Horror Audio Pack Bundle by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
The following audio packs are included in this horror audio bundle:
*Insane Horror Soundtracks, for a tracklist of all 20 tracks click HERE.
*Evil Horror Drones, for a tracklist of all 40 soundtracks click HERE.
*Twisted Horror Sound Effects, for a tracklist of all 50 sound effects click HERE.
*The Bunker - Claustrophobic Soundscapes, for a tracklist of all 20 soundtracks click HERE.
*Tortured Horror Sound Effects, for a tracklist of all 50 sound effects click HERE.
Price $30.00
Dark Fantasy Metal Music – 28 Epic Gothic Instrumental Soundtracks by Matei Ioan Alexandru
- Number of tracks: 28
- Audio file type: WAV
- Sample rate: 44.1 kHz
- Bit depth: 16-bit
- Loopable: No (full-length tracks only)
- Total length: 90+ minutes
Designed for fantasy, horror, RPG, and dark cinematic projects, this royalty-free music pack blends atmospheric guitar work, haunting orchestration, and cinematic depth — perfect for building immersive, emotionally rich game worlds.
Whether you're developing a battle-heavy RPG, an eerie medieval horror, or a dark story-driven experience, these tracks bring the perfect balance of aggression, beauty, and atmosphere.
🎮 Key Features:
- 🎼 28 original tracks
- 🔥 Perfect for fantasy, gothic, horror, and RPG games
- 🎧 High-quality WAV format (44.1 kHz / 16-bit)
- ❌ No loops – full-length compositions only
- 🎬 Ideal for cutscenes, boss battles, character themes, trailers, and ambient levels
- 🌌 Dark, immersive, and emotionally intense tones
Price $9.99
Street Life Music Bundle by Rok
Number of Audio Files: 167
Number of Audio Wavs: 167
Number of Audio Cues: 167
Number of track / loops: 102
Number of stingers / SFX: 65
Minutes of Audio Provided: 3h 02' 16"
Audio File Format: .wav
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
STREET LIFE MUSIC BUNDLE : perfect for open-world, racing, crime-based, stealth, or action games: a complete all-in-one audio solution with +3 hours of original HQ music background and audio implementation: 102 tracks-loops and 65 stingers (SFX). Well organized in categorized folders. Built for developers who want to amplify immersion and style, delivering a full-spectrum audio experience that instantly feels alive, cinematic and street-smart.
Each track is composed to provide various dynamic moments within the same theme, which is then divided into multiple loops for easy, dynamic, and immersive audio implementation.
🎶 Music Section – 102 Tracks in 5 Categories:
- Action – Intense beats, gritty basslines, and adrenaline-pumping tracks for chases, shootouts, and high-stakes missions.
- Tension – Dark, moody, cinematic pieces perfect for suspenseful moments and dramatic build-ups.
- Main Themes – Iconic motifs and main title tracks to give your game a recognizable sound identity.
- Cutscene Themes – Narrative-friendly scores for dialogues, cinematics, and transitional scenes.
- Menu & Random Background Music – Urban ambient and hip hop inspired vibes for menus, idle states or casual exploration.
🔊 Stingers & SFX Section – 65 SFX across 6 Categories:
- Menu Selection / Navigation – Clean and stylish electronic sounds inspired by modern crime and racing games.
- Mission Complete / Mission Failed – Iconic stingers for success, failure, or mission transitions.
- Other Events – Audio cues for checkpoints, environment interactions, and miscellaneous triggers.
- Special Slow Mo – Unique slow-motion stingers for impactful gameplay moments (see file list for details).
- Warning / Busted / Crash / Arrest – Dramatic alerts, impact sounds, crash FX, and arrest sequences.
- Police Radio Calls – A fully immersive collection of dispatch-style police intercoms featuring different types of in-chase communications or emergency scenarios.
🔗 Optimized for Unity, Unreal Engine, FMOD, Wwise & all major game development tools.
