Broken / Old Tech 3D Game Asset Pack by Emilia (Dot-e)
Number of Unique Meshes: 15
Number of Prefabs: 10
Maximum Polygon Count: 3,792
Minimum Polygon Count: 831
Polygon Count of All Meshes Together: 18,391
Collision: (Yes, auto generated)
LODs: (No)
Number of LODs: 0
Rigged: (No)
Animated: (No)
Number of Materials: 10
Number of Material Instances: 11
Number of Textures: 27
Texture Resolutions: (1024x1024)
Unity Package size: 21.4 MB
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Unsure/Untested)
This is a small pack of game optimized old and broken tech themed assets. I was aiming for semi-lowpoly models with a simplified realism art style.
These models are simple static props that are perfect for populating a scene with a ton of non-interactable objects.
Included are models of
- an old desktop computer
- a broken variant of the desktop computer
- a CRT monitor
- a broken variant of the CRT monitor
- two security camera variants
- broken variants of the two security cameras
- a large computer reel cabinet
- and a large computer cabinet with a small monitor
The Unity Package download has all of the FBX files with textures that are exported for use with Unity's URP. The Unity Package also includes prefabs with basic collision and the sample scene that is shown in the thumbnail of this listing.
All of the texture files are 1024x1024, some objects use multiple materials. The models that have screens have separate materials for the screen so you can change what they display!
You can email me at emiliamartinez3d@gmail.com for any questions if you are unsure about anything! I also have an asset pack that has these same props but without any of the wear and tear! If you want to make a scene take place when this tech was used isntead of long after, get this pack instead! https://assetstore.unity.com/packages/3d/props/electronics/vintage-retro-tech-3d-game-asset-pack-313491
Price $14.99
Fantasy Game 2 - Sound Kit for Enchanted Realms by Epic Sounds and FX
Step into a world of magic, mystery, and adventure with Fantasy Game 2 - Sound Kit for Enchanted Realms. Discover a vast collection of interactive sounds specially crafted for RPGs, open-world adventures, and epic fantasy narratives, games, film, interactive media. Experience the clash of steel of epic battles to the ethereal chime of enchanted spells. It’s all you need to make every action, spell, and encounter feel and sound truly magical. Whether you’re exploring forgotten ruins, summoning arcane forces, or waging valiant combat, Fantasy Game 2 – Sound Kit for Enchanted Realms is your instant gateway to an unforgettable fantasy soundscape.
2292 sound effects in total
All in 44k 16bit .wav
3+ GB of samples
585 sound sets
You may also like:
In the heart of a mystical kingdom, where ancient ruins whisper secrets and enchanted forests hum with unseen energy, a hero embarks on a journey filled with peril and wonder. Fantasy Game 2 captures the essence of these legendary tales, delivering over 2,200 meticulously designed sound effects to transport players into extraordinary worlds.
Inspired by The Legend of Zelda, Dark Souls, Skyrim, and World of Warcraft, this sound library is built for game developers, sound designers, and composers looking to elevate their fantasy RPGs, open-world epics, or action-adventure games. Whether your game unfolds in a sun-drenched village bustling with merchants or a haunted dungeon echoing with ghostly murmurs, Fantasy Game 2 provides the perfect sonic backdrop.
Inside this expansive pack, you’ll find majestic magic spells, intense melee clashes, creature roars, gore-heavy impacts, and dynamic environmental loops to set the stage for unforgettable moments. Picture a warrior’s blade cutting through the air, the mystical shimmer of a spell cast from an ancient grimoire, or the triumphant sound of an achievement earned after a hard-fought battle. Every sound has been crafted with cinematic depth and clarity, ensuring that your world feels alive and responsive.
