Weapons Pack - Bullets by DuNguyn Studio
- Optimal number of polygons is only from 300 to 2k tris
- Optimized low-poly assets for real-time usage.
- 4K color textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity.
- All assets are included in a separate file as well, arranged easily.
Hi everybody,
Introducing to everyone 10 popular types of bullets. Minimalist stylized style will make the scene more vivid and colorful. Suitable for game projects, cartoons… Helps you shorten your working time. I’m glad to see it in your project.
Collection description:
- TThe collection includes 10 bullets. ( FBX format )
- Texture include: Albedo ( PNG format )
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $0.00
Grass Plants Mega Pack Shader Mobile Ready by MentalDreams
2048x2048 . Png High Quality Grass Texture Pack. 131 Different Grass Asset.
Animated Grass Shader Mobile Friendly
Grass Types :
- 51x Realistic Grass Texture 2048x2048 .png
- 16x Desert Grass Texture 2048x2048 .png
- 3x Bush Grass Texture 2048x2048 .png
- 16x Flowers Grass Texture 2048x2048 .png
- 21x Stylized Grass Texture 2048x2048 .png
- 2x Terrain Texture Bonus 2048x2048 .png
- 12x Billboard Tree Texture 2048x2048 .png
- 12x Winter Grass Texture 2048x2048 .png
Mesh :
- 3x Grass Mesh Group for high performance
- 1x Grass Large Mesh for high performance
- GrassMesh_01 : 64 Triangles
- GrassMesh-02 : 100 Triangles
- GrassMesh_03 : 64 Triangles
- GrassMesh_04Group : 768 Triangles
Prefabs :
- GrassMesh_01
- GrassMesh_02
- GrassMesh_03
- GrassMesh_04Group
File Size : 2048x2048 .png file
File count : 131
Animated: Yes
Animation type : Wind Shader
2048x2048 . Png High Quality Grass Texture Pack. 131 Different Grass Asset.
Animated Grass Shader Mobile Friendly
Grass Types :
- 51x Realistic Grass Texture 2048x2048 .png
- 16x Desert Grass Texture 2048x2048 .png
- 3x Bush Grass Texture 2048x2048 .png
- 16x Flowers Grass Texture 2048x2048 .png
- 21x Stylized Grass Texture 2048x2048 .png
- 2x Terrain Texture Bonus 2048x2048 .png
- 12x Billboard Tree Texture 2048x2048 .png
- 12x Winter Grass Texture 2048x2048 .png
Mesh :
- 3x Grass Mesh Group for high performance
- 1x Grass Large Mesh for high performance
- GrassMesh_01 : 64 Triangles
- GrassMesh-02 : 100 Triangles
- GrassMesh_03 : 64 Triangles
- GrassMesh_04Group : 768 Triangles
Prefabs :
- GrassMesh_01
- GrassMesh_02
- GrassMesh_03
- GrassMesh_04Group
File Size : 2048x2048 .png file
File count : 131
Animated: Yes
Animation type : Wind Shader
Price $50.00
Lady Louise by AlexanderFilatov
Number of materials: 14
Number of textures: 33
Texture dimensions: 4096x4096
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: Retarget
UV mapping: Yes
Low-poly character Lady Louise
- Model Height: 167.
The model is modular, you can remove or add any part you want. in the archive, the basic mesh(Fbx and maya)
In the project, HDRP and URP renderers are configured.
PBR textures.
-Albedo
-AO
-Metallic+Gloss
-Normal
(textures 4096x4096 .TGA) SubStance Painter
In the model it is desirable to use a shader with a two-sided display of polygons.
- faces: 69096
- verts: 85917
- tris: 133627
- Hair: Faces-18544, Verts-34395, Tris-37088.
- Body: Faces-2894, Verts-2813, Tris-5560.
- Head: Faces-6761, Verts-6850, Tris-12823.
- Clothes: Faces-40897, Verts-41859, Tris-78156.
Animation Retarget, Skeleton Unreal.
Fabric simulation Skirts.
If you have any questions, you can write to me here or at natsu32@mail.ru.
