Retro Essential SFX by Krumble Hut
- Total audio files: 93
- File format: WAV
- Sample rate: 48,000 Hz
- Bit depth: 24-bit
- Channels:
One-shot sound effects: Mono
Loops: Mono or Stereo (where appropriate) - Loopable:
Yes (selected music and ambience loops) - Unity compatibility: Unity 2021 LTS and newer (including Unity 6)
- Scripts included:
One optional Soundboard script for demo and preview purposes - Demo scene: Included
- Compression: None (uncompressed WAV)
Retro Essential SFX is a curated pack of 93 retro-inspired sound effects designed for video games and interactive projects.
The sounds are clean, punchy, and lightweight, making them ideal for 2D and 3D games, prototypes, game jams, and UI-heavy projects.
The pack includes a wide range of commonly needed effects such as UI clicks and confirmations, player movement sounds, combat impacts, game events, footsteps, jingles, and loops. Multiple variations are provided where appropriate to help reduce repetition during gameplay.
All audio files are delivered as high-quality WAV files, balanced for in-game use and compatible with Unity out of the box.
This asset is suitable for genres including:
- Platformers
- Arcade and retro-style games
- Roguelikes
- Puzzle games
- Prototypes and game jams
All sounds are game-ready and designed to work well with Unity’s default audio settings.
No external dependencies are required.
Price $9.99
Scythe Animation Pack by Studio9CG
Features:
- Handcrafted
- 60FPS
Number of Animations: 575
Number of Characters: 1
Custom Bones: (Scythe_Weapon_R , Scythe_Holder)
You can use some of my work files to experiment with in your own projects. Before deciding to buy.😀😀
E-Mail : 9cg.animations@gmail.com
Discord : https://discord.gg/HvDdE3rtg4
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This package includes essential animations for a character with Sword, Katana, Nodachi combat style . Recommended for an action RPG game.
Animation list :
Idle
- Idle
-Idle Combat
Attack
- Parry counter attacks
- Run attacks
- Dash Air attacks
- Attacks combo
- Attack combo air
- Skill
- Attack
- Ultimate Attack
- Buff
- Attack Air to Floor
- Dash Air Attack
- Execution
- Attack up
Walk
- Walk normal 8 ways
- Walk block 8 ways
- Walk crouch 8 ways
Run
- Run normal 8 ways
- Run speed
Jump
- Jump 4 ways
- Double Jump 4 ways
Dodge
- Dodge 8 ways
- Dodge Air 8 ways
- Dodge to Run 8 ways
Roll
- Roll 8 ways
- Roll to Run 8 ways
Hit
- Hit
- Hit air
- Hit large
- Hit air large to floor
- Getup
- Knock down
- Block
Turn
- Turn 90° L&R
- Turn 180° L&R
- Turn Block 180° L&R
Anim Offset
- Idle Offst
- Idle Combat Offset
- Idle Aim Offset
Price $49.99
Stylized 2.5D Lands by Jesse Mario
Technical Specifications:
Unique Prefabs130
– Trees32
– Bushes & Shrubs32
– Props35
– VFX Prefabs11
– Grass Clusters8
– Water Planes4
Textures66
Materials56
Texture Details:
- Map Types: Base Color, Normal, Smoothness, Opacity
- Sizes: 256, 512, 1024 (optimized for mobile & performance)
Included Shaders:
- URP Lit (Standard)
- Custom Lit (Shader Graph) – Custom shaders for clouds, water, grass, plants, rocks. Easily tweak colors and styles to match your vision.
Stylized 2.5D Lands – Complete Environment Pack
This pack provides everything you need to build vibrant, stylized worlds. Designed with a fixed 2.5D perspective in mind, all assets are fully 3D and can be used effectively in traditional 3D projects as well.
What’s Included:
• A comprehensive collection of environmental assets: diverse terrain pieces, stylized vegetation, rocks, and various props.
• A set of visual effects to bring your scenes to life.
