Elementals mega pack by SAN 3D Art
Water elemental:
Animations - 14, Verts - 5257
Fire elemental:
Animations - 16, Verts - 3696
Air elemental:
Animations - 16, Verts - 4431
Shadow elemental:
Animations - 11, Verts - 15044
Darkness elemental:
Animations - 11, Verts - 15044
Light elemental:
Animations - 16, Verts - 16482
Lightning elemental:
Animations - 16, Verts - 3825
Sand elemental:
Animations - 23, Verts - 2743
Ice elemental:
Animations - 24, Verts - 13844
Stone elemental:
Animations - 17, Verts - 13948
Crystal elemental:
Animations - 16, Verts - 6309
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $119.99
Fantasy golems pack by SAN 3D Art
Stone golem:
Animations - 30, Verts - 13190
Ice golem:
Animations - 30, Verts - 5348
Crystal golem:
Animations - 30, Verts - 21680
Magma golem:
Animations - 30, Verts - 38713
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $69.99
Fearful Creatures Mini Pack2 by Valeria Miller
Number of textures 88
Texture dimensions 4096x4096
Maximum polygon count 5523, 16795, 9842
Number of meshes/prefabs 5
Rigging: Yes
Animation count 14
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Fearful Creatures Pack includes 3 low-poly model of characters: Fearful Creature1, Mythological creature, Fearful Creature3. each have 5 skins. All textures 4096x4096. PBR Metall/Rough, AO, Height, Emissive. HDRP textures are included (Mask map).
All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed.
1. Fearful Creature
Stylized Low-poly model of the character Fearful Creature. The model rigged and contains 8 animations.
All textures 4096x4096 exept eyes (2048x2048). The model has 3 UV sets: Body, Hands, Body part. Eyes have an emissive parts that gives possibility include it on every sets or off it.
The model contains 8 animations:
Idle (2)
walk (2)
Run (2)
Crouch (1)
Attack (1)
Jump (1)
faces 9842
verts 9909
tris 19510
15 mat
18 textures on 1 skin plus 15 HDRP
2. Fearful Creature 3
The model has 4 UV sets: Body, Body Parts, Tail, Eyes. HDRP Textures (Mask Map) are included.
All of those sets can be combined with each other. Also eyes have a emissive parts that gives possibility include it on every sets or off it.
All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed.
The model has 5 skins.
The model contains 9 animations:
Idle (2)
walk (2)
Run (2)
Attack (2)
Death(1)
faces 16795
verts 16890
tris 33174
20 mat, 4 on 1 skin
25 textures on 1 skin plus 20 HDRP
3. Mythological creature
The model has 2 UV sets: Body,Eyes. All of those sets can be combined with each other. Also eyes have a emissive parts, that gives possibility include it on every sets or off it. All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed!
The model has 5 skins.
Additional bones:
Eye l/r
Jaw
Helm
The model contains 14 animations:
Idle (5)
walk (2)
Attack (4)
Run (1)
Death (2)
faces 5523
verts 5528
tris 10896
10 materials on 5 skins
45 textures on 5 skins
Price $70.00
Free Cooking Animations by EEJANAI,TEAM
- Animation Type: Humanoid (Mecanim-compatible)
- Number of Animations: 18
- Animation Examples:
Chopping vegetables
Frying food on a pan
Stirring pot
Kneading dough
Seasoning dishes - Compatibility: Unity Standard, URP, HDRP supported
- Customization: Fully editable animation curves and timing
- Usage: Suitable for both desktop and VR applications
- File Format: FBX
- License: Completely free to use in personal and commercial projects
This package provides a collection of high-quality, realistic cooking animations ideal for simulation, VR, or casual games featuring kitchen or culinary activities. Each animation is Humanoid-compatible, customizable, and designed to seamlessly integrate into various project genres such as cooking simulators, restaurant management games, or role-playing games. Enhance player immersion with authentic movements like chopping, stirring, flipping, and more.