Price $62.00
Fx Pack - Fire Effects by PolyOne Studio
- Total Effects: 5 optimized stylized VFX
- Prefabs: Ready-to-use prefabs included
- Textures: Optimized texture atlas & Flipbook animations
- Shaders: Custom Shader Graph materials (Unlit, Additive, Alpha Blend)
- Compatibility: Unity 2021+, URP Required
Hi everybody,
Stylized Fire Effects for URP – Optimized for Mobile Games
Description:
His Stylized Fire Effects is designed specifically for URP (Universal Render Pipeline) with optimized performance for mobile games. The effects are simple yet visually appealing, making them perfect for RPG, MOBA, Action, and Adventure games.
Features:
- Optimized for URP – Uses Shader Graph-based Unlit & Additive materials.
- Mobile-Friendly – Low particle count, optimized textures & lightweight effects.
- Stylized & Vibrant – Perfect for RPG, MOBA, and action games.
- Easy Integration – Drag & drop prefabs ready for use.
- Customizable – Adjust colors, speed, size, and intensity easily.
- Flipbook Animation Support – Optimized sprite sheet animations for better performance.
How to Use:
- Import the package into your Unity project (URP Required).
- Drag & drop VFX prefabs into your scene.
- Customize colors, size, and duration in the Inspector.
- Enjoy optimized stylized effects for your mobile game!
This pack is ideal for developers who want high-quality stylized VFX with optimal performance for mobile games. Let us know what effects you’d like to see in future updates!
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $0.00
Dark Fantasy Music: The Curse by Intersonic Sound
Number of uniques: 5
Number of files: 14
Sample rate: 44100 Hz
File type: 24 bit WAV
Does music loop: Yes
Unique length: 14 minutes
Total length: 20 minutes
Size: 310 MB (uncompressed)
What's Included in the Product?
1x Main Theme: The Main Theme track, which generally outlines the main story, comes with a Full version as well as 2 long loops, 2 intros, 1 outro, and 4 short loop modules.
2x Battle Songs: There are 2 different battle music tracks available in Loop format only.
2x Ambient Songs: You can find 2 ambient songs in Loop format only, with a strong atmospheric quality.
/// Main Theme ///
- The Curse
- The Curse_Loop 01
- The Curse_Loop 02
- The Curse_Short Loop 01
- The Curse_Short Loop 02
- The Curse_Short Loop 03
- The Curse_Short Loop 04
- The Curse_Intro 01
- The Curse_Intro 02
- The Curse_Outro
/// Battle ///
- Summoner_Loop
- Serpent Tongue_Loop
/// Ambient ///
- Cursed Village 01_Loop
- Cursed Village 02_Loop
Price $15.00
Ultimate Space SFX and Music Pack by cplomedia
Number of Audio Wavs: 3462
Sample Rate / Bit Rate: 44,100 Hz / 16 bit /Stereo
Does Audio Loop: Many files are loopable
Minutes of Audio Provided: 490 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Ultimate Space SFX and Music is your all-in-one sound library, packed with over 3,400 files designed to power your sci-fi game to the next level. You'll get 30 original songs across a variety of styles, perfect for setting the right mood in any scene.
The massive SFX collection covers everything you need: immersive atmospheres, urgent alarms, futuristic sci-fi doors, powerful weapons, epic explosions, and a wide range of spaceship sounds — from roaring engines and humming electronics to detailed pneumatics and hydraulics. You'll also find robotic and digital voices, high-tech interface sounds, and much more.
Whether you're building an epic space opera, a gritty sci-fi shooter, or a sleek futuristic exploration game, Ultimate Space SFX and Music gives you the perfect audio arsenal to bring your universe to life.
DEMO on Youtube - Robot Voices
DEMO on Youtube - Explosions 01
DEMO on Youtube - Explosions 02
DEMO on Youtube - Computer Voices
DEMO on Youtube - Digital Sounds
DEMO on Youtube - Engine Sounds
The music in the background of the preview files is part of the set.