• All assets are performance-optimized with low polygon counts and efficient textures, making them ideal for mobile games and large open worlds.
• Intelligently designed foliage: Our shrubs and grass assets are modeled as solid geometry without alpha-cutouts, sharing a single texture atlas. This approach minimizes overdraw and enables maximum render batching, giving you dense, performant landscapes.
Key Advantage – Effortless Scalability:
The shaders are designed for easy color tuning and customization. Combined with the versatile and carefully crafted asset design, this allows you to rapidly create vast, diverse landscapes and expand your game world with minimal effort.
Whether you’re prototyping quickly or building a full-scale project, this pack is designed to help you create beautiful, performant environments with minimal effort.
Price $38.00
Pholus – Detect. Explain. Fix. by Loky Studios
Pholus is an Editor-only tool that analyzes selected C# scripts and surfaces potential performance risks with contextual explanations.
It combines structured detection rules with cautious AI assistance to generate findings and suggested fixes. All results are displayed in a dedicated Editor window. Code changes are applied only after explicit user confirmation.
Pholus creates automatic backups before applying any fix and allows changes to be undone at any time.
Supported Analysis Modes:
- Single script analysis
- Folder scan
- Full project scan
- Consensus Mode (multiple providers cross-check findings)
Requirements:
Unity 2022.3 LTS or newer
One of the following CLI tools with an active subscription:
- Claude Code
- ChatGPT / Codex
- Gemini CLI(has free tier)
- Cursor
- OpenRouter(has free tier)
Pholus is like having a friendly neighborhood senior developer by your side during reviews.
It analyzes your C# scripts and highlights patterns that may impact performance, such as unnecessary allocations, expensive operations in hot paths, and other common pitfalls. But instead of treating every pattern as a mistake, Pholus explains why something could be a problem, when it's acceptable, and when it actually matters in real projects.
Each finding comes with a clear, plain-language explanation. When a fix makes sense, Pholus suggests a safe, minimal change you can review before applying. You see exactly what will change. Nothing is modified without your approval.
For extra confidence, Consensus Mode lets multiple analyzers review your code independently, then compares their findings to filter out false positives. Like getting a second opinion, but automated.
Rather than just fixing code, Pholus helps you understand tradeoffs and build better performance judgment over time. The goal isn't just cleaner code. It's stronger decision-making.
Runs entirely inside the Unity Editor. Fits naturally into your workflow. No runtime impact.
Price $0.00
Outline - Highlight by oicaimang
- Shader HLSL.
- Camera Render Image.
- Sprite Renderer.
- Camera Multi Outline.
- Outline Multiple shaders - HLSL.
- Make Outline for any object display on camera by layer.
- Dynamic Outline Moving.
- Can select multi object have outline.
- Update outline when moving object.
2. Sprite Outline.
- Sprite renderer outline.
- Outline optimize shader or outline simple shader - HLSL.
Price $5.50
Sci-Fi Robot X-26.2 low-poly stylized by Agor2012
Low‑Poly Style – optimized for performance, great for mobile and VR.
- Vertices 3757
- Faces 3654
- Tris 7098
Fully Rigged – ready for custom animations and retargeting.
26 Polished Animations – walk, run, attack, idle, hit reaction, death, and more -
see animation preview https://www.youtube.com/watch?v=ot8jkwNUxHM
Game‑Ready FBX Model – drag & drop into Unity.
128x128 texture maps – URP/HDRP compatible.
Game-ready Low Poly Robot character, built specifically for modern real-time game development. Fully rigged to the Standard Epic Skeleton 5, supplied with a full animation set and powered by a vibrant 128×128 texture atlas, this asset delivers excellent performance while maintaining a strong visual style.
This battle-ready, charismatic robot blends perfectly into any low-poly or stylized sci-fi environment. Ideal for mobile games, VR projects, and top-down shooters, it offers smooth animation, clean geometry, and instant plug-and-play usability.
