Railway Constructor by Pampel Games
REQUIREMENTS
- Minimum Unity Version 2022 LTS +
DEPENDENCIES
- unity.burst
- unity.collections
- unity.splines
RAILWAY STYLES
- Mainland Stone
- Mainland Wood
- Mainland Elevated
- Subway Outside
- Subway Underground
- Tram
TRAINS
- Mainland Train Locomotive (42k vertices + 2 LODs)
- Mainland Train Wagon (25k vertices + 2 LODs)
- Subway (105k vertices + 2 LODs)
- Freight Wagon (30k vertices)
- Train Controller included
OTHER 3D ASSETS
- Train Station
- Subway Station
- Masts, Signal Light, Bumper, Vegetation and more.
RAILWAY CREATION
- Construction lanes
- Stations
- Intersection Movement
- Object spawning
- Presets
- Traffic lanes (interconnected)
QUALITY SETTINGS
- Resolution settings
- Smart reduce based on slope and curvature.
- LODs
- Post construction (collider, pivot...)
- Undo
CONSTRUCTION SETTINGS
- Grid
- Snapping of distances, curves, heights.
- UV options (cut, stretch...)
- Tangent/curvature
VERIFICATION SETTINGS
- Height and distance range.
- Elevation control
- Overlap control
- Slope
TERRAIN SETTINGS
- Level height
- Remove details
- Remove trees
- Texture blending
DISCOUNTS
Automatically applied at checkout if you own this asset
- Road Constructor (50% Off)
Any feature missing? Any other questions?
Please don't hesitate to reach out.
Create railways procedurally with a fully customizable rail generation tool, featuring multiple styles, two trains, and a train controller.
Documentation | Discord | Contact
Minimum Unity Version 2022 LTS +
Railway Constructor lets you design rail infrastructure procedurally. Start building immediately in the editor, or use the tool as the foundation for your next city-building project.
Build railways, ramps, turnouts, stations, seamless intersections - all in real time. Meshes are generated at lightning speed using Jobs, Burst, and Unity's advanced Mesh API. Choose from a collection of pre-made railways, customize them, or create your own unique styles.
Railway Constructor is integrated with Road Constructor, which you can get at 50% off if you own this asset. The integration allows for overlap detection and crossing creation.
HIGHLIGHTS
➡ Procedural Railway Construction
Generate seamlessly connecting railway infrastructure in real-time.
➡ Infrastructure
Railways, Intersections, ramps, stations and turnouts for any custom rails.
➡ Trains
One mainland train and one subway with stations are included.
➡ Traffic System and Train Controller
Spline-based controller that adapts to existing systems and stops at stations.
➡ Elevation Control
Bridges, rails and pillars, with automatic adjustments based on overlapping parts.
➡ Terrain Fit
Match terrain height, blend textures, and remove details and trees.
➡ Clean Meshes
Adjustable resolution, automatic LODs, and dynamic mesh vertex count based on slope and curvature.
➡ Corrections
Undo and demolition functionality.
➡ Lightning-Fast Performance
Geometry generated in high-speed using Jobs, Burst, and advanced Mesh API.
➡ Editor and Runtime
All features are supported for both workflows.
➡ Customizable
Design your own roads modularly in the Inspector, building on existing elements or integrating custom styles.
➡ Extensible
Create your own builder by leveraging the API to fit your project’s needs. Full source code and examples are included, with plenty of helpful data easily accessible.
➡ Real-Time Intersection Movement
Allows movement of already constructed intersections and connected railways.
➡ Save and Load
Easily retrieve and apply serializable data for the entire system. Easy integration with custom save systems.
Price $69.95
Texture Crunch Tool - Batch Fix & Resize Tool for Unity by Den4ik
FEATURES:
✅ Automatic folder scanning
✅ Invalid texture detection
✅ Optimal size suggestions
✅ Batch texture processing
✅ Custom size fitting with proportional scaling
✅ 3 interpolation methods (Linear, Cubic, Nearest)
✅ Automatic Sprite configuration
✅ Bilingual interface (Russian/English)
✅ Automatic Read/Write enabling
✅ Filtering by valid/invalid textures
✅ Selective processing
✅ Batch processing of all invalid textures
SUPPORTED FORMATS:
• PNG
• JPG
• TGA
• PSD
REQUIREMENTS:
• Unity 2019.4 LTS or newer
• .NET 4.x
CUSTOM SIZE FITTING:
• Fit any image to specified dimensions
• Maintains aspect ratio with transparent background
• Perfect for UI sprites and icons
• No interpolation dialog for quick processing
Batch Sprite Renamer Tool is a professional Unity editor extension that solves the problem of inconsistent asset naming in game development projects.
THE PROBLEM:
Manual renaming of multiple sprites and textures is time-consuming and error-prone. Inconsistent naming conventions make asset management difficult and reduce team productivity.
