Neo Japanese City by KraftMaru
- Prop Assets: 60 – 5,700 tris
- Building Prefabs: 500 – 95,000 tris (including optional Combined Mesh versions)
- 4 Demo Scenes (Day / Night / Day_Optimized_WithCombinedMeshes / Night_Optimized_WithCombinedMeshes / Overview)
- 366 FBX Files
- 529 Prefabs
- 174 Textures (Albedo, Metallic, Normal, Emissive | Size: 256–2048)
- Buildings include 2 LOD levels
- Playable Demo – Night Scene Unity6 HDRP (zip)
- Playable Demo – Day Scene Unity6 HDRP (zip)
Info:
--------------------
* Buildings have no interiors
* This package contains 3D art only — no rigs, scripts, or music
* All screenshots and videos were captured on PC (HDRP / Unity 2022.3.9f1)
* URP & HDRP support included as separate `.unitypackage` files
* CombinedMeshes are included as an option.
They combine multiple models into one mesh to improve performance .
Price $299.99
Visual Novel Engine for Unity by Indie Devs
Depends On: Dialogue System for 2D/3D games (Required – not included)
- Visual Novel-style UI layout with speaker names, portraits, and text
- Visual dialogue tree editor (via Dialogue System)
- Localization
- Auto-play mode support for classic VN behavior
- Typewriter effect with adjustable speed
- Built-in Save/Load system
- Dynamic character portrait system
Supports emotions, poses, and smooth fade transitions - Background Music & SFX management
- Built-in Scene Transition system
- Dialogue history tracking
- Easily customizable UI
- Easy to expand or modify for your specific game needs
Create compelling Visual Novel experiences fast and effortlessly!
This asset supercharges your storytelling by providing a plug-and-play Visual Novel-style dialogue interface, perfectly integrated with the Dialogue System for 2D/3D games.
✅ Dialogue System Integration
- Works seamlessly with the Dialogue System for 2D/3D games (required).
- Visualize and manage branching conversations using its powerful node editor.
🌍 Built-in Localization Support
- Display dialogue in multiple languages with just a few clicks.
💾 Built-in Saving & Loading
- Plug-and-play integration with save systems.
- Fully compatible with Easy Save for advanced save/load workflows.
🎭 Dynamic Portrait & Emotion System
- Auto-manages character portraits, emotions, and poses.
- Includes smooth fade transitions for immersive dialogue scenes.
🎙️ Audio Control
- Manage background music and FX with ease.
- Dialogue lines can automatically trigger voice lines or sound cues.
🖋️ Typewriter Text Effect
- Add dramatic flair with configurable typewriter effects.
- Fully compatible with Text Animator for Unity for more advanced animations.
🌇 Scene Transitions
- Built-in several scene transitions.
🧰 Extremely Flexible
- Fully customizable to match any gameplay style.
Price $19.99
The Violet Room - TV Studio (URP) by DEXSOFT
Technical Details:
- Number of Meshes: 59
- LODs: Yes, 1-4 per model
- Number of Prefabs: 60
- Number of Materials: 55
- Number of Textures: 124
- Texture Resolutions: up to 4K
- Texture Formats: TGA and PNG
Designed for maximum flexibility and stunning visual appeal, The Violet Room pack includes a complete tv studio environment. Perfect for talk shows, podcasts, virtual events, and broadcast-style content.
URP Version Only!
Featuring a main setup, audience seating and an urban design aesthetic in purple and white tones, enriched with decorative plants, neon accents, and cashmere sofas for VIP guests.
Meshes:
This pack offers 60 custom-designed, game-ready assets. Including:
- Studio props: cameras, tripods, spotlights, microphones
- Furniture: Cashmere sofas, chairs, audience seats, coffee tables
- Decor: Potted plants, planters, LED strip lights, neon signs, soud proof wall blocks
- Misc: Cables, floor panels, ceiling grids, studio dividers, control room elements
Example Level:
- Complete talk-show setup with camera placement, lighting rigs and seating layouts
- Realistic lighting and post-processing to match professional studio environments
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $29.99
Quick Inspect by Ceren
Included Scripts
- ComponentListPopup
Displays a list of all components attached to a selected GameObject. - ComponentPopupWindow
Opens a pop-up inspector for the selected component with full interaction support. - HierarchyPopup
Shows a mini hierarchy containing only the selected GameObject and its full parent-child chain. - SmartSceneTooltip
When hovering over an object in the popup, it shows an outline in the Scene to visually locate it.