What You Can Hear in the Sound Pack
Source Card Tarot Deck Thick Flip, Magic Soul Spell Long Layered Horror Ominous Cast, Magic Ice Layered Spell Movement Sweep Slide Impact, Source Card Tarot Deck Heavy Slide Short, Magic Spell Dark Ability Element Fire Fireballs, Action Place Object Hit Cloth Light Punch Kick Impact Drop, Transition Dark Wind Hum Drone Reveal Ambient Deep, Combat Weapon Blunt Metal Club Smack Hard Smack, Action Interaction Pickup Weapon Ground Grab Equipment, Voice Light Actions Character Human Emotes Friendly Taunts, Notifications Achievement Medieval Sword Strike Shing Weapon Hit Dark Whoosh Metal, Notification Alert Light Achievement Positive Keys Piano, Collect Short Note Brisk Rise Blip Small Light, Combat Weapon Blunt Metal Club Smack Heavy Smack, Mechanism Item Clip On Metal Lamp Clamp Tight Fidget Handling, Gore Solo Bone Crunch Crack Snap, Magic Shimmer Light Hearted Swell Pop Positive, Voice Light Actions Character Human Emotes Giggles, Magic Soul Spell Cast Daze Chime Impact Hit Quick Fast, Source Card Tarot Deck Thick Placement.
UCS Compliant & Soundminer Metadata
With a focus on usability and organization, Fantasy Game 2 is formatted for quick integration into your game engine or DAW. UCS-compliant and featuring embedded Soundminer metadata, this library allows for effortless navigation, making it easy to find the perfect sound for every action.
Product details:
2292 sound effects
585 sound sets
All in 44kHz/16bit WAV
3+ GB of samples
Embedded Soundminer metadata for fast searching
UCS Compliant for structured organization
Perfect for game developers and sound designers
Great for MMO, RPG, Adventure & fantasy games
Everything you need to build immersive audio
Build your own sounds or sweeten
128 Actions
85 Ambience Loops
12 Cave Ambience
10 Chime Ambience
23 Dark Ambience
9 Misc Ambience
31 Nature Ambience
41 Cloth
49 Collect
280 Combat
121 Blade Combat
59 Blunt Combat
32 Cinematic Combat
37 Shield Combat
31 Whoosh Combat
40 Creatures
402 Footsteps
60 Concrete Footsteps
12 Grass Footsteps
84 Gravel Footsteps
66 Metal Footsteps
4 Misc Footsteps
49 Mud Footsteps
67 Snow Footsteps
60 Wood Footsteps
58 Gore
455 Magic
49 Blood Magic
36 Dark Magic
49 Electric Magic
77 Fire Magic
34 Ice Magic
40 Light Magic
42 Shimmer Magic
50 Soul Magic
78 Water Magic
50 Mechanism
31 Music Loops
51 Notifications
362 Source
40 Transitions / Whooshes
108 UI /UX
28 Female Voice
84 Male Voice
All sound effects are youtube friendly & royalty free
RTU-OTB (Ready to be used out of the box)
Works with All DAW’s
Price $99.00
Persian Cliffs Modular Pack by Friday Night Studio
1 material :
Size: 2048x2048
Maps:
- Albedo
- Normal Map
- Roughness
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
- This is a standalone pack from a bigger pack. Check it out! :
Ultimate Realistic Cliffs and Rocks MegaPack
- All textures from the material are tileable. that means you can play around with the material, duplicate it if needed and scale mesh to adjust tiling afterward. Easily construct your own montains with it.
- Meshs are modular. they blend well together.
- 12 Cliffs and Rocks pieces
- Every Cliffs and rocks have its own LODS for optimisation.
- Lod 0 : Around 20000 Verts
- Lod 1 : Around 7000 Verts
- Lod 2 Around 2000 Verts
- Lod 3 : Around 500 Verts
- If you want even more optimisation, you can downgrade the resolution of the textures in project and even utilize only lower LODS to optimize them for mobile or switch.
- 1 set of material for optimal quality and optimisation.
