Mage Abilities - Motion Capture by Rapa XR
Number of Animations: 25
Animation Type: Humanoid
Animation Skeleton: Dude Unity Skeleton
Unleash the raw destructive power of magic with the Mage Ability Collection! This set features 25 HD 60 FPS motion capture animations inspired by iconic anime energy blasts that channel elemental forces through the hands, sometimes leading to ultimate destruction. Perfect for game developers looking to add impactful, powerful magical abilities to their characters.
The collection includes energy blast effects with various intensities, from rapid fire blasts to charged-up attacks that decimate enemies. These animations are designed to work seamlessly across multiple platforms and skeletons, offering game developers a versatile and easy-to-implement solution for bringing magical combat to life in their games.
Animation List:
- AS_Mage_Ability_Blitz
- AS_Mage_Ability_Blitz_Charge_Loop
- AS_Mage_Ability_Blitz_Loop
- AS_Mage_Ability_Canon_Blast
- AS_Mage_Ability_Canon_Blast_Loop
- AS_Mage_Ability_Disk_Throw
- AS_Mage_Ability_Disk_Throw_Loop
- AS_Mage_Ability_EnergyBomb
- AS_Mage_Ability_EnergyBomb_Loop
- AS_Mage_Ability_Spell_HighLtLight
- AS_Mage_Ability_Spell_HighLtLight_02
- AS_Mage_Ability_Spell_HighRtLight
- AS_Mage_Ability_Spell_HighRtLight_02
- AS_Mage_Ability_SuperBlast
- AS_Mage_Ability_SuperBlast_EXT
- AS_Mage_Ability_SuperBlast_High
- AS_Mage_Ability_SuperBlast_High_EXT
- AS_Mage_Ability_SuperBlast_Loop
- AS_Mage_Ability_Teleport
- AS_Mage_Ability_Triangle_Blast
- AS_Mage_Ability_Triangle_Blast_Charge_01
- AS_Mage_Ability_Triangle_Blast_Charge_02
- AS_Mage_Ability_Triangle_Blast_Loop
- AS_Mage_Idle_01_Loop
- AS_Mage_Idle_02_Loop_FingerFlex
Key Features:
- 25 HD 60 FPS motion capture animations for powerful energy blast effects.
- Inspired by anime-style energy attacks, perfect for fantasy and magical combat.
- Includes loops and impact effects for dramatic and cinematic gameplay.
- Includes Root motion.
- Animations for mixamo and other skeletons can be found on gumroad, Itch or Fab Marketplace.
Social Media Links:
Support the Studio:
As an indie solo mocap studio, I truly appreciate the support from my customers—your purchases keep the lights on and allow me to continue creating motion capture animations.
If you'd like to support my work even more and get access to exclusive content, consider visiting my Patreon.
Every bit of support means the world to me!
Price $14.99
Elemental Mage - Motion Capture by Rapa XR
Number of Animations: 25
Animation Type: Humanoid
Harness the power of the four elements with the Elemental Mage Collection! This set features 25 HD 60 FPS motion capture animations inspired by anime classics, where mages conjure and control the elements of Air, Earth, Fire, and Water. Perfect for game developers who want to bring elemental magic to life in their projects.
The collection includes dynamic conjuring, attack, and defensive animations for each element, with loops and additional impact effects to create dramatic elemental abilities. These animations are perfect for adding depth and spectacle to your game’s magical combat system.
