Car Climb 3D - Game Template by Black Rose Developers
1. Art
The Art folder is subdivided into four categories:
- Materials: Contains subfolders with various materials used in the game, which can be customized with different colors or sprites.
- Models: Includes 17 3D car, city, metal and etc models with their textures and materials.
- UI: Contains 5 subfolders with total of 192 unique sprites, including button images, UI and game elements
- Textures: 30 PNG files used as textures in the materials.
2. Prefabs
The Prefabs folder includes 8 main categories:
- Cars: Contains 3 car prefabs used in levels
- CustomizableObjects: Contains 16 objects that can be used to customize cars
- Items: 5 unique items that can be used through gameplay
- Objects: 81 unique objects that can be used through gameplay
- Particles: 7 Prefabs of particles
- Requirement: 5 Prefabs of game requirement (camera,…)
- RoadParts: 50 prefabs of RoadParts
- UI: 14 Prefabs of Menus
5. Scenes
- MainMenu: the main menu of the game
- Levels: 48 different scenes of levels with diverse theme
- TrialLevel: 3 Random scenes of level
6. Scriptable Objects
There are 4 folders:
- Gameplay: Contains Contents, Datastorage and Content
- Cars: 3 scriptable objects of cars
- Colors: 9 scriptable objects of different colors
- Levels : 47 scriptable objects of levels
7. Scripts
Scripts are categorized into 7 folders, with clear names and functions to ensure easy understanding.
Car Climb – Complete Casual Game
Race to the finish line as you collect coins, accelerate, jump over obstacles, and perform flips to reach victory. Car Climb features 40+ challenging levels spread across five distinct environments for a fun and dynamic gameplay experience.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Project Highlights
1. Art Assets:
• 17 customizable 3D models (cars, objects, environments)
• 30+ customizable materials
• 192 unique UI and in-game sprites
2. Prefabs:
• 3 car prefabs
• 16 customizable objects for car customization
• 5 collectible gameplay items
• 81 gameplay objects
• 7 particle prefabs for visual effects
• 50 road part prefabs for diverse level design
• 14 menu prefabs for UI polish
3. Scenes:
• Main Menu
• 48 unique levels with varied themes
• 3 trial-level scenes for quick play
4. Scriptable Objects:
• Gameplay data, progress, and content
• 3 customizable car objects
• 9 color customization options
• 47 level scriptable objects
5. Scripts:
All scripts are cleanly organized and easy to customize for extending gameplay or adding new features.
Customization
Modify existing assets or introduce new ones to build unique levels, mechanics, and gameplay experiences tailored to your vision.
Dependencies
This asset requires the Unity UI package. Please install it via the Unity Package Manager to ensure full functionality.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Candy Pinball - HyperCasualTemplate by Black Rose Developers
1. Art
The Art folder is subdivided into four categories:
- Materials: Contains subfolders with various materials used in the game, which can be customized with different colors or sprites.
- Models: Includes four 3D models (bar, cup, frame and objects)
- Sprites: Contains 8 unique button sprites and game logos.(from 315x257 to 512x512)
- Textures: 35 PNG files used as textures in the materials. (from 100x100 to 512x512)
2. Prefabs
The Prefabs folder includes four main categories:
- Gameplay: Contains 27 prefabs that can be used in levels.
- Requirement: 6 prefabs for level design.
- Particle: 18 unique particle effects with different materials.
- UI: 3 prefabs of the game menus
3. Scenes
- LevelScene: Contains thirty 3D level scenes
4. Scriptable Objects
- Data Storage: Main storage of game data
6. Scripts
Scripts are categorized into six folders, with clear names and functions to ensure easy understanding.
Candy Pinball – Complete Hyper-Casual Game
Time your shots as the cannon swings, blast the balls, and fill the cup to complete each level. Use a variety of interactive elements to design fun, engaging challenges throughout this hyper-casual project.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Project Highlights:
• Art Assets: Customizable materials, 4 modifiable 3D models, 8 PNG sprites
• Prefabs: 54 ready-to-use prefabs for various gameplay functions
• Scenes: 30 extendable levels featuring 3D objects
• Scriptable Objects: Manage and store completed level data
• Scripts: 27 clean, organized scripts for smooth gameplay
Customization:
Modify existing assets or add new ones to build unique levels and gameplay experiences.
