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The newest packages in the Unity Asset Store.
Updated: 48 min 53 sec ago

Low Poly - Tranquil Watermill Valley by Backrock Studios

2025, November 17 - 16:43
Watermill Valley – Stylized Low Poly Environment Step into Watermill Valley, a peaceful stylized environment ready to use.

Windmill:

Helices: 368 tris.

Building: 2760 tris.


Map:

Boat: 7920 tris

Bridge: 5368 tris

Bush: 2271 tris

Bush-2: 744 tris

Bush-3: 616 tris

Glowing grass: 4416 tris

Grass: 126 tris

Grass-2: 198 tris

Grass-3: 105 tris

Lotus: 1223 tris

Lotus-2: 1131 tris

Lotus-3: 1683 tris

Lotus-4: 1591 tris

PalmTree: 1104

PalmTree-2: 1067

OldTree: 394 tris

Tree: 5888 tris

Tree-2: 1120 tris

Tree-3: 5888 tris

Tree-4: 3368 tris

Tree-5: 1546 tris

Simple Wood Barrel: 592 tris

WoodChunk: 321 tris



Textures:

BaseColorSurface: 2048x2048

Emissive: 2048x2048

RockStylized: 2048x2048

Text-1: 512 x 512

Text-2: 1024 x 1024

Text-3: 1024 x 1024

Watermill Valley: 2048 x 2048








Watermill Valley – Stylized Low Poly Environment

Step into Watermill Valley, a peaceful stylized environment featuring a charming windmill by the lake, wooden bridges, rocky cliffs, and lush vegetation.


Perfect for adventure, exploration, or cozy simulation games, this scene is fully optimized and ready to use in Unity.



Price $15.00

P3D: Mega Decal Textures (3500+ for Walls, Cars, and Level Design) by Phoenix3D Studio

2025, November 17 - 16:42
Every surface tells a story. 3500+ high-quality decals and a multi-layer projector-ready shader for URP/HDRP, crafted to turn basic scenes into stunning AAA environments.

Total Decals: 3500+ high-quality textures (up to 2K resolution)


📚 Decal Categories

🎨 Colored Decals — 914 total

  • Animals 68
  • Demonic 64
  • Fantasy 47
  • Others 213
  • Portrait 150
  • Skulls 372

🔧 Tintable Decals — 2669 total

  • Animals 521
  • Demonic 37
  • Fantasy 139
  • Foods 176
  • Icons 224
  • Languages 773
  • Others 347
  • Shapes 148
  • Skulls 224
  • Symbols 80

Shader & Pipeline Support:

  • Custom Multi-Layer Decal Shader (up to 6 layers per decal)
  • URP Shader version included
  • HDRP Shader version included
  • Built-in fallback shader included

File Formats: PNG


Rendering & Platforms:

  • Works with Decal Projector in URP & HDRP
  • Supported on PC, Console, VR, and Mobile (usage scale may vary performance)

Unity Version: Unity 2021.3+ recommended


Included:

  • Prefabs & Materials for each pipeline
  • Quick Start documentation
  • 2 Demo scene

We are proud to present one of the most feature-rich and content-packed decal collections ever released on the Unity Asset Store. This package contains over 3500 high-quality decal textures across a wide range of categories, designed to dramatically enhance surfaces, environments, and props in any game style—from realistic to stylized, fantasy, sci-fi, horror, and more.


To make this system truly powerful, we also include our custom multi-layer Decal Shader for URP & HDRP, fully compatible with the Unity Decal Projector. Each decal supports up to 6 customizable layers, allowing you to easily adjust colors, roughness, emission, opacity and achieve completely unique results without altering the source texture.

This collection can significantly speed up your workflow, improve visual impact, and help you create AAA-level details in seconds.



Key Features:


🎨 3500+ High-Quality Decal Textures


🧩 Advanced Multi-Layer Decal Shader (up to 6 layers per decal)


📌 Fully compatible with Unity Decal Projector


Drag & Drop ease of use – perfect for environment and prop detailing


🚀 Optimized for performance: includes high-performance shader variant


🎮 Ideal for Survival, Horror, Fantasy, Sci-Fi, RPG, Shooter, Racing, Stylized projects


📅 3-Year Update Guarantee – long-term improvements and compatibility maintenance


🚀 Supports: Unity 2021+, URP, HDRP, Built-in


🎥 2 Demo Scene Included


🎛 Predefined ready-to-use materials included


🖥 Suitable for PC, Console, Mobile & VR


🔍 High-resolution textures for close-up cinematic usage


💡 Easy to use. No lighting or shader setup required


🎛 Color Tinting Support – perfect for branding, UI, faction colors, magic effects, wear & tear, etc.


🎯 Perfect For:

  • Environment surface detailing (walls, floors, roads, props, UI signage)
  • RPG, Horror, Fantasy, Post-Apocalyptic, Stylized, Sci-Fi worlds
  • Tattoos, portraits, body markings, tribal symbols
  • UI icons and language-based in-world writings
  • Faction emblems, magic circles, runes, ritual markings
  • Graffiti, stains, symbols, fantasy creatures, animals, skulls & more

👥Join Our Community

Connect with hundreds of developers using Phoenix3D assets. Share feedback, request new features, and get early access to updates!



