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The newest packages in the Unity Asset Store.
Updated: 51 min 34 sec ago

Procedural Snow Particles by Gece Studio

2026, April 7 - 19:05

Included:

  • Resources(Script, vfx asset, texture)
  • 1x Prefab
  • Demo Scene
  • Documentation

Note: The character and its controller are not included.


* When you open the demo scene in HDRP, it will appear pink. However, this is not important and is entirely related to the demo scene itself. The particles will work without any issues. If you still want to view them in the demo scene, you can create a new material and drag and drop it onto the plane object.

🌨️ Procedural Snow Particles is an advanced particle system designed to create high-performance and realistic snow simulations in your Unity projects.


Unlike static effects, its procedural approach dynamically generates snowfall that adapts to environmental conditions. This ensures a unique and natural look in every scene.


🔹 Key Features:

  • Procedural snow generation (non-repetitive and natural appearance)
  • Wind direction and intensity control
  • Adjustable snow density
  • Adjustable kill zone
  • Optimized performance
  • Easy integration and use
  • Modular structure (adapts easily to different scenes)
  • URP & HDRP
  • 2022+ & Unity 6.x

🔹 Use Cases:

  • Games (winter-themed environments)
  • Simulation projects
  • Cinematic scenes and cutscenes

Add a stunning winter atmosphere to your project with just a few clicks!


Price $5.99

Distance Based Pixalator - 3D Scenes to Pixels by Gece Studio

2026, April 7 - 19:05

Included:

  • 2x Shader (Perpective & Orthographic)
  • 2x Material
  • Demo Scene
  • Documentation

Notes

Tranparant Shaders: Transparent materials are not written to the depth buffer, so they are rendered last. Because of the rendering order, objects using transparent shaders (such as water shaders) may become invisible. Therefore, avoid using transparent shaders. However, you can use alpha clipping instead.


Anti-Aliasing: Using additional anti-aliasing is not recommended, as it can distort the pixel structure and negatively affect visual quality.


Thin Objects: Very small details such as wires, grass, or thin fences may disappear or render incorrectly during pixelation. You may need to thicken or scale such models.


Subpixel Limitation (Perspective Camera): Due to perspective projection, perfectly stable (grid-locked) pixel alignment is not possible. Objects at different depths move at different speeds, which can cause slight shifts.

Distance-Based Pixelator (URP)

A dynamic pixelation system based on distance. It pixelates objects in the scene at different resolution levels depending on their distance from the camera. Designed specifically for perspective cameras, it provides separate resolution control for each distance range. This way, you can pixelate all your 3D scenes.


Features

Distance-Based Pixelation

Each pixel is rendered at a different level of pixelation based on its distance from the camera. You have full control over which resolution is applied at specific distances.


Perspective Camera Support

Not dependent on orthographic projection. Works seamlessly with perspective cameras to deliver a natural, depth-aware pixelation effect in 3D scenes. Orthographic mode is also supported.


Customizable Distance Mapping

You can manually adjust threshold values for each distance range in the scene.


Level-Based Resolution Control

Define a unique pixel size for each distance level. This allows closer objects to appear sharper while distant objects appear at lower resolution.


No Shader Required

Works with your existing materials without requiring any shader modifications.


Easy installation

You can set it up in just a few seconds and start using it right away.


🧩 Supported Versions

  • Unity 6.x
  • Unity 2022+ (not tested with 2021, but likely compatible)

Price $19.99

Dirt Masks by Gece Studio

2026, April 7 - 19:05

File Count: 30x seamless dirt mask

Resolution: 4K

This package includes 30 dirt masks that can be used in all game engines and all 3D software. All textures are in 4K resolution and are seamless. They can be easily scaled, and their transitions are flawless. You can use the dirt masks in fullscreen effects, camera effects, shaders, VFX, and any other effects you create. Additionally, the textures are designed to be used in reverse, meaning you can invert them to effectively obtain 60 dirt textures.


File Formats
All textures are provided in widely supported formats such as PNG, ensuring smooth compatibility with industry standard tools and engines, including Unreal Engine, Unity, Blender, Godot, Maya, and 3ds Max.

This pack is built to adapt to your workflow, no matter which software you use, making it a powerful addition to any artist’s toolkit.