Key Features
- Shift/Ctrl + Right Click opens a focused hierarchy popup in the Scene view.
- Only the selected GameObject and its parent-child chain are displayed.
- Hovering over objects in the popup shows them with an outline in the Scene view.
- Click on any object to view a list of its components.
- Click on a component to open its inspector in a pop-up window.
- Copy/Paste component values between objects.
- Focus on the selected object directly in the Scene view.
- Open and view multiple component windows at the same time.
- Accessible via Unity menu:
Tools > Quick Inspect > Toggle Inspect
Tools > Quick Inspect > Close all popups
Editor Integration
- Editor-only tool — does not affect runtime or builds.
- Tested on Unity 2020.3 LTS and above.
Quick Inspect is an in-editor utility that gives you fast access to object hierarchies and their components directly in the Scene view.
With just Shift or Ctrl + Right Click, you can:
- Open a mini hierarchy showing only the selected GameObject and its parent/child structure
- Hover over objects to see them outlined in the Scene
- Open multiple components in pop-up inspectors
- Work fullscreen and still inspect your scene easily
Whether you're a level designer, technical artist or developer, Quick Inspect helps you focus and speed up your scene editing workflow.
Price $20.00
Zombie Sam01 by eliza_vit
Features:
Blendshapes / Morph Targets / Facial Expressions
Completely Modular
Epic Skeleton
Rigged: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: 15
Number of characters: 1
Vertex counts of characters:
SK_Zombie
Faces 9588 ⋆ Tris 18690 ⋆ Verts 9606
Number of Textures: 19
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
🎬 VIDEO PREVIEW: 🔗https://youtu.be/O7reog3revs?si=gY2LhnEmkmydzgr9
⭐ Discord┆ ArtStation┆ YouTube ┆ Instagram ┆ Behance ┆ Pinterest
Key Features
A wonderful render scene
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Advanced materials!
Polycount ┆
SK_Zombie
Faces 9588 ⋆ Tris 18690 ⋆ Verts 9606
Rig is based on the Epic Skeleton (UE4) Suitable for unity
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
Animated: (Yes)
Number of animations: 15
Blendshapes
Perfectly calibrated 39 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Unreal Engine Project
Supported version: 4.27+
Demo render scene with blueprint included!
Epic Skeleton rig
4K Textures
9 Texture sets: BODY, EYES, HAT, BOOTS, OVERALLS, T-SHIRT
Each set contains:
BaseColor, Normal, Roughness, Ambient Occlusion, Metallic
Thank you!
Price $29.99
Horror House - Sound Pack by Pedro Hertz SFX
Audio file types: WAV
Sample rate: 44.1kHz
Bit depth: 16-bit
Loopable: Yes (some)
Additional: Stereo
This sound pack is inspired by the detailed, haunting soundscape of the Baker house in Resident Evil 7. Watch an example showcasing a gameplay sound redesign using only content from this pack.
The sounds in this pack are not generic, they are specifically designed to capture the creepy creaks, squeaks, and rusty sound signatures of an old, abandoned place. Designed to help you build a uniform and immersive soundscape that reinforces a strong sense of place.
Sound Categories: Ambiences | Character | Doors Gates Openables | Footsteps | Item Interactions Destructibles | Kitchen | Miscellaneous | Monsters Enemies | Music Mood | UI | Weapons
Preview:
Documentation / SFX Listing (PDF)
Sound Pack Details:
- 500+ high quality unique sound effects (WAV, 44.1kHz, 16-bit)
- Well-organized & clearly named files for quick and easy searching within Unity
- Loopable: All ambience and music audio files loop seamlessly
- Compact Size: Audio files are optimized for minimal size. Loopable sounds are trimmed to the shortest effective length without sounding repetitive or obviously looped.
- Royalty-free for use in commercial projects
- Compatible with all Render Pipelines and older Unity versions
Price $19.95
Kobold Character by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 18
- Idle x2
- Walk x2
- Run x2
- Jump start x2
- Fall x2
- Jump end x2
- Hand attack x2
- Weapon Attack 1
- Weapon Attack 2
- Hit
- Death
Models has LODs x 4 :
LOD_0 : 3.429 verts.