📩 Contact & Custom Requests

Need a content not included yet? Our team is happy to add new content in future updates.

Phoenix3D Support – We’re here to help :)



🎯 Our Mission

At Phoenix3D, our mission is to empower game developers with AAA-quality assets at accessible prices, enabling creativity while reducing production time.


🚀 Elevate your environments. Empower your art.


Phoenix3D.



Price $49.99

Reflect It! – URP Glass & Refraction Shader Pack (Stylized + Realistic) by Code Trigger

2025, November 17 - 16:39
⚙️ URP glass shader pack with realistic refraction, reflections, and 12+ normal maps. Includes Lit, Unlit, and Triplanar options for stylized or realistic Unity materials.

🧰 Main Properties

  • _Color - Base color/tint of the glass.
  • _Smoothness - Controls glossiness and reflection clarity.
  • _Alpha - Transparency level of the glass surface.
  • _SunShinePower - Controls how much sunlight reflection affects brightness.
  • _SunShineStrenght - Strength of direct light reflections on the glass.
  • _FrenselPower - Defines the sharpness of the Fresnel edge effect.
  • _FrenselStrenght - Intensity of the Fresnel reflection at glancing angles.
  • _Blur - Amount of refraction blur (light diffusion through glass).
  • _IOR - Index of Refraction — determines how light bends through the material.
  • _NormalTexture - Normal map defining surface microdetail.
  • _NormalStrength - Intensity of the normal map’s effect.
  • _UseTriplanarNormal - Toggle for triplanar normal projection (no UV seams).
  • _TriplanarTile - Adjusts the tiling scale for triplanar normals.
  • _TriplanarBlend - Controls the blend smoothness between triplanar axes.

🔧 Requirements

  • Unity 2021.3+
  • Universal Render Pipeline (URP)

🧾 Included Content

  • 3 Shader Variants (Lit, Unlit, Basic Lit)
  • 12+ Normal Maps
  • Example Materials
  • Demo Scene (Optional showcase setup)

Reflect It! – Glass Shader and Materials Collection


📌 Description

Reflect It! is a URP glass shader and material pack designed to simulate realistic and stylized glass surfaces with natural light distortion and refraction.


It comes with multiple shader variations and a rich library of 12+ unique normal maps, giving you total flexibility to achieve transparent materials that range from clean realistic glass to fantasy-stylized reflections.


Perfect for architecture, props, sci-fi, fantasy, or stylized games, this pack is built to look great under all lighting conditions while staying lightweight and production-ready.


🎨 Features

  • Lit: Physically-based glass shader with full lighting, reflections, and distortion.
  • Unlit: For stylized or emissive glass with artistic control over color and transparency.
  • Basic Lit: Lightweight alternative for simpler materials or mobile projects.
  • Natural Light Distortion – Realistic glass refraction simulation.
  • 12+ Normal Maps – Variety of unique surface patterns (scratches, waves, frosted, uneven).
  • Triplanar Normal Mapping Option – Apply detail without UV seams or stretching.
  • Stylized or Realistic – Works for both art directions with minimal tweaking.
  • URP Compatible – Fully integrated with Unity’s Universal Render Pipeline lighting.
  • Easy Customization – Adjustable transparency, distortion, color, and smoothness.

⚙️ Shader Variants Overview

  • Glass_Lit - Full-featured glass shader with realistic lighting, reflections, and refraction.
  • Glass_Unlit - Emissive or stylized glass with flat color and simple transparency.
  • SimpleGlass_Lit - Lightweight version for performance-critical or mobile scenes.

🚀 How to Use

  1. Import the asset into your Unity URP project.
  2. Reflect It!/Glass Lit BasicCreate a new Material and assign one of the shaders:
    Reflect It!/Glass Lit
    Reflect It!/Glass Unlit
  3. Assign your preferred normal map (or enable Triplanar mode for auto projection).
  4. Adjust Transparency, Smoothness, and Refraction Strength to match your desired style.
  5. For realistic glass, keep refraction subtle and smoothness high.For stylized looks, use stronger colors and exaggerated distortion.

💡 Tips

  • Combine different normal maps for layered or complex glass effects.
  • Triplanar mode is ideal for procedural or modular assets without perfect UVs.
  • Adjust scene lighting and reflection probes for the most natural refraction.
  • Works beautifully with both stylized and PBR environments.

🧾 Documentation



Price $16.99

FREE 2D Hex Tiles - Basic Pack V.1 by 8Set

2025, November 17 - 16:36

All assets come as individual PNG files, each hex measuring 512×512 px with a transparent background. PSD files are also included so that you can adjust the size.

This pack contains hand-painted 2D hex assets, created for you to use in your own projects. All elements are drawn by hand and include base tiles, special landscape tiles, and decorative objects, ready to integrate into 2D maps, RPGs, game boards, etc. This is just the beginning—more sets will be added over time, allowing you to build expansive worlds with a variety of environments and activities!


