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Updated: 44 min 2 sec ago

Model To Sprite Sheet Converter Pro by Soak Games

2025, October 1 - 12:23
One-click 3D to 2D sprite sheet conversion! Modern UI, animation preview, full camera control, and rich effects library to supercharge your 2D asset workflow.

* Unity Version: Requires Unity 2022.3 LTS or higher.

* Render Pipeline Support: Full support for Built-in, Universal Render Pipeline (URP), and High-Definition Render Pipeline (HDRP). Custom shaders for all pipelines are included and managed automatically.

* Supported Platforms: This is an Editor Tool, compatible with Windows, macOS, and Linux.

* Dependencies: No external dependencies required.

* Code: Full C# source code is included.

* Documentation: Includes a comprehensive documentation suite (README, Quickstart, Features, Changelog, API Reference).

3D to 2D Sprite Sheet Generator Pro is the ultimate, all-in-one solution for creating high-quality 2D sprites and animations from your 3D models directly inside the Unity Editor. Designed with a beautiful, Muse-inspired interface and a powerful, flexible core, this tool will revolutionize your 2D asset creation workflow.


✨ Why Choose 3D to 2D Sprite Generator Pro?


✅ Modern & Intuitive UI

Forget clunky old tools. Our clean, workflow-based interface guides you from model selection to final export in minutes. Access all features like Single Conversion, Batch Processing, and the Advanced Animation Previewer from a single, unified window.


✅ Advanced Animation Powerhouse

Bring your characters to life!

* Render Any Clip: Flawlessly convert your model's `AnimationClips` into sprite sheets.

* Test Any Animation: Drag-and-drop external `AnimationClips` onto any model to test and preview combinations that aren't part of the original file.

* **Export From Preview**: See an animation you like in the previewer? **Export it directly to a sprite sheet with a single click!** All your current camera and visual effect settings will be applied automatically.

* Full Playback Control: A modern playback timeline with play, pause, and scrub controls.


✅ Total Creative Control

Your vision, your way.

* Full Camera Control: Start with 6 presets (Isometric, Top-Down, etc.) and then use manual adjustment sliders (Zoom, Position/Rotation Offset) to perfectly frame your subject.

* Massive Effects Library: Define your game's art style with over 20 included Visual Effects and Post-Processing presets like Cartoon/Toon Shading, Outlines, Pixel Perfect, Retro CRT, Neon, Glitch, and many more.

* Texture Override: Instantly swap and tint textures on any model for rapid material variations.


✅ Built for Professionals & Teams

* Powerful Batching: Render entire folders of models at once to build massive asset libraries overnight.

* Programmatic API: Automate your entire workflow with a clean and powerful C# API. Perfect for custom pipelines and CI/CD integration.

* Organized Output: All sprites, animation data (JSON), and Animator Controllers are saved into clean, timestamped folders.

Whether you're a solo indie developer making a 2.5D RPG or a large studio automating an art pipeline, this tool is built to save you hundreds of hours.


Price $4.99

OWA Building Pack 07 by Bohn Studios

2025, October 1 - 12:06
85 pre-built buildings created with modular kits that can used as a starting place for your own custom layouts. Over 300 buildings / skins total that include combined and optimized meshes.

Improving on the already lightning fast OWA 3D kits by Bohn Studios, the 2025 series introduces improved optimization workflow for intermediate and advanced Unity developers.

All buildings in this kit are organized in the hierachy by material or atlas. This allows you, the developer, to combine these objects more easily at runtime or within unity using your mesh combining tool or script of your choice.


Included Prefabs & Demo Scenes (no scripts included):

  • 85 pre-built buildings created with modular kits that can used as a starting place for your own custom layouts.
  • Over 300 buildings / skins total that include combined and optimized meshes.
  • “All Buildings” Demo Scene that contains a full city of buildings together to show the optimization capability of using this asset to make lots of enterable buildings.
  • 4 “combined buildings” scenes that show the ease of customizing textures and can used as the base core for building your own city layouts.