Price $30.00
Street furniture pack by robotjam
Phone Box - 3k
Table - 500
Bench - 1.5k
Junction Box Green - 1.5k
Junction Box Grey - 500
Litter Bin Square - 600
Traffic Cone - 350
Wheelie Bins - 3.5k
Skip - 1.8k
Bin bag - 2.7k
Bollard concrete - 100
Lamp Round - 700
Lamp Cone - 260
Streetlamp 2 - 250
Streetlamp ornate - 712
Streetlamp double - 900
Streetlamp single - 450
Streetlamp concrete - 250
Street signs(x6) - 250
All textures are either 2k/4k
All assets in medium poly format with PBR setup texturemaps.
Price $10.00
Ethnic Game Music Pack by Eksperiment Sound works
Audio file types WAV
Sample rate 44.1khz
Bit depth 16bit
Loopable: Yes
This pack includes 14 high-quality, loopable music tracks (16-bit, 44.1kHz WAV) inspired by cultures from the Middle East, Europe, Asia, and more. Ideal for Action, RPG, and Adventure games seeking immersive and authentic sound.
Price $29.99
Seeker Beetle by Teslo Liana
Rigged: Yes
Number of Animations: 24
Animation types: Root Motion 2, In-place 22
Number of Materials: 4
Number of Textures: 16
Number of meshes/prefabs: 5
Seeker Beetle
Suitable for games of different genre: RPG, strategy, simulation, adventure, etc.
The model has 4 texture packs (All textures - 4096 x 4096)
Contains 24 animations:
- attack (x6)
- death (x2)
- get hit (x3)
- idle (x6)
- walk (5)
- straif LR (2)
Faces - 7427
Verts - 11260
Tris - 14744
Price $44.99
Low Poly Modular Weapon Scepter, Stick by Andrew Ermakov
Number of textures 10
Texture dimensions 4096x4096
Minimum polygon count 1749
Maximum polygon count 1749
Number of meshes/prefabs 5
Rigging: No
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars⭐
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
- In the screenshots you can see how this weapon looks in combination with my character. Character not include, only weapons.
- This weapons from my character.
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 2 skins of weapon
Polycount:
- verts 893
- tris 1749
I am always ready to help you and answer any questions
Price $15.00
Low Poly Set "Axe and Shield" by Andrew Ermakov
Number of textures 9
Texture dimensions 4096x4096
Minimum polygon count 3756
Maximum polygon count 3756
Number of meshes/prefabs 6
Rigging: No
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars⭐
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
- In the screenshots you can see how this weapon looks in combination with my character. Character not include, only weapons.
- This weapons from my character.
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 6 skins of shield
Polycount (Axe+Shield):
- verts 2081
- tris 3756
I am always ready to help you and answer any questions
Price $16.99
Strategy Bundle by TRavljen
📦 Bundle Overview
Accelerate your game development with this enriched bundle.
Define Players, Factions, Resources, Research, Attributes and use Tasks to bring unit behaviors like attacking, gathering, or building to life. Flexible and adaptable, this package provides a ready-made foundation for core game systems, leaving you free to focus on the unique elements of your game.
The solutions are suitable for any management game, let that be regular Real-time Strategy, City Simulators, Turn based action (RPG), Top down action (Click based), though for non-strategy games like top down action require a bit of coding to add player's abilities other than auto attacks supported by units already.
This is supported by many configuration options and interfaces for additional and complex customisation in code.
Package includes other packages:
- Unit System (Enchanced)
- Unit System Modules (Coming soon)
With these packages integrated together, you can already start prototyping in your scenes.
The integration demo scene provides a simple wave manager for testing incoming enemy waves. You can gather, build houses and defense towers, produce units and advance to the next age, all while defending your units from the enemy waves.
Here we have a list of modules and some of their features present in the Unit System package. All provide configuration options and further customisation through code.
Resources
- Create and manage resources for the game
- Define max storage per resource
Collection
- Gather resources from nearby nodes (instantly or deposit)
- Deposit resources to nearby depot stations
- Self organised gatherers, looking for nearby nodes and nearby depots.
