Fuel Tank Truck (426) by fade2black
Units used: meters
______________________________________
Poly count:
- 23.616 polys
- 46.504 tris
- 24.930verts
______________________________________
Statistics:
- 2 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
ford f-550 fuel petrol gas tank tanker cistern oil city truck vehicle lorry duty heavy semi cargo freight delivery trailer
ford,f-550,fuel,petrol,gas,tank,tanker,cistern,oil,city,truck,vehicle,lorry,duty,heavy,semi,cargo,freight,delivery,trailer
Price $79.00
Tow Truck (413) by fade2black
Units used: meters
______________________________________
Poly count:
- 16.195 polys
- 16.859 tris
- 9.072verts
______________________________________
Statistics:
- 9 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 5
- Animation name : Frames
- Demo : 0-220
- Wheels_Spinning : 220-270
- Wheel_Steering_Left : 270-320
- Wheel_Steering_Right : 330-380
- Platform_Lowering : 390-490
Sketchfab Preview Password: 0000
Realistic 3d model of Mercedes Sprinter Tow Truck
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mercedes benz sprinter mb tow crash wreck wrecker evacuator city truck vehicle lorry duty heavy semi cargo freight delivery trailer
mercedes,benz,sprinter,mb,tow,crash,wreck,wrecker,evacuator,city,truck,vehicle,lorry,duty,heavy,semi,cargo,freight,delivery,trailer
Price $79.00
Passenger Van (412) by fade2black
Units used: meters
______________________________________
Poly count:
- 9.904 polys
- 19.167 tris
- 10.003verts
______________________________________
Statistics:
- 2 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mercedes benz sprinter mb minivan mini van bus passenger city truck vehicle lorry duty heavy semi cargo freight delivery trailer
mercedes,benz,sprinter,mb,minivan,mini,van,bus,passenger,city,truck,vehicle,lorry,duty,heavy,semi,cargo,freight,delivery,trailer
Price $79.00
Fridge Truck (425) by fade2black
Units used: meters
______________________________________
Poly count:
- 20.912 polys
- 41.220 tris
- 22.055verts
______________________________________
Statistics:
- 2 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
ford f-550 fridge refrigerator freezer city truck vehicle lorry duty heavy semi cargo freight delivery trailer
ford,f-550,fridge,refrigerator,freezer,city,truck,vehicle,lorry,duty,heavy,semi,cargo,freight,delivery,trailer
Price $79.00
Dump Truck (424) by fade2black
Units used: meters
______________________________________
Poly count:
- 22.629 polys
- 44.017 tris
- 23.604verts
______________________________________
Statistics:
- 11 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 7
- Animation name : Frames
- Demo : 0-220
- Wheels_Spinning : 220-270
- Wheels_Steering_Left : 270-320
- Wheels_Steering_Right : 330-380
- Flaps_Openning : 390-440
- Flap_Bottom_Openning : 440-490
- Dump_Lifting : 490-590
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
ford f-550 dump city truck vehicle lorry duty heavy semi cargo freight delivery trailer
ford,f-550,dump,city,truck,vehicle,lorry,duty,heavy,semi,cargo,freight,delivery,trailer
Price $79.00
Airport Autolift (400) by fade2black
Units used: meters
______________________________________
Poly count:
- 10.601 polys
- 20.953 tris
- 11.511verts
______________________________________
Statistics:
- 17 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 7
- Animation name : Frames
- Demo : 0-220
- Wheels_Spinning : 220-270
- Wheels_Steering_Left : 270-320
- Wheels_Steering_Right : 330-380
- Outriggers_Extension : 390-440
- Outriggers_Lifting : 440-490
- Platform_Lifting : 490-590
Sketchfab Preview Password: 0000
Realistic 3d model of Airport Autolift Mallaghan MPL11
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mallaghan mpl11 autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment
mallaghan,mpl11,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment
Price $79.00
Airport Autolift (399) by fade2black
Units used: meters
______________________________________
Poly count:
- 9.925 polys
- 19.573 tris
- 10.955verts
______________________________________
Statistics:
- 18 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-220
- Wheels_Spinning : 220-270
- Wheels_Steeping_Left : 270-320
- Wheels_Spinning_Right : 320-380
- Outriggers_Extension : 390-440
- Outriggers_Lifting : 440-490
- Cargo_Lifting : 490-590
- Ramp_Extension : 590-640
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mallaghan ml6100t autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment
mallaghan,ml6100t,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment
Price $79.00
Airport Autolift (398) by fade2black
Units used: meters
______________________________________
Poly count:
- 9.398 polys
- 18.517 tris
- 10.427verts
______________________________________
Statistics:
- 17 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-220
- Wheels_Spinning : 220-270
- Wheels_Steering_Left : 270-320
- Wheels_Steering_Right : 330-380
- Outriggers_Extension : 380-430
