Visual Novel Music by FictiumSoundDesign
Number of Audio Wavs: 12
12 BGM Loops.
Sample Rate / Bit Rate: 44.1kHz / 16-bit
Does Audio Loop: Yes
Minutes of Audio Provided: 23 min.
2 Essential Game Music Uses:
Upbeat Scenes
Menu & Credits
235 MB of Music
Unlimited Royalty-Free License
Supported Development Platforms:
Windows: Yes
Mac: Yes
12 Pro Studio Tracks for Your Visual Novel, or VN Subgenre Games | Upbeat BGM Loops | No AI
🔊 PREVIEW MUSIC HERE: https://www.youtube.com/watch?v=BXKmY7UclZk
Visual Novel Music is an upbeat visual novel music pack with acoustic and synth BGM LOOPS for your VN game. This compact collection is made with passion and care and is designed to give attention to upbeat, vibrant, and optimistic VN game scenes. Also, the best part is that it's affordable!
Visual Novel Music consists of a total of 12 tracks that are cut to loop seamlessly or discretely.
Tracklist:
BGM Loops
Afterschool
Candy Store
Countryside Trip
Downtown Hang Out
Mariposa Plaza
Night Club
Playground
Return Home
Riverside Walk
Suspicious Alley
Menu & Credits:
Sunset on the Cliffs
Lighthearted Days
More Information:
Website: fictiumsoundesign.com
Email: contact@fictiumsoundesign.com
Price $4.99
Fantasy & RPG Music by FictiumSoundDesign
Number of Audio Wavs: 21
11 Loops + 10 Full/One-Shot Tracks.
Sample Rate / Bit Rate: 44.1kHz / 16-bit
Does Audio Loop: Yes
Minutes of Audio Provided: 46:42 min.
7 essential game music uses:
Pop/Rock Cutscenes
Battles
Boss Battles
Dungeons
Menus
Taverns
Towns
471 MB of Music
Unlimited Royalty-Free License
Supported Development Platforms:
Windows: Yes
Mac: Yes
21 Pro Studio Tracks for Your Fantasy & RPG Games with High Fantasy & Medieval Themes | No AI
🔊 PREVIEW MUSIC HERE: https://www.youtube.com/watch?v=0vSN1eNsruI
Fantasy & RPG Music is a mid-sized library of fantasy and RPG music for indie game developers. The collection spans a foundational range of uses, from orchestral battles, intense boss fights, to lush, adventurous town and tavern themes, and more.
This pack consists of a total of 21 tracks that cover the most foundational uses for fantasy and RPG games. 10+ of the tracks are cut to loop seamlessly or discretely.
Track List
Cutscene:
All I Have (Full Track)
Meeting You Again (Full Track)
Red Butterflies (Full Track)
Battle:
Decimation (Loop Track)
The Arrival of the Mymirdons (Loop Track)
The Warcry for Blood (Loop Track)
Boss Battle:
Eldtritch, The Torturer (Loop Track)
The Bestial Queen (Loop Track)
The Weeping King (Loop Track)
Dungeon:
Time Warped Town (Loop Track)
The Twisted Elven Lair (Full Track)
Perennial Respite (Loop Track)
Menu:
Behind the Trail (Full Track)
Lord of the Repentant (Full Track)
Mirrored Memories (Full Track)
Tavern:
Dirty Bucket (Full Track)
Whispering Willow (Full Track)
Serpentine's Lair (Loop Track)
Town:
Floral Woods (Full Track)
Melandrach Erran (Loop Track)
Saussis (Loop Track)
More Information:
Website: fictiumsoundesign.com
Email: contact@fictiumsoundesign.com
Price $4.99
Ezereal Character Controller (First-Person) by Ezereal
Architecture
- Centralized controller architecture built around a single, self-contained system (FPCC) managing all locomotion, gravity, stance transitions, camera behavior, FOV effects, head bob, sway, and audio events
- Utilizes Unity’s built-in CharacterController for fully kinematic, deterministic collision and movement
- Abstracted input layer via InputSource, ensuring seamless compatibility with both Unity input systems and allowing easy integration with custom control schemes
- Dedicated CeilingSensor for precise stance validation and low-ceiling detection, guaranteeing reliable transitions between standing, crouching and prone
- Configurable FPCCSettings ScriptableObject governing all movement speeds, stance heights, transition times, camera parameters, bob/sway behavior and curve-driven effects
Core Systems
- High-level and detailed state machines governing all player locomotion modes
