Into the Fray – Main Theme for Shooter Games by Armazi
- Audio file types: WAV, MP3
- Sample rate: 44.1 kHz / 48 kHz
- Bit depth: 16-bit / 24-bit
- Loopable: Yes
- Additional: Stereo
- Key: G Minor
- BPM: 90
Into The Fray is a high-impact main menu theme, perfect for action, shooter, and survival games. This track provides an intense atmosphere, immersing players right from the start. Delivered in high-quality formats, it’s loopable and easily integrated into any game engine.
Price $0.00
Abandoned Hospital (URP) by DEXSOFT
Features:
- Modular Hospital
- Example Scene Included
- 250 Game Ready Assets
- URP Version Only
Technical Details:
- Number of Unique Meshes: 250
- LOD Stages: Yes, 1-4 per model
- Number of Prefabs: 283
- Number of Sound Effects: 11
- Number of Materials: 131
- Number of Textures: 285 (+sky cube)
- Texture Resolutions: up to 4K
- Texture Formats: PNG and TGA
Poly-Count Details (LOD0):
- Bed: 4166
- Chair: 19918
- CT Machine: 1548
- Cupboard: 876
- Hand: 1572
- Heal Point: 4446
- Lamp: 576
- Machine: 2014
- Med Chair: 14472
- Med Hanger: 2398
- Med Small Table: 2616
- MRI: 1576
Meshes:
250 unique meshes included: ruined medical equipment, ruined medical machines, old beds, broken chairs, tables, broken monitors, cupboards, cables, lamps, signs and many more.
Level:
The hospital is made with modular workflow, you can further design yours with the provided constructive elements and unique meshes.
The example scene shown in the media is included in this asset pack!
Visual and Sound Effects:
Lamps with alarms, lamps with flickering lights, flickering room signs, broken monitors and more.
Voice overs included for various machines noice, announcements and allerts. Many sound effects are already placed on the level with corresponding meshes.
Questions, concerns or assistance:
Email: info@dexsoft-games.com
Join Discord Server
Note:
Textures used for some materials are taken from free PBR sources (www.ambientcg.com)
Price $29.99
Ambient Horror Music Pack 3 by ElvGames
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: Yes
Additional: Stereo
Ambient Horror Music Pack 3
Seven ambient loops, perfect for your horror projects. We hope you enjoy!
Tracklist:
- Space Walk (1:15)
- Electrics Failure (1:32)
- High Stakes (1:39)
- Extraterrestrial Encounter (1:53)
- Hidden in the Shadows (1:56)
- Iron Press (1:40)
- Nothingness (1:56)
- All tracks are loopable or have loopable versions included!
More Music Series:
- Atmospheric Harp Music
- Cute RPG Music
- Dark Fantasy Music
- Epic Medieval Music
- Farming RPG Music
- RPG Medieval Fantasy Music
Get Fantasy Fanfare Mega Music Bundle and receive this pack together with all our music packs, including lifetime updates!
Price $6.00
Ultimate Parallax by HawkEye
Simple and open source
Performant and clean code
Automated setup of sprite layers
Repeating backgrounds
Ultimate Parallax is a easy to use parallax background and foreground tool to help you handle the complexities of parallax sprites.
Features:
- Bi-directional: Vertical and horizontal movement
- Foreground and Background: Handles scrolling in different directions for different layers
- Custom Editor: Interfaces designed make development simple, save time (and look good)
- Automatic functions: Use the inbuilt functions to automate setup and changes to your sprites and layers
- Layer Groups: Organise your layers into groups and make handling of your parallax items easier
- Repeating sprites: Automatically repeat sprites to seemlessly create landscapes
Price $15.00
Rabing Kalimantan River Spirit by Nusantara_ArtWorld
Number of textures 3
Texture dimensions 2048x2048
Polygon count of [Rabing 2284]
Number of meshes/prefabs 2
Rigging: Yes
Animation count 4
Animation type list Walk, idle, wim, talk,
UV mapping: Yes
Types of materials and texture maps PBR
Dive into the enchanting mythology of Kalimantan with the "Rabing - Kalimantan River Spirit Asset." This asset features a meticulously crafted 3D model of Rabing, a legendary river spirit believed to inhabit the rivers of Kalimantan, Indonesia.
Resembling a Labi-Labi, Rabing is a creature of mystery, often associated with haunted rivers and supernatural occurrences.