Animation List:
- AS_Mage_Elemental_Air_Conjure_01
- AS_Mage_Elemental_Air_Conjure_01_Loop
- AS_Mage_Elemental_Air_Conjure_02
- AS_Mage_Elemental_Earth_Conjure_01
- AS_Mage_Elemental_Earth_Conjure_02
- AS_Mage_Elemental_Earth_Conjure_02_Loop
- AS_Mage_Elemental_Earth_Conjure_02_Loop_Down
- AS_Mage_Elemental_Earth_Conjure_03
- AS_Mage_Elemental_Earth_Conjure_03_Loop
- AS_Mage_Elemental_Earth_Raise_01
- AS_Mage_Elemental_Fire_Conjure_01
- AS_Mage_Elemental_Fire_Conjure_01_Loop
- AS_Mage_Elemental_Fire_Conjure_02
- AS_Mage_Elemental_Fire_Conjure_02_Loop
- AS_Mage_Elemental_Fire_Conjure_03
- AS_Mage_Elemental_Fire_Volley_01
- AS_Mage_Elemental_Fire_Volley_01_Loop
- AS_Mage_Elemental_Water_Conjure_01
- AS_Mage_Elemental_Water_Conjure_01_Loop
- AS_Mage_Elemental_Water_Conjure_02
- AS_Mage_Elemental_Water_Conjure_03
- AS_Mage_Elemental_Water_Conjure_04
- AS_Mage_Elemental_Water_Conjure_04_Loop
Key Features:
- 25 HD 60 FPS motion capture animations for Air, Earth, Fire, and Water elemental abilities.
- Game-ready animations designed for dramatic elemental combat.
- Compatible with Unity humanoid Skeleton.
- Includes root motion.
Social Media Links:
Support the Studio:
As an indie solo mocap studio, I truly appreciate the support from my customers—your purchases keep the lights on and allow me to continue creating motion capture animations.
If you'd like to support my work even more and get access to exclusive content, consider visiting my Patreon.
Every bit of support means the world to me!
Price $19.99
Squid Necromancer by TeinKrioss
Animated: Yes
Number of Characters: 1
Number of Prefabs: 29
Vertex Count: 23 014
Triangle Count: 25 099
Number of Textures: 18
Texture Resolutions: 2048x2048
Number of Materials: 12
Number of Animations: 15
Social Links YouTube | ArtStation
That animated and detailed stylized modular Squid Necromancer creature character model is suitable for your fantasy style project.
The model contains:
1. Custom animations:
🔹 Idle (1-2)
🔹 Move_Fast (F)
🔹 Move (F_B_R_L)
🔹 Hit (1-3)
🔹 Die (1)
🔹 Attack (1-4)
_____________________________________________________________________________
2. Modules:
🔹 Weapon asset
🔹 Modular armor
There is also a completely one-piece version of this model.
_____________________________________________________________________________
3. Type skins:
🔹 Red
🔹 Green
🔹 Blue
🔹 Purple
____________________________________________________________________________
Technical Info:
1. Polycount:
🔸 Tris - 45 099
🔸 Vert - 23 014
🔸 Face - 22 680
2. PBR Textures:
🔸 18 textures
🔸 2k (2048)
🔸 12 materials
Version Unity 2021.3.45f1 and higher support
Price $29.99
Bloomvale Village: Stylized Fantasy Environment Pack by BD Studios
Leaf colors, grass colors, wind intensity, water colors, water depth and many settings can be customizable. You can freely design your scene.
