Cellbearer Executioner by GACHKOVSKYY
Number of Textures: 6
Texture dimensionss:
Body - 4K .tga
Weapon - 2K .tga
Polygon count of:
Vertex counts of characters: 27 830
Minimum polygon count: 27 830
Maximum polygon count: 27 830
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 1
Animation type list (Root Motion/In-place): 0/1
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
- Skins
- Skins: 2
- in blood
- without blood
- Animations
- Animations: 1
- ilde
- Animated: Yes
- Number of Animations: 1
- Animation types (Root Motion/In-place): 0/1
- Number of characters: 1
- Vertex counts of characters:
- Body - 27 830
- Weapon - 1 288
- Faces counts of characters:
- Body - 28 778
- Weapon - 1 304
- Number of Materials and Material Instances: 4
- Number of Textures: 12
- Texture Resolutions:
- Body - 4K .tga
- Weapon - 2K .tga
* This package consists of only the character and weapon. It does not include the demonstration scenes shown in the screenshots.
Price $49.99
Knight Executioner by GACHKOVSKYY
Number of Textures: 6
Texture dimensionss:
Body - 4K .tga
Weapon - 2K .tga
Polygon count of:
Vertex counts of characters: 16 198
Minimum polygon count: 16 198
Maximum polygon count: 16 198
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 1
Animation type list (Root Motion/In-place): 0/1
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
- The sword is also a separate mesh.
- Skins
- Skins: 2
- in blood
- without blood
- Animations
- Animations: 1
- ilde
- Animated: Yes
- Number of Animations: 1
- Animation types (Root Motion/In-place): 0/1
- Number of characters: 1
- Vertex counts of characters:
- Body - 16 198
- Weapon - 805
- Faces counts of characters:
- Body - 16 198
- Weapon - 805
- Number of Materials and Material Instances: 4
- Number of Textures: 12
- Texture Resolutions:
- Body - 4K .tga
- Weapon - 2K .tga
* This package consists of only the character and weapon. It does not include the demonstration scenes shown in the screenshots.
Price $49.99
Mannequin Horror Pack by GACHKOVSKYY
- Number of characters: 6
- Number of Animations:
- 9
- 9
- 9
- 11
- 10
- 10
- Vertex counts of characters:
- 17 790
- 17 784
- 24 400
- 18 167
- 29 291
- 29 263
- Number of Materials and Material Instances:
- 6
- 6
- 4
- 4
- 2
- 2
- Number of Textures:
- 12
- 12
- 12
- 12
- 6
- 8
Texture Resolutions:
- Texture Resolutions: 4K
This pack consists of 6 characters. It does not include the demo scenes in the screenshots. You can follow the links below to watch videos with models and go to the pages with a full description of each model.
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- Humanoid skeletons are used (this allows you to apply your animations designed for a humanoid skeleton).
- Weapons are provided as separate meshes.
- Characters:
- Mannequin Killer 1
- Mannequin Killer 2
- Mannequin Killer 3
- Mannequin Killer 4
- Mannequin Killer 5 Boy
- Mannequin Killer 6 Girl
Price $199.99
Steelcone Executioner by GACHKOVSKYY
Number of Textures: 6
Texture dimensionss:
Body - 4K .tga
Weapon - 2K .tga
Polygon count of:
Vertex counts of characters: 20 672
Minimum polygon count: 20 672
Maximum polygon count: 20 672
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 1
Animation type list (Root Motion/In-place): 0/1
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
- The rope is a separate mesh with its own skeleton and swing physics.
- The axe is also a separate mesh.
- Skins
- Skins: 2
- in blood
- without blood
- Animations
- Animations: 1
- ilde
- Animated: Yes
- Number of Animations: 1
- Animation types (Root Motion/In-place): 0/1
- Number of characters: 1
- Vertex counts of characters:
- Body - 20 672
- Weapon - 1 069
- Noose - 2 342
- Faces counts of characters:
- Body - 20 474
- Weapon - 1 114
- Noose - 2 180
- Number of Materials and Material Instances: 4
- Number of Textures: 12
- Texture Resolutions:
- Body - 4K .tga
- Weapon - 2K .tga
* This package consists of only the character and weapon. It does not include the demonstration scenes shown in the screenshots.
Price $59.99
InterplanetaryGoblin by Yaroslav1727
Number of textures : 49
Texture dimensions : 4096 ; Teeth and Eyes - 2048
Polygon count of [triangles - 53 874]
Minimum polygon count : 53874
Maximum polygon count : 53874
Number of meshes/prefabs : 3
Rigging: Yes
Animation count : 21
Animation type list
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
Game ready ; Low-poly model of the character ; RPG ; strategy ; cinematic .