This asset is perfect for creating immersive environments filled with wonder and intrigue. Whether you're developing a fantasy adventure, a cultural exploration game, or an educational experience, Rabing will add a unique and captivating element to your project.
Key Features:
- Authentic Kalimantan Folklore: Accurate representation of Rabing, a significant figure in Kalimantan mythology.
- High-Quality 3D Model: Intricate details and textures for a visually stunning asset.
- Fully Rigged and Animated: Ready for animation and dynamic scenes.
- Optimized for Unity: Efficiently designed for smooth performance in Unity projects.
- PBR Materials: High-quality PBR materials for realistic rendering.
- Detailed Mythology: Includes information about Rabing's origins and lore.
if you have request or need new game asset
send mail to lentera@lentera-nusantara.com
Price $24.00
Phobia - Volume 2 by Frequently Asked Music
Features:
- Full length tracks: 10
- Loops: 56
- Edits: 25
- Intro 9
- Outro 9
- Opener 1
- Logo 1
Number of Audio Wavs: 111
Sample rate / bit rate: 44,100 Hz / 16 Bit
Does music loop: Yes
Minutes of audio provided: 1h, 16m, 13s
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Phobia - Volume 2 is the second collection for your suspenseful projects.
More than 1 hour of dark and disturbing music backgrounds into 10 unique tracks suitable for terror, survival, stealth and tension environments.
Every tracks includes multiple loops, shorter edits, intro & outro for further editing plus 2 extra themes, 1 logo and 1 opener all FREE
This pack is produced by Luca Tomassini a composer with more than 20 years of expertise in music production with multiple TV, feature films and multimedia placements.
In My Restless Dreams Full length (01:16)
8 Loops
3 Edits (Intro + Outro)
Be Silent Full length (02:15)
4 Loops
3 Edits (Intro + Outro)
Bleeding Walls Full length (01:55)
5 Loops
2 Edits (Intro + Outro)
Disturbed Signals Full length (01:19)
7 Loops
3 Edits (Intro + Outro)
End Of Times Full length (02:00)
3 Loops
2 Edits (Intro + Outro)
Iron Skies Full length (05:09)
8 Loops
2 Edits
Poison Full length (01:05)
3 Loops
1 Edits (Intro)
Sinister Secrets Full length (01:28)
4 Loops
3 Edits (Intro + Outro)
Spare Me Full length (01:45)
9 Loops
3 Edits (Intro + Outro)
The Dark Forest Full length (01:29)
5 Loops
3 Edits (Intro + Outro)
- FREE: Deep Down Your Fears - Opener Full length (00:30)
- FREE: I Will Catch You - Logo Full length (00:14)
Take a look: Total Game Music Collection - 500 High Quality music themes ideal for any game!
Maybe you might be interested at Phobia Vol.1, Fright Night Vol.1 and Fright Night Vol.2 collections.
I sincerely hope my music will help you to elevate your creation!
Luca.
Price $24.99
Zombie Crawler Pack1 by Tselueva
Number of Materials:
- Zombie 1 - 3
- Zombie 2 - 3
- Zombie 3 - 4
- Zombie 4 - 4
- Zombie 5 - 4
Number of Textures:
- Zombie 1 - 5
- Zombie 2 - 6
- Zombie 3 - 7
- Zombie 4 - 7
- Zombie 5 - 7
Texture Resolutions: 4096x4096
Vertex Count:
- Zombie 1 - Triangles 13,983
- Zombie 2 - Triangles 16,858
- Zombie 3 - Triangles 13,233
- Zombie 4 - Triangles 16,980
- Zombie 5 - Triangles 12,309
Rigged to Epic skeleton, IK bones are included
Number of prefabs: 18
Animated: Yes
Number of Animations: each zombie has 26 animations
Animation Types: In-place, 'Attack_2' root motion
LODs: No
Types of materials and texture maps - PBR
Each zombie:
- 26 animations ( Idle x 4, Attack x 4, Angry x 2, GetHit x 3, Crawl, Walk x 2, StandUp, Jump, TurnLeft, TurnRight, Turn180, Run, Death x 4)
- Texture resolutions: 4096x4096
- Rigged to Epic skeleton, IK bones are included
- 3 skins
- Triangles 13,983
- 3 skins
- Triangles 16,858
- 4 skins
- Triangles 13,233
- 4 skins
- Triangles 16,980
- 4 skins
- Triangles 12,309
Price $99.99
2D Platformer Action Game Template by AndreyPopU
Combat System
- Light, Heavy, and Airborne attack types
- Simple yet effective Enemy AI
- Hit Number/Damage Taken effects
- Stun and Knockback mechanics