Price $4.99

Customizable Jet Thruster Shader by Gece Studio

2026, April 7 - 19:05

Technical Details

  • Render Pipeline: Universal Render Pipeline (URP)
  • Shader Type: Shader Graph
  • Customization: Fully customizable parameters (color, intensity, length, glow)
  • Performance: Lightweight and optimized for real-time use
  • Materials Included: 1
  • Demo Scene: Included
  • Dependencies: Requires Unity Shader Graph
  • Compatibility: Unity 2022 or newer recommended (versions before 2022 have not been tested, but they should still work)

Customizable Jet Thruster Shader is a real-time, fully customizable jet thruster effect created using Unity Shader Graph. It is designed for visual effects such as spaceship engines, rockets, jet thrusters, and other sci-fi propulsion systems.


The shader provides easily adjustable parameters that allow the effect to react to speed, power, or gameplay states. It can be modified directly through Shader Graph without writing code, making it easy to adapt to different projects.



Features


🚀 Fully Customizable Jet Effect

🎨 Adjustable color, intensity, and length

Drag and drop, easy to use

🔧 Built with Shader Graph for easy editing

🎮 Ideal for thrusters, rockets, and jet engine VFX

💡 Lightweight and performance-friendly

🎯 Platforms: PC, Console, Mobile (depending on project optimization)



Use Cases

  • Spaceship engines
  • Rocket thruster effects
  • Jet engines
  • Sci-fi vehicle VFX

With the exposed shader parameters, you can easily control the flame color, intensity, length, and brightness, allowing you to create different visual styles.


Price $12.49

Knockdown & Get-Up Animation Pack by Raisecreation

2026, April 7 - 18:49
Bring realistic, responsive knockdown and recovery mechanics to your game with this comprehensive utility system. Every combat game needs characters to get knocked down and get back up.

Bring realistic combat reactions to your game with the Combat Knockdown & Recovery Animation Pack.

This pack provides a complete set of animations for handling hits, knockdowns, ground states, recovery, and death reactions, allowing developers to build believable combat systems where characters react naturally to powerful attacks.

The animations are designed to support a full gameplay flow:

This makes the pack ideal for action games where characters can be knocked down, remain on the ground briefly, react to additional hits, and either recover or die.

All animations were carefully hand-crafted in Autodesk Maya, with clear body mechanics and consistent motion to ensure smooth integration into gameplay systems.


🎥 Video Preview

Watch the full technical showcase here: [YouTube Video]


For questions, support, or feedback:

📩 raisecreation14@gmail.com

This pack includes 50+ animations, covering multiple knockdown styles and ground reaction states.


Each knockdown style includes a full reaction cycle:


• Knockdown
• Ground Idle
• Ground Hit Reaction
• Get Up / Recovery
• Death


This modular structure allows developers to build flexible combat systems with different outcomes after a knockdown.

Knockdown Variations Included

The pack features multiple knockdown styles to represent different types of combat impacts.


Included reactions:


• Front knockdown
• Back knockdown
• Left knockdown
• Right knockdown
• Heavy knockdown
• Push knockdown
• Spin knockdown
• Uppercut knockdown
• Downward knockdown


These variations allow characters to respond differently depending on the type and direction of the attack


Ground State Animations


After a knockdown, characters can remain on the ground briefly in different states.

Ground states include:

• Ground idle poses
• Ground hit reactions while down
• Injured ground states


These animations allow developers to create gameplay where enemies can be attacked while down or recover after a short delay.

Recovery & Get-Up Animations

Multiple recovery animations allow characters to stand back up after being knocked down.

Recovery types include:


• Standard get-up
• Directional get-up animations
• Heavy recovery reactions


These help maintain smooth transitions back into combat.



The pack also includes ground death animations, allowing characters to remain down and die after receiving additional damage.

This makes the pack useful for both combat knockdowns and final defeat sequences.

Root Motion & In-Place Versions

To support different development workflows, the pack includes:

In-Place animations – ideal for gameplay systems where movement is controlled by code or physics.

Root Motion animations – useful for cinematic knockdowns or gameplay systems driven by animation movement.

This gives developers flexibility depending on their project needs.


Key Features


✔ 50+ high-quality combat reaction animations
✔ Complete knockdown and recovery system
✔ Multiple directional knockdowns
✔ Ground idle and ground hit reactions
✔ Get-up and recovery animations
✔ Death variations included
✔ Both In-Place and Root Motion versions
✔ Hand-crafted in Autodesk Maya
✔ Clean FBX files ready for game development


Price $10.00

Anime Dual Dagger Animation Pack by Raisecreation

2026, April 7 - 18:49
With 48 high-speed, high-impact animations, this pack is designed to be the ultimate combat solution for any character using dual daggers.

