Wheel Collider for Entities - Pacejka Physics by BxB Studio
🎮 Supported Platforms (for Build):
- PC (Windows, Mac & Linux).
- Mobile (Android & iOS).
- Other platforms might work, but they haven't been tested yet.
🛠 Supported OS (for Editor):
- Windows
- MacOS
- Linux
⚠️ Important Note: This toolkit is still in beta. We plan to launch a full version soon.
Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.
📦 Demo | 📕 Documentation | 🌐 Website | 💬 Discord | 🗣️ Facebook | 📽️ Youtube | 📩 Contact
Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.
📀 Features:
✔ Open-Source Code
-----------------------------------
✔ Camber, Toe, and Caster support.
✔ Pacejka friction model.
✔ Unity Physics Materials interaction.
✔ Ultimate performance.
✔ Raycast physics.
✔ Realistic and accurate simulation.
✔ Straight forward API.
✔ Easy to set up.
✔ Highly customizable.
Price $19.99
Animated Behaviour by Dev2Box
Key Features:
- Fully Modular Animation System: Easily extend and modify animation behaviors.
- No Animator Controller Required: Works independently from Unity’s Animator system.
- Edit Mode Preview: Test animations without entering play mode.
- Flexible Component-Based Structure: Attach animation components to any GameObject.
- Supports Multiple Animation Types: Translation, Scale, Rotation, Color, and Sprite Animation.
- Custom Data System: Define and extend animation properties with custom scripts.
- Lightweight and Optimized: Minimal performance overhead.
- User-Friendly Inspector: Custom property drawers for intuitive setup.
- Seamless Integration: Works with both 2D and 3D projects.
- Extensive API: Provides methods for controlling animations programmatically.
Animated Behaviour is a custom animation system for Unity. Its modular and flexible architecture allows for the creation and management of complex animations in an efficient and reusable way. The system supports various types of animations while providing advanced customization options. Currently, various components are available, including Animated Sprite, Animated Translation, Animated Scale, Animated Color, and Animated Clip Behaviour.
Price $19.99
HexTool - Grid Snapping by Virtual Visions LLC
📖Find our Documentation here: Github
Features:
- Hexagon grid snapping
- Custom scene tool, shortcut: U
- Variable hexagon "unit" size, point-to-point
- Color and fade customization.
- Direction and orientation choices.
3D Demo Assets:
- Maximum polygon count: 1,092
- Model count: 9
⬢ HexTool snaps and aligns assets to a hexagonal grid within the Unity scene, and can be used in both 3D and 2D environments.
⬡ You can access the editor tool through the SceneView's "Tools" menu, or by pressing "U".
This shortcut can be changed through Unity's Shortcuts menu.
⬣ The hexagon grid can be scaled, reoriented, and colored however you like!
______________________________________________________________
HexTool can be accessed via the Tools menu. In Unity 6 and up, it will appear at the end of the list. In Unity 2021 / 2023, it will appear in a dropdown at the bottom of this list.
It can also be accessed with the shortcut "U". This can be adjusted through Unity's Shortcuts menu to suit the user's taste.
With HexTool selected, objects will snap to the visible hexagon grid, while moving smoothly on the axis the grid is oriented on. The arrow handle fully respects the Transform settings, aligning to either Center/Pivot and Global/Local when selected. All hexagonal grid snapping is in world-space and relative to the origin of the scene.
HexTool's Settings can be accessed by enabling it from the SceneView Overlays menu.
- In Unity 6 and up, it can be enabled from the floating Overlay Menu.
- In Unity 2021 / 2022, it can be enabled via the SceneView's Overlays popup menu through the "Kebab" (or the "More Options") button on the top right of the SceneView tab.
Once open, the HexTool overlay displays all the settings available for the tool. This can either float on its own, be snapped to a corner, or docked on the sides, containing a dropdown of all HexTool settings.
If the user prefers not to use the Overlay menu, all the HexTool options will appear within the Project Settings under "HexTool."
All HexTool settings are project-specific, so the user can have different settings associated with different projects.
Settings:
- Unit Size: Total diameter of the hexagon, point to point.
- Radius: Approximate distance from the center the grid expands to.
- Opacity: Opacity of the center of the grid.
- Grid Color: Color used for displaying the grid within the SceneView.
