Advanced Turrets by imchrissharp
No shortcuts have been taken, and zero compromises have been made.
Fully Documented
Everything is documented along with integrated tooltips for anything serialized within the editor
Realtime only
This package functions purely in realtime and features zero iterators or estimations. It's only limited by floating point precision.
Real Physics and Collisions
AdvancedTurrets relies strictly on physics/collider collisions. Nothing is fudged or forced. Zero compromises.
Component Based
BYOT (Build your own turret) with AdvancedTurrets' low level components. Whatever turret you have in your mind, you can make it with various components. Muzzles, Beam Turrest, Kinematic Turrets, Actuators, Relays, Spawners, ColliderGroups, and more.
Event Based
All turret functions come with serialized events to easily extend with VFX/SFX and otherwise integrate with your project
Gizmos
Visualize everything that AdvancedTurrets is doing for you through its integrated Gizmos functions on all of its moving objects
Flexible Object Pooling
AdvancedTurrets has its own powerful object pooling service which can be used from anywhere. Includes components for handling object pooling through serialized events
Framerate independence
Framerate independence is built into AdvancedTurrets through its use of measuring time related errors from framerates. E.g. a gattling gun that fires 500 rounds per second will be flawlessly interpolated even when you don't have 500 frames per second.
Native Randomization
Due to framerate independence, sometimes things can actually look a little too perfect.. Dial it back a bit with normally distributed randomization profiles to get out of uncanny valley and make things more believable
Time independence
Want to use AdvancedTurrets components or libraries in Update? Sure!
Want to use AdvancedTurrets components or libraries in a Coroutine? Sure!
Want to use AdvancedTurrets components or libraries in FixedUpdate? Sure!
All of these have different interpolations and things to consider, but this is done automatically for you so you don't have to worry about. Fire away!
Optimized and Powerful Mathematics Library
Closed form and deterministic solutions for both quartic and cubic polynomials (and quadratic, but is this feature worthy?)
Fully Featured Turrets
KinematicTurrets - lead targets and fire rigidbody projectiles that will collide with them
BeamTurrets - fire raycasted lines aka "hitscan" at targets
Fully Featured Ammunitions
Projectiles - Custom acceleration, optional Rigidbody gravity, and comprehensive gizmos
Beams - Customize animations and raycast behaviours with gizmos.
Made with love
I would love to hear feedback, collaborate, and revitalize creativity in this space. Please reach out to me on Discord or my listed email with any questions or concerns.
AdvancedTurrets – The Ultimate Rigidbody Turret Physics Solution!
This package is a comprehensive solution for creating realistic turrets and functionally solving Rigidbody physics to allow for seemingly impossible results.
AdvancedTurrets is a component-based turret API that is built on top of a high performance Mathematics and Kinematics framework designed specifically for solving motion prediction within a simulated space.
Examples
Over 25+ examples at release and I have a lot more coming. Throwing a baseball to someone, shooting at a clay pigeon, firing high velocity projectiles at incoming missiles, flicking a paper football into a trashcan across the room, or bending bullets around walls like in the Matrix.... all of these are at their core the same problem. They are rigidbody physics. All of these are fully solved with this package. These also just so happen to look really cool and with giant guns!
Notably check out the Iron Dome example for a real-time projectile defensive grid system.
Mathematics
Includes the AdvancedMathematics static library featuring static, deterministic, and closed-form solutions for:
- Quartic polynomials (ax⁴ + bx³ + cx² + dx + e)
- Cubic polynomials (ax³ + bx² + cx + d)
- Quadraic polynomials (ax^2 + bx + c)
- Offset Position/Quaternion rotations with constraints
Kinematics
Includes the AdvancedTurrets static library for simulating, visualizing, and most importantly intercepting Kinematic motion for destruction! Supports usage in both DeltaTime and FixedDeltaTime along with instantiated or observed objects.
And More!
Check out the video documentation for a look inside.
Price $100.00
Tomatocol Cute Monster Girls Vol.1 – 500 Images by Tomatocol
- File Format: PNG (transparent background)
- Image Size: 1024px × 1024px
- Total Images: 500
- Categories: Fantasy / Horror / Sci-Fi, etc.
This package includes 500 2D illustrations of unique monster girl characters.
Each character is delivered in transparent PNG format, making them easy to integrate into your projects as portraits, UI elements, or event visuals.