Total Number of Animations: 48

Animation types : In_place, Root_motion

A custom skeleton rig

Windows: (Yes)

Mac: (Yes)

Bring fast, stylish anime combat to your game with the Anime Dual Dagger Combat Animation Pack. This pack features a wide range of dynamic dual-dagger attacks designed for anime-style combat systems, assassin characters, rogues, ninjas, and agile fighters.

The animations focus on speed, agility, and fluid combo chains, capturing the energy and exaggerated movement typical of anime action combat. Characters perform rapid slashes, aerial attacks, spinning combos, dash strikes, and powerful finishing moves using two daggers.

These animations are perfect for creating anime action combat systems, character abilities, or fast-paced melee gameplay in RPGs, action games, anime-inspired games, or stylized combat systems.

The pack includes both in-place and root motion versions, giving developers flexibility depending on their gameplay system.

🎥 Video Preview

Watch the full show-reel here: [YouTube Video]

Total Animations

This pack contains 48 animations in total.

These include:

  • Core combat attacks
  • Combo chains and combo finishers
  • Dash and run attacks
  • Aerial combat attacks
  • Defensive animations
  • Hit reactions and death animation
  • Locomotion animations
  • Root Motion versions of key combat moves

This allows developers to build a complete anime dual-dagger combat system for their characters.

Animation Categories

Combat Attacks

Fast dual dagger attacks designed for anime-style combat.

Examples include:

  • Standard attack combos
  • Cross slash attacks
  • Double dagger strikes
  • Rapid combo chains
  • Powerful finishing attacks

These animations allow developers to create fast melee combat gameplay.

Combo Attacks

Multiple combo chains are included to create fluid anime-style combat.

Examples:

  • combo string attacks
  • triple combo chains
  • combo finisher strikes
  • multi-hit attack sequences

These animations allow characters to perform continuous combo combat similar to anime action games.

Mobility Attacks

Anime combat often relies on speed and movement.

This pack includes:

  • dash attacks
  • run attacks
  • jump attacks
  • jump dash attacks

These help create high-speed anime combat mechanics.

Aerial Combat

Several animations allow characters to attack while airborne.

Examples include:

  • aerial combo attacks
  • jump attacks
  • aerial dash strikes

These help create dynamic anime-style combat movement.

Special Anime Attacks

Stylized special attacks give characters powerful dramatic combat moves.

Examples:

  • swirl attacks
  • rotating slash attacks
  • powerful smash attacks

These moves add anime-style flair and cinematic action.

Defensive Animations

Defensive actions allow characters to react to enemy attacks.

Included animations:

  • block
  • block hit reaction
  • dodge left
  • dodge right

These help integrate the animations into full combat systems.

Character Reactions

To complete the combat flow, the pack includes:

  • hit reaction animations
  • death animation

These are essential for gameplay interactions.

Locomotion

Basic movement animations are included for smooth gameplay integration.

Examples:

  • idle combat stance
  • walk
  • run
  • run to idle transition
  • jump

Root Motion Versions

Several key combat animations are also included with Root Motion versions.

These allow the character to move naturally during attacks such as:

  • aerial combos
  • dash attacks
  • combo chains
  • special attacks

Root motion helps create more cinematic and powerful attack movement.

Perfect For

This pack is ideal for:

  • anime action games
  • RPG combat systems
  • ninja or assassin characters
  • rogue style fighters
  • stylized melee combat
  • anime inspired game projects

The animations are designed to work well for agile dual-weapon fighters.

Software

All animations were created and animated in Autodesk Maya.

They can be used in multiple game engines and pipelines including:

  • Unreal Engine
  • Unity
  • other game engines that support humanoid animations

Support

If you have questions or need support, feel free to contact:

raisecreation14@gmail.com


Price $15.00

Brutal Unarmed Finisher Animation Pack by Raisecreation

2026, April 7 - 18:49
The Brutal Unarmed Finisher Pack delivers high-impact, bone-crunching takedowns for developers who want their combat to feel visceral and dangerous.

Total Number of Animations: 49

Animation types : In_place, Root_motion

A custom skeleton rig

Windows: (Yes)

Mac: (Yes)

This pack includes Brutal Unarmed Finisher animations designed for intense hand-to-hand combat gameplay. These animations are perfect for action, stealth, survival, and melee combat systems.

