Wheel Blur Pro – Radial Motion Blur Shader by SHINOBI WORK
Key Features
- High Performance – Optimized for mobile and all platforms
- Easy Setup – Plug & play prefab system
- Real-Time Control – Fully adjustable blur parameters
- Flexible System – Works with any wheel setup
- Runtime API – Control blur dynamically via script
- Stylized or Realistic – Adjustable blade count and noise
Wheel Blur Pro is a lightweight and high-performance shader solution that adds dynamic motion blur to your wheels, enhancing speed perception and visual quality in your game.
Designed with simplicity and flexibility in mind, it allows you to achieve realistic or stylized wheel blur effects with just a few parameters.
With its easy setup workflow, you can quickly integrate the system into your project by attaching the WheelBlur prefab to your wheels and controlling everything through a centralized controller.
The shader uses a radial-based blur technique optimized for performance, making it suitable for both mobile and desktop platforms.
Price $6.99
HQ Toon Portal Effects by Hovl Studio
Textures sizes from 2048x2048 to 256x256.
All prefabs are game ready, just take and drop them into your game!
All platforms and renders supported. Shader Graph is required and is installed with this resource.
Promo media (videos, images) uses post process "Bloom" from the Volume component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $29.00
Clione by radiuthree
Render Pipeline Compatibility:
- Built-in Render Pipeline
Unity version: 2022.3 LTS or later (tested with 2022.3.5f1)
DirectX: 11 or later
.NET: .NET Standard 2.0 (Unity default)
Number of textures: 4
Texture dimensions: 2048 x 2048 (4 textures: Albedo, Normal, Specular, Occlusion)
Minimum polygon count : 16179 tris
Maximum polygon count : 84984 tris
Minimum vertex count : 8095 verts
Maximum vertex count : 42498 verts
Number of meshes/prefabs : 1
Rigging : No
Animation: BlendShape-based (no skeletal animation)
Animation count : 4
Animation type: In-Place / Root Motion
Animation list :
・swim
・eat0
・eat1
・eat2
UV mapping : Yes
LOD information: 3 levels
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Specular map (2048 x 2048 pixel)
Occlusion map (2048 x 2048 pixel)
This package includes a fully animated and textured 3D model suitable for deep-sea scenes and projects that require unique or unusual creatures.
It is designed for use in game development, cinematic production, and VR/AR projects, offering realistic surface details and animations that help create immersive underwater environments.
Three levels of LOD are included, enabling performance optimization across a wide range of hardware configurations.
Price $9.00
Cute Banana Character by Nastya Kit
Number of textures 4
Texture dimensions 1024
Maximum polygon count 1338
Number of meshes/prefabs 1
Rigging: Yes
Animation count 8
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
Perfect for casual, mobile, cartoon, and stylized projects.
The character features a clean and readable silhouette with a cute and friendly design, making it suitable for a wide range of game genres.
The model is fully rigged and comes with a complete set of animations, allowing immediate integration into gameplay.
Technical Details
Rig:
• Fully rigged characters (custom rig with FBX animations, compatible with Unity retargeting workflows)
Textures:
• 1K PBR textures (TGA format)
• 1 material
• 4 texture maps
Animations (8 total):
• Attack
• Walk
• Jog
• Idle (x2 variations)
• Get Hit
• Death
• Turn 180
Geometry:
• Vertices: 1338
• Faces: 1040
• Triangles: 2054
Features
• Game-ready asset
• Lightweight and optimized for real-time use
• Stylized cartoon design
• Clean topology
• Suitable for mobile and PC projects
Price $15.00
PressureCooker by Tower Studio
Rigged: YES
Animated: YES
Number of Meshes: 3
Vertex Count(Total): 6,636
Triangle Count(Total): 13,106
Number of Prefabs: 1
Number of Textures: 4
Texture Resolutions: 4096
Number of Materials: 1
Pressure cooker with valve animation.