I would appreciate your feedback on this model.
Thank you for your time!
Price $40.99
3 STYLIZED FEMALE CHARACTERS by DHILRUBA
Number of textures : 5
Texture dimensions [1] : 1024x1024
Texture dimensions [2] : 256x256
Texture dimensions [3] : 256x256
Texture dimensions [4] : 256x256
Texture dimensions [5] : 512x512
Polygon count of [character1] : 83106
Polygon count of [character2] : 46412
Polygon count of [character3] : 53224
Maximum polygon count : 182742
Number of meshes/prefabs : 3
Rigging: Yes
Animation count : 3
Types of materials and texture maps : Non PBR , Image textures
This package includes 3 fully rigged, stylized characters with standing animations. The models are customizable with different animations and can be adapted to suit various game genres.They are optimized for use in Unity and suitable for both prototyping and production environments.
Price $6.00
Mutant_Mega_Pack by veder
Rigged: (Yes)
Animated: (Yes)
Texture Resolutions: (All 4096)
Number of Animations:
Mutant 1 - 18 + Demo
Mutant 2 -20 + Demo
Mutant 3 -20 +Demo
Mutant 4 -15 + Demo
Mutant 5 -16 + Demo
Number of characters: 5
Vertex counts of characters:
Mutant 1 - 85297
Mutant 2 -73378
Mutant 3 - 82 000
Mutant 4 -42467
Mutant 5 - 52220
Number of Materials and Material Instances:
Mutant 1 - 13
Mutant 2 -15
Mutant 3 - 15
Mutant 4 - 12
Mutant 5 - 14
Number of Textures:
Mutant 1 - 58
Mutant 2 - 53
Mutant 3 - 47
Mutant 4 - 37
Mutant 5 - 44
Number of Animations:
Mutant 6 - 17
Mutant 7 - 17
Mutant 8 - 17
Mutant 9 - 22
Mutant 10 -22
Number of Materials and Material Instances:
Mutant 6 - 13
Mutant 7 -13
Mutant 8 - 17
Mutant 9 - 10
Mutant 10 - 10
Number of Textures:
Mutant 6 - 38
Mutant 7 - 26
Mutant 8 - 33
Mutant 9 - 19
Mutant 10 - 30
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Renders are made in Marmoset Toolbag 4.
model of Mutant1
Polycount:
Verts 85297
Tris 119715
model of Mutant2
Polycount:
Verts 73378
Tris 93457
model of Mutant3
Polycount:
Verts 82 000
Tris 109 000
Model of Mutant4
Polycount:
Verts 42467
Tris 59647
Model of Mutant5
Polycount:
Verts 52220
Tris 74704
model of Mutant6
Polycount:
Verts 89 326
Tris 122 418
model of Mutant7
Polycount:
Verts 67329
Tris 85119
model of Mutant8
Polycount:
Polycount:
Verts 59234
Tris 87094
Model of Mutant9
Polycount:
Verts 85732
Tris 88289
Model of Mutant10
Polycount:
Verts73890
Tris 102073
Price $199.00
Warrior_Pack1 by veder
Rigged: (Yes)
Animated: (Yes)
Texture Resolutions: (All 4096)
Number of Animations:
Warrior 1 - 15 + Demo
Warrior 2 - 15 + Demo
Warrior 3 - 15 +Demo
Warrior 4 - 15+ Demo
Warrior 5 -15 + Demo
Number of Materials and Material Instances:
Warrior 1- 8
Warrior 2- 8
Warrior 3 - 8
Warrior 4 - 8
Warrior 5 -8
Number of Textures:
Warrior 1 - 17
Warrior 2 - 17
Warrior 3 - 17
Warrior 4 - 17
Warrior 5 - 17
Model of Warrior1
Polycount:
Verts 48759
Tris 75529
Model of Warrior2
Polycount:
Verts 76875
Tris 91317
Model of Warrior3
Polycount:
Verts 40391
Tris 62605
Model of Warrior4
Polycount:
Verts64579
Tris 89917
Model of Warrior5
Polycount:
Verts 69851
Tris 96770
Price $119.00
Warrior_10 by veder
Rigged: (Yes)
Animated: Yes
Number of Animations: (15)
Animation types: (In-place 15)
Number of characters: 1
Number of Materials and Material Instances: 8
Number of Textures: 20
Texture Resolutions: 4K PBR Textures (.tga)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:
Model of Warrior4
Renders are made in Marmoset Toolbag 4.