The pack contains 24 finisher animation sets, each including Attack and React animations, resulting in a total of 48 animations for use with player and enemy characters.

All animations are created and animated in Autodesk Maya and are suitable for a wide range of gameplay scenarios. They can be used for combat systems, finishing moves, takedowns, cinematic gameplay moments, or other creative implementations.


React animations use the following transform values: TZ: -124, RY: 180

All animations included in this pack can be viewed in the Animations Show-reel Video.


If you have any questions or need support, feel free to contact:

raisecreation14@gmail.com


👊 WHY BARE-HANDED FINISHERS?

  • Universal Application: Works for heroes, villains, enemies, civilians—any humanoid character
  • No Weapon Clipping: No weapon models needed, no clipping issues
  • Intimate & Brutal: Hands-on kills feel personal and terrifying
  • Any Genre: Fantasy, sci-fi, modern, horror—all work
  • Player Character Ready: Let players execute enemies with their bare hands

Perfect For


This animation pack is ideal for:

  • Action games
  • Stealth gameplay systems
  • Finisher / execution mechanics
  • Enemy takedown systems
  • Melee combat systems
  • Survival and horror games
  • Cinematic combat moments

24 UNIQUE FINISHER ANIMATIONS

  • Kick Finishers – Axe kicks, front kicks, roundhouse, spinning heel, flying knee
  • Ground Stomps – Head stomps, chest stomps, double stomps, jump stomps
  • Neck & Head – Neck snaps, skull crushes, jaw rips, head twists
  • Choke & Suffocation – Standing choke, lifted choke, smothering
  • Body Breaks – Spine breaks, rib crushes, body slams

Price $22.00

GanzSe Forgotten Hallowed Ruins - Modular Low Poly Environment by GanzSe

2026, April 7 - 18:47
A stylized low-poly modular ruins environment for fantasy ancient locations. Perfect for forgotten temples, ritual arenas, ruined cities, and worldbuilding scenes.

🌐 Join the GanzSe Community

👉 Discord — GanzSe Workshop


Looking for more? Сheck out this matching environment packs:

GanzSe Fishing Harbor – Stylized Low Poly Environment


🗿 Looking for a ready-to-use stylized ruins environment for your fantasy project?


GanzSe Forgotten Hallowed Ruins is a handcrafted stylized environment pack designed to help you quickly build atmospheric ancient locations, abandoned temples, ceremonial arenas, and forgotten civilizations.


The pack provides a complete modular ruins system, allowing you to assemble flexible layouts for exploration areas, ritual sites, arenas, or ruined settlements without complex setup.


🧱 What’s inside:

✔️ Modular ruins architecture pieces (walls, arches, stairs, platforms, columns)

✔️ Broken ruins fragments and destruction pieces for environmental storytelling

✔️ Stone paths, floors, and structural elements for flexible layouts

✔️ Nature assets including trees, bushes, grass clusters, flowers, and ivy

✔️ Terrain and ground tiles to quickly shape natural environments

✔️ Mountains, clouds, and background elements for complete scenes

All assets are designed to work together, allowing you to easily create readable and cohesive ruins environments suitable for gameplay, exploration, or background worldbuilding scenes.


🎨 Visual style & optimization

All assets follow a clean stylized low-poly fantasy aesthetic, optimized for:

📱 Mobile projects


🖥 Desktop games


🧙 Fantasy, RPG, adventure, and stylized exploration games



⚙️ Technical details

  • Materials: 1
  • Textures: 2048×2048 (PNG, Base Color)
  • Render pipelines: Built-in, URP, HDRP
  • Average polycount: optimized low-poly, 500–50000 triangles per model
  • Prefabs: ready-to-use Unity prefabs included

🧩 Compatibility

Compatible with other GanzSe Fantasy assets, including props, characters, weapons, and environments.


Price $15.00

Storyteller - Emotional & Cinematic Music Pack for Narrative Games by Cyberleaf Studio

2026, April 7 - 17:48
Emotional and cinematic music pack for narrative games, RPGs, adventure games, and visual novels. Includes 97 tracks and nearly 4 hours of atmospheric background music and story-driven themes.

Audio format: WAV
Sample rate: 44.1 kHz
Bit depth: 24-bit

Total tracks: 97
Total music duration: ~4 hours
Original compositions: 58

Loopable tracks: Yes (seamless loops included)
Alternate edits: Yes

Organised folders:
• Background Underscore
• Narrative Themes
• Game-Ready Project Tracks

Files ready for immediate use in Unity projects.