What’s Inside:

  • 12 hex tiles in total:
    Base terrain (4): Water, Grass, Sand, Stone
    Special tiles (2): Mountain, Multi-object landscape composition
    Decor (6): Stone pile (2), Single tree (1), Tree cluster (1), Small bush (1), Large bush (1)
  • Fully transparent PNG files
  • Tile size: 512×512 px
  • PSD files included for resizing or editing

Price $0.00

Realistic Necromancy Magic Spell FX by Piloto Studio

2025, November 17 - 16:14
Step into the forbidden arts with ARPG Necromancy Pack, a collection of stylized dark-magic effects infused with spectral energy, arcane corrosion, and eerie, otherworldly glow.

Step into the forbidden arts with ARPG Necromancy Pack, a collection of stylized dark-magic effects infused with spectral energy, arcane corrosion, and eerie, otherworldly glow. Every effect feels alive — swirling with motion, fractured light, and occult patterns, while staying clean, readable, and perfect for fast-paced ARPG combat.

Designed for URP, HDRP, and Built-in, this pack uses a unified shader and a cohesive blue-green necrotic art direction — ideal for summoning circles, soul eruptions, spectral projectiles, cursed impacts, portals, and energy bursts pulled straight from the afterlife.

Explore a wide range of runic circles, ritual openings, bone-filled detonations, arcane channels, void swirls, and forbidden spell cores, blending ethereal fog, glowing fractures, and spectral particles. Perfect for necromancers, death mages, occult bosses, undead creatures, and anything that should look like it was never meant to be cast by mortals.

Key Features

  • Minimal setup — drag, drop, and start raising hell (and the dead);
  • 1 unified shader powering ALL effects for easy customization;
  • Compatible with ALL Unity rendering pipelines;
  • Includes an overview scene + contextual use examples;
  • Consistent stylized art direction designed for gameplay clarity;
  • Ready-to-use VFX that slot directly into dark-magic and necromancy systems.

Price $34.99

Realistic Poison Magic Spell FX by Piloto Studio

2025, November 17 - 16:00
Step into the toxic haze with ARPG Poison Pack, a collection of stylized spell effects infused with venom, corruption, and alchemical energy.

Step into the toxic haze with ARPG Poison Pack, a collection of stylized spell effects infused with venom, corruption, and alchemical energy. Each effect pulses with motion and eerie luminosity, delivering striking visuals that stay clean and readable in fast-paced ARPG combat.

Built for URP, HDRP, and Built-in, this pack uses a unified shader and a cohesive green, corrosive art direction — perfect for poisonous bursts, miasma clouds, corrupted summoning circles, toxic projectiles, and deadly impact hits.

Explore a wide range of circles, eruptions, projectiles, impacts, and summoning effects, blending billowing smoke, glowing particles, and organic energy patterns. Ideal for action RPGs, plague creatures, necromancers, alchemists, or anything that should absolutely come with a “Do Not Inhale” label.

Key Features

  • Minimal setup — drag, drop, and poison your scene;
  • 1 Shader for all particles (easy to tweak and customize);
  • Compatible with ALL Unity rendering pipelines;
  • Includes an overview scene + contextual usage examples;
  • Consistent stylized art direction optimized for gameplay;
  • Ready-to-use effects that slot seamlessly into magic systems.

Price $34.99

Signalia: UI System & Framework by AHAKuo Creations

2025, November 17 - 15:44
A powerful GUI system and framework. Features utilities and coding radio events to help you build your next game with ease.
  • Supports Unity 2021+ (Tested on LTS versions)
  • Supports Unity 6+.
  • Lightweight & Performance-Oriented (Optimized event handling & garbage collection)
  • Modular & Extendable (Use what you need, customize easily)
  • Built-in Debugging Tools (Track events, listeners, and bindings in real time)
  • Zero Reflection for Events (Ensures high efficiency with minimal overhead)
  • Full C# Source Code Included (No DLLs, fully editable)

>>> Requires: DOTween [Free]


>> I recommend you get the full version of the tool here, which contains all possible utilities and current and upcoming systems.


What is Signalia?

Signalia is designed for developers who want a clean, animated, event-powered GUI solution.

  • UI Building Utility – Build game user interfaces, buttons, and animated elements.
  • Seamless UI Flow – Manage menus, buttons, and screen transitions effortlessly.
  • Dynamic Animations – Trigger smooth UI animations with few lines of code from anywhere.
  • Radio Event System – Lightweight, event-driven messaging for easy and decoupled communication between your systems.
  • Cleaner, More Readable Code – Write less glue code, less spaghetti, and focus more on your logic.

GUI System (Menus, Animations & Controls)

The heart of Signalia is a simple yet powerful GUI framework.

  • Auto-back navigation with a global back button.
  • Built-in hooks for sound & VFX (SIGS.PlayAudio()).
  • One-click menu setup with automatic activation & deactivation.
  • Effortless transitions and navigation flow.

C# Radio Event System (Radio-Style Messaging)

A fast, flexible event system integrated directly into the GUI.

  • Use SIGS.Listener(), SIGS.Send(), and SIGS.GetValue() for global events and state sync.
  • One-shot, auto-cleaning listeners — no garbage collection headaches.
  • Simple Radios for quick one-liners, Complex Radios for deeper event management.
  • Debug with ease — always know what fired and where with powerful control using the System Vitals menu.

Core Utilities & Helpers

Packed with helpful code utilities to make your life easier.

