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The newest packages in the Unity Asset Store.
Updated: 2 min 57 sec ago

Wheel Blur Pro – Radial Motion Blur Shader by SHINOBI WORK

2026, April 16 - 20:18
High-performance wheel motion blur shader designed for Unity. Easily add dynamic radial blur effects to your vehicle wheels with full control and minimal setup.

Key Features

  • High Performance – Optimized for mobile and all platforms
  • Easy Setup – Plug & play prefab system
  • Real-Time Control – Fully adjustable blur parameters
  • Flexible System – Works with any wheel setup
  • Runtime API – Control blur dynamically via script
  • Stylized or Realistic – Adjustable blade count and noise

Wheel Blur Pro is a lightweight and high-performance shader solution that adds dynamic motion blur to your wheels, enhancing speed perception and visual quality in your game.

Designed with simplicity and flexibility in mind, it allows you to achieve realistic or stylized wheel blur effects with just a few parameters.


With its easy setup workflow, you can quickly integrate the system into your project by attaching the WheelBlur prefab to your wheels and controlling everything through a centralized controller.


The shader uses a radial-based blur technique optimized for performance, making it suitable for both mobile and desktop platforms.


Price $6.99

HQ Toon Portal Effects by Hovl Studio

2026, April 16 - 19:02
A collection of fascinating portals made with unique concepts

Textures sizes from 2048x2048 to 256x256.

All prefabs are game ready, just take and drop them into your game!

All platforms and renders supported. Shader Graph is required and is installed with this resource.


Promo media (videos, images) uses post process "Bloom" from the Volume component.

Contact me if you have any problems or questions. Contact methods on the profile page.


Price $29.00

Clione by radiuthree

2026, April 16 - 17:16
This asset contains a fully animated and textured 3D model of a Clione, a deep-sea creature.

Render Pipeline Compatibility:

- Built-in Render Pipeline

Unity version: 2022.3 LTS or later (tested with 2022.3.5f1)

DirectX: 11 or later

.NET: .NET Standard 2.0 (Unity default)

Number of textures: 4

Texture dimensions: 2048 x 2048 (4 textures: Albedo, Normal, Specular, Occlusion)

Minimum polygon count : 16179 tris

Maximum polygon count : 84984 tris

Minimum vertex count : 8095 verts

Maximum vertex count : 42498 verts

Number of meshes/prefabs : 1

Rigging : No

Animation: BlendShape-based (no skeletal animation)

Animation count : 4

Animation type: In-Place / Root Motion

Animation list :

・swim

・eat0

・eat1

・eat2

UV mapping : Yes

LOD information: 3 levels

Types of materials and texture maps :

This asset only uses Built-in materials by default.

Color map (2048 x 2048 pixel)

Normal map (2048 x 2048 pixel)

Specular map (2048 x 2048 pixel)

Occlusion map (2048 x 2048 pixel)

This package includes a fully animated and textured 3D model suitable for deep-sea scenes and projects that require unique or unusual creatures.


It is designed for use in game development, cinematic production, and VR/AR projects, offering realistic surface details and animations that help create immersive underwater environments.


Three levels of LOD are included, enabling performance optimization across a wide range of hardware configurations.


Price $9.00

Cute Banana Character by Nastya Kit

2026, April 16 - 17:15
Banana Character – Stylized Game-Ready Asset This product includes a stylized banana character, ready to use in your game.

Number of textures 4

Texture dimensions 1024

Maximum polygon count 1338

Number of meshes/prefabs 1

Rigging: Yes

Animation count 8

Animation type list

UV mapping: Yes

LOD information ТNo

Types of materials and texture maps PBR

Perfect for casual, mobile, cartoon, and stylized projects.
The character features a clean and readable silhouette with a cute and friendly design, making it suitable for a wide range of game genres.


The model is fully rigged and comes with a complete set of animations, allowing immediate integration into gameplay.

Technical Details

Rig:
• Fully rigged characters (custom rig with FBX animations, compatible with Unity retargeting workflows)


Textures:
• 1K PBR textures (TGA format)
• 1 material
• 4 texture maps


Animations (8 total):
• Attack
• Walk
• Jog
• Idle (x2 variations)
• Get Hit
• Death
• Turn 180


Geometry:
• Vertices: 1338
• Faces: 1040
• Triangles: 2054

Features

• Game-ready asset

• Lightweight and optimized for real-time use

• Stylized cartoon design

• Clean topology

• Suitable for mobile and PC projects


Price $15.00

PressureCooker by Tower Studio

2026, April 16 - 17:14
Pressure cooker for your cooking game.

