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Akvat Games Noise Generator by Akvat Games

Asset Store newest packages - 2025, October 14 - 12:38
A useful tool for generating procedural perlin noise!
  • Generate perlin noise directly within the Unity Editor
  • Choose from square, or custom texture sizes
  • Individually set each noises' intesity and scale
  • Generate endlessly colorful noise textures
  • Easily Delete All Generated Textures

Do you find yourself contantly looking for simple noise textures?


Well, look no more with the Akvat Games Noise Generator!


You can generate procedural perlin noise textures in any size you need!

64x64? Yup!

256x256? You get ya!

128x6549? Oh, but of course!


Want to add some color?

We've got you covered there too! 


This tool is great for added depth when compared to the textureless appearance of many low-poly games!


Price $0.00

RPG Poly Pack - Weapons by Gigel3d

Asset Store newest packages - 2025, October 14 - 12:24
Gigel3d presents the RPG Poly Pack series.

Number of assets: 314

Polygon count:

  • Axes (248-1090)
  • Hammers (296-746)
  • Clubs (232-558)
  • Bows (74-748)
  • Halberds (286-1060)
  • Swords (142-712)
  • Javelins (162-584)
  • Spears (96-834)
  • Maces (254-1000)
  • Shields (176-876)
  • Scepters (200-212)
  • Daggers (110-506)
  • Knifes (114-242)

Materials: Two materials for all assets.

LODs: No

Colliders: Yes

URP compatibility: Manual configuration required (Changing materials to URP, configuring Default Render Pipeline in Project Settings menu).

A pack of stylized, flat-shaded 3D props with 314 weapon and shield assets.


DISCORD | YOUTUBE | X


FEATURES

  • 314 assets
  • Flat Shaded artstyle

ASSETS

  • Axes (x13)
  • Hammers (x5)
  • Clubs (x12)
  • Bows (x22)
  • Halberds (x17)
  • Swords (x67)
  • Javelins (x5)
  • Spears (x37)
  • Maces (x11)
  • Shields (x90)
  • Scepters (x2)
  • Daggers (x28)
  • Knifes (x5)

More assets from this series here: RPG POLY PACK


COMPATIBILITY

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • Unity 2022.3.22 or higher

SUPPORT

If you have any questions, bug reports or suggestions, you can contact me on Discord or via email: gigel3d@gmail.com


Price $49.99

SoapKit – Modular ScriptableObject System by TupiCode

Asset Store newest packages - 2025, October 14 - 11:46
Build clean, scalable Unity games with SoapKit — a complete ScriptableObject architecture featuring event-driven logic, data binding, and real-time editor tools.

Check documentation

https://tupicode.github.io/SoapKit-Doc


  • Event System – Type-safe ScriptableObject events with listener management, history, and performance tracking
  • Variable System – Strongly typed ScriptableObject variables with constraints, validation, and runtime monitoring
  • Custom Types Support – Easily create your own event and variable types with base classes and full editor support
  • Asset Creation Window – Dedicated window for creating variables and events in batches or from templates
  • Supported Built-in Types – Bool, Int, Float, String, Vector2, Vector3, Vector2Int, Color, GameObject, Transform, TimeSpan
  • Editor Tools – Debug windows, dependency visualizer, performance analyzer, asset cleaners, and hierarchy overlays
  • Runtime Debugging – Live inspector updates, listener counts, event history, and validation feedback
  • Customizable Bindings – Connect variables and events directly to GameObjects and components via SOAPBind
  • Performance Optimized – Event-driven updates (no Update() polling), reflection caching, memory-safe subscriptions
  • Unity Integration – CreateAssetMenu paths, assembly definitions, context menus, and UPM support
  • Full Documentation – Complete online documentation with usage guides, examples, and API reference included

SoapKit is a complete ScriptableObject architecture toolkit built for clean, scalable game development in Unity.


It provides a modular system for Variables, Events, and Bindings—all designed to work without code. The system is fully customizable and fits any genre, from RPGs to city-builders or mobile games.


With real-time debugging, performance tracking, and visual tools, SoapKit helps you build robust, decoupled systems fast. Every feature is editor-integrated and production-ready.