The assets are well-suited for various genres, including fantasy, horror, and sci-fi—ideal for casual RPGs, card games, and adventure games.
**Key Features**:
- 500 unique character illustrations
- PNG format with transparent background
- Optimized for in-game use
Price $22.00
Cultist Undead Monster Pack by Rosyaev
Number of textures: 159
Texture dimensions: 4096x4096
Polygon count of Fallen Angel: 27,862
Polygon count of Unholy Bishop: 23,212
Polygon count of Cultist: 25,577
Polygon count of Religious Monster: 12,415
Polygon count of Undead Priest: 45,524
Number of meshes: 15
Number of prefabs: 27
Rigging: Yes
Fallen Angel Animation count: 149
Fallen Angel Animation type list:
- Idle(x4)
- Idle_TH_Sword (x4)
- Attack_TH_Sword (x5)
- Casting_TH_Sword(x5)
- Casting_Unarmed (x3)
- Death (x2)
- Death_TH_Sword (x2)
- Dodge (x3)
- Dodge_TH_Sword (x3)
- Parry_TH_Sword(x3)
- Fly_Attack_TH_Sword (x5)
- 8-dir ground movement_TH_Sword (x17)
- 8-dir fly movement_TH_Sword (x17)
- Fly_Casting (x3)
- Fly_Casting_TH_Sword (x5)
- Fly_Death (x4)
- Fly_Dodge (x3)
- Fly_Dodge_TH_Sword (x3)
- Fly_Get_Hit (x4)
- Fly_Get_Hit_TH_Sword (x4)
- Fly_Idle (x3)
- Fly_Idle_TH_Sword (x2)
- Fly_Parry_TH_Sword(x3)
- Fly_UnarmedPunch(x3)
- Get_Hit (x4)
- Get_Hit_TH_Sword (x4)
- Charge_TH_Sword
- Swing Start/End
- Sword Slash
- Sword Throw Start/Loop/End
- UnarmedPunch(x4)
- 8-dir unarmed ground movement (x17)
Unholy Bishop Animation count: 41
Unholy Bishop Animation type list:
- Idle (x4)
- Fly(x7)
- Fly_Armed(x7)
- Strafe(x2)
- Strafe_Armed(x2)
- Attack(x3)
- Attack_Armed(x2)
- Casting(x2)
- Casting_Armed
- GetDamage(x4)
- Death(x4)
- Rage(x2)
Cultist Animation count: 78
Cultist Animation type list:
- Walk x8
- Walk TH Sword x8
- Run x8
- Run TH Sword x8
- Unarmed Punch x4
- Parry x3
- Idle x3
- Idle TH Sword x3
- Get Hit x4
- Get Hit TH Sword x4
- Dodge x3
- Dodge TH Sword x3
- Casting x3
- Casting TH Sword x3
- Sword Attack x4
- Death x4
Religious Monster Animation count: 26
Religious Monster Animation type list:
- Attack1
- Attack2
- Attack3
- Idle
- Idle2
- Idle_look_left
- Walk_Forward
- Walk_Right
- Walk_Left
- Walk_Backward
- Bite
- Casting1
- Casting2
- Casting3
- GetDamage1
- GetDamage2
- GetDamage3
- GetDamage_Back
- Death1
- Death2
- Run_Forward
- Run_Left
- Run_Right
- Wary
- Walk2_Forward
- Walk2_Right
- Walk2_Left
- Eat
- Dodge1
- Dodge2
Undead Priest Animation count: 16
Undead Priest Animation type list:
- Attack (x3)
- Casting (x3)
- Death (x2)
- GetDamage(x2)
- Idle(x2)
- Walk(x2)
- Run
- Rage
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
The characters are specially configured for Unity and include additional content such as character controllers, effects, be sure to watch the video preview.
All characters have multiple skins, the ability to disable certain elements, weapons, clothing, and headgear. Characters with fabric have a Cloth component set up.
All characters are made in a similar style. The characters have a very large set of animations, you can use them as the main character of the game or a boss enemy.