- Use moving units for depots (example in demo is Stone mule)
Research
- Define research (title, cost, requirements, etc.)
- Track completed researches
Production
- Active production for resources, research, units, etc.
- Passive production for resources
- Define actions on units for UI
Population
- Manages current population and max capacity
- Set population hard limit
- Prevents production of units when full
- Define unit's population consumption or capacity
Build & Placement
- Place structures or moving units on the map using the placement system
- Adjust position and rotation of the placement
- Enable auto construction or require units to build it manually
- Show different stages of construction process
Garrison
- Allow units to enter garrison
- Set garrison max capacity
- Specify entrance point and spawn point
- Garrison units immediately after production
Limitations
- Define unit limit per faction
- Modify unit limit with unit attributes (spawning new units can modify the limit)
- Modify unit limit with researches (research can modify the limit)
Interactions
- Specify limitation on interaction (max unit at once; this can be useful for a single unit interaction objects or when a unit is also a resource node that units can be assigned to)
- Specify positions available for interactions, fixed point or dynamic range that surrounds the unit
- Implement custom positions behaviour
Combat
- Set hitpoints and enable/disable invulnerability
- Specify damage, minimal and maximal range of attacks, reload time, etc.
- Specify optional damage per unit types
- Attach launcher for ranged attacks
- Use built-in projectile behaviour
- Specify unit stance (Aggresive, defensive, stand ground, no attack)
- Disable auto damage and perform the damage manually
Unit Type
Define custom unit types and use them to configure restrictions and permissisons for combat, garrions and other behaviours.
Tasks
Primary feature for any ongoing state in the Core package are tasks that allow any entity to assume a behaviour for a time period.
These define behaviours like:
- Collect resource
- Deposit resource
- Attack
- Stationary Attack
- Move and Attack
- Build unit
- Hide in garrison
Integration Examples
Preview video with integration examples was done using various projects and assets from well known publisher Synty Studios. They are not included with the bundle and must be purchased separately.
📭 Support Ready: Have a question or need help? Reach out via Email or Discord for support or guidance.
Price $35.00
Animora UI Animation (Tweening Timeline) by OUMARi.dev
- Tool Type: Timeline-based Animation System
- Target Use: UI Animation (but works for any component)
- Programming Language: C# (fully open source)
- Supported Unity Versions: 2022.3+ (tested on latest LTS)
- Editor GUI: Custom UI Toolkit-based timeline editor
- Runtime Footprint: Zero overhead after animation completes
- Architecture: Modular, scriptable, and highly extensible
- Randomizable values and interpolation logicCore Systems:
Clip & Action architecture
Tweening & easing system
State machine, timer, and ticker utilities
Event system (with UnityEvents and debug flags) - Full source code Includes:
Dozens of built-in clips and actions (UI, Transform, TMP, Camera)
Runtime and Editor folders are separated cleanly
Demo scenes and example animations
Animora – Ultimate UI Animation Timeline for Unity
Animora is a powerful, flexible, and performance-focused timeline animation tool built specifically for Unity UI — but extendable for any animation need.
Forget clunky keyframing systems. Animora uses clips, actions, and tweens to animate your UI (or anything else) with full control, fast iteration, and zero runtime overhead after playback.
💡 Why Animora?
- 🎯 UI-First, Not UI-Limited – Built to make UI animations effortless, but flexible enough for transforms, cameras, TMP, and more.
- ⚙️ Code-Driven Animations – Animate with precision using tweens and clean logic instead of complex curves or keyframes.
- ⚡ Highly Performant – Only active while the animation is playing. No per-frame updates or wasted overhead.
- 🧱 Modular & Extendable – Create your own clips and actions with just a few lines of code.
- 🧪 Editor Preview – Test your animations directly in the Editor without entering Play Mode.