Whether you're a solo developer or part of a studio, SoapKit brings a professional, event-driven foundation to your project.




Price $25.00

Chanterelle by Feyloom

Asset Store newest packages - 2025, October 14 - 11:38
Chanterelle mushroom - Game ready character

Number of textures: 2

Texture dimensions: (4096x4096)

Polygon count :

Minimum polygon count: 2431

Maximum polygon count: 2431

Number of meshes/prefabs: 3x1

Rigging: Yes

Animation count: 14

Animation type list:

  1. Idle
  2. Walk
  3. Run
  4. Jump
  5. Block
  6. Death_1
  7. Death_2
  8. Get_Hit_1
  9. Get_Hit_2
  10. Get_Hit_3
  11. Attack_1
  12. Attack_2
  13. Attack_3
  14. Attack_4

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Rig: Generic


Character:

  • Polygons: 2431
  • Vertices: 2850
  • Triangles: 4720

Animation list:

  1. Idle
  2. Walk
  3. Run
  4. Jump
  5. Block
  6. Death_1
  7. Death_2
  8. Get_Hit_1
  9. Get_Hit_2
  10. Get_Hit_3
  11. Attack_1
  12. Attack_2
  13. Attack_3
  14. Attack_4

Price $15.00

KHS - Jibokjae House, Gyeongbokgung Palace by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06
This is components of Korean Gyeongbokgung Palace; three buildings of the Jiboxjae complex.

Features:

  • complex of Jibokjae
  • Jibokjae
  • Palujeong Pavilion
  • Hyeopgildang Hall

Number of Unique Meshes: 375

Collision: Yes

Vertex Count: 10 - 1,337,579

LODs: No

Number of Materials and Material Instances: 72

Number of Textures: 218

Texture Resolutions: (32*32, 1024*1024, 2048*2048, 4096*4096, 8192*8192)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

These 3D assets were produced by Korea Heritage Service as a project to build raw resources for the production and supply of Korean heritage digital contents in 2024.

For commercial use, you can mark the 'Korea Heritage Service' as the source.

Link : KOREA HERITAGE SERVICE [KHS]

The Korea Heritage Digital Service is a service that releases various national heritage data, so that companies, regions, and the public can easily find high-quality national heritage data. It is expected to be of great help to the public as well as companies, local governments, universities and research institutes by releasing national heritage data such as 3D data, drawings, photos, reports and videos that are difficult for the public to access.

You can easily access the data by using conditional search functions such as designated items, regions, eras and production years, and also can easily check information such as 3D scanned videos and web VR contents provided by Korea Heritage Service through services such as '3D Asset' and 'Theme Contents'.


Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”


Jibokjae House 집옥재

This building looks different than traditional Korean architecture. Jibokjae means ‘place for accumulating treasure.’ Then it means that it is the treasure store of the Joseon royal family. The treasure is books, which some value beyond precious metals and stones. King Gojong dreamed of building a strong and prosperous country and put a lot of effort into learning about the developments of advanced nations. He gathered over 40,000 books about Western science and machine technology. Thus this place came to be called the Royal Library. The books are currently housed at Seoul National University. In addition to its function as a library, Jibokjae was where King Gojong received American and Japanese ambassadors and Austrian emissaries. At that time, these meetings were significant because the Donghak movement was spreading like wildfire throughout Joseon, while on the international scene the Sino-Japanese War was looming. Meetings that discussed the future of Joseon were probably held here.


Palujeong Pavilion 팔우정

This is a pavilion with an octagonal roof. Although traditional Korean pavilions have no windows and people generally had banquets sitting on the floor, this pavilion has a glass window on the outer wall and the inner space feels like a library. It was made as a personal room, rather than a pavilion for banquets. It is located at the west of Jibokjae, which is linked through a passage.


Hyeopgildang Hall 협길당

This has the shape of ‘L’. The furnace and chimney suggest that it has an ondol. According to records, King Gojong met five foreign envoys from Japan, the UK, Austria, and others here in 1893, making this a stage of diplomatic activities. The inner space of Hyeopgildang consists of the daecheong floor and rooms, maintaining the features of traditional Korean houses.