- Direction: Whether the hexagons should be stacked horizontally with rows, or vertically with columns.
- Orientation: The global direction the grid aligns to. 3D games will likely use Y, while 2D games will likely use Z.
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Examples
This package contains a small example asset pack with an assortment of hexagon tile assets for the user to experiment with.
Ground Tiles:
- Grass
- Grass w/ road
- Grass w/ road corner
- Sand
- Water
Details:
- Trees
- Cacti
Price $11.99
Dialogue System for 2D/3D games by Indie Devs
The package contains several sample scenes showing the system in action in different types of games, such as Visual novels and RPGs.
Dialogues can be easily created and maintained in the Dialogue Tree Editor window. Supported node types with corresponding fields are listed below:
- Dialogue Node – Speaker, Emotion, Position, Audio, Message, Listeners, Duration
- Choice Node – Speaker, Choices, Default Choice, Listeners, Duration
- Event Node – Trigger Unity Events directly from dialogue
- If Node – Check variable values to create dynamic conversations
- End Node – Transition to the next dialogue
Localization - support of 130+ languages
Import/Export dialogues as CSV
The easiest and most flexible way to add dialogue to your Unity project!
Are you looking for a dialogue system that is both powerful and easy to use? Look no further! The Dialogue System for 2D/3D Games provides an intuitive node-based dialogue editor that lets you create complex branching dialogues effortlessly.
Why Choose This Dialogue System?
✅ User-Friendly Yet Powerful – Designed for both beginners and advanced users.
✅ Seamless Unity Integration – Bridge dialogue with your game logic using a simple, fully customizable script.
✅ Highly Flexible – Supports branching dialogues, choices, events, conditions, and localization.
✅ Lightweight & Optimized – No unnecessary bloat, just a fast and efficient dialogue tool.
How It Works
1️⃣ Create your dialogue visually using the Dialogue Tree Editor.
2️⃣ Link dialogues to Unity scenes with a simple custom script (fully customizable).
3️⃣ Trigger events, conditions, and choices to create dynamic and interactive storytelling.
Key Features
- Visual Dialogue Editor – Easily create, edit, and manage complex dialogue trees.
- Choice-Based Dialogue – Add interactive branching paths with multiple choices.
- Event-Driven System – Trigger Unity events directly from dialogues.
- Localization Support – Multi-language support built-in.
- Customizable UI – Works with TextMeshPro, Unity UI, or your custom UI setup.
- Lightweight & Modular – No unnecessary dependencies, works seamlessly in any project.
Perfect For:
🎮 RPGs, Visual Novels, Adventure Games, NPC Interactions, Quests, and more!
💡 Get started in minutes and bring your game’s story to life!
Price $29.99
Ultimate Menu system by COSMIC GAMES
Settings Manager -
📌 Graphics Settings
- Resolution Selection – Change screen resolution dynamically.
- Fullscreen & Windowed Mode – Toggle between fullscreen and windowed mode.
- Quality Levels – Adjust graphical quality (Low, Medium, High, Ultra).
- Post-Processing Effects:Motion Blur (On/Off buttons).
Vignette (On/Off buttons).
Bloom (On/Off buttons).
Grain (On/Off buttons). - Show FPS Toggle – Display real-time FPS counter.
- FPS Limit Slider – Set FPS cap between 30 and Unlimited.
🎧 Audio Settings
- Master Volume Slider – Control overall game volume.
- Music Volume Slider – Adjust background music level.
- SFX Volume Slider – Modify sound effects volume.
🎮 Controls Settings
- Mouse Sensitivity Slider – Adjust look sensitivity.
- Custom Key Bindings – Change movement and action keys.
🛠️ Additional Features
- Tabbed UI System – Organized settings into Graphics, Audio, and Controls tabs.
- Save & Load Settings – Automatically saves preferences using PlayerPrefs.
- User-Friendly UI – Intuitive interface with button-based toggles instead of checkboxes.
- Dynamic Updates – Changes apply instantly without needing a game restart.
This package provides a comprehensive, user-friendly settings system that enhances player customization and improves gameplay experience. Let me know if you want to add more features or refine any details.
The Ultimate Menu System is an all-in-one solution for creating professional, customizable, and feature-rich UI systems for Unity games. Designed with flexibility and ease-of-use in mind, this package provides developers with a complete framework to manage main menus, game saves, settings, and more, without writing extensive boilerplate code.