🧰 Key Features
✅ Visual Timeline Editor
✅ Built-in easing and interpolation system
✅ Supports looping, ping-pong, and reverse animations
✅ Play on Start / Enable / Manually
✅ Powerful Unity Events system (Start, Loop, Complete, etc.)
✅ Clip-based system with full inspector control
✅ Randomized values, actions per state, debug flags
✅ Built-in modules: UI, Camera, TMP, Transform, Canvas, Core logic
✅ Full source code included
🗂️ Included Modules
- UI: Anchor, Pivot, Offset, Fill Screen, Slide To Screen
- Transform: Position, Rotation, Scale
- TMP: Font Color, Size, Spacing
- Graphic: Fill Amount, Image Color
- Camera: FOV, Color, Ortho Size
- Core: SetActive, Nested Player, Duration, Start Time
🎓 Easy to Use, Yet Deep
Get started in minutes by dragging AnimoraPlayer into your scene, adding clips, and hitting play. Dive deeper by writing your own clips, actions, or even building editor extensions — Animora is as deep as you want it to be.
📦 Perfect For
- In-game UI animations (menus, HUDs, notifications)
- Cutscenes and transitions
- Polished app interfaces
- Modular animation systems
- Game jam-ready prototypes
💬 Support & Feedback
Includes full documentation and demo scenes to help you get started fast.
Need help? Have suggestions?
📧 mooumari2@gmail.com
I respond quickly and appreciate all feedback!
Price $29.00
Unique & Absurd Weapons, Armor & Items Icons Pack Fun Quirky Game Assets by Babka
- Number of icons: 114
- Bonus icons: 52 UI icons
- Format: PNG + prefabs
This pack contains 114 unique and absurd icons for weapons, armor, items, and accessories. This collection features a variety of unique and absurd weapons, armor, and items, each with a creative and unexpected twist. From unconventional tools of destruction to comical armor pieces, every asset is designed to add a fun and quirky touch to your game. If you're after a game that stands out with unexpected, humorous elements, this pack is ideal for you!
Not only does this pack include absurd weapons and unconventional shields, but it also features outlandish armor and crazy items that will bring charm and personality to any project.
As a bonus, this pack also includes 52 UI icons for use in your game interface, giving you even more flexibility and consistency.
Price $15.99
Top-Down Cartoon Cars Pack 2D Vehicle Sprites Racing Game Assets by Babka
Including:
- 56 unique top-down cars
- Format: Prefabs, PNG (transparent background)
- Resolution: Medium, up to 512 px
- Suitable for mobile and desktop games
- Ready for use in Unity
A pack of 56 unique 2D cars, drawn in a vibrant cartoon style for top-down games. Perfect for racing games, arcade games, clicker games, idle games, open-world driving simulators, and other casual or hyper-casual projects.
Each car is provided in PNG format with a transparent background, ready to use in Unity. The cars are visually diverse, allowing developers to cover multiple themes and gameplay styles.
Perfect for:
- 2D racing games
- Arcade shooters or chasers
- Vehicle-based idle or clicker games
- Open-world exploration
- Stylized driving or delivery simulators
- Mobile & casual game prototypes
This pack contains a wide variety of vehicles, including:
- Sports cars
- Retro cars
- Off-road and military vehicles
- Fantasy cars
- Utility vehicles
- Formula-style race cars
Price $15.99
Magical Potion, Books, and Witchcraft Icons Pack Fantasy, Magic Assets by Babka
- Number of icons: 108
- Format: PNG + prefabs
- Average resolution: 512x512 px
- Minimum resolution: 256x256 px
This pack includes 108 magical icons designed for fantasy, witchcraft, and magic-themed games. It features potion bottles, witch hats, enchanted books, mystical creatures, and more, offering everything you need to bring a touch of magic to your project. Whether you're creating a fantasy RPG, a witchcraft adventure, or a magical puzzle game, these icons will help set the right tone.
The collection also includes unique items like magical tools, mystical creatures, and enchanted artifacts to add charm and depth to your game’s universe.
With a diverse range of fantasy-themed elements, this pack is ideal for mobile, PC, and web games that focus on magic, witchcraft, and fantasy.
