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LightMapToVertexColor by RipMuxiv

Asset Store newest packages - 2024, November 11 - 15:39
LTVC helps you convert lightmap information to vertex colors and store them in the original FBX file of your mesh!

Features :

  • Vertex colors can be written directly to the mesh's source FBX file
  • Removes the current mesh vertex color
  • Lightmap Decoding
  • Added shader that accepts vertex colors as lighting (written entirely by the famous Amplify Shader Editor)
  • Provides a window to automate the processing of meshes in the scene (you just need to drag and drop and select your parameters)



LigthMapToVertexColor, as its name suggests, is not a global illumination plugin. Its job is to decode the colors of the baked lightmaps as if they were in the shading phase, and write them into the vertex colors of the mesh, all of which happens within the editor, and in practice, you just need to read the vertex color information and calculate the shading! This will save you the cost of loading lightmaps and memory. Risk always comes with opportunity! It has advantages and disadvantages.


Advantage:

1. There is no need to load lightmaps and consume memory

2. The performance impact is minimal,

3. Support most platforms as well as devices

4. Bound with lighting information, you can optionally load the prefab in the scene without losing the lighting information (Unity prefab does not have lightmap information by default, and creating the prefab directly instead of loading the whole scene will lose the lightmap)

5. High compatibility, no conflict with other features (it only occupies the RGB channel in the vertex color information)


Flaw:

1. A certain number of vertices is required to have good results

2. Vertex colors can only carry a single set of lightmap information (for example, day and night, or multiple scenes, you can only choose one set of lighting information to pass to the vertex color, however, there is a solution to output multiple meshes to solve such problems)

3. The best baking solution for this plugin is to bake indirect light (because indirect light is low-frequency information, you can get good results with a small number of vertices)


Unsupported:

Directional mode (experimental)

ShadowMask (you can't use ShadowMask-related features, but you can pass lightmaps from ShadowMask baked mode)

Lightmaps for UVs baked outside of UV2 are rendered to vertices (to be supported later)


Platform support:

Theoretically, as long as your platform supports vertex color and accesses vertex color information in the shader, you won't be restricted.


Depend:

LTVC relies on the Unity FBX Exporter package!


Please note that especially on platforms using HDR lightmaps, since HDR uses a 16-bit floating-point format to store color values while vertex colors only use 8 bits. Therefore, when transferring it to vertex colors, the colors usually have flaws, color differences, and especially the loss of details in bright or dark areas. Although the plugin provides some solutions to improve this to some extent, it still cannot be compared with HDR lightmaps. This is the difference in format precision and has nothing to do with the plugin itself. (The Baked Indirect or ShadowMask baking modes are less affected by this problem because the lightmaps they generate only store low-frequency information such as indirect lighting.)


Support:

Whether it is a question, feature request, or suggestion, please contact the email:ripmuxiv@foxmail.com or Discord


Licensing Information :

"1k followers milestone" (https://skfb.ly/6XVw8) by Warkarma is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). Modified information: Modified some meshes, and baked lighting in Unity to demonstrate LTVC


Please note that the "1K Followers Milestone" demo scene is not included in this pack, it is only used to make a promotional poster! (If you are interested, you can check the link to the file in the license agreement)


The sample scene was made in Unity 2021.3, and if you open this scene in a different version, you'll need to import the corresponding version of the shader pack provided for you in LTVC!


Before you get started, we recommend that you read the documentation included in the package!



Price $15.99

Mobile Haptics Pro: Ultimate Edition by Intelligent Labs

Asset Store newest packages - 2024, November 11 - 15:28
Immerse your mobile games with a dynamic Haptic/Taptic engine! Elevate your Unity game by integrating tactile feedback that immerses players and boosts gameplay experience.
  • Customize haptic patterns and intensity.
  • Seamless integration with Unity (currently supporting Android devices).
  • Includes demo scenes for quick implementation and testing.

Minimum API Level: Android 5.1 'Lollipop' (API level 22)

⚡HAPTICS ARE SO MUCH BETTER THAN BASIC VIBRATIONS!⚡


Control your feedback with an immersive and realistic Haptic experience.

Optimized for Mobile Devices!


Mobile Haptics Pro: Ultimate Edition is the perfect engine for haptic/taptic feedback integration on mobile devices.


Empower your game with a Haptic feedback! Effortlessly managed through a powerful and simple script.