- Physically consistent gravity handling with coyote-time grounded grace and adjustable terminal velocity
- Smooth stance interpolation using coroutine-driven height and camera offset blending
- Integrated first-person camera system with yaw/pitch accumulation, look smoothing, and angle clamping
- Optional head bob and procedural camera sway driven by AnimationCurve and movement state
- Advanced FOV pipeline supporting run FOV boost, variable zoom, and fall-based FOV modulation
- Footstep subsystem with alternating AudioSources and curve-synchronized step timing
- Rigidbody push support via CharacterController collision resolution
Input Layer
- Fully supports both Old Input Manager and New Input System
- Automatic prioritization of the New Input System when both are present
- Controller (gamepad) support included without additional setup
- All gameplay logic communicates exclusively through FPCCInputSource to ensure modularity and clean separation
Compatible with all platforms supported by CharacterController.
A clean and reliable First Person Character Controller built on Unity’s kinematic Character Controller. It delivers smooth movement, full camera handling, stance transitions, optional head bob and sway, footstep audio and adjustable FOV effects. Setup takes seconds: drop the prefab in your scene and everything works immediately.
Supports both Unity input systems (uses the New Input System when available), gamepads out of the box, and can still push rigidbodies even though it’s fully kinematic.
Features
- Uses Unity’s Character Controller (stable, kinematic movement)
- Walking, running, crouching, prone, jumping and falling
- Smooth stance transitions with adjustable heights
- Full first-person camera with pitch/yaw and look smoothing
- Optional camera sway and head bob
- Footstep audio system with alternating sources
- Running, zoom and falling FOV effects
- Can push rigidbodies on contact
- Gamepad support
- Works with both input systems (prefers New Input System)
- Single settings asset for all tweaks
- Plug-and-play prefab setup
Price $11.99
Obby Escape From Horror Toys Level Pack by gameVgames
77 Different objects | 79 prefabs | 12 Level Maps!
Every obby objects has a material with a 1024x1024 diffuse texture map.
Number of textures : 24 (24 Base Map)
Number of Models : 77
Min Polygon Count : 2
Max Polygon Count : 3.158
Polygon Count : 24.814
Number of meshes/prefabs : 77/79
Rigging : No
UV mapping : Yes
🧩77 Different objects | 79 prefabs | 12 Level Maps!🗺️
A dark atmospheric 🌑 environment and level design pack prepared for obby and parkour-style games, decorated with 🧸🎉 playful and fun elements.
This pack provides 🧩 modular scene pieces and 🗺️ sample level layouts that you can use in your projects. Thanks to the prefab structure, you can ⚡ quickly set up scenes, 🔧 modify them, and combine them with your own game mechanics to create unique experiences.
The 12 different Level Maps are prepared as scene design examples, intended for developers to integrate their own game systems.
📦 Package Contents
• 🧱 79 Prefabs
• 🗺️ 12 Level Maps
• 🎮 Environment designs suitable for obby / parkour-style projects
• 🧩 Modular scene pieces
• ⚙️ Easily editable scene structure
🚀 Usage
You can add prefabs to your scenes to create your own level designs, or use the level maps in the pack as reference layouts to develop your project.
🛒 Get it now! Build the parkour, dim the lights, start the escape! 🏃♂️💨
Price $39.99
Escape School Game Level Pack by gameVgames
106 Different objects | 118 prefabs | 20+ Places!
Every obby objects has a material with a 1024x1024 diffuse texture map.
Number of textures : 45 (37 Base Map / 8 Normal Map)
Number of Models : 106
Min Polygon Count : 2
Max Polygon Count : 5.541
Polygon Count : 29.259
Number of meshes/prefabs : 106/118
Rigging : No
UV mapping : Yes
🏫 Obby Escape School Game Level Pack 🎒💥
Running through school hallways, jumping over desks, escaping detention and dodging crazy traps?