Rigged: YES

Animated: YES

Number of Meshes: 3

Vertex Count(Total): 6,636

Triangle Count(Total): 13,106

Number of Prefabs: 1

Number of Textures: 4

Texture Resolutions: 4096

Number of Materials: 1

Pressure cooker with valve animation.


Objects Details:

1x pressure_cooker


Unity Universal Render Pipeline (Metalic Standard):

1 AlbedoTransparency Maps

1 AO Maps

1 MetallicSmoothness Maps

1 Normal Maps




Price $14.99

VOID: DARK AMBIENCES by ShashiRaj Productions

2026, April 16 - 17:14
Evolving dark textures that quietly build tension and atmosphere

TOTAL UNIQUE SOUNDS: 82

Number of Audio Waves: 82 + 82

Sample rate / bit rate: 96kHz-32bit [82 Sounds] + 44.1kHz-24bit [82 Sounds]

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 1:10:40

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation Link: 

Please check the complete sound list here.


VOID: DARK AMBIENCES [Atmospheric Soundscapes]

Feel the emptiness and isolation through a mix of long dark ambiences and short transitional swells. The short sounds are subtle, gradual, lush 8-second transitions, while the 2-minute ambiences create deep, evolving backdrops. These aren’t jump-scare sounds—they hold tension and space within a moment.


Organized into Balanced (even frequencies) and Dark (low-biased) tones, this collection gives you precise control while layering—without tonal clutter or clashes.

Built for seamless integration with music, SFX, and dialogue.

Perfect for horror, cinematic, dystopian, and atmospheric storytelling.




Any future upgradations to this pack would be free of charge for the existing buyers.

Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.



Price $7.99

Stylized Cat Character by Monstrous Moonshine

2026, April 16 - 17:07
Stylized cat character with 20+ animations including idle, combat, interaction, and movement. Perfect for games, prototypes, and stylized projects in Unity.
  • Fully rigged character
  • 20+ animations included
  • Works with URP / Built-in / HDRP
  • Number of textures: 15 (body variations + eyes + UI elements)
  • Texture dimensions: 1024 × 1024 to 2048 × 2048
  • UV mapping: Yes (UV texture included)
  • Polygon count (Cat Character):
    Vertices: 5,267
    Triangles: 10,260
  • Number of meshes/prefabs: 1 main character prefab (with variations via textures)

Bring your project to life with this stylized animated cat character (skins included), designed for versatility across genres.

This package includes a fully rigged and animated character with a wide range of expressive animations, making it easy to drop into your project and start building immediately.


Perfect for:

  • RPG / Adventure games
  • Simulation & cozy games
  • Mobile games
  • Indie prototypes
  • Stylized projects

Animations included:

  • Idle / Idle variation
  • Walk / Run
  • Jump (Up, Loop, Landing)
  • Attack (x2 variations)
  • Attacked / Hit reaction
  • Death
  • Eating
  • Sitting
  • Swimming
  • Interaction
  • Crafting
  • Wave
  • A-Pose / T-Pose

Price $20.99

Voxel Stylized Female by Guardabarranco

2026, April 16 - 17:03
3 ready-to-use voxel female 3D characters with a shared humanoid rig compatible with Unity Mecanim. Includes modular body parts, reusable animation clips, preconfigured Animator Controller.
  • 3 unique voxel stylized female characters
  • Modular body structure:
    Chest / Body
    Head
    Mask
    Arms (Upper Arm + Forearm)
    Legs (Thigh + Shin)
  • Modular clothing system:
    Tops split into Body + Sleeves
    Bottoms attached to Legs
    Mix-and-match compatible across all characters
  • Shared humanoid rig compatible with Unity Mecanim
  • Consistent bone hierarchy across all characters:
    Root → Hips → Spine → Chest → Head → Arms → Legs
  • Limb structure:
    Arms split at elbows
    Legs split at knees
    Hands and feet included
  • 5 reusable animation clips included:
    Idle
    Walk
    Run
    Jump
    Die
  • Animator Controller included and preconfigured
  • FBX source files included
  • Drag-and-drop ready prefabs
  • Demo scene included
  • Triangle count:
    ~120–420 triangles per character
  • Texture setup:
    Shared baked texture atlas
  • Model type:
    Voxel / Low-poly
  • Unity compatibility:
    Unity 2020.3 LTS or newer

Voxel Female Character Models Pack includes 3 stylized voxel female characters designed for immediate use in Unity projects.