  • SIGS.DoIn(), SIGS.DoWhen(), SIGS.DoWhile() – time-based code without coroutines.
  • SIGS.DoEveryInterval() for loops and repeating logic.
  • SIGS.CooldownGate() to throttle spammable actions.
  • Value Binding to sync variables (like health/money) to UI instantly.

Why Signalia

  • Built for Real-World Game Dev
  • Signalia has powered mobile and PC projects since 2022. It’s modular, production-tested, and designed to scale with your needs.
  • Perfect for: Indie devs, prototyping, and any Unity project that needs beautiful UI + rock-solid event management without the hell of spaghetti code.

Price $15.99

Bench Universal Save System by Terresquall

2025, November 17 - 15:35
Originally developed for the Creating a Metroidvania (like Hollow Knight) tutorial series by Terresquall, Bench simplifies the complexity of implementing a save system in your game.

To understand how to set up the asset for your project, please take a moment to read through our asset guide.

The Bench Universal Save System is a Unity Asset that was originally developed for the Creating a Metroidvania (like Hollow Knight) tutorial series by Terresquall. Because the Save System got very complicated and robust, we thought that it would be a good idea to turn it into a Unity Asset instead.


This package includes 2 sets of prefabs: Save Indicators that can be dragged onto your Canvas to denote whenever the game is saving, and Save Slot UI prefabs that can be dragged on to your Canvas to allow players to load existing games.


On top of that, there are a variety of scripts, some of which are intended to be used as components; and others to be extended by your scripts so that they become objects that can be saved. For more information on how to implement this in your project, please check out our asset guide.


This asset is compatible with mobile devices and mobile platforms, as well as all versions of Unity above 2020.


Assets (x2):

Default Indicator, Native Save UI Canvas


Compatibility:

This project is compatible with all render pipelines.


Price $0.00

Magic Tome Spells by Piloto Studio

2025, November 17 - 15:33
Expect a rich variety of book-based spells and magical bursts, each designed to be readable, beautiful, and game-ready right out of the box.
  • 105 Textures
  • 72 Materials
  • Requires Timeline Package

Open your grimoire and unleash magic with Bookspells VFX, a collection of stylized visual effects designed for fantasy and combat-ready scenes. Each effect captures that perfect blend of readability and wonder, bringing life to enchanted books.


Every VFX in this pack runs smoothly across URP, HDRP, and Built-in pipelines, ensuring plug-and-play compatibility with any project. Effects are optimized for clarity, scalability, and performance, from mobile gameplay to AAA visuals.


Expect a rich variety of book-based spells and magical bursts, each designed to be readable, beautiful, and game-ready right out of the box.

Key Features

  • Minimal setup — easy to plug into your own meshes and books;
  • 1 Shader for all particles;
  • Includes one asset overview scene, and a contextual example of usage;
  • Compatible with ALL rendering pipelines;
  • Consistent stylized art direction;
  • Drag, drop, and cast your spell!

Price $25.00

Anime Spells 3 by Piloto Studio

2025, November 17 - 15:33
Unleash pure anime power! A pack of stylized, cinematic VFX inspired by iconic anime energy — explosive, emotional, and optimized for every Unity render pipeline.

Bring your game to life with the unmistakable flair of anime.This pack delivers a collection of hand-crafted anime-inspired visual effects — from fiery energy bursts and lightning-charged slashes to ethereal transformations and spiritual blossoms. Every effect is built with the exaggerated style, rhythm, and emotional punch that defines the anime aesthetic.

🔥 Key Features:

  • Authentic anime-inspired design, with emphasis on stylized motion and silhouette clarity.
  • Works flawlessly on URP, HDRP, and Built-in render pipelines.
  • Optimized for performance — ideal for real-time gameplay and mobile.
  • Modular FX system: tweak colors, timing, and intensity to fit your project’s world.

Perfect for developers aiming to capture the expressive anime feel seen in games like Genshin Impact, Naruto Ultimate Ninja Storm, or Dragon Ball FighterZ. Your attacks don’t just need to hit — they need to feel powerful, emotional, and cinematic.


Price $29.99

Stylized RPG Magic Spells 15 by Piloto Studio

2025, November 17 - 15:33
Stylized combat VFX crafted for clarity, impact, and performance. Works flawlessly across all Unity pipelines—perfect for MOBAs, ARPGs, and fast-paced stylized games.

Please note this pack is intended for 3D projects. You will need Shader Graph for the shaders to run, and some VFX use Timeline and Alembics. All of which are default Unity Plugin.

Bring your battles to life with Stylized Combat VFX, a premium collection of handcrafted, optimized effects designed for versatility and visual punch. Each effect strikes the perfect balance between stylization and realism, delivering clean readability without crossing into cartoony exaggeration—ideal for MOBAs, ARPGs, and fast-paced casual combat games.

Every VFX in this pack is built to perform smoothly across all Unity rendering pipelines (URP, HDRP, Built-in), ensuring maximum compatibility with any project setup. Effects are authored with scalability and performance in mind, from mobile to high-end PC and console builds.

Expect a wide range of magical flare and elemental magic—each designed to feel satisfying, snappy, and game-ready out of the box.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).

Key Features

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage
  • Compatible with ALL rendering pipelines
  • Consistent Art Style
  • Drag and Drop!