Advanced Movement Abilities
- Dash, Double Jump, and Triple Jump
- Charge Jump and Charge Dash
- Glide for controlled fall
- Ground Stomp for powerful attacks
- Wall Jump and Wall Climb
Dungeon Features
- Breakable props including vases and tombstones
- Adjustable Enemy spawners
- Treasure chests
- Bear traps
- Push/Pull Crates
- Campfire to fully heal players
- Coin Toss into a well for bonus coins and XP
- Item pickup mechanics to collect valuable resources
Level Up System
- Fully functional Level Up system
- Coins
- Skill tree with ability unlocks
- Dynamic stat update
Engaging Storytelling
- Interactable NPCs with functional dialogue
- Quest system for side and main storylines
Complete UI Design
- Main Menu, Pause Menu, and Settings Menu
- Skill Tree and Stats UI
- Dialogue system for immersive storytelling
- Fullscreen toggleSettings menu with:Quality and resolution dropdowns
Music and sound volume controls - Save/Load system (Settings only)
Beautiful Art Assets
- 1 Tileset for building environments
- Environment: 6 Grass variants, 3 Stones, 2 Trees, 2 Dead Trees, 3 Bushes, 2 Dead Bushes
- Decoration: 3 Houses, Stacked Stones, Skull, Bones, Bear Trap, 3 Signs, Campfire, Banner, Bulletin Board, Crate
- Forge: Furnace, Anvil, 4 Weapons, Lantern, Torch
- Decoration: Fountain, Well, Bench, Barrel, Crate
- Props: 3 Breakable Vases, 4 Breakable Tombstones with 3 damaged versions each
High-Quality Animations
- Movement: Idle, Run, Jump, Land, Airborne, Climb, Wall Slide, Dash, Glide, Stomp, Push/Pull
- Combat: Light Attack, Heavy Attack, Airborne Attack
- Damage & Death: Hurt, Death
Parallax Background for Depth
A fully working parallax effect featuring mountains, trees, and sky for an immersive environment
All Neccessary Sound Effects
- Background music (AI Generated) for an atmospheric adventure
- Combat sounds: Sword Pick Up, 2 Sword Slash sounds, Stomp Collision, Hurt, Crit, Entity Die, Bear Trap,
- Environmental sounds: Land, Jump, 4 Grass Footstep sounds
- UI sounds: 4 Button Clicks, Typewriter Effect (Dialogue System), Skill Learn, Skill Unlock
- Misc: Reward Claimed, Chest Opened, 2 Coin Pick Up sounds, 2 Coin Toss sounds, Level Up, Magic Disappear, Vase Break, Fire Extinguish
Quality of Life Features
- Full controller support for both gameplay and UI navigation
- Asynchronous scene loading with smooth fade-out transitions
- Custom cursor, buttons, and sliders for unique UI styling
- A fully designed example scene to get started quickly
- Well-documented code and detailed documentation for easy customization
Link to playable demo: https://andreypopov.itch.io/2d-platformer-action-game-template
Kickstart Your 2D Platformer with a Powerful, Ready-to-Use Template!
Stop wasting time on the basics—jump straight into creating an engaging, high-quality game with this complete platformer template. Designed for both indie developers and professionals, this asset delivers smooth movement, responsive combat, stunning visuals, and seamless UI, all optimized and ready to go. Focus on what truly matters—your creativity—while this template handles the core mechanics.
Fast-Paced Combat & Fluid Movement
Deliver satisfying gameplay with a responsive combat system featuring multiple attack types, intelligent enemy AI, and smooth knockback mechanics. Master platforming with dashes, double jumps, wall climbing, and gliding for unparalleled mobility. Every action is designed to feel tight, polished, and engaging.
Engaging Exploration & Interactive Environments
Bring your world to life with dynamic dungeon features—breakable props, treasure chests, environmental traps, and interactive elements that keep players immersed. From puzzle-solving crates to secret rewards, every level becomes an adventure waiting to unfold.
Deep Progression & RPG Elements
Hook players with a rewarding level-up system, collectible items, and a fully integrated skill tree. Unlock new abilities, improve stats, and give players a sense of growth and mastery as they progress through your game.
