, 128x (optimized versions included).
  • Style: Vector, Sci-Fi, consistent across all assets.
  • Organization: Folders separated by asset type.
  • Ready to use in: Unity, Godot, 2D.
  • Plug-and-play: Prefabs and demo scene included.
  • Customizable: Combine modular parts.
  • Performance: Optimized for mobile and desktop games.

💵 Licensing

  • Permitted use in commercial and non-commercial projects.
  • Reselling or redistributing the pack as is is not permitted.

Included:

  • 13 unique spaceship sprites:
    • 2x Dreadnought, 1x Carrier, 1x Battleship, 1xCruisers, 1x Destroyer, 2x Frigate, 1x Corvette, 1x Bomber, 1x Fighter, 1x Drone Fighter, 1x Drone Bomber, 1x Defense Plataform.
  • 3 Missile
  • 4 Turret designs
  • 2 Weapons
  • 5 Tower Bases
  • All Sprites Top-Down
  • PSD Files Included → The buyer can edit the, 2D models in Photoshop for further customization.
  • Ready-made Prefabs → Already configured in Unity, just drag to the scene and use.
  • Sprites → Sizes in 1024px, 512px, 256px, 128px.
  • Parallax Background → 1x example background.
  • Scripts and Scenes → Examples for initial functionality.

Why this pack?

Perfect for indie developers and prototyping, this pack offers clean visuals, consistent style, and optimized assets for fast integration. Whether you're building a retro arcade shooter or a modern mobile game, these sprites will save you time and elevate your project.


Price $4.99

Smart Viewer Pro by Remesh Games

2026, January 5 - 16:03
The ultimate professional suite to preview, inspect, and analyze 3D assets and animations instantly without leaving your workflow.

Key Features:

  • Instant Preview: Seamlessly view 3D models and animations without scene placement.
  • Intelligent Selection Sync: Real-time synchronization with the Unity Project.
  • Animation Inspection: Integrated playback system with support for animation clips, looping, and play/pause controls.
  • Mesh Analysis: Live display of technical data including, Triangle count, and Sub-mesh info.
  • Material Tracking: Quickly identify the number of materials used per asset.
  • Silhouette Visualization: Dedicated mode for checking model shapes and outlines.
  • Environment Lighting: Built-in lighting presets to test asset reactions to different light setups.
  • 4K Snapshot Tool: Capture high-quality screenshots up to 4K resolution with the ability to choose your preferred saving location via a file browser.

Pipeline Compatibility:

  • Built-in Render Pipeline: Fully Supported.
  • Universal Render Pipeline (URP): Fully Supported.

Software Requirements:

  • No External Dependencies: No additional plugins or third-party assets required.

📺 Watch Smart Viewer Pro in Action


Smart Viewer Pro is a fast and reliable inspection tool built to improve how you handle 3D assets in Unity. Whether you are a 3D artist, animator, or developer, this tool saves you time by providing a clean and high-quality preview window for your models and animations.

Forget the hassle of dragging assets into the scene. With Selection Sync, you can simply click any asset in your project, and it shows up instantly in the viewer with all its technical details and lighting controls ready to use.


🚀 Key Features:

  • INSTANT INSPECTION: Click and preview any 3D asset instantly.
  • SELECTION SYNC: Real-time synchronization between Project window and Viewer.
  • ANIMATION MASTER: Dedicated playback controller with Play, Pause, and Loop support for clips.
  • TECHNICAL SPECS: Live tracking of Polycount, Mesh data, and Material counts.
  • URP & BUILT-IN READY: Native support for both pipelines with high-fidelity rendering.
  • LIGHTING PRESETS: Multiple lighting setups to analyze your models in different environments.
  • SILHOUETTE MODE: Advanced form analysis with a dedicated silhouette visualization.
  • HI-RES CAPTURE: Take professional, clean screenshots of your assets with one click.


🛠 Technical Compatibility:

  • Supported Pipelines: Built-in & Universal Render Pipeline (URP).
  • Unity Versions: 2022.3 LTS, and newer.
  • Assets: Supports FBX, OBJ, and all Unity-supported 3D formats.

Legal Disclaimer & Usage Notes

Non-Destructive: Smart Viewer Pro is a previewing tool only. It will not modify, overwrite, or delete any of your original project assets.


