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The newest packages in the Unity Asset Store.
Updated: 55 min 29 sec ago

Stylized Fantasy Rounded Shields & Icons by AnkleBreaker

2025, May 20 - 15:44

Average Polygons count: 885

Polygone count per model:

- Wooden Buckler: 860

- Stone Buckler: 555

- Cut Stone Buckler: 670

- Copper Buckler: 1158

- Iron Buckler: 978

- High Iron Buckler: 1113

- Mithrall Buckler: 864


Texture Size: 1024x1024

Texture Type: Albedo for each materials


Icons count: 56 PNG, imported as sprite (8 per model)

🛡️ Stylized Fantasy Rounded Shields & Icons – Unity Ready 🛡️

Join our community on Discord or reach out via email for feedback, support, or to request new icon angles or features — we actively improve our assets based on your input!


📦 Content Overview:

  • 7 Rounded Shield Models (.FBX)
  • 8 Icons per Model (PNG with transparent background)
  • Textures: Albedo – 1024x1024
  • Prefabs included
  • Demo Scene included
  • Material Converter Tool – One-click window to convert materials to URP/HDRP

🧩 Unity Compatibility:

  • Unity 2021.3+
  • Works with URP, HDRP, and Built-in pipelines

Perfect for player gear, loot tables, or enemy equipment in any Unity-based fantasy project.


🔗 Explore Our Other Stylized Packs:

  • 🗡️ Stylized Fantasy Great Swords & Icons
  • 🔨 Stylized Fantasy Tools & Icons
  • ⚔️ Stylized Fantasy Swords & Icons
  • 🛡️ Stylized Fantasy Towershields & Icons
  • 🪨 Stylized Fantasy Resources – Rocks & Icons
  • 💎 Stylized Fantasy Resources – Minerals & Icons

Price $7.00

Art Gallery Vol.11 by AK STUDIO ART

2025, May 20 - 15:15
Create a clean, modern art gallery in Unity with this modular, high-quality asset pack. Includes frames, lights, walls, and a demo scene. Optimized for VR and mobile.

Technical Specifications:

  • Compatible with Unity 2021.3 LTS and above.
  • Number of Unique Meshes: 36.
  • Number of polygons: 2 (for simple models) to 2,784 (for complex models).
  • Texture size ranges from 1024 x 1024 to 2048 x 2048.
  • Types of texture maps: BaseMap, Normal, MaskMap.

The package contains:

  • 11 FBX models.
  • 24 Prefabs with colliders.
  • 51 Textures.
  • 1 Cubemap.
  • Optimized 3D Models.
  • VR-ready.
  • Baked GI.
  • Post Processing Setup.
  • 1 Demo Scene with preconfigured Lightmap.

Art Gallery Vol.11 – Modern and Modular Art Gallery for Unity

Art Gallery Vol.11 is a high-quality asset pack designed to help you create modern, stylized, and production-ready art gallery environments. Perfect for virtual reality projects, architectural visualization, video games, and interactive experiences.


Key Features:

  • Optimized 3D models: Includes art frames, ceiling spotlights, modular walls, ceilings, and carefully crafted decorative elements.
  • Fully modular design: Build unique gallery spaces with perfectly fitting components, allowing full customization.
  • Realistic PBR textures: High-quality materials compatible with Built-in, URP, and HDRP, for seamless integration into any render pipeline.
  • Contemporary aesthetic: Inspired by minimalist galleries and modern museum environments with a clean, elegant atmosphere.
  • Performance-friendly: Optimized for VR, PC, and mobile platforms, ensuring smooth performance even on low-end devices.
  • Demo scene included: A ready-to-use gallery showcasing the potential of the pack, serving as a great starting point for your own projects.

Price $19.99

Anime Character Art Pack: 2519 - Image: Woman, swordsman, knight, princess by NatsuyaCharacterArt

2025, May 20 - 15:13
2D anime-style character facial expression sprites

A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.


Image: Woman, swordsman, knight, princess.


These are 2D anime-style character images that can be used in various scenes.

Crediting is appreciated but not required. Feel free to use these assets in any way you like.


Price $10.00

Anime Character Art Pack: 2518 - Image: Man, detective, police officer by NatsuyaCharacterArt

2025, May 20 - 15:13
2D anime-style character facial expression sprites

A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.


Image: Man, detective, police officer, middle-aged.


These are 2D anime-style character images that can be used in various scenes.

