Mega ramps for PC and mobile (Unlimited level patches) by Furqan
Number of textures : 1
Texture dimensions: 2048x2048
Minimum polygon count: 2424
Maximum polygon count: 23412
Number of Models: 22
Rigging: No
Animation count: 0
UV mapping: Yes
Types of materials and texture maps: PBR
mega ramps patches that can be unlimited levels, but 10 levels are ready to play
package includes fbx models, prefabs PBR textures and materials
Price $4.99
Stylized Pine Tree Generator by fables alive games
Create stunning stylized pine trees with complete procedural control. This modular tool generates optimized trees perfect for any Unity project. Features custom URP toon shaders, 23+ parameters for full customization, and per-instance coloring. Each tree uses a single optimized mesh for maximum performance. Real-time preview lets you see changes instantly in the editor.
The package includes the main generation script, custom URP shaders for needles and trunk, professional editor interface with tooltips, and complete documentation. Works with Unity 2022.3+ and Universal Render Pipeline. Full source code provided for complete flexibility.
Perfect for stylized games, rapid prototyping, mobile projects, and VR environments. The procedural system handles everything from tree structure to needle placement automatically. Smart pivot positioning ensures trees spawn at ground level. Wind animation built into shaders adds natural movement.
Simply add the component to any GameObject, assign materials, adjust parameters, and generate your tree. Each tree maintains unique colors while sharing materials for optimal batching. Commercial license included with no restrictions.
Professional procedural generation solution for Unity developers.
Price $15.00
Hungry Worm - Game Template (Mobile/PC) by SnZGames
🔑 Features:
🧱 Built-in 2D Level Editor
A convenient level editor right in the Unity scene - draw elements with one click of the mouse! Ideal for quickly creating and testing levels. Grid support, object removal, prefabs — everything you need.
🧪 5 ready-made levels
5 fully customized levels are already included in the kit, which can be launched immediately or changed to suit your style.
🎮 Intuitive control for PC and phone
WSAD control on a computer or button screens on a phone. Perfectly played on any platform.
🧩 Grid movement and body physics
The worm moves along the grid in blocks, the body follows the head, supports growth, "step" fall and avoids passing through walls.
🍎 Gameplay in the style of a classic snake
Collect apples, grow, overcome obstacles, solve platform puzzles - all with physics and logic that feels good.
🛠 Flexible modification
All elements are built on prefabs. Do you want to add a new object? Just drag it into the editor — without writing code.
🎮 Hungry Worm is a puzzle game with a body that never stands still
Hungry Worm is a 2D side-view platformer where you control a square worm that stretches after each apple it eats. But be careful - the taller you get, the easier it is to fall into the abyss without support!
It is a combination of logic, platforming and physics with unique mechanics: a worm can only crawl on a support, gradually fall without support, and to reach the exit - you will have to think!
🔑 Features:
🧱 Built-in 2D Level Editor
A convenient level editor right in the Unity scene - draw elements with one click of the mouse! Ideal for quickly creating and testing levels. Grid support, object removal, prefabs — everything you need.
🧪 5 ready-made levels
5 fully customized levels are already included in the kit, which can be launched immediately or changed to suit your style.
🎮 Intuitive control for PC and phone
WSAD control on a computer or button screens on a phone. Perfectly played on any platform.
🧩 Grid movement and body physics
The worm moves along the grid in blocks, the body follows the head, supports growth, "step" fall and avoids passing through walls.
🍎 Gameplay in the style of a classic snake
Collect apples, grow, overcome obstacles, solve platform puzzles - all with physics and logic that feels good.
🛠 Flexible modification
All elements are built on prefabs. Do you want to add a new object? Just drag it into the editor — without writing code.
🎵 Attention! The game contains third-party sounds, which are included and described in the Third-Party Notices file.