Characters:
- Fallen Angel
- Unholy Bishop
- Cultist
- Religious Monster
- Undead Priest
Bonuses:
Demo Character controller for each character
Skeleton model (enemy example)
Each character has one or more abilities with customized particle effect
Price $286.99
Kingdoms Conquest Music Box by Rok
Number of Audio Files: 135 .wav HQ files
Number of Tracks: 12
Number of Loops: 73
Number of Stingers: 50
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
Clash Kingdoms Music Box is a HQ music asset pack designed for video games with the energetic, conquest battle and adventurous planning style. This all-in-one audio solution is perfect for any game development platform, offering seamless drag-and-drop implementation without the need for additional editing. The pack includes 2 hours of music across 135 .wav files, featuring tracks, loops and stingers.
- Day Theme
- Combat Mode
- Battle Tune
- Goblins
- Final Clash
- Night Theme
- Kingdom Theme
- Castle Celebrations
- Theme of the Old Tavern
- Orcs Theme
- Goblins Theme
- Village Attack
- Magical Theme
- Dark Cave Theme
- Magical Forest Theme
- Evil Dwarf Theme
- Stingers Demo (Some of them)
With dynamic compositions tailored for game design, this pack provides immersive audio for gameplay, strategy planning, and intense combat sequences. Compatible with any game engine or development software, Clash Kingdoms Music Box ensures an engaging and polished soundscape for young players.
Price $42.99
Animated Angel Wings by Rosyaev
Number of textures: 9
Texture dimensions: 2048x2048
Polygon count: 15564
Number of prefabs: 2
Rigging: Yes
Animation count: 20
Animation type list:
- Wings_Attack1
- Wings_Attack2
- Wings_Casting1
- Wings_Casting2
- Wings_Fly_Back
- Wings_Fly_Death_Start
- Wings_Fly_Death_Loop
- Wings_Fly_Death_End
- Wings_Fly_Forward1
- Wings_Fly_Forward2
- Wings_Fly_Idle
- Wings_Fly_Left
- Wings_Fly_Right
- Wings_Fly_GetHit
- Wings_Fly_Idle1
- Wings_Fly_Idle2
- Wings_Fly_Running
- Wings_Fly_Running_Back
- Wings_Fly_Running_Left
- Wings_Fly_Running_Right
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
Rigged and animated lowpoly wings
Include built-in and URP
Unity include two-sided shader
There are 2 versions.
Classic uses 2 materials. Basic wings and transparent feathers.
Bloody uses 2 materials, but the feathers use 2 UV channels to apply blood.
PBR materials
Animations:
- Wings_Idle(x2)
- Wings_Attack (x2)
- Wings_Casting (x2)
- Wings_GetHit
- Wings_Fly (Idle/Left/Right/Forward2/Back/ForwardRight/ForwardLeft)
- Wings_Runing (Forward/Back/Left/Right)
Price $24.99
Ultimate Monster Sound Effects Pack by Mohmmad Aslam
Number of Audio Wavs:387
Sample Rate / Bit Rate: (44,100 Hz)
Does Audio Loop: (Yes)
Minutes of Audio Provided:30
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
Unleash the power of high-quality monster sound effects with this HUGE Monster Sound Pack! Whether you're creating a game, movie, or animation, this pack has everything you need to bring terrifying creatures to lifes
👹 Includes Sounds For:✅ Dragons & Beasts (Roars, Fire Breaths, Wing Flaps)✅ Undead & Zombies (Moans, Bone Clattering, Lich Spells)✅ Orcs, Goblins & Gnolls (War Cries, Camp Ambience, Goblin Cackles)✅ Werewolves & Beasts (Transformations, Howls, Snarls)✅ Cosmic Horror & Eldritch Creatures (Whispers, Tentacles, Reality Distortions)✅ Fire & Elemental Monsters (Infernal Roars, Lava Golem Stomps)✅ Giants & Colossals (Thunderous Footsteps, Club Smashes)✅ Aquatic Monsters (Kraken Attacks, Deep Sea Roars, Leviathan Awakening)
DEMO:-https://youtu.be/yhgeBm56-wU
Price $11.00
10 Retro Game Music 35 by Retro Sound
wav/ 441Hz/ 16Bit/ Loop
mp3/128kbps/ Loop
All BGM is looped.
wave and mp3 files.