Dependencies:This asset requires the Unity UI package for full functionality. Please ensure it is installed in your project through the Unity Package Manager.
Support:
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Circle Dash - Game Template by Black Rose Developers
1.Art
Art folder is subdivided into three folders.
A. Animation
This folder contains all UI animations, including transitions between menus and buttons together with spike and blade animations.
B. Materials
Contains 3 materials used in the game, which can be customized with different colours or sprites.
C. Sprites:
Contains 29 unique UI sprites and textures (PNG) from 1513 x 1860 to 248 x 248
2. Prefabs
The Prefabs folder includes three main categories:
- Gameplay: 11 prefabs of different objects in gameplay
- Particles: 2 unique particle effects with different materials.
- UI: 4 Prefabs of the game menus. If adding new menus, update UIBase.cs accordingly.
4. Scenes
- MainScene: The main scene of the gameplay
5. Scriptable Objects
- Data Storage: Main storage of game data
6. Scripts
Scripts are categorized into four folders, with clear names and functions to ensure easy understanding.
Circle Dash – Casual Game Pack
Spin endlessly while avoiding obstacles and chasing the highest score. As you progress, the barren environment gradually transforms into a vibrant green landscape, creating a satisfying sense of progression.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Project Highlights
- Art Assets: 3 customizable materials, 23 animations, and 29 UI PNG sprites.
- Prefabs: 17 ready-to-use prefabs to quickly build gameplay.
- Scenes: Includes the main gameplay scene.
- Scriptable Objects: Manage and save high score data efficiently.
- Scripts: 20 clean, well-structured scripts for stable performance.
DependenciesRequires Unity UI. You can install it easily via the Unity Package Manager.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $15.00
Soccer Shot 2D - Game Template by Black Rose Developers
1. Art
The Art folder is subdivided into four categories:
- Animations: Contains 11 animations of people and player in the game
- Materials: Contains subfolders with various materials (68) used in the game, which can be customized with different colors or sprites.
- Sprites: it is subdivided into 10 folders and Include 167 PNG sprites
- Texture: it contains 14 textures both PNG and PSD that can be applied to materials
2. Prefabs
The Prefabs folder includes five main categories:
- Balls: Contains 2 ball prefabs used in game.
- Particle: Contains 9 prefabs of particles used all over the game
- PlayerBodies: Contains 34 players prefabs.
- Requirements: Contains 6 prefabs used in game.
- UI: 13 Prefabs of the game menus. If adding new menus, update UIControl script accordingly.
3. Scenes
- MainMenu: the main menu of the game
- Scene-1: Game scene containing field 1
- Scene-2: Game scene containing field 2
4. Scriptable Objects
- Balls: Contains 2 balls
- Fields: Contains 2 fields
- Outfits: Contains 11 different outfits
- PlayerSkins: Contains 8 different player skins
- GameData: Storage Data of the game with Contents and Cupdata
- PlayerData: Contains 32 players data
- TeamData: Contains 32 teams data
5. Scripts
52 Scripts are categorized into four folders, with clear names and functions to ensure easy understanding.
Soccer Shot 2D – Soccer Game Template
Experience fast-paced soccer action with Soccer Shot 2D. Start with a dynamic 2D football match where you can shoot, long-shoot, or jump to outplay your opponent. With 32 teams and 32 players, compete in Cup Mode and strive to win the championship.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Game Features
- 2 Ball Types: Choose your preferred style.
- 2 Fields: Pick your playing environment.
- 32 Players: A diverse roster for strategic play.
- 32 Team Outfits: Customize your team's appearance.
- Cup Mode: Compete for the ultimate trophy.
Dependencies
Requires the Unity UI. Installable via the Unity Package Manager.
Project Highlights
- Art Assets: 68 customizable materials, 167 PNG sprites, 14 PNG textures.
- Prefabs: 64 prefabs tailored for gameplay.
- Scenes: Includes start menu and gameplay scenes.
- Scriptable Objects: Manage data for balls, fields, skins, teams, and outfits.