THE SOLUTION:
Batch Sprite Renamer Tool provides:
SIMPLE MODE:
• Drag-and-drop interface for quick renaming
• Customizable prefixes (Button, Sprite, Icon, Image, Texture)
• Configurable numbering (starting number, underscore usage)
• Real-time preview of new names
• Undo support for safe operations
ADVANCED MODE:
• Folder-based batch processing
• Recursive subfolder scanning
• Selective sprite renaming with checkboxes
• Bulk operations for entire directories
• Visual sprite previews in list
FEATURES:
• Bilingual interface (Russian/English)
• Supports PNG, JPG, JPEG, TGA, BMP formats
• Unity Editor integration
• Safe renaming with error handling
• Professional workflow optimization
Perfect for UI development, sprite organization, and maintaining consistent naming conventions across Unity projects.
Price $4.99
AI Dev Kit Research Lab by Glitch9 Inc.
AI DevKit Research Lab is designed for teams and power users who require enterprise-scale provider support and experimental integrations.
It includes everything in Studio and Pro, plus access to:
- Cutting-edge providers (Azure, GroqCloud, Perplexity, xAI…)
- Enterprise-specific APIs (deployment-aware, region-based, subscription key handling)
- Early access to experimental features & bleeding-edge updates
Most developers will find Pro more than enough.
Research Lab is here for those who need the broadest coverage, the newest providers, and enterprise integration options — as an extended tier.
>> Join Discord Server - get access to pre-release builds & hotfixes
What's Included
- Fluent Runtime API - Write less, do more:
- <string>.GENResponse()
- <string>.GENImage()
- <Texture2D>.GENInpaint()
- <string>.GENSpeech()
- <AudioClip>.GENTranscript()
- // and many others...
- Optimized for performance, minimal overhead with UniTask
- Full provider API coverage (see docs for details)
- Ollama local server integration
[Pro-Only] Advanced Runtime Chatbots & Component Integrations
- Fully customizable, modular chatbots:
- Local Chatbot
- Assistant Chatbot (OpenAI Assistant)
- Realtime Chatbot (OpenAI Realtime)
- Chatbot Features:
- Conversational chat (streaming supported)
- Function Manager
- Voice Recognition
- Voice Assistant
- Image Generation
- Content Moderation
- Robust Local Chat Session Integration:
- LangChain-like memory
- Usage & cost tracking
- Automatic title generation
- Generative AI Components:
- Speech Generator
- Image Generator
- Speech Transcriber
- Voice Changer
- Content Moderator
Editor Integrations
- Project-aware AI Chat Assistant
- Voice support
- Highly customizable UI
- AI Content Generators:
- Text → PlainText, C#, MonoBehaviour, ScriptableObject, UXML
- Shader → Surface, Unlit, ImageEffect, Compute, RayTracing, CRT
- Image → IconArt, Portraits, Backgrounds, Mesh Textures
- Audio → Voice Clips, Sound FX, Transcript (Voice Changer coming soon)
- Mask Painter + Inpainting workflow
- Audio tools: Waveform viewer, Trimmer, Recorder
- Context Menu Extenders (right-click > Generate …)
- [Pro-Only] OpenAI Assistant / Thread Manager
- [Pro-Only] Uploaded File Manager
Model & Voice Management
- Automatic AI model/voice updater
- Accurate metadata resolver
- Browse & compare AI Models / TTS Voices
- Price comparison, voice previews
History & Cost Tracking
- Prompt History Viewer
- Detailed request logs
- Cost tracking, runtime support
Supported Providers
- OpenAI
- ElevenLabs
- [Pro-Only] Google Gemini
- [Pro-Only] Ollama (Local Server)
- [Pro-Only] OpenRouter
- [Pro-Only] Anthropic Claude
- [RL-Only] Microsoft Azure
- [RL-Only] Groq Cloud
- [RL-Only] Perplexity
- [RL-Only] xAI (Grok)
Research Lab Provider Integrations
- Microsoft Azure OpenAI Service – full deployment-aware integration (region keys, custom deployment names, quota & rate-limit handling)
- Groq Cloud, Perplexity, xAI (Grok)
- (all Pro providers included)
- (More coming soon...)
Supported Platforms
- Windows, macOS, Linux
- iOS, Android
- Consoles
- WebGL (integrated but unstable – testers welcome)
This asset uses UniTask under MIT License. See the Third-Party Notices.txt file in the package for license details.
Price $59.99
WindEffectTree by oicaimang
Shader, Sprite Editor
Shaders are written in hlsl. Asset that creates vibrations for sprite renderers in unity. Creates a swaying effect of trees. This package contains two shaders that create jitter or noise.
Price $4.99
Texture Assigner URP by ZeroGravity Devs
- Unity Version: 2023.3+
- Render Pipeline: Universal Render Pipeline (URP)
- Core Features:
Intelligent texture auto-assignment based on naming conventions
Full URP material property support
Modular inspector architecture for clean UI
Real-time 3D material preview
Support for multiple texture types (albedo, normal, mask, AO, emission, height, detail, etc.) - Supported Platforms: Windows, macOS
- Dependencies: URP package installed
- Recommended For: Material artists, technical artists, game developers
Texture Assigner URP is a Unity Editor extension built for Universal Render Pipeline projects, designed to speed up and simplify material creation. It intelligently maps textures to material properties using filename conventions, supports all core URP shader features, and offers a clean modular inspector interface. With its real-time 3D preview, you can instantly see the results of your assignments. Perfect for artists, technical artists, and developers seeking a faster, more consistent texture-to-material workflow.
Price $10.99