Image Capture Variation: Final image captures (Screenshots) may show slight variations in color saturation depending on your specific Project Settings (Gamma vs. Linear) and the active Render Pipeline.



📖 Our Story: Built by Artists, for Artists

"Smart Viewer Pro was born out of real production needs inside our studio. Our environment artists and technical developers frequently found themselves wasting hours on repetitive scene setups just to review models or animations. To solve this, our programming team developed this tool to streamline our internal workflow, bridging the gap between artistic creation and technical implementation. After seeing the massive boost in our studio's productivity, we decided to refine and share it with the Unity community."



🌟 Check Out Our Other Workflow Boosters

If you found Smart Viewer Pro helpful, you might want to check out our other tools designed to keep your project clean and your workflow fast:


  • Scene Fixer Pro: Your ultimate project cleaner. It features powerful Batch Renaming (Hierarchy & Project


  • Smart Save Reminder: A lightweight, "life-saving" tool that ensures you never lose your progress with smart, non-intrusive save alerts.

Price $44.99

Easy Mesh by MadeEasy

2026, January 5 - 16:00
Combine, bake, and optimize your 3D meshes — fast and easy!

Combine, bake, and optimize your 3D meshes in seconds.
Easy Mesh lets you merge meshes, generate LODs, and clean up your scenes with just a few clicks.

  • Beginner-friendly and fast to use
  • Works directly inside the Unity Editor
  • Lightweight, simple setup
  • Combine many small meshes into one optimized, reusable mesh
  • Reduce draw calls and improve overall performance
  • Automatically generate Levels of Detail (LODs) for smoother gameplay

Perfect for large environments, mobile projects, and optimization passes before release.


Price $50.00

Project Cleaner by MadeEasy

2026, January 5 - 15:51
Project Cleaner is an all-in-one tool to keep your projects clean, organized, and efficient!

Project Cleaner Tabs is a comprehensive Editor extension, designed to automate and streamline asset management.

  • Single-window workflow with three main tabs: Delete Unused, Organize, and Rename.Editor Window:
  • Unused Asset Detection:Scans project assets and cross-references with scene dependencies and MonoBehaviour usages to accurately identify unused files.
    Exclusion system for custom folders and paths.
  • Organization:Automatically sorts assets into dedicated folders (e.g., Assets/Scripts, Assets/Textures) based on type mappings.
    Preview mode provides a full dry-run report before making changes.
  • Bulk Renaming:Find & Replace functionality across asset filenames.
    Asset type filtering and multi-selection UI.
    Prevents renaming outside the Assets directory or affecting folders.
  • Reporting & Safety:Export full or filtered asset lists as .txt reports.
    Move-to-Trash or permanent delete options; all destructive actions supported by Preview (dry-run) mode.
    Save project and open scenes directly from the tool.
  • Performance:Uses incremental, non-blocking scanning within the Editor update loop. Thumbnail previews and fast selection toggles for large asset lists.

Easily find and remove unused assets, bulk rename files, and auto-organize everything into the right folders — all from a simple, powerful Editor window.

Key Features:


Instantly scan for unused assets and safely delete or move them to Trash


Organize assets into type-based folders (Scripts, Textures, Prefabs, etc.) with one click


Bulk rename asset files with find & replace, including powerful filtering


Preview all changes before you apply them


Exclude specific folders (like Plugins or Editor) to protect your important files


Export asset reports for audits or documentation


Project Cleaner makes project housekeeping fast, safe, and easy for any Unity team.


Perfect for preparing releases, reducing build size, or just keeping your workspace tidy!



Price $45.00

280 Ultimate Pixel Backgrounds Collection by CraftPix

2026, January 5 - 15:42
280 Backgrounds with Parallax Effect ready for your Unity projects.
  • 280 hand-drawn backgrounds, 7 collections, 64 differents packs
  • Several layers (576x324 or 1920x1080) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Ultimate Backgrounds Collection, which contains 280 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


The 280 scenes are divided into 6 major collections + 1 bonus collection :


🟢 56 Nature Backgrounds Collection [Free demo]

🟠 28 City Backgrounds Collection [Free demo]

🔵 28 Mountain Backgrounds Collection [Free demo]

🟣 28 Sky Backgrounds Collection [Free demo]

🔴 36 1-Bit Backgrounds Collection [Free demo]