📩 Support: snelzichgames@gmail.com
Price $24.99
MultiPassFX - Fur and Cloud by 0xStudio
- Multi-Pass Rendering scripts for MeshRenderer / SkinnedMeshRenderer/ ParticleSystem
- Sortable with normal scene object use material queue
- Fur and Cloud Shader
- Compatible with Android / iOS
- High Performance (use GPU Instancing, and for SkinnedMeshRenderer we use GraphicsBuffer to render)
MultiPassFX provide some scripts to do multi-pass rendering (Support MeshRenderer/SkinnedMeshRenderer/ParticleSystem)
you can use these scripts to render fur / cloud or other effects
all scripts use GPU Instancing to render, Compatible with OpenGL ES 3 or higher
we provide a fur shader and a cloud shader, you can also use our hlsl to modify your own shader
This package use Starter Assets under No Standard EULA.see Third-Party Notices.txt file in package for details.
Price $0.00
Scriptable Object Data Browser by FletchersLibraries
Contains an Editor Window that allows the Unity developer to browse and interact with all the Scriptable Objects in their project. Quickly follow references between Scriptable Objects, and examine the properties of multiple related objects simultaneously in the same window.
The Scriptable Object Data Browser allows you to organize and edit the properties of all your Scriptable Objects in one place, similar to how one might use a spreadsheet to edit static game data more traditionally. It also allows you to follow references to other Scriptable Objects referenced by an object that’s being edited, so you can edit multiple related data objects all at once.
I’ve personally found it’s sped up interacting with static game data quite a bit, and allows me to stay more focused on what I’m working on rather than clicking around all over my project trying to find where some data is located.
Information on how to use the tool can be found in Data Browser Readme.pdf inside the ScriptableObjectDataBrowser folder after downloading the asset.
This package is dependent on the NaughtyAttributes Unity Asset, so you will need to import that asset into your project before Simple Sprite Combine will compile.
This asset uses SerializableDictionary, which is licensed under the MIT License. It has been included inside the package since it is no longer supported in the Asset Store. See the Third Party Notices.md file in the package for more details.
Price $0.00
SCI-FI PC Monitor Vol. 2 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 23 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
4 color variations
UV mapping: Yes
SCI_FI_PC_Monitor_2_1
Polygons: 8184
Vertex: 8210
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling SCI-FI PC Monitor V2. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Palm Vol. 3 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 22 (Base color, AO, Height, Metallic, Normal Roughness)
3 Materials
UV mapping: Yes
Total Pack
Polygons: 4307
Vertex: 5593
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Palm Vol 3. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
Sofa Vol. 3 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 27 (Base color, AO, Height, Metallic, Normal Roughness)
9 Materials
4 color variations
UV mapping: Yes
Total Pack
Polygons: 3144
Vertex: 3262
Number of meshes/prefabs: 13
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Sofa V3. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Match 3 Kingdom Complete Game by Baxter Games Newcastle Ltd.
You have to download and add the following packages from unity asset store before (or after) you import this package to your project. All the Packages are free.
DoTween
https://dotween.demigiant.com/download.php
Hovl Studio Magic Effects FREE: https://assetstore.unity.com/packages/vfx/particles/spells/magic-effects-free-247933
Cartoon FX Remaster Free:
https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-remaster-free-109565
LeenTween:
https://assetstore.unity.com/packages/tools/animation/leantween-3595
ParrelSync:
https://github.com/VeriorPies/ParrelSync
Smooth Shake Free:
https://assetstore.unity.com/packages/tools/animation/smooth-shake-free-271263
Unity Text Mesh Pro
Download from Unity Package Manager
Unity Reorderable List
https://github.com/cfoulston/Unity-Reorderable-List
Unity Spine 3.8.4
https://en.esotericsoftware.com/spine-unity-download
Match 3 Kit: Match3 Kingdom is a cutting-edge match-3 engine and level editor, designed to bring your game ideas to life. Fully optimized and ready for publication, it provides everything you need to craft an engaging and polished match-3 experience.
Create your own royal-themed puzzle game with this fully customizable template! It includes engaging gameplay, boosters, leaderboards, IAP store, and much more to make your game stand out! And ever more feature will be included in the future updates.
🚀 Gameplay Features:
🎇 Powerful Boosters – Rockets, Propellers, TNT Bombs, and other explosive tools to clear obstacles and tough levels.
Main Power-ups & Their Creation
🚀 Rocket – Clears an entire row or column depending on its direction: Match 4 same-colored items in a straight line.
🛩 Propeller – Flies to a random tile and removes an item or obstacle: Match 4 same-colored items in a square formation.