Features & Benefits:

  • The modular kit can be used to make custom building layouts of your choice and are snapped to a 2 meter grid for convenience and easy assembly.
  • Optimized AND easily customizable; modify the wall surface material, trim and pillars, and windows/glass separately to make your buildings look unique with the included materials or even use your own for limitless skin possibilities.
  • Uses standard lit shaders that come with Unity for maximum deployment ability and simplicity.
  • Can be used alongside other OWA Building Kits, Building Add-ons, and Interior Props. This can be an ideal hybrid approach to tiling materials, atlases, and trim sheets to keep texture budget, batches, and set-pass calls under control!
  • This workflow that is optimal for creating large, immersive levels with full building interiors that are enterable, while keeping your scene running fast.
  • Use the combined examples for a jumpstart on optimized real-time buildings, or use the modular kits to optimally generate your global illuminaiton as realtime or baked. Just generate the lightmaps on the modular .FBX models and you're good to go!
  • The pre-combined building examples are optimized for real-time lighting uses such as day/night cycles.
  • These new kits are also primed for layer culling and massive world tools such as World Streamer.

Differences from other OWA Building Kits:

Since OWA buildings are known for being enterable with dense interiors, the walls are now tiling materials instead of atlas based. One reason for this switch was to give the kits more flexibility so developers can use the OWA models and buildings, but use their own custom textures. This change should be good for all OWA customers because it will decrease the identifiability of your game are being pre-canned “assets”.


Price $125.00

Voidborn Goddess by Clembod

2025, October 1 - 12:03

Voidborn Goddes animated character for a sidescroll/platformer games.

  • idle : 8 frames
  • Forward : 8 frames
  • Attack : 19 frames
  • Cast 1 : 11 frames
  • Cast 2 : 36 frames
  • Vanish : 4 frames
  • Spawn : 5 frames
  • Spell 1 : 17 frames
  • Spell 2 : 17 frames
  • Hit : 3 frames
  • Death : 14 frames

Sprite dimension: 138 X 93 px

You can use this asset for personal and commercial purpose, you can modify this object to your needs. Credit is not required but would be appreciated

You can NOT redistribute or resell it.


Price $5.00

Voidcaller by Clembod

2025, October 1 - 12:03

Voidcaller animated character for a sidescroll/platformer games.

  • idle : 8 frames
  • Forward : 8 frames
  • Cast 1 ( 2 version ) : 17 frames
  • Cast 2 : 10 frames
  • Spell 1 : 20 frames
  • Spell 2 : 20 frames
  • Spell 3 : 8 frames
  • Hit : 3 frames
  • Death : 9 frames

Tentacle :

  • idle : 6 frames
  • Spawn : 5 frames
  • Attack : 7 frames
  • Hit : 3 frames
  • Death : 6 frames

Sprite dimension: 171 X 136 px

You can use this asset for personal and commercial purpose, you can modify this object to your needs. Credit is not required but would be appreciated

You can NOT redistribute or resell it.


Price $5.00

Shoggoth by Clembod

2025, October 1 - 12:03

Shoggoth animated character for a sidescroll/platformer games.

  • idle : 8 frames
  • Forward : 8 frames
  • Attack 1 :11 frames
  • Attack 2: 12 frames
  • Cast 1 : 11 frames
  • Cast 2 : 9 frames
  • Vanish : 6 frames
  • Spawn : 9 frames
  • Spell 1 : 11 frames
  • Hit : 3 frames
  • Death : 8 frames

Minion :

  • idle : 4 frames
  • Forward : 4 frames
  • Attack : 6 frames
  • Hit : 3 frames
  • Death : 5 frames

Sprite dimension: 149 X 114 px

You can use this asset for personal and commercial purpose, you can modify this object to your needs. Credit is not required but would be appreciated

You can NOT redistribute or resell it.


Price $5.00

Modular Crafting System by Obsessive Games

2025, October 1 - 12:02
Craft any item using SO-based recipes, stations, and scalable crafting methods — no coding required.