Price $15.00
Microdetail Terrain System by Pirate Parrot
- Randomized variation: size, color, and placement of microdetails
- Core Technology: Signed Distance Fields (SDF) for generating microdetails (rocks, sticks, grass, leaves, etc.) based on terrain shape
Procedural generation for creating realistic and diverse environments - Supports Randomization: Automatic randomization for variations in appearance and placement of details
- Features:Intuitive Painting Tools: Paint microdetails directly onto the terrain for precise control over placement
- Customizable Detail Settings: Adjust scale, density, and distribution of microdetails for full flexibility
- Asset Variety: Includes various pre-made assets (rocks, grass, sticks, leaves), with the ability to add custom microdetails
- Performance Optimization: Designed for efficient performance, even with large-scale terrains
Link to Documentation:
✦ Documentation ✦ Discord channel ✦
Microdetail Terrain System is a powerful and flexible tool designed to enhance your terrain creation workflow by adding highly detailed micro-elements such as rocks, sticks, grass, leaves, and more. With this asset, you can easily populate your terrain with various small-scale features, adding realism and variety to any environment.
Built using Signed Distance Fields (SDF), this system allows you to generate intricate details based on simple procedural rules, offering infinite combinations of objects and natural features. Whether you're working on forests, rocky landscapes, or grassy plains, the Microdetail Terrain System brings your terrain to life with small, yet essential, details that make a big impact.
The tool offers intuitive editing and painting features, enabling you to sculpt and place microdetails on your terrain with ease. You can also adjust the color, size, and variation of each microdetail to perfectly match your project's aesthetic. With support for randomized variations, every terrain you generate will have its unique character, creating a more dynamic and diverse environment every time you use it.
Key Features:
- SDF-based Microdetails: Easily create and place rocks, sticks, grass, leaves, and other small objects on your terrain using signed distance fields.
- Randomized Variations: Automatically add variety to your terrain with randomization of size, color, and placement for each microdetail.
- Intuitive Editing and Painting Tools: Directly paint microdetails onto your terrain, giving you full control over placement and appearance.
- Seamless Integration: Easily integrates with existing terrain systems and works with both Unity's default terrain and custom terrains.
- Optimized for Performance: Designed to have as little impact for what it brings while adding realistic detail to your environments.
- Wide Range of Assets: Includes a variety of pre-made assets such as rocks, grass, sticks, and leaves, with the option to add custom microdetails.
- Flexible Customization: Fully customizable with the ability to adjust scale, density, and distribution of microdetails to suit any project.
What This Asset Is:
This system is designed to enhance the built-in terrain object placement rather than replace it, though future updates may include that option. Its primary purpose is to position small objects that enhance scene realism.
This tool is ideal for developers looking to add intricate, realistic features to their terrains without overwhelming performance. Whether you're creating lush forests, rocky landscapes, or expansive fields, the Microdetail Terrain System provides all the tools you need to bring your environments to life.
The contents of this pack can be used within commercial projects.
The demo scene shown in the video is not included in the package.
🎮 Discord channel 🎮
If you have any questions, please let us know!
pirate.parrot.software@gmail.com | Facebook support
⭐ We'd Love to Hear Your Feedback! ⭐
If you enjoy using Voxel Toolkit, we would greatly appreciate it if you could leave a review on the Unity Asset Store. Your feedback not only helps us improve the asset but also inspires us to bring even more great features to the community.
Thank you for your support! 🙏
Price $70.00
Toon Camp Pack by Icosphere
Technical details:
- 350 prefabs
- 52 unique models
Textures:
- All items have unique textures
- All items have 512x512 or 1024x1024 textures
Materials:
- All items have their unique materials
Triangle count:
- Highest - 4024
- Median - 1082
- Average - 1213
Colliders:
- No colliders
The pack is suits well for cozy, casual, colorful, playful environments. With it's low average triangle count it is mobile friendly.
Notes:
- The sizes are not realistic in relation to each other. This was a stylistic choice.
- All items are static, not modular, meaning pots, pans, boxes, etc. cannot be opened, folder, rotated, etc.
Feel free to reach out if you have any issues with the pack!
Price $39.99
IRONLORE - Fantasy Music Pack by Daniel Carl
Number of Audio Wavs: 32
Sample rate / bit rate: 44,100 Hz, 16-bit
Does music loop: Yes
Minutes of audio provided: Themes 44:28min | seamless loops 38:17min
Immerse yourself in the grounded soundscapes of medieval fantasy! This music asset pack offers a carefully composed selection of atmospheric tracks, perfect for RPGs, strategy games, and medieval adventures.
