Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 56 min 13 sec ago

Quirky Series - Volcanic Animals Vol 1 by Omabuarts Studio

2026, March 3 - 14:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ Nine (9) animals pack

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 4 Levels of Detail [min 300 up to 9k tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV mapping


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Lay | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $25.00

Skybox 2 - Simple Ambient Music by juanjo_sound

2026, March 3 - 13:29
8 Simple Ambient Tracks (With Loops!)
  • 16 Tracks
  • Wav format
  • 44.1kHz, 16bit
  • Loopable

I composed this music pack influenced by my love of the ambient genre.


This pack includes:

  • 8 original tracks (mostly ambient) plus 8 seamlessly looping versions (one for each track).

Demo Version: (unity link pending)


Full tracks range in length between 0:54 and 1:51 (all fade out naturally).

Looping versions range in length between 0:54 and 1:44.

Total pack length (including loop versions): 22:12


Details:

  • Composer: juanjo_sound
  • Created with: FL Studio (no AI used)
  • Format: WAV

Happy creating!


Price $4.99

Skybox 2 (Demo) - Simple Ambient Music by juanjo_sound

2026, March 3 - 13:29
4 Free Ambient Tracks :)
  • 4 Tracks
  • Wav format
  • 44.1kHz, 16bit
  • Loopable

I composed this music influenced by the strangeness of life.


This demo includes:

  • 4 original ambient tracks.

Want more?

The full version includes 8 tracks plus 8 seamless loop versions of each track.

Get it here: (unity link pending)


Details:

  • Composer: juanjo_sound
  • Created with: FL Studio (no AI used)
  • Format: WAV

Happy creating!


Price $0.00

Simple Peg Solitaire Template by natomarcacini

2026, March 3 - 13:16
The Simple Peg Solitaire Template is a basic template for a peg solitaire game. This asset offers a base to adapt the template and create your own peg solitaire game.
  • Peg Solitaire core-loop
  • Level editor
  • All platform supported
  • Project made with 3D URP.
  • Saving system with JSON

This asset has dependencies on DOTWeen and Advertisement Legacy (UnityAds) under the Standard Unity Asset Store EULA.


The Simple Peg Solitaire Template is a basic template for a peg solitaire game based on the traditional board and movement rules.


This asset offers a base for artists and programmers to adapt the template and create their own peg solitaire game. It includes an level editor that allows creating and editing levels.

The template is focused on mobile platforms, with visual adaptation for both portrait and landscape orientations.


WebGL Demo here

Online documentation here


Price $25.00

Embergates 2 (New Set) - 20 Stylized PBR Gate Models - Lowpoly Gameready by Emberlight Creations

2026, March 3 - 13:15
A NEW set of 20 hand-crafted stylized doors for fantasy worlds. Includes wooden, stone, and dungeon gate all optimized, clean, and game-ready. (.FBX included)

Number of Mesh: 20

LODs: No

Number of Textures: 39

Texture Resolutions: (2048)

Number of Material Instances: 20

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

20 unique stylized gate models

Hand-painted, stylized textures

Lowpoly, game-ready meshes

Perfect for Stylized Fantasy, RPG, Medieval projects

Includes .FBX for flexible use (Embed except ORM maps)



Price $19.99

Log Diagnosis - AI Error Analyzer by NoMicro Studio

2026, March 3 - 13:13
AI-powered Unity error analyzer. Provides diagnostics, fix suggestions, and smart troubleshooting for console errors.

CORE FEATURES:

- AI-powered error diagnosis with detailed diagnostic reports

- Single error analysis with root cause identification

- Batch analysis for up to 10 errors simultaneously

- Automatic error batch collection – New errors are automatically added to the batch

- Automatic duplicate detection in batch mode

- Click-to-open file navigation from reports

- Analysis history with filtering (All/Single/Batch/Auto)

- Export reports to .txt files

- Copy entire reports or individual sections


AUTOMATION:

- Auto-analyze mode for instant error diagnosis

- Auto-add to batch for collecting multiple errors

- Smart Generate button with priority system (Batch → Selected → Last)

- Keyboard shortcuts: Ctrl+G (analyze), Ctrl+E (export), Ctrl+C (copy), Ctrl+L (clear)


USER INTERFACE:

- Clean, intuitive Editor Window (Tools → Log Diagnosis)

- Color-coded report sections for easy reading

- Real-time usage statistics display

- Console clear detection with auto-batch clearing


INTEGRATION:

- Unity Cloud account authentication

- Works seamlessly with Unity Console

- Console selection support for analyzing specific errors

- Automatic error buffering (up to 200 errors)


PRIVACY:

- Uses only Unity account email for usage tracking

- No project files or sensitive data sent to servers

- Local analysis history storage

- GDPR compliant


REQUIREMENTS:

- Unity 2020.3 or higher

- .NET 4.x API Compatibility Level

- Unity Cloud account (free)

- Internet connection

Log Diagnosis is an AI-powered error analysis tool that helps Unity developers solve errors faster and more efficiently.


