Food Blender pack 2 by 32cm
Polys 60000
Meshes 1
Textures 9
Prefabs 4
Food blender set. Real scale but scale as you needs. 1 material. 3 different base colors.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and HDRP mask. Compress them to your liking.
Total tris 60000. 30000 verts.
Suitable for kitchens, house interiors, restaurants, etc..
Price $4.99
Low Poly Pizza And Burger Pack by Shrimple3D
Unity Version: 2022.3.2f1 and above
Number of textures: 20
Texture dimensions: 4096*4096, 2048*2048, 1024*1024
Minimum polygon count: 4
Maximum polygon count: 4 500
Number of prefabs: 862
Number of meshes: 601
Rigging: Yes
Animations: No
Collision: Unity in-built Mesh Collider
▶ FEATURES◀
- Demo Scenes of Pizzeria and Burger Shop;
- Modular Building Props;
- Kitchen Equipment, Tools and Furniture;
- Modular Food, Pizza, Burger Buns, Drinks and Ingredients;
- Fast Food Packages, Boxes and Props;
- Variety of Fully Rigged Characters with Facial Expressions Blend Shapes;
- Meshes, Textures, and Materials Optimized for Best Performance;
▶ PACKAGE INCLUDES◀
- 120 Characters (including Cafe Workers and Visitors);
- 177 Modular Building Items;
- 267 Food Prefabs (including Pizza and Burger Ingredients, Intermediate and Frozen Goods, Sauces and Vegetables);
- 298 Cafe Props (including Kitchen Appliances and Restaurant Equipment, Lamps, Furniture, Glassware, Tables, Posters, POS, etc.);
▶ NOTE ◀
- Animations and Poses for characters are NOT included in the project.
- Promo materials show Animations, Poses, Post Processing effects for demonstration purposes only.
- Models do NOT have custom colliders, only default Unity Mesh Colliders.
- Characters are rigged.
Please, share your reviews to help improve the quality of projects!
▶ SEE ALSO ◀
- Low Poly Restaurant Kitchen Pack
- Low Poly Fitness Gym Pack
- Low Poly Board Games Set
- Low Poly Castaway Survival Pack
- Low Poly Horror Bundle
- Low Poly Gaming Lounge
- Low Poly Apartment Buildings
- Low Poly Fire Station
- Low Poly Police Station
- Low Poly Hospital Pack
Price $34.99
Playing Cards UI Pack by Kierun Studios
Source File Sizes
390x575 pixels
File Count
72 back designs + 25 card sets
Animated
No (static PNGs)
Animation Types
N/A
Additional Formats
Raster PNG; vector versions not included
Elevate your card game’s visuals with a complete, ready‑to‑use deck:
•72 unique card‑back designs (6×12 grid of patterns and colors)
•25 face‑card sets covering A, 2–10, J, Q, K in four suits (clubs, diamonds, hearts, spades)
Features
•High‑resolution PNGs with transparent backgrounds
•Organized into card_back/ and card_front/set_1…set_25/ folders
•Demo scene with Next/Prev buttons to cycle backs and faces
•No external dependencies—drop into any Unity 2019.4+ project
Why You’ll Love It
•Instantly prototype and theme card tables
•Mix‑and‑match backs and faces at runtime
Includes
•72 back-design PNGs
•25 front‑face PNG sets (A–10, J, Q, K × 4 suits)
•DemoScene
•PDF README with installation & usage
Support
Questions or style requests? Email: yogee.indiestudio@gmail.com
Price $55.00
VFX Graph:Waterfall(HDRP) by EricWang
Pack includes 2 VFX prefabs
A waterfall made with the Unity VFX Graph. You can modify the number of particles, color, smoke, add collision zones, etc., and petal effects are also included.
Unity Version:2022.3.45f1
Render Mode:HDRP
Texture dimensions: 1024*1024
Types of texture maps:PNG
Price $6.50
AL Sound Manager by ActaLogic
Technical Details for AL Sound Manager:
-> Snapshot Management
Saves states of Audio Mixer groups for smooth transitions with adjustable parameters like fade time and custom volume modes for play lists associated with Audio Mixer Snapshots.
-> Sound Effects Player
Handles 2D, 3D (static), and 4D (dynamic moving) sound effects with built-in pooling for optimized runtime performance.