Only Default Unity Shader No HDRP/URP
Texture Resolutions- 4096
PBR textures TARGA: 16 > 1 Skin
3 Skins
Materials: 4
Polycount:
Verts:Body-7540 / Organic Armor-8604/
Armor-7710/ Teeth and Eyes-5338
Faces :Body-7538 / Organic Armor-7934/
Armor-6774/ Teeth and Eyes-4690
Tris :Body-15076 / Organic Armor-15869/
Armor-13549/ Teeth and Eyes-9380
In the united :
Verts-29192
Faces-26937
Tris-53874
Animation FBX:
Idle-2; Scream-1
Attacks-3
Getting hit-1
Walk-2; BackWalk-1; WalkRight-1
Jump-1;JumpAttack-1; JumpBack-1
Falling-1
Run-1;LeftRun-1; Death-2 ; and others ...
Price $20.00
Cartoon World Landmarks Low Poly: St. Basil's Cathedral by SandroDK
8590 Triangles
1 Prefabs
Flat Color Textures
Game Ready
AR Ready
VR Ready
UV mapping: No
Rigging: No
Animation: No
Cartoon World Landmarks (Sights) Low Poly 3d Asset
- 1 World Landmark: St. Basil's Cathedral (Russia)
- 2 Meshes (St. Basil's Cathedral, Platform)
- 8590 Triangles
- Flat Color Textures
- Game Ready
- AR Ready
- VR Ready
Price $4.99
Cartoon World Landmarks Low Poly: Pyramids of Giza by SandroDK
808 Triangles
1 Prefabs
Flat Color Textures
Game Ready
AR Ready
VR Ready
UV mapping: No
Rigging: No
Animation: No
Cartoon World Landmarks (Sights) Low Poly 3d Asset
- 1 World Landmark: Pyramids of Giza (Egypt)
- 2 Meshes (Pyramids of Giza, Platform)
- 808 Triangles
- Flat Color Textures
- Game Ready
- AR Ready
- VR Ready
Price $4.99
Cartoon World Landmarks Low Poly: Eiffel Tower by SandroDK
4592 Triangles
1 Prefabs
Flat Color Textures
Game Ready
AR Ready
VR Ready
UV mapping: No
Rigging: No
Animation: No
Cartoon World Landmarks (Sights) Low Poly 3d Asset
- 1 World Landmark: Eiffel Tower (France)
- 2 Meshes (Eiffel Tower, Platform)
- 4592 Triangles
- Flat Color Textures
- Game Ready
- AR Ready
- VR Ready
Price $4.99
Gore SFX by MGWSoundDesign
Audio file types: Wav
Sample rate: 96khz
Bit depth: 24bit
Loopable: No
Additional: Stereo
This collection offers a wide range of effects for crafting intense, gruesome, and atmospheric sounds, perfect for horror films, games, animations, and audio dramas.
Library Contents:
- Disembowel
- Gurgle
- Splatter
- Spray
- Squelch
- Bodyfall
- Giblet Drop
- Limb Chop
- Limb Rip
- Bone Crunch
- Bone Dislocate
- Bone Snap
- Bone Splinter
- Neck Break
- Bash
- Chop
- Hit
- Rip Flesh
- Slice
- Stab
- Guts
- Crush
- Head Decapitate
- Head Explode
- Head Hack
This collection is designed for those who want to add unique, terrifying, and intense sound effects to their projects. Gore SFX is the perfect tool for creating a truly horrifying atmosphere.
Price $10.00
Cool Decorative Textures/Materials by SR Studios Kerala
- Material count : 28
- Material: Unity standard material
- Texture Size : Various - 2048 x 2048, 1024 x 1024 (all are Seamless tileable textures)
- Texture maps : Base color only
- Texture format : PNG
- Meshes included (For demo): Cube, Cylinder, Sphere
- Poly count (in Tris) : Cube (12), Cylinder (80), Sphere (760)
- Mesh type : FBX
- Unwrapped : YES
- Animations : No
- Built in support : YES
This pack contains Decorative Materials/Textures.You can use this pack commercially.
Technical Details:-
- Material count : 28
- Material: Unity standard material
- Texture Size : Various - 2048 x 2048, 1024 x 1024 (all are Seamless tileable textures)
- Texture maps : Base color only
- Texture format : PNG
- Meshes included (For demo): Cube, Cylinder, Sphere
- Poly count (in Tris) : Cube (12), Cylinder (80), Sphere (760)
- Mesh type : FBX
- Unwrapped : YES
- Animations : No
- Built in support : YES
Features:-
- Many variations of Material's
- Less size
- Best fit for X'mas, New year, Winter related games(This is upto your choice)
- HQ Seamless tileable Textures/Materials
- Include many Prefab variations
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the prefab to your scene and use it.