🟡 40 Original Backgrounds Collection [Free demo]

⭐ 64 Bonus Backgrounds Collection [Free demo]


Size of each sprite : 576x324 (1920x1080 for Original Collection)

Format : PNG, PSD


🟢 NATURE COLLECTION (56 scenes) :

  • 🌳 Nature Pack 1 (8 scenes)
  • ☀️ Summer Pack (8 scenes)
  • 🌲 Forest Pack (8 scenes)
  • 🌊 Ocean Pack (8 scenes)
  • 🪾 Swamp Pack (4 scenes)
  • 🍁 Autumn Pack (4 scenes)
  • 🪨 Crystal Cave Pack (4 scenes)
  • 🌵 Desert Oasis Pack (4 scenes)
  • 🌼 Nature Pack 2 (4 scenes)
  • 🌴 Nature Pack 3 (4 scenes)

🟠 CITY COLLECTION (28 scenes) :

  • 🏢 City OG Pack (4 scenes)
  • 🌳 Forest OG Pack (4 scenes)
  • ⛰️ Mountain OG Pack (4 scenes)
  • 🪐 Planet OG Pack (4 scenes)
  • 🏚️ Post Apo OG Pack (4 scenes)
  • ❄️ Snowy OG Pack (4 scenes)
  • 🏪 Street OG Pack (4 scenes)
  • 💥 War OG Pack (4 scenes)
  • 🪖 Battleground OG Pack 1 (4 scenes)
  • 🗡️ Battleground OG Pack 2 (4 scenes)

🔵 MOUNTAIN COLLECTION (28 scenes) :

  • 🏔️ Mountain Pack 1 (8 scenes)
  • 🏔️ Mountain Pack 2 (4 scenes)
  • 🏔️ Mountain Pack 3 (8 scenes)
  • 🏔️ Mountain Pack 4 (4 scenes)
  • 🌋 Volcano Pack (4 scenes)

🟣 SKY COLLECTION (28 scenes)

  • ⛅ Sky Pack 1 (8 scenes)
  • ⛅ Sky Pack 2 (4 scenes)
  • ⛅ Sky Pack 3 (4 scenes)
  • ⛅ Sky Pack 4 (4 scenes)
  • ⛅ Sky Pack 5 (4 scenes)
  • ⛅ Sky Pack 6 (4 scenes)

🔴 1-BIT COLLECTION (36 scenes)

  • 🌇 City 1-Bit Pack (4 scenes)
  • 🈵 Cyberpunk 1-Bit Pack (4 scenes)
  • 🛡️ Fantasy 1-Bit Pack (4 scenes)
  • 🪦 Graveyard 1-Bit Pack (4 scenes)
  • 🗝️ Prison 1-Bit Pack (4 scenes)
  • 💾 Retro 1-Bit Pack (4 scenes)
  • 🪨 Cave 1-Bit Pack (4 scenes)
  • ⛅ Sky 1-Bit Pack 1 (4 scenes)
  • ⛅ Sky 1-Bit Pack 2 (4 scenes)

🟡 ORIGINAL COLLECTION (40 scenes)

  • 🏢 City OG Pack (4 scenes)
  • 🌳 Forest OG Pack (4 scenes)
  • ⛰️ Mountain OG Pack (4 scenes)
  • 🪐 Planet OG Pack (4 scenes)
  • 🏚️ Post Apo OG Pack (4 scenes)
  • ❄️ Snowy OG Pack (4 scenes)
  • 🏪 Street OG Pack (4 scenes)
  • 💥 War OG Pack (4 scenes)
  • 🪖 Battleground OG Pack 1 (4 scenes)
  • 🗡️ Battleground OG Pack 2 (4 scenes)

⭐ BONUS COLLECTION (64 scenes)

  • 🌉 Bridges Pack (4 scenes)
  • 🏰 Castle Pack 1 (4 scenes)
  • 👑 Castle Pack 2 (4 scenes)
  • ⛲ Castle Pack 3 (4 scenes)
  • 🪨 Cave Pack (4 scenes)
  • 🌔 Moon Pack (4 scenes)
  • 🌏 Planet Pack 1 (4 scenes)
  • 🪐 Planet Pack 2 (4 scenes)
  • 🏚️ Post Apo Pack (4 scenes)
  • 🛻 Road Pack (4 scenes)
  • 🌌 Space Pack (4 scenes)
  • 🛰️ Space Station Pack (4 scenes)
  • 🏛️ Temple Pack 1 (4 scenes)
  • 🪙 Temple Pack 2 (4 scenes)
  • 🦈 Underwater Pack 1 (4 scenes)
  • 🐠 Underwater Pack 2 (4 scenes)

All visuals in this asset are from CraftPix.