- Scripts: 50 well-structured scripts for smooth gameplay.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Swamp - StampIT! by Rowlan
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Swamp as part of the Ultimate StampIT! Collection consists of 15 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Map Magic 2, Atlas, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $15.00
Undead Swordsman by Anatoly Arkhipov
Rigging: Yes
Skeleton: Humanoid
Number of characters: 1
Number of Animations: 0
Vertex counts of characters: swordsman 42423
Triangles: swordsman 83140
Number of Materials: 25 (all rp)
Number of Textures: 22
Number of meshes/prefabs: 3/3
Texture Resolutions: from 4096x4096 to 2048x2048
LOD: NO
Types of materials and texture maps: PBR
UV mapping: Yes
We present to you a classic undead warrior. This character are perfect for your project as NPC or enemy.
This character have modular parts. Weapons are included in the pack. All characters are compatible with the humanoid skeleton.
Cloth simulation and solid element physics are not configured! For this, it is better to use add-ons from the store.
NO ANIMATIONS!
- Fully modular
- Full body
- Facial bones
- Weapons
- High quality
- All RP
Please leave a review if you liked my product! This will help me a lot!
If you have any problems with the product, first write to me by email!
anatoly.arkhipov.work@gmail.com
Price $69.99
Weird: Dither Fog by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Multiple Bayer matrix patterns (4x4, 8x8, 16x16, 32x32).
✓ Adaptive dithering.
✓ Many parameters to configure.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Unity 6 or higher (Render Graph support).
💡 Universal RP 17.0.3 or higher.
💡 Assets used in video and demo are not included.
Other bundles that might interest you:
✨ Spice Up: designed to increase the juice of your games.
✨ Retro: give your games a unique retro look.
✨ Glitches: unleash the juice!
✨Camera Transitions: cinematic camera transitions.
✨ LUTs: the largest collection of LUTs in the whole store.
✨ True Ballistics: a physically-accurate ballistics.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $7.99
Virtual Shop Environment 2 (Royal Pavilion) – VR/AR Ready by Imersual Studio
Number of textures = 5
Texture dimensions = 2K & 4K
Polygon count = 76.5 K
Number of meshes = 5
Number of prefabs= 5
UV mapping: Yes
Types of materials and texture maps = PBR
Bring your products and experiences to life with this Virtual Shop Environment, a clean, modular, and futuristic 3D retail space built for metaverse storefronts, VR/AR showrooms, and interactive product demos.
This scene blends modern architecture with stylized curved structures and open spatial design, creating a unique and visually striking virtual store atmosphere.
Perfect for developers, architects, or marketers who want a ready-to-use environment for digital shopping, brand showcases, or stylized retail experiences.
Fully optimized with PBR materials, URP lighting, and modular assets, this environment ensures high-quality visuals and smooth real-time performance across PC and XR platforms.
Features:
- Modern and stylized shop/exhibition environment
- Clean architecture with modular curved structures
- PBR materials and URP-ready shaders
- Optimized low-poly meshes for real-time rendering
- Includes prefabs and demo lighting setup
- Ideal for VR/AR retail apps, metaverse stores, and product showcases
Price $19.99
Classic Asset Collection (Darius Palace) – VR/AR Ready by Imersual Studio
Number of textures : 6
Texture dimensions : 2K
Polygon count : 33K Tris
Number of meshes : 4
Number of prefabs : 4
Rigging: No
UV mapping: Yes
Types of materials and texture maps : PBR
Ceremonial Prop Collection brings together a curated set of high-quality modular props designed to expand your existing architectural environments.
This pack includes decorative banners, ceremonial columns, ornate panels, and a modular reception desk — all crafted in a cohesive stylized aesthetic.
Each asset is fully PBR textured, URP ready, and optimized for real-time performance, making it ideal for game levels, cinematic scenes, exhibitions, and stylized architecture projects.
Whether you’re building a temple interior, a royal hall, or an ancient-inspired exhibition space, these modular elements can be easily arranged and customized to fit any layout.
Features:
- 4 modular decorative props (banners, columns, reception, and display frames)
- Stylized ornamental design with hand-crafted details
- URP ready materials and lighting setup
- Optimized geometry and LOD-friendly topology
- Fully modular for use in larger environments
- Game-ready and lightweight for real-time projects
These assets are part of the "Classic Environment (Darius Palace) – VR/AR Ready" collection.