7 Shaders (Water Shader, Waterfall Shader, Grass Shader, Flower Shader, Surface Shader, Vegetion Shader, Bird&Butterfly Shader, Glass Shader, Smoke Shader, Trunk Shader)
9 Particle Effect (Godray, 2 Fireflies, Falling Leaves, Bird, Butterfly, Water Ripple, Water Splash, Wind, Bee, Dust, Fire)
1 Animated Character (Run, Falling,Walk, Idle, Jump, Jump Take Off, Jump Goes Up, Jump Goes Up 2, Jump, Peak, Jump Goes Down, Jump Goes Down 2, Jump Idle Land)
Character Controller
5 Animated Animals ( Bear, Elk, 4x Fish, Squirrel, Wolf)(Run,Walk,Idle, Eat, Sleep)(Fish only have swim, Wolf have howl extra)
202 Customizable Materials
2 Demo Scene
202 Prefab
59 Modular House Piece (Avarage 250 Tris)
46 Prop (Avarage 250 Tris)
4 Oak Tree (LOD0: 6.8k Tris,LOD1: 4.6k Tris,LOD2: 3.9k Tris, LOD3:3.2k Tris)
4 Birch Tree (LOD0: 4.5k Tris,LOD1: 3.2k Tris,LOD2: 2.6k Tris, LOD3:2.3k Tris)
6 Bush (Avarage (LOD0: 2.4k Tris,LOD1: 1.8k Tris,LOD2: 1.2k Tris)
6 Oyster Mushroom (LOD0: 1k Tris,LOD1: 400 Tris,LOD2: 200 Tris, LOD3:100 Tris)
5 Mushroom (LOD0: 1.2k Tris,LOD1: 800 Tris,LOD2: 500 Tris)
6 Grass (Avarage LOD0: 250 Tris,LOD1: 150 Tris,LOD2: 100 Tris)
1 Hero Tree (LOD0: 72k Tris,LOD1: 43k Tris,LOD2: 38k Tris, LOD3: 35k)
1 Hero Sword (17k Tris)
3 Mountains (Avarage 10k Tris)
4 Rocks (LOD0: 800 Tris,LOD1: 600 Tris,LOD2: 400 Tris, LOD3: 200)
4 Cliffs (Avarage LOD0: 1.8k Tris,LOD1: 1.3k Tris,LOD2: 800 Tris, LOD3: 400)
4 Wall Ivy (Avarage 600 Tris)
1 Clower (LOD0: 800 Tris,LOD1: 600 Tris,LOD2: 400 Tris, LOD3: 200)
1 Fern (LOD0: 400 Tris,LOD1: 200 Tris,LOD2: 100)
12 Flower (Avarage LOD0: 600 Tris,LOD1: 400 Tris,LOD2: 200 Tris, LOD3: 100)
9 Modular Fence Piece (LOD0: 800 Tris,LOD1: 400 Tris,LOD2: 200)
8 Dead Tree (LOD0: 4k Tris,LOD1: 2.5k Tris,LOD2: 1.5k Tris, LOD3: 800)
3 Modular House Example
6 Built-in and URP Post Processing (Day, Night, Underwater)
6 Hand-Painted Skybox (6144x3456px)(3 Day, 3 Night)
13 Leaf Alphas (8x256x256px, 5x1024x1024)
2 Trunk Texture (2048x2048px)
4 Cliff Texture (2048x2048px)
4 Rock Texture (2048x2048px)
1 Fence Atlas Texture (2048x2048px)
4 Terrain Texture (2048x2048px)
1 Moss Texture (2048x2048px)
3 Mountain Texture (2048x2048px)
2 Mushroom Atlas Texture (2048x2048px)
5 Grass Alphas (2048x2048px)
2 Character Texture (2048x2048px)
8 Animals Texture (2048x2048px)
2 Roof Tiles Texture (2048x2048px)
2 Trim Sheet Texture (2048x2048px)
2 Water Normal Texture (1024x1024px)
1 Glass Texture (2048x2048px)
Most models have LODs. Trim Sheet Models dont have LODs.
Bloomvale Village: Stylized Fantasy Environment Pack
Bloomvale Village is your ultimate toolkit for creating magical villages and vibrant fantasy landscapes!
Designed for stylized, anime-inspired, and fantasy games, this pack delivers fully customizable environment assets, lively VFX, animated characters and animals, and a rich collection of shaders — all carefully crafted for stunning, handcrafted visuals.
Key Features
Fully Customizable Settings
Easily adjust leaf colors, grass tones, wind strength, water colors, depth effects, and much more to create your own unique atmosphere.
7 Custom Stylized Shaders
Water, Waterfall, Grass, Flower, Vegetation, Bird & Butterfly, Glass, Smoke, and Trunk shaders designed for vibrant, stylized visuals.
9 Visual Effects
Godrays, fireflies, falling leaves, wind, water splashes, birds, butterflies, and more to breathe life into your scenes.