In partnership with the fantastic developer Krawper.


Support about the asset

Support for other CraftPix assets


We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $49.00

56 Nature Backgrounds Pixel Art by CraftPix

2026, January 5 - 15:42
56 Nature Backgrounds with Parallax Effect ready for your Unity projects.
  • 56 hand-drawn backgrounds, 10 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Nature Backgrounds Collection, which contains 56 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene Nature_4 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD

You will find 56 scenes spread across 10 different packs :

  • 🌳 Nature Pack 1 (8 scenes)
  • ☀️ Summer Pack (8 scenes)
  • 🌲 Forest Pack (8 scenes)
  • 🌊 Ocean Pack (8 scenes)
  • 🪾 Swamp Pack (4 scenes)
  • 🍁 Autumn Pack (4 scenes)
  • 🪨 Crystal Cave Pack (4 scenes)
  • 🌵 Desert Oasis Pack (4 scenes)
  • 🌼 Nature Pack 2 (4 scenes)
  • 🌴 Nature Pack 3 (4 scenes)

Support about the asset

Support for other CraftPix assets



We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $29.00

40 Original Backgrounds Pixel Art by CraftPix

2026, January 5 - 15:42
40 Original Backgrounds with Parallax Effect ready for your Unity projects.
  • 40 hand-drawn backgrounds, 10 differents packs
  • Several layers (1920x1080) and a script to simulate a parallax effect
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Celebrate Craftpix's 10th anniversary (2016-2026) with the Original Backgrounds Collection, which contains the first 40 hand-drawn backgrounds of the website, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene City_OG_4 on Unity Play !


Size of each sprite : 1920x1080

Format : PNG, PSD

You will find 40 scenes spread across 10 different packs :

  • 🏢 City OG Pack (4 scenes)
  • 🌳 Forest OG Pack (4 scenes)
  • ⛰️ Mountain OG Pack (4 scenes)
  • 🪐 Planet OG Pack (4 scenes)
  • 🏚️ Post Apo OG Pack (4 scenes)
  • ❄️ Snowy OG Pack (4 scenes)
  • 🏪 Street OG Pack (4 scenes)
  • 💥 War OG Pack (4 scenes)
  • 🪖 Battleground OG Pack 1 (4 scenes)
  • 🗡️ Battleground OG Pack 2 (4 scenes)

Support about the asset

Support for other CraftPix assets



We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $24.00

28 Mountain Backgrounds Pixel Art by CraftPix

2026, January 5 - 15:42
28 Mountain Backgrounds with Parallax Effect ready for your Unity projects.
  • 28 hand-drawn backgrounds, 5 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Mountain Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene Mountain_6 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD


You will find 28 scenes spread across 5 different packs :

  • 🏔️ Mountain Pack 1 (8 scenes)
  • 🏔️ Mountain Pack 2 (4 scenes)
  • 🏔️ Mountain Pack 3 (8 scenes)
  • 🏔️ Mountain Pack 4 (4 scenes)
  • 🌋 Volcano Pack (4 scenes)

Support about the asset

Support for other CraftPix assets



We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future!


Price $19.00

28 City Backgrounds Pixel Art by CraftPix

2026, January 5 - 15:42
28 City Backgrounds with Parallax Effect ready for your Unity projects.
  • 28 hand-drawn backgrounds, 6 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the City Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene City_2 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD

You will find 28 scenes spread across 6 different packs :

  • 🏙️ City Pack (8 scenes)
  • 🏭 Industrial Pack (4 scenes)
  • 🛸 Invasion Pack (4 scenes)
  • 🛞 Steampunk Pack (4 scenes)
  • 🌆 Futuristic Pack (4 scenes)
  • 🏚️ City Ruins (4 scenes)

All visuals in this asset are from CraftPix.net.


Support about the asset

Support for other CraftPix assets


We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $19.00

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