This pack is made for you! 🚀
✨ 106 different school-themed models
🧩 118 ready-to-use prefabs
🎯 Playable escape parkours turn your game into a full Escape School adventure in seconds! 🏃♂️🚪
🎲 What’s Inside?
🏆 Escape Level Maps
Drag and drop parkours where players escape through classrooms, cafeterias, gyms and secret tunnels 🧪🍔🏀
🪑 106 School-Themed 3D Models
Desks, lockers, doors, blackboards, bookshelves, vents, traps, platforms and more 📚🚨
🧱 118 Prefabs
Rooms, corridors, obstacles, traps and decorations. All pre-built and ready to use 🔧✨
⚡ Performance Friendly
Optimized for mobile & PC. Smooth gameplay, zero lag 📱💻
🎨 Full Customization
Adjust the size, color, speed and difficulty of every object and obstacle 🎯🎨
🎉 Why Is It Different?
This pack doesn’t just give you levels…
It gives you a FULL ESCAPE SCHOOL UNIVERSE 🏫🌍
From detention rooms to secret vents, laser hallways to deadly traps...
Everything is ready to make players go crazy 😈🔥
Build fun and easy parkours,
or brutal rage-quit levels 💀🎮
Click, place, play! Your game comes alive in minutes 🖱️⚡
🌟 Why This Pack?
Instead of wasting weeks building levels from scratch,
you get a ready-to-use escape school factory 🚀
No modeling.
No stress.
Just pure game-making speed 💨
Click ➜ Place ➜ Publish ➜ Let players lose their minds 😎🔥
🚀 Get It Now! Turn your game into a viral Obby Escape School Game in minutes! 🏫💥🎮
Price $39.99
qs.Texture Pack by Quadsphere Campus
## Features
- **Channel Packing:** Combine up to 4 different textures into the Red, Green, Blue, and Alpha channels of a new texture.
- **Flexible Inputs:** Use existing textures or define constant float values (0-1) for any channel.
- **Channel Swizzling:** Select any source channel (R, G, B, or A) from your input textures to map to the output channel.
- **Invert:** Easily invert any input channel with a single toggle.
- **Real-time Preview:** Visualizes the final packed texture and individual channel inputs in real-time.
- **Context Menu Integration:** Select up to 4 textures in the Project view and right-click to instantly start packing.
- **Export Control:** Supports PNG, JPG, and TGA formats with customizable resolution and filtering settings.
- **Suffix Presets:** Quickly apply common naming conventions (e.g., _ORM, _MRA) to your exported files.
- **Unity Undo Integration:** Full support for `Ctrl+Z` (Undo) and `Ctrl+Y` (Redo) on all settings, textures, and channel swaps.
# qs.TexturePack
**qs.TexturePack** is a versatile Unity editor tool designed to streamline the process of channel packing. It allows you to combine multiple textures (or constant values) into a single RGBA texture, making it essential for creating complex shader maps like Mask Maps, ORM (Occlusion/Roughness/Metallic) textures, and more.
Price $9.99
Cyber Action EDM Music Pack (FREE) by Wexmusic
AI Usage Disclosure
AI-assisted tools were used as part of the creative workflow for this asset.
The AI was employed to generate initial musical ideas and sound foundations based on custom prompts fully created by the author.
All lyrics, musical direction, structure, selection, editing, looping, arrangement and final curation were done manually by the creator.
The final tracks were carefully refined, organized and optimized specifically for game development use, ensuring seamless loops, consistent energy and practical implementation inside game engines such as Unity.
This asset reflects a human-curated creative process, using AI as a supportive tool rather than an automated output.
This package includes a high-energy EDM music track designed specifically for video game usage.
The track features a clean structure, consistent energy and seamless looping, making it ideal for gameplay, menus and action-driven scenes.
The music is optimized for interactive environments, ensuring it can play for extended periods without distracting the player.