Storytelling That Feels Alive
Create immersive narratives with interactive NPCs, a functional quest system, and a polished dialogue system. Whether it's a simple side mission or a full-fledged storyline, this template makes storytelling effortless.
Optimized, Polished & Ready to Use
Enjoy a professionally designed UI, customizable settings, and full controller support for a premium user experience. A beautifully crafted tileset, animated props, and a stunning parallax background make your world feel rich and immersive. Plus, with well-documented code and an example scene, customization is quick and hassle-free.
This isn’t just a template—it’s the ultimate head start for your next 2D platformer. Whether you're building an action-packed adventure or a story-driven experience, this asset gives you the tools to make it happen. Get started today and bring your game to life!
Price $50.00
Vfx Particles-Aura stylized pack by Game HUB
Only For urp Renderpipe line.
- Texture 1024 B/W 1024.
- Texture Default: 2D
- Texture Shape: 2D
- Alpha Source: Input Texture Alpha
It combines a holographic shaderwith flickering effects, scrolling noise, and dynamic color properties, along with a magical aura particle system to enhance the sci-fi/fantasy aesthetic. This provides a highly flexible, visually engaging effect for games, sci-fi environments, and fantasy settings.
How to Use?
- Import the MagicAuraVFxPack into your Unity URP project.
2. Enter play mode and press “Left Mouse” to test the next effect in demo scene.
3. Easily integrate the effects into your project with drag and drop functionality like Drag and Drop Prefab into scene.
Shader Graph Setup (HoloGram Shader)
The Hologram Shaderprovides a sci-fi styled semi-transparent, animatedeffect for the character, simulating a flickering projection with dynamic movement.
Properties:
Color_(Color): Defines the main hologram color. Supports HDR for emissive glow..
Texture2D (Texture2D): Base texture applied to the character model.
Power (Float): Controls hologram brightness and intensity.
Tiling (Vector2): Controls the scale of the hologram texture.
Speed (Vector2): Adjusts the scrolling speed of the hologram effect.
FlickerTexture (Texture2D): Adds flickering noise, simulating holographic glitches.
Shader Graph Setup (Particle_ADD_HDR)
The shader uses an additive blending modeto create glowing orbs that interact well with lighting.
Properties:
Color_(Color): Defines the base color of the orb. Supports HDR for intense glow.
MainTex (Texture2D): Texture applied to the orb, allowing for magical rune effects or animated energy.
Customization:
The Magic Auraeffect enhances the hologram character with a glowing, swirling energy field. The aura effect particle properties can easily be modify including aura texture, color, size etc.
Price $4.99
TOON STYLIZED FIRE SHADER by Turishader
- Unity version 2022.3.34f1 or higher
- Only URP support
- Compatible with particles.
- Customizable hdr color (bloom compatible), turbulence mask scale, cell layers and speed.
- Smooth opacity blend.
- Random noise seed based on world position or vertex color (r channel).
- Built in shader cylindrical billboard.
Price $15.00
Vampire_monster by May3D
Number of textures: 10
Texture dimensions:
body 4096x4096
mouth 2048x2048
eyes 1024x1024
Polygon count of [Vampire monster]
faces: 17018
tris: 17018
verts: 8717
Number of meshes/prefabs: 1
Rigging: Yes
UV mapping: Yes
PBR textures
Vampire monster 3d model
faces: 17018
tris: 17018
verts: 8717
PBR textures
body 4096x4096, mouth 2048x2048, eyes 1024x1024
Price $30.00
Kingdoms Conquest Music by Rok
Number of Audio Files: 42
Number of Audio Wavs: 42
Number of Audio Cues: 42
Minutes of Audio Tracks: 5
Minutes of Loops: 30
Minutes of Stingers: 7
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
Kingdoms Conquest Music is a HQ music asset pack designed for children's video games with the energetic and adventurous style. This all-in-one audio solution is perfect for any game development platform, offering seamless drag-and-drop implementation without the need for additional editing.
The pack includes 43 minutes of music across 42 HQ .wav files, featuring tracks, loops and stingers.
With dynamic compositions tailored for game design, this pack provides immersive audio for gameplay, strategy planning, and intense combat sequences. Compatible with any game engine or development software, Kingdoms Conquest Music ensures an engaging and polished soundscape for young players.