Package Contents:

  • ItemDataSO, RecipeSO, CraftingStationTypeSO ScriptableObject templates
  • CraftingManager, CraftingStation, CraftingUIController core runtime scripts
  • Prefab-ready crafting UI (menus, ingredient display, progress bars)
  • Sample data for recipes and items
  • Full documentation and quick-start guide

Integration Ready:

  • Compatible with most inventory systems
  • Easily trigger events or connect with quest/economy tools
  • Modular, extensible C# code structure for advanced customization

Unity Version:

  • 2021.3 LTS or higher
  • Works in URP, HDRP, and Built-in pipelines

Platform Support:


✔️ PC, Mobile, Console


The Modular Crafting System is a plug-and-play framework that gives your Unity project a powerful, designer-friendly crafting solution. Define recipes, assign them to crafting stations, and control the crafting process — from instant creation to time-based production — all without writing a single line of code.


Driven by a ScriptableObject architecture, the system allows you to create and iterate on crafting content in seconds. Easily integrate it with your existing inventory, economy, or quest systems. Includes prefab-ready UI and event hooks for immersive, responsive gameplay feedback.


Perfect for RPGs, survival games, life sims, or any title where players craft tools, items, or upgrades.


Price $24.99

Modern Steel Viewing Platform by Darknight

2025, October 1 - 11:51
Viewing platform made of steel. Useful for unique environment assets. With additional great application for cinematics, fully non interactive sequences and cutscenes.

Number of materials: 3



Texture dimensions: 2K



Polygon count of Truss Viewing Platform: 9,900


Polygon count of Truss Viewing Platform Wooden Floor: 420



Number of meshes/prefabs: 2



UV mapping: Yes



LOD information: 0(rather decent for low-poly and suitable already for stylized environments)



Types of materials and texture maps: PBR



Supported development platforms:

Windows: Yes

Mac: Yes

Simple demo scene included consisting of a basic setup of the Warren truss steel Viewing platform, depicting a typical true to life viewing platform structure.


The package included is a Warren truss subdivided Viewing platform. Made for a very enriching and notable addition to your environment. It can be situated at natural places like hilly areas or those with a little more of a high altitude like bridges at river banks.


Models are adaptable and suitable for mobile as well.



Price $24.99

Iconia: Fantasy Stylized Avatars by Bobardo

2025, October 1 - 11:46
A pack of 150 stylized fantasy avatars in 3 resolutions (256, 512, 1024). Ideal for RPGs, card games, and profile UIs. Designed with AI + manual refinement. fully game-ready.

🎨 Iconia Fantasy Stylized Avatars is a curated collection of 150 high-quality, AI-enhanced fantasy avatars — crafted for developers building RPGs, card battlers, fantasy UI systems, and character-driven games.


These avatars are perfect for:

• Character and hero selection screens

• Player/NPC profile icons

• Enemy portraits and boss images

• Inventory items or ability icons


📦 What's Inside:

• 150 unique stylized fantasy avatars

• Delivered in 3 resolutions: 256x256, 512x512, and 1024x1024


⚙️ Technical Overview:

• Resolutions: 256x256 / 512x512 / 1024x1024

• Folder: `Assets/Iconia Fantasy Stylized Avatars/`

• Pipeline compatibility: All (Built-in, URP, HDRP)


📁 Folder Structure:

Assets/

└── Iconia Fantasy Stylized Avatars/

├── Avatars/

│ ├── 256/

│ ├── 512/

│ └── 1024/

└── Demo/


🎯 Use Cases:

• Mobile and desktop games

• Card-based combat systems

• Dialogue and quest systems

• Leaderboards and multiplayer profile screens



Price $4.99

Cartoon characters snacks by Maks-uniq

2025, October 1 - 11:46
GameReady lowpoly cartoon characters snacks

Geometry:

12 unique assets (prefabs)

Vertices 5-13 k

Triangles 10-26 k

Textures:

All models use one texture (as a color palette)

Resolution: 1024 px

Rig:

All models have a Humanoid-type skeleton rig for Unity. Мodels support the skeleton type for “Mixamo”. Which allows you to import and use any animations

  The pack is a collection of 12 cartoon characters snacks: : burger, hot dog, pizza, chicken leg, french fries, sandwich, shawarma, roll.

  You can use them for game engines, to create renders.

  The model features an optimized mesh with a low polygon count.

  All models have a Humanoid-type skeleton rig for Unity. Мodels support the skeleton type for “Mixamo”. Which allows you to import and use any animations.

  All models use one materials (color)

  If you liked this set, please leave a review! It will help me to create even more product and please you!