Key Features
- Rigged to the Standard Epic Skeleton 5
- Performance-Focused Optimization - Low polygon count combined with a compact 128×128 texture atlas ensures stable performance across PC, mobile platforms, and standalone VR devices.
- Stylized Emissive Highlights - Eye-catching neon and emissive elements enhance readability in dark or futuristic scenes, giving the character a polished sci-fi appearance.
- 26 Custom Animations Included - Complete animation pack including idle, walk, run, jump, attacks, hit reactions, death, and more.
Demo video showcasing animations.
What’s Included
- Low-poly sci-fi robot character
- 26 high-quality custom animations
- 1 material and only 3 texture maps (128×128)
Base Color
Roughness / Metallic
Emissive & animated light effects
Perfect For
- Sci-fi shooters and exploration games
- Robot NPCs or playable characters
- Futuristic survival, defense, or arena-style games
- Indie, mobile, and VR development
Whether your game is set on an alien planet, inside a dystopian city, or on a high-tech battlefield, this robot is a production-ready, drop-in character designed to save development time and improve visual quality.
Add it to your project today and equip your game with a futuristic hero built for real-time performance.
If you have any questions or encounter any issues with the files, feel free to contact me — I’m always happy to help.
Price $15.00
Silent Aggressor by Leks
Number of textures 4
Texture dimensions 4096
Maximum polygon count 8580
Number of meshes/prefabs 1
Rigging: Yes
Animation count 22
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Silent Aggressor. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 1
Textures 4
The model contains animations 22
Attack (x4)
Walking (x4)
Run (x2)
Idle (x4)
Taking damage (x3)
Turn (x2)
Dodge (x2)
Death (x1)
Body
faces 8580
verts 8415
tris 16636
Price $30.00
Retryon – 2D Monster Animation Pack: Orc by Retryon
Technical Details
- Animation type: 2D sprite-based animations
- Art style: Hand-drawn
- Sprite resolution: Approximately 450 × 450 pixels per frame
- Frame rate: 24 FPS
- Animation format: Unity Animation Clips (.anim)
- Sprite formats included:
Sprite sheets (one drawing per frame)
Individual PNG frame sequences (timing reference) - Included animations:
Idle
Horizontal Movement
Attack
Damaged
Death
Respawn - Timing control:
Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion. - Demo content:
A demo scene is included to preview all animations playing simultaneously side by side. - Code: No scripts or code included
- Dependencies: None
- Render pipelines: Built-in, URP
- Unity version: Created and tested with Unity 2021.3 LTS or newer
Retryon – 2D Monster Animation Pack: Orc is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.
This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.
All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.
The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.
A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.
Included Animations
- Idle
- Horizontal Movement
- Attack
- Damaged
- Death
- Respawn
Key Features
- Hand-drawn, high-resolution 2D animations
- Designed for platformers, action games, and RPGs
- Flexible manual timing control via Unity Animation Clips
- No scripts or code dependencies
- Demo scene included for quick preview
Price $4.99
Retryon – 2D Monster Animation Pack: Goblin by Retryon
- Animation type: 2D sprite-based animations
- Art style: Hand-drawn
- Sprite resolution: Approximately 450 × 450 pixels per frame
- Frame rate: 24 FPS
- Animation format: Unity Animation Clips (.anim)
- Sprite formats included:
Sprite sheets (one drawing per frame)
Individual PNG frame sequences (timing reference) - Included animations:
Idle
Horizontal Movement
Attack
Damaged
Death
Respawn - Timing control:
Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion. - Demo content:
A demo scene is included to preview all animations playing simultaneously side by side. - Code: No scripts or code included
- Dependencies: None
- Render pipelines: Built-in, URP
- Unity version: Created and tested with Unity 2021.3 LTS or newer
Retryon – 2D Monster Animation Pack: Goblin is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.
This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.
All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.
The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.
A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.