LOD_1 : 2.419 verts.
LOD_2 : 1.737 verts.
LOD_3 : 1.302 verts.
Animation types: In-place
Number of characters: 1
Number of prefabs: 3
Number of Materials: 4
Number of Textures: 11
Asset contains :
- Kobold
- Armor
- Decor
- Weapon
- 18 Animations
Info:
- LODs x 4
- Textures: Color, Normal, AORM ( 4096 x 4096 size)
Price $10.00
Biome Brush by Ultrabolt.dev
Biome Brush – Terrain Generation Made Easy
Design rich, living terrains with ease using Biome Brush, a powerful and intuitive tool for painting biomes, spawning objects, and controlling terrain textures based on height and slope.
Biome Brush gives you total control over how your terrain looks and behaves – from texture painting using animation curves to advanced prefab and grass spawning systems. Perfect for procedural environments, stylized maps, and handcrafted levels alike.
🌍 Core Features:
- Biome Profiles – Save and reuse terrain generation setups across multiple scenes or projects.
- Texture Painter – Paint textures based on terrain height and angle using intuitive curve controls.
- Object Spawner – Spawn prefabs with area control, chance, height/slope restrictions, and gizmo previews.
- Detail Painter – Place grass and details based on terrain data with full control over density and range.
- Smart Road Generator – Automatically create road paths with smooth curves and texture application.
- Live Runtime Preview – See changes as you edit thanks to runtime regeneration.
- Gizmos and Tools – Visualize your spawn zones and terrain painting directly in the scene view.
🚀 Bonus Utilities:
- Flat/shape terrain reset
- Per-feature generation buttons
- Full generation in one click
- Hide/unhide gizmo zones
Biome Brush is beginner-friendly but powerful enough for experienced developers. Whether you're building vast wilderness, alien planets, or stylized maps – this tool gives you the brush to shape it all.
Price $6.00
Battlefield Atmosphere by cplomedia
Number of Audio Wavs:19
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes
Minutes of Audio Provided: 130 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Battlefield Atmosphere brings the intense soundscape of war to your game. Featuring 19 seamlessly loopable tracks that dynamically increase in intensity, you have full control over how fierce and chaotic the battle feels. From distant skirmishes to all-out warfare — set the tone for every moment on the battlefield.
Price $15.00
Warships SFX by cplomedia
Number of Audio Wavs: 1037
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes many files loop
Minutes of Audio Provided: 255 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Warships SFX offers a massive collection of over 1000 high-quality sound files designed to bring your game to life. This comprehensive sound pack includes everything from powerful ship engines and the dynamic sounds of vessels cutting through the water to the mysterious ambience of submarines and immersive underwater soundscapes.
You’ll also find a wide range of weapon sounds — from cannons to torpedoes — along with dramatic explosions both above and below the surface. Complementing the action are realistic wind and weather effects, as well as authentic ambient sounds from life aboard a ship.
Many of the sounds are seamlessly loopable, making them perfect for background ambience, engine hums, or continuous environmental effects. Whether you're creating intense naval battles or peaceful ocean scenes, Warships SFX provides all the audio elements you need for a truly immersive maritime experience.
DEMO on Youtube - seagulls wales creatures
Price $15.00
Stylized Fire Shader (URP) by Yash_N
- Stylized real-time fire shader (Shader Graph, URP)
- Fully customizable: color, gradient, texture, opacity, glow intensity
- Includes demo scene, ready-to-use material & prefab
- Works out of the box with Unity URP (2021.3+)
- Supports post-processing bloom for glowing fire effect
- Organized, clean project structure & documentation
Price $0.00
F70 White Modular Technical Pickup truck by Carthage Studio
Number of textures : 49
Number of Materials : 8
Texture dimensions : 4K
Vertices count : 11287
Number of meshes/prefabs : 18Mesh/ 1 Prefab
Rigging: No
UV mapping: Yes
Types of materials and texture maps : PBR
This F70 Technical Pickup – White Version is a versatile, game-ready vehicle asset designed for use in modern, rural, or sandbox-style games.