Price $49.00

Drivable-Free Low Poly Cars by AWBMEGAMES

2025, October 1 - 11:35

All models use a single 512x512 texture atlas

Number Of Prefab: 2

Number Of Textures : 1

Unique Models :1 Model

Lod!!! : Yes 3 Level Of Lod

Polygon count: The Average From 1480 Triangles To 3100 Triangles

All Tire And Moveable Part Are Seperate And Capable Of Move And Rotate

Material Type:Standrad

Works in Unity 2021.3.1 or higher

This Pack Contain 1 Unique Models

• All cars share a single 512x512 texture atlas

This Is Only A Free Version Of The Original Pack Which Is

Drivable-Low Poly Cars Pack

Lod!!! : Yes 3 Level Of Lod

Ideal for arcade racers, stylized environments, mobile games, and any project that requires optimized, high-quality vehicle assets

material type:standrad

To use this asset pack with URP or HDRP, simply open each material and change the shader type to the appropriate pipeline (e.g., "URP/Lit" for Universal Render Pipeline or "HDRP/Lit" for High Definition Render Pipeline). No other adjustments are required.

If you have any problem feel free to contact me

My Other Work If You Interest:)

Low Poly Vehicles-Extra Pack

Low Poly Mega Pack

Simple Poly Rooms And Characters

Low Poly Weapons With Fps Maps

Low Poly Extra Buildings Pack

Low Poly Extra Sport Pack

Free Low Poly Airplane-Ships

Low Poly Fps Desert Map With Weapons

Game Assets-Low Poly Pack


Price $0.00

Silent Nurse by Dary Palasky

2025, October 1 - 07:27
Silent Nurse model with face blendshapes

Number of textures:31

Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 24188

Maximum polygon count: 24188

Number of meshes/prefabs: 3x1

Rigging: Yes

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

PBR Texture

Albedo, Normal,

Metallness,Roughness, AO,

Alpha in TGA Format

Please note that the model has no facial bones, facial animation is done by blendshapes


Feature:

  • 31 Face blend shapes/morph target
  • 6 ready-made facial emotions
  • Blood/Dirt mask: Face/Cloth
  • Color mask: Skin/Cloth
  • Rig: Humanoid

Polycount:

  • Polygons: 24188
  • Vertices: 28366
  • Triangles: 47123

Price $85.00

Alien Ground Materials - Organic by Daelonik Artworks

2025, October 1 - 06:58
Over 100 tileable high quality 2K alien ground organic materials for all pipelines (Standard, HDRP, URP) plus relief & tesellation parallax options, full maps. Perfect for sci-fi or fantasy worlds.

[ASSET INFO] [Website] [Support]


[ASSET HIGHTLIGHTS]

  • 103x tileable alien organic ground texture sheets
  • Material Variants:
    • Standard
    • HDRP Lit
    • URP Lit
    • Relief Parallax
    • Tessellation Parallax
  • All pipelines available
  • 2k texture size
  • Map channels:
    • Color/Albedo
    • Metallic
    • Roughness
    • Metalness
    • Normal map
    • Height map
    • Ambient Occlusion
  • Custom shaders included

[DESCRIPTION]

Alien Organic Ground Materials brings your worlds to life with over 100 tileable textures designed for maximum flexibility. Each material is optimized for all render pipelines (Standard, HDRP, URP) and enhanced with Relief and Tessellation Parallax custom shaders for added depth.

Every texture comes in 2K resolution with full map support (Albedo, Metallic, Roughness, Normal, Height, AO). Perfect for sci-fi environments, alien landscapes, or even fantasy worlds.


[ALIEN MATERIALS COLLECTION]

[ALIEN ROCK MATERIALS]


[SCI FI ASSETS COLLECTION]

[OUTER WORLDS]

[NEON CITY BUNDLE]

[NEON CITY]

[PLATFORM CITY]

[SPACE COLONY]

[SPACE BASE]

[SPACE STATION HEAVY]


[TERRAIN ASSETS COLLECTION]

[ALIEN TERRAIN PACK]

[NATURE WORLDS]

[ESSENTIAL TERRAIN]

[MEDITERRANEAN NATURE]

[ANCIENT CAVERNS]

[WINTER LANDS]

[WINTER ASSETS]


If you liked the package please let me know your opinion rating the asset and writting a review, thanks! If you need more info click on the "Asset info" link above.