The weapon is included as a separate grid.
Polycount:
Verts 59181
Tris 90297
Price $29.00
Warrior_9 by veder
Rigged: (Yes)
Animated: Yes
Number of Animations: (15)
Animation types: (In-place 15)
Number of characters: 1
Number of Materials and Material Instances: 8
Number of Textures: 20
Texture Resolutions: 4K PBR Textures (.tga)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:
Model of Warrior4
Renders are made in Marmoset Toolbag 4.
The weapon is included as a separate grid.
Polycount:
Verts 55160
Tris 84195
Price $29.00
Warrior_8 by veder
Rigged: (Yes)
Animated: Yes
Number of Animations: (15)
Animation types: (In-place 15)
Number of characters: 1
Number of Materials and Material Instances: 8
Number of Textures: 20
Texture Resolutions: 4K PBR Textures (.tga)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:
Model of Warrior4
Renders are made in Marmoset Toolbag 4.
The weapon is included as a separate grid.
Polycount:
Verts 79000
Tris 130000
Price $29.00
Quality Forest by G-Star
Number of textures 67
Texture dimensions
- 4096x4096px
- 2048x2048px
- 256x256px
Minimum polygon count 100
Maximum polygon count 11 000
Number of meshes/prefabs 47
Rigging: No
UV mapping: Yes
LODs: No
Types of materials and texture maps PBR
🌳Quality Forest includes:
- Trees
- Branches
- Fallen leaves
- Bushes,
- Flowers,
- Grass,
- Ivy,
- Rocks
🌿With Quality Forest asset you can:
- Create realistic forests of any size and shape.
- Quickly and easily add detail and variety to your forests.
- Create beautiful and atmospheric forests
Price $24.99
Editor Notepad by games-music-apps
Installation
Copy the script EditorNotepad.cs into the Editor folder of your Unity project.
If the Editor folder does not exist, create it at the root of your project.
How to Use
Open the Notepad Tool:
Navigate to Tools > Editor Notepad in the Unity menu.
Add a New Entry:
Click the "Add New Entry" button.
Fill in the scene name, notes, and priority using the provided fields.
Edit an Entry:
Modify the scene name, notes, or priority directly in the tool.
Mark as Complete:
Click the "Complete" button to mark a task as completed.
Confirm the completion in the pop-up dialog to remove the entry.
Remove an Entry:
Click the "Remove" button to delete an entry.
Confirm the removal in the pop-up dialog.
Save Notes:
Click the "Save Notepad" button to persist your entries.
Notes are saved in a EditorNotepad.json file in the Assets folder.
Load Notes:
Click the "Load Notepad" button to retrieve previously saved entries.
File Structure
EditorNotepad.json:
Stores all entries in JSON format.
Automatically created in the Assets folder upon saving.
Priority Levels
Urgent: Tasks requiring immediate attention.
Later: Tasks that can be deferred.
Must: Essential tasks that must be completed.
Important: High-priority tasks but not urgent.
Can Wait: Tasks of lower importance.
Other: Miscellaneous tasks.
Example Use Case
You’re working on a multi-scene project and want to keep track of:
Fixes needed in specific scenes.
The priority of these tasks.
Notes about what to do upon returning to your project.
Open the tool and add entries for each scene with detailed notes and priorities.
Save your notes before closing Unity. Reload them when you return.
Troubleshooting
Layout Errors:
If you encounter a layout-related error, ensure you're using the latest version of the script. Any mismatched GUILayout calls have been resolved in the current version.
Missing Save File:
If you try to load notes without saving, the tool will display an error message.