Price $0.00
FS Inventory System - Equipment/Shop/Crafting by Fantacode Studios
✅ Key Features
- 🖱️ Drag & Drop + Full Controller Support - Rearrange and interact with inventory items using drag-and-drop or button-based navigation—ideal for both PC and console experiences.
- 🛡️ Equip & Switch Equipment - Equip weapons and armor directly from the inventory UI and easily swap items during gameplay.
- 📋 Centralized Item Management - Manage all items in your game through a single, organized editor window.
- 🛒 Merchant & Shop System - Sell and buy items through a built-in, fully customizable shop UI.
- 🔨 Crafting & Dismantling - Enable players to craft new items or dismantle old ones for materials.
- 🎨 UI Customization - Easily adapt the UI to fit your game’s unique look and feel.
- 🎁 Item Pickups - Allow players to collect gear and items through interactable pickups in the world.
- ⚔️ FS Melee Combat System Integration - Works out of the box with the FS Melee Combat System.
- 📊 Stat-Based Combat Effects - Weapon and armor stats influence the damage inflicted for attacks.
- 💾 Save & Load Inventory - Save player inventory and equipment between sessions with minimal setup.
- 🧩 Custom Item Actions via Inheritance - Extend functionality by creating your own item behaviors by inheriting a provided base class—perfect for consumables, spells, or unique item effects.
Easily add Inventory, Equipment, Shops, Crafting, and more to your game—no need to start from scratch!
A powerful, modular, and customizable inventory solution for managing in-game items, equipment, currencies, merchants, and crafting/dismantling items. Through an intuitive editor interface, you can quickly create item categories, assign actions, and configure crafting or equipment settings.
Tutorial | Documentation | Videos | Discord
✅ Key Features
- 🖱️ Drag & Drop + Full Controller Support - Rearrange and interact with inventory items using drag-and-drop or button-based navigation—ideal for both PC and console experiences.
- 🛡️ Equip & Switch Equipment - Equip weapons and armor directly from the inventory UI and easily swap items during gameplay.
- 📋 Centralized Item Management - Manage all items in your game through a single, organized editor window.
- 🛒 Merchant & Shop System - Sell and buy items through a built-in, fully customizable shop UI.
- 🔨 Crafting & Dismantling - Enable players to craft new items or dismantle old ones for materials.
- 🎨 UI Customization - Easily adapt the UI to fit your game’s unique look and feel.
- 🎁 Item Pickups - Allow players to collect gear and items through interactable pickups in the world.
- ⚔️ FS Melee Combat System Integration - Works out of the box with the FS Melee Combat System.
- 📊 Stat-Based Combat Effects - Weapon and armor stats influence the damage inflicted for attacks.
- 💾 Save & Load Inventory - Save player inventory and equipment between sessions with minimal setup.
- 🧩 Custom Item Actions via Inheritance - Extend functionality by creating your own item behaviors by inheriting a provided base class—perfect for consumables, spells, or unique item effects.
This asset uses sound effects licensed under the Creative Commons Zero (CC0) license and fonts licensed under the SIL Open Font License (OFL) 1.1. See the Third-Party Notices.txt file in the package for details.
Price $49.00
Component Organizer by Purejoy
Technical Details
- Scripts: Comprises multiple well-structured scripts for maintainability, including:ComponentOrganizer.cs: Core component logic. ComponentOrganizerEditor.cs: Custom Inspector UI. ComponentOrganizerRemovalHandler.cs: Ensures visibility restoration. Supporting scripts for property editing, import/export, and settings.
- Namespaces: PureJoy.Component_Organizer and PureJoy.Component_Organizer.Editor.
- Compatibility: Works with all Unity render pipelines (URP, HDRP, Built-in) as it affects only the Editor UI.
- Performance: Optimized for Editor use with minimal overhead; no runtime impact.