Storyteller is a collection of emotional and atmospheric music created specifically for narrative-driven games, RPGs, visual novels, and story-focused adventure titles.

The tracks explore subtle tension, reflection, melancholy, and quiet cinematic moments, supporting storytelling, dialogue scenes, exploration, and emotional character moments.


Perfect for narrative adventures, story-driven RPGs, visual novels, and atmospheric exploration games.



Produced and composed by Andrea Baroni.


VIEW COMPLETE TRACKLIST (SPREADSHEET)


WHAT'S INCLUDED:

• 58 original compositions


• 97 total tracks


• Nearly 4 hours of music


• 24-bit / 44.1 kHz WAV files


• Organised into three folders:


- Background Underscore


- Narrative Themes


- Game-Ready Project Tracks


• Seamless loops and alternate edits included



LICENSE:

The tracks are not registered with YouTube Content ID, meaning developers and content creators should not receive automated copyright claims when using them in gameplay videos, trailers, or promotional material.



Price $59.99

Simple Deform - ShaderGraph by Toroid Studio

2026, April 7 - 17:33
Simple Deformations and Affine Transforms packed in SubGraphs to apply the transformation you want using your own ShaderGraph shader setup. Deform your objects the way you need!
  • Scale and Offset subgraph
  • Rotation subgraphs (X, Y, Z, XYZ axis)
  • Taper subgraphs (X, Y, Z axis)
  • Twist subgraphs (X, Y, Z, XYZ axis)
  • Skew subgraphs (X, Y, Z axis)
  • Squash & Stretch subgraphs (X, Y, Z axis)
  • Bend subgraphs (X; Y, Z, XYZ axis)
  • Blend and FBX file as example pipeline to port 3D package animation using deforms to Unity
  • Simple C# Script to communicate animation to shader
  • 2 Scenes with examples setups and different use cases: 3D assets, 3D animation.
  • Two PDF-documents containing relevant information to support your first steps, understand how to apply subgraphs and which ones are available.
  • Examples_URP.unitypackage where you will have examples created using URP

Multiple Deformation SubGraphs to add to your own ShaderGraph setups. You can play with them like in any 3D or 2D package happens, limits are yours. You will find:

  • Rotate
  • Taper
  • Twist
  • Skew
  • Squash & Stretch
  • Bend

And an extra Scale & Offset subgraph really useful on a daily basis. All of them prepared for one axis to three axis. You will find some examples to demostrate some ways to setup them and the results you can achieve.


All you can find here is really straight forward, without any tricky setup and it's prepared to support your project without creating any new layer in your configurations. They are only SubGraphs you can apply the way you want.


You will be able to animate via shader instead of using a SkinnedMesh and take profit to the SRP batching for Meshes. You will find a Blender example with a simple script to show you a possible pipeline between packages.


Price $6.00

Panok Ship by TGRAM

2026, April 7 - 17:22

Model Info:

- Polygon(tris) Count : 143607

- PBR Texture Pack Count : 4

- Textures Size : 2048 x 2048 px

- proper UV unwrapped, no overlapping.

FEATURES:

- High Quality PBR Textures

- Ready for Mobile Devices


Price $20.00

Rollator Walker by TGRAM

2026, April 7 - 17:22

Model Info:

- Polygon(tris) Count : 28744

- PBR Texture Pack Count : 2

- Textures Size : 2048 x 2048 px

- proper UV unwrapped, no overlapping.

FEATURES:

- High Quality PBR Textures

- Ready for Mobile Devices


Price $10.00

Post-apocalyptic Katana by Alvarolopz98

2026, April 7 - 17:22
PBR 3d model of a katana inspired in a Post-Apocalypse scenario

-Number of meshes: 2


-Number of prefabs: 6


-File format: .fbx


-Textures: Normal, Albedo, Ambient Oclussion, MetallicSmoothness


-Texture size: 2K PNG, 4K PNG


-Traingle count:

Katana LOD00 (Base): 9.412 Triangles

Katana LOD01: 3.748 Triangles

Katana LOD02: 2.006 Triangles


Sheath LOD00(Base): 7.050 Triangles

Sheath LOD01: 2.559 Triangles

Sheath LOD02: 666 Triangles


-Rigging: No


-UV mapping: Yes


-This model has 2 sets of LODs for each Mesh

High-quality PBR 3D model of a post-apocalyptic katana, built for real-time use.