Crediting is appreciated but not required. Feel free to use these assets in any way you like.


Price $10.00

Virtual Pet Game Template by Bizachi_Dev

2025, May 20 - 15:03
A customizable virtual pet game template with mini-games, clothing, stats, and full mobile-ready systems.
  • Unity Version: Tested on Unity 2022.3+
  • Render Pipeline: URP Render Pipeline (Built-in-ready with minor adjustments)
  • Mobile-Optimized: All assets and code are tested for Android/iOS
  • Codebase: C#, documented in English, modular with namespaces
  • Custom UI elements and iconsIncludes:
    4 Mini-games with integration
    Full pet simulation system
    Custom inspector editors
    Inventory and warehouse systems
    Save/Load using encrypted Base64 JSON
    LeanTween-based transitions
    Audio and volume controls
  • No external dependencies (except Newtonsoft.Json for save system)

What is this package?

Pet Simulator Template is a complete Unity project that simulates the experience of caring for a virtual pet, similar to classic games like Pou or Tamagotchi. It includes highly customizable systems for pet interaction, minigames, stats, and monetization – all designed for mobile and PC platforms.


🌐 WebGL Demo

👉 Play WebGL Demo


📦 Downloads (APK / PC)

👉 Download APK and PC Build


💻 Developer Website

👉 Visit Developer Website


📘 Online Documentation

👉 Read Documentation


Customizable & Modular

This package is designed to be easily extendable and is structured in a modular way, allowing developers to add or remove features without breaking the core functionalities. You can customize pets, add new mini-games, expand inventory, or integrate your own monetization systems.


Genre Compatibility

Perfect for casual, simulation, idle, or children's games. Also suitable as a base for pet breeding, caretaking, or hybrid mini-game experiences.


  • Fully interactive pet with emotional states, animations, expressions, and customizable colors.🐾 Virtual Pet System
  • Jump Sky, Food Flick, Flappy Pet, and Gem Hunter – each designed to integrate rewards back into the main game loop.🎮 4 Included Mini-Games
  • Modular outfit system with support for hats, glasses, color overrides, and more. Includes save/load via encrypted PlayerPrefs.🎨 Clothing & Accessories
  • Hunger, Happiness, Cleanliness and Energy stats with decay over time and offline calculation.📊 Pet Stats System
  • Interactive drag-and-drop tools with VFX and sounds.🧽 Cleaning & Feeding Tools
  • Easily save and load pet data, stats, inventory, clothes, and game progression.💾 Modular Save System
  • Built-in translation system with JSON-based NameTranslatedByLanguage structure for runtime switching.🌐 Multilingual Support
  • Includes integration points for Unity IAP and Ads with fake shop implementation for PC testing.💰 IAP & Rewarded Ads Ready
  • Cute and polished UI, animated spritesheets for pet emotions, particle effects, and screen transitions.🎨 Visual Polish

Third-Party Resources Used in This Asset


This asset uses the following third-party resources:

LeanTween
License: MIT
Author: Russell Savage – Dented Pixel
GitHub Repository

Audio Files
Path: PetCare/Res/Sounds
License: CC0 – Public Domain
Source – freesound.org

UI Images
Author: Tahorin
License: MIT
Used for: UI icons and decorative elements

Fonts Used
Lilita One – Open Font License (OFL)
Digitalic – Open Font License (OFL)
Noto Sans – Open Font License (OFL)

Gem Hunter Match
This project includes a modified version of Gem Hunter Match,
provided under the Unity Companion License (“License”).
Unity Asset Store Link


Price $19.98

AntiCheatTypes by validol731

2025, May 20 - 14:57
AntiCheat Types adds secure, data types and AntiCheatPlayerPrefs to Unity projects, helping protect game values like scores and currency from tampering or cheating. Lightweight and easy to use.
  • AntiCheatInt, AntiCheatFloat, AntiCheatBool, AntiCheatString, AntiCheatVector2, AntiCheatVector3, AntiCheatDateTime, AntiCheatLong, AntiCheatDouble
  • Secure PlayerPrefs replacement (AntiCheatPrefs) with JSON-based encryption
  • Corruption/tampering detection with internal redundancy
  • Runtime-only types — no Inspector exposure
  • Supports implicit casting for easy integration
  • Works with all Unity render pipelines (URP, HDRP, Built-in)
  • Includes integrity checker for runtime validation
  • Zero third-party dependencies (except optional Newtonsoft.Json support)
  • Fully C# based, no external DLLs
  • Compatible with Unity 2020.3 and newer

AntiCheat is a code-only utility package designed to add an extra layer of security to your Unity projects by protecting in-game values from memory hacking, tampering, or cheating.