Price $29.99

Stylized RPG Magic Spells 14 by Piloto Studio

2025, November 17 - 15:33
Stylized combat VFX crafted for clarity, impact, and performance. Works flawlessly across all Unity pipelines—perfect for MOBAs, ARPGs, and fast-paced stylized games.

Please note this pack is intended for 3D projects. You will need Shader Graph for the shaders to run, and some VFX use Timeline and Alembics. All of which are default Unity Plugin.

Bring your battles to life with Stylized Combat VFX, a premium collection of handcrafted, optimized effects designed for versatility and visual punch. Each effect strikes the perfect balance between stylization and realism, delivering clean readability without crossing into cartoony exaggeration—ideal for MOBAs, ARPGs, and fast-paced casual combat games.

Every VFX in this pack is built to perform smoothly across all Unity rendering pipelines (URP, HDRP, Built-in), ensuring maximum compatibility with any project setup. Effects are authored with scalability and performance in mind, from mobile to high-end PC and console builds.

Expect a wide range of magical flare and elemental magic—each designed to feel satisfying, snappy, and game-ready out of the box.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).

Key Features

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage
  • Compatible with ALL rendering pipelines
  • Consistent Art Style
  • Drag and Drop!

Price $29.99

Shadow Werewolf Boss - Character + Animations + Skill VFX by Piloto Studio

2025, November 17 - 15:33
This asset features a Werewolf Boss character with animations and Skills VFX! Perfect for mobile games.

This Package Includes:

  • HDRP, Standard & URP support.
  • 89 animations
  • 11 Skill VFX
  • 3 Textures for each Models/Characters
  • 1 Shader for Models/Characters optimized for mobile
  • 1 Shader for VFX
  • Boss Model (25239 tris)
  • Wolf_01 Model (8620 tris)
  • Wolf_02 Model (11544 tris)

Featuring Shadow Werewolf Boss + 2 Wolf Characters complete with animations and 11 skills VFX, this pack brings an unforgettable final challenge to your players.

Includes 89 in total animations and timelines using the VFX.

Key Features

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader for all 3D props.
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines

Price $39.90

Shadow Ultimate MegaPack- 12 Families + Boss - 39 Characters + Animations by Piloto Studio

2025, November 17 - 15:33
This asset features 12 Shadow Families with animations and 3 LEVELS each + a boss character with 2 wolf minions with exclusive animations and VFX! Perfect for mobile games.

This Package Includes:

  • HDRP, Standard & URP support.
  • 39 Character Models
  • 3 Textures for each Models/Characters
  • 1 Materials for Models/Characters
  • 1 Shader for Models/Characters optimized for mobile
  • 1 Shader for VFX
  • Average Vertexcount: 6.110

Introducing the LEVEL UP Character Series!

Featuring 12 Shadow themed families with 3 character levels each + a Werewolf boss with 2 wolf minion characters. A total of 39 characters in total, including:

  • Werewolf(with VFX)
  • Wolves
  • Dragons
  • Dark Mushrooms
  • Dark Creatures
  • Skeletons
  • Cyclops
  • Spiders
  • Eye Tentacles
  • Flying Demon
  • Dark Knight
  • Black Cat

  Key Features

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader for all 3D props.
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines

Price $99.00

Utility Intelligence (ECS): Utility-Based AI Framework for DOTS by Utility Worlds

2025, November 17 - 15:11

Documentation | API Reference | Discussions | Join Us On Discord


Utility Intelligence is a robust and powerful utility-based AI framework. Unlike traditional AI techniques such as BTs, FSMs, and GOAP, which rely on conditions for decision-making, our agents evaluate all possible decisions and choose the one with the highest score to execute.


Additionally, each decision is scored per target, ensuring that the best target is selected for the chosen decision. This approach makes our agents behave more naturally than those using other AI techniques 🤩.


Moreover, Utility Intelligence provides the Decision Making Preview feature, which allows you to preview which decision is selected directly in the editor without having to enter Play Mode. This feature can save you a lot of time when designing your agents' behaviors.


💡Why use Utility AI instead of BTs, FSMs, and GOAP


How Utility Intelligence works


🆘How to get support


💎HIGHLIGHT FEATURES


🛠️An intuitive and powerful Editor

We offer an intuitive and powerful Editor with many robust features that allow you to create complex AI behaviors and logic with ease:

  • Decision Making Preview: Preview which decision is selected directly in the editor, without having to enter Play Mode.
  • Intuitive Consideration Editor: See how the input and the response curve affect the consideration score without having to visualize it in your head.
  • Blackboard Variables: Share information between multiple components, such as inputs, input normalization, and action tasks, using Blackboard Variables.
  • Runtime Information: View the current status of multiple components during runtime. It is similar to Decision Making Preview but includes additional runtime information, such as the best target for each decision, and the execution status of decisions and action tasks.
  • JSON Editing: Manually edit the Intelligence Data in JSON format using your Text Editor, then import it to the Intelligence Asset.
  • Lockable Editor: Lock the Intelligence Editor to a specific Utility Agent. This is useful when you want to keep viewing a utility agent’s information while inspecting another entity in the Inspector Window.
  • Field Attributes: Show/hide and group your fields in the Intelligence Editor.
  • Dark & Light themes: The Intelligence Editor supports both Dark and Light themes and will automatically match the theme of the Unity Editor.