Animated Character & 5 Animals
Includes a fully animated main character and 5 animal species (Bear, Elk, Fish, Squirrel, Wolf) with idle, run, walk, eat, sleep, swim, and unique behaviors like howling.
Modular Buildings & Nature Assets
Create detailed villages and landscapes with LOD-supported trees, rocks, bushes, flowers, mushrooms, cliffs, modular house pieces, and props.
Post Processing & Skyboxes
Switch between Day, Night, and Underwater post-processing profiles and set the mood with 6 ultra-high-resolution, hand-painted skyboxes.
High-Quality Textures & Optimized LODs
Includes a library of 2K–6K hand-painted textures and LOD systems for performance-friendly, visually rich environments.
Price $69.99
Zombie creepy by Vladimir Bannykh
Number of textures 14
Texture dimensions 4096x4096
Polygon count 15099
Minimum polygon count 8096
Maximum polygon count 15099
Number of meshes/prefabs 5
Rigging: Yes
Animation count 22
Animation type list
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character Zombie
the skeleton has the bone structure and orientation of epic skeleton 4
22 animations:
walking (x4)
running (x1)
attack(x3)
biting(x2)
crawl(x1)
strafe left(x1)
scream(x1)
strafe right(x1)
strafe back(x1)
idle(x1)
jump(x1)
get hit(x2)
death(x2)
180 turn(x1)
Suitable for games of different games: RPG, strategy, first-person shooter, etc.
2 UV sets 4096x4096 (down to 1024x1024).
4 skins
9 materials
14 texture maps
Character :
faces: 8096
verts: 7874
tris: 15099
Price $25.00
Zombie19 by veder
Rigged: (Yes)
Animated: Yes
Number of Animations:20
Animation types (Root Motion /In-place 20)
Number of characters:1
Number of Materials and Material Instances:3
Number of Textures:6
Texture Resolutions: 4K PBR Textures(tga)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:
model of Zombie19
Polycount:
Verts 20533
Tris 41005
Price $29.00
Historically Realistic Low Poly Swords & Weapons by Barzda Factory
- ~500 vertices per model
- 30 meshes (some combined into one fbx)
- 30 prefabs
- 2 materials (1 single palette texture)
- UV mapping: Yes
All weapons are based on 15th-century museum items. Each sword/weapon is modular and fully customizable (handles, blades, guards, and pommels are separate objects). Among models, you can find various maces, hammers, spears, axes, two-handed and one-handed swords.
The package includes:
Swords:
- Arming Sword
- Kilij
- Spanish Cinquenta
- Bastard Sword
- Longsword
- Falcion
- Long Swiss German Degen
Polearms:
- Quaterstaff
- Goedendag
- French Glaive
- Voulge Spalding
- Halbert
- Billhook
Daggers / Knives:
- Bollock Dagger
- Quillon Dagger
- Wallace Rondel Dagger
Japanese Weapons
- Katana
- Nodachi
- Tanto
- Naginata
- Yari (Spear)
2 Warhammers
3 Maces
3 Axes (Including Hungarian Axe)
Price $4.99
Sleek Futuristic Bed with Glowing Arch – Sci-Fi Furniture Asset by Friday Night Studio
4 material
Size: 4096
Maps:
- Albedo
- Normal Map
- Roughness
- Metallic
- Emissive
- Ambiant Occlusion
🔥Join my awesome Friday Night Studio COMMUNITY on Discord for exclusives, free gifts, vouchers and stay updated on the latest packages!🎁 Link below 👇
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
- This pack contains a total of 7 prefabs.
- Headboard (433 verts)
- Pillow (1452 verts)
- Bedbase (1797 verts)
- Matress (2153 verts)
- Inner Ring (1179 verts)
- Outer Ring (1200 verts)
- BedPacked (9666 verts)
- Retopology of a high poly detailed model.
- 4 set of materials for optimal quality and optimisation.
