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Dive into the fantastical world of Little Orpheus 

2020, December 3 - 11:00

The Chinese Room goes behind the scenes of their exceptional game and gives a hint of what the future may hold for Ivan Ivanovich.  In the final Creator Spotlight for this season, The Chinese Room takes us on an exciting expedition into the development of their hit Little Orpheus, which IGN called “one of the […]

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How to get the most out of GameTune

2020, December 2 - 14:02

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leveraging Unity’s machine learning to automatically optimize and improve game elements, GameTune continuously learns, adjusts, and iterates. Successful games are no longer simply launched – they’re “living and breathing” projects. And the studios behind them now rely heavily […]

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Unity Reflect adds BIM 360 support and 1:1 scale AR

2020, November 30 - 17:27

Expanded support for BIM 360 models, a new user interface, and more 1:1 AR options unlock greater collaboration opportunities for designers and stakeholders to conduct real-time BIM design reviews and project coordination. Unity Reflect is a BIM design and coordination solution that connects all project members on one immersive, collaborative, real-time platform regardless of device, […]

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How Unity Reflect is powering RETIMA

2020, November 27 - 19:50

Learn how SimRTR developer Eduardo Pérez used Unity Reflect to create RETIMA, a real-time manager for building information modeling (BIM) that enables you to create high-quality instant renders, fully configurable graphic settings including volumetric light and symbolic representation, automatically generate people with variable occupancy density, and more. Switzerland-based SimRTR builds cloud platforms for advanced BIM […]

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Pinkfong’s Baby Shark: Teaching children to wash their hands

2020, November 26 - 23:10

How do you spread public health awareness among children during a global pandemic? It’s easy when you have an irresistible song and an agile content creation pipeline. Find out how Pinkfong uses Unity.  With more than 7 billion views, “Baby Shark,” a catchy children’s song recorded by SmartStudy, the company behind the global preschool […]

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Learn the Input System with updated tutorials and our sample project, Warriors

2020, November 26 - 14:00

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users. Input is at the heart of what makes your real-time projects interactive. Unity’s system for input standardizes the way you implement controls and […]

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Real-time style transfer in Unity using deep neural networks

2020, November 25 - 17:06

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments to images at high speeds. At Unity, we aim to propose seamless integration of CNN inference in the 3D rendering pipeline. Unity Labs, therefore, works on improving state-of-the-art research and developing an efficient neural inference […]

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In parameters in Burst

2020, November 25 - 14:00

The Unity Burst Compiler transforms your C# code into highly optimized machine code. One question that we get often from our amazing forum users like @dreamingimlatios surrounds in parameters to functions within Burst code. Should developers use them and where? We’ve put together this post to try and explain them a bit more in detail. […]

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The top trends that will shape AEC in 2021

2020, November 24 - 21:02

In our new report “Top 2021 Trends: Architecture, Engineering, and Construction,” industry experts shed light on 15 trends that are going to shape the industry in 2021 and beyond. The architecture, engineering, and construction (AEC) industry has historically been slow to change. For instance, productivity in construction has only grown one percent annually over the […]

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Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

2020, November 24 - 11:00

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship class. In an out-of-this-world Creator Spotlight, we catch up with Blackbird Interactive for the latest on Hardspace: Shipbreaker following their first major title update, The Haunted Frontier. This content update features a host of […]

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Learn effective strategies for keeping your players engaged

2020, November 23 - 14:05

Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most out of the gaming experience. Here are a few tips from our latest e-book. Every game-maker wants to improve their players’ experiences. However, most people don’t know where or […]

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How Eidos-Montréal created Grid Sensors to improve observations for training agents

2020, November 20 - 18:31

Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionality of expansive AAA games by modeling player behavior with agents that have learned behavior using reinforcement learning (RL).  In this blog post, we’ll describe how the team at Eidos Labs created the Grid Sensor within […]

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Robotics simulation in Unity is as easy as 1, 2, 3!

2020, November 19 - 14:00

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics simulation. In this first blog post of a new series, we describe a common robotics development workflow. Plus, we introduce a new set of tools that make robotics simulation in Unity faster, […]

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New career pathways help you break into the gaming and tech industries

2020, November 17 - 17:00

Gain the skills you need for a coding role. Our new guided learning experiences help you create a portfolio, get Unity Certified, and prepare for a new job. The COVID-19 pandemic has caused an unprecedented global recession that has left millions of people around the world unemployed. Today, as part of our Unity Social Impact […]

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The Best of Super Sale is here

2020, November 17 - 14:00

A brand-new sale from Unity includes (big!) gifts with purchase and our best prices of the year on the best of the Unity Asset Store. Don’t miss out. A new twist on a great sale This year, we wanted to create an extra-special sale that’s a bit different from past end-of-year sales – and by […]

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Unity for Humanity: The Rare Impact Challenge

2020, November 16 - 17:04

Today, we’re opening a challenge for immersive experiences that address mental health and wellbeing. Unity Social Impact develops partnerships that align with our program values to offer more ways to support impact-driven experiences. This is why we are so thrilled to announce that the Rare Impact Challenge – created through a partnership between Unity Social […]

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How Metric Validation can help you finetune your game

2020, November 13 - 17:03

Over the past year, Unity Game Simulation has enabled developers to balance their games during development by running multiple playthroughs in parallel in the cloud. Today we are excited to share the next step in automating aspects of the balancing workflow by releasing Metric Validation, a precursor to our upcoming Optimization feature. In this blog […]

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Battletoads hits 1 million players – check out our all-new Creator Spotlight with the dev team.

2020, November 12 - 11:00

Hear the exclusive interview with Dlala, the developers of Battletoads, as they reach a major milestone. Hop into the action with Dlala Studios for all things Battletoads. In our latest Creator Spotlight, we give you a warts-and-all look at how Rare and Dlala Studios revived the classic beat ‘em up for a whole new generation […]

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Join Unity at Autodesk University Digital 2020

2020, November 11 - 20:00

Tune in for Autodesk University 2020 from November 17-20 at no cost to check out demos, talks, panels, and classroom sessions from Unity, customers, and partners. Learn alongside your peers in architecture, engineering, construction, manufacturing, and media and entertainment. It’s almost time for Autodesk University 2020, the global digital event that brings together innovators from […]

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2020 AI@Unity interns shoutout

2020, November 11 - 17:01

Each summer, interns join AI@Unity to develop highly impactful technology that forwards our mission to empower Unity developers with Artificial Intelligence and Machine Learning tools and services. This past summer was no different, and the AI@Unity group was delighted to have 24 fantastic interns. This post will highlight the seven research and engineering interns from […]

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