Perfect for action, sci-fi, cyberpunk and fast-paced games, this asset is production-ready and easy to integrate into Unity projects.
Price $0.00
Arctic Landscape Retro by Kalysteon
CONTENT
- [1] Terrain
- [2] Level
- [5] Profile
- [21] Mesh / Prefab
- [23] Material
- [11] Shader
- [55] Texture
DETAIL
- PBR: Yes
- Collision: Yes
- Textures Terrain: 8K
- Textures Materials Terrain: 4K
- Textures Assets: 2K
- LODs: Yes
- Supported Platform: Windows 64-bit
- Target Platform: Windows 64-bit
- Documentation: Yes
GLOBAL FEATURES
▶️ Ready-to-Use Environment
Zero customization needed, plug, play, and focus on your project instead of technical setup.
💰 Indie-Friendly Scope
Designed for solo developers and small teams seeking fast environment integration.
🗺️ Playable 64 km² Terrain
Balanced verticality and traversal-friendly layout designed for real in-game use with customization if needed.
🧩 Modular Production Assets
Reusable LODs meshes for foreground and distant landscapes for more depth and control.
⚙️ Optimized for UE5 and Unity
Designed in the same way for both softwares, with no loss of performance or quality.
Who is it for?
Looking for a nostalgic PSX Arctic atmosphere inspired by early 3D eras?
- The Retro style embraces simplified forms, expressive textures and deliberate visual restraint.
- It captures the charm of classic 3D worlds while remaining fully usable in modern pipelines.
- Ideal for horror projects, experimental indie games, old-school adventures or developers aiming for a distinctive vintage vibe.
____________________________________________________________________________________
CONTENT
All assets are LOD-ready and optimized for real production use.
Playable Terrain
- 64 km² (8x8 km) fully playable Arctic terrain
- Designed for gameplay readability and traversal
- Pre-blended terrain with built-in material transitions
- Built for showcase and gameplay
Modular Assets
- 3 Ice Blocks
- 3 Ice Floes
- 3 Ground Variations (pebbles, small ice debris)
- 3 Rocks
Distant Landscape
- 3 Snowy Hills
- 3 Mountain Variants
- 3 Landscape Ranges
Little Bonus
- Water system included
- Skybox included with the graphic style
____________________________________________________________________________________
SPECIFICATIONS
Have questions or feedback? Feel free to get in touch, I'm here to help!
- This product uses High Definition and Universal Pipelines. Here's the documentations to use properly HDRP and URP.
- Project weight : 97,7 Mb.
Price $29.99
Arctic Landscape Cartoon by Kalysteon
CONTENT
- [1] Terrain
- [2] Level
- [5] Profile
- [21] Mesh / Prefab
- [23] Material
- [9] Shader
- [67] Texture
DETAIL
- PBR: Yes
- Collision: Yes
- Textures Terrain: 8K
- Textures Materials Terrain: 4K
- Textures Assets: 2K
- LODs: Yes
- Supported Platform: Windows 64-bit
- Target Platform: Windows 64-bit
- Documentation: Yes
GLOBAL FEATURES
▶️ Ready-to-Use Environment
Zero customization needed, plug, play, and focus on your project instead of technical setup.
💰 Indie-Friendly Scope
Designed for solo developers and small teams seeking fast environment integration.
🗺️ Playable 64 km² Terrain
Balanced verticality and traversal-friendly layout designed for real in-game use with customization if needed.
🧩 Modular Production Assets
Reusable LODs meshes for foreground and distant landscapes for more depth and control.
⚙️ Optimized for UE5 and Unity
Designed in the same way for both softwares, with no loss of performance or quality.
Who is it for?
Looking for a softer, more expressive Arctic world with warmth and charm?
- The Cartoon style emphasizes rounded silhouettes, smoother transitions and playful proportions.
- Snow volumes feel fuller, shapes feel friendlier, and the biome becomes visually accessible.
- Great for mobile games, family-friendly projects, top-down adventures or colorful indie titles that benefit from clarity and approachability.
____________________________________________________________________________________
CONTENT
All assets are LOD-ready and optimized for real production use.