To buy the complete set in the same style, including the virtual environment, visit the main package below:
https://assetstore.unity.com/packages/slug/338370
Or to buy the "Classic Banner Stand (VR/AR Ready)" separately, use the link below:
https://assetstore.unity.com/packages/slug/338382
Price $15.99
Pixel Monsters Animated Pack #4 by Hippo
[WE DO NOT USE AI]
All our assets are made by humans, real artists and programmers.
[SPECIAL PROMOTION]
Write a review and we'll add a new monster!
This asset contains animated monsters that can be used with our other pixel assets:
- Pixel Heroes Editor
- Pixel Monsters Animated Pack #1
- Pixel Monsters Animated Pack #2
- Pixel Monsters Animated Pack #3
- Pixel Monsters Animated Pack #3 [NEW]
- Pixel Monsters Animated Boss Pack #1
- Pixel Monsters Animated Box Pack #1
- Fantasy Tile Engine
Each monster contains
- PNG sprite sheet
- Sprite Library Asset that defines a list of animations and a list of frames for each animation
- Prefab
The full list of animations
- Idle
- Ready
- Walk/Run/Jump
- Attack
- Hit
- Blink (via scripts)
- Death
- Fire (for some monsters)
Features
- Unified animation controller (built-in, one for all monsters)
- We use SpriteLibrary and SpriteResolver to swap skins at runtime
- Example scripts to play animations and control monsters
- Particle examples (running and jumping dust)
- Strict palette match (ENDESGA 64)
Tech specs
- Unity 2021+
- Clean C# source code with comments
- Mobile friendly
- Ultimate performance
- Any platform (PC, Android, iOS, WebGL)
Quick start
- Open any demo scene with monsters
- Refer to MonsterControls.cs to learn how to control monsters
- Refer to CharacterController manual on Unity website (built-in component)
- Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
- Refer to Sprite Swap manual setup
Important notices
- This package requires com.unity.2d.animation
- Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
- The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy
- You can request a refund if the asset was purchased but NOT downloaded yet
Support
- Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
Price $9.90
Modular Skeleton Warrior by MSGDI
- Skeleton Warrior - fantasy character
- Animations for: walk, run, jump, stealth, death, conversation, misc, fly, swim, 1H/2H weapons, spear, bow+arrow, unarmed
- Animations are stored in separate FBX files
- Character controller is not included. You have to write your own.
- Character uses Unitys mecanim system (humanoid rig)
- Character is designed for animation re-targeting
- Please note: The included Blend file does not contain the character. Only the rig with some placeholder meshes is included. This can be used to create new animations. These can then be re-targeted onto the character model.
- Included equipment: 2 swords, mace, spear, axe, 2 shields, 2 helmets, bow+arrow, quiver
- Modular armor parts
- 10 different eye colors
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096, 2048 and 1024
- Tris count body ca. 109000 tris
- Tris count armor ca. 25000 tris
- Final tris count depends on how many armor/weapon parts are used for the character
Fantasy 3D character model with humanoid skeleton rig, modular armor and weapons. The character uses Unitys mecanim system and is designed for animation re-targeting.
The character comes with modular armor parts, 2 helmets, 2 shields and 6 weapons.
Please follow included URP/HDRP material upgrade instructions if used in these render pipelines.
No "AI-art” was used in the creation of this model.
- Skeleton Warrior - fantasy character
- Animations for: walk, run, jump, stealth, death, conversation, misc, fly, swim, 1H/2H weapons, spear, bow+arrow, unarmed
- Animations are stored in separate FBX files
- Character controller is not included. You have to write your own.
- Character uses Unitys mecanim system (humanoid rig)
- Character is designed for animation re-targeting
- Please note: The included Blend file does not contain the character. Only the rig with some placeholder meshes is included. This can be used to create new animations. These can then be re-targeted onto the character model.
- Included equipment: 2 swords, mace, spear, axe, 2 shields, 2 helmets, bow+arrow, quiver
- Modular armor parts
- 10 different eye colors
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096, 2048 and 1024
- Tris count body ca. 109000 tris
- Tris count armor ca. 25000 tris
- Final tris count depends on how many armor/weapon parts are used for the character
The pics are rendered in Blender.