- Mesh colliders
Price $15.00
Art Props Pack - Stylized Pixel Art Paintings by BundleSmith
- 35x - 1024x1024 Texture Illustrations
- 2x - 64x64 Wall/Floor textures
- 2 frame models: and , with padding (44 tris) / without padding (28 tris).
- Works in any rendering pipeline
- Uses Unity toon shader
◼ - A collection of Pixel art style artworks - ◼
- 35 x 1024x1024 Illustrations
- 2 frame models, with/without white padding.
Price $15.19
Rigged Military Backpack by PijayArt
Number of Skeletal Meshes: 1
Number of Static Meshes: 1
Number of Prefabs: 6
Number of textures: 6
Texture size: 2048x2048. PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 4
Tris: 19,956.
Rigged.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Rigged Military Backpack with PBR Textures in 3 Different Colors. Rigged to adjust in your Character. Ready to use.
Are you liked this product? Feel free to take a look on my another products! Here
Price $12.99
Futuristic Cruiseship 'Celestial Spire' by PLE
Polycount:
61819 triangles
Texture sets:
2 x 4K
1 x 2K
2 x 1K
Uses PBR texture sets, and Unity's Standard Shaders.
Low-poly, lightweight model of a sleek near future cruise ship. Can be used for virtually anything, from decorating archviz scenes to ship simulators to even mobile. Materials set up for Unity's Standard Shader system. All preview images rendered in Unity!
Ship dimensions:
Length: 305m
Beam: 39m (water level), 43m (bridge wings)
Extras:
- Illuminated version for gorgeous night scenes
- Separated moving parts (engines, radars etc..) for easy in-game animation
Additional Notes:
- Uploaded with the minimum required Unity version at the time of upload. However since it's just a 3D model, it is compatible with any older version of Unity.
- Please note that the model is designed for exterior renders. It is not detailed enough to serve as a 'game world' and have a character run around on its decks.
- No AI was used to create the asset!
Price $49.90
Furry_Fox_1 by Soba4ka
Number of textures 46
Texture dimensions 4096
Maximum polygon count 26 752
Number of meshes/prefabs 3
Rigging: Yes
Animation count 26
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
Low poly model.
ONLY DEFAULT UNITY SHADER
YES HDRP/URP
Animations: 26
Attack x7
Idlle x3
Dead х2
Walking - F, L, R, B and Sit - F, L, R, B
Run x4 - Run, Run Fast, Run L, R
Jump x2
Textures:
4K PBR Textures(tga)
26 materials
46 textures
Polycount:
Verts: 23 587
Faces: 26 752
Tris: 38 397
Price $55.00
Assault_Mech by Njordmund
Number of textures 24
Texture dimensions 4096
Maximum polygon count 17592
Number of meshes/prefabs 3
Rigging: Yes
Animation count 20
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
BUILTIN SHADER
URP SHADER
HDRP SHADER
Textures:
4K PBR Textures(tga)
9 materials
24 textures
Animations:
Model contains 20 animations:
atack(x5)
walk(x4)
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 17592
Faces: 15592
Tris: 30406
Price $49.99
Depth Shadows AR - 3D shadows for AR by Dev Dunk Studio
DepthShadows Shader - Shader responsible for the depth shadow rendering
- DepthTexture: Texture used to render depth map
- Shadow Color: Color of shadows, including alpha for transparency
- Depth Offset: Change the depth calculations for customization
- Intensity: Used to boost the shadows
DepthShadow.cs - Used to set up the shadow rendering plane & all default values
Depth Shadows AR will render realistic depth-based contact shadows for your project. It is built with Augmented Reality in mind, and also works great with non-AR projects.
Depth Shadows AR does not rely on Unity's shadow rendering, which can be fully disabled. It uses an optimized pipeline to render a fast depth image of the plane that needs shadows, and renders it with custom shaders.
Depth Shadows AR can be used for any application, including non-AR projects!