Playable Terrain
- 64 km² (8x8 km) fully playable Arctic terrain
- Designed for gameplay readability and traversal
- Pre-blended terrain with built-in material transitions
- Built for showcase and gameplay
Modular Assets
- 3 Ice Blocks
- 3 Ice Floes
- 3 Ground Variations (pebbles, small ice debris)
- 3 Rocks
Distant Landscape
- 3 Snowy Hills
- 3 Mountain Variants
- 3 Landscape Ranges
Little Bonus
- Water system included
- Skybox included with the graphic style
____________________________________________________________________________________
SPECIFICATIONS
Have questions or feedback? Feel free to get in touch, I'm here to help!
- This product uses High Definition and Universal Pipelines. Here's the documentations to use properly HDRP and URP.
- Project weight : 2,4 Go.
Price $39.99
Arctic Landscape Polygonal by Kalysteon
CONTENT
- [1] Terrain
- [2] Level
- [5] Profile
- [21] Mesh / Prefab
- [23] Material
- [9] Shader
- [55] Texture
DETAIL
- PBR: Yes
- Collision: Yes
- Textures Terrain: 8K
- Textures Materials Terrain: 4K
- Textures Assets: 2K
- LODs: Yes
- Supported Platform: Windows 64-bit
- Target Platform: Windows 64-bit
- Documentation: Yes
GLOBAL FEATURES
▶️ Ready-to-Use Environment
Zero customization needed, plug, play, and focus on your project instead of technical setup.
💰 Indie-Friendly Scope
Designed for solo developers and small teams seeking fast environment integration.
🗺️ Playable 64 km² Terrain
Balanced verticality and traversal-friendly layout designed for real in-game use with customization if needed.
🧩 Modular Production Assets
Reusable LODs meshes for foreground and distant landscapes for more depth and control.
⚙️ Optimized for UE5 and Unity
Designed in the same way for both softwares, with no loss of performance or quality.
Who is it for?
Looking for a clean, geometric Arctic aesthetic with strong visual structure?
- The Polygonal style highlights deliberate facets and simplified geometry.
- Light interacts clearly with angular surfaces, creating bold readability and a modern low-poly identity.
- Well suited for minimalist games, strategy titles, mobile projects, or productions seeking performance-friendly visuals with strong stylistic direction.
____________________________________________________________________________________
CONTENT
All assets are LOD-ready and optimized for real production use.
Playable Terrain
- 64 km² (8x8 km) fully playable Arctic terrain
- Designed for gameplay readability and traversal
- Pre-blended terrain with built-in material transitions
- Built for showcase and gameplay
Modular Assets
- 3 Ice Blocks
- 3 Ice Floes
- 3 Ground Variations (pebbles, small ice debris)
- 3 Rocks
Distant Landscape
- 3 Snowy Hills
- 3 Mountain Variants
- 3 Landscape Ranges
Little Bonus
- Water system included
- Skybox included with the graphic style
____________________________________________________________________________________
SPECIFICATIONS
Have questions or feedback? Feel free to get in touch, I'm here to help!
- This product uses High Definition and Universal Pipelines. Here's the documentations to use properly HDRP and URP.
- Project weight : 2,1 Go.
Price $49.99
Arctic Landscape Stylized by Kalysteon
CONTENT
- [1] Terrain
- [2] Level
- [5] Profile
- [21] Mesh / Prefab
- [23] Material
- [10] Shader
- [68] Texture
DETAIL
- PBR: Yes
- Collision: Yes
- Textures Terrain: 8K
- Textures Materials Terrain: 4K
- Textures Assets: 2K
- LODs: Yes
- Supported Platform: Windows 64-bit
- Target Platform: Windows 64-bit
- Documentation: Yes
GLOBAL FEATURES
▶️ Ready-to-Use Environment
Zero customization needed, plug, play, and focus on your project instead of technical setup.
💰 Indie-Friendly Scope
Designed for solo developers and small teams seeking fast environment integration.
🗺️ Playable 64 km² Terrain
Balanced verticality and traversal-friendly layout designed for real in-game use with customization if needed.