Objects Details:
1x pressure_cooker
Unity Universal Render Pipeline (Metalic Standard):
1 AlbedoTransparency Maps
1 AO Maps
1 MetallicSmoothness Maps
1 Normal Maps
Price $14.99
VOID: DARK AMBIENCES by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 82
Number of Audio Waves: 82 + 82
Sample rate / bit rate: 96kHz-32bit [82 Sounds] + 44.1kHz-24bit [82 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 1:10:40
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link:
Please check the complete sound list here.
VOID: DARK AMBIENCES [Atmospheric Soundscapes]
Feel the emptiness and isolation through a mix of long dark ambiences and short transitional swells. The short sounds are subtle, gradual, lush 8-second transitions, while the 2-minute ambiences create deep, evolving backdrops. These aren’t jump-scare sounds—they hold tension and space within a moment.
Organized into Balanced (even frequencies) and Dark (low-biased) tones, this collection gives you precise control while layering—without tonal clutter or clashes.
Built for seamless integration with music, SFX, and dialogue.
Perfect for horror, cinematic, dystopian, and atmospheric storytelling.
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $7.99
Stylized Cat Character by Monstrous Moonshine
- Fully rigged character
- 20+ animations included
- Works with URP / Built-in / HDRP
- Number of textures: 15 (body variations + eyes + UI elements)
- Texture dimensions: 1024 × 1024 to 2048 × 2048
- UV mapping: Yes (UV texture included)
- Polygon count (Cat Character):
Vertices: 5,267
Triangles: 10,260 - Number of meshes/prefabs: 1 main character prefab (with variations via textures)
Bring your project to life with this stylized animated cat character (skins included), designed for versatility across genres.
This package includes a fully rigged and animated character with a wide range of expressive animations, making it easy to drop into your project and start building immediately.
Perfect for:
- RPG / Adventure games
- Simulation & cozy games
- Mobile games
- Indie prototypes
- Stylized projects
Animations included:
- Idle / Idle variation
- Walk / Run
- Jump (Up, Loop, Landing)
- Attack (x2 variations)
- Attacked / Hit reaction
- Death
- Eating
- Sitting
- Swimming
- Interaction
- Crafting
- Wave
- A-Pose / T-Pose
Price $20.99
Voxel Stylized Female by Guardabarranco
- 3 unique voxel stylized female characters
- Modular body structure:
Chest / Body
Head
Mask
Arms (Upper Arm + Forearm)
Legs (Thigh + Shin) - Modular clothing system:
Tops split into Body + Sleeves
Bottoms attached to Legs
Mix-and-match compatible across all characters - Shared humanoid rig compatible with Unity Mecanim
- Consistent bone hierarchy across all characters:
Root → Hips → Spine → Chest → Head → Arms → Legs - Limb structure:
Arms split at elbows
Legs split at knees
Hands and feet included - 5 reusable animation clips included:
Idle
Walk
Run
Jump
Die - Animator Controller included and preconfigured
- FBX source files included
- Drag-and-drop ready prefabs
- Demo scene included
- Triangle count:
~120–420 triangles per character - Texture setup:
Shared baked texture atlas - Model type:
Voxel / Low-poly - Unity compatibility:
Unity 2020.3 LTS or newer
Voxel Female Character Models Pack includes 3 stylized voxel female characters designed for immediate use in Unity projects.
Each character shares the same hierarchy, rig structure, and scale, allowing full animation reuse across all models without additional setup. All prefabs are fully configured and include an Animator Controller with reusable animation clips.
The characters are built using modular body parts, including Chest (Body), Head, Mask, Arms (Upper Arm + Forearm), and Legs (Thigh + Shin). This modular structure makes it easy to customize characters while maintaining a consistent voxel visual style.
The clothing system is also modular. Tops are separated into three parts: the main body section attached to the Spine, plus sleeves attached to Arms and Forearms. This allows seamless outfit combinations between characters when matching corresponding clothing parts.
Included animation clips were created using Unity Animation and are fully editable. Users can easily add new animations such as Attack, Sprint, Emotes, or any custom gameplay animation using the same shared rig.
The pack is optimized for performance and suitable for:
- Stylized voxel games
- Indie game development
- Mobile projects
- Prototyping
- Game jams
- NPC character systems
- Educational projects
Simply import the package into Unity and drag prefabs directly into your scene.