Each character shares the same hierarchy, rig structure, and scale, allowing full animation reuse across all models without additional setup. All prefabs are fully configured and include an Animator Controller with reusable animation clips.

The characters are built using modular body parts, including Chest (Body), Head, Mask, Arms (Upper Arm + Forearm), and Legs (Thigh + Shin). This modular structure makes it easy to customize characters while maintaining a consistent voxel visual style.

The clothing system is also modular. Tops are separated into three parts: the main body section attached to the Spine, plus sleeves attached to Arms and Forearms. This allows seamless outfit combinations between characters when matching corresponding clothing parts.

Included animation clips were created using Unity Animation and are fully editable. Users can easily add new animations such as Attack, Sprint, Emotes, or any custom gameplay animation using the same shared rig.

The pack is optimized for performance and suitable for:

  • Stylized voxel games
  • Indie game development
  • Mobile projects
  • Prototyping
  • Game jams
  • NPC character systems
  • Educational projects

Simply import the package into Unity and drag prefabs directly into your scene.


Price $9.99

Physics Cast Debugger by Lyshaka

2026, April 16 - 16:06
Visualize instantly what your physics queries are doing without guessing, with this powerful toolkit.
  • Real-time raycast and physics shape casts visualization
  • Displays hit point, normal, distance, and more
  • Supports thousands of simultaneous rays
  • One line change : same signature and overloads than Physics API
  • Works in Scene View, Game View and Dev Build
  • Works with Domain and Scene reload disabled
  • Works in Editor Paused
  • Highly customizable
  • Lightweight and performance friendly
  • 133 methods overriden with official XML documentation
  • Automatically removed from release builds with no additional overhead

Debugging physics queries in Unity can quickly become frustrating.


Debug.DrawRay or Gizmos only go so far, and once you start using different casts, overlaps, or non-alloc queries, understanding what is really happening becomes difficult.



Physics Cast Debugger provides a simple way to visualize and inspect physics queries directly in the editor during play mode, in both the Scene View and the Game View, and even in Development Build.


Rays, sphere casts, capsule casts, box casts, overlaps, and collider checks can all be visualized with configurable debug information so you can quickly understand why a query hits (or misses) something.


This tool is highly optimized and can draw thousands of casts per frame with almost no overhead. You can use it with Domain and Scene reload disabled.


You can simply use it by changing the Physics API call, all the signatures and overloads are the exact same, with official XML documentation.


Supported Physics Queries


The tool supports visualization for all Unity physics queries, with a total of 133 methods with their respective overloads and compatible XML documentation :


Raycasts

  • Raycast
  • RaycastAll
  • RaycastNonAlloc
  • Linecast

Shape Casts

  • SphereCast / SphereCastAll / SphereCastNonAlloc
  • CapsuleCast / CapsuleCastAll / CapsuleCastNonAlloc
  • BoxCast / BoxCastAll / BoxCastNonAlloc

Checks & Overlap Queries

  • CheckSphere / OverlapSphere
  • CheckCapsule / OverlapCapsule
  • CheckBox / OverlapBox