Component Organizer - Streamline Your Unity Workflow
The Component Organizer is a powerful Unity Editor extension designed to enhance your development workflow by providing an intuitive and efficient way to manage components on GameObjects. Say goodbye to cluttered inspectors and hello to a clean, organized, and productive workspace.
Key Features
- Component Categorization: Group components into customizable categories with user-defined names and colors for quick identification and management.
- Visibility Control: Hide or show components in the Unity Inspector to declutter your interface and focus on what matters most.
- Advanced Component Management:Add components via a context menu or drag-and-drop.
Duplicate, move, or remove component references between categories.
Delete components directly from the GameObject when needed.
- Property Editing: Edit component properties in a dedicated, lockable popup window for a focused and distraction-free experience.
- Search Functionality: Quickly locate components within your organizer using a case-insensitive search bar.
- Configuration Export/Import: Save and load organizer setups as JSON files, including component properties, for easy replication across GameObjects or projects.
- Automatic Visibility Restoration: Ensures all components are visible when the organizer is removed or the application quits, preventing accidental data loss.
Intended Functionality
The Component Organizer is tailored for Unity developers working with complex GameObjects that have numerous components. It allows you to:
- Organize components into logical groups (e.g., "Physics," "Visuals," "Audio") for improved clarity.
- Hide non-essential components to streamline your workflow in the Editor.
- Edit properties in a focused environment without losing context.
- Export and import configurations to maintain consistency across multiple GameObjects or share setups with your team.
Dependencies
- Requires Unity Editor 2019.4 or higher.
- No external packages or plugins are needed.
Requirements for Use
- Attach the ComponentOrganizer component to any GameObject.
- The GameObject must have other components to organize.
- This is an Editor-only tool and has no impact on runtime behavior.
Price $8.99
AI Hub Pro by SpaceVIZCraft
AI Hub is a powerful extension designed to accelerate your game development workflow by integrating advanced AI capabilities through external APIs. Whether you’re generating code, textures, or audio, this all-in-one tool streamlines the creative process—without ever leaving the Editor.
Key Features:
- Code Generation: Automatically generate C# scripts using compatible language model APIs. Describe the logic, receive the script, and save it directly into your project.
- Texture Creation: Generate photorealistic or stylized textures using external image generation services. Choose the resolution and style, then apply them to materials in just a few clicks.
- Audio Tools: Create voiceovers and process audio using third-party text-to-speech and speech-to-text solutions. Customize the voice output and export it as audio clips.
- Clean, Modular Interface: Organized UI with dedicated tabs for Code, Textures, and Audio, plus a settings panel to configure API keys and preferences.
- Flexible Integration: Works with Unity 2020.3+ and supports integration with a wide range of third-party AI services through API connectivity.
Ideal For:
Solo developers, indie teams, and studios looking to accelerate prototyping, content creation, and iterative workflows using modern AI tools—while retaining full control.
Price $30.00
Character Effect- Power Aura by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
- 86 Already prefabs.
- 86 Effects. ( Five main colors: Yellow, Green, Red, Blue and Purple)
- 56 Textures (39 simple textures, 17 texture sheet ). They are optimized for mobile game with quality: 256x256, 512x512, and 1024x1024, 2048x2048 Pixel.
- 57 Materials.
- 1 Background demo.
- 1 Readme document.
- 1 Sample scene.