Price $59.00
16K Cinematic Space Skybox Pack – 10 HDRI Equirectangular Panoramas by Matei Ioan Alexandru
Resolution: 16384×8192 (16K)
Format: HDRI (High Dynamic Range Image)
Projection: Equirectangular / 2:1
Textures Included: 10 HDR skyboxes
Pipeline Compatibility: HDRP, URP, Built-in (via default Skybox/Cubemap shader)
Recommended Use: Reflection Probes, Skybox Materials, Lighting, Volume Profiles
File Integrity: No AI upscaling, no compression artifacts
Platforms: PC, Console, VR, AR, Mobile supported (GPU-dependent)
Create breathtaking sci-fi environments with this AAA-quality pack of 10 ultra-realistic 16K space skyboxes. Each HDRI is rendered at a native 16384×8192 resolution, providing exceptional clarity, depth, and physically accurate lighting for next-generation Unity projects.
These equirectangular 2:1 panoramas feature cinematic cosmic vistas, nebula formations, and deep starfields. No AI upscaling, no artifacts — just pristine, production-grade imagery suitable for VR, trailers, cutscenes, UGC worlds, and full game environments.
Optimized for Unity HDRP and URP, the pack includes high dynamic range textures ready for use with skybox materials, Reflection Probes, Lighting, and Volume Profiles.
Included
• 10 HDRI skyboxes in 16K (16384×8192)
• Equirectangular panoramic format (2:1)
• True high dynamic range for realistic reflections and lighting
• Seamless celestial environments with cinematic nebulae and starfields
• No AI upscaling, no compression artifacts
• Ideal for space games, cinematics, VR/AR, UGC, VFX, and sci-fi worlds
Why this pack
• Build worlds with massive scale and cosmic atmosphere
• Achieve physically accurate lighting straight from the HDR source
• Supports global illumination, dynamic lighting, and volumetric effects
• Perfect for environment artists, game developers, and virtual production workflows
Deliver professional-grade results with skyboxes that look stunning even at extreme zoom levels.
Price $25.99
Shooter Commando 2D - Game Template by Black Rose Developers
1. Art
This folder has two subfolders as below:
- Materials
Contains 35 various materials and their textures used in the game, which can be customized with different colours or sprites.
- Sprites
Contains 3 subfolders (Gameplay, UI and Weapon) with 225 PNG sprites.(from 3187 x 2478 to 100x100)
2. Prefabs
The Prefabs folder includes five main categories:
- 2D: Contains 50 prefabs of 2D game elements such as cars, rocks, walls and etc that can be used in levels.
- Particles: 26 unique particle effects with different materials.
- Requirement: 4 different prefabs that should be in game scenes when level designing.
- Weapons: 2 subfolders of bullets with 5 prefabs and weapon types of enemy and player with 23 prefabs.
- UI: 7 Prefabs of the game menus and UI elements.
3. Scenes
- Map1-Level-1 to Map1-Level-8: 8 levels of the game
- MainMenu : starting scene of the game
4. Scriptable Object
MainContents, MainDataStorage and UIData scriptable object to save the game data and UI data. 8 scriptable of levels.
5. Scripts
Scripts are categorized into six folders, with clear names and functions to ensure easy understanding.
Shooter Commando – Action-Packed Top-Down Shooter
Step into enemy territory and take on intense missions in Shooter Commando. Eliminate hostile forces, push through dangerous environments, and reach the extraction helicopter to complete each mission. With 8 fully crafted levels, the game delivers fast-paced, engaging combat from start to finish.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com
🔗 Try the Demos:
Art Assets
• 35 customizable materials
• 225 detailed PNG sprites
Prefabs
• 115 well-organized, ready-to-use prefabs for rapid scene creation
Scenes
• 3 expandable 3D scenes with immersive environments
Scriptable Objects
• Store level and progression data efficiently
Scripts
• 68 clean, well-structured scripts supporting smooth gameplay
Customization
You can easily modify existing content or add new levels, enemies, and visuals to shape the game exactly the way you want.
Dependencies
This asset requires the Unity UI/TextMeshPro package. Please ensure it is installed via the Unity Package Manager for full functionality.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Puzzle Platformer 2D - Game Template by Black Rose Developers
1. Art
This folder has three subfolders as below:
- Materials
Contains 14 various materials and a physic material used in the game, which can be customized with different colours or sprites.