💣 TNT Bomb – Explodes in a 3x3 area, clearing surrounding tiles: Match 5 same-colored items in an L or T-shape.
🔮 Light Ball – Eliminates all items of the same color on the board: Match 5 same-colored items in a straight line.
Combining Power-ups for Stronger Effects
•Rocket + Rocket → Clears both a row and a column at the intersection.
•Rocket + Propeller → Propeller carries the Rocket to a strategic location.
•Rocket + TNT → Clears a 3x3 area plus an entire row or column.
•TNT + TNT → Creates a larger explosion, affecting a 9x9 bloack area.
•Light Ball + Any Power-up → Converts all matching items into that power-up for massive destruction.
Boosters at the bottom of the screen:
🔨 Royal Hammer – Instantly removes a single item or obstacle without requiring a match.
🏹 Arrow – Targets four different directions, clearing obstacles in its path.
🎇 Cannon – Fires a powerful blast, destroying multiple items at once.
🔄 Shuffle – Randomly rearranges all items on the board to create new match opportunities.
🎯 Obstacle Variety (Targets) – Navigate through Boxes, grass, eggs, pots, plate racks, paint shelves and more:
Obstacles
Boxes – Basic blockers that must be destroyed by matching adjacent tiles.
Grass – Covers tiles and spreads if not cleared quickly. Matching near it removes patches.
Eggs – Break in stages; first, they crack, then they disappear after another match.
Pots – Require multiple hits to break, often containing hidden items inside.
Plate Racks – Stacked obstacles that need several matches to clear.
Paint Shelves – Act as barriers, preventing matches in certain areas until removed.
Each obstacle or target introduces unique challenges, making levels more engaging and requiring careful planning. Let me know if you need more details on any of them! 🚀🏰
🔄 Unique Match-3 Mechanics – Special item combinations like T-shape, L-shape, and O-shape create powerful effects.
🛠 Easy-to-Use Level Editor – Create unique levels effortlessly and Customize playfield sizes.
📱 Optimized for Mobile – UI adapts to all resolutions and device types.
🏪 IAP Store & Booster Shop – Integrated Unity IAP with customizable pricing.
🏰 Royal-Themed UI & Graphics – Includes PSD maps.
💻 Includes comprehensive C# source code, following industry best practices for Unity projects.
______________
💬 Need assistance?
📧 Email Us for support!
Price $290.00
MONSTER: ERUCATROX by PROTOFACTOR, INC
All included materials are standard Built-In. this means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Erucatrox. This ugly giant caterpillar will devour whatever comes close to its toothy mouth! It can attack by surprise from underground so watch out!
Geometry is 10.46 Ktris. Rig is 39 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 28 animations (5 being root motion variations).
Price $29.99
Hospital Lobby by Red Blue Pixel Studio
Number of meshes/prefabs: 107
Poly Count: 36-80k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 42
Number of Textures: 177
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
1950s Hospital Lobby – Asset Pack
Design a compelling entry point for your medical-themed games or cinematic projects with this detailed 1950s Hospital Lobby environment. This asset pack captures the clean, functional architecture of a post-war hospital setting, offering modular flexibility and low-poly optimization to help you build interactive, performance-friendly spaces.
Perfectly suited for isometric level design, this pack brings authenticity and structure to the central hub of your hospital environment — where tension builds, stories begin, or characters wait in uneasy silence.
Key Features:
- 🧱 Modular Construction System – Mix and match wall and floor elements to create lobbies of various shapes and scales. Ideal for grid-based isometric scenes and quick environment prototyping.
- 🪑 Period-Accurate Props – Furnished with 1950s-style benches, check-in counters, notice boards, coat racks, indoor plants, and lighting fixtures.
- 🎮 Isometric-Ready Presentation – Built with game readability in mind, ensuring clean silhouettes and well-balanced layouts from fixed camera perspectives.
- 🛠️ Optimized for Real-Time Use – All models are low poly and carefully UV-mapped for seamless use in Unity, Unreal, and other engines.
- 🎥 Cinematic Versatility – Set the stage for intros, flashbacks, or dramatic moments with a believable mid-century medical environment.
Whether you're designing an old hospital for a narrative game or staging a moody cutscene, this pack provides everything you need to build a realistic and visually grounded lobby environment.