The package provides AntiCheat versions of commonly used data types, such as:

  • AntiCheatInt, AntiCheatFloat, AntiCheatBool
  • AntiCheatString, AntiCheatDateTime
  • AntiCheatVector2, AntiCheatVector3
  • AntiCheatLong, AntiCheatDouble

It also includes a secure replacement for Unity's built-in PlayerPrefs, called AntiCheatPrefs, which stores values as encrypted JSON strings — preventing plain-text inspection and modification.

✅ Key Features:

  • Lightweight, dependency-free C# implementation
  • Fully customizable and extendable
  • Easy integration — just replace types and use as usual
  • Supports Newtonsoft.Json serialization
  • Runtime integrity checker included
  • Works with all render pipelines (URP, HDRP, Built-in)
  • No editor UI drawers — types are runtime-only for added protection

🛠 Use Cases:

  • Protect in-game currencies, scores, XP
  • Secure save data
  • Prevent basic memory hacking tools from modifying runtime values
  • Useful for all game genres — RPGs, shooters, puzzle games, idle games, etc.

🔐 How it works:

Each value is encrypted using randomized keys and stored with backup copies. When a value is accessed, it’s decrypted and compared with the backup to detect corruption or tampering. This makes it significantly harder for cheaters to identify or manipulate sensitive data.

This package is perfect for developers looking for a simple, extensible, and secure way to prevent basic cheating in their games — without adding external dependencies or complex integrations.

If you’re making a mobile, PC, or WebGL game where integrity matters — AntiCheatTypes can help you maintain trust in your game’s logic.


Price $19.99

Fighting Rock vol.1 by Dbuit Music

2025, May 20 - 14:56
Rock music for your Fighting Game

WAV Quality: 44.100 Hz sample rate.

32 bits depth

MP3 Quality: 44.100 Hz sample rate


Stereo

4 Songs (wav and mp3)

Loopeable

·Under Attack : 2:04

·Hope : 2:18

·The Unknown : 2:21

·Choose Fighter : 1:16


1 BONUS Song (wav and mp3)

Loopeable

·Against the Phantom : 2:19 (*From Arcade Rock vol.3)


Price $18.00

TextureNoiseMixer by PeterCyn

2025, May 20 - 14:54
Procedural texture generator using Perlin noise and region blending. Ideal for terrain, maps, or stylized environments. Editor and runtime compatible.
  • Generate procedural terrain textures using Perlin noise
  • Support for custom color regions and texture blending
  • Outputs: Color Map, Noise Map, Texture Map, or all three combined
  • Tileable output generation (split large texture into grid)
  • Configurable noise settings: octaves, persistence, lacunarity, seed, and scale
  • Async-friendly API with optional CancellationToken
  • Lightweight and script-based – works in both Editor and Runtime
  • Great for use in strategy games, top-down RPGs, survival maps, or any game using noise-based world generation

Unity Version: Tested with Unity 2020.3 and above
Render Pipelines: Compatible with Built-in, URP, and HDRP
Platforms: All supported Unity platforms (since it produces standard Texture2D assets)
Dependencies: None
Source Code: Included

TextureNoiseMixer is a Unity editor/runtime tool designed to generate procedural textures using Perlin noise, customizable region layers, and texture blending. It is ideal for developers creating terrain, world maps, or stylized game environments that need dynamic, noise-driven texture output.

You can define regions using MixElement, which allows you to specify color, height thresholds, and tileable textures. The system then generates one or more texture maps, including:

  • Color maps based on regions
  • Grayscale noise maps
  • Blended texture maps (using your input textures)
  • Tiled outputs for use in world streaming or grid-based games

It works both in the editor and at runtime, making it suitable for game genres like:

  • Strategy / 4X
  • Survival and crafting games
  • Roguelikes and map-based adventures
  • Procedurally generated or open-world games

Includes async-ready methods and cancellation token support for editor tools or runtime workflows.


Price $4.99

Brick textures Pack 2 by 32cm

2025, May 20 - 14:29
8 different brick textures

Materials : 8

Textures: 74

8 different seamless PBR textures.