Price $10.99
AR Face Filter For iOS&Android by Octopus Realm
- Unity Version Required: 2020.3 LTS or higher
- Supported Platforms: Android And iOS both platform
- Architecture: ARMv7, ARM64
- Development Language: C#, Java (Native Android via DeepAR SDK), Objective-c (Native iOS via DeepAR SDK)
- Simple Scroll-SnapPlugin Integration:
DeepAR SDK (Native Library Integration) - FilterController script (modular controller for filter management)Included Assets:
19 demo face filters (.deepar format)
Custom UI for filter selection
Screenshot & video capture system - Demo Scene with working AR integrationScenes Included:
- Configurable via InspectorStreamingAssets Folder:
Preloaded with 19 filters - Adjustable camera options and controller logicCustomization:
UI customization supported
Add your own filters in .deepar format - License Key Setup:
- Open config.json file from StreamingAssets folder and paste your api key for android and ios
- Free license plan supported
Requires api_license_key from https://developer.deepar.ai
🔥 First AR Face Filter Cross-Platform Plugin
AR Face Filter Template – Professional Augmented Reality Face Filter Integration
Take your AR applications to the next level with the AR Face Filter Template, a comprehensive and professionally developed AR solution built on top of the native DeepAR Android&iOS SDK. This template is specifically designed for AR developers who want to add cutting-edge AR features like face filters, background and hair segmentation, virtual makeup, and more — with minimal effort and maximum flexibility.
Whether you're building entertainment apps, social platforms, or games, this template is your plug-and-play gateway to immersive augmented reality experiences. It comes preloaded with 19 high-quality face filters, supports real-time camera feed processing, and includes essential UX features like screenshot capture, video recording, camera toggling, and a scrollable filter selector UI. The project is optimized for rapid development with clean code architecture and full support for UI and filter customization.
✅ Key Features
- 🎭 Diverse Filter Support: Includes face filters, virtual sunglasses, makeup effects, hair & background segmentation, and face-tracking based game filters.
- 🎨 Custom UI Ready: Comes with a built-in filter slider and clean UI, fully customizable to match your branding or app style.
- 📸 Camera Interactions: Switch between front and rear camera, take screenshots, and record videos natively.
- 🎁 19 Demo Filters: Quickly start your AR project with 19 preloaded filters in the StreamingAssets folder.
- ⚙️ FilterController Script: Centralized logic to manage all filter interactions, allowing easy extension and integration.
- 📦 StreamingAssets & Native Plugin Setup: Easy-to-follow setup process with full documentation and visual references.
- 🧪 Tested on Android&iOS: Optimized for Android&iOS both platforms.
📲 Demo APK
Try it out now!
Price $49.00
AR Face Filter by Octopus Realm
- Unity Version Required: 2020.3 LTS or higher
- Supported Platforms: Android
- Architecture: ARMv7, ARM64
- Development Language: C#, Java (Native Android)
- Simple Scroll-Snap
- Plugin Integration:
- FilterController script (modular controller for filter management)
- Screenshot & video capture system
- Included Assets:
19 demo face filters
Custom UI for filter selection - Scenes Included: Demo Scene with working AR integration
- StreamingAssets Folder:
- Preloaded with 19 filtersAdjustable camera options and controller logicConfigurable via Inspector
- Add your own filters in .deepar format
- Customization:
UI customization supported - License Key Setup:
- Open config.json file from the StreamingAssets folder and paste your api key
- Free license plan supported
Requires api_license_key from https://developer.deepar.ai
AR Face Filter Template – Professional Augmented Reality Face Filter Integration
Take your Unity AR applications to the next level with the AR Face Filter Template, a comprehensive and professionally developed AR solution built on top of the native AR Face Filter Android SDK. This template is specifically designed for Unity developers who want to add cutting-edge AR features like face filters, background and hair segmentation, virtual makeup, and more — with minimal effort and maximum flexibility.
Whether you're building entertainment apps, social platforms, or games, this template is your plug-and-play gateway to immersive augmented reality experiences. It comes preloaded with 19 high-quality face filters, supports real-time camera feed processing, and includes essential UX features like screenshot capture, video recording, camera toggling, and a scrollable filter selector UI. The project is optimized for rapid development with clean code architecture and full support for UI and filter customization.
✅ Key Features
- 🎭 Diverse Filter Support: Includes face filters, virtual sunglasses, makeup effects, hair & background segmentation, and face-tracking based game filters.
- 🎨 Custom UI Ready: Comes with a built-in filter slider and clean UI, fully customizable to match your branding or app style.