- Outriggers_Lifting : 440-490
- Cargo_Lifting : 490-590
- Ramp_Extension : 590-640
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mallaghan ml6100t autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment
mallaghan,ml6100t,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment
Price $79.00
Airport Autolift (397) by fade2black
Units used: meters
______________________________________
Poly count:
- 8.113 polys
- 14.108 tris
- 8.033verts
______________________________________
Statistics:
- 23 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-220
- Wheels_Spinning : 230-280
- Wheels_Steering_Left : 280-330
- Wheels_Steering_Right : 340-390
- Outriggers_Lifting : 400-450
- Cargo_Lifting : 450-550
- Ramp_Extend : 550-600
- Doors_Openning : 600-650
Sketchfab Preview Password: 0000
Realistic 3d model of Airport Autolift Mallaghan ML6100D
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mallaghan ml6100D autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment
mallaghan,ml6100D,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment
Price $79.00
Airport Autolift (396) by fade2black
Units used: meters
______________________________________
Poly count:
- 8.113 polys
- 14.108 tris
- 8.033verts
______________________________________
Statistics:
- 23 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 2048 x 2048 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-210
- Wheels_Spin : 220-270
- Wheels_Steering_Right : 270-320
- Wheels_Steering_Left : 330-380
- Outriggers_Extend : 390-440
- Outriggers_Lifting : 440-490
- Cargo_Lifting : 490-590
- Roof_Sliding : 590-640
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
mallaghan ct8000 autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment
mallaghan,ct8000,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment
Price $79.00
Mirage Pro - Runtime Impostors Baking System by Léo Chaumartin
- Impostors Atlases are stored in DXT Compressed files for minimal memory usage
- Since DXT is not compatible with all platforms, you can still use the Impostor Optimizer (included) to use any other RGB(A) format.
- The MirageProCoreHelper.hlsl and MirageProGeometryHelper.hlsl hold the pipeline/platform agnostic code to resolve the impostor geometry. Feel free to make you own shader based on these. You can use the provided unlit Shaders as minimal examples.
- 100% of the source code is included
EXCLUSIVE DISCOUNT - Mirage Pro Users get 10$ OFF AutoLOD
Both Assets are included in the Ultimate Optimization Bundle and work in symbiosis to provide an unmatched optimization ecosystem.
Introducing Mirage Pro - Runtime Impostors Baking Unlocked
Mirage Pro is the next step in the Mirage ecosystem.
Everything you know from Mirage - the versatility, the ease of use, the performance gains - now extended with true runtime baking, opening the door to dynamic worlds where impostors can be generated on the fly.
Whether you’re building massive procedural environments, streaming worlds, or dynamic simulations, Mirage Pro gives you the ability to bake impostors at runtime, entirely through C#.
Everything from Mirage, plus more
Mirage Pro inherits the entire feature set of the base Mirage package:
- Reduce triangles and draw calls by orders of magnitude with a single impostor.
- Massive FPS gains (up to 10× on dense scenes).
- Works on any platformThe most versatile impostor system available:
Works on any Unity version after 2021.3
Works with BiRP and URP
Works with any shader - Multi-object baking into a single impostor.
- Smooth or sharp interpolation modes.
- VR-ready, stereo/instancing compatible.
- Two lighting modes (surface estimation or baked lighting).
- Lightweight, dependency-free, non-intrusive.
FAQ — Mirage Pro Specific
Can I bake impostors at Runtime?
Yes. Mirage Pro includes a dedicated Runtime Baking Engine capable of generating impostors in builds environment.
Does runtime baking work on all platforms?
As long as the platform supports RenderTextures and standard Unity shaders, Mirage Pro works out of the box, just like Mirage.
Is the runtime baker fast enough for gameplay?
Impostor baking takes between 0.5 to several seconds per impostor for now, but we are working on a coroutine-based baking that will be non blocking and to adapted for .
Can I combine runtime and editor baking?
Absolutely. Bake static content in the editor and generate impostors for dynamic or procedural objects during gameplay.
Is Mirage Pro compatible with AutoLOD?
Yes, they both gravitate around the native LODGroup component. You can add either missing LODs or an Impostor from the LODGroup contextual menu.
I already have Mirage imported in my project. Is it safe to upgrade?
Yes. Mirage Pro will be seen as a completely separate package to avoid any conflict. There are a few redundant files so we recommend to have either Mirage or Mirage Pro to avoid unnecessary duplicate files.
If you need help or want more information, our Discord server is open to anyone.