Supports fade durations, playback modes, custom roll-off distances, pitch variations, and group-based limits.
Fire-and-forget system for simple sound effects management and advanced control through wrappers for looping or persistent sounds.
-> Music Player
Supports multiple layers, seamless transitions, fade durations, and priority stacking.
Provides both local (area-based) and global music triggers with customizable volume zones and collider-based interactions.
-> API
Extensive set of methods for programmatic control, including snapshot transitions, sound effects playback, and music management.
Example Methods: Play2D, Play3D, Play4D, TransitionToSnapshot, PauseAudioListener, MuteMixerGroup.
-> Built-in Pooling System
Dynamic allocation and reuse of audio sources to reduce memory load and ensure smooth playback, even under high demand.
Prevents resource-intensive instantiation/destroy cycles during runtime.
-> Unity Version Compatibility
Works seamlessly with Unity versions supporting Audio Mixer assets (tested in Unity 2020, 2021, 2022 and Unity6).
-> Compatible with major platforms
Windows, PlayStation 4 & 5, Xbox One & Series S|X, Nintendo Switch, iOS and Android.
This versatility allows developers to integrate and optimize their audio systems for games and applications on a wide array of devices.
-> Supports Dark and Light Theme
This tool is designed to ensure peak audio performance while maintaining ease of use for Unity developers of any level.
Discord | Documentation | Unity thread (coming soon)
Bug fixes will be updated daily, ensuring fast response times and smooth integration for developers, while new feature requests, improvements, and implementations will be addressed on a weekly and monthly basis.
Effortless Audio Excellence for Unity
Transform your Unity projects with the AL Sound Manager — a cutting-edge audio management tool designed to streamline sound integration while maximizing performance. Perfect for developers of all levels, this tool is intuitive, efficient, and loaded with powerful features to bring your games and applications to life:
->Snapshots
Seamlessly transition between audio mixer states for dynamic soundscapes tailored to various game scenes and scenarios.
->Sound Effects
Effortlessly play and manage 2D, 3D, and 4D sound effects with advanced control settings, efficient pooling, and customizability.
->Music Player
Enhance immersion with smooth background music transitions, multiple layers, and priority stacking. Perfect for adding ambient and environmental effects.
->Built-In Pooling System
Optimize runtime performance with pre-allocated audio sources, efficient resource management, and automatic expansion during peak demand.
->Extensive API
Gain precise control over audio behavior, including mixer snapshots, playlists, and real-time adjustments.
Designed with ease of use in mind, the AL Sound Manager includes quick setup guides, automated features, and an accessible Unity editor interface for effortless configuration. Detailed documentation and best practices ensure that even novice developers can take full advantage of its capabilities. Compatible across major platforms, it delivers unparalleled audio clarity, responsiveness, and efficient resource handling.
Upgrade your Unity audio experience with AL Sound Manager — your go-to solution for professional-grade sound. Download now and elevate your projects!
DEMO SCENE INCLUDED in the package!
Price $69.99
Cartoon Cow Lowpoly Animated by Natural creative
Number of textures: 12
Texture dimensions: 2048x2048
Polygon count of [Cartoon Cow]
Vertis: 10716
Face: 10646
Tris: 21272
Number of meshes: 2
Number of prefabs: 2
Rigging: Yes
Animation count:15
Animation type list: Walk Forward,Walk Backward,Dying,Run,Idle_01,Idle_02,Idle_03,StandUp,Setting,Setting_Idle,Eatting,Attack,Hit,Jump,Sleep.
UV mapping: Yes
Cartoon Cow Character:
A low-poly Cow with hand painted high quality texture.
This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style.
The material setups are simple and you are able to customize them easily.Use unity standard material.