Designed for simple integration into any Unity mobile game project, supports Android platforms, ensuring your game feels responsive and immersive across all modern mobile devices.


⚡Ultimate Edition: 10 Dynamic Haptics⚡


⚡Select: Aim Locked.

⚡Confirm: Fire Confirmed.

⚡Alert: Critical Warning.

⚡Failure: Mission Abort.

⚡Very Soft Tap: Silent Drift.

⚡Soft Tap: Low Energy Pulse.

Medium Tap: Standard Impact.

Hard Tap: Full Power Shock.

Half Second Wave: Quick Shockwave.

One Second Wave: Charged Wave.


+ Dynamic⚡Camera Shake⚡Effect for Added Impact!


Experience Our Free-to-Play Android Game!

Once the .apk file is downloaded to your Android device, navigate to your "Files" folder and install the app from there.


Transform player interactions with precise, customizable Haptic feedback that elevates user experience by providing immersive, responsive, and intuitive gameplay, ensuring players feel every action and event.


⚡What You'll Get?

An immersive Haptic/Taptic feedback engine designed to elevate player experience.

Includes a dynamic Camera Shake effect for added impact!

A Top-Quality Mini Game Scene! ⭐⭐⭐⭐⭐


⚡How to Use?

  • Import the Impact Haptics Pro: Ultimate Edition asset into your Unity project.
  • Implement Haptics with a single line of code.

For example: TapticWave.TriggerHaptic(HapticModes.Select);


⚡With Mobile Haptics Pro: Ultimate Edition you'll be able to create an immersive and satisfying game experience using Soft, Moderate, High-Intensity Feedbacks, Customizable Patterns and Dynamic Adjustments.


🕹️ WE PLAY OUR ASSETS! 🕹️

Experience Our Free-to-Play Android Game!


📌 IMPORTANT NOTE - FOR UPGRADING USERS 📌

For a clean and seamless upgrade, please remove the previous version before importing the new one to prevent any potential conflicts. This update includes additional haptics, new effects, and performance improvements.


Empower your game with⚡Mobile Haptics Pro: Ultimate Edition

Mobile Haptics Pro: Ultimate Edition - Documentation


Visit our new site:

https://intelligentlbs.com/home


Let’s create something amazing,

Intelligent Labs.


Price $15.00

AK47 Lowpoly by RedStrokeStudio

Asset Store newest packages - 2024, November 11 - 15:23
In this package AK47 gun with 3 different textures variation. Low poly game ready.

3D model AK47 : 2611 Polygon


Unwraped and Textured in Substance Painter


Texture Maps:

Base Color

Normal

Metallic

Ambient Occlusion


Textures Resolution: 2048

3D model of an AK-47 designed for games. Model is low-poly, making it suitable for real-time performance in games.


Price $14.99

InputManager by jwellone

Asset Store newest packages - 2024, November 11 - 15:22

The Input class is used to provide the following inputs:


-Tap

-Double tap

-Flick

-Pinch in/out

-Repeat

Can use InputManager.prefab immediately by placing it in a Scene.

You can also create your own processing by inheriting the InputManagerBase class and InputHandler class.


Price $0.00

Stylized Bundle Volume 1 + 2 by Ilumisoft

Asset Store newest packages - 2024, November 11 - 15:16
Create beautiful and immersive stylized worlds for your game with our stylized environments!

For more details about each package, please visit the individual store pages listed below:



Once you purchase this bundle, all assets in the bundle will be free of charge and you can download them as you need.

Get access to this big bundle of stylized environments and build beautifully looking worlds for your game. Whether you are going to create a 3D platformer or a fantasy rpg game, this bundle of stylized assets will help you to build beautiful worlds to jump in!

The included packages come aside of beautiful art and models with custom shaders, allowing you to adjust the materials for your needs.

All shaders have been created using Shader Graph, giving you the flexibility to easily make adjustments as needed.


Included 3D Environments


Design beautiful stylized desert scenes for your game with our Dusty Canyon asset pack.

The package comes aside of beautiful art and models with custom shaders created in Shader Graph for foliage and particle systems, allowing you to adjust the materials for your needs.

We also created an easy to use skydome system, which can be used to spawn dynamic clouds in the background.


Build beautiful nature landscapes with forests, wide green meadows and large lakes with our Idyllic Woodlands environment package. This package comes with trees, foliage, rocks and particle systems for butterflies, birds, swimming fish and floating dust. 