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
You can also check: Hospital Lab Environment | Hospital Operation Theatre
Price $29.99
Samurai Warriors – Sidekick Modular Characters by Synty by Synty Studios
📦 Pack Content
- 97 Samurai Warrior parts
- 90+ Sidekick human species base parts
- Sidekick Character Creator Tool
Modular Part Types
- Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
- Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
- Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps
Body Blend Shapes
- Masculine/feminine, skinny/heavy, muscular
Facial Blend Shapes
- Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
- Eyes (left/right) - up, down, left, right, blink, squint, wide
- Nose - sneer left, sneer right
- Cheeks (left/right) - hollow, puff
- Jaw - close, open, left, right, backward, forward
- Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
- Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up
🤖 Technical Info
- Compatible with Unity 2021.3.36f1 and later, including Unity 6.
- URP and BIRP render pipelines are supported.
- Visit the Sidekicks changelog.
Synty Studios presents: Samurai Warriors – Sidekick Modular Characters
This Sidekick content pack puts a clan of fierce Samurai Warriors into your character creation arsenal. Enhance the soldiers of your feudal-era world with over 90 new parts including katana, oni masks, armour, sashimono and more!
With this pack, you can create a wide variety of customised Samurai Warrior characters designed to suit your project! Unleash your creativity or utilise our expert presets.
Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.
Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.
Pack Content Features:
- 90+ modular, rigged Samurai Warrior Parts (masks, armour, and more)
- 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
- Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
- Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
- Facial blend shapes for expressions and lipsync (works with ARKit)
- Body blend shapes to adjust body type and proportions
- Designed to cohesively match Synty POLYGON environments
- Designed to work seamlessly with Synty ANIMATION packs
Sidekick Character Creator Tool (Editor Extension) Features:
- Customise material colours directly in the editor
- Expert presets to enable rapid character creation
- Save and load custom characters for future editing
- Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
- Runtime API for in-game character customisation
- Mix and match Sidekick themes to create endless, unique characters
Price $300.00
Sci-Fi Civilians – Sidekick Modular Characters by Synty by Synty Studios
📦 Pack Content
- 103 Sci-Fi Civilian parts
- 90+ Sidekick human species base parts
- Sidekick Character Creator Tool
Modular Part Types
- Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
- Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
- Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps
Body Blend Shapes
- Masculine/feminine, skinny/heavy, muscular
Facial Blend Shapes
- Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
- Eyes (left/right) - up, down, left, right, blink, squint, wide
- Nose - sneer left, sneer right
- Cheeks (left/right) - hollow, puff
- Jaw - close, open, left, right, backward, forward
- Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
- Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up
🤖 Technical Info
- Compatible with Unity 2021.3.36f1 and later, including Unity 6.
- URP and BIRP render pipelines are supported.
- Visit the Sidekicks changelog.
Synty Studios presents: Sci-Fi Civilians – Sidekick Modular Characters
This Sidekick content pack puts a collective of futuristic Sci-Fi Civilians into your character creation vault. Enhance the denizens of your neon-lit, dystopian world with over 100 new parts including breather masks, augment harnesses, utility belts, wearable devices and more!
With this pack, you can create a wide variety of customised Sci-Fi Civilian characters designed to suit your project! Unleash your creativity or utilise our expert presets.
Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.
Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.
Pack Content Features:
- 100+ modular, rigged Sci-Fi Civilian Parts (masks, belts, devices and more)
- 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
- Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
- Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
- Facial blend shapes for expressions and lipsync (works with ARKit)
- Body blend shapes to adjust body type and proportions
- Designed to cohesively match Synty POLYGON environments
- Designed to work seamlessly with Synty ANIMATION packs
Sidekick Character Creator Tool (Editor Extension) Features:
- Customise material colours directly in the editor
- Expert presets to enable rapid character creation
- Save and load custom characters for future editing
- Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
- Runtime API for in-game character customisation
- Mix and match Sidekick themes to create endless, unique characters
Price $300.00
Viking Warriors – Sidekick Modular Characters by Synty by Synty Studios
📦 Pack Content
- 177 Viking Warrior parts
- 90+ Sidekick human species base parts
- Sidekick Character Creator Tool
Modular Part Types
- Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
- Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
- Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps
Body Blend Shapes
- Masculine/feminine, skinny/heavy, muscular
Facial Blend Shapes
- Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
- Eyes (left/right) - up, down, left, right, blink, squint, wide
- Nose - sneer left, sneer right
- Cheeks (left/right) - hollow, puff
- Jaw - close, open, left, right, backward, forward
- Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
- Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up
🤖 Technical Info
- Compatible with Unity 2021.3.36f1 and later, including Unity 6.