Price $9.99
Physics Cast Debugger by Lyshaka
- Real-time raycast and physics shape casts visualization
- Displays hit point, normal, distance, and more
- Supports thousands of simultaneous rays
- One line change : same signature and overloads than Physics API
- Works in Scene View, Game View and Dev Build
- Works with Domain and Scene reload disabled
- Works in Editor Paused
- Highly customizable
- Lightweight and performance friendly
- 133 methods overriden with official XML documentation
- Automatically removed from release builds with no additional overhead
Debugging physics queries in Unity can quickly become frustrating.
Debug.DrawRay or Gizmos only go so far, and once you start using different casts, overlaps, or non-alloc queries, understanding what is really happening becomes difficult.
Physics Cast Debugger provides a simple way to visualize and inspect physics queries directly in the editor during play mode, in both the Scene View and the Game View, and even in Development Build.
Rays, sphere casts, capsule casts, box casts, overlaps, and collider checks can all be visualized with configurable debug information so you can quickly understand why a query hits (or misses) something.
This tool is highly optimized and can draw thousands of casts per frame with almost no overhead. You can use it with Domain and Scene reload disabled.
You can simply use it by changing the Physics API call, all the signatures and overloads are the exact same, with official XML documentation.
Supported Physics Queries
The tool supports visualization for all Unity physics queries, with a total of 133 methods with their respective overloads and compatible XML documentation :
Raycasts
- Raycast
- RaycastAll
- RaycastNonAlloc
- Linecast
Shape Casts
- SphereCast / SphereCastAll / SphereCastNonAlloc
- CapsuleCast / CapsuleCastAll / CapsuleCastNonAlloc
- BoxCast / BoxCastAll / BoxCastNonAlloc
Checks & Overlap Queries
- CheckSphere / OverlapSphere
- CheckCapsule / OverlapCapsule
- CheckBox / OverlapBox
Utility
- ClosestCollider
Price $19.99
Shopy API Client by Octopus Realm
- Unity Version: 2021 LTS or higher
- Supported Platforms: Windows, macOS, Android, iOS, WebGL, Linux
- Scripting Backend: .NET 4.x / IL2CPP supported
- API Integration: Shopify Admin API (GraphQL-based communication)
- Architecture: Singleton-based API client with centralized configuration
- Async System: UniTask (async/await for non-blocking operations)
- Data Handling: Strongly-typed models with optional raw query support
- Pagination: Configurable products-per-page for optimized data loading
- Media Support:Images (URL and local upload)
3D Models (.glb, .gltf, .usdz) - 3D Rendering: GLTFast runtime loader for model loading and visualization
- Configuration System:ShopifyApiCredentials (ScriptableObject)
ShopifyAPIClientConfigurator (scene-based setup) - UI System:Product list (paged)
Product details view
Create/update product forms - Error Handling: Detailed exception logging for debugging
- Thread Safety: Supports CancellationToken for async control
- Dependencies:Newtonsoft JSON (com.unity.nuget.newtonsoft-json)
UniTask
GLTFast (com.unity.cloud.gltfast) - Documentation: Included (setup guide and usage instructions)
Shopy API Client is a comprehensive, production-ready plugin that enables seamless integration between Unity applications and Shopify stores.
It acts as a powerful bridge between Unity and Shopify, allowing developers to manage store inventory, products, variants, and media directly from within Unity—without requiring external backend tools.
Designed for performance, scalability, and ease of use, the plugin supports full product workflows including CRUD operations, media uploads, and even 3D model visualization, making it ideal for modern commerce-driven Unity applications.