Textures Size:
2048x2048
Number of textures: 8( Basecolor map ,Normal Map and MetallicSmoothness_Map)
Price $25.99
Stylized Confetti by Daniel Fritz
- 36 game-ready confetti prefabs
- 4 confetti textures/types
- 8 color presets
- 3 additional effects (trails, sparkles, balloons)
- 1 Balloon mesh
- 1 shader graph
✨ Highlights:
- 36 game-ready confetti prefabs
- 8 color presets
- 4 confetti textures/types
- 3 additional effects (trails, sparkles, balloons)
💡Fully customizable Shader Graph:
- Control emissivity with a simple slider
- Control color gradient, without any manual setup
✅ Demo:
Check out the WebGL Demo 🌐⬅️
✨ Included 3D Models:
- Stylized balloon model
Price $15.00
Cartoon City Pack (LowPoly) by DHILRUBA
Number of textures:1
Texture dimensions:1024x1024
Minimum polygon count:1
Maximum polygon count:59114
Number of meshes/prefabs:103
Rigging: No
Animation count:0
UV mapping: No
Types of materials and texture maps (e.g., PBR): IMAGE TEXTURE
Build your own vibrant city with this detailed 3D Urban Pack! Includes a wide variety of buildings like a Feed Factory, Bakery, Dairy Factory, Supermarket, Sugar Factory, School, Hospital, Police Station, Fire Station, Post Office, Cinema Hall, Juice Bar, Hair Salon, Pizza Parlor, and Car Washing station. Also features 5 unique apartments, 5 houses, and essential vehicles like trucks, vans, buses, and cars. Bring your city to life with trees, bushes, and a fully optimized, low-poly design perfect for mobile and PC platforms.
Price $14.75
Casual_Hit by GURU_GURU
- 4 hit VFX prefabs (Normal, Fire, Magic, Heart)
- Texture size: 512x512 (with alpha)
- Shader Graph-based effects (URP)
- Customizable color and scale via Material
- Includes demo scene and documentation
- Lightweight and mobile-friendly
Casual_Hit is a lightweight visual effect pack that contains 4 casual-style hit effects, ideal for mobile or stylized games. Each effect is provided as a ready-to-use prefab and can be easily customized by adjusting color, scale, or duration. The Normal version is intentionally white, allowing developers to freely tint it with their desired color. The package includes a demo scene for quick preview and integration. Suitable for action, casual, RPG, and stylized games using URP.
Price $0.00
Sliced Sprite Pack – Players, Enemies & Game Elements by Mero Store Studios
- 250+ sliced sprites ready for animation
- 4 enemy sets (idle, run, walk, jump, attack, die)
- 8 player character sets (same action frames)
- Sprites are in 'Multiple' mode and sliced in Unity
- 29 object sprites (gems, books, oil drums, etc.)
- 1 demo scene included
- Various tiles (platforms, doors, bars) in a single sprite sheet
- PNG files with transparent background
- Color depth: 32-bit
- Sprite sizes: 32×32 up to 512×512 pixels
- Optimized folder structure for easy navigation
- No pre-animated prefabs – users can create custom animations
- Designed for platformers, arcade, and runner games
This 2D sprite pack is a versatile and developer-friendly collection of over 250 high-quality sliced sprites designed for 2D platformers, infinite runners, and action-adventure games.
The asset includes 4 unique enemy sprite sets and 8 different player character sets, each containing multiple action frames for walking, running, jumping, attacking, dying, and idling. All sprites are imported as multiple-sprite mode in Unity and are already sliced, making it easy to animate characters without needing external tools.
In addition to characters, the pack features 29 object sprites such as gems, rings, oil drums, bags, books, water bottles, and saws — great for interactive elements or collectibles. There’s also a collection of platforming tiles including doors, bars, and environmental elements, provided in a single sheet.
A demo scene is included for reference or quick prototyping.
All assets are in PNG format with transparency, 32-bit color depth, and sprite dimensions ranging from 32×32 to 512×512 pixels, making them compatible with both mobile and desktop development.
Price $0.00
PPT - Noise by Ping Pong Technologies
- High-performance procedural noise generation using Unity's Job System and Burst Compiler.
- Supports Perlin noise with customizable octaves, persistence, and scale.
- Animated noise with radial movement and velocity control.
- Gradient-based color mapping for dynamic visual effects.
- Fully customizable texture resolution and noise parameters.
- Compatible with Built-in, URP, and HDRP pipelines.
- Optimized for real-time applications.
This package provides a high-performance solution for generating procedural noise textures using Unity's Job System and Burst Compiler. It supports Perlin noise with customizable gradients, resolutions, and animated effects. Ideal for procedural textures, terrains, and dynamic visual effects, it is highly adaptable for various genres and creative projects.