The included skydome system can be used to spawn dynamic clouds in the background.


Craft a stunning tropical paradise effortlessly with stylized palm trees, grass, stones, clouds, water, and sand. Our Tropical Island asset pack also includes custom shaders created with Shader Graph for water and foliage, giving you full control over the island's ambiance.


Build beautiful fantasy environments filled with towering trees, rocks and lush foliage for your game with our Green Meadows asset pack. With custom shaders created using Shader Graph, you have full control over the environment's color, wind, and fog effects. Watch as the foliage comes to life with beautiful wind animations, and enjoy the added touch of particle systems for light rays, floating dust, and falling leaves.


With our Spooky Graveyard environment package you get all you need to create a beautiful, but spooky stylized level for your game. The asset comes with stylized trees, tombs, tombstones, fences, rocks and foliage.


Create a stunning, stylized mountain environment perfect for platformer and RPG games with our Mountain Valley asset pack. It features vibrant colors, lush vegetation like trees, grass, and bushes, as well as rocks and a custom skybox.


Price $79.99

Fantasy Beast 14 by sad-cookie

Asset Store newest packages - 2024, November 11 - 15:10
Low-poly model character Fantasy Beast 14; Ready to game.
  • 2 options, with and without fur.

  • Body with fur: Vertices 14215, Triangles 20680.
  • Body without fur: Vertices 7204, Triangles 13872. 

  • 32 animations (attack (x5), damage (x4), death (x2), idle (x12), turn (x2), walk (x3), leap (x2), run, jump).

(The nictitating membrane, eyelid and tongue animations are available).


  • Textures:

Body: 4096 x 4096; (Albedo, normal, metall+gloss, occlusion);

Fur: 2048 x 2048; (AlbedoOpacity, normal, metall+gloss, occlusion);

Eyes: 1024 x 1024. (Albedo, emission, normal, metall+gloss).


height character - 193 cm


If you have any questions or need projects in Maya, write to me sadykovrodion1@gmail.com

Fantasy beast character for your game. Genre: fantasy, horror, rpg etc


Price $39.99

Modular Rural Town / Farm Environment (Medieval,Town,Village) by Hivemind

Asset Store newest packages - 2024, November 11 - 15:08
Set in a peaceful rural town, players revive an old farm and help build a thriving community. Grow crops, craft goods, and shape the town's future.

Number of Meshes: 224

Collision: Yes,usually generated in Unity(Box and Mesh Collider).

Vertex Count: 30 - 40K

LODs: (Yes, up to 5)

Number of Materials: 109

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 334

Props: Antenna, Axe, Candle, Carpet, Chairs, Desk, Doors, Fences, Lantern, Rocks, Sofa, Stairs etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Texture Resolutions: (2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

🖋️ Story

Set in a peaceful rural town, players revive an old farm and help build a thriving community. Grow crops, craft goods, and shape the town's future.


🕹️Playable Demo Map


🏚️Features

  • Interiors/Enterable - All buildings are fully enterable and fully furnished!
  • Fully Modular - Enjoy a fully modular kit to create your own Medieval towns, cities and everything in between.
  • Massive - With over 200 unique meshes, and a powerful modular kit this pirate island asset will be your ally when building your next city, town or island!

Disclaimers

*Renders and showcase were recorded in HDRP project

*Product can be used in your commercial projects.

*Since there is an upload limit, we uploaded the textures by reducing the textures from 4k to 1k. 4K texture is in the linked package.


CONTACT US WEBSITE | JOIN US DISCORD


Price $59.99

Kids TV Studio 2. (HDRP) by DEXSOFT

Asset Store newest packages - 2024, November 11 - 15:03
Virtual TV studio with 45 unique meshes + example scene! HDRP version only!

Features:

  • 45 Unique Meshes
  • Example Scene Included
  • HDRP Version Only

Technical Details:

  • Number of Meshes: 45 
  • LOD stages: 1-4 per model
  • Number of Prefabs: 56
  • Number of Materials: 37
  • Number of Textures: 62
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA

Poly-Count Examples (LOD0):

  • Castle Tower: 1454
  • Castle Tower Left: 2282
  • Kids Chair: 412
  • Kids Small House: 1168
  • Kids Table: 412
  • New Camera: 22342
  • Pink Plastic Tree: 2172
  • Plastic Tree: 524
  • Podium: 918
  • Sharp Castle: 1430
  • Wooden Platform: 362
  • Wooden Platform Stairs: 618


Virtual TV studio with 45 unique meshes + example scene!