Utility

  • ClosestCollider


Price $19.99

Shopy API Client by Octopus Realm

2026, April 16 - 16:02
Shopy API Client lets you connect Unity apps to Shopify and manage products, variants, images, and 3D models directly from Unity with built-in UI, pagination, and easy setup.
  • Unity Version: 2021 LTS or higher
  • Supported Platforms: Windows, macOS, Android, iOS, WebGL, Linux
  • Scripting Backend: .NET 4.x / IL2CPP supported
  • API Integration: Shopify Admin API (GraphQL-based communication)
  • Architecture: Singleton-based API client with centralized configuration
  • Async System: UniTask (async/await for non-blocking operations)
  • Data Handling: Strongly-typed models with optional raw query support
  • Pagination: Configurable products-per-page for optimized data loading
  • Media Support:Images (URL and local upload)
    3D Models (.glb, .gltf, .usdz)
  • 3D Rendering: GLTFast runtime loader for model loading and visualization
  • Configuration System:ShopifyApiCredentials (ScriptableObject)
    ShopifyAPIClientConfigurator (scene-based setup)
  • UI System:Product list (paged)
    Product details view
    Create/update product forms
  • Error Handling: Detailed exception logging for debugging
  • Thread Safety: Supports CancellationToken for async control
  • Dependencies:Newtonsoft JSON (com.unity.nuget.newtonsoft-json)
    UniTask
    GLTFast (com.unity.cloud.gltfast)
  • Documentation: Included (setup guide and usage instructions)

Shopy API Client is a comprehensive, production-ready plugin that enables seamless integration between Unity applications and Shopify stores.

It acts as a powerful bridge between Unity and Shopify, allowing developers to manage store inventory, products, variants, and media directly from within Unity—without requiring external backend tools.

Designed for performance, scalability, and ease of use, the plugin supports full product workflows including CRUD operations, media uploads, and even 3D model visualization, making it ideal for modern commerce-driven Unity applications.

Key Features

  • Complete Product CRUD Operations (create, read, update, delete)
  • Variant management with pricing and inventory access
  • Pagination system with configurable products-per-page
  • Singleton API client with automatic configuration
  • Async/await architecture using UniTask
  • Support for raw queries and strongly-typed responses
  • Upload product images (URL or local files)
  • Upload 3D models (.glb, .gltf, .usdz)
  • Load and display media at runtime
  • Built-in 3D model visualization using GLTFast
  • Image loading and caching system
  • Ready-to-use product list UI (with pagination)
  • Product details screen UI
  • Create and update product form UI
  • ScriptableObject-based configuration (ShopifyApiCredentials)
  • Easy setup via ShopifyAPIClientConfigurator
  • Detailed error handling and debug logs
  • Thread-safe operations with CancellationToken support

Use Cases

  • Build Shopify management tools directly inside Unity
  • Create interactive product catalogs and storefront apps
  • Develop 3D product viewers for eCommerce experiences
  • Manage inventory and product data without leaving Unity
  • Prototype commerce-based applications quickly
  • Build AR/VR shopping experiences with real product data
  • Preview and validate product images and 3D models in real-time
  • Integrate Shopify into games or apps with in-app product browsing

Price $15.00

Shotgun System – Spread, Reload, Shells, Enemy Drops + Loot by YazanDev

2026, April 16 - 15:59
Complete shotgun shooter template. Smooth movement, pellet spread, shell pickups, reload, enemy health, and a flexible loot system – enemies drop items with probabilities,Drop in your models and play.
  • One‑stop shotgun solution – movement, aiming, pellet spread, ammo, reload, pickups, enemies, and loot drops – all in one clean package.
  • Realistic shotgun behavior – pellet count and spread angle are adjustable, making close‑range shots devastating and distant shots naturally weaker.
  • Full ammo system – chamber + reserve shells, reload (R), shell pickups (E), on‑screen UI.
  • Enemies with loot drops – each enemy has health, damage reaction, death physics, and can drop shell pickups (or any pickup you assign) with custom amounts.
  • Easy to customize – all values exposed in the Inspector; swap models, assign your own animations and sounds.
  • Works with any character – attach components from the demo to your own models, assign your animation clips, and it’s ready.
  • No external dependencies – pure Unity, compatible with Built‑in, URP, HDRP.
  • Supports Input Systems ( both).

🔗 WATCH REAL CHARACTER DEMO

See this system working with Demo character on UTube:

Shotgun System –Spread, Reload, Shells, Enemy Drops + Loot (UNITY 6 Demo Character"Read console logs - YouTube

console logs show exactly how the system works."




Build a realistic shotgun shooter in minutes. This pack gives you a ready‑to‑use shotgun controller with pellet spread, shell management, reload mechanics, and a full enemy system that includes health, damage, death physics, and a **flexible loot drop system** – enemies can drop multiple items with individual probabilities.