4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Texture mask included (metal, ao, detail, smooth).Compress them to your liking.

Textures consist in a mix of old brick textures.

All ready for tessellation shaders.

Suitable for walls, basements, buildings, fences, etc...


Price $4.99

Marble Columns Pack by 32cm

2025, May 20 - 14:24
Pack of 5 marble columns

Meshes 5

Prefabs 5

Polys 140000

Textures 30

Pack of marble columns. Real scale but scale as you needs. 1 material each column.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Emissive, Roughness, AO and also unity HDRP mask. Compress them to your liking.

Total tris 140000. 70000 verts.

Suitable for temples, palaces, ruins, etc..


Price $4.99

Stone Columns Pack by 32cm

2025, May 20 - 14:24

Meshes 5

Prefabs 5

Polys 140000

Textures 30

Pack of stone columns. Real scale but scale as you needs. 1 material each column.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Emissive, Roughness, AO and also unity HDRP mask.

Total tris 140000. 70000 verts.

Suitable for temples, palaces, ruins, etc..


Price $4.99

Si Kupung by Nusantara_ArtWorld

2025, May 20 - 13:42
Si Kupung brings a terrifying new monster to your projects – a seemingly harmless, coconut-sized creature with a deadly tickle. This unique monster based on West Java Indonesian folklore.

Number of textures 4

Texture dimensions 1024X1024

Polygon count of [Si Kupung 1.378]


Number of meshes/prefabs 2

Rigging: Yes

Animation count 11

Animation type list Attack, dead, defense, walk, run, and others

UV mapping: Yes

Types of materials and texture maps (PBR)

Dive into the darker side of Indonesian folklore with the "Si Kupung" asset. This meticulously crafted 3D model brings to life Si Kupung, a deceptively innocuous creature said to inhabit rivers. Appearing as a round, slightly hairy, and springy being, Si Kupung sunbathes disguised as a coconut, luring unsuspecting victims. However, its playful exterior hides a sinister intent: to tickle swimmers until they drown.


This unique monster is perfect for adding a fresh and terrifying element to your horror games, unsettling river environments, or culturally inspired projects. The high-quality PBR materials emphasize its peculiar texture, while the included animations for rolling and leaping into water allow for dynamic and suspenseful encounters. Don't let its size fool you – Si Kupung is a nightmare in disguise!

Key Features:

  • Unique and Terrifying Monster: A distinctive creature based on Indonesian folklore, unlike any other.
  • High-Quality PBR Materials: Creates a believable and unsettling skin texture.
  • Animated for Horror: Includes rolling and leaping animations for dynamic encounters.
  • Subtle Facial Expressions: Blendshapes allow for nuanced and creepy expressions.
  • Optimized for Unity: Ready for seamless integration and efficient performance.

Price $24.00

Gundul Pringis by Nusantara_ArtWorld

2025, May 20 - 13:41
Looking for a quirky and surprising element for your game? "Gundul Pringis" delivers! This 3D model of a prankster spirit from Javanese folklore loves to drop from coconut trees.

Number of textures 2

Texture dimensions 1024x1024

Polygon count of [Gundul Pringis 998]

Number of meshes/prefabs 1

Rigging: Yes

Animation count 10

Animation type list

Attack, Dead, Defense, Dizzy, Idle, Jump, Laughing, Run, Sleep, Walk

UV mapping: Yes

Types of materials and texture maps (PBR)

Prepare for unexpected surprises with the "Gundul Pringis - The Coconut Prankster Spirit" asset. This unique 3D model brings to life the legend of Gundul Pringis, a mischievous entity from Indonesian folklore known for its playful pranks around coconut trees. Said to drop down suddenly, mimicking the sound of a falling coconut, this spirit loves to startle unsuspecting characters.


Perfect for adding humorous jump scares or quirky encounters to your game environments, especially those featuring tropical settings or coconut palms. The model is created with high-quality PBR materials for a bright and visible look, and includes a basic dropping animation to get you started. Use its blendshapes to create a variety of funny and mischievous facial expressions, adding extra personality to this unique folkloric character.


Key Features:

  • Unique Folklore Character: A memorable and quirky creature based on Indonesian legends.
  • Expressive PBR Materials: Vibrant colors ensure the character stands out.
  • Simple Drop Animation Included: Ready for immediate use in your scenes.
  • Mischievous Blendshapes: Allows for a range of funny facial expressions.
  • Optimized for Unity: Designed for efficient performance across various platforms.