HDRP version only!


Scene:

The example TV Studio shown in the images and video is included in this asset pack. Please check the image showing the overview level to better understand which parts of the studio are modular.


Meshes:

45 unique studio models are included: toys, cameras, spotlights, audience seats, chairs, tables, cables, decorative stars and other.


Questions, concerns or assistance:

via email: info@dexsoft-games.com

or join Discord Server


Note:

HDRP Project Version!

Images used for background are taken from free image source (www.freepick.com). All can be switched and replaced with your images in material settings. Textures used for some materials (metal, marble, concrete, plastic) are taken from free PBR sources (www.ambientcg.com)


Price $29.99

Post apocalyptic survivor 1 by Temka1a

Asset Store newest packages - 2024, November 11 - 15:03
3D Model of post apocalyptic survivor #1 for your game.

Number of textures 16

Texture dimensions 4k (4096)

Maximum polygon count 53769

Number of meshes/prefabs 1

Rigging: Yes

Animation count NO

UV mapping: Yes

LOD information No

Types of materials and texture maps PBR

Low poly model of post apocalyptic survivor.


DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.


Low poly model of Post apocalyptic survivor.

Rigged with Custom Skeleton.

Polycount:

This model consists of 4 parts

Gasmask and body kit, Jaket, Pants and boots, Human.


Vert 47776

Faces 53769



Price $59.90

SVD Sniper Rifle (Fps - Tps) by AB3DX

Asset Store newest packages - 2024, November 11 - 15:02
Highly detailed SVD Sniper model with realistic appearance. A low poly model created with game development in mind.

🔗Meshes & Materials & Textures🎐

  • Number of Unique Meshes: 10
  • Number of Materials and Material Instances: 48
  • Number of Textures: 87
  • Texture Resolutions: (2048X2048) Upgradeable
  • Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal

🔮Collision: (Yes automatically generated)


🛠️Vertex Count:


🔫Gun

  • SVD Sniper : 13.085

📦Accessory

  • SM_Mag_Pad : 690
  • SM_Bullet : 1.256
  • SM_Bullet_cassing : 384
  • SM_Suppressor : 224
  • SM_Belt: 1.304
  • SM_SVD Scope : 5.846
  • SM_Magazine : 1.825
  • SM_Magazine_Lid : 12

📦 For different weapon models and more weapon attachments : AB3DX


📧Custom pattern request : ab3dxwork@gmail.com

🚹 Skeletal System : Includes skeletal structure and animation.


🎮Animation :

  • Character arm animations
  • Ads and Hip animations
  • Fire
  • Reload
  • Reload From Dry
  • Chamber round

📺Videos

🕹️Character Animations

Includes skeletal structure and animation. Compatible with FPS and TPS character arm animations

🔴Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.



📚Overview

All objects in the pack are fully UV matched with the corresponding textures.

Elements which require animation have been detached, and named

Optimized for game engines.

Model unwrapped manually to make most efficient use of the UV space.

Model scaled to fit actual version existing models.



🎨Visuals & Art:

🔴High Quality Models

🟠Low Poly Models

🟡Detachable Meshes

🟢Replaceable coating

🔵Removable logo💠

🟣Optimized♻️


Price $99.99

Vfx laser beam Bullets - Urp effects-pack by Game HUB

Asset Store newest packages - 2024, November 11 - 14:58
vfx Effect pack customizable projectile vfx effect pack, featuring unique projectile designs with hit and flash effects.

Technical details

  • Texture size: 2048x2048
  • Texture: 2d and Ui
  • Texture shape: 2D
  • Alpha source: Input Texture Alpha
  • Sprite mode: Single

Only for URP

The pack includes four distinct color variations, each accompanied by matching hit and flash effects, adding visual dynamism to your project. Perfect for integrating polished projectile mechanics, the pack also includes a shaders, allowing extensive customization for your specific needs.


How to use?

  • Import the package into your Unity project.
  • Enter play mode and press “Mouse Left Click” for shooting and “ Space” to change the next effect.
  • Drag and Drop your prefab into the scene script (Spawner) of ProjectileTest Gameobject.
  • Customize visible properties such as color, speed, and intensity.
  • Position the effect in your scene according to your desired location and orientation.
  • Trigger the effect in your game logic or through animation events to bring them to life at the right moment.