Key Features
- Complete Product CRUD Operations (create, read, update, delete)
- Variant management with pricing and inventory access
- Pagination system with configurable products-per-page
- Singleton API client with automatic configuration
- Async/await architecture using UniTask
- Support for raw queries and strongly-typed responses
- Upload product images (URL or local files)
- Upload 3D models (.glb, .gltf, .usdz)
- Load and display media at runtime
- Built-in 3D model visualization using GLTFast
- Image loading and caching system
- Ready-to-use product list UI (with pagination)
- Product details screen UI
- Create and update product form UI
- ScriptableObject-based configuration (ShopifyApiCredentials)
- Easy setup via ShopifyAPIClientConfigurator
- Detailed error handling and debug logs
- Thread-safe operations with CancellationToken support
Use Cases
- Build Shopify management tools directly inside Unity
- Create interactive product catalogs and storefront apps
- Develop 3D product viewers for eCommerce experiences
- Manage inventory and product data without leaving Unity
- Prototype commerce-based applications quickly
- Build AR/VR shopping experiences with real product data
- Preview and validate product images and 3D models in real-time
- Integrate Shopify into games or apps with in-app product browsing
Price $15.00
Shotgun System – Spread, Reload, Shells, Enemy Drops + Loot by YazanDev
- One‑stop shotgun solution – movement, aiming, pellet spread, ammo, reload, pickups, enemies, and loot drops – all in one clean package.
- Realistic shotgun behavior – pellet count and spread angle are adjustable, making close‑range shots devastating and distant shots naturally weaker.
- Full ammo system – chamber + reserve shells, reload (R), shell pickups (E), on‑screen UI.
- Enemies with loot drops – each enemy has health, damage reaction, death physics, and can drop shell pickups (or any pickup you assign) with custom amounts.
- Easy to customize – all values exposed in the Inspector; swap models, assign your own animations and sounds.
- Works with any character – attach components from the demo to your own models, assign your animation clips, and it’s ready.
- No external dependencies – pure Unity, compatible with Built‑in, URP, HDRP.
- Supports Input Systems ( both).
🔗 WATCH REAL CHARACTER DEMO
See this system working with Demo character on UTube:
console logs show exactly how the system works."
Build a realistic shotgun shooter in minutes. This pack gives you a ready‑to‑use shotgun controller with pellet spread, shell management, reload mechanics, and a full enemy system that includes health, damage, death physics, and a **flexible loot drop system** – enemies can drop multiple items with individual probabilities.
Key Features
🏃 Player Movement
- Full movement: Idle, Walk, Run, Walk Backward – with or without shotgun.
- Mouse look (adjustable sensitivity).
- Works with any character model (capsule demo included).
🔫 Shotgun Mechanics
- Pick up (E), equip/unequip (1), aim (right‑click), shoot (left‑click).
- Pellet spread – adjustable pellet count and spread angle.
- Distance‑based effectiveness – wide spread makes pellets miss at range; close‑range shots are devastating.
- Ammo system – chamber + reserve shells, reload (R), empty click.
- Shell pickups – place anywhere, collect with E.
- UI shows Current / Reserve.
🎁 Flexible Loot System (Enemy Drops)
- Any pickup prefab can be dropped – shells, medkits, coins, ammo boxes, etc.
- Set per‑drop chance – probability from 0 (never) to 1 (always). Example: 0.3 = 30% chance.
- Set the amount – the pickup will receive that amount (e.g., 4 shells, 1 medkit).
- Multiple drops per enemy – you can add several items to the same enemy (e.g., always drop shells + 20% chance for a medkit).
- Easy to extend – to make a new pickup, just create a prefab with a collider (trigger) and a script that holds an amount field (like ShellPickup). Then assign it in the enemy’s drop list.
- Examples included – ShellPickup (drops shells) is ready; you can easily create MedkitPickup, CoinPickup, etc.
👾 Enemies
- Health, damage reaction, death animation,
- Fully configurable drop list per enemy.
🎮 All Editable in Inspector
- Movement speeds, mouse sensitivity, look limits.
- Pellet count, spread angle, pellet force, fire rate.
- Ammo amounts, reload key,
- Enemy health, drop items (prefab + chance + amount), death delay.
🔊 Audio Ready
- Sound slots for shoot, reload, empty, hurt, death – just drag your own clips.
Build your shotgun game today – with spread, reload, and loot!
### Audio Ready
- Shoot, reload, empty, hurt, death – all sound slots ready.
- AudioSources already set up – just drag your clips.