Price $19.50

SAGA I: Trailers, Cutscenes, & Titles by Steven Melin

2025, September 30 - 22:58
Volume 1 of 5 | 130+ Pro Studio Tracks for Your RPG, Action, or Adventure Game | 30+ Tracks with Live Orchestras and Soloists | Sold 18,000+ Times | No AI
  • 131 original high-quality WAV tracks (44.1 kHz / 16-bit)
  • 34 tracks featuring live musicians
  • 3 hrs. & 23 min. of unique music
  • 3 essential game music uses:
    • Trailers
    • Cutscenes
    • Titles
  • 1.99 GB of music
  • Unlimited Royalty-Free license
  • Free Updates Forever

Here on Unity, I sell one mega music pack crafted for Adventure video games called SAGA Complete Collection (previously titled Game Music Treasury). This collection has been sold an astonishing 18,000+ times and has been featured on Unity Asset Store, Game Dev Market, & Humble Bundle. This collection is highly regarded for its quality and attention to essential uses for indie games. Best of all, it's affordable!


SAGA Complete Collection consists of 5 volumes, a total of 590+ tracks that cover the most essential styles and genres you need for your game. 460+ of the tracks are cut to loop seamlessly, and 140+ of the tracks feature live orchestras and soloists including the Chicago Symphony and Los Angeles Philharmonic. Check out the lineup and grab the one you need most. Or save 20% and buy the Complete Collection!


Read the Track List Here


===============

What's New In v2.0?

===============

  • NEW NAME: the most obvious change since v1.4 is the name change to SAGA (literally meaning epic story), which I think is far more fitting than the previously generic Game Music Treasury. Since these tracks have a strong bent towards RPG, Action, & Adventure genres, I felt like a new name and custom artwork was the way to go for fresh branding and restructuring. The best change of all is the new division into 5 volumes instead of the previous 30, which was becoming impossible to keep updated. Keeping a smaller product line makes everything simpler and smoother.
  • NEW FILE-NAMING & FOLDER STRUCTURE: Organizing by Exploration, Battles, Characters, Cutscenes, etc. makes these tracks easier than ever to search for and use exactly when you need them.
  • BPM (beats per minute) added to every track filename: now you know exactly how fast every track will be before previewing, saving a ton of time when searching for your next track.
  • LOOPS: I painstakingly re-edited every file to loop seamlessly (where applicable), a total of 461 loops in this collection! This means that when you throw the audio files into your game engine, they will loop indefinitely without any pops or awkward transitions. Yikes that was a painful task, but it was a labor of love :)
  • LIVE: While re-editing every track, I made careful notes as to which tracks contains live musicians, so those are definitely tracks to look out for when you need a pop of deep emotion in your game.
  • LAYERS: For a handful of tracks, I made layers available to help create more dynamic music in your game (exploration vs. battle or ambient that increases to tense alternate versions).
  • NEW TRACKS: As with every update, I added a couple dozen new tracks to give even more awesome music. These updates are always free!

Price $24.99

Super Magic FX - 1400+ Unique VFX! by Piloto Studio

2025, September 30 - 22:58
This is a bundle including +1400 of Piloto Studio's Stylized Elemental VFX. Over 825 Dollars of Value from our other elemental bundles squeezed into one!

This Package Includes:

  • 2437 Material
  • 1155 Textures
  • 1427 Prefabs
  • 1 Shader for VFX and 1 for props
  • Includes 2 scripts for preview scene purposes

⚡SUPER Spells PACK!⚡

This package contains over 1400 game-ready VFX, coming in a variety of flavors to spice up your game!

---

This is a bundle with the following packages bundled inside at a heavily discounted price:

These are categorized into 22 different elements:

  • Arcane
  • Crimson
  • Dark
  • Fairy
  • Fire
  • Frost
  • Holy
  • Light
  • Mist
  • Nature
  • Shock Yellow
  • Shock Blue
  • Universe
  • Void
  • Water
  • Wind
  • Tech
  • Music
  • Poison
  • Circus
  • Arcade
  • Honey Bee

---

All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP), and High definition render pipeline (HDRP).