Shaders:

Bolt Shader Graph Properties:

  • Color_: Controls the color of the projectile from the shader side.
  • Texture2D: Defines the texture of the projectile within the shader graph.
  • Texture Tiling: Adjusts the tiling of the projectile texture to control the scale of the texture on the projectile.
  • Speed: Controls the scrolling speed of the texture, adding motion to the projectile.
  • Power: Defines the intensity or strength of the visual effects, enhancing the projectile’s impact.

Particles_ADD_HDR Properties:

  • Color_: Adjusts the color of the flash and hit effects.
  • Texture2D: Controls the texture of the effects inside the shader.

Toon Glow Shader Graph Properties:

Color_: Controls the color of the spell or projectile from the shader side

Texture2D: Defines the texture for the spell within the shader.


Included Folders:

Prefabs:

Contains 5 subfolders and each folder contains prefabs of (projectile, hit effect, and flash effects).

Textures:

A collection of 7 textures for projectiles and effects.

Materials:

13 materials featuring different textures and effects for the projectiles and flashes.

  1. Shader:

Includes 3 shaders for the projectile and its corresponding effects.

  1. Scripts: Scripts for showcasing the effects in the demo scene.


Price $9.99

Epic Ranks by Ten Percent Red

Asset Store newest packages - 2024, November 11 - 14:50
Epic Ranks Pack - 40 Customisable Elements - 60 Pre-made ranks - Mix and match to create your own style - Layered PSD Included

- 2048x2048 px

- Layered PSD Incuded

- 60+ Premade Ranks

- Modular

- Transparent

- 40 Customisable Elements

Enhance your game with this Epic Ranks Pack – a fully modular and customizable set designed for easy integration into any project! Whether you're creating a progression system, leaderboards, or achievements, these sleek, transparent rank icons are perfect for a variety of genres, including strategy, RPGs, or multiplayer games.


  • Modular Design: Combine different elements to create unique rank designs tailored to your game's style.
  • Transparent Backgrounds: Seamlessly blend with any UI or background.
  • High Definition: 2048x2048px
  • PSD - Included

Perfect for developers looking to add a professional touch to their ranking system.


Price $24.99

Circus & Magician VFX Pack (46 VFX) by Piloto Studio

Asset Store newest packages - 2024, November 11 - 14:16
Variety pack with explosions, projectiles, buffs, auras, orbs, impacts, spikes, AOE Attacks, Beams, Lasers and Sprays! All in a stylized bedazzling magician feel!
  • 224 Textures
  • 218 Materials
  • 46 Prefabs
  • 77 Models for VFX Purposes only
  • 3 Shaders

⚡Circus Spells Bundle⚡

This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game! This pack is updated very frequently with new content, and its price gets adjusted periodically to reflect that.

All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).

Key Features ✨

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines
  • Stylized art style
  • Drag and Drop!

Includes at least;

  • AOE Explosion
  • Aura
  • Beam Effect
  • Elemental Sword Slash
  • Enchanted Ground
  • Impact VFX
  • Impales FX
  • Mesh FX
  • Muzzle Flash
  • Orb
  • Projectile
  • Sky Flurries
  • And More Sorted Combat FX!

Price $29.99

Guard_Troll_3 by Diplodok

Asset Store newest packages - 2024, November 11 - 14:12
3d model of Troll character The character is well suited for fantasy games as a protagonist, enemy, or NPC

Polycount of Character Polycount of weapon

Vert 16652 Vert 5674

Faces 16366 Faces 5730

Tris 31079 Tris 10723

Number of Textures: 18


Texture Resolutions -4096

The model of Troll consists of two parts

2 UV mapping and one for weapon

For sale only the character and the weapon.

Rigget to human skeleton

Ready for retarget animations

Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.

Sculpting models ZBrush

Skinning and rigging in Maya.