### Easy Customization
- All stats in Inspector: movement speeds, pellet spread with Angle,Shell counts, enemy health, drop chances, etc.
- Animator Controllers included – replace with your own animations.
- Use your own models: copy components from the demo, assign animations, done.
Perfect For
- Indie developers wanting a ready‑to‑use shotgun for FPS/TPS games.
- Prototyping shooter mechanics with realistic shotgun spread.
- Adding loot drops to enemies (shells, health, coins, etc.).
- Learning shotgun mechanics and modular loot systems.
⚠️ Important Notes
- Animations and characters models are **NOT** included nor sounds -You supply your own .
- Works with (Built‑in, URP, HDRP).
- Input System: Both( OLD and New )
Made by
YazDev
Price $24.99
Sports Anthem Music Pack Vol2 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:56:28
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Sports Anthem Music Pack Vol2
Unstoppable power and intense rhythmic drive designed for the most resilient athletic hearts.
#MotivationalMusic #WorkoutAnthem #HighEnergy
[ Previews ]
This Music Pack includes 200 tracks with a total length of 7:56:28 and is divided into multiple previews as shown below.
Unbreakable
Unstoppable power and intense rhythmic drive designed for the most resilient athletic hearts.
#MotivationalMusic #WorkoutAnthem #HighEnergy
Rise Unite
Join the massive roar of the crowd in this uplifting anthem of triumph and collective strength.
#RiseUp #VictoryChant #FootballMusic
Price $99.00
Sports Anthem Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:47:22
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Sports Anthem Music Pack Vol1
Feel the victory with thunderous drums and massive stadium chants for the ultimate winner’s glory.
#SportsAnthem #VictoryMusic #StadiumChant
[ Previews ]
This Music Pack includes 200 tracks with a total length of 7:47:22 and is divided into multiple previews as shown below.
One Champion
Feel the victory with thunderous drums and massive stadium chants for the ultimate winner’s glory.
#SportsAnthem #VictoryMusic #StadiumChant
Spirit Nation
Ignite the crowd with epic orchestral energy and a unified pulse of a legendary global movement.
#EpicSports #GlobalUnity #StadiumAnthem
Price $99.00
Ethereal Fantasy Music Pack Vol2 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 9:10:54
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Ethereal Fantasy Music Pack Vol2
Flow through a cinematic journey of epic water spirits and serene, melodic pop-ethereal waves.
#EpicAmbient #RiverSoundscape #EtherealPop
[ Previews ]
This Music Pack includes 200 tracks with a total length of 9:10:54 and is divided into multiple previews as shown below.
Lush River
Flow through a cinematic journey of epic water spirits and serene, melodic pop-ethereal waves.
#EpicAmbient #RiverSoundscape #EtherealPop
Another Heaven
Ascend to a holy realm of angelic vocals and cinematic orchestration for a truly divine escape.
#HeavenlyMusic #AngelicVocals #EpicCinematic
Price $99.00
Ethereal Fantasy Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 9:08:03
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Ethereal Fantasy Music Pack Vol1
Step into a primordial world of Celtic magic, lush ambient textures, and timeless druidic echoes.
#NewAge #CelticMusic #AmbientForest
[ Previews ]
This Music Pack includes 200 tracks with a total length of 9:08:03 and is divided into multiple previews as shown below.
Ancient Forest
Step into a primordial world of Celtic magic, lush ambient textures, and timeless druidic echoes.
#NewAge #CelticMusic #AmbientForest
Crystal Ray
Experience divine clarity through shimmering cinematic pads and holy, light-infused melodies.
#DivineMusic #CelestialAmbient #SpiritualHealing
Price $99.00
Hybrid Action Cinematic Trailer Music by CineWave Audio
Number of Audio Wavs: 40
Audio file type: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Unleash high-intensity energy with this Hybrid Action Cinematic Trailer Music pack, designed to deliver powerful, modern cinematic sound for action-driven projects. Blending aggressive orchestral elements with cutting-edge electronic sound design, this collection captures the essence of futuristic warfare, system overrides, and high-stakes combat.