01_Battlefield1 1:16
02_Battlefield2 1:05
03_Battlefield3 1:06
04_Battlefield4 0:54
05_Battlefield5 1:00
06_Battlefield6 0:56
07_Battlefield7 0:34
08_Battlefield8 1:14
09_Battlefield9 1:00
10_Battlefield10 1:04
Price $9.00
SI - Animated Deer and Fawn by Sheepintry
Number of textures: 59
Texture dimensions: 2048x2048
Vertex counts of characters: Deer: 1626 // Fawn: 1599 // Antler: 76 - 971
Triangle count: Deer: 2436 // Fawn: 2384 // Antler: 88 - 1384
Number of prefabs: 48 Deer & 48 Fawn
Rigging: Yes
Animation count: 45 unique animations per character
(52 when including L/R, RM & IP version of the same animation)
Animation type list: see description
UV mapping: Yes
Number of Materials: 58
Cute Variations of Deers and Fawns including 45 Animations each - To add into your low poly or stylized game!
Join us on Discord | Twitter | BlueSky
List of all Animations (Root-Motion[RM], In-Place[IP])
- Attack 01 L/R (IP)
- Attack 02 (IP)
- Bleat (IP)
- Blink (IP)
- Chew (IP)
- Critical Look (IP)
- Dance (IP)
- Dead L/R (RM)
- Die L/R (RM)
- Earflick L/R (IP)
- Eat (IP)
- Get Hit 01 (IP)
- Get Hit 02 L/R (IP)
- Get Hit 03 (IP)
- Happy (IP)
- Hop (IP)
- Idle (IP)
- Idle Lay (RM)
- Idle Look (IP)
- Jump Complete (RM & IP)
- Jump Start (RM & IP)
- Jump Loop (RM & IP)
- Jump End (RM & IP)
- Lay Down (RM)
- Look L/R (IP)
- No (IP)
- Roll L/R (IP)
- Run (IP)
- Search (IP)
- Shake (IP)
- Sleep (RM)
- Swim (IP)
- Tailflick (IP)
- Trot (IP)
- Turn L/R (RM & IP)
- Walk (IP)
Price $15.00
Arabic Text Support System by Reyo
You should use arabic font with TextMeshPro.
Note: More letters means more processing.
Asset Support:
- Text (TMP)&(Legacy)
- Button (TMP)&(Legacy)
- InputField (TMP) only arabic chars
- DropDown (TMP)&(Legacy)
- 3D Text (TMP)
- Console Debuging
- Hierarchy Object Name
And ability to use with code and runtime.
Price $5.99
Cartoon Ara Parrot Yellow-Blue 3D Model (Low-Poly, Game-Ready, Built-In) by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 4,543
Vertices: 4,233
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Ara Parrot Yellow-Blue Animated 3D Model is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Parrot - Polygons: 4275, Vertices: 3983
- Branch - Polygons: 268, Vertices: 250
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution.
- The model is rigged and animated.
- 7 animations are included: idle, talk, walk, take off, fly, glide, land. All animations (besides the take off and the landing) are full cycles.
Price $99.00
Cartoon Baby Dragon 3d Model (Green) (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 6,948
Vertices: 6,595
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Baby Dragon 3d Model (Green) includes rig & 12 animations (Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death) & facial expressions (blend shapes/shape keys).
Technical details:
- Polygons: 6,948
- Vertices: 6,595
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution
- The model is rigged and animated.
- 12 animations are included: Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
- The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions: Smile, Sad, Surprised.
- Expression can be combined (e.g. 50% smile, 20% surprised).
Price $99.99
Firefighter Hat by Valeria Miller
Number of textures 26
Texture dimensions 4096x4096
Maximum polygon count 4138
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Firefighter Hat Contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height map, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Firefighter Hat - 4138 polygons
High poly
Materials - 5
Textures - 26
Price $6.00
HEROES PACK by Sr_bodinho
Triangles: (Each model has between 40k to 44k triangles)
Textures: Same Textura for All Model (9070 X4401)
12 Animations
Heroes Pack - Character Descriptions
1. Dark Rogue
A stealthy assassin in a dark red metallic suit with retractable claws. Perfect for swift and deadly melee attacks.
2. Purple Rogue
A light-armored rogue with a sleek purple design, wielding a short sword for agile combat.
3. Red Mage
A powerful spellcaster dressed in red robes, carrying a glowing staff. Ideal for ranged magic attacks.
4. Gold Warrior
A sturdy fighter in golden armor, equipped with a shield and dagger. Great for defensive and close-range combat.
5. Warrior
A classic medieval knight in green armor with mechanical arms and a cape, blending tradition and technology.