WHAT IT DOES:

Stop wasting hours debugging Unity errors. Log Diagnosis uses advanced AI to instantly analyze console errors, identify root causes, and provide actionable fix suggestions - all within the Unity Editor.


KEY FEATURES:

- Instant AI Analysis - One-click diagnosis of any Unity error

- Smart Fix Suggestions - Step-by-step solutions tailored to your error

- Automatic error batch collection – New errors are automatically added to the batch

- Batch Analysis - Analyze up to 10 errors at once with duplicate detection

- Click-to-Open Files - Jump directly to problematic files from reports

- Analysis History - Review past diagnoses with filtering and search

- Zero Configuration - Works with your Unity Cloud account, no setup needed

- Keyboard Shortcuts - Speed up your workflow (Ctrl+G to analyze)

- Export & Share - Save reports as text files or copy specific sections



HOW IT WORKS:

1. Sign in to your Unity account (free)

2. Open Tools → Log Diagnosis

3. When an error appears, click "Smart Generate"

4. Get instant AI-powered diagnosis with:

- Error summary and root cause

- Step-by-step fix instructions

- Files to check with clickable links

- Search terms for further research

- Confidence score


PERFECT FOR:

- Solo developers debugging complex errors

- Teams needing consistent error analysis

- Beginners learning Unity development

- Anyone tired of cryptic error messages


TECHNICAL DETAILS:

- Compatible with Unity 2020.3 and newer

- Works on Windows, macOS, and Linux

- Uses Unity Cloud authentication (free account required)

- Privacy-focused: only your Unity email is used


GET STARTED IN SECONDS:

No API keys. No configuration. Just import, sign in to Unity, and start analyzing errors immediately.


Price $0.00

Craft Character Controller by Guardabarranco

2026, March 3 - 13:13
Voxel-style character controller for Unity featuring precise block-based physics, multi-perspective camera system, swimming mechanics.

Core Systems Included


Movement System

• Block-aligned movement tuning


• Walk, Sprint, Sneak


• Jump and Fall states


• Configurable gravity


• Step offset support


• Slope handling


• Air control


• Momentum handling



Camera System

• First-person view


• Third-person rear view


• Third-person front view


• Smooth perspective switching


• Collision avoidance


• Zoom control


• Mouse sensitivity settings


• Optional Y-axis inversion



Swimming System

• Surface detection


• Submersion detection


• Buoyancy simulation


• Water resistance


• Vertical swim control



Input

• Unity Input System integration


Architecture

• Modular system design


• State-driven movement architecture


• Inspector-configurable parameters


• Event-ready structure for extension



Assets

• Example scene


• Basic test audio clips


Demo WebGL: itch.io


Craft Character Controller is a movement system designed specifically for block-based and voxel-style games in Unity.


Built around Unity’s CharacterController component, this package delivers precise block-aligned movement, predictable physics behavior, and smooth state-driven transitions suitable for sandbox, survival, and stylized projects.


The controller features calibrated movement values inspired by classic voxel gameplay, including accurate step handling, gravity tuning, and responsive air control, while remaining fully configurable through the Unity Inspector.


A flexible animation architecture allows integration with Unity Animator, procedural animation logic, or hybrid workflows. The included multi-perspective camera system supports first-person and third-person views with smooth transitions and collision handling.


Swimming mechanics with buoyancy simulation, surface detection, and oxygen logic are included, enabling extended gameplay scenarios in voxel environments.


The system is modular and cleanly separated into movement, input, camera, animation, and audio components, making it easy to extend or integrate into existing projects.


Full C# source code, example scene, and inline documentation are included.


Ideal for:

• Voxel and sandbox projects


• Survival-style games


• Stylized first-person or third-person games


• Rapid prototyping


• Single-player experiences



Price $39.99

2D Icons - Inventory Icon by LAYERLAB

2026, March 3 - 12:51

------------------------------------------------

Join in to our LAYERLAB Discord Community!

------------------------------------------------



A set of 45 high-quality inventory item icons designed for RPG games.

The pack includes commonly used items such as tools, potions, gems, and equipment,

illustrated in a cartoon style with rich, vibrant colors for excellent readability and polish.