Price $15.99
Gun System by One Guy Productions
Prefabs: 16.
Animated: Yes.
Rig Type: Humanoid.
Animation Type: Mecanim.
Asset uses Crash Test Dummy mark1 under CC0 License.
Asset uses Guns Asset Pack under CC0 License.
Asset uses Particle Pack under Unity Companion License.
Asset uses Starter Assets - ThirdPerson under Unity Companion License.
This package provides a full coded and functional gun system, you can change visuals and stats values of your customized weapon. The point is that you can have your own customized gun or weapon by tweaking the values of the scriptables objects for the best result.
Contains 5 types of shooting:
- Hitscan.
- Projectile.
- Hybrid (Between Hitscan & Projectile).
- Guided.
- Emission.
All off the features can be tweaked as you want.
Price $20.00
Universal Track System by Indie blankz
🎯 Expose only what you want
🎛 Switch between value and curve per-property
📦 Built-in preset system (read-only)
🧠 Blending and logic handled for you
UniversalTrackSystem is the ultimate Timeline extension that lets you expose and animate any public property (float, int, bool, Vector3, Color) of any component in Unity.
Perfect for animating Lights, CanvasGroup, Materials, Audio, Custom Scripts — all from one universal track.
⚠️ NOTICE ⚠️
Universal Track System is a tool for Unity Timeline and won't work without it.
⭐️ FEATURES ⭐️
🎯 Expose only what you want
🎛 Switch between value and curve per-property
📦 Built-in preset system (read-only)
🧠 Blending and logic handled for you
No custom coding needed. Just add the Universal Track, bind a component, and animate anything.
✅ Works with Unity Timeline
✅ Editor-only code separated
✅ Includes Source Code
Price $15.00
GameReady Superhero 05 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 9
Texture dimensions 2K
Polygon count
Builders: Superhero 05 (Full Mesh):
- Faces: 1104
- Verts: 1068
- Tris: 2120
Rigging: Yes
Animation count:65
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🦸♂️ Superhero 05 – Action Character
Low Poly | Modular | GameReady | Rigged 3D Character!
Fully rigged and featuring 65 animations, including 56 locomotion animations and 9 attack animations, with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 65 ready-to-use animations (56 locomotion, 9 attack)
⭐ Adjustable body parts
📱 Polygon Count
🔹 Faces: 1104
🔹 Verts: 1068
🔹 Tris: 2120
🖼️ Textures & Materials
🔹 Number of Textures: 9
🔹 Number of Materials: 6
🔹 Texture Dimensions: 2048x2048 (PBR)
🔹 Texture Types: Albedo, Mask, Emission
🔹 Color Variations: 3
⚙️ Rigging
✅ Rigged: Yes
🎬 Animations
Total: 65 animations, including:
🔹 Locomotion Animations (56)
- A_Hero_ALS_CLF_GetUp_Back.FBX
- A_Hero_ALS_CLF_GetUp_Front.FBX
- A_Hero_ALS_CLF_Rotate_L90.FBX
- A_Hero_ALS_CLF_Rotate_R90.FBX
- A_Hero_ALS_CLF_TurnIP_L90.FBX