Textures - Adobe Substance 3D Painter

If you have any questions you can ask them here. If you write me directly to the mail "greendiplodok@gmail.com" then i will be able to answer you much faster


Price $59.99

OMA 3D - Sidearm Weapons by Reactorcore Games

Asset Store newest packages - 2024, November 11 - 14:02
A detailed collection of 11 sci-fi weapons with both 2D sprites and 3D models, featuring handcrafted pixel art designs and comprehensive weapon lore.
  • 11 unique weapon designs in 24x24 pixel canvas
  • Multiple file formats included:
  • --
  • 2D:
  • PNG sprites and SVG vectors
  • --
  • 3D:
  • OBJ, FBX, VOX, and Kenshape formats
  • --
  • Detachable magazine systems
  • Standardized 32px/meter scale
  • Hand-crafted pixel art with semi-realistic style
  • Detailed weapon lore and descriptions (TXT format)
  • Unity-ready asset structure
  • Full compatibility with OMA and PSRC series
  • Clean, optimized assets

Offworld Mercenary Arsenal brings a carefully curated collection of futuristic weapons to your Unity projects, combining the charm of pixel art with the versatility of modern 3D assets. Each weapon has been meticulously crafted to provide both visual appeal and practical functionality.


The pack features:

  • 11 unique sidearm weapons including pistols, revolvers, and futuristic blasters
  • Complete weapon sets with detachable magazines and ammunition variants
  • Multiple file formats supporting both 2D and 3D implementations
  • Rich lore for each weapon to enhance world-building

Perfect for:

  • Sci-fi themed games
  • Side-scrolling shooters
  • Top-down tactical games
  • RPGs with futuristic settings
  • Space exploration games
  • Inventory management systems

All assets maintain a consistent 32 pixels per meter scale, making them perfectly compatible with other assets in the OMA and PSRC series for seamless integration into your projects.


Price $11.00

OMA 3D - Grenade Weapons by Reactorcore Games

Asset Store newest packages - 2024, November 11 - 14:02
A diverse collection of 29 sci-fi grenades and gadgets with both 2D sprites and 3D models, featuring compact 16x16 pixel designs and detailed weapon lore.
  • 29 unique designs in 16x16 pixel canvas
  • Multiple file formats included:
  • --
  • 2D:
  • PNG sprites and SVG vectors
  • --
  • 3D:
  • OBJ, FBX, VOX, and Kenshape formats
  • --
  • Standardized 32px/meter scale
  • Hand-crafted pixel art with semi-realistic style
  • Detailed weapon lore and descriptions (TXT format)
  • Unity-ready asset structure
  • Full compatibility with OMA and PSRC series
  • Clean, optimized assets

Offworld Mercenary Arsenal: Grenades expands your game's arsenal with a comprehensive collection of futuristic throwables and tactical equipment. Each item has been carefully designed at a compact 16x16 pixel scale while maintaining clear visual readability and distinctive designs.


The pack features:

  • 29 unique designs including grenades, tactical kits, and specialized gadgets
  • Compact yet detailed 16x16 pixel art style
  • Complete set of both 2D and 3D asset formats
  • Extensive lore for each item to enhance world-building

Perfect for:

  • Sci-fi combat games
  • Tactical shooters
  • Top-down strategy games
  • RPG inventory systems
  • Space warfare games
  • Military simulation games

All assets maintain a consistent 32 pixels per meter scale, making them perfectly compatible with other assets in the OMA and PSRC series for seamless integration into your projects.


Price $15.00

OMA 3D - Secondary Weapons by Reactorcore Games

Asset Store newest packages - 2024, November 11 - 14:01
A collection of 10 detailed sci-fi secondary weapons including SMGs, launchers, and industrial tools, featuring both 2D and 3D assets with unique projectiles.
  • 10 unique weapon designs in 32x32 pixel canvas
  • Multiple file formats included:
  • --
  • 2D:
  • PNG sprites and SVG vectors
  • --
  • 3D:
  • OBJ, FBX, VOX, and Kenshape formats
  • --
  • Standardized 32px/meter scale
  • Hand-crafted pixel art with semi-realistic style
  • Detailed weapon lore and descriptions (TXT format)
  • Unity-ready asset structure
  • Full compatibility with OMA and PSRC series
  • Clean, optimized assets

Offworld Mercenary Arsenal: Secondary Weapons delivers a set of high-detail futuristic weapons designed at a larger 32x32 pixel scale. Each weapon has been meticulously crafted to serve as a powerful secondary armament, bridging the gap between sidearms and heavy weapons.