These icons are suitable for inventories, shops, rewards, and various UI systems,

and multiple resolutions are provided to support different platforms and screen sizes.



✨ Features


  • 🎒 45 inventory item icons included
  • 🎨 Cartoon-style icons with vivid colors
  • 🧙‍♂️ Perfect for RPG game projects
  • 🖼️ PNG format
  • 📐 Sizes included: 32 / 64 / 128 / 256 / 512

🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

2D Icons - Tutorial Hands by LAYERLAB

2026, March 3 - 12:51

------------------------------------------------

Join in to our LAYERLAB Discord Community!

------------------------------------------------



An all-in-one game shop resource pack designed for real in-game store screens,

covering gems, gold, and treasure chest packages.

Built around common monetization layouts, this pack fits naturally into

IAP shops, value bundles, and featured offers.



📦 Contents


  • 💎 5 Gem Packs
  • 🎨 3 Color Variations (Pink / Blue / Green)
  • 🪙 5 Gold Packs
  • 🎁 5 Treasure Chest Pack
  • 🖼️ Shop UI Sample Screen


🔧 Files & Specs


  • 📐 2 sizes included (Small / Large)
  • 📦 PNG format only
  • 🖼️ Shop sample screen provided as PNG for immediate use
  • 100% hand-crafted asset (No AI usage)


🎮 Ideal for


  • In-app purchase stores
  • Gem & gold bundles
  • Season passes, starter packs, best value offers
  • Casual, hyper-casual, and mobile games

A production-ready shop resource pack,

designed to plug directly into your game UI.


🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

2D Icons - Tier Icon Pack 1 by LAYERLAB

2026, March 3 - 12:36

------------------------------------------------

Join in to our LAYERLAB Discord Community!

------------------------------------------------



A set of tier and rank emblem icons designed to represent

levels, ranks, and progression systems in games.

The pack includes both combined emblem icons and separated symbol elements,

allowing flexible usage depending on your UI layout and design needs.

Clear symbols such as shields, laurel wreaths, gems, fists, and swords

help players instantly recognize tier differences.

These icons are suitable for character ranks, item tiers, PvP leagues,

and achievement systems across casual, RPG, and mid-core games.

Multiple resolutions are included to support various platforms.



✨ Features


  • 🛡️ Emblem icons for tiers, ranks, and progression
  • 🧩 Includes emblems and separated symbols
  • 🏆 Clear and recognizable symbols for instant readability
  • 🎮 Suitable for casual, RPG, and PvP game UI
  • 🖼️ PNG format
  • 📐 Sizes included: 512 / 256 / 128

🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

Ryx Sidekick - your AI agent for Unity by Ryx Interactive

2026, March 3 - 12:12
Sidekick brings the Claude Code CLI into the Unity Editor, with streaming chat, context, and safe edits.

Key features (high level)


  • Unity Editor window: Window → Sidekick
  • Project settings: Project Settings → Sidekick (CLI path, working directory, model, thinking, permissions, MCP, refresh modes)
  • Conversation history: read-only sync from `~/.claude/projects/…`

Attachments:

  • Images via clipboard, drag & drop, file path/URL, Scene/Game view screenshots
  • Context attachments for project files and GameObjects (hierarchy + components), serialized as XML for CLI context

Permission workflow:

  • Modal permission overlay with previews (diff/content/commands)
  • "Allow & Remember” to auto-accept a tool for the session
  • Permission modes: `default`, `plan`, `bypassPermissions`

Diff & review:

  • Tracks edit/write tool activity per tool call
  • Shows per-file diff with revert capability

Asset refresh automation:

  • Refresh modes: Off / After assistant completes / After edit+write tools / Manual

Optional MCP integration:

  • Generates/passes an MCP config file to the CLI
  • Optional local bridge (experimental)

Supported platforms

  • Unity Editor on macOS, Windows and Linux

Authentication & credentials

  • Supports Claude.ai OAuth, Console/API key, and third‑party providers (via environment configuration)

Dependencies

  • `com.unity.nuget.newtonsoft-json` (JSON parsing)
  • Markdig (Markdown parsing/rendering, included under `ThirdParty/`)
  • Roboto Mono (font assets, included under `Assets/`)

Sidekick is a tool that embeds the Claude Code CLI workflow directly in Unity. Chat with it while staying in your project context, attach assets and scene details, and review/approve file edits from a UI designed for development work.


What you can do


- Chat inside Unity with streaming responses and rich Markdown rendering.

- Keep using your existing CC setup: Sidekick validates and runs your local `claude` CLI and reads conversation history from the CLI’s native storage.