Key Features

🏃 Player Movement

  • Full movement: Idle, Walk, Run, Walk Backward – with or without shotgun.
  • Mouse look (adjustable sensitivity).
  • Works with any character model (capsule demo included).

🔫 Shotgun Mechanics

  • Pick up (E), equip/unequip (1), aim (right‑click), shoot (left‑click).
  • Pellet spread – adjustable pellet count and spread angle.
  • Distance‑based effectiveness – wide spread makes pellets miss at range; close‑range shots are devastating.
  • Ammo system – chamber + reserve shells, reload (R), empty click.
  • Shell pickups – place anywhere, collect with E.
  • UI shows Current / Reserve.

🎁 Flexible Loot System (Enemy Drops)

  • Any pickup prefab can be dropped – shells, medkits, coins, ammo boxes, etc.
  • Set per‑drop chance – probability from 0 (never) to 1 (always). Example: 0.3 = 30% chance.
  • Set the amount – the pickup will receive that amount (e.g., 4 shells, 1 medkit).
  • Multiple drops per enemy – you can add several items to the same enemy (e.g., always drop shells + 20% chance for a medkit).
  • Easy to extend – to make a new pickup, just create a prefab with a collider (trigger) and a script that holds an amount field (like ShellPickup). Then assign it in the enemy’s drop list.
  • Examples included – ShellPickup (drops shells) is ready; you can easily create MedkitPickup, CoinPickup, etc.

👾 Enemies

  • Health, damage reaction, death animation, 
  • Fully configurable drop list per enemy.

🎮 All Editable in Inspector

  • Movement speeds, mouse sensitivity, look limits.
  • Pellet count, spread angle, pellet force, fire rate.
  • Ammo amounts, reload key,
  • Enemy health, drop items (prefab + chance + amount), death delay.

🔊 Audio Ready

  • Sound slots for shoot, reload, empty, hurt, death – just drag your own clips.


Build your shotgun game today – with spread, reload, and loot!


### Audio Ready


- Shoot, reload, empty, hurt, death – all sound slots ready.


- AudioSources already set up – just drag your clips.



### Easy Customization


- All stats in Inspector: movement speeds, pellet spread with Angle,Shell counts, enemy health, drop chances, etc.


- Animator Controllers included – replace with your own animations.


- Use your own models: copy components from the demo, assign animations, done.



Perfect For


- Indie developers wanting a ready‑to‑use shotgun for FPS/TPS games.


- Prototyping shooter mechanics with realistic shotgun spread.


- Adding loot drops to enemies (shells, health, coins, etc.).


- Learning shotgun mechanics and modular loot systems.



⚠️ Important Notes


- Animations and characters models are **NOT** included nor sounds -You supply your own .


- Works with (Built‑in, URP, HDRP).


- Input System: Both( OLD and New )


Made by

YazDev



Price $24.99

Sports Anthem Music Pack Vol2 by HONEYDOG

2026, April 16 - 15:58
Unstoppable power and intense rhythmic drive designed for the most resilient athletic hearts.

Features:

Total 200 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 200

Number of Audio Cues: 200

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 7:56:28

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Sports Anthem Music Pack Vol2


Unstoppable power and intense rhythmic drive designed for the most resilient athletic hearts.

#MotivationalMusic #WorkoutAnthem #HighEnergy


[ Previews ]


This Music Pack includes 200 tracks with a total length of 7:56:28 and is divided into multiple previews as shown below.


Unbreakable

Unstoppable power and intense rhythmic drive designed for the most resilient athletic hearts.

#MotivationalMusic #WorkoutAnthem #HighEnergy


https://youtu.be/LkSNLkLIxqU


Rise Unite

Join the massive roar of the crowd in this uplifting anthem of triumph and collective strength.

#RiseUp #VictoryChant #FootballMusic


https://youtu.be/V34278uY3p8




Price $99.00

Sports Anthem Music Pack Vol1 by HONEYDOG

2026, April 16 - 15:58
Feel the victory with thunderous drums and massive stadium chants for the ultimate winner’s glory.

Features:

Total 200 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 200

Number of Audio Cues: 200

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 7:47:22

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Sports Anthem Music Pack Vol1


Feel the victory with thunderous drums and massive stadium chants for the ultimate winner’s glory.