🧩 Modular Production Assets
Reusable LODs meshes for foreground and distant landscapes for more depth and control.
⚙️ Optimized for UE5 and Unity
Designed in the same way for both softwares, with no loss of performance or quality.
Who is it for?
Looking for a strong artistic Arctic identity with clarity and personality?
- The Stylized version simplifies forms while preserving structure and readability.
- Shapes are cleaner, contrasts are intentional, and the environment feels crafted rather than simulated.
- Perfect for adventure games, stylized RPGs, MMOs or console projects that need a distinct visual signature without losing environmental depth.
____________________________________________________________________________________
CONTENT
All assets are LOD-ready and optimized for real production use.
Playable Terrain
- 64 km² (8x8 km) fully playable Arctic terrain
- Designed for gameplay readability and traversal
- Pre-blended terrain with built-in material transitions
- Built for showcase and gameplay
Modular Assets
- 3 Ice Blocks
- 3 Ice Floes
- 3 Ground Variations (pebbles, small ice debris)
- 3 Rocks
Distant Landscape
- 3 Snowy Hills
- 3 Mountain Variants
- 3 Landscape Ranges
Little Bonus
- Water system included
- Skybox included with the graphic style
____________________________________________________________________________________
SPECIFICATIONS
Have questions or feedback? Feel free to get in touch, I'm here to help!
- This product uses High Definition and Universal Pipelines. Here's the documentations to use properly HDRP and URP.
- Project weight : 3,1 Go.
Price $59.99
Arctic Landscape Realistic by Kalysteon
CONTENT
- [1] Terrain
- [2] Level
- [5] Profile
- [21] Mesh / Prefab
- [23] Material
- [10] Shader
- [68] Texture
DETAIL
- PBR: Yes
- Collision: Yes
- Textures Terrain: 8K
- Textures Materials Terrain: 4K
- Textures Assets: 2K
- LODs: Yes
- Supported Platform: Windows 64-bit
- Target Platform: Windows 64-bit
- Documentation: Yes
GLOBAL FEATURES
▶️ Ready-to-Use Environment
Zero customization needed, plug, play, and focus on your project instead of technical setup.
💰 Indie-Friendly Scope
Designed for solo developers and small teams seeking fast environment integration.
🗺️ Playable 64 km² Terrain
Balanced verticality and traversal-friendly layout designed for real in-game use with customization if needed.
🧩 Modular Production Assets
Reusable LODs meshes for foreground and distant landscapes for more depth and control.
⚙️ Optimized for UE5 and Unity
Designed in the same way for both softwares, with no loss of performance or quality.
Who is it for?
Looking for a grounded, immersive Arctic world that feels physically believable?
- The Realistic style is built for projects that aim for cinematic depth and environmental credibility.
- Natural scale, subtle material variation and lifelike snow behavior create a cold atmosphere that feels authentic and immersive.
- Ideal for PC and console games, narrative experiences, simulations or high-end productions that demand visual precision and atmospheric weight.
____________________________________________________________________________________
CONTENT
All assets are LOD-ready and optimized for real production use.
Playable Terrain
- 64 km² (8x8 km) fully playable Arctic terrain
- Designed for gameplay readability and traversal
- Pre-blended terrain with built-in material transitions
- Built for showcase and gameplay
Modular Assets
- 3 Ice Blocks
- 3 Ice Floes
- 3 Ground Variations (pebbles, small ice debris)
- 3 Rocks
Distant Landscape
- 3 Snowy Hills
- 3 Mountain Variants
- 3 Landscape Ranges
Little Bonus
- Water system included
- Skybox included with the graphic style
____________________________________________________________________________________
SPECIFICATIONS
Have questions or feedback? Feel free to get in touch, I'm here to help!
- This product uses High Definition and Universal Pipelines. Here's the documentations to use properly HDRP and URP.
- Project weight : 3,4 Go.