Included Animations
- Idle
- Horizontal Movement
- Attack
- Damaged
- Death
- Respawn
Key Features
- Hand-drawn, high-resolution 2D animations
- Designed for platformers, action games, and RPGs
- Flexible manual timing control via Unity Animation Clips
- No scripts or code dependencies
- Demo scene included for quick preview
Price $4.99
Retryon – 2D Monster Animation Pack: Cyclopes by Retryon
- Animation type: 2D sprite-based animations
- Art style: Hand-drawn
- Sprite resolution: Approximately 450 × 450 pixels per frame
- Frame rate: 24 FPS
- Animation format: Unity Animation Clips (.anim)
- Sprite formats included:
Sprite sheets (one drawing per frame)
Individual PNG frame sequences (timing reference) - Included animations:
Idle
Horizontal Movement
Attack
Damaged
Death
Respawn - Timing control:
Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion. - Demo content:
A demo scene is included to preview all animations playing simultaneously side by side. - Code: No scripts or code included
- Dependencies: None
- Render pipelines: Built-in, URP
- Unity version: Created and tested with Unity 2021.3 LTS or newer
Retryon – 2D Monster Animation Pack: Cyclopes is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.
This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.
All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.
The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.
A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.
Included Animations
- Idle
- Horizontal Movement
- Attack
- Damaged
- Death
- Respawn
Key Features
- Hand-drawn, high-resolution 2D animations
- Designed for platformers, action games, and RPGs
- Flexible manual timing control via Unity Animation Clips
- No scripts or code dependencies
- Demo scene included for quick preview
Price $4.99
Hyper Wild West Prison Pack-Stylized Idle Environment (URP Ready) by PolyArt 3d game
Rendering Color Space : Gamma
Formats: FBX, PNG, Unity Prefabs
Textures: 1024x1024
Materials: URP-Compatible materials
Polygon Count:
- bed: 1288 verts
- Chair: 5616 verts
- wood tower : 5664 verts
- desk : 3878 verts
- Execution Machine: 5927 verts
- Horse : 6460 verts
- Sheriff :12754 verts ect ......
- Performance: Optimized for mobile and PC
- Scene Setup: Prefabs ready with lighting and colliders
- Compatibility: Unity 2022.3.62f3+ (URP)
Hyper Wild West Prison Pack is a stylized hyper-casual 3D environment pack inspired by the atmosphere of the American Wild West, designed especially for Idle, Tycoon, and Simulation games.
This pack includes a fully detailed Wild West prison environment featuring:
•Terrain
•Prison cells and sleeping areas
•Work yards and digging zones
•Jail bars, railroads, and a train
•Stables and wooden wagons
•Wild West saloon interior
•Watchtowers and wooden fences
•NPC characters with idle animations
All assets are optimized for Unity URP, ensuring smooth performance and excellent visuals, especially for mobile games.
✨ Features:
•Stylized / Hyper-Casual art style
•Low Poly models with high performance
•Ready-to-use prefabs
•Ideal for Idle, Tycoon, and Simulation games
•Fully compatible with Unity URP
•Easy to customize and expand
Price $59.00
Horror Stinger Pack – 100+ Jumpscare & Event Stingers by CinemaComposer
Technical Details
- Total files: 104 stingers
- Timbres: 20
- Variations per timbre: 5 (more in some timbre)
- Format: WAV
- Bit depth: 24-bit
- Sample rate: 48 kHz
- Channels: Stereo
- Loudness: -18 Lufs
- Genre: Horror / Terror
- Loopable: No (one-shot stingers)
- Middleware compatible: Unity, FMOD, Wwise
- Ready for implementation: Yes
Horror Stinger Pack is a focused collection of short-form horror stingers created to enhance gameplay feedback, emphasize key moments, and intensify tension in real time.
The pack includes 104 stingers built from 20 distinct timbres, each with five sonic variations. This structure allows developers to trigger similar sounds repeatedly without obvious repetition, maintaining consistency while avoiding fatigue.