#SportsAnthem #VictoryMusic #StadiumChant


[ Previews ]


This Music Pack includes 200 tracks with a total length of 7:47:22 and is divided into multiple previews as shown below.


One Champion

Feel the victory with thunderous drums and massive stadium chants for the ultimate winner’s glory.

#SportsAnthem #VictoryMusic #StadiumChant


https://youtu.be/x3EG_6agHh4


Spirit Nation

Ignite the crowd with epic orchestral energy and a unified pulse of a legendary global movement.

#EpicSports #GlobalUnity #StadiumAnthem


https://youtu.be/gRgqFLC1kz0




Price $99.00

Ethereal Fantasy Music Pack Vol2 by HONEYDOG

2026, April 16 - 15:58
Flow through a cinematic journey of epic water spirits and serene, melodic pop-ethereal waves.

Features:

Total 200 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 200

Number of Audio Cues: 200

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 9:10:54

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Ethereal Fantasy Music Pack Vol2


Flow through a cinematic journey of epic water spirits and serene, melodic pop-ethereal waves.

#EpicAmbient #RiverSoundscape #EtherealPop


[ Previews ]


This Music Pack includes 200 tracks with a total length of 9:10:54 and is divided into multiple previews as shown below.


Lush River

Flow through a cinematic journey of epic water spirits and serene, melodic pop-ethereal waves.

#EpicAmbient #RiverSoundscape #EtherealPop


https://youtu.be/TWrcH8ldxeY


Another Heaven

Ascend to a holy realm of angelic vocals and cinematic orchestration for a truly divine escape.

#HeavenlyMusic #AngelicVocals #EpicCinematic


https://youtu.be/Q4OQy1K3KqA




Price $99.00

Ethereal Fantasy Music Pack Vol1 by HONEYDOG

2026, April 16 - 15:58
Step into a primordial world of Celtic magic, lush ambient textures, and timeless druidic echoes.

Features:

Total 200 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 200

Number of Audio Cues: 200

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 9:08:03

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Ethereal Fantasy Music Pack Vol1


Step into a primordial world of Celtic magic, lush ambient textures, and timeless druidic echoes.

#NewAge #CelticMusic #AmbientForest


[ Previews ]


This Music Pack includes 200 tracks with a total length of 9:08:03 and is divided into multiple previews as shown below.


Ancient Forest

Step into a primordial world of Celtic magic, lush ambient textures, and timeless druidic echoes.

#NewAge #CelticMusic #AmbientForest


https://youtu.be/W2_Xy96emiQ


Crystal Ray

Experience divine clarity through shimmering cinematic pads and holy, light-infused melodies.

#DivineMusic #CelestialAmbient #SpiritualHealing


https://youtu.be/TqtZjPcAdZg




Price $99.00

Hybrid Action Cinematic Trailer Music by CineWave Audio

2026, April 16 - 15:56
Experience the power of Hybrid Action Cinematic Trailer Music, a high-intensity collection designed for modern games, trailers, and cinematic productions.

Number of Audio Wavs: 40

Audio file type: Wav

Sample rate / bit rate: 44,100 Hz / 16-bit

Loopable: Yes

Supported Development Platforms: All Platforms

Windows: Yes

Mac: Yes

YouTube

Unleash high-intensity energy with this Hybrid Action Cinematic Trailer Music pack, designed to deliver powerful, modern cinematic sound for action-driven projects. Blending aggressive orchestral elements with cutting-edge electronic sound design, this collection captures the essence of futuristic warfare, system overrides, and high-stakes combat.


From explosive impacts to tension-building rises and adrenaline-fueled climaxes, each track is crafted to enhance dramatic storytelling, fast-paced gameplay, and cinematic sequences.