Price $24.99
Gramophone Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 12 (Base color, AO, Height, Metallic, Normal Roughness)
6 Materials
6 color variations
UV mapping: Yes
Gramophone_1_1
Polygons: 2807
Vertex: 3007
Number of meshes/prefabs: 1
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Gramophone V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Easy Fence by MadaStudio
Textures are 2048 dimensions
There are 20 prefabs
No animation or Rigging
Poly count average is 20 tris per fence
- Making long fences for your game environment can be a tedious task. With this package, you quickly place fences in correct alignment to the ground with just clicking your mouse.
- There are also 10 prefab fences already in the package with which you can use.
- This tool works on all surfaces with a collider, even on Unity terrain.
- You can also use your own fence meshes created in Blender or another program, and import it to use with this tool.
Price $25.00
Rain, Puddles, and Splashes Shader (URP) by Neko Legends
🛠 Technical Details – Neko Legends: Rain, Puddles, and Splashes
Shader Breakdown:
⚙️Quick setup instructions:
Q: The rain and splashes are gray!
A: Make sure to enable Depth and Opaque texture in your URP render settings!
Each shader in this pack is designed with customizable parameters for fine-tuned control over the appearance and behavior of rain effects in your scene.
🌧 Rain Droplets Shader (Neko Legends/Rain/Rain Droplet)
Description: Simulates falling raindrops on surfaces, featuring adjustable shapes, colors, and distortion effects.
Shader Properties:
- 🎨 Main Colors_TintColor – Adjusts the tint color of the droplets.
_ColorStrength – Controls the strength of the applied color (0 to 5). - 🖼 Textures & Shape_MainTex – Main texture input for the effect.
_Rotation – Rotates the droplet pattern (0° to 360°).
_Size – Changes the droplet size (0.1 to 5).
_TeardropFactor – Controls the shape of the droplets, from round to elongated teardrop (0 to 1). - 🌊 Distortion Effects_DistortionScale – Alters how much the droplets distort the underlying texture (0 to 1).
💦 Puddle Shader (Neko Legends/Rain/Puddle)
Description: Generates interactive puddles with animated ripples, water color customization, and drop spacing controls.
Shader Properties:
- 🌊 Ripple Control_RippleStrength – Adjusts the intensity of the ripples (0 to 1).
_Frequency – Controls how closely packed the ripples are (0 to 50).
_Speed – Sets the speed at which ripples propagate (0 to 10).
_Decay – Determines how quickly ripples fade over time (0 to 10).
_DropSpacing – Defines the distance between raindrop impacts (0.1 to 10).
_TimeScale – Adjusts the overall animation speed (0 to 5). - 🎨 Visual Customization_WaterColor – Controls the color tint of the puddles.
💥 Rain Splash Shader (Neko Legends/Rain/Rain Splash)
Description: Simulates raindrop impact splashes with distortion, normal mapping, and rotation controls for a dynamic water effect.
Shader Properties:
- 🎨 Main Colors_TintColor – Adjusts the splash tint color.
_ColorStrength – Controls the intensity of the color (0 to 5). - 🖼 Textures & Shape_MainTex – Main texture for the splash effect.
_BumpMap – Normal map for enhanced surface detail.
_Radius – Defines the splash mask radius (0 to 1). - 🌊 Distortion Controls_BumpAmt – Strength of the distortion effect (0 to 50).
_DistortionScale – Scale of the distortion effect (0 to 1). - 🔄 Rotation & Scale_RotationAngle – Rotates the splash effect (0° to 360°).
_Scale – Adjusts the overall size of the splash effect (0.1 to 10).
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
🎮 Check out the live web demo here (Hot springs day scene, comes with asset)
🎮 Check out the live web demo here (Cyberpunk night scene, future add-on package)
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🌧️ Rain, Puddles, and Splashes – Dynamic Water FX for Unity 🌧️
Add realistic or stylized raindrop effects, dynamic puddles, and interactive splashes to your Unity scenes. Perfect for game developers, environment artists, and VFX creators, these shaders ensure your rainy atmospheres feel immersive and natural.
✨ Key Features:
🔹 Rain Droplets Shader – Add realistic or stylized raindrops with adjustable teardrop shapes, customizable color tinting, and built-in distortion effects for a natural water refraction look.
🔹 Puddle Shader – Create reactive puddles with dynamic ripples, adjustable decay, and realistic water movement to match the weather conditions in your scene.