From explosive impacts to tension-building rises and adrenaline-fueled climaxes, each track is crafted to enhance dramatic storytelling, fast-paced gameplay, and cinematic sequences.
Tracklist:
00:00 Circuit Uprising
00:25 Final Strike Protocol
00:50 Ignition Protocol
01:15 Last Light Offensive
01:40 Last Strike Directive
02:05 Operation Spiral
02:30 Override the System
02:55 Redline Protocol
03:20 Warpath Ignition
03:45 Zero Hour Assault
04:10 Music Stingers
What’s Inside:
- 10 Unique Tracks (Full cinematic compositions)
- 10 Loop Tracks (Seamless looping versions for gameplay)
- 20 Music Stingers (Intros, hits, transitions, endings)
Perfect For:
- Action and shooter games
- Sci-fi and futuristic environments
- Cinematic trailers and teasers
- Combat sequences and boss battles
- Intense gameplay moments
- Tech, AI, and cyber-themed projects
- Film, TV, and short cinematic productions
Price $49.99
Horror Action Game Music by CineWave Audio
Number of Audio Wavs: 40
Audio file type: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Step into a world of fear, tension, and adrenaline with this Horror Action Game Music collection. Designed for intense gameplay, dark environments, and cinematic moments, this soundtrack blends eerie atmospheres with powerful action-driven energy.
Tracklist:
00:00 Bloodlight Pursuit
00:25 Catacomb Pursuit
00:50 Catacomb Slaughter Run
01:15 Containment Breach Protocol
01:40 Containment Breach
02:05 Extraction In The Haunted Zone
02:30 Midnight Extraction
02:55 Moonlit Blood Rite
03:20 Nightmare Corridor Run
03:45 Ritual Site Ambush
04:10 Music Stingers
What’s Inside:
- 10 Unique Tracks
- 10 Loop Tracks
- 20 Music Stingers
Perfect For:
- Horror Games (survival, psychological, sci-fi horror)
- Action Horror & Combat Sequences
- Dark Cinematic Trailers & Teasers
- Haunted Environments & Exploration Scenes
- Escape / Survival Gameplay Moments
- Indie & AAA Game Projects
Price $69.99
SQLite Database Manager by Octopus Realm
- Database: SQLite (local/offline)
- Supported Platforms: Windows, macOS, Android, iOS
- Unity Versions: 2020.3 and above
- Features:
Full SQLite database management inside Unity Editor
Auto-generated CRUD operations (fetch, insert, update, delete)
API-style query interface (GET/POST/PATCH/DELETE)
Schema management: create tables, edit columns, set primary keys
Runtime test script with built-in GUI (APIManagerTest)
Strongly typed C# data model generation - Paths Supported: persistentDataPath, StreamingAssets, or custom path
- No external servers required
Manage your SQLite database directly inside Unity — no external tools, no backend required.
SQLite Database Manager For Unity is a powerful editor extension that allows developers to create, manage, and interact with local SQLite databases without leaving the Unity Editor. Designed for offline and local-first workflows, this tool simplifies database management and eliminates the need for manual SQL coding.
Whether you're building a game, a data-driven app, or internal tools, this plugin provides everything you need to handle SQLite databases efficiently inside Unity.
⚡ Key Features
✔ Direct SQLite Integration
- Connect to local SQLite database files instantly
- Supports persistentDataPath, StreamingAssets, or custom paths
- Auto-reconnect on Unity reload
✔ Full Database Management (Editor UI)
- Create, edit, and delete tables
- Modify schemas (columns, types, defaults)
- Set primary keys
- View entire database structure in one place
✔ Built-in Data Editor (CRUD)
- View table rows inside Unity
- Insert, update, and delete records
- No external database tools required
✔ API-Style Query Interface
- DELETE (DELETE)Perform operations using:
GET (SELECT)
POST (INSERT)
PATCH (UPDATE) - Auto-generated queries with filters and parameters
- Preview results instantly
✔ Automatic Code Generation
Generate production-ready Unity scripts with one click:
- SQLite-based API Manager
- Strongly typed C# data models
- Table-specific data handlers
No manual SQL or parsing needed.