- 📸 Camera Interactions: Switch between front and rear camera, take screenshots, and record videos natively.
- 🎁 19 Demo Filters: Quickly start your AR project with 19 preloaded filters in the StreamingAssets folder.
- ⚙️ FilterController Script: Centralized logic to manage all filter interactions, allowing easy extension and integration.
- 📦 StreamingAssets & Native Plugin Setup: Easy-to-follow setup process with full documentation and visual references.
- 🧪 Tested on Android: Optimized for Unity Android builds (iOS support coming soon).
📲 Demo APK
Try it out now!
Price $29.00
Fantasy Shield 1 by Nicu_Tepes_Vulpe
Number of textures: 10
Texture dimensions: 4096
Polys: 14566
Verts: 17671
Tris: 29132
Minimum polygon count: 14566
Maximum polygon count: 29132
Number of meshes/prefabs: 1/2
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Fantasy shield 1 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. There are 2 materials in the scene: Fantasy_shield_1, Fantasy_shield_decor. The model contains 2 objects.
Price $15.00
Bed game ready 3d model by Nicu_Tepes_Vulpe
Number of textures: 72
Texture dimensions: 4096
Polygons: 95441
Verts: 97473
Tris: 190882
Minimum polygon count: 95441
Maximum polygon count: 190882
Number of meshes/prefabs: 9/9
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Bed 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. There are 9 materials in the scene: Bed_robe, Bed, Bed_banquette, Bed_blanket, Bed_ottoman, Bed_pillow, Bed_pillow_1, Bed_pillow_2, Bed_pillow_3. The model contains 9 objects.
Price $10.00
Ninja Mask by Valeria Miller
Number of textures 29
Texture dimensions 4096x4096
Maximum polygon count 3445
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Ninja Mask contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height map, Mask map HDRP. Game ready. Suits for all characters. Suits for all male/ female characters and creatures.
Contains Low poly and High Poly variations
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Ninja Mask - 3445 polygons
High poly
Materials - 5
Textures - 29
Price $6.00
Advanced Project Builder by Dmytro Udovychenko
Package contains zip files with `bat` and `sh` command-line example files.
Usage
To open Advanced Project Builder in Unity:
- Navigate to Tools > DmytroUdovychenko > AdvancedProjectBuilder
The window displays your build configurations and provides four main actions:
- Build – Initiate the build process with the selected configuration.
- Open – View and edit the selected configuration.
- Duplicate – Copy an existing configuration.
- Delete – Remove an existing configuration.
Configuration Settings
General Build Settings:
- BUILD_PATH – Path for the build.
- BUILD_PLATFORM – BuildTarget
- BUILD_OPTION – BuildOptions
- BUILD_VERSION – Application.version
- BUILD_VERSION_NUMBER – Android (bundleVersionCode), iOS (buildNumber)
- BUILD_PRODUCT_NAME – Application.productName
- BUNDLE_ID – Application.identifier
Unity Services ID Settings:
- UNITY_SERVICE_ID_OVERRIDE – "true" or "false"
- UNITY_SERVICE_PROJECT_ID – Your Unity Project ID
- UNITY_SERVICE_ORGANIZATION_ID – Your Unity Organization ID
Android Build Settings:
- ANDROID_APP_BUNDLE – App Bundle
- ANDROID_SPLIT_BINARY – Split Application Binary
- ANDROID_USE_KEYSTORE – "true" or "false"
- ANDROID_KEYSTORE_PATH
- ANDROID_KEYSTORE_PASS
- ANDROID_KEYALIAS_NAME
- ANDROID_KEYALIAS_PASS – Keystore settings
iOS Build Settings:
- APPLE_DEVELOPER_TEAM_ID – Apple Developer Team ID
Advanced Project Builder is a Unity tool designed to simplify and automate the build process for your projects directly from the editor (via a dedicated window) and through the command line, making it ideal for continuous integration and delivery (CI/CD) pipelines.