Benefits
- Modular Design: Easily integrate individual systems or the entire package into any Unity project.
- URP Support: Fully compatible with Unity’s Universal Render Pipeline (URP).
- User-Friendly: Minimal setup required with detailed documentation and clean code.
- Highly Customizable: Modify visual styles, controls, and logic to fit any game genre.
This package is ideal for developers looking to enhance their game's UI/UX with a robust, customizable, and scalable menu system. Whether you're building a small indie project or a large-scale game, the Ultimate Menu System offers the tools to streamline your development and elevate the player experience.
Price $30.00
Low Poly Demon Hunter by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Low Poly Demon Hunter]
Polys 1,862
Tris 3,348
Verts 1,770
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
This package includes a unique Low Poly Demon Hunter character that can be used as a playable hero or NPC in your game. Fully rigged for animations, customizable, and designed with clean topology and optimized textures. Ideal for RPG, action, and adventure games. The character also features blinking and mouth gestures, making it perfect for cutscenes, dialogues, and immersive gameplay. Ready to bring life and personality to your project!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $9.99
Low Poly Crusader by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Low Poly Crusader]
Polys 2,306
Tris 4,046
Verts 2,123
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
This package includes a unique Low Poly Crusader character that can be used as a playable hero or NPC in your game. Fully rigged for animations, customizable, and designed with clean topology and optimized textures. Ideal for RPG, action, and adventure games. The character also features blinking and mouth gestures, making it perfect for cutscenes, dialogues, and immersive gameplay. Ready to bring life and personality to your project!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $9.99
Low Poly Monk by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Low Poly Monk]
Polys 1,831
Tris 3,354
Verts 1,706
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
This package includes a unique Low Poly Monk character that can be used as a playable hero or NPC in your game. Fully rigged for animations, customizable, and designed with clean topology and optimized textures. Ideal for RPG, action, and adventure games. The character also features blinking and mouth gestures, making it perfect for cutscenes, dialogues, and immersive gameplay. Ready to bring life and personality to your project!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $9.99
Low Poly Spiritborn by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Low Poly Spiritborn]
Polys 2,448
Tris 4,310
Verts 2,196
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
This package includes a unique Low Poly Spiritborn character that can be used as a playable hero or NPC in your game. Fully rigged for animations, customizable, and designed with clean topology and optimized textures. Ideal for RPG, action, and adventure games. The character also features blinking and mouth gestures, making it perfect for cutscenes, dialogues, and immersive gameplay. Ready to bring life and personality to your project!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $9.99
Low Poly Necromancer by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Low Poly Necromancer]
Polys 3,093
Tris 5,292
Verts 2,712
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
This package includes a unique Low Poly Necromancer character that can be used as a playable hero or NPC in your game. Fully rigged for animations, customizable, and designed with clean topology and optimized textures. Ideal for RPG, action, and adventure games. The character also features blinking and mouth gestures, making it perfect for cutscenes, dialogues, and immersive gameplay. Ready to bring life and personality to your project!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $9.99
Low Poly Witch Doctor by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Low Poly Witch Doctor]
Polys 3,449
Tris 6,316
Verts 3,300
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
This package includes a unique Low Poly Witch Doctor character that can be used as a playable hero or NPC in your game. Fully rigged for animations, customizable, and designed with clean topology and optimized textures. Ideal for RPG, action, and adventure games. The character also features blinking and mouth gestures, making it perfect for cutscenes, dialogues, and immersive gameplay. Ready to bring life and personality to your project!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $9.99
Meadow Environment - Stylized Pack by ANGRY MESH
Triangles Count: full polycount list here.
• Trees: from 3846 to 17276 (LOD0)
• Bushes: from 402 to 2184 (LOD0)
• Grasses: from 16 to 108 (LOD0)
• Leaves: from 72 to 152 (LOD0)
• Flowers: from 25 to 576 (LOD0)
• Cover Plants: from 40 to 52 (LOD0)
• Mushrooms: from 150 to 1780 (LOD0)
• Plants: from 92 to 392 (LOD0)
• Rocks: from 94 to 3654 (LOD0)
• Props: from 100 to 3971 (LOD0)
• Background Meshes: from 2178 to 13824 (LOD0)
SUPPORT | DOCUMENTATION | DISCORD | FACEBOOK | TWITTER
The package contains over 350 prefabs designed to help you create stunning stylized meadow and forest environments. Includes three distinct biomes - summer, autumn, and winter, providing a versatile foundation for your creative vision. Thanks to the extensive customization options of the materials, you can easily adjust the appearance of the vegetation to best suit your artistic direction and project.