Price $4.99
Supercar in Blender 2025
The 3D models of Gerry Anderson’s Supercar and Black Rock Laboratory originated around 1998 in Cinema3D by Mick Imrie with support from Austin Tate have been and converted to many other formats, and ported eventually to Blender. I have continued to tidy up those models and improve their fidelity with the puppet-scale Supercar using the Mick Imrie’s continuing research around 2021, from the TV series, with additional input from annuals and comics. Details of the new models was provided at https://blog.inf.ed.ac.uk/atate/2023/11/02/supercar-updated-model/.
Recent improvements and checks that glTF export was working well have led to new versions of the models which are documented in this blog post.
Images below are taken from the Khronos glTF sample Viewer on glTF Outputs from the models in Blender 4.4.3.
Supercar Interior and Dash
Supercar with Accessories – Magnetic Grab and Rocket Gun
Mike Mercury Models
I am now using two different models of Mike Mercury. One derived from images of the Harrop figurine using Autodesk’s 123D tool and the other generated by the Meshy Image to 3D model AI tool.
- https://blog.inf.ed.ac.uk/atate/2014/08/12/mike-mercury-at-black-rock-lab-via-123d/
- https://blog.inf.ed.ac.uk/atate/2025/02/20/meshy-2d-image-to-3d-model/
Black Rock Laboratory Models
Exterior and Interior models of Black Rock Laboratory in Blender are unchanged and work well in glTF format.
Fullscreen Editor Enhancer by Despair
- 🔲 Toggle Fullscreen Editor: Instantly toggle the main editor window fullscreen with F10
- 🧭 Scene View Fullscreen: Open Scene view in fullscreen on primary or secondary monitor (F11 / Ctrl+F11)
- 🎮 Game View Fullscreen: Play in fullscreen on any display with F12 or Ctrl+F12
- 🖥️ Multi-Monitor Support: Smart monitor detection for dual-screen setups
- ❌ Close All Fullscreens: One shortcut to close all fullscreen windows
- (Ctrl+Shift+F11)
- 🛠️ Custom Window Handling: Borderless fullscreen via native WinAPI or platform-specific logic
- 📐 Editor Window Resize: Fits fullscreen windows to the selected display's resolution
Boost your workflow with quick fullscreen toggle shortcuts for the Unity Editor! This handy utility adds customizable keyboard shortcuts to instantly maximize the Scene, Game, or Editor windows, even across multiple displays. Whether you're focusing on level design, testing gameplay, or just want a distraction-free workspace, these fullscreen tools are here to speed things up. Includes easy access to close all fullscreen views with a single shortcut.
Supported Render Pipelines:
✅ Standard/Built-In
✅Universal
✅High-Definition
For a list of features, see Technical Details
Price $15.00
Rocks & Cliff by G-Star
Number of textures 41
Texture Resolutions:
- 1024х1024
- 2048х2048
- 4096x4096
Minimum polygon count 1 000
Maximum polygon count 27 000
Number of meshes/prefabs 27
Rigging: No
UV mapping: Yes
LODs: No
Types of materials and texture maps PBR
⛰️Create realistic rocks and cliffs with this pack of photogrammetric rocks
The pack includes over 26 unique optimized photogrammetric rocks and cliffs
Price $12.99
Car Nitro Racing Game VFX Pack by Piloto Studio
- 197 Materials
- 86 Textures
- 1 Shader
This pack contains a bunch of nitro FX for your game! Coming in a bunch of flavours and super easy to use!
Perfect for racing and kart games stylized and realistic alike!
We support all rendering pipelines!
PLEASE READ THE READ ME FILE FOR PIPELINE INFORMATION!
Price $15.00
Simple Movement System for Objects & Animations by DavidAssets
- Scripts now works on player collisions but in future versions I would like to do this with crosshair/ray.
- Also because of this it only works for one part of more complex objects & models such as one part of drawer
- If you found any bugs or problems let me know :)
If you can already animate objects you can set this in few minutes.
With this asset you get:
- script for open & close system
- script for automatic system
- their variants with audio
- 1 minute tutorial on how to use it with few easy steps
Price $4.99
Menu Sound Effects by Bit By Bit Sound
File type: WAV
Sample Rate: 44.1 kHZ
Bit depth: 16-Bit
Loopable: No
Stereo
This lightweight bundle features 21 powerful menu sound effects that will make small things such as saving, loading, or confirming selections feel like unlocking achievements!
Price $10.00