You can create, manage, and save multiple build configurations tailored for different platforms, allowing streamlined local and remote builds.
Features
- Multiple Configuration Support: Create, duplicate, and manage build configurations for various platforms.
- Editor Integration: Easy access through a dedicated Unity Editor window.
- Command Line Integration: Fully compatible with command-line builds, enhancing your CI/CD workflows.
- Cross-Platform Builds: Supports Android, iOS, Windows, macOS, and other Unity-supported platforms.
- Flexible Overrides: Easily override any configuration setting via command line parameters.
Price $0.00
Table Football by n3kded
Number of Unique Meshes: 1
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 5
Number of Textures: 25
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 15916
Supported Render Pipelines: Unity URP
This 3D project is a collection of Table Football (5 materials). The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Medieval Library by n3kded
Number of Unique Meshes: 15
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 5
Number of Textures: 25
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 140
Maximum polygon count: 6810
Supported Render Pipelines: Unity URP
This 3D project is a collection of Medieval Library models 15. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
3D Firewood by n3kded
Number of Unique Meshes: 12
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 3
Number of Textures: 15
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 42
Maximum polygon count: 136
Supported Render Pipelines: Unity URP
This 3D project is a collection of Firewood models 12. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
MH-53E Sea Dragon Blank Livery Basic by Pukamakara
Units used: meters
______________________________________
Poly count:
- 695.210 polys
- 1275.707 tris
- 727.984verts
______________________________________
Statistics:
- 18 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-240
- Main_Rotor_Rotate : 250-350
- Main_Rotor_Blurred_Rotate : 350-450
- Tail_Rotor_Rotate : 450-550
- Tail_Rotor_Blurred_Rotate : 550-650
- Navi_Lights_On : 650-660
- Beacon_Top_On : 660-720
- Beacon_Bottom_On : 720-780
BASIC ANIMATION
Static and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
- Helicopter Kamov Ka-52K Katran
______________________________________
Tags:
mh-53e mh-53 mh 53 sea dragon blank livery helicopter transport navy marine army u.s. aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated
mh-53e,mh-53,mh,53,sea,dragon,blank,livery,helicopter,transport,navy,marine,army,u.s.,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated
Price $99.00
Pong 360: Complete Project by IntenseNation
INCLUDED
- 5 Scripts
- 12 Images
- 3 Sounds
FEATURES
- Endless Gameplay
- Highscore
- Notch Support
- Supports Different Inputs (Keyboard, Rotate, and Slider)
- Clean Design
- Dynamic Background Color
WELL DOCUMENTED
- Simple Code
- Well-Documented Code
- Quick Start Guide
OVERVIEW
Pong 360 is a casual complete project ready to deploy for mobile, it features a gameplay that will entertain you for hours!
Move the player to hit the ball and keep it inside the circle, try to get the highest score
SEE IT IN ACTION
Play the game on your phone to see how this asset works out of the box, Download The Demo
SCORE AND HIGHSCORE
Manage your score, and highscore values easily with the simple builtin functions
READY TO DEPLOY
This is a complete project which is game-ready, all you have to do is to change the package name, and you are ready!
EASILY CUSTOMIZABLE
You can easily customize each level, colors, add/generate more levels, change the sounds, etc. Basically everything can be easily customized to suit your taste
DYNAMIC BACKGROUND COLOR
The background color changes dynamically from a range of set colors that can be changed from the inspector window
FEATURE RICH
Endless Gameplay
Highscore
Notch Support
Supports Different Inputs (Keyboard, Rotate, and Slider)
Clean Design
Dynamic Background Color
FULLY DOCUMENTED
Beginner-friendly documentation to ease the setup process, the code is well written and is documented as well. To get started check the Guide
DEPENDENCIES
This project requires TextMeshPRO
FOLLOW INTENSENATION
Tersala | Discord | Telegram | Reddit | X (Twitter) | Tumblr | LinkedIn | YouTube
Price $0.00