- A_Hero_ALS_CLF_TurnIP_L180.FBX
- A_Hero_ALS_CLF_TurnIP_R90.FBX
- A_Hero_ALS_CLF_TurnIP_R180.FBX
- A_Hero_ALS_CLF_Walk_B.FBX
- A_Hero_ALS_CLF_Walk_F.FBX
- A_Hero_ALS_CLF_Walk_L.FBX
- A_Hero_ALS_CLF_Walk_R.FBX
- A_Hero_ALS_CLF_WalkPose.FBX
- A_Hero_ALS_Flail.FBX
- A_Hero_ALS_Mannequin_T_Pose.FBX
- A_Hero_ALS_N_FallLoop.FBX
- A_Hero_ALS_N_JumpLoop.FBX
- A_Hero_ALS_N_JumpRun_LF.FBX
- A_Hero_ALS_N_JumpRun_RF.FBX
- A_Hero_ALS_N_JumpWalk_LF.FBX
- A_Hero_ALS_N_JumpWalk_RF.FBX
- A_Hero_ALS_N_Land_Heavy.FBX
- A_Hero_ALS_N_LandRoll.FBX
- A_Hero_ALS_N_Mantle_1m_LH.FBX
- A_Hero_ALS_N_Mantle_1m_RH.FBX
- A_Hero_ALS_N_Mantle_2m.FBX
- A_Hero_ALS_N_Pose.FBX
- A_Hero_ALS_N_Rotate_L90.FBX
- A_Hero_ALS_N_Rotate_R90.FBX
- A_Hero_ALS_N_Run_B.FBX
- A_Hero_ALS_N_Run_BasePose.FBX
- A_Hero_ALS_N_Run_F.FBX
- A_Hero_ALS_N_Run_LB.FBX
- A_Hero_ALS_N_Run_LF.FBX
- A_Hero_ALS_N_Run_RB.FBX
- A_Hero_ALS_N_Run_RF.FBX
- A_Hero_ALS_N_RunPose.FBX
- A_Hero_ALS_N_RunPose_F.FBX
- A_Hero_ALS_N_RunPose_LF.FBX
- A_Hero_ALS_N_RunPose_RF.FBX
- A_Hero_ALS_N_Sprint_F.FBX
- A_Hero_ALS_N_Sprint_F_Impulse.FBX
- A_Hero_ALS_N_to_CLF.FBX
- A_Hero_ALS_N_TurnIP_L90.FBX
- A_Hero_ALS_N_TurnIP_L180.FBX
- A_Hero_ALS_N_TurnIP_R90.FBX
- A_Hero_ALS_N_TurnIP_R180.FBX
- A_Hero_ALS_N_Walk_B.FBX
- A_Hero_ALS_N_Walk_F.FBX
- A_Hero_ALS_N_Walk_LB.FBX
- A_Hero_ALS_N_Walk_LF.FBX
- A_Hero_ALS_N_Walk_RB.FBX
- A_Hero_ALS_N_Walk_RF.FBX
- A_Hero_ALS_N_WalkPose.FBX
- A_Hero_ALS_N_WalkPose_F.FBX
- A_Hero_ALS_N_WalkPose_LF.FBX
- A_Hero_ALS_N_WalkPose_RF.FBX
🔹 Attack Animations (9)
- A_Hero_Combat_Attack_01.FBX
- A_Hero_Combat_Attack_02.FBX
- A_Hero_Combat_Attack_03.FBX
- A_Hero_Combat_Attack_04.FBX
- A_Hero_Combat_Attack_05.FBX
- A_Hero_Combat_Attack_06.FBX
- A_Hero_Combat_Fatality_Attacker_01.FBX
- A_Hero_Combat_Fatality_Attacker_02.FBX
- A_Hero_Combat_Fatality_Attacker_03.FBX
📩 For any issues or inquiries, feel free to contact:
✉️ 00001adm@gmail.com
Price $15.00
Troll Game Ready Character by Diplodok
Polycount of Character Polycount of weapon
Vert 13576 Vert 4248
Faces 13149 Faces 4269
Tris 25625 Tris 8468
Number of Textures: 9
Texture Resolutions -4096
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For sale only the character and the weapon.
Rigget to human skeleton
Ready for retarget animations
Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.
Animations are from Animal Controller
MC Sample - Believable 3D Animations by MoCap Central
Unity Terrain - URP Demo Scene
https://assetstore.unity.com/packages/3d/environments/unity-terrain-urp-demo-scene-213197
Sculpting models ZBrush
Skinning and rigging in Maya.
Textures - Adobe Substance 3D Painter
If you have any questions you can ask them here. If you write me directly to the mail "greendiplodok@gmail.com" then i will be able to answer you much faster
Price $25.00