🎁Many example scenes

We offer many example scenes to show you how to use Utility Intelligence to create AIs for your games:

  • StraightArrowOnly
  • StraightArrow vs CurvedArrow
  • Chaser vs Evader
  • Chaser & Patrol vs Evader & FindEnemy
  • Swordsman vs Swordsman
  • Axeman vs Axeman
  • Archer vs Swordsman
  • Crossbowman vs Swordsman
  • Archer vs Crossbowman
  • Team vs Team

🚀 Many tips & tricks

We provide a variety of tips and tricks to guide you on how to use Utility Intelligence more efficiently.


🎉WHAT'S MORE

  • SOURCE CODE included
  • HIGH QUALITY documentation
  • -> No more struggling with low-quality documentation that makes you feel frustrated and wastes your time.
  • And much more to discover...

🪪 LICENSE INFO


This asset is under the Extension Assets license type, which requires one license per seat. So, if you are part of a team, please consider purchasing one seat for each team member to support us.


More funding helps us do more. It allows us to deliver more useful features that save you time and make your games better. You're also safer, as we can fix bugs faster, which makes your users happier, and you don’t have to worry about future legal issues or the framework being deprecated someday.


For more information about this license type, see the Unity official license explanation.


📢THIRD PARTY NOTICES

For more information about the third-party assets used in this package, please refer to: Third Party Notices or ThirdPartyNotices files included in the package.


Price $165.00

2D Least Card Game Template Multiplayer&AI by YOUSSET Studios

2025, November 17 - 15:08
A complete 2D card game template with online multiplayer (Photon PUN 2) and offline AI modes. Ready to play, easy to customize, and perfect for creating your own card games.
  • Unity Version: 2021.3 or higher
  • Networking: Photon PUN 2 (optional)
  • Mode: Singleplayer & Multiplayer
  • Platform: PC / Android / WebGL compatible

Create your own complete 2D card game instantly with the Least Card Game Template – Multiplayer + AI, a fully functional and production-ready Unity project.
This template provides a solid foundation for any card-based project, featuring both real-time online multiplayer powered by Photon PUN 2 and a fully functional offline AI mode for single-player gameplay.

Whether you’re an indie developer, hobbyist, or studio, this asset gives you a ready-to-play experience out of the box. Simply import the package, open the main scene, and press Play — no setup required.

The AI system allows you to play even without an internet connection, automatically handling card decisions, turns, and logic. For multiplayer matches, Photon PUN 2 ensures smooth connection, synchronized gameplay, and easy room management.

The project is well-structured, optimized, and easy to expand. Every script is organized under the Yousset namespace with XML documentation, tooltips, and professional code formatting. You can easily modify rules, visuals, or card assets to create your own card-based games with minimal effort.

___________________________________________________________________________________


[Features]

  •  Ready-to-play, just import and start
  •  Multiplayer system using Photon PUN 2
  •  Smart AI opponent for offline play
  •  Clean, modular, and documented C# code
  •  Complete card setup (value, rank, wildcards)
  •  Simple drag & drop logic with drop validation
  •  Lobby and waiting room system included
  •  Automatic switch between online and offline modes
  •  2D visuals with customizable card sprites and layout
  •  Organized under the Yousset namespace
  •  Optimized for both learning and commercial use

Price $15.00

Dynamic Flight & Glide System V1.0 by YOUSSET Studios

2025, November 17 - 15:08
A full-featured bird flight and glide system with physics, sounds, and cinematic camera for stunning flight gameplay.
  • Unity Version: 2021.3 or newer
  • Script Type: C#
  • Input: Unity’s built-in Input System (easily adaptable)
  • Physics: Rigidbody-based
  • Documentation: PDF (included in package)
  • Platform Support: PC, Mac, Linux (tested)

Dynamic Flight & Glide System delivers a next-generation flight experience built for realism, control, and creative flexibility.

Every aspect — from the physics to the sound, camera, and animation — is designed to make your flying creatures feel alive.

Whether you’re building an open-world adventure, a stylized wildlife simulator, or a fantasy experience, this system provides the perfect foundation for smooth and immersive flight mechanics.

_______________________________________________________


[Main Features]


1. Realistic Physics-Based Flight

  • Fully Rigidbody-powered movement ensures smooth, natural flight and gliding behavior.
  • Dynamic gravity control, hovering, takeoff, and landing transitions.
  • Supports ground movement, jumping, and seamless air entry.
  • Smooth turning, banking, and diving for realistic aerial control.

2. Fully Animated Bird System

  • Supports flapping, gliding, and idle flight animations.
  • Direction-aware motion for ascend, descend, and strafe actions.
  • Animation triggers handled automatically via the integrated flight controller.

3. Advanced Camera Controller

  • Dynamic third-person camera that follows the bird smoothly.
  • Built-in roll and pitch tilt effects for cinematic flight feel.
  • FOV adjustment based on speed and motion.
  • Optional camera breathing and idle motion for realism.

4. Atmospheric Effects

  • Procedural flight bobbing and camera sway while flying or gliding.
  • Optional underwater visual effects when diving below water surfaces.
  • Subtle idle hover motion for realism even when stationary in air.