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $6.00
Evironment Pack - Planets by DuNguyn Studio
Model information:
- Optimal number of polygons is only from 500 to 3k tris
- Optimized low-poly assets for real-time usage.
- 4K color textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity and similar engines.
- All assets are included in a separate file as well, arranged easily.
Hi everybody,
Introducing to everyone the collection of planets in the solar system. Minimalist stylized style will make the scene more vivid and colorful. Suitable for game projects, cartoons… Helps you shorten your working time. I’m glad to see it in your project.
Model information:
- Optimal number of polygons is only from 500 to 3k tris
- Optimized low-poly assets for real-time usage.
- 4K color textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity and similar engines.
- All assets are included in a separate file as well, arranged easily.
Collection description:
- The collection includes 10 planets in the solar system include: planet Earth, Jupiter, Mars, Mercury, Moon, Neptune, Sarurn, Sun, Uranus, Venus ( FBX format )
- Texture include: Albedo ( PNG format )
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $0.00
Gramophone Record Player by DuNguyn Studio
Features:
- 4K textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity and similar engines.
- All assets are included in a separate file as well.
This is a realistic gramophone model that combines vintage charm with modern flair. Whether you want to create a retro scene, a steampunk setting, or a musical theme.Suitable for film projects, this realistic gramophone model will add some personality and detail to your project.
Features:
- 4K textures for the assets are included.
- Optimized and clean UV mapping.
- Compatible with Unity and similar engines.
- All assets are included in a separate file as well.
Collection description:
- 1 FBX file 197k Tris
- Texture include: Albedo, Metallic, Normal ( PNG format )
Contact me for support. Hope to receive feedback from everyone. Thank you veru mush.
Price $0.00
3D Chibi Mage Hendrix by Astarish
Number of textures: 12
Texture dimensions: 2048x2048 | 4096x4096
Polygon count of [Boy Mage] : 2405
Polygon count of [Staff 1] : 238
Polygon count of [Staff 2] : 188
Polygon count of [Staff 3] : 340
Maximum polygon count : 2,745
Number of prefabs : 6
Rigging: Yes
Animation count : 9
Animation type list : Idle, Battle Mode, Walk, Run, Jump, Heavy Attack, Light Attack, Defeat and Flinch
UV mapping: Yes
This package includes:
- One (1x) animated low poly 3D character—Mage Hendrix
- Three (3x) sets of customizable costumes and hairstyles
- Three (3x) low poly 3D Weapon—Staff
- Nine (9x) animations—Idle, Battle Mode, Walk, Run, Jump, Heavy Attack, Light Attack, Defeat and Flinch
- Sixteen (16x) Available Expressions
Try the Asset DEMO here:
https://astarish-studios.web.app/maghendrix/
Price $10.00
Fighting Action Boxer by baqian_game
- Rich character actions
- Semi-3D pixel art
- Suitable for fighting games and action games
- Cool fighters and boxers
- Includes forward and backward running, forward and backward jumping, climbing, rolling, various punching and kicking techniques, and multiple fighting actions
Stay tuned, I will update more pixel art.
ANIMATIONS
- Boxing * 5
- Kick * 3
- Walking
- Walking Backwards
- Injured Walking
- Injured WalkingBackwards
- Runing
- Injured Runing
- Jump
- Jump Backward
- Fireball
- Head Hit
- Hit To Body
- Stealth
- Hanging * 3
........
Price $4.99
Fun Hyper Casual UI Pack - FREE by Gelzo
Content:
127 Buttons
- Back
- Bells
- Button
- Circle
- Clock
- Coin
- Diamond
- Enable Music
- Exclamation
- Exit
- Gears
- Lightning
- Heart
- Lock
- Unlock
- Mute Music
- Next
- NotCollectedStar
- Play
- Pause
- Plus
- Restart
- Settings
- Star
- Yes
75 Buttons with Text
77 Panels or Backgrounds
Files:
279 PNGS Files
Price $0.00
Dark Fantasy Weapons Pack by Tacko3D
Each Model includes PBR textures, including an ARM texture and RGB mask.
Each material is reliant on the use of my Shadergraph M_Weapon_Parent. This asset allows for customization and variation of each model using parameters exposed on the graph.
You may pick up to 3 colors, Emission Color, Normal Map Intensity, 3 Smoothness levels, 3 Metallic Levels, Ambient Occlusion Intensity.
In the Demo map, you will find each model laid out with premade variations for you to use or to use as a baseline for further permutations.