- Sprites
Contains 62 PNG sprites (Gameplay, UI and particles)
- Animations
Contains 18 animations of UI and characters
2. Prefabs
The Prefabs folder includes three main categories:
- Particles: 18 unique particle effects with different materials.
- Gameplay: 24 prefabs of different items of gameplay from trees to platforms.
- UI: 7 Prefabs of the game menus and UI elements.
3. Scenes
- MainMenu : starting scene of the game
- SampleScene : the gameplay scene where character moves and game takes place
- StoryScene-1 : before the Sample Scene. In this scene the story line is said.
- Ending : this scene is shown when the game is finished
4. Scriptable Object
Data, CurveData and UIData scriptable object to save the game data and UI data.
5. Scripts
35 Scripts are categorized into four folders, with clear names and functions to ensure easy understanding.
Puzzle Platformer 2D – Complete Puzzle Adventure
Help the main character search for the light as you navigate challenging environments, solve clever puzzles, and unlock the final stage in this immersive 2D platformer. The game includes 30 thoughtfully designed levels that encourage creativity and problem-solving.
Important Note for Previous Purchasers
If you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com.
🔗 Try the Demos:
Key Features
Art Assets:
14 customizable materials and 62 vibrant PNG sprites.
Prefabs:
49 organized, ready-to-use prefabs for efficient scene creation.
Scenes:
4 extendable, immersive 2D levels to build upon.
Scriptable Objects:
Manage level progression, UI data, and game structure with flexibility.
Scripts:
35 clean, modular scripts designed for smooth gameplay and easy customization.
Puzzle Levels:
30 challenging, pre-built levels ready for immediate use.
Dependencies
This asset requires the following Unity packages:
- 2D Package (2D Animation, Pixel Perfect, PSD Importer, Sprite, Sprite Shape, Tilemap Editor, Tilemap Extras)
- Post Processing
Please ensure these packages are installed via the Unity Package Manager for full functionality.
Support
For assistance or questions, please visit: blackrosedevelopers.com
Price $49.00
Airport Ground Handling Car (432) by fade2black
Units used: meters
______________________________________
Poly count:
- 9.074 polys
- 17.622 tris
- 9.118verts
______________________________________
Statistics:
- 5 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
toyota hilux ground handling car follow me followme airport aircraft service ground support vehicle equipment
toyota,hilux,ground,handling,car,follow,me,followme,airport,aircraft,service,ground,support,vehicle,equipment
Price $39.00
Airport Follow Me Car (433) by fade2black
Units used: meters
______________________________________
Poly count:
- 6.119 polys
- 11.986 tris
- 6.140verts
______________________________________
Statistics:
- 5 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
volkswagen t5 car follow me followme airport aircraft service ground support vehicle equipment
volkswagen,t5,car,follow,me,followme,airport,aircraft,service,ground,support,vehicle,equipment
Price $39.00
Airport Follow Me Car (431) by fade2black
Units used: meters
______________________________________
Poly count:
- 9.074 polys
- 17.622 tris
- 9.118verts
______________________________________
Statistics:
- 5 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
toyota hilux car follow me followme airport aircraft service ground support vehicle equipment
toyota,hilux,car,follow,me,followme,airport,aircraft,service,ground,support,vehicle,equipment
Price $39.00
Airport Follow Me Car (430) by fade2black
Units used: meters
______________________________________
Poly count:
- 6.215 polys
- 11.842 tris
- 6.209verts
______________________________________
Statistics:
- 5 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
smart car follow me followme airport aircraft service ground support vehicle equipment
smart,car,follow,me,followme,airport,aircraft,service,ground,support,vehicle,equipment
Price $39.00
Airport Follow Me Car (429) by fade2black
Units used: meters
______________________________________
Poly count:
- 5.119 polys
- 10.082 tris
- 5.269verts
______________________________________
Statistics:
- 5 meshes
- 2 materials
- 7 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic (+Glossiness in alpha channel)
- Diffuse
- Specular (+Glossiness in alpha channel)
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
Sketchfab Preview Password: 0000
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
______________________________________
Tags:
scoda fabia skoda car follow me followme airport aircraft service ground support vehicle equipment
scoda,fabia,skoda,car,follow,me,followme,airport,aircraft,service,ground,support,vehicle,equipment
Price $39.00