The pack also includes effects such as animated wind meshes, falling leaves, butterflies, birds, and other dynamic elements that will help you bring more life to the scenes you create.
Whether you’re building a serene meadow, a vibrant autumn forest, or a mystical winter landscape, this pack has everything you need to bring your vision to life.
ASP Global System:
ASP Global Settings provides comprehensive control over global wind parameters, including direction, amplitude, speed, turbulence, and mesh flexibility. You can fine-tune these settings both globally across the entire scene and locally for individual materials, allowing for precise adjustments to object rigidity and wind influence.
Beyond wind controls, ASP Global Settings also manages global parameters for Ambient Occlusion (AO), Subsurface Scattering (SSS), Tint Color, and the Top Layer. Each scene can have its own unique global settings, enabling you to refine the environment’s appearance without modifying the base mesh materials.
Compatibility:
• Amplify Shader Editor - Full shader editing support.
• The Visual Engine - Conversion Presets - Coming soon.
Content:
• URP and HDRP templates
• 5 Demo scenes (Summer/Autumn/Winter/Diorama/Overview)
• 7 Birch Trees -> 21 with variations (Summer/Autumn/Winter)
• 10 Oak Trees -> 30 with variations (Summer/Autumn/Winter)
• 5 Bushes -> 15 with variations (Summer/Autumn/Winter)
• 9 Grasses -> 36 with variations (Summer/Autumn/Winter)
• 30 Flowers
• 6 Plants -> 18 with variations (Summer/Autumn/Winter)
• 6 Cover Plants -> 18 with variations (Summer/Autumn/Winter)
• 4 Leaves -> 12 with variations (Summer/Autumn/Winter)
• 24 Mushrooms -> 48 with variations (Summer/Winter)
• 30 Props -> 65 with variations (Fences/Planks/Logs/Stumps)
• 19 Rocks -> 50 with variations (Summer/Autumn/Winter)
• 6 Background Mountains/Hills -> 21 with variations (Summer/Autumn/Winter)
• 21 VFX (Birds/Butterflies/Fall Leaves/Firefly/Snow/Wind/Wind Leaves)
• 2 Skyboxes
• 8 Post-Processing Profiles
• 8 Shaders (Grass/Props/TreeBark/TreeLeaf/VFX)
• 5 Shader Functions
• 5 Scripts
For most meshes, there are three prefab variants: Summer, Autumn, and Winter. All three biomes share the same base mesh in their prefabs, with the differences coming from the material setup. In addition to the three predefined options, the Diorama Example scene includes four other examples that can guide you in creating additional material variations.
Important:
• Keep an ASP Global Settings prefab in each scene. When creating a new scene, make sure to include the ASP Global prefab.
• Use only one ASP Global Settings prefab per scene. Multiple ASP prefabs are not supported.
• The demo scenes included in the package are large and not ideal for mobile devices.
To achieve the same results as shown in the promotional images, please follow the import steps provided in the online documentation. The screenshots were taken in Unity URP. For a comparison between the three templates, please refer to the last image of the package.
• For the Built-In template, you can find the import steps here.
• For the URP template, you can find the import steps here.
• For the HDRP template, you can find the import steps here.
Contact&Support:
To stay updated on our upcoming asset releases, make sure to join our Discord server! If you have any questions, feel free to reach out to us on the support channel in Discord or via Email.
• Discord: https://discord.gg/DsSR9Vv8bv
• Email: contact@angrymesh.com
More Assets:
• Nature Pack - Winter Environment
Price $60.00
Cartoon characters-aliens by 7ka
The collection includes:20 aliens
The average model has 1-2 k faces
All models have 61 k triangles.