Price $69.99
Horror Acolyte by Diplodok
Polycount of Character
Vert 14148
Faces 14802
Tris 28041
Number of Textures: 5
Texture Resolutions -4096
Extra bones - _Jaw
Horror Acolyte is a disturbing humanoid creature created for horror and dark fantasy environments. Its stretched face, endlessly screaming mouth, and ritualistic robe create a strong unsettling presence suitable for cultists, cursed monks, nightmare spirits, or dungeon inhabitants.
The character comes with detailed textures and a simple facial blendshape for jaw opening, allowing developers to create screaming, chanting, or breathing animations.
This asset is ideal for horror games, dark fantasy worlds, haunted environments, or psychological horror experiences.
Features
- High-quality horror character
- Unique disturbing design
- Blendshape for jaw opening (scream animation)
- Game-ready model
- Suitable for horror, dark fantasy, and dungeon scenes
Possible Uses
- Horror enemies
- Cultists or cursed monks
- Haunted locations
- Psychological horror games
Price $43.99
Horror Demon by Diplodok
Polycount of Character
Vert 8289
Faces 8427
Tris 16454
Number of Textures: 4
Texture Resolutions - 4096
Extra bones - _Jaw
Horror Demon is a terrifying creature created for horror and dark fantasy projects. Its twisted face, glowing eyes, and sinister hooded appearance make it perfect for creating dark and disturbing game environments.
This character can be used as a demon, cursed creature, or supernatural enemy in horror games, haunted locations, abandoned places, and nightmare worlds.
The model includes a jaw opening blendshape, allowing developers to create simple but effective facial animation and enhance frightening moments in gameplay.
Features
- Horror demon creature
- Creepy and disturbing design
- Includes jaw opening blendshape
- Game-ready model
- Suitable for horror, thriller, and dark fantasy games
Animations in the promo use:
- Animal Controller (Malbers Character Controller)
- MC Sample – Believable 3D Animations (MoCap Central)
Price $43.99
Creepy Little Red Riding Hood by Diplodok
Polycount of Character
Vert 10359
Faces 10471
Tris 20493
Number of Textures: 4
Texture Resolutions -4096
Extra bones - _Jaw
Creepy Red Hood is a terrifying character inspired by dark interpretations of classic fairy tales. With its eerie skull-like face, empty black eyes, and worn clothing, this creature creates an unsettling atmosphere perfect for horror environments.
This character works great as a cursed child, ghost, or supernatural entity in horror games, survival experiences, or dark fantasy projects.
The model includes a jaw opening blendshape, allowing you to create disturbing facial animations and enhance the horror effect.
Ideal for haunted forests, abandoned houses, nightmare sequences, and other dark game environments.
Features
- Horror-style character
- Dark fairy tale inspired design
- Jaw Open blendshape
- Game-ready model
- Suitable for horror, thriller, and dark fantasy games
Price $43.99
Cursed Devil by Diplodok
Polycount of Character
Vert 31526
Faces 20248
Tris 39961
Number of Textures: 6
Texture Resolutions -4096
Extra bones - _Jaw
Cursed Devil is a disturbing demonic creature created for horror and dark fantasy projects. Its twisted anatomy, and sinister expression make it perfect for terrifying enemies and dark game environments.
This character can be used as a demon, cursed monster, or supernatural creature in horror games, survival experiences, haunted locations, and nightmare worlds.
The model includes blendshapes, allowing developers to create expressive and unsettling facial animations.
Features
Horror demon creature
Creepy and disturbing design
Includes facial blendshapes
Game-ready model
Suitable for horror, thriller, and dark fantasy games
Price $43.99
Dinosaur-Compsognathus - 110 Animations by Trextor15
Number of textures 22
Texture dimensions 4096x4096 - 1024x1024
Polygon count of [Model Name] 55834[Dinosaur-Compsognathus - 110 Animations]
Minimum polygon count 55834
Maximum polygon count 55834
Number of meshes/prefabs 1/7
Rigging: Yes/No Yes
Animation count 110
Animation type list -
UV mapping: Yes/No Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) Standart Material / PBR
- .Compsognathus Model.
- .I have tried to add sense of reality. Supports pbr.