---

Key Features ✨

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines
  • Stylized art style
  • Drag and Drop!

Includes these and more:

  • AOE Explosion
  • Aura
  • Beam Effect
  • Elemental Sword Slash
  • Enchanted Ground
  • Impact VFX
  • Impales FX
  • Mesh FX
  • Muzzle Flash
  • Orb
  • Projectile
  • Sky Flurries
  • Wings
  • Shield FX
  • Attacks
  • Spells
  • And More Sorted Combat FX!

Price $350.00

Touch Effect System: visual feedback & interactive trail effects for UI by Octanta Studio

2025, September 30 - 22:43
Add visual feedback to any project in under a minute with extensive customization options for all platforms.
  • Developed using Unity 6000.0.42f1.
  • Tested on mid-range Android devices (API 24+) and Windows 10/11 PCs with consistent performance.
  • Trail update execution: typically under 0.1 ms per frame with minimal FPS impact during active touch interactions.
  • The asset relies only on standard Unity components and classes, with no third-party dependencies required.
  • Platform Android is not supported with HDRP.

📄 Full Documentation (eng)

🔑You Tube Tutorials and Demos

🖼️ See Full List Of Effects


Touch Effect System ✨ asset creates visual touch feedback for user interactions across all platforms. It generates smooth, customizable trails or one-touch effects that follow finger movements and mouse input. The system is particularly well-suited for mobile applications and games requiring touch visualization.


  • PC/Mobile cross-platform optimization with automatic detection
  • Universal rendering pipeline support (Built-in RP, URP, HDRP) through UI shader-based architecture
  • Sub-millisecond execution times with minimal FPS impact

Key features:

  • Visual effects using UI particles with shader-based or sprite-based rendering and smart object pooling for optimal performance.
  • OneTouch mode for simple touch effects and Trail mode for movement visualization.
  • 25+ customizable shaders including glow, blur, geometric shapes (circle, square, diamond, triangle, plus, sparkle).
  • Universal rendering support (Built-In RP, URP, and HDRP) with all Canvas render modes (Overlay, Camera, World Space). Detection is automatic, no manual setup required.
  • Cross-platform input compatibility with Unity's Old and New Input System.
  • Advanced trail effects with sharp edges, and multi-touch tracking support.

Perfect for:

  • Mobile applications requiring touch visualization
  • Interactive UI interfaces and menus
  • Action games with slash/cut mechanics
  • Any application needing responsive touch confirmation

To get started:

  • Import asset and locate TouchEffects prefabs folder
  • Add any effect prefab to your Canvas (TouchCircle for simple touch response)
  • Assign Target Canvas or let it auto-detect at runtime
  • Check if the Input Controller component matches your current Input System (Old/New)
  • System is ready - run scene to test touch effects

Price $25.00

uSurvival : Fishing by GameFunSPb

2025, September 30 - 22:40

Fishing is one of the easiest activities. To start fishing, you only need one rod. You can fish both actively and in AFK mode.


Info

In the project you will find instructions with a detailed description of how to configure the add-on.


Developed and tested on :

* uSurvival 1.92 Link


Versions for other projects

* For uMMORPG Remastered


Price $15.00

uSurvival : Network Zones / Additive Scenes by GameFunSPb

2025, September 30 - 22:40

With this addon you will be able to use separate scenes in your game and load them as needed

Unused scenes will be unloaded and free up used resources - this will allow your game to run faster

You will be able to create large worlds on different scenes instead of creating one large scene.


Info

In the project you will find instructions with a detailed description of how to configure the add-on.


Developed and tested on :

* uSurvival 1.92 Link


Versions for other projects

* For uMMORPG Remastered


Price $25.00

uMMORPG Remastered : Network Zones / Additive Scenes by GameFunSPb

2025, September 30 - 22:40

With this addon you will be able to use separate scenes in your game and load them as needed

Unused scenes will be unloaded and free up used resources - this will allow your game to run faster

You will be able to create large worlds on different scenes instead of creating one large scene.


Info :

In the project you will find instructions with a detailed description of how to configure the add-on.