From epic battles and peaceful villages to dark dungeons, each composition captures the essence of a vibrant, medieval-inspired fantasy world. Without excessive bombast, this pack delivers an authentic, earthy sound that seamlessly blends into any medieval game setting.
Ideal for developers looking to create a rich and believable medieval fantasy atmosphere!
This collection features 17 individual songs, 7 loops, and 8 additional loops.
You get royalty-free music here that you may use in your games or video projects.
Tracklist:
Themes
- A Moment of Eternity 03:18
- Behind the Tournament Walls 02:13
- Beyond the Clouded Paths 03:31
- Beyond the Known Paths 01:24
- The Halls of Wisdom 02:56
- The Moonlight 02:39
- In the Shade of the Old Oak 03:27
- Journeying with the Caravans 02:38
- Legend of the Silver Harp 03:05
- Strike by Strike 02:31
- The First Ray of Light 01:06
- The Forbidden Path 02:14
- The Ground Trembles 02:36
- The Highlands 02:04
- The Village by the River 02:49
- Whisper of the Forest 01:48
Loops
- Beyond the Clouded Paths 03:12
- In the Heart of Battle* 02:08
- In the Shade of the Old Oak 03:16
- Legends on Dusty Roads* 03:12
- Lost in Time* 01:36
- Ominous Presence* 02:50
- Shadows Over the Moor* 03:12
- Silence Between the Pages* 01:12
- Stairs to Nowhere* 03:12
- Steel and Discipline* 03:12
- Strike by Strike 01:36
- The Forbidden Path 02:08
- The Ground Trembles 02:08
- The Halls of Wisdom 02:40
- The Village by the River 02:42
*extra composed music
Price $34.99
Pirate Adventure - Photon Fusion by Photon Engine
Pirate Adventure is a fully playable, multiplayer cooperative Action RPG sample for 8 players built with Photon Fusion’s - Shared Authority topology. Pirate Adventure is frictionless with a drop-in/drop-out multiplayer map which comes with a multi-stage boss battle, RPG-style leveling, item-collection systems and leverages Unity’s NavMesh for dynamic AI pathfinding with a clean finite state machine architecture for enemies and boss encounters demonstrating how to integrate robust multiplayer gameplay features that appeal to modern players.
Comprehensive cross-platform input (keyboard, gamepad, mobile UI) is built in, along with networked physics and shared-authority topology for seamless co-op sessions. If you’re looking for a fully featured, scalable starting point for your next Unity project—complete with the technical underpinnings of a polished simple multiplayer adventure—this package shows how to pull it all together.
📄 Documentation and Getting Started guide
Shared Authority Topology
- No Dedicated Server/Host: All players can own various network objects (like their own characters or AI states).
- When players leave, any objects they own will automatically transfer authority to the SharedModeMasterClient, ensuring the simulation remains stable.
Photon Fusion Add-Ons
- Simple KCC: Photon Fusion Kinematic Character Controller manages collisions and movement over the network.
- FSM Add-On: The Finite State Machine system is used for both player animations (idle, attack, run) and enemy AI states (idle, chase, return, attack).
NavMesh-Based AI
- Sharks rely on Unity’s built-in NavMesh Agents for movement, combined with FSM logic.
- They detect players in range, chase them, switch to an attack state, and if they lose line-of-sight or defeat the target, they return to a “home” position.
Networked Physics & Collision
- Uses NetworkRunner.GetPhysicsScene() for operations like OverlapCapsule() to detect collectible items.
- Large objects (e.g., the boss) also integrate with Fusion’s Runner Simulate Physics 3D for consistent collisions across peers.
Real-Time Authority Transfer
- For instance, sword-wielding sharks transfer their “State Authority” to whichever player they’re chasing. This ensures that local collisions and animations for that player appear responsive.
- Items (gems, barrels, chests) typically have a “master” owner that confirms or rejects pickup/break events.