-. Polygon= 55834
-. Vertex =63228
-. Tris = 111512
-. Bones : 151
- .World Scale (cm) . Model is scaled correctly 1.4 m
- .Walking, run, ambush run, backward, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack , roar ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT ,swimming
- .Total: 110 animations
---------------------------------------------------
---------------------------------------------------
- . window > rendering > hdrp wizard
- . select materials
- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
- . click convert selected built-in materials to hdrp
as easy as that
"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"
et voila, you're compatible with urp and hdrp
---------------------------------------------------
-. Textures Type PBR Unity
- . 25 items
-.Format: PNG
-.Resolution:
- .4096x4096 - 1024x1024
- .Albedo
- .Normal
- .Metallic
-. Real Size 9 meter(CM)
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. ** - Formats : **
. unitypackage - Unity
- .Your positive feedback is very valuable to me, and I'm shaping all my future work based on it. The most-voted themes will always be my priority, and I'll be producing more models in those areas.
Thank you.
Price $77.99
Low Poly Cereal | Food Pack by McStarkGames
Number of textures 2
Texture dimensions 2048x2048
Minimum polygon count 12
Maximum polygon count 501
Number of meshes/prefabs 36
UV mapping: Yes
Low poly cereals, with four different types. Each type of cereal having several models including: Boxes of cereal; open, closed, and empty. Individual pieces of cereal; Bowl of cereal. The four types of cereal being:
- Corn Cereal
- Raisin&Nut Cereal
- Cocoa Cereal
- Rainbow Cereal
Using two textures one for the boxes, the other for cereal and tile palette.
Price $5.00
Low Poly Chips and Snacks | Model Pack by McStarkGames
Number of textures 2
Texture dimensions 2048x2048
Minimum polygon count 42
Maximum polygon count 1018
Number of meshes 35
UV mapping: Yes
A total of 35 models textured from 2 different 2048x2048 textures. With 5 different types of snacks and chips, each having a chip/snack bag, empty bag, spilled bag, pile of chips, three chip/snack variants:
- Potato Chips
- Tortilla Chips
- Spicy Chips
- Cheese Poofs
- Classic Pretzels
Price $5.00
Antique Marble Bust Sculpture 3D Model Game-Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 5042 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Antique Marble Bust – Game-Ready 3D Model for Unity URP
Add a touch of classical elegance and historical realism to your Unity projects with this high-quality Antique Marble Bust 3D Model. It is an ideal asset for museum simulations, luxury interior design, historical adventure games, and grand estate settings. This low-poly, PBR-based prop is meticulously optimized for real-time performance in the Universal Render Pipeline (URP).
Designed with a sophisticated marble finish and realistic light-reacting surfaces, this versatile asset integrates seamlessly into mobile games, VR/AR experiences, and desktop projects using Unity's URP.
Optimized for Unity & URP
This asset is specifically designed for Unity’s Universal Render Pipeline (URP) and includes a ready-to-use prefab. It is perfect for developers prioritizing performance and cross-platform compatibility without sacrificing visual fidelity.
Key Features:
- Polycount: 5,042 triangles – Optimized low-poly geometry
- High-Resolution PBR Textures: Albedo, Normal, Roughness, Metallic, Ambient Occlusion
- Texture Resolutions: 4096x4096, 2048x2048, 1024x1024
- URP Ready: Includes URP-compatible Unity materials and shaders
- Unity Prefab Included: Immediate drag-and-drop integration
- Real-World Scale: Modeled to accurate dimensions
What’s Included?
- 3D Antique Bust Model (Low-Poly Prefab)
- PBR Texture Maps optimized for URP (Albedo, Normal, Roughness, Metallic, AO)
- Unity URP Materials and Prefabs
- Multiple texture resolutions for platform-specific optimization
Perfect for Unity Projects Like:
- Museum and Art Gallery Simulators
- Historical and Archaeological Education Apps
- First-Person Adventure and Puzzle Games
- Mobile and WebGL Interactive Experiences
- VR/AR Cultural Heritage Simulations
- Horror or Mystery Games set in Manors and Estates
Price $9.90