Rigging: NO
UV Mapping: YES
AlphaDagger -849
AlphaSpear - 2044
AlphaSword - 1257
AlphaTrident - 2018
MinotaurAxe - 12352
OmegaAxe - 2452
OmegaHammer - 7303
OmniShield - 4665
Reaver Mace 2773
RedCrystalPick - 1996
Number of Materials: 49 Materials and 1 Shader Graph
Textures: 57 Textures
Texture Resolution: 2048, 512
No additional LODs included
For more information or if you have questions, follow @Tacko3D and @SpinJumpGames on social media.
Crystaline Weapons forged in ancient fires.
The Dark Fantasy Pack includes 10 weapons
The Omega Hammer
The Omega Axe
The Alpha Sword
Alpha Dagger
Alpha Trident
Alpha Spear
OmniShield
Minotaur Axe
and Reaver Mace
Each one with 2048 Textures and Customizable Materials
Textures included, PBR Metallic/Rough Format also includes an RGB mask as well as a Stacked texture! So you can save space while looking nice
Thanks and I hope this is useful.
Price $39.99
Survival - Icon Set by LudicArts
3 different icon sizes:
- Large: 256x256 px
- Medium: 128x128 px
- Low: 64x64 px
PNG transparent format.
50 transparent PNG survival-themed icon suitable for adventure games, RPGs and more!
Included icons:
Aid kit, apple green, apple red, axe, backpack, baseball bat, baseball bat with nails, battery, beverage can, binoculars, boots, boots leather, candle, canned tuna, cap black, cap blue, cap red, cargo pants blue, cargo pants green, cargo pants red, chainsaw, chocolate bar, coins, compass, crowbar, flashlight, fuel can, gloves, gloves leather, grenade, handy, jacket black, jacket blue, jacket green, jacket red, lantern, matches, molotov, money, pistol, pistol ammo, pocket knife, respirator mask, rope, shotgun, shotgun shell box, shovel, sunglasses, water bottle, wrench.
Price $10.00
RACE CAR by XtreemARTS
- for simulator and racing games.
- Poly count. 16.2 k polygons.
- Built-in render pipeline.
- versions 2022.3.3 or higher.
- scripts.
- audio.
- materials.
- fbxs.
-prefabs.
-meshes
-colliders
-Demo scene.
For more support; bwambalezacharia2@gmail.com.
Game ready vehicle Optimised for low end machines with relatively low computing power, works well with more powerful machines. designed for speed and simulator games, built in render pipeline, easy to put together in your scene and integrate into your game. includes a complete car prefab, just drag into your scene and play. includes controller scripts, prefabs, fbx, materials, sounds, meshes, 16.2k polygons.
Price $10.00
Freeloader by Stylish Esper
NOTE: Loading screens are made with the UI Builder.
Documentation | Support | Discord
Freeloader is here to save you some time! In just one click, you can add a functional loading screen into your game.
Multiple Styles
Freeloader comes with 5 loading screen presets. Head on over to Window > Freeloader and simply select a style.
Tips
Wanna display a message to your player while they wait? Freeloader allows you to set custom rotating tips.
Animations & Slideshow
The loading screens are fully animated with background slideshow support.
Customization
Want to turn some things off or on? Easily customize the loading screen with the customization settings.
Tested in Unity 2022 and Unity 6.
Price $0.00
Calendar, Season and Game Event Manager by CoryBaxterGameDev
- Calendar System: Full game calendar and time tracking system with variable day lengths.
- Season Manager: Track seasons with custom lengths and day modifiers. Seasons automatically transition based on calendar progression.
- Event Scheduler: Schedule one-time or recurring in game events on specific dates or times with a high level of flexibility.
- Event Subscription: Easy-to-use example events for subscribing to time, season, and calendar changes.
- Polished, Customizable and Modular: Adjust settings in the Inspector or in code for easy integration with different game worlds and scenarios.
- Clear Documentation: Detailed explanations of methods, event triggers, and examples provided for easy setup.
The Calendar, Season, and Game Event Manager is a series of 3 polished versatile tools designed to help developers implement an in-game time-tracking calendar system with seasons and scheduled events. Highly customizable, it seamlessly integrates with various game genres, including RPGs, simulations, and adventure games, where time and world, seasons and in game events are a core aspect of the gameplay.
With a veritable host of customization options for adjusting season lengths, season start times, day lengths, recurring calendar events, time jumps, seasonal changes, in game event times and durations, this package offers the power and flexibility to suit your game’s unique world. Examples are included on how to subscribe to calendar events, changing seasons, and in game events, easily allowing for the addition of dynamic gameplay scenarios like seasonal festivals, weather changes, time-limited quests, daily resets and so so much more.
Price $15.99