This asset features a detailed and worn design, suitable for survival, wasteland, or dystopian environments.


Includes both 2K and 4K texture sets to balance visual quality depending on the use case..



Price $12.99

PSX Carousel Inventory System by Zeftarim

2026, April 7 - 17:18
Complete 3D SH-style carousel inventory with examination, combination, and world interaction systems. Perfectly designed for PSX-aesthetic retro horror and exploration games.

Core Features:

  • 3D Linear Carousel: Smooth item navigation using real-time RenderTexture previews.
  • Interactive Examination: Free 3D rotation and zoom for all inventory items.
  • ExaminePoints System: Discover hidden items, contextual messages, or trigger mechanisms (like opening chests) directly from the item view.
  • Item Combination Logic: Order-independent combination (A+B = B+A) driven by ScriptableObjects.
  • World Interaction System: Plug-and-play raycast detection and WorldItem components for intuitive pickups.
  • Developer API: Extensive C# API and events for advanced integration with custom gameplay logic.
  • Input System Ready: Pre-configured for Unity's New Input System (supports Gamepad and Keyboard/Mouse).
  • Demo Content: Includes a full demo scene featuring a battery-powered flashlight system, pipe puzzles, and locked doors.

Technical Requirements:

  • Unity Version: 2022.3 LTS or higher.
  • Render Pipeline: Built-in RP (URP/HDRP supported with material adjustments).
  • Dependencies: New Input System, TextMesh Pro.

Bring the classic psychological horror vibe to your project with the PSX Carousel Inventory System. Inspired by the golden era of retro horror titles like Silent Hill, this system offers a highly immersive 3D linear carousel where items are displayed with smooth rotation and high-fidelity previews.

This asset is designed for depth and interaction. It features a robust examination mode that allows players to freely rotate and zoom on items to find clues or secret objects through the interactive ExaminePoints system. Additionally, it includes a flexible item combination system and a complete world interaction controller for seamless pickups and environment-based puzzles.

Built with ease of use in mind, the entire system is driven by ScriptableObjects, allowing you to set up your entire inventory without writing a single line of code. It is the perfect choice for indie developers creating retro horror, adventure, or exploration experiences.


Price $19.99

Epic Battle Cries – Crowd Shouts & War Chants by ShashiRaj Productions

2026, April 7 - 17:16
Warrior War Cries: Crowd Chants and Shouts

TOTAL UNIQUE SOUNDS: 28

Please check the complete sound list here.

Number of Audio Waves: 28 + 28

Sample rate / bit rate: 96kHz-32bit [28 Sounds] + 44.1kHz-24bit [28 Sounds]

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo

Minutes of audio provided: 2:02

Supported Development Platforms:

Windows: Yes

Mac: Yes


Introducing ''Epic Battle Cries – Crowd Shouts & War Chants''


Unleash the raw intensity of ancient warfare with this powerful collection of epic battle cries, inspired by the relentless energy and unity portrayed in 300. This collection captures the spirit of a disciplined, war-driven crowd—fierce, synchronized, and emotionally charged.


Featuring clean, high-impact recordings of group shouts, chants, and aggressive vocal bursts, these sounds are designed to evoke strength, dominance, and battlefield momentum. From thunderous unison chants to chaotic war cries, every sound delivers a sense of scale and urgency without unnecessary processing—just pure, clear vocal power.


Perfect for game developers, filmmakers, trailer editors, and content creators looking to inject intensity into battle scenes, war sequences, or high-stakes moments. Whether you’re building a cinematic battlefield, a strategy game, or an action-packed trailer, this collection provides the vocal backbone of an unstoppable army.


Use Cases:

  • Battle scenes and combat sequences
  • Game crowd reactions and war ambience
  • Trailer sound design and cinematic builds
  • Background chants for intense moments
  • Historical or fantasy war environments

Any future upgradations to this pack would be free of charge for the existing buyers.

Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.