The pack features:

  • 10 unique secondary weapons including SMGs, launchers, and industrial tools
  • Detailed weapon sets with detachable magazines
  • Custom projectile sprites for specific weapons
  • Multiple file formats for both 2D and 3D implementation
  • Rich background lore for each weapon

Perfect for:

  • Sci-fi action games
  • Side-scrolling shooters
  • Industrial sci-fi settings
  • Tactical combat games
  • Resource gathering games
  • Space exploration titles

All assets maintain a consistent 32 pixels per meter scale, making them perfectly compatible with other assets in the OMA and PSRC series for seamless integration into your projects.


Price $11.00

Snake Warz Online Multiplayer (Photon fusion 2) by Finalboss

Asset Store newest packages - 2024, November 11 - 13:59
Head start your game dev journey now! The game offers an unparalleled multiplayer experience and a user-friendly skin customization system, enabling the creation of up to 22 million distinct styles.

Disclaimer:

This is a special online multiplayer game with huge number of active network objects (tens of snakes and thousands of bodyparts) that needs to be synced over the network at all times. Having a fast & stable internet connection with low ping and latency is a must to ensure a smooth & lag free gameplay experience. Using unstable networks or slow connections may affect the experience or render the game unplayable. We strongly adivce you to try our demos first to make sure the game is running smoothly on your devices and proceed with the purchase if you fully understand the restrictions of these type of games.


* All of our demos are locked on "EU" servers.

** Online multiplayer solution is powered by Photon Fusion v2 (shared mode)

Do you want to create your own snake game that can be played online from any device without requiring you to worry about complex server setup or technical issues? We've got you covered. With Snake Warz online multiplayer, you can quickly turn your dream into a reality.


Playable demos:

Android APK | WebGL | PWA (iOS)


Introduction:

Slither through a dangerous pit filled with venomous snakes and survive as long as you can! Challenge your skills and try to be the biggest snake in Snake Warz!


Snake Warz is designed with an obsession to run smoothly, offer fast performance, and feature an intuitive control system that works on all platforms at once. Snake Warz uses bots to offer the players a competitive experience. These bots are using an advanced and robust AI that gives them the ability to search for food, dodge obstacles, and trick other bots (and the player) into unwanted collisions.


The online mode allows up to 10 human players to join a room and each room can host up to 30 AI bots as well. You can tweak these numbers easily and this allows for a lot of different game setups for your players to enjoy.


This Unity game template features a complete game flow with menu, help, skins, booster shop, settings, game, and result scenes. You can play the game using a mouse and virtual joystick, and it is compatible with Android, iOS, WebGL, PWA, Windows, and Mac platforms.


Features:

  • Complete game template, ready to release.
  • Offers an online multiplayer mode with up to 10 players, powered by Photon Fusion v2.
  • Five different game modes to play: Quick Play, Infinity, Boss Hunt, Ghetto & Battle Royale.
  • Four in-game boosters, including "Unzoom", "Magnet", "Score Multiplier" & "Speed Boost"
  • Features an in-game skin shop where players can swap coins for skins.
  • Features an in-game booster shop where players can exchange their coins for boosters.
  • Ingame experience (XP) and leveling system.
  • Intuitive and smart control system that supports both a mouse and a virtual joystick.
  • Original arts.
  • In-game real-time leaderboard.
  • Smart AI bots that keep the games fun for hours.
  • Lag-free game-play experience.
  • 10+ skins for the snakes and 5+ skins for the pit.
  • It works on all platforms and mobile phones.
  • Clean and fully commented C# classes make it easy to extend the game.
  • Extremely easy to re-skin and re-master (adding new skins, snakes, foods, pits, etc.)

More on Game modes:


Quick Play: This is the default game mode. Everything is set on normal; foods are re-spawned when picked up, bot snakes will revive and game timer counts down from 120 seconds (default) to 0.


Infinity: There is no timer in this mode. You can play for unlimited amount of time and get as big as possible. All other setting is set to normal.


Boss Hunt: In this mode, all snakes start big. There is also no food on the pit, so every snake needs to hunt other snakes to become the final boss!


Ghetto: Foods are very scarce in “Ghetto” mode & they are not replenished as well. So, every snake needs to fight for every single food that is available.


Battle Royale: This is where you need to be the last man standing in order to win. Foods are limited and the pit is filled with snakes. You need to be every other snake and survive as the last one to achieve the #1 rank.