Features
- Render performant & realistic depth-based shadows
- Faster than URP shadows
- Designed for Augmented Reality applications/games
- Customizable visuals
- Scalable shadow receiving plane
- AR Light Estimation & Directional Light Rotation support
- Compatible with Vulkan, OpenGLES3, DX11, DX12, & Metal
- Compatible with all Render Pipelines (BiRP, URP, HDRP)
- Compatible with Forward, Forward+, Deferred, & Deferred+ rendering
This technique is used in major games, like Pokemon Go, and is now available to you in all your projects!
Discord | Discussions | Documentation
Price $20.00
Frozen Chest by E6 Model
- Number of textures: 5
- Texture dimensions: 4096x4096
- Polygon count of model: ~Frozen_Chest
- Minimum polygon count: ~2010
- Maximum polygon count: ~2010
- Number of meshes/prefabs: 1
- Rigging: No
- Animation count: 0
- Animation type list: N/A
- UV mapping: Yes
- LOD information: None included
- Types of materials and texture maps: PBR (Albedo, Normal, Metallic, Roughness, Ao)
Bring a frosty touch to your game environments with this stylized Frozen Treasure Chest. Designed specifically for fantasy, adventure, and RPG genres. Its low-poly design ensures smooth performance on both PC and mobile platforms.
The model includes snow-covered details and a bold snowflake emblem. Comes with 4096x4096 PBR texture maps. The lid and base are separate meshes, making it ready for animation.
Perfect as a loot chest, reward box, mystery item, or decorative element in snowy levels.
Price $9.99
Red Zombie 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 8 Animations with Detail of each Character
■ Animation Exported As PNG
■ Prefab with Demo scene inclueded
■ Source Files As SCML (Spriter), Unity
■ Raster Graphics
■ All animations are provided in PNG format (1330x1107px Resolution).
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
- Idle
- Idle Blinking
- Running
- Throwing
- Attacking
- Walking
- Hurt
- Dying
Love what you see? Check out our other items. Thank You
■ If you have any suggestions or ideas for improvement, feel free to reach out. If possible, We will include your request in future updates.
📰 Follow us for updates and news!
Official Website | Youtube | Instagram | Facebook | Linkedin
Price $8.00
Fantasy Scorpion2 by Teslo Liana
Rigged: Yes
Number of Animations: 27
Animation types: Root Motion 4, In-place 23
Number of Materials: 6
Number of Textures: 16
Number of meshes/prefabs: 5
Fantasy Scorpion2
Suitable for games of different genre: RPG, strategy, simulation, adventure, etc.
The model has 6 texture packs (All textures - 4096 x 4096)
Contains 27 animations:
- attack (x6)
- death (x3)
- get hit (x3)
- idle (x6)
- walk (7)
- straif LR (2)
Faces - 15523
Verts - 41510
Tris - 30280
Price $74.99
Chonks - 3D Character Generator by BraveWarrior
- Supports automated character generation.
- Exports FBX files directly from Unity with category-based trait structure
- Includes prefab-based trait system organized by folders
- Rarity tagging system with configurable thresholds
- Integrated UI with avatar counter, rarity tag, and trait display
- Compatible with Unity Package Manager and FBX Exporter
- Editable export configuration via ScriptableObject
Chonks is a stylized 3D avatar generator built entirely in Unity. Whether you're creating a character-based NFT collection, prototyping for a game, or customizing avatars for a metaverse project, Chonks gives you all the tools needed to generate characters quickly and consistently.
This toolkit includes a full runtime system for merging modular character parts (body, clothes, hair, shoes, etc.), configurable rarity and trait categories, and metadata export in JSON format alongside rendered images. You can also export generated avatars as FBX files directly from Unity for use in 3D applications such as Blender or Maya.
No coding knowledge required — everything is configured through the Inspector. The editor UI is intuitive, with options to batch generate avatars, reroll individual characters, and manage export folders.