Price $0.00

KHS - Hyangwonjeong, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06
This is components of Korean Gyeongbokgung Palace; the complex of Hyangwonjeong.

Features:

  • complex of Hyangwonjeong

Number of Unique Meshes: 88

Collision: Yes

Vertex Count: 6 - 67,044

LODs: No

Number of Materials and Material Instances: 53

Number of Textures: 158

Texture Resolutions: (32*32, 512*512, 1024*1024, 2048*2048, 4096*4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

These 3D assets were produced by Korea Heritage Service as a project to build raw resources for the production and supply of Korean heritage digital contents in 2024.

For commercial use, you can mark the 'Korea Heritage Service' as the source.

Link : KOREA HERITAGE SERVICE [KHS]

The Korea Heritage Digital Service is a service that releases various national heritage data, so that companies, regions, and the public can easily find high-quality national heritage data. It is expected to be of great help to the public as well as companies, local governments, universities and research institutes by releasing national heritage data such as 3D data, drawings, photos, reports and videos that are difficult for the public to access.

You can easily access the data by using conditional search functions such as designated items, regions, eras and production years, and also can easily check information such as 3D scanned videos and web VR contents provided by Korea Heritage Service through services such as '3D Asset' and 'Theme Contents'.


Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”


Hyangwonjeong Pavilion of Gyeongbokgung Palace 경복궁 향원정

Hyangwonjeong Pavilion stands on an islet at the center of a square pond named Hyangwonji, which is located in the rear garden of Gyeongbokgung Palace. According to Sejo sillok (Annals of King Sejo), a pavilion named Chwirojeong was constructed in the area now occupied by Hyangwonji Pond in 1456 (the 2nd year of the reign of King Sejo of the Joseon Dynasty) with lotus flowers planted around it. The square-shaped Hyangwonji Pond (4,605㎡) has rounded corners, and is inhabited by carp and water plants including lotus flowers. The water of the pond originates from Yeolsangjinwon Well, which is located on a small hill to the north of the pond. In 1873, a wooden bridge named Chwihyanggyo was installed in the northern part of the pond, allowing people to reach Hyangwonjeong from Geoncheonggung.

Yeolsangjinwon Well has been a royal spring since the founding of Gyeongbokgung Palace (1395), and its clear and cold water has been used as a drink since ancient times. The well lid with the inscription was made when Gyeongbokgung Palace was rebuilt (1868). The water from the spring was bent twice at right angles to gently flow into the pond.


Price $0.00

KHS - Donsipjagak, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06
This is components of Korean Gyeongbokgung Palace; the complex of Dongsipjagak.

Features:

  • complex of Dongsipjagak

Number of Unique Meshes: 137

Collision: Yes

Vertex Count: 5 - 227,626

LODs: No

Number of Materials and Material Instances: 51

Number of Textures: 150

Texture Resolutions: (512*512, 1024*1024, 2048*2048, 4096*4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

These 3D assets were produced by Korea Heritage Service as a project to build raw resources for the production and supply of Korean heritage digital contents in 2024.

For commercial use, you can mark the 'Korea Heritage Service' as the source.

Link : KOREA HERITAGE SERVICE [KHS]

The Korea Heritage Digital Service is a service that releases various national heritage data, so that companies, regions, and the public can easily find high-quality national heritage data. It is expected to be of great help to the public as well as companies, local governments, universities and research institutes by releasing national heritage data such as 3D data, drawings, photos, reports and videos that are difficult for the public to access.

You can easily access the data by using conditional search functions such as designated items, regions, eras and production years, and also can easily check information such as 3D scanned videos and web VR contents provided by Korea Heritage Service through services such as '3D Asset' and 'Theme Contents'.


Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”


Dongsipjagak of Gyeongbokgung 동십자각

Dongsipjagak was originally connected with the wall of Gyeongbokgung. It is a watchtower on which the guards climbed to stand on guard. In the past, there were stairs for the guards to climb up and down from the watchtower. Because it has a roof for shutting out the rain and a protective wall called ‘yeojang’ to protect the guards from arrows and bullets, this was an excellent combat facility. However, the east wall of Gyeongbokgung was damaged during the Japanese colonial era. Because the front wall was also moved back to broaden the front road, this building was removed from the body of Gyeongbokgung.