The Unity Editor Notepad Tool is a custom editor extension designed to help developers manage reminders and track tasks directly within the Unity Editor. It allows you to associate notes with scene names, assign priorities, and track creation dates. You can also mark tasks as completed or remove them when no longer needed.
License
This tool is free to use and modify for personal or commercial projects.
Price $0.00
Quality Dead Forest by G-Star
Number of textures 70
Texture dimensions
- 4096x4096px
- 2048x2048px
- 256x256px
Minimum polygon count 400
Maximum polygon count 8000
Number of meshes/prefabs 77
Rigging: No
UV mapping: Yes
LODs: No
Types of materials and texture maps PBR
Create an atmospheric dead forest with Quality Dead Forest!
🍁This pack contains a set of high quality 3D models, textures and materials needed to create a realistic and detailed dead forest.
The package includes:
- A variety of trees
- Root models of different sizes and shapes
- Fallen leaves and branches
- Grass and ivy
- Small Stones
Price $24.99
Buildalon Automation Tools for CI/CD by Virtual Maker
All C# scripts are provided.
Supported Unity Versions: 2019.4 or higher
Supported Platforms: All
For support or to report bugs:
- Documentation
- Discord
- support@virtualmaker.net
buildalon.com | Documentation | Discord
This package provides command line arguments that are equivalent to the options in the Unity build window UI. You can use it to automate building Unity in any continuous integration and continuous deployment (CI/CD) environment.
If you're new to CI/CD, you can learn how setup build automation 1 minute at buildalon.com.
Package Details
This package adds methods that can be executed using the -executeMethod command line argument to validate, sync, and build the Unity project.
- Utilities.Editor.BuildPipeline.ValidateProject: Validates the Unity Project assets by forcing a symbolic link sync and creates solution files.
- Utilities.Editor.BuildPipeline.SyncSolution: Force Unity to update CSProj files and generates solution.
- Utilities.Editor.BuildPipeline.StartCommandLineBuild: Start a build using command line arguments.
For example, you can build your project with:
Unity.exe -projectPath "/path/to/unity/project" -quit -batchmode -executeMethod Buildalon.Editor.BuildPipeline.UnityPlayerBuildTools.StartCommandLineBuild
For detailed documentation on command line options, please see the Public GitHub Repository.
Price $0.00
Toon character - Ned by Walldoff Studios
This package contains the following:
- 1 Fully rigged humanoid toon character.
- Toon shader, allowing for color updates in real time without the need for any textures.
- Outline shader.
- Demo scene.
- Character prefab.
- 25 Different color schemes
- Eye texture
- Basic Skybox shader and material used in demo video.
Character model information:
- 2467 Vertices.
- 4568 Triangles.
- UV's are setup so you can use a 1x7 texture in case you don't want to use the shader.
Character eyes (these are a separate mesh):
- 20 Vertices.
- 24 Triangles.
Characters glasses (Also a separate mesh):
- 150 Vertices.
- 292 Triangles
- Comes with textures for the eyes and glasses that can be easily replaced.
Does not include animations.
The toon character could be of great use for your project as it can be customized with endless color combinations that can be created in a super simple manner directly inside Unity allowing for great variety.
Helps get rid of the annoying process of having to recreate color palette textures outside of Unity and reimporting them to find the exact color you were aiming for.
The platform material might be pink depending on the pipeline you use, just switch it out with a new material to fix it.
Price $0.00
A Casual Racing Game Template by MadaStudio
Suited for Mobile, Android / iOS.
With this asset, you can quickly create your own game with much ease.
It features
- Settings Panel for sound and graphics quality options.
- A Garage Panel for choosing player car paint color and to upgrade the speed, accel and handling.
- A racing environment which you can change to make yours easily.
- AI opponents cars that are robust and easily to set up. Can add as many as you want per level.
- Editors to which you can easily setup your game without any coding required.
- The track must be straight, not curvy.
NOTE no Ads or IAP is implemented, you have to do that yourself.
NOTE This Asset uses TextMesh Pro, from Unity Technologies ApS
(Licensed under the Unity Companion License for Unity-dependent projects). Please see Third_Party Notices.txt file in package for details.