- URP and BIRP render pipelines are supported.
- Visit the Sidekicks changelog.
Synty Studios presents: Viking Warriors – Sidekick Modular Characters
This Sidekick content pack puts a collection of fierce Viking Warriors into your character creation arsenal! Gear up for battle with 170+ character parts including helmets, weapons, furs and more, designed to deliver the menacing warriors your project needs.
With this pack, you can create a wide variety of customised Viking Warrior characters designed to suit your project! Unleash your creativity or utilise our expert presets.
Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.
Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.
Pack Content Features:
- 170+ modular, rigged Viking Warrior Parts (helmets, weapons, fur, and more)
- 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
- Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
- Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
- Facial blend shapes for expressions and lipsync (works with ARKit)
- Body blend shapes to adjust body type and proportions
- Designed to cohesively match Synty POLYGON environments
- Designed to work seamlessly with Synty ANIMATION packs
Sidekick Character Creator Tool (Editor Extension) Features:
- Customise material colours directly in the editor
- Expert presets to enable rapid character creation
- Save and load custom characters for future editing
- Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
- Runtime API for in-game character customisation
- Mix and match Sidekick themes to create endless, unique characters
Price $300.00
Fantasy Knights – Sidekick Modular Characters by Synty by Synty Studios
📦 Pack Content
- 119 Fantasy Knight parts
- 90+ Sidekick human species base parts
- Sidekick Character Creator Tool
Modular Part Types
- Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
- Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
- Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps
Body Blend Shapes
- Masculine/feminine, skinny/heavy, muscular
Facial Blend Shapes
- Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
- Eyes (left/right) - up, down, left, right, blink, squint, wide
- Nose - sneer left, sneer right
- Cheeks (left/right) - hollow, puff
- Jaw - close, open, left, right, backward, forward
- Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
- Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up
🤖 Technical Info
- Compatible with Unity 2021.3.36f1 and later, including Unity 6.
- URP and BIRP render pipelines are supported.
- Visit the Sidekicks changelog.
Synty Studios presents: Fantasy Knights – Sidekick Modular Characters
This Sidekick content pack puts a cavalry of brave Fantasy Knights into your character creation armoury! Ride into battle with over 100 brand new parts including broadswords, elaborate helmets, crowns, armour and more, designed to deliver just the noble knights your project needs.
With this pack, you can create a wide variety of customised Fantasy Knight characters designed to suit your project! Unleash your creativity or utilise our expert presets.
Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.
Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.
Pack Content Features:
- 100+ modular, rigged Fantasy Knight Parts (armour, hair, gear and more)
- 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
- Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
- Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
- Facial blend shapes for expressions and lipsync (works with ARKit)
- Body blend shapes to adjust body type and proportions
- Designed to cohesively match Synty POLYGON environments
- Designed to work seamlessly with Synty ANIMATION packs
Sidekick Character Creator Tool (Editor Extension) Features:
- Customise material colours directly in the editor
- Expert presets to enable rapid character creation
- Save and load custom characters for future editing
- Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
- Runtime API for in-game character customisation
- Mix and match Sidekick themes to create endless, unique characters
Price $300.00
Adventure Nature Vol.5 Colorful Desert Vegetation by Purple Sky
Optimized for Performance & Quality
High-Resolution Textures: Most assets feature 2048x2048 textures (Albedo, Mask, and Normal maps) for crisp detail.
Efficient Geometry: Models are low to mid-poly, with LODs (except for terrain details).
For increased performance, utilize efficient instancing techniques and tools.
Unity Compatibility: Supports Unity 6000.0.23f1 and later (URP only).
Key Features
Content: Includes 31 handcrafted assets and 1 example scenes to kickstart your project. VFX for ambient particles.
- Hierarchical Spawner: A powerful editor tool that allows you to quickly populate scenes with a single click. Large assets (trees, rocks, bushes) are procedurally placed in-editor for natural composition.