- Attach context fast

  • Add project files as context (smart text/binary detection + truncation for large files).
  • Attach the current selection (GameObjects or assets) with hierarchy + component metadata.
  • Capture Scene View / Game View screenshots and send them as context.
  • Paste images from clipboard or drag & drop them into the chat.

- Use slash commands like VS Code

  • Built-in command palette for common actions (attach context, screenshots, open settings, new chat, model selection).
  • Auto-discovers CLI slash commands and lets you insert/execute them from the palette.

- Safe editing workflow

  • Permission UI for edit/write/command tools (Allow / Deny / Allow & Remember).
  • Three permission modes: Ask before edits, Plan mode, or Edit automatically.

- Quality-of-life features

  • Model picker (Sonnet/Opus/Haiku + custom model ID).
  • Optional Extended Thinking
  • Automatic or manual AssetDatabase.Refresh() after assistant edits.
  • Domain reload auto-resume for interrupted turns after Unity recompiles.

Optional: MCP for Unity integration


If you use MCP for Unity plugin, Sidekick can generate/pass an MCP config to Claude Code, enabling deeper “tool-like” workflows that can interact with the editor more directly (see Sidekick Project Settings → MCP).


Quick start

  1. Install the package.
  2. Open Window → Sidekick.
  3. Go to Project Settings → Sidekick and click Validate CLI (or set a custom CLI path).
  4. Log in (Claude.ai subscription, Console API key, or a supported third-party provider).
  5. Start chatting, and use Add Context (files/selection/screenshots) for better results.

Requirements

  • Unity 6.0+ (6000.x).
  • Claude Code CLI installed and accessible (by default via `claude` on PATH).
  • Internet access for the Claude CLI to authenticate and run requests.

Third-party notices



Asset uses Markdig under BSD-2-Clause and Roboto Mono under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.



Price $59.99

Fractal Beat Viz by Ideoservo Games (Geoffrey Charra)

2026, March 3 - 11:57
Fractal BeatViz: create audio-reactive fractals, visual and camera effects with included music tracks or your own tracks. Capture videos of your creations in real time to upload it on YouTube.

Fractal BeatViz lets you generate stunning, audio-reactive fractal and visual effects in real time. Inspired by the classic Amiga demo scene, it provides a versatile toolkit for creating dynamic visuals without material limitations.


Key Features

  • Fractal FX (15) – Fibonacci Spiral and Tree, Fractal Tree Growth, Hilbert, Julia, Lorenz Attractor, Mandelbrot, Mandelbrot Roto Zoom, Mandelbulb, Menger Cube, Romanesco, Rossler Attractor, Sierpinski pyramid, Von Koch flake, Von Koch pyramid
  • Visual FX (17) – Plasma, Sine Scroller Text FX, Cube Wave, Destroyer Anim, Dream Text, Fade, Fluid, Gouraud Pulse, Magnetic Fields, Rainbow Sky, Shade Cluster, Spectral Melt, Tunnel 3D, Video Cube, Volumetric Spots, Vortex
  • Camera Post FX (6) – ASCII Code, Pixelize, Wave, Sun Shafts, CRT display, Posterize
  • Music Tracks (15) – Composed by Geoffrey SmartPunk.
  • Video Recording – Capture your audio-reactive visuals directly to video.

Why Fractal BeatViz

  • Works out-of-the-box in Unity, with minimal setup.
  • Perfect for interactive installations, music visualization, demo scene enthusiasts, or creative projects.
  • Provides both real-time visual effects and high-quality output for videos.
  • Affordable, ready-to-use toolkit with all assets included.

Usage

  1. Enable effects into the scene (or Drag & drop scripts on gameobject in a new scene).
  2. Assign an audio clip or live input.
  3. Customize fractals, visual and camera post-processing FX.
  4. Record or stream your visuals for demos, performances, or social media content such as YouTube (.mp4 file directly generated from Game View on demand).

💡 Optional note for the Asset Store page:

Requires Unity TextMesh Pro (free, install it for Unity menus) and ffmpeg (free) for video recording.




Price $35.00

Any Tab Renamer by Liktorus

2026, March 3 - 11:57
You always wonder why it's not possible to rename a tab in the Unity Editor? Stop asking questions and install this tool!

This asset allows you to rename Editor tabs with custom names, or if you prefer, to have dynamic names for Inspector and Project tabs related to their current target. The names are saved per project and survives between restarts


Tested on Unity 6000.3.2f1 and 6000.0.58f2


If you face any issues or want to provide feedback, feel free to use: https://github.com/liktorus/AnyTabRenamer/issues

A problem Unity developers have lived with for years: finally solved.