Developed and tested on :

* uMMORPG Remastered 2.44 Link


Versions for other projects

* For uSurvival


Price $25.00

Horror and Survival Game Creator by Golden Assets Studio

2025, September 30 - 22:36
Create your own horror or survival game easily! Realistic, high-resolution systems: flashlight, inventory, AI, UI, and more. Everything’s ready—just start building your terrifying adventure!

Featıres:

  • 🕹️ AdvancedFPSPlayer: Main player prefabs with camera, hands, and interaction points.
  • 👹 AI Enemy: Enemy prefabs with built-in AI (Demon, Monster).
  • 🌬️ AirVent Parts: Air vent systems for stealth and navigation.
  • 🪑 Armchair: Interactive armchairs, perfect for hiding.
  • 🛏️ Beds: Beds for hiding or decoration.
  • 🏠 Ceiling Coverings: Ceiling prefabs for immersive level design.
  • 🖼️ Decoration: Decorative objects to boost atmosphere.
  • 🚪 Doors: Interactive and locked door prefabs.
  • 🧰 Equipment: Player gear like flashlight, knife, cross, anomaly detector.
  • 🟫 Grounds: Ground and floor prefabs for environment building.
  • 😱 Jumpscares: Triggers and effects for jumpscares.
  • 💡 Lights: Electric lights and candles for mood and gameplay.
  • 🧩 Others: Miscellaneous useful prefabs.
  • ✨ Particle: Particle effects for visual feedback.
  • 🧱 Wall Parts: Wall segments for rooms and corridors.
  • 🪟 Window Parts: Window prefabs for environment design.

Individual Prefabs:

  • 🛁 Bathtub: Interactable, hideable bathtub.
  • 📦 Box: Movable box for puzzles or blocking paths.
  • 🪣 Bucket: Decorative or minor interactive prop.
  • 🧳 Case: Chest for loot or keys.
  • 🗃️ Chest_Hideable: Hide inside to evade enemies.
  • 💰 Chest_Lootable: Open for items or resources.
  • 🚪 Closet: Hideable closet for stealth.
  • ⚰️ Coffin_Hideable: Coffin hiding spot.
  • 🗄️ Desk_WithDrawers: Desk with loot or clues.
  • 🗝️ Key: Collectible key for unlocking doors.
  • 🪜 Ladder: Movable ladder for puzzles.
  • 📍 LadderPutPoint: Ladder placement spot.
  • 🍽️ Large_Table: Large table for decoration or obstacles.
  • 📝 Note: Collectible notes for story and hints.
  • 💾 Saver: Checkpoint to save progress.
  • 🎥 SecurityCameraScript: Security camera for surveillance or puzzles.
  • 🚰 Sink_1 / Sink_2 / Sink_3: Various sinks for detail and interaction.

Step into the world of horror and survival game development with the Horror and Survival Game Creator! This comprehensive package offers everything you need to build realistic, high-resolution, and truly terrifying experiences—no coding required. Create, customize, and publish your own unique adventure with ease!


Featıres:

  • 🕹️ AdvancedFPSPlayer: Main player prefabs with camera, hands, and interaction points.
  • 👹 AI Enemy: Enemy prefabs with built-in AI (Demon, Monster).
  • 🌬️ AirVent Parts: Air vent systems for stealth and navigation.
  • 🪑 Armchair: Interactive armchairs, perfect for hiding.
  • 🛏️ Beds: Beds for hiding or decoration.
  • 🏠 Ceiling Coverings: Ceiling prefabs for immersive level design.
  • 🖼️ Decoration: Decorative objects to boost atmosphere.
  • 🚪 Doors: Interactive and locked door prefabs.
  • 🧰 Equipment: Player gear like flashlight, knife, cross, anomaly detector.
  • 🟫 Grounds: Ground and floor prefabs for environment building.
  • 😱 Jumpscares: Triggers and effects for jumpscares.
  • 💡 Lights: Electric lights and candles for mood and gameplay.
  • 🧩 Others: Miscellaneous useful prefabs.
  • ✨ Particle: Particle effects for visual feedback.
  • 🧱 Wall Parts: Wall segments for rooms and corridors.
  • 🪟 Window Parts: Window prefabs for environment design.