5. Immersive Sound System

  • Dynamic wind and air sound that changes with flight speed.
  • Smooth volume and pitch adjustment during gliding or acceleration.
  • Wing flap sounds triggered during flight loops for natural audio feedback.

6. In-Depth Customization Editor

Access your controls directly in Unity:

Tools → Yousset Tools → Dynamic Flight & Glide System

  • Adjust controller, camera, sound, and effect settings in one place.
  • Includes real-time previews and save/load functionality.
  • Auto-applies your changes instantly to the demo bird or your own setup.

7. Complete Demo & Prefab Setup

  • Assets/Dynamic Flight & Glide System/Prefabs/Bird.prefabReady-to-use Bird Prefab located at:
  • Fully configured for testing flight, camera, and sound out-of-the-box.
  • Demonstrates all movement modes: walking, jumping, flight, glide, and landing.

8. Easy Integration

  • Clean, modular C# scripts with XML summaries and tooltips.
  • Drop the prefab into your scene and start flying instantly.
  • Works in both URP and HDRP environments.
  • Optimized for performance and simple to extend.

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[What’s Included]

  • Dynamic Bird Controller (Rigidbody-based flight system)
  • Flight Effects and Camera Controller
  • Audio Sound Manager (Air and Wing Flap System)
  • Full Customization Editor Window
  • Welcome Window with Documentation & Rating links
  • Complete Demo Prefab (Bird)
  • Comprehensive PDF Documentation
  • Source Code (C#), clean and commented

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[Perfect For]

  • Open-world exploration and wildlife simulators
  • Fantasy or aerial adventure games
  • Realistic or stylized flight mechanics
  • Educational and environmental projects
  • Any Unity game requiring advanced flying behavior

_______________________________________________________


[Support & Updates]

Need help or want to suggest improvements?


yousseftq77@gmail.com

All future updates are included for free.

Expect new features, visual improvements, and additional integrations in upcoming releases.


Price $70.00

Stylized Fantasy Forest – 2D Environment Pack (Vol. 1) by Simiyaworks

2025, November 17 - 14:42
Stylized Fantasy Forest brings lush 2D environments, magical Shader Graph effects, ambient music, and the friendly spirit Leafy together to empower your next fantasy adventure.

Requirements & Setup


Before importing this package, please install the following dependencies via:


Window ▸ Package Manager



Required

• 2D Animation


• 2D Sprite


• 2D PSD Importer


• 2D SpriteShape


• 2D Tilemap


• Universal Render Pipeline (URP)


• Shader Graph


• Post Processing



Recommended

• Pixel Perfect


• Tilemap Extras (for additional demo features)


• TextMeshPro


• 2D Renderer (URP 2D Lights)



After installing required Unity packages, restart Unity once to ensure shaders compile correctly.


To apply required Sorting Layers and Rendering settings:

Open the SettingsInstaller folder located in:


Assets/Simiyaworks/2D/Stylized Fantasy Forest_Environment_Vol_1/SettingsInstaller/


Double-click the included ProjectSettingsFix.unitypackage and click “Apply” when prompted.


This will enable:

• Sorting Layers

• Post Processing effects

• 2D Renderer behavior

• Portal and fog shaders


Without these settings, the Demo Scene may display incorrectly.


Select Install/Upgrade to let Unity install the correct versions automatically.

Stylized Fantasy Forest – 2D Environment Pack (Vol. 1)


This pack provides a wide collection of assets to build rich 2D environments filled with color, light, and depth.


Perfect for side-scrollers, metroidvanias, platformers, and fantasy adventures, it includes a variety of elements to create vibrant, immersive worlds.


From lighting and shaders to music and ambience, each component is designed to enhance your overall atmosphere.



Key Features


Environment Assets

• Over 1,640 high-quality sprites (transparent PNGs, up to 11520×2160 px in size)


• 1,850+ prefabs for quick, modular scene building


• 19+ SpriteShape profiles for smooth ground shaping (optimized for horizontal terrain)



Characters and Creatures

• Includes Leafy, the main forest spirit character

• 4 large NPC creatures inspired by ancient tree forms



Particle Effects

Falling leaves, fog, god rays, rain, dust particles, and more — instantly adding motion and atmosphere to your environments.


Shaders and Visual Tools

A suite of Shader Graph–based visual tools for lighting, motion, and tone control — built for artists who want flexibility without coding.


All shaders are artist-friendly and easy to customize or extend, making them suitable for learning Shader Graph or adapting to your project’s unique style.


• Auto Eye Blink Shader — simple, casual, cute animation for characters


• Fog, Rays, and Portal Effects — define atmosphere and depth


• Animated Plants and Waterfalls — bring your world to life


• Custom Tone Shader — adjust colors and contrast directly inside Unity (similar to Photoshop controls)



Organized Folders and Content Overview


Grounds & Platforms

Flying Rocks, Trees, Seamless Sets, SpriteShapes, and Pillars — for easy level assembly.


Silhouette Layers

Hanging Branches, Shadow Grounds, and background silhouettes for parallax depth.


Waterfalls & VFX

Two waterfall models (procedural and noise-texture-based) with a Pool Shader for surface animation.