Local vs. Networked Responses
- Local Feedback: The collecting or attacking player sees immediate effects—particles, sound, or UI updates.
- Authoritative RPC: An RPC confirms that the event (like picking up a gem) is valid network-wide. This prevents duplicates when multiple players try to grab the same item simultaneously.
Multi-Peer Mode for Testing
- In the Unity Editor, you can spawn multiple players on the same machine for quick playtesting.
- The sample uses OnEnableSingleRunner and RunnerEnableVisibility to properly handle which objects render in each peer’s view.
UI & Region Selection
- Region Codes can be customized; you can add new ones in the main menu “Region Info” array.
- Best Region automatically picks the region with the lowest latency for each player.
Cross-Platform Compatibility
- PC (Windows/Mac), WebGL, and mobile (Android/iOS) are supported out of the box.
- The same codebase can be built for all platforms with minimal tweaks.
Code Organization & Extensibility
- StartGameUtility.cs demonstrates how to spin up a new session or join existing sessions automatically.
- PirateAdventureSimulationBehaviour ties together the main callbacks (OnPlayerJoined, OnPlayerLeft, OnShutdown) to keep the session consistent when new players connect or existing players exit.
- Because each piece (AI, players, pickups, boss scripts) is modular, you can easily replace assets or expand mechanics while keeping the underlying networking in place.
📄 Documentation and Getting Started guide
🤝 Gaming Circle 🤝
Join the conversation and become a part of an exclusive community by engaging with the Photon Gaming Circle. Kickstart your project with a robust foundation, enabling limitless creativity with 80+ exclusive samples. Benefit from our fully networked samples library to save time and resources while ensuring the highest quality for your project.
Members of the Gaming Circle not only have access to all the samples but also to our latest SDKs, our private Circle Discord, and premium development support. The Photon Gaming Circle is a hub for developers to discuss ideas, seek advice, and collaborate on exciting projects. Dive deeper into multiplayer game development and explore the Photon Gaming Circle today.
This asset is governed by the Photon Engine license terms.
Price $0.00
Summer Forest - Stylized Nature Environment by Ilumisoft
Minimum polygon count: 4
Maximum polygon count: 8668
Number of prefabs: 21
LOD information: Trees (3 LOD), Rocks (2-4 LOD), Bush(2 LOD)
Number of textures: 27
Texture dimensions: 256-2048
Most textures have a resolution of 2048x2048. Smaller texture dimesions are used for some smaller assets and particle effects where a higher resolution is not required.
Packages
We recommend to install and use Unitys Terrain Tools package from the Package manager.
🎁 Limited Time Bonus
Get Idyllic Woodlands (39.99$) for free after purchasing this package!
Bring your game world to life with Summer Forest, a stylized 3D environment designed for the Universal Render Pipeline (URP). Whether you're creating a peaceful forest or an outdoor adventure, this asset pack provides high-quality, customizable, and optimized assets to enhance your game’s visuals.
This package includes a variety of stylized assets, such as trees, rocks, flowers, bushes, and a vibrant array of foliage, all designed with attention to detail and optimized for performance. The pack also features dynamic elements like a stylized water shader and animated clouds.
Features
- Stylized Environment: 21 unique prefabs including multiple trees, rocks, pebbles, flowers, bushes, and more.
- Customizable Foliage: Adjust tree and plant colors with ease using material properties. The foliage supports wind effects, adding a dynamic touch to your environment.
- Advanced Shaders: Includes stylized water and animated cloud shaders built with Shader Graph, easy to modify and extend to suit your needs.
- Subsurface Scattering: Trees feature subsurface scattering for realistic light interaction and can be customized with fully adjustable color settings.
- Particle Effects: Add life to your scenes with floating dust, animated butterflies, birds, and falling leaves, enhancing the atmosphere and immersion.
- Customizable Materials: Change the color of the assets to match your desired theme. Full flexibility in creating a truly unique environment.
- Shader Graph: All shaders are created using Unity's Shader Graph, offering an intuitive setup that's easy to modify and extend.