For more than a decade, Unity developers have asked the same question:


“Why can’t we rename editor tabs and properly organize our workspace?”


The common answer was always the same: it’s not possible.


I didn’t accept that.


After investing over 100 hours of deep investigation and reverse engineering, I uncovered a reliable way to rename Unity editor tabs and finally take control over the workspace layout. This wasn’t a surface-level workaround or a visual hack, it required understanding how Unity internally manages editor windows, state, and persistence across sessions.

The result is a production-ready solution that allows you to organize your editor exactly the way you want.


This asset exists for a simple reason:


No developer should have to spend weeks reverse-engineering Unity internals just to fix a workflow limitation.


You get the final, robust solution, tested, maintained, and designed to work seamlessly in real production environments, so you can focus on building your game, not fighting the editor.


Price $9.99

Tap Away Puzzle 2D by EpicMagicGames

2026, March 3 - 11:53
Tap directional blocks to clear a 2D grid. Each block moves in a single direction when tapped. Clean architecture, modular features, and ready-to-ship gameplay.

Zero dependencies pluggable package of tap-away 2d puzzle game mode with clear interface and ease of use. Ability to inject your own services on the builder stage.


Core Gameplay Features

- Directional Block Mechanics — Blocks move up, down, left, or right when tapped

- Solvable Puzzle Generation — Algorithm guarantees every puzzle has a solution

- Multi-Picture Sequences — Play through multiple puzzles in one session


Game System Features

- Lives System — Configurable max lives, heart UI, life bonuses

- Currency/Points — Earn coins, track scores, star grading (Gold/Silver/Bronze)

- Boosters — Highlight (shows valid moves) and Bomb (clears area) power-ups

- Combo System — Track consecutive successful taps with multiplier rewards

- Victory Sequence — Customizable multi-step celebration animations


Architecture Features

- Clean Architecture — Domain, Application, Infrastructure, Presentation layers

- Builder Pattern — Fluent API: `new TapPuzzleBuilder().WithFeatures(...).Build()`

- Event Bus — Subscribe to 15+ gameplay events for UI/analytics hooks

- Command Queue — Async command processing with cancellation support

- State Machine — Gameplay states: Idle, Playing, Paused, Victory, GameOver

- Dependency Injection — All services injectable via builder


Features Customization

- 7 ScriptableObject Settings — Lives, Currency, Boosters, Combo, Victory, Camera, Animation

- Replaceable Services — Input, Assets, Persistence, Localization, Logging, Popups

- Conditional Configuration — Runtime feature toggles via `WithFeatureIf()`


Compatibility

- Unity Versions: 2021.3 LTS, 2022.x, 2023.x, Unity 6

- Rendering: Built-in RP, Universal RP (URP)

- Input: Legacy Input Manager, New Input System

- Asset Loading: Resources, Addressables

- Platforms: Windows, macOS, Linux, iOS, Android

🎮 Overview


A complete tap-away puzzle gameplay loop that works out of the box.


✨ Key Features


  • Flexible Game Design System

- Pluggable Game Modes

- Toggleable Feature Set

- Modular Architecture


  • Code Structure

- Assembly Definition Organization

- Zero Hard Dependencies

- Dependency Injection Ready

- Clean, Maintainable Code


  • Developer-Friendly Tools

- Setup Wizard

- Ready-to-Use Demo Scene



🎯 Get Started in Minutes


1. Import the package

2. Run the Setup Wizard

3. Open the demo scene

4. Customize and build your unique puzzle game!




Price $18.99

Into the Battle - War Drums Pack by Coco Audio Library

2026, March 3 - 11:43
Powerful rhythmical compositions which loop!

Into the Battle - War Drums Pack features 9 tracks.

Each of the tracks comes in 3 versions - full end, full loop and a stinger version.

Format: Unitypackage/Wav

Sample Rate: 44.1kHz

Bit depth: 24

Loopable: Yes

Stereo


For any kind of support - contact coco.audiolibrary@gmail.com

'Into the Battle' - War Drum Pack is a gaming-audio asset pack featuring 9 different, powerful rhythmical compositions. Each of the 9 tracks comes with a version that loops and a stinger.

If you need professional sounding drums for your strategy, combat or medieval based game - 'Into the Battle' War Drums Pack is a good choice for you.

No AI has been used during the creation of any of the Coco Audio Library packs.


Price $10.00

CharacterClothBindingMaster by IGDMaster

2026, March 3 - 11:39
CharacterClothBindingMaster is an enterprise‑grade Humanoid cloth transfer and binding toolkit engineered for fast, reliable skinned‑mesh migration across Unity characters.