Price $0.00

KHS-Mungyeongjeon, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06

Features:

  • Complex of Mungyeongjeon

Number of Unique Meshes: 116

Collision: Yes

Vertex Count: 5 - 227,625

LODs: NO

Number of Material Instances: 17

Number of Textures: 49

Texture Resolutions: (1024*1024, 2048*2048, 4096*4096)

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (No)

KOREA HERITAGE SERVICE [KHS]

This is components of Korean Gyeongbokgung Palace; the complex of Mungyeongjeon.

Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”

Mungyeongjeon, Gyeongbokgung Palace 문경전

This is the building of Gyeongbokgung Palace. It was northwest of Gyeongbokgung Palace and southeast of Taewonjeon. It is a soul hall. Honjeon is a place where the king, queen, and queen dowager held memorial tablets until the end of the three-year mourning period after their deaths. Since Honjeon was intended to be used briefly during state funerals, a separate building was not built, but some buildings in Pyeonjeon or Chimjeon were used. Then, in the 1860s, when Gyeongbokgung Palace was rebuilt, a separate building was built exclusively for marriage, and if the queen died during the king's lifetime, the memorial tablet could be kept in the place where it was originally enshrined and only after the king's death could it be enshrined in Jongmyo Shrine, so it was prepared for a line portrait. To do this, two battlements were built.


Price $0.00

KHS-Mangyeongjeon, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06

Features:

  • Complex of Mangyeongjeon

Number of Unique Meshes: 83

Collision: Yes

Vertex Count: 5 - 127,440

LODs: NO

Number of Material Instances: 20

Number of Textures: 58

Texture Resolutions: (1024*1024, 2048*2048)

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (No)

KOREA HERITAGE SERVICE [KHS]

This is components of Korean Gyeongbokgung Palace; the complex of Gwolnaegagsa.

Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”

Mangyeongjeon, Gyeongbokgung Palace 만경전

One of the buildings in Bokgung Palace. It was destroyed when Gyeongbokgung Palace burned down during the Japanese invasions of Korea, and was rebuilt on the north side of Jagyeongjeon during the restoration work of Gyeongbokgung Palace during the reign of King Gojong. When a fire broke out during the civil war at Changdeokgung Palace in 1917, several buildings in Gyeongbokgung Palace were demolished and Daejojeon and Huijeongdang were built using the wood. At that time, Mangyeongjeon was also demolished.


Price $0.00

KHS - Noksan, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06
This is components of Korean Gyeongbokgung Palace; the complex of Noksan.

Features:

  • complex of Noksan

Number of Unique Meshes: 57

Collision: Yes

Vertex Count: 5 - 41,701

LODs: No

Number of Materials and Material Instances: 24

Number of Textures: 73

Texture Resolutions: (32*32, 1024*1024, 2048*2048, 4096*4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

KOREA HERITAGE SERVICE [KHS]


Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”


Noksan complex of Gyeongbokgung 녹산 지역

Noksan is a hill area located in the northeast corner of Gyeongbokgung Palace, and there is a forest like a garden in Changdeokgung Palace. Currently, only Hyangwonjeong Pavilion remains, and all other facilities, including Yukwoojeong and Namyeogo, have been damaged and do not exist.


Price $0.00

KHS-Gwolnaegagsa, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06

Features:

  • Complex of Gwolnaegagsa

Number of Unique Meshes: 185

Collision: Yes

Vertex Count: 4 - 1,622,466

LODs: NO

Number of Material Instances: 76

Number of Textures: 249

Texture Resolutions: (512*512, 1024*1024, 2048*2048, 4096*4096)

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (No)

KOREA HERITAGE SERVICE [KHS]

This is components of Korean Gyeongbokgung Palace; the complex of Gwolnaegagsa.

Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”

Gwolnaegagsa, Gyeongbokgung Palace 궐내각사

Sujeongjeon is a building on the west side of Geunjeongjeon, with Gyeonghoeru Pavilion to the north. The area where Sujeongjeon is located corresponds to the area of ​​Gwolnaegaksa Temple, where Jiphyeonjeon was the headquarters of civil affairs, including the creation of Hangul, and was an institution that conducted academic research during the reign of King Sejong and advised and suggested major policies to the king. To the east is the royal palace of Sajeongjeon. At this point where the realm and the realm of subjects meet, the government offices within the palace are located. Sujeongjeon was rebuilt during the reign of King Gojong and was briefly used as a royal palace. It was demolished during the Japanese colonial period, and now only the main building, Sujeongjeon, remains.


Price $0.00

KHS-Seonwonjeon, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06

Features:

  • Complex of Seonwonjeon
  • Number of Unique Meshes: 80
  • Vertex Count: 5 - 127,440

Collision: Yes

LODs: No

Number of Material Instances: 19

Number of Textures: 56

Texture Resolutions: (1024*1024, 2048*2048)

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (No)

KOREA HERITAGE SERVICE [KHS]

This is components of Korean Gyeongbokgung Palace; the complex of Seonwonjeon.

Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”

Seonwonjeon of Gyeongbokgung 선원전

Seonwonjeon is a building where portraits of past kings of the Joseon Dynasty were enshrined and ancestral rites were held. It is said that Jongmyo was located outside the palace, and Seonwonjeon was located inside the palace. It is a structurally simple building with no unnecessary decorations, and is an important example of a building used for royal ancestral rites during the Joseon Dynasty.


Price $0.00

KHS-Gugbyeoljangjigso, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06

Features:

  • Gukbyeoljangjigso

Number of Unique Meshes: 85

Collision: (Yes)

Vertex Count: 5 - 123,410

LODs: (No)

Number of Materials and Material Instances:17

Number of Textures: 49

Texture Resolutions: (1024*1024, 2048*2048, 4096*4096)

Windows: (Yes)

Mac: (No)

KOREA HERITAGE SERVICE [KHS]

This is components of Korean Gyeongbokgung Palace; the complex of Gugbyeoljangjigso.

Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”

Gugbyeoljangjigso of Gyeongbokgung 국별장직소

This is the department that protects the palace’s patronage. Beyond the western wall surrounding Gyeonghoeru, moving from south to north, are the Buksowijangjikso, Mugyeomjikso, and Gukbyeoljangjigso.


Price $0.00

KHS - Gwanghwamun Complex, Gyeongbokgung by KOREA HERITAGE SERVICE

Asset Store newest packages - 2025, October 14 - 09:06
This is components of Korean Gyeongbokgung Palace; the complex of Gwanghwamun. It includes the additional buildings except Gwanghwamun gate and Woldae.

Features:

  • complex of Gwanghwamun

Number of Unique Meshes: 100

Collision: Yes

Vertex Count: 12 - 32,882

LODs: No

Number of Materials and Material Instances: 33

Number of Textures: 94

Texture Resolutions: (64*64, 1024*1024, 2048*2048, 4096*4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

KOREA HERITAGE SERVICE[KHS]


Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”


Gwanghwamun 광화문 [景福宮 光化門]

In 1395 (the 4th year of King Taejo’s reign), the palace was built to create Gyeongbokgung Palace. It was destroyed during the Japanese Invasion of Korea in 1592 (25th year of King Seonjo's reign), and Gwanghwamun was also built with the reconstruction of Gyeongbokgung Palace in 1865 (2nd year of King Gojong's reign).

During the Japanese colonial period, when the Joseon Government-General building was built in the Heungnyemun area of ​​Gyeongbokgung Palace, it was moved to the north of Geonchunmun Gate, the eastern gate of Gyeongbokgung Palace. It was blown up by bombing during the Korean War and the entire gate tower was destroyed.

Gwanghwamun, built of concrete, was demolished in 2006, and in 2010, Gwanghwamun was restored to its original location as it was when it was rebuilt during the reign of King Gojong.