Features:
- Clean white paint finish for civilian or utility use
- Game-Ready Meshes, optimized for performance
- Basic Interior & Undercarriage details
- Modular design for easy kitbashing or LOD setup
- PBR Textures (4K – BaseColor, Normal, Roughness, Metallic, AO)
- Non-branded styling — safe for commercial games
- Compatible with HDRP, URP, and Built-In (with minor adjustments)
Use cases include:
- Civilian traffic systems
- Open-world NPC scripting
- Emergency or utility vehicle base
- Sandbox vehicle kits and vehicle customization
Price $39.99
Classic Duty .38 Revolver by HungryCat1985
4K PBR textures:
- Base color
- Normal
- Metal
- Smooth
Verts: 3217
Tris: 6288
A highly detailed 3D model of a classic revolver, featuring realistic PBR (Physically Based Rendering) textures at 4K resolution. This model is perfect for close-up renders and static scenes, designed with accuracy in mind for architectural visualization, game environments (as a static prop), or cinematic shots where animation is not required.
Price $8.99
F70 Desert Modular Technical Pickup Truck by Carthage Studio
Number of textures : 49
Number of Materials : 8
Texture dimensions : 4K
Vertices count : 111287
Number of meshes/prefabs : 18Mesh/ 1 Prefab
Rigging: No
UV mapping: Yes
Types of materials and texture maps : PBR
This F70 Technical Pickup – Desert Version is a versatile, game-ready vehicle asset designed for use in modern, rural, or sandbox-style games.
Features:
- Fully optimized mesh for real-time performance
- Basic Interior & Undercarriage details
- Modular design for easy kitbashing or LOD setup
- PBR Textures (4K – BaseColor, Normal, Roughness, Metallic, AO)
- Non-branded styling — safe for commercial games
- Compatible with HDRP, URP, and Built-In (with minor adjustments)
Use cases include:
- Civilian traffic systems
- Open-world NPC scripting
- Emergency or utility vehicle base
- Sandbox vehicle kits and vehicle customization
Price $39.99
Setting Fire by Boris Lazeyras
🚒 Main Features
🔥 Dynamic Fire Propagation – Spread fire to nearby objects with wind influence.
☔ Weather Integration – Supports Enviro or custom weather via WeatherManager.
💥 Explosion Logic – With force, radius, debris and post-explosion fire/smoke.
🎮 FPS Fire Extinguisher – Fully interactive, supports both Input Systems.
✨ Fade In / Out Effects – AutoFadeParticles & AutoFadeInParticles for smooth transitions.
🛠️ Editor Tools – One-click setup, bulk configurator, auto Rigidbody & colliders.
🧱 Debris + Smoke – Customize destruction aftermath with your prefabs.
🎨 UI with EditorTools – Beautiful custom editor using StyledBox, Separator & icons.
⚠️ Required Setup – New Input System
Important: Before using the Game Tools demo scenes or any components supporting both input systems, you must:
Install the New Input System via the Unity Package Manager.
In Project Settings > Player > Active Input Handling, select "Both" to enable compatibility with both Old and New Input Systems.This setup is mandatory for all input features to work correctly with your keyboard, mouse, and gamepad.
🔥 Setting Fire – The Ultimate Fire & Explosion Toolkit for Unity - Built-In- URP
- Noted that Setting Fire can be compatible with HDRP. You just have to have the HDRP flame effects
🔥Bring your scenes to life with realistic fire propagation, explosions, and weather-based fire suppression.
Designed for performance and flexibility, Setting Fire gives you total control over how fire behaves, spreads, fades, and reacts to rain and wind.
🚒 Main Features
🔥 Dynamic Fire Propagation – Spread fire to nearby objects with wind influence.
☔ Weather Integration – Supports Enviro or custom weather via WeatherManager.
💥 Explosion Logic – With force, radius, debris and post-explosion fire/smoke.
🎮 FPS Fire Extinguisher – Fully interactive, supports both Input Systems.
✨ Fade In / Out Effects – AutoFadeParticles & AutoFadeInParticles for smooth transitions.
🛠️ Editor Tools – One-click setup, bulk configurator, auto Rigidbody & colliders.
🧱 Debris + Smoke – Customize destruction aftermath with your prefabs.