Included Contents

------------------------

Editor Binding Tool (CharacterClothBindingEditor)

CharacterClothBindingMaster — Humanoid Cloth Transfer & Binding Toolkit for Unity



A professional-grade editor workflow for transferring skinned meshes between Humanoid characters and binding them to a new skeleton with consistent, production-ready results.

Fast transfer → easy adjustment → reliable Humanoid binding → clean mesh export. Built for artists and technical users who need dependable cloth/armor migration across character variants.



Use CasesOutfit swapping across Humanoid characters
Game-ready costume variations and NPC customization
Retargeting clothing meshes between rigs
Rapid prototyping of character looks
Pipeline prep for batch asset creation

Core FeaturesGuided Workflow: 

select A/B characters → choose source SMR → transfer → bind → save
Humanoid-Only Safety: validates Animators and Humanoid avatars up front
Accurate Binding: remaps source weights to Humanoid bones with fallback support
Non‑Destructive Transfer: creates a temporary MeshRenderer for placement and scale
Export Ready: one‑click mesh asset save to your chosen folder
Scene Feedback: target Humanoid bone list and visual diagnostics

Production‑FriendlyEditor‑only workflow, no runtime overhead
Clean assets saved as new mesh files
Simple, repeatable pipeline for teams

You’ll BenefitFaster outfit migration and iteration
Consistent results across Humanoid rigs
Less manual rebinding and weight cleanup


Recommended Companion

For best deformation quality, use CharacterShapeStudio before binding:

https://assetstore.unity.com/packages/slug/356780

Upgrade your character cloth pipeline today.


Website: https://kop098.github.io/igdmaster/

Discord: igdmaster

Technical Support: https://discord.gg/dzJzhaCeUg


Price $25.00

Furni Model Browser – 3D Asset Importer by StarBeaver

2026, March 3 - 11:34
Search, preview, and import furniture 3D assets directly inside Unity. Download models and place them instantly. Ideal for fast prototyping and interior visualization workflows.

Online 3D Model Catalog Browser for Unity

Furni Model Browser is a powerful and extensible Unity Editor tool that allows you to search, preview, and import 3D models from external product catalog APIs directly into your Unity project.


Originally focused on furniture catalogs, Furni Model Browser is now a generic and expandable model browser platform. You can integrate your own APIs, build custom add-ons, and support multiple catalog providers.


No more manual downloads, format conversions, or asset cleanup. Simply search, preview, import, and place assets directly into your scene.

The tool connects to configurable third-party APIs to fetch 3D models, preview images, and metadata. Each imported item is automatically converted into a clean Unity Prefab with properly assigned meshes and materials — ready to use immediately.


🚀 Why Use Furni Model Browser?

Populate scenes with real-world products or custom catalog items in seconds while keeping your project clean and organized.

Perfect for:

• Interior design and virtual staging


• VR and AR experiences


• Games and interactive applications


• Architectural visualization


• Product configurators


• Room layout planning


• Rapid prototyping



⭐ Key Features

• Search products directly inside the Unity Editor


• Live thumbnail previews


• One-click 3D model import


• Automatic prefab generation


• Clean and organized folder structure


• GLB-based import workflow


• Optional metadata component for imported assets


• Compatible with Built-in, URP, and HDRP


• Optimized for both production and prototyping workflows


• Add-on ready architecture (support your own catalog APIs)



🔌 Extensible Add-On System

Furni Model Browser is built with extensibility in mind:

• Plug in your own product catalog API


• Create custom catalog providers


• Support multiple data sources


• Extend metadata handling


• Build internal company asset libraries


This makes it suitable not only for public product catalogs but also for enterprise and private databases.


📦 What You Get

• Unity Editor search & browsing window


• Automated prefab generation pipeline


• Thumbnail caching system


• GLB-based model importer


• Optional metadata component


• Full source code included


💡 Example Workflow

  1. Open Furni Model Browser from the Tools menu
  2. Enter a search term (e.g. “sofa”, “desk”, “lamp”)
  3. Preview available items
  4. Click Download Model
  5. Done.

🎯 Who Is This For?

• Game developers


• Level and environment artists


• VR / AR creators


• Architects and interior designers


• Simulation developers


• Anyone who needs external 3D models quickly inside Unity


🏁 Build Scenes Faster

Search. Import. Build.


This asset is not affiliated with or endorsed by any brand or manufacturer.