Price $0.00

Elf Assasin Modular by Novozhilov3D

Asset Store newest packages - 2025, October 14 - 08:14
Low poly Modular Elf Assasin. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5


4 Pre Made Characters!

2 Weapons!

Character: tris 50 205 - 63 665 , verts 30 342 - 41 619

Dagger: tris 1 312, verts 760

Scabbard: tris 794, verts 441


Rigged with Humanoid.

Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R, u_Cloth_01, u_Cloth_02, u_Cloth_03, u_Cloth_04 u_Cloth_05

Easy Animations retarget in Unity


PBR Textures Metall/Roughness

4K Textures - Body, Outfit, Weapon

2K Textures - Hair

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metalic, roughness, albedo, AO, opacity, emissive

6 Texture sets

1 Haircut

Each Cloth has 5 Color Variations

Cloth has 2 length options

Eyes have 7 Color Variations

All the colors can be mixed to get new look


The model is Completely Modular

You can remove or add any part you want.

Number of Textures: 45

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Outfit

Only default shader

Low poly Modular Elf Assasin. Rigged to Humanoid with additional bones

Only default shader


Price $79.99

Edge Fusion: Smooth Surface Contacts by Kronnect

Asset Store newest packages - 2025, October 14 - 06:54
Make seams disappear. Edge Fusion for URP blends object edges for cinematic, cohesive worlds—easy setup, fast results, production‑ready polish.

- Requires Unity 6.0 (or later) and URP.

- Legacy URP compatibility mode not supported.

- Transparent objects are not blended.

- Tested on Windows, Mac, Android and iOS.

- WebGL & VR not supported.



Edge Fusion is a post-processing effect for Universal Render Pipeline that blends edges between objects to eliminate hard seams and produce cohesive, natural-looking scenes. Add it as a Render Feature and control it through a Volume, with both global and per-object settings to target exactly where blending should occur.


🌟 Key features:


- Edge blending: smooths transitions between meshes, terrain, and props without changing materials or geometry.

- Global control via Volume: intensity, world‑space radius, max blend distance, and max screen radius.

- Intra-object fusion (optional): blends within the same mesh based on normal/depth discontinuities.

- Per-object overrides with Edge Fusion Object: custom radius (0 disables), include children with layer mask.

- Performance tuning: sample count, binary search steps, jitter (TAA-friendly), 3D noise (intensity/scale), shadow protection.

- Blend layers: choose precisely which objects participate in blending.

- Debug views: object IDs, Edges, Blending, Normals, and Depth.

- Editor friendly: optional Scene View rendering; can run even if the camera’s post processing is off.



🎯 Ideal usecases:


  • Modular environments: hide seams between tiles, walls, floors, cliffs.
  • Terrain + props/materials: blend contacts for rocks, sand, snow, mud, gravel, dust, ice, ash, soil, moss, roots, asphalt/roads, ...
  • Kitbashing/mixed packs: unify assets from different styles and PBR setups.
  • Photogrammetry: soften scan boundaries when merging with terrain/meshes.
  • Foliage/debris contacts: reduce harsh intersections for more believable placement.
  • Intra‑object smoothing: reduce visible splits/normal seams on segmented meshes.
  • Cinematics/marketing: fast polish without editing materials or geometry.
  • Prototyping/blockouts: Instant cohesion while iterating layouts.

➡️ Getting started:


1) Add the Edge Fusion Render Feature to your URP Renderer.

2) Create a Global Volume (or use an existing one) and add “Kronnect/Edge Fusion”.

3) Adjust intensity and radius; set your blend layers.

4) Optionally add Edge Fusion Object to specific GameObjects for fine control.



📖 Support & docs:

Online guide · Forum · Discord



Price $39.99

Animation Control Hub by Latin Tools

Asset Store newest packages - 2025, October 13 - 20:57
Explore, organize, and control animations with timeline, favorites, advanced search, key events, and detailed insights. The ultimate tool for Animator and Animation workflows in Unity.

Requirements:

  • Unity 2019.3 LTS or higher (recommended).
  • Works with both Animator Controller and Legacy Animation.

Render Pipeline Support:

  • ✅ Built-in Render Pipeline
  • ✅ Universal Render Pipeline (URP)
  • ✅ High Definition Render Pipeline (HDRP)

Platform Compatibility:

  • Editor only (not required at runtime).
  • Compatible with Windows, macOS, and Linux editors.