Price $25.00
Halloween by twins-creators
Number of textures: 85
Texture dimensions:
- 2048X2048
- 1024x1024
Polygon count :
SM_Bat = 2052 triangles
SM_Candy_Cane = 1722 triangles
SM_CoffinCoverMesh = 380 triangles
SM_CoffinMesh = 221228 triangles
SM_ConcreteColumn = 200 triangles
SM_Fence = 15916 triangles
SM_Gate_Left = 568 triangles
SM_Gate_Right = 568 triangles
SM_Ghost = 880 triangles
SM_GraveStones_1 = 8530 triangles
SM_GraveStones_2 = 8348 triangles
SM_Halloween_Moon = 960 triangles
SM_Halloween_Squash = 4014 triangles
SM_HalloweenHouse = 4100 triangles
SM_Lantern = 672 triangles
SM_LowPoly_GraveStones = 1528 triangles
SM_MeshSpotLightEyes = 178136 triangles
SM_Scarecrow = 5024 triangles
SM_The_Wicked_Witch = 5358 triangles
SM_Tree = 29036 triangles
Minimum polygon count:
SM_ConcreteColumn = 200 triangles
Maximum polygon count:
SM_CoffinMesh = 221228 triangles
Number of meshes:20
prefabs:20
UV mapping: Yes
- Features : Set of 19 Halloween Models Contains ( Tombstone - Scarecrow - Tree - House - Pumpkin - Gate -Bat - Candy - Eyes - Lantern - Moon -Coffin -Ghost - Fence - Concrete Column - The Wicked Witch )
- It would be great to use them in horror, Halloween and zombie games.
Price $4.99
Ball Clash by Games Hyper
Easy to reskin and change UI.
Compatible with mobile and desktop.
Easy customization.
50 level and easy to add new levels
Responsive UI.
ready to publish.
Difficulty increases as the levels progress.
Commented, clean C# scripts.
Easy to add new features to the game.
Choose the right place to aim to go to the next stage.
Price $0.00
Medieval Boutique Shop by Red Blue Pixel
Number of meshes/prefabs: 30
Poly Count: 184 - 36k
LOD information (4, LOD0,LOD1,LOD2,)
UV mapping: Yes
Number of Materials: 30
Number of Textures: 121
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
- Authentic Design: A beautifully crafted medieval-style shop perfect for immersive environments.
- Decorative Elements: Includes various detailed props to enhance realism.
- Furniture and Displays: Crafted to reflect the charm of medieval craftsmanship.
- High-Quality Textures: PBR materials ensure stunning visuals under any lighting conditions.
- Optimized Performance: Lightweight models ready for seamless integration.
Perfect for medieval markets, town centers, or storytelling environments, the Medieval Boutique Shop is ideal for adding a touch of sophistication to your project.
Price $19.99
Cute RPG characters by HyperSimpl
Approximate polycount per character 5000-7000 triangles with props.
Characters have humanoid rig and are fully compatible with other humanoid animations from other Unity packages or Mixamo.
You can also use different presets for facial emotions. Character faces are switched by meshes within the prefabs.
There are 5 ready-made female facial emotions and 3 for male characters.
A set of five game ready RPG characters in cartoon style. Great for mobile projects. No contain animations. Humanoid Rig, mixamo compatible.
Price $15.00
Futuristic Crystal Container Scifi by Friday Night Studio
3 material
Size: 4096-2048
Maps:
- Albedo
- Emissive
- Normal Map
- Roughness
- Metallic
- Ambiant Occlusion
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
- 1 mesh and prefab (7555 Verts, 7306 Faces).
- You can change the tint of the Albedo and Emissive Maps for a different crystal color.
- Retopology of a high poly detailed model.
- Ambiant occlusion and Emissive maps.
- You'll need to adjust post-processing and bake lights in URP-HDRP to have the glowing effect.
- 3 set of materials for optimal quality and optimisation.
- Maps size: 4096-2048
Price $15.00