Tracklist:

00:00 Circuit Uprising

00:25 Final Strike Protocol

00:50 Ignition Protocol

01:15 Last Light Offensive

01:40 Last Strike Directive

02:05 Operation Spiral

02:30 Override the System

02:55 Redline Protocol

03:20 Warpath Ignition

03:45 Zero Hour Assault

04:10 Music Stingers


What’s Inside:

  • 10 Unique Tracks (Full cinematic compositions)
  • 10 Loop Tracks (Seamless looping versions for gameplay)
  • 20 Music Stingers (Intros, hits, transitions, endings)

Perfect For:

  • Action and shooter games
  • Sci-fi and futuristic environments
  • Cinematic trailers and teasers
  • Combat sequences and boss battles
  • Intense gameplay moments
  • Tech, AI, and cyber-themed projects
  • Film, TV, and short cinematic productions

Price $49.99

Horror Action Game Music by CineWave Audio

2026, April 16 - 15:55
Step into a world of fear, tension, and adrenaline with this Horror Action Game Music collection.

Number of Audio Wavs: 40

Audio file type: Wav

Sample rate / bit rate: 44,100 Hz / 16-bit

Loopable: Yes

Supported Development Platforms: All Platforms

Windows: Yes

Mac: Yes

YouTube

Step into a world of fear, tension, and adrenaline with this Horror Action Game Music collection. Designed for intense gameplay, dark environments, and cinematic moments, this soundtrack blends eerie atmospheres with powerful action-driven energy.


Tracklist:

00:00 Bloodlight Pursuit

00:25 Catacomb Pursuit

00:50 Catacomb Slaughter Run

01:15 Containment Breach Protocol

01:40 Containment Breach

02:05 Extraction In The Haunted Zone

02:30 Midnight Extraction

02:55 Moonlit Blood Rite

03:20 Nightmare Corridor Run

03:45 Ritual Site Ambush

04:10 Music Stingers


What’s Inside:

  • 10 Unique Tracks
  • 10 Loop Tracks
  • 20 Music Stingers

Perfect For:

  • Horror Games (survival, psychological, sci-fi horror)
  • Action Horror & Combat Sequences
  • Dark Cinematic Trailers & Teasers
  • Haunted Environments & Exploration Scenes
  • Escape / Survival Gameplay Moments
  • Indie & AAA Game Projects

Price $69.99

SQLite Database Manager by Octopus Realm

2026, April 16 - 15:55
Manage SQLite databases inside Unity with auto-generated CRUD code, API-style queries, schema editing, and runtime testing—no external tools needed.
  • Database: SQLite (local/offline)
  • Supported Platforms: Windows, macOS, Android, iOS
  • Unity Versions: 2020.3 and above
  • Features:
    Full SQLite database management inside Unity Editor
    Auto-generated CRUD operations (fetch, insert, update, delete)
    API-style query interface (GET/POST/PATCH/DELETE)
    Schema management: create tables, edit columns, set primary keys
    Runtime test script with built-in GUI (APIManagerTest)
    Strongly typed C# data model generation
  • Paths Supported: persistentDataPath, StreamingAssets, or custom path
  • No external servers required

Manage your SQLite database directly inside Unity — no external tools, no backend required.

SQLite Database Manager For Unity is a powerful editor extension that allows developers to create, manage, and interact with local SQLite databases without leaving the Unity Editor. Designed for offline and local-first workflows, this tool simplifies database management and eliminates the need for manual SQL coding.

Whether you're building a game, a data-driven app, or internal tools, this plugin provides everything you need to handle SQLite databases efficiently inside Unity.

⚡ Key Features

✔ Direct SQLite Integration

  • Connect to local SQLite database files instantly
  • Supports persistentDataPath, StreamingAssets, or custom paths
  • Auto-reconnect on Unity reload

✔ Full Database Management (Editor UI)

  • Create, edit, and delete tables
  • Modify schemas (columns, types, defaults)
  • Set primary keys
  • View entire database structure in one place

✔ Built-in Data Editor (CRUD)

  • View table rows inside Unity
  • Insert, update, and delete records
  • No external database tools required

✔ API-Style Query Interface

  • DELETE (DELETE)Perform operations using:
    GET (SELECT)
    POST (INSERT)
    PATCH (UPDATE)
  • Auto-generated queries with filters and parameters
  • Preview results instantly

✔ Automatic Code Generation

Generate production-ready Unity scripts with one click:

  • SQLite-based API Manager
  • Strongly typed C# data models
  • Table-specific data handlers

No manual SQL or parsing needed.

✔ Runtime Testing Included

  • Auto-generated test script (APIManagerTest)
  • Built-in runtime UI for testing database operations
  • Works instantly in Play Mode

🚀 Why Use This Tool?