All sounds are designed for immediate impact and clear readability in gameplay contexts. They can be used to signal events such as:
- Jumpscares
- Enemy appearances
- Player damage
- Discovery moments
- Menu interactions
- UI feedback
- Environmental triggers
- Narrative beats
- State changes
- Tension spikes
Each stinger is short, direct, and optimized for layering over music, ambience, or silence. The variety of timbres allows different systems or characters to have their own sonic identity while remaining within a cohesive horror aesthetic.
List of sounds:
- Shock 1
- Shock 2
- Shock 3
- Shock 4
- Shock 5
- Piano
- Distorted Piano 1
- Distorted Piano 2
- Screamer 1
- Screamer 2
- Drums Distorted 1
- Drums Distorted 2
- Drums Distorted 3
- Glitch
- Sweep
- Synth 1
- Synth 2
- Synth 3
- Synth 4
- Bell
The pack is delivered in uncompressed WAV format for maximum compatibility and immediate use in Unity, FMOD, Wwise, or any middleware pipeline.
All files are ready for implementation and require no additional editing.
Use Cases
- Jumpscare triggers
- Gameplay event feedback
- UI alerts
- Enemy cues
- Level transitions
- Puzzle feedback
- Interactive horror systems
- Dynamic tension design
Ideal for both simple trigger-based systems and more advanced randomized playback logic.
Price $20.00
Frame Scaffold by M.SKILL Studio
Technical Specifications
- Render Pipeline: Universal Render Pipeline (URP)
- Scale: Accurate real-world scale (millimeters)
Asset Structure
- Unique models: 3 (Bottom, Middle, Top units)
- Prefab variations: 4 (Level1–Level4 stacked configurations)
Dimensions
- Length: 1800 mm
- Width: 1200 mm
- Height per level: 1700 mm
- Bottom unit height: 1900 mm
- Level 1: 1.9 m
- Level 2: 3.6 m
- Level 3: 5.3 m
- Level 4: 7.0 m
Geometry
- Average polygon count per single level unit: approx. 4,500 triangles
Materials & Textures
- Materials: 1
- Texture maps: None (no texture maps used)
Other
- Colliders: Not included
- Scripts: None
- Animations: None
- Scenes included:
- Scene_All_Prefabs
- Sample_Scene
Frame Scaffold is a lightweight, modular frame scaffold asset designed for URP-based real-time applications, including VR/AR, industrial visualization, and construction-related scenes.
This asset provides accurate real-world scale, clean geometry, and ready-to-use prefabs, allowing users to quickly place scaffolding into a scene without complex setup.
The focus is on visual clarity, performance, and usability, rather than mechanical or physical simulation.
Pre-assembled prefabs are included for Level 1 to Level 4, making it easy to represent different scaffold heights for walkthroughs, training content, or equipment layout visualization.
Two sample scenes are included:
- One for quickly reviewing all available prefabs
- One showing a practical assembled example for reference
This asset is ideal for environments such as:
- Industrial facilities
- Water treatment and utility plants
- Construction and maintenance visualization
- VR/AR walkthroughs and training scenes
Price $0.00
Rabbit Quick Start by CrashKonijn
Unity Version:
- Compatible with Unity 6.3+
Core Concept:
- Profile-driven startup using QuickStartProfile
Editor Features:
- Toolbar profile selector
- Editor-only scene selection for fast Play Mode entry
Runtime Behavior:
- Profiles resolved via QuickStartProjectSettings
- Platform-specific profile mapping
- Safe defaults for builds (editor selection is ignored)
Extensibility:
- Create custom profiles by inheriting from QuickStartProfile<TContext>
- Pass strongly-typed context data into profiles
- Implement custom startup logic without modifying core systems
Samples Included:
- Example profiles
- Context-based startup logic
- Importable via the Package Manager
No Dependencies:
- Works with standard Unity APIs
Rabbit Quick Start is designed to stay out of your way while giving you explicit control over how and where your project begins!
Online Documentation | Discord
Note: The toolbar only works in Unity 6.3 or newer!
Starting a Unity project often involves ad-hoc boot scenes, conditional logic, or manual scene switching during development. Rabbit Quick Start replaces that with a structured and extensible startup flow.