✔ Runtime Testing Included
- Auto-generated test script (APIManagerTest)
- Built-in runtime UI for testing database operations
- Works instantly in Play Mode
🚀 Why Use This Tool?
- Save time by avoiding manual SQL coding
- Eliminate dependency on external database tools
- Build fully offline systems with ease
- Perfect for rapid prototyping and production use
🎯 Use Cases
- Player progressionOffline Games
Save systems
Inventory management - Dynamic content loadingData-Driven Systems
Config-based gameplay - Content management systemsInternal Tools
Game data editors - Quickly design and test database structuresPrototyping
💡 Perfect For
- Indie developers
- Mobile game developers
- Offline-first applications
- Teams without backend infrastructure
Price $49.00
Procedural Tree by Pedro Verpha
Details:
• Each tree ranges from 25k to 40k triangles.
• Tree bark and leaf textures are 1024 × 2048.
• Trees include an LOD component for improved performance.
Render Pipeline
• Built-in Render Pipeline
• Universal Render Pipeline
Unity Version
• Unity 2021.3 LTS or newer
Procedural Tree lets you generate trees with customizable trunk, branch, twig, and leaf settings. You can quickly create different tree shapes and variations by adjusting the inspector values, including height, curvature, branch count, leaf density, and canopy shape.
The asset also includes built-in LOD support to help improve performance in larger scenes. It is designed to be simple to use and easy to customize for different tree types and art styles.
Price $0.00
Airem Integration Helper for Steamworks by Airem
Technical Details
• Built as a Unity Editor extension (EditorWindow-based architecture)
• Runtime components separated from Editor scripts
• Requires Steamworks.NET (auto-install via Setup Wizard or manual via UPM)
• Uses Unity Package Manager API for dependency installation
• Automatic scripting define management (HAS_STEAMWORKS)
• Safe compilation when Steamworks.NET is not installed
• Does not modify Steamworks.NET source files
• No reflection-based hacks
• No runtime overhead when not in use
• Steamworks.NET installed from the official GitHub repository
• Developed and tested with Unity 6
• Supports Windows, macOS and Linux builds
Integrating Steam features in Unity can be time-consuming and error-prone.
Airem Integration Helper streamlines setup, validation and testing so you can focus on building your game.
Airem Integration Helper for Steamworks is a professional Unity Editor tool designed to simplify Steam platform integration using Steamworks.NET.
It extends Steamworks.NET with a structured configuration, diagnostics and testing workflow directly inside the Unity Editor, reducing boilerplate and manual setup errors.
Key Features
🔹 Setup Wizard
Built-in configuration wizard that allows you to:
• Install Steamworks.NET directly from the official GitHub repository
• Automatically manage the HAS_STEAMWORKS scripting define symbol
• Create and validate the steam_appid.txt file
• Safely uninstall dependencies
🔹 Editor Dashboard
• App information overview (App ID, language, connection status)
• Configuration validation tools
• Automatic detection of common setup issues (missing SteamManager, missing define symbols, etc.)
• Safe read-only preview outside Play Mode
🔹 Achievement Management
• Achievement list viewer
• Ready-to-copy code snippets
• Achievement reset tools for testing
🔹 Leaderboard Tools
• Load leaderboard entries (global / friends)
• Submit scores
• Test functionality directly in Play Mode
How It Works
This tool enhances the development workflow for Steam platform features directly inside the Unity Editor. Achievement and leaderboard definitions, as well as API configuration, must be created and managed in the official Steamworks Partner Dashboard in accordance with platform requirements.
Who Is It For?
• Solo developers
• Indie studios
• Teams shipping on Steam
• Developers who want a cleaner integration workflow and fewer manual configuration steps
Dependencies
This package requires Steamworks.NET.
Steamworks.NET can be installed automatically using the Setup Wizard or manually via the Unity Package Manager. A valid Steam App ID and access to the Steamworks Partner Dashboard are required for production use.
Legal Notice
This package is not affiliated with, endorsed by, or sponsored by Valve Corporation.
Steam and Steamworks are trademarks of Valve Corporation.
Price $4.99