With Summer Forest, you get an intuitive, customizable, and high-quality environment pack that is ready to be seamlessly integrated into your project. Ideal for fantasy adventures, RPGs, and platformer games, Summer Forest gives you the assets to create beautiful and lively outdoor scenes with ease.
🎁 Limited Time Bonus
To celebrate the release of Summer Forest, you can download Idyllic Woodlands for free after purchasing this package!
Price $49.99
Soviet Aesthetics / Panel Buildings by DenielHast
" Soviet panel houses combined with a retrowave/synthwave aesthetic. You decide whether you are facing a foggy morning or evening, regardless of the answer - this landscape will attract your eye and thoughts.... "
Basic Asset Details:
- 7 environment layers;
- 40 sprite objects;
- fog effect in the scene;
- vaporwave aesthetics;
- halftone filter (.png file);
- seamless environment textures;
- image resolution HD - 2K, .PNG format (scenes up to 4K without loss of quality);
- high quality sprite layers;
- script creating a random generation of buildings and scene movement.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $11.99
Building Site / Cityscape by DenielHast
Package with flexible settings that allows you to create the perfect scene for your game.
Basic Asset Details:
- 6 environment layers;
- 25 sprite objects;
- clouds animation;
- soft colors in the scene;
- great detail of buildings;
- seamless environment textures;
- image resolution HD - 2K, .PNG format (scenes up to 4K without loss of quality);
- high quality sprite layers;
- script creating a random generation of buildings and scene movement.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $9.99
Infected Boss C by a4m
Rigged: Yes
Animated: Yes
Number of Animations: 22
Animation Types (/In-place): 22
Number of Characters: 1(3skin)
Vertex counts of characters: 23340
Number of Materials: 9
Number of Textures: 18
Texture Resolutions: 4096x4096
Description
Low poly game ready model. Suitable for your projects of genre: Shooters, survival, action, horror, etc.
Rigged with Humanoid Rig.
Features:
- Animated
- High Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
Price $40.00
Cat Ninja 004 by Elf Grindylow
Unity Project-YES
UE4 Project-YES
FBX-YES
PNG\JPG-YES
Video:Presentation
Video:Test Epic Skeleton In UE4-UE5
Video:Test In UNITY
Body
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(4096-4096 Size)
Clothes
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(4096-4096 Size)
Polys:33,321
Tris:49,528
Verts:25,288
The files contain a single character.
The file contains fbx files as well as Unreal Engine 4 and Unity scenes.
This is a humanoid cat in a ninja costume with a weapon in the form of a star.
The character is well suited for fantasy games in a casual style, advertising, cartoons.
The character have some face morphing.
The characters does not have animations,
but it has a standard rigg that works with humanoid rig Unity And UE4-UE5.
Price $15.00
Low Poly Medieval Environment with Animated Characters by cresnit
Polygon Counts: Total 142.2k tris
Number of Prefabs : 86
Rigging : Yes (Only characters)
Animation Counts:
Assassin: 9
Blue Warrior: 4
Golem: 6
Green Warrior: 4
King's guard: 6
Lumberjack: 3
Miner: 3
Manipulator: 5
Orange Warrior: 4
Purple Warrior: 3
Sorcerer: 3
Spartan: 6
Two Sword Warrior: 4
Low Poly Medieval Pack
Models
13 Animated Characters
8 Foods
20 Nature Objects
7 Weapons
10 Buildings
28 Handmade Objects (Wagon, well, bucket etc.)
Metallic colors doesn't appear on sketchfab, some characters are look better in Unity.
You can see the all animations on sketchfab.
You may easily change the some animations' speed for better results.
Price $11.99
UFO - TR3B by CGPitbull
_Textures included (Tiff):
_ 1 color variation / PBR Materials (see previews)
_ 1 Albedo / Diffuse map 4096x4096
_ 1 Normal map 4096x4096
_ 1 Roughness map 4096x4096
_ 1 Metallic map 4096x4096
_ 1 Emissive map 4096x4096
_ 1 AO map 4096x4096
_ 1 Texture color mask included, you can use these mask to create infinite color combinations.
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos & more. The previews images was done with Marmoset Toolbag.
The materials can be upgraded to URP or HDRP materials, with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
This Original package contains one UFO TR3B Spaceship. This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright.
Poly count: Polys/5.292 - Verts/5.219 - Tris/10.422
Discover more CGPitbull models here: Asset Store publisher page
UFO - TR3B (Original SF 3D model). Read and check all previews and Video before buying.
Price $29.00
Clown_Dolls Pack by HelenNova
PBR Textures Metal/Gloss
Texture Resolutions: 4096x4096
Clown Doll
Number of Materials and Material Instances: 38
Number of textures: 54
Polygon count: 29 986
Number of meshes/prefabs: 32
Clown Doll_v2
Number of Materials and Material Instances: 37
Number of textures: 64
Polygon count: 29 388
Number of meshes/prefabs: 17
Clown Doll_v3
Number of Materials and Material Instances: 41
Number of textures: 71
Polygon count: 40 325
Number of meshes/prefabs: 25
All Render pipelines!
───── ☽◯☾ ─────
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target
- Changing color Skin/Eyes/Cloth/Hair
- Humanoid Rig/Epic Skeleton
───── ☽◯☾ ─────
Polycount:
Faces 29 986 ・ Tris 59 624 ・ Verts 36 085
Faces 29 388 ・ Tris 64 414 ・ Verts 37 755
Clown Doll_v3
Faces 40 325 ・ Tris 80 237 ・ Verts 50 621
Price $110.00
Clown Doll_v3 G1 by HelenNova
PBR Textures Metal/Gloss
Number of Materials and Material Instances: 41
Number of textures: 71
Polygon count: 40 325
Number of meshes/prefabs: 25
Texture Resolutions: 4096x4096
All Render pipelines!
───── ☽◯☾ ─────
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target
- Changing color Skin/Eyes/Cloth/Hair
- Humanoid Rig/Epic Skeleton
───── ☽◯☾ ─────
Polycount:
Faces 40 325 ✦ Tris 80 237 ✦ Verts 50 621
Price $44.99
Ground Materials 2 by n3kded
Number Material Instances: 10 Materials
Number of Textures: 50
Texture dimensions: (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Animated: No
This project is a collection of 10 materials. The project is ideal for integration into game projects or your projects in general. All materials are unique and differ from each other. If you have any questions about this product, please contact us.
Price $9.99
Snow Materials by n3kded
Number Material Instances: 10 Materials
Number of Textures: 50
Texture dimensions: (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Animated: No
This project is a collection of 10 materials. The project is ideal for integration into game projects or your projects in general. All materials are unique and differ from each other. If you have any questions about this product, please contact us.
Price $9.99
VFX - Fire and Explosions by Cartoon VFX by Wallcoeur
URP Only
40+ Prefab
Textures Size : 2048*2048
- 🔥 40+ Fire'n'Explosion VFX Particle System
- 🔥 Simple and Effective Fire Effects: Ideal for campfires, torches, explosions, magical flames,DRAGON, and more.
- 🌟 Flipbook-Based Animations: Smooth and efficient animations that look great across various styles and resolutions.
- 🎨 Fully Customizable: Adjust parameters like size, intensity, and color to match your project's aesthetic.
- ⚡ Optimized for Performance
- 🛠️ Easy Integration: Prefabs ready to use with Unity's URP, making it quick and simple to add fire effects to your scenes.
Price $9.99
Space Backgrounds Pack by Pixel Hunter
Features:
- 122 unique items
- Space backgrounds
- High quality
- Different seasons
- Different colors
- Different weather
- Different locations
- Different lighting
- Different ages
- Different angles
- Different views
- Different elements
- Different stylizations
- .png
Resolution: 1920x1080 px
Set of 120+ cartoon style SPACE background environments.
High quality images.
Best for Visual Novels, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc.
FEEL FREE TO USE IT ANY WAY YOU LIKE.
Price $7.99