🔹 Rain Splash Shader – Simulate raindrop impacts with animated splash distortions, scalable effects, and normal-mapped details for extra realism.
💧 Fine-Tuned Customization: Control ripple speed, drop spacing, tint strength, and distortion levels to achieve the exact wet-weather look you need.
⚡ Optimized for Performance: Designed to work seamlessly in real-time with minimal impact on performance, making it ideal for both PC and mobile projects.
🎨 Stylized or Realistic? Your Choice! Whether you want a hyper-realistic downpour or a stylized anime-inspired rain scene, these shaders adapt to your vision.
🎶 Music is included in this asset: Autumn Rain (Nothing to do). Full Album is from All Music Bundle 1
Make your rainy scenes stand out! 🌧️ Get Neko Legends: Rain, Puddles, and Splashes today!
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🎁 Bundle Deal: This package is included in the Neko Legends - All 3D & VFX Bundle
📦 Installation Instructions and Dependencies:
- Minimal functionality
- If you don't need the demo files, you can delete the Scenes folder and do not need to install any dependencies.
- With working demo scene as shown in videos
- (Required for Rain demo) My Shared Assets Demo URP v1.6.7+ (FREE) asset contains prefabs and scripts that all of my other assets share and is required for the demo scene to function.
- (Required for Shared Assets Demo URP , Optional for this Rain asset.) The shared assets materials use my Anime Cel Shader, but is not required for the Rain, Puddles, and Splashes Shader (URP) to function. However links to some materials and prefabs from the shared assets scene will be pink without it so it is listed as a dependency.
Special Note: The Cyberpunk add-on scene will be added in the near future since it will depend on my HDRI Environments asset, which is still in the store queue.
Price $19.00
Low Poly Gladiator Arena by Kindle Tech Co.
Number of textures
The model has 1 textures.
Textures resolution
This model has 256x64 Atlas Grid Texture.
Polygon count of the model
Arena has 16,552 triangles and 8,049 faces in total.
Number of meshes/prefabs
29 Mesh, 29 Prefab Split Materials for Personal Coloring and 29 Prefab Single Material for Optimize
Types texture maps
Atlas Grid Base Color.
Rigging and animation
No rigging and no animation.
UVs
The model has 29 UVs for Atlas texture.
LOD
No LODs
Immerse yourself in the ancient world of Rome with the Low Poly Gladiator Arena package. This meticulously designed collection offers a visually stunning low poly environment perfect for MMOs, RPGs, and fighting games. Step into the grand Colosseum and experience the thrill of gladiatorial combat in this immersive arena. With its optimized performance and Universal Render Pipeline compatibility, the package delivers high-quality visuals while maintaining a low polygon count. Unleash your skills and become a true gladiator in this captivating environment.
Optimized for
- PC
- Mobile
- VR
Supported Render Pipelines
- Standard
- LWRP
- URP
12 Materials for Personal Coloring and 1 Material(Atlas Grid Texture) for Optimize
If you have any questions or suggestions about the assets, you can contact with us!
e-mail: kindletech45@gmail.com
Price $7.50
SimpleCalendar by Thomas Marascia
1 - Scene,
3 - Object prefabs,
2 - C# Scripts,
1 - README.md
1 - README.pdf
3 - 512x512 RGB compressed DXT1|BC1 sRGB 170.7 KB png images for readme. No transparency.
2 - 256x512 RGB compressed DXT1|BC1 sRGB 85.4 KB png images for readme. No transparency.
1 - 1024x512 RGB compressed DXT1|BC1 sRGB 341.4 KB gif for readme. No transparency
This calendar UI automatically shows a monthly calendar on startup and can go to previous or future months. You can customize both the look and function of the calendar pretty easily. This calendar works for both 3D and 2D games.
Price $0.00
Stylized Dash & Trail FX by TvitchiVFX
- 31 demo effects
- 6 Scripts + movement
- Huge Texture Library
- Easy To Use
- Fully Customizable
⚡ Stylized Dash & Trail FX – Clean, Stylized Movement Effects 💨
Stylized Dash & Trail FX is a collection of visual effects designed to enhance character movement in a clear and impactful way.
With a mix of afterimages, trail effects, glitches, glow, and dissolve shaders, this pack is built for dashes, teleports, blinks, and other fast-paced abilities.
Whether you're building a stylized RPG, action platformer, or sci-fi project, these effects help your movement feel smooth, powerful, and visually satisfying—while staying clean and readable in gameplay.