Features
- Modular character generation with interchangeable traits
- Runtime export: PNG + JSON metadata
- Bulk FBX export from editor (requires Unity FBX Exporter package)
- Rarity manager and trait configuration
- Clean and documented editor UI
- Works out of the box with default assets, or extend with your own
- Designed for 3D NFT generation, collectibles, stylized games, and prototyping
- Fully documented project with sample scenes
Important Notices
- This asset can be used for NFT projects
- Characters are not animated
- FBX export uses Unity’s official FBX Exporter (free from Package Manager)
- Generated metadata and assets can be used for commercial and personal projects
Refund Policy
We do not accept refund requests, as the Unity Asset Store does not guarantee access control after download. Thank you for understanding.
Support
For questions or technical support:
📧 Email: bravewarriormedia@gmail.com
📁 Complete PDF documentation included
Price $39.99
Common Gas Cars Sounds by Levi Vilas Boas
Audio format: Mono 16bit Wav, 48000Hz
Total files included: 150
Total duration provided: 04m 12s
Some sound effects are loopable. For more information, please view the complete file list.
Bring the sounds of everyday gas cars into your games.
In need of a complete and affordable collection with sounds of common gas cars?
This package gives you 150 of them - with everything you need.
Get lots of sound effects created with patience and dedication. Two unique car styles are available with many options for vehicle elements.
Grab many variations carefully designed to eliminate listening fatigue and make your players enjoy the experience even more. A must-have to help give the nice sound your games always needed.
Discover in this collection:
- Two different gas cars.
- Doors opening and closing - 8 sounds for each vehicle.
- Engine accelerating (with 5 different speeds), idle, start fail and sucess (2 variations each), turn-off - 11 sounds for each vehicle.
- Gearstick - 8 sounds for each vehicle.
- Handbrake engaged and disingaged - 8 sounds for each vehicle.
- Ignition key insert, remove and turn - 12 sounds for each vehicle.
- Control lever and panel knobs - 8 sounds for each vehicle.
- AC fan, horn (2 variations each) and turn signal - 4 sounds for each vehicle.
- Trunk opening and closing - 8 sounds for each vehicle.
- Windows opening and closing - 8 sounds for each vehicle.
Acquire it now and bring the sound of everyday gas cars to your game vehicles.
Note: No generative AI or ML was used for the creation of the sound effects, file list, cover image or the previews. All the content was carefully created by hand with patience and dedidcation.
Feel free to contact me if you have any questions or suggestions about this sound pack:
contact@levivbaudio.com
Price $5.00
Harmony Animation Toolkit by Jeffawe
Features
- Animator Controller Generator: builds new controllers from structured transition data.
- Animation JSON Importer: converts JSON to working Animator assets; supports custom schemas.
- Animator Converter: converts an Animator to JSON or bulk-replaces clips with name-matching & safety checks.
- Sprite Animation Generator: turns sprite sheets or folders of sprites into ready-to-use clips (FPS or seconds).
- Animation Asset Finder: lists every AnimationClip in a folder, including clips embedded in models.
- Works on all OS
- Documentation: Abridged version in the package. Full version at https://kindhearted-fiber-243.notion.site/Harmony-Animation-Toolkit-1f69d2524f708037a620f77f08fd6f2c?pvs=74
Harmony Animation Toolkit is a suite of Unity Editor extensions that wipes away the repetitive parts of animation setup so you can stay in flow:
- Generate complete Animator Controllers in seconds. Feed the tool transition data (or raw JSON), and it builds states, parameters, blend-trees, and links them to the right clips.
- One-click JSON ↔︎ Animator round-trips. Ideal for Mixamo, LLM-generated data, or version-control backups.
- Bulk-replace or retarget animations inside an existing controller without breaking the graph.
- Instant 2D sprite animations. Create clips from sliced sheets or loose sprites with drag-and-drop ease.
- Find every animation in a folder (even inside FBXs) for quick audits.
Everything is scriptable and interface-driven (IAnimationFinder, IJSONConverter), so power users can plug in custom search or import logic. Works equally well for fast game-jam prototyping or large productions that demand consistent animator structures.
Price $0.00