Online Match:

This is where you play against other human players. Matchmaking is automatic and game connects to you the first open room it finds available. Each room can support up to 10 human players & 30 AI bots (higher numbers need more bandwidth per frame) and since the game is using Fusion shared mode, the room automatically transfers the authority to the next player in case a master clients leaves the game for any reason. This way, the room always stays open as long as a human player is present. Online match doesn't have a timer so players can continue playing as long as they stay alive.


For any questions, kindly send us a message at www.finalbossgame.com


Price $999.00

OMA 3D - Primary Weapons B Energy by Reactorcore Games

Asset Store newest packages - 2024, November 11 - 13:59
A massive collection of 35 sci-fi energy weapons including blasters, railguns, and superweapons, featuring detailed 64x64 pixel designs and unique effects.
  • 35 unique weapon designs in 64x64 pixel canvas
  • Multiple file formats included:
  • --
  • 2D:
  • PNG sprites and SVG vectors
  • --
  • 3D:
  • OBJ, FBX, VOX, and Kenshape formats
  • --
  • Standardized 32px/meter scale
  • Hand-crafted pixel art with semi-realistic style
  • Detailed weapon lore and descriptions (TXT format)
  • Unity-ready asset structure
  • Full compatibility with OMA and PSRC series
  • Clean, optimized assets

Offworld Mercenary Arsenal: Energy Weapons presents an extensive array of high-tech energy-based armaments. Each weapon is meticulously detailed at 64x64 pixels, bringing spectacular sci-fi weaponry to life with striking visual fidelity.


The pack features:

  • 35 unique energy weapons including: • Blasters and energy rifles • Plasma cannons and railguns • Devastating superweapons • Advanced industrial tools • Energy-based melee weapons • Emitters and projectors • Experimental throwers
  • Detailed weapon sets with power cells/magazines
  • Custom energy projectile effects
  • Multiple file formats for both 2D and 3D implementation
  • Rich lore for each weapon

Perfect for:

  • Advanced sci-fi games
  • Space opera titles
  • Alien invasion games
  • Futuristic RPGs
  • Side-scrolling shooters
  • High-tech warfare games
  • Energy-based combat systems
  • Industrial sci-fi settings

All assets maintain a consistent 32 pixels per meter scale, making them perfectly compatible with other assets in the OMA and PSRC series for seamless integration into your projects.


Price $35.00

Exoplanets Seamless Textures Pack 256px by Reactorcore Games

Asset Store newest packages - 2024, November 11 - 13:56
74 seamlessly tiling 256px textures featuring unique alien terrain surfaces - from scorching deserts to microbial landscapes for otherworldly Unity projects.
  • 74 unique alien surface textures
  • 256x256 pixel resolution
  • PNG format
  • Seamless tiling capability for all textures
  • Optimized for Unity terrain systems
  • Compatible with 3D models and surfaces
  • Suitable for large-scale terrain generation
  • Diverse surface types including:
  • Thermal extremes (hot/cold)
  • Energy-based surfaces
  • Biological/microbial patterns
  • Mineral and crystal formations
  • Liquid and semi-liquid surfaces
  • Atmospheric effects
  • Ready for immediate use in Unity projects
  • Designed for efficient texture memory usage

Exoplanet Surfaces Texture Pack


Transform your Unity projects into alien wonderlands with our collection of 74 unique, seamlessly tiling textures designed specifically for otherworldly terrain!


Each texture in this pack has been crafted to bring exotic planetary surfaces to life, featuring:

  • Scorching desert wastes
  • Frozen crystalline plains
  • Energy-infused landscapes
  • Dusty alien steppes
  • Ashen volcanic terrain
  • Microbial growth patterns
  • Clay-like formations
  • Gooey alien matter
  • Exotic rock formations
  • Strange sandy surfaces
  • Unique stone textures
  • Acidic wastelands
  • Mysterious cloudy terrains

Perfect for:

  • Alien planet environments
  • Sci-fi game levels
  • Exotic terrain generation
  • Otherworldly architecture
  • Strange material surfaces
  • Unique 3D model texturing

Each 256x256 texture is seamlessly tileable, allowing you to create vast alien landscapes without visible repetition. Whether you're building an interplanetary exploration game, a sci-fi adventure, or just need some unique surface textures, this pack provides the foundation for truly unique and captivating environments.


Create unforgettable alien worlds with our Exoplanet Surfaces Texture Pack – where imagination meets infinite possibilities!


Price $7.00

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