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $39.00
Cartoon characters-sports team by 7ka
The collection includes:20 characters
The average model has 4-8 k faces
All models have 230k triangles
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $59.00
Cartoon characters-jailer and policeman by 7ka
The collection includes:20 characters
The average model has 4-8 k faces
All models have 220k triangles
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $59.00
Cartoon characters-different people by 7ka
The collection includes:20 characters
The average model has 4-8 k faces
All models have 232k triangles
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $59.00
Cartoon characters - girls in swimsuits by 7ka
The collection includes:10 girls
The average model has 20-25 k faces
All models have 255k triangles.
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $49.00
Asmdef - Checker & Creator by StarOff1
📂 Project Scan – Analyzes project folders to detect directories missing assembly definition files.
⏳ Compilation Speedup Estimation – Provides an approximate improvement in compilation time.
☑️ Selective Creation – Allows you to choose which folder for assembly definitions would be generate.
📂 Customizable Root Directory – Enables you to define a specific starting point for scanning.
🚫 Folder Exclusions – Supports excluding specific directories from the scan.
🛠 Automated .asmdef Creation – Generates appropriate assembly definitions for runtime, editor, and test code with predefined Unity reference packages.
⚠️Only checks the asmdef files inside the assets folder and subfolders.
⚡Overview
Assembly Definition Checker & Creator optimizes compilation times by analyzing your project structure and automatically generating assembly definition (.asmdef) files.
Improve compilation times by structuring your code into independent modules.
This prevents Unity from recompiling everything when a single script changes, leading to faster iteration, better organization, and improved performance in large projects.
🛠
Creates structured .asmdef files for runtime, editor, and test scripts in both the editor and runtime environments.
🔍
If an editor or test asmdef is missing, it will attempt to find a reference to the runtime asmdef and automatically attach it if found.
🛡️ Safe & Secure: This tool does not handle dependencies between assets.
If an asset relies on another, manual reference setup is required to ensure compatibility.
Adds automatically default Unity references for "Text Mesh Pro", "Addressables", etc...
Price $15.00
Urban Music Loops V1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 10
Number of Audio Waves: 10 + 10
Sample rate / bit rate: 48kHz-24bit/44.1kHz-16bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 15:54
Supported Development Platforms:
Windows: Yes
Mac: Yes
Track Details And Previews
- SubwayHustle_Loop ( 1 min 35 s )
- Mafia_Loop ( 1 min 36 s )
- Stamped_Loop ( 1 min 33 s )
- MetroNova_Loop ( 1 min 22 s )
- Skyline_Loop ( 1 min 32 s )
- ChillwaveEDM_Loop ( 2 min 29 s )
- Mastermind_Loop ( 1 min 28 s )
- SwiftChase_Loop ( 1 min 29 s )
- PingPong_Loop ( 1 min 23 s )
- EpicPingPong_Loop ( 1 min 23 s )
- Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $34.99
Low Poly Classroom Props and Stationery by MR POLY
- Models: 50+ low-poly assets, optimized for performance
- File Formats: .FBX, .PNG (Textures)
- Materials: Standard Unity materials, compatible with multiple rendering pipelines
- Poly Count: Ranges from 30 to 300 vertices per model, depending on complexity
- Textures Resolution: 512x512
- Optimized for: All major platforms
- Unity Version Compatibility: Compatible with all Unity versions
- Included Prefabs: Ready-to-use prefabs for easy scene integration
Ready to build your own educational world? The Low Poly Classroom Props and Stationery pack offers over 50 high-quality models and prefabs designed for a variety of classroom settings. From desks and chairs to detailed stationery items, this pack will bring your school scenes to life.
Features:
- Over 50 models and prefabs: Classrooms, desks, chairs, stationery, and more.
- Fully optimized for performance across different platforms.
- Compatible with multiple rendering pipelines and Unity's standard material setup.
- Complete stationery collection, including books, pens, paper, and other essential classroom tools.
- Ready-to-use scene included for quick setup and integration.
Models include:
- Benches
- Boards
- Pencils
- Whiteboard Markers (Capped & Uncapped)
- Erasers
- Backpacks
- Books
- Notebooks
- Open Books
- Calculators
- Doors
- Chalk
- Grounds
- Higher Grounds
- Office Bags
- Pens
- Rulers
- School Desks
- School Walls
- School Wall Door Frames
- Sharpeners
- Student Chairs
- Student Tables
- Teacher Chairs
- Teacher Desks
- Wall Clocks
- Whiteboards
Price $15.00