Price $24.00

Buka Pongpok by Nusantara_ArtWorld

2025, May 20 - 13:41
"Buka Pongpok" D model showcases the unique and charming architecture of West Java, offering high visual fidelity and modularity for versatile use in games, simulations, and cultural experiences.

Number of textures 9

Texture dimensions 1024x1024

Polygon count of [Buka Pongpok 558]

Number of meshes/prefabs 1

UV mapping: Yes

Types of materials and texture maps (PBR)

Immerse your projects in the authentic beauty of Sundanese architecture with the "Buka Pongpok Traditional House" asset. This package provides a detailed and accurate 3D representation of a "Buka Pongpok," a traditional dwelling of the Sundanese people in West Java, Indonesia. 


Characterized by its distinctive roof shape, often featuring a prominent front gable, and its construction from natural materials like woven bamboo and wood, the Buka Pongpok hut offers a unique and culturally rich visual element. The elevated structure on stilts is typical for this type of dwelling, providing protection and ventilation.


Crafted with high-quality PBR materials, this asset ensures realistic textures that bring the natural elements of the house to life. The modular design of the components (roof, walls, frame, stilts, steps) allows developers to easily assemble the structure, create variations in size and layout, or even utilize individual elements for unique scene design. 


Whether you are building a historical setting, a culturally themed game set in Indonesia, or seeking a distinctive architectural asset, the Buka Pongpok Traditional House will add an unforgettable and authentic touch.


Key Features:

  • Authentic Sundanese Architecture: Accurately modeled after the traditional Buka Pongpok house style of West Java.
  • High-Quality PBR Materials: Realistic textures for bamboo, wood, and thatch create immersive visuals.
  • Optimized for Unity: Efficiently designed for smooth performance across different platforms.
  • Culturally Significant Asset: Adds a distinctive element of Sundanese architectural heritage to your project.

do you have request?

send mail to lentera@lentera-nusantara.com


Price $16.00

Simple & Lightweight Audio Manager (DEMO) by HawaHawa

2025, May 20 - 13:39

THIS IS A DEMO VERSION. CHECK OUT THE FULL VERSION [HERE]



--------------------------------------------------------

DOCUMENTATION | SUPPORT

--------------------------------------------------------

The HawaHawa Audio System is a lightweight and powerful audio framework designed for seamless integration into Unity projects. Featuring an easy-to-use API, it provides a robust audio manager that simplifies sound playback, randomization, fading, and mixer group implementation.

This package consists entirely of code and does not depend on any specific rendering pipeline. It is fully compatible with all Unity environments, including Built-in Render Pipeline (BRP), Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), as well as any custom setups. Users can integrate it seamlessly into any Unity project without concern for rendering compatibility.

This system is highly customizable, allowing developers to fine-tune every aspect of their audio setup. Whether you need precise sound control, dynamic variations, or optimized performance, this framework delivers a flexible solution for all types of games and applications.

Key Features

  • Lightweight & Optimized – Minimal performance overhead, ideal for any game or Unity project in general.
  • Easy-to-Use API – Simple and intuitive implementation with minimal coding required.
  • Powerful Audio Manager – Minimal and easy system for handling all types of audio playback and controls.
  • Audio Groups – Organize multiple sound variations (e.g., footsteps, gunshots) and play random clips dynamically.
  • Random Pitch & Fading – Add natural pitch variation and smooth Fade in / Fade out transitions to sounds.
  • Mixer Group Integration – Route sounds directly through Unity’s Audio Mixer.

Create an amazing audio design in seconds - just import the package and start coding with no setup required. The HawaHawa Audio System suits any project, providing a flexible API and efficient design that make audio management effortless, empowering developers to craft immersive soundscapes with ease.