Price $15.99

SWAT Radio WalkieTalkie Voices V2 by ShashiRaj Productions

2026, April 7 - 17:16
Tactical Voice Commands. Power your game with authentic SWAT radio chatter.
  • TOTAL UNIQUE SOUNDS: 297 phrases × 2 noise artifact variations = 594 sounds
  • Number of Audio Waves: 594 + 594
  • Sample rate / bit rate: 96kHz-32bit [594 Sounds] + 44.1kHz-24bit [594 Sounds]
  • Audio file types: Wav
  • Do Sound FX loop: No
  • Additional: Stereo
  • Minutes of audio provided: 24:06
  • Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes
  • Documentation Link: FileList
  • Important/Additional Notes: No

SWAT Radio WalkieTalkie Voices V2


Bring your game, film, or simulation to life with SWAT Radio WalkieTalkie Voices V2 — a massive collection of high-quality tactical voice lines designed to replicate authentic law enforcement radio communication.


This pack features a wide range of clear, command-style English phrases recorded in a realistic walkie-talkie / radio transmission tone, perfect for adding immersion, tension, and realism to any modern combat or police scenario.



WHAT’S INCLUDED

- Hundreds of professionally delivered voice lines

- Multiple variations for each phrase (Var1, Var2) to avoid repetition

- Clean radio-style processing for instant in-game use

- Organized into detailed operational categories for easy navigation



CATEGORIES COVERED

This pack is extensively structured to support a full range of gameplay and cinematic scenarios:


- Air Support – aerial tracking, drone deployment, surveillance

- Alert & Suspicion – detection, investigation, threat awareness

- Area Control & Cleanup – securing zones, clearing scenes

- Arrest & Detain – commands for suspect compliance and custody

- Backup & Support – requesting reinforcements and emergency aid

- Building Operations – breaching, clearing rooms, indoor tactics

- Civilian Interaction – evacuation, crowd control, safety commands

- Combat Intensity – engagement levels and battlefield pressure

- Command & Control – tactical orders and coordination

- Dispatch Radio Chatter – authentic communication between units

- Engagement Combat – firefights, suppression, and active combat

- Flavor & Immersion – cinematic and character-driven lines

- Mission Status – objectives, updates, and mission flow

- Movement & Positioning – navigation, positioning, and patrol

- Stealth & Search – quiet movement, searching, and tracking

- Tactical Team Commands – coordinated squad actions

- Target & Suspect Status – real-time suspect updates

- Target Tracking – dynamic movement and environment interaction

- Vehicle Pursuit – high-speed chases and vehicle coordination


Please check the complete sound list here.


PERFECT FOR

- Tactical shooters (FPS / TPS)

- Open-world crime or police games

- Stealth and infiltration games

- Military simulations

- Film, trailers, and cinematic projects

- VR and immersive experiences


KEY FEATURES

- Designed for maximum realism and immersion

- Consistent tone across all categories

- Ready-to-use for Unity engine

- Ideal for AI voice systems, NPC dialogue, and dynamic events


WHY THIS PACK

Instead of repetitive or generic voice lines, this pack gives you depth, variety, and authenticity — allowing your AI, NPCs, or characters to react dynamically to any situation.



Any future upgradations to this pack would be free of charge for the existing buyers. 

Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.



Price $49.99

SWAT Radio Walkie-Talkie Voices: General Acks by ShashiRaj Productions

2026, April 7 - 17:16
Tactical Walkie-Talkie Voices with RF Noise

TOTAL UNIQUE SOUNDS: 209 × 3 noise types = 627 sounds

Number of Audio Waves: 627 + 627

Sample rate / bit rate: 96kHz-32bit [627 Sounds] + 44.1kHz-24bit [627 Sounds]

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo

Minutes of audio provided: 24:33

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation Link: Please check the complete sound list here.


Introducing '' SWAT Radio Walkie-Talkie Voices: General Acks ''


Please check the complete sound list here.


**SWAT Radio Walkie-Talkie Voices_General Acks** is a professionally crafted sound pack featuring **209 male voice phrases**, each delivered with **3 distinct noise-profile variations**—giving you a total of 627 usable files. Every variation preserves the same voice performance while introducing subtle differences in radio static, distortion, and transmission texture, allowing for flexible use across different environments and intensity levels. The result is an authentic, gritty collection of acknowledgment and response phrases captured in a true lo-fi walkie-talkie style.


Designed with RPG developers in mind, this pack excels at bringing immersive communication systems to life. Whether you're building tactical shooters, open-world RPGs, or squad-based strategy games, these concise acknowledgment lines add realism to AI teammates, NPC interactions, and command-response mechanics. The multiple noise variations let you dynamically match audio to in-game conditions—clear comms for close range, heavier interference for distant or high-stress scenarios—enhancing both gameplay feedback and atmospheric depth.