6. Blue Mage
A mystical sorcerer in deep blue robes, wielding both a staff and a dagger for magical and physical versatility.
12 Animations:
- IDLE
- WALK
- CROUCH_WALK
- WALK_SHIELD
- RUN
- RUN_SHIELD
- ATTACK_001
- ATTACK_DAGGER
- ATTACK_STAFF
- ATTACK_SWORD_2
- JUMP
- DIE
Price $4.99
InGame Console by Anthony Tuffraud Publisher
- Invisible
- Auto-removal if the build is not a development build
- Log type filtering
- Call stack display
- Memory consumption statistics
InGameConsole provides a way to view your Debug.Log messages directly on your smartphone without needing to connect it to a computer.
It is completely invisible during gameplay and does not interfere with the user experience.
A set number of simultaneous touches (5 by default — all fingers of one hand) allows you to show or hide this overlay.
Price $4.99
Cartoon characters vegetables by Maks-uniq
The average model has
vertices 4-11 k
triangles 10-23 k
All models use one materials (color)
All models has rig
12 cartoon character models vegetables in the set: pepper, onion, carrot, garlic, tomato, peas, eggplant, radish, peppe chilli, pumpkin, broccoli, corn
you can use them for game engines, to create renders
All models use one materials (color)
If you liked this set, please leave a review! It will help me to create even more product and please you!
Price $49.00
Low Poly Medieval Environment Pack by Anastasita3D
Asset Includes 39 Models:
Natural objects:
5 Trees
1 Stone road
2 Bushes and grass
3 Flowers
Resources and Materials:
6 Logs
2 Planks
2 Ingots
3 Sacks
3 Haystacks
Household and Construction Items:
1 Well
1 Barrel
2 Bucket
3 Crates
1 Cart
Crafting and Work Elements:
1 Anvil
1 Campfire with surrounding stones
1 Fence
1 Ladder
Additional Features:
- Average vertexes: 1500.
- 1 Texture: Compact 512x512 pixels for optimal performance.
- Game-Engine Ready: All models are optimized for smooth integration and high performance.
This 3D low-poly asset can be useful for game developers, animators, and designers working in the low-poly style.
This set can be used on its own or combined with other models.
Price $4.99
Banker’s Lamp – 100% Quads, Game & Render Ready by ElNahue3DArt
📦 Asset Content:
🔹 Number of Textures: 6
🔹 Texture Dimensions: 2048x2048 (PNG)
🔹 Number of Meshes: 8 (inside a single FBX)
🔹 Number of Prefabs: 1
🔢 Geometry:
🔸 Vertices: 34,972
🔸 Edges: 69,542
🔸 Faces (Polygons): 34,670
🔸 Triangles: 69,340
🔸 Mesh Topology: 100% quads, optimized for subdivision and decimation
🎬 Rigging & Animation:
✔️ Rigging: ❌ No
✔️ Animation Count: 0
✔️ Animation Type: N/A
🎨 Materials & Textures:
🔹 Material Type: PBR
🔹 Texture Maps: Base Color, Metallic + Smoothness, Normal (OpenGL)
🔹 UV Mapping: ✅ Yes (Non-Overlapping)
🔍 Additional Notes:
🔸 Scene Included – Comes with a demo scene featuring configured materials, lighting, and HDRI.
🔸 Prefab Ready – Just drag & drop into your project.
💡 Bankers Lamp – Classic Elegance for Your Scenes
Add a touch of sophistication to your projects with this iconic Bankers Lamp. Perfect for offices, libraries, and study environments, this 3D model is designed for maximum quality and flexibility.
📂 What’s Included?
This asset is neatly organized into the following folders within your Unity project:
📁 HDRI – The high-quality HDRI used for lighting and reflections.
📁 Materials – Pre-configured materials for a realistic look.
📁 Models – The fully optimized 3D model of the lamp (FBX).
📁 Prefabs – Ready-to-use prefab for easy drag-and-drop placement.
📁 Scenes – A demonstration scene with the lamp already set up.
📁 Textures – 2K PBR textures in PNG format.
🖌️ PBR Textures (PNG, 2048x2048):
🔹 Base Color – One texture per material, except for solid colors, which are set directly in the material for optimization.
🔹 Metallic + Smoothness – Combined into a single texture as required by Unity.
🔹 Normal Map (OpenGL format) – Ensures correct interpretation in Unity.