Discord: https://discord.gg/Cyy5baKx


Price $4.99

Air Hockey - Complete Game Template by The Game Crafters

2026, March 3 - 11:19
Introducing the Complete Air Hockey Game Template - Just need to Reskin and Go!
  • 2-player mode available on a single device
  • Single player mode - AI mode available
  • Admob Ads Implemented with Meta mediation
  • 4 difficulty levels for gameplay hardness control
  • 2 beautiful themes added
  • Easy to use In-App purchase manager
  • Well managed sound manager
  • Eye-catching glow graphics
  • Fluid and dynamic gameplay
  • 24/7 customer support

Download the Demo APK to test gameplay before purchase.


Just download assets, Reskin the game and Gooo!


This complete Air Hockey game template provides a solid foundation for building your own arcade-style air hockey game. Simply reskin the graphics, adjust settings, and customize features to match your vision.

Control your puck by dragging your finger at different speeds. The template supports offline 2-player mode on the same device, creating a fun head-to-head arcade experience.

Features

  • 2-player mode (same device)
  • Smooth and responsive gameplay
  • Colorful glow-style graphics
  • 4 difficulty levels (Beginner to Expert)
  • Clean and organized project structure
  • Easy to reskin and customize

Important Notice

This template is intended as a starting framework. Creating a fully polished and unique game will require additional development, customization, and programming knowledge. This is not a one-click game generator.


Third-Party Components

This asset includes third-party software components under compatible open-source licenses. Full license texts are provided in the included Third-Party Notices.txt file.

Included components:

  • DOTween (MIT License)
  • Vibration Master (MIT License)
  • SoftMask (MIT License)
  • Unity Native Share (MIT License)
  • Liberation Sans Font (SIL Open Font License 1.1)

See Third-Party Notices.txt in the package for full license details.


Price $59.00

Old Abandoned Junk Rusty Vehicles 3d Game Ready Set (Car, Bus, Motorcycle, Bike) by Oleg.Verenko

2026, March 3 - 11:14
Comprehensive collection of derelict vehicles designed for post-apocalyptic, abandoned urban, industrial, or rural environments.

Number of textures: 208

Texture dimensions: min = 64*512, max = 4096*4096

Polygon count:

Total Triangles: 16.7 M

Total Vertices: 18.5 M

Average Triangles per Prefab: 66 171


Minimum polygon count: 443 Triangles (679 Vertices)

Maximum polygon count: 238 458 Triangles (541k Vertices)


Number of meshes/prefabs: 253

Rigging: No

Animation count: 0

UV mapping: Yes

LOD information: no LODs

Types of materials and texture maps: Built-in Light Pipeline, PBR Textures

Content List (253 Unique Assets):

  • A large collection of abandoned rusty vehicles
  • Sedans (multiple generations and body types)
  • Hatchbacks
  • SUVs and off-road vehicles
  • Pickup trucks
  • Vans and minibuses
  • Full-size buses
  • Classic and retro cars
  • Police car variant
  • Sports car variants
  • Damaged and partially destroyed car bodies
  • Ivy-covered/overgrown vehicle variations
  • Detached vehicle parts (doors, wheels, panels, engines, mechanical components)
  • Loose tires and scrap elements
  • Car Engines and parts
  • Motorcycles
  • Scooters
  • Bikes
  • Glass and concrete debris

Support

Please message me PM or use my email: oleg.verenko@gmail.com.

If you have any questions or issues with my model - do not hesitate to write to me. I always answer and support my clients.


Old Abandoned Rusty Cars – Props Pack is a comprehensive collection of derelict vehicles designed for post-apocalyptic, abandoned urban, industrial, or rural environments. The pack includes a wide variety of vehicle types and damage states, enabling large-scale scene population with consistent visual quality and realistic material aging.

This collection is built for cinematic environments, open-world games, survival settings, dystopian narratives, and environmental storytelling.

Design

The design focuses on long-term environmental decay. Each vehicle reflects years of neglect, exposure to moisture, oxidation, structural fatigue, and plant overgrowth. Body panels are bent, collapsed, or partially detached. Some vehicles are completely rusted-out shells, while others retain faded original paint with corrosion spreading from seams and edges.

Several variations include vegetation growth through windows, across roofs, and inside interiors, reinforcing abandonment and time passage. The inclusion of detached mechanical components allows additional customization and scene dressing flexibility.


Style

  • Realistic to semi-realistic
  • Post-apocalyptic and urban decay aesthetic
  • Cinematic environment-ready
  • Optimized for real-time engines and large scenes
  • Consistent material and aging workflow across assets

The pack balances visual fidelity with performance, making it suitable for both high-end rendering and game engine deployment.