Beyond gaming, this sound pack is equally valuable for filmmakers, content creators, and fiction audio designers. It provides a ready-to-use library for police procedurals, military scenes, action films, and audio dramas where believable radio chatter is essential. The tonal consistency and production detail ensure that every line fits seamlessly into high-tension scenes, helping you convey urgency, coordination, and realism without the need for extensive post-processing.







Price $22.99

RF NOISE SOUNDS by ShashiRaj Productions

2026, April 7 - 17:16
A Sound Effects Collection for RF Interference & Signal Chaos

TOTAL UNIQUE SOUNDS: 52

GSM Cellular RF Signal Sound: 26

Radio Tuning Noise: 16

Sat-Walkie Talkie Noise: 10


Number of Audio Waves: 52 + 52

Sample rate / bit rate: 96kHz-32bit [52 Sounds] + 44.1kHz-24bit [52 Sounds]

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo

Minutes of audio provided: 6:02

Supported Development Platforms:

Windows: Yes

Mac: Yes

Introducing ''RF NOISE SOUNDS''


There’s something oddly nostalgic—and deeply human—about the chaotic sounds of interference. The rapid clicking buzz of a GSM phone near a speaker. The sweeping hiss of a radio searching for a signal. The broken, stuttering noise of a walkie-talkie struggling to stay connected.


These aren’t just noises. They’re artifacts of invisible systems colliding—signals overlapping, frequencies fighting, technology revealing its imperfections. And for creators, they’re incredibly powerful storytelling tools.


This sound effects collection focuses on those raw, imperfect, and often overlooked textures: RF interference, analog signal noise, radio sweeps, and communication glitches.


Please check the complete sound list here.


Any future upgradations to this pack would be free of charge for the existing buyers.

Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.





Price $8.99

Worker Houses Series Communal Resident G2 - N1 by AvpTankPowerJC

2026, April 7 - 17:14
Building - Worker House Series CR

[Facade] Building Worker House , Series CR G2 - N1

A 3D Building Worker House , made from low-poly and PBR materials, ideal for scenes and renderings.


Summary TecInfo

Total Poly count:

  • Tris: 1476
  • Ver: 815

Texture Size 2K

(D=Diffuse,N=Normal,M=Metallic,R=Rough)

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

[Facade] Building Worker House , Series CR G2 - N1

A 3D Building Worker House , made from low-poly and PBR materials, ideal for scenes and renderings.


Price $28.00

Angelic 3D Swords Pack by EpiXR Games

2026, April 7 - 16:27
10 divine swords for RPGs & fantasy games. Radiant weapons for paladins, celestial warriors, and legendary holy artifacts.

Total Assets: 10 unique swords

Themes: angelic, holi knights, kings, warriors, elves, priests, angel, sky, templar, magic, wizzard, holi knight, demono slayer, god, hope

Asset Type: 3D fantasy weapons

Topology: Optimized for real-time use

UVs: Yes

Materials: 1 per item

Textures: 4 per item: 2048x2048 - Albedo, Normal, Matellic, Roughness

PBR: Yes

Scale: Unity-friendly & consistent

Compatibility: URP & HDRP supported

Get this pack and many more with a massive discount as part of our

Legendary Swords 3D Mega Pack (150+ Swords):

https://assetstore.unity.com/packages/slug/354132



Power forged in the heavens.
Blades chosen by light.


The Angelic 3D Swords Pack features 10 unique, handcrafted swords inspired by divine forces, celestial guardians, and holy relics.


Each weapon is designed to feel radiant, powerful, and awe-inspiring — perfect for paladins, angelic beings, sacred champions, and legendary heroes.


Whether wielded by a holy knight standing against darkness, a celestial guardian protecting ancient realms, or granted as a divine reward to the chosen one — these blades are built to feel iconic and unforgettable.




What’s inside?

A focused arsenal of 10 angelic swords with 3 LOD levels each:

  • Radiant blades infused with divine energy
  • Winged and ornamented designs inspired by celestial beings
  • Sacred weapons crafted for champions and guardians
  • Elegant yet powerful silhouettes with strong visual identity

No filler. No simple recolors.
Each sword is a distinct design with its own personality.




Perfect for:

  • RPGs, Action RPGs & Souls-like games
  • High fantasy & divine-themed worlds
  • Paladins, angels & holy characters
  • Legendary loot & sacred relics
  • Boss rewards & iconic gear
  • Character equipment & inventory systems

Price $15.00

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