🏗️ Optimized for Game Development
🔹 100% quads – Ideal for subdivision and decimation without distortions.
🔹 Modular design – The lamp is built with separate pieces, allowing users to adjust or animate the lampshade and other parts.
🔹 Flexible use – Perfect for realistic, historical, and mystery environments.
🔓 License:
📜 No restrictions – Use it freely in any commercial or personal project.
📩 For any custom requests or modifications, feel free to contact me!
Price $4.99
Cute Character Editor (Fantazia) by Wurrad
Choose between 3 classes (Warrior, Archer, and Elementalist) and many gear pieces to create your own player or NPC character. Each character has more than 10 animations.
Try a sample of the Character Editor in this online demo.
If you are looking for monsters with similar style to this asset then look at this asset.
All classes and gears are accessible easily in runtime.
Features:
◼ Millions of unique characters are possible.
◼ Fully animated characters.
◼ 3 Classes (Warrior, Archer and Elementalist).
◼ 12 Equipment types
◼ Easy to use runtime codes allow you to upgrade the character through loot.
The asset is perfect for anyone developing a 2D game for PC, Mobile, and Consoles. The characters are suitable for any genre.
Works with:
-All Unity versions 2017+
-Standard Pipeline
-HDRP
-URP
NOTE: Spine Software is NOT required to use the package, only Spine-Unity Package V4.1 is needed which is easily installed from here. Read the license here.
Price $39.99
Retro Electronic Props Pack by Sat Productions
- 3D Models: Includes 18 retro electronic models (TVs, computers, phones, and more).
- PBR 2K Textures: High-quality textures for realistic materials and lighting.
- LOD Support: Multiple Levels of Detail for optimized performance in large props.
- Customizable: Easily tweak materials and textures to fit your project's needs.
- Optimized for Unity: Ready to use in Unity with proper scaling and import settings.
- Suitable for Various Genres: Perfect for retro, sci-fi, simulation, or adventure-themed games.
- Realistic Detailing: Vintage electronics with intricate designs for enhanced scene immersion.
- Easy Integration: Simple to add to your Unity project with minimal setup.
The Retro Electronic Props Pack for Unity features a collection of 3D models of vintage electronics, such as TVs, computers, and phones, with 2K PBR textures and LOD (Level of Detail) support for optimized performance.
Customizable and easy to integrate, this pack is perfect for adding a nostalgic, retro flair to your Unity projects. Ideal for genres like sci-fi, simulation, or adventure, these assets provide realistic detail while maintaining performance, making them perfect for large scenes and diverse environments.
📺 💻 📞
Join our Discord to stay updated and get notified about exciting giveaways!🎁
For any question or support :
Email : contact@satproductions.com
Discord : Join our Discord
Price $10.00
Breakable Wooden Props Pack 2 by Sat Productions
✅ 17 Breakable Wooden Props – Fully destructible objects for interactive gameplay.
✅ Realistic Physics-Based Destruction – Objects break apart dynamically upon impact or explosion.
✅ Dynamic Explosion System – Adjustable explosion force and radius for varied destruction effects.
✅ Automatic Fragment Cleanup – Optimized fade-out effect to remove debris and improve performance.
✅ Easy Integration – Drag, drop, and trigger destruction with a simple script call.
✅ Customizable Settings – Adjust explosion power, fade-out duration, and fragment removal time.
✅ Debug Gizmos – Visualize explosion radius for precise tuning.
✅ Supports Multiple Pipelines – Compatible with Built-in, URP, and HDRP render pipelines.
✅ 2K PBR Textures – High-quality materials for realistic visuals.
✅ Optimized for Performance – Low-impact on frame rate with efficient physics handling.
Perfect for action, survival, FPS, and simulation games needing immersive destructible environments!
Breakable Wooden Props Pack 2 provides highly optimized, game-ready, and easy-to-use destructible wooden props. With 17 ready-to-use prefabs featuring realistic physics-based destruction, this pack is perfect for action, adventure, survival, and FPS games.
The system allows customization with adjustable explosion power, fade-out effects, and automatic fragment cleanup, ensuring smooth performance in dynamic environments. The package supports Built-in, URP, and HDRP render pipelines, making it compatible with various projects.
If you're interested with breakable props, be sure to check out our Asset Store page for more!
For any question or support :
Email : contact@satproductions.com
Discord : Join our Discord
Price $19.99