🔥 What’s Inside?
- 🧊 16 Afterimage Materials
Clean, customizable silhouettes featuring glow, wireframe, emissive, dissolve, and more. - ✨ 15 Stylized VFX Effects
Unique glitch bursts, energy swipes, and trail FX – perfect for dashes, blinks, and teleports. - 🧠 Shader-Driven Visuals
Includes stylized effects powered by Shader Graph, with support for fresnel, distortion, glow, dissolve, and flicker variations. - 📦 Optimized & Game-Ready
Lightweight, modular, and designed to work out-of-the-box with both mesh and skinned mesh characters.
🧠 Why Use This Pack?
✅ Plug & Play FX – Drop into your character and go!
✅ Customizable Materials – Easily adjust color, opacity, trail length & speed.
✅ Stylized & Clean – Readable visuals that feel fast and satisfying.
✅ Performance Friendly – Perfect for fast-paced action games.
✅ Built for Any Genre – Great for RPGs, platformers, sci-fi and more!
Price $25.00
Basketball Quest by Ostryzhnyi
Customizable Throw Mechanics:
Adjustable angle and force parameters for accurate control of basketball shots.
Realistic or arcade-style physics for ball movement, customizable to match different game genres.
Dynamic Player Positioning:
After each successful shot, the player's position on the court changes, introducing varied challenges and maintaining gameplay engagement.
Score and Penalty System:
Points awarded for successful shots.
Point deduction system for missed shots, adding strategic depth to the gameplay.
Modular and Easy-to-Integrate System:
The package is structured in a modular way, making it easy to integrate into existing projects or to expand upon.
Well-organized code with clear documentation for easy customization and modification.
Optimized Performance:
Lightweight assets and optimized scripts for smooth performance on both PC and mobile platforms.
Fully compatible with Unity’s performance profiling tools.
Sound and Visual Effects:
Included audio cues for shots, basket hit, ground, ring, to enhance the immersive experience.
Cross-Platform Support:
Ready for deployment on multiple platforms including Windows, macOS, iOS, and Android.
Includes touch controls for mobile devices and mouse support for PC.
This package is designed to be versatile and easy to modify, fitting well within sports games, arcade games, or even puzzle-style games. Whether you're looking to create a full-fledged basketball simulator or a casual sports arcade, this asset gives you the tools and flexibility to achieve your vision.
This basketball game package offers a simple yet engaging mechanic where players control the throw of a basketball by adjusting the angle and force. The objective is to make accurate shots into the hoop, with points awarded for successful hits. When a player scores, the character’s position changes, providing a new challenge for the next shot. However, missed shots result in point loss
Price $9.99
My Scene Manager by My GameDev Tools
Documentation | GitHub | OpenUPM
Simplify Scene Management in Unity
My Scene Manager is a powerful, flexible Unity package designed to elevate your scene management workflow. Whether you're handling seamless scene transitions, integrating Unity Addressables, or working with async/await operations, this package offers a streamlined, intuitive solution for managing scenes with minimal effort.
🚀 Key Features
- Effortless Scene Transitions — Smoothly transition between scenes with optional loading screens for a polished user experience.
- Addressable & Non-Addressable Support — Manage both addressable and non-addressable scenes through a unified, consistent API.
- Async/Await Integration — Fully supports async/await, enabling non-blocking scene operations for responsive gameplay.
- Built-in Loading Screens — Easily create dynamic loading screens using ready-to-use components.
- Cancellation Support — Gracefully cancel long-running scene operations to handle user interruptions or unexpected scenarios.
- Reliable & Tested — High code coverage (80%+) with robust tests, ensuring stability and performance.
🌟 Open Source & Forever Free
My Scene Manager is open source — free to use, modify, and contribute to. Join our community on GitHub and help shape the future of Unity scene management.
🎯 Why Choose My Scene Manager?
Experience the flexibility of Unity's Scene Manager — but better.
Converting your existing SceneManager calls to MySceneManager is simple, so you can level up your workflow without reinventing the wheel.
✅ This package is perfect for you if:
- You write code for scene transitions in your project.
- You want an easy way to build custom loading screens.
- You use Addressable scenes.
- You rely on async/await workflows.
❌ This package may not be for you if:
- You need a fully no-code solution.
- You're looking for an open-world streaming system.
Price $0.00