Individual Prefabs:

  • 🛁 Bathtub: Interactable, hideable bathtub.
  • 📦 Box: Movable box for puzzles or blocking paths.
  • 🪣 Bucket: Decorative or minor interactive prop.
  • 🧳 Case: Chest for loot or keys.
  • 🗃️ Chest_Hideable: Hide inside to evade enemies.
  • 💰 Chest_Lootable: Open for items or resources.
  • 🚪 Closet: Hideable closet for stealth.
  • ⚰️ Coffin_Hideable: Coffin hiding spot.
  • 🗄️ Desk_WithDrawers: Desk with loot or clues.
  • 🗝️ Key: Collectible key for unlocking doors.
  • 🪜 Ladder: Movable ladder for puzzles.
  • 📍 LadderPutPoint: Ladder placement spot.
  • 🍽️ Large_Table: Large table for decoration or obstacles.
  • 📝 Note: Collectible notes for story and hints.
  • 💾 Saver: Checkpoint to save progress.
  • 🎥 SecurityCameraScript: Security camera for surveillance or puzzles.
  • 🚰 Sink_1 / Sink_2 / Sink_3: Various sinks for detail and interaction.

Get everything you need to create, play, and publish your own horror game! Build terrifying worlds, add advanced gameplay, and launch your unique survival experience today!


Price $48.00

SAGA IV: Characters, Events, & Stingers by Steven Melin

2025, September 30 - 22:28
Volume 4 of 5 | 150+ Pro Studio Loops for Your RPG, Action, or Adventure Game | 45+ Tracks with Live Orchestras and Soloists | Sold 18,000+ Times | No AI
  • 153 original high-quality WAV tracks (44.1 kHz / 16-bit)
    • 146 Loops 
    • 7 One-Shot Tracks
  • 49 tracks featuring live musicians
  • 2 hrs. & 40 min. of unique music (not counting loops!)
  • 3 essential game music uses:
    • Characters
    • Events
    • Stingers
  • 1.58 GB of music
  • Unlimited Royalty-Free license
  • Free Updates Forever

Here on Unity, I sell one mega music pack crafted for Adventure video games called SAGA Complete Collection (previously titled Game Music Treasury). This collection has been sold an astonishing 18,000+ times and has been featured on Unity Asset Store, Game Dev Market, & Humble Bundle. This collection is highly regarded for its quality and attention to essential uses for indie games. Best of all, it's affordable!


SAGA Complete Collection consists of 5 volumes, a total of 590+ tracks that cover the most essential styles and genres you need for your game. 460+ of the tracks are cut to loop seamlessly, and 140+ of the tracks feature live orchestras and soloists including the Chicago Symphony and Los Angeles Philharmonic. Check out the lineup and grab the one you need most. Or save 20% and buy the Complete Collection!


Read the Track List Here


===============

What's New In v2.0?

===============

  • NEW NAME: the most obvious change since v1.4 is the name change to SAGA (literally meaning epic story), which I think is far more fitting than the previously generic Game Music Treasury. Since these tracks have a strong bent towards RPG, Action, & Adventure genres, I felt like a new name and custom artwork was the way to go for fresh branding and restructuring. The best change of all is the new division into 5 volumes instead of the previous 30, which was becoming impossible to keep updated. Keeping a smaller product line makes everything simpler and smoother.
  • NEW FILE-NAMING & FOLDER STRUCTURE: Organizing by Exploration, Battles, Characters, Cutscenes, etc. makes these tracks easier than ever to search for and use exactly when you need them.
  • BPM (beats per minute) added to every track filename: now you know exactly how fast every track will be before previewing, saving a ton of time when searching for your next track.
  • LOOPS: I painstakingly re-edited every file to loop seamlessly (where applicable), a total of 461 loops in this collection! This means that when you throw the audio files into your game engine, they will loop indefinitely without any pops or awkward transitions. Yikes that was a painful task, but it was a labor of love :)
  • LIVE: While re-editing every track, I made careful notes as to which tracks contains live musicians, so those are definitely tracks to look out for when you need a pop of deep emotion in your game.
  • LAYERS: For a handful of tracks, I made layers available to help create more dynamic music in your game (exploration vs. battle or ambient that increases to tense alternate versions).
  • NEW TRACKS: As with every update, I added a couple dozen new tracks to give even more awesome music. These updates are always free!

Price $24.99

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