Price $0.00

One_Eye_Monster by Garshasp

2025, May 20 - 13:38
One Eye Monster

Character Name : One Eye Monster

Texture Count: 1

resolotion :2048*2048

PolyCount :Low Poly

Rig :Yes

Animation :No

Model Info:

Vertices:9/543

Edges:19/026

Face:9/511

Triangles:18/885

One Eye Monster


Price $4.99

Scary_Evil by HazemSA09

2025, May 20 - 13:37
Scary Evil Character Pack – A high-quality, fully rigged and animated demonic warrior for horror and fantasy games. Includes Idle, Walk, Run, Attack, and Defend animations.
  • Rigging: Fully rigged (Humanoid-compatible)
  • Animations Included:Idle
    Walk
    Run
    Attack
    Defend
  • Texture Resolution: High-quality textures 
  • File Format: FBX (Model + Animations)
  • Unity Compatibility: Unity 2020.3+ 
  • Pipeline Compatibility: Standard, URP, and HDRP
  • Package Includes:3D character model
    Animator Controller setup
    Prefab for easy drag-and-drop use

Scary Evil Character Pack - Animated 3D Model


Bring your game to life with this high-quality Scary Evil Character Pack! This package includes a demonic warrior character, fully rigged and ready to animate. Perfect for horror, fantasy, and dark-themed games, this asset features smooth and optimized animations for seamless integration into your projects.


Key Features:

✅ High-Quality 3D Model – A detailed, game-ready demonic warrior.

✅ Fully Rigged & Animated – Includes essential animations:


Idle – A standing animation with slight movement.

Walk – A smooth walking cycle.

Run – A fast running cycle.

Attack – A fierce attack animation.

Defend – A defensive stance animation.

✅ Optimized for Performance – Suitable for PC and mobile games.

✅ Unity-Ready – Easy to use with the Unity Animator Controller.

Enhance your dark fantasy or horror game with this Scary Evil Character Pack today!




Price $0.00

Binoculars Addon For (STP) Survival Template Pro by FishTacoGames

2025, May 20 - 13:32
This package implements 3 binocular designs into STP as items for your survival project.

STP version 1.5 is supported.


Additional compatibility packages for STP version 1.4


Documentation for installation provided.


Coding Documentation provided for manual script changes.


Includes HDRP support package.


This package uses models that are compatible with the FTG Binoculars pack materials/textures.

This package features 3 binocular types, each with one texture set.

 

Each type is implimented as customizable wieldables for STP.


A handheld range finder for hunting or combat scenarios.


A complex night vision binocular for wilderness survival or service use.


A standard binocular for everyday exploration.


Price $11.99

SIO (Save System with Revisions) by JiRo Ent.

2025, May 20 - 13:28
A simple yet powerful local Save system that lets you Save many forms of data, Encrypt saves, Load them at runtime, and even Save and Load up to 6 old revisions of the saved data.

This asset supports Unity 2021, 2022, 2023, Unity 6 and 6.1

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


SIO is a local data saving system that offers a simple API that lets you create a local save with a single line of code, and retrieve a save or a revision of a save with a single line of code.


FEATURES:

  • Save: stores primitive data types such as Primitives (int, float, double, bool, long, etc.), Strings (string), Enums, [Serializable] classes & structs with public fields (or private [SerializeField] fields) and more, check the documentation for a more detailed list.
  • Load: retreives the stored data.
  • Revisions: SIO can be configured to keep up to 6 revisions of each save so you can load back old revisions which can be useful as a backup.
  • Encryption: local saves can be encrypted with AES encryption for greater data security.

Saving and Loading data is essential to any game project, so we designed SIO to be a lightweight solution that seamlessly integrate and offers simple yet powerful API, we use SIO ourselves in our personal projects and now it's in your hands.


Happy game development!


SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


Price $17.00

VHS UI EFFECT – Stylized Glitch & Scanline Shaders for UI by Turishader

2025, May 20 - 12:02
Stylized VHS shaders for UI with glitch, scanlines, blur and full TextMeshPro & CanvasGroup support. Works in URP and Built-in. Easy setup.
  • Render Pipelines: URP and Built-in
  • Minimum Unity Version: 2022.3.14
  • TextMeshPro Compatibility: v3.0.9
  • Included:
    VHS UI Shader
    VHS Text Shader (TextMeshPro)
    Mipmap-based blur
    Glitch & scanline animation
    UI Tint support
    CanvasGroup support
    Demo scene

Bring retro aesthetics to your UI with this stylized VHS shader pack. Designed for maximum compatibility and flexibility, this package provides all the tools you need to create authentic VHS-style user interfaces.

Includes two shaders: one for general UI elements (images, overlays, etc.) and one specifically for TextMeshPro. Both support tinting, animated glitch, scanline effects, and mipmap-based blur for extra analog-style distortion. Easily controlled via CanvasGroup and compatible with UI transitions.

This asset is lightweight, optimized for performance, and extremely easy to set up in just a few minutes.


Price $15.00

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