🎨 UI with EditorTools – Beautiful custom editor using StyledBox, Separator & icons.
📦 Included
Complete C# source code
Custom editor windows
Sample demo scene
Setup utilities (tags/layers auto installer)
Prefabs VFX, Particle Pack of UNITY for URP or Legacy Particle Pack for Built-In
and sounds
Part of GameTools for the demo scene
💬 Support & Contact
settingfire@blinformatique.fr
Based on: https://www.blinformatique.fr
⚓💪TEAM VICTOR & BORIS
You don't sell a badly lit fire. 🔥
Price $46.00
Low Poly Trees & Nature Pack (70 Props) by Anastasita3D
The asset contains a total of 70 elements.
Bridge 1
Soil 3
Bush 8
Tree 24
Grass 4
Mushroom 8
Flovers 18
Stone 4
Additional Features:
- Average vertexes: 500.
- 1 Texture: Compact 512x512 pixels for optimal performance.
- Rigging: No
- Game-Engine Ready: All models are optimized for smooth integration and high performance.
Build stunning low poly environments with the Low Poly Trees & Nature Pack!
This pack includes stylized assets for creating diverse forest scenes in all seasons – spring, summer, autumn, and winter. Perfect for game developers and 3D artists looking for lightweight, optimized assets.
Features:
Trees, bushes, grass, flowers, mushrooms, and rocks
Seasonal variants for trees (green, autumn, snowy)
Modular assets for flexible environment creation
Clean topology and UV mapping
Optimized for mobile and desktop games
Great for:
Game environments (RPG, survival, stylized worlds)
️Level design and world building
Price $0.00
Handcrafted Pixel Folders by CrazyBirdLady
Key Features:
- 23 Handcrafted folder icons in vibrant colors
- Adds context menu option: Set Folder Color > [Color]
- Fully supports both grid view and list view in the Unity Project window
- Lightweight, Editor-only tool — has no impact on builds
- Custom icons are drawn over Unity’s default folder icons
- Includes optional _list icons for fine-tuned list view alignment
- Simple to extend with your own folder icons and labels
- Uses EditorPrefs to store folder color settings
- Works out of the box with no extra setup
Handcrafted Pixel Folders is a lightweight Unity Editor extension that helps you organize your project with charm and clarity.
Easily assign colorful, pixel-art inspired icons to any folder in your Project window — no coding required.
Whether you're building a 2D pixel game, prototyping a 3D world, or managing a large production, this tool improves visual clarity and makes navigating your project more fun and efficient.
Features:
- 23 Handcrafted folder icons in a wide range of colors
- Supports both grid and list veiw in the Unity Project window
- Lightweight and editor-only— has no impact on runtime builds
- Easily customizable: add your own icons and extend the color menu
- Works out of the box — just right-click a folder to get started
This tool is suitable for all project types and genres, especially helpful for:
- Pixel art games
- Large projects with many assets
- Teams that want folder organization at a glance
No render pipeline dependencies. Compatible with Unity 2020.3 and up.
Price $0.00
Endless Runner Template by Kaif
Endless Runner Template – 2D Casual Game Starter Kit
Jumpstart your 2D game with this clean and colorful Endless Runner Template! Designed for beginners and pros alike, this template includes a fully functional endless runner game with obstacle spawning, score tracking, a simple UI, and more — all ready to be customized.
Whether you're learning Unity or building your next mobile hit, this template is the perfect base for your endless runner project.
Price $4.99
Crack Shader by niuniu
Custom shaders, only a simple crack effect. More effects require self-expansion.
The effect animates over time and is based on the object's local Y position, making it ideal for stylized cracks, magical fissures, or scanning lines in your scenes. The shader is double-sided and unlit, ensuring consistent appearance regardless of lighting.
Price $7.99
100+ Lut Pack by niuniu
These LUTs format is x16 and x64
Here are the LUT folder categories
- Nature
- Neutral
- Popular
- Postposition
- Sweet
- Style
Requires Post-Processing components (see Manual).
Features:
• ready to use with User Lut (Post-Processing)
• ready to use with Color Grading effect (LDR/External, Post Processing v2)
• ready to use with Color Lookup (URP post-processing)
Price $8.99