Advanced Shaders
- Water Shader: Features procedurally generated waves for realistic motion.
- Vegetation Shaders: Enhanced with translucency, wind animation, stylized Fresnel effects, color gradients, blending, and distance fade for a vivid, organic look.
- Bring your environments to life with this high-performance Grass Bending Shader, designed for Unity URP. Whether you're building lush meadows or dense forests, this shader delivers dynamic, natural grass movement with realistic bending.
- Sun Rays Shader: Simulates god rays (fake volumetrics) that dynamically adjust based on the sun's position and color.
- Sand-Covered Rock Shader: Adds a natural weathered effect to rocky surfaces.
- Procedural Cloud Shader: Creates immersive atmospheric depth with stylized clouds.
You will also get Smooth camera Controller.
Whether you're building an open-world adventure, a fantasy RPG, or a serene nature scene, Adventure Nature Vol.5 provides the tools you need to bring your vision to life.
Price $19.99
Glass City (Mega Bubble) - cyberpunk by IL.ranch
MEGA BUBBLE: HDRP + BIP + URP included.
Compatible with 'Steel City': https://u3d.as/2wYq
This pack contains lowpoly (with LOD's) prefabs (modular) for creating cyberpunk sci-fi environments:
Includes:
● modular walls;
● flying robot-machines, animated, scripts system operated (see video preview);
● moving robot-machines, animated, scripts system operated (see video preview);
● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);
● lightning effect;
● misc props;
● textures 4K;
● 100-5000 tris;
● LOD's.
- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.
Price $15.00
Global Reef Fish Pack by Mikhail Nesterov
Number of textures: 190
Texture dimensions: 2048x2048 px
Polygon count of Angelfish Scribbled: Verts:1666
Polygon count of Angelfish Majestic: Verts:1936
Polygon count of Angelfish BlueFace: Verts:1869
Polygon count of Angelfish Goldflake : Verts:2038
Polygon count of Angelfish Flagfin: Verts:2035
Polygon count of Angelfish Blueline : Verts:2031
Polygon count of Angelfish Queensland : Verts:2036
Polygon count of Angelfish Clarion : Verts:1957
Polygon count of Angelfish Multibarred: Verts:1838
Polygon count of Angelfish Queen: Verts:2102
Polygon count of Moorish Idol: Verts:1588
Polygon count of Black Durgon: Verts:1298
Polygon count of Orangespotted Filefish Verts:1284
Polygon count of Klunzinger Wrasse Verts:1549
Polygon count of Redcoat Verts:1821
Polygon count of Green Queen Parrotfish Verts:1626
Polygon count of Aweoweo Verts:3008
Polygon count of Scrawled Filefish Verts:1201
Polygon count of Goby Nemateleotris Magnifica Verts:1979
Polygon count of Banggai Cardinalfish Verts:1806
Polygon count of Boxfish Verts:1147
Polygon count of Mandarinfish Verts:1677
Polygon count of Napoleon Wrasse Verts:1491
Polygon count of Sunfish MolaMola Verts:2575
Number of meshes/prefabs: 2
Animation count: 1
UV mapping: Yes
LOD information (count, number of levels): no
Types of materials and texture maps (e.g., PBR): Shader Standart. Albedo, Metallic, Normal map
Perfect for game developers, AR/VR creators, and environment designers, this pack adds authentic diversity and color to any underwater scene. All models are optimized for real-time use and ideal for mobile, desktop, or console applications.
Each fish has an animation loop.