  • Save time by avoiding manual SQL coding
  • Eliminate dependency on external database tools
  • Build fully offline systems with ease
  • Perfect for rapid prototyping and production use

🎯 Use Cases

  • Player progressionOffline Games
    Save systems
    Inventory management
  • Dynamic content loadingData-Driven Systems
    Config-based gameplay
  • Content management systemsInternal Tools
    Game data editors
  • Quickly design and test database structuresPrototyping

💡 Perfect For

  • Indie developers
  • Mobile game developers
  • Offline-first applications
  • Teams without backend infrastructure

Price $49.00

Procedural Tree by Pedro Verpha

2026, April 16 - 15:42
A customizable tree generator that creates trees directly in the editor with adjustable shape, branches, leaves, and LODs.

Details:

• Each tree ranges from 25k to 40k triangles.

• Tree bark and leaf textures are 1024 × 2048.

• Trees include an LOD component for improved performance.


Render Pipeline

• Built-in Render Pipeline

• Universal Render Pipeline


Unity Version

• Unity 2021.3 LTS or newer

Procedural Tree lets you generate trees with customizable trunk, branch, twig, and leaf settings. You can quickly create different tree shapes and variations by adjusting the inspector values, including height, curvature, branch count, leaf density, and canopy shape.


The asset also includes built-in LOD support to help improve performance in larger scenes. It is designed to be simple to use and easy to customize for different tree types and art styles.


Price $0.00

Airem Integration Helper for Steamworks by Airem

2026, April 16 - 15:40
Lightweight integration tool for Steamworks.NET with setup wizard, dashboard and zero boilerplate configuration.

Technical Details

• Built as a Unity Editor extension (EditorWindow-based architecture)

• Runtime components separated from Editor scripts

• Requires Steamworks.NET (auto-install via Setup Wizard or manual via UPM)

• Uses Unity Package Manager API for dependency installation

• Automatic scripting define management (HAS_STEAMWORKS)

• Safe compilation when Steamworks.NET is not installed

• Does not modify Steamworks.NET source files

• No reflection-based hacks

• No runtime overhead when not in use

• Steamworks.NET installed from the official GitHub repository

• Developed and tested with Unity 6

• Supports Windows, macOS and Linux builds

Integrating Steam features in Unity can be time-consuming and error-prone.


Airem Integration Helper streamlines setup, validation and testing so you can focus on building your game.


Airem Integration Helper for Steamworks is a professional Unity Editor tool designed to simplify Steam platform integration using Steamworks.NET.


It extends Steamworks.NET with a structured configuration, diagnostics and testing workflow directly inside the Unity Editor, reducing boilerplate and manual setup errors.


Key Features

🔹 Setup Wizard

Built-in configuration wizard that allows you to:

• Install Steamworks.NET directly from the official GitHub repository

• Automatically manage the HAS_STEAMWORKS scripting define symbol

• Create and validate the steam_appid.txt file

• Safely uninstall dependencies


🔹 Editor Dashboard

• App information overview (App ID, language, connection status)


• Configuration validation tools

• Automatic detection of common setup issues (missing SteamManager, missing define symbols, etc.)

• Safe read-only preview outside Play Mode


🔹 Achievement Management

• Achievement list viewer

• Ready-to-copy code snippets

• Achievement reset tools for testing


🔹 Leaderboard Tools

• Load leaderboard entries (global / friends)

• Submit scores

• Test functionality directly in Play Mode


How It Works

This tool enhances the development workflow for Steam platform features directly inside the Unity Editor. Achievement and leaderboard definitions, as well as API configuration, must be created and managed in the official Steamworks Partner Dashboard in accordance with platform requirements.


Who Is It For?

• Solo developers

• Indie studios

• Teams shipping on Steam

• Developers who want a cleaner integration workflow and fewer manual configuration steps


Dependencies

This package requires Steamworks.NET.

Steamworks.NET can be installed automatically using the Setup Wizard or manually via the Unity Package Manager. A valid Steam App ID and access to the Steamworks Partner Dashboard are required for production use.


Legal Notice

This package is not affiliated with, endorsed by, or sponsored by Valve Corporation.

Steam and Steamworks are trademarks of Valve Corporation.


Price $4.99

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