Dependencies:

  • No external dependencies.
  • Fully integrated with Unity’s native Animator and Animation systems.

Performance:

  • Lightweight editor tool, no runtime overhead.
  • Optimized for large projects with many animation clips.

Limitations:

  • Designed for use inside the Unity Editor (not for in-game animation control).
  • Does not replace the Animator Controller — works as a visualization and management tool.

The ultimate tool to visualize, organize, and control animations in Unity.

Built to speed up your workflow and give you complete control over every detail of your animation clips.


Key Features

  • Full animation explorer: view all animations from any object with Animator or Animation.
  • Favorites & advanced search: save key clips and find them instantly with powerful filters.
  • Interactive timeline: scrub forward or backward smoothly, adjust playback speed, or step through frame by frame.
  • Event manager (Key Events): quickly add, edit, and assign functions with parameters using a built-in search bar.
  • Detailed insights: check total frames, duration, events count, frame rate, loop time, legacy mode, and more.
  • Export models as FBX in the exact pose of the animation at the selected playback time.
  • Preview animations directly in the Animator or Animation component for a quick look without setup.
  • Smart shortcuts: locate clips in the project, switch playback to slow motion or fast-forward, and streamline navigation.
  • Automatic assistant: no Animator/Animation? Just drag and drop clips to instantly assign them to a new Animator or legacy Animation component.

🛠️ Perfect for:

  • Developers who want productivity when managing animations.
  • Technical artists and animators needing precise control over animation clips.
  • Indie creators and studios aiming for a faster, more efficient workflow in Unity.

Compatibility


Supports both Animator Controller and Legacy Animation.


Works with Unity URP, HDRP, and Built-in Pipeline.



Price $25.00

Kemono Anime Girls Pack 1 by smoky_fox

Asset Store newest packages - 2025, October 13 - 20:34
4 Kemono Anime Fantasy Girls

Number of textures: 30+

Maximum polygon count:47k

Number of meshes/prefabs: 4

Rigging: Yes

Animation type list: Walking

UV mapping: Yes

Sex: Female

Rig: Humanoid

Polygons: 45k

Texture Resolution: 4K Textures

Texture Maps: Diffuse

Shader: Unity-chan Shader

Facial Expressions: Facial rig or Blendshapes

Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.

Pose in render not included.

Support: Unity 2018.1 & Above

Pipeline: Standard Only (For other pipelines such as LWRP or HDRP, kindly switch the Shader to one supported on that platform


Price $64.99

Fina Anime Fitness Girl by smoky_fox

Asset Store newest packages - 2025, October 13 - 20:34
Anime Fitness Girl

Number of textures: 6

Maximum polygon count:47k

Number of meshes/prefabs: 1

Rigging: Yes

Animation type list: Walking

UV mapping: Yes

Sex: Female

Rig: Humanoid

Polygons: 45k

Texture Resolution: 4K Textures

Texture Maps: Diffuse

Shader: Unity-chan Shader

Facial Expressions: Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Also contains Visemes Blendshapes required for lip-sync in VR programs.

Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.

Pose in render not included.

Support: Unity 2018.1 & Above

Pipeline: Standard Only (For other pipelines such as LWRP or HDRP, kindly switch the Shader to one supported on that platform


Price $0.00

Moxy Anime Fantasy Girl by smoky_fox

Asset Store newest packages - 2025, October 13 - 20:34
Moxy Kemono Fantasy Anime Girl

Number of textures: 8

Maximum polygon count:47k

Number of meshes/prefabs: 1

Rigging: Yes

Animation type list: Walking

UV mapping: Yes

Sex: Female

Rig: Humanoid

Polygons: 45k

Texture Resolution: 4K Textures

Texture Maps: Diffuse

Shader: Unity-chan Shader

Facial Expressions: Facial Rig

Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.

Pose in render not included.

Support: Unity 2018.1 & Above

Pipeline: Standard Only (For other pipelines such as LWRP or HDRP, kindly switch the Shader to one supported on that platform


Price $24.99

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