At the center of the package is the Quick Start Profile: a ScriptableObject that defines how your project initializes. Profiles can control which scene is loaded first (in the editor), apply startup logic, or configure runtime behavior. You can instantly switch profiles from a toolbar dropdown, allowing you to jump directly into gameplay scenes, testing setups, or platform-specific entry points.
Rabbit Quick Start supports:
- Editor-only scene overrides for faster iteration (Using a new toolbar!)
- Platform-based profile selection for builds
- Custom startup logic through extensible profile classes
- A clear separation between boot logic and gameplay code
The result is a predictable and maintainable startup flow that scales with your project, from small prototypes to large productions!
Price $9.99
Voxel Cyberpunk Buildings - 3D pixel art - monogon by monogon
Number of unique meshes: 146
Optimized Voxels: Yes
Number of textures : 1
Texture dimensions : 2048
UV mapping : Yes
Lightmap UVs : Yes
Number of materials: 4
Type of materials: PBR
Average Triangle count: 600
This pack contains a large collection of Cyberpunk Building assets designed to build detailed environments. Inside you’ll find:
CONTENT:
140+ Items
- Building Modules: 98
- Billboards and Screens: 17
- Varied props: 24
- Doors and Windows: 7
A ready-to-use demo scene is also included to showcase the assets in action and help you get started quickly.
Price $44.95
Brazilian Doors by 68 Studios
1 simple door;
1 door with window and bars;
1 door with glass;
• File formats:
- FBX for models.
- PNG for textures
• Total Polygon Count: 5,642.
• Textures size 2048x2048 including Diffuse and Normal.
3 doors with different styles, ready to place in your game, separate frame, handle and door.
1 door with hinged opening
1 normal door
1 normal door (variation with glass)
Price $4.99
Realistic Butcher's Knife by Bellamkonda Products
Number of textures: 4
Texture dimensions: 4096x4096
Polygon count of Butcher's Knife: 37,230
Minimum polygon count: 37,230
Maximum polygon count: 37,230
Number of meshes/prefabs: 1
Rigging: No
This high-quality, fully assembled professional butcher knife (cleaver style) 3D model is designed for game development, simulations, virtual environments, and interactive applications. The asset includes the complete knife as a single cohesive object, ensuring no missing or partial components. The model features accurate proportions and detailed elements such as the wide rectangular blade with slight curve near the tip, thick heavy spine, sharp cutting edge, full tang construction visible through riveted black handle scales, stainless steel blade with subtle grind marks and light patina, sturdy wooden or composite handle with three metal rivets, and rounded pommel end. Built with clean topology and optimized for real-time performance, it integrates seamlessly into Unity projects as a static visual prop.
Caution: This is intended solely as a static visual prop and should not be used as a functional tool or weapon—blade sharpness, balance, and cutting mechanics are stylized for appearance only and not based on real-life practical accuracy.
Price $4.99
Realistic Fencing Swords by Bellamkonda Products
Number of textures: 8
Texture dimensions: 4096x4096
Polygon count of Fencing Sword 1: 32,774
Polygon count of Fencing Sword 2: 33,586
Minimum polygon count: 32,774
Maximum polygon count: 33,586
Number of meshes/prefabs: 2
Rigging: No
This high-quality, fully assembled fencing sword 3D models are designed for game development, simulations, virtual environments, and interactive applications. The asset includes the complete sword as a single cohesive object, ensuring no missing or partial components. The model features accurate proportions and detailed elements such as the slender triangular-cross-section blade with pointed tip,wrapped leather-like grip, pommel counterweight, and visible full tang construction. Built with clean topology and optimized for real-time performance, it integrates seamlessly into Unity projects as a static visual prop. Caution: This is intended solely as a static visual prop and should not be used as a functional weapon—blade flexibility, balance, and fencing mechanics are stylized for appearance only and not based on real-life sporting accuracy.
Price $4.99