Rocks & Plants

A variety of mossy stones, glowing mushrooms, and plants designed for color harmony and lighting balance.


Fishes

Twelve fish prefabs using a custom Fish Shader for smooth, flowing motion — no animation clips required.


Bonus Content — Music & SFX Collection


As an exclusive addition, Stylized Fantasy Forest – 2D Environment Pack (Vol. 1) includes an audio library to complete your world’s atmosphere.


Music

• Over 50 short music tracks in styles ranging from calm and enchanted to dark and epic


• Categories include Calm Forest, Enchanted Woods, Dark Mysterious, Epic, Magical, Mystical, and Acoustic themes


• Most tracks are loop-ready and optimized for 2D game ambience



Sound Effects (SFX)

• More than 180 ambient and environmental sounds designed for natural scenes


• Includes categories such as:


– Rainy Forest (rain and dripping ambience)


– Swamp and Waters (bubbling, river flow, stream loops)


– Soft Ambient (morning, misty, lo-fi night atmospheres)


– Magical and Character FX (light impacts, sparkles, creature sounds, wings)


• Designed for layering and environmental immersion


• All audio files are provided in WAV format



Scenes

Demo Scene — a fully composed, cinematic environment demonstrating how all assets, shaders, and effects work together.

Leafy Walkthrough Demo uses a simple global 2D light setup to showcase all assets clearly and consistently. In our feature videos and additional demo scenes, we demonstrate more advanced lighting, art direction, and color grading techniques to highlight the artistic potential of this environment.


Showcase Scene — a technical preview displaying all assets organized in one place for quick reference and inspection



Scripts

Includes a collection of practical demo scripts used in the cinematic scene and for quick testing:

Camera Controllers, Character Controller, Parallax Controller, Fish Spawner, Portal2D, Wing Flap Controller, and Music Manager.


These scripts are clean, functional, and designed to demonstrate how visuals, shaders, and ambience can work together in an actual game environment.


They are optional and focused only on visualization — not gameplay.



Bonus Character — Leafy

Meet Leafy, the small forest spirit featured in the demo scene.

Leafy can serve as your player character, sample mascot, or animated reference — fully integrated with shaders and effects.



Future Updates

This package will continue to expand in future releases, adding:


• New visual effects for weather, light, and magic

• Additional environment objects and interactive props (e.g., obstacles and platforms)

• Extended forest regions and demo scenes

• More ambient sounds, creatures, and dynamic effects



Stylized Fantasy Forest – 2D Environment Pack (Vol. 1) is growing into one of the most complete and visually unique stylized 2D environment collections available.



Price $79.00

Skyscraper Drums Vol.12 – Field & Foley Percs by Skyscraper Seven

2025, November 17 - 14:38
Percussive loops built from real-world field recordings and foley textures.

The pack at a glance:

  • Audio file types: WAV Format.
  • Sample Rate: 44.1 kHz.
  • Bit Depth: 24 bit.
  • Loopable: Yes.
  • Additional: Stereo.
  • Number of Beats: 20.
  • Created for the: exploration, simulation, and sound design projects.

Need to provide credit: No.

Field & Foley Percs transforms natural and environmental sounds into rhythmic layers footsteps, metal hits, wooden taps, and organic textures reimagined as percussion. These loops add a unique cinematic realism to your project, bridging sound design and rhythm.


Price $15.00

CrossSave Pro by Linder_Assets

2025, November 17 - 14:35
CrossSave Pro is a modular, prefab-free Unity save system with encrypted local saves, cloud sync, console-ready architecture, and editor tools. Built for devs who value polish and flexibility.
  • Unity Version Tested: 6.0.51f1
  • Minimum Supported Version: Unity 2020.3 LTS
  • Render Pipelines: Built-in, URP, HDRP (no visual dependencies)
  • Platforms: Windows, macOS, Linux, iOS, Android, WebGL (local-only), Console-ready
  • Architecture: Modular C# backend with abstracted auth and save providers
  • Editor Tools: SaveViewer, AutoDefineSymbols, in-editor documentation
  • Cloud Support: Firebase (Realtime DB + Auth), Unity Gaming Services (Cloud Save + Auth)
  • Dependencies: None (no Asset Store packages required)
  • File Structure: Prefab-free, Inspector-readable, plug-and-play setup

CrossSave Pro is a modular, prefab-free save system for Unity that supports encrypted local saves, cloud sync (Firebase & UGS), and console-ready architecture — all with plug-and-play simplicity.

Built for rapid iteration and clean deployment, it includes:

  • AES-encrypted local saves
  • Cloud sync via Firebase or Unity Gaming Services
  • Console-ready auth abstraction
  • Mock cloud provider for safe Editor testing
  • Timestamp-based conflict resolution
  • Inspector-based backend switching — no code required
  • Editor tools for save inspection and SDK auto-detection
  • Sample scene with SaveManager and test profile
  • In-editor documentation — no external setup guides

Tested with Unity 6.0.51f1 and compatible with Unity 2020.3+. Works across Built-in, URP, and HDRP pipelines. No Asset Store dependencies. Optional SDKs supported.

Whether you're solo or scaling up, CrossSave Pro adapts to your workflow — and gets out of your way.


ToolsThatThinkLikeYou();


Price $39.99

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