You can also contact us via email: contact@leochaumartin.com
Price $70.00
Shoot Pong 3D - Game Template by Black Rose Developers
1. Art
The Art folder is subdivided into five categories:
- Animation: Contains 18 animations for transitions between menus and soccer characters
- Materials: Contains 47 various materials used in the game, which can be customized with different colors or sprites.
- Models: Include 25 3Dmodels of the objects used in the game
- Texture: Contains 49 PNG sprites which can be used for materials, balls and etc(from 300x300 to 320x720)
- Sprites: Contains 11 subfolders with rich PNG sprites choice (from 4x4 to 2048x2150)
2. Prefabs
The Prefabs folder includes four main categories:
- Environment: Contains 54 prefabs used in levels (e.g., cliff, wall).
- Gameplay: it includes 3 subfolders. The first is Balls which have 13 different kinds of ball and the second one is player which have 12 player parts prefabs and the last one is fields with 4 prefabs.
- Particle: Contains 16 prefabs of particles used all over the game
- UI: 3 subfolders of Prefabs of the game menus. Total of 59 prefabs. If adding new menus, update UIData scriptable object accordingly.
4. Scenes
- Arenas: 5 Game scenes of different Arenas
- Cup: Win cup Scene
- Main Menu: The starting scene of the game
5. Scriptable Objects
Contains 10 subfolders of different scriptable objects used
7. Scripts
Scripts are categorized into six folders, with clear names and functions to ensure easy understanding.
Shoot Pong – Complete Casual Soccer Game
Play exciting soccer matches across multiple stadiums with charming players from around the world. Shoot Pong is a turn-based soccer game where you receive the ball, aim your shot, and try to outscore your opponent.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at blackrosedevelopers@gmail.com.
Try the Demos:
Game Features
- Cup Mode
- Friendly Soccer Mode
- Fortune Spin Wheel
- Avatar Customization
- Multiple Camera Angles
- Daily Reward System
- 11 Soccer Characters
- 5 Unique Arenas
- 12 Ball Types
- 5 Power Abilities
Project Highlights
- Art Assets: 47 customizable materials, 25 modifiable 3D models (FBX), and 378 PNG sprites.
- Prefabs: 160 ready-to-use prefabs designed for various gameplay and UI elements.
- Scenes: 5 extendable levels featuring detailed 3D environments.
- Scriptable Objects: Efficient data storage for levels, arenas, players, kits, and more.
- Scripts: 130 clean, well-organized scripts for seamless gameplay and easy customization.
Dependencies
This asset requires the Unity UI/TextMeshPro package. Please ensure it is installed via the Unity Package Manager for full functionality.
Support:
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Cute pig by Vladimir Bannykh
Number of textures 11
Texture dimensions 4096×4096
Polygon count of [Model Name]
Minimum polygon count 3931
Maximum polygon count 7255
Number of meshes/prefabs 5
Rigging: Yes
Animation count 17
Animation type list
UV mapping: Yes
LOD information (count, number of levels)No
Types of materials and texture maps (e.g., PBR)Yes
Low-poly model of the character Cute pig
17 animations:
walking (x2)
running (x1)
attack(x2)
strafe left(x1)
strafe right(x1)
strafe back(x1)
idle(x3)
jump(x1)
get hit(x1)
death(x2)
180 turn(x1)
sneaking(x1)
Suitable for games of different games: RPG, strategy, first-person shooter, etc.
1 UV sets 4096×4096 (down to 1024×1024).
4 skins
5 materials
13 texture maps
Character :
faces: 3931
verts: 3806
tris: 7255
Price $15.00
Stylized Explosion Pack Vol 1 by ArtTech'
VFX Variations : 25
Number of Textures: 8 (3 masks, 5 flipbooks)
Texture Resolutions:
- Flipbooks : 2048 x 2048
- Distortion mask 1: 1024 x 1024
- Distortion mask 2: 512 x 512
- Flames mask: 512 x 512
Overview with videos : artstation.com/artwork/NqVYx5
Content:
- 25 VFX variations to enhance your project
- Customizable colors and outlines
- Collision detection to spawn flames on collided objects
- Distortion effect
- Overview map
Price $19.99
Fire Transitions (04.04.25) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets: 48
Number of Texture: 49
Works with any render pipelines
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Abstract Spike Elements (12.03.25) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 15
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture: 31
Works with any render pipelines
Over 15 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Advanced Explosions FX (04.04.25) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets: 38
Number of Texture: 39
Works with any render pipelines
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Advanced Energy Elements (04.04.25) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets: 36
Number of Texture: 37
Works with any render pipelines
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Anime Smoke Elements (01.01.24) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 11
Number of Materials: 2
Number of sprite sheets: 25
Number of Texture: 26
Works with any render pipelines
Over 11 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Combined Explosion Elements (11.04.24) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 51
Number of Texture: 52
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99