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Validate your skills with a Unity Certification    

2020, October 8 - 16:44

In 2019, the need for software engineers in the AR, VR and gaming industries saw massive growth, with demand for AR and VR engineers growing 1,400% and gaming engineers 146%. As the world’s leading platform for creating and operating interactive, real-time 3D content, Unity and those with Unity skills play an integral role in bringing […]

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The road to 2021: Team “Quality of Life”

2020, October 7 - 14:01

We recently shared our roadmap for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this first post of a new series, we are zooming in on a team that operates under the codename “Quality of Life.” Our Unity 2021 roadmap explains our priorities for next […]

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Dead Pixels casts real-time into prime time TV

2020, October 6 - 18:37

A clever mix of live-action and made-with-Unity animation, the TV series Dead Pixels originally aired on Channel 4’s E4 in the UK. This summer, it landed a weekly slot on U.S. network The CW. Now, London animation studio Keyframe Studios finds itself delivering season two sequences in a speedrun. If you’re a gamer, and especially […]

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Tips for working more effectively with the Asset Database

2020, October 6 - 11:00

The Asset Import Pipeline v2 is the new default asset pipeline in Unity, replacing the Asset Import Pipeline v1 with a rewritten asset database to enable fast platform switching. It lays the foundations for scalable asset imports with robust dependency tracking. Read on to explore how the Asset Database works and discover some time-saving tips. […]

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Unite Now is back, with even more content!

2020, October 5 - 17:00

We’re bringing back Unite Now, with more sessions, demos, and new shows. Dive into Unite Now year-round to join us for live sessions or watch sessions on-demand, starting October 13. Back in April, as more events were shifting to be virtual experiences, we launched Unite Now, as a free series of online sessions intended to […]

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So long, Brackeys, and thanks for all the gamedev tutorials!

2020, October 2 - 14:00

The amazing Brackeys is closing up shop. This team of legends is moving on to other endeavors, and we want to express our gratitude for their contributions to the Unity community. Thanks for inspiring a global legion of developers! If you ever searched for “How to do x in Unity,” chances are you were directed […]

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Fixing Time.deltaTime in Unity 2020.2 for smoother gameplay: What did it take?

2020, October 1 - 17:00

Unity 2020.2 beta introduces a fix to an issue that afflicts many development platforms: inconsistent Time.deltaTime values, which lead to jerky, stuttering movements. Read this blog post to understand what was going on and how the upcoming version of Unity helps you create slightly smoother gameplay. Since the dawn of gaming, achieving framerate-independent movement in […]

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Open Projects: Embark on an open source gamedev journey with us

2020, September 30 - 17:00

While game development is a rewarding adventure, working as a team is an effective way of tackling the many challenges along the way. We’d like to invite you to embark on that journey with us in Unity’s first open-source game development program. Unity’s Creator and Developer Advocacy team is dedicated to providing great sessions and […]

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Unity Reflect beta release adds new viewer to improve user experience and workflow

2020, September 28 - 20:00

New beta version of Unity Reflect delivers a user-friendly stand-alone application for the design and construction community while improving on development workflows. Unity Reflect has always provided a platform for developers to customize and build their own applications. Over the last few releases, we’ve concentrated on enhancing the user experience and making collaboration in real-time […]

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Create jaw-dropping graphics with these High Definition Render Pipeline resources

2020, September 25 - 17:02

Learn how to bring your high-fidelity graphics to life. We’ve gathered the latest tutorial content to enhance your game in the High Definition Render Pipeline – plus sample projects that are available for download. The High Definition Render Pipeline (HDRP) delivers state-of-the-art graphics on high-end platforms. HDRP is best to use if your goal is more […]

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Offload project builds with Unity Build Server

2020, September 25 - 14:00

Unity Build Server is a new way to offload project builds to dedicated hardware, so studios can build projects at scale and improve team productivity. Building projects may not be the first thing people think about when they choose Unity, but figuring out how to handle project builds can be a significant problem as projects […]

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Helping to set Romero Games’s Empire of Sin up for success

2020, September 24 - 17:00

Hundreds of game studios – from skeleton-crew indies to big-budget AAAs – turn to Unity Customer Success Services to ensure that their projects are built on strong and stable foundations. Renowned strategy games publisher Paradox Interactive relies on a Unity Success Plan to empower its development partners to deliver amazing game experiences.   Here, we’ll […]

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How Fall Guys defied the odds and went global

2020, September 23 - 17:02

With a launch that saw 1.5M+ players logging in to take part in one of the wackiest titles of 2020, we celebrate their story – and the technology that made it possible. If you’re not already playing Fall Guys: Ultimate Knockout, following @FallGuysGame on Twitter or tuning in with the millions of others on Twitch […]

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Creating an innovative online experience for gamescom 2020

2020, September 21 - 17:01

We collaborated with SuperCrowd Games to make an interactive, MMO-inspired Indie Arena Booth experience with over 150 exhibitors. Here’s how it all came together. Since COVID-19 hit, the video game industry has had to rethink the structure of the in-person events that have fostered knowledge-sharing and community. Many events have been canceled, while others have […]

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New performance improvements in Unity 2020.2

2020, September 21 - 12:40

The Unity 2020.2 release features several optimizations that are now available for testing in beta. Read on to see where you can expect to see major speed-ups and get behind-the-scenes insights into what we’ve done to make these improvements. Writing high-performance code is an integral part of efficient software development and has always been part […]

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Unity’s future starts with U

2020, September 18 - 16:44

Today is a historic day for Unity as we list on the New York Stock Exchange with the stock ticker symbol “U”.  I’ve spent a few decades working in games and technology. One of the most enjoyable and surprising days I can recall was in the fall of 2013 when I attended one of our […]

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The latest news from Facebook Connect 2020

2020, September 17 - 20:59

The Oculus Quest 2 is here, with full Unity support. Get all the latest news from Facebook Connect 2020, and learn more about building your next VR experience for Oculus. Unity support for Oculus Quest 2 The Oculus Quest 2 is here, with full Unity support. It’s lighter, faster, and has a better display than […]

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Training a performant object detection ML model on synthetic data using Unity Perception tools

2020, September 17 - 18:05

Supervised machine learning (ML) has revolutionized artificial intelligence and has led to the creation of numerous innovative products. However, with supervised machine learning, there is always a need for larger and more complex datasets, and collecting these datasets is costly. How can you be sure of the label quality? How do you ensure that the […]

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Add Unity-powered features to your app using Unity as a Library

2020, September 16 - 14:09

You can enhance your existing apps by easily adding AR, real-time rendering, mini-games and more into your native mobile experience. Unity 2019.4 LTS adds support for using Unity as a Library controlled by Android/Java and iOS/Objective C apps. As we announced last June, Unity is creating solutions for developers who want to include features powered […]

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Celebrating creators with the new Asset Store Humble Bundle

2020, September 15 - 17:03

We’ve teamed up with Asset Store creators for our newest bundle of made-with-Unity games – plus the assets used to create them. Meet the teams from Five Studios Interactive and doorfortyfour to learn how Asset Store publishers use assets to create amazing games. We’re celebrating the 10-year anniversary of the Unity Asset Store with a Humble […]

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