Form

The vehicles maintain recognizable real-world proportions and silhouettes:

  • Classic boxy sedans
  • Rounded retro compact cars
  • Modern hatchbacks and SUVs
  • Utility pickups and vans
  • Large buses with detailed roof and window structures

Damage affects structural form:

  • Collapsed roofs
  • Missing doors and hoods
  • Dented panels
  • Exposed interiors
  • Broken window openings

Silhouettes remain readable from distance, while close-up views reveal layered surface degradation.

Materials

All assets follow a physically based rendering workflow:

  • Layered rust with oxidation gradients
  • Peeling and faded paint
  • Bare exposed metal
  • Dirt accumulation in cavities and seams
  • Roughness variation for realistic light response
  • Subtle metallic value control for corroded surfaces

Vegetation elements use natural leaf tones with organic roughness and variation. Materials are consistent and ready for integration into Unreal Engine, Unity, or offline rendering pipelines.

Colors

The color palette is dominated by:

  • Dark brown and orange rust tones
  • Faded industrial reds and yellows
  • Desaturated blues and greens
  • Oxidized metallic grays
  • Muted beige and cream tones
  • Natural green vegetation overlays

The subdued and weathered palette enhances realism and works effectively under cinematic, overcast, or dramatic lighting setups.

Use Cases

  • Post-apocalyptic environments
  • Abandoned city scenes
  • Survival and zombie games
  • Industrial decay environments
  • Cinematic background population
  • Open-world world-building
  • Environmental storytelling

This collection includes: abandoned rusty motorcycles, abandoned rusty scooters, rusty alternators, rusty car doors, rusty engine manifold, rusty shock absorber, rusty engine block, rusty muffler, rusty exhaust pipe, rusty radiator, rusty transmission, abandoned rusty bus, abandoned rusty van, abandoned rusty SUV, abandoned rusty pickup truck, abandoned rusty sedan, abandoned rusty coupe, abandoned rusty convertible, abandoned rusty jeep, abandoned rusty tractor, abandoned rusty police car, abandoned rusty sports car, rusty steering wheel, rusty battery, rusty fuel tank, rusty wheel, rusty tire, rusty axle, rusty suspension spring, rusty bumper, rusty car seat, rusty car door panel, overgrown abandoned vehicle with vines, rusty debris shards, rusty barrier block


Tags

abandoned cars, rusty vehicles, post apocalyptic cars, destroyed vehicles, junkyard cars, old cars pack, urban decay, survival environment, zombie apocalypse, dystopian world, derelict vehicles, broken cars, scrap yard, cinematic environment, game ready props, pbr vehicles, realistic rust, abandoned city assets, damaged cars, environment props pack, old buses, pickup trucks, suv wreck, vintage cars, overgrown vehicles


Price $49.00

GanzSe Alchemy - Fantasy Low Poly Props by GanzSe

2026, March 3 - 11:05
A stylized low-poly alchemy props pack for fantasy environments — perfect for potion shops, wizard labs, and crafting interiors

Material: 1

Texture: 2048×2048 (PNG, Base Color)

Pipeline support: Built-in, URP, HDRP

Average polycount: 1500–2500 triangles per model

Shader: Unity Standard Shader

🌐 Join the GanzSe Community

👉 Discord — GanzSe Workshop


Looking for more? Сheck out this matching prop packs:

GanzSe Fishing - Fantasy Low Poly Props

GanzSe Blacksmith - Fantasy Low Poly Props


🧪 Looking for stylized alchemy props to enrich your fantasy environment?


The GanzSe Fantasy Low Poly Alchemy Props pack provides a handcrafted collection of stylized low-poly assets designed for alchemy labs, wizard workshops, potion shops, medieval interiors, and fantasy environments.


This pack includes a wide range of alchemy-related elements such as distillation apparatus, potion bottles, ingredients, laboratory tools, mortars, burners, scales, books, shelves, and supporting workshop props — allowing you to quickly build readable, atmospheric, and believable alchemy scenes in your game or project.


All assets are created in a clean stylized low-poly aesthetic, making them suitable for both mobile and desktop projects, including fantasy, RPG, adventure, crafting, and stylized simulation games.


🧰 This pack includes:

• Stylized low-poly alchemy laboratory props

• Potion bottles with multiple variations

• Ingredient sets in multiple color variations

• Distillation apparatus and laboratory equipment

• Mortars, pestles, burners, scales, tools

• Workshop furniture elements (shelves, boards, workstations)

• Unity prefabs ready to use


🎮 Whether you are creating a wizard tower, potion shop, fantasy marketplace, dungeon laboratory, or crafting interior — this pack gives you flexible building blocks to quickly bring your alchemy scenes to life.


🧩 Compatibility

Fully compatible with other GanzSe fantasy props, blacksmith assets, environment packs, characters, and weapons.


Price $9.99

Pages