There are 3 kinds of textures: Albedo, Metallic, Normal. 2K resolution
The package contains the following fish:
1. Angelfish Scribbled
2. Angelfish Majestic
3. Angelfish BlueFace
4. Angelfish Goldflake
5. Angelfish Flagfin
6. Angelfish Blueline
7. Angelfish Queensland
8. Angelfish Clarion
9. Angelfish Multibarred
10. Angelfish Queen
11. Moorish Idol
12. Black Durgon
13. Orangespotted Filefish
14. Klunzinger Wrasse
15. Redcoat
16. Green Queen Parrotfish
17. Aweoweo
18. Scrawled Filefish
19. Goby Nemateleotris Magnifica
20. Banggai Cardinalfish
21. Boxfish
22. Mandarinfish
23. Napoleon Wrasse
24. Sunfish MolaMola
Price $99.99
Blur Glass Shader by CodeWee
- Shader type: Built-in Render Pipeline
- Blur: Adjustable Blur Effect (with optional color tint)
- Refraction: Adjustable by thickness and index of refraction
- Rim effect: Customizable rim color and intensity
- Reflection: Basic built-in reflection effect with tweakable parameters
- Base Map: Supports albedo texture
- Normal Map: Surface bump/distortion simulation
Key Features
- ✅ Built for the Built-in Render Pipeline
- 🔵 Directional Blur Control : Independent X and Y blur size adjustment for anisotropic blur effects
- 🎨 Customizable glass color, thickness, and refraction
- 💡 Realistic rim lighting with color and intensity control
- 🌟 Integrated reflection system – adjust color, strength, direction, and smoothness
- 🖼️ Supports Base Map for texture mapping
- 🌊 Add Normal Map for glass surface bump and distortion
- Blur Glass Shader is a versatile and visually stunning shader designed for the Built-in Render Pipeline. It simulates realistic frosted or blurry glass with detailed control over the blur direction (X,Y), color, thickness, and refraction intensity.
- In addition to blur, it includes features to enhance realism and stylization: rim highlights with customizable color and intensity, built-in soft reflection with directional control, specular highlights with color and strength adjustment, and full support for Base Map and Normal Map to add texture and surface complexity.
- Beyond traditional 3D use cases, this shader is also compatible with Unity UI components (UGUI), making it an ideal choice for creating stylish and modern glass-like UI panels, HUDs, pop-ups, and more.
- Whether you're building a sleek sci-fi interface, a modern architectural scene, or magical fantasy assets — this shader has you covered.
- Supports the following Unity versions:
- Unity 2018
- Unity 2019
- Unity 2021
- Unity 2022
- Unity 6000+ (Unity 6.x).
- In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.
Price $15.00
Grid Shader by CodeWee
- Supported Targets: Meshes, Planes, UI Elements (UGUI/Canvas)
- Grid Settings:
- Adjustable number of grid cells (X and Y)
- Main grid line thickness and color with alpha control
- Sub-grid step intervals for both axes
- Sub-grid line color with alpha control and thickness
- Transparent background color with alpha control
- Special Effects:
- Mesh-compatible for stylized wireframe effects based on well-defined UV mapping
- Fully customizable in real time through material properties
- Performance: Optimized for real-time applications
## Key Features
- ✅ Customizable Main Grid - Control grid count, color with transparency, and line thickness on both X and Y axes
- ✅ Advanced Sub-Grid System - Define step sizes and visual styles for sub-grids independently
- ✅ Alpha Background Color - Set transparent or semi-transparent backgrounds for clean overlays
- ✅ Mesh Compatibility - Apply to any mesh for a wireframe-style visualization, rendered along - well-defined UV mapping
- ✅ UI Integration - Works seamlessly with Unity's Canvas UI for HUDs, overlays, and editors
- ✅ Real-Time Adjustment - All parameters exposed for live tuning in the Inspector
- ✅ Lightweight & Optimized - Minimal performance impact, suitable for runtime use
- ✅ Plug & Play - No scripting required; ready-to-use material presets includedadvanced use
Grid Shader is a versatile and performance-friendly shader package designed for Unity's Built-in Render Pipeline. Whether you're creating visual debugging tools, wireframe-style art, architectural layouts, or stylized UI, this shader offers full flexibility to draw clean, customizable grid lines directly on any surface.
Easily apply it to 2D planes, 3D meshes, or UI elements to render precision-aligned grid overlays. Configure grid density per axis (X and Y), line color, thickness, sub-grid steps, and even background color with transparency. Sub-grids allow for detailed spacing within your main grid, offering further visual control for prototyping, design tools, or technical illustrations.
When applied to meshes with well-defined UV mapping, Grid Shader can simulate a clean and stylized wireframe effect, making it ideal for visual debugging or creative rendering styles.
Ideal for developers and artists who need real-time grid visualization with total aesthetic control.
Supports the following Unity versions:
- Unity 2018
- Unity 2019
- Unity 2021
- Unity 2022
- Unity 6